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2 Commits

Author SHA1 Message Date
William Blythe
beb19a07ec more work 2018-10-24 10:31:11 +11:00
William Blythe
98113e8807 initial watermelondb 2018-10-24 09:10:53 +11:00
51 changed files with 911 additions and 1786 deletions

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@@ -1,19 +1,29 @@
{
"presets": [
["@babel/preset-env", {"modules": "commonjs"}],
[
"@babel/preset-env",
{
"modules": "commonjs"
}
],
"@babel/preset-react"
],
"plugins": [
"@babel/plugin-syntax-dynamic-import",
"@babel/plugin-syntax-import-meta",
["@babel/plugin-proposal-class-properties", { "loose": true }],
"@babel/plugin-proposal-json-strings",
[
"@babel/plugin-proposal-decorators",
{
"legacy": true
}
],
"@babel/plugin-syntax-dynamic-import",
"@babel/plugin-syntax-import-meta",
[
"@babel/plugin-proposal-class-properties",
{
"loose": true
}
],
"@babel/plugin-proposal-json-strings",
"@babel/plugin-proposal-function-sent",
"@babel/plugin-proposal-export-namespace-from",
"@babel/plugin-proposal-numeric-separator",
@@ -27,6 +37,13 @@
"proposal": "minimal"
}
],
[
"@babel/plugin-transform-runtime",
{
"helpers": true,
"regenerator": true
}
],
"@babel/plugin-proposal-nullish-coalescing-operator",
"@babel/plugin-proposal-do-expressions",
"@babel/plugin-proposal-function-bind"

2
.docker/.dockerignore Normal file
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@@ -0,0 +1,2 @@
node_modules
npm-debug.log

View File

@@ -6,28 +6,29 @@ WORKDIR /src/app
RUN mkdir -p /src/app/coriolis
RUN mkdir -p /src/app/coriolis-data
RUN apk add --update git
COPY ./coriolis/ /src/app/coriolis
COPY ./coriolis-data/ /src/app/coriolis-data
COPY . /src/app/coriolis
RUN apk update
RUN apk add git
RUN npm i -g npm
# Set up coriolis-data
WORKDIR /src/app/coriolis-data
RUN git clone https://github.com/EDCD/coriolis-data.git .
RUN git checkout ${BRANCH}
RUN git fetch --all
RUN npm install --no-package-lock
RUN npm start
# Set up coriolis
WORKDIR /src/app/coriolis
RUN git fetch --all
RUN npm install --no-package-lock
RUN npm run build
### STAGE 2: Production Environment ###
FROM fholzer/nginx-brotli as web
COPY nginx.conf /etc/nginx/nginx.conf
FROM nginx:1.13.12-alpine as web
COPY coriolis/.docker/nginx.conf /etc/nginx/nginx.conf
COPY --from=builder /src/app/coriolis/build /usr/share/nginx/html
WORKDIR /usr/share/nginx/html
EXPOSE 80

View File

@@ -29,23 +29,6 @@ services:
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
coriolis_dw2:
image: edcd/coriolis:dw2
restart: always
volumes:
- ./nginx.conf:/etc/nginx/nginx.conf
networks:
- web
labels:
- "traefik.docker.network=web"
- "traefik.enable=true"
- "traefik.basic.frontend.rule=Host:dw2.coriolis.io"
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
networks:
web:
external: true

45
.docker/nginx.conf Normal file
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@@ -0,0 +1,45 @@
worker_processes 1;
user nobody nobody;
error_log /tmp/error.log;
pid /tmp/nginx.pid;
events {
worker_connections 1024;
}
http {
include /etc/nginx/mime.types;
default_type application/octet-stream;
sendfile on;
client_body_temp_path /tmp/client_body;
fastcgi_temp_path /tmp/fastcgi_temp;
proxy_temp_path /tmp/proxy_temp;
scgi_temp_path /tmp/scgi_temp;
uwsgi_temp_path /tmp/uwsgi_temp;
access_log /tmp/access.log;
error_log /tmp/error.log;
keepalive_timeout 3000;
server {
listen 80;
listen [::]:80;
index index.html;
server_name localhost;
root /usr/share/nginx/html;
autoindex on;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
expires -1;
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location / {
try_files $uri $uri/ /index.html =404;
}
}
}

View File

@@ -1,77 +0,0 @@
node_modules
npm-debug.log
### Node template
# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Runtime data
pids
*.pid
*.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# nyc test coverage
.nyc_output
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# Bower dependency directory (https://bower.io/)
bower_components
# node-waf configuration
.lock-wscript
# Compiled binary addons (https://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules/
jspm_packages/
# TypeScript v1 declaration files
typings/
# Optional npm cache directory
.npm
# Optional eslint cache
.eslintcache
# Optional REPL history
.node_repl_history
# Output of 'npm pack'
*.tgz
# Yarn Integrity file
.yarn-integrity
# dotenv environment variables file
.env
# parcel-bundler cache (https://parceljs.org/)
.cache
# next.js build output
.next
# nuxt.js build output
.nuxt
# vuepress build output
.vuepress/dist
# Serverless directories
.serverless

