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2
.babelrc
2
.babelrc
@@ -1,3 +1,3 @@
|
||||
{
|
||||
"presets": ["es2015", "react", "stage-0"]
|
||||
"presets": ["env", "react", "stage-0"]
|
||||
}
|
||||
21
.editorconfig
Normal file
21
.editorconfig
Normal file
@@ -0,0 +1,21 @@
|
||||
root = true
|
||||
|
||||
|
||||
[*]
|
||||
|
||||
# change these settings to your own preference
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
# we recommend you to keep these unchanged
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
[{package,bower}.json]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
@@ -3,7 +3,7 @@ notifications:
|
||||
email: false
|
||||
sudo: false
|
||||
node_js:
|
||||
- "4.2.6"
|
||||
- "4.8.1"
|
||||
cache:
|
||||
directories:
|
||||
- node_modules
|
||||
|
||||
85
ChangeLog.md
85
ChangeLog.md
@@ -1,3 +1,88 @@
|
||||
#2.5.1
|
||||
* Passenger count on main page
|
||||
* AX Modules
|
||||
* Engineering fixes
|
||||
* Use coriolis-data 2.5.1
|
||||
|
||||
#2.5.0
|
||||
* willyb321 and myself have conquered engineering. Mainly him though...
|
||||
* Use coriolis-data 2.5.0
|
||||
|
||||
#2.4.2
|
||||
Lots of kind people have helped out for this release! Check out the PR history!
|
||||
* Uses coriolis-data update:
|
||||
* Fixes issues with repair limpets
|
||||
* Adds requirement data
|
||||
* Adds requirements panel
|
||||
* Adds comma formatting to tooltip numbers
|
||||
|
||||
#2.4.1
|
||||
* Small patches and changes
|
||||
|
||||
#2.4.0
|
||||
* Changed compression library to Pako
|
||||
* Use coriolis-data 2.4.0
|
||||
* Repair Limpets added
|
||||
|
||||
#2.3.7
|
||||
* Fixed Travis test issues
|
||||
* Bumped NodeJS version to provide better compatability and support
|
||||
* Added updated German Translation
|
||||
* Fixed issues with Safari
|
||||
* Use coriolis-data 2.3.7
|
||||
* Fixed Orca mass-lock
|
||||
|
||||
#2.3.6
|
||||
* Update miner role to provide better defaults
|
||||
* Fix issue where torpedo special effects were not showing
|
||||
* Fix typo causing long range blueprint to not modify shot speed in some circumstances
|
||||
* Fix for Spanish translation of Chaff Launcher (thanks to DamonFstr)
|
||||
* Update for Russian translation (thanks to LeeNTien)
|
||||
* Use coriolis-data 2.3.6:
|
||||
* Add shotspeed modifier to cannon/multi-cannon/fragment cannon
|
||||
|
||||
#2.3.5
|
||||
* Ensure that hidden blueprint effects are applied when a blueprint is selected
|
||||
* Handle display when summary values show thrusters disabled but current mass keeps them enabled
|
||||
* Added updated German translations (thanks to @sweisgerber-dev)
|
||||
* Power state (enabled and priority) now follows modules when they are swapped or copied
|
||||
* Grey out modules that are powered off to provide a clearer visual indication
|
||||
* Use coriolis-data 2.3.5:
|
||||
* Fix list of available blueprints for Point Defence
|
||||
* Fix integrity values for class 6 power plants
|
||||
* Add shot speed for long range weapon
|
||||
* Fix components for dirty drive grade 3
|
||||
* Update values for Cytoscrambler
|
||||
|
||||
#2.3.4
|
||||
* Fix crash when removing the special effect from a module
|
||||
* Ensure comparisons with saved stock ships work correctly
|
||||
* Add 'Racer' role
|
||||
* Tidy up shipyard page; remove units from data columns and re-order for legibility
|
||||
* Allow basic drag/drop functionality in Edge/Internet Explorer 11 browser
|
||||
* Provide separate special effects for dumbfire and seeker missiles
|
||||
* Include special effect modifiers in blueprint tooltip
|
||||
* Use coriolis-data 2.3.4:
|
||||
* Add missing Long Range blueprint to multi-cannon
|
||||
* Fix values for thermal load of focused weapon grade 4
|
||||
* Fix internal module information for power plant blueprints
|
||||
* Add 'FSD Interrupt' special to dumbfire missile racks; this module now has `specials_S` and `specials_D` keys for specials to differentiate
|
||||
|
||||
#2.3.3
|
||||
* Remove unused blueprint when hitting reset
|
||||
* Add 'purchase module' external link to EDDB for refit items
|
||||
* Use coriolis-data 2.3.3:
|
||||
* Add Felicity Farseer to list of engineers that supply sensor and detailed surface scanner modifications
|
||||
|
||||
#2.3.2
|
||||
* Use scan range for DSS rather than scan time
|
||||
* Fix companion API import of Dolphin
|
||||
* Use coriolis-data 2.3.2:
|
||||
* Separate scan time and scan range
|
||||
* Add Frontier IDs for new items in 2.3
|
||||
* Update ownership of module blueprints for sensors and scanners
|
||||
* Update railgun penetration
|
||||
|
||||
#2.3.0
|
||||
* Make scan time visible on scanners where available
|
||||
* Update power distributor able-to-boost calculation to take fractional MJ values in to account
|
||||
|
||||
@@ -10,6 +10,11 @@ Coriolis was created using assets and imagery from Elite: Dangerous, with the pe
|
||||
|
||||
Please [submit issues](https://github.com/EDCD/coriolis/issues), or better yet [pull requests](https://github.com/EDCD/coriolis/pulls) for any corrections or additions to the database or the code.
|
||||
|
||||
### Translations
|
||||
|
||||
Please use the OneSky translation site to suggest new translations: http://edcd-coriolis.oneskyapp.com
|
||||
These will be merged regularly by the project manager.
|
||||
|
||||
### Feature Requests, Suggestions & Bugs
|
||||
|
||||
Chat to us on [Discord](https://discord.gg/0uwCh6R62aPRjk9w)!
|
||||
|
||||
225
__tests__/fixtures/companion-api-import-4.json
Normal file
225
__tests__/fixtures/companion-api-import-4.json
Normal file
@@ -0,0 +1,225 @@
|
||||
{
|
||||
"free": false,
|
||||
"id": 2,
|
||||
"modules": {
|
||||
"Armour": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128049280,
|
||||
"name": "CobraMkIII_Armour_Grade1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"FrameShiftDrive": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064117,
|
||||
"name": "Int_Hyperdrive_Size4_Class5",
|
||||
"on": true,
|
||||
"priority": 4,
|
||||
"value": 1610080
|
||||
}
|
||||
},
|
||||
"FuelTank": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064349,
|
||||
"name": "Int_FuelTank_Size4_Class3",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 24734
|
||||
}
|
||||
},
|
||||
"LifeSupport": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064149,
|
||||
"name": "Int_LifeSupport_Size3_Class2",
|
||||
"on": true,
|
||||
"priority": 0,
|
||||
"value": 10133
|
||||
}
|
||||
},
|
||||
"MainEngines": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064079,
|
||||
"name": "Int_Engine_Size4_Class2",
|
||||
"on": true,
|
||||
"priority": 0,
|
||||
"value": 59633
|
||||
}
|
||||
},
|
||||
"PaintJob": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128741033,
|
||||
"name": "PaintJob_CobraMKIII_Corrosive_05",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"PlanetaryApproachSuite": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128672317,
|
||||
"name": "Int_PlanetApproachSuite",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 500
|
||||
}
|
||||
},
|
||||
"PowerDistributor": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064179,
|
||||
"name": "Int_PowerDistributor_Size1_Class2",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 1293
|
||||
}
|
||||
},
|
||||
"PowerPlant": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064037,
|
||||
"name": "Int_Powerplant_Size2_Class5",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 160224
|
||||
}
|
||||
},
|
||||
"Radar": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064229,
|
||||
"name": "Int_Sensors_Size3_Class2",
|
||||
"on": true,
|
||||
"priority": 0,
|
||||
"value": 10133
|
||||
}
|
||||
},
|
||||
"ShipID0": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758976,
|
||||
"name": "Nameplate_ShipID_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipID1": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758976,
|
||||
"name": "Nameplate_ShipID_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitBumper": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740698,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Bumper1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitSpoiler": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740701,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Spoiler1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitTail": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740705,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Tail2",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitWings": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740707,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Wings1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipName0": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758944,
|
||||
"name": "Nameplate_Explorer01_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipName1": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758944,
|
||||
"name": "Nameplate_Explorer01_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"Slot01_Size4": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128666663,
|
||||
"name": "Int_FuelScoop_Size4_Class3",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 178898
|
||||
}
|
||||
},
|
||||
"Slot02_Size4": [],
|
||||
"Slot03_Size4": [],
|
||||
"Slot04_Size2": [],
|
||||
"Slot05_Size2": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128663561,
|
||||
"name": "Int_StellarBodyDiscoveryScanner_Advanced",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 1545000
|
||||
}
|
||||
},
|
||||
"Slot06_Size2": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128666634,
|
||||
"name": "Int_DetailedSurfaceScanner_Tiny",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 250000
|
||||
}
|
||||
}
|
||||
},
|
||||
"name": "CobraMkIII",
|
||||
"value": {
|
||||
"hull": 205287,
|
||||
"modules": 3850628,
|
||||
"unloaned": 1751109
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,10 @@
|
||||
jest.dontMock('../src/app/stores/Persist');
|
||||
jest.dontMock('../src/app/components/TranslatedComponent');
|
||||
jest.dontMock('../src/app/components/ModalImport');
|
||||
jest.unmock('../src/app/stores/Persist');
|
||||
jest.unmock('../src/app/components/TranslatedComponent');
|
||||
jest.unmock('../src/app/components/ModalImport');
|
||||
jest.unmock('prop-types');
|
||||
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import ReactDOM from 'react-dom';
|
||||
import TU from 'react-testutils-additions';
|
||||
import Utils from './testUtils';
|
||||
@@ -167,7 +169,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=A4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04---0303326b.AwRj4zNLaA%3D%3D.CwBhCYzBGW9qCTSqq5xA.H4sIAAAAAAAAA2MUe8HMwPD%2FPwMcAABTINwTEgAAAA%3D%3D&bn=Test%20My%20Ship');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=A4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04---0303326b.AwRj4zNLaA%3D%3D.CwBhCYzBGW9qCTSqq5xA.H4sIAAAAAAAAA2MUe8HMwPD%2FPwMAAGvB0AkAAAA%3D&bn=Test%20My%20Ship');
|
||||
});
|
||||
});
|
||||
|
||||
@@ -184,7 +186,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/asp?code=A0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx%2F78YG5AltB7I%2F8%2F0TwImJboDSPJ%2F%2B%2Ff%2Fv%2FKlX%2F%2F%2Fi3AwMTBIfARK%2FGf%2BJwVSxArStVAYqOjvz%2F%2F%2FJVo5GRhE2IBc4SKQSSz%2FDGEmCa398P8%2F%2F2%2BgTf%2F%2FAwDFxwtofAAAAA%3D%3D&bn=Multi-purpose%20Asp%20Explorer');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/asp?code=A0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx%2F78YG5AltB7I%2F8%2F0TwImJboDSPJ%2F%2B%2Ff%2Fv%2FKlX%2F%2F%2Fi3AwMTBIfARK%2FGf%2BJwVSxArStVAYqOjvz%2F%2F%2FJVo5GRhE2IBc4SKQSSz%2FDGEmCa398P8%2F%2F2%2BgTf%2F%2FA7kMAExxqlSAAAAA&bn=Multi-purpose%20Asp%20Explorer');
|
||||
});
|
||||
|
||||
it('imports a valid v4 build with modifications', function() {
|
||||
@@ -196,7 +198,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/imperial_courier?code=A0patzF5l0das8f31a1a270202000e402t0101-2f.AwRj4zKA.CwRgDBldLiQ%3D.H4sIAAAAAAAAA12OP0tCYRjFj9fuVbvF1du9ekkT8s%2FkIg4NElyIBBd321yaGvwUQTS3N7UFfYygIT9EoyQUJA36ns47XJCWA%2B%2Fz%2Bz3Pe3ImBbDNKaqNPSBoGrL4ngfomKpFGiJ%2BLgHteR1IPjxJT5pF11uSeXNsJVcRfgdC92syWUuK0iMdKZqrjJ%2F0aoA71lJ5oKf38knWcCiptCPdhJIerdS00vlK0qktlqoj983UmqqHjQ33VsW8eazFmaTyULP2hQ4lX8LBme6g%2F6v0TTdbxJ2KhdEIaCw15MF%2FNB0L%2BS2hwEwyFM8KgP%2BqEpWWA3Qu9Z3z9kPWHzakt7Dt%2BAeD7ghSTgEAAA%3D%3D&bn=Multi-purpose%20Imperial%20Courier');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/imperial_courier?code=A0patzF5l0das8f31a1a270202000e402t0101-2f.AwRj4zKA.CwRgDBldLiQ%3D.H4sIAAAAAAAAA12OPUvDYBSFT1OTfkRJjUkbbC3Yj8mlODgUISAtdOlety5ODv0Vgji7O7kJ%2FgzBQX%2BEY7Gg0NKhfY%2FnHQLFDBdynufe9%2BRMCmCb06g29oCgacjiRx6gY6oWKUT8UgLaszqQfHmSnpVFN1uSeXNsJVcj%2FA2EHlZkspIUpUc6UjTXGT85qwHuSEuVc%2F16r99kDQeSSjvSbSjpyUpNK10uJJ3aYqk6smwm1lQ9bOxw71TMm8VanEqq9JW1r3Qo%2BREOLnQHvbWmb7rZIu5VLIyGQGOukPv%2F0WQk5LeEAjPOUDwtAP6bShy2HKAz0HPO%2B5KsP25I79O2I7LvD%2Bz4Il1XAQAA&bn=Multi-purpose%20Imperial%20Courier');
|
||||
});
|
||||
});
|
||||
|
||||
@@ -238,7 +240,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/federal_corvette?code=A2putsFklndzsxf50x0x7l28281919040404040402020l06p05sf63c5ifr--v66g2f.AwRj4zNaqA%3D%3D.CwRgDBldUExuBiIlUA%3D%3D.H4sIAAAAAAAAA02SPy9DURjG3%2F65vW1v47TXVbeqqF7EQtIIBomRJswsYmISH8BgkFhqFZ9AwlALMYitkXQyEF2k4SMYJNK0dV7PK7nc5ck55%2Fm9z%2FnznpBeJqLvECQbM4hUjZnjO5hyWGfFikAGGjGiku0QuddhQCNdZmdWM9snsDmih4REOdlnNvz9DrPrJIicPdSwoZf8pAnTIpq8x7DYADS%2Bi5DERY85%2BYqpmkc6x%2FWGf6beKCR3YBIZFZCxCgrtczjuOmo4qTf94F4KYuxhz5jjEhXmUJNexFrpIUo02ALN1j9u1JMgD%2FMga1GfbMNRd9iHUwGy%2BpspZF3IBSGvMFJluS%2FuR24FJ2KlV%2Fxju6sQq4lhRsQTUVUJTgegLtS6EUjEE1HPAmUC0KdAjwKJeCKqD8zoURx72gHyDW9nvQhJGHkyUscS1x%2BAZnAlqwU%2FI%2BKJKEvextXrf93eQrR1KUlS5HWwGC61mfOn0oN3IM4OHoBzuuIHj33hS5jT8KeamIYa0sjhgH%2BLfplP4kcwD5Xl3xR1wfeHtqWzBHHX8I9SH9Je%2FgGvXxeungIAAA%3D%3D&bn=Imported%20Federal%20Corvette');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/federal_corvette?code=A2putsFklndzsxf50x0x7l28281919040404040402020l06p05sf63c5ifr--v66g2f.AwRj4zNaqA%3D%3D.CwRgDBldUExuBiIlUA%3D%3D.H4sIAAAAAAAAA12STy8DURTFb1szU53Ga8dg2qqqDmJDIoKFxJImumYjVrVqfAALC4lNbcUnkLCoDbEQu0bSlQVhI8JHsJBIQ73rXMkwMYuT9%2Bb87nl%2F7ovoRSL6ikD6TYNINZg5XsWUo7pfrBikr2USlRyXyDuLAhr6ZHanNLOzD5tjOiskysk5dOBvfTB7bjeRW0MNG3ohSBq1bKKxKwyLLUAjmwjpPu4wJx4xVbNI57heDfbUKUAy2xaRUQZpllHoHMHxKqjhhF4LgjtJiFHDmqbrEeVnUJOax7%2FSdRfRwBNotv9wo5kAuZMD2egKyDYcdYl1OBki6z%2BZQjaFnBPyFCM1LefF%2BcgrY0es9FKwbW8ZYj9gmBbxRVRdglMh6BNqnwsk4ouoO4HSIehNoBuBRHwR1QOmsBvHmk6IfMbd2fdCEka%2BjNSexPWGoEkcyX6CnxbxRZQtd%2BPpym%2B31xFtn0iSFPkf%2BBkttZlzB9KDFyBuFRfAGV0Ogoff8SSsCfjjD5hGWtLIwZB%2FgX5Zt%2BLHMI9My7sp6nzgZzekswTxVvCOkq%2FSXqb%2F3zfLxh6HrwIAAA%3D%3D&bn=Imported%20Federal%20Corvette');
|
||||
});
|
||||
|
||||
it('imports a valid companion API build', function() {
|
||||
@@ -250,7 +252,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/beluga?code=A0pktsFplCdpsnf70t0t2727270004040404043c4fmimlmm04mc0iv62i2f.AwRj4yukg%3D%3D%3D.CwRgDBldHi8IUA%3D%3D.H4sIAAAAAAAAA2P8Z8%2FAwPCXEUiIKTMxMPCv%2F%2Ff%2FP8cFIPGf6Z8YTEr0GjMDg%2FJWICERBOTzn%2Fn7%2F7%2FIO5Ai5n9SIEWsQEIoSxAolfbt%2F3%2BJPk4GBhE7YQYGYVmgcuVnf4Aq%2FwMAIrEcGGsAAAA%3D&bn=Imported%20Beluga%20Liner');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/beluga?code=A0pktsFplCdpsnf70t0t2727270004040404043c4fmimlmm04mc0iv62i2f.AwRj4yukg%3D%3D%3D.CwRgDBldHi8IUA%3D%3D.H4sIAAAAAAAAA2P8Z8%2FAwPCXEUiIKTMxMPCv%2F%2Ff%2FP8cFIPGf6Z8YTEr0GjMDg%2FJWICERBOTzn%2Fn7%2F7%2FIO5Ai5n9SIEWsQEIoSxAolfbt%2F3%2BJPk4GBhE7YQYGYVmgcuVnf4Aq%2FwOVAAAyiFctbgAAAA%3D%3D&bn=Imported%20Beluga%20Liner');
|
||||
});
|
||||
|
||||
it('imports a valid companion API build', function() {
|
||||
@@ -264,6 +266,18 @@ describe('Import Modal', function() {
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/type_7_transport?code=A0patfFflidasdf5----0404040005050504044d2402.AwRj4yrI.CwRgDBlVK7EiA%3D%3D%3D.&bn=Imported%20Type-7%20Transporter');
|
||||
});
|
||||
|
||||
it('imports a valid companion API build', function() {
|
||||
const importData = require('./fixtures/companion-api-import-4');
|
||||
pasteText(JSON.stringify(importData));
|
||||
|
||||
expect(modal.state.importValid).toBeTruthy();
|
||||
expect(modal.state.errorMsg).toEqual(null);
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/cobra_mk_iii?code=A0p0tdFaldd3sdf4------34---2f2i.AwRj4yKA.CwRgDMYExrezBUg%3D.&bn=Imported%20Cobra%20Mk%20III');
|
||||
});
|
||||
});
|
||||
|
||||
describe('Import E:D Shipyard Builds', function() {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
jest.dontMock('../src/app/stores/Persist');
|
||||
jest.unmock('../src/app/stores/Persist');
|
||||
|
||||
import React from 'react';
|
||||
import ReactDOM from 'react-dom';
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
const TestUtils = {
|
||||
createContextProvider: function(context) {
|
||||
var _contextTypes = {};
|
||||
|
||||
Object.keys(context).forEach(function(key) {
|
||||
_contextTypes[key] = React.PropTypes.any;
|
||||
_contextTypes[key] = PropTypes.any;
|
||||
});
|
||||
|
||||
return React.createClass({
|
||||
|
||||
1
devServer.js
Normal file → Executable file
1
devServer.js
Normal file → Executable file
@@ -5,6 +5,7 @@ var config = require('./webpack.config.dev');
|
||||
new WebpackDevServer(webpack(config), {
|
||||
publicPath: config.output.publicPath,
|
||||
hot: true,
|
||||
disableHostCheck: true,
|
||||
headers: { "Access-Control-Allow-Origin": "*" },
|
||||
historyApiFallback: {
|
||||
rewrites: [
|
||||
|
||||
12852
package-lock.json
generated
Normal file
12852
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
86
package.json
86
package.json
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "coriolis_shipyard",
|
||||
"version": "2.3.0",
|
||||
"version": "2.9.12",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EDCD/coriolis"
|
||||
@@ -8,7 +8,7 @@
|
||||
"homepage": "https://coriolis.edcd.io",
|
||||
"bugs": "https://github.com/EDCD/coriolis/issues",
|
||||
"private": true,
|
||||
"engine": "node >= 4.0.0",
|
||||
"engine": "node >= 4.8.1",
|
||||
"license": "MIT",
|
||||
"scripts": {
|
||||
"prepublish": "rollup -c && uglifyjs d3.js -c -m -o d3.min.js",
|
||||
@@ -19,12 +19,14 @@
|
||||
"test": "jest",
|
||||
"prod-serve": "nginx -p $(pwd) -c nginx.conf",
|
||||
"prod-stop": "kill -QUIT $(cat nginx.pid)",
|
||||
"build": "npm run clean && NODE_ENV=production webpack -p --config webpack.config.prod.js",
|
||||
"build": "npm run clean && cross-env NODE_ENV=production webpack -p --config webpack.config.prod.js",
|
||||
"rsync": "rsync -ae \"ssh -i $CORIOLIS_PEM\" --delete build/ $CORIOLIS_USER@$CORIOLIS_HOST:~/wwws",
|
||||
"deploy": "npm run lint && npm test && npm run build && npm run rsync"
|
||||
},
|
||||
"jest": {
|
||||
"scriptPreprocessor": "<rootDir>/node_modules/babel-jest",
|
||||
"transform": {
|
||||
".*": "<rootDir>/node_modules/babel-jest"
|
||||
},
|
||||
"testRegex": "(/__tests__/test-.*|\\.(test|spec))\\.js$",
|
||||
"moduleFileExtensions": [
|
||||
"js",
|
||||
@@ -37,7 +39,7 @@
|
||||
"<rootDir>/node_modules/lodash",
|
||||
"<rootDir>/node_modules/react",
|
||||
"<rootDir>/node_modules/react-dom",
|
||||
"<rootDir>/node_modules/react-addons-test-utils",
|
||||
"<rootDir>/node_modules/react-transition-group",
|
||||
"<rootDir>/node_modules/react-testutils-additions",
|
||||
"<rootDir>/node_modules/fbjs",
|
||||
"<rootDir>/node_modules/fbemitter",
|
||||
@@ -59,48 +61,56 @@
|
||||
"babel-eslint": "*",
|
||||
"babel-jest": "*",
|
||||
"babel-loader": "*",
|
||||
"babel-preset-es2015": "*",
|
||||
"babel-preset-env": "*",
|
||||
"babel-preset-react": "*",
|
||||
"babel-preset-stage-0": "*",
|
||||
"css-loader": "^0.23.0",
|
||||
"create-react-class": "^15.6.2",
|
||||
"css-loader": "^0.28.0",
|
||||
"cross-env": "^5.1.4",
|
||||
"d3-selection": "1",
|
||||
"eslint": "2.2.0",
|
||||
"eslint-plugin-react": "^4.0.0",
|
||||
"expose-loader": "^0.7.1",
|
||||
"express": "^4.13.3",
|
||||
"extract-text-webpack-plugin": "2.0.0",
|
||||
"file-loader": "^0.8.4",
|
||||
"eslint": "3.19.0",
|
||||
"eslint-plugin-react": "^6.10.3",
|
||||
"expose-loader": "^0.7.3",
|
||||
"express": "^4.15.2",
|
||||
"extract-text-webpack-plugin": "2.1.0",
|
||||
"file-loader": "^0.11.1",
|
||||
"html-webpack-plugin": "^2.28.0",
|
||||
"jest-cli": "^16.0.1",
|
||||
"jsen": "^0.6.0",
|
||||
"json-loader": "^0.5.3",
|
||||
"less": "^2.5.3",
|
||||
"less-loader": "^2.2.1",
|
||||
"jest-cli": "^21.2.1",
|
||||
"jsen": "^0.6.4",
|
||||
"json-loader": "^0.5.4",
|
||||
"less": "^2.7.2",
|
||||
"less-loader": "^4.0.3",
|
||||
"react-addons-perf": "^15.4.2",
|
||||
"react-addons-test-utils": "^15.0.1",
|
||||
"react-measure": "^1.4.6",
|
||||
"react-testutils-additions": "^15.1.0",
|
||||
"rimraf": "^2.4.3",
|
||||
"rollup": "0.36",
|
||||
"rollup-plugin-node-resolve": "2",
|
||||
"style-loader": "^0.13.0",
|
||||
"url-loader": "^0.5.6",
|
||||
"webpack": "^2.2.1",
|
||||
"webpack-dev-server": "^2.4.1"
|
||||
"react-measure": "^1.4.7",
|
||||
"react-testutils-additions": "^15.2.0",
|
||||
"react-transition-group": "^1.1.2",
|
||||
"rimraf": "^2.6.1",
|
||||
"rollup": "0.41",
|
||||
"rollup-plugin-node-resolve": "3",
|
||||
"style-loader": "^0.16.1",
|
||||
"uglify-js": "^2.4.11",
|
||||
"url-loader": "^0.5.8",
|
||||
"webpack": "^2.4.1",
|
||||
"webpack-dev-server": "^2.4.4",
|
||||
"webpack-notifier": "^1.6.0",
|
||||
"webpack-bugsnag-plugins": "^1.1.1"
|
||||
},
|
||||
"dependencies": {
|
||||
"babel-polyfill": "*",
|
||||
"browserify-zlib": "ipfs/browserify-zlib",
|
||||
"classnames": "^2.2.0",
|
||||
"coriolis-data": "EDCD/coriolis-data",
|
||||
"d3": "4.6.0",
|
||||
"fbemitter": "^2.0.0",
|
||||
"lodash": "^4.15.0",
|
||||
"browserify-zlib-next": "^1.0.1",
|
||||
"classnames": "^2.2.5",
|
||||
"coriolis-data": "../coriolis-data",
|
||||
"d3": "4.8.0",
|
||||
"detect-browser": "^1.7.0",
|
||||
"fbemitter": "^2.1.1",
|
||||
"lodash": "^4.17.4",
|
||||
"lz-string": "^1.4.4",
|
||||
"react": "^15.0.1",
|
||||
"react-dom": "^15.0.1",
|
||||
"pako": "^1.0.6",
|
||||
"prop-types": "^15.5.8",
|
||||
"react": "^15.5.4",
|
||||
"react-dom": "^15.5.4",
|
||||
"react-number-editor": "Athanasius/react-number-editor.git#miggy",
|
||||
"recharts": "^0.21.2",
|
||||
"superagent": "^1.4.0"
|
||||
"recharts": "^0.22.3",
|
||||
"superagent": "^3.5.2"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import Router from './Router';
|
||||
import { EventEmitter } from 'fbemitter';
|
||||
import { getLanguage } from './i18n/Language';
|
||||
@@ -11,6 +12,7 @@ import ModalHelp from './components/ModalHelp';
|
||||
import ModalImport from './components/ModalImport';
|
||||
import ModalPermalink from './components/ModalPermalink';
|
||||
import * as CompanionApiUtils from './utils/CompanionApiUtils';
|
||||
import * as JournalUtils from './utils/JournalUtils';
|
||||
|
||||
import AboutPage from './pages/AboutPage';
|
||||
import NotFoundPage from './pages/NotFoundPage';
|
||||
@@ -19,7 +21,7 @@ import ComparisonPage from './pages/ComparisonPage';
|
||||
import ShipyardPage from './pages/ShipyardPage';
|
||||
import ErrorDetails from './pages/ErrorDetails';
|
||||
|
||||
const zlib = require('zlib');
|
||||
const zlib = require('pako');
|
||||
|
||||
/**
|
||||
* Coriolis App
|
||||
@@ -27,18 +29,18 @@ const zlib = require('zlib');
|
||||
export default class Coriolis extends React.Component {
|
||||
|
||||
static childContextTypes = {
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
language: React.PropTypes.object.isRequired,
|
||||
noTouch: React.PropTypes.bool.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
route: React.PropTypes.object.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired
|
||||
closeMenu: PropTypes.func.isRequired,
|
||||
hideModal: PropTypes.func.isRequired,
|
||||
language: PropTypes.object.isRequired,
|
||||
noTouch: PropTypes.bool.isRequired,
|
||||
onCommand: PropTypes.func.isRequired,
|
||||
onWindowResize: PropTypes.func.isRequired,
|
||||
openMenu: PropTypes.func.isRequired,
|
||||
route: PropTypes.object.isRequired,
|
||||
showModal: PropTypes.func.isRequired,
|
||||
sizeRatio: PropTypes.number.isRequired,
|
||||
termtip: PropTypes.func.isRequired,
|
||||
tooltip: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -89,9 +91,16 @@ export default class Coriolis extends React.Component {
|
||||
_importBuild(r) {
|
||||
try {
|
||||
// Need to decode and gunzip the data, then build the ship
|
||||
const data = zlib.gunzipSync(new Buffer(r.params.data, 'base64'));
|
||||
const data = zlib.inflate(new Buffer(r.params.data, 'base64'), { to: 'string' });
|
||||
const json = JSON.parse(data);
|
||||
const ship = CompanionApiUtils.shipFromJson(json);
|
||||
console.log('Ship import data: ');
|
||||
console.log(json);
|
||||
let ship;
|
||||
if (json && json.modules) {
|
||||
ship = CompanionApiUtils.shipFromJson(json);
|
||||
} else if (json && json.Modules) {
|
||||
ship = JournalUtils.shipFromLoadoutJSON(json);
|
||||
}
|
||||
r.params.ship = ship.id;
|
||||
r.params.code = ship.toString();
|
||||
this._setPage(OutfittingPage, r);
|
||||
@@ -123,6 +132,13 @@ export default class Coriolis extends React.Component {
|
||||
*/
|
||||
_onError(msg, scriptUrl, line, col, errObj) {
|
||||
console && console.error && console.error(arguments); // eslint-disable-line no-console
|
||||
if (errObj) {
|
||||
if (errObj instanceof Error) {
|
||||
bugsnagClient.notify(errObj) // eslint-disable-line
|
||||
} else if (errObj instanceof String) {
|
||||
bugsnagClient.notify(msg, errObj) // eslint-disable-line
|
||||
}
|
||||
}
|
||||
this.setState({
|
||||
error: <ErrorDetails error={{ message: msg, details: { scriptUrl, line, col, error: JSON.stringify(errObj) } }}/>,
|
||||
page: null,
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as ModuleUtils from '../shipyard/ModuleUtils';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
import cn from 'classnames';
|
||||
@@ -20,6 +20,7 @@ const GRPCAT = {
|
||||
'fx': 'limpet controllers',
|
||||
'hb': 'limpet controllers',
|
||||
'pc': 'limpet controllers',
|
||||
'rpl': 'limpet controllers',
|
||||
'pce': 'passenger cabins',
|
||||
'pci': 'passenger cabins',
|
||||
'pcm': 'passenger cabins',
|
||||
@@ -36,10 +37,14 @@ const GRPCAT = {
|
||||
'ml': 'lasers',
|
||||
'c': 'projectiles',
|
||||
'mc': 'projectiles',
|
||||
'axmc': 'experimental',
|
||||
'fc': 'projectiles',
|
||||
'rfl': 'experimental',
|
||||
'pa': 'projectiles',
|
||||
'rg': 'projectiles',
|
||||
'mr': 'ordnance',
|
||||
'axmr': 'experimental',
|
||||
'rcpl': 'experimental',
|
||||
'tp': 'ordnance',
|
||||
'nl': 'ordnance',
|
||||
'sc': 'scanners',
|
||||
@@ -48,9 +53,15 @@ const GRPCAT = {
|
||||
'cs': 'scanners',
|
||||
'kw': 'scanners',
|
||||
'ws': 'scanners',
|
||||
'xs': 'scanners',
|
||||
'ch': 'defence',
|
||||
'po': 'defence',
|
||||
'ec': 'defence',
|
||||
'sfn': 'defence',
|
||||
// Standard
|
||||
'gpp': 'guardian',
|
||||
'gpc': 'guardian',
|
||||
'ggc': 'guardian'
|
||||
};
|
||||
// Order here is the order in which items will be shown in the modules menu
|
||||
const CATEGORIES = {
|
||||
@@ -60,7 +71,7 @@ const CATEGORIES = {
|
||||
'fi': ['fi'],
|
||||
'fuel': ['ft', 'fs'],
|
||||
'hangars': ['fh', 'pv'],
|
||||
'limpet controllers': ['cc', 'fx', 'hb', 'pc'],
|
||||
'limpet controllers': ['cc', 'fx', 'hb', 'pc', 'rpl'],
|
||||
'passenger cabins': ['pce', 'pci', 'pcm', 'pcq'],
|
||||
'rf': ['rf'],
|
||||
'shields': ['sg', 'bsg', 'psg', 'scb'],
|
||||
@@ -75,6 +86,11 @@ const CATEGORIES = {
|
||||
'hs': ['hs'],
|
||||
'defence': ['ch', 'po', 'ec'],
|
||||
'scanners': ['sc', 'ss', 'cs', 'kw', 'ws'], // Overloaded with internal scanners
|
||||
// Experimental
|
||||
'experimental': ['axmc', 'axmr', 'rfl', 'xs', 'sfn', 'rcpl'],
|
||||
|
||||
// Guardian
|
||||
'guardian': ['gpp', 'gpc', 'ggc']
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -83,12 +99,12 @@ const CATEGORIES = {
|
||||
export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
modules: React.PropTypes.oneOfType([React.PropTypes.object, React.PropTypes.array]).isRequired,
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
diffDetails: React.PropTypes.func,
|
||||
m: React.PropTypes.object,
|
||||
shipMass: React.PropTypes.number,
|
||||
warning: React.PropTypes.func
|
||||
modules: PropTypes.oneOfType([PropTypes.object, PropTypes.array]).isRequired,
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
diffDetails: PropTypes.func,
|
||||
m: PropTypes.object,
|
||||
shipMass: PropTypes.number,
|
||||
warning: PropTypes.func
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
@@ -191,8 +207,8 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
/**
|
||||
* Generate React Components for Module Group
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Objecy} mountedModule Mounted Module
|
||||
* @param {Funciton} warningFunc Warning function
|
||||
* @param {Object} mountedModule Mounted Module
|
||||
* @param {Function} warningFunc Warning function
|
||||
* @param {number} mass Mass
|
||||
* @param {function} onSelect Select/Mount callback
|
||||
* @param {string} grp Group name
|
||||
@@ -200,7 +216,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
* @return {React.Component} Available Module Group contents
|
||||
*/
|
||||
_buildGroup(translate, mountedModule, warningFunc, mass, onSelect, grp, modules) {
|
||||
let prevClass = null, prevRating = null;
|
||||
let prevClass = null, prevRating = null, prevName;
|
||||
let elems = [];
|
||||
|
||||
const sortedModules = modules.sort(this._moduleOrder);
|
||||
@@ -215,6 +231,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
let m = sortedModules[i];
|
||||
let mount = null;
|
||||
let disabled = false;
|
||||
prevName = m.name
|
||||
if (ModuleUtils.isShieldGenerator(m.grp)) {
|
||||
// Shield generators care about maximum hull mass
|
||||
disabled = mass > m.maxmass;
|
||||
@@ -250,7 +267,10 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
case 'G': mount = <MountGimballed className={'lg'}/>; break;
|
||||
case 'T': mount = <MountTurret className={'lg'}/>; break;
|
||||
}
|
||||
|
||||
if (m.name && m.name === prevName) {
|
||||
// elems.push(<br key={'b' + m.grp + i} />);
|
||||
itemsOnThisRow = 0;
|
||||
}
|
||||
if (itemsOnThisRow == 6 || i > 0 && sortedModules.length > 3 && itemsPerClass > 2 && m.class != prevClass && (m.rating != prevRating || m.mount)) {
|
||||
elems.push(<br key={'b' + m.grp + i} />);
|
||||
itemsOnThisRow = 0;
|
||||
@@ -265,6 +285,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
itemsOnThisRow++;
|
||||
prevClass = m.class;
|
||||
prevRating = m.rating;
|
||||
prevName = m.name;
|
||||
}
|
||||
|
||||
return <ul key={'modules' + grp} >{elems}</ul>;
|
||||
@@ -373,7 +394,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
*/
|
||||
componentDidMount() {
|
||||
if (this.groupElem) { // Scroll to currently selected group
|
||||
findDOMNode(this).scrollTop = this.groupElem.offsetTop;
|
||||
this.node.scrollTop = this.groupElem.offsetTop;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -392,7 +413,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
*/
|
||||
render() {
|
||||
return (
|
||||
<div
|
||||
<div ref={node => this.node = node}
|
||||
className={cn('select', this.props.className)}
|
||||
onScroll={this._hideDiff}
|
||||
onClick={(e) => e.stopPropagation() }
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as d3 from 'd3';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
@@ -45,16 +46,16 @@ export default class BarChart extends TranslatedComponent {
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
colors: React.PropTypes.array,
|
||||
data: React.PropTypes.array.isRequired,
|
||||
desc: React.PropTypes.bool,
|
||||
format: React.PropTypes.string.isRequired,
|
||||
labels: React.PropTypes.array,
|
||||
predicate: React.PropTypes.string,
|
||||
properties: React.PropTypes.array,
|
||||
title: React.PropTypes.string.isRequired,
|
||||
unit: React.PropTypes.string.isRequired,
|
||||
width: React.PropTypes.number.isRequired
|
||||
colors: PropTypes.array,
|
||||
data: PropTypes.array.isRequired,
|
||||
desc: PropTypes.bool,
|
||||
format: PropTypes.string.isRequired,
|
||||
labels: PropTypes.array,
|
||||
predicate: PropTypes.string,
|
||||
properties: PropTypes.array,
|
||||
title: PropTypes.string.isRequired,
|
||||
unit: PropTypes.string.isRequired,
|
||||
width: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -14,10 +15,10 @@ import Module from '../shipyard/Module';
|
||||
*/
|
||||
export default class Boost extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Slider from '../components/Slider';
|
||||
@@ -9,9 +10,9 @@ import Slider from '../components/Slider';
|
||||
*/
|
||||
export default class Cargo extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
cargoCapacity: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
cargo: PropTypes.number.isRequired,
|
||||
cargoCapacity: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import Link from './Link';
|
||||
import cn from 'classnames';
|
||||
@@ -11,11 +12,11 @@ import { outfitURL } from '../utils/UrlGenerators';
|
||||
export default class ComparisonTable extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
facets: React.PropTypes.array.isRequired,
|
||||
builds: React.PropTypes.array.isRequired,
|
||||
onSort: React.PropTypes.func.isRequired,
|
||||
predicate: React.PropTypes.string.isRequired, // Used only to test again prop changes for shouldRender
|
||||
desc: React.PropTypes.oneOfType([React.PropTypes.bool.isRequired, React.PropTypes.number.isRequired]), // Used only to test again prop changes for shouldRender
|
||||
facets: PropTypes.array.isRequired,
|
||||
builds: PropTypes.array.isRequired,
|
||||
onSort: PropTypes.func.isRequired,
|
||||
predicate: PropTypes.string.isRequired, // Used only to test again prop changes for shouldRender
|
||||
desc: PropTypes.oneOfType([PropTypes.bool.isRequired, PropTypes.number.isRequired]), // Used only to test again prop changes for shouldRender
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -71,6 +72,7 @@ export default class ComparisonTable extends TranslatedComponent {
|
||||
* @return {React.Component} Table row
|
||||
*/
|
||||
_buildRow(build, facets, formats, units) {
|
||||
if (build && build.id && build.buildName) {
|
||||
let url = outfitURL(build.id, build.toString(), build.buildName);
|
||||
let cells = [
|
||||
<td key='s' className='tl'><Link href={url}>{build.name}</Link></td>,
|
||||
@@ -84,9 +86,9 @@ export default class ComparisonTable extends TranslatedComponent {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return <tr key={build.id + build.buildName} className='tr'>{cells}</tr>;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update state based on property and context changes
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Persist from '../stores/Persist';
|
||||
@@ -6,6 +7,7 @@ import Ship from '../shipyard/Ship';
|
||||
import { Insurance } from '../shipyard/Constants';
|
||||
import { slotName, slotComparator } from '../utils/SlotFunctions';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { ShoppingIcon } from '../components/SvgIcons';
|
||||
|
||||
/**
|
||||
* Cost Section
|
||||
@@ -13,9 +15,9 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class CostSection extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
buildName: React.PropTypes.string
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
buildName: PropTypes.string
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -31,6 +33,7 @@ export default class CostSection extends TranslatedComponent {
|
||||
this._buildRetrofitShip = this._buildRetrofitShip.bind(this);
|
||||
this._onBaseRetrofitChange = this._onBaseRetrofitChange.bind(this);
|
||||
this._defaultRetrofitName = this._defaultRetrofitName.bind(this);
|
||||
this._eddbShoppingList = this._eddbShoppingList.bind(this);
|
||||
|
||||
let data = Ships[props.ship.id]; // Retrieve the basic ship properties, slots and defaults
|
||||
let retrofitName = this._defaultRetrofitName(props.ship.id, props.buildName);
|
||||
@@ -325,12 +328,27 @@ export default class CostSection extends TranslatedComponent {
|
||||
</div>;
|
||||
}
|
||||
|
||||
/**
|
||||
* Open up a window for EDDB with a shopping list of our retrofit components
|
||||
*/
|
||||
_eddbShoppingList() {
|
||||
const { retrofitCosts } = this.state;
|
||||
const { ship } = this.props;
|
||||
|
||||
// Provide unique list of non-PP module EDDB IDs to buy
|
||||
const modIds = retrofitCosts.filter(item => item.retroItem.incCost && item.buyId && !item.buyPp).map(item => item.buyId).filter((v, i, a) => a.indexOf(v) === i);
|
||||
|
||||
// Open up the relevant URL
|
||||
window.open('https://eddb.io/station?m=' + modIds.join(','));
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the retofit tab
|
||||
* @return {React.Component} Tab contents
|
||||
*/
|
||||
_retrofitTab() {
|
||||
let { retrofitTotal, retrofitCosts, moduleDiscount, retrofitName } = this.state;
|
||||
const { termtip, tooltip } = this.context;
|
||||
let { translate, formats, units } = this.context.language;
|
||||
let int = formats.int;
|
||||
let rows = [], options = [<option key='stock' value=''>{translate('Stock')}</option>];
|
||||
@@ -370,7 +388,8 @@ export default class CostSection extends TranslatedComponent {
|
||||
<tbody>
|
||||
{rows}
|
||||
<tr className='ri'>
|
||||
<td colSpan='4' className='lbl' >{translate('cost')}</td>
|
||||
<td className='lbl' ><button onClick={this._eddbShoppingList} onMouseOver={termtip.bind(null, 'PHRASE_REFIT_SHOPPING_LIST')} onMouseOut={tooltip.bind(null, null)}><ShoppingIcon className='lg' style={{ fill: 'black' }}/></button></td>
|
||||
<td colSpan='3' className='lbl' >{translate('cost')}</td>
|
||||
<td colSpan='2' className={cn('val', retrofitTotal > 0 ? 'warning' : 'secondary-disabled')} style={{ borderBottom:'none' }}>
|
||||
{int(retrofitTotal)}{units.CR}
|
||||
</td>
|
||||
@@ -403,6 +422,8 @@ export default class CostSection extends TranslatedComponent {
