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4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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f0bdcd5557 | ||
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b1ee0e44f3 | ||
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c96e6afbd7 | ||
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77334341ea |
@@ -371,6 +371,10 @@ angular.module('app').controller('OutfitController', ['$window', '$rootScope', '
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$scope.costTab = tab;
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$scope.costTab = tab;
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};
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};
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$scope.pdWarning = function(pd) {
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return pd.enginecapacity < ship.boostEnergy;
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};
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// Hide any open menu/slot/etc if the background is clicked
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// Hide any open menu/slot/etc if the background is clicked
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$scope.$on('close', function() {
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$scope.$on('close', function() {
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$scope.selectedSlot = null;
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$scope.selectedSlot = null;
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@@ -2,7 +2,7 @@ angular.module('app').directive('componentSelect', function() {
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// Generting the HTML in this manner is MUCH faster than using an angular template.
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// Generting the HTML in this manner is MUCH faster than using an angular template.
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function appendGroup(list, opts, cid, mass) {
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function appendGroup(list, opts, cid, mass, checkWarning) {
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var prevClass = null, prevRating = null;
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var prevClass = null, prevRating = null;
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for (var i = 0; i < opts.length; i++) {
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for (var i = 0; i < opts.length; i++) {
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var o = opts[i];
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var o = opts[i];
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@@ -18,6 +18,10 @@ angular.module('app').directive('componentSelect', function() {
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list.push(' active');
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list.push(' active');
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}
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}
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if (checkWarning && checkWarning(opts[i])) {
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list.push(' warning');
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}
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list.push((o.maxmass && mass > o.maxmass) ? ' disabled"' : '" cpid="', id, '">');
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list.push((o.maxmass && mass > o.maxmass) ? ' disabled"' : '" cpid="', id, '">');
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if (o.mode) {
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if (o.mode) {
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@@ -47,7 +51,8 @@ angular.module('app').directive('componentSelect', function() {
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opts: '=', // Component Options object
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opts: '=', // Component Options object
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groups: '=', // Groups of Component Options
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groups: '=', // Groups of Component Options
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mass: '=', // Current ship unladen mass
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mass: '=', // Current ship unladen mass
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s: '=' // Current Slot
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s: '=', // Current Slot
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warning: '=' // Check warning function
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},
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},
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link: function(scope, element) {
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link: function(scope, element) {
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var list = [];
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var list = [];
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@@ -64,12 +69,12 @@ angular.module('app').directive('componentSelect', function() {
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var grp = groups[g];
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var grp = groups[g];
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var grpCode = grp[Object.keys(grp)[0]].grp; // Nasty operation to get the grp property of the first/any single component