View File

@@ -35,7 +35,7 @@
"title": "Coriolis",
"description": "Coriolis Shipyard for Elite Dangerous",
"repository": "https://github.com/EDCD/coriolis",
"site": "https://coriolis.io",
"site": "https://coriolis.edcd.io",
"author": "https://github.com/edcd",
"image": "./src/images/logo/192x192.png"
}
@@ -81,7 +81,7 @@
"title": "Coriolis",
"description": "Coriolis Shipyard for Elite Dangerous",
"repository": "https://github.com/EDCD/coriolis",
"site": "https://coriolis.io",
"site": "https://coriolis.edcd.io",
"author": "https://github.com/edcd",
"image": "./src/images/logo/192x192.png"
}
@@ -100,4 +100,4 @@
}
}
]
}
}

View File

@@ -1,96 +1,59 @@
worker_processes 1;
user nobody nobody;
error_log /tmp/error.log;
pid /tmp/nginx.pid;
worker_processes 2;
error_log ./nginx.error.log;
worker_rlimit_nofile 8192;
pid nginx.pid;
events {
worker_connections 1024;
worker_connections 1024;
multi_accept on;
}
http {
include /etc/nginx/mime.types;
default_type application/octet-stream;
sendfile on;
client_body_temp_path /tmp/client_body;
fastcgi_temp_path /tmp/fastcgi_temp;
proxy_temp_path /tmp/proxy_temp;
scgi_temp_path /tmp/scgi_temp;
uwsgi_temp_path /tmp/uwsgi_temp;
access_log /tmp/access.log;
error_log /tmp/error.log;
access_log off;
charset UTF-8;
# https://nginx.org/en/docs/http/ngx_http_gzip_module.html
# Enable gzip compression.
# Default: off
gzip off;
types {
text/html html htm shtml;
text/css css;
text/xml xml rss;
image/gif gif;
image/jpeg jpeg jpg;
application/x-javascript js;
text/plain txt;
image/png png;
image/svg+xml svg;
image/x-icon ico;
application/pdf pdf;
text/cache-manifest appcache;
}
# Compression level (1-9).
# 5 is a perfect compromise between size and CPU usage, offering about
# 75% reduction for most ASCII files (almost identical to level 9).
# Default: 1
gzip_comp_level 5;
gzip on;
gzip_vary on;
gzip_proxied any;
gzip_comp_level 6;
gzip_buffers 16 8k;
gzip_http_version 1.1;
gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript;
# Don't compress anything that's already small and unlikely to shrink much
# if at all (the default is 20 bytes, which is bad as that usually leads to
# larger files after gzipping).
# Default: 20
gzip_min_length 256;
server {
listen 3301;
server_name localhost;
root ./build/;
index index.html;
# Compress data even for clients that are connecting to us via proxies,
# identified by the "Via" header (required for CloudFront).
# Default: off
gzip_proxied any;
# Tell proxies to cache both the gzipped and regular version of a resource
# whenever the client's Accept-Encoding capabilities header varies;
# Avoids the issue where a non-gzip capable client (which is extremely rare
# today) would display gibberish if their proxy gave them the gzipped version.
# Default: off
gzip_vary on;
# Compress all output labeled with one of the following MIME-types.
# text/html is always compressed by gzip module.
# Default: text/html
gzip_types *;
brotli on;
# brotli_static on;
brotli_types *;
# This should be turned on if you are going to have pre-compressed copies (.gz) of
# static files available. If not it should be left off as it will cause extra I/O
# for the check. It is best if you enable this in a location{} block for
# a specific directory, or on an individual server{} level.
# gzip_static on;
keepalive_timeout 3000;
server {
listen 80;
listen [::]:80;
index index.html;
server_name localhost;
root /usr/share/nginx/html;
autoindex on;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location /service-worker.js {
expires -1;
add_header Access-Control-Allow-Origin *;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
expires -1;
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location / {
try_files $uri $uri/ /index.html =404;
}
location /iframe.html {
try_files $uri $uri/ /iframe.html =404;
}
}
access_log off;
}
location / {
try_files $uri $uri/ /index.html =404;
}
}
}