|
||||
if (ship.bulkheads.m.index != retrofitShip.bulkheads.m.index) {
|
||||
item = {
|
||||
buyClassRating: ship.bulkheads.m.class + ship.bulkheads.m.rating,
|
||||
buyId: ship.bulkheads.m.eddbID,
|
||||
buyPp: ship.bulkheads.m.pp,
|
||||
buyName: ship.bulkheads.m.name,
|
||||
sellClassRating: retrofitShip.bulkheads.m.class + retrofitShip.bulkheads.m.rating,
|
||||
sellName: retrofitShip.bulkheads.m.name,
|
||||
@@ -424,6 +445,8 @@ export default class CostSection extends TranslatedComponent {
|
||||
if (modId != retroModId) {
|
||||
item = { netCost: 0, retroItem: retroSlotGroup[i] };
|
||||
if (slotGroup[i].m) {
|
||||
item.buyId = slotGroup[i].m.eddbID,
|
||||
item.buyPp = slotGroup[i].m.pp,
|
||||
item.buyName = slotGroup[i].m.name || slotGroup[i].m.grp;
|
||||
item.buyClassRating = slotGroup[i].m.class + slotGroup[i].m.rating;
|
||||
item.netCost = slotGroup[i].discountedCost;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import * as Calc from '../shipyard/Calculations';
|
||||
import PieChart from './PieChart';
|
||||
@@ -14,12 +15,12 @@ import VerticalBarChart from './VerticalBarChart';
|
||||
*/
|
||||
export default class Defence extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
engagementrange: React.PropTypes.number.isRequired,
|
||||
sys: React.PropTypes.number.isRequired,
|
||||
opponentWep: React.PropTypes.number.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
engagementrange: PropTypes.number.isRequired,
|
||||
sys: PropTypes.number.isRequired,
|
||||
opponentWep: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Slider from '../components/Slider';
|
||||
@@ -9,9 +10,9 @@ import Slider from '../components/Slider';
|
||||
*/
|
||||
export default class EngagementRange extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
engagementRange: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
engagementRange: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -24,7 +25,7 @@ export default class EngagementRange extends TranslatedComponent {
|
||||
|
||||
const { ship } = props;
|
||||
|
||||
const maxRange = this._calcMaxRange(ship);
|
||||
const maxRange = Math.round(this._calcMaxRange(ship));
|
||||
|
||||
this.state = {
|
||||
maxRange
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -13,12 +14,12 @@ import * as Calc from '../shipyard/Calculations';
|
||||
*/
|
||||
export default class EngineProfile extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
marker: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
marker: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -13,10 +14,10 @@ import * as Calc from '../shipyard/Calculations';
|
||||
*/
|
||||
export default class FSDProfile extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
marker: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
marker: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Slider from '../components/Slider';
|
||||
@@ -9,9 +10,9 @@ import Slider from '../components/Slider';
|
||||
*/
|
||||
export default class Fuel extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
fuelCapacity: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
fuel: PropTypes.number.isRequired,
|
||||
fuelCapacity: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import cn from 'classnames';
|
||||
import Slot from './Slot';
|
||||
import Persist from '../stores/Persist';
|
||||
import { DamageAbsolute, DamageKinetic, DamageThermal, DamageExplosive, MountFixed, MountGimballed, MountTurret, ListModifications, Modified } from './SvgIcons';
|
||||
@@ -32,12 +33,13 @@ export default class HardpointSlot extends Slot {
|
||||
/**
|
||||
* Generate the slot contents
|
||||
* @param {Object} m Mounted Module
|
||||
* @param {Boolean} enabled Slot enabled
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Object} formats Localized Formats map
|
||||
* @param {Object} u Localized Units Map
|
||||
* @return {React.Component} Slot contents
|
||||
*/
|
||||
_getSlotDetails(m, translate, formats, u) {
|
||||
_getSlotDetails(m, enabled, translate, formats, u) {
|
||||
if (m) {
|
||||
let classRating = `${m.class}${m.rating}${m.missile ? '/' + m.missile : ''}`;
|
||||
let { drag, drop } = this.props;
|
||||
@@ -60,7 +62,8 @@ export default class HardpointSlot extends Slot {
|
||||
);
|
||||
}
|
||||
|
||||
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
const className = cn('details', enabled ? '' : 'disabled');
|
||||
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
<div className={'cb'}>
|
||||
<div className={'l'}>
|
||||
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed /></span> : ''}
|
||||
|
||||
@@ -77,6 +77,7 @@ export default class HardpointSlotSection extends SlotSection {
|
||||
dropClass={this._dropClass(h, originSlot, targetSlot)}
|
||||
ship={ship}
|
||||
m={h.m}
|
||||
enabled={h.enabled ? true : false}
|
||||
/>);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import cn from 'classnames';
|
||||
import Slot from './Slot';
|
||||
import Persist from '../stores/Persist';
|
||||
import { ListModifications, Modified } from './SvgIcons';
|
||||
@@ -14,23 +15,27 @@ export default class InternalSlot extends Slot {
|
||||
/**
|
||||
* Generate the slot contents
|
||||
* @param {Object} m Mounted Module
|
||||
* @param {Boolean} enabled Slot enabled
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Object} formats Localized Formats map
|
||||
* @param {Object} u Localized Units Map
|
||||
* @return {React.Component} Slot contents
|
||||
*/
|
||||
_getSlotDetails(m, translate, formats, u) {
|
||||
_getSlotDetails(m, enabled, translate, formats, u) {
|
||||
if (m) {
|
||||
let classRating = m.class + m.rating;
|
||||
let { drag, drop, ship } = this.props;
|
||||
let { termtip, tooltip } = this.context;
|
||||
let validMods = Modifications.modules[m.grp].modifications || [];
|
||||
let validMods = (Modifications.modules[m.grp] ? Modifications.modules[m.grp].modifications : []);
|
||||
let showModuleResistances = Persist.showModuleResistances();
|
||||
|
||||
// Modifications tooltip shows blueprint and grade, if available
|
||||
let modTT = translate('modified');
|
||||
if (m && m.blueprint && m.blueprint.name) {
|
||||
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
|
||||
if (m.blueprint.special && m.blueprint.special.id >= 0) {
|
||||
modTT += ', ' + translate(m.blueprint.special.name);
|
||||
}
|
||||
modTT = (
|
||||
<div>
|
||||
<div>{modTT}</div>
|
||||
@@ -40,7 +45,9 @@ export default class InternalSlot extends Slot {
|
||||
}
|
||||
|
||||
let mass = m.getMass() || m.cargo || m.fuel || 0;
|
||||
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
|
||||
const className = cn('details', enabled ? '' : 'disabled');
|
||||
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
<div className={'cb'}>
|
||||
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : ''}</div>
|
||||
<div className={'r'}>{formats.round(mass)}{u.T}</div>
|
||||
@@ -63,6 +70,7 @@ export default class InternalSlot extends Slot {
|
||||
{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f2(m.getRange())}{u.km}</div> : null }
|
||||
{ m.getRangeT() ? <div className={'l'}>{translate('ranget')} {formats.f1(m.getRangeT())}{u.s}</div> : null }
|
||||
{ m.getTime() ? <div className={'l'}>{translate('time')}: {formats.time(m.getTime())}</div> : null }
|
||||
{ m.getHackTime() ? <div className={'l'}>{translate('hacktime')}: {formats.time(m.getHackTime())}</div> : null }
|
||||
{ m.maximum ? <div className={'l'}>{translate('max')}: {(m.maximum)}</div> : null }
|
||||
{ m.rangeLS ? <div className={'l'}>{translate('range')}: {m.rangeLS}{u.Ls}</div> : null }
|
||||
{ m.rangeLS === null ? <div className={'l'}>∞{u.Ls}</div> : null }
|
||||
|
||||
@@ -216,7 +216,6 @@ export default class InternalSlotSection extends SlotSection {
|
||||
onChange={this.props.onChange}
|
||||
onSelect={this._selectModule.bind(this, s)}
|
||||
selected={currentMenu == s}
|
||||
enabled={s.enabled}
|
||||
eligible={s.eligible}
|
||||
m={s.m}
|
||||
drag={this._drag.bind(this, s)}
|
||||
@@ -225,6 +224,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
dropClass={this._dropClass(s, originSlot, targetSlot)}
|
||||
fuel={fuelCapacity}
|
||||
ship={ship}
|
||||
enabled={s.enabled ? true : false}
|
||||
/>);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -13,8 +14,8 @@ import * as Calc from '../shipyard/Calculations';
|
||||
*/
|
||||
export default class JumpRange extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import Measure from 'react-measure';
|
||||
import * as d3 from 'd3';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
@@ -20,21 +21,21 @@ export default class LineChart extends TranslatedComponent {
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
func: React.PropTypes.func.isRequired,
|
||||
xLabel: React.PropTypes.string.isRequired,
|
||||
xMin: React.PropTypes.number,
|
||||
xMax: React.PropTypes.number.isRequired,
|
||||
xUnit: React.PropTypes.string.isRequired,
|
||||
xMark: React.PropTypes.number,
|
||||
yLabel: React.PropTypes.string.isRequired,
|
||||
yMin: React.PropTypes.number,
|
||||
yMax: React.PropTypes.number.isRequired,
|
||||
yUnit: React.PropTypes.string,
|
||||
series: React.PropTypes.array,
|
||||
colors: React.PropTypes.array,
|
||||
points: React.PropTypes.number,
|
||||
aspect: React.PropTypes.number,
|
||||
code: React.PropTypes.string,
|
||||
func: PropTypes.func.isRequired,
|
||||
xLabel: PropTypes.string.isRequired,
|
||||
xMin: PropTypes.number,
|
||||
xMax: PropTypes.number.isRequired,
|
||||
xUnit: PropTypes.string.isRequired,
|
||||
xMark: PropTypes.number,
|
||||
yLabel: PropTypes.string.isRequired,
|
||||
yMin: PropTypes.number,
|
||||
yMax: PropTypes.number.isRequired,
|
||||
yUnit: PropTypes.string,
|
||||
series: PropTypes.array,
|
||||
colors: PropTypes.array,
|
||||
points: PropTypes.number,
|
||||
aspect: PropTypes.number,
|
||||
code: PropTypes.string,
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import Router from '../Router';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
@@ -8,9 +9,9 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
export default class Link extends React.Component {
|
||||
|
||||
static propTypes = {
|
||||
children: React.PropTypes.any,
|
||||
href: React.PropTypes.string.isRequired,
|
||||
onClick: React.PropTypes.func
|
||||
children: PropTypes.any,
|
||||
href: PropTypes.string.isRequired,
|
||||
onClick: PropTypes.func
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Persist from '../stores/Persist';
|
||||
@@ -22,8 +23,8 @@ function buildComparator(a, b) {
|
||||
export default class ModalCompare extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
builds: React.PropTypes.array
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
builds: PropTypes.array
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -8,9 +8,9 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class ModalExport extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
title: React.PropTypes.string,
|
||||
generator: React.PropTypes.func,
|
||||
data: React.PropTypes.oneOfType([React.PropTypes.string, React.PropTypes.object, React.PropTypes.array])
|
||||
title: PropTypes.string,
|
||||
generator: PropTypes.func,
|
||||
data: PropTypes.oneOfType([PropTypes.string, PropTypes.object, PropTypes.array])
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -45,10 +45,9 @@ export default class ModalExport extends TranslatedComponent {
|
||||
* Focus on textarea and select all
|
||||
*/
|
||||
componentDidMount() {
|
||||
let e = findDOMNode(this.refs.exportField);
|
||||
if (e) {
|
||||
e.focus();
|
||||
e.select();
|
||||
if (this.exportField) {
|
||||
this.exportField.focus();
|
||||
this.exportField.select();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,7 +67,7 @@ export default class ModalExport extends TranslatedComponent {
|
||||
<h2>{translate(this.props.title || 'Export')}</h2>
|
||||
{description}
|
||||
<div>
|
||||
<textarea className='cb json' ref='exportField' readOnly value={this.state.exportJson} />
|
||||
<textarea className='cb json' ref={node => this.exportField = node} readOnly value={this.state.exportJson} />
|
||||
</div>
|
||||
<button className='r dismiss cap' onClick={this.context.hideModal}>{translate('close')}</button>
|
||||
</div>;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/* eslint react/no-danger: 0 */
|
||||
import PropTypes from 'prop-types';
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -9,7 +9,7 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class ModalHelp extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
title: React.PropTypes.string
|
||||
title: PropTypes.string
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -20,17 +20,6 @@ export default class ModalHelp extends TranslatedComponent {
|
||||
super(props);
|
||||
}
|
||||
|
||||
/**
|
||||
* Focus on textarea and select all
|
||||
*/
|
||||
componentDidMount() {
|
||||
const e = findDOMNode(this.refs.exportField);
|
||||
if (e) {
|
||||
e.focus();
|
||||
e.select();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the modal
|
||||
* @return {React.Component} Modal Content
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import Router from '../Router';
|
||||
@@ -86,7 +86,7 @@ export default class ModalImport extends TranslatedComponent {
|
||||
|
||||
|
||||
static propTypes = {
|
||||
builds: React.PropTypes.object, // Optional: Import object
|
||||
builds: PropTypes.object, // Optional: Import object
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -459,8 +459,8 @@ export default class ModalImport extends TranslatedComponent {
|
||||
* If textarea is shown focus on mount
|
||||
*/
|
||||
componentDidMount() {
|
||||
if (!this.props.builds && findDOMNode(this.refs.importField)) {
|
||||
findDOMNode(this.refs.importField).focus();
|
||||
if (!this.props.builds && this.importField) {
|
||||
this.importField.focus();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -476,7 +476,7 @@ export default class ModalImport extends TranslatedComponent {
|
||||
if (!state.processed) {
|
||||
importStage = (
|
||||
<div>
|
||||
<textarea className='cb json' ref='importField' onChange={this._validateImport} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
|
||||
<textarea className='cb json' ref={node => this.importField = node} onChange={this._validateImport} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
|
||||
<button id='proceed' className='l cap' onClick={this._process} disabled={!state.importValid} >{translate('proceed')}</button>
|
||||
<div className='l warning' style={{ marginLeft:'3em' }}>{state.errorMsg}</div>
|
||||
</div>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import ShortenUrl from '../utils/ShortenUrl';
|
||||
|
||||
@@ -8,7 +9,7 @@ import ShortenUrl from '../utils/ShortenUrl';
|
||||
export default class ModalPermalink extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
url: React.PropTypes.string.isRequired
|
||||
url: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import NumberEditor from 'react-number-editor';
|
||||
@@ -9,11 +10,11 @@ import NumberEditor from 'react-number-editor';
|
||||
export default class Modification extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
m: React.PropTypes.object.isRequired,
|
||||
name: React.PropTypes.string.isRequired,
|
||||
value: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
m: PropTypes.object.isRequired,
|
||||
name: PropTypes.string.isRequired,
|
||||
value: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,11 +1,19 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as _ from 'lodash';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { isEmpty, stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
import cn from 'classnames';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import Modification from './Modification';
|
||||
import { getBlueprint, blueprintTooltip } from '../utils/BlueprintFunctions';
|
||||
import {
|
||||
getBlueprint,
|
||||
blueprintTooltip,
|
||||
setPercent,
|
||||
getPercent,
|
||||
setRandom,
|
||||
specialToolTip
|
||||
} from '../utils/BlueprintFunctions'
|
||||
|
||||
/**
|
||||
* Modifications menu
|
||||
@@ -13,10 +21,10 @@ import { getBlueprint, blueprintTooltip } from '../utils/BlueprintFunctions';
|
||||
export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
m: React.PropTypes.object.isRequired,
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
m: PropTypes.object.isRequired,
|
||||
marker: PropTypes.string.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -29,14 +37,14 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
this._toggleBlueprintsMenu = this._toggleBlueprintsMenu.bind(this);
|
||||
this._toggleSpecialsMenu = this._toggleSpecialsMenu.bind(this);
|
||||
this._rollWorst = this._rollWorst.bind(this);
|
||||
this._rollFifty = this._rollFifty.bind(this);
|
||||
this._rollRandom = this._rollRandom.bind(this);
|
||||
this._rollBest = this._rollBest.bind(this);
|
||||
this._rollExtreme = this._rollExtreme.bind(this);
|
||||
this._rollWorst = this._rollWorst.bind(this);
|
||||
this._reset = this._reset.bind(this);
|
||||
|
||||
this.state = {
|
||||
blueprintMenuOpened: false,
|
||||
blueprintMenuOpened: !(props.m.blueprint && props.m.blueprint.name),
|
||||
specialMenuOpened: false
|
||||
};
|
||||
}
|
||||
@@ -85,14 +93,33 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
const { m } = props;
|
||||
const { language, tooltip, termtip } = context;
|
||||
const translate = language.translate;
|
||||
|
||||
const specials = [];
|
||||
if (Modifications.modules[m.grp].specials && Modifications.modules[m.grp].specials.length > 0) {
|
||||
const specialsId = m.missile && Modifications.modules[m.grp]['specials_' + m.missile] ? 'specials_' + m.missile : 'specials';
|
||||
if (Modifications.modules[m.grp][specialsId] && Modifications.modules[m.grp][specialsId].length > 0) {
|
||||
const close = this._specialSelected.bind(this, null);
|
||||
specials.push(<div style={{ cursor: 'pointer' }} key={ 'none' } onClick={ close }>{translate('PHRASE_NO_SPECIAL')}</div>);
|
||||
for (const specialName of Modifications.modules[m.grp].specials) {
|
||||
specials.push(<div style={{ cursor: 'pointer', fontWeight: 'bold' }} className={ 'button-inline-menu warning' } key={ 'none' } onClick={ close }>{translate('PHRASE_NO_SPECIAL')}</div>);
|
||||
for (const specialName of Modifications.modules[m.grp][specialsId]) {
|
||||
if (Modifications.specials[specialName].name.search('Legacy') >= 0) {
|
||||
continue;
|
||||
}
|
||||
const classes = cn('button-inline-menu', {
|
||||
active: m.blueprint && m.blueprint.special && m.blueprint.special.edname == specialName
|
||||
});
|
||||
const close = this._specialSelected.bind(this, specialName);
|
||||
specials.push(<div style={{ cursor: 'pointer' }} key={ specialName } onClick={ close }>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
if (m.blueprint && m.blueprint.name) {
|
||||
let tmp = {};
|
||||
if (m.blueprint.special) {
|
||||
tmp = m.blueprint.special;
|
||||
} else {
|
||||
tmp = undefined;
|
||||
}
|
||||
m.blueprint.special = Modifications.specials[specialName];
|
||||
let specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, specialName);
|
||||
m.blueprint.special = tmp;
|
||||
specials.push(<div style={{ cursor: 'pointer' }} className={classes} key={ specialName } onMouseOver={termtip.bind(null, specialTt)} onMouseOut={tooltip.bind(null, null)} onClick={ close }>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
} else {
|
||||
specials.push(<div style={{ cursor: 'pointer' }} className={classes} key={ specialName } onClick={ close }>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
}
|
||||
}
|
||||
}
|
||||
return specials;
|
||||
@@ -130,12 +157,13 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_blueprintSelected(fdname, grade) {
|
||||
this.context.tooltip(null);
|
||||
const { m } = this.props;
|
||||
const { m, ship } = this.props;
|
||||
const blueprint = getBlueprint(fdname, m);
|
||||
blueprint.grade = grade;
|
||||
m.blueprint = blueprint;
|
||||
ship.setModuleBlueprint(m, blueprint);
|
||||
setPercent(ship, m, 100);
|
||||
|
||||
this.setState({ blueprintMenuOpened: false });
|
||||
this.setState({ blueprintMenuOpened: false, specialMenuOpened: true });
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -155,15 +183,10 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
this.context.tooltip(null);
|
||||
const { m, ship } = this.props;
|
||||
|
||||
if (m.blueprint) {
|
||||
if (special === null) {
|
||||
m.blueprint.special = null;
|
||||
ship.clearModuleSpecial(m);
|
||||
} else {
|
||||
m.blueprint.special = Modifications.specials[special];
|
||||
}
|
||||
ship.recalculateDps();
|
||||
ship.recalculateHps();
|
||||
ship.recalculateEps();
|
||||
ship.setModuleSpecial(m, Modifications.specials[special]);
|
||||
}
|
||||
|
||||
this.setState({ specialMenuOpened: false });
|
||||
@@ -171,34 +194,11 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the result of a roll
|
||||
* @param {object} ship The ship to which the roll applies
|
||||
* @param {object} m The module to which the roll applies
|
||||
* @param {string} featureName The modification feature to which the roll applies
|
||||
* @param {number} value The value of the roll
|
||||
* Provide a '50%' roll within the information we have
|
||||
*/
|
||||
_setRollResult(ship, m, featureName, value) {
|
||||
if (Modifications.modifications[featureName].type == 'percentage') {
|
||||
ship.setModification(m, featureName, value * 10000);
|
||||
} else if (Modifications.modifications[featureName].type == 'numeric') {
|
||||
ship.setModification(m, featureName, value * 100);
|
||||
} else {
|
||||
ship.setModification(m, featureName, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide a 'worst' roll within the information we have
|
||||
*/
|
||||
_rollWorst() {
|
||||
_rollFifty() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value = features[featureName][0];
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
|
||||
setPercent(ship, m, 50);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -207,13 +207,7 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_rollRandom() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value = features[featureName][0] + (Math.random() * (features[featureName][1] - features[featureName][0]));
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
|
||||
setRandom(ship, m);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -222,43 +216,16 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_rollBest() {
|
||||
const { m, ship } = this.props;
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value = features[featureName][1];
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
|
||||
setPercent(ship, m, 100);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide an 'extreme' roll within the information we have
|
||||
* Provide a 'worst' roll within the information we have
|
||||
*/
|
||||
_rollExtreme() {
|
||||
_rollWorst() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value;
|
||||
if (Modifications.modifications[featureName].higherbetter) {
|
||||
// Higher is better, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][0];
|
||||
} else {
|
||||
value = features[featureName][1];
|
||||
}
|
||||
} else {
|
||||
// Higher is worse, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][1];
|
||||
} else {
|
||||
value = features[featureName][0];
|
||||
}
|
||||
}
|
||||
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
|
||||
setPercent(ship, m, 0);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -268,7 +235,7 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
_reset() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
ship.clearBlueprint(m);
|
||||
ship.clearModuleBlueprint(m);
|
||||
|
||||
this.props.onChange();
|
||||
}
|
||||
@@ -285,24 +252,28 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
const _toggleBlueprintsMenu = this._toggleBlueprintsMenu;
|
||||
const _toggleSpecialsMenu = this._toggleSpecialsMenu;
|
||||
const _rollBest = this._rollBest;
|
||||
const _rollExtreme = this._rollExtreme;
|
||||
const _rollFull = this._rollBest;
|
||||
const _rollWorst = this._rollWorst;
|
||||
const _rollFifty = this._rollFifty;
|
||||
const _rollRandom = this._rollRandom;
|
||||
const _reset = this._reset;
|
||||
|
||||
let blueprintLabel;
|
||||
let haveBlueprint = false;
|
||||
let blueprintTt;
|
||||
if (m.blueprint && !isEmpty(m.blueprint)) {
|
||||
let blueprintCv;
|
||||
if (m.blueprint && m.blueprint.name && Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade]) {
|
||||
blueprintLabel = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
|
||||
haveBlueprint = true;
|
||||
blueprintTt = blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade].engineers, m.grp);
|
||||
blueprintCv = getPercent(m);
|
||||
}
|
||||
|
||||
let specialLabel;
|
||||
let specialTt;
|
||||
if (m.blueprint && m.blueprint.special) {
|
||||
specialLabel = m.blueprint.special.name;
|
||||
specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, m.blueprint.special.edname);
|
||||
} else {
|
||||
specialLabel = translate('PHRASE_SELECT_SPECIAL');
|
||||
}
|
||||
@@ -313,8 +284,8 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
const showSpecial = haveBlueprint && specials.length && !blueprintMenuOpened;
|
||||
const showSpecialsMenu = specialMenuOpened;
|
||||
const showRolls = haveBlueprint && !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showReset = !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showMods = !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showReset = !blueprintMenuOpened && !specialMenuOpened && haveBlueprint;
|
||||
const showMods = !blueprintMenuOpened && !specialMenuOpened && haveBlueprint;
|
||||
|
||||
return (
|
||||
<div
|
||||
@@ -322,29 +293,28 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
onClick={(e) => e.stopPropagation() }
|
||||
onContextMenu={stopCtxPropagation}
|
||||
>
|
||||
{ showBlueprintsMenu ? '' : haveBlueprint ?
|
||||
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu}>{blueprintLabel}</div> :
|
||||
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
|
||||
{ showBlueprintsMenu | showSpecialsMenu ? '' : haveBlueprint ?
|
||||
<div className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu}>{blueprintLabel}</div> :
|
||||
<div className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
|
||||
{ showBlueprintsMenu ? this._renderBlueprints(this.props, this.context) : null }
|
||||
{ showSpecial ? <div className={ cn('section-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleSpecialsMenu}>{specialLabel}</div> : null }
|
||||
{ showSpecial & !showSpecialsMenu ? <div className={ cn('section-menu button-inline-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={specialTt ? termtip.bind(null, specialTt) : null} onMouseOut={specialTt ? tooltip.bind(null, null) : null} onClick={_toggleSpecialsMenu}>{specialLabel}</div> : null }
|
||||
{ showSpecialsMenu ? specials : null }
|
||||
{ showRolls || showReset ?
|
||||
{ showReset ? <div className={'section-menu button-inline-menu warning'} style={{ cursor: 'pointer' }} onClick={_reset} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </div> : null }
|
||||
{ showRolls ?
|
||||
|
||||
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
|
||||
<tbody>
|
||||
{ showRolls ?
|
||||
<tr>
|
||||
<td> { translate('roll') }: </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollWorst} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('worst') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollBest}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('best') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollExtreme}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_EXTREME')} onMouseOut={tooltip.bind(null, null)}> { translate('extreme') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollRandom} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
|
||||
</tr> : null }
|
||||
{ showReset ?
|
||||
<tr>
|
||||
<td colSpan={'5'} style={{ cursor: 'pointer' }} onClick={_reset}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', {active: false})}> { translate('roll') }: </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === 0 })} style={{ cursor: 'pointer' }} onClick={_rollWorst} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('0%') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === 50 })} style={{ cursor: 'pointer' }} onClick={_rollFifty} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_FIFTY')} onMouseOut={tooltip.bind(null, null)}> { translate('50%') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === 100 })} style={{ cursor: 'pointer' }} onClick={_rollFull} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('100%') } </td>
|
||||
<td className={ cn('section-menu button-inline-menu', { active: blueprintCv === null || blueprintCv % 50 != 0 })} style={{ cursor: 'pointer' }} onClick={_rollRandom} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
|
||||
</tr> : null }
|
||||
</tbody>
|
||||
</table> : null }
|
||||
{ showMods ? <hr /> : null }
|
||||
{ showMods ?
|
||||
<span onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')} onMouseOut={tooltip.bind(null, null)} >
|
||||
{ this._renderModifications(this.props) }
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -6,12 +7,12 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
*/
|
||||
export default class Movement extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
cargo: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -57,13 +58,13 @@ export default class Movement extends TranslatedComponent {
|
||||
<path d="M342 450l.4 1.5-16.2 10.7-.4-.2-3.5-13 .3-.3L342 450zm-14.3 7.6l7.7-5-9.2-.6 1.5 5.6z"/>
|
||||
|
||||
// Speed
|
||||
<text x="470" y="30" strokeWidth='0'>{formats.int(ship.calcSpeed(eng, fuel, cargo, boost))}m/s</text>
|
||||
<text x="470" y="30" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcSpeed(eng, fuel, cargo, boost)) + 'm/s' : '-'}</text>
|
||||
// Pitch
|
||||
<text x="355" y="410" strokeWidth='0'>{formats.int(ship.calcPitch(eng, fuel, cargo, boost))}°/s</text>
|
||||
<text x="355" y="410" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcPitch(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
|
||||
// Roll
|
||||
<text x="450" y="110" strokeWidth='0'>{formats.int(ship.calcRoll(eng, fuel, cargo, boost))}°/s</text>
|
||||
<text x="450" y="110" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcRoll(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
|
||||
// Yaw
|
||||
<text x="160" y="430" strokeWidth='0'>{formats.int(ship.calcYaw(eng, fuel, cargo, boost))}°/s</text>
|
||||
<text x="160" y="430" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcYaw(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
|
||||
</svg>
|
||||
</span>);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import * as Calc from '../shipyard/Calculations';
|
||||
import PieChart from './PieChart';
|
||||
@@ -51,12 +52,12 @@ export function weaponComparator(translate, propComparator, desc) {
|
||||
*/
|
||||
export default class Offence extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
engagementrange: React.PropTypes.number.isRequired,
|
||||
wep: React.PropTypes.number.isRequired,
|
||||
opponentSys: React.PropTypes.number.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
engagementrange: PropTypes.number.isRequired,
|
||||
wep: PropTypes.number.isRequired,
|
||||
opponentSys: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Ship from '../shipyard/Ship';
|
||||
@@ -19,22 +20,22 @@ import WeaponDamageChart from './WeaponDamageChart';
|
||||
export default class OutfittingSubpages extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
buildName: React.PropTypes.string,
|
||||
sys: React.PropTypes.number.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
wep: React.PropTypes.number.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
engagementRange: React.PropTypes.number.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
opponentBuild: React.PropTypes.string,
|
||||
opponentSys: React.PropTypes.number.isRequired,
|
||||
opponentEng: React.PropTypes.number.isRequired,
|
||||
opponentWep: React.PropTypes.number.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
buildName: PropTypes.string,
|
||||
sys: PropTypes.number.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
wep: PropTypes.number.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
engagementRange: PropTypes.number.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
opponentBuild: PropTypes.string,
|
||||
opponentSys: PropTypes.number.isRequired,
|
||||
opponentEng: PropTypes.number.isRequired,
|
||||
opponentWep: PropTypes.number.isRequired,
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React, { Component } from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import Measure from 'react-measure';
|
||||
import * as d3 from 'd3';
|
||||
|
||||
@@ -11,7 +12,7 @@ const LABEL_COLOUR = '#000000';
|
||||
export default class PieChart extends Component {
|
||||
|
||||
static propTypes = {
|
||||
data : React.PropTypes.array.isRequired
|
||||
data : PropTypes.array.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -14,10 +15,10 @@ import Module from '../shipyard/Module';
|
||||
*/
|
||||
export default class Pips extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
sys: React.PropTypes.number.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
wep: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
sys: PropTypes.number.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
wep: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as d3 from 'd3';
|
||||
import cn from 'classnames';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
@@ -33,10 +34,10 @@ function bandText(val, index, wattScale) {
|
||||
export default class PowerBands extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
bands: React.PropTypes.array.isRequired,
|
||||
available: React.PropTypes.number.isRequired,
|
||||
width: React.PropTypes.number.isRequired,
|
||||
code: React.PropTypes.string,
|
||||
bands: PropTypes.array.isRequired,
|
||||
available: PropTypes.number.isRequired,
|
||||
width: PropTypes.number.isRequired,
|
||||
code: PropTypes.string,
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import PowerBands from './PowerBands';
|
||||
@@ -18,9 +18,9 @@ const POWER = [
|
||||
*/
|
||||
export default class PowerManagement extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -148,7 +148,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
* Update power bands width from DOM
|
||||
*/
|
||||
_updateWidth() {
|
||||
this.setState({ width: findDOMNode(this).offsetWidth });
|
||||
this.setState({ width: this.node.offsetWidth });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -196,7 +196,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
let sortOrder = this._sortOrder;
|
||||
|
||||
return (
|
||||
<div className='group half' id='componentPriority'>
|
||||
<div ref={node => this.node = node} className='group half' id='componentPriority'>
|
||||
<table style={{ width: '100%' }}>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import Ship from '../shipyard/Ship';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
@@ -12,9 +13,9 @@ import cn from 'classnames';
|
||||
*/
|
||||
export default class ShipPicker extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
ship: React.PropTypes.string.isRequired,
|
||||
build: React.PropTypes.string
|
||||
onChange: PropTypes.func.isRequired,
|
||||
ship: PropTypes.string.isRequired,
|
||||
build: PropTypes.string
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
@@ -22,11 +23,11 @@ export default class ShipPicker extends TranslatedComponent {
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
* constructor
|
||||
* @param {object} props Properties react
|
||||
* @param {object} context react context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
constructor(props, context) { // eslint-disable-line
|
||||
super(props);
|
||||
|
||||
this.shipOrder = Object.keys(Ships).sort();
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import { Warning } from './SvgIcons';
|
||||
@@ -10,10 +11,10 @@ import * as Calc from '../shipyard/Calculations';
|
||||
export default class ShipSummaryTable extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
marker: PropTypes.string.isRequired,
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -33,9 +34,9 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
|
||||
const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
|
||||
const timeToDrain = Calc.timeToDrainWep(ship, 4);
|
||||
const canThrust = ship.canThrust(cargo, fuel);
|
||||
const canThrust = ship.canThrust(cargo, ship.fuelCapacity);
|
||||
const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
|
||||
const canBoost = ship.canBoost(cargo, fuel);
|
||||
const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
|
||||
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
|
||||
|
||||
return <div id='summary'>
|
||||
@@ -52,6 +53,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
<th rowSpan={2}>{translate('TTD')}</th>
|
||||
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
|
||||
<th rowSpan={2}>{translate('cargo')}</th>
|
||||
<th rowSpan={2}>{translate('pax')}</th>
|
||||
<th rowSpan={2}>{translate('fuel')}</th>
|
||||
<th colSpan={3}>{translate('mass')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
|
||||
@@ -85,6 +87,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
|
||||
{/* <td>{f1(ship.totalHps)}</td> */}
|
||||
<td>{round(ship.cargoCapacity)}{u.T}</td>
|
||||
<td>{ship.passengerCapacity}</td>
|
||||
<td>{round(ship.fuelCapacity)}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
const MARGIN_LR = 8; // Left/ Right margin
|
||||
|
||||
@@ -16,14 +16,14 @@ export default class Slider extends React.Component {
