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59 Commits
2.2.1 ... 2.2.3

Author SHA1 Message Date
Cmdr McDonald
fd446b29ba Merge branch 'release/2.2.3' 2016-11-24 14:37:39 +00:00
Cmdr McDonald
e5552d3e10 Updates ready for release 2016-11-24 13:49:37 +00:00
Cmdr McDonald
50946eeeb8 Fix misnamed diamondbacks - issue #36 2016-11-24 13:19:14 +00:00
Cmdr McDonald
0ab59c1f9a Handle import of restricted slots - fix for #35 2016-11-24 11:10:41 +00:00
Cmdr McDonald
9042de422a patch 2016-11-23 01:05:13 +00:00
Cmdr McDonald
f0547feb93 Merge branch 'feature/blueprints' into develop 2016-11-23 00:56:19 +00:00
Cmdr McDonald
f863daa347 Fix hull boost calculation. Partial fix for #29 2016-11-23 00:54:42 +00:00
Cmdr McDonald
fdb202e7d6 Add blueprints 2016-11-22 15:52:31 +00:00
Cmdr McDonald
c6bde19052 Merge branch 'release/2.2.2' into develop 2016-11-21 16:44:19 +00:00
Cmdr McDonald
f6aff3d3bb Merge branch 'release/2.2.2' 2016-11-21 16:44:15 +00:00
Cmdr McDonald
2f4a2ebe03 Bumped release 2016-11-21 16:42:17 +00:00
Cmdr McDonald
ca20e94b93 Merge branch 'feature/res' into develop 2016-11-21 16:39:25 +00:00
Cmdr McDonald
40a87dceeb Update tooltip to match reality 2016-11-21 11:34:45 +00:00
Cmdr McDonald
95b7d60be4 Fix URL strings for query parameter method 2016-11-21 11:33:34 +00:00
Cmdr McDonald
24abd6583f Remove requirement for double encoding 2016-11-21 10:14:16 +00:00
Cmdr McDonald
8857aba53f Use query parameters rather than long path 2016-11-21 10:06:14 +00:00
Cmdr McDonald
e4830811b0 Fix up jitter 2016-11-17 14:23:40 +00:00
Cmdr McDonald
143380ac58 Tidy-ups 2016-11-16 20:58:35 +00:00
Cmdr McDonald
a2f6fb6ac0 Added help tooltip for modifications 2016-11-16 20:49:22 +00:00
Cmdr McDonald
0d3c128059 Lints and tests 2016-11-15 13:38:02 +00:00
Cmdr McDonald
930a555425 Update costs for reload 2016-11-15 13:33:59 +00:00
Cmdr McDonald
d6f213fbe7 Remove logging 2016-11-14 23:02:56 +00:00
Cmdr McDonald
0571e8e099 Added jitter for hardpoints 2016-11-14 22:58:09 +00:00
Cmdr McDonald
54c61ecb7d Fix base armour 2016-11-14 22:18:16 +00:00
Cmdr McDonald
030867c4f8 Update test results 2016-11-14 16:47:28 +00:00
Cmdr McDonald
33a7c71fec Tweaks for restoring data from previous builds 2016-11-14 16:39:58 +00:00
Cmdr McDonald
4e0f682ad6 Use forrked browserify-zlib as it has bug fixes 2016-11-14 12:17:30 +00:00
Cmdr McDonald
4486aa2e2b Handle saved builds and old URLs 2016-11-14 11:57:39 +00:00
Cmdr McDonald
0c94c81746 Remove explicit bulkheads name from slot 2016-11-13 21:02:39 +00:00
Cmdr McDonald
5b037e3a00 Additional info if import fails 2016-11-13 17:04:57 +00:00
Cmdr McDonald
42a2b907ce Linting 2016-11-13 16:51:07 +00:00
Cmdr McDonald
a65dae1631 Various fixes; allow direct import from URL 2016-11-13 16:42:59 +00:00
Cmdr McDonald
7d4c534956 Re-enable shields for comparison 2016-11-13 13:44:00 +00:00
Cmdr McDonald
8397d3505b Rework per-module resistance calculations 2016-11-13 13:13:57 +00:00
Cmdr McDonald
9556f28ba4 Add ability to import directly from companion API output 2016-11-12 12:02:52 +00:00
Cmdr McDonald
f489257f86 Update shield cell numbers when appropriate 2016-11-11 12:30:32 +00:00
Cmdr McDonald
c96693c439 Tidy up descriptions; allow total cost to be non-integer 2016-11-11 12:19:08 +00:00
Cmdr McDonald
3d4f6d7861 Slightly friendlier modifications 2016-11-11 12:04:30 +00:00
Cmdr McDonald
606eabfec7 Fix issues with losing precision due to using decimal modification values. Validate modification information 2016-11-11 11:15:56 +00:00
Cmdr McDonald
782603727a Re-add recovery/recharge times and tweak styling 2016-11-11 00:39:14 +00:00
Cmdr McDonald
ad570534a0 Update test outputs 2016-11-11 00:21:53 +00:00
Cmdr McDonald
87e903e473 Add 'Offence summary' and 'Defence summary' components 2016-11-11 00:15:49 +00:00
Cmdr McDonald
cf6d32ea04 Enable boost display even if power distributor is disabled 2016-11-10 22:15:42 +00:00
Cmdr McDonald
5b81a0b25f Fix modification value for additive modifications 2016-11-10 15:18:05 +00:00
Cmdr McDonald
0688faac93 Added offence and defence summary 2016-11-10 00:13:56 +00:00
Cmdr McDonald
3719bb9696 Merge branch 'feature/fixes' into develop 2016-11-09 19:05:43 +00:00
Cmdr McDonald
21582d1598 Handle potentially null modifications object 2016-11-09 18:57:45 +00:00
Cmdr McDonald
9a9607fcfb Merge branch 'gienkov-pl-language' into feature/fixes 2016-11-09 16:41:19 +00:00
Cmdr McDonald
8602c5667b Merge branch 'pl-language' of https://github.com/gienkov/coriolis into gienkov-pl-language 2016-11-09 16:40:43 +00:00
Cmdr McDonald
f13a987388 Lint tidy-ups 2016-11-09 16:40:22 +00:00
Cmdr McDonald
38eaebefc0 Fix import and export of ships with modifications, bump schema version to 4 2016-11-09 16:32:11 +00:00
Cmdr McDonald
c1bc514e6b Remove swapfile 2016-11-08 09:29:32 +00:00
Cmdr McDonald
42e98fd015 Fix tooltip DPS 2016-11-08 09:25:01 +00:00
Cmdr McDonald
5f0b851de7 Take modifications in to account when deciding whether to issue a
warning on a standard module.
Fix for #16.
2016-11-08 09:05:54 +00:00
Cmdr McDonald
616ed0bf10 Show modification icon for modified modules
Fix for #14
2016-11-07 17:11:39 +00:00
Cmdr McDonald
108ab3b1ee Update DPS/HPS/EPS in real-time as modifiers change 2016-11-07 10:15:20 +00:00
Cmdr McDonald
04caef9613 Merge branch 'release/2.2.1' into develop 2016-11-05 14:39:28 +00:00
Grzegorz
5634fbd568 pl language 2016-10-10 17:47:37 +02:00
Grzegorz
7d99d59790 pl option in menu 2016-10-10 17:39:17 +02:00
46 changed files with 4366 additions and 373 deletions

32
ChangeLog.md Normal file
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@@ -0,0 +1,32 @@
#2.2.3
* Fix hull boost calculation - now shows correct % modifier and total armour
* Fix import of DiamondBack - can now be imported
* Fix import of Beluga - can now be imported
* Use coriolis-data 2.2.3:
* Fix mismatch between class 5 and class 7 fighter hangars - now shows correct module
* Add details for concordant sequence special effect - now shows correct damage
* Fix details for thermal shock special effect - now shows correct damage
* Add engineer blueprints
* Modification tooltip now shows name and grade of modifications for imported builds
* Retain import URL unless user changes the build - allows future updates of Coriolis to take advantage of additional build information
#2.2.2
* Update DPS/HPS/EPS in real-time as modifiers change
* Use coriolis-data 2.2.2:
* Add distributor draw modifier to shield generators
* Remove modifiers for sensors
* Add initial loadout passenger cabins for Beluga
* Add initial loadout passenger cabins for Orca
* Update costs and initial loadouts for Keelback and Type-7
* Add resistances for hull reinforcement packages
* Added modifier actions to create modifications from raw data
* Show modification icon for modified modules
* Take modifications in to account when deciding whether to issue a warning on a standard module
* Fix hardpoint comparison DPS number when selecting an alternate module
* Ensure that retrofit tab only shows changed modules
* Fix import and export of ships with modifications, bump schema version to 4
* Enable boost display even if power distributor is disabled
* Calculate breakdown of ship offensive and defensive stats
* Add 'Offence summary' and 'Defence summary' components
* Add ability to import from companion API output through import feature
* Add ability to import from companion API output through URL

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@@ -0,0 +1,313 @@
{
"$schema": "http://cdn.coriolis.io/schemas/ship-loadout/4.json#",
"name": "Test My Ship",
"ship": "Anaconda",
"references": [
{
"name": "Coriolis.io",
"url": "http://localhost:3300/outfit/anaconda/48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA==?bn=Test%20My%20Ship",
"old-code": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA==",
"code": "4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA==",
"shipId": "anaconda"
}
],
"components": {
"standard": {
"bulkheads": "Reactive Surface Composite",
"cargoHatch": {
"enabled": false,
"priority": 5
},
"powerPlant": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1,
"modifications": {
"pgen": 1000
}
},
"thrusters": {
"class": 6,
"rating": "A",
"enabled": true,
"priority": 1
},
"frameShiftDrive": {
"class": 6,
"rating": "A",
"enabled": true,
"priority": 3
},
"lifeSupport": {
"class": 5,
"rating": "A",
"enabled": true,
"priority": 1
},
"powerDistributor": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1
},
"sensors": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1
},
"fuelTank": {
"class": 5,
"rating": "C",
"enabled": true,
"priority": 1
}
},
"hardpoints": [
{
"class": 4,
"rating": "A",
"enabled": true,
"priority": 2,
"group": "Plasma Accelerator",
"mount": "Fixed"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 2,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cannon",
"mount": "Turret"
},
{
"class": 2,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cannon",
"mount": "Turret"
},
{
"class": 1,
"rating": "F",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 1,
"rating": "F",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
}
],
"utility": [
{
"class": 0,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Booster"
},
{
"class": 0,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Booster"
},
null,
{
"class": 0,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Kill Warrant Scanner"
},
{
"class": 0,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Cargo Scanner"
},
{
"class": 0,
"rating": "F",
"enabled": false,
"priority": 1,
"group": "Electronic Countermeasure",
"name": "Electronic Countermeasure"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 1,
"group": "Chaff Launcher",
"name": "Chaff Launcher"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 2,
"group": "Point Defence",
"name": "Point Defence"
}
],
"internal": [
{
"class": 7,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Generator"
},
{
"class": 6,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Cell Bank"
},
{
"class": 6,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
{
"class": 5,
"rating": "D",
"enabled": true,
"priority": 1,
"group": "Hull Reinforcement Package"
},
{
"class": 5,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
null,
null,
{
"class": 4,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
{
"class": 4,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
{
"class": 4,
"rating": "A",
"enabled": true,
"priority": 3,
"group": "Fuel Scoop"
},
{
"class": 2,
"rating": "A",
"enabled": true,
"priority": 3,
"group": "Frame Shift Drive Interdictor"
}
]
},
"stats": {
"class": 3,
"fighterHangars": 1,
"hullCost": 141889930,
"speed": 180,
"topSpeed": 186.5,
"boost": 240,
"boostEnergy": 27,
"topBoost": 248.62,
"topSpeed": 186.46,
"totalCost": 882362058,
"totalDpe": 127.26,
"totalDps": 97.74,
"totalEps": 22.71,
"totalHps": 677.29,
"totalExplDpe": 0,
"totalExplDps": 0,
"totalExplSDps": 0,
"totalHps": 33.28,
"totalKinDpe": 103.97,
"totalKinDps": 28.92,
"totalKinSDps": 21.23,
"totalSDps": 85.77,
"totalThermDpe": 23.29,
"totalThermDps": 68.82,
"totalThermSDps": 64.53,
"agility": 2,
"baseShieldStrength": 350,
"baseArmour": 945,
"hullExplRes": 0.78,
"hullKinRes": 0.73,
"hullMass": 400,
"hullThermRes": 1.37,
"masslock": 23,
"pipSpeed": 0.14,
"moduleCostMultiplier": 1,
"fuelCapacity": 32,
"cargoCapacity": 128,
"ladenMass": 1339.2,
"armour": 2227.5,
"baseArmour": 525,
"unladenMass": 1179.2,
"powerAvailable": 39.6,
"powerRetracted": 23.33,
"powerDeployed": 34.76,
"unladenRange": 18.49,
"fullTankRange": 18.12,
"ladenRange": 16.39,
"unladenFastestRange": 73.21,
"ladenFastestRange": 66.15,
"maxJumpCount": 4,
"shield": 833,
"shieldCells": 1840,
"shieldExplRes": 0.5,
"shieldKinRes": 0.6,
"shieldThermRes": 1.2
}
}

View File

@@ -0,0 +1,255 @@
{
"$schema": "http://cdn.coriolis.io/schemas/ship-loadout/4.json#",
"name": "Multi-purpose Asp Explorer",
"ship": "Asp Explorer",
"references": [
{
"name": "Coriolis.io",
"url": "https://coriolis.edcd.io/outfit/asp?code=0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx%2F78YG5AltB7I%2F8%2F0TwImJboDSPJ%2F%2B%2Ff%2Fv%2FKlX%2F%2F%2Fi3AwMTBIfARK%2FGf%2BJwVSxArStVAYqOjvz%2F%2F%2FJVo5GRhE2IBc4SKQSSz%2FDGEmCa398P8%2F%2F2%2BgTf%2F%2FAwDFxwtofAAAAA%3D%3D&bn=Multi-purpose%20Asp%20Explorer",
"code": "0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx/78YG5AltB7I/8/0TwImJboDSPJ/+/f/v/KlX///i3AwMTBIfARK/Gf+JwVSxArStVAYqOjvz///JVo5GRhE2IBc4SKQSSz/DGEmCa398P8//2+gTf//AwDFxwtofAAAAA==",
"shipId": "asp"
}
],
"components": {
"standard": {
"bulkheads": "Lightweight Alloy",
"cargoHatch": {
"enabled": false,
"priority": 5
},
"powerPlant": {
"class": 5,
"rating": "A",
"enabled": true,
"priority": 2,
"modifications": {
"eff": -1850,
"pgen": 6,
"mass": 431
},
"blueprint": {
"id": 64,
"name": "Low emissions",
"grade": 1
}
},
"thrusters": {
"class": 5,
"rating": "D",
"enabled": true,
"priority": 1,
"modifications": {
"optmul": 440,
"integrity": -266,
"thermload": -1326,
"optmass": 520,
"power": 241
},
"blueprint": {
"id": 24,
"name": "Clean",
"grade": 1
}
},
"frameShiftDrive": {
"class": 5,
"rating": "A",
"enabled": true,
"priority": 1,
"modifications": {
"mass": 5025,
"integrity": -1539,
"power": 2437,
"optmass": 4870,
"maxfuel": 370
},
"blueprint": {
"id": 26,
"name": "Increased range",
"grade": 5
}
},
"lifeSupport": {
"class": 4,
"rating": "A",
"enabled": true,
"priority": 1,
"modifications": {
"mass": -3923,
"integrity": -1797
},
"blueprint": {
"id": 49,
"name": "Lightweight",
"grade": 1
}
},
"powerDistributor": {
"class": 3,
"rating": "D",
"enabled": true,
"priority": 1
},
"sensors": {
"class": 5,
"rating": "D",
"enabled": true,
"priority": 1
},
"fuelTank": {
"class": 5,
"rating": "C",
"enabled": true,
"priority": 1
}
},
"hardpoints": [
null,
null,
null,
null,
null,
null
],
"utility": [
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 1,
"group": "Heat Sink Launcher",
"name": "Heat Sink Launcher"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 1,
"group": "Heat Sink Launcher",
"name": "Heat Sink Launcher"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 1,
"group": "Heat Sink Launcher",
"name": "Heat Sink Launcher"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 1,
"group": "Point Defence",
"name": "Point Defence"
}
],
"internal": [
{
"class": 6,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Fuel Scoop"
},
{
"class": 5,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cargo Rack"
},
{
"class": 3,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Generator"
},
{
"class": 3,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cargo Rack"
},
{
"class": 2,
"rating": "G",
"enabled": true,
"priority": 1,
"group": "Planetary Vehicle Hangar"
},
{
"class": 1,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Scanner",
"name": "Advanced Discovery Scanner"
},
{
"class": 1,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Scanner",
"name": "Detailed Surface Scanner"
}
]
},
"stats": {
"class": 2,
"hullCost": 6135660,
"speed": 250,
"boost": 340,
"boostEnergy": 13,
"agility": 6,
"baseShieldStrength": 140,
"baseArmour": 210,
"hullMass": 280,
"masslock": 11,
"pipSpeed": 0.13,
"moduleCostMultiplier": 1,
"fuelCapacity": 32,
"cargoCapacity": 40,
"ladenMass": 435.26,
"armour": 378,
"shield": 113.43,
"shieldCells": 0,
"totalCost": 48402550,
"unladenMass": 363.26,
"totalDpe": 0,
"totalExplDpe": 0,
"totalKinDpe": 0,
"totalThermDpe": 0,
"totalDps": 0,
"totalExplDps": 0,
"totalKinDps": 0,
"totalThermDps": 0,
"totalSDps": 0,
"totalExplSDps": 0,
"totalKinSDps": 0,
"totalThermSDps": 0,
"totalEps": 1.2,
"totalHps": 1,
"shieldExplRes": 0.5,
"shieldKinRes": 0.6,
"shieldThermRes": 1.2,
"hullExplRes": 1.4,
"hullKinRes": 1.2,
"hullThermRes": 1,
"powerAvailable": 20.41,
"powerRetracted": 11.91,
"powerDeployed": 11.91,
"unladenRange": 50.45,
"fullTankRange": 47.03,
"ladenRange": 42.71,
"unladenFastestRange": 317.24,
"ladenFastestRange": 287.02,
"maxJumpCount": 7,
"topSpeed": 274.01,
"topBoost": 372.65
}
}