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var grpCode = grp[Object.keys(grp)[0]].grp; // Nasty operation to get the grp property of the first/any single component
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list.push('<div id="', grpCode, '" class="select-group">', g, '</div><ul>');
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list.push('<div id="', grpCode, '" class="select-group">', g, '</div><ul>');
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appendGroup(list, grp, cid, mass);
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appendGroup(list, grp, cid, mass, scope.warning);
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list.push('</ul>');
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list.push('</ul>');
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}
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}
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} else {
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} else {
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list.push('<ul>');
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list.push('<ul>');
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appendGroup(list, opts, cid, mass);
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appendGroup(list, opts, cid, mass, scope.warning);
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list.push('</ul>');
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list.push('</ul>');
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}
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}
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@@ -1,4 +1,4 @@
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angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength', 'calcJumpRange', 'calcTotalRange', 'lodash', function(Components, calcShieldStrength, calcJumpRange, calcTotalRange, _) {
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angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength', 'calcJumpRange', 'calcTotalRange', 'lodash', 'ArmourMultiplier', function(Components, calcShieldStrength, calcJumpRange, calcTotalRange, _, ArmourMultiplier) {
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/**
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/**
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* Returns the power usage type of a slot and it's particular component
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* Returns the power usage type of a slot and it's particular component
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@@ -84,10 +84,10 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
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this.cargoCapacity = 0;
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this.cargoCapacity = 0;
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this.ladenMass = 0;
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this.ladenMass = 0;
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this.armourAdded = 0;
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this.armourAdded = 0;
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this.armourMultiplier = 1;
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this.shieldMultiplier = 1;
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this.shieldMultiplier = 1;
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this.totalCost = this.c.incCost ? this.c.discountedCost : 0;
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this.totalCost = this.c.incCost ? this.c.discountedCost : 0;
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this.unladenMass = this.hullMass;
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this.unladenMass = this.hullMass;
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this.armour = this.baseArmour;
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this.totalDps = 0;
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this.totalDps = 0;
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this.bulkheads.c = null;
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this.bulkheads.c = null;
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@@ -158,6 +158,7 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
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this.bulkheads.id = index;
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this.bulkheads.id = index;
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this.bulkheads.c = Components.bulkheads(this.id, index);
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this.bulkheads.c = Components.bulkheads(this.id, index);
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this.bulkheads.discountedCost = this.bulkheads.c.cost * this.componentCostMultiplier;
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this.bulkheads.discountedCost = this.bulkheads.c.cost * this.componentCostMultiplier;
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this.armourMultiplier = ArmourMultiplier[index];
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this.updateStats(this.bulkheads, this.bulkheads.c, oldBulkhead, preventUpdate);
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this.updateStats(this.bulkheads, this.bulkheads.c, oldBulkhead, preventUpdate);
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};
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};
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@@ -359,7 +360,7 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
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}
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}