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
axis: React.PropTypes.bool,
|
||||
axisUnit: React.PropTypes.string,
|
||||
max: React.PropTypes.number,
|
||||
min: React.PropTypes.number,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
onResize: React.PropTypes.func,
|
||||
percent: React.PropTypes.number.isRequired,
|
||||
scale: React.PropTypes.number
|
||||
axis: PropTypes.bool,
|
||||
axisUnit: PropTypes.string,
|
||||
max: PropTypes.number,
|
||||
min: PropTypes.number,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
onResize: PropTypes.func,
|
||||
percent: PropTypes.number.isRequired,
|
||||
scale: PropTypes.number
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -100,7 +100,7 @@ export default class Slider extends React.Component {
|
||||
*/
|
||||
_updateDimensions() {
|
||||
this.setState({
|
||||
outerWidth: findDOMNode(this).getBoundingClientRect().width
|
||||
outerWidth: this.node.getBoundingClientRect().width
|
||||
});
|
||||
}
|
||||
|
||||
@@ -144,14 +144,14 @@ export default class Slider extends React.Component {
|
||||
};
|
||||
|
||||
if (!outerWidth) {
|
||||
return <svg style={style} />;
|
||||
return <svg style={style} ref={node => this.node = node} />;
|
||||
}
|
||||
|
||||
let margin = MARGIN_LR * scale;
|
||||
let width = outerWidth - (margin * 2);
|
||||
let pctPos = width * this.props.percent;
|
||||
|
||||
return <svg onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onTouchEnd={this._up} style={style}>
|
||||
return <svg onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onTouchEnd={this._up} style={style} ref={node => this.node = node}>
|
||||
<rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' />
|
||||
<rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' />
|
||||
<circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} />
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import AvailableModulesMenu from './AvailableModulesMenu';
|
||||
@@ -13,18 +14,19 @@ import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
export default class Slot extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
availableModules: React.PropTypes.func.isRequired,
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
onOpen: React.PropTypes.func.isRequired,
|
||||
maxClass: React.PropTypes.number.isRequired,
|
||||
selected: React.PropTypes.bool,
|
||||
m: React.PropTypes.object,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
eligible: React.PropTypes.object,
|
||||
warning: React.PropTypes.func,
|
||||
drag: React.PropTypes.func,
|
||||
drop: React.PropTypes.func,
|
||||
dropClass: React.PropTypes.string
|
||||
availableModules: PropTypes.func.isRequired,
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
onOpen: PropTypes.func.isRequired,
|
||||
maxClass: PropTypes.number.isRequired,
|
||||
selected: PropTypes.bool,
|
||||
m: PropTypes.object,
|
||||
enabled: PropTypes.bool.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
eligible: PropTypes.object,
|
||||
warning: PropTypes.func,
|
||||
drag: PropTypes.func,
|
||||
drop: PropTypes.func,
|
||||
dropClass: PropTypes.string
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -78,7 +80,7 @@ export default class Slot extends TranslatedComponent {
|
||||
render() {
|
||||
let language = this.context.language;
|
||||
let translate = language.translate;
|
||||
let { ship, m, dropClass, dragOver, onOpen, onChange, selected, eligible, onSelect, warning, availableModules } = this.props;
|
||||
let { ship, m, enabled, dropClass, dragOver, onOpen, onChange, selected, eligible, onSelect, warning, availableModules } = this.props;
|
||||
let slotDetails, modificationsMarker, menu;
|
||||
|
||||
if (!selected) {
|
||||
@@ -87,7 +89,7 @@ export default class Slot extends TranslatedComponent {
|
||||
}
|
||||
|
||||
if (m) {
|
||||
slotDetails = this._getSlotDetails(m, translate, language.formats, language.units); // Must be implemented by sub classes
|
||||
slotDetails = this._getSlotDetails(m, enabled, translate, language.formats, language.units); // Must be implemented by sub classes
|
||||
modificationsMarker = JSON.stringify(m);
|
||||
} else {
|
||||
slotDetails = <div className={'empty'}>{translate(eligible ? 'emptyrestricted' : 'empty')}</div>;
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { wrapCtxMenu } from '../utils/UtilityFunctions';
|
||||
import { canMount } from '../utils/SlotFunctions';
|
||||
import { Equalizer } from '../components/SvgIcons';
|
||||
import cn from 'classnames';
|
||||
const browser = require('detect-browser');
|
||||
|
||||
/**
|
||||
* Abstract Slot Section
|
||||
@@ -11,10 +13,12 @@ import cn from 'classnames';
|
||||
export default class SlotSection extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
togglePwr: React.PropTypes.func
|
||||
ship: PropTypes.object.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
onCargoChange: PropTypes.func.isRequired,
|
||||
onFuelChange: PropTypes.func.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
togglePwr: PropTypes.func
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -75,8 +79,10 @@ export default class SlotSection extends TranslatedComponent {
|
||||
* @param {Event} e Drag Event
|
||||
*/
|
||||
_drag(originSlot, e) {
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.setData('text/html', e.currentTarget);
|
||||
e.dataTransfer.effectAllowed = 'all';
|
||||
}
|
||||
e.dataTransfer.effectAllowed = 'copyMove';
|
||||
this.setState({ originSlot, copy: e.getModifierState('Alt') });
|
||||
this._close();
|
||||
}
|
||||
@@ -93,12 +99,16 @@ export default class SlotSection extends TranslatedComponent {
|
||||
if (os) {
|
||||
// Show correct icon
|
||||
const effect = this.state.copy ? 'copy' : 'move';
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.dropEffect = os != targetSlot && canMount(this.props.ship, targetSlot, os.m.grp, os.m.class) ? effect : 'none';
|
||||
}
|
||||
this.setState({ targetSlot });
|
||||
} else {
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.dropEffect = 'none';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Drag over non-droppable target/element
|
||||
@@ -106,7 +116,9 @@ export default class SlotSection extends TranslatedComponent {
|
||||
*/
|
||||
_dragOverNone(e) {
|
||||
e.preventDefault();
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.dropEffect = 'none';
|
||||
}
|
||||
this.setState({ targetSlot: null });
|
||||
}
|
||||
|
||||
@@ -119,26 +131,48 @@ export default class SlotSection extends TranslatedComponent {
|
||||
let { originSlot, targetSlot, copy } = this.state;
|
||||
let m = originSlot.m;
|
||||
|
||||
if (targetSlot && originSlot != targetSlot) {
|
||||
if (copy) {
|
||||
// We want to copy the module in to the target slot
|
||||
if (targetSlot && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
|
||||
const mCopy = m.clone();
|
||||
this.props.ship.use(targetSlot, mCopy, false);
|
||||
// Copy power info
|
||||
targetSlot.enabled = originSlot.enabled;
|
||||
targetSlot.priority = originSlot.priority;
|
||||
this.props.onChange();
|
||||
}
|
||||
} else {
|
||||
// Store power info
|
||||
const originEnabled = targetSlot.enabled;
|
||||
const originPriority = targetSlot.priority;
|
||||
const targetEnabled = originSlot.enabled;
|
||||
const targetPriority = originSlot.priority;
|
||||
// We want to move the module in to the target slot, and swap back any module that was originally in the target slot
|
||||
if (targetSlot && m && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
|
||||
// Swap modules if possible
|
||||
if (targetSlot.m && canMount(this.props.ship, originSlot, targetSlot.m.grp, targetSlot.m.class)) {
|
||||
this.props.ship.use(originSlot, targetSlot.m, true);
|
||||
this.props.ship.use(targetSlot, m);
|
||||
// Swap power
|
||||
originSlot.enabled = originEnabled;
|
||||
originSlot.priority = originPriority;
|
||||
targetSlot.enabled = targetEnabled;
|
||||
targetSlot.priority = targetPriority;
|
||||
} else { // Otherwise empty the origin slot
|
||||
// Store power
|
||||
const targetEnabled = originSlot.enabled;
|
||||
this.props.ship.use(originSlot, null, true); // Empty but prevent summary update
|
||||
this.props.ship.use(targetSlot, m);
|
||||
originSlot.enabled = 0;
|
||||
originSlot.priority = 0;
|
||||
targetSlot.enabled = targetEnabled;
|
||||
targetSlot.priority = targetPriority;
|
||||
}
|
||||
this.props.ship.use(targetSlot, m); // update target slot
|
||||
this.props.onChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
this.setState({ originSlot: null, targetSlot: null, copy: null });
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import Persist from '../stores/Persist';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
@@ -17,14 +18,14 @@ import { blueprintTooltip } from '../utils/BlueprintFunctions';
|
||||
export default class StandardSlot extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
slot: React.PropTypes.object,
|
||||
modules: React.PropTypes.array.isRequired,
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
onOpen: React.PropTypes.func.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
selected: React.PropTypes.bool,
|
||||
warning: React.PropTypes.func,
|
||||
slot: PropTypes.object,
|
||||
modules: PropTypes.array.isRequired,
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
onOpen: PropTypes.func.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
selected: PropTypes.bool,
|
||||
warning: PropTypes.func,
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -47,7 +48,7 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
let m = slot.m;
|
||||
let classRating = m.class + m.rating;
|
||||
let menu;
|
||||
let validMods = m == null ? [] : (Modifications.modules[m.grp].modifications || []);
|
||||
let validMods = m == null || !Modifications.modules[m.grp] ? [] : (Modifications.modules[m.grp].modifications || []);
|
||||
let showModuleResistances = Persist.showModuleResistances();
|
||||
let mass = m.getMass() || m.cargo || m.fuel || 0;
|
||||
|
||||
@@ -55,6 +56,9 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
let modTT = translate('modified');
|
||||
if (m && m.blueprint && m.blueprint.name) {
|
||||
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
|
||||
if (m.blueprint.special && m.blueprint.special.id >= 0) {
|
||||
modTT += ', ' + translate(m.blueprint.special.name);
|
||||
}
|
||||
modTT = (
|
||||
<div>
|
||||
<div>{modTT}</div>
|
||||
@@ -94,8 +98,8 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
|
||||
return (
|
||||
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onContextMenu={stopCtxPropagation}>
|
||||
<div className={cn('details-container', { warning: warning && warning(slot.m) })}>
|
||||
<div className={'sz'}>{slot.maxClass}</div>
|
||||
<div className={cn('details-container', { warning: warning && warning(slot.m), disabled: m.grp !== 'bh' && !slot.enabled })}>
|
||||
<div className={'sz'}>{m.grp == 'bh' ? m.name.charAt(0) : slot.maxClass}</div>
|
||||
<div>
|
||||
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }</div>
|
||||
<div className={'r'}>{formats.round(mass)}{units.T}</div>
|
||||
|
||||
@@ -28,6 +28,8 @@ export default class StandardSlotSection extends SlotSection {
|
||||
_optimizeStandard() {
|
||||
this.props.ship.useLightestStandard();
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -39,6 +41,8 @@ export default class StandardSlotSection extends SlotSection {
|
||||
_multiPurpose(shielded, bulkheadIndex) {
|
||||
ShipRoles.multiPurpose(this.props.ship, shielded, bulkheadIndex);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -49,6 +53,8 @@ export default class StandardSlotSection extends SlotSection {
|
||||
_optimizeCargo(shielded) {
|
||||
ShipRoles.trader(this.props.ship, shielded);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -59,6 +65,8 @@ export default class StandardSlotSection extends SlotSection {
|
||||
_optimizeMiner(shielded) {
|
||||
ShipRoles.miner(this.props.ship, shielded);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -69,6 +77,19 @@ export default class StandardSlotSection extends SlotSection {
|
||||
_optimizeExplorer(planetary) {
|
||||
ShipRoles.explorer(this.props.ship, planetary);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Racer role
|
||||
*/
|
||||
_optimizeRacer() {
|
||||
ShipRoles.racer(this.props.ship);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -214,12 +235,11 @@ export default class StandardSlotSection extends SlotSection {
|
||||
<ul>
|
||||
<li className='lc' onClick={this._multiPurpose.bind(this, false, 0)}>{translate('Multi-purpose')}</li>
|
||||
<li className='lc' onClick={this._multiPurpose.bind(this, true, 2)}>{translate('Combat')}</li>
|
||||
<li className='lc' onClick={this._optimizeCargo.bind(this, false)}>{translate('Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeCargo.bind(this, true)}>{translate('Shielded Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeCargo.bind(this, true)}>{translate('Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeExplorer.bind(this, false)}>{translate('Explorer')}</li>
|
||||
<li className={cn('lc', { disabled: planetaryDisabled })} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)}>{translate('Planetary Explorer')}</li>
|
||||
<li className='lc' onClick={this._optimizeMiner.bind(this, false)}>{translate('Miner')}</li>
|
||||
<li className='lc' onClick={this._optimizeMiner.bind(this, true)}>{translate('Shielded Miner')}</li>
|
||||
<li className='lc' onClick={this._optimizeMiner.bind(this, true)}>{translate('Miner')}</li>
|
||||
<li className='lc' onClick={this._optimizeRacer.bind(this)}>{translate('Racer')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
@@ -8,8 +9,8 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
class SvgIcon extends React.Component {
|
||||
|
||||
static propTypes = {
|
||||
className: React.PropTypes.any,
|
||||
style: React.PropTypes.object
|
||||
className: PropTypes.any,
|
||||
style: PropTypes.object
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -7,8 +8,8 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class Tooltip extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
rect: React.PropTypes.object.isRequired,
|
||||
options: React.PropTypes.object
|
||||
rect: PropTypes.object.isRequired,
|
||||
options: PropTypes.object
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
/**
|
||||
@@ -7,15 +8,15 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
export default class TranslatedComponent extends React.Component {
|
||||
|
||||
static contextTypes = {
|
||||
language: React.PropTypes.object.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired
|
||||
language: PropTypes.object.isRequired,
|
||||
sizeRatio: PropTypes.number.isRequired,
|
||||
openMenu: PropTypes.func.isRequired,
|
||||
closeMenu: PropTypes.func.isRequired,
|
||||
showModal: PropTypes.func.isRequired,
|
||||
hideModal: PropTypes.func.isRequired,
|
||||
tooltip: PropTypes.func.isRequired,
|
||||
termtip: PropTypes.func.isRequired,
|
||||
onWindowResize: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -74,9 +74,9 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
dragOver={this._dragOverSlot.bind(this, h)}
|
||||
drop={this._drop}
|
||||
dropClass={this._dropClass(h, originSlot, targetSlot)}
|
||||
enabled={h.enabled}
|
||||
ship={ship}
|
||||
m={h.m}
|
||||
enabled={h.enabled ? true : false}
|
||||
/>);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -87,14 +87,18 @@ export default class VerticalBarChart extends TranslatedComponent {
|
||||
/**
|
||||
* A label that displays the value within the bar of the chart
|
||||
*/
|
||||
const ValueLabel = React.createClass({
|
||||
propTypes: {
|
||||
class ValueLabel extends React.Component {
|
||||
static propTypes = {
|
||||
x: PropTypes.number,
|
||||
y: PropTypes.number,
|
||||
payload: PropTypes.object,
|
||||
value: PropTypes.number
|
||||
},
|
||||
};
|
||||
|
||||
/**
|
||||
* Render offence
|
||||
* @return {React.Component} contents
|
||||
*/
|
||||
render() {
|
||||
const { x, y, payload, value } = this.props;
|
||||
|
||||
@@ -104,4 +108,4 @@ const ValueLabel = React.createClass({
|
||||
<text x={x} y={y} fill="#000000" textAnchor="middle" dy={20} style={{ fontSize: em }}>{value}</text>
|
||||
);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -15,12 +16,12 @@ const DAMAGE_DEALT_COLORS = ['#FFFFFF', '#FF0000', '#00FF00', '#7777FF', '#FFFF0
|
||||
*/
|
||||
export default class WeaponDamageChart extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
hull: React.PropTypes.bool.isRequired,
|
||||
engagementRange: React.PropTypes.number.isRequired,
|
||||
opponentSys: React.PropTypes.number.isRequired,
|
||||
marker: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
hull: PropTypes.bool.isRequired,
|
||||
engagementRange: PropTypes.number.isRequired,
|
||||
opponentSys: PropTypes.number.isRequired,
|
||||
marker: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -6,6 +6,7 @@ import * as FR from './fr';
|
||||
import * as IT from './it';
|
||||
import * as RU from './ru';
|
||||
import * as PL from './pl';
|
||||
import * as PT from './pt';
|
||||
import * as d3 from 'd3';
|
||||
|
||||
let fallbackTerms = EN.terms;
|
||||
@@ -25,6 +26,7 @@ export function getLanguage(langCode) {
|
||||
case 'it': lang = IT; break;
|
||||
case 'ru': lang = RU; break;
|
||||
case 'pl': lang = PL; break;
|
||||
case 'pt': lang = PT; break;
|
||||
default:
|
||||
lang = EN;
|
||||
}
|
||||
@@ -88,5 +90,6 @@ export const Languages = {
|
||||
es: 'Español',
|
||||
fr: 'Français',
|
||||
ru: 'ру́сский',
|
||||
pl: 'polski'
|
||||
pl: 'polski',
|
||||
pt: 'português'
|
||||
};
|
||||
|
||||
@@ -13,154 +13,4 @@ export const formats = {
|
||||
shortMonths: ['Jan', 'Feb', 'Mrz', 'Apr', 'Mai', 'Jun', 'Jul', 'Aug', 'Sep', 'Okt', 'Nov', 'Dez']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Export aller Coriolis-Daten, um sie zu sichern oder um sie zu einem anderen Browser/Gerät zu übertragen.', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Sind Sie sicher?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Ein detaillierter JSON-Export Ihrer Konfiguration für die Verwendung in anderen Websites und Tools', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: 'aufeinanderfolgende maximale Reichweite/Sprünge', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'JSON hier einfügen oder importieren', // Paste JSON or import here
|
||||
PHRASE_LADEN: 'Schiffsmasse + Treibstoff + Fracht', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Keine Konfigurationen zum Vergleich ausgewählt!', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'Keine Umrüständerungen', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Ausstattung zum Vergleich auswählen', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: 'Zeit von 50% bis 100% der Ladung', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'Erneuerung (zu 50%) nach Zusammenbruch', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Schiffsmasse ohne Treibstoff und Fracht', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Update verfügbar! Klicken zum Aktualisieren', // Update Available! Click to Refresh
|
||||
|
||||
// Units / Metrics
|
||||
LY: 'Lj', // Light Years
|
||||
T: 't', // Tons (Metric Ton - 1000kg)
|
||||
|
||||
// Sizes
|
||||
S: 'K', // Small Hardpoint (single Character)
|
||||
L: 'G', // Large Hardpoint size (single character)
|
||||
H: 'R', // Huge Hardpoint size (single character)
|
||||
U: 'W', // Utility Hardpoint size (single character) - Kill warrant scanner, etc
|
||||
small: 'klein', // Small ship size
|
||||
medium: 'mittel', // Medium ship size
|
||||
large: 'groß', // Large Ship Size
|
||||
|
||||
// Terms
|
||||
about: 'über', // Link to about page / about Coriolis.io
|
||||
action: 'Aktion',
|
||||
added: 'hinzugefügt',
|
||||
ammo: 'Munition', // Ammunition
|
||||
armour: 'Panzerung',
|
||||
available: 'verfügbar', // Available options
|
||||
backup: 'Sicherungsdatei',
|
||||
base: 'Basis', // Base speed, boost, etc - Base ship stats
|
||||
bays: 'Lagerraum',
|
||||
bins: 'Behälter', // Number of Mining Refinery bins
|
||||
build: 'Ausstattung', // Shorthand for the build/configuration/design name
|
||||
'build name': 'Ausstattungsname', // Ship build/configuration/design name
|
||||
builds: 'Ausstattungen', // Ship build/configuration/design names
|
||||
buy: 'kaufen',
|
||||
cancel: 'abbrechen',
|
||||
cargo: 'Fracht',
|
||||
cells: 'Zellen', // Number of cells in a shield cell bank
|
||||
close: 'schließen',
|
||||
compare: 'vergleichen',
|
||||
'compare all': 'alles vergleichen',
|
||||
comparison: 'Vergleich',
|
||||
comparisons: 'Vergleiche',
|
||||
cost: 'Preis', // Cost / price of a module or price of a ship
|
||||
costs: 'Kosten', // Costs / prices of a modules or prices of ships
|
||||
create: 'erstellen',
|
||||
'create new': 'neu erstellen',
|
||||
credits: 'Credits',
|
||||
damage: 'Schaden',
|
||||
'damage per second': 'Schaden pro Sekunde',
|
||||
delete: 'löschen',
|
||||
'delete all': 'alles löschen',
|
||||
dep: 'ausg', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'ausgefahren', // Weapons/Hardpoints Deployed
|
||||
'detailed export': 'detailierter Export',
|
||||
disabled: 'deaktiviert',
|
||||
discount: 'Rabatt',
|
||||
'edit data': 'bearbeiten',
|
||||
efficiency: 'Effizienz', // Power Plant efficiency
|
||||
empty: 'leer',
|
||||
'empty all': 'alles entfernen',
|
||||
ENG: 'ANT', // Abbreviation - Engine recharge rate for power distributor
|
||||
'Enter Name': 'Namen eingeben',
|
||||
Explorer: 'Forscher',
|
||||
export: 'Export',
|
||||
'fastest range': 'maximale Reichweite', // Fastet totaljump range - sum of succesive jumps
|
||||
forum: 'Forum',
|
||||
fuel: 'Treibstoff',
|
||||
'fuel level': 'Tankfüllstand', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Tank voll',
|
||||
hardpoints: 'Waffenaufhängungen',
|
||||
hull: 'Rumpf', // Ships hull
|
||||
import: 'importieren',
|
||||
insurance: 'Versicherung',
|
||||
'internal compartments': 'Innenbereich',
|
||||
jump: 'Sprung', // Single jump range
|
||||
'jump range': 'Sprungreichweite',
|
||||
jumps: 'Sprünge',
|
||||
laden: 'beladen',
|
||||
language: 'Sprache',
|
||||
maneuverability: 'Manövrierbarkeit',
|
||||
manufacturer: 'Hersteller',
|
||||
mass: 'Masse',
|
||||
'mass lock factor': 'Massensperrefaktor',
|
||||
'max mass': 'maximale Masse',
|
||||
MLF: 'MSF', // Mass Lock Factor Abbreviation
|
||||
module: 'Modul',
|
||||
modules: 'Module',
|
||||
'net cost': 'Nettokosten',
|
||||
no: 'Nein',
|
||||
'none created': 'nicht erstellt',
|
||||
ok: 'OK',
|
||||
'optimal mass': 'optimale Masse', // Lowest weight / best weight for jump distance, etc
|
||||
optimize: 'optimieren',
|
||||
pen: 'Durchdr.', // Armour peneration abbreviation
|
||||
permalink: 'Permanentlink',
|
||||
power: 'Energie', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
pri: 'Prio', // Priority abbreviation for power management
|
||||
proceed: 'fortfahren',
|
||||
qty: 'Menge', // Quantity abbreviation
|
||||
range: 'Reichweite',
|
||||
rate: 'Rate',
|
||||
recharge: 'aufladen', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'Erneuerung', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
'refuel time': 'Auftankzeit', // Time to refuel the tank when scooping
|
||||
reload: 'aktualisieren', // Reload weapon/hardpoint
|
||||
'reload costs': 'Nachladekosten',
|
||||
rename: 'umbenennen',
|
||||
repair: 'reparieren',
|
||||
reset: 'zurücksetzen',
|
||||
ret: 'eing', // Retracted abbreviation
|
||||
retracted: 'eingefahren', // Weapons/Hardpoints retracted
|
||||
'retrofit costs': 'Änderungskosten', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'nachrüsten von', // Retrofit from Build A against build B
|
||||
ROF: 'Kad', // Rate of Fire abbreviation
|
||||
roles: 'Rollen', // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
save: 'speichern',
|
||||
sell: 'verkaufen',
|
||||
settings: 'Einstellungen', // Coriolis application settings
|
||||
shields: 'Schilde',
|
||||
ship: 'Schiff',
|
||||
ships: 'Schiffe',
|
||||
shortened: 'gekürzt', // Standard/Stock build of a ship when purchased new
|
||||
size: 'Größe',
|
||||
skip: 'überspringen', // Skip past something / ignore it
|
||||
speed: 'Geschwindigkeit',
|
||||
standard: 'Grundausstattung', // Standard / Common modules (FSD, power plant, life support, etc)
|
||||
Stock: 'Standard', // Thermal-load abbreviation
|
||||
strength: 'Stärke', // Strength in reference to Shield Strength
|
||||
subtotal: 'Zwischensumme',
|
||||
time: 'Dauer', // time it takes to complete something
|
||||
tooltips: 'Tooltips', // Tooltips setting - show/hide
|
||||
total: 'gesamt',
|
||||
'total range': 'Gesamtbereich',
|
||||
Trader: 'Händler', // Trader role
|
||||
type: 'Typ',
|
||||
'unit cost': 'Kosten pro Einheit',
|
||||
unladen: 'unbeladen', // No cargo or fuel
|
||||
'utility mounts': 'Werkzeug-Steckplätze',
|
||||
WEP: 'WAF', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'ja'
|
||||
};
|
||||
export { default as terms } from './de.json';
|
||||
358
src/app/i18n/de.json
Normal file
358
src/app/i18n/de.json
Normal file
File diff suppressed because one or more lines are too long
@@ -13,456 +13,4 @@ export const formats = {
|
||||
shortMonths: ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
PHRASE_ALT_ALL: 'Alt + Click to fill all slots',
|
||||
PHRASE_BACKUP_DESC: 'Backup of all Coriolis data to save or transfer to another browser/device',
|
||||
PHRASE_CONFIRMATION: 'Are you sure?',
|
||||
PHRASE_EXPORT_DESC: 'A detailed JSON export of your build for use in other sites and tools',
|
||||
PHRASE_FASTEST_RANGE: 'Consecutive max range jumps',
|
||||
PHRASE_IMPORT: 'Paste JSON or import here',
|
||||
PHRASE_LADEN: 'Ship mass + fuel + cargo',
|
||||
PHRASE_NO_BUILDS: 'No builds added to comparison!',
|
||||
PHRASE_NO_RETROCH: 'No Retrofitting changes',
|
||||
PHRASE_SELECT_BUILDS: 'Select builds to compare',
|
||||
PHRASE_SG_RECHARGE: 'Time from 50% to 100% charge, assuming full SYS capacitor to start with',
|
||||
PHRASE_SG_RECOVER: 'Time from 0% to 50% charge, assuming full SYS capacitor to start with',
|
||||
PHRASE_UNLADEN: 'Ship mass excluding fuel and cargo',
|
||||
PHRASE_UPDATE_RDY: 'Update Available! Click to refresh',
|
||||
PHRASE_ENGAGEMENT_RANGE: 'The distance between your ship and its target',
|
||||
PHRASE_SELECT_BLUEPRINT: 'Click to select a blueprint',
|
||||
PHRASE_BLUEPRINT_WORST: 'Worst primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_RANDOM: 'Random selection between worst and best primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_BEST: 'Best primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_EXTREME: 'Best beneficial and worst detrimental primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_RESET: 'Remove all modifications and blueprint',
|
||||
PHRASE_SELECT_SPECIAL: 'Click to select an experimental effect',
|
||||
PHRASE_NO_SPECIAL: 'No experimental effect',
|
||||
PHRASE_SHOPPING_LIST: 'Stations that sell this build',
|
||||
PHRASE_TOTAL_EFFECTIVE_SHIELD: 'Total amount of damage that can be taken from each damage type, if using all shield cells',
|
||||
PHRASE_TIME_TO_LOSE_SHIELDS: 'Shields will hold for',
|
||||
PHRASE_TIME_TO_RECOVER_SHIELDS: 'Shields will recover in',
|
||||
PHRASE_TIME_TO_RECHARGE_SHIELDS: 'Shields will recharge in',
|
||||
PHRASE_SHIELD_SOURCES: 'Breakdown of the supply of shield energy',
|
||||
PHRASE_EFFECTIVE_SHIELD: 'Effective shield strength against different damage types',
|
||||
PHRASE_ARMOUR_SOURCES: 'Breakdown of the supply of armour',
|
||||
PHRASE_EFFECTIVE_ARMOUR: 'Effective armour strength against different damage types',
|
||||
PHRASE_DAMAGE_TAKEN: '% of raw damage taken for different damage types',
|
||||
PHRASE_TIME_TO_LOSE_ARMOUR: 'Armour will hold for',
|
||||
PHRASE_MODULE_PROTECTION_EXTERNAL: 'Protection for hardpoints',
|
||||
PHRASE_MODULE_PROTECTION_INTERNAL: 'Protection for all other modules',
|
||||
PHRASE_SHIELD_DAMAGE: 'Breakdown of sources for sustained DPS against shields',
|
||||
PHRASE_ARMOUR_DAMAGE: 'Breakdown of sources for sustained DPS against armour',
|
||||
|
||||
PHRASE_TIME_TO_REMOVE_SHIELDS: 'Will remove shields in',
|
||||
TT_TIME_TO_REMOVE_SHIELDS: 'With sustained fire by all weapons',
|
||||
PHRASE_TIME_TO_REMOVE_ARMOUR: 'Will remove armour in',
|
||||
TT_TIME_TO_REMOVE_ARMOUR: 'With sustained fire by all weapons',
|
||||
PHRASE_TIME_TO_DRAIN_WEP: 'Will drain WEP in',
|
||||
TT_TIME_TO_DRAIN_WEP: 'Time to drain WEP capacitor with all weapons firing',
|
||||
TT_TIME_TO_LOSE_SHIELDS: 'Against sustained fire from all opponent\'s weapons',
|
||||
TT_TIME_TO_LOSE_ARMOUR: 'Against sustained fire from all opponent\'s weapons',
|
||||
TT_MODULE_ARMOUR: 'Armour protecting against module damage',
|
||||
TT_MODULE_PROTECTION_EXTERNAL: 'Percentage of damage diverted from hardpoints to module reinforcement packages',
|
||||
TT_MODULE_PROTECTION_INTERNAL: 'Percentage of damage diverted from non-hardpoint modules to module reinforcement packages',
|
||||
|
||||
TT_EFFECTIVE_SDPS_SHIELDS: 'Actual sustained DPS whilst WEP capacitor is not empty',
|
||||
TT_EFFECTIVENESS_SHIELDS: 'Effectivness compared to hitting a 0-resistance target with 0 pips to SYS at 0m',
|
||||
TT_EFFECTIVE_SDPS_ARMOUR: 'Actual sustained DPS whilst WEP capacitor is not empty',
|
||||
TT_EFFECTIVENESS_ARMOUR: 'Effectivness compared to hitting a 0-resistance target at 0m',
|
||||
|
||||
PHRASE_EFFECTIVE_SDPS_SHIELDS: 'SDPS against shields',
|
||||
PHRASE_EFFECTIVE_SDPS_ARMOUR: 'SDPS against armour',
|
||||
|
||||
TT_SUMMARY_SPEED: 'With full fuel tank and 4 pips to ENG',
|
||||
TT_SUMMARY_SPEED_NONFUNCTIONAL: 'Thrusters powered off or over maximum mass',
|
||||
TT_SUMMARY_BOOST: 'With full fuel tank and 4 pips to ENG',
|
||||
TT_SUMMARY_BOOST_NONFUNCTIONAL: 'Power distributor not able to supply enough power to boost',
|
||||
TT_SUMMARY_SHIELDS: 'Raw shield strength, including boosters',
|
||||
TT_SUMMARY_SHIELDS_NONFUNCTIONAL: 'No shield generator or shield generator powered off',
|
||||
TT_SUMMARY_INTEGRITY: 'Ship integrity, including bulkheads and hull reinforcement packages',
|
||||
TT_SUMMARY_HULL_MASS: 'Mass of the hull prior to any modules being installed',
|
||||
TT_SUMMARY_UNLADEN_MASS: 'Mass of the hull and modules prior to any fuel or cargo',
|
||||
TT_SUMMARY_LADEN_MASS: 'Mass of the hull and modules with full fuel and cargo',
|
||||
TT_SUMMARY_DPS: 'Damage per second with all weapons firing',
|
||||
TT_SUMMARY_EPS: 'WEP capacitor consumed per second with all weapons firing',
|
||||
TT_SUMMARY_TTD: 'Time to drain WEP capacitor with all weapons firing and 4 pips to WEP',
|
||||
TT_SUMMARY_MAX_SINGLE_JUMP: 'Farthest possible jump range with no cargo and only enough fuel for the jump itself',
|
||||
TT_SUMMARY_UNLADEN_SINGLE_JUMP: 'Farthest possible jump range with no cargo and a full fuel tank',
|
||||
TT_SUMMARY_LADEN_SINGLE_JUMP: 'Farthest possible jump range with full cargo and a full fuel tank',
|
||||
TT_SUMMARY_UNLADEN_TOTAL_JUMP: 'Farthest possible range with no cargo, a full fuel tank, and jumping as far as possible each time',
|
||||
TT_SUMMARY_LADEN_TOTAL_JUMP: 'Farthest possible range with full cargo, a full fuel tank, and jumping as far as possible each time',
|
||||
|
||||
HELP_MODIFICATIONS_MENU: 'Click on a number to enter a new value, or drag along the bar for small changes',
|
||||
|
||||
// Other languages fallback to these values
|
||||
// Only Translate to other languages if the name is different in-game
|
||||
am: 'Auto Field-Maintenance Unit',
|
||||
bh: 'Bulkheads',
|
||||
bl: 'Beam Laser',
|
||||
bsg: 'Bi-Weave Shield Generator',
|
||||
c: 'Cannon',
|
||||
cc: 'Collector Limpet Controller',
|
||||
ch: 'Chaff Launcher',
|
||||
cr: 'Cargo Rack',
|
||||
cs: 'Manifest Scanner',
|
||||
dc: 'Docking Computer',
|
||||
ec: 'Electronic Countermeasure',
|
||||
fc: 'Fragment Cannon',
|
||||
fh: 'Fighter Hangar',
|
||||
fi: 'FSD Interdictor',
|
||||
fs: 'Fuel Scoop',
|
||||
fsd: 'Frame Shift Drive',
|
||||
ft: 'Fuel Tank',
|
||||
fx: 'Fuel Transfer Limpet Controller',
|
||||
hb: 'Hatch Breaker Limpet Controller',
|
||||
hr: 'Hull Reinforcement Package',
|
||||
hs: 'Heat Sink Launcher',
|
||||
kw: 'Kill Warrant Scanner',
|
||||
ls: 'Life Support',
|
||||
mc: 'Multi-cannon',
|
||||
ml: 'Mining Laser',
|
||||
mr: 'Missile Rack',
|
||||
mrp: 'Module Reinforcement Package',
|
||||
nl: 'Mine Launcher',
|
||||
pa: 'Plasma Accelerator',
|
||||
pas: 'Planetary Approach Suite',
|
||||
pc: 'Prospector Limpet Controller',
|
||||
pce: 'Economy Class Passenger Cabin',
|
||||
pci: 'Business Class Passenger Cabin',
|
||||
pcm: 'First Class Passenger Cabin',
|
||||
pcq: 'Luxury Passenger Cabin',
|
||||
pd: 'power distributor',
|
||||
pl: 'Pulse Laser',
|
||||
po: 'Point Defence',
|
||||
pp: 'Power Plant',
|
||||
psg: 'Prismatic Shield Generator',
|
||||
pv: 'Planetary Vehicle Hangar',
|
||||
rf: 'Refinery',
|
||||
rg: 'Rail Gun',
|
||||
s: 'Sensors',
|
||||
sb: 'Shield Booster',
|
||||
sc: 'Stellar Scanners',
|
||||
scb: 'Shield Cell Bank',
|
||||
sg: 'Shield Generator',
|
||||
ss: 'Surface Scanners',
|
||||
t: 'thrusters',
|
||||
tp: 'Torpedo Pylon',
|
||||
ul: 'Burst Laser',
|
||||
ws: 'Frame Shift Wake Scanner',
|
||||
|
||||
// Items on the outfitting page
|
||||
// Notification of restricted slot
|
||||
emptyrestricted: 'empty (restricted)',
|
||||
'damage dealt to': 'Damage dealt to',
|
||||
'damage received from': 'Damage received from',
|
||||
'against shields': 'Against shields',
|
||||
'against hull': 'Against hull',
|
||||
'total effective shield': 'Total effective shield',
|
||||
|
||||
// 'ammo' was overloaded for outfitting page and modul info, so changed to ammunition for outfitting page
|
||||
ammunition: 'Ammo',
|
||||
|
||||
// Unit for seconds
|
||||
secs: 's',
|
||||
|
||||
rebuildsperbay: 'Rebuilds per bay',
|
||||
|
||||
// Blueprint rolls
|
||||
worst: 'Worst',
|
||||
average: 'Average',
|
||||
random: 'Random',
|
||||
best: 'Best',
|
||||
extreme: 'Extreme',
|
||||
reset: 'Reset',
|
||||
|
||||
// Weapon, offence, defence and movement
|
||||
dpe: 'Damage per MJ of energy',
|
||||
dps: 'Damage per second',
|
||||
sdps: 'Sustained damage per second',
|
||||
dpssdps: 'Damage per second (sustained damage per second)',
|
||||
eps: 'Energy per second',
|
||||
epsseps: 'Energy per second (sustained energy per second)',
|
||||
hps: 'Heat per second',
|
||||
hpsshps: 'Heat per second (sustained heat per second)',
|
||||
'damage by': 'Damage by',
|
||||
'damage from': 'Damage from',
|
||||
'shield cells': 'Shield cells',
|
||||
'recovery': 'Recovery',
|
||||
'recharge': 'Recharge',
|
||||
'engine pips': 'Engine Pips',
|
||||
'4b': '4 pips and boost',
|
||||
'speed': 'Speed',
|
||||
'pitch': 'Pitch',
|
||||
'roll': 'Roll',
|
||||
'yaw': 'Yaw',
|
||||
'internal protection': 'Internal protection',
|
||||
'external protection': 'External protection',
|
||||
'engagement range': 'Engagement range',
|
||||
'total': 'Total',
|
||||
|
||||
// Modifications
|
||||
ammo: 'Ammunition maximum',
|
||||
boot: 'Boot time',
|
||||
brokenregen: 'Broken regeneration rate',
|
||||
burst: 'Burst',
|
||||
burstrof: 'Burst rate of fire',
|
||||
clip: 'Ammunition clip',
|
||||
damage: 'Damage',
|
||||
distdraw: 'Distributor draw',
|
||||
duration: 'Duration',
|
||||
eff: 'Efficiency',
|
||||
engcap: 'Engines capacity',
|
||||
engrate: 'Engines recharge rate',
|
||||
explres: 'Explosive resistance',
|
||||
facinglimit: 'Facing limit',
|
||||
hullboost: 'Hull boost',
|
||||
hullreinforcement: 'Hull reinforcement',
|
||||
integrity: 'Integrity',
|
||||
jitter: 'Jitter',
|
||||
kinres: 'Kinetic resistance',
|
||||
maxfuel: 'Maximum fuel per jump',
|
||||
mass: 'Mass',
|
||||
optmass: 'Optimal mass',
|
||||
optmul: 'Optimal multiplier',
|
||||
pgen: 'Power generation',
|
||||
piercing: 'Piercing',
|
||||
power: 'Power draw',
|
||||
protection: 'Protection',
|
||||
range: 'Range',
|
||||
ranget: 'Range', // Range in time (for FSD interdictor)
|
||||
regen: 'Regeneration rate',
|
||||
reload: 'Reload',
|
||||
rof: 'Rate of fire',
|
||||
angle: 'Scan angle',
|
||||
scantime: 'Scan time',
|
||||
shield: 'Shield',
|
||||
shieldboost: 'Shield boost',
|
||||
shieldreinforcement: 'Shield reinforcement',
|
||||
shotspeed: 'Shot speed',
|
||||
spinup: 'Spin up time',
|
||||
syscap: 'Systems capacity',
|
||||
sysrate: 'Systems recharge rate',
|
||||
thermload: 'Thermal load',
|
||||
thermres: 'Thermal resistance',
|
||||
wepcap: 'Weapons capacity',
|
||||
weprate: 'Weapons recharge rate',
|
||||
|
||||
// Shield generators use a different terminology
|
||||
minmass_sg: 'Minimum hull mass',
|
||||
optmass_sg: 'Optimal hull mass',
|
||||
maxmass_sg: 'Maximum hull mass',
|
||||
minmul_sg: 'Minimum strength',
|
||||
optmul_sg: 'Optimal strength',
|
||||
maxmul_sg: 'Minimum strength',
|
||||
minmass_psg: 'Minimum hull mass',
|
||||
optmass_psg: 'Optimal hull mass',
|
||||
maxmass_psg: 'Maximum hull mass',
|
||||
minmul_psg: 'Minimum strength',
|
||||
optmul_psg: 'Optimal strength',
|
||||
maxmul_psg: 'Minimum strength',
|
||||
minmass_bsg: 'Minimum hull mass',
|
||||
optmass_bsg: 'Optimal hull mass',
|
||||
maxmass_bsg: 'Maximum hull mass',
|
||||
minmul_bsg: 'Minimum strength',
|
||||
optmul_bsg: 'Optimal strength',
|
||||
maxmul_bsg: 'Minimum strength',
|
||||
|
||||
range_s: 'Typical emission range',
|
||||
|
||||
// Damage types
|
||||
absolute: 'Absolute',
|
||||
explosive: 'Explosive',
|
||||
kinetic: 'Kinetic',
|
||||
thermal: 'Thermal',
|
||||
|
||||
// Shield sources
|
||||
generator: 'Generator',
|
||||
boosters: 'Boosters',
|
||||
cells: 'Cells',
|
||||
|
||||
// Armour sources
|
||||
bulkheads: 'Bulkheads',
|
||||
reinforcement: 'Reinforcement',
|
||||
|
||||
// Help text
|
||||
HELP_TEXT: `
|
||||
<h1>Introduction</h1>
|
||||
Coriolis is a ship builder for Elite: Dangerous. This help file provides you with the information you need to use Coriolis.