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,552 @@
{
"cargo": {
"capacity": 32
},
"free": false,
"fuel": {
"main": {
"capacity": 128
},
"reserve": {
"capacity": 0.81
}
},
"id": 31,
"modules": {
"Armour": {
"module": {
"free": false,
"id": 128049346,
"name": "BelugaLiner_Armour_Grade1",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 0
}
},
"Bobble01": [],
"Bobble02": [],
"Bobble03": [],
"Bobble04": [],
"Bobble05": [],
"Bobble06": [],
"Bobble07": [],
"Bobble08": [],
"Bobble09": [],
"Bobble10": [],
"Decal1": {
"module": {
"free": false,
"id": 128667757,
"name": "Decal_Explorer_Ranger",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 0
}
},
"Decal2": {
"module": {
"free": false,
"id": 128667742,
"name": "Decal_Combat_Deadly",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 0
}
},
"Decal3": {
"module": {
"free": false,
"id": 128667750,
"name": "Decal_Trade_Tycoon",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 0
}
},
"EngineColour": [],
"FrameShiftDrive": {
"module": {
"free": false,
"id": 128064132,
"modifiers": {
"engineerID": 300100,
"id": 175,
"modifiers": [
{
"name": "mod_mass",
"type": 1,
"value": 0.4457540512085
},
{
"name": "mod_health",
"type": 1,
"value": -0.24584779143333
},
{
"name": "mod_passive_power",
"type": 1,
"value": 0.24457727372646
},
{
"name": "mod_fsd_optimised_mass",
"type": 1,
"value": 0.49257898330688
},
{
"name": "mod_fsd_max_fuel_per_jump",
"type": 2,
"value": 0.028505677357316
},
{
"name": "mod_fsd_heat_rate",
"type": 2,
"value": -0.079360365867615
}
],
"moduleTags": [
16
],
"recipeID": 128673694,
"slotIndex": 53
},
"name": "Int_Hyperdrive_Size7_Class5",
"on": true,
"priority": 0,
"recipeLevel": 5,
"recipeName": "FSD_LongRange",
"recipeValue": 0,
"unloaned": 0,
"value": 46160201
}
},
"FuelTank": {
"module": {
"free": false,
"id": 128064352,
"name": "Int_FuelTank_Size7_Class3",
"on": true,
"priority": 1,
"unloaned": 1602822,
"value": 1602822
}
},
"LifeSupport": {
"module": {
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"id": 128064174,
"name": "Int_LifeSupport_Size8_Class2",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 1569565
}
},
"MainEngines": {
"module": {
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"id": 128064094,
"modifiers": {
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"id": 253,
"modifiers": [
{
"name": "mod_engine_mass_curve_multiplier",
"type": 1,
"value": 0.098235413432121
},
{
"name": "mod_engine_heat",
"type": 1,
"value": 0.18069696426392
},
{
"name": "mod_passive_power",
"type": 1,
"value": 0.033788848668337
},
{
"name": "mod_health",
"type": 1,
"value": -0.056404989212751
},
{
"name": "mod_engine_mass_curve",
"type": 1,
"value": -0.027384582906961
},
{
"name": "mod_engine_heat",
"type": 2,
"value": -0.072683908045292
}
],
"moduleTags": [
17
],
"recipeID": 128673655,
"slotIndex": 52
},
"name": "Int_Engine_Size7_Class2",
"on": true,
"priority": 0,
"recipeLevel": 1,
"recipeName": "Engine_Dirty",
"recipeValue": 0,
"unloaned": 0,
"value": 1709638
}
},
"MediumHardpoint1": {
"module": {
"free": false,
"id": 128049436,
"name": "Hpt_BeamLaser_Turret_Medium",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 1889910
}
},
"MediumHardpoint2": {
"module": {
"free": false,
"id": 128049436,
"name": "Hpt_BeamLaser_Turret_Medium",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 1889910
}
},
"MediumHardpoint3": {
"module": {
"free": false,
"id": 128049460,
"name": "Hpt_MultiCannon_Gimbal_Medium",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 51300
}
},
"MediumHardpoint4": {
"module": {
"free": false,
"id": 128049460,
"name": "Hpt_MultiCannon_Gimbal_Medium",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 51300
}
},
"MediumHardpoint5": {
"module": {
"free": false,
"id": 128049460,
"name": "Hpt_MultiCannon_Gimbal_Medium",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 51300
}
},
"PaintJob": {
"module": {
"free": false,
"id": 128732290,
"name": "PaintJob_BelugaLiner_Tactical_White",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 0
}
},
"PlanetaryApproachSuite": {
"module": {
"free": false,
"id": 128672317,
"name": "Int_PlanetApproachSuite",
"on": true,
"priority": 1,
"unloaned": 450,
"value": 450
}
},
"PowerDistributor": {
"module": {
"free": false,
"id": 128064207,
"name": "Int_PowerDistributor_Size6_Class5",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 3128120
}
},
"PowerPlant": {
"module": {
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"id": 128064057,
"modifiers": {
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"id": 277,
"modifiers": [
{
"name": "mod_powerplant_power",
"type": 1,
"value": 0.054692290723324
},
{
"name": "mod_health",
"type": 1,
"value": -0.033690698444843
},
{
"name": "mod_powerplant_heat",
"type": 1,
"value": 0.027470717206597
},
{
"name": "mod_powerplant_heat",
"type": 2,
"value": -0.056317910552025
}
],
"moduleTags": [
18
],
"recipeID": 128673765,
"slotIndex": 51
},
"name": "Int_Powerplant_Size6_Class5",
"on": true,
"priority": 1,
"recipeLevel": 1,
"recipeName": "PowerPlant_Boosted",
"recipeValue": 0,
"unloaned": 0,
"value": 14561578
}
},
"Radar": {
"module": {
"free": false,
"id": 128064239,
"name": "Int_Sensors_Size5_Class2",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 71500
}
},
"Slot01_Size6": {
"module": {
"free": false,
"id": 128666681,
"name": "Int_FuelScoop_Size6_Class5",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 25887249
}
},
"Slot02_Size6": {
"module": {
"free": false,
"id": 128064287,
"name": "Int_ShieldGenerator_Size6_Class5",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 14561578
}
},
"Slot03_Size6": {
"module": {
"free": false,
"id": 128727927,
"name": "Int_PassengerCabin_Size6_Class2",
"on": true,
"priority": 1,
"unloaned": 165808,
"value": 165808
}
},
"Slot04_Size6": {
"module": {
"free": false,
"id": 128727928,
"name": "Int_PassengerCabin_Size6_Class3",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 497429
}
},
"Slot05_Size5": {
"module": {
"free": false,
"id": 128727925,
"name": "Int_PassengerCabin_Size5_Class4",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 1492286
}
},
"Slot06_Size5": {
"module": {
"free": false,
"id": 128064342,
"name": "Int_CargoRack_Size5_Class1",
"on": true,
"priority": 1,
"unloaned": 100409,
"value": 100409
}
},
"Slot07_Size4": {
"module": {
"free": false,
"id": 128727922,
"name": "Int_PassengerCabin_Size4_Class1",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 17059
}
},
"Slot08_Size3": {
"module": {
"free": false,
"id": 128667632,
"name": "Int_Repairer_Size3_Class5",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 2361960
}
},
"Slot09_Size3": {
"module": {
"free": false,
"id": 128672289,
"name": "Int_BuggyBay_Size2_Class2",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 19440
}
},
"Slot10_Size3": {
"module": {
"free": false,
"id": 128666634,
"name": "Int_DetailedSurfaceScanner_Tiny",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 225000
}
},
"Slot11_Size3": {
"module": {
"free": false,
"id": 128663561,
"name": "Int_StellarBodyDiscoveryScanner_Advanced",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 1390500
}
},
"TinyHardpoint1": {
"module": {
"free": false,
"id": 128049513,
"name": "Hpt_ChaffLauncher_Tiny",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 7650
}
},
"TinyHardpoint2": {
"module": {
"free": false,
"id": 128668536,
"name": "Hpt_ShieldBooster_Size0_Class5",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 252900
}
},
"TinyHardpoint3": {
"module": {
"free": false,
"id": 128668536,
"name": "Hpt_ShieldBooster_Size0_Class5",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 252900
}
},
"TinyHardpoint4": {
"module": {
"free": false,
"id": 128668536,
"name": "Hpt_ShieldBooster_Size0_Class5",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 281000
}
},
"TinyHardpoint5": {
"module": {
"free": false,
"id": 128668536,
"name": "Hpt_ShieldBooster_Size0_Class5",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 281000
}
},
"TinyHardpoint6": {
"module": {
"free": false,
"id": 128668536,
"name": "Hpt_ShieldBooster_Size0_Class5",
"on": true,
"priority": 0,
"unloaned": 0,
"value": 281000
}
},
"WeaponColour": {
"module": {
"free": false,
"id": 128732194,
"name": "WeaponCustomisation_Purple",
"on": true,
"priority": 1,
"unloaned": 0,
"value": 0
}
}
},
"name": "BelugaLiner",
"value": {
"hull": 71688743,
"modules": 120812762,
"unloaned": 1869489
}
}

View File

@@ -2,31 +2,31 @@
{
"shipId": "anaconda",
"buildName": "Imported Anaconda",
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=",
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=.",
"buildText": "[Anaconda]\nS: 1F/F Pulse Laser\nS: 1F/F Pulse Laser\n\nBH: 1I Lightweight Alloy\nRB: 8E Power Plant\nTM: 7E Thrusters\nFH: 6E Frame Shift Drive\nEC: 5E Life Support\nPC: 8E Power Distributor\nSS: 8E Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n7: 6E Cargo Rack (Capacity: 64)\n6: 5E Cargo Rack (Capacity: 32)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 1E Basic Discovery Scanner\n2: 1E Cargo Rack (Capacity: 2)\n"
},
{
"shipId": "anaconda",
"buildName": "Imported Anaconda",
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=",
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=.",
"buildText": "\n\n \t[Anaconda]\nS: 1F/F Pulse Laser\nS: 1F/F Pulse Laser\n\nBH: 1I Lightweight Alloy\nRB: 8E Power Plant\nTM: 7E Thrusters\nFH: 6E Frame Shift Drive\nEC: 5E Life Support\nPC: 8E Power Distributor\nSS: 8E Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n7: 6E Cargo Rack (Capacity: 64)\n6: 5E Cargo Rack (Capacity: 32)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 1E Basic Discovery Scanner\n2: 1E Cargo Rack (Capacity: 2)\n"
},
{
"shipId": "cobra_mk_iii",
"buildName": "Imported Cobra Mk III",
"buildCode": "0patcFeldd5sdf41712222503040202490f242h.Iw1-kA==.Aw1-kA==",
"buildCode": "0patcFeldd5sdf41712222503040202490f242h.Iw1-kA==.Aw1-kA==.",
"buildText": "[Cobra Mk III]\nM: 1F/F Pulse Laser\nM: 1G/G Burst Laser\nS: 1E/T Fragment Cannon\nS: 1G/T Multi-cannon\nU: 0I Point Defence\nU: 0A Shield Booster\n\nBH: 1I Lightweight Alloy\nRB: 4A Power Plant\nTM: 4C Thrusters\nFH: 4E Frame Shift Drive\nEC: 3D Life Support\nPC: 2A Power Distributor\nSS: 3D Sensors\nFS: 4C Fuel Tank (Capacity: 16)\n\n4: 3E Cargo Rack (Capacity: 8)\n4: 3E Cargo Rack (Capacity: 8)\n4: 4E Shield Generator\n2: 2C Auto Field-Maintenance Unit\n2: 1E Standard Docking Computer\n2: 1E Basic Discovery Scanner\n---\nShield: 112.29 MJ\nPower : 10.45 MW retracted (67%)\n 12.16 MW deployed (78%)\n 15.60 MW available\nCargo : 16 T\nFuel : 16 T\nMass : 235.5 T empty\n 267.5 T full\nRange : 10.69 LY unladen\n 10.05 LY laden\nPrice : 2,929,040 CR\nRe-Buy: 146,452 CR @ 95% insurance\n"
},
{
"shipId": "type_9_heavy",
"buildName": "Imported Type-9 Heavy",
"buildCode": "3pftsFklkdisif57e2k2f2h110001020306054j03022f01242i.Iw18eQ==.Aw18eQ==",
"buildCode": "3pftsFklkdisif57e2k2f2h110001020306054j03022f01242i.Iw18eQ==.Aw18eQ==.",
"buildText": "[Type-9 Heavy]\nM: 2D/G Fragment Cannon\nM: 2I/F Mine Launcher\nM: 2B/FD Missile Rack\nS: 1I/FS Torpedo Pylon\nS: 1F/F Burst Laser\nU: 0I Chaff Launcher\nU: 0F Electronic Countermeasure\nU: 0I Heat Sink Launcher\nU: 0I Point Defence\n\nBH: 1I Mirrored Surface Composite\nRB: 5A Power Plant\nTM: 7D Thrusters\nFH: 6A Frame Shift Drive\nEC: 5A Life Support\nPC: 4D Power Distributor\nSS: 4D Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n8: 7E Cargo Rack (Capacity: 128)\n7: 6E Cargo Rack (Capacity: 64)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 3E Cargo Rack (Capacity: 8)\n4: 1C Advanced Discovery Scanner\n3: 2E Cargo Rack (Capacity: 4)\n3: 1E Standard Docking Computer\n2: 1C Detailed Surface Scanner\n"
},
{
"shipId": "vulture",
"buildName": "Imported Vulture",
"buildCode": "4patfFalddksif31e1e0e0j04044a0n532jf1.Iw19kA==.Aw19kA==",
"buildCode": "4patfFalddksif31e1e0e0j04044a0n532jf1.Iw19kA==.Aw19kA==.",
"buildText": "[Vulture]\nL: 3E/G Pulse Laser\nL: 3E/G Pulse Laser\nU: 0A Frame Shift Wake Scanner\nU: 0A Kill Warrant Scanner\nU: 0A Shield Booster\nU: 0A Shield Booster\n\nBH: 1I Reactive Surface Composite\nRB: 4A Power Plant\nTM: 5A Thrusters\nFH: 4A Frame Shift Drive\nEC: 3D Life Support\nPC: 5A Power Distributor\nSS: 4D Sensors\nFS: 3C Fuel Tank (Capacity: 8)\n\n5: 5A Shield Generator\n4: 4A Auto Field-Maintenance Unit\n2: 2A Shield Cell Bank\n1: 1A Fuel Scoop\n1: 1C Fuel Tank (Capacity: 2)"
}
]
]

View File

@@ -1,50 +1,50 @@
{
"type_6_transporter": {
"Cargo": "0p0tdFal8d8s8f4-----04040303430101.Iw1-kA==.Aw1-kA==",
"Miner": "0p5tdFal8d8s8f42l2l---040403451q0101.Iw1-kA==.Aw1-kA==",
"Hopper": "0p0tdFal8d0s8f41717---030302024300-.Iw1-kA==.Aw1-kA=="
"Cargo": "0p0tdFal8d8s8f4-----04040303430101.Iw1/kA==.Aw1/kA==.",
"Miner": "0p5tdFal8d8s8f42l2l---040403451q0101.Iw1/kA==.Aw1/kA==.",
"Hopper": "0p0tdFal8d0s8f41717---030302024300-.Iw1/kA==.Aw1/kA==."
},
"type_7_transport": {
"Cargo": "0p0tiFfliddsdf5--------0505040403480101.Iw18aQ==.Aw18aQ==",
"Miner": "0pdtiFflid8sdf5--2l2l----0505041v03450000.Iw18aQ==.Aw18aQ=="
"Cargo": "0p0tiFfliddsdf5--------0505040403480101.Iw18aQ==.Aw18aQ==.",
"Miner": "0pdtiFflid8sdf5--2l2l----0505041v03450000.Iw18aQ==.Aw18aQ==."
},
"federal_dropship": {
"Cargo": "0pdtiFflnddsif4-1717------05040448020201.Iw18aQ==.Aw18aQ=="
"Cargo": "0pdtiFflnddsif4-1717------05040448020201.Iw18aQ==.Aw18aQ==."
},
"asp": {
"Miner": "2pftfFflidfskf50s0s24242l2l---04054a1q02022o27.Iw18WQ==.Aw18WQ=="
"Miner": "2pftfFflidfskf50s0s24242l2l---04054a1q02022o27.Iw18WQ==.Aw18WQ==."
},
"imperial_clipper": {
"Cargo": "0p5tiFflndisnf4--0s0s----0605450302020101.Iw18aQ==.Aw18aQ==",
"Dream": "2pktkFflndpskf40v0v0s0s0404040n4k5n5d2b29292o-.Iw18aQ==.Aw18aQ==",
"Current": "0patkFflndfskf4----------------.Iw18aQ==.Aw18aQ=="
"Cargo": "0p5tiFflndisnf4--0s0s----0605450302020101.Iw18aQ==.Aw18aQ==.",
"Dream": "2pktkFflndpskf40v0v0s0s0404040n4k5n5d2b29292o-.Iw18aQ==.Aw18aQ==.",
"Current": "0patkFflndfskf4----------------.Iw18aQ==.Aw18aQ==."
},
"type_9_heavy": {
"Current": "0patsFklndnsif6---------0706054a0303020224.Iw18eQ==.Aw18eQ=="
"Current": "0patsFklndnsif6---------0706054a0303020224.Iw18eQ==.Aw18eQ==."
},
"python": {
"Cargo": "0patnFflidsssf5---------050505040448020201.Iw18eQ==.Aw18eQ==",
"Miner": "0pktkFflidpspf50v0v0v2m2m0404--050505Ce4a1v02022o.Iw18eQ==.Aw18eQ==",
"Dream": "2pptkFfliduspf50v0v0v27270404040m5n5n4f2d2d032t0201.Iw18eQ==.Aw18eQ==",
"Missile": "0pttoFjljdystf52f2g2d2ePh----04044j03---002h.Iw18eQ==.Aw18eQ=="
"Cargo": "0patnFflidsssf5---------050505040448020201.Iw18eQ==.Aw18eQ==.",
"Miner": "0pktkFflidpspf50v0v0v2m2m0404--050505Ce4a1v02022o.Iw18eQ==.Aw18eQ==.",
"Dream": "2pptkFfliduspf50v0v0v27270404040m5n5n4f2d2d032t0201.Iw18eQ==.Aw18eQ==.",
"Missile": "0pttoFjljdystf52f2g2d2ePh----04044j03---002h.Iw18eQ==.Aw18eQ==."
},
"anaconda": {
"Dream": "4putpFklndzsuf52c0o0o0o1m1m0q0q0404040l0b0100004k5n5n112d2d040303326b.Iw18ZlA=.Aw18ZlA=",
"Cargo": "0patnFklndnsxf5----------------0605050504040445030301.Iw18ZlA=.Aw18ZlA=",
"Current": "0patnFklndksxf5----------------0605050504040403034524.Iw18ZlA=.Aw18ZlA=",
"Explorer": "0patnFklndksxf5--------0202------f7050505040s372f2i4524.Iw18ZlA=.Aw18ZlA=",
"Test": "4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.Iw18ZlA=.Aw18ZlA="
"Dream": "4putpFklndzsuf52c0o0o0o1m1m0q0q0404040l0b0100004k5n5n112d2d040303326b.Iw18ZlA=.Aw18ZlA=.",
"Cargo": "0patnFklndnsxf5----------------0605050504040445030301.Iw18ZlA=.Aw18ZlA=.",
"Current": "0patnFklndksxf5----------------0605050504040403034524.Iw18ZlA=.Aw18ZlA=.",
"Explorer": "0patnFklndksxf5--------0202------f7050505040s372f2i4524.Iw18ZlA=.Aw18ZlA=.",
"Test": "4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.Iw18ZlA=.Aw18ZlA=."
},
"diamondback_explorer": {
"Explorer": "0p0tdFfldddsdf5---0202--320p432i2f.Iw1-kA==.Aw1-kA=="
"Explorer": "0p0tdFfldddsdf5---0202--320p432i2f.Iw1/kA==.Aw1/kA==."
},
"vulture": {
"Bounty Hunter": "3patcFalddksff31e1e0404-0l4a5d27662j.Iw19kA==.Aw19kA=="
"Bounty Hunter": "3patcFalddksff31e1e0404-0l4a5d27662j.Iw19kA==.Aw19kA==."
},
"fer_de_lance": {
"Attack": "2pfthFalidpsff31r0s0s0s0s000404-04-4a-5d27-.Iw18aQ==.Aw18aQ=="
"Attack": "2pfthFalidpsff31r0s0s0s0s000404-04-4a-5d27-.Iw18aQ==.Aw18aQ==."
},
"eagle": {
"Figther": "4p0t5F5l3d5s5f20p0p24-40532j-.Iw1-EA==.Aw1-EA=="
"Figther": "4p0t5F5l3d5s5f20p0p24-40532j-.Iw1/EA==.Aw1/EA==."
}
}
}

View File

@@ -33,7 +33,8 @@
},
"anaconda": {
"Dream": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404040l0b0100034k5n05050404040303326b.AwRj4yo5dig=.MwBhEYy6duwEziA=",
"Cargo": "03A7D6A5D4D8D5C----------------060505054d040403030301.AwRj4yuqg===.Aw18ZlA="
"Cargo": "03A7D6A5D4D8D5C----------------060505054d040403030301.AwRj4yuqg===.Aw18ZlA=",
"Modified": "0pyttFolodDsyf5------1717--------05044j-03----2h00.Iw18ZlA=.Aw18ZlA=.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA=="
},
"diamondback_explorer": {
"Explorer": "02A4D5A3D3D3D5C-------320p432i2f.AwRj4zTI.AwiMIypI"
@@ -63,4 +64,4 @@
1,
1
]
}
}