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this.ladenMass = this.unladenMass + this.cargoCapacity + this.fuelCapacity;
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this.ladenMass = this.unladenMass + this.cargoCapacity + this.fuelCapacity;
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this.armour = this.armourAdded + this.baseArmour;
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this.armour = this.armourAdded + Math.round(this.baseArmour * this.armourMultiplier);
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if (!preventUpdate) {
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if (!preventUpdate) {
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if (powerChange) {
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if (powerChange) {
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@@ -10,6 +10,13 @@ angular.module('shipyard', ['ngLodash'])
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// Create 'angularized' references to DB.This will aid testing
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// Create 'angularized' references to DB.This will aid testing
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.constant('ShipsDB', DB.ships)
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.constant('ShipsDB', DB.ships)
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.constant('ComponentsDB', DB.components)
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.constant('ComponentsDB', DB.components)
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.value('ArmourMultiplier', [
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1, // Lightweight
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1.4, // Reinforced
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1.945, // Military
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1.945, // Mirrored
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1.945 // Reactive
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])
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.value('commonArray', [
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.value('commonArray', [
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'Power Plant',
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'Power Plant',
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'Thrusters',
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'Thrusters',
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@@ -66,3 +66,7 @@
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color: @warning-disabled;
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color: @warning-disabled;
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fill: @warning-disabled;
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fill: @warning-disabled;
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}
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}
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.bg-warning-disabled {
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background-color: @warning-disabled;
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}
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@@ -77,18 +77,10 @@ select {
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stroke: @primary-disabled;
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stroke: @primary-disabled;
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&:hover {
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&:hover {
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border-color: @primary;
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color: @primary;
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color: @primary;
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stroke: @primary;
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stroke: @primary;
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}
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}
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&.disabled {
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cursor: not-allowed;
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color: @disabled;
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stroke: @disabled;
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}
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&.active {
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color: @secondary;
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stroke: @secondary;
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}
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}
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}
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.lc, .c {
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.lc, .c {
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@@ -96,15 +88,27 @@ select {
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padding: 0.1em 0.2em;
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padding: 0.1em 0.2em;
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margin: 0.3em;
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margin: 0.3em;
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&:hover {
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&.warning {
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border:1px solid @primary;
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border-color: @warning-disabled;
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color: @warning-disabled;
