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2
package-lock.json
generated
2
package-lock.json
generated
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "coriolis_shipyard",
|
||||
"version": "2.9.4",
|
||||
"version": "2.9.7",
|
||||
"lockfileVersion": 1,
|
||||
"requires": true,
|
||||
"dependencies": {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "coriolis_shipyard",
|
||||
"version": "2.9.4",
|
||||
"version": "2.9.8",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EDCD/coriolis"
|
||||
|
||||
@@ -6,7 +6,7 @@ import { isEmpty, stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
import cn from 'classnames';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import Modification from './Modification';
|
||||
import { getBlueprint, blueprintTooltip, setWorst, setBest, setExtreme, setRandom } from '../utils/BlueprintFunctions';
|
||||
import { getBlueprint, blueprintTooltip, setPercent, getPercent, setRandom } from '../utils/BlueprintFunctions';
|
||||
|
||||
/**
|
||||
* Modifications menu
|
||||
@@ -30,14 +30,14 @@ export default class ModificationsMenu extends TranslatedComponent {
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||||
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||||
this._toggleBlueprintsMenu = this._toggleBlueprintsMenu.bind(this);
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||||
this._toggleSpecialsMenu = this._toggleSpecialsMenu.bind(this);
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||||
this._rollWorst = this._rollWorst.bind(this);
|
||||
this._rollFifty = this._rollFifty.bind(this);
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||||
this._rollRandom = this._rollRandom.bind(this);
|
||||
this._rollBest = this._rollBest.bind(this);
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||||
this._rollExtreme = this._rollExtreme.bind(this);
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this._rollWorst = this._rollWorst.bind(this);
|
||||
this._reset = this._reset.bind(this);
|
||||
|
||||
this.state = {
|
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blueprintMenuOpened: false,
|
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blueprintMenuOpened: !(props.m.blueprint && props.m.blueprint.name),
|
||||
specialMenuOpened: false
|
||||
};
|
||||
}
|
||||
@@ -91,10 +91,16 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
const specialsId = m.missile && Modifications.modules[m.grp]['specials_' + m.missile] ? 'specials_' + m.missile : 'specials';
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||||
if (Modifications.modules[m.grp][specialsId] && Modifications.modules[m.grp][specialsId].length > 0) {
|
||||
const close = this._specialSelected.bind(this, null);
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||||
specials.push(<div style={{ cursor: 'pointer' }} key={ 'none' } onClick={ close }>{translate('PHRASE_NO_SPECIAL')}</div>);
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specials.push(<div style={{ cursor: 'pointer', fontWeight: 'bold' }} className={ 'button-inline-menu warning' } key={ 'none' } onClick={ close }>{translate('PHRASE_NO_SPECIAL')}</div>);
|
||||
for (const specialName of Modifications.modules[m.grp][specialsId]) {
|
||||
if (Modifications.specials[specialName].name.search('Legacy') >= 0) {
|
||||
continue;
|
||||
}
|
||||
const classes = cn('button-inline-menu', {
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||||
active: m.blueprint && m.blueprint.special && m.blueprint.special.edname == specialName
|
||||
});
|
||||
const close = this._specialSelected.bind(this, specialName);
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||||
specials.push(<div style={{ cursor: 'pointer' }} key={ specialName } onClick={ close }>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
specials.push(<div style={{ cursor: 'pointer' }} className={classes} key={ specialName } onClick={ close }>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
}
|
||||
}
|
||||
return specials;
|
||||
@@ -136,8 +142,9 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
const blueprint = getBlueprint(fdname, m);
|
||||
blueprint.grade = grade;
|
||||
ship.setModuleBlueprint(m, blueprint);
|
||||
setPercent(ship, m, 100);
|
||||
|
||||
this.setState({ blueprintMenuOpened: false });
|
||||
this.setState({ blueprintMenuOpened: false, specialMenuOpened: true });
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -168,11 +175,11 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide a 'worst' roll within the information we have
|
||||
* Provide a '50%' roll within the information we have
|
||||
*/
|
||||
_rollWorst() {
|
||||
_rollFifty() {
|
||||
const { m, ship } = this.props;
|
||||
setWorst(ship, m);
|
||||
setPercent(ship, m, 50);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -190,16 +197,16 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_rollBest() {
|
||||
const { m, ship } = this.props;
|
||||
setBest(ship, m);
|
||||