View File

@@ -129,7 +129,7 @@ describe('Import Modal', function() {
});
});
describe('Import Detailed Build', function() {
describe('Import Detailed V3 Build', function() {
beforeEach(reset);
@@ -142,7 +142,7 @@ describe('Import Modal', function() {
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda/4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA?bn=Test%20My%20Ship');
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA%3D%3D.CwBhCYzBGW9qCTSqs5xA.&bn=Test%20My%20Ship');
});
it('catches an invalid build', function() {
@@ -154,6 +154,40 @@ describe('Import Modal', function() {
});
});
describe('Import Detailed V4 Build', function() {
beforeEach(reset);
it('imports a valid v4 build', function() {
const importData = require('./fixtures/anaconda-test-detailed-export-v4');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA%3D%3D.CwBhCYzBGW9qCTSqs5xA.H4sIAAAAAAAAA2P8xwAEf0GE2AtmBob%2F%2FwFvM%2BjKEgAAAA%3D%3D&bn=Test%20My%20Ship');
});
});
describe('Import Detailed Engineered V4 Build', function() {
beforeEach(reset);
it('imports a valid v4 build', function() {
const importData = require('./fixtures/asp-test-detailed-export-v4');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/asp?code=0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx%2F78YG5AltB7I%2F8%2F0TwImJboDSPJ%2F%2B%2Ff%2Fv%2FKlX%2F%2F%2Fi3AwMTBIfARK%2FGf%2BJwVSxArStVAYqOjvz%2F%2F%2FJVo5GRhE2IBc4SKQSSz%2FDGEmCa398P8%2F%2F2%2BgTf%2F%2FAwDFxwtofAAAAA%3D%3D&bn=Multi-purpose%20Asp%20Explorer');
});
});
describe('Import Detaild Builds Array', function() {
beforeEach(reset);
@@ -179,9 +213,38 @@ describe('Import Modal', function() {
});
});
describe('Import Companion API Build', function() {
beforeEach(reset);
it('imports a valid v4 build', function() {
const importData = require('./fixtures/companion-api-import-1');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/federal_corvette?code=2putsFklndzsxf50x0x7l28281919040404040402020l06p05sf63c5ifrv66g2f.AwRj4zNaKA%3D%3D.CwRgDBldUExuBiQqA%3D%3D%3D.H4sIAAAAAAAAA02SP0sDQRDFJ4m5%2FLngJucZL4kxak7FRiGFWgiWGtBaC8UqVsEPYGEh2MRW%2FASCFhFEsRC7NKksIqaRoB%2FBQggh0R3fCCfXPGb3%2Febd7s0G9BoR%2FQQgaSNMpOrMHK1gyUGdFisEGW0aREXLJnLugoAmBsz2oma2zmBzSGeFRDtZFxb8wz6zY8eI7Cp6OKxXvaSZiEk0%2B4Ryqglo%2BgAhsatv5vgblmoJ6RzV296ZMkcRonCry2yU0WNdYtPZAs5xveNlhqv4kmE7RPlb9CdXsFes7hKNdQCy6SMbcZDHOZD1IY%2FswVGPOAcnfGTtL1PIhpDLQt6gUiW5JW5FThmHYaXXvcM6GxCzjTIl4oqomgQnfdAAat4LJOKKqBeBUj7oS6BngURcETUMpnASxTctH%2FmOG5uvQhIqVyp1KnEjPmgBVzI78FMirogy5d84eut%2FxnuINq8lSZrcPjaDxR5z7hxxxgcQu4IfwBld9oInu3gIkXn4c20sA00Z37jPf8CoIi3xQ1gHSvJaCjrv%2Bdl9GSpBnE28nsSnTJZ%2FAWD7326UAgAA&bn=Imported%20Federal%20Corvette');
});
it('imports a valid v4 build', function() {
const importData = require('./fixtures/companion-api-import-2');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/beluga?code=0pktsFplCdpsnf70t0t2727270004040404043c4fmiml-04mc0iv62i2f.AwRj4yukg%3D%3D%3D.CwRgDBldHi8IUA%3D%3D.H4sIAAAAAAAAA2P8Z8%2FAwPCXEUiIKTMxMPCv%2F%2Ff%2FP8cFIPGf6Z8YTEr0GjMDg%2FJWICERBOTzn%2Fn7%2F7%2FIO5Ai5n9SIEWsQEIoSxAolfbt%2F3%2BJPk4GBhE7YQYGYVmgcuVnf4Aq%2FwMAIrEcGGsAAAA%3D&bn=Imported%20Beluga%20Liner');
});
});
describe('Import E:D Shipyard Builds', function() {
it('imports a valid builds', function() {
it('imports a valid build', function() {
const imports = require('./fixtures/ed-shipyard-import-valid');
for (let i = 0; i < imports.length; i++ ) {
@@ -192,7 +255,7 @@ describe('Import Modal', function() {
expect(modal.state.errorMsg).toEqual(null);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/' + fixture.shipId + '/' + fixture.buildCode + '?bn=' + encodeURIComponent(fixture.buildName));
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/' + fixture.shipId + '?code=' + encodeURIComponent(fixture.buildCode) + '&bn=' + encodeURIComponent(fixture.buildName));
}
});

View File

@@ -4,16 +4,16 @@ import * as Serializer from '../src/app/shipyard/Serializer';
import jsen from 'jsen';
describe("Serializer", function() {
const anacondaTestExport = require.requireActual('./fixtures/anaconda-test-detailed-export-v3');
const anacondaTestExport = require.requireActual('./fixtures/anaconda-test-detailed-export-v4');
const code = anacondaTestExport.references[0].code;
const anaconda = Ships.anaconda;
const validate = jsen(require('../src/schemas/ship-loadout/3'));
const validate = jsen(require('../src/schemas/ship-loadout/4'));
describe("To Detailed Build", function() {
let testBuild = new Ship('anaconda', anaconda.properties, anaconda.slots).buildFrom(code);
let exportData = Serializer.toDetailedBuild('Test My Ship', testBuild);
it("conforms to the v3 ship-loadout schema", function() {
it("conforms to the v4 ship-loadout schema", function() {
expect(validate(exportData)).toBe(true);
});
@@ -31,7 +31,7 @@ describe("Serializer", function() {
const builds = require('./fixtures/expected-builds');
const exportData = Serializer.toDetailedExport(builds);
it("conforms to the v3 ship-loadout schema", function() {
it("conforms to the v4 ship-loadout schema", function() {
expect(exportData instanceof Array).toBe(true);
for (let detailedBuild of exportData) {

View File

@@ -24,7 +24,7 @@ describe("Ship", function() {
expect(ship.fuelCapacity).toBeGreaterThan(0, s + ' fuelCapacity');
expect(ship.unladenFastestRange).toBeGreaterThan(0, s + ' unladenFastestRange');
expect(ship.ladenFastestRange).toBeGreaterThan(0, s + ' ladenFastestRange');
expect(ship.shieldStrength).toBeGreaterThan(0, s + ' shieldStrength');
expect(ship.shield).toBeGreaterThan(0, s + ' shield');
expect(ship.armour).toBeGreaterThan(0, s + ' armour');
expect(ship.topSpeed).toBeGreaterThan(0, s + ' topSpeed');
}

View File

@@ -1,6 +1,6 @@
{
"name": "coriolis_shipyard",
"version": "2.2.1",
"version": "2.2.3",
"repository": {
"type": "git",
"url": "https://github.com/EDCD/coriolis"
@@ -84,12 +84,13 @@
"dependencies": {
"babel-polyfill": "*",
"classnames": "^2.2.0",
"browserify-zlib": "ipfs/browserify-zlib",
"coriolis-data": "EDCD/coriolis-data",
"d3": "3.5.16",
"fbemitter": "^2.0.0",
"lodash": "^4.15.0",
"lz-string": "^1.4.4",
"react-number-editor": "^4.0.2",
"react-number-editor": "Athanasius/react-number-editor.git#miggy",
"react": "^15.0.1",
"react-dom": "^15.0.1",
"superagent": "^1.4.0"

View File

@@ -7,6 +7,8 @@ import Persist from './stores/Persist';
import Header from './components/Header';
import Tooltip from './components/Tooltip';
import ModalImport from './components/ModalImport';
import * as CompanionApiUtils from './utils/CompanionApiUtils';
import { outfitURL } from './utils/UrlGenerators'
import AboutPage from './pages/AboutPage';
import NotFoundPage from './pages/NotFoundPage';
@@ -15,6 +17,8 @@ import ComparisonPage from './pages/ComparisonPage';
import ShipyardPage from './pages/ShipyardPage';
import ErrorDetails from './pages/ErrorDetails';
const zlib = require('zlib');
/**
* Coriolis App
*/
@@ -52,6 +56,7 @@ export default class Coriolis extends React.Component {
this._onLanguageChange = this._onLanguageChange.bind(this);
this._onSizeRatioChange = this._onSizeRatioChange.bind(this);
this._keyDown = this._keyDown.bind(this);
this._importBuild = this._importBuild.bind(this);
this.emitter = new EventEmitter();
this.state = {
@@ -63,13 +68,36 @@ export default class Coriolis extends React.Component {
};
Router('', (r) => this._setPage(ShipyardPage, r));
Router('/import?', (r) => this._importBuild(r));
Router('/import/:data', (r) => this._importBuild(r));
Router('/outfit/?', (r) => this._setPage(OutfittingPage, r));
Router('/outfit/:ship/?', (r) => this._setPage(OutfittingPage, r));
Router('/outfit/:ship/:code?', (r) => this._setPage(OutfittingPage, r));
Router('/compare/:name?', (r) => this._setPage(ComparisonPage, r));
Router('/comparison?', (r) => this._setPage(ComparisonPage, r));
Router('/comparison/:code', (r) => this._setPage(ComparisonPage, r));
Router('/about', (r) => this._setPage(AboutPage, r));
Router('*', (r) => this._setPage(null, r));
}
/**
* Import a build directly
* @param {Object} r The current route
*/
_importBuild(r) {
try {
// Need to decode and gunzip the data, then build the ship
const data = zlib.gunzipSync(new Buffer(r.params.data, 'base64'));
const json = JSON.parse(data);
const ship = CompanionApiUtils.shipFromJson(json);
r.params.ship = ship.id;
r.params.code = ship.toString();
this._setPage(OutfittingPage, r);
} catch (err) {
this._onError('Failed to import ship', r.path, 0, 0, err);
}
}
/**
* Updates / Sets the page and route context
* @param {[type]} page The page to be shown

View File

@@ -2,6 +2,7 @@ import React from 'react';
import TranslatedComponent from './TranslatedComponent';
import Link from './Link';
import cn from 'classnames';
import { outfitURL } from '../utils/UrlGenerators';
import { SizeMap } from '../shipyard/Constants';
@@ -71,7 +72,7 @@ export default class ComparisonTable extends TranslatedComponent {
* @return {React.Component} Table row
*/
_buildRow(build, facets, formats, units) {
let url = `/outfit/${build.id}/${build.toString()}?bn=${build.buildName}`;
let url = outfitURL(build.id, build.toString(), build.buildName)
let cells = [
<td key='s' className='tl'><Link href={url}>{build.name}</Link></td>,
<td key='bn' className='tl'><Link href={url}>{build.buildName}</Link></td>

View File

@@ -379,7 +379,7 @@ export default class CostSection extends TranslatedComponent {
<td colSpan='4' className='lbl cap' >{translate('retrofit from')}</td>
<td className='val cen' style={{ borderRight: 'none', width: '1em' }}><u className='primary-disabled'>&#9662;</u></td>
<td className='val' style={{ borderLeft:'none', padding: 0 }}>
<select style={{ width: '100%', padding: 0 }} value={retrofitName} onChange={this._onBaseRetrofitChange}>
<select style={{ width: '100%', padding: 0 }} value={retrofitName || translate('Stock')} onChange={this._onBaseRetrofitChange}>
{options}
</select>
</td>
@@ -419,7 +419,9 @@ export default class CostSection extends TranslatedComponent {
let retroSlotGroup = retrofitShip[g];
let slotGroup = ship[g];
for (i = 0, l = slotGroup.length; i < l; i++) {
if (slotGroup[i].m != retroSlotGroup[i].m) {
const modId = slotGroup[i].m ? slotGroup[i].m.eddbID : null;
const retroModId = retroSlotGroup[i].m ? retroSlotGroup[i].m.eddbID : null;
if (modId != retroModId) {
item = { netCost: 0, retroItem: retroSlotGroup[i] };
if (slotGroup[i].m) {
item.buyName = slotGroup[i].m.name || slotGroup[i].m.grp;
@@ -505,19 +507,19 @@ export default class CostSection extends TranslatedComponent {
scoop = true;
break;
case 'scb':
q = slotGroup[i].m.cells;
q = slotGroup[i].m.getCells();
break;
case 'am':
q = slotGroup[i].m.ammo;
q = slotGroup[i].m.getAmmo();
break;
case 'pv':
srvs += slotGroup[i].m.vehicles;
srvs += slotGroup[i].m.getBays();
break;
case 'fx': case 'hb': case 'cc': case 'pc':
limpets = ship.cargoCapacity;
break;
default:
q = slotGroup[i].m.clip + slotGroup[i].m.ammo;
q = slotGroup[i].m.getClip() + slotGroup[i].m.getAmmo();
}
// Calculate ammo costs only if a cost is specified
if (slotGroup[i].m.ammocost > 0) {
@@ -530,6 +532,17 @@ export default class CostSection extends TranslatedComponent {
ammoCosts.push(item);
ammoTotal += item.total;
}
// Add fighters
if (slotGroup[i].m.grp === 'fh') {
item = {
m: slotGroup[i].m,
max: slotGroup[i].m.getRebuildsPerBay() * slotGroup[i].m.getBays(),
cost: slotGroup[i].m.fightercost,
total: slotGroup[i].m.getRebuildsPerBay() * slotGroup[i].m.getBays() * slotGroup[i].m.fightercost
};
ammoCosts.push(item);
ammoTotal += item.total;
}
}
}
}
@@ -550,12 +563,13 @@ export default class CostSection extends TranslatedComponent {
item = {
m: { name: 'SRVs', class: '', rating: '' },
max: srvs,
cost: 6005,
total: srvs * 6005
cost: 1030,
total: srvs * 1030
};
ammoCosts.push(item);
ammoTotal += item.total;
}
// Calculate refuel costs if no scoop present
if (!scoop) {
item = {

View File

@@ -0,0 +1,75 @@
import React from 'react';
import cn from 'classnames';
import TranslatedComponent from './TranslatedComponent';
import { DamageKinetic, DamageThermal, DamageExplosive } from './SvgIcons';
/**
* Defence summary
*/
export default class DefenceSummary extends TranslatedComponent {
static PropTypes = {
ship: React.PropTypes.object.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
}
/**
* Render defence summary
* @return {React.Component} contents
*/
render() {
let ship = this.props.ship;
let { language, tooltip, termtip } = this.context;
let { formats, translate, units } = language;
let hide = tooltip.bind(null, null);
return (
<span>
<h1>{translate('defence summary')}</h1>
<table className='summary' style={{ marginLeft: 'auto', marginRight: 'auto', lineHeight: '1em', backgroundColor: 'transparent' }}>
<tbody>
{ship.shield ?
<tr>
<td colSpan='4' className='summary'><h2>{translate('shields')}: {formats.int(ship.shield)} {units.MJ}</h2></td>
</tr> : null }
{ship.shield ?
<tr>
<td className='ri' onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECOVER', { cap: 0 })} onMouseLeave={hide}>{translate('recovery')}</td>
<td className='le'>{formats.time(ship.calcShieldRecovery())}</td>
<td className='ri' onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECHARGE', { cap: 0 })} onMouseLeave={hide}>{translate('recharge')}</td>
<td className='le'>{formats.time(ship.calcShieldRecharge())}</td>
</tr> : null }
{ship.shield ?
<tr>
<td className='le'>{translate('damage from')}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /> {formats.pct1(ship.shieldExplRes || 1)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /> {formats.pct1(ship.shieldKinRes || 1)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /> {formats.pct1(ship.shieldThermRes || 1)}</td>
</tr> : null }
{ ship.shield && ship.shieldCells ?
<tr>
<td colSpan='4'><h2>{translate('shield cells')}: {formats.int(ship.shieldCells)} {units.MJ}</h2></td>
</tr> : null }
<tr>
<td colSpan='4'><h2>{translate('armour')}: {formats.int(ship.armour)}</h2></td>
</tr>
<tr>
<td className='le'>{translate('damage from')}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /> {formats.pct1(ship.hullExplRes || 1)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /> {formats.pct1(ship.hullKinRes || 1)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /> {formats.pct1(ship.hullThermRes || 1)}</td>
</tr>
</tbody>
</table>
</span>
);
}
}

View File

@@ -1,6 +1,7 @@
import React from 'react';
import Slot from './Slot';
import { DamageKinetic, DamageThermal, DamageExplosive, MountFixed, MountGimballed, MountTurret, ListModifications } from './SvgIcons';
import Persist from '../stores/Persist';
import { DamageKinetic, DamageThermal, DamageExplosive, MountFixed, MountGimballed, MountTurret, ListModifications, Modified } from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
@@ -41,6 +42,13 @@ export default class HardpointSlot extends Slot {
let { drag, drop } = this.props;
let { termtip, tooltip } = this.context;
let validMods = Modifications.validity[m.grp] || [];
let showModuleResistances = Persist.showModuleResistances();
// Modifications tooltip shows blueprint and grade, if available
let modTT = translate('modified');
if (m && m.blueprint) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
}
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
<div className={'cb'}>
@@ -51,7 +59,9 @@ export default class HardpointSlot extends Slot {
{m.type && m.type.match('K') ? <span onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /></span> : ''}
{m.type && m.type.match('T') ? <span onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /></span> : ''}
{m.type && m.type.match('E') ? <span onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /></span> : ''}
{classRating} {translate(m.name || m.grp)}</div>
{classRating} {translate(m.name || m.grp)}{ m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }
</div>
<div className={'r'}>{formats.round(m.getMass())}{u.T}</div>
</div>
<div className={'cb'}>
@@ -60,10 +70,15 @@ export default class HardpointSlot extends Slot {
{ m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')} onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
{ m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')} onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null }
{ m.getRoF() ? <div className={'l'} onMouseOver={termtip.bind(null, 'rof')} onMouseOut={tooltip.bind(null, null)}>{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}</div> : null }
{ m.getRange() && !m.getDps() ? <div className={'l'}>{translate('Range')} : {formats.round(m.getRange() / 1000)}{u.km}</div> : null }
{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f1(m.getRange() / 1000)}{u.km}</div> : null }
{ m.getShieldBoost() ? <div className={'l'}>+{formats.pct1(m.getShieldBoost())}</div> : null }
{ m.getAmmo() ? <div className={'l'}>{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}</div> : null }
{ m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null }
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>
</div>;
} else {

View File

@@ -203,6 +203,13 @@ export default class Header extends TranslatedComponent {
Persist.showTooltips(!Persist.showTooltips());
}
/**
* Toggle module resistances setting
*/
_toggleModuleResistances() {
Persist.showModuleResistances(!Persist.showModuleResistances());
}
/**
* Show delete all modal
* @param {SyntheticEvent} e Event
@@ -359,6 +366,7 @@ export default class Header extends TranslatedComponent {
_getSettingsMenu() {
let translate = this.context.language.translate;
let tips = Persist.showTooltips();
let moduleResistances = Persist.showModuleResistances();
return (
<div className='menu-list no-wrap cap' onClick={ (e) => e.stopPropagation() }>
@@ -376,6 +384,10 @@ export default class Header extends TranslatedComponent {
<td>{translate('tooltips')}</td>
<td className={cn('ri', { disabled: !tips, 'primary-disabled': tips })}>{(tips ? '✓' : '✗')}</td>
</tr>
<tr className='cap ptr' onClick={this._toggleModuleResistances} >
<td>{translate('module resistances')}</td>
<td className={cn('ri', { disabled: !moduleResistances, 'primary-disabled': moduleResistances })}>{(moduleResistances ? '✓' : '✗')}</td>
</tr>
<tr>
<td>{translate('insurance')}</td>
<td className='ri'>
@@ -438,6 +450,7 @@ export default class Header extends TranslatedComponent {
Persist.addListener('deletedAll', update);
Persist.addListener('builds', update);
Persist.addListener('tooltips', update);
Persist.addListener('moduleresistances', update);
}
/**

View File

@@ -1,6 +1,7 @@
import React from 'react';
import Slot from './Slot';
import { ListModifications } from './SvgIcons';
import Persist from '../stores/Persist';
import { ListModifications, Modified } from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
@@ -23,11 +24,18 @@ export default class InternalSlot extends Slot {
let { drag, drop, ship } = this.props;
let { termtip, tooltip } = this.context;
let validMods = Modifications.validity[m.grp] || [];
let showModuleResistances = Persist.showModuleResistances();
// Modifications tooltip shows blueprint and grade, if available
let modTT = translate('modified');
if (m && m.blueprint) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
}
let mass = m.getMass() || m.cargo || m.fuel || 0;
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
<div className={'cb'}>
<div className={'l'}>{classRating} {translate(m.name || m.grp)}</div>
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : ''}</div>
<div className={'r'}>{formats.round(mass)}{u.T}</div>
</div>
<div className={'cb'}>
@@ -38,7 +46,7 @@ export default class InternalSlot extends Slot {
{ m.rate ? <div className={'l'}>{translate('rate')}: {m.rate}{u.kgs}&nbsp;&nbsp;&nbsp;{translate('refuel time')}: {formats.time(this.props.fuel * 1000 / m.rate)}</div> : null }
{ m.getAmmo() ? <div className={'l'}>{translate('ammunition')}: {formats.gen(m.getAmmo())}</div> : null }
{ m.cells ? <div className={'l'}>{translate('cells')}: {m.cells}</div> : null }
{ m.recharge ? <div className={'l'}>{translate('recharge')}: {m.recharge} <u>MJ</u>&nbsp;&nbsp;&nbsp;{translate('total')}: {m.cells * m.recharge}{u.MJ}</div> : null }
{ m.shieldreinforcement ? <div className={'l'}>{translate('shieldreinforcement')}: {formats.int(m.getShieldReinforcement())} <u>MJ</u>&nbsp;&nbsp;&nbsp;{translate('total')}: {formats.int(m.cells * m.getShieldReinforcement())}{u.MJ}</div> : null }
{ m.repair ? <div className={'l'}>{translate('repair')}: {m.repair}</div> : null }
{ m.getFacingLimit() ? <div className={'l'}>{translate('facinglimit')} {formats.f1(m.getFacingLimit())}°</div> : null }
{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f2(m.getRange())}{u.km}</div> : null }
@@ -49,8 +57,12 @@ export default class InternalSlot extends Slot {
{ m.rangeLS ? <div className={'l'}>{translate('range')}: {m.rangeLS}{u.Ls}</div> : null }
{ m.rangeLS === null ? <div className={'l'}>{u.Ls}</div> : null }
{ m.rangeRating ? <div className={'l'}>{translate('range')}: {m.rangeRating}</div> : null }
{ m.getHullReinforcement() ? <div className={'l'}>+{formats.int(m.getHullReinforcement() + ship.baseArmour * m.getModValue('hullboost'))} <u className='cap'>{translate('armour')}</u></div> : null }
{ m.getHullReinforcement() ? <div className={'l'}>+{formats.int(m.getHullReinforcement() + ship.baseArmour * m.getModValue('hullboost') / 10000)} <u className='cap'>{translate('armour')}</u></div> : null }
{ m.passengers ? <div className={'l'}>{translate('passengers')}: {m.passengers}</div> : null }
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>

