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15
ChangeLog.md
15
ChangeLog.md
@@ -1,3 +1,18 @@
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#2.2.17
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* Use in-game terminology for shield generator optmul and optmass items
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* Add crew to shipyard and outfitting page information
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* Use coriolis-data 2.2.17:
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* Add mass as potential SCB modification
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* Fix mining laser statistics
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* Remove non-existent grade 4 and 5 wake scanner modifications
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* Add number of crew for each ship
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#2.2.16
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* Fix 'Extreme' blueprint roll where some incorrect ranges were chosen
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* Use coriolis-data 2.2.16:
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* Fix incorrect thermal load modifiers for dirty drives
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* Provide explicit information about if values are higher numeric value == better or not
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#2.2.15
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* Ensure that standard slots are repainted when any component changes
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* Reload page if Safari throws a security error
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@@ -320,6 +320,7 @@
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"shieldExplRes": 0.5,
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"shieldKinRes": 0.4,
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"shieldThermRes": -0.2,
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"timeToDrain": 7.04
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"timeToDrain": 7.04,
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"crew": 3
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}
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}
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@@ -1,6 +1,6 @@
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{
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"name": "coriolis_shipyard",
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"version": "2.2.15",
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"version": "2.2.17",
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"repository": {
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"type": "git",
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"url": "https://github.com/EDCD/coriolis"
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@@ -39,8 +39,8 @@ export default class InternalSlot extends Slot {
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<div className={'r'}>{formats.round(mass)}{u.T}</div>
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</div>
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<div className={'cb'}>
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{ m.getOptMass() ? <div className={'l'}>{translate('optimal mass')}: {formats.int(m.getOptMass())}{u.T}</div> : null }
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{ m.getMaxMass() ? <div className={'l'}>{translate('max mass')}: {formats.int(m.getMaxMass())}{u.T}</div> : null }
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{ m.getOptMass() ? <div className={'l'}>{translate('optmass', m.grp)}: {formats.int(m.getOptMass())}{u.T}</div> : null }
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{ m.getMaxMass() ? <div className={'l'}>{translate('maxmass', m.grp)}: {formats.int(m.getMaxMass())}{u.T}</div> : null }
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{ m.bins ? <div className={'l'}>{m.bins} <u>{translate('bins')}</u></div> : null }
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{ m.bays ? <div className={'l'}>{translate('bays')}: {m.bays}</div> : null }
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{ m.rebuildsperbay ? <div className={'l'}>{translate('rebuildsperbay')}: {m.rebuildsperbay}</div> : null }
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@@ -81,7 +81,7 @@ export default class Modification extends TranslatedComponent {
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return (
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<div className={'cb'} key={name}>
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<div className={'cb'}>{translate(name)}{symbol}</div>
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<div className={'cb'}>{translate(name, m.grp)}{symbol}</div>
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<NumberEditor className={'cb'} style={{ width: '90%', textAlign: 'center' }} step={0.01} stepModifier={1} decimals={2} value={this.state.value} onValueChange={this._updateValue.bind(this)} />
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</div>
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);
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@@ -220,7 +220,7 @@ export default class ModificationsMenu extends TranslatedComponent {
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const { m, ship } = this.props;
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const features = m.blueprint.grades[m.blueprint.grade].features;
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for (const featureName in features) {
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const value = Math.abs(features[featureName][0]) < Math.abs(features[featureName][1]) ? features[featureName][1] : features[featureName][0];
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const value = Modifications.modifications[featureName].higherbetter ? features[featureName][1] : features[featureName][0];
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this._setRollResult(ship, m, featureName, value);
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}
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this.setState({ modifications: this._setModifications(this.props) });
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@@ -52,6 +52,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
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<th rowSpan={2}>{translate('fuel')}</th>
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<th colSpan={3}>{translate('jump range')}</th>
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<th onMouseEnter={termtip.bind(null, 'PHRASE_FASTEST_RANGE')} onMouseLeave={hide} colSpan={3}>{translate('fastest range')}</th>
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<th rowSpan={2}>{translate('crew')}</th>
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<th onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
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</tr>
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<tr>
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@@ -88,6 +89,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
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<td>{int(ship.maxJumpCount)}</td>
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<td>{f2(ship.unladenFastestRange)} {u.LY}</td>
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<td>{f2(ship.ladenFastestRange)} {u.LY}</td>