|
||||
|
||||
<h1>Importing Your Ship Into Coriolis</h1>
|
||||
Often, you will want to start with your existing ship in Coriolis and see how particular changes might affect it, for example upgrading your FSD. There are a number of tools that can be used to import your ship without you having to create it manually. This has the added benefit of copying over any engineering modifications that have taken place as well. </p>
|
||||
|
||||
<h2>Importing Your Ship From EDDI</h2>
|
||||
To import your ship from EDDI first ensure that your connection to the Frontier servers' companion API is working. To do this check the 'Companion App' tab where you should see "Your connection to the companion app is operational". If not then follow the instructions in the companion app tab in EDDI to connect to the Frontier servers.</p>
|
||||
|
||||
Once you have a working companion API connection go to the 'Shipyard' tab. At the right-hand side of each ship is an 'Export to Coriolis' button that will open your default web browser in Coriolis with the ship's build. </p>
|
||||
|
||||
Note that Internet Explorer and Edge might not import correctly, due to their internal restrictions on URL length. If you find that this is the case then please change your default browser to Chrome. </p>
|
||||
|
||||
Also, the imported information does not provide any data on the power priority or enabled status of your cargo hatch. Coriolis sets this item to have a power priority of "5" and to be disabled by default. You can change this after import in the Power Management section. </p>
|
||||
|
||||
<h2>Importing Your Ship From EDMC</h2>
|
||||
To import your ship from EDMC once your connection to the Frontier servers' companion API is working go to 'Settings ->Configuration' and set the 'Preferred Shipyard' to 'Coriolis'. Once this is set up clicking on your ship in the main window will open your default web browser in Coriolis with the ship's build.</p>
|
||||
|
||||
Note that Internet Explorer and Edge might not import correctly, due to their internal restrictions on URL length. If you find that this is the case then please change your default browser to Chrome. </p>
|
||||
|
||||
<h1>Understanding And Using The Outfitting Panels</h1>
|
||||
The outfitting page is where you will spend most of your time, and contains the information for your ship. Information on each of the panels is provided below. </p>
|
||||
|
||||
<h2>Key Values</h2>
|
||||
Along the top of the screen are some of the key values for your build. This is a handy reference for the values, but more information is provided for the values in the further panels. </p>
|
||||
|
||||
Here, along with most places in Coriolis, acronyms will have tooltips explaining what they mean. Hover over the acronym to obtain more detail, or look in the glossary at the end of this help.</p>
|
||||
|
||||
All values are the highest possible, assuming that you an optimal setup for that particular value (maximum pips in ENG for speed, minimum fuel for jump range, etc.). This means that these values will not be affected by changes to pip settings. Details of the specific setup for each value are listed in the associated tootip.</p>
|
||||
|
||||
<h2>Modules</h2>
|
||||
The next set of panels laid out horizontally across the screen contain the modules you have put in your build. From left to right these are the core modules, the internal modules, the hardpoints and the utility mounts. These represent the available slots in your ship and cannot be altered. Each slot has a class, or size, and in general any module up to a given size can fit in a given slot (exceptions being bulkheads, life support and sensors in core modules and restricted internal slots, which can only take a subset of module depending on their restrictions). </p>
|
||||
|
||||
To add a module to a slot left-click on the slot and select the required module. Only the modules capable of fitting in the selected slot will be shown. </p>
|
||||
|
||||
To remove a module from a slot right-click on the module. </p>
|
||||
|
||||
To move a module from one slot to another drag it. If you instead want to copy the module drag it whilst holding down the 'Alt' key. </p>
|
||||
|
||||
Clicking on the headings for each set of modules gives you the ability to either select an overall role for your ship (when clicking the core internal header) or a specific module with which you want to fill all applicable slots (when clicking the other headers). </p>
|
||||
|
||||
<h2>Ship Controls</h2>
|
||||
The ship controls allow you to set your pips, boost, and amount of fuel and cargo that your build carries. The changes made here will effect the information supplied in the subsequent panels, giving you a clearer view of what effect different changing these items will have. </p>
|
||||
|
||||
Ship control settings are saved as part of a build. </p>
|
||||
|
||||
<h2>Opponent</h2>
|
||||
The opponet selection allows you to choose your opponent. The opponent can be either a stock build of a ship or one of your own saved builds. You can also set the engagement range between you and your opponent. Your selection here will effect the information supplied in the subsequent panels, specifically the Offence and Defence panels. </p>
|
||||
|
||||
Opponent settings are saved as part of a build. </p>
|
||||
|
||||
<h2>Power and Costs Sub-panels</h2>
|
||||
<h3>Power</h3>
|
||||
The power management panel provides information about power usage and priorities. It allows you to enable and disable individual modules, as well as set power priorities for each module. Disabled modules will not be included in the build's statistics, with the exception of Shield Cell Banks as they are usually disabled when not in use and only enabled when required. </p>
|
||||
|
||||
<h3>Costs</h3>
|
||||
The costs panel provides information about the costs for each of your modules, and the total cost and insurance for your build. By default Coriolis uses the standard costs, however discounts for your ship, modules and insurance can be altered in the 'Settings' at the top-right of the page.</p>
|
||||
|
||||
The retrofit costs provides information about the costs of changing the base build for your ship, or your saved build, to the current build.</p>
|
||||
|
||||
The reload costs provides information about the costs of reloading your current build.</p>
|
||||
|
||||
<h2>Profiles</h2>
|
||||
Profiles provide graphs that show the general performance of modules in your build
|
||||
|
||||
<h3>Engine Profile</h3>
|
||||
The engine profile panel provides information about the capabilities of your current thrusters. The graph shows you how the maximum speed alters with the overall mass of your build. The vertical dashed line on the graph shows your current mass. Your engine profile can be altered by obtaining different thrusters or engineering your existing thrusters, and you can increase your maximum speed by adding pips to the ENG capacitor as well as reducing the amount of fuel and cargo you are carrying as well as reducing the overall weight of the build. You can also temporarily increase your speed by hitting the boost button. </p>
|
||||
|
||||
<h3>FSD Profile</h3>
|
||||
The FSD profile panel provides information about the capabilities of your current frame shift drive. The graph shows you how the maximum jump range alters with the overall mass of your build. The vertical dashed line on the graph shows your current maximum single jump range. Your FSD profile can be altered by obtaining a different FSD or engineering your existing FSD, and you can increase your maximum jump range by reducing the amount of fuel and cargo you are carrying as well as reducing the overall weight of the build, </p>
|
||||
|
||||
<h3>Movement Profile</h3>
|
||||
The movement profile panel provides information about the capabilities of your current thrusters with your current overall mass and ENG pips settings. The diagram shows your ability to move and rotate in the different axes:
|
||||
|
||||
<dl>
|
||||
<dt>Speed</dt><dd>The fastest the ship can move, in metres per second</dd>
|
||||
<dt>Pitch</dt><dd>The fastest the ship can raise or lower its nose, in degrees per second</dd>
|
||||
<dt>Roll</dt><dd>The fastest the ship can roll its body, in degrees per second</dd>
|
||||
<dt>Yaw</dt><dd>The fastest the ship can turn its nose left or right, in degrees per second</dd>
|
||||
</dl>
|
||||
|
||||
Your movement profile can be altered by obtaining different thrusters or engineering your existing thrusters, and you can increase your movement values by adding pips to the ENG capacitor as well as reducing the amount of fuel and cargo you are carrying as well as reducing the overall weight of the build. You can also temporarily increase your movement profile by hitting the boost button. </p>
|
||||
|
||||
<h3>Damage Profile</h3>
|
||||
The damage profile provides two graphs showing how the the build's damage to the opponent's shields and hull change with engagement range. The vertical dashed line on the graph shows your current engagement range. This combines information about the build's weapons with the opponent's shields and hull to provide an accurate picture of sustained damage that can be inflicted on the opponent. </p>
|
||||
|
||||
<h2>Offence</h2>
|
||||
<h3>Summary</h3>
|
||||
The offence summary provides per-weapon information about sustained damage per second inflicted to shields and hull, along with a measure of effectiveness of that weapon. The effectiveness value has a tooltip that provides a breakdown of the effectiveness, and can include reductions or increases due to range, resistance, and either power distributor (for shields) or hardness (for hull). The final effectiveness value is calculated by multiplying these percentages together. </p>
|
||||
|
||||
<h3>Offence Metrics</h3>
|
||||
The offence metrics panel provides information about your offence. </p>
|
||||
|
||||
Time to drain is a measure of how quickly your WEP capacitor will drain when firing all weapons. It is affected by the number of pips you have in your WEP capacitor, with more pips resulting in a higher WEP recharge rate and hence a longer time to drain. </p>
|
||||
|
||||
The next value is the time it will take you to remove your opponent's shields. This assumes that you have 100% time on target and that your engagement range stays constant. Note that if your time to remove shields is longer than your time to drain this assumes that you continue firing throughout, inflicting lower damage due to the reduced energy in your WEP capacitor. </p>
|
||||
|
||||
The next value is the time it will take you to remove your opponent's armour. This follows the same logic as the time to remove shields. </p>
|
||||
|
||||
<h3>Shield Damage Sources</h3>
|
||||
The shield damage sources provides information about the sources of damage to your opponent by damage type. For each applicable type of damage (absolute explosive, kinetic, thermal) a sustained damage per second value is provided. </p>
|
||||
|
||||
<h3>Hull Damage Sources</h3>
|
||||
The hull damage sources provides information about the sources of damage to your opponent by damage type. For each applicable type of damage (absolute explosive, kinetic, thermal) a sustained damage per second value is provided. </p>
|
||||
|
||||
<h2>Defence</h2>
|
||||
<h3>Shield Metrics</h3>
|
||||
The shield metrics provides information about your shield defence. </p>
|
||||
|
||||
Raw shield strength is the sum of the shield from your generator, boosters and shield cell banks. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
The time the shields will hold for is the time it will take your opponent' to remove your shields. This assumes that they have 100% time on target and that the engagement range stays constant. It also assumes that you fire all of your shield cell banks prior to your shields being lost. </p>
|
||||
|
||||
The time the shields will recover in is the time it will take your shields to go from collapsed (0%) to recovered (50%). This is affected by the number of pips you have in your SYS capacitor. </p>
|
||||
|
||||
The time the shields will recharge in is the time it will take your shields to go from recovered (50%) to full (100%). This is affected by the number of pips you have in your SYS capacitor. </p>
|
||||
|
||||
</h3>Shield Sources</h3>
|
||||
This chart provides information about the sources of your shields. For each applicable source of shields (generator, boosters, shield cell banks) a value is provided. </p>
|
||||
|
||||
</h3>Damage Taken</h3>
|
||||
This graph shows how the initial damage from the weapons of each type are reduced before their damage is applied to the shields. For each type of damage (absolute, explosive, kinetic, thermal) a percentage of the initial damage is provided. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
</h3>Effective Shield</h3>
|
||||
This graph shows the effective shield for each damage type, found by dividing the raw shield value by the damage taken for that type. </p>
|
||||
|
||||
<h3>Amour Metrics</h3>
|
||||
The armour metrics provides information about your armour defence. </p>
|
||||
|
||||
Raw armour strength is the sum of the armour from your bulkheads and hull reinforcement packages. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
The time the armour will hold for is the time it will take your opponent' to take your armour to 0. This assumes that they have 100% time on target, the engagement range stays constant, and that all damage is dealt to the armour rather than modules. </p>
|
||||
|
||||
Raw module armour is the sum of the protection from your module reinforcement packages. </p>
|
||||
|
||||
Protection for hardpoints is the amount of protection that your module reinforcement packages provide to hardpoints. This percentage of damage to the hardpoints will be diverted to the module reinforcement packages. </p>
|
||||
|
||||
Protection for all other modules is the amount of protection that your module reinforcement packages provide to everything other than hardpoints. This percentage of damage to the modules will be diverted to the module reinforcement packages. </p>
|
||||
|
||||
</h3>Armour Sources</h3>
|
||||
This chart provides information about the sources of your armour. For each applicable source of shields (bulkheads, hull reinforcement packages) a value is provided. </p>
|
||||
|
||||
</h3>Damage Taken</h3>
|
||||
This graph shows how the initial damage from the weapons of each type are reduced before their damage is applied to the armour. For each type of damage (absolute, explosive, kinetic, thermal) a percentage of the initial damage is provided. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
</h3>Effective Armour</h3>
|
||||
This graph shows the effective armour for each damage type, found by dividing the raw armour value by the damage taken for that type. </p>
|
||||
|
||||
<h1>Keyboard Shortcuts</h1>
|
||||
<dl>
|
||||
<dt>Ctrl-b</dt><dd>toggle boost</dd>
|
||||
<dt>Ctrl-e</dt><dd>open export dialogue (outfitting page only)</dd>
|
||||
<dt>Ctrl-h</dt><dd>open help dialogue</dd>
|
||||
<dt>Ctrl-i</dt><dd>open import dialogue</dd>
|
||||
<dt>Ctrl-o</dt><dd>open shortlink dialogue</dd>
|
||||
<dt>Ctrl-left-arrow</dt><dd>increase SYS capacitor</dd>
|
||||
<dt>Ctrl-up-arrow</dt><dd>increase ENG capacitor</dd>
|
||||
<dt>Ctrl-right-arrow</dt><dd>increase WEP capacitor</dd>
|
||||
<dt>Ctrl-down-arrow</dt><dd>reset power distributor</dd>
|
||||
<dt>Esc</dt><dd>close any open dialogue</dd>
|
||||
</dl>
|
||||
<h1>Glossary</h1>
|
||||
<dl>
|
||||
<dt>Absolute damage</dt><dd>A type of damage, without any protection. Absolute damage is always dealt at 100% regardless of if the damage is to shields, hull or modules, and irrespective of resistances</dd>
|
||||
<dt>DPS</dt><dd>Damage per second; the amount of damage that a weapon or a ship can deal per second to a target under optimum conditions</dd>
|
||||
<dt>EPS</dt><dd>Energy per second; the amount of energy that a weapon or a ship drains from the weapons capacitor per second when firing</dd>
|
||||
<dt>HPS</dt><dd>Heat per second; the amount of heat that a weapon or a ship generates per second when firing</dd>
|
||||
<dt>Effectivness</dt><dd>A comparison of the maximum DPS of a given weapon to the actual DPS of the given weapon in a specific situation. DPS can be reduced by range to the target, the target's hull and shield resistances, and the target's hardness</dd>
|
||||
<dt>Explosive damage</dt><dd>A type of damage, protected against by explosive resistance</dd>
|
||||
<dt>Hardness</dt><dd>The inherent resistance to damage of a ship's hull. Hardness is defined on a per-ship basis and there is currently nothing that can be done to change it. Hardness of a ship's hull is compared to the piercing of weapons: if piercing is higher than hardness the weapon does 100% damage, otherwise it does a fraction of its damage calculated as piercing/hardness</dd>
|
||||
<dt>Falloff</dt><dd>The distance at which a weapons starts to do less damage than its stated DPS</dd>
|
||||
<dt>Kinetic damage</dt><dd>A type of damage, protected against by kinetic resistance</dd>
|
||||
<dt>SDPS</dt><dd>Sustained damage per second; the amount of damage that a weapon or a ship can deal per second to a target, taking in to account ammunition reload</dd>
|
||||
<dt>SEPS</dt><dd>Sustained energy per second; the amount of energy that a weapon or a ship drains from the weapons capacitor per second when firing, taking in to account ammunition reload</dd>
|
||||
<dt>SHPS</dt><dd>Sustained heat per second; the amount of heat that a weapon or a ship generates per second when firing, taking in to account ammunition reload</dd>
|
||||
<dt>Thermal damage</dt><dd>A type of damage, protected against by thermal resistance</dd>
|
||||
</dl>
|
||||
|
||||
`,
|
||||
};
|
||||
export { default as terms } from './en.json';
|
||||
326
src/app/i18n/en.json
Normal file
326
src/app/i18n/en.json
Normal file
File diff suppressed because one or more lines are too long
@@ -13,196 +13,4 @@ export const formats = {
|
||||
shortMonths: ['ene', 'feb', 'mar', 'abr', 'may', 'jun', 'jul', 'ago', 'sep', 'oct', 'nov', 'dic']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
'PHRASE_EXPORT_DESC': 'Una detallada exportaci\u00f3n JSON de tu construcci\u00f3n para usarlo en otros sitios web y herramientas',
|
||||
'A-Rated': 'Calidad-A',
|
||||
'about': 'Acerca',
|
||||
'action': 'Acci\u00f3n',
|
||||
'added': 'A\u00f1adido',
|
||||
'Advanced Discovery Scanner': 'Esc\u00e1ner de exploraci\u00f3n avanzado',
|
||||
maneuverability: 'Maniobrabilidad',
|
||||
'alpha': 'Alfa',
|
||||
'ammo': 'Munici\u00f3n',
|
||||
'PHRASE_CONFIRMATION': '\u00bfEst\u00e1s seguro?',
|
||||
'armour': 'Blindaje',
|
||||
'am': 'Unidad de auto-reparaciones',
|
||||
'available': 'Disponible',
|
||||
'backup': 'Reserva',
|
||||
'Basic Discovery Scanner': 'Esc\u00e1ner de exploraci\u00f3n b\u00e1sico',
|
||||
'bl': 'L\u00e1ser de haz',
|
||||
'bins': 'contenedores',
|
||||
'boost': 'incrementar',
|
||||
'build': 'Construcci\u00f3n',
|
||||
'build name': 'Nombre de la construcci\u00f3n',
|
||||
'builds': 'Construcciones',
|
||||
'bh': 'mamparos',
|
||||
'ul': 'Laser de r\u00e1fagas',
|
||||
'buy': 'Comprar',
|
||||
'cancel': 'Cancelar',
|
||||
'c': 'Ca\u00f1\u00f3n',
|
||||
'capital': 'capital',
|
||||
'cargo': 'Carga',
|
||||
'Cargo Hatch': 'Compuerta de carga',
|
||||
'cr': 'Compartimento de carga',
|
||||
'cs': 'Esc\u00e1ner de carga',
|
||||
'cells': 'celdas',
|
||||
'Chaff Launcher': 'Lanzador de birutas',
|
||||
'close': 'Cerrar',
|
||||
'cc': 'Controlador de Drones de Recogida',
|
||||
'compare': 'Comparar',
|
||||
'compare all': 'comparar todas',
|
||||
'comparison': 'Comparativa',
|
||||
'comparisons': 'Comparativas',
|
||||
'component': 'Componente',
|
||||
'cost': 'Coste',
|
||||
'costs': 'Costes',
|
||||
'cm': 'Contramedidas',
|
||||
'create': 'Crear',
|
||||
'create new': 'Crear nuevo',
|
||||
'credits': 'Cr\u00e9ditos',
|
||||
'damage': 'Da\u00f1o',
|
||||
'delete': 'Borrar',
|
||||
'delete all': 'Borrar todo',
|
||||
'dep': 'desp',
|
||||
'deployed': 'Desplegado',
|
||||
'detailed export': 'Exportacion detallada',
|
||||
'Detailed Surface Scanner': 'Escaner de exploraci\u00f3n detallada',
|
||||
'disabled': 'Desactivado',
|
||||
'discount': 'Descuento',
|
||||
'dc': 'Ordenador de aterrizaje',
|
||||
'done': 'Hecho',
|
||||
'DPS': 'DPS (Da\u00f1o Por Segundo)',
|
||||
'edit data': 'Editar datos',
|
||||
'efficiency': 'Eficiencia',
|
||||
'Electronic Countermeasure': 'Contramedidas electr\u00f3nicas',
|
||||
'empty': 'Vac\u00edo',
|
||||
'ENG': 'MOT',
|
||||
'enter name': 'Introduce el nombre',
|
||||
'export': 'exportar',
|
||||
'fixed': 'fijo',
|
||||
'forum': 'Foro',
|
||||
'fc': 'Ca\u00f1\u00f3n de fragmentaci\u00f3n',
|
||||
'fsd': 'Motor de salto',
|
||||
'ws': 'Esc\u00e1ner de Salto',
|
||||
'fi': 'Interdictor FSD',
|
||||
'fuel': 'Combustible',
|
||||
'fs': 'Recolector de Combustible',
|
||||
'ft': 'Tanque de combustible',
|
||||
'fx': 'Sistema de Transferencia de Combustilble',
|
||||
'full tank': 'Tanque lleno',
|
||||
'Gimballed': 'Card\u00e1n',
|
||||
'H': 'E',
|
||||
'hardpoints': 'Montura de armas',
|
||||
'hb': 'Controlador de Apertura de Bah\u00eda de Carga',
|
||||
'Heat Sink Launcher': 'Eyector de Acumulador de Calor',
|
||||
'huge': 'enorme',
|
||||
'hull': 'Casco',
|
||||
'hr': 'Sistema de Casco Reforzado',
|
||||
'import': 'Importar',
|
||||
'import all': 'Importar todo',
|
||||
'insurance': 'Seguro',
|
||||
'Intermediate Discovery Scanner': 'Esc\u00e1ner de exploraci\u00f3n media',
|
||||
'internal compartments': 'Compartimentos internos',
|
||||
'jump range': 'Rango de salto',
|
||||
'jumps': 'Saltos',
|
||||
'kw': 'Esc\u00e1ner Detector de Recompensas',
|
||||
'L': 'G',
|
||||
'laden': 'Cargada',
|
||||
'language': 'Idioma',
|
||||
'large': 'Grande',
|
||||
'ls': 'Soporte vital',
|
||||
'Lightweight Alloy': 'Aleaci\u00f3n ligera',
|
||||
'limpets': 'Drones',
|
||||
'lock factor': 'factor de bloqueo',
|
||||
'mass': 'Masa',
|
||||
'max': 'm\u00e1x',
|
||||
'max mass': 'Masa m\u00e1xima',
|
||||
'medium': 'medio',
|
||||
'Military Grade Composite': 'Blindaje Militar',
|
||||
'nl': 'Lanzaminas',
|
||||
'Mining Lance': 'Lanza de miner\u00eda',
|
||||
'ml': 'L\u00e1ser de miner\u00eda',
|
||||
'Mirrored Surface Composite': 'Blindaje Reflectante',
|
||||
'mr': 'Bah\u00eda de Misiles',
|
||||
'mc': 'Ca\u00f1\u00f3n m\u00faltiple',
|
||||
'net cost': 'Coste neto',
|
||||
'PHRASE_NO_BUILDS': '\u00a1No se a\u00f1adieron plantillas para comparaci\u00f3n!',
|
||||
'PHRASE_NO_RETROCH': 'No hay cambios en los ajutes',
|
||||
'none': 'Nada',
|
||||
'none created': 'Nada creado',
|
||||
'off': 'apagado',
|
||||
'on': 'encendido',
|
||||
'optimal': '\u00f3ptimo',
|
||||
'optimal mass': 'masa \u00f3ptima',
|
||||
'optimize mass': 'optimizar masa',
|
||||
'overwrite': 'Sobreescribir',
|
||||
'PHRASE_IMPORT': 'Pega el JSON o imp\u00f3rtalo aqu\u00ed',
|
||||
'penetration': 'penetraci\u00f3n',
|
||||
'permalink': 'enlace permanente',
|
||||
'pa': 'Acelerador de Plasma',
|
||||
'Point Defence': 'Punto de Defensa',
|
||||
'power': 'energ\u00eda',
|
||||
'pd': 'distribuidor de energ\u00eda',
|
||||
'pp': 'Planta de Energ\u00eda',
|
||||
'priority': 'prioridad',
|
||||
'proceed': 'Proceder',
|
||||
'pc': 'Controlador de drones de prospecci\u00f3n',
|
||||
'pl': 'L\u00e1ser de Pulso',
|
||||
'PWR': 'POT',
|
||||
'rg': 'Ca\u00f1\u00f3n de Riel',
|
||||
'range': 'rango',
|
||||
'rate': 'ratio',
|
||||
'Reactive Surface Composite': 'Blindaje Reactivo',
|
||||
'recharge': 'recargar',
|
||||
'rf': 'Refineria',
|
||||
'refuel time': 'Tiempo para repostar',
|
||||
'Reinforced Alloy': 'Armadura reforzada',
|
||||
'reload': 'Recargar',
|
||||
'rename': 'Renombrar',
|
||||
'repair': 'Reparar',
|
||||
'reset': 'Reiniciar',
|
||||
'ret': 'PLE',
|
||||
'retracted': 'plegadas',
|
||||
'retrofit costs': 'costes de equipamiento',
|
||||
'retrofit from': 'equipamiento desde',
|
||||
'ROF': 'RDF',
|
||||
'S': 'P',
|
||||
'save': 'guardar',
|
||||
'sc': 'sc\u00e1ner',
|
||||
'PHRASE_SELECT_BUILDS': 'Selecciona equipamientos para comparar',
|
||||
'sell': 'Vender',
|
||||
's': 'Sensores',
|
||||
'settings': 'Configuraci\u00f3n',
|
||||
'sb': 'Potenciador de Escudos',
|
||||
'scb': 'C\u00e9lula de Energ\u00eda de Escudos',
|
||||
'sg': 'Generador de escudos',
|
||||
'shields': 'Escudos',
|
||||
'ship': 'Nave ',
|
||||
'ships': 'Naves',
|
||||
'shortened': 'Abreviado',
|
||||
'size': 'Tama\u00f1o',
|
||||
'skip': 'omitir',
|
||||
'small': 'Peque\u00f1o',
|
||||
'speed': 'velocidad',
|
||||
'standard': 'est\u00e1ndar',
|
||||
'Standard Docking Computer': 'Computador de Atraque Est\u00e1ndar',
|
||||
'Stock': 'De serie',
|
||||
'SYS': 'SIS',
|
||||
'T_LOAD': 'c-t\u00e9rmica',
|
||||
't': 'Propulsores',
|
||||
'time': 'Tiempo',
|
||||
'tp': 'Anclaje de torpedo',
|
||||
'total': 'Total',
|
||||
'total range': 'Rango total',
|
||||
'turret': 'torreta',
|
||||
'type': 'Tipo',
|
||||
'unladen': 'Sin carga',
|
||||
'PHRASE_UPDATE_RDY': 'Actualizacion disponible! Haz click para recargar',
|
||||
'URL': 'Enlace',
|
||||
'utility': 'utilidad',
|
||||
'utility mounts': 'monturas de utilidad',
|
||||
'version': 'Versi\u00f3n',
|
||||
'WEP': 'ARM',
|
||||
'yes': 'si',
|
||||
'PHRASE_BACKUP_DESC': 'Copia de seguridad de todos los datos de Coriolis para guardarlos o transferirlos a otro navegador\/dispositivo'
|
||||
};
|
||||
export { default as terms } from './es.json';
|
||||
|
||||
193
src/app/i18n/es.json
Normal file
193
src/app/i18n/es.json
Normal file
@@ -0,0 +1,193 @@
|
||||
{
|
||||
"PHRASE_EXPORT_DESC": "Una detallada exportación JSON de tu construcción para usarlo en otros sitios web y herramientas",
|
||||
"A-Rated": "Calidad-A",
|
||||
"about": "Acerca",
|
||||
"action": "Acción",
|
||||
"added": "Añadido",
|
||||
"Advanced Discovery Scanner": "Escáner de exploración avanzado",
|
||||
"maneuverability": "Maniobrabilidad",
|
||||
"alpha": "Alfa",
|
||||
"ammo": "Munición",
|
||||
"PHRASE_CONFIRMATION": "¿Estás seguro?",
|
||||
"armour": "Blindaje",
|
||||
"am": "Unidad de auto-reparaciones",
|
||||
"available": "Disponible",
|
||||
"backup": "Reserva",
|
||||
"Basic Discovery Scanner": "Escáner de exploración básico",
|
||||
"bl": "Láser de haz",
|
||||
"bins": "contenedores",
|
||||
"boost": "incrementar",
|
||||
"build": "Construcción",
|
||||
"build name": "Nombre de la construcción",
|
||||
"builds": "Construcciones",
|
||||
"bh": "mamparos",
|
||||
"ul": "Laser de ráfagas",
|
||||
"buy": "Comprar",
|
||||
"cancel": "Cancelar",
|
||||
"c": "Cañón",
|
||||
"capital": "capital",
|
||||
"cargo": "Carga",
|
||||
"Cargo Hatch": "Compuerta de carga",
|
||||
"cr": "Compartimento de carga",
|
||||
"cs": "Escáner de carga",
|
||||
"cells": "celdas",
|
||||
"Chaff Launcher": "Lanzador de virutas",
|
||||
"close": "Cerrar",
|
||||
"cc": "Controlador de Drones de Recogida",
|
||||
"compare": "Comparar",
|
||||
"compare all": "comparar todas",
|
||||
"comparison": "Comparativa",
|
||||
"comparisons": "Comparativas",
|
||||
"component": "Componente",
|
||||
"cost": "Coste",
|
||||
"costs": "Costes",
|
||||
"cm": "Contramedidas",
|
||||
"create": "Crear",
|
||||
"create new": "Crear nuevo",
|
||||
"credits": "Créditos",
|
||||
"damage": "Daño",
|
||||
"delete": "Borrar",
|
||||
"delete all": "Borrar todo",
|
||||
"dep": "desp",
|
||||
"deployed": "Desplegado",
|
||||
"detailed export": "Exportacion detallada",
|
||||
"Detailed Surface Scanner": "Escaner de exploración detallada",
|
||||
"disabled": "Desactivado",
|
||||
"discount": "Descuento",
|
||||
"dc": "Ordenador de aterrizaje",
|
||||
"done": "Hecho",
|
||||
"DPS": "DPS (Daño Por Segundo)",
|
||||
"edit data": "Editar datos",
|
||||
"efficiency": "Eficiencia",
|
||||
"Electronic Countermeasure": "Contramedidas electrónicas",
|
||||
"empty": "Vacío",
|
||||
"ENG": "MOT",
|
||||
"enter name": "Introduce el nombre",
|
||||
"export": "exportar",
|
||||
"fixed": "fijo",
|
||||
"forum": "Foro",
|
||||
"fc": "Cañón de fragmentación",
|
||||
"fsd": "Motor de salto",
|
||||
"ws": "Escáner de Salto",
|
||||
"fi": "Interdictor FSD",
|
||||
"fuel": "Combustible",
|
||||
"fs": "Recolector de Combustible",
|
||||
"ft": "Tanque de combustible",
|
||||
"fx": "Sistema de Transferencia de Combustilble",
|
||||
"full tank": "Tanque lleno",
|
||||
"Gimballed": "Cardán",
|
||||
"H": "E",
|
||||
"hardpoints": "Montura de armas",
|
||||
"hb": "Controlador de Apertura de Bahía de Carga",
|
||||
"Heat Sink Launcher": "Eyector de Acumulador de Calor",
|
||||
"huge": "enorme",
|
||||
"hull": "Casco",
|
||||
"hr": "Sistema de Casco Reforzado",
|
||||
"import": "Importar",
|
||||
"import all": "Importar todo",
|
||||
"insurance": "Seguro",
|
||||
"Intermediate Discovery Scanner": "Escáner de exploración media",
|
||||
"internal compartments": "Compartimentos internos",
|
||||
"jump range": "Rango de salto",
|
||||
"jumps": "Saltos",
|
||||
"kw": "Escáner Detector de Recompensas",
|
||||
"L": "G",
|
||||
"laden": "Cargada",
|
||||
"language": "Idioma",
|
||||
"large": "Grande",
|
||||
"ls": "Soporte vital",
|
||||
"Lightweight Alloy": "Aleación ligera",
|
||||
"limpets": "Drones",
|
||||
"lock factor": "factor de bloqueo",
|
||||
"mass": "Masa",
|
||||
"max": "máx",
|
||||
"max mass": "Masa máxima",
|
||||
"medium": "medio",
|
||||
"Military Grade Composite": "Blindaje Militar",
|
||||
"nl": "Lanzaminas",
|
||||
"Mining Lance": "Lanza de minería",
|
||||
"ml": "Láser de minería",
|
||||
"Mirrored Surface Composite": "Blindaje Reflectante",
|
||||
"mr": "Bahía de Misiles",
|
||||
"mc": "Cañón múltiple",
|
||||
"net cost": "Coste neto",
|
||||
"PHRASE_NO_BUILDS": "¡No se añadieron plantillas para comparación!",
|
||||
"PHRASE_NO_RETROCH": "No hay cambios en los ajutes",
|
||||
"none": "Nada",
|
||||
"none created": "Nada creado",
|
||||
"off": "apagado",
|
||||
"on": "encendido",
|
||||
"optimal": "óptimo",
|
||||
"optimal mass": "masa óptima",
|
||||
"optimize mass": "optimizar masa",
|
||||
"overwrite": "Sobreescribir",
|
||||
"PHRASE_IMPORT": "Pega el JSON o impórtalo aquí",
|
||||
"penetration": "penetración",
|
||||
"permalink": "enlace permanente",
|
||||
"pa": "Acelerador de Plasma",
|
||||
"Point Defence": "Punto de Defensa",
|
||||
"power": "energía",
|
||||
"pd": "distribuidor de energía",
|
||||
"pp": "Planta de Energía",
|
||||
"priority": "prioridad",
|
||||
"proceed": "Proceder",
|
||||
"pc": "Controlador de drones de prospección",
|
||||
"pl": "Láser de Pulso",
|
||||
"PWR": "POT",
|
||||
"rg": "Cañón de Riel",
|
||||
"range": "rango",
|
||||
"rate": "ratio",
|
||||
"Reactive Surface Composite": "Blindaje Reactivo",
|
||||
"recharge": "recargar",
|
||||
"rf": "Refineria",
|
||||
"refuel time": "Tiempo para repostar",
|
||||
"Reinforced Alloy": "Armadura reforzada",
|
||||
"reload": "Recargar",
|
||||
"rename": "Renombrar",
|
||||
"repair": "Reparar",
|
||||
"reset": "Reiniciar",
|
||||
"ret": "PLE",
|
||||
"retracted": "plegadas",
|
||||
"retrofit costs": "costes de equipamiento",
|
||||
"retrofit from": "equipamiento desde",
|
||||
"ROF": "RDF",
|
||||
"S": "P",
|
||||
"save": "guardar",
|
||||
"sc": "scáner",
|
||||
"PHRASE_SELECT_BUILDS": "Selecciona equipamientos para comparar",
|
||||
"sell": "Vender",
|
||||
"s": "Sensores",
|
||||
"settings": "Configuración",
|
||||
"sb": "Potenciador de Escudos",
|
||||
"scb": "Célula de Energía de Escudos",
|
||||
"sg": "Generador de escudos",
|
||||
"shields": "Escudos",
|
||||
"ship": "Nave ",
|
||||
"ships": "Naves",
|
||||
"shortened": "Abreviado",
|
||||
"size": "Tamaño",
|
||||
"skip": "omitir",
|
||||
"small": "Pequeño",
|
||||
"speed": "velocidad",
|
||||
"standard": "estándar",
|
||||
"Standard Docking Computer": "Computador de Atraque Estándar",
|
||||
"Stock": "De serie",
|
||||
"SYS": "SIS",
|
||||
"T_LOAD": "c-térmica",
|
||||
"t": "Propulsores",
|
||||
"time": "Tiempo",
|
||||
"tp": "Anclaje de torpedo",
|
||||
"total": "Total",
|
||||
"total range": "Rango total",
|
||||
"turret": "torreta",
|
||||
"type": "Tipo",
|
||||
"unladen": "Sin carga",
|
||||
"PHRASE_UPDATE_RDY": "Actualizacion disponible! Haz click para recargar",
|
||||
"URL": "Enlace",
|
||||
"utility": "utilidad",
|
||||
"utility mounts": "monturas de utilidad",
|
||||
"version": "Versión",
|
||||
"WEP": "ARM",
|
||||
"yes": "si",
|
||||
"PHRASE_BACKUP_DESC": "Copia de seguridad de todos los datos de Coriolis para guardarlos o transferirlos a otro navegador/dispositivo"
|
||||
}
|
||||
@@ -13,143 +13,4 @@ export const formats = {
|
||||
shortMonths: ['janv.', 'févr.', 'mars', 'avr.', 'mai', 'juin', 'juil.', 'août', 'sept.', 'oct.', 'nov.', 'déc.']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Copie des données Coriolis pour l\'utilisation dans d\'autres sites et outils', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Êtes-vous sûr?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Un export détaillé en JSON de votre configuration pour l\'utilisation dans d\'autres sites et outils', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: 'Portée maximale en cas de sauts successifs', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'Coller JSON ou importer ici', // Paste JSON or import here
|
||||
PHRASE_LADEN: 'Masse du Vaisseau + Carburant + Cargo', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Aucune configuration ajoutée pour la comparaison', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'Aucun changement de configuration', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Sélectionner les configurations à comparer', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: 'Temps de charge de 50% à 100 %', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'Temps de redémarrage après perte du bouclier', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Masse du Vaisseau hors Carburant et Cargo', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Mise à jour disponible ! Cliquez pour rafraichir', // Update Available! Click to Refresh
|
||||
|
||||
// Units / Metrics
|
||||
Ls: 'SL', // Light seconds
|
||||
LY: 'AL', // Light Years
|
||||
|
||||
// Sizes
|
||||
L: 'G', // Large Hardpoint size (single character)
|
||||
large: 'grand', // Large Ship Size
|
||||
medium: 'moyen', // Medium ship size
|
||||
S: 'P', // Small Hardpoint (single Character)
|
||||
small: 'petit', // Small ship size
|
||||
|
||||
// Terms
|
||||
about: 'à propos', // Link to about page / about Coriolis.io
|
||||
added: 'ajouté',
|
||||
ammo: 'munition', // Ammunition
|
||||
armour: 'Armure',
|
||||
available: 'Disponibilité', // Available options
|
||||
backup: 'sauvegarde',
|
||||
bays: 'baies',
|
||||
bins: 'bacs', // Number of Mining Refinery bins
|
||||
build: 'Configuration', // Shorthand for the build/configuration/design name
|
||||
'build name': 'Nom de la configuration', // Ship build/configuration/design name
|
||||
builds: 'Configurations', // Ship build/configuration/design names
|
||||
buy: 'Acheter',
|
||||
cancel: 'Annuler',
|
||||
cargo: 'Soute',
|
||||
cells: 'Cellule', // Number of cells in a shield cell bank
|
||||
close: 'fermer',
|
||||
compare: 'comparer',
|
||||
'compare all': 'tout comparer',
|
||||
comparison: 'comparaison',
|
||||
comparisons: 'comparaisons',
|
||||
cost: 'coût', // Cost / price of a module or price of a ship
|
||||
costs: 'coûts', // Costs / prices of a modules or prices of ships
|
||||
create: 'Créer',
|
||||
'create new': 'Créer nouveau',
|
||||
credits: 'crédits',
|
||||
damage: 'dégât',
|
||||
'damage per second': 'dégât par seconde',
|
||||
delete: 'supprimer',
|
||||
'delete all': 'tout supprimer',
|
||||
dep: 'depl', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'déployé', // Weapons/Hardpoints Deployed
|
||||
'detailed export': 'export détaillé',
|
||||
disabled: 'désactivé',
|
||||
discount: 'ristourne',
|
||||
'edit data': 'Editer donnée',
|
||||
efficiency: 'rendement', // Power Plant efficiency
|
||||
empty: 'Vide',
|
||||
'empty all': 'vide tout',
|
||||
'Enter Name': 'Entrer nom',
|
||||
Explorer: 'explorateur',
|
||||
'fastest range': 'gamme la plus rapide', // Fastet totaljump range - sum of succesive jumps
|
||||
fuel: 'carburant',
|
||||
'fuel level': 'niveau de carburant', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Réservoir plein',
|
||||
hardpoints: 'Points d\'emport',
|
||||
hull: 'Coque', // Ships hull
|
||||
import: 'Importer',
|
||||
insurance: 'Assurance',
|
||||
'internal compartments': 'compartiments internes',
|
||||
jump: 'saut', // Single jump range
|
||||
'jump range': 'Distance de saut',
|
||||
jumps: 'Sauts',
|
||||
laden: 'chargé',
|
||||
language: 'Langage',
|
||||
maneuverability: 'maniabilité',
|
||||
manufacturer: 'fabricant',
|
||||
mass: 'Masse',
|
||||
'mass lock factor': 'facteur inhibition de masse',
|
||||
'max mass': 'masse max',
|
||||
MLF: 'FIM', // Mass Lock Factor Abbreviation
|
||||
'net cost': 'coûts nets',
|
||||
no: 'non',
|
||||
'none created': 'Rien de créé',
|
||||
ok: 'D\'accord',
|
||||
'optimal mass': 'masse optimale', // Lowest weight / best weight for jump distance, etc
|
||||
optimize: 'optimiser',
|
||||
pen: 'pén.', // Armour peneration abbreviation
|
||||
permalink: 'lien durable',
|
||||
power: 'énergie', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
proceed: 'continuer',
|
||||
PWR: 'P', // Power Abbreviation. See Power
|
||||
qty: 'quantité', // Quantity abbreviation
|
||||
range: 'portée',
|
||||
rate: 'cadence',
|
||||
recharge: 'recharger', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'récupération', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
'refuel time': 'Temps de remplissage', // Time to refuel the tank when scooping
|
||||
reload: 'recharger', // Reload weapon/hardpoint
|
||||
'reload costs': 'recharger coûts',
|
||||
rename: 'renommer',
|
||||
repair: 'réparer',
|
||||
reset: 'Réinitialisation',
|
||||
ret: 'esc', // Retracted abbreviation
|
||||
retracted: 'escamoté', // Weapons/Hardpoints retracted
|
||||
'retrofit costs': 'Valeur de rachat', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'Racheter de', // Retrofit from Build A against build B
|
||||
ROF: 'cadence', // Rate of Fire abbreviation
|
||||
roles: 'rôles', // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
save: 'sauvegarder',
|
||||
sell: 'vendre',
|
||||
settings: 'paramètres', // Coriolis application settings
|
||||
shields: 'boucliers',
|
||||
ship: 'vaisseau',
|
||||
ships: 'vaisseaux',
|
||||
shortened: 'raccourci', // Standard/Stock build of a ship when purchased new
|
||||
size: 'taille',
|
||||
skip: 'Suivant', // Skip past something / ignore it
|
||||
speed: 'vitesse',
|
||||
Stock: 'de base', // Thermal-load abbreviation
|
||||
strength: 'force', // Strength in reference to Shield Strength
|
||||
subtotal: 'Sous-Total',
|
||||
'T-Load': 'degrés', // Thermal load abbreviation
|
||||
time: 'temps', // time it takes to complete something
|
||||
tooltips: 'infobulles', // Tooltips setting - show/hide
|
||||
'total range': 'plage totale',
|
||||
Trader: 'commerçant', // Trader role
|
||||
'unit cost': 'coût unitaire',
|
||||
unladen: 'Non chargé', // No cargo or fuel
|
||||
'utility mounts': 'Support utilitaire',
|
||||
WEP: 'ARM', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'oui'
|
||||
};
|
||||
export { default as terms } from './fr.json';
|
||||
|
||||
133
src/app/i18n/fr.json
Normal file
133
src/app/i18n/fr.json
Normal file
@@ -0,0 +1,133 @@
|
||||
{
|
||||
"PHRASE_BACKUP_DESC": "Copie des données Coriolis pour l'utilisation dans d'autres sites et outils",
|
||||
"PHRASE_CONFIRMATION": "Êtes-vous sûr?",
|
||||
"PHRASE_EXPORT_DESC": "Un export détaillé en JSON de votre configuration pour l'utilisation dans d'autres sites et outils",
|
||||
"PHRASE_FASTEST_RANGE": "Portée maximale en cas de sauts successifs",
|
||||
"PHRASE_IMPORT": "Coller JSON ou importer ici",
|
||||
"PHRASE_LADEN": "Masse du Vaisseau + Carburant + Cargo",
|
||||
"PHRASE_NO_BUILDS": "Aucune configuration ajoutée pour la comparaison",
|
||||
"PHRASE_NO_RETROCH": "Aucun changement de configuration",
|
||||
"PHRASE_SELECT_BUILDS": "Sélectionner les configurations à comparer",
|
||||
"PHRASE_SG_RECHARGE": "Temps de charge de 50% à 100 %",
|
||||
"PHRASE_SG_RECOVER": "Temps de redémarrage après perte du bouclier",
|
||||
"PHRASE_UNLADEN": "Masse du Vaisseau hors Carburant et Cargo",
|
||||
"PHRASE_UPDATE_RDY": "Mise à jour disponible ! Cliquez pour rafraichir",
|
||||
"Ls": "SL",
|
||||
"LY": "AL",
|
||||
"L": "G",
|
||||
"large": "grand",
|
||||
"medium": "moyen",
|
||||
"S": "P",
|
||||
"small": "petit",
|
||||
"about": "à propos",
|
||||
"added": "ajouté",
|
||||
"ammo": "munition",
|
||||
"armour": "Armure",
|
||||
"available": "Disponibilité",
|
||||
"backup": "sauvegarde",
|
||||
"bays": "baies",
|
||||
"bins": "bacs",
|
||||
"build": "Configuration",
|
||||
"build name": "Nom de la configuration",
|
||||
"builds": "Configurations",
|
||||
"buy": "Acheter",
|
||||
"cancel": "Annuler",
|
||||
"cargo": "Soute",
|
||||
"cells": "Cellule",
|
||||
"close": "fermer",
|
||||
"compare": "comparer",
|
||||
"compare all": "tout comparer",
|
||||
"comparison": "comparaison",
|
||||
"comparisons": "comparaisons",
|
||||
"cost": "coût",
|
||||
"costs": "coûts",
|
||||
"create": "Créer",
|
||||
"create new": "Créer nouveau",
|
||||
"credits": "crédits",
|
||||
"damage": "dégât",
|
||||
"damage per second": "dégât par seconde",
|
||||
"delete": "supprimer",
|
||||
"delete all": "tout supprimer",
|
||||
"dep": "depl",
|
||||
"deployed": "déployé",
|
||||
"detailed export": "export détaillé",
|
||||
"disabled": "désactivé",
|
||||
"discount": "ristourne",
|
||||
"edit data": "Editer donnée",
|
||||
"efficiency": "rendement",
|
||||
"empty": "Vide",
|
||||
"empty all": "vide tout",
|
||||
"Enter Name": "Entrer nom",
|
||||
"Explorer": "explorateur",
|
||||
"fastest range": "gamme la plus rapide",
|
||||
"fuel": "carburant",
|
||||
"fuel level": "niveau de carburant",
|
||||
"full tank": "Réservoir plein",
|
||||
"hardpoints": "Points d'emport",
|
||||
"hull": "Coque",
|
||||
"import": "Importer",
|
||||
"insurance": "Assurance",
|
||||
"internal compartments": "compartiments internes",
|
||||
"jump": "saut",
|
||||
"jump range": "Distance de saut",
|
||||
"jumps": "Sauts",
|
||||
"laden": "chargé",
|
||||
"language": "Langage",
|
||||
"maneuverability": "maniabilité",
|
||||
"manufacturer": "fabricant",
|
||||
"mass": "Masse",
|
||||
"mass lock factor": "facteur inhibition de masse",
|
||||
"max mass": "masse max",
|
||||
"MLF": "FIM",
|
||||
"net cost": "coûts nets",
|
||||
"no": "non",
|
||||
"none created": "Rien de créé",
|
||||
"ok": "D'accord",
|
||||
"optimal mass": "masse optimale",
|
||||
"optimize": "optimiser",
|
||||
"pen": "pén.",
|
||||