View File

@@ -11,6 +11,7 @@ import * as ModuleUtils from '../shipyard/ModuleUtils';
import { fromDetailedBuild } from '../shipyard/Serializer';
import { Download } from './SvgIcons';
import { outfitURL } from '../utils/UrlGenerators';
import * as CompanionApiUtils from '../utils/CompanionApiUtils';
const textBuildRegex = new RegExp('^\\[([\\w \\-]+)\\]\n');
const lineRegex = new RegExp('^([\\dA-Z]{1,2}): (\\d)([A-I])[/]?([FGT])?([SD])? ([\\w\\- ]+)');
@@ -112,6 +113,7 @@ export default class ModalImport extends TranslatedComponent {
this._importBackup = this._importBackup.bind(this);
this._importDetailedArray = this._importDetailedArray.bind(this);
this._importTextBuild = this._importTextBuild.bind(this);
this._importCompanionApiBuild = this._importCompanionApiBuild.bind(this);
this._validateImport = this._validateImport.bind(this);
}
@@ -183,6 +185,21 @@ export default class ModalImport extends TranslatedComponent {
this.setState({ builds });
}
/**
* Import a build direct from the companion API
* @param {string} build JSON from the companion API information
* @throws {string} if parse/import fails
*/
_importCompanionApiBuild(build) {
const shipModel = CompanionApiUtils.shipModelFromJson(build);
const ship = CompanionApiUtils.shipFromJson(build);
let builds = {};
builds[shipModel] = {};
builds[shipModel]['Imported ' + Ships[shipModel].properties.name] = ship.toString();
this.setState({ builds, singleBuild: true });
}
/**
* Import a text build from ED Shipyard
* @param {string} buildStr Build string
@@ -315,7 +332,11 @@ export default class ModalImport extends TranslatedComponent {
throw 'Must be an object or array!';
}
if (importData instanceof Array) { // Must be detailed export json
if (importData.modules != null && importData.modules.Armour != null) { // Only the companion API has this information
this._importCompanionApiBuild(importData); // Single sihp definition
} else if (importData.ship != null && importData.ship.modules != null && importData.ship.modules.Armour != null) { // Only the companion API has this information
this._importCompanionApiBuild(importData.ship); // Complete API dump
} else if (importData instanceof Array) { // Must be detailed export json
this._importDetailedArray(importData);
} else if (importData.ship && typeof importData.name !== undefined) { // Using JSON from a single ship build export
this._importDetailedArray([importData]); // Convert to array with singleobject

View File

@@ -7,7 +7,7 @@ import NumberEditor from 'react-number-editor';
/**
* Modification
*/
export default class ModificationsMenu extends TranslatedComponent {
export default class Modification extends TranslatedComponent {
static propTypes = {
ship: React.PropTypes.object.isRequired,
@@ -24,26 +24,30 @@ export default class ModificationsMenu extends TranslatedComponent {
constructor(props, context) {
super(props);
this.state = {};
this.state.value = this.props.m.getModValue(this.props.name) * 100 || 0;
this.state.value = this.props.m.getModValue(this.props.name) / 100 || 0;
}
/**
* Update modification given a value.
* @param {Number} value The value to set
* @param {Number} value The value to set. This comes in as a string and must be stored in state as a string,
* because it needs to allow illegal 'numbers' ('-', '1.', etc) when the user is typing
* in a value by hand
*/
_updateValue(value) {
let scaledValue = Math.floor(Number(value) * 100) / 10000;
const name = this.props.name;
let scaledValue = Math.round(Number(value) * 100);
// Limit to +1000% / -100%
if (scaledValue > 10) {
scaledValue = 10;
if (scaledValue > 100000) {
scaledValue = 100000;
value = 1000;
}
if (scaledValue < -1) {
scaledValue = -1;
if (scaledValue < -10000) {
scaledValue = -10000;
value = -100;
}
let m = this.props.m;
let name = this.props.name;
let ship = this.props.ship;
ship.setModification(m, name, scaledValue);
@@ -62,7 +66,7 @@ export default class ModificationsMenu extends TranslatedComponent {
return (
<div className={'cb'} key={name}>
<div className={'cb'}>{translate(name)}{name === 'jitter' ? ' (°)' : ' (%)'}</div>
<NumberEditor className={'cb'} style={{ width: '100%', textAlign: 'center' }} step={0.01} stepModifier={1} decimals={2} value={this.state.value} onValueChange={this._updateValue.bind(this)} />
<NumberEditor className={'cb'} style={{ width: '90%', textAlign: 'center' }} step={0.01} stepModifier={1} decimals={2} value={this.state.value} onValueChange={this._updateValue.bind(this)} />
</div>
);
}

View File

@@ -50,11 +50,13 @@ export default class ModificationsMenu extends TranslatedComponent {
* @return {React.Component} List
*/
render() {
let { tooltip, termtip } = this.context;
return (
<div
className={cn('select', this.props.className)}
onClick={(e) => e.stopPropagation() }
onContextMenu={stopCtxPropagation}
onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')} onMouseOut={tooltip.bind(null, null)}
>
{this.state.list}
</div>

View File

@@ -0,0 +1,70 @@
import React from 'react';
import cn from 'classnames';
import TranslatedComponent from './TranslatedComponent';
import { DamageKinetic, DamageThermal, DamageExplosive } from './SvgIcons';
/**
* Offence summary
*/
export default class OffenceSummary extends TranslatedComponent {
static PropTypes = {
ship: React.PropTypes.object.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
}
/**
* Render offence summary
* @return {React.Component} contents
*/
render() {
let ship = this.props.ship;
let { language, tooltip, termtip } = this.context;
let { formats, translate } = language;
return (
<span>
<h1>{translate('offence summary')}</h1>
<table className='summary' style={{ marginLeft: 'auto', marginRight: 'auto', lineHeight: '1em', backgroundColor: 'transparent' }}>
<tbody>
<tr>
<td colSpan='4' className='summary'><h2>{translate('dps')}: {formats.f1(ship.totalDps)}</h2></td>
</tr>
<tr>
<td className='le'>{translate('damage by')}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /> {formats.f1(ship.totalExplDps)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /> {formats.f1(ship.totalKinDps)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /> {formats.f1(ship.totalThermDps)}</td>
</tr>
<tr>
<td colSpan='4' className='summary'><h2>{translate('sdps')}: {formats.f1(ship.totalSDps)}</h2></td>
</tr>
<tr>
<td className='le'>{translate('damage by')}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /> {formats.f1(ship.totalExplSDps)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /> {formats.f1(ship.totalKinSDps)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /> {formats.f1(ship.totalThermSDps)}</td>
</tr>
<tr>
<td colSpan='4' className='summary'><h2>{translate('dpe')}: {formats.f1(ship.totalDpe)}</h2></td>
</tr>
<tr>
<td className='le'>{translate('damage by')}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /> {formats.f1(ship.totalExplDpe)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /> {formats.f1(ship.totalKinDpe)}</td>
<td className='ri' onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /> {formats.f1(ship.totalThermDpe)}</td>
</tr>
</tbody>
</table>
</span>
);
}
}

View File

@@ -34,20 +34,6 @@ export default class ShipSummaryTable extends TranslatedComponent {
sgRecharge = time(ship.calcShieldRecharge());
}
// <th colSpan={3}>{translate('shield resistance')}</th>
// <th colSpan={3}>{translate('hull resistance')}</th>
// <th className='lft'>{translate('explosive')}</th>
// <th className='lft'>{translate('kinetic')}</th>
// <th className='lft'>{translate('thermal')}</th>
// <th className='lft'>{translate('explosive')}</th>
// <th className='lft'>{translate('kinetic')}</th>
// <th className='lft'>{translate('thermal')}</th>
// <td>{pct(ship.shieldExplRes)}</td>
// <td>{pct(ship.shieldKinRes)}</td>
// <td>{pct(ship.shieldThermRes)}</td>
// <td>{pct(ship.hullExplRes)}</td>
// <td>{pct(ship.hullKinRes)}</td>
// <td>{pct(ship.hullThermRes)}</td>
return <div id='summary'>
<table id='summaryTable'>
<thead>
@@ -58,7 +44,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
<th onMouseEnter={termtip.bind(null, 'energy per second')} onMouseLeave={hide} rowSpan={2}>{translate('EPS')}</th>
<th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th>
<th rowSpan={2}>{translate('armour')}</th>
<th colSpan={3}>{translate('shields')}</th>
<th rowSpan={2}>{translate('shields')}</th>
<th colSpan={3}>{translate('mass')}</th>
<th rowSpan={2}>{translate('cargo')}</th>
<th rowSpan={2}>{translate('fuel')}</th>
@@ -67,9 +53,6 @@ export default class ShipSummaryTable extends TranslatedComponent {
<th onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
</tr>
<tr>
<th className='lft'>{translate('strength')}</th>
<th onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECOVER', { cap: 0 })} onMouseLeave={hide}>{translate('recovery')}</th>
<th onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECHARGE', { cap: 0 })} onMouseLeave={hide}>{translate('recharge')}</th>
<th className='lft'>{translate('hull')}</th>
<th onMouseEnter={termtip.bind(null, 'PHRASE_UNLADEN', { cap: 0 })} onMouseLeave={hide}>{translate('unladen')}</th>
<th onMouseEnter={termtip.bind(null, 'PHRASE_LADEN', { cap: 0 })} onMouseLeave={hide}>{translate('laden')}</th>
@@ -90,8 +73,6 @@ export default class ShipSummaryTable extends TranslatedComponent {
<td>{f1(ship.totalHps)}</td>
<td>{int(ship.armour)}</td>
<td className={sgClassNames}>{int(ship.shield)} {u.MJ}</td>
<td className={sgClassNames}>{sgRecover}</td>
<td className={sgClassNames}>{sgRecharge}</td>
<td>{ship.hullMass} {u.T}</td>
<td>{int(ship.unladenMass)} {u.T}</td>
<td>{int(ship.ladenMass)} {u.T}</td>

View File

@@ -1,11 +1,12 @@
import React from 'react';
import cn from 'classnames';
import Persist from '../stores/Persist';
import TranslatedComponent from './TranslatedComponent';
import { jumpRange } from '../shipyard/Calculations';
import { diffDetails } from '../utils/SlotFunctions';
import AvailableModulesMenu from './AvailableModulesMenu';
import ModificationsMenu from './ModificationsMenu';
import { ListModifications } from './SvgIcons';
import { ListModifications, Modified } from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
@@ -46,8 +47,15 @@ export default class StandardSlot extends TranslatedComponent {
let classRating = m.class + m.rating;
let menu;
let validMods = m == null ? [] : (Modifications.validity[m.grp] || []);
let showModuleResistances = Persist.showModuleResistances();
let mass = m.getMass() || m.cargo || m.fuel || 0;
// Modifications tooltip shows blueprint and grade, if available
let modTT = translate('modified');
if (m && m.blueprint) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
}
if (!selected) {
// If not selected then sure that modifications flag is unset
this._modificationsSelected = false;
@@ -79,11 +87,10 @@ export default class StandardSlot extends TranslatedComponent {
<div className={cn('details-container', { warning: warning && warning(slot.m) })}>
<div className={'sz'}>{slot.maxClass}</div>
<div>
<div className='l'>{classRating} {translate(m.grp == 'bh' ? m.grp : m.name || m.grp)}</div>
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }</div>
<div className={'r'}>{formats.round(mass)}{units.T}</div>
<div/>
<div className={'cb'}>
{ m.grp == 'bh' && m.name ? <div className='l'>{translate(m.name)}</div> : null }
{ m.getOptimalMass() ? <div className='l'>{translate('optimal mass')}: {formats.int(m.getOptimalMass())}{units.T}</div> : null }
{ m.getMaxMass() ? <div className='l'>{translate('max mass')}: {formats.int(m.getMaxMass())}{units.T}</div> : null }
{ m.getRange() ? <div className='l'>{translate('range')}: {formats.f2(m.getRange())}{units.km}</div> : null }
@@ -94,6 +101,9 @@ export default class StandardSlot extends TranslatedComponent {
{ m.getWeaponsCapacity() ? <div className='l'>{translate('WEP')}: {formats.f1(m.getWeaponsCapacity())}{units.MJ} / {formats.f1(m.getWeaponsRechargeRate())}{units.MW}</div> : null }
{ m.getSystemsCapacity() ? <div className='l'>{translate('SYS')}: {formats.f1(m.getSystemsCapacity())}{units.MJ} / {formats.f1(m.getSystemsRechargeRate())}{units.MW}</div> : null }
{ m.getEnginesCapacity() ? <div className='l'>{translate('ENG')}: {formats.f1(m.getEnginesCapacity())}{units.MJ} / {formats.f1(m.getEnginesRechargeRate())}{units.MW}</div> : null }
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>

View File

@@ -2,8 +2,8 @@ import React from 'react';
import cn from 'classnames';
import SlotSection from './SlotSection';
import StandardSlot from './StandardSlot';
import Module from '../shipyard/Module';
import { diffDetails } from '../utils/SlotFunctions';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import * as ShipRoles from '../shipyard/ShipRoles';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
@@ -114,7 +114,7 @@ export default class StandardSlotSection extends SlotSection {
selected={currentMenu == st[0]}
onChange={this.props.onChange}
ship={ship}
warning={m => m.pgen < ship.powerRetracted}
warning={m => m instanceof Module ? m.getPowerGeneration() < ship.powerRetracted : m.pgen < ship.powerRetracted}
/>;
slots[2] = <StandardSlot
@@ -126,7 +126,7 @@ export default class StandardSlotSection extends SlotSection {
selected={currentMenu == st[1]}
onChange={this.props.onChange}
ship={ship}
warning={m => m.maxmass < (ship.ladenMass - st[1].mass + m.mass)}
warning={m => m instanceof Module ? m.getMaxMass() < (ship.ladenMass - st[1].mass + m.mass) : m.maxmass < (ship.ladenMass - st[1].mass + m.mass)}
/>;
@@ -161,7 +161,7 @@ export default class StandardSlotSection extends SlotSection {
selected={currentMenu == st[4]}
onChange={this.props.onChange}
ship={ship}
warning= {m => m.engcap < ship.boostEnergy}
warning={m => m instanceof Module ? m.getEnginesCapacity() < ship.boostEnergy : m.engcap < ship.boostEnergy}
/>;
slots[6] = <StandardSlot

View File

@@ -497,7 +497,19 @@ export class ListModifications extends SvgIcon {
* @return {String} view box
*/
viewBox() { return '0 0 200 200'; }
/**
* Render the Icon
* @return {React.Component} SVG Icon
*/
render() {
return (
<svg className={cn('modicon', this.props.className)} style={this.props.style} viewBox={this.viewBox()}>
{this.svg()}
</svg>
);
}
/**
* Generate the SVG
* @return {React.Component} SVG Contents
@@ -507,6 +519,40 @@ export class ListModifications extends SvgIcon {
}
}
/**
* Modified (engineers)
*/
export class Modified extends SvgIcon {
/**
* Overriden view box
* @return {String} view box
*/
viewBox() { return '0 0 200 200'; }
/**
* Render the Icon
* @return {React.Component} SVG Icon
*/
render() {
return (
<svg className={cn('modicon', this.props.className)} style={this.props.style} viewBox={this.viewBox()}>
{this.svg()}
</svg>
);
}
/**
* Generate the SVG
* @return {React.Component} SVG Contents
*/
svg() {
return <g>
<path d="M100,5L18,52.5L18,147.5L100,195L182,147.5L182,52.5L100,5Z"/>
<path d="M100,70L74,85L74,115L100,130L126,115L126,85L100,70Z"/>
</g>;
}
}
/**
* Hammer
*/

View File

@@ -5,6 +5,7 @@ import * as ES from './es';
import * as FR from './fr';
import * as IT from './it';
import * as RU from './ru';
import * as PL from './pl';
import d3 from 'd3';
let fallbackTerms = EN.terms;
@@ -23,6 +24,7 @@ export function getLanguage(langCode) {
case 'fr': lang = FR; break;
case 'it': lang = IT; break;
case 'ru': lang = RU; break;
case 'pl': lang = PL; break;
default:
lang = EN;
}
@@ -82,5 +84,6 @@ export const Languages = {
it: 'Italiano',
es: 'Español',
fr: 'Français',
ru: 'ру́сский'
ru: 'ру́сский',
pl: 'polski'
};

View File

@@ -29,6 +29,8 @@ export const terms = {
PHRASE_UNLADEN: 'Ship mass excluding fuel and cargo',
PHRASE_UPDATE_RDY: 'Update Available! Click to refresh',
HELP_MODIFICATIONS_MENU: 'Click on a number to enter a new value, or drag along the bar for small changes',
// Other languages fallback to these values
// Only Translate to other languages if the name is different in-game
am: 'Auto Field-Maintenance Unit',
@@ -92,14 +94,18 @@ export const terms = {
// Unit for seconds
secs: 's',
// Hardpoint abbreviations
// Weapon, offence and defence
dpe: 'Damage per MJ of energy',
dps: 'Damage per second',
sdps: 'Sustained damage per second',
dpssdps: 'Damage per second (sustained damage per second)',
eps: 'Energy per second',
epsseps: 'Energy per second (sustained energy per second)',
hps: 'Heat per second',
hpsshps: 'Heat per second (sustained heat per second)',
'damage by': 'Damage by',
'damage from': 'Damage from',
'shield cells': 'Shield cells',
// Modifications
ammo: 'Ammunition maximum',
@@ -134,6 +140,7 @@ export const terms = {
rof: 'Rate of fire',
shield: 'Shield',
shieldboost: 'Shield boost',
shieldreinforcement: 'Shield reinforcement',
spinup: 'Spin up time',
syscap: 'Systems capacity',
sysrate: 'Systems recharge rate',