setPercent(ship, m, 100);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide an 'extreme' roll within the information we have
|
||||
* Provide a 'worst' roll within the information we have
|
||||
*/
|
||||
_rollExtreme() {
|
||||
_rollWorst() {
|
||||
const { m, ship } = this.props;
|
||||
setExtreme(ship, m);
|
||||
setPercent(ship, m, 0);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -226,19 +233,21 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
const _toggleBlueprintsMenu = this._toggleBlueprintsMenu;
|
||||
const _toggleSpecialsMenu = this._toggleSpecialsMenu;
|
||||
const _rollBest = this._rollBest;
|
||||
const _rollExtreme = this._rollExtreme;
|
||||
const _rollFull = this._rollBest;
|
||||
const _rollWorst = this._rollWorst;
|
||||
const _rollFifty = this._rollFifty;
|
||||
const _rollRandom = this._rollRandom;
|
||||
const _reset = this._reset;
|
||||
|
||||
let blueprintLabel;
|
||||
let haveBlueprint = false;
|
||||
let blueprintTt;
|
||||
let blueprintCv;
|
||||
if (m.blueprint && m.blueprint.name) {
|
||||
blueprintLabel = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
|
||||
haveBlueprint = true;
|
||||
blueprintTt = blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade].engineers, m.grp);
|
||||
blueprintCv = getPercent(m);
|
||||
}
|
||||
|
||||
let specialLabel;
|
||||
@@ -254,8 +263,8 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
const showSpecial = haveBlueprint && specials.length && !blueprintMenuOpened;
|
||||
const showSpecialsMenu = specialMenuOpened;
|
||||
const showRolls = haveBlueprint && !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showReset = !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showMods = !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showReset = !blueprintMenuOpened && !specialMenuOpened && haveBlueprint;
|
||||
const showMods = !blueprintMenuOpened && !specialMenuOpened && haveBlueprint;
|
||||
|
||||
return (
|
||||
<div
|
||||
@@ -263,29 +272,28 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
onClick={(e) => e.stopPropagation() }
|
||||
onContextMenu={stopCtxPropagation}
|
||||
>
|
||||
{ showBlueprintsMenu ? '' : haveBlueprint ?
|
||||
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu}>{blueprintLabel}</div> :
|
||||
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
|
||||
{ showBlueprintsMenu | showSpecialsMenu ? '' : haveBlueprint ?
|
||||
<div className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu}>{blueprintLabel}</div> :
|
||||
<div className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
|
||||
{ showBlueprintsMenu ? this._renderBlueprints(this.props, this.context) : null }
|
||||
{ showSpecial ? <div className={ cn('section-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleSpecialsMenu}>{specialLabel}</div> : null }
|
||||
{ showSpecial & !showSpecialsMenu ? <div className={ cn('section-menu button-inline-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleSpecialsMenu}>{specialLabel}</div> : null }
|
||||
{ showSpecialsMenu ? specials : null }
|
||||
{ showRolls || showReset ?
|
||||
{ showReset ? <div className={'section-menu button-inline-menu warning'} style={{ cursor: 'pointer' }} onClick={_reset} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </div> : null }
|
||||
{ showRolls ?
|
||||
|
||||
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
|
||||
<tbody>
|
||||
{ showRolls ?
|
||||
<tr>
|
||||
<td> { translate('roll') }: </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollWorst} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('worst') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollBest}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('best') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollExtreme}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_EXTREME')} onMouseOut={tooltip.bind(null, null)}> { translate('extreme') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollRandom} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
|
||||
</tr> : null }
|
||||
{ showReset ?
|
||||
<tr>
|
||||
<td colSpan={'5'} style={{ cursor: 'pointer' }} onClick={_reset}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === 0 })} style={{ cursor: 'pointer' }} onClick={_rollWorst} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('0%') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === 50 })} style={{ cursor: 'pointer' }} onClick={_rollFifty} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_FIFTY')} onMouseOut={tooltip.bind(null, null)}> { translate('50%') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === 100 })} style={{ cursor: 'pointer' }} onClick={_rollFull} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('100%') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === null || blueprintCv % 50 != 0 })} style={{ cursor: 'pointer' }} onClick={_rollRandom} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
|
||||
</tr> : null }
|
||||
</tbody>
|
||||
</table> : null }
|
||||
{ showMods ? <hr /> : null }
|
||||
{ showMods ?