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stroke: @warning-disabled;
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||||||
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&:hover {
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border-color: @warning;
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color: @warning;
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stroke: @warning;
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||||||
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}
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||||||
}
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}
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||||||
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&.disabled {
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&.disabled {
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border:1px solid @disabled;
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border-color: @disabled;
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||||||
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color: @disabled;
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||||||
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stroke: @disabled;
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||||||
}
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}
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&.active {
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&.active {
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border:1px solid @secondary;
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border-color: @secondary;
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||||||
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color: @secondary;
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||||||
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stroke: @secondary;
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||||||
}
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}
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||||||
}
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}
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||||||
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||||||
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@@ -32,7 +32,7 @@
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<th rowspan="2">Size</th>
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<th rowspan="2">Size</th>
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<th rowspan="2">Agility</th>
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<th rowspan="2">Agility</th>
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<th rowspan="2">Speed</th>
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<th rowspan="2">Speed</th>
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||||||
<th rowspan="2">Boost</th>
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<th rowspan="2" ng-class="{'bg-warning-disabled': pd.c.enginecapacity < ship.boostEnergy}">Boost</th>
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<th rowspan="2">DPS</th>
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<th rowspan="2">DPS</th>
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||||||
<th rowspan="2">Armour</th>
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<th rowspan="2">Armour</th>
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||||||
<th rowspan="2">Shields</th>
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<th rowspan="2">Shields</th>
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||||||
@@ -60,9 +60,16 @@
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<td ng-bind="SZ[ship.class]"></td>
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<td ng-bind="SZ[ship.class]"></td>
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<td>{{ship.agility}}/10</td>
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<td>{{ship.agility}}/10</td>
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<td>{{fRound(ship.speed)}} <u>m/s</u></td>
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<td>{{fRound(ship.speed)}} <u>m/s</u></td>
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<td>{{fRound(ship.boost)}} <u>m/s</u></td>
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<td>
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<span ng-if="pd.c.enginecapacity >= ship.boostEnergy">{{fRound(ship.boost)}} <u>m/s</u></span>
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<span class="warning" ng-if="pd.c.enginecapacity < ship.boostEnergy">0 <svg class="icon"><use xlink:href="#warning"></use></svg></span>
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</td>
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<td>{{fRound(ship.totalDps)}}</td>
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<td>{{fRound(ship.totalDps)}}</td>
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<td>{{ship.armour}} <span ng-if="ship.armourAdded">({{ship.baseArmour}} + {{ship.armourAdded}})</span></td>
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<td>
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{{ship.armour}}
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||||||
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<span ng-if="ship.armourAdded || ship.armourMultiplier > 1">(<span ng-if="ship.armourMultiplier > 1">{{fRPct(ship.armourMultiplier)}}</span>
|
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<span ng-if="ship.armourAdded">+ {{ship.armourAdded}}</span>)</span>