77
src/app/i18n/pl.js Normal file
View File

@@ -0,0 +1,77 @@
export const formats = {
decimal: '.',
thousands: ',',
grouping: [3],
currency: ['$', ''],
dateTime: '%a %b %e %X %Y',
date: '%m/%d/%Y',
time: '%H:%M:%S',
periods: ['AM', 'PM'],
days: ['Niedziela', 'Poniedziałek', 'Wtorek', 'Środa', 'Czwartek', 'Piątek', 'Sobota'],
shortDays: ['Nie', 'Pon', 'Wt', 'Śr', 'Czw', 'Pt', 'Sob'],
months: ['Styczeń', 'Luty', 'Marzec', 'Kwiecień', 'Maj', 'Czerwiec', 'Lipiec', 'Sierpień', 'Wrzesień', 'Październik', 'Listopad', 'Grudzień'],
shortMonths: ['Sty', 'Lut', 'Mar', 'Kwi', 'Maj', 'Cze', 'Lip', 'Sie', 'Wrz', 'Paź', 'Lis', 'Gru']
};
export const terms = {
PHRASE_ALT_ALL: 'Alt + kliknięcie by wypełnić wszystkie sloty',
PHRASE_BACKUP_DESC: 'Kopia zapasowa wszystkich danych Coriolis w celu zapisu lub przeniesienia na inne urządzenie/przeglądarkę',
PHRASE_CONFIRMATION: 'Czy jesteś pewien?',
PHRASE_EXPORT_DESC: 'Szczegółowy eksport schematu w formacie JSON w celu użycia na innych stronach i narzędziach',
PHRASE_FASTEST_RANGE: 'Maksymalna ilość skoków na najwyższym zasięgu',
PHRASE_IMPORT: 'Wklej tu JSON lub importuj',
PHRASE_LADEN: 'Masa statku + paliwo + ładunek',
PHRASE_NO_BUILDS: 'Nie dodano schematu do porównania!',
PHRASE_NO_RETROCH: 'Brak zmian retrofit',
PHRASE_SELECT_BUILDS: 'Wybierz schematy do porównania',
PHRASE_SG_RECHARGE: 'Czas od 50% do 100% naładowania',
PHRASE_SG_RECOVER: 'Odnowienie (do 50%) po upadku',
PHRASE_UNLADEN: 'Masa statku z wyłączeniem paliwa i ładunku',
PHRASE_UPDATE_RDY: 'Dostępna aktualizacja! Naciśnij by odświeżyć',
// Other languages fallback to these values
// Only Translate to other languages if the name is different in-game
am: 'Auto Field-Maintenance Unit',
bh: 'Bulkheads',
bl: 'Beam Laser',
bsg: 'Bi-Weave Shield Generator',
c: 'Cannon',
cc: 'Collector Limpet Controller',
cm: 'Countermeasure',
cr: 'Cargo Rack',
cs: 'Cargo Scanner',
dc: 'Docking Computer',
fc: 'Fragment Cannon',
fi: 'FSD Interdictor',
fs: 'Fuel Scoop',
fsd: 'Frame Shift Drive',
ft: 'Fuel Tank',
fx: 'Fuel Transfer Limpet Controller',
hb: 'Hatch Breaker Limpet Controller',
hr: 'Hull Reinforcement Package',
kw: 'Kill Warrant Scanner',
ls: 'Life Support',
mc: 'Multi-cannon',
ml: 'Mining Laser',
mr: 'Missile Rack',
nl: 'Mine Launcher',
pa: 'Plasma Accelerator',
pas: 'Planetary Approach Suite',
pc: 'Prospector Limpet Controller',
pd: 'power distributor',
pl: 'Pulse Laser',
pp: 'Power Plant',
psg: 'Prismatic Shield Generator',
pv: 'Planetary Vehicle Hangar',
rf: 'Refinery',
rg: 'Rail Gun',
s: 'Sensors',
sb: 'Shield Booster',
sc: 'Scanner',
scb: 'Shield Cell Bank',
sg: 'Shield Generator',
t: 'thrusters',
tp: 'Torpedo Pylon',
ul: 'Burst Laser',
ws: 'Frame Shift Wake Scanner'
};

View File

@@ -345,7 +345,7 @@ export default class ComparisonPage extends Page {
let code = fromComparison(name, builds, selectedFacets, predicate, desc);
let loc = window.location;
return `${loc.protocol}//${loc.host}/comparison/${code}`;
return loc.protocol + '//' + loc.host + '/comparison?code=' + encodeURIComponent(code);
}
/**

View File

@@ -26,7 +26,7 @@ export default class ErrorDetails extends React.Component {
if (ed) {
content = <div style={{ textAlign:'left', fontSize:'0.8em', width: '43em', margin: '0 auto' }}>
<div className='cen'>
<a href='https://github.com/cmmcleod/coriolis/issues' target='_blank' title='Coriolis Github Project'>Create an issue on Github</a>
<a href='https://github.com/edcd/coriolis/issues' target='_blank' title='Coriolis Github Project'>Create an issue on Github</a>
{' if this keeps happening. Add these details:'}
</div>
<div style={{ marginTop: '2em' }}>

View File

@@ -8,13 +8,14 @@ import Persist from '../stores/Persist';
import Ship from '../shipyard/Ship';
import { toDetailedBuild } from '../shipyard/Serializer';
import { outfitURL } from '../utils/UrlGenerators';
import { FloppyDisk, Bin, Switch, Download, Reload, Fuel } from '../components/SvgIcons';
import ShipSummaryTable from '../components/ShipSummaryTable';
import StandardSlotSection from '../components/StandardSlotSection';
import HardpointsSlotSection from '../components/HardpointsSlotSection';
import InternalSlotSection from '../components/InternalSlotSection';
import UtilitySlotSection from '../components/UtilitySlotSection';
import OffenceSummary from '../components/OffenceSummary';
import DefenceSummary from '../components/DefenceSummary';
import LineChart from '../components/LineChart';
import PowerManagement from '../components/PowerManagement';
import CostSection from '../components/CostSection';
@@ -293,7 +294,7 @@ export default class OutfittingPage extends Page {
<div id='overview'>
<h1>{ship.name}</h1>
<div id='build'>
<input value={newBuildName} onChange={this._buildNameChange} placeholder={translate('Enter Name')} maxLength={50} />
<input value={newBuildName || ''} onChange={this._buildNameChange} placeholder={translate('Enter Name')} maxLength={50} />
<button onClick={canSave && this._saveBuild} disabled={!canSave} onMouseOver={termtip.bind(null, 'save')} onMouseOut={hide}>
<FloppyDisk className='lg' />
</button>
@@ -324,31 +325,11 @@ export default class OutfittingPage extends Page {
<CostSection ship={ship} buildName={buildName} code={sStr + hStr + iStr} />
<div ref='chartThird' className='group third'>
<h1>{translate('jump range')}</h1>
<LineChart
width={chartWidth}
xMax={ship.cargoCapacity}
yMax={ship.unladenRange}
xUnit={translate('T')}
yUnit={translate('LY')}
yLabel={translate('jump range')}
xLabel={translate('cargo')}
func={state.jumpRangeChartFunc}
/>
<OffenceSummary ship={ship} code={code}/>
</div>
<div className='group third'>
<h1>{translate('total range')}</h1>
<LineChart
width={chartWidth}
xMax={ship.cargoCapacity}
yMax={ship.unladenFastestRange}
xUnit={translate('T')}
yUnit={translate('LY')}
yLabel={translate('fastest range')}
xLabel={translate('cargo')}
func={state.fastestRangeChartFunc}
/>
<DefenceSummary ship={ship} code={code}/>
</div>
<div className='group third'>
@@ -397,3 +378,16 @@ export default class OutfittingPage extends Page {
);
}
}
// <div ref='chartThird' className='group third'>
// <h1>{translate('jump range')}</h1>
// <LineChart
// width={chartWidth}
// xMax={ship.cargoCapacity}
// yMax={ship.unladenRange}
// xUnit={translate('T')}
// yUnit={translate('LY')}
// yLabel={translate('jump range')}
// xLabel={translate('cargo')}
// func={state.jumpRangeChartFunc}
// />
// </div>

View File

@@ -55,6 +55,7 @@ function shipSummary(shipId, shipData) {
ship.optimizeMass({ th: ship.standard[1].maxClass + 'A', fsd: '2D', ft: '1C' }); // Optmize mass with Max Thrusters
summary.topSpeed = ship.topSpeed;
summary.topBoost = ship.topBoost;
summary.baseArmour = ship.armour;
return summary;
}
@@ -141,7 +142,7 @@ export default class ShipyardPage extends Page {
<td>{s.agility}</td>
<td className='ri'>{fInt(s.speed)}{u['m/s']}</td>
<td className='ri'>{fInt(s.boost)}{u['m/s']}</td>
<td className='ri'>{s.baseArmour}</td>
<td className='ri'>{fInt(s.baseArmour)}</td>
<td className='ri'>{fInt(s.baseShieldStrength)}{u.MJ}</td>
<td className='ri'>{fInt(s.topSpeed)}{u['m/s']}</td>
<td className='ri'>{fInt(s.topBoost)}{u['m/s']}</td>

View File

@@ -51,15 +51,19 @@ export const ModuleGroupToName = {
bl: 'Beam Laser',
ul: 'Burst Laser',
c: 'Cannon',
ch: 'Chaff Launcher',
cs: 'Cargo Scanner',
cm: 'Countermeasure',
ec: 'Electronic Countermeasure',
fc: 'Fragment Cannon',
hs: 'Heat Sink Launcher',
ws: 'Frame Shift Wake Scanner',
kw: 'Kill Warrant Scanner',
nl: 'Mine Launcher',
ml: 'Mining Laser',
mr: 'Missile Rack',
pa: 'Plasma Accelerator',
po: 'Point Defence',
mc: 'Multi-cannon',
pl: 'Pulse Laser',
rg: 'Rail Gun',
@@ -121,7 +125,7 @@ export const ShipFacets = [
},
{ // 3
title: 'shields',
props: ['shieldStrength'],
props: ['shield'],
unit: 'MJ',
fmt: 'int',
i: 3

View File

@@ -11,7 +11,7 @@ export default class Module {
* @param {Object} params Module parameters. Either grp/id or template
*/
constructor(params) {
let properties = Object.assign({ grp: null, id: null, template: null }, params);
let properties = Object.assign({ grp: null, id: null, template: null, }, params);
let template;
if (properties.template == undefined) {
@@ -23,48 +23,65 @@ export default class Module {
for (let p in template) { this[p] = template[p]; }
}
}
this.mods = {};
}
/**
* Get a value for a given modification
* @param {Number} name The name of the modification
* @return {Number} The value of the modification, as a decimal value where 1 is 100%
* @return {Number} The value of the modification, as an integer value scaled so that 1.23% == 123
*/
getModValue(name) {
return this.mods && this.mods[name] ? this.mods[name] / 10000 : null;
return this.mods && this.mods[name] ? this.mods[name] : null;
}
/**
* Set a value for a given modification ID
* @param {Number} name The name of the modification
* @param {Number} value The value of the modification, as a decimal value where 1 is 100%
* @param {Number} value The value of the modification, as an integer scaled so that -2.34% == -234
*/
setModValue(name, value) {
if (!this.mods) {
this.mods = {};
}
if (value == null || value == 0) {
delete this.mods[name];
} else {
// Store value with 2dp
this.mods[name] = Math.round(value * 10000);
// Round just to be sure
this.mods[name] = Math.round(value);
}
}
/**
* Helper to obtain a modified value using standard multipliers
* @param {String} name the name of the modifier to obtain
* @return {Number} the mass of this module
* @param {String} name the name of the modifier to obtain
* @param {Boolean} additive Optional true if the value is additive rather than multiplicative
* @return {Number} the mass of this module
*/
_getModifiedValue(name) {
let result = 0;
if (this[name]) {
result = this[name];
if (result) {
let mult = this.getModValue(name);
if (mult) { result = result * (1 + mult); }
_getModifiedValue(name, additive) {
let result = this[name] || (additive ? 0 : null); // Additive NULL === 0
if (result != null) {
// Jitter is special, being the only non-percentage value (it is in fact degrees)
const modValue = name === 'jitter' ? this.getModValue(name) / 100 : this.getModValue(name) / 10000;
if (modValue) {
if (additive) {
result = result + modValue;
} else {
result = result * (1 + modValue);
}
}
}
return result;
}
/**
* Return true if this is a shield generator
* @return {Boolean} if this is a shield generator
*/
isShieldGenerator() {
return (this.grp === 'sg' || this.grp === 'psg' || this.grp === 'bsg');
}
/**
* Get the power generation of this module, taking in to account modifications
* @return {Number} the power generation of this module
@@ -190,7 +207,7 @@ export default class Module {
* @return {Number} the kinetic resistance of this module
*/
getKineticResistance() {
return this._getModifiedValue('kinres');
return this._getModifiedValue('kinres', true);
}
/**
@@ -198,7 +215,7 @@ export default class Module {
* @return {Number} the thermal resistance of this module
*/
getThermalResistance() {
return this._getModifiedValue('thermres');
return this._getModifiedValue('thermres', true);
}
/**
@@ -206,7 +223,7 @@ export default class Module {
* @return {Number} the explosive resistance of this module
*/
getExplosiveResistance() {
return this._getModifiedValue('explres');
return this._getModifiedValue('explres', true);
}
/**
@@ -291,7 +308,7 @@ export default class Module {
if (this['minmass']) {
result = this['minmass'];
if (result) {
let mult = this.getModValue('optmass');
let mult = this.getModValue('optmass') / 10000;
if (mult) { result = result * (1 + mult); }
}
}
@@ -316,7 +333,7 @@ export default class Module {
if (this['maxmass']) {
result = this['maxmass'];
if (result) {
let mult = this.getModValue('optmass');
let mult = this.getModValue('optmass') / 10000;
if (mult) { result = result * (1 + mult); }
}
}
@@ -333,7 +350,7 @@ export default class Module {
if (this['minmul']) {
result = this['minmul'];
if (result) {
let mult = this.getModValue('optmul');
let mult = this.getModValue('optmul') / 10000;
if (mult) { result = result * (1 + mult); }
}
}
@@ -358,7 +375,7 @@ export default class Module {
if (this['maxmul']) {
result = this['maxmul'];
if (result) {
let mult = this.getModValue('optmul');
let mult = this.getModValue('optmul') / 10000;
if (mult) { result = result * (1 + mult); }
}
}
@@ -484,4 +501,43 @@ export default class Module {
return this._getModifiedValue('hullboost');
}
/**
* Get the shield reinforcement for this module, taking in to account modifications
* @return {Number} the shield reinforcement for this module
*/
getShieldReinforcement() {
return this._getModifiedValue('shieldreinforcement');
}
/**
* Get the bays for this module, taking in to account modifications
* @return {Number} the bays for this module
*/
getBays() {
return this._getModifiedValue('bays');
}
/**
* Get the rebuilds per bay for this module, taking in to account modifications
* @return {Number} the rebuilds per bay for this module
*/
getRebuildsPerBay() {
return this._getModifiedValue('rebuildsperbay');
}
/**
* Get the cells for this module, taking in to account modifications
* @return {Number} the cells for this module
*/
getCells() {
return this._getModifiedValue('cells');
}
/**
* Get the jitter for this module, taking in to account modifications
* @return {Number} the jitter for this module
*/
getJitter() {
return this._getModifiedValue('jitter', true);
}
}

View File

@@ -212,6 +212,16 @@ export function findHardpoint(groupName, clss, rating, name, mount, missile) {
*/
export function findHardpointId(groupName, clss, rating, name, mount, missile) {
let h = this.findHardpoint(groupName, clss, rating, name, mount, missile);
if (h) {
return h.id;
}
// Countermeasures used to be lumped in a single group but have been broken, out. If we have been given a groupName of 'Countermeasure' then
// rely on the unique name to find it
if (groupName === 'cm' || groupName === 'Countermeasure') {
h = this.findHardpoint(null, clss, rating, name, mount, missile);
}
return h ? h.id : 0;
}

View File

@@ -2,7 +2,9 @@ import { ModuleGroupToName, MountMap, BulkheadNames } from './Constants';
import { Ships } from 'coriolis-data/dist';
import Ship from './Ship';
import * as ModuleUtils from './ModuleUtils';
import * as Utils from '../utils/UtilityFunctions';
import LZString from 'lz-string';
import { outfitURL } from '../utils/UrlGenerators';
const STANDARD = ['powerPlant', 'thrusters', 'frameShiftDrive', 'lifeSupport', 'powerDistributor', 'sensors', 'fuelTank'];
@@ -28,6 +30,10 @@ function standardToSchema(standard) {
o.modifications = standard.m.mods;
}
if (standard.m.blueprint && Object.keys(standard.m.blueprint).length > 0) {
o.blueprint = standard.m.blueprint;
}
return o;
}
return null;
@@ -60,6 +66,10 @@ function slotToSchema(slot) {
if (slot.m.mods && Object.keys(slot.m.mods).length > 0) {
o.modifications = slot.m.mods;
}
if (slot.m.blueprint && Object.keys(slot.m.blueprint).length > 0) {
o.blueprint = slot.m.blueprint;
}
return o;
}
return null;
@@ -83,7 +93,7 @@ export function toDetailedBuild(buildName, ship) {
ship: ship.name,
references: [{
name: 'Coriolis.io',
url: `https://coriolis.edcd.io/outfit/${ship.id}/${code}?bn=${encodeURIComponent(buildName)}`,
url: 'https://coriolis.edcd.io' + outfitURL(ship.id, code, buildName),
code,
shipId: ship.id
}],
@@ -115,32 +125,12 @@ export function toDetailedBuild(buildName, ship) {
return data;
};
/**
* Instantiates a ship from a ship-loadout object, using the code
* @param {Object} detailedBuild ship-loadout object
* @return {Ship} Ship instance
*/
export function fromDetailedBuild(detailedBuild) {
let shipId = Object.keys(Ships).find((shipId) => Ships[shipId].properties.name.toLowerCase() == detailedBuild.ship.toLowerCase());
if (!shipId) {
throw 'No such ship: ' + detailedBuild.ship;
}
let comps = detailedBuild.components;
let stn = comps.standard;
let shipData = Ships[shipId];
let ship = new Ship(shipId, shipData.properties, shipData.slots);
return ship.buildFrom(detailedBuild.references[0].code);
};
/**
* Instantiates a ship from a ship-loadout object
* @param {Object} detailedBuild ship-loadout object
* @return {Ship} Ship instance
*/
export function oldfromDetailedBuild(detailedBuild) {
export function fromDetailedBuild(detailedBuild) {
let shipId = Object.keys(Ships).find((shipId) => Ships[shipId].properties.name.toLowerCase() == detailedBuild.ship.toLowerCase());
if (!shipId) {
@@ -154,6 +144,8 @@ export function oldfromDetailedBuild(detailedBuild) {
let shipData = Ships[shipId];
let ship = new Ship(shipId, shipData.properties, shipData.slots);
let bulkheads = ModuleUtils.bulkheadIndex(stn.bulkheads);
let modifications = new Array(stn.bulkheads.modifications);
let blueprints = new Array(stn.bulkheads.blueprint);
if (bulkheads < 0) {
throw 'Invalid bulkheads: ' + stn.bulkheads;
@@ -165,6 +157,8 @@ export function oldfromDetailedBuild(detailedBuild) {
}
priorities.push(stn[c].priority === undefined ? 0 : stn[c].priority - 1);
enabled.push(stn[c].enabled === undefined ? true : stn[c].enabled);
modifications.push(stn[c].modifications);
blueprints.push(stn[c].blueprint);
return stn[c].class + stn[c].rating;
});
@@ -185,8 +179,18 @@ export function oldfromDetailedBuild(detailedBuild) {
comps.utility.map(c => (!c || c.enabled === undefined) ? true : c.enabled * 1),
comps.internal.map(c => (!c || c.enabled === undefined) ? true : c.enabled * 1)
);
modifications = modifications.concat(
comps.hardpoints.map(c => (c && c.m ? c.m.modifications : null)),
comps.utility.map(c => (c && c.m ? c.m.modifications : null)),
comps.internal.map(c => (c && c.m ? c.m.modifications : null))
);
blueprints = blueprints.concat(
comps.hardpoints.map(c => (c && c.m ? c.m.blueprint : null)),
comps.utility.map(c => (c && c.m ? c.m.blueprint : null)),
comps.internal.map(c => (c && c.m ? c.m.blueprint : null))
);
ship.buildWith({ bulkheads, standard, hardpoints, internal }, priorities, enabled);
ship.buildWith({ bulkheads, standard, hardpoints, internal }, priorities, enabled, modifications, blueprints);
return ship;
};
@@ -228,7 +232,7 @@ export function fromComparison(name, builds, facets, predicate, desc) {
f: facets,
p: predicate,
d: desc ? 1 : 0
})).replace(/\//g, '-');
}));
};
/**
@@ -237,5 +241,5 @@ export function fromComparison(name, builds, facets, predicate, desc) {
* @return {Object} Comparison data object
*/
export function toComparison(code) {
return JSON.parse(LZString.decompressFromBase64(code.replace(/-/g, '/')));
return JSON.parse(LZString.decompressFromBase64(Utils.fromUrlSafe(code)));
};