|
||||
<span onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')} onMouseOut={tooltip.bind(null, null)} >
|
||||
{ this._renderModifications(this.props) }
|
||||
|
||||
@@ -16,6 +16,8 @@
|
||||
"PHRASE_ENGAGEMENT_RANGE": "The distance between your ship and its target",
|
||||
"PHRASE_SELECT_BLUEPRINT": "Click to select a blueprint",
|
||||
"PHRASE_BLUEPRINT_WORST": "Worst primary values for this blueprint",
|
||||
"PHRASE_BLUEPRINT_FIFTY": "50% of full values for this blueprint",
|
||||
"PHRASE_BLUEPRINT_SEVEN_FIVE": "75% of full values for this blueprint",
|
||||
"PHRASE_BLUEPRINT_RANDOM": "Random selection between worst and best primary values for this blueprint",
|
||||
"PHRASE_BLUEPRINT_BEST": "Best primary values for this blueprint",
|
||||
"PHRASE_BLUEPRINT_EXTREME": "Best beneficial and worst detrimental primary values for this blueprint",
|
||||
|
||||
@@ -41,6 +41,9 @@ export default class AboutPage extends Page {
|
||||
|
||||
<h3>Chat</h3>
|
||||
<p>You can chat to us on our <a href='https://discord.gg/0uwCh6R62aPRjk9w' target='_blank'>EDCD Discord server</a>.</p>
|
||||
|
||||
<h3>Supporting Coriolis</h3>
|
||||
<p>Coriolis is an open source project, and I work on it in my free time. I have set up a patreon at <a href='https://www.patreon.com/coriolis_elite'>patreon.com/coriolis_elite</a>, which will be used to keep Coriolis up to date and the servers running.</p>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,6 +12,9 @@ import { Modifications } from 'coriolis-data/dist';
|
||||
*/
|
||||
export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
|
||||
const effects = [];
|
||||
if (!blueprint || !blueprint.features) {
|
||||
return undefined;
|
||||
}
|
||||
for (const feature in blueprint.features) {
|
||||
const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
|
||||
const featureDef = Modifications.modifications[feature];
|
||||
@@ -250,56 +253,31 @@ export function getBlueprint(name, module) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide 'worst' primary modifications
|
||||
* Provide 'percent' primary modifications
|
||||
* @param {Object} ship The ship for which to perform the modifications
|
||||
* @param {Object} m The module for which to perform the modifications
|
||||
* @param {Number} percent The percent to set values to of full.
|
||||
*/
|
||||
export function setWorst(ship, m) {
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
const value = features[featureName][0];
|
||||
_setValue(ship, m, featureName, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide 'best' primary modifications
|
||||
* @param {Object} ship The ship for which to perform the modifications
|
||||
* @param {Object} m The module for which to perform the modifications
|
||||
*/
|
||||
export function setBest(ship, m) {
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
const value = features[featureName][1];
|
||||
_setValue(ship, m, featureName, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide 'extreme' primary modifications
|
||||
* @param {Object} ship The ship for which to perform the modifications
|
||||
* @param {Object} m The module for which to perform the modifications
|
||||
*/
|
||||
export function setExtreme(ship, m) {
|
||||
export function setPercent(ship, m, percent) {
|
||||
ship.clearModifications(m);
|
||||
// Pick given value as multiplier
|
||||
const mult = percent / 100;
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value;
|
||||
if (Modifications.modifications[featureName].higherbetter) {
|
||||
// Higher is better, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][0];
|
||||
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
|
||||
} else {
|
||||
value = features[featureName][1];
|
||||
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
|
||||
}
|
||||
} else {
|
||||
// Higher is worse, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][1];
|
||||
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
|
||||
} else {
|
||||
value = features[featureName][0];
|
||||
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -313,30 +291,8 @@ export function setExtreme(ship, m) {
|
||||
* @param {Object} m The module for which to perform the modifications
|
||||
*/
|
||||
export function setRandom(ship, m) {
|
||||
ship.clearModifications(m);
|
||||
// Pick a single value for our randomness
|
||||
const mult = Math.random();
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value;
|
||||
if (Modifications.modifications[featureName].higherbetter) {
|
||||
// Higher is better, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
|
||||
} else {
|
||||
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
|
||||
}
|
||||
} else {
|
||||
// Higher is worse, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
|
||||
} else {
|
||||
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
|
||||
}
|
||||
}
|
||||
|
||||
_setValue(ship, m, featureName, value);
|
||||
}
|
||||
setPercent(ship, m, Math.random() * 100);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -355,3 +311,60 @@ function _setValue(ship, m, featureName, value) {
|
||||
ship.setModification(m, featureName, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide 'percent' primary query
|
||||
* @param {Object} m The module for which to perform the query
|
||||
* @returns {Number} percent The percentage indicator of current applied values.