"permalink": "lien durable",
|
||||
"power": "énergie",
|
||||
"proceed": "continuer",
|
||||
"PWR": "P",
|
||||
"qty": "quantité",
|
||||
"range": "portée",
|
||||
"rate": "cadence",
|
||||
"recharge": "recharger",
|
||||
"recovery": "récupération",
|
||||
"refuel time": "Temps de remplissage",
|
||||
"reload": "recharger",
|
||||
"reload costs": "recharger coûts",
|
||||
"rename": "renommer",
|
||||
"repair": "réparer",
|
||||
"reset": "Réinitialisation",
|
||||
"ret": "esc",
|
||||
"retracted": "escamoté",
|
||||
"retrofit costs": "Valeur de rachat",
|
||||
"retrofit from": "Racheter de",
|
||||
"ROF": "cadence",
|
||||
"roles": "rôles",
|
||||
"save": "sauvegarder",
|
||||
"sell": "vendre",
|
||||
"settings": "paramètres",
|
||||
"shields": "boucliers",
|
||||
"ship": "vaisseau",
|
||||
"ships": "vaisseaux",
|
||||
"shortened": "raccourci",
|
||||
"size": "taille",
|
||||
"skip": "Suivant",
|
||||
"speed": "vitesse",
|
||||
"Stock": "de base",
|
||||
"strength": "force",
|
||||
"subtotal": "Sous-Total",
|
||||
"T-Load": "degrés",
|
||||
"time": "temps",
|
||||
"tooltips": "infobulles",
|
||||
"total range": "plage totale",
|
||||
"Trader": "commerçant",
|
||||
"unit cost": "coût unitaire",
|
||||
"unladen": "Non chargé",
|
||||
"utility mounts": "Support utilitaire",
|
||||
"WEP": "ARM",
|
||||
"yes": "oui"
|
||||
}
|
||||
@@ -13,117 +13,4 @@ export const formats = {
|
||||
shortMonths: ['Gen', 'Feb', 'Mar', 'Apr', 'Mag', 'Giu', 'Lug', 'Ago', 'Set', 'Ott', 'Nov', 'Dic']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
PHRASE_EXPORT_DESC: 'Un export dettagliato in formato JSON della tua configurazione per essere usato in altri siti o tools',
|
||||
'A-Rated': 'Classe A',
|
||||
about: 'Info su Coriolis',
|
||||
action: 'azione',
|
||||
added: 'aggiunto',
|
||||
Advanced: 'Avanzato',
|
||||
maneuverability: 'agilità',
|
||||
ammo: 'munizioni',
|
||||
PHRASE_CONFIRMATION: 'Sei sicuro ?',
|
||||
armour: 'armatura',
|
||||
available: 'disponibile',
|
||||
bins: 'contenitore',
|
||||
build: 'configurazione',
|
||||
'build name': 'Nome Configurazione',
|
||||
builds: 'configurazioni',
|
||||
buy: 'compra',
|
||||
cancel: 'cancella',
|
||||
cells: 'celle',
|
||||
close: 'chiudi',
|
||||
compare: 'confronta',
|
||||
'compare all': 'confronta tutti',
|
||||
comparison: 'comparazione',
|
||||
comparisons: 'comparazioni',
|
||||
component: 'componente',
|
||||
cost: 'costo',
|
||||
costs: 'costi',
|
||||
cm: 'Contromisure',
|
||||
create: 'crea',
|
||||
'create new': 'crea nuovo',
|
||||
credits: 'crediti',
|
||||
damage: 'danno',
|
||||
delete: 'elimina',
|
||||
'delete all': 'elimina tutto',
|
||||
dep: 'dep',
|
||||
deployed: 'deployed',
|
||||
'detailed export': 'esportazione dettagliata',
|
||||
disabled: 'disabilita',
|
||||
discount: 'sconto',
|
||||
done: 'fatto',
|
||||
'edit data': 'modifica i dati',
|
||||
efficiency: 'efficenza',
|
||||
empty: 'vuoto',
|
||||
Enforcer: 'Rinforzatore',
|
||||
'enter name': 'Inserisci un nome',
|
||||
export: 'esporta',
|
||||
fixed: 'fissi',
|
||||
fuel: 'carburante',
|
||||
'full tank': 'Serbatoio Pieno',
|
||||
huge: 'enorme',
|
||||
hull: 'corazza',
|
||||
import: 'importa',
|
||||
'import all': 'importa tutto',
|
||||
insurance: 'assicurazione',
|
||||
'internal compartments': 'compartimenti interni',
|
||||
'jump range': 'distanza di salto',
|
||||
jumps: 'salti',
|
||||
laden: 'carico',
|
||||
language: 'lingua',
|
||||
large: 'largo',
|
||||
mass: 'massa',
|
||||
max: 'massimo',
|
||||
'max mass': 'massa massimale',
|
||||
medium: 'medio',
|
||||
'net cost': 'costo netto',
|
||||
PHRASE_NO_BUILDS: 'nessuna configurazione è stata aggiunta per la comparazione!',
|
||||
PHRASE_NO_RETROCH: 'Nessun cambiamento di Retrofitting',
|
||||
none: 'nessuno',
|
||||
'none created': 'nessuno creato',
|
||||
optimal: 'ottimale',
|
||||
'optimal mass': 'massa ottimale',
|
||||
'optimize mass': 'ottimizza la massa',
|
||||
overwrite: 'sovrasscrivi',
|
||||
PHRASE_IMPORT: 'Incolla un JSON o importalo qua',
|
||||
penetration: 'penetrazione',
|
||||
power: 'potenza',
|
||||
priority: 'priorità',
|
||||
proceed: 'procedi',
|
||||
range: 'distanza',
|
||||
rate: 'rateo',
|
||||
recharge: 'ricarica',
|
||||
reload: 'ricarica',
|
||||
rename: 'rinomina',
|
||||
repair: 'ripara',
|
||||
reset: 'resetta',
|
||||
retracted: 'retratti',
|
||||
'retrofit costs': 'costi di retrofit',
|
||||
'retrofit from': 'retrofit da',
|
||||
save: 'salva',
|
||||
sell: 'vendi',
|
||||
settings: 'impostazioni',
|
||||
shields: 'scudi',
|
||||
ship: 'nave',
|
||||
ships: 'navi',
|
||||
shortened: 'accorciato',
|
||||
size: 'grandezza',
|
||||
skip: 'salta',
|
||||
small: 'piccolo',
|
||||
speed: 'velocità',
|
||||
Stock: 'appena comprata',
|
||||
t: 'thrusters',
|
||||
time: 'tempo',
|
||||
total: 'totale',
|
||||
'total range': 'distanza totale',
|
||||
turret: 'torrette',
|
||||
type: 'tipo',
|
||||
unladen: 'scarico',
|
||||
PHRASE_UPDATE_RDY: 'Aggiornamenti disponibili ! Clicca per Aggiornare',
|
||||
utility: 'supporti',
|
||||
'utility mounts': 'supporti di utilità',
|
||||
version: 'versione',
|
||||
yes: 'sì',
|
||||
PHRASE_BACKUP_DESC: 'Esportazione di tutti i dati su Coriolis per salvarli o trasferirli in un altro Browser/dispositivo'
|
||||
};
|
||||
export { default as terms } from './it.json';
|
||||
|
||||
114
src/app/i18n/it.json
Normal file
114
src/app/i18n/it.json
Normal file
@@ -0,0 +1,114 @@
|
||||
{
|
||||
"PHRASE_EXPORT_DESC": "Un export dettagliato in formato JSON della tua configurazione per essere usato in altri siti o tools",
|
||||
"A-Rated": "Classe A",
|
||||
"about": "Info su Coriolis",
|
||||
"action": "azione",
|
||||
"added": "aggiunto",
|
||||
"Advanced": "Avanzato",
|
||||
"maneuverability": "agilità",
|
||||
"ammo": "munizioni",
|
||||
"PHRASE_CONFIRMATION": "Sei sicuro ?",
|
||||
"armour": "armatura",
|
||||
"available": "disponibile",
|
||||
"bins": "contenitore",
|
||||
"build": "configurazione",
|
||||
"build name": "Nome Configurazione",
|
||||
"builds": "configurazioni",
|
||||
"buy": "compra",
|
||||
"cancel": "cancella",
|
||||
"cells": "celle",
|
||||
"close": "chiudi",
|
||||
"compare": "confronta",
|
||||
"compare all": "confronta tutti",
|
||||
"comparison": "comparazione",
|
||||
"comparisons": "comparazioni",
|
||||
"component": "componente",
|
||||
"cost": "costo",
|
||||
"costs": "costi",
|
||||
"cm": "Contromisure",
|
||||
"create": "crea",
|
||||
"create new": "crea nuovo",
|
||||
"credits": "crediti",
|
||||
"damage": "danno",
|
||||
"delete": "elimina",
|
||||
"delete all": "elimina tutto",
|
||||
"dep": "dep",
|
||||
"deployed": "deployed",
|
||||
"detailed export": "esportazione dettagliata",
|
||||
"disabled": "disabilita",
|
||||
"discount": "sconto",
|
||||
"done": "fatto",
|
||||
"edit data": "modifica i dati",
|
||||
"efficiency": "efficenza",
|
||||
"empty": "vuoto",
|
||||
"Enforcer": "Rinforzatore",
|
||||
"enter name": "Inserisci un nome",
|
||||
"export": "esporta",
|
||||
"fixed": "fissi",
|
||||
"fuel": "carburante",
|
||||
"full tank": "Serbatoio Pieno",
|
||||
"huge": "enorme",
|
||||
"hull": "corazza",
|
||||
"import": "importa",
|
||||
"import all": "importa tutto",
|
||||
"insurance": "assicurazione",
|
||||
"internal compartments": "compartimenti interni",
|
||||
"jump range": "distanza di salto",
|
||||
"jumps": "salti",
|
||||
"laden": "carico",
|
||||
"language": "lingua",
|
||||
"large": "largo",
|
||||
"mass": "massa",
|
||||
"max": "massimo",
|
||||
"max mass": "massa massimale",
|
||||
"medium": "medio",
|
||||
"net cost": "costo netto",
|
||||
"PHRASE_NO_BUILDS": "nessuna configurazione è stata aggiunta per la comparazione!",
|
||||
"PHRASE_NO_RETROCH": "Nessun cambiamento di Retrofitting",
|
||||
"none": "nessuno",
|
||||
"none created": "nessuno creato",
|
||||
"optimal": "ottimale",
|
||||
"optimal mass": "massa ottimale",
|
||||
"optimize mass": "ottimizza la massa",
|
||||
"overwrite": "sovrasscrivi",
|
||||
"PHRASE_IMPORT": "Incolla un JSON o importalo qua",
|
||||
"penetration": "penetrazione",
|
||||
"power": "potenza",
|
||||
"priority": "priorità",
|
||||
"proceed": "procedi",
|
||||
"range": "distanza",
|
||||
"rate": "rateo",
|
||||
"recharge": "ricarica",
|
||||
"reload": "ricarica",
|
||||
"rename": "rinomina",
|
||||
"repair": "ripara",
|
||||
"reset": "resetta",
|
||||
"retracted": "retratti",
|
||||
"retrofit costs": "costi di retrofit",
|
||||
"retrofit from": "retrofit da",
|
||||
"save": "salva",
|
||||
"sell": "vendi",
|
||||
"settings": "impostazioni",
|
||||
"shields": "scudi",
|
||||
"ship": "nave",
|
||||
"ships": "navi",
|
||||
"shortened": "accorciato",
|
||||
"size": "grandezza",
|
||||
"skip": "salta",
|
||||
"small": "piccolo",
|
||||
"speed": "velocità",
|
||||
"Stock": "appena comprata",
|
||||
"t": "thrusters",
|
||||
"time": "tempo",
|
||||
"total": "totale",
|
||||
"total range": "distanza totale",
|
||||
"turret": "torrette",
|
||||
"type": "tipo",
|
||||
"unladen": "scarico",
|
||||
"PHRASE_UPDATE_RDY": "Aggiornamenti disponibili ! Clicca per Aggiornare",
|
||||
"utility": "supporti",
|
||||
"utility mounts": "supporti di utilità",
|
||||
"version": "versione",
|
||||
"yes": "sì",
|
||||
"PHRASE_BACKUP_DESC": "Esportazione di tutti i dati su Coriolis per salvarli o trasferirli in un altro Browser/dispositivo"
|
||||
}
|
||||
@@ -13,65 +13,4 @@ export const formats = {
|
||||
shortMonths: ['Sty', 'Lut', 'Mar', 'Kwi', 'Maj', 'Cze', 'Lip', 'Sie', 'Wrz', 'Paź', 'Lis', 'Gru']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
PHRASE_ALT_ALL: 'Alt + kliknięcie by wypełnić wszystkie sloty',
|
||||
PHRASE_BACKUP_DESC: 'Kopia zapasowa wszystkich danych Coriolis w celu zapisu lub przeniesienia na inne urządzenie/przeglądarkę',
|
||||
PHRASE_CONFIRMATION: 'Czy jesteś pewien?',
|
||||
PHRASE_EXPORT_DESC: 'Szczegółowy eksport schematu w formacie JSON w celu użycia na innych stronach i narzędziach',
|
||||
PHRASE_FASTEST_RANGE: 'Maksymalna ilość skoków na najwyższym zasięgu',
|
||||
PHRASE_IMPORT: 'Wklej tu JSON lub importuj',
|
||||
PHRASE_LADEN: 'Masa statku + paliwo + ładunek',
|
||||
PHRASE_NO_BUILDS: 'Nie dodano schematu do porównania!',
|
||||
PHRASE_NO_RETROCH: 'Brak zmian retrofit',
|
||||
PHRASE_SELECT_BUILDS: 'Wybierz schematy do porównania',
|
||||
PHRASE_SG_RECHARGE: 'Czas od 50% do 100% naładowania',
|
||||
PHRASE_SG_RECOVER: 'Odnowienie (do 50%) po upadku',
|
||||
PHRASE_UNLADEN: 'Masa statku z wyłączeniem paliwa i ładunku',
|
||||
PHRASE_UPDATE_RDY: 'Dostępna aktualizacja! Naciśnij by odświeżyć',
|
||||
|
||||
// Other languages fallback to these values
|
||||
// Only Translate to other languages if the name is different in-game
|
||||
am: 'Auto Field-Maintenance Unit',
|
||||
bh: 'Bulkheads',
|
||||
bl: 'Beam Laser',
|
||||
bsg: 'Bi-Weave Shield Generator',
|
||||
c: 'Cannon',
|
||||
cc: 'Collector Limpet Controller',
|
||||
cm: 'Countermeasure',
|
||||
cr: 'Cargo Rack',
|
||||
cs: 'Cargo Scanner',
|
||||
dc: 'Docking Computer',
|
||||
fc: 'Fragment Cannon',
|
||||
fi: 'FSD Interdictor',
|
||||
fs: 'Fuel Scoop',
|
||||
fsd: 'Frame Shift Drive',
|
||||
ft: 'Fuel Tank',
|
||||
fx: 'Fuel Transfer Limpet Controller',
|
||||
hb: 'Hatch Breaker Limpet Controller',
|
||||
hr: 'Hull Reinforcement Package',
|
||||
kw: 'Kill Warrant Scanner',
|
||||
ls: 'Life Support',
|
||||
mc: 'Multi-cannon',
|
||||
ml: 'Mining Laser',
|
||||
mr: 'Missile Rack',
|
||||
nl: 'Mine Launcher',
|
||||
pa: 'Plasma Accelerator',
|
||||
pas: 'Planetary Approach Suite',
|
||||
pc: 'Prospector Limpet Controller',
|
||||
pd: 'power distributor',
|
||||
pl: 'Pulse Laser',
|
||||
pp: 'Power Plant',
|
||||
psg: 'Prismatic Shield Generator',
|
||||
pv: 'Planetary Vehicle Hangar',
|
||||
rf: 'Refinery',
|
||||
rg: 'Rail Gun',
|
||||
s: 'Sensors',
|
||||
sb: 'Shield Booster',
|
||||
sc: 'Scanner',
|
||||
scb: 'Shield Cell Bank',
|
||||
sg: 'Shield Generator',
|
||||
t: 'thrusters',
|
||||
tp: 'Torpedo Pylon',
|
||||
ul: 'Burst Laser',
|
||||
ws: 'Frame Shift Wake Scanner'
|
||||
};
|
||||
export { default as terms } from './pl.json';
|
||||
|
||||
59
src/app/i18n/pl.json
Normal file
59
src/app/i18n/pl.json
Normal file
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"PHRASE_ALT_ALL": "Alt + kliknięcie by wypełnić wszystkie sloty",
|
||||
"PHRASE_BACKUP_DESC": "Kopia zapasowa wszystkich danych Coriolis w celu zapisu lub przeniesienia na inne urządzenie/przeglądarkę",
|
||||
"PHRASE_CONFIRMATION": "Czy jesteś pewien?",
|
||||
"PHRASE_EXPORT_DESC": "Szczegółowy eksport schematu w formacie JSON w celu użycia na innych stronach i narzędziach",
|
||||
"PHRASE_FASTEST_RANGE": "Maksymalna ilość skoków na najwyższym zasięgu",
|
||||
"PHRASE_IMPORT": "Wklej tu JSON lub importuj",
|
||||
"PHRASE_LADEN": "Masa statku + paliwo + ładunek",
|
||||
"PHRASE_NO_BUILDS": "Nie dodano schematu do porównania!",
|
||||
"PHRASE_NO_RETROCH": "Brak zmian retrofit",
|
||||
"PHRASE_SELECT_BUILDS": "Wybierz schematy do porównania",
|
||||
"PHRASE_SG_RECHARGE": "Czas od 50% do 100% naładowania",
|
||||
"PHRASE_SG_RECOVER": "Odnowienie (do 50%) po upadku",
|
||||
"PHRASE_UNLADEN": "Masa statku z wyłączeniem paliwa i ładunku",
|
||||
"PHRASE_UPDATE_RDY": "Dostępna aktualizacja! Naciśnij by odświeżyć",
|
||||
"am": "Auto Field-Maintenance Unit",
|
||||
"bh": "Bulkheads",
|
||||
"bl": "Beam Laser",
|
||||
"bsg": "Bi-Weave Shield Generator",
|
||||
"c": "Cannon",
|
||||
"cc": "Collector Limpet Controller",
|
||||
"cm": "Countermeasure",
|
||||
"cr": "Cargo Rack",
|
||||
"cs": "Cargo Scanner",
|
||||
"dc": "Docking Computer",
|
||||
"fc": "Fragment Cannon",
|
||||
"fi": "FSD Interdictor",
|
||||
"fs": "Fuel Scoop",
|
||||
"fsd": "Frame Shift Drive",
|
||||
"ft": "Fuel Tank",
|
||||
"fx": "Fuel Transfer Limpet Controller",
|
||||
"hb": "Hatch Breaker Limpet Controller",
|
||||
"hr": "Hull Reinforcement Package",
|
||||
"kw": "Kill Warrant Scanner",
|
||||
"ls": "Life Support",
|
||||
"mc": "Multi-cannon",
|
||||
"ml": "Mining Laser",
|
||||
"mr": "Missile Rack",
|
||||
"nl": "Mine Launcher",
|
||||
"pa": "Plasma Accelerator",
|
||||
"pas": "Planetary Approach Suite",
|
||||
"pc": "Prospector Limpet Controller",
|
||||
"pd": "power distributor",
|
||||
"pl": "Pulse Laser",
|
||||
"pp": "Power Plant",
|
||||
"psg": "Prismatic Shield Generator",
|
||||
"pv": "Planetary Vehicle Hangar",
|
||||
"rf": "Refinery",
|
||||
"rg": "Rail Gun",
|
||||
"s": "Sensors",
|
||||
"sb": "Shield Booster",
|
||||
"sc": "Scanner",
|
||||
"scb": "Shield Cell Bank",
|
||||
"sg": "Shield Generator",
|
||||
"t": "thrusters",
|
||||
"tp": "Torpedo Pylon",
|
||||
"ul": "Burst Laser",
|
||||
"ws": "Frame Shift Wake Scanner"
|
||||
}
|
||||
16
src/app/i18n/pt.js
Normal file
16
src/app/i18n/pt.js
Normal file
@@ -0,0 +1,16 @@
|
||||
export const formats = {
|
||||
decimal: ',',
|
||||
thousands: '.',
|
||||
grouping: [3],
|
||||
currency: ['', ' €'],
|
||||
dateTime: '%A, %e de %B de %Y, %X',
|
||||
date: '%d/%m/%Y',
|
||||
time: '%H:%M:%S',
|
||||
periods: ['AM', 'PM'],
|
||||
days: ['domingo', 'lunes', 'martes', 'miércoles', 'jueves', 'viernes', 'sábado'],
|
||||
shortDays: ['dom', 'lun', 'mar', 'mié', 'jue', 'vie', 'sáb'],
|
||||
months: ['enero', 'febrero', 'marzo', 'abril', 'mayo', 'junio', 'julio', 'agosto', 'septiembre', 'octubre', 'noviembre', 'diciembre'],
|
||||
shortMonths: ['ene', 'feb', 'mar', 'abr', 'may', 'jun', 'jul', 'ago', 'sep', 'oct', 'nov', 'dic']
|
||||
};
|
||||
|
||||
export { default as terms } from './pt.json';
|
||||
278
src/app/i18n/pt.json
Normal file
278
src/app/i18n/pt.json
Normal file
File diff suppressed because one or more lines are too long
@@ -13,152 +13,4 @@ export const formats = {
|
||||
shortMonths: ['янв', 'фев', 'мар', 'апр', 'май', 'июн', 'июл', 'авг', 'сен', 'окт', 'ноя', 'дек']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Сохраните все данные перед переносом в другой браузер или устройство', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Вы уверены?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Детальный JSON-экспорт вашей сборки для использования в других местах и инструментах', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: 'Последовательные прыжки максимальной дальности', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'Для импорта вставьте код в эту форму', // Paste JSON or import here
|
||||
PHRASE_LADEN: 'Масса корабля с учётом топлива и грузов', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Нечего сравнивать', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'нет ранних версий сборки\\конфигурации', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Выберите конфигурацию для сравнения', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: 'восстановление с 60% до 100% объема щита', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'восстановление [до 60%] после снятия щита', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Масса корабля без учета топлива и грузов', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Доступно обновление. Нажмите для обновления.', // Update Available! Click to Refresh
|
||||
|
||||
// Units / Metrics
|
||||
'/s': '/с', // Per second
|
||||
'm/s': 'м/с', // Meters / Second
|
||||
Ls: 'Св.сек', // Light seconds
|
||||
LY: 'Св.лет', // Light Years
|
||||
CR: 'кр.', // Credits abbreviation
|
||||
|
||||
// Sizes
|
||||
S: 'M', // Small Hardpoint (single Character)
|
||||
M: 'С', // Medium Hardpoint size (single character)
|
||||
L: 'б', // Large Hardpoint size (single character)
|
||||
H: 'O', // Huge Hardpoint size (single character)
|
||||
U: 'B', // Utility Hardpoint size (single character) - Kill warrant scanner, etc
|
||||
small: 'Малый', // Small ship size
|
||||
medium: 'Средний', // Medium ship size
|
||||
large: 'большой', // Large Ship Size
|
||||
// Insurance
|
||||
alpha: 'Альфа', // Alpha backer insurance level
|
||||
beta: 'Бета', // Beta back insurance level
|
||||
standard: 'Стандартный', // Standard insurance level
|
||||
// Terms
|
||||
'build name': 'название сборки', // Ship build/configuration/design name
|
||||
'compare all': 'сравнить все',
|
||||
'create new': 'Создать новый',
|
||||
'damage per second': 'урон в секунду',
|
||||
'delete all': 'Удалить все',
|
||||
'detailed export': 'Подробный экспорт',
|
||||
'edit data': 'Редактирование',
|
||||
'empty all': 'пусто все',
|
||||
'Enter Name': 'Введите имя',
|
||||
'fastest range': 'быстрый диапазон', // Fastet totaljump range - sum of succesive jumps
|
||||
'fuel level': 'уровень топлива', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Полный бак',
|
||||
'internal compartments': 'внутренние отсеки',
|
||||
'jump range': 'Дальность прыжка',
|
||||
'mass lock factor': 'Масс. блок',
|
||||
'max mass': 'Максимальная масса',
|
||||
'net cost': 'разница в цене',
|
||||
'none created': 'не создано',
|
||||
'refuel time': 'Время дозаправки', // Time to refuel the tank when scooping
|
||||
'retrofit costs': 'цена модификации', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'модификация от', // Retrofit from Build A against build B
|
||||
'T-Load': 'Тепл.', // Thermal load abbreviation
|
||||
'utility mounts': 'Вспомогательное оборудование',
|
||||
about: 'О ...', // Link to about page / about Coriolis.io
|
||||
action: 'Действие',
|
||||
added: 'Добавлено',
|
||||
ammo: 'Боекомплект', // Ammunition
|
||||
armour: 'Броня',
|
||||
available: 'доступно', // Available options
|
||||
backup: 'Резервная копия',
|
||||
bins: 'контейнеры', // Number of Mining Refinery bins
|
||||
boost: 'форсаж',
|
||||
build: 'cборка', // Shorthand for the build/configuration/design name
|
||||
builds: 'cборки', // Ship build/configuration/design names
|
||||
buy: 'купить',
|
||||
cancel: 'отменить',
|
||||
cargo: 'Груз',
|
||||
cells: 'Ячейки', // Number of cells in a shield cell bank
|
||||
close: 'закрыть',
|
||||
compare: 'сравнить ',
|
||||
comparison: 'сравнение',
|
||||
comparisons: 'сравнения',
|
||||
cost: 'Стоимость', // Cost / price of a module or price of a ship
|
||||
costs: 'Расходы', // Costs / prices of a modules or prices of ships
|
||||
create: 'создать',
|
||||
credits: 'Кредиты',
|
||||
damage: 'Урон',
|
||||
delete: 'Удалить',
|
||||
dep: 'Вып', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'Открыты', // Weapons/Hardpoints Deployed
|
||||
disabled: 'Отключено',
|
||||
discount: 'Скидка',
|
||||
DPS: 'УВС', // Damage per second abbreviation
|
||||
efficiency: 'Эффективность', // Power Plant efficiency
|
||||
empty: 'пусто',
|
||||
ENG: 'ДВГ', // Abbreviation - Engine recharge rate for power distributor
|
||||
export: 'Экспорт',
|
||||
forum: 'Форум',
|
||||
fuel: 'Топливо',
|
||||
hardpoints: 'Орудийные порты',
|
||||
hull: 'Корпус', // Ships hull
|
||||
import: 'импортировать ',
|
||||
insurance: 'Страховка',
|
||||
|
||||
jumps: 'Прыжков',
|
||||
laden: 'Груженый',
|
||||
language: 'Язык',
|
||||
maneuverability: 'Маневренность',
|
||||
|
||||
mass: 'Масса',
|
||||
max: 'Макс',
|
||||
|
||||
no: 'Нет',
|
||||
pen: 'ПБ', // Armour peneration abbreviation
|
||||
permalink: 'Постоянная ссылка',
|
||||
power: 'Мощность', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
pri: 'Осн', // Priority abbreviation for power management
|
||||
proceed: 'продолжить',
|
||||
PWR: 'Эн', // Power Abbreviation. See Power
|
||||
range: 'Дальность',
|
||||
rate: 'скорость',
|
||||
recharge: 'перезарядка', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'включение', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
reload: 'Перезагрузить', // Reload weapon/hardpoint
|
||||
rename: 'Переименовать',
|
||||
repair: 'Починка',
|
||||
reset: 'Сброс',
|
||||
ret: 'Убр.', // Retracted abbreviation
|
||||
retracted: 'Убрано', // Weapons/Hardpoints retracted
|
||||
ROF: 'В/сек', // Rate of Fire abbreviation
|
||||
|
||||
save: 'Сохранить',
|
||||
sell: 'Продать',
|
||||
settings: 'Настройки', // Coriolis application settings
|
||||
shields: 'Щиты',
|
||||
ship: 'Корабль',
|
||||
ships: 'Корабли',
|
||||
shortened: 'Укороченный', // Standard/Stock build of a ship when purchased new
|
||||
size: 'размер',
|
||||
skip: 'пропустить', // Skip past something / ignore it
|
||||
speed: 'скорость',
|
||||
standard: 'Стандартный', // Standard / Common modules (FSD, power plant, life support, etc)
|
||||
Stock: 'Стандартная комплектация', // Thermal-load abbreviation
|
||||
SYS: 'СИСТЕМЫ', // Abbreviation - System recharge rate for power distributor
|
||||
time: 'Время', // time it takes to complete something
|
||||
total: 'Всего',
|
||||
type: 'Тип',
|
||||
unladen: 'Пустой', // No cargo or fuel
|
||||
URL: 'Ссылка', // Link, Uniform Resource Locator
|
||||
WEP: 'ОРУДИЯ', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'Да'
|
||||
};
|
||||
export { default as terms } from './ru.json';
|
||||
384
src/app/i18n/ru.json
Normal file
384
src/app/i18n/ru.json
Normal file
@@ -0,0 +1,384 @@
|
||||
{
|
||||
"PHRASE_ALT_ALL": "Alt + Нажатие для заполнения всех слотов",
|
||||
"PHRASE_BACKUP_DESC": "Сохраните все данные перед переносом в другой браузер или устройство",
|
||||
"PHRASE_CONFIRMATION": "Вы уверены?",
|
||||
"PHRASE_EXPORT_DESC": "Детальный JSON-экспорт вашей сборки для использования в других местах и инструментах",
|
||||
"PHRASE_FASTEST_RANGE": "Последовательные прыжки максимальной дальности",
|
||||
"PHRASE_IMPORT": "Для импорта вставьте код в эту форму",
|
||||
"PHRASE_LADEN": "Масса корабля с учётом топлива и грузов",
|
||||
"PHRASE_NO_BUILDS": "Нечего сравнивать",
|
||||
"PHRASE_NO_RETROCH": "Нет ранних версий сборки",
|
||||
"PHRASE_SELECT_BUILDS": "Выберите конфигурацию для сравнения",
|
||||
"PHRASE_SG_RECHARGE": "Восстановление с 50% до 100% объема щита, учитывая полный аккумулятор СИС в начале",
|
||||
"PHRASE_SG_RECOVER": "Восстановление с 0% до 50% объема щита, учитывая полный аккумулятор СИС в начале",
|
||||
"PHRASE_UNLADEN": "Масса корабля без учета топлива и грузов",
|
||||
"PHRASE_UPDATE_RDY": "Доступна новая версия. Нажмите для обновления.",
|
||||
"PHRASE_ENGAGEMENT_RANGE": "Дистанция между кораблём и целью",
|
||||
"PHRASE_SELECT_BLUEPRINT": "Нажмите чтобы выбрать чертёж",
|
||||
"PHRASE_BLUEPRINT_WORST": "Худшие основные значения для чертежа",
|
||||
"PHRASE_BLUEPRINT_RANDOM": "Случайный выбор между худшими и лучшими значениями для этого чертежа",
|
||||
"PHRASE_BLUEPRINT_BEST": "Лучшие основные значения для чертежа",
|
||||
"PHRASE_BLUEPRINT_EXTREME": "Лучшие положительные и худшие отрицательные основные значения для чертежа",
|
||||
"PHRASE_BLUEPRINT_RESET": "Убрать все изменения и чертёж",
|
||||
"PHRASE_SELECT_SPECIAL": "Нажмите чтобы выбрать экспериментальный эффект",
|
||||
"PHRASE_NO_SPECIAL": "Без экспериментального эффекта",
|
||||
"PHRASE_SHOPPING_LIST": "Станции что продают эту сборку",
|
||||
"PHRASE_REFIT_SHOPPING_LIST": "Станции что продают необходимые модули",
|
||||
"PHRASE_TOTAL_EFFECTIVE_SHIELD": "Общий урон что может быть нанесён в каждым типе, если используются все щитонакопители",
|
||||
"PHRASE_TIME_TO_LOSE_SHIELDS": "Щиты продержатся",
|
||||
"PHRASE_TIME_TO_RECOVER_SHIELDS": "Щиты восстановятся за",
|
||||
"PHRASE_TIME_TO_RECHARGE_SHIELDS": "Щиты будут заряжены за",
|
||||
"PHRASE_SHIELD_SOURCES": "Подробности энергии щита",
|
||||
"PHRASE_EFFECTIVE_SHIELD": "Эффективная сила щита против разных типов урона",
|
||||
"PHRASE_ARMOUR_SOURCES": "Подробности состава брони",
|
||||
"PHRASE_EFFECTIVE_ARMOUR": "Эффективная сила брони против разных типов урона",
|
||||
"PHRASE_DAMAGE_TAKEN": "% общих повреждений полученных в разных типах урона",
|
||||
"PHRASE_TIME_TO_LOSE_ARMOUR": "Броня продержится",
|
||||
"PHRASE_MODULE_PROTECTION_EXTERNAL": "Защита гнёзд",
|
||||
"PHRASE_MODULE_PROTECTION_INTERNAL": "Защита всех остальных модулей",
|
||||
"PHRASE_SHIELD_DAMAGE": "Подробности источников поддерживаемого ДПС против щитов",
|
||||
"PHRASE_ARMOUR_DAMAGE": "Подробности источников поддерживаемого ДПС против брони",
|
||||
"PHRASE_TIME_TO_REMOVE_SHIELDS": "Снимет щиты за",
|
||||
"TT_TIME_TO_REMOVE_SHIELDS": "Непрерывным огнём из всех орудий",
|
||||
"PHRASE_TIME_TO_REMOVE_ARMOUR": "Снимет броню за",
|
||||
"TT_TIME_TO_REMOVE_ARMOUR": "Непрерывным огнём из всех орудий",
|
||||
"PHRASE_TIME_TO_DRAIN_WEP": "Опустошит ОРУЖ за",
|
||||
"TT_TIME_TO_DRAIN_WEP": "Время за которое опустошится аккумулятор ОРУЖ при стрельбе из всех орудий",
|
||||
"TT_TIME_TO_LOSE_SHIELDS": "Против поддерживаемой стрельбы из всех орудий противника",
|
||||
"TT_TIME_TO_LOSE_ARMOUR": "Против поддерживаемой стрельбы из всех орудий противника",
|
||||
"TT_MODULE_ARMOUR": "Броня защищаюшае модули от урона",
|
||||
"TT_MODULE_PROTECTION_EXTERNAL": "Процент урона перенаправленного от гнёзд на наборы для усиления модулей",
|
||||
"TT_MODULE_PROTECTION_INTERNAL": "Процент урона перенаправленного от модулей вне гнёзд на наборы для усиления модулей",
|
||||
"TT_EFFECTIVE_SDPS_SHIELDS": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
|
||||
"TT_EFFECTIVENESS_SHIELDS": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью без пунктов в СИС на 0 метрах",
|
||||
"TT_EFFECTIVE_SDPS_ARMOUR": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
|
||||
"TT_EFFECTIVENESS_ARMOUR": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью на 0 метрах",
|
||||
"PHRASE_EFFECTIVE_SDPS_SHIELDS": "ПДПС против щитов",
|
||||
"PHRASE_EFFECTIVE_SDPS_ARMOUR": "ПДПС против брони",
|
||||
"TT_SUMMARY_SPEED": "С полным топливным баком и 4 пунктами в ДВИ",
|
||||
"TT_SUMMARY_SPEED_NONFUNCTIONAL": "маневровые двигатели выключены или превышена максимальная масса с топливом и грузом",
|
||||
"TT_SUMMARY_BOOST": "С полным топливным баком и 4 пунктами в ДВИ",
|
||||
"TT_SUMMARY_BOOST_NONFUNCTIONAL": "Распределитель питания не может обеспечить достаточно энергии для форсажа",
|
||||
"TT_SUMMARY_SHIELDS": "Чистая сила щита, включая усилители",
|
||||
"TT_SUMMARY_SHIELDS_NONFUNCTIONAL": "Шитогенератор отсутствует или выключен",
|
||||
"TT_SUMMARY_INTEGRITY": "Целостность корабля, включая переборки и наборы для усиления корпуса",
|
||||
"TT_SUMMARY_HULL_MASS": "Масса корпуса без каких-либо модулей",
|
||||
"TT_SUMMARY_UNLADEN_MASS": "Масса корпуса и модулей без топлива и груза",
|
||||
"TT_SUMMARY_LADEN_MASS": "Масса корпуса и модулей с топливом и грузом",
|
||||
"TT_SUMMARY_DPS": "Урон в секунду при стрельбе из всех орудий",
|
||||
"TT_SUMMARY_EPS": "Расход аккумулятора ОРУЖ в секунду при стрельбе из всех орудий",
|
||||
"TT_SUMMARY_TTD": "Время расхода аккумулятора ОРУЖ при стрельбе из всех орудий и с 4 пунктами в ОРУЖ",
|
||||
"TT_SUMMARY_MAX_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с топливом достаточным только на сам прыжок",
|
||||
"TT_SUMMARY_UNLADEN_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с полным топливным баком",
|
||||
"TT_SUMMARY_LADEN_SINGLE_JUMP": "Самый дальний возможный прыжок с полным грузовым отсеком и с полным топливным баком",
|
||||
"TT_SUMMARY_UNLADEN_TOTAL_JUMP": "Самая дальняя общая дистанция без груза, с полным топливным баком и при прыжках на максимальное расстояние",
|
||||
"TT_SUMMARY_LADEN_TOTAL_JUMP": "Самая дальняя общая дистанция с полным грузовым отсеком, с полным топливным баком и при прыжках на максимальное расстояние",
|
||||
"HELP_MODIFICATIONS_MENU": "Ткните на номер чтобы ввести новое значение, или потяните вдоль полосы для малых изменений",
|
||||
"am": "Блок Автом. Полевого Ремонта",
|
||||
"bh": "Переборки",
|
||||
"bl": "Пучковый Лазер",
|
||||
"bsg": "Двухпоточный Щитогенератор",
|
||||
"c": "Орудие",
|
||||
"cc": "Контроллер магнитного снаряда для сбора",
|
||||
"ch": "Разбрасыватель дипольных отражателей",
|
||||
"cr": "Грузовой стеллаж",
|
||||
"cs": "Сканер содержимого",
|
||||
"dc": "Стыковочный компьютер",
|
||||
"ec": "Электр. противодействие",
|
||||
"fc": "Залповое орудие",
|
||||
"fh": "Ангар для истребителя",
|
||||
"fi": "FSD-перехватчик",
|
||||
"fs": "Топливозаборник",
|
||||
"fsd": "Рамочно Сместительный двигатель",
|
||||
"ft": "Топливный бак",
|
||||
"fx": "Контроллер магнитного снаряда для топлива",
|
||||
"hb": "Контроллер магнитного снаряда для взлома трюма",
|
||||
"hr": "Набор для усиления корпуса",
|
||||
"hs": "Теплоотводная катапульта",
|
||||
"kw": "Сканер преступников",
|
||||
"ls": "Система жизнеобеспечения",
|
||||
"mc": "Многоствольное орудие",
|
||||
"ml": "Проходочный лазер",
|
||||
"mr": "Ракетный лоток",
|
||||
"mrp": "Набор для усиления модуля",
|
||||
"nl": "Мины",
|
||||
"pa": "Ускоритель плазмы",
|
||||
"pas": "Комплект для сближения с планетой",
|
||||
"pc": "Контроллер магнитного снаряда для геологоразведки",
|
||||
"pce": "Каюта пассажира эконом-класса",
|
||||
"pci": "Каюта пассажира бизнес-класса",
|
||||
"pcm": "Каюта пассажира первого класса",
|
||||
"pcq": "Каюта пассажира класса люкс",
|
||||
"pd": "Распределитель питания",
|
||||
"pl": "Ипмульсный лазер",
|
||||
"po": "Точечная оборона",
|
||||
"pp": "Силовая установка",
|
||||
"psg": "Призматический щитогенератор",
|
||||
"pv": "Гараж для планетарного транспорта",
|
||||
"rf": "Устройство переработки",
|
||||
"rg": "Электромагнитная пушка",
|
||||
"s": "Сенсоры",
|
||||
"sb": "Усилитель щита",
|
||||
"sc": "Сканер обнаружения",
|
||||
"scb": "Щитонакопитель",
|
||||
"sg": "Щитогенератор",
|
||||
"ss": "Сканер Поверхностей",
|
||||
"t": "Маневровые двигатели",
|
||||
"tp": "Торпедная стойка",
|
||||
"ul": "Пульсирующие лазеры",
|
||||
"ws": "Сканер следа FSD",
|
||||
"emptyrestricted": "пусто (ограниченно)",
|
||||
"damage dealt to": "Урон нанесён",
|
||||
"damage received from": "Урон получен от",
|
||||
"against shields": "Против шитов",
|
||||
"against hull": "Против корпуса",
|
||||
"total effective shield": "Общие эффективные щиты",
|
||||
"ammunition": "Припасы",
|
||||
"secs": "с",
|
||||
"rebuildsperbay": "Построек за полосу",
|
||||
"worst": "Худшее",
|
||||
"average": "Среднее",
|
||||
"random": "Случайное",
|
||||
"best": "Лучшее",
|
||||
"extreme": "Экстремальное",
|
||||
"reset": "Сброс",
|
||||
"dpe": "Урон на МДж энергии",
|
||||
"dps": "Урон в Секунду",
|
||||
"sdps": "Поддерживаемый урон в секунду",
|
||||
"dpssdps": "Урон в секунду (поддерживаемый урон в секунду)",
|
||||
"eps": "Энергия в секунду",
|
||||
"epsseps": "Энергия в секунду (поддерживаемая энергия в секунду)",
|
||||
"hps": "Нагрев в секунду",
|
||||
"hpsshps": "Heat per second (sustained heat per second)",
|
||||
"damage by": "Урон",
|
||||
"damage from": "Урон от",
|
||||
"shield cells": "Щитонакопители",
|
||||
"recovery": "включение",
|
||||
"recharge": "перезарядка",
|
||||
"engine pips": "Пункты в двигателе",
|
||||
"4b": "4 пункта и Форсаж",
|
||||
"speed": "скорость",
|
||||
"pitch": "Тангаж",
|
||||
"roll": "Крен",
|
||||
"yaw": "Рыскание",
|
||||
"internal protection": "Внутренняя защита",
|
||||
"external protection": "Внешняя защита",
|
||||
"engagement range": "Боевое расстояние",
|
||||
"total": "Всего",
|
||||
"ammo": "Боекомплект",
|
||||
"boot": "Время загрузки",
|
||||
"brokenregen": "Скорость восстановления при пробое",
|
||||
"burst": "Длина очереди",
|
||||
"burstrof": "Скорострельность очереди",
|
||||
"clip": "Боекомплект",
|
||||
"damage": "Урон",
|
||||
"distdraw": "Тяга распределителя",
|
||||
"duration": "Продолжительность",
|
||||
"eff": "Эффективность",
|
||||
"engcap": "Ресурс двигателей",
|
||||
"engrate": "Перезарядка двигателей",
|
||||
"explres": "Сопротивление взрывам",
|
||||
"facinglimit": "Ограничение по направлению",
|
||||
"hullboost": "Увеличение корпуса",
|
||||
"hullreinforcement": "Укрепление корпуса",
|
||||
"integrity": "Целостность",
|
||||
"jitter": "Дрожание",
|
||||
"kinres": "Сопротивление китетическому урону",
|
||||
"maxfuel": "Макс. топлива на прыжок",
|
||||
"mass": "Масса",
|
||||
"optmass": "Оптимизированная масса",
|
||||
"optmul": "Оптимальный усилитель",
|
||||
"pgen": "Мощность",
|
||||
"piercing": "Бронебойность",
|
||||
"power": "Мощность",
|
||||
"protection": "Защита от повреждений",
|
||||
"range": "Дальность",
|
||||
"ranget": "Дальность",
|
||||
"regen": "Скорость восстановления",
|
||||
"reload": "Перезагрузить",
|
||||
"rof": "Скорострельность",
|
||||
"angle": "Угол сканера",
|
||||
"scanrate": "Скорость сканера",
|
||||
"scantime": "Время сканирования",
|
||||
"shield": "Щит",
|
||||
"shieldboost": "Усиление щитов",
|
||||
"shieldreinforcement": "Усилитель щита",
|
||||
"shotspeed": "Скорость выстрела",
|
||||
"spinup": "Время раскрутки",
|
||||
"syscap": "Ресурс систем",
|
||||
"sysrate": "Перезарядка систем",
|
||||
"thermload": "Тепловая нагрузка",
|
||||
"thermres": "Сопротивление термическому урону",
|
||||
"wepcap": "Орудийный ресурс",
|
||||
"weprate": "Перезарядка оружия",
|
||||
"minmass_sg": "Мин. масса корпуса",
|
||||
"optmass_sg": "Опт. масса корпуса",
|
||||
"maxmass_sg": "Макс. масса корпуса",
|
||||
"minmul_sg": "Минимальная прочность",
|
||||
"optmul_sg": "Оптимальная прочность",
|
||||
"maxmul_sg": "Максимальная прочность",
|
||||
"minmass_psg": "Мин. масса корпуса",
|
||||
"optmass_psg": "Опт. масса корпуса",
|
||||
"maxmass_psg": "Макс. масса корпуса",
|
||||
"minmul_psg": "Минимальная прочность",
|
||||
"optmul_psg": "Оптимальная прочность",
|
||||
"maxmul_psg": "Максимальная прочность",
|
||||
"minmass_bsg": "Мин. масса корпуса",
|
||||
"optmass_bsg": "Опт. масса корпуса",
|
||||
"maxmass_bsg": "Макс. масса корпуса",
|
||||
"minmul_bsg": "Минимальная прочность",
|
||||
"optmul_bsg": "Оптимальная прочность",
|
||||
"maxmul_bsg": "Максимальная прочность",
|
||||
"range_s": "Типовой диапозон выброса",
|
||||
"absolute": "Общий",
|
||||
"explosive": "Взрывч.",
|
||||
"kinetic": "Механич.",
|
||||
"thermal": "Тепл.",
|
||||
"generator": "Генератор",
|
||||
"boosters": "Усилители",
|
||||
"cells": "Ячейки",
|
||||
"bulkheads": "Переборки",
|
||||
"reinforcement": "Усилители",
|
||||
"power and costs": "Энергия и стоимость",
|
||||
"costs": "Расходы",
|
||||
"retrofit costs": "цена модификации",
|
||||
"reload costs": "Стоимость перезарядки",
|
||||
"profiles": "Графики",
|
||||
"engine profile": "Двигатели",
|
||||
"fsd profile": "FSD",
|
||||
"movement profile": "Движение",
|
||||
"damage to opponent's shields": "Урон щиту противника",
|
||||
"damage to opponent's hull": "Урон корпусу противника",
|
||||
"offence": "Нападение",
|
||||
"defence": "Оборона",
|
||||
"shield metrics": "Данные щита",
|
||||
"raw shield strength": "Чистая мощность щита",
|
||||
"shield sources": "Ресурсы щита",
|
||||
"damage taken": "Полученный урон",
|
||||
"effective shield": "Эффективный щит",
|
||||
"armour metrics": "Данные брони",
|
||||
"raw armour strength": "Чистая мощность брони",
|
||||
"armour sources": "Ресурсы брони",
|
||||
"raw module armour": "Чистая броня модулей",
|
||||
"effective armour": "Эффективная броня",
|
||||
"offence metrics": "Данные нападения",
|
||||
"defence metrics": "Данные обороны",
|
||||
"fuel carried": "Топливо на борту",
|
||||
"cargo carried": "Груз на борту",
|
||||
"ship control": "Управление кораблём",
|
||||
"opponent": "Противник",
|
||||
"opponent's shields": "Щит противника",
|
||||
"opponent's armour": "Броня противника",
|
||||
"shield damage sources": "источники урона по щиту",
|
||||
"armour damage sources": "источники урона по броне",
|
||||
"never": "Никогда",
|
||||
"stock": "базовый",
|
||||
"boost": "форсаж",
|
||||
"/s": "/с",
|
||||
"m/s": "м/с",
|
||||
"Ls": "Св.сек",
|
||||
"LY": "Св.лет",
|
||||
"CR": "кр.",
|
||||
"S": "M",
|
||||
"M": "С",
|
||||
"L": "б",
|
||||
"H": "O",
|
||||
"U": "B",
|
||||
"small": "Малый",
|
||||
"medium": "Средний",
|
||||
"large": "большой",
|
||||
"alpha": "Альфа",
|
||||
"beta": "Бета",
|
||||
"standard": "Стандартный",
|
||||
"build name": "название сборки",
|
||||
"compare all": "сравнить все",
|
||||
"create new": "Создать новый",
|
||||
"damage per second": "урон в секунду",
|
||||
"delete all": "Удалить все",
|
||||
"detailed export": "Подробный экспорт",
|
||||
"edit data": "Редактирование",
|
||||
"empty all": "пусто все",
|
||||
"Enter Name": "Введите имя",
|
||||
"fastest range": "быстрый диапазон",
|
||||
"fuel level": "уровень топлива",
|
||||
"full tank": "Полный бак",
|
||||
"internal compartments": "внутренние отсеки",
|
||||
"jump range": "Дальность прыжка",
|
||||
"mass lock factor": "Масс. блок",
|
||||
"max mass": "Максимальная масса",
|
||||
"net cost": "разница в цене",
|
||||
"none created": "не создано",
|
||||
"refuel time": "Время дозаправки",
|
||||
"retrofit from": "модификация от",
|
||||
"T-Load": "Тепл.",
|
||||
"utility mounts": "Вспомогательное оборудование",
|
||||
"about": "О ...",
|
||||
"action": "Действие",
|
||||
"added": "Добавлено",
|
||||
"armour": "Броня",
|
||||
"available": "доступно",
|
||||
"backup": "Резервная копия",
|
||||
"bins": "контейнеры",
|
||||
"build": "cборка",
|
||||
"builds": "cборки",
|
||||
"buy": "купить",
|
||||
"cancel": "отменить",
|
||||
"cargo": "Груз",
|
||||
"close": "закрыть",
|
||||
"compare": "сравнить ",
|
||||
"comparison": "сравнение",
|
||||
"comparisons": "сравнения",
|
||||
"cost": "Стоимость",
|
||||
"create": "создать",
|
||||
"credits": "Кредиты",
|
||||
"delete": "Удалить",
|
||||
"dep": "Вып",
|
||||
"deployed": "Открыты",
|
||||
"disabled": "Отключено",
|
||||
"discount": "Скидка",
|
||||
"DPS": "УВС",
|
||||
"efficiency": "Эффективность",
|
||||
"empty": "пусто",
|
||||
"ENG": "ДВИ",
|
||||
"export": "Экспорт",
|
||||
"forum": "Форум",
|
||||
"fuel": "Топливо",
|
||||
"hardpoints": "Орудийные порты",
|
||||
"hull": "Корпус",
|
||||
"import": "импортировать ",
|
||||
"insurance": "Страховка",
|
||||
"jumps": "Прыжков",
|
||||
"laden": "Груженый",
|
||||
"language": "Язык",
|
||||
"maneuverability": "Маневренность",
|
||||
"max": "Макс",
|
||||
"no": "Нет",
|
||||
"pen": "ПБ",
|
||||
"permalink": "Постоянная ссылка",
|
||||
"pri": "Осн",
|
||||
"proceed": "продолжить",
|
||||
"PWR": "Эн",
|
||||
"rate": "скорость",
|
||||
"rename": "Переименовать",
|
||||
"repair": "Починка",
|
||||
"ret": "Убр.",
|
||||
"retracted": "Убрано",
|
||||
"ROF": "В/сек",
|
||||
"save": "Сохранить",
|
||||
"sell": "Продать",
|
||||
"settings": "Настройки",
|
||||
"shields": "Щиты",
|
||||
"ship": "Корабль",
|
||||
"ships": "Корабли",
|
||||
"shortened": "Укороченный",
|
||||
"size": "размер",
|
||||
"skip": "пропустить",
|
||||
"Stock": "Стандартная комплектация",
|
||||
"SYS": "СИС",
|
||||
"time": "Время",
|
||||
"type": "Тип",
|
||||
"unladen": "Пустой",
|
||||
"URL": "Ссылка",
|
||||
"WEP": "ОРУЖ",
|
||||
"yes": "Да"
|
||||
}
|
||||
@@ -41,6 +41,9 @@ export default class AboutPage extends Page {
|
||||
|
||||
<h3>Chat</h3>
|
||||
<p>You can chat to us on our <a href='https://discord.gg/0uwCh6R62aPRjk9w' target='_blank'>EDCD Discord server</a>.</p>
|
||||
|
||||
<h3>Supporting Coriolis</h3>
|
||||
<p>Coriolis is an open source project, and I work on it in my free time. I have set up a patreon at <a href='https://www.patreon.com/coriolis_elite'>patreon.com/coriolis_elite</a>, which will be used to keep Coriolis up to date and the servers running.</p>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import Page from './Page';
|
||||
import Router from '../Router';
|
||||
import cn from 'classnames';
|
||||
@@ -17,7 +16,7 @@ import ModalImport from '../components/ModalImport';
|
||||
import { FloppyDisk, Bin, Download, Embed, Rocket, LinkIcon } from '../components/SvgIcons';
|
||||
import ShortenUrl from '../utils/ShortenUrl';
|
||||
import { comparisonBBCode } from '../utils/BBCode';
|
||||
|
||||
const browser = require('detect-browser');
|
||||
|
||||
/**
|
||||
* Creates a comparator based on the specified predicate
|
||||
@@ -81,9 +80,11 @@ export default class ComparisonPage extends Page {
|
||||
newName = name;
|
||||
for (let shipId in allBuilds) {
|
||||
for (let buildName in allBuilds[shipId]) {
|
||||
if (buildName && allBuilds[shipId][buildName]) {
|
||||
builds.push(this._createBuild(shipId, buildName, allBuilds[shipId][buildName]));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let comparisonData = Persist.getComparison(name);
|
||||
if (comparisonData) {
|
||||
@@ -226,9 +227,11 @@ export default class ComparisonPage extends Page {
|
||||
let placeholder = this.placeholder = document.createElement('li');
|
||||
placeholder.style.width = Math.round(this.dragged.offsetWidth) + 'px';
|
||||
placeholder.className = 'facet-placeholder';
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
e.dataTransfer.setData('text/html', e.currentTarget);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle facet drop
|
||||
@@ -381,7 +384,7 @@ export default class ComparisonPage extends Page {
|
||||
*/
|
||||
_updateDimensions() {
|
||||
this.setState({
|
||||
chartWidth: findDOMNode(this.refs.chartRef).offsetWidth
|
||||
chartWidth: this.chartRef.offsetWidth
|
||||
});
|
||||
}
|
||||
|
||||
@@ -496,9 +499,9 @@ export default class ComparisonPage extends Page {
|
||||
<ComparisonTable builds={builds} facets={facets} onSort={this._sortShips} predicate={predicate} desc={desc} />
|
||||
|
||||
{!builds.length ?