View File

@@ -1,13 +1,22 @@
import * as Calc from './Calculations';
import * as ModuleUtils from './ModuleUtils';
import * as Utils from '../utils/UtilityFunctions';
import Module from './Module';
import LZString from 'lz-string';
import * as _ from 'lodash';
import isEqual from 'lodash/lang';
import { Modifications } from 'coriolis-data/dist';
const zlib = require('zlib');
const UNIQUE_MODULES = ['psg', 'sg', 'bsg', 'rf', 'fs', 'fh'];
// Constants for modifications struct
const SLOT_ID_DONE = -1;
const MODIFICATION_ID_DONE = -1;
const MODIFICATION_ID_BLUEPRINT = -2;
const MODIFICATION_ID_GRADE = -3;
const MODIFICATION_ID_SPECIAL = -4;
/**
* Returns the power usage type of a slot and it's particular module
* @param {Object} slot The Slot
@@ -126,7 +135,6 @@ export default class Ship {
*/
canBoost() {
return this.canThrust() && // Thrusters operational
this.getSlotStatus(this.standard[4]) == 3 && // Power distributor operational
this.boostEnergy <= this.standard[4].m.getEnginesCapacity(); // PD capacitor is sufficient for boost
}
@@ -194,10 +202,12 @@ export default class Ship {
*/
calcShieldRecovery() {
if (this.shield > 0) {
let sgSlot = this.findInternalByGroup('sg');
let brokenRegenRate = 1 + sgSlot.m.getModValue('brokenregen');
// 50% of shield strength / recovery recharge rate + 15 second delay before recharge starts
return ((this.shield / 2) / (sgSlot.m.recover * brokenRegenRate)) + 15;
const sgSlot = this.findInternalByGroup('sg');
if (sgSlot != null) {
let brokenRegenRate = 1 + sgSlot.m.getModValue('brokenregen') / 10000;
// 50% of shield strength / recovery recharge rate + 15 second delay before recharge starts
return ((this.shield / 2) / (sgSlot.m.recover * brokenRegenRate)) + 15;
}
}
return 0;
}
@@ -210,10 +220,12 @@ export default class Ship {
*/
calcShieldRecharge() {
if (this.shield > 0) {
let sgSlot = this.findInternalByGroup('sg');
let regenRate = 1 + sgSlot.m.getModValue('regen');
// 50% -> 100% recharge time, Bi-Weave shields charge at 1.8 MJ/s
return (this.shield / 2) / ((sgSlot.m.grp == 'bsg' ? 1.8 : 1) * regenRate);
const sgSlot = this.findInternalByGroup('sg');
if (sgSlot != null) {
let regenRate = 1 + sgSlot.m.getModValue('regen') / 10000;
// 50% -> 100% recharge time, Bi-Weave shields charge at 1.8 MJ/s
return (this.shield / 2) / ((sgSlot.m.grp == 'bsg' ? 1.8 : 1) * regenRate);
}
}
return 0;
}
@@ -233,9 +245,8 @@ export default class Ship {
sg = sgSlot.m;
}
// TODO obtain shield boost
// return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, this.shieldMultiplier + (multiplierDelta || 0));
return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 0 + (multiplierDelta || 0));
// TODO Not accurate if the ship has modified shield boosters
return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 1 + (multiplierDelta || 0));
}
/**
@@ -397,19 +408,24 @@ export default class Ship {
* Set a modification value
* @param {Object} m The module to change
* @param {Object} name The name of the modification to change
* @param {Number} value The new value of the modification
* @param {Number} value The new value of the modification. The value of the modification is scaled to provide two decimal places of precision in an integer. For example 1.23% is stored as 123
*/
setModification(m, name, value) {
if (isNaN(value)) {
// Value passed is invalid; reset it to 0
value = 0;
}
// Handle special cases
if (name == 'pgen') {
if (name === 'pgen') {
// Power generation
m.setModValue(name, value);
this.updatePowerGenerated();
} else if (name == 'power') {
} else if (name === 'power') {
// Power usage
m.setModValue(name, value);
this.updatePowerUsed();
} else if (name == 'mass') {
} else if (name === 'mass') {
// Mass
let oldMass = m.getMass();
m.setModValue(name, value);
@@ -418,25 +434,40 @@ export default class Ship {
this.ladenMass = this.ladenMass - oldMass + newMass;
this.updateTopSpeed();
this.updateJumpStats();
} else if (name == 'maxfuel') {
} else if (name === 'maxfuel') {
m.setModValue(name, value);
this.updateJumpStats();
} else if (name == 'optmass') {
} else if (name === 'optmass') {
m.setModValue(name, value);
// Could be for either thrusters or FSD
// Could be for any of thrusters, FSD or shield
this.updateTopSpeed();
this.updateJumpStats();
} else if (name == 'optmul') {
this.recalculateShield();
} else if (name === 'optmul') {
m.setModValue(name, value);
// Could be for either thrusters or FSD
// Could be for any of thrusters, FSD or shield
this.updateTopSpeed();
this.updateJumpStats();
} else if (name == 'shieldboost') {
this.recalculateShield();
} else if (name === 'shieldboost') {
m.setModValue(name, value);
this.updateShield();
} else if (name == 'hullboost') {
this.recalculateShield();
} else if (name === 'hullboost' || name === 'hullreinforcement') {
m.setModValue(name, value);
this.updateArmour();
this.recalculateArmour();
} else if (name === 'shieldreinforcement') {
m.setModValue(name, value);
this.recalculateShieldCells();
} else if (name === 'burst' || name === 'clip' || name === 'damage' || name === 'distdraw' || name === 'jitter' || name === 'piercing' || name === 'range' || name === 'reload' || name === 'rof' || name === 'thermload') {
m.setModValue(name, value);
this.recalculateDps();
this.recalculateHps();
this.recalculateEps();
} else if (name === 'explres' || name === 'kinres' || name === 'thermres') {
m.setModValue(name, value);
// Could be for shields or armour
this.recalculateArmour();
this.recalculateShield();
} else {
// Generic
m.setModValue(name, value);
@@ -449,9 +480,10 @@ export default class Ship {
* @param {array} priorities Slot priorities
* @param {Array} enabled Slot active/inactive
* @param {Array} mods Modifications
* @param {Array} blueprints Blueprints
* @return {this} The current ship instance for chaining
*/
buildWith(comps, priorities, enabled, mods) {
buildWith(comps, priorities, enabled, mods, blueprints) {
let internal = this.internal,
standard = this.standard,
hps = this.hardpoints,
@@ -464,9 +496,21 @@ export default class Ship {
this.ladenMass = 0;
this.armour = this.baseArmour;
this.shield = this.baseShieldStrength;
this.shieldCells = 0;
this.totalCost = this.m.incCost ? this.m.discountedCost : 0;
this.unladenMass = this.hullMass;
this.totalDpe = 0;
this.totalExplDpe = 0;
this.totalKinDpe = 0;
this.totalThermDpe = 0;
this.totalDps = 0;
this.totalExplDps = 0;
this.totalKinDps = 0;
this.totalThermDps = 0;
this.totalSDps = 0;
this.totalExplSDps = 0;
this.totalKinSDps = 0;
this.totalThermSDps = 0;
this.totalEps = 0;
this.totalHps = 0;
this.shieldExplRes = 0;
@@ -479,9 +523,9 @@ export default class Ship {
this.bulkheads.m = null;
this.useBulkhead(comps && comps.bulkheads ? comps.bulkheads : 0, true);
this.bulkheads.m.mods = mods && mods[0] ? mods[0] : {};
this.bulkheads.m.blueprint = blueprints && blueprints[0] ? blueprints[0] : {};
this.cargoHatch.priority = priorities ? priorities[0] * 1 : 0;
this.cargoHatch.enabled = enabled ? enabled[0] * 1 : true;
this.cargoHatch.mods = mods ? mods[0] : {};
for (i = 0; i < cl; i++) {
standard[i].cat = 0;
@@ -492,7 +536,10 @@ export default class Ship {
standard[i].discountedCost = 0;
if (comps) {
let module = ModuleUtils.standard(i, comps.standard[i]);
if (module != null) { module.mods = mods && mods[i + 1] ? mods[i + 1] : {}; }
if (module != null) {
module.mods = mods && mods[i + 1] ? mods[i + 1] : {};
module.blueprint = blueprints && blueprints[i + 1] ? blueprints[i + 1] : {};
}
this.use(standard[i], module, true);
}
}
@@ -511,7 +558,10 @@ export default class Ship {
if (comps && comps.hardpoints[i] !== 0) {
let module = ModuleUtils.hardpoints(comps.hardpoints[i]);
if (module != null) { module.mods = mods && mods[cl + i] ? mods[cl + i] : {}; }
if (module != null) {
module.mods = mods && mods[cl + i] ? mods[cl + i] : {};
module.blueprint = blueprints && blueprints[cl + i] ? blueprints[cl + i] : {};
}
this.use(hps[i], module, true);
}
}
@@ -528,7 +578,10 @@ export default class Ship {
if (comps && comps.internal[i] !== 0) {
let module = ModuleUtils.internal(comps.internal[i]);
if (module != null) { module.mods = mods && mods[cl + i] ? mods[cl + i] : {}; }
if (module != null) {
module.mods = mods && mods[cl + i] ? mods[cl + i] : {};
module.blueprint = blueprints && blueprints[cl + i] ? blueprints[cl + i] : {};
}
this.use(internal[i], module, true);
}
}
@@ -538,8 +591,12 @@ export default class Ship {
this.updatePowerGenerated()
.updatePowerUsed()
.updateJumpStats()
.updateShield()
.updateArmour()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateTopSpeed();
}
@@ -557,27 +614,28 @@ export default class Ship {
let standard = new Array(this.standard.length),
hardpoints = new Array(this.hardpoints.length),
internal = new Array(this.internal.length),
mods = new Array(1 + this.standard.length + this.hardpoints.length + this.internal.length),
modifications = new Array(1 + this.standard.length + this.hardpoints.length + this.internal.length),
blueprints = new Array(1 + this.standard.length + this.hardpoints.length + this.internal.length),
parts = serializedString.split('.'),
priorities = null,
enabled = null,
code = parts[0];
if (parts[1]) {
enabled = LZString.decompressFromBase64(parts[1].replace(/-/g, '/')).split('');
enabled = LZString.decompressFromBase64(Utils.fromUrlSafe(parts[1])).split('');
}
if (parts[2]) {
priorities = LZString.decompressFromBase64(parts[2].replace(/-/g, '/')).split('');
priorities = LZString.decompressFromBase64(Utils.fromUrlSafe(parts[2])).split('');
}
if (parts[3]) {
const modstr = parts[3].replace(/-/g, '/');
const modstr = parts[3];
if (modstr.match(':')) {
this.decodeModificationsString(modstr, mods);
this.decodeModificationsString(modstr, modifications);
} else {
try {
this.decodeModificationsStruct(zlib.gunzipSync(new Buffer(modstr, 'base64')), mods);
this.decodeModificationsStruct(zlib.gunzipSync(new Buffer(Utils.fromUrlSafe(modstr), 'base64')), modifications, blueprints);
} catch (err) {
// Could be out-of-date URL; ignore
}
@@ -595,7 +653,8 @@ export default class Ship {
},
priorities,
enabled,
mods
modifications,
blueprints,
);
};
@@ -681,21 +740,27 @@ export default class Ship {
if (slot.enabled != enabled) { // Enabled state is changing
slot.enabled = enabled;
if (slot.m) {
if (ModuleUtils.isShieldGenerator(slot.m.grp) || slot.m.grp == 'sb') {
this.updateShield();
if (ModuleUtils.isShieldGenerator(slot.m.grp) || slot.m.grp === 'sb') {
this.recalculateShield();
}
if (slot.m.getDps()) {
this.totalDps += slot.m.getDps() * (enabled ? 1 : -1);
}
if (slot.m.getEps()) {
this.totalEps += slot.m.getEps() * (enabled ? 1 : -1);
}
if (slot.m.getHps()) {
this.totalHps += slot.m.getHps() * (enabled ? 1 : -1);
if (slot.m.grp === 'scb') {
this.recalculateShieldCells();
}
this.updatePowerUsed();
this.updatePowerEnabledString();
if (slot.m.getDps()) {
this.recalculateDps();
}
if (slot.m.getHps()) {
this.recalculateHps();
}
if (slot.m.getEps()) {
this.recalculateEps();
}
}
}
return this;
@@ -732,10 +797,15 @@ export default class Ship {
updateStats(slot, n, old, preventUpdate) {
let powerGeneratedChange = slot == this.standard[0];
let powerUsedChange = false;
let dpsChanged = n && n.getDps() || old && old.getDps();
let epsChanged = n && n.getEps() || old && old.getEps();
let hpsChanged = n && n.getHps() || old && old.getHps();
let armourChange = (slot == this.bulkheads) || (n && n.grp == 'hr') || (old && old.grp == 'hr');
let armourChange = (slot === this.bulkheads) || (n && n.grp === 'hr') || (old && old.grp === 'hr');
let shieldChange = (n && n.grp == 'bsg') || (old && old.grp == 'bsg') || (n && n.grp == 'psg') || (old && old.grp == 'psg') || (n && n.grp == 'sg') || (old && old.grp == 'sg') || (n && n.grp == 'sb') || (old && old.grp == 'sb');
let shieldChange = (n && n.grp === 'bsg') || (old && old.grp === 'bsg') || (n && n.grp === 'psg') || (old && old.grp === 'psg') || (n && n.grp === 'sg') || (old && old.grp === 'sg') || (n && n.grp === 'sb') || (old && old.grp === 'sb');
let shieldCellsChange = (n && n.grp === 'scb') || (old && old.grp === 'scb');
if (old) { // Old modul now being removed
switch (old.grp) {
@@ -755,16 +825,6 @@ export default class Ship {
powerUsedChange = true;
}
if (old.getDps()) {
this.totalDps -= old.getDps();
}
if (old.getEps()) {
this.totalEps -= old.getEps();
}
if (old.getHps()) {
this.totalHps -= old.getHps();
}
this.unladenMass -= old.getMass() || 0;
}
@@ -786,22 +846,21 @@ export default class Ship {
powerUsedChange = true;
}
if (n.getDps()) {
this.totalDps += n.getDps();
}
if (n.getEps()) {
this.totalEps += n.getEps();
}
if (n.getHps()) {
this.totalHps += n.getHps();
}
this.unladenMass += n.getMass() || 0;
}
this.ladenMass = this.unladenMass + this.cargoCapacity + this.fuelCapacity;
if (!preventUpdate) {
if (dpsChanged) {
this.recalculateDps();
}
if (epsChanged) {
this.recalculateEps();
}
if (hpsChanged) {
this.recalculateHps();
}
if (powerGeneratedChange) {
this.updatePowerGenerated();
}
@@ -809,10 +868,13 @@ export default class Ship {
this.updatePowerUsed();
}
if (armourChange) {
this.updateArmour();
this.recalculateArmour();
}
if (shieldChange) {
this.updateShield();
this.recalculateShield();
}
if (shieldCellsChange) {
this.recalculateShieldCells();
}
this.updateTopSpeed();
this.updateJumpStats();
@@ -820,6 +882,148 @@ export default class Ship {
return this;
}
/**
* Calculate diminishing returns value, where values below a given limit are returned
* as-is, and values between the lower and upper limit of the diminishing returns are
* given at half value.
* Commonly used for resistances.
* @param {Number} val The value
* @param {Number} drll The lower limit for diminishing returns
* @param {Number} drul The upper limit for diminishing returns
* @return {this} The ship instance (for chaining operations)
*/
diminishingReturns(val, drll, drul) {
if (val > drll) {
val = drll + (val - drll) / 2;
}
if (val > drul) {
val = drul;
}
return val;
}
/**
* Calculate damage per second for weapons
* @return {this} The ship instance (for chaining operations)
*/
recalculateDps() {
let totalDpe = 0;
let totalExplDpe = 0;
let totalKinDpe = 0;
let totalThermDpe = 0;
let totalDps = 0;
let totalExplDps = 0;
let totalKinDps = 0;
let totalThermDps = 0;
let totalSDps = 0;
let totalExplSDps = 0;
let totalKinSDps = 0;
let totalThermSDps = 0;
for (let slotNum in this.hardpoints) {
const slot = this.hardpoints[slotNum];
if (slot.m && slot.enabled && slot.m.getDps()) {
const dpe = slot.m.getDps() / slot.m.getEps();
const dps = slot.m.getDps();
const sdps = slot.m.getClip() ? (slot.m.getClip() * slot.m.getDps() / slot.m.getRoF()) / ((slot.m.getClip() / slot.m.getRoF()) + slot.m.getReload()) : dps;
totalDpe += dpe;
totalDps += dps;
totalSDps += sdps;
if (slot.m.type === 'E') {
totalExplDpe += dpe;
totalExplDps += dps;
totalExplSDps += sdps;
}
if (slot.m.type === 'K') {
totalKinDpe += dpe;
totalKinDps += dps;
totalKinSDps += sdps;
}
if (slot.m.type === 'T') {
totalThermDpe += dpe;
totalThermDps += dps;
totalThermSDps += sdps;
}
if (slot.m.type === 'EK') {
totalExplDpe += dpe / 2;
totalKinDpe += dpe / 2;
totalExplDps += dps / 2;
totalKinDps += dps / 2;
totalExplSDps += sdps / 2;
totalKinSDps += sdps / 2;
}
if (slot.m.type === 'ET') {
totalExplDpe += dpe / 2;
totalThermDpe += dpe / 2;
totalExplDps += dps / 2;
totalThermDps += dps / 2;
totalExplSDps += sdps / 2;
totalThermSDps += sdps / 2;
}
if (slot.m.type === 'KT') {
totalKinDpe += dpe / 2;
totalThermDpe += dpe / 2;
totalKinDps += dps / 2;
totalThermDps += dps / 2;
totalKinSDps += sdps / 2;
totalThermSDps += sdps / 2;
}
}
}
this.totalDpe = totalDpe;
this.totalExplDpe = totalExplDpe;
this.totalKinDpe = totalKinDpe;
this.totalThermDpe = totalThermDpe;
this.totalDps = totalDps;
this.totalExplDps = totalExplDps;
this.totalKinDps = totalKinDps;
this.totalThermDps = totalThermDps;
this.totalSDps = totalSDps;
this.totalExplSDps = totalExplSDps;
this.totalKinSDps = totalKinSDps;
this.totalThermSDps = totalThermSDps;
return this;
}
/**
* Calculate heat per second for weapons
* @return {this} The ship instance (for chaining operations)
*/
recalculateHps() {
let totalHps = 0;
for (let slotNum in this.hardpoints) {
const slot = this.hardpoints[slotNum];
if (slot.m && slot.enabled && slot.m.getHps()) {
totalHps += slot.m.getHps();
}
}
this.totalHps = totalHps;
return this;
}
/**
* Calculate energy per second for weapons
* @return {this} The ship instance (for chaining operations)
*/
recalculateEps() {
let totalEps = 0;
for (let slotNum in this.hardpoints) {
const slot = this.hardpoints[slotNum];
if (slot.m && slot.enabled && slot.m.getEps()) {
totalEps += slot.m.getEps();
}
}
this.totalEps = totalEps;
return this;
}
/**
* Update power calculations when amount generated changes
* @return {this} The ship instance (for chaining operations)
@@ -898,44 +1102,88 @@ export default class Ship {
* Update shield
* @return {this} The ship instance (for chaining operations)
*/
updateShield() {
// Base shield from generator
let baseShield = 0;
let sgSlot = this.findInternalByGroup('sg');
recalculateShield() {
let shield = 0;
let shieldExplRes = null;
let shieldKinRes = null;
let shieldThermRes = null;
const sgSlot = this.findInternalByGroup('sg');
if (sgSlot && sgSlot.enabled) {
baseShield = Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sgSlot.m, 1);
}
// Shield from generator
const baseShield = Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sgSlot.m, 1);
shield = baseShield;
shieldExplRes = 1 - sgSlot.m.getExplosiveResistance();
shieldKinRes = 1 - sgSlot.m.getKineticResistance();
shieldThermRes = 1 - sgSlot.m.getThermalResistance();
let shield = baseShield;
// Shield from boosters
for (let slot of this.hardpoints) {
if (slot.m && slot.m.grp == 'sb') {
shield += baseShield * slot.m.getShieldBoost();
// Shield from boosters
for (let slot of this.hardpoints) {
if (slot.m && slot.m.grp == 'sb') {
shield += baseShield * slot.m.getShieldBoost();
shieldExplRes *= (1 - slot.m.getExplosiveResistance());
shieldKinRes *= (1 - slot.m.getKineticResistance());
shieldThermRes *= (1 - slot.m.getThermalResistance());
}
}
}
this.shield = shield;
this.shieldExplRes = shieldExplRes ? 1 - this.diminishingReturns(1 - shieldExplRes, 0.5, 0.75) : null;
this.shieldKinRes = shieldKinRes ? 1 - this.diminishingReturns(1 - shieldKinRes, 0.5, 0.75) : null;
this.shieldThermRes = shieldThermRes ? 1 - this.diminishingReturns(1 - shieldThermRes, 0.5, 0.75) : null;
return this;
}
/**
* Update armour
* Update shield cells
* @return {this} The ship instance (for chaining operations)
*/
updateArmour() {
recalculateShieldCells() {
let shieldCells = 0;
for (let slot of this.internal) {
if (slot.m && slot.m.grp == 'scb') {
shieldCells += slot.m.getShieldReinforcement() * slot.m.getCells();
}
}
this.shieldCells = shieldCells;
return this;
}
/**
* Update armour and hull resistances
* @return {this} The ship instance (for chaining operations)
*/
recalculateArmour() {
// Armour from bulkheads
let bulkhead = this.bulkheads.m;
let armour = this.baseArmour + (this.baseArmour * bulkhead.getHullBoost());
let hullExplRes = 1 - bulkhead.getExplosiveResistance();
let hullKinRes = 1 - bulkhead.getKineticResistance();
let hullThermRes = 1 - bulkhead.getThermalResistance();
// Armour from HRPs
for (let slot of this.internal) {
if (slot.m && slot.m.grp == 'hr') {
armour += slot.m.getHullReinforcement();
// Hull boost for HRPs is applied against the ship's base armour
armour += this.baseArmour * slot.m.getModValue('hullboost');
armour += this.baseArmour * slot.m.getModValue('hullboost') / 10000;
hullExplRes *= (1 - slot.m.getExplosiveResistance());
hullKinRes *= (1 - slot.m.getKineticResistance());
hullThermRes *= (1 - slot.m.getThermalResistance());
}
}
this.armour = armour;
this.hullExplRes = 1 - this.diminishingReturns(1 - hullExplRes, 0.5, 0.75);
this.hullKinRes = 1 - this.diminishingReturns(1 - hullKinRes, 0.5, 0.75);
this.hullThermRes = 1 - this.diminishingReturns(1 - hullThermRes, 0.5, 0.75);
return this;
}
@@ -972,7 +1220,7 @@ export default class Ship {
priorities.push(slot.priority);
}
this.serialized.priorities = LZString.compressToBase64(priorities.join('')).replace(/\//g, '-');
this.serialized.priorities = LZString.compressToBase64(priorities.join(''));
return this;
}
@@ -993,21 +1241,21 @@ export default class Ship {
enabled.push(slot.enabled ? 1 : 0);
}
this.serialized.enabled = LZString.compressToBase64(enabled.join('')).replace(/\//g, '-');
this.serialized.enabled = LZString.compressToBase64(enabled.join(''));
return this;
}
/**
* Update the modifications string
* Update the modifications string in a human-readable format
* @return {this} The ship instance (for chaining operations)
*/
oldupdateModificationsString() {
debugupdateModificationsString() {
let allMods = new Array();
let bulkheadMods = new Array();
if (this.bulkheads.m && this.bulkheads.m.mods) {
for (let modKey in this.bulkheads.m.mods) {
bulkheadMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(this.bulkheads.m.getModValue(modKey) * 10000));
bulkheadMods.push(Modifications.modifications.indexOf(modKey) + ':' + this.bulkheads.m.getModValue(modKey));
}
}
allMods.push(bulkheadMods.join(';'));
@@ -1016,7 +1264,7 @@ export default class Ship {
let slotMods = new Array();
if (slot.m && slot.m.mods) {
for (let modKey in slot.m.mods) {
slotMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(slot.m.getModValue(modKey) * 10000));
slotMods.push(Modifications.modifications.indexOf(modKey) + ':' + slot.m.getModValue(modKey));
}
}
allMods.push(slotMods.join(';'));
@@ -1025,7 +1273,7 @@ export default class Ship {
let slotMods = new Array();
if (slot.m && slot.m.mods) {
for (let modKey in slot.m.mods) {
slotMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(slot.m.getModValue(modKey) * 10000));
slotMods.push(Modifications.modifications.indexOf(modKey) + ':' + slot.m.getModValue(modKey));
}
}
allMods.push(slotMods.join(';'));
@@ -1034,12 +1282,12 @@ export default class Ship {
let slotMods = new Array();
if (slot.m && slot.m.mods) {
for (let modKey in slot.m.mods) {
slotMods.push(Modifications.modifiers.indexOf(modKey) + ':' + Math.round(slot.m.getModValue(modKey) * 10000));
slotMods.push(Modifications.modifications.indexOf(modKey) + ':' + slot.m.getModValue(modKey));
}
}
allMods.push(slotMods.join(';'));
}
this.serialized.modifications = LZString.compressToBase64(allMods.join(',').replace(/,+$/, '')).replace(/\//g, '-');
this.serialized.modifications = LZString.compressToBase64(allMods.join(',').replace(/,+$/, ''));
return this;
}
@@ -1057,7 +1305,7 @@ export default class Ship {
for (let j = 0; j < mods.length; j++) {
let modElements = mods[j].split(':');
if (modElements[0].match('[0-9]+')) {
arr[i][Modifications.modifiers[modElements[0]]] = Number(modElements[1]);
arr[i][Modifications.modifications[modElements[0]]] = Number(modElements[1]);
} else {
arr[i][modElements[0]] = Number(modElements[1]);
}
@@ -1071,57 +1319,78 @@ export default class Ship {
* This is a binary structure. It starts with a byte that identifies a slot, with bulkheads being ID 0 and moving through
* standard modules, hardpoints, and finally internal modules. It then contains one or more modifications, with each
* modification being a one-byte modification ID and at two-byte modification value. Modification IDs are based on the array
* in Modifications.modifiers. The list of modifications is terminated by a modification ID of -1. The structure then repeats
* in Modifications.modifications. The list of modifications is terminated by a modification ID of -1. The structure then repeats
* for the next module, and the next, and is terminated by a slot ID of -1.
* @return {this} The ship instance (for chaining operations)
*/
updateModificationsString() {
// Start off by gathering the information that we need
let slots = new Array();
let blueprints = new Array();
let bulkheadMods = new Array();
let bulkheadBlueprint = undefined;
let bulkheadBlueprintGrade = undefined;
if (this.bulkheads.m && this.bulkheads.m.mods) {
for (let modKey in this.bulkheads.m.mods) {
bulkheadMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(this.bulkheads.m.getModValue(modKey) * 10000) });
// Filter out invalid modifications
if (Modifications.validity['bh'] && Modifications.validity['bh'].indexOf(modKey) != -1) {
bulkheadMods.push({ id: Modifications.modifications.indexOf(modKey), value: this.bulkheads.m.getModValue(modKey) });
}
}
bulkheadBlueprint = this.bulkheads.m.blueprint;
}
slots.push(bulkheadMods);
blueprints.push(bulkheadBlueprint)
for (let slot of this.standard) {
let slotMods = new Array();
if (slot.m && slot.m.mods) {
for (let modKey in slot.m.mods) {
slotMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(slot.m.getModValue(modKey) * 10000) });
// Filter out invalid modifications
if (Modifications.validity[slot.m.grp] && Modifications.validity[slot.m.grp].indexOf(modKey) != -1) {
slotMods.push({ id: Modifications.modifications.indexOf(modKey), value: slot.m.getModValue(modKey) });
}
}
}
slots.push(slotMods);
blueprints.push(slot.m ? slot.m.blueprint : undefined);
}
for (let slot of this.hardpoints) {
let slotMods = new Array();
if (slot.m && slot.m.mods) {
for (let modKey in slot.m.mods) {
slotMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(slot.m.getModValue(modKey) * 10000) });
// Filter out invalid modifications
if (Modifications.validity[slot.m.grp] && Modifications.validity[slot.m.grp].indexOf(modKey) != -1) {
slotMods.push({ id: Modifications.modifications.indexOf(modKey), value: slot.m.getModValue(modKey) });
}
}
}
slots.push(slotMods);
blueprints.push(slot.m ? slot.m.blueprint : undefined);
}
for (let slot of this.internal) {
let slotMods = new Array();
if (slot.m && slot.m.mods) {
for (let modKey in slot.m.mods) {
slotMods.push({ id: Modifications.modifiers.indexOf(modKey), value: Math.round(slot.m.getModValue(modKey) * 10000) });
// Filter out invalid modifications
if (Modifications.validity[slot.m.grp] && Modifications.validity[slot.m.grp].indexOf(modKey) != -1) {
slotMods.push({ id: Modifications.modifications.indexOf(modKey), value: slot.m.getModValue(modKey) });
}
}
}
slots.push(slotMods);
blueprints.push(slot.m ? slot.m.blueprint : undefined);
}
// Now work out the size of the binary buffer from our modifications array
let bufsize = 0;
for (let slot of slots) {
if (slot.length > 0) {
bufsize = bufsize + 1 + (5 * slot.length) + 1;
// Length is 1 for the slot ID, 10 for the blueprint name and grade, 5 for each modification, and 1 for the end marker
bufsize = bufsize + 1 + 10 + (5 * slot.length) + 1;
}
}
@@ -1134,20 +1403,29 @@ export default class Ship {
for (let slot of slots) {
if (slot.length > 0) {
buffer.writeInt8(i, curpos++);
if (blueprints[i]) {
buffer.writeInt8(MODIFICATION_ID_BLUEPRINT, curpos++);
buffer.writeInt32LE(blueprints[i].id, curpos);
curpos += 4;
buffer.writeInt8(MODIFICATION_ID_GRADE, curpos++);
buffer.writeInt32LE(blueprints[i].grade, curpos);
curpos += 4;
}
for (let slotMod of slot) {
buffer.writeInt8(slotMod.id, curpos++);
buffer.writeInt32LE(slotMod.value, curpos);
// console.log('ENCODE Slot ' + i + ': ' + Modifications.modifications[slotMod.id] + ' = ' + slotMod.value);
curpos += 4;
}
buffer.writeInt8(-1, curpos++);
buffer.writeInt8(MODIFICATION_ID_DONE, curpos++);
}
i++;
}
if (curpos > 0) {
buffer.writeInt8(-1, curpos++);
buffer.writeInt8(SLOT_ID_DONE, curpos++);
}
this.serialized.modifications = zlib.gzipSync(buffer).toString('base64').replace(/\//g, '-');
this.serialized.modifications = zlib.gzipSync(buffer).toString('base64');
} else {
this.serialized.modifications = null;
}
@@ -1157,22 +1435,33 @@ export default class Ship {
/**
* Populate the modifications array with modification values from the code.
* See updateModificationsString() for details of the structure.
* @param {String} buffer Buffer holding modification info
* @param {Array} arr Modification array
* @param {String} buffer Buffer holding modification info
* @param {Array} modArr Modification array
* @param {Array} bluprintArr Blueprint array
*/
decodeModificationsStruct(buffer, arr) {
decodeModificationsStruct(buffer, modArr, blueprintArr) {
let curpos = 0;
let slot = buffer.readInt8(curpos++);
while (slot != -1) {
while (slot != SLOT_ID_DONE) {
let modifications = {};
let blueprint = {};
let modificationId = buffer.readInt8(curpos++);
while (modificationId != -1) {
while (modificationId != MODIFICATION_ID_DONE) {
let modificationValue = buffer.readInt32LE(curpos);
curpos += 4;
modifications[Modifications.modifiers[modificationId]] = modificationValue;
// There are a number of 'special' modification IDs, check for them here
if (modificationId === MODIFICATION_ID_BLUEPRINT) {
blueprint = Object.assign(blueprint, _.find(Modifications.blueprints, function(o) { return o.id === modificationValue; }));
} else if (modificationId === MODIFICATION_ID_GRADE) {
blueprint.grade = modificationValue;
} else {
// console.log('DECODE Slot ' + slot + ': ' + Modifications.modifications[modificationId] + ' = ' + modificationValue);
modifications[Modifications.modifications[modificationId]] = modificationValue;
}
modificationId = buffer.readInt8(curpos++);
}
arr[slot] = modifications;
modArr[slot] = modifications;
blueprintArr[slot] = blueprint;
slot = buffer.readInt8(curpos++);
}
}
@@ -1219,7 +1508,6 @@ export default class Ship {
case 1: this.serialized.hardpoints = null; break;
case 2: this.serialized.internal = null;
}
this.serialized.modifications = null;
}
return this;
}