|
||||||
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</td>
|
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<td>{{fRound(ship.shieldStrength)}} <u>MJ</u> <span ng-if="ship.shieldMultiplier > 1 && ship.shieldStrength > 0">({{fRPct(ship.shieldMultiplier)}})</span></td>
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<td>{{fRound(ship.shieldStrength)}} <u>MJ</u> <span ng-if="ship.shieldMultiplier > 1 && ship.shieldStrength > 0">({{fRPct(ship.shieldMultiplier)}})</span></td>
|
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<td>{{ship.hullMass}} <u>T</u></td>
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<td>{{ship.hullMass}} <u>T</u></td>
|
||||||
<td>{{fRound(ship.unladenMass)}} <u>T</u></td>
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<td>{{fRound(ship.unladenMass)}} <u>T</u></td>
|
||||||
@@ -144,7 +151,7 @@
|
|||||||
<div component-select class="select" s="ls" opts="availCS.common[3]" ng-if="selectedSlot==ls" ng-click="select('c',ls,$event)"></div>
|
<div component-select class="select" s="ls" opts="availCS.common[3]" ng-if="selectedSlot==ls" ng-click="select('c',ls,$event)"></div>
|
||||||
</div>
|
</div>
|
||||||
<div class="slot" ng-click="selectSlot($event, pd)" ng-class="{selected: selectedSlot==pd}">
|
<div class="slot" ng-click="selectSlot($event, pd)" ng-class="{selected: selectedSlot==pd}">
|
||||||
<div class="details">
|
<div class="details" ng-class="{warning: pd.c.enginecapacity < ship.boostEnergy}">
|
||||||
<div class="sz">{{::pd.maxClass}}</div>
|
<div class="sz">{{::pd.maxClass}}</div>
|
||||||
<div class="l">{{pd.id}} Power Distributor</div>
|
<div class="l">{{pd.id}} Power Distributor</div>
|
||||||
<div class="r">{{pd.c.mass}} <u>T</u></div>
|
<div class="r">{{pd.c.mass}} <u>T</u></div>
|
||||||
@@ -153,7 +160,7 @@
|
|||||||
<div class="l">SYS: {{pd.c.systemcapacity}} <u>MJ</u> / {{pd.c.systemrecharge}} <u>MW</u></div>
|
<div class="l">SYS: {{pd.c.systemcapacity}} <u>MJ</u> / {{pd.c.systemrecharge}} <u>MW</u></div>
|
||||||
<div class="l">ENG: {{pd.c.enginecapacity}} <u>MJ</u> / {{pd.c.enginerecharge}} <u>MW</u></div>
|
<div class="l">ENG: {{pd.c.enginecapacity}} <u>MJ</u> / {{pd.c.enginerecharge}} <u>MW</u></div>
|
||||||
</div>
|
</div>
|
||||||
<div component-select class="select" s="pd" opts="availCS.common[4]" ng-if="selectedSlot==pd" ng-click="select('c',pd,$event)"></div>
|
<div component-select class="select" s="pd" warning="pdWarning" opts="availCS.common[4]" ng-if="selectedSlot==pd" ng-click="select('c',pd,$event)"></div>
|
||||||
</div>
|
</div>
|
||||||
<div class="slot" ng-click="selectSlot($event, ss)" ng-class="{selected: selectedSlot==ss}">
|
<div class="slot" ng-click="selectSlot($event, ss)" ng-class="{selected: selectedSlot==ss}">
|
||||||
<div class="details">
|
<div class="details">
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 39993,
|
"hullCost": 39993,
|
||||||
"speed": 220,
|
"speed": 220,
|
||||||
"boost": 320,
|
"boost": 320,
|
||||||
|
"boostEnergy": 9,
|
||||||
"agility": 8,
|
"agility": 8,
|
||||||
"baseShieldStrength": 60,
|
"baseShieldStrength": 60,
|
||||||
"baseArmour": 162,
|
"baseArmour": 162,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 141889932,
|
"hullCost": 141889932,
|
||||||
"speed": 180,
|
"speed": 180,
|
||||||
"boost": 240,
|
"boost": 240,
|
||||||
|
"boostEnergy": 29,
|
||||||
"agility": 2,
|
"agility": 2,
|
||||||
"baseShieldStrength": 350,
|
"baseShieldStrength": 350,
|
||||||
"baseArmour": 945,
|
"baseArmour": 945,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 6135658,
|
"hullCost": 6135658,
|
||||||
"speed": 250,
|
"speed": 250,
|
||||||
"boost": 340,
|
"boost": 340,
|
||||||
|
"boostEnergy": 14,
|
||||||
"agility": 6,
|
"agility": 6,
|
||||||
"baseShieldStrength": 140,
|
"baseShieldStrength": 140,
|
||||||
"baseArmour": 378,
|
"baseArmour": 378,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 235787,
|
"hullCost": 235787,
|
||||||
"speed": 280,
|
"speed": 280,
|
||||||
"boost": 400,
|
"boost": 400,
|
||||||
|
"boostEnergy": 11,
|
||||||
"agility": 6,
|
"agility": 6,
|
||||||
"baseShieldStrength": 80,
|
"baseShieldStrength": 80,
|
||||||
"baseArmour": 216,
|
"baseArmour": 216,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 461341,
|
"hullCost": 461341,
|
||||||
"speed": 283,
|
"speed": 283,
|
||||||
"boost": 384,
|
"boost": 384,
|
||||||
|
"boostEnergy": 11,
|
||||||
"agility": 8,
|
"agility": 8,
|
||||||
"baseShieldStrength": 118,
|
"baseShieldStrength": 118,
|
||||||
"baseArmour": 216,
|
"baseArmour": 216,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 1635691,
|
"hullCost": 1635691,
|
||||||
"speed": 242,
|
"speed": 242,
|
||||||
"boost": 316,
|
"boost": 316,
|
||||||
|
"boostEnergy": 14,
|
||||||
"agility": 5,
|
"agility": 5,
|
||||||
"baseShieldStrength": 146,
|
"baseShieldStrength": 146,
|
||||||
"baseArmour": 270,
|
"baseArmour": 270,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 10446,
|
"hullCost": 10446,
|
||||||
"speed": 240,
|
"speed": 240,
|
||||||
"boost": 350,
|
"boost": 350,
|
||||||
|
"boostEnergy": 9,
|
||||||
"agility": 10,
|
"agility": 10,
|
||||||
"baseShieldStrength": 60,
|
"baseShieldStrength": 60,
|
||||||
"baseArmour": 72,
|
"baseArmour": 72,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 18969990,
|
"hullCost": 18969990,
|
||||||
"speed": 180,
|
"speed": 180,
|
||||||
"boost": 300,
|
"boost": 300,
|
||||||
|
"boostEnergy": 21,
|
||||||
"agility": 2,
|
"agility": 2,
|
||||||
"baseShieldStrength": 200,
|
"baseShieldStrength": 200,
|
||||||
"baseArmour": 540,
|