|
||||
<div className='chart' ref={'chartRef'}>{translate('PHRASE_NO_BUILDS')}</div> :
|
||||
<div className='chart' ref={node => this.chartRef = node}>{translate('PHRASE_NO_BUILDS')}</div> :
|
||||
facets.filter((f) => f.active).map((f, i) =>
|
||||
<div key={f.title} className='chart' ref={ i == 0 ? 'chartRef' : null}>
|
||||
<div key={f.title} className='chart' ref={ i == 0 ? node => this.chartRef = node : null}>
|
||||
<h3 className='ptr' onClick={this._sortShips.bind(this, f.props[0])}>{translate(f.title)}</h3>
|
||||
<BarChart
|
||||
width={chartWidth}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
/**
|
||||
* Unexpected Error page / block
|
||||
@@ -6,12 +7,12 @@ import React from 'react';
|
||||
export default class ErrorDetails extends React.Component {
|
||||
|
||||
static contextTypes = {
|
||||
route: React.PropTypes.object.isRequired,
|
||||
language: React.PropTypes.object.isRequired
|
||||
route: PropTypes.object.isRequired,
|
||||
language: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
error: React.PropTypes.object.isRequired
|
||||
error: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import React from 'react';
|
||||
// import Perf from 'react-addons-perf';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import cn from 'classnames';
|
||||
import Page from './Page';
|
||||
@@ -74,13 +73,10 @@ export default class OutfittingPage extends Page {
|
||||
let buildName = params.bn;
|
||||
let data = Ships[shipId]; // Retrieve the basic ship properties, slots and defaults
|
||||
let savedCode = Persist.getBuild(shipId, buildName);
|
||||
|
||||
if (!data) {
|
||||
return { error: { message: 'Ship not found: ' + shipId } };
|
||||
}
|
||||
|
||||
let ship = new Ship(shipId, data.properties, data.slots); // Create a new Ship instance
|
||||
|
||||
if (code) {
|
||||
ship.buildFrom(code); // Populate modules from serialized 'code' URL param
|
||||
} else {
|
||||
@@ -308,7 +304,10 @@ export default class OutfittingPage extends Page {
|
||||
* Save the current build
|
||||
*/
|
||||
_saveBuild() {
|
||||
const { code, buildName, newBuildName, shipId } = this.state;
|
||||
const { ship, buildName, newBuildName, shipId } = this.state;
|
||||
|
||||
// If this is a stock ship the code won't be set, so ensure that we have it
|
||||
const code = this.state.code || ship.toString();
|
||||
|
||||
Persist.saveBuild(shipId, newBuildName, code);
|
||||
this._updateRoute(shipId, newBuildName, code);
|
||||
@@ -444,8 +443,11 @@ export default class OutfittingPage extends Page {
|
||||
fuel = ship.fuelCapacity;
|
||||
}
|
||||
const code = this._fullCode(ship, fuel, cargo);
|
||||
// Only update the state if this really has been updated
|
||||
if (this.state.code != code || this.state.cargo != cargo || this.state.fuel != fuel) {
|
||||
this.setState({ code, cargo, fuel }, () => this._updateRoute(shipId, buildName, code));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the current route based on build
|
||||
@@ -549,12 +551,27 @@ export default class OutfittingPage extends Page {
|
||||
const internalSlotMarker = `${ship.name}${_iStr}${_pStr}${_mStr}`;
|
||||
const hardpointsSlotMarker = `${ship.name}${_hStr}${_pStr}${_mStr}`;
|
||||
const boostMarker = `${ship.canBoost(cargo, fuel)}`;
|
||||
const shipSummaryMarker = `${ship.name}${_sStr}${_iStr}${_hStr}${_pStr}${_mStr}${ship.ladenMass}${ship.cargo}${ship.fuel}`;
|
||||
const shipSummaryMarker = `${ship.name}${_sStr}${_iStr}${_hStr}${_pStr}${_mStr}${ship.ladenMass}${cargo}${fuel}`;
|
||||
|
||||
const requirements = Ships[ship.id].requirements;
|
||||
var requirementElements = [];
|
||||
|
||||
function renderRequirement(className, textKey, tooltipTextKey) {
|
||||
requirementElements.push(<div key={textKey} className={className} onMouseEnter={termtip.bind(null, tooltipTextKey)} onMouseLeave={hide}>{translate(textKey)}</div>);
|
||||
}
|
||||
|
||||
if (requirements) {
|
||||
requirements.federationRank && renderRequirement('federation', 'federation rank ' + requirements.federationRank, 'federation rank required');
|
||||
requirements.empireRank && renderRequirement('empire', 'empire rank ' + requirements.empireRank, 'empire rank required');
|
||||
requirements.horizons && renderRequirement('horizons', 'horizons', 'horizons required');
|
||||
requirements.horizonsEarlyAdoption && renderRequirement('horizons', 'horizons early adoption', 'horizons early adoption required');
|
||||
}
|
||||
|
||||
return (
|
||||
<div id='outfit' className={'page'} style={{ fontSize: (sizeRatio * 0.9) + 'em' }}>
|
||||
<div id='overview'>
|
||||
<h1>{ship.name}</h1>
|
||||
<div id='requirements'>{requirementElements}</div>
|
||||
<div id='build'>
|
||||
<input value={newBuildName || ''} onChange={this._buildNameChange} placeholder={translate('Enter Name')} maxLength={50} />
|
||||
<button onClick={canSave && this._saveBuild} disabled={!canSave} onMouseOver={termtip.bind(null, 'save')} onMouseOut={hide}>
|
||||
@@ -586,10 +603,10 @@ export default class OutfittingPage extends Page {
|
||||
|
||||
{/* Main tables */}
|
||||
<ShipSummaryTable ship={ship} fuel={fuel} cargo={cargo} marker={shipSummaryMarker} />
|
||||
<StandardSlotSection ship={ship} fuel={fuel} cargo={cargo} code={standardSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<InternalSlotSection ship={ship} code={internalSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<HardpointSlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<UtilitySlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<StandardSlotSection ship={ship} fuel={fuel} cargo={cargo} code={standardSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
||||
<InternalSlotSection ship={ship} code={internalSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
||||
<HardpointSlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
||||
<UtilitySlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
|
||||
|
||||
{/* Control of ship and opponent */}
|
||||
<div className='group quarter'>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import ErrorDetails from './ErrorDetails';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
@@ -8,22 +9,22 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
export default class Page extends React.Component {
|
||||
|
||||
static contextTypes = {
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
language: React.PropTypes.object.isRequired,
|
||||
noTouch: React.PropTypes.bool.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
route: React.PropTypes.object.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired
|
||||
closeMenu: PropTypes.func.isRequired,
|
||||
hideModal: PropTypes.func.isRequired,
|
||||
language: PropTypes.object.isRequired,
|
||||
noTouch: PropTypes.bool.isRequired,
|
||||
onCommand: PropTypes.func.isRequired,
|
||||
onWindowResize: PropTypes.func.isRequired,
|
||||
openMenu: PropTypes.func.isRequired,
|
||||
route: PropTypes.object.isRequired,
|
||||
showModal: PropTypes.func.isRequired,
|
||||
sizeRatio: PropTypes.number.isRequired,
|
||||
termtip: PropTypes.func.isRequired,
|
||||
tooltip: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
currentMenu: React.PropTypes.any
|
||||
currentMenu: PropTypes.any
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -25,6 +25,25 @@ function countInt(slot) {
|
||||
this.int[slot.maxClass - 1]++; // Subtract 1 since there is no Class 0 Internal compartment
|
||||
this.intCount++;
|
||||
this.maxCargo += crEligible ? ModuleUtils.findInternal('cr', slot.maxClass, 'E').cargo : 0;
|
||||
|
||||
// if no eligiblity, then assume pce
|
||||
let passSlotType = null;
|
||||
let passSlotRating = null;
|
||||
if (!slot.eligible || slot.eligible.pce) {
|
||||
passSlotType = 'pce';
|
||||
passSlotRating = 'E';
|
||||
} else if (slot.eligible.pci) {
|
||||
passSlotType = 'pci';
|
||||
passSlotRating = 'D';
|
||||
} else if (slot.eligible.pcm) {
|
||||
passSlotType = 'pcm';
|
||||
passSlotRating = 'C';
|
||||
} else if (slot.eligible.pcq) {
|
||||
passSlotType = 'pcq';
|
||||
passSlotRating = 'B';
|
||||
}
|
||||
let passengerBay = passSlotType ? ModuleUtils.findMaxInternal(passSlotType, slot.maxClass, passSlotRating) : null;
|
||||
this.maxPassengers += passengerBay ? passengerBay.passengers : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -39,6 +58,7 @@ function shipSummary(shipId, shipData) {
|
||||
hpCount: 0,
|
||||
intCount: 0,
|
||||
maxCargo: 0,
|
||||
maxPassengers: 0,
|
||||
hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge
|
||||
int: [0, 0, 0, 0, 0, 0, 0, 0], // Sizes 1 - 8
|
||||
standard: shipData.slots.standard,
|
||||
@@ -54,7 +74,18 @@ function shipSummary(shipId, shipData) {
|
||||
summary.retailCost = ship.totalCost; // Record Stock/Default/retail cost
|
||||
ship.optimizeMass({ pd: '1D' }); // Optimize Mass with 1D PD for maximum possible jump range
|
||||
summary.maxJumpRange = ship.unladenRange; // Record Jump Range
|
||||
ship.optimizeMass({ th: ship.standard[1].maxClass + 'A', fsd: '2D', ft: '1C' }); // Optmize mass with Max Thrusters
|
||||
|
||||
// Best thrusters
|
||||
let th;
|
||||
if (ship.standard[1].maxClass === 3) {
|
||||
th = 'tz';
|
||||
} else if (ship.standard[1].maxClass === 2) {
|
||||
th = 'u0';
|
||||
} else {
|
||||
th = ship.standard[1].maxClass + 'A';
|
||||
}
|
||||
|
||||
ship.optimizeMass({ th, fsd: '2D', ft: '1C' }); // Optmize mass with Max Thrusters
|
||||
summary.topSpeed = ship.topSpeed;
|
||||
summary.topBoost = ship.topBoost;
|
||||
summary.baseArmour = ship.armour;
|
||||
@@ -128,36 +159,42 @@ export default class ShipyardPage extends Page {
|
||||
* @param {Object} u Localized unit map
|
||||
* @param {Function} fInt Localized integer formatter
|
||||
* @param {Function} fRound Localized round formatter
|
||||
* @param {Boolean} highlight Should this row be highlighted
|
||||
* @return {React.Component} Table Row
|
||||
*/
|
||||
_shipRowElement(s, translate, u, fInt, fRound) {
|
||||
_shipRowElement(s, translate, u, fInt, fRound, highlight) {
|
||||
let noTouch = this.context.noTouch;
|
||||
|
||||
return <tr
|
||||
key={s.id}
|
||||
style={{ height: '1.5em' }}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id })}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id, alt: highlight })}
|
||||
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
|
||||
>
|
||||
<td className='le'>{s.manufacturer}</td>
|
||||
<td className='cap'>{translate(SizeMap[s.class])}</td>
|
||||
<td className='ri'>{s.manufacturer}</td>
|
||||
<td className='ri'>{fInt(s.retailCost)}</td>
|
||||
<td className='ri cap'>{translate(SizeMap[s.class])}</td>
|
||||
<td className='ri'>{fInt(s.crew)}</td>
|
||||
<td className='ri'>{s.masslock}</td>
|
||||
<td className='ri'>{fInt(s.agility)}</td>
|
||||
<td className='ri'>{fInt(s.hardness)}</td>
|
||||
<td className='ri'>{fInt(s.crew)}</td>
|
||||
<td className='ri'>{fInt(s.speed)}{u['m/s']}</td>
|
||||
<td className='ri'>{fInt(s.boost)}{u['m/s']}</td>
|
||||
<td className='ri'>{fInt(s.hullMass)}</td>
|
||||
<td className='ri'>{fInt(s.speed)}</td>
|
||||
<td className='ri'>{fInt(s.boost)}</td>
|
||||
<td className='ri'>{fInt(s.baseArmour)}</td>
|
||||
<td className='ri'>{fInt(s.baseShieldStrength)}{u.MJ}</td>
|
||||
<td className='ri'>{fInt(s.topSpeed)}{u['m/s']}</td>
|
||||
<td className='ri'>{fInt(s.topBoost)}{u['m/s']}</td>
|
||||
<td className='ri'>{fRound(s.maxJumpRange)}{u.LY}</td>
|
||||
<td className='ri'>{fInt(s.maxCargo)}{u.T}</td>
|
||||
<td className='ri'>{fInt(s.baseShieldStrength)}</td>
|
||||
<td className='ri'>{fInt(s.topSpeed)}</td>
|
||||
<td className='ri'>{fInt(s.topBoost)}</td>
|
||||
<td className='ri'>{fRound(s.maxJumpRange)}</td>
|
||||
<td className='ri'>{fInt(s.maxCargo)}</td>
|
||||
<td className='ri'>{fInt(s.maxPassengers)}</td>
|
||||
<td className='cn'>{s.standard[0]}</td>
|
||||
<td className='cn'>{s.standard[1]}</td>
|
||||
<td className='cn'>{s.standard[2]}</td>
|
||||
<td className='cn'>{s.standard[3]}</td>
|
||||
<td className='cn'>{s.standard[4]}</td>
|
||||
<td className='cn'>{s.standard[5]}</td>
|
||||
<td className='cn'>{s.standard[6]}</td>
|
||||
<td className={cn({ disabled: !s.hp[1] })}>{s.hp[1]}</td>
|
||||
<td className={cn({ disabled: !s.hp[2] })}>{s.hp[2]}</td>
|
||||
<td className={cn({ disabled: !s.hp[3] })}>{s.hp[3]}</td>
|
||||
@@ -171,9 +208,6 @@ export default class ShipyardPage extends Page {
|
||||
<td className={cn({ disabled: !s.int[5] })}>{s.int[5]}</td>
|
||||
<td className={cn({ disabled: !s.int[6] })}>{s.int[6]}</td>
|
||||
<td className={cn({ disabled: !s.int[7] })}>{s.int[7]}</td>
|
||||
<td className='ri'>{fInt(s.hullMass)}{u.T}</td>
|
||||
<td>{s.masslock}</td>
|
||||
<td className='ri'>{fInt(s.retailCost)}{u.CR}</td>
|
||||
</tr>;
|
||||
}
|
||||
|
||||
@@ -235,13 +269,26 @@ export default class ShipyardPage extends Page {
|
||||
let shipRows = new Array(shipSummaries.length);
|
||||
let detailRows = new Array(shipSummaries.length);
|
||||
|
||||
let lastShipSortValue = null;
|
||||
let backgroundHighlight = false;
|
||||
|
||||
for (let s of shipSummaries) {
|
||||
detailRows[i] = this._shipRowElement(s, translate, units, fInt, fRound);
|
||||
let shipSortValue = s[shipPredicate];
|
||||
if( shipPredicateIndex != undefined ) {
|
||||
shipSortValue = shipSortValue[shipPredicateIndex];
|
||||
}
|
||||
|
||||
if( shipSortValue != lastShipSortValue ) {
|
||||
backgroundHighlight = !backgroundHighlight;
|
||||
lastShipSortValue = shipSortValue;
|
||||
}
|
||||
|
||||
detailRows[i] = this._shipRowElement(s, translate, units, fInt, formats.f1, backgroundHighlight);
|
||||
shipRows[i] = (
|
||||
<tr
|
||||
key={i}
|
||||
style={{ height: '1.5em' }}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id })}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id, alt: backgroundHighlight })}
|
||||
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
|
||||
>
|
||||
<td className='le'><Link href={'/outfit/' + s.id}>{s.name}</Link></td>
|
||||
@@ -255,8 +302,14 @@ export default class ShipyardPage extends Page {
|
||||
<div style={{ whiteSpace: 'nowrap', margin: '0 auto', fontSize: '0.8em', position: 'relative', display: 'inline-block', maxWidth: '100%' }}>
|
||||
<table style={{ width: '12em', position: 'absolute', zIndex: 1 }}>
|
||||
<thead>
|
||||
<tr>
|
||||
<th className='le rgt'> </th>
|
||||
</tr>
|
||||
<tr className='main'>
|
||||
<th style={{ height: '2.6em', padding: '2px 0.4em 1px' }} className='sortable le rgt' onClick={sortShips('name')}>{translate('ship')}</th>
|
||||
<th className='sortable le rgt' onClick={sortShips('name')}>{translate('ship')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='le rgt invisible'>{units['m/s']}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody onMouseLeave={this._highlightShip.bind(this, null)}>
|
||||
@@ -267,21 +320,23 @@ export default class ShipyardPage extends Page {
|
||||
<table style={{ marginLeft: 'calc(12em - 1px)', zIndex: 0 }}>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('manufacturer')}>{translate('manufacturer')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('class')}>{translate('size')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('agility')}>{translate('agility')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('hardness')}>{translate('hardness')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('crew')}>{translate('crew')}</th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('manufacturer')}>{translate('manufacturer')}</th>
|
||||
<th> </th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('class')}>{translate('size')}</th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('crew')}>{translate('crew')}</th>
|
||||
<th rowSpan={3} className='sortable' onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} onClick={sortShips('masslock')} >{translate('MLF')}</th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('agility')}>{translate('agility')}</th>
|
||||
<th rowSpan={3} className='sortable' onMouseEnter={termtip.bind(null, 'hardness')} onMouseLeave={hide} onClick={sortShips('hardness')}>{translate('hrd')}</th>
|
||||
<th> </th>
|
||||
<th colSpan={4}>{translate('base')}</th>
|
||||
<th colSpan={4}>{translate('max')}</th>
|
||||
<th colSpan={6}>{translate('core module classes')}</th>
|
||||
<th colSpan={5} className='sortable' onClick={sortShips('hpCount')}>{translate('hardpoints')}</th>
|
||||
<th colSpan={8} className='sortable' onClick={sortShips('intCount')}>{translate('internal compartments')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('hullMass')}>{translate('hull')}</th>
|
||||
<th rowSpan={2} className='sortable' onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} onClick={sortShips('masslock')} >{translate('MLF')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('retailCost')}>{translate('cost')}</th>
|
||||
<th colSpan={5}>{translate('max')}</th>
|
||||
<th className='lft' colSpan={7}></th>
|
||||
<th className='lft' colSpan={5}></th>
|
||||
<th className='lft' colSpan={8}></th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='sortable lft' onClick={sortShips('retailCost')}>{translate('cost')}</th>
|
||||
<th className='sortable lft' onClick={sortShips('hullMass')}>{translate('hull')}</th>
|
||||
<th className='sortable lft' onClick={sortShips('speed')}>{translate('speed')}</th>
|
||||
<th className='sortable' onClick={sortShips('boost')}>{translate('boost')}</th>
|
||||
<th className='sortable' onClick={sortShips('baseArmour')}>{translate('armour')}</th>
|
||||
@@ -291,14 +346,31 @@ export default class ShipyardPage extends Page {
|
||||
<th className='sortable' onClick={sortShips('topBoost')}>{translate('boost')}</th>
|
||||
<th className='sortable' onClick={sortShips('maxJumpRange')}>{translate('jump')}</th>
|
||||
<th className='sortable' onClick={sortShips('maxCargo')}>{translate('cargo')}</th>
|
||||
<th className='sortable' onClick={sortShips('maxPassengers')}>{translate('pax')}</th>
|
||||
|
||||
<th className='lft' colSpan={7}>{translate('core module classes')}</th>
|
||||
<th colSpan={5} className='sortable lft' onClick={sortShips('hpCount')}>{translate('hardpoints')}</th>
|
||||
<th colSpan={8} className='sortable lft' onClick={sortShips('intCount')}>{translate('internal compartments')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='sortable lft' onClick={sortShips('retailCost')}>{units.CR}</th>
|
||||
<th className='sortable lft' onClick={sortShips('hullMass')}>{units.T}</th>
|
||||
<th className='sortable lft' onClick={sortShips('speed')}>{units['m/s']}</th>
|
||||
<th className='sortable' onClick={sortShips('boost')}>{units['m/s']}</th>
|
||||
<th> </th>
|
||||
<th className='sortable' onClick={sortShips('baseShieldStrength')}>{units.MJ}</th>
|
||||
<th className='sortable lft' onClick={sortShips('topSpeed')}>{units['m/s']}</th>
|
||||
<th className='sortable' onClick={sortShips('topBoost')}>{units['m/s']}</th>
|
||||
<th className='sortable' onClick={sortShips('maxJumpRange')}>{units.LY}</th>
|
||||
<th className='sortable' onClick={sortShips('maxCargo')}>{units.T}</th>
|
||||
<th> </th>
|
||||
<th className='sortable lft' onMouseEnter={termtip.bind(null, 'power plant')} onMouseLeave={hide} onClick={sortShips('standard', 0)}>{'pp'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'thrusters')} onMouseLeave={hide} onClick={sortShips('standard', 1)}>{'th'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'frame shift drive')} onMouseLeave={hide} onClick={sortShips('standard', 2)}>{'fsd'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'life support')} onMouseLeave={hide} onClick={sortShips('standard', 3)}>{'ls'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'power distriubtor')} onMouseLeave={hide} onClick={sortShips('standard', 4)}>{'pd'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'sensors')} onMouseLeave={hide} onClick={sortShips('standard', 5)}>{'s'}</th>
|
||||
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'fuel tank')} onMouseLeave={hide} onClick={sortShips('standard', 6)}>{'ft'}</th>
|
||||
<th className='sortable lft' onClick={sortShips('hp',1)}>{translate('S')}</th>
|
||||
<th className='sortable' onClick={sortShips('hp', 2)}>{translate('M')}</th>
|
||||
<th className='sortable' onClick={sortShips('hp', 3)}>{translate('L')}</th>
|
||||
|
||||
@@ -9,12 +9,16 @@ export const StandardArray = [
|
||||
'pd', // Power Distributor
|
||||
's', // Sensors
|
||||
'ft', // Fuel Tank
|
||||
'gpp', // Guardian Hybrid Power Plant
|
||||
'gpd' // Guardian Hybrid Power Distributor
|
||||
];
|
||||
|
||||
// Map to lookup group labels/names for component grp, used for JSON Serialization
|
||||
export const ModuleGroupToName = {
|
||||
// Standard
|
||||
pp: 'Power Plant',
|
||||
gpp: 'Guardian Hybrid Power Plant',
|
||||
gpd: 'Guardian Hybrid Power Distributor',
|
||||
t: 'Thrusters',
|
||||
fsd: 'Frame Shift Drive',
|
||||
ls: 'Life Support',
|
||||
@@ -58,19 +62,27 @@ export const ModuleGroupToName = {
|
||||
cm: 'Countermeasure',
|
||||
ec: 'Electronic Countermeasure',
|
||||
fc: 'Fragment Cannon',
|
||||
rfl: 'Remote Release Flak Launcher',
|
||||
hs: 'Heat Sink Launcher',
|
||||
ws: 'Frame Shift Wake Scanner',
|
||||
kw: 'Kill Warrant Scanner',
|
||||
nl: 'Mine Launcher',
|
||||
ml: 'Mining Laser',
|
||||
mr: 'Missile Rack',
|
||||
axmr: 'AX Missile Rack',
|
||||
pa: 'Plasma Accelerator',
|
||||
po: 'Point Defence',
|
||||
mc: 'Multi-cannon',
|
||||
axmc: 'AX Multi-cannon',
|
||||
pl: 'Pulse Laser',
|
||||
rg: 'Rail Gun',
|
||||
sb: 'Shield Booster',
|
||||
tp: 'Torpedo Pylon'
|
||||
tp: 'Torpedo Pylon',
|
||||
sfn: 'Shutdown Field Neutraliser',
|
||||
xs: 'Xeno Scanner',
|
||||
rcpl: 'Recon Limpet Controller',
|
||||
gpc: 'Guardian Plasma Charger',
|
||||
ggc: 'Guardian Gauss Cannon',
|
||||
};
|
||||
|
||||
let GrpNameToCodeMap = {};
|
||||
|
||||
@@ -64,7 +64,6 @@ export default class Module {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sanitise the resultant value to 4dp equivalent
|
||||
return isNaN(result) ? result : Math.round(result);
|
||||
}
|
||||
@@ -79,6 +78,9 @@ export default class Module {
|
||||
if (!this.mods) {
|
||||
this.mods = {};
|
||||
}
|
||||
if (!this.origVals) {
|
||||
this.origVals = {};
|
||||
}
|
||||
if (valueiswithspecial && this.blueprint && this.blueprint.special) {
|
||||
// This module has a special effect, see if we need to alter the stored value
|
||||
const modifierActions = Modifications.modifierActions[this.blueprint.special.edname];
|
||||
@@ -117,7 +119,6 @@ export default class Module {
|
||||
_getModifiedValue(name) {
|
||||
const modification = Modifications.modifications[name];
|
||||
let result = this[name];
|
||||
|
||||
if (!result) {
|
||||
if (modification && modification.method === 'additive') {
|
||||
// Additive modifications start at 0 rather than NULL
|
||||
@@ -693,7 +694,7 @@ export default class Module {
|
||||
* @return {string} the shot speed for this module
|
||||
*/
|
||||
getShotSpeed() {
|
||||
if (this.blueprint && (this.blueprint.name === 'Focused' || this.blueprintname === 'Long Range')) {
|
||||
if (this.blueprint && (this.blueprint.name === 'Focused' || this.blueprint.name === 'Long range')) {
|
||||
// If the modification is focused or long range then the shot speed
|
||||
// uses the range modifier
|
||||
const rangemod = this.getModValue('range') / 10000;
|
||||
@@ -721,4 +722,13 @@ export default class Module {
|
||||
getTime() {
|
||||
return this._getModifiedValue('time');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the hack time for this module, taking in to account modifications
|
||||
* @return {string} the time for this module
|
||||
*/
|
||||
getHackTime() {
|
||||
return this._getModifiedValue('hacktime');
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -119,12 +119,11 @@ export default class ModuleSet {
|
||||
/**
|
||||
* Find the lightest Power Distributor that provides sufficient
|
||||
* energy to boost.
|
||||
* @param {number} boostEnergy [description]
|
||||
* @param {number} boostEnergy The energy that is required to boost
|
||||
* @return {Object} Power Distributor
|
||||
*/
|
||||
lightestPowerDist(boostEnergy) {
|
||||
let pd = this.standard[4][0];
|
||||
|
||||
for (let p of this.standard[4]) {
|
||||
if (p.mass < pd.mass && p.engcap > boostEnergy) {
|
||||
pd = p;
|
||||
@@ -133,6 +132,20 @@ export default class ModuleSet {
|
||||
return new Module({ template: pd });
|
||||
};
|
||||
|
||||
/** Find the power distributor that matches the requirements
|
||||
* @param {Object} requirements The requirements to be met (currently only support 'weprate')
|
||||
* @return {Object} Power distributor
|
||||
*/
|
||||
matchingPowerDist(requirements) {
|
||||
let pd = this.standard[4][0];
|
||||
for (let p of this.standard[4]) {
|
||||
if (p.weprate >= requirements.weprate || p.weprate >= pd.weprate) {
|
||||
pd = p;
|
||||
}
|
||||
}
|
||||
return new Module({ template: pd });
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the lightest Thruster that can handle the specified tonnage
|
||||
* @param {number} ladenMass Ship laden mass (mass + cargo + fuel)
|
||||
@@ -168,14 +181,15 @@ export default class ModuleSet {
|
||||
/**
|
||||
* Find the lightest Power Plant that provides sufficient power
|
||||
* @param {number} powerNeeded Power requirements in MJ
|
||||
* @param {string} rating The optional rating of the power plant
|
||||
* @return {Object} Power Plant
|
||||
*/
|
||||
lightestPowerPlant(powerNeeded) {
|
||||
lightestPowerPlant(powerNeeded, rating) {
|
||||
let pp = this.standard[0][0];
|
||||
|
||||
for (let p of this.standard[0]) {
|
||||
// Provides enough power, is lighter or the same mass as current power plant but better output/efficiency
|
||||
if (p.pgen >= powerNeeded && (p.mass < pp.mass || (p.mass == pp.mass && p.pgen > pp.pgen))) {
|
||||
if (p.pgen >= powerNeeded && (p.mass < pp.mass || (p.mass == pp.mass && p.pgen > pp.pgen)) && (!rating || rating == p.rating)) {
|
||||
pp = p;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,6 @@ export function standard(type, id) {
|
||||
if (!isNaN(type)) {
|
||||
type = StandardArray[type];
|
||||
}
|
||||
|
||||
let s = Modules.standard[type].find(e => e.id == id || (e.class == id.charAt(0) && e.rating == id.charAt(1)));
|
||||
if (s) {
|
||||
s = new Module({ template: s });
|
||||
@@ -196,6 +195,29 @@ export function findInternal(groupName, clss, rating, name) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds an internal module based on Class, Rating, Group and/or name.
|
||||
* At least one of Group name or unique module name must be provided.