View File

@@ -11,6 +11,7 @@ const LS_KEY_MOD_DISCOUNT = 'moduleDiscount';
const LS_KEY_STATE = 'state';
const LS_KEY_SIZE_RATIO = 'sizeRatio';
const LS_KEY_TOOLTIPS = 'tooltips';
const LS_KEY_MODULE_RESISTANCES = 'moduleResistances';
let LS;
@@ -81,6 +82,7 @@ export class Persist extends EventEmitter {
LS = null;
}
let moduleResistances = _get(LS_KEY_MODULE_RESISTANCES);
let tips = _get(LS_KEY_TOOLTIPS);
let insurance = _getString(LS_KEY_INSURANCE);
let shipDiscount = _get(LS_KEY_SHIP_DISCOUNT);
@@ -99,6 +101,7 @@ export class Persist extends EventEmitter {
this.state = _get(LS_KEY_STATE);
this.sizeRatio = _get(LS_KEY_SIZE_RATIO) || 1;
this.tooltipsEnabled = tips === null ? true : tips;
this.moduleResistancesEnabled = moduleResistances === null ? true : moduleResistances;
if (LS) {
window.addEventListener('storage', this.onStorageChange);
@@ -143,6 +146,10 @@ export class Persist extends EventEmitter {
this.tooltipsEnabled = !!newValue && newValue.toLowerCase() == 'true';
this.emit('tooltips', this.tooltipsEnabled);
break;
case LS_KEY_MODULE_RESISTANCES:
this.moduleResistancesEnabled = !!newValue && newValue.toLowerCase() == 'true';
this.emit('moduleresistances', this.moduleResistancesEnabled);
break;
}
} catch (e) {
// On JSON.Parse Error - don't sync or do anything
@@ -183,6 +190,21 @@ export class Persist extends EventEmitter {
return this.tooltipsEnabled;
}
/**
* Show module resistances setting
* @param {boolean} show Optional - update setting
* @return {boolean} True if module resistances should be shown
*/
showModuleResistances(show) {
if (show !== undefined) {
this.moduleResistancesEnabled = !!show;
_put(LS_KEY_MODULE_RESISTANCES, this.moduleResistancesEnabled);
this.emit('moduleresistances', this.moduleResistancesEnabled);
}
return this.moduleResistancesEnabled;
}
/**
* Persist a ship build in local storage.
*

View File

@@ -0,0 +1,383 @@
import React from 'react';
import { Modifications, Modules, Ships } from 'coriolis-data/dist';
import Module from '../shipyard/Module';
import Ship from '../shipyard/Ship';
// mapping from fd's ship model names to coriolis'
const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
'Adder': 'adder',
'Anaconda': 'anaconda',
'Asp': 'asp',
'Asp_Scout': 'asp_scout',
'BelugaLiner': 'beluga',
'CobraMkIII': 'cobra_mk_iii',
'CobraMkIV': 'cobra_mk_iv',
'Cutter': 'imperial_cutter',
'DiamondBackXL': 'diamondback_explorer',
'DiamondBack': 'diamondback',
'Eagle': 'eagle',
'Empire_Courier': 'imperial_courier',
'Empire_Eagle': 'imperial_eagle',
'Empire_Trader': 'imperial_clipper',
'Federation_Corvette': 'federal_corvette',
'Federation_Dropship': 'federal_dropship',
'Federation_Dropship_MkII': 'federal_assault_ship',
'Federation_Gunship': 'federal_gunship',
'FerDeLance': 'fer_de_lance',
'Hauler': 'hauler',
'Independant_Trader': 'keelback',
'Orca': 'orca',
'Python': 'python',
'SideWinder': 'sidewinder',
'Type6': 'type_6_transporter',
'Type7': 'type_7_transport',
'Type9': 'type_9_heavy',
'Viper': 'viper',
'Viper_MKIV': 'viper_mk_iv',
'Vulture': 'vulture'
};
// Mapping from hardpoint class to name in companion API
const HARDPOINT_NUM_TO_CLASS = {
0: 'Tiny',
1: 'Small',
2: 'Medium',
3: 'Large',
4: 'Huge'
};
/**
* Obtain a module given its ED ID
* @param {Integer} edId the Elite ID of the module
* @return {Module} the module
*/
function _moduleFromEdId(edId) {
if (!edId) return null;
// Check standard modules
for (const grp in Modules.standard) {
if (Modules.standard.hasOwnProperty(grp)) {
for (const i in Modules.standard[grp]) {
if (Modules.standard[grp][i].edID === edId) {
// Found it
return new Module({ template: Modules.standard[grp][i] });
}
}
}
}
// Check hardpoint modules
for (const grp in Modules.hardpoints) {
if (Modules.hardpoints.hasOwnProperty(grp)) {
for (const i in Modules.hardpoints[grp]) {
if (Modules.hardpoints[grp][i].edID === edId) {
// Found it
return new Module({ template: Modules.hardpoints[grp][i] });
}
}
}
}
// Check internal modules
for (const grp in Modules.internal) {
if (Modules.internal.hasOwnProperty(grp)) {
for (const i in Modules.internal[grp]) {
if (Modules.internal[grp][i].edID === edId) {
// Found it
return new Module({ template: Modules.internal[grp][i] });
}
}
}
}
// Not found
return null;
}
/**
* Obtain the model of a ship given its ED name
* @param {string} edName the Elite name of the ship
* @return {string} the Coriolis model of the ship
*/
function _shipModelFromEDName(edName) {
return SHIP_FD_NAME_TO_CORIOLIS_NAME[edName];
}
/**
* Obtain a ship's model from the companion API JSON
* @param {object} json the companion API JSON
* @return {string} the Coriolis model of the ship
*/
export function shipModelFromJson(json) {
return _shipModelFromEDName(json.name);
}
/**
* Build a ship from the companion API JSON
* @param {object} json the companion API JSON
* @return {Ship} the built ship
*/
export function shipFromJson(json) {
// Start off building a basic ship
const shipModel = shipModelFromJson(json);
if (!shipModel) {
throw 'No such ship found: "' + json.name + '"';
}
const shipTemplate = Ships[shipModel];
let ship = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots);
ship.buildWith(null);
// Set the cargo hatch. We don't have any information on it so guess it's priority 5 and disabled
ship.cargoHatch.enabled = false;
ship.cargoHatch.priority = 4;
// Add the bulkheads
const armourJson = json.modules.Armour.module;
if (armourJson.name.endsWith('_Armour_Grade1')) {
ship.useBulkhead(0, true);
} else if (armourJson.name.endsWith('_Armour_Grade2')) {
ship.useBulkhead(1, true);
} else if (armourJson.name.endsWith('_Armour_Grade3')) {
ship.useBulkhead(2, true);
} else if (armourJson.name.endsWith('_Armour_Mirrored')) {
ship.useBulkhead(3, true);
} else if (armourJson.name.endsWith('_Armour_Reactive')) {
ship.useBulkhead(4, true);
} else {
throw 'Unknown bulkheads "' + armourJson.name + '"';
}
ship.bulkheads.enabled = true;
if (armourJson.modifiers) _addModifications(ship.bulkheads.m, armourJson.modifiers, armourJson.recipeName, armourJson.recipeLevel);
// Add the standard modules
// Power plant
const powerplantJson = json.modules.PowerPlant.module;
const powerplant = _moduleFromEdId(powerplantJson.id);
if (powerplantJson.modifiers) _addModifications(powerplant, powerplantJson.modifiers, powerplantJson.recipeName, powerplantJson.recipeLevel);
ship.use(ship.standard[0], powerplant, true);
ship.standard[0].enabled = powerplantJson.on === true;
ship.standard[0].priority = powerplantJson.priority;
// Thrusters
const thrustersJson = json.modules.MainEngines.module;
const thrusters = _moduleFromEdId(thrustersJson.id);
if (thrustersJson.modifiers) _addModifications(thrusters, thrustersJson.modifiers, thrustersJson.recipeName, thrustersJson.recipeLevel);
ship.use(ship.standard[1], thrusters, true);
ship.standard[1].enabled = thrustersJson.on === true;
ship.standard[1].priority = thrustersJson.priority;
// FSD
const frameshiftdriveJson = json.modules.FrameShiftDrive.module;
const frameshiftdrive = _moduleFromEdId(frameshiftdriveJson.id);
if (frameshiftdriveJson.modifiers) _addModifications(frameshiftdrive, frameshiftdriveJson.modifiers, frameshiftdriveJson.recipeName, frameshiftdriveJson.recipeLevel);
ship.use(ship.standard[2], frameshiftdrive, true);
ship.standard[2].enabled = frameshiftdriveJson.on === true;
ship.standard[2].priority = frameshiftdriveJson.priority;
// Life support
const lifesupportJson = json.modules.LifeSupport.module;
const lifesupport = _moduleFromEdId(lifesupportJson.id);
if (lifesupportJson.modifiers)_addModifications(lifesupport, lifesupportJson.modifiers, lifesupportJson.recipeName, lifesupportJson.recipeLevel);
ship.use(ship.standard[3], lifesupport, true);
ship.standard[3].enabled = lifesupportJson.on === true;
ship.standard[3].priority = lifesupportJson.priority;
// Power distributor
const powerdistributorJson = json.modules.PowerDistributor.module;
const powerdistributor = _moduleFromEdId(powerdistributorJson.id);
if (powerdistributorJson.modifiers) _addModifications(powerdistributor, powerdistributorJson.modifiers, powerdistributorJson.recipeName, powerdistributorJson.recipeLevel);
ship.use(ship.standard[4], powerdistributor, true);
ship.standard[4].enabled = powerdistributorJson.on === true;
ship.standard[4].priority = powerdistributorJson.priority;
// Sensors
const sensorsJson = json.modules.Radar.module;
const sensors = _moduleFromEdId(sensorsJson.id);
if (sensorsJson.modifiers) _addModifications(sensors, sensorsJson.modifiers, sensorsJson.recipeName, sensorsJson.recipeLevel);
ship.use(ship.standard[5], sensors, true);
ship.standard[5].enabled = sensorsJson.on === true;
ship.standard[5].priority = sensorsJson.priority;
// Fuel tank
const fueltankJson = json.modules.FuelTank.module;
const fueltank = _moduleFromEdId(fueltankJson.id);
ship.use(ship.standard[6], fueltank, true);
ship.standard[6].enabled = true;
ship.standard[6].priority = 0;
// Add hardpoints
let hardpointClassNum = -1;
let hardpointSlotNum = -1;
let hardpointArrayNum = 0;
for (let i in shipTemplate.slots.hardpoints) {
if (shipTemplate.slots.hardpoints[i] === hardpointClassNum) {
// Another slot of the same class
hardpointSlotNum++;
} else {
// The first slot of a new class
hardpointClassNum = shipTemplate.slots.hardpoints[i];
hardpointSlotNum = 1;
}
// Now that we know what we're looking for, find it
const hardpointName = HARDPOINT_NUM_TO_CLASS[hardpointClassNum] + 'Hardpoint' + hardpointSlotNum;
const hardpointSlot = json.modules[hardpointName];
if (!hardpointSlot.module) {
// No module
} else {
const hardpointJson = hardpointSlot.module;
const hardpoint = _moduleFromEdId(hardpointJson.id);
if (hardpointJson.modifiers) _addModifications(hardpoint, hardpointJson.modifiers, hardpointJson.recipeName, hardpointJson.recipeLevel);
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true);
ship.hardpoints[hardpointArrayNum].enabled = hardpointJson.on === true;
ship.hardpoints[hardpointArrayNum].priority = hardpointJson.priority;
}
hardpointArrayNum++;
}
// Add internal compartments
let internalSlotNum = 1;
for (let i in shipTemplate.slots.internal) {
const internalClassNum = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].class : shipTemplate.slots.internal[i];
let internalSlot = null;
while (internalSlot === null && internalSlotNum < 99) {
// Slot numbers are not contiguous so handle skips
const internalName = 'Slot' + (internalSlotNum <= 9 ? '0' : '') + internalSlotNum + '_Size' + internalClassNum;
if (json.modules[internalName]) {
internalSlot = json.modules[internalName];
}
internalSlotNum++;
}
if (!internalSlot.module) {
// No module
} else {
const internalJson = internalSlot.module;
const internal = _moduleFromEdId(internalJson.id);
if (internalJson.modifiers) _addModifications(internal, internalJson.modifiers, internalJson.recipeName, internalJson.recipeLevel);
ship.use(ship.internal[i], internal, true);
ship.internal[i].enabled = internalJson.on === true;
ship.internal[i].priority = internalJson.priority;
}
}
// Now update the ship's codes before returning it
return ship.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString();
}
/**
* Add the modifications for a module
* @param {Module} module the module
* @param {Object} modifiers the modifiers
* @param {Object} blueprint the blueprint of the modification
* @param {Object} grade the grade of the modification
*/
function _addModifications(module, modifiers, blueprint, grade) {
if (!modifiers || !modifiers.modifiers) return;
for (const i in modifiers.modifiers) {
// Look up the modifiers to find what we need to do
const modifierActions = Modifications.modifierActions[modifiers.modifiers[i].name];
const value = modifiers.modifiers[i].value;
// Carry out the required changes
for (const action in modifierActions) {
const actionValue = modifierActions[action] * value;
let mod = module.getModValue(action) / 10000;
if (!mod) {
mod = 0;
}
module.setModValue(action, ((1 + mod) * (1 + actionValue) - 1) * 10000);
}
}
// Add the blueprint ID and grade
if (blueprint) {
module.blueprint = Modifications.blueprints[blueprint];
if (grade) {
module.blueprint.grade = Number(grade);
}
}
// Need to fix up a few items
// Shield boosters are treated internally as straight modifiers, so rather than (for example)
// being a 4% boost they are a 104% multiplier. Unfortunately this means that our % modification
// is incorrect so we fix it
if (module.grp === 'sb' && module.getModValue('shieldboost')) {
const alteredBoost = (1 + module.shieldboost) * (module.getModValue('shieldboost') / 10000);
module.setModValue('shieldboost', alteredBoost * 10000 / module.shieldboost);
}
// Shield booster resistance is actually a damage modifier, so needs to be inverted.
if (module.grp === 'sb') {
if (module.getModValue('explres')) {
module.setModValue('explres', ((module.getModValue('explres') / 10000) * -1) * 10000);
}
if (module.getModValue('kinres')) {
module.setModValue('kinres', ((module.getModValue('kinres') / 10000) * -1) * 10000);
}
if (module.getModValue('thermres')) {
module.setModValue('thermres', ((module.getModValue('thermres') / 10000) * -1) * 10000);
}
}
// Shield generator resistance is actually a damage modifier, so needs to be inverted.
// In addition, the modification is based off the inherent resistance of the module
if (module.isShieldGenerator()) {
if (module.getModValue('explres')) {
module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
}
if (module.getModValue('kinres')) {
module.setModValue('kinres', ((1 - (1 - module.kinres) * (1 + module.getModValue('kinres') / 10000)) - module.kinres) * 10000);
}
if (module.getModValue('thermres')) {
module.setModValue('thermres', ((1 - (1 - module.thermres) * (1 + module.getModValue('thermres') / 10000)) - module.thermres) * 10000);
}
}
// Hull reinforcement package resistance is actually a damage modifier, so needs to be inverted.
if (module.grp === 'hr') {
if (module.getModValue('explres')) {
module.setModValue('explres', ((module.getModValue('explres') / 10000) * -1) * 10000);
}
if (module.getModValue('kinres')) {
module.setModValue('kinres', ((module.getModValue('kinres') / 10000) * -1) * 10000);
}
if (module.getModValue('thermres')) {
module.setModValue('thermres', ((module.getModValue('thermres') / 10000) * -1) * 10000);
}
}
// Bulkhead resistance is actually a damage modifier, so needs to be inverted.
// In addition, the modification is based off the inherent resistance of the module
if (module.grp == 'bh') {
if (module.getModValue('explres')) {
module.setModValue('explres', ((1 - (1 - module.explres) * (1 + module.getModValue('explres') / 10000)) - module.explres) * 10000);
}
if (module.getModValue('kinres')) {
module.setModValue('kinres', ((1 - (1 - module.kinres) * (1 + module.getModValue('kinres') / 10000)) - module.kinres) * 10000);
}
if (module.getModValue('thermres')) {
module.setModValue('thermres', ((1 - (1 - module.thermres) * (1 + module.getModValue('thermres') / 10000)) - module.thermres) * 10000);
}
}
// Bulkhead boost is based off the inherent boost of the module
if (module.grp == 'bh') {
const alteredBoost = (1 + module.hullboost) * (1 + module.getModValue('hullboost') / 10000) - 1;
module.setModValue('hullboost', (alteredBoost / module.hullboost - 1) * 10000);
}
// Jitter is an absolute number, so we need to divide it by 100
if (module.getModValue('jitter')) {
module.setModValue('jitter', module.getModValue('jitter') / 100);
}
// FD uses interval between bursts internally, so we need to translate this to a real rate of fire
if (module.getModValue('rof')) {
module.setModValue('rof', ((1 / (1 + module.getModValue('rof') / 10000)) - 1) * 10000);
}
}