|
||||
*/
|
||||
export function getPercent(m) {
|
||||
let result = null;
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
|
||||
if (features[featureName][0] === features[featureName][1]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
let value = _getValue(m, featureName);
|
||||
let mult;
|
||||
if (Modifications.modifications[featureName].higherbetter) {
|
||||
// Higher is better, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
|
||||
} else {
|
||||
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
|
||||
}
|
||||
} else {
|
||||
// Higher is worse, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
|
||||
} else {
|
||||
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
|
||||
}
|
||||
}
|
||||
|
||||
if (result && result != mult) {
|
||||
return null;
|
||||
} else if (result != mult) {
|
||||
result = mult;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Query a feature value
|
||||
* @param {Object} m The module for which to perform the query
|
||||
* @param {string} featureName The feature being queried
|
||||
*/
|
||||
function _getValue(m, featureName) {
|
||||
if (Modifications.modifications[featureName].type == 'percentage') {
|
||||
return m.getModValue(featureName) / 10000;
|
||||
} else if (Modifications.modifications[featureName].type == 'numeric') {
|
||||
return m.getModValue(featureName) / 100;
|
||||
} else {
|
||||
return m.getModValue(featureName);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -148,15 +148,15 @@ export function shipFromJson(json) {
|
||||
|
||||
// Add the bulkheads
|
||||
const armourJson = json.modules.Armour.module;
|
||||
if (armourJson.name.endsWith('_Armour_Grade1')) {
|
||||
if (armourJson.name.toLowerCase().endsWith('_armour_grade1')) {
|
||||
ship.useBulkhead(0, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Grade2')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade2')) {
|
||||
ship.useBulkhead(1, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Grade3')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade3')) {
|
||||
ship.useBulkhead(2, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Mirrored')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_mirrored')) {
|
||||
ship.useBulkhead(3, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Reactive')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_reactive')) {
|
||||
ship.useBulkhead(4, true);
|
||||
} else {
|
||||
throw 'Unknown bulkheads "' + armourJson.name + '"';
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
<script src="//d2wy8f7a9ursnm.cloudfront.net/v4/bugsnag.min.js"></script>
|
||||
<script src="//d2wy8f7a9ursnm.cloudfront.net/bugsnag-plugins/v1/bugsnag-react.min.js"></script>
|
||||
<script>
|
||||
window.bugsnagClient = bugsnag('ba9fae819372850fb660755341fa6ef5')
|
||||
window.bugsnagClient = bugsnag('ba9fae819372850fb660755341fa6ef5', {appVersion: window.CORIOLIS_VERSION || undefined})
|
||||
window.Bugsnag = window.bugsnagClient
|
||||
</script>
|
||||
</head>
|
||||
|
||||
@@ -31,6 +31,50 @@ button {
|
||||
}
|
||||
}
|
||||
|
||||
.button-inline-menu {
|
||||
white-space: nowrap;
|
||||
line-height: 1.5em;
|
||||
text-align: center;
|
||||
margin: 0.5em 0;
|
||||
padding-left: 5px;
|
||||
border-top: 1px solid @primary-disabled;
|
||||
border-bottom: 1px solid @primary-disabled;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
background: @primary-bg;
|
||||
|
||||
&.warning {
|
||||
border-color: @warning-disabled;
|
||||
color: @warning-disabled;
|
||||
stroke: @warning-disabled;
|
||||
|
||||
.no-touch &:hover {
|
||||
border-color: @warning;
|
||||
color: @warning;
|
||||
stroke: @warning;
|
||||
}
|
||||
}
|
||||
|
||||
&.disabled, &.disabled:hover {
|
||||
cursor: not-allowed;
|
||||
border-color: @disabled;
|
||||
color: @disabled;
|
||||
stroke: @disabled;
|
||||
}
|
||||
|
||||
&.active {
|
||||
border-color: @secondary;
|
||||
color: @secondary;
|
||||
stroke: @secondary;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
border-color: @primary;
|
||||
color: @primary;
|
||||
stroke: @primary;
|
||||
}
|
||||
}
|
||||
|
||||
.button-lbl {
|
||||
margin-left: 0.5em;
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ const webpack = require('webpack')
|
||||
const HtmlWebpackPlugin = require('html-webpack-plugin')
|
||||
const ExtractTextPlugin = require('extract-text-webpack-plugin')
|
||||
const AppCachePlugin = require('appcache-webpack-plugin')
|
||||
const {BugsnagSourceMapUploaderPlugin, BugsnagBuildReporterPlugin} = require('webpack-bugsnag-plugins')
|
||||
const {BugsnagSourceMapUploaderPlugin} = require('webpack-bugsnag-plugins')
|
||||
const pkgJson = require('./package')
|
||||
|
||||
function CopyDirPlugin (source, destination) {
|
||||
|
||||
Reference in New Issue
Block a user