|
||||
* will start searching at specified class and proceed lower until a
|
||||
* module is found or 0 is hit
|
||||
* Uses findInternal internally
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {Object} The module if found, null if not found
|
||||
*/
|
||||
export function findMaxInternal(groupName, clss, rating, name) {
|
||||
let foundModule = null;
|
||||
let currentClss = clss;
|
||||
while (currentClss > 0 && foundModule == null) {
|
||||
foundModule = findInternal(groupName, currentClss, rating, name);
|
||||
currentClss = currentClss - 1;
|
||||
}
|
||||
return foundModule;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds an internal Module ID based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
|
||||
@@ -198,7 +198,7 @@ export default class Ship {
|
||||
* @return {Number} Pitch
|
||||
*/
|
||||
calcPitch(eng, fuel, cargo, boost) {
|
||||
return Calc.calcPitch(this.unladenMass + fuel + cargo, this.pitch, this.standard[1].m, this.pipSpeed, eng, this.topBoost / this.topSpeed, boost);
|
||||
return Calc.calcPitch(this.unladenMass + fuel + cargo, this.pitch, this.standard[1].m, this.pipSpeed, eng, this.boost / this.speed, boost);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -210,7 +210,7 @@ export default class Ship {
|
||||
* @return {Number} Roll
|
||||
*/
|
||||
calcRoll(eng, fuel, cargo, boost) {
|
||||
return Calc.calcRoll(this.unladenMass + fuel + cargo, this.roll, this.standard[1].m, this.pipSpeed, eng, this.topBoost / this.topSpeed, boost);
|
||||
return Calc.calcRoll(this.unladenMass + fuel + cargo, this.roll, this.standard[1].m, this.pipSpeed, eng, this.boost / this.speed, boost);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -222,7 +222,7 @@ export default class Ship {
|
||||
* @return {Number} Yaw
|
||||
*/
|
||||
calcYaw(eng, fuel, cargo, boost) {
|
||||
return Calc.calcYaw(this.unladenMass + fuel + cargo, this.yaw, this.standard[1].m, this.pipSpeed, eng, this.topBoost / this.topSpeed, boost);
|
||||
return Calc.calcYaw(this.unladenMass + fuel + cargo, this.yaw, this.standard[1].m, this.pipSpeed, eng, this.boost / this.speed, boost);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -429,11 +429,63 @@ export default class Ship {
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear blueprint for a module
|
||||
* @param {Number} m The module for which to clear the modifications
|
||||
* Set blueprint for a module
|
||||
* @param {Object} m The module for which to set the blueprint
|
||||
* @param {Object} bp The blueprint
|
||||
*/
|
||||
clearBlueprint(m) {
|
||||
setModuleBlueprint(m, bp) {
|
||||
m.blueprint = bp;
|
||||
this.clearModifications(m);
|
||||
// Set any hidden items for the blueprint now
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
if (Modifications.modifications[featureName].hidden) {
|
||||
this.setModification(m, featureName, bp.grades[bp.grade].features[featureName][0]);
|
||||
}
|
||||
}
|
||||
this.updateModificationsString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear blueprint for a module
|
||||
* @param {Object} m The module for which to clear the blueprint
|
||||
*/
|
||||
clearModuleBlueprint(m) {
|
||||
m.blueprint = {};
|
||||
this.updateModificationsString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set special for a module
|
||||
* @param {Object} m The module for which to set the blueprint
|
||||
* @param {Object} special The special
|
||||
*/
|
||||
setModuleSpecial(m, special) {
|
||||
if (m.blueprint) {
|
||||
m.blueprint.special = special;
|
||||
}
|
||||
this.updatePowerGenerated()
|
||||
.updatePowerUsed()
|
||||
.recalculateMass()
|
||||
.updateJumpStats()
|
||||
.recalculateShield()
|
||||
.recalculateShieldCells()
|
||||
.recalculateArmour()
|
||||
.recalculateDps()
|
||||
.recalculateEps()
|
||||
.recalculateHps()
|
||||
.updateMovement();
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear special for a module
|
||||
* @param {Object} m The module for which to clear the blueprint
|
||||
*/
|
||||
clearModuleSpecial(m) {
|
||||
if (m.blueprint) {
|
||||
m.blueprint.special = null;
|
||||
}
|
||||
this.recalculateDps().recalculateHps().recalculateEps();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -448,7 +500,6 @@ export default class Ship {
|
||||
// Value passed is invalid; reset it to 0
|
||||
value = 0;
|
||||
}
|
||||
|
||||
// Handle special cases
|
||||
if (name === 'pgen') {
|
||||
// Power generation
|
||||
@@ -527,6 +578,7 @@ export default class Ship {
|
||||
// Reset Cumulative stats
|
||||
this.fuelCapacity = 0;
|
||||
this.cargoCapacity = 0;
|
||||
this.passengerCapacity = 0;
|
||||
this.ladenMass = 0;
|
||||
this.armour = this.baseArmour;
|
||||
this.shield = this.baseShieldStrength;
|
||||
@@ -574,7 +626,7 @@ export default class Ship {
|
||||
standard[i].cat = 0;
|
||||
standard[i].priority = priorities && priorities[i + 1] ? priorities[i + 1] * 1 : 0;
|
||||
standard[i].type = 'SYS';
|
||||
standard[i].m = null; // Resetting 'old' modul if there was one
|
||||
standard[i].m = null; // Resetting 'old' module if there was one
|
||||
standard[i].discountedCost = 0;
|
||||
if (comps) {
|
||||
let module = ModuleUtils.standard(i, comps.standard[i]);
|
||||
@@ -673,6 +725,11 @@ export default class Ship {
|
||||
* @return {this} The current ship instance for chaining
|
||||
*/
|
||||
buildFrom(serializedString) {
|
||||
if (!serializedString) {
|
||||
// Empty serialized string; nothing to do
|
||||
return this;
|
||||
}
|
||||
|
||||
let standard = new Array(this.standard.length),
|
||||
hardpoints = new Array(this.hardpoints.length),
|
||||
internal = new Array(this.internal.length),
|
||||
@@ -1141,6 +1198,7 @@ export default class Ship {
|
||||
let unladenMass = this.hullMass;
|
||||
let cargoCapacity = 0;
|
||||
let fuelCapacity = 0;
|
||||
let passengerCapacity = 0;
|
||||
|
||||
unladenMass += this.bulkheads.m.getMass();
|
||||
|
||||
@@ -1162,6 +1220,10 @@ export default class Ship {
|
||||
fuelCapacity += slot.m.fuel;
|
||||
} else if (slot.m.grp === 'cr') {
|
||||
cargoCapacity += slot.m.cargo;
|
||||
} else if (slot.m.grp.slice(0,2) === 'pc') {
|
||||
if (slot.m.passengers) {
|
||||
passengerCapacity += slot.m.passengers;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1177,6 +1239,7 @@ export default class Ship {
|
||||
this.unladenMass = unladenMass;
|
||||
this.cargoCapacity = cargoCapacity;
|
||||
this.fuelCapacity = fuelCapacity;
|
||||
this.passengerCapacity = passengerCapacity;
|
||||
this.ladenMass = unladenMass + fuelCapacity + cargoCapacity;
|
||||
|
||||
return this;
|
||||
@@ -1445,18 +1508,22 @@ export default class Ship {
|
||||
|
||||
// Now work out the size of the binary buffer from our modifications array
|
||||
let bufsize = 0;
|
||||
for (let slot of slots) {
|
||||
if (slot.length > 0) {
|
||||
// Length is 1 for the slot ID, 10 for the blueprint name and grade, 5 for each modification, and 1 for the end marker
|
||||
bufsize = bufsize + 1 + 10 + (5 * slot.length) + 1;
|
||||
for (let i = 0; i < slots.length; i++) {
|
||||
if (slots[i].length > 0 || (blueprints[i] && blueprints[i].id)) {
|
||||
// Length is 1 for the slot ID, 5 for each modification, 1 for the end marker of the modifications and 1 for the end marker of the slot
|
||||
bufsize = bufsize + 1 + (5 * slots[i].length) + 1 + 1;
|
||||
|
||||
if (blueprints[i] && blueprints[i].id) {
|
||||
// Additional 10 for the blueprint and grade
|
||||
bufsize += 10;
|
||||
}
|
||||
}
|
||||
for (let special of specials) {
|
||||
if (special) {
|
||||
// Length is 5 for each special
|
||||
|
||||
if (specials[i]) {
|
||||
// Additional 5 for each special
|
||||
bufsize += 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (bufsize > 0) {
|
||||
bufsize = bufsize + 1; // For end marker
|
||||
@@ -1465,7 +1532,7 @@ export default class Ship {
|
||||
let curpos = 0;
|
||||
let i = 0;
|
||||
for (let slot of slots) {
|
||||
if (slot.length > 0) {
|
||||
if (slot.length > 0 || (blueprints[i] && blueprints[i].id)) {
|
||||
buffer.writeInt8(i, curpos++);
|
||||
if (blueprints[i] && blueprints[i].id) {
|
||||
buffer.writeInt8(MODIFICATION_ID_BLUEPRINT, curpos++);
|
||||
@@ -1675,6 +1742,11 @@ export default class Ship {
|
||||
.use(standard[4], pd) // Power Distributor
|
||||
.use(standard[6], ft); // Fuel Tank
|
||||
|
||||
// Turn off nearly everything
|
||||
if (m.fsdDisabled) this.setSlotEnabled(this.standard[2], false);
|
||||
if (m.pdDisabled) this.setSlotEnabled(this.standard[4], false);
|
||||
if (m.sDisabled) this.setSlotEnabled(this.standard[5], false);
|
||||
|
||||
// Thrusters and Powerplant must be determined after all other ModuleUtils are mounted
|
||||
// Loop at least once to determine absolute lightest PD and TH
|
||||
do {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import * as ModuleUtils from './ModuleUtils';
|
||||
import { canMount } from '../utils/SlotFunctions';
|
||||
import * as ModuleUtils from './ModuleUtils'
|
||||
import { canMount } from '../utils/SlotFunctions'
|
||||
|
||||
/**
|
||||
* Standard / typical role for multi-purpose or combat (if shielded with better bulkheads)
|
||||
@@ -11,16 +11,16 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
|
||||
ship.useStandard('A')
|
||||
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
|
||||
.useBulkhead(bulkheadIndex);
|
||||
.useBulkhead(bulkheadIndex)
|
||||
|
||||
if (shielded) {
|
||||
ship.internal.some(function (slot) {
|
||||
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
||||
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'));
|
||||
ship.setSlotEnabled(slot, true);
|
||||
return true;
|
||||
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'))
|
||||
ship.setSlotEnabled(slot, true)
|
||||
return true
|
||||
}
|
||||
});
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,39 +31,54 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
|
||||
* @param {Object} standardOpts [Optional] Standard module optional overrides
|
||||
*/
|
||||
export function trader (ship, shielded, standardOpts) {
|
||||
let usedSlots = [],
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
let usedSlots = []
|
||||
let bstCount = 2
|
||||
let sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
|
||||
ship.useStandard('A')
|
||||
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[4], ModuleUtils.standard(4, ship.standard[4].maxClass + 'D')) // D Life Support
|
||||
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
|
||||
|
||||
// Shield generator if required
|
||||
if (shielded) {
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < shieldInternals.length; i++) {
|
||||
if (canMount(ship, shieldInternals[i], 'sg')) {
|
||||
ship.use(shieldInternals[i], sg);
|
||||
usedSlots.push(shieldInternals[i]);
|
||||
break;
|
||||
}
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
|
||||
shieldInternals.some(function (slot) {
|
||||
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
||||
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A')
|
||||
if (shield && shield.maxmass > ship.hullMass) {
|
||||
console.log(shield)
|
||||
ship.use(slot, shield)
|
||||
ship.setSlotEnabled(slot, true)
|
||||
usedSlots.push(slot)
|
||||
return true
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// Fill the empty internals with cargo racks
|
||||
for (let i = ship.internal.length; i--;) {
|
||||
let slot = ship.internal[i];
|
||||
let slot = ship.internal[i]
|
||||
if (usedSlots.indexOf(slot) == -1 && canMount(ship, slot, 'cr')) {
|
||||
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
|
||||
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'))
|
||||
}
|
||||
}
|
||||
|
||||
// Empty the hardpoints
|
||||
for (let s of ship.hardpoints) {
|
||||
ship.use(s, null);
|
||||
ship.use(s, null)
|
||||
}
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
for (let s of ship.hardpoints) {
|
||||
if (s.maxClass == 0 && bstCount) { // Mount up to 2 boosters
|
||||
ship.use(s, ModuleUtils.hardpoints('04'))
|
||||
bstCount--
|
||||
} else {
|
||||
ship.use(s, null)
|
||||
}
|
||||
}
|
||||
// ship.useLightestStandard(standardOpts);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -77,121 +92,121 @@ export function explorer(ship, planetary) {
|
||||
usedSlots = [],
|
||||
sgSlot,
|
||||
fuelScoopSlot,
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
|
||||
|
||||
if (!planetary) { // Non-planetary explorers don't really need to boost
|
||||
standardOpts.pd = '1D';
|
||||
standardOpts.pd = '1D'
|
||||
}
|
||||
|
||||
// Cargo hatch can be disabled
|
||||
ship.setSlotEnabled(ship.cargoHatch, false);
|
||||
ship.setSlotEnabled(ship.cargoHatch, false)
|
||||
|
||||
// Advanced Discovery Scanner - class 1 or higher
|
||||
const adsOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const adsOrder = [1, 2, 3, 4, 5, 6, 7, 8]
|
||||
const adsInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sc)
|
||||
.sort((a,b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < adsInternals.length; i++) {
|
||||
if (canMount(ship, adsInternals[i], 'sc')) {
|
||||
ship.use(adsInternals[i], ModuleUtils.internal('2f'));
|
||||
usedSlots.push(adsInternals[i]);
|
||||
break;
|
||||
ship.use(adsInternals[i], ModuleUtils.internal('2f'))
|
||||
usedSlots.push(adsInternals[i])
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (planetary) {
|
||||
// Planetary Vehicle Hangar - class 2 or higher
|
||||
const pvhOrder = [2, 3, 4, 5, 6, 7, 8, 1];
|
||||
const pvhOrder = [2, 3, 4, 5, 6, 7, 8, 1]
|
||||
const pvhInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.pv)
|
||||
.sort((a,b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < pvhInternals.length; i++) {
|
||||
if (canMount(ship, pvhInternals[i], 'pv')) {
|
||||
// Planetary Vehical Hangar only has even classes
|
||||
const pvhClass = pvhInternals[i].maxClass % 2 === 1 ? pvhInternals[i].maxClass - 1 : pvhInternals[i].maxClass;
|
||||
ship.use(pvhInternals[i], ModuleUtils.findInternal('pv', pvhClass, 'G')); // G is lower mass
|
||||
ship.setSlotEnabled(pvhInternals[i], false); // Disable power for Planetary Vehical Hangar
|
||||
usedSlots.push(pvhInternals[i]);
|
||||
break;
|
||||
const pvhClass = pvhInternals[i].maxClass % 2 === 1 ? pvhInternals[i].maxClass - 1 : pvhInternals[i].maxClass
|
||||
ship.use(pvhInternals[i], ModuleUtils.findInternal('pv', pvhClass, 'G')) // G is lower mass
|
||||
ship.setSlotEnabled(pvhInternals[i], false) // Disable power for Planetary Vehical Hangar
|
||||
usedSlots.push(pvhInternals[i])
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Shield generator
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < shieldInternals.length; i++) {
|
||||
if (canMount(ship, shieldInternals[i], 'sg')) {
|
||||
ship.use(shieldInternals[i], sg);
|
||||
usedSlots.push(shieldInternals[i]);
|
||||
sgSlot = shieldInternals[i];
|
||||
break;
|
||||
ship.use(shieldInternals[i], sg)
|
||||
usedSlots.push(shieldInternals[i])
|
||||
sgSlot = shieldInternals[i]
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Detailed Surface Scanner
|
||||
const dssOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const dssOrder = [1, 2, 3, 4, 5, 6, 7, 8]
|
||||
const dssInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sc)
|
||||
.sort((a,b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < dssInternals.length; i++) {
|
||||
if (canMount(ship, dssInternals[i], 'sc')) {
|
||||
ship.use(dssInternals[i], ModuleUtils.internal('2i'));
|
||||
usedSlots.push(dssInternals[i]);
|
||||
break;
|
||||
ship.use(dssInternals[i], ModuleUtils.internal('2i'))
|
||||
usedSlots.push(dssInternals[i])
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Fuel scoop - best possible
|
||||
const fuelScoopOrder = [8, 7, 6, 5, 4, 3, 2, 1];
|
||||
const fuelScoopOrder = [8, 7, 6, 5, 4, 3, 2, 1]
|
||||
const fuelScoopInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.fs)
|
||||
.sort((a,b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < fuelScoopInternals.length; i++) {
|
||||
if (canMount(ship, fuelScoopInternals[i], 'fs')) {
|
||||
ship.use(fuelScoopInternals[i], ModuleUtils.findInternal('fs', fuelScoopInternals[i].maxClass, 'A'));
|
||||
usedSlots.push(fuelScoopInternals[i]);
|
||||
fuelScoopSlot = fuelScoopInternals[i];
|
||||
break;
|
||||
ship.use(fuelScoopInternals[i], ModuleUtils.findInternal('fs', fuelScoopInternals[i].maxClass, 'A'))
|
||||
usedSlots.push(fuelScoopInternals[i])
|
||||
fuelScoopSlot = fuelScoopInternals[i]
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// AFMUs - fill as they are 0-weight
|
||||
const afmuOrder = [8, 7, 6, 5, 4, 3, 2, 1];
|
||||
const afmuOrder = [8, 7, 6, 5, 4, 3, 2, 1]
|
||||
const afmuInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.pc)
|
||||
.sort((a,b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < afmuInternals.length; i++) {
|
||||
if (canMount(ship, afmuInternals[i], 'am')) {
|
||||
ship.use(afmuInternals[i], ModuleUtils.findInternal('am', afmuInternals[i].maxClass, 'A'));
|
||||
usedSlots.push(afmuInternals[i]);
|
||||
ship.setSlotEnabled(afmuInternals[i], false); // Disable power for AFM Unit
|
||||
ship.use(afmuInternals[i], ModuleUtils.findInternal('am', afmuInternals[i].maxClass, 'A'))
|
||||
usedSlots.push(afmuInternals[i])
|
||||
ship.setSlotEnabled(afmuInternals[i], false) // Disable power for AFM Unit
|
||||
}
|
||||
}
|
||||
|
||||
for (let s of ship.hardpoints) {
|
||||
if (s.maxClass == 0 && heatSinkCount) { // Mount up to 2 heatsinks
|
||||
ship.use(s, ModuleUtils.hardpoints('02'));
|
||||
ship.setSlotEnabled(s, heatSinkCount == 2); // Only enable a single Heatsink
|
||||
heatSinkCount--;
|
||||
ship.use(s, ModuleUtils.hardpoints('02'))
|
||||
ship.setSlotEnabled(s, heatSinkCount == 2) // Only enable a single Heatsink
|
||||
heatSinkCount--
|
||||
} else {
|
||||
ship.use(s, null);
|
||||
ship.use(s, null)
|
||||
}
|
||||
}
|
||||
|
||||
if (sgSlot && fuelScoopSlot) {
|
||||
// The SG and Fuel scoop to not need to be powered at the same time
|
||||
if (sgSlot.m.getPowerUsage() > fuelScoopSlot.m.getPowerUsage()) { // The Shield generator uses the most power
|
||||
ship.setSlotEnabled(fuelScoopSlot, false);
|
||||
ship.setSlotEnabled(fuelScoopSlot, false)
|
||||
} else { // The Fuel scoop uses the most power
|
||||
ship.setSlotEnabled(sgSlot, false);
|
||||
ship.setSlotEnabled(sgSlot, false)
|
||||
}
|
||||
}
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
ship.useLightestStandard(standardOpts)
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -200,97 +215,203 @@ export function explorer(ship, planetary) {
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
*/
|
||||
export function miner (ship, shielded) {
|
||||
shielded = true
|
||||
let standardOpts = {ppRating: 'A'},
|
||||
miningLaserCount = 2,
|
||||
usedSlots = [],
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
|
||||
|
||||
// Cargo hatch should be enabled
|
||||
ship.setSlotEnabled(ship.cargoHatch, true);
|
||||
ship.setSlotEnabled(ship.cargoHatch, true)
|
||||
|
||||
// Largest possible refinery
|
||||
const refineryOrder = [4, 5, 6, 7, 8, 3, 2, 1];
|
||||
const refineryOrder = [4, 5, 6, 7, 8, 3, 2, 1]
|
||||
const refineryInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.rf)
|
||||
.sort((a,b) => refineryOrder.indexOf(a.maxClass) - refineryOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => refineryOrder.indexOf(a.maxClass) - refineryOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < refineryInternals.length; i++) {
|
||||
if (canMount(ship, refineryInternals[i], 'rf')) {
|
||||
ship.use(refineryInternals[i], ModuleUtils.findInternal('rf', Math.min(refineryInternals[i].maxClass, 4), 'A'));
|
||||
usedSlots.push(refineryInternals[i]);
|
||||
break;
|
||||
ship.use(refineryInternals[i], ModuleUtils.findInternal('rf', Math.min(refineryInternals[i].maxClass, 4), 'A'))
|
||||
usedSlots.push(refineryInternals[i])
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Prospector limpet controller - 3A if possible
|
||||
const prospectorOrder = [3, 4, 5, 6, 7, 8, 2, 1];
|
||||
const prospectorOrder = [3, 4, 5, 6, 7, 8, 2, 1]
|
||||
const prospectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.pc)
|
||||
.sort((a,b) => prospectorOrder.indexOf(a.maxClass) - prospectorOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => prospectorOrder.indexOf(a.maxClass) - prospectorOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < prospectorInternals.length; i++) {
|
||||
if (canMount(ship, prospectorInternals[i], 'pc')) {
|
||||
// Prospector only has odd classes
|
||||
const prospectorClass = prospectorInternals[i].maxClass % 2 === 0 ? prospectorInternals[i].maxClass - 1 : prospectorInternals[i].maxClass;
|
||||
ship.use(prospectorInternals[i], ModuleUtils.findInternal('pc', prospectorClass, 'A'));
|
||||
usedSlots.push(prospectorInternals[i]);
|
||||
break;
|
||||
const prospectorClass = prospectorInternals[i].maxClass % 2 === 0 ? prospectorInternals[i].maxClass - 1 : prospectorInternals[i].maxClass
|
||||
ship.use(prospectorInternals[i], ModuleUtils.findInternal('pc', prospectorClass, 'A'))
|
||||
usedSlots.push(prospectorInternals[i])
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Shield generator if required
|
||||
if (shielded) {
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < shieldInternals.length; i++) {
|
||||
if (canMount(ship, shieldInternals[i], 'sg')) {
|
||||
ship.use(shieldInternals[i], sg);
|
||||
usedSlots.push(shieldInternals[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Collector limpet controller if there are enough internals left
|
||||
let collectorLimpetsRequired = Math.max(ship.internal.filter(a => (!a.eligible) || a.eligible.cr).length - 6, 0);
|
||||
if (collectorLimpetsRequired > 0) {
|
||||
const collectorOrder = [1, 2, 3, 4, 5, 6, 7, 8];
|
||||
const collectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.cc)
|
||||
.sort((a,b) => collectorOrder.indexOf(a.maxClass) - collectorOrder.indexOf(b.maxClass));
|
||||
for (let i = 0; i < collectorInternals.length && collectorLimpetsRequired > 0; i++) {
|
||||
if (canMount(ship, collectorInternals[i], 'cc')) {
|
||||
// Collector only has odd classes
|
||||
const collectorClass = collectorInternals[i].maxClass % 2 === 0 ? collectorInternals[i].maxClass - 1 : collectorInternals[i].maxClass;
|
||||
ship.use(collectorInternals[i], ModuleUtils.findInternal('cc', collectorClass, 'A'));
|
||||
usedSlots.push(collectorInternals[i]);
|
||||
collectorLimpetsRequired -= collectorInternals[i].m.maximum;
|
||||
ship.use(shieldInternals[i], sg)
|
||||
usedSlots.push(shieldInternals[i])
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Dual mining lasers of highest possible class; remove anything else
|
||||
const miningLaserOrder = [2, 3, 4, 1, 0];
|
||||
const miningLaserOrder = [2, 3, 4, 1, 0]
|
||||
const miningLaserHardpoints = ship.hardpoints.concat().sort(function (a, b) {
|
||||
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass);
|
||||
});
|
||||
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass)
|
||||
})
|
||||
for (let s of miningLaserHardpoints) {
|
||||
if (s.maxClass >= 1 && miningLaserCount) {
|
||||
ship.use(s, ModuleUtils.hardpoints(s.maxClass >= 2 ? '2m' : '2l'));
|
||||
miningLaserCount--;
|
||||
ship.use(s, ModuleUtils.hardpoints(s.maxClass >= 2 ? '2m' : '2l'))
|
||||
miningLaserCount--
|
||||
} else {
|
||||
ship.use(s, null);
|
||||
ship.use(s, null)
|
||||
}
|
||||
}
|
||||
|
||||
// Number of collector limpets required to be active is a function of the size of the ship and the power of the lasers
|
||||
const miningLaserDps = ship.hardpoints.filter(h => h.m != null)
|
||||
.reduce(function (a, b) {
|
||||
return a + b.m.getDps()
|
||||
}, 0)
|
||||
// Find out how many internal slots we have, and their potential cargo size
|
||||
const potentialCargo = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.cr)
|
||||
.map(b => Math.pow(2, b.maxClass))
|
||||
// One collector for each 1.25 DPS, multiply by 1.25 for medium ships and 1.5 for large ships as they have further to travel
|
||||
// 0 if we only have 1 cargo slot, otherwise minium of 1 and maximum of 6 (excluding size modifier)
|
||||
const sizeModifier = ship.class == 2 ? 1.2 : ship.class == 3 ? 1.5 : 1
|
||||
let collectorLimpetsRequired = potentialCargo.length == 1 ? 0 : Math.ceil(sizeModifier * Math.min(6, Math.floor(miningLaserDps / 1.25)))
|
||||
|
||||
if (collectorLimpetsRequired > 0) {
|
||||
const collectorOrder = [1, 2, 3, 4, 5, 6, 7, 8]
|
||||
const collectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.cc)
|
||||
.sort((a, b) => collectorOrder.indexOf(a.maxClass) - collectorOrder.indexOf(b.maxClass))
|
||||
// Always keep at least 2 slots free for cargo racks (1 for shielded)
|
||||
for (let i = 0; i < collectorInternals.length - (shielded ? 1 : 2) && collectorLimpetsRequired > 0; i++) {
|
||||
if (canMount(ship, collectorInternals[i], 'cc')) {
|
||||
// Collector only has odd classes
|
||||
const collectorClass = collectorInternals[i].maxClass % 2 === 0 ? collectorInternals[i].maxClass - 1 : collectorInternals[i].maxClass
|
||||
ship.use(collectorInternals[i], ModuleUtils.findInternal('cc', collectorClass, 'D'))
|
||||
usedSlots.push(collectorInternals[i])
|
||||
collectorLimpetsRequired -= collectorInternals[i].m.maximum
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Power distributor to power the mining lasers indefinitely
|
||||
const wepRateRequired = ship.hardpoints.filter(h => h.m != null)
|
||||
.reduce(function (a, b) {
|
||||
return a + b.m.getEps()
|
||||
}, 0)
|
||||
standardOpts.pd = ship.getAvailableModules().matchingPowerDist({weprate: wepRateRequired}).id
|
||||
|
||||
// Fill the empty internals with cargo racks
|
||||
for (let i = ship.internal.length; i--;) {
|
||||
let slot = ship.internal[i];
|
||||
let slot = ship.internal[i]
|
||||
if (usedSlots.indexOf(slot) == -1 && canMount(ship, slot, 'cr')) {
|
||||
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
|
||||
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'))
|
||||
}
|
||||
}
|
||||
|
||||
ship.useLightestStandard(standardOpts);
|
||||
ship.useLightestStandard(standardOpts)
|
||||
}
|
||||
|
||||
/**
|
||||
* Racer Role
|
||||
* @param {Ship} ship Ship instance
|
||||
*/
|
||||
export function racer (ship) {
|
||||
let standardOpts = {},
|
||||
usedSlots = [],
|
||||
sgSlot,
|
||||
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
|
||||
|
||||
// Cargo hatch can be disabled
|
||||
ship.setSlotEnabled(ship.cargoHatch, false)
|
||||
|
||||
// Shield generator
|
||||
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
|
||||
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
|
||||
.filter(a => (!a.eligible) || a.eligible.sg)
|
||||
.filter(a => a.maxClass >= sg.class)
|
||||
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
|
||||
for (let i = 0; i < shieldInternals.length; i++) {
|
||||
if (canMount(ship, shieldInternals[i], 'sg')) {
|
||||
ship.use(shieldInternals[i], sg)
|
||||
usedSlots.push(shieldInternals[i])
|
||||
sgSlot = shieldInternals[i]
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Empty the hardpoints
|
||||
for (let s of ship.hardpoints) {
|
||||
ship.use(s, null)
|
||||
}
|
||||
|
||||
// Empty the internals
|
||||
for (let i = ship.internal.length; i--;) {
|
||||
let slot = ship.internal[i]
|
||||
if (usedSlots.indexOf(slot) == -1) {
|
||||
ship.use(slot, null)
|
||||
}
|
||||
}
|
||||
|
||||
// Best thrusters
|
||||
if (ship.standard[1].maxClass === 3) {
|
||||
standardOpts.th = 'tz'
|
||||
} else if (ship.standard[1].maxClass === 2) {
|
||||
standardOpts.th = 'u0'
|
||||
} else {
|
||||
standardOpts.th = ship.standard[1].maxClass + 'A'
|
||||
}
|
||||
|
||||
// Best power distributor for more boosting
|
||||
standardOpts.pd = ship.standard[4].maxClass + 'A'
|
||||
|
||||
// Smallest possible FSD drive
|
||||
standardOpts.fsd = '2D'
|
||||
// Minimal fuel tank
|
||||
standardOpts.ft = '1C'
|
||||
|
||||
// Disable nearly everything
|
||||
standardOpts.fsdDisabled = true
|
||||
standardOpts.sDisabled = true
|
||||
standardOpts.pdDisabled = true
|
||||
standardOpts.lsDisabled = true
|
||||
|
||||
ship.useLightestStandard(standardOpts)
|
||||
|
||||
// Apply engineering to each module
|
||||
// ship.standard[1].m.blueprint = getBlueprint('Engine_Dirty', ship.standard[0]);
|
||||
// ship.standard[1].m.blueprint.grade = 5;
|
||||
// setBest(ship, ship.standard[1].m);
|
||||
|
||||
// ship.standard[3].m.blueprint = getBlueprint('LifeSupport_LightWeight', ship.standard[3]);
|
||||
// ship.standard[3].m.blueprint.grade = 4;
|
||||
// setBest(ship, ship.standard[3].m);
|
||||
|
||||
// ship.standard[4].m.blueprint = getBlueprint('PowerDistributor_PriorityEngines', ship.standard[4]);
|
||||
// ship.standard[4].m.blueprint.grade = 3;
|
||||
// setBest(ship, ship.standard[4].m);
|
||||
|
||||
// ship.standard[5].m.blueprint = getBlueprint('Sensor_Sensor_LightWeight', ship.standard[5]);
|
||||
// ship.standard[5].m.blueprint.grade = 5;
|
||||
// setBest(ship, ship.standard[5].m);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,67 @@
|
||||
import React from 'react';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
|
||||
/**
|
||||
* Generate a tooltip with details of a blueprint's specials
|
||||
* @param {Object} translate The translate object
|
||||
* @param {Object} blueprint The blueprint at the required grade
|
||||
* @param {string} grp The group of the module
|
||||
* @param {Object} m The module to compare with
|
||||
* @param specialName
|
||||
* @returns {Object} The react components
|
||||
*/
|
||||
export function specialToolTip(translate, blueprint, grp, m, specialName) {
|
||||
const effects = [];
|
||||
if (!blueprint || !blueprint.features) {
|
||||
return undefined;
|
||||
}
|
||||
if (m) {
|
||||
// We also add in any benefits from specials that aren't covered above
|
||||
if (m.blueprint) {
|
||||
for (const feature in Modifications.modifierActions[specialName]) {
|
||||
// if (!blueprint.features[feature] && !m.mods.feature) {
|
||||
const featureDef = Modifications.modifications[feature];
|
||||
if (featureDef && !featureDef.hidden) {
|
||||
let symbol = '';
|
||||
if (feature === 'jitter') {
|
||||
symbol = '°';
|
||||
} else if (featureDef.type === 'percentage') {
|
||||
symbol = '%';
|
||||
}
|
||||
let current = m.getModValue(feature) - m.getModValue(feature, true);
|
||||
if (featureDef.type === 'percentage') {
|
||||
current = Math.round(current / 10) / 10;
|
||||
} else if (featureDef.type === 'numeric') {
|
||||
current /= 100;
|
||||
}
|
||||
const currentIsBeneficial = isValueBeneficial(feature, current);
|
||||
|
||||
effects.push(
|
||||
<tr key={feature + '_specialTT'}>
|
||||
<td style={{textAlign: 'left'}}>{translate(feature, grp)}</td>
|
||||
<td> </td>
|
||||
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'}
|
||||
style={{textAlign: 'right'}}>{current}{symbol}</td>
|
||||
<td> </td>
|
||||
</tr>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<div>
|
||||
<table width='100%'>
|
||||
<tbody>
|
||||
{effects}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate a tooltip with details of a blueprint's effects
|
||||
* @param {Object} translate The translate object
|
||||
@@ -12,6 +73,9 @@ import { Modifications } from 'coriolis-data/dist';
|
||||
*/
|
||||
export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
|
||||
const effects = [];
|
||||
if (!blueprint || !blueprint.features) {
|
||||
return undefined;
|
||||
}
|
||||
for (const feature in blueprint.features) {
|
||||
const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
|
||||
const featureDef = Modifications.modifications[feature];
|
||||
@@ -64,6 +128,7 @@ export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
|
||||
for (const feature in m.mods) {
|
||||
if (!blueprint.features[feature]) {
|
||||
const featureDef = Modifications.modifications[feature];
|
||||
if (featureDef && !featureDef.hidden) {
|
||||
let symbol = '';
|
||||
if (feature === 'jitter') {
|
||||
symbol = '°';
|
||||
@@ -88,6 +153,40 @@ export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We also add in any benefits from specials that aren't covered above
|
||||
if (m.blueprint && m.blueprint.special) {
|
||||
for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
|
||||
if (!blueprint.features[feature] && !m.mods.feature) {
|
||||
const featureDef = Modifications.modifications[feature];
|
||||
if (featureDef && !featureDef.hidden) {
|
||||
let symbol = '';
|
||||
if (feature === 'jitter') {
|
||||
symbol = '°';
|
||||
} else if (featureDef.type === 'percentage') {
|
||||
symbol = '%';
|
||||
}
|
||||
let current = m.getModValue(feature);
|
||||
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
|
||||
current = Math.round(current / 10) / 10;
|
||||
} else if (featureDef.type === 'numeric') {
|
||||
current /= 100;
|
||||
}
|
||||
const currentIsBeneficial = isValueBeneficial(feature, current);
|
||||
effects.push(
|
||||
<tr key={feature}>
|
||||
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
|
||||
<td> </td>
|
||||
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
|
||||
<td> </td>
|
||||
</tr>
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let components;
|
||||
if (!m) {
|
||||
components = [];
|
||||
@@ -190,27 +289,13 @@ export function isValueBeneficial(feature, value) {
|
||||
*/
|
||||
export function getBlueprint(name, module) {
|
||||
// Start with a copy of the blueprint
|
||||
const blueprint = JSON.parse(JSON.stringify(Modifications.blueprints[name]));
|
||||
const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0)
|
||||
const found = Modifications.blueprints[findMod(name)];
|
||||
if (!found || !found.fdname) {
|
||||
return {};
|
||||
}
|
||||
const blueprint = JSON.parse(JSON.stringify(found));
|
||||
if (module) {
|
||||
if (module.grp === 'bh' || module.grp === 'hr' || module.grp === 'sg' || module.grp === 'psg' || module.grp === 'bsg') {
|
||||
// Bulkheads, hull reinforcements and shield generators need to have their resistances altered by the base values
|
||||
for (const grade in blueprint.grades) {
|
||||
for (const feature in blueprint.grades[grade].features) {
|
||||
if (feature === 'explres') {
|
||||
blueprint.grades[grade].features[feature][0] *= (1 - module.explres);
|
||||
blueprint.grades[grade].features[feature][1] *= (1 - module.explres);
|
||||
}
|
||||
if (feature === 'kinres') {
|
||||
blueprint.grades[grade].features[feature][0] *= (1 - module.kinres);
|
||||
blueprint.grades[grade].features[feature][1] *= (1 - module.kinres);
|
||||
}
|
||||
if (feature === 'thermres') {
|
||||
blueprint.grades[grade].features[feature][0] *= (1 - module.thermres);
|
||||
blueprint.grades[grade].features[feature][1] *= (1 - module.thermres);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (module.grp === 'sb') {
|
||||
// Shield boosters are treated internally as straight modifiers, so rather than (for example)
|
||||
// being a 4% boost they are a 104% multiplier. We need to fix the values here so that they look
|
||||
@@ -227,3 +312,120 @@ export function getBlueprint(name, module) {
|
||||
}
|
||||
return blueprint;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide 'percent' primary modifications
|
||||
* @param {Object} ship The ship for which to perform the modifications
|
||||
* @param {Object} m The module for which to perform the modifications
|
||||
* @param {Number} percent The percent to set values to of full.
|
||||
*/
|
||||
export function setPercent(ship, m, percent) {
|
||||
ship.clearModifications(m);
|
||||
// Pick given value as multiplier
|
||||
const mult = percent / 100;
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value;
|
||||
if (Modifications.modifications[featureName].higherbetter) {
|
||||
// Higher is better, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
|
||||
} else {
|
||||
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
|
||||
}
|
||||
} else {
|
||||
// Higher is worse, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
|
||||
} else {
|
||||
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
|
||||
}
|
||||
}
|
||||
|
||||
_setValue(ship, m, featureName, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide 'random' primary modifications
|
||||
* @param {Object} ship The ship for which to perform the modifications
|
||||
* @param {Object} m The module for which to perform the modifications
|
||||
*/
|
||||
export function setRandom(ship, m) {
|
||||
// Pick a single value for our randomness
|
||||
setPercent(ship, m, Math.random() * 100);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a modification feature value
|
||||
* @param {Object} ship The ship for which to perform the modifications
|
||||
* @param {Object} m The module for which to perform the modifications
|
||||
* @param {string} featureName The feature being set
|
||||
* @param {number} value The value being set for the feature
|
||||
*/
|
||||
function _setValue(ship, m, featureName, value) {
|
||||
if (Modifications.modifications[featureName].type == 'percentage') {
|
||||
ship.setModification(m, featureName, value * 10000);
|
||||
} else if (Modifications.modifications[featureName].type == 'numeric') {
|
||||
ship.setModification(m, featureName, value * 100);
|
||||
} else {
|
||||
ship.setModification(m, featureName, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide 'percent' primary query
|
||||
* @param {Object} m The module for which to perform the query
|
||||
* @returns {Number} percent The percentage indicator of current applied values.