View File

@@ -93,69 +93,6 @@ export function slotComparator(translate, propComparator, desc) {
};
}
const PROP_BLACKLIST = {
eddbID: 1,
edID: 1,
id: 1,
index: 1,
'class': 1,
rating: 1,
maxfuel: 1,
fuelmul: 1,
fuelpower: 1,
optmass: 1,
maxmass: 1,
minmass: 1,
passive: 1,
thermload: 1,
ammocost: 1,
activepower: 1,
cooldown: 1,
chargeup: 1,
optmul: 1,
minmul: 1,
maxmul: 1,
ssdam: 1,
mjdps: 1,
mjeps: 1,
mass: 1,
cost: 1,
recover: 1,
wepcap: 1,
weprate: 1,
engcap: 1,
engrate: 1,
syscap: 1,
sysrate: 1,
breachdps: 1,
breachmin: 1,
breachmax: 1,
integrity: 1
};
const TERM_LOOKUP = {
pgen: 'power',
armouradd: 'armour',
rof: 'ROF',
dps: 'DPS'
};
const FORMAT_LOOKUP = {
time: 'time'
};
const UNIT_LOOKUP = {
fuel: 'T',
cargo: 'T',
rate: 'kgs',
range: 'km',
recharge: 'MJ',
rangeLS: 'Ls',
power: 'MJ',
pgen: 'MJ',
rof: 'ps'
};
/**
* Determine the appropriate class based on diff value
* @param {Number} a Potential Module (cannot be null)
@@ -214,23 +151,15 @@ export function diffDetails(language, m, mm) {
let mmMass = mm ? mm.getMass() : 0;
if (mMass != mmMass) propDiffs.push(<div key='mass'>{translate('mass')}: <span className={diffClass(mMass, mmMass, true)}>{diff(formats.round, mMass, mmMass)}{units.T}</span></div>);
let mPowerGeneration = m.pgen || 0;
let mmPowerGeneration = mm ? mm.getPowerGeneration() : 0;
if (mPowerGeneration != mmPowerGeneration) propDiffs.push(<div key='pgen'>{translate('pgen')}: <span className={diffClass(mPowerGeneration, mmPowerGeneration, true)}>{diff(formats.round, mPowerGeneration, mmPowerGeneration)}{units.MJ}</span></div>);
let mPowerUsage = m.power || 0;
let mmPowerUsage = mm ? mm.getPowerUsage() : 0;
if (mPowerUsage != mmPowerUsage) propDiffs.push(<div key='power'>{translate('power')}: <span className={diffClass(mPowerUsage, mmPowerUsage, true)}>{diff(formats.round, mPowerUsage, mmPowerUsage)}{units.MJ}</span></div>);
// for (let p in m) {
// if (!PROP_BLACKLIST[p] && !isNaN(m[p])) {
// let mVal = m[p] === null ? Infinity : m[p];
// let mmVal = mm[p] === null ? Infinity : mm[p];
// let format = formats[FORMAT_LOOKUP[p]] || formats.round;
// propDiffs.push(<div key={p}>
// {`${translate(TERM_LOOKUP[p] || p)}: `}
// <span className={diffClass(mVal, mmVal, p == 'power')}>{diff(format, mVal, mmVal)}{units[UNIT_LOOKUP[p]]}</span>
// </div>);
// }
// }
let mDps = m.damage * (m.rpshot || 1) * m.rof || 0;
let mDps = m.damage * (m.rpshot || 1) * (m.rof || 1) || 0;
let mmDps = mm ? mm.getDps() || 0 : 0;
if (mDps != mmDps) propDiffs.push(<div key='dps'>{translate('dps')}: <span className={diffClass(mmDps, mDps, true)}>{diff(formats.round, mDps, mmDps)}</span></div>);

View File

@@ -1,4 +1,3 @@
/**
* Generates a URL for the outiffing page
* @param {String} shipId Ship Id
@@ -7,15 +6,18 @@
* @return {String} URL
*/
export function outfitURL(shipId, code, buildName) {
let parts = ['/outfit/', shipId];
let path = '/outfit/' + shipId;
let sepChar = '?';
if (code) {
parts.push('/', code);
path = path + sepChar + 'code=' + encodeURIComponent(code);
sepChar = '&';
}
if (buildName) {
parts.push('?bn=', encodeURIComponent(buildName));
path = path + sepChar + 'bn=' + encodeURIComponent(buildName);
}
return parts.join('');
}
return path;
}

View File

@@ -58,3 +58,16 @@ export function shallowEqual(objA, objB) {
return true;
}
/**
* Turn a URL-safe base-64 encoded string in to a normal version.
* Coriolis used to use a different encoding system, and some old
* data might be bookmarked or on local storage, so we keep this
* around and use it when decoding data from the old-style URLs to
* be safe.
* @param {string} data the string
* @return {string} the converted string
*/
export function fromUrlSafe(data) {
return data ? data.replace(/-/g, '/').replace(/_/g, '+') : null;
}

View File

@@ -1,4 +1,5 @@
// Standard icons
.icon {
display: inline-block;
vertical-align: middle;
@@ -25,3 +26,39 @@
height: 2em;
}
}
// Modifiction icons - hard-code stroke/fill
.modicon {
display: inline-block;
vertical-align: middle;
width: 1.1em;
height: 1em;
stoke: @fg;
fill: transparent;
&.sm {
width: 0.8em;
height: 0.75em;
}
&.tn {
width: 0.6em;
height: 0.5em;
}
&.lg {
width: 1.6em;
height: 1.5em;
}
&.xl {
width: 2.1em;
height: 2em;
}
}
.summary {
stroke: @fg;
stroke-width: 10;
fill: @fg;
}

View File

@@ -0,0 +1,366 @@
{
"$schema": "http://json-schema.org/draft-04/schema#",
"id": "http://cdn.coriolis.io/schemas/ship-loadout/4.json#",
"title": "Ship Loadout",
"type": "object",
"description": "The details for a specific ship build/loadout",
"required": ["name", "ship", "components"],
"properties": {
"name": {
"description": "The name of the build/loadout",
"type": "string",
"minLength": 1
},
"ship": {
"description": "The full display name of the ship",
"type": "string",
"minimum": 3
},
"manufacturer": {
"description": "The ship manufacturer",
"type": "string"
},
"references" : {
"description": "3rd Party references and/or links to this build/loadout",
"type": "array",
"items": {
"type": "object",
"required": ["name","url"],
"additionalProperties": true,
"properties": {
"name": {
"description": "The name of the 3rd party, .e.g 'Coriolis.io' or 'E:D Shipyard'",
"type": "string"
},
"url": {
"description": "The link/url to the 3rd party referencing this build/loadout",
"type": "string"
}
}
}
},
"components": {
"description": "The components used by this build",
"type": "object",
"additionalProperties": false,
"required": ["standard", "internal", "hardpoints", "utility"],
"properties": {
"standard": {
"description": "The set of standard components across all ships",
"type": "object",
"additionalProperties": false,
"required": ["bulkheads", "powerPlant", "thrusters", "frameShiftDrive", "lifeSupport", "powerDistributor", "sensors", "fuelTank", "cargoHatch"],
"properties": {
"bulkheads": {
"enum": ["Lightweight Alloy", "Reinforced Alloy", "Military Grade Composite", "Mirrored Surface Composite", "Reactive Surface Composite"]
},
"cargoHatch": {
"required": ["enabled", "priority"],
"properties": {
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 }
}
},
"powerPlant": {
"required": ["class", "rating", "enabled", "priority"],
"properties": {
"class": { "type": "integer", "minimum": 2, "maximum": 8 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"thrusters": {
"required": ["class", "rating", "enabled", "priority"],
"properties": {
"class": { "type": "integer", "minimum": 2, "maximum": 8 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"name": {
"description": "The name identifing the thrusters (if applicable), e.g. 'Enhanced Performance'",
"type": "string"
},
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"frameShiftDrive": {
"required": ["class", "rating", "enabled", "priority"],
"properties": {
"class": { "type": "integer", "minimum": 2, "maximum": 8 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"lifeSupport": {
"required": ["class", "rating", "enabled", "priority"],
"properties": {
"class": { "type": "integer", "minimum": 1, "maximum": 6 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"powerDistributor": {
"required": ["class", "rating", "enabled", "priority"],
"properties": {
"class": { "type": "integer", "minimum": 1, "maximum": 8 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"sensors": {
"required": ["class", "rating", "enabled", "priority"],
"properties": {
"class": { "type": "integer", "minimum": 1, "maximum": 8 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"fuelTank": {
"required": ["class", "rating", "enabled", "priority"],
"properties": {
"class": { "type": "integer", "minimum": 1, "maximum": 6 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
}
}
},
"internal": {
"type": "array",
"items": {
"type": ["object", "null"],
"required": ["class", "rating", "enabled", "priority", "group"],
"properties" : {
"class": { "type": "integer", "minimum": 1, "maximum": 8 },
"rating": { "$ref": "#/definitions/standardRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"group": {
"description": "The group of the component, e.g. 'Shield Generator', or 'Cargo Rack'",
"type": "string"
},
"name": {
"description": "The name identifying the component (if applicable), e.g. 'Advance Discovery Scanner', or 'Detailed Surface Scanner'",
"type": "string"
},
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"minItems": 3
},
"hardpoints": {
"type": "array",
"items": {
"type": ["object", "null"],
"required": ["class", "rating", "enabled", "priority", "group", "mount"],
"properties" : {
"class": { "type": "integer", "minimum": 1, "maximum": 4 },
"rating": { "$ref": "#/definitions/allRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"mount": { "type": "string", "enum": ["Fixed", "Gimballed", "Turret"] },
"group": {
"description": "The group of the component, e.g. 'Beam Laser', or 'Missile Rack'",
"type": "string"
},
"name": {
"description": "The name identifing the component (if applicable), e.g. 'Retributor', or 'Mining Lance'",
"type": "string"
},
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"minItems": 1
},
"utility": {
"type": "array",
"items": {
"type": ["object", "null"],
"required": ["class", "rating", "enabled", "priority", "group"],
"properties" : {
"class": { "type": "integer", "minimum": 0, "maximum": 0 },
"rating": { "$ref": "#/definitions/allRatings" },
"enabled": { "type": "boolean" },
"priority": { "type": "integer", "minimum": 1, "maximum": 5 },
"group": {
"description": "The group of the component, e.g. 'Shield Booster', or 'Kill Warrant Scanner'",
"type": "string"
},
"name": {
"description": "The name identifing the component (if applicable), e.g. 'Point Defence', or 'Electronic Countermeasure'",
"type": "string"
},
"blueprint": { "type": "object" },
"modifications": { "type": "object" }
}
},
"minItems": 1
}
}
},
"stats": {
"description": "Optional statistics from the build",
"type": "object",
"additionalProperties": true,
"properties": {
"agility": {
"type": "integer",
"minimum": 0
},
"armour": {
"description": "Sum of base armour + any hull reinforcements",
"type": "integer",
"minimum": 1
},
"armourAdded":{
"description": "Armour added through Hull reinforcement",
"type": "integer",
"minimum": 0
},
"baseShieldStrength": {
"type": "integer",
"minimum": 1
},
"baseArmour": {
"type": "integer",
"minimum": 1
},
"boost": {
"description": "Maximum boost speed of the ships (4 pips, straight-line)",
"type": "number",
"minimum": 0
},
"cargoCapacity": {
"type": "integer",
"minimum": 0
},
"class": {
"description": "Ship Class/Size [Small, Medium, Large]",
"enum": [1,2,3]
},
"totalDps": {
"description": "Total damage dealt per second of all weapons",
"type": "number",
"minimum": 0
},
"totalEps": {
"description": "Total energy consumed per second of all weapons",
"type": "number",
"minimum": 0
},
"totalHps": {
"description": "Total heat generated per second of all weapons",
"type": "number",
"minimum": 0
},
"hullCost": {
"description": "Cost of the ship's hull",
"type": "integer",
"minimum": 1
},
"hullMass": {
"description": "Mass of the Ship hull only",
"type": "number",
"minimum": 1
},
"hullExplRes": {
"description": "Multiplier for explosive damage to hull",
"type": "number"
},
"hullKinRes": {
"description": "Multiplier for kinetic damage to hull",
"type": "number"
},
"hullThermRes": {
"description": "Multiplier for thermal damage to hull",
"type": "number"
},
"fuelCapacity": {
"type": "integer",
"minimum": 1
},
"fullTankRange": {
"description": "Single Jump range with a full tank (unladenMass + fuel)",
"type": "number",
"minimum": 0
},
"ladenMass": {
"description": "Mass of the Ship + fuel + cargo (hull + all components + fuel tank + cargo capacity)",
"type": "number",
"minimum": 1
},
"ladenRange": {
"description": "Single Jump range with full cargo load, see ladenMass",
"type": "number",
"minimum": 0
},
"masslock": {
"description": "Mass Lock Factor of the Ship",
"type": "integer",
"minimum": 1
},
"shield": {
"description": "Shield strength in Mega Joules (Mj)",
"type": "number",
"minimum": 0
},
"shieldExplRes": {
"description": "Multiplier for explosive damage to shields",
"type": "number"
},
"shieldKinRes": {
"description": "Multiplier for kinetic damage to shields",
"type": "number"
},
"shieldThermRes": {
"description": "Multiplier for thermal damage to shields",
"type": "number"
},
"speed": {
"description": "Maximum speed of the ships (4 pips, straight-line)",
"type": "number",
"minimum": 1
},
"totalCost": {
"description": "Total cost of the loadout, including discounts",
"type": "number"
},
"unladenRange": {
"description": "Single Jump range when unladen, see unladenMass",
"type": "number",
"minimum": 0
},
"unladenMass": {
"description": "Mass of the Ship (hull + all components)",
"type": "number",
"minimum": 1
}
}
}
},
"definitions": {
"standardRatings": { "enum": ["A", "B", "C", "D", "E", "F", "G", "H"] },
"allRatings": { "enum": ["A", "B", "C", "D", "E", "F", "G", "H", "I" ] }
}
}