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<td>{ship.crew}</td>
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<td>{ship.masslock}</td>
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</tr>
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</tbody>
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@@ -34,9 +34,9 @@ export function getLanguage(langCode) {
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let gen = d3Locale.numberFormat('n');
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if(lang === EN) {
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translate = (t) => { return currentTerms[t] || t; };
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translate = (t, x) => { return currentTerms[t + '_' + x] || currentTerms[t] || t; };
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} else {
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translate = (t) => { return currentTerms[t] || fallbackTerms[t] || t; };
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translate = (t, x) => { return currentTerms[t + '_' + x] || currentTerms[t] || fallbackTerms[t + '_' + x] || fallbackTerms[t] || t; };
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}
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return {
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@@ -189,6 +189,14 @@ export const terms = {
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wepcap: 'Weapons capacity',
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weprate: 'Weapons recharge rate',
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// Shield generators use a different terminology
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minmass_sg: 'Minimum hull mass',
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optmass_sg: 'Optimal hull mass',
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maxmass_sg: 'Maximum hull mass',
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minmul_sg: 'Minimum strength',
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optmul_sg: 'Optimal strength',
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maxmul_sg: 'Minimum strength',
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// Help text
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HELP_TEXT: `
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<h1>Introduction</h1>
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@@ -143,6 +143,7 @@ export default class ShipyardPage extends Page {
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<td className='cap'>{translate(SizeMap[s.class])}</td>
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<td className='ri'>{fInt(s.agility)}</td>
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<td className='ri'>{fInt(s.hardness)}</td>
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<td className='ri'>{fInt(s.crew)}</td>
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<td className='ri'>{fInt(s.speed)}{u['m/s']}</td>
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<td className='ri'>{fInt(s.boost)}{u['m/s']}</td>
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<td className='ri'>{fInt(s.baseArmour)}</td>
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@@ -270,6 +271,7 @@ export default class ShipyardPage extends Page {
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<th rowSpan={2} className='sortable' onClick={sortShips('class')}>{translate('size')}</th>
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<th rowSpan={2} className='sortable' onClick={sortShips('agility')}>{translate('agility')}</th>
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<th rowSpan={2} className='sortable' onClick={sortShips('hardness')}>{translate('hardness')}</th>
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<th rowSpan={2} className='sortable' onClick={sortShips('crew')}>{translate('crew')}</th>
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<th colSpan={4}>{translate('base')}</th>
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<th colSpan={4}>{translate('max')}</th>
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<th colSpan={6}>{translate('core module classes')}</th>
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@@ -22,24 +22,24 @@
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<meta name="msapplication-TileImage" content="/mstile-144x144.png">
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<meta name="msapplication-config" content="/browserconfig.xml">
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<meta name="theme-color" content="#000000">
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</head>
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<body style="background-color:#000;">
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<section id="coriolis"></section>
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<script>
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window.CORIOLIS_GAPI_KEY = '{%= o.htmlWebpackPlugin.options.gapiKey %}';
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window.CORIOLIS_VERSION = '{%= o.htmlWebpackPlugin.options.version %}';
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window.CORIOLIS_DATE = '{%= new Date().toISOString().slice(0, 10) %}';
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</script>
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{% if (o.htmlWebpackPlugin.options.uaTracking) { %}
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<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', '{%= o.htmlWebpackPlugin.options.uaTracking %}', 'auto');
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ga('send', 'pageview');
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</script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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{% } %}
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</head>
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<body style="background-color:#000;">
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<section id="coriolis"></section>
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<script src="{%= o.htmlWebpackPlugin.files.chunks.lib.entry %}" charset="utf-8" crossorigin="anonymous"></script>
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<script src="{%= o.htmlWebpackPlugin.files.chunks.app.entry %}" charset="utf-8" crossorigin="anonymous"></script>
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<script>
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{% if (o.htmlWebpackPlugin.options.uaTracking) { %}
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(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
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(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
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m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
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})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
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ga('create', '{%= o.htmlWebpackPlugin.options.uaTracking %}', 'auto');
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{% } %}
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</script>
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</body>
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</html>
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