|
||||
*/
|
||||
export function getPercent(m) {
|
||||
let result = null;
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
|
||||
if (features[featureName][0] === features[featureName][1]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
let value = _getValue(m, featureName);
|
||||
let mult;
|
||||
if (Modifications.modifications[featureName].higherbetter) {
|
||||
// Higher is better, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
|
||||
} else {
|
||||
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
|
||||
}
|
||||
} else {
|
||||
// Higher is worse, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
|
||||
} else {
|
||||
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
|
||||
}
|
||||
}
|
||||
|
||||
if (result && result != mult) {
|
||||
return null;
|
||||
} else if (result != mult) {
|
||||
result = mult;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Query a feature value
|
||||
* @param {Object} m The module for which to perform the query
|
||||
* @param {string} featureName The feature being queried
|
||||
*/
|
||||
function _getValue(m, featureName) {
|
||||
if (Modifications.modifications[featureName].type == 'percentage') {
|
||||
return m.getModValue(featureName, true) / 10000;
|
||||
} else if (Modifications.modifications[featureName].type == 'numeric') {
|
||||
return m.getModValue(featureName, true) / 100;
|
||||
} else {
|
||||
return m.getModValue(featureName, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
|
||||
'Cutter': 'imperial_cutter',
|
||||
'DiamondBackXL': 'diamondback_explorer',
|
||||
'DiamondBack': 'diamondback',
|
||||
'Dolphin': 'dolphin',
|
||||
'Eagle': 'eagle',
|
||||
'Empire_Courier': 'imperial_courier',
|
||||
'Empire_Eagle': 'imperial_eagle',
|
||||
@@ -34,13 +35,15 @@ const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
|
||||
'Type6': 'type_6_transporter',
|
||||
'Type7': 'type_7_transport',
|
||||
'Type9': 'type_9_heavy',
|
||||
'Type9_Military': 'type_10_defender',
|
||||
'TypeX': 'alliance_chieftain',
|
||||
'Viper': 'viper',
|
||||
'Viper_MkIV': 'viper_mk_iv',
|
||||
'Vulture': 'vulture'
|
||||
};
|
||||
|
||||
// Mapping from hardpoint class to name in companion API
|
||||
const HARDPOINT_NUM_TO_CLASS = {
|
||||
export const HARDPOINT_NUM_TO_CLASS = {
|
||||
0: 'Tiny',
|
||||
1: 'Small',
|
||||
2: 'Medium',
|
||||
@@ -103,7 +106,7 @@ function _moduleFromEdId(edId) {
|
||||
* @return {string} the Coriolis model of the ship
|
||||
*/
|
||||
function _shipModelFromEDName(edName) {
|
||||
return SHIP_FD_NAME_TO_CORIOLIS_NAME[edName];
|
||||
return SHIP_FD_NAME_TO_CORIOLIS_NAME[Object.keys(SHIP_FD_NAME_TO_CORIOLIS_NAME).find(elem => elem.toLowerCase() === edName.toLowerCase())];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -112,7 +115,7 @@ function _shipModelFromEDName(edName) {
|
||||
* @return {string} the Coriolis model of the ship
|
||||
*/
|
||||
export function shipModelFromJson(json) {
|
||||
return _shipModelFromEDName(json.name);
|
||||
return _shipModelFromEDName(json.name || json.Ship);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -141,29 +144,33 @@ export function shipFromJson(json) {
|
||||
ship.cargoHatch.priority = 4;
|
||||
}
|
||||
|
||||
let rootModule;
|
||||
|
||||
// Add the bulkheads
|
||||
const armourJson = json.modules.Armour.module;
|
||||
if (armourJson.name.endsWith('_Armour_Grade1')) {
|
||||
if (armourJson.name.toLowerCase().endsWith('_armour_grade1')) {
|
||||
ship.useBulkhead(0, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Grade2')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade2')) {
|
||||
ship.useBulkhead(1, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Grade3')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade3')) {
|
||||
ship.useBulkhead(2, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Mirrored')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_mirrored')) {
|
||||
ship.useBulkhead(3, true);
|
||||
} else if (armourJson.name.endsWith('_Armour_Reactive')) {
|
||||
} else if (armourJson.name.toLowerCase().endsWith('_armour_reactive')) {
|
||||
ship.useBulkhead(4, true);
|
||||
} else {
|
||||
throw 'Unknown bulkheads "' + armourJson.name + '"';
|
||||
}
|
||||
ship.bulkheads.enabled = true;
|
||||
if (armourJson.modifiers) _addModifications(ship.bulkheads.m, armourJson.modifiers, armourJson.recipeName, armourJson.recipeLevel);
|
||||
rootModule = json.modules.Armour;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(ship.bulkheads.m, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
|
||||
// Add the standard modules
|
||||
// Power plant
|
||||
const powerplantJson = json.modules.PowerPlant.module;
|
||||
const powerplant = _moduleFromEdId(powerplantJson.id);
|
||||
if (powerplantJson.modifiers) _addModifications(powerplant, powerplantJson.modifiers, powerplantJson.recipeName, powerplantJson.recipeLevel);
|
||||
rootModule = json.modules.PowerPlant;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(powerplant, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[0], powerplant, true);
|
||||
ship.standard[0].enabled = powerplantJson.on === true;
|
||||
ship.standard[0].priority = powerplantJson.priority;
|
||||
@@ -171,7 +178,8 @@ export function shipFromJson(json) {
|
||||
// Thrusters
|
||||
const thrustersJson = json.modules.MainEngines.module;
|
||||
const thrusters = _moduleFromEdId(thrustersJson.id);
|
||||
if (thrustersJson.modifiers) _addModifications(thrusters, thrustersJson.modifiers, thrustersJson.recipeName, thrustersJson.recipeLevel);
|
||||
rootModule = json.modules.MainEngines;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(thrusters, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[1], thrusters, true);
|
||||
ship.standard[1].enabled = thrustersJson.on === true;
|
||||
ship.standard[1].priority = thrustersJson.priority;
|
||||
@@ -179,7 +187,8 @@ export function shipFromJson(json) {
|
||||
// FSD
|
||||
const frameshiftdriveJson = json.modules.FrameShiftDrive.module;
|
||||
const frameshiftdrive = _moduleFromEdId(frameshiftdriveJson.id);
|
||||
if (frameshiftdriveJson.modifiers) _addModifications(frameshiftdrive, frameshiftdriveJson.modifiers, frameshiftdriveJson.recipeName, frameshiftdriveJson.recipeLevel);
|
||||
rootModule = json.modules.FrameShiftDrive;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(frameshiftdrive, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[2], frameshiftdrive, true);
|
||||
ship.standard[2].enabled = frameshiftdriveJson.on === true;
|
||||
ship.standard[2].priority = frameshiftdriveJson.priority;
|
||||
@@ -187,7 +196,8 @@ export function shipFromJson(json) {
|
||||
// Life support
|
||||
const lifesupportJson = json.modules.LifeSupport.module;
|
||||
const lifesupport = _moduleFromEdId(lifesupportJson.id);
|
||||
if (lifesupportJson.modifiers)_addModifications(lifesupport, lifesupportJson.modifiers, lifesupportJson.recipeName, lifesupportJson.recipeLevel);
|
||||
rootModule = json.modules.LifeSupport;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(lifesupport, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[3], lifesupport, true);
|
||||
ship.standard[3].enabled = lifesupportJson.on === true;
|
||||
ship.standard[3].priority = lifesupportJson.priority;
|
||||
@@ -195,7 +205,8 @@ export function shipFromJson(json) {
|
||||
// Power distributor
|
||||
const powerdistributorJson = json.modules.PowerDistributor.module;
|
||||
const powerdistributor = _moduleFromEdId(powerdistributorJson.id);
|
||||
if (powerdistributorJson.modifiers) _addModifications(powerdistributor, powerdistributorJson.modifiers, powerdistributorJson.recipeName, powerdistributorJson.recipeLevel);
|
||||
rootModule = json.modules.PowerDistributor;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(powerdistributor, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[4], powerdistributor, true);
|
||||
ship.standard[4].enabled = powerdistributorJson.on === true;
|
||||
ship.standard[4].priority = powerdistributorJson.priority;
|
||||
@@ -203,7 +214,8 @@ export function shipFromJson(json) {
|
||||
// Sensors
|
||||
const sensorsJson = json.modules.Radar.module;
|
||||
const sensors = _moduleFromEdId(sensorsJson.id);
|
||||
if (sensorsJson.modifiers) _addModifications(sensors, sensorsJson.modifiers, sensorsJson.recipeName, sensorsJson.recipeLevel);
|
||||
rootModule = json.modules.Radar;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(sensors, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.standard[5], sensors, true);
|
||||
ship.standard[5].enabled = sensorsJson.on === true;
|
||||
ship.standard[5].priority = sensorsJson.priority;
|
||||
@@ -239,7 +251,8 @@ export function shipFromJson(json) {
|
||||
} else {
|
||||
const hardpointJson = hardpointSlot.module;
|
||||
const hardpoint = _moduleFromEdId(hardpointJson.id);
|
||||
if (hardpointJson.modifiers) _addModifications(hardpoint, hardpointJson.modifiers, hardpointJson.recipeName, hardpointJson.recipeLevel);
|
||||
rootModule = hardpointSlot;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(hardpoint, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel, rootModule.specialModifications);
|
||||
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true);
|
||||
ship.hardpoints[hardpointArrayNum].enabled = hardpointJson.on === true;
|
||||
ship.hardpoints[hardpointArrayNum].priority = hardpointJson.priority;
|
||||
@@ -281,7 +294,8 @@ export function shipFromJson(json) {
|
||||
} else {
|
||||
const internalJson = internalSlot.module;
|
||||
const internal = _moduleFromEdId(internalJson.id);
|
||||
if (internalJson.modifiers) _addModifications(internal, internalJson.modifiers, internalJson.recipeName, internalJson.recipeLevel);
|
||||
rootModule = internalSlot;
|
||||
if (rootModule.WorkInProgress_modifications) _addModifications(internal, rootModule.WorkInProgress_modifications, rootModule.engineer.recipeName, rootModule.engineer.recipeLevel);
|
||||
ship.use(ship.internal[i], internal, true);
|
||||
ship.internal[i].enabled = internalJson.on === true;
|
||||
ship.internal[i].priority = internalJson.priority;
|
||||
@@ -298,35 +312,48 @@ export function shipFromJson(json) {
|
||||
* @param {Object} modifiers the modifiers
|
||||
* @param {Object} blueprint the blueprint of the modification
|
||||
* @param {Object} grade the grade of the modification
|
||||
* @param {Object} specialModifications special modification
|
||||
*/
|
||||
function _addModifications(module, modifiers, blueprint, grade) {
|
||||
if (!modifiers || !modifiers.modifiers) return;
|
||||
|
||||
function _addModifications(module, modifiers, blueprint, grade, specialModifications) {
|
||||
if (!modifiers) return;
|
||||
let special;
|
||||
for (const i in modifiers.modifiers) {
|
||||
if (specialModifications) {
|
||||
special = Modifications.specials[Object.keys(specialModifications)[0]]
|
||||
}
|
||||
for (const i in modifiers) {
|
||||
// Some special modifications
|
||||
if (modifiers.modifiers[i].name === 'mod_weapon_clip_size_override') {
|
||||
if (modifiers[i].name === 'mod_weapon_clip_size_override') {
|
||||
// This is a numeric addition to the clip size, but we need to work it out in terms of being a percentage so
|
||||
// that it works the same as other modifications
|
||||
const origClip = module.clip || 1;
|
||||
module.setModValue('clip', ((modifiers.modifiers[i].value - origClip) / origClip) * 10000);
|
||||
} else if (modifiers.modifiers[i].name === 'mod_weapon_burst_size') {
|
||||
module.setModValue('clip', ((modifiers[i].value - origClip) / origClip) * 10000);
|
||||
} else if (modifiers[i].name === 'mod_weapon_burst_size') {
|
||||
// This is an absolute number that acts as an override
|
||||
module.setModValue('burst', modifiers.modifiers[i].value * 100);
|
||||
} else if (modifiers.modifiers[i].name === 'mod_weapon_burst_rof') {
|
||||
module.setModValue('burst', modifiers[i].value * 100);
|
||||
} else if (modifiers[i].name === 'mod_weapon_burst_rof') {
|
||||
// This is an absolute number that acts as an override
|
||||
module.setModValue('burstrof', modifiers.modifiers[i].value * 100);
|
||||
} else if (modifiers.modifiers[i].name === 'mod_weapon_falloffrange_from_range') {
|
||||
module.setModValue('burstrof', modifiers[i].value * 100);
|
||||
} else if (modifiers[i].name === 'mod_weapon_falloffrange_from_range') {
|
||||
// Obtain the falloff value directly from the range
|
||||
module.setModValue('fallofffromrange', 1);
|
||||
} else if (modifiers.modifiers[i].name && modifiers.modifiers[i].name.startsWith('special_')) {
|
||||
} else if (modifiers[i].name && modifiers[i].name.startsWith('special_')) {
|
||||
// We don't add special effects directly, but keep a note of them so they can be added when fetching values
|
||||
special = Modifications.specials[modifiers.modifiers[i].name];
|
||||
special = Modifications.specials[modifiers[i].name];
|
||||
} else {
|
||||
// Look up the modifiers to find what we need to do
|
||||
const modifierActions = Modifications.modifierActions[modifiers.modifiers[i].name];
|
||||
const value = modifiers.modifiers[i].value;
|
||||
|
||||
const modifierActions = Modifications.modifierActions[i];
|
||||
let value;
|
||||
if (i === 'OutfittingFieldType_DefenceModifierShieldMultiplier') {
|
||||
value = modifiers[i].value - 1;
|
||||
} else if (i === 'OutfittingFieldType_DefenceModifierHealthMultiplier' && blueprint.startsWith('Armour_')) {
|
||||
value = (modifiers[i].value - module.hullboost) / module.hullboost;
|
||||
} else if (i === 'OutfittingFieldType_DefenceModifierHealthMultiplier') {
|
||||
value = modifiers[i].value / module.hullboost;
|
||||
} else if (i === 'OutfittingFieldType_RateOfFire') {
|
||||
value = (1 / Math.abs(modifiers[i].value));
|
||||
} else {
|
||||
value = modifiers[i].value - 1;
|
||||
}
|
||||
// Carry out the required changes
|
||||
for (const action in modifierActions) {
|
||||
if (isNaN(modifierActions[action])) {
|
||||
@@ -422,7 +449,7 @@ function _addModifications(module, modifiers, blueprint, grade) {
|
||||
// Bulkhead boost is based off the inherent boost of the module
|
||||
if (module.grp == 'bh') {
|
||||
const alteredBoost = (1 + module.hullboost) * (1 + module.getModValue('hullboost') / 10000) - 1;
|
||||
module.setModValue('hullboost', (alteredBoost / module.hullboost - 1) * 10000);
|
||||
module.setModValue('hullboost', (alteredBoost / module.hullboost - 1) * 1000);
|
||||
}
|
||||
|
||||
// Jitter is an absolute number, so we need to divide it by 100
|
||||
@@ -430,11 +457,6 @@ function _addModifications(module, modifiers, blueprint, grade) {
|
||||
module.setModValue('jitter', module.getModValue('jitter') / 100);
|
||||
}
|
||||
|
||||
// FD uses interval between bursts internally, so we need to translate this to a real rate of fire
|
||||
if (module.getModValue('rof')) {
|
||||
module.setModValue('rof', ((1 / (1 + module.getModValue('rof') / 10000)) - 1) * 10000);
|
||||
}
|
||||
|
||||
// Clip size is rounded up so that the result is a whole number
|
||||
if (module.getModValue('clip')) {
|
||||
const individual = 1 / (module.clip || 1);
|
||||
|
||||
292
src/app/utils/JournalUtils.js
Normal file
292
src/app/utils/JournalUtils.js
Normal file
@@ -0,0 +1,292 @@
|
||||
import Ship from '../shipyard/Ship'
|
||||
import { HARDPOINT_NUM_TO_CLASS, shipModelFromJson } from './CompanionApiUtils'
|
||||
import { Ships } from 'coriolis-data/dist'
|
||||
import Module from '../shipyard/Module'
|
||||
import { Modules } from 'coriolis-data/dist'
|
||||
import { Modifications } from 'coriolis-data/dist'
|
||||
import { getBlueprint } from './BlueprintFunctions'
|
||||
|
||||
/**
|
||||
* Obtain a module given its FD Name
|
||||
* @param {string} fdname the FD Name of the module
|
||||
* @return {Module} the module
|
||||
*/
|
||||
function _moduleFromFdName (fdname) {
|
||||
if (!fdname) return null
|
||||
fdname = fdname.toLowerCase()
|
||||
// Check standard modules
|
||||
for (const grp in Modules.standard) {
|
||||
if (Modules.standard.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.standard[grp]) {
|
||||
if (Modules.standard[grp][i].symbol && Modules.standard[grp][i].symbol.toLowerCase() === fdname) {
|
||||
// Found it
|
||||
return new Module({template: Modules.standard[grp][i]})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check hardpoint modules
|
||||
for (const grp in Modules.hardpoints) {
|
||||
if (Modules.hardpoints.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.hardpoints[grp]) {
|
||||
if (Modules.hardpoints[grp][i].symbol && Modules.hardpoints[grp][i].symbol.toLowerCase() === fdname) {
|
||||
// Found it
|
||||
return new Module({template: Modules.hardpoints[grp][i]})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check internal modules
|
||||
for (const grp in Modules.internal) {
|
||||
if (Modules.internal.hasOwnProperty(grp)) {
|
||||
for (const i in Modules.internal[grp]) {
|
||||
if (Modules.internal[grp][i].symbol && Modules.internal[grp][i].symbol.toLowerCase() === fdname) {
|
||||
// Found it
|
||||
return new Module({template: Modules.internal[grp][i]})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Not found
|
||||
return null
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a ship from the journal Loadout event JSON
|
||||
* @param {object} json the Loadout event JSON
|
||||
* @return {Ship} the built ship
|
||||
*/
|
||||
export function shipFromLoadoutJSON (json) {
|
||||
// Start off building a basic ship
|
||||
const shipModel = shipModelFromJson(json)
|
||||
if (!shipModel) {
|
||||
throw 'No such ship found: "' + json.Ship + '"'
|
||||
}
|
||||
const shipTemplate = Ships[shipModel]
|
||||
|
||||
let ship = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots)
|
||||
ship.buildWith(null)
|
||||
// Initial Ship building, don't do engineering yet.
|
||||
let opts = [];
|
||||
|
||||
for (const module of json.Modules) {
|
||||
switch (module.Slot.toLowerCase()) {
|
||||
// Cargo Hatch.
|
||||
case 'cargohatch':
|
||||
ship.cargoHatch.enabled = module.On
|
||||
ship.cargoHatch.priority = module.Priority
|
||||
break
|
||||
// Add the bulkheads
|
||||
case 'armour':
|
||||
if (module.Item.toLowerCase().endsWith('_armour_grade1')) {
|
||||
ship.useBulkhead(0, true)
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_grade2')) {
|
||||
ship.useBulkhead(1, true)
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_grade3')) {
|
||||
ship.useBulkhead(2, true)
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_mirrored')) {
|
||||
ship.useBulkhead(3, true)
|
||||
} else if (module.Item.toLowerCase().endsWith('_armour_reactive')) {
|
||||
ship.useBulkhead(4, true)
|
||||
} else {
|
||||
throw 'Unknown bulkheads "' + module.Item + '"'
|
||||
}
|
||||
ship.bulkheads.enabled = true
|
||||
if (module.Engineering) _addModifications(ship.bulkheads.m, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
|
||||
break
|
||||
case 'powerplant':
|
||||
const powerplant = _moduleFromFdName(module.Item)
|
||||
ship.use(ship.standard[0], powerplant, true)
|
||||
ship.standard[0].enabled = module.On
|
||||
ship.standard[0].priority = module.Priority
|
||||
if (module.Engineering) _addModifications(powerplant, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
|
||||
break
|
||||
case 'mainengines':
|
||||
const thrusters = _moduleFromFdName(module.Item)
|
||||
ship.use(ship.standard[1], thrusters, true)
|
||||
ship.standard[1].enabled = module.On
|
||||
ship.standard[1].priority = module.Priority
|
||||
if (module.Engineering) _addModifications(thrusters, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
|
||||
break
|
||||
case 'frameshiftdrive':
|
||||
const frameshiftdrive = _moduleFromFdName(module.Item)
|
||||
ship.use(ship.standard[2], frameshiftdrive, true)
|
||||
ship.standard[2].enabled = module.On
|
||||
ship.standard[2].priority = module.Priority
|
||||
if (module.Engineering) _addModifications(frameshiftdrive, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
|
||||
break
|
||||
case 'lifesupport':
|
||||
const lifesupport = _moduleFromFdName(module.Item)
|
||||
ship.use(ship.standard[3], lifesupport, true)
|
||||
ship.standard[3].enabled = module.On === true
|
||||
ship.standard[3].priority = module.Priority
|
||||
if (module.Engineering) _addModifications(lifesupport, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
|
||||
break
|
||||
case 'powerdistributor':
|
||||
const powerdistributor = _moduleFromFdName(module.Item)
|
||||
ship.use(ship.standard[4], powerdistributor, true)
|
||||
ship.standard[4].enabled = module.On
|
||||
ship.standard[4].priority = module.Priority
|
||||
if (module.Engineering) _addModifications(powerdistributor, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
|
||||
break
|
||||
case 'radar':
|
||||
const sensors = _moduleFromFdName(module.Item)
|
||||
ship.use(ship.standard[5], sensors, true)
|
||||
ship.standard[5].enabled = module.On
|
||||
ship.standard[5].priority = module.Priority
|
||||
if (module.Engineering) _addModifications(sensors, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
|
||||
break
|
||||
case 'fueltank':
|
||||
const fueltank = _moduleFromFdName(module.Item)
|
||||
ship.use(ship.standard[6], fueltank, true)
|
||||
ship.standard[6].enabled = true
|
||||
ship.standard[6].priority = 0
|
||||
break
|
||||
default:
|
||||
}
|
||||
for (const module of json.Modules) {
|
||||
if (module.Slot.toLowerCase().search(/hardpoint/) !== -1) {
|
||||
// Add hardpoints
|
||||
let hardpoint;
|
||||
let hardpointClassNum = -1
|
||||
let hardpointSlotNum = -1
|
||||
let hardpointArrayNum = 0
|
||||
for (let i in shipTemplate.slots.hardpoints) {
|
||||
if (shipTemplate.slots.hardpoints[i] === hardpointClassNum) {
|
||||
// Another slot of the same class
|
||||
hardpointSlotNum++
|
||||
} else {
|
||||
// The first slot of a new class
|
||||
hardpointClassNum = shipTemplate.slots.hardpoints[i]
|
||||
hardpointSlotNum = 1
|
||||
}
|
||||
|
||||
// Now that we know what we're looking for, find it
|
||||
const hardpointName = HARDPOINT_NUM_TO_CLASS[hardpointClassNum] + 'Hardpoint' + hardpointSlotNum
|
||||
const hardpointSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === hardpointName.toLowerCase())
|
||||
if (!hardpointSlot) {
|
||||
// This can happen with old imports that don't contain new hardpoints
|
||||
} else if (!hardpointSlot) {
|
||||
// No module
|
||||
} else {
|
||||
hardpoint = _moduleFromFdName(hardpointSlot.Item)
|
||||
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true)
|
||||
ship.hardpoints[hardpointArrayNum].enabled = hardpointSlot.On
|
||||
ship.hardpoints[hardpointArrayNum].priority = hardpointSlot.Priority
|
||||
opts.push({coriolisMod: hardpoint, json: hardpointSlot});
|
||||
}
|
||||
hardpointArrayNum++
|
||||
}
|
||||
}
|
||||
if (module.Slot.toLowerCase().search(/slot\d/) !== -1) {
|
||||
let internalSlotNum = 1
|
||||
let militarySlotNum = 1
|
||||
for (let i in shipTemplate.slots.internal) {
|
||||
const isMilitary = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].name = 'military' : false
|
||||
|
||||
// The internal slot might be a standard or a military slot. Military slots have a different naming system
|
||||
let internalSlot = null
|
||||
if (isMilitary) {
|
||||
const internalName = 'Military0' + militarySlotNum
|
||||
internalSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase())
|
||||
militarySlotNum++
|
||||
} else {
|
||||
// Slot numbers are not contiguous so handle skips.
|
||||
while (internalSlot === null && internalSlotNum < 99) {
|
||||
// Slot sizes have no relationship to the actual size, either, so check all possibilities
|
||||
for (let slotsize = 0; slotsize < 9; slotsize++) {
|
||||
const internalName = 'Slot' + (internalSlotNum <= 9 ? '0' : '') + internalSlotNum + '_Size' + slotsize
|
||||
if (json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase())) {
|
||||
internalSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase());
|
||||
break
|
||||
}
|
||||
}
|
||||
internalSlotNum++
|
||||
}
|
||||
}
|
||||
|
||||
if (!internalSlot) {
|
||||
// This can happen with old imports that don't contain new slots
|
||||
} else if (!internalSlot) {
|
||||
// No module
|
||||
} else {
|
||||
const internalJson = internalSlot
|
||||
const internal = _moduleFromFdName(internalJson.Item)
|
||||
ship.use(ship.internal[i], internal, true)
|
||||
ship.internal[i].enabled = internalJson.On === true
|
||||
ship.internal[i].priority = internalJson.Priority
|
||||
opts.push({coriolisMod: internal, json: internalSlot});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const i of opts) {
|
||||
if (i.json.Engineering) _addModifications(i.coriolisMod, i.json.Engineering.Modifiers, i.json.Engineering.BlueprintName, i.json.Engineering.Level, i.json.Engineering.ExperimentalEffect)
|
||||
}
|
||||
// We don't have any information on it so guess it's priority 5 and disabled
|
||||
if (!ship.cargoHatch) {
|
||||
ship.cargoHatch.enabled = false
|
||||
ship.cargoHatch.priority = 4
|
||||
}
|
||||
console.log(ship)
|
||||
|
||||
// Now update the ship's codes before returning it
|
||||
return ship.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString()
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the modifications for a module
|
||||
* @param {Module} module the module
|
||||
* @param {Object} modifiers the modifiers
|
||||
* @param {Object} blueprint the blueprint of the modification
|
||||
* @param {Object} grade the grade of the modification
|
||||
* @param {Object} specialModifications special modification
|
||||
*/
|
||||
function _addModifications (module, modifiers, blueprint, grade, specialModifications) {
|
||||
if (!modifiers) return
|
||||
let special
|
||||
if (specialModifications) {
|
||||
special = Modifications.specials[specialModifications]
|
||||
}
|
||||
for (const i in modifiers) {
|
||||
// Some special modifications
|
||||
// Look up the modifiers to find what we need to do
|
||||
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0)
|
||||
const modifierActions = Modifications.modifierActions[findMod(modifiers[i].Label)]
|
||||
//TODO: Figure out how to scale this value.
|
||||
if (!!modifiers[i].LessIsGood) {
|
||||
|
||||
}
|
||||
let value = (modifiers[i].Value / modifiers[i].OriginalValue * 100 - 100) * 100;
|
||||
if (value === Infinity) {
|
||||
value = modifiers[i].Value * 100;
|
||||
}
|
||||
if (modifiers[i].Label.search('Resistance') >= 0) {
|
||||
value = (modifiers[i].Value * 100) - (modifiers[i].OriginalValue * 100)
|
||||
}
|
||||
// Carry out the required changes
|
||||
for (const action in modifierActions) {
|
||||
if (isNaN(modifierActions[action])) {
|
||||
module.setModValue(action, modifierActions[action])
|
||||
} else {
|
||||
module.setModValue(action, value)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add the blueprint definition, grade and special
|
||||
if (blueprint) {
|
||||
module.blueprint = getBlueprint(blueprint, module)
|
||||
if (grade) {
|
||||
module.blueprint.grade = Number(grade)
|
||||
}
|
||||
if (special) {
|
||||
module.blueprint.special = special
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -220,7 +220,7 @@ export function diffDetails(language, m, mm) {
|
||||
|
||||
let mCost = m.cost || 0;
|
||||
let mmCost = mm ? mm.cost : 0;
|
||||
if (mCost != mmCost) propDiffs.push(<div key='cost'>{translate('cost')}: <span className={diffClass(mCost, mmCost, true) }>{mCost ? Math.round(mCost * (1 - Persist.getModuleDiscount())) : 0}{units.CR}</span></div>);
|
||||
if (mCost != mmCost) propDiffs.push(<div key='cost'>{translate('cost')}: <span className={diffClass(mCost, mmCost, true) }>{formats.int(mCost ? Math.round(mCost * (1 - Persist.getModuleDiscount())) : 0)}{units.CR}</span></div>);
|
||||
|
||||
let mMass = m.mass || 0;
|
||||
let mmMass = mm ? mm.getMass() : 0;
|
||||
|
||||
6
src/images/Empire.svg
Normal file
6
src/images/Empire.svg
Normal file
@@ -0,0 +1,6 @@
|
||||
<svg width="1718.2px" height="999.8px" viewBox="0 0 1718.2 999.8" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<defs/>
|
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<g>
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<path stroke="none" fill="#FF8C0D" d="M1717.55 -0.05 L1717.65 -0.25 1718.2 -0.1 1718.6 0.35 1719.2 1.55 1719.3 2.25 1718.95 2.85 1709.75 11.35 1010.8 687.7 1008.05 690.5 1005.45 693.4 1003 696.35 1000.75 699.45 998.65 702.65 996.7 705.95 994.9 709.4 993.25 713.05 934.9 850.7 876.4 988.25 871.55 998.95 871.3 999.3 870.9 999.5 870.6 999.55 870 999.4 869.5 999.05 868.3 997.95 867.35 996.7 866.6 995.25 864.7 989.85 762.3 730.55 754.8 711.85 751.1 702.45 746.6 690.65 745.5 688.4 744.25 686.3 742.9 684.35 741.4 682.45 739.75 680.6 737.95 678.85 736 677.15 8.1 61.2 5.75 59.15 3.65 57.1 1.6 54.6 1.1 53.7 1.1 53.25 1.25 52.9 1.5 52.65 1.8 52.45 2.15 52.4 2.55 52.5 9.75 55.7 713.05 398.5 780.95 431.7 848.75 464.95 851.7 466.25 854.4 467.15 856.95 467.6 859.45 467.65 861.9 467.25 864.4 466.45 866.95 465.2 869.6 463.5 1416.95 79.15 1419.7 77.35 1422.45 75.7 1425.25 74.2 1428.1 72.85 1431 71.6 1434 70.5 1437.05 69.55 1440.2 68.7 1574.85 35.15 1709.5 1.5 1713.75 0.6 1717.55 -0.05 M903.9 129.8 L904 129.65 930.9 129.75 934.3 129.85 937.55 130.15 940.65 130.65 943.6 131.35 946.4 132.2 949.2 133.3 951.95 134.6 954.55 136.05 957 137.7 959.35 139.5 961.6 141.5 963.75 143.65 965.8 145.95 967.75 148.4 969.6 151 971.35 153.8 974.25 159 976.8 164.3 979.05 169.7 981 175.2 982.7 180.8 984.2 186.45 985.55 192.15 986.75 197.9 987.85 203.75 988.8 209.65 990.4 221.45 991.6 233.25 992.55 245.1 995 280.65 996 292.5 996.2 295.1 996.25 297.55 996.15 299.85 995.9 302 995.5 304.1 994.95 306.1 994.25 308 993.45 309.7 992.4 311.5 991.25 313.15 989.95 314.75 988.45 316.3 986.8 317.8 985 319.25 980.85 322.15 946.35 344.45 912.05 367.15 843.7 413.05 841.45 414.45 839.25 415.55 836.9 416.35 834.85 416.75 832.6 416.85 830.15 416.5 827.75 415.8 825.25 414.7 812.45 408.55 799.4 402.55 773.35 390.75 773 390.5 772.8 390.15 772.75 389.75 772.85 389.35 794.5 343.45 801.35 328.15 811 305.8 820.45 283.4 839 238.45 841 233 842.7 227.35 844.1 221.65 845.25 215.95 845.7 213.05 845.8 210.65 845.55 208.55 845.3 207.75 844.9 206.9 843.85 205.55 842.3 204.4 840.2 203.4 837.55 202.55 830.2 200.55 822.85 198.85 819.15 198.15 815.5 197.6 811.85 197.2 808.2 196.95 804.55 196.9 800.9 197.05 797.25 197.4 793.6 198 789.9 198.9 786.25 200.05 782.6 201.55 778.55 203.5 777 203.65 776.65 203.6 776.1 203.15 775.95 202.8 775.5 200.55 775.25 197.65 775.3 194.75 775.65 191.9 776.25 189.05 777.05 186.3 778 183.6 779.05 180.9 780.5 177.65 782.1 174.5 783.8 171.5 785.65 168.6 787.6 165.85 789.7 163.2 791.9 160.7 794.25 158.3 796.7 156 799.3 153.85 802 151.8 804.8 149.9 807.7 148.1 810.75 146.4 813.9 144.85 817.15 143.4 824.4 140.6 831.75 138.2 839.15 136.15 846.65 134.45 854.2 133.05 861.8 131.95 869.45 131.1 877.1 130.5 883.8 130.15 890.5 129.95 903.9 129.8"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.8 KiB |
6
src/images/Federation.svg
Normal file
6
src/images/Federation.svg
Normal file
File diff suppressed because one or more lines are too long
|
After Width: | Height: | Size: 30 KiB |
71
src/images/surface_port_pm.svg
Normal file
71
src/images/surface_port_pm.svg
Normal file
@@ -0,0 +1,71 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 16.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
width="631.072px" height="713.591px" viewBox="0 0 631.072 713.591" enable-background="new 0 0 631.072 713.591"
|
||||
xml:space="preserve">
|
||||
<g id="Layer_2">
|
||||
<g>
|
||||
|
||||
<rect x="460.344" y="668.509" transform="matrix(0.7399 0.6727 -0.6727 0.7399 586.8318 -155.8918)" fill="#FF8C0D" width="69.376" height="24.999"/>
|
||||
</g>
|
||||
<g>
|
||||
|
||||
<rect x="499.816" y="630.511" transform="matrix(0.8742 0.4856 -0.4856 0.8742 379.9255 -180.1477)" fill="#FF8C0D" width="75.501" height="24.999"/>
|
||||
</g>
|
||||
<g>
|
||||
|
||||
<rect x="537.078" y="590.363" transform="matrix(0.9477 0.319 -0.319 0.9477 222.2531 -151.1744)" fill="#FF8C0D" width="71.047" height="25"/>
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||||
</g>
|
||||
<g>
|
||||
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||||
<rect x="561.364" y="544.916" transform="matrix(0.9741 0.2263 -0.2263 0.9741 141.5892 -120.2454)" fill="#FF8C0D" width="67.758" height="25"/>
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</g>
|
||||
<g>
|
||||
|
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<rect x="113.454" y="633.977" transform="matrix(0.6727 0.7399 -0.7399 0.6727 536.0002 125.674)" fill="#FF8C0D" width="24.999" height="69.375"/>
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||||
</g>
|
||||
<g>
|
||||
|
||||
<rect x="72.787" y="594.581" transform="matrix(0.4857 0.8741 -0.8741 0.4857 596.6155 250.6765)" fill="#FF8C0D" width="25" height="75.501"/>
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||||
</g>
|
||||
<g>
|
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|
||||
<rect x="43.454" y="554.475" transform="matrix(0.319 0.9477 -0.9477 0.319 597.2715 348.7429)" fill="#FF8C0D" width="25" height="71.046"/>
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</g>
|
||||
<g>
|
||||
|
||||
<rect x="23.329" y="507.12" transform="matrix(0.2263 0.9741 -0.9741 0.2263 554.6862 383.6775)" fill="#FF8C0D" width="25" height="67.758"/>
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||||
</g>
|
||||
<path fill="#FF8C0D" d="M556.439,425.748c-13.466-24.188-32.583-45.79-56.821-64.205c-30.562-23.22-67.327-39.855-107.331-48.986
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||||
v25.737c93.31,23.32,160.681,90.053,160.681,168.752c0,98.096-104.668,177.619-233.785,177.619
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||||
c-129.115,0-233.784-79.523-233.784-177.619c0-75.918,62.696-140.699,150.889-166.118v-25.964
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||||
c-36.209,9.508-69.489,25.266-97.539,46.578c-24.238,18.415-43.355,40.017-56.821,64.205
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||||
c-14.286,25.66-21.529,53.014-21.529,81.299c0,28.284,7.243,55.637,21.529,81.298c13.465,24.188,32.583,45.789,56.821,64.204
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||||
c48.479,36.832,112.559,57.117,180.435,57.117c67.876,0,131.956-20.285,180.436-57.117c24.238-18.415,43.355-40.017,56.821-64.204
|
||||
c14.285-25.661,21.528-53.014,21.528-81.298C577.968,478.761,570.725,451.408,556.439,425.748z"/>
|
||||
<path fill="#FF8C0D" d="M473.97,427.082c-8.958-16.091-21.621-30.42-37.64-42.591c-13.129-9.975-27.996-18.079-44.043-24.152
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||||
v27.053c42.591,19.056,71.178,54.248,71.178,94.519c0,60.541-64.597,109.619-144.282,109.619
|
||||
c-79.684,0-144.281-49.078-144.281-109.619c0-37.101,24.263-69.892,61.386-89.727v-27.819c-12.323,5.48-23.835,12.212-34.25,20.125
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||||
c-16.019,12.171-28.683,26.5-37.64,42.591c-9.618,17.276-14.495,35.724-14.495,54.829c0,19.104,4.877,37.552,14.495,54.829
|
||||
c8.958,16.091,21.622,30.42,37.64,42.59c31.574,23.989,73.178,37.2,117.146,37.2c43.969,0,85.572-13.211,117.147-37.2
|
||||
c16.019-12.17,28.682-26.499,37.64-42.59c9.618-17.277,14.495-35.725,14.495-54.829
|
||||
C488.465,462.805,483.588,444.358,473.97,427.082z"/>
|
||||
</g>
|
||||
<g id="Layer_3">
|
||||
<path fill="#FF8C0D" d="M253.551,232.333c-0.157-0.981-0.264-1.978-0.264-3c0-10.844,9.173-19.667,20.448-19.667
|
||||
s20.448,8.822,20.448,19.667c0,1.022-0.106,2.019-0.264,3h25.15c0.067-0.993,0.113-1.991,0.113-3
|
||||
c0-24.668-20.348-44.667-45.448-44.667s-45.448,19.998-45.448,44.667c0,1.009,0.046,2.007,0.113,3H253.551z"/>
|
||||
<path fill="#FF8C0D" d="M302.831,48c-0.136-0.669-0.21-1.337-0.21-2c0-9.913,15.539-21,36.333-21s36.333,11.087,36.333,21
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||||
c0,0.663-0.074,1.331-0.21,2h25.143c0.038-0.664,0.067-1.329,0.067-2c0-25.405-27.46-46-61.333-46
|
||||
c-33.874,0-61.333,20.595-61.333,46c0,0.671,0.03,1.336,0.067,2H302.831z"/>
|
||||
<ellipse fill="#FF8C0D" cx="338.954" cy="68.499" rx="36.333" ry="6.75"/>
|
||||
<path fill="#FF8C0D" d="M375.287,46c0,2.208-16.267,3.999-36.333,3.999S302.621,48.208,302.621,46h-25v158.499h25v-136h72.667
|
||||
V473.51c-4.165,3.092-16.463,8.535-36.333,8.535c-7.763,0-14.353-0.836-19.771-2.033l-10.749,23.051
|
||||
c8.99,2.529,19.405,3.982,30.52,3.982c33.873,0,61.333-13.432,61.333-30V46H375.287z"/>
|
||||
<ellipse fill="#FF8C0D" cx="273.735" cy="253.132" rx="20.448" ry="3.916"/>
|
||||
<path fill="#FF8C0D" d="M294.184,229.333c0,1.151-9.155,2.084-20.448,2.084s-20.448-0.933-20.448-2.084h-25v257.666h0.128
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||||
c1.667,14.529,21.313,26,45.32,26s43.653-11.471,45.32-26h0.128V229.333H294.184z M294.184,254.333v228.201
|
||||
c-2.473,2.008-9.464,5.465-20.448,5.465s-17.975-3.456-20.448-5.465V253.132h40.896V254.333z"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 4.6 KiB |
@@ -36,6 +36,31 @@
|
||||
</script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
<% } %>
|
||||
|
||||
<!-- Piwik -->
|
||||
<script type="text/javascript">
|
||||
var _paq = _paq || [];
|
||||
/* tracker methods like "setCustomDimension" should be called before "trackPageView" */
|
||||
_paq.push(["setCookieDomain", "*.coriolis.edcd.io"]);
|
||||
_paq.push(['trackPageView']);
|
||||
_paq.push(['enableLinkTracking']);
|
||||
(function() {
|
||||
var u="//stats.isadankme.me/";
|
||||
_paq.push(['setTrackerUrl', u+'piwik.php']);
|
||||
_paq.push(['setSiteId', '4']);
|
||||
var d=document, g=d.createElement('script'), s=d.getElementsByTagName('script')[0];
|
||||
g.type='text/javascript'; g.async=true; g.defer=true; g.src=u+'piwik.js'; s.parentNode.insertBefore(g,s);
|
||||
})();
|
||||
</script>
|
||||
<!-- End Piwik Code -->
|
||||
|
||||
<!-- Bugsnag -->
|
||||
<script src="//d2wy8f7a9ursnm.cloudfront.net/v4/bugsnag.min.js"></script>
|
||||
<script src="//d2wy8f7a9ursnm.cloudfront.net/bugsnag-plugins/v1/bugsnag-react.min.js"></script>
|
||||
<script>
|
||||
window.bugsnagClient = bugsnag('ba9fae819372850fb660755341fa6ef5', {appVersion: window.CORIOLIS_VERSION || undefined})
|
||||
window.Bugsnag = window.bugsnagClient
|
||||
</script>
|
||||
</head>
|
||||
<body style="background-color:#000;">
|
||||
<section id="coriolis"></section>
|
||||
|
||||
@@ -31,6 +31,50 @@ button {
|
||||
}
|
||||
}
|
||||
|
||||
.button-inline-menu {
|
||||
white-space: nowrap;
|
||||
line-height: 1.5em;
|
||||
text-align: center;
|
||||
margin: 0.5em 0;
|
||||
padding-left: 5px;
|
||||
border-top: 1px solid @primary-disabled;
|
||||
border-bottom: 1px solid @primary-disabled;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
background: @primary-bg;
|
||||
|
||||
&.warning {
|
||||
border-color: @warning-disabled;
|
||||
color: @warning-disabled;
|
||||
stroke: @warning-disabled;
|
||||
|
||||
.no-touch &:hover {
|
||||
border-color: @warning;
|
||||
color: @warning;
|
||||
stroke: @warning;
|
||||
}
|
||||
}
|
||||
|
||||
&.disabled, &.disabled:hover {
|
||||
cursor: not-allowed;
|
||||
border-color: @disabled;
|
||||
color: @disabled;
|
||||
stroke: @disabled;
|
||||
}
|
||||
|
||||
&.active {
|
||||
border-color: @secondary;
|
||||
color: @secondary;
|
||||
stroke: @secondary;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
border-color: @primary;
|
||||
color: @primary;
|
||||
stroke: @primary;
|
||||
}
|
||||
}
|
||||
|
||||
.button-lbl {
|
||||
margin-left: 0.5em;
|
||||
|
||||
|
||||
@@ -18,57 +18,68 @@
|
||||
@bg: rgba(30,30,30,1);
|
||||
@bgBlack: #000;
|
||||
@primary-bg: fadeout(darken(@primary, 47%), 15%);
|
||||
@alt-primary-bg: fadeout(darken(@primary, 42%), 15%); // Lighter brown background
|
||||
@secondary-bg: fadeout(darken(@secondary, @bgDarken), @bgTransparency); // Brown background
|
||||
@warning-bg: fadeout(darken(@warning, @bgDarken), @bgTransparency); // Dark Red
|
||||
|
||||
|
||||
.fg {
|
||||
color: @fg;
|
||||
stroke: @fg;
|
||||
fill: @fg;
|
||||
}
|
||||
|
||||
.muted {
|
||||
color: @muted;
|
||||
stroke: @muted;
|
||||
fill: @muted;
|
||||
}
|
||||
|
||||
.disabled {
|
||||
color: @disabled;
|
||||
stroke: @disabled;
|
||||
fill: @disabled;
|
||||
}
|
||||
|
||||
.primary {
|
||||
color: @primary;
|
||||
stroke: @primary;
|
||||
fill: @primary;
|
||||
}
|
||||
|
||||
.primary-bg {
|
||||
color: @primary-bg;
|
||||
stroke: @primary-bg;
|
||||
fill: @primary-bg;
|
||||
}
|
||||
|
||||
.primary-disabled {
|
||||
color: @primary-disabled;
|
||||
stroke: @primary-disabled;
|
||||
fill: @primary-disabled;
|
||||
}
|
||||
|
||||
.secondary {
|
||||
color: @secondary;
|
||||
stroke: @secondary;
|
||||
fill: @secondary;
|
||||
}
|
||||
|
||||
.secondary-disabled {
|
||||
color: @secondary-disabled;
|
||||
stroke: @secondary-disabled;
|
||||
fill: @secondary-disabled;
|
||||
}
|
||||
|
||||
.warning {
|
||||
color: @warning;
|
||||
stroke: @warning;
|
||||
fill: @warning;
|
||||
}
|
||||
|
||||
.warning-disabled {
|
||||
color: @warning-disabled;
|
||||
stroke: @warning-disabled;
|
||||
fill: @warning-disabled;
|
||||
}
|
||||
|
||||
|
||||
@@ -27,13 +27,12 @@
|
||||
}
|
||||
}
|
||||
|
||||
// Modifiction icons - hard-code stroke/fill
|
||||
// Modifiction icons - hard-code fill
|
||||
.modicon {
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
width: 1.1em;
|
||||
height: 1em;
|
||||
stoke: @fg;
|
||||
stroke-width: 20;
|
||||
fill: transparent;
|
||||
|
||||
@@ -61,6 +60,9 @@
|
||||
|
||||
.summary {
|
||||
stroke: @fg;
|
||||
stroke-width: 10;
|
||||
fill: @fg;
|
||||
|
||||
svg {
|
||||
stroke-width: 10;
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user