"baseArmour": 540,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 51232230,
|
"hullCost": 51232230,
|
||||||
"speed": 260,
|
"speed": 260,
|
||||||
"boost": 350,
|
"boost": 350,
|
||||||
|
"boostEnergy": 21,
|
||||||
"agility": 6,
|
"agility": 6,
|
||||||
"baseShieldStrength": 300,
|
"baseShieldStrength": 300,
|
||||||
"baseArmour": 405,
|
"baseArmour": 405,
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
"speed": 200,
|
"speed": 200,
|
||||||
"boost": 300,
|
"boost": 300,
|
||||||
"agility": 6,
|
"agility": 6,
|
||||||
|
"boostEnergy": 7,
|
||||||
"baseShieldStrength": 50,
|
"baseShieldStrength": 50,
|
||||||
"baseArmour": 90,
|
"baseArmour": 90,
|
||||||
"hullMass": 14,
|
"hullMass": 14,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 21077784,
|
"hullCost": 21077784,
|
||||||
"speed": 300,
|
"speed": 300,
|
||||||
"boost": 380,
|
"boost": 380,
|
||||||
|
"boostEnergy": 21,
|
||||||
"agility": 2,
|
"agility": 2,
|
||||||
"baseShieldStrength": 180,
|
"baseShieldStrength": 180,
|
||||||
"baseArmour": 486,
|
"baseArmour": 486,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 2481552,
|
"hullCost": 2481552,
|
||||||
"speed": 277,
|
"speed": 277,
|
||||||
"boost": 380,
|
"boost": 380,
|
||||||
|
"boostEnergy": 11,
|
||||||
"agility": 6,
|
"agility": 6,
|
||||||
"baseShieldStrength": 197,
|
"baseShieldStrength": 197,
|
||||||
"baseArmour": 144,
|
"baseArmour": 144,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 47798079,
|
"hullCost": 47798079,
|
||||||
"speed": 300,
|
"speed": 300,
|
||||||
"boost": 380,
|
"boost": 380,
|
||||||
|
"boostEnergy": 17,
|
||||||
"agility": 2,
|
"agility": 2,
|
||||||
"baseShieldStrength": 220,
|
"baseShieldStrength": 220,
|
||||||
"baseArmour": 396,
|
"baseArmour": 396,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 55171395,
|
"hullCost": 55171395,
|
||||||
"speed": 230,
|
"speed": 230,
|
||||||
"boost": 280,
|
"boost": 280,
|
||||||
|
"boostEnergy": 24,
|
||||||
"agility": 6,
|
"agility": 6,
|
||||||
"baseShieldStrength": 260,
|
"baseShieldStrength": 260,
|
||||||
"baseArmour": 468,
|
"baseArmour": 468,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 12887,
|
"hullCost": 12887,
|
||||||
"speed": 220,
|
"speed": 220,
|
||||||
"boost": 320,
|
"boost": 320,
|
||||||
|
"boostEnergy": 7,
|
||||||
"agility": 8,
|
"agility": 8,
|
||||||
"baseShieldStrength": 40,
|
"baseShieldStrength": 40,
|
||||||
"baseArmour": 108,
|
"baseArmour": 108,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 865782,
|
"hullCost": 865782,
|
||||||
"speed": 220,
|
"speed": 220,
|
||||||
"boost": 350,
|
"boost": 350,
|
||||||
|
"boostEnergy": 11,
|
||||||
"agility": 3,
|
"agility": 3,
|
||||||
"baseShieldStrength": 90,
|
"baseShieldStrength": 90,
|
||||||
"baseArmour": 162,
|
"baseArmour": 162,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 16881511,
|
"hullCost": 16881511,
|
||||||
"speed": 180,
|
"speed": 180,
|
||||||
"boost": 300,
|
"boost": 300,
|
||||||
|
"boostEnergy": 11,
|
||||||
"agility": 2,
|
"agility": 2,
|
||||||
"baseShieldStrength": 120,
|
"baseShieldStrength": 120,
|
||||||
"baseArmour": 216,
|
"baseArmour": 216,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 73255168,
|
"hullCost": 73255168,
|
||||||
"speed": 130,
|
"speed": 130,
|
||||||
"boost": 200,
|
"boost": 200,
|
||||||
|
"boostEnergy": 21,
|
||||||
"agility": 0,
|
"agility": 0,
|
||||||
"baseShieldStrength": 240,
|
"baseShieldStrength": 240,
|
||||||
"baseArmour": 432,
|
"baseArmour": 432,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 95893,
|
"hullCost": 95893,
|
||||||
"speed": 320,
|
"speed": 320,
|
||||||
"boost": 400,
|
"boost": 400,
|
||||||
|
"boostEnergy": 11,
|
||||||
"agility": 6,
|
"agility": 6,
|
||||||
"baseShieldStrength": 105,
|
"baseShieldStrength": 105,
|
||||||
"baseArmour": 126,
|
"baseArmour": 126,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"hullCost": 4689629,
|
"hullCost": 4689629,
|
||||||
"speed": 210,
|
"speed": 210,
|
||||||
"boost": 340,
|
"boost": 340,
|
||||||
|
"boostEnergy": 17,
|
||||||
"agility": 9,
|
"agility": 9,
|
||||||
"baseShieldStrength": 240,
|
"baseShieldStrength": 240,
|
||||||
"baseArmour": 288,
|
"baseArmour": 288,
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "coriolis_shipyard",
|
"name": "coriolis_shipyard",
|
||||||
"version": "1.2.0",
|
"version": "1.3.0",
|
||||||
"repository": {
|
"repository": {
|
||||||
"type": "git",
|
"type": "git",
|
||||||
"url": "https://github.com/cmmcleod/coriolis"
|
"url": "https://github.com/cmmcleod/coriolis"
|
||||||
|
|||||||
@@ -188,6 +188,7 @@
|
|||||||
"hullCost": 141889932,
|
"hullCost": 141889932,
|
||||||
"speed": 180,
|
"speed": 180,
|
||||||
"boost": 240,
|
"boost": 240,
|
||||||
|
"boostEnergy": 29,
|
||||||
"agility": 2,
|
"agility": 2,
|
||||||
"baseShieldStrength": 350,
|
"baseShieldStrength": 350,
|
||||||
"baseArmour": 945,
|
"baseArmour": 945,
|
||||||
@@ -198,11 +199,12 @@
|
|||||||
"fuelCapacity": 32,
|
"fuelCapacity": 32,
|
||||||
"cargoCapacity": 128,
|
"cargoCapacity": 128,
|
||||||
"ladenMass": 1339.2,
|
"ladenMass": 1339.2,
|
||||||
|
"armour": 2078,
|
||||||
"armourAdded": 240,
|
"armourAdded": 240,
|
||||||
|
"armourMultiplier": 1.95,
|
||||||
"shieldMultiplier": 1.4,
|
"shieldMultiplier": 1.4,
|
||||||
"totalCost": 882362049,
|
"totalCost": 882362049,
|
||||||
"unladenMass": 1179.2,
|
"unladenMass": 1179.2,
|
||||||
"armour": 1185,
|
|
||||||
"totalDps": 29,
|
"totalDps": 29,
|
||||||
"powerAvailable": 36,
|
"powerAvailable": 36,
|
||||||
"powerRetracted": 23.93,
|
"powerRetracted": 23.93,
|
||||||
|
|||||||
Reference in New Issue
Block a user