View File

@@ -5,7 +5,7 @@
"type": "git",
"url": "https://github.com/EDCD/coriolis"
},
"homepage": "https://coriolis.io",
"homepage": "https://coriolis.edcd.io",
"bugs": "https://github.com/EDCD/coriolis/issues",
"private": true,
"engine": "node >= 4.8.1",
@@ -56,8 +56,8 @@
},
"devDependencies": {
"@babel/core": "^7.0.0",
"@babel/plugin-proposal-class-properties": "^7.0.0",
"@babel/plugin-proposal-decorators": "^7.0.0",
"@babel/plugin-proposal-class-properties": "^7.1.0",
"@babel/plugin-proposal-decorators": "^7.1.2",
"@babel/plugin-proposal-do-expressions": "^7.0.0",
"@babel/plugin-proposal-export-default-from": "^7.0.0",
"@babel/plugin-proposal-export-namespace-from": "^7.0.0",
@@ -72,12 +72,12 @@
"@babel/plugin-proposal-throw-expressions": "^7.0.0",
"@babel/plugin-syntax-dynamic-import": "^7.0.0",
"@babel/plugin-syntax-import-meta": "^7.0.0",
"@babel/plugin-transform-runtime": "^7.1.0",
"@babel/preset-env": "^7.0.0",
"@babel/preset-react": "^7.0.0",
"appcache-webpack-plugin": "^1.4.0",
"babel-core": "^7.0.0-bridge.0",
"babel-eslint": "^10.0.1",
"babel-jest": "^23.6.0",
"babel-jest": "^23.4.2",
"babel-loader": "^8.0.0",
"copy-webpack-plugin": "^4.5.2",
"create-react-class": "^15.6.3",
@@ -118,11 +118,14 @@
"webpack-cli": "^3.1.1",
"webpack-dev-server": "^3.1.9",
"webpack-notifier": "^1.6.0",
"workbox-webpack-plugin": "^3.6.1"
"workbox-webpack-plugin": "^3.6.1",
"worker-loader": "^2.0.0"
},
"sideEffects": false,
"dependencies": {
"@babel/polyfill": "^7.0.0",
"@babel/runtime": "^7.1.2",
"@nozbe/watermelondb": "^0.6.2",
"babel-runtime": "^6.26.0",
"browserify-zlib-next": "^1.0.1",
"classnames": "^2.2.6",
"coriolis-data": "../coriolis-data",
@@ -130,13 +133,13 @@
"detect-browser": "^3.0.1",
"fbemitter": "^2.1.1",
"lodash": "^4.17.11",
"lokijs": "^1.5.5",
"lz-string": "^1.4.4",
"pako": "^1.0.6",
"prop-types": "^15.6.2",
"react": "^15.5.4",
"react-dom": "^15.5.4",
"react-extras": "^0.7.1",
"react-fuzzy": "^0.5.2",
"react-ga": "^2.5.3",
"react-number-editor": "Athanasius/react-number-editor.git#miggy",
"recharts": "^1.2.0",

View File

@@ -1,12 +1,11 @@
import React from 'react';
import PropTypes from 'prop-types';
import Router from './Router';
import { register } from 'register-service-worker';
import { register } from 'register-service-worker'
import { EventEmitter } from 'fbemitter';
import { getLanguage } from './i18n/Language';
import Persist from './stores/Persist';
import Announcement from './components/Announcement';
import Header from './components/Header';
import Tooltip from './components/Tooltip';
import ModalExport from './components/ModalExport';
@@ -15,6 +14,7 @@ import ModalImport from './components/ModalImport';
import ModalPermalink from './components/ModalPermalink';
import * as CompanionApiUtils from './utils/CompanionApiUtils';
import * as JournalUtils from './utils/JournalUtils';
import AboutPage from './pages/AboutPage';
import NotFoundPage from './pages/NotFoundPage';
import OutfittingPage from './pages/OutfittingPage';
@@ -72,7 +72,7 @@ export default class Coriolis extends React.Component {
route: {},
sizeRatio: Persist.getSizeRatio()
};
this._getAnnouncements();
this._getAnnouncements()
Router('', (r) => this._setPage(ShipyardPage, r));
Router('/import?', (r) => this._importBuild(r));
Router('/import/:data', (r) => this._importBuild(r));
@@ -105,20 +105,18 @@ export default class Coriolis extends React.Component {
}
r.params.ship = ship.id;
r.params.code = ship.toString();
this._setPage(OutfittingPage, r)
this._setPage(OutfittingPage, r);
} catch (err) {
this._onError('Failed to import ship', r.path, 0, 0, err);
}
}
async _getAnnouncements() {
try {
const announces = await request.get('https://orbis.zone/api/announcement')
.query({ showInCoriolis: true });
this.setState({ announcements: announces.body });
} catch (err) {
console.error(err)
}
_getAnnouncements() {
return request.get('https://orbis.zone/api/announcement')
.query({showInCoriolis: true})
.then(announces => {
this.setState({ announcements: announces.body })
})
}
/**
@@ -353,27 +351,27 @@ export default class Coriolis extends React.Component {
const self = this;
if (process.env.NODE_ENV === 'production') {
register('/service-worker.js', {
ready(registration) {
console.log('Service worker is active.');
ready (registration) {
console.log('Service worker is active.')
},
registered(registration) {
console.log('Service worker has been registered.');
registered (registration) {
console.log('Service worker has been registered.')
},
cached(registration) {
console.log('Content has been cached for offline use.');
cached (registration) {
console.log('Content has been cached for offline use.')
},
updatefound(registration) {
console.log('New content is downloading.');
updatefound (registration) {
console.log('New content is downloading.')
},
updated(registration) {
updated (registration) {
self.setState({ appCacheUpdate: true });
console.log('New content is available; please refresh.');
console.log('New content is available; please refresh.')
},
offline() {
console.log('No internet connection found. App is running in offline mode.');
offline () {
console.log('No internet connection found. App is running in offline mode.')
},
error(error) {
console.error('Error during service worker registration:', error);
error (error) {
console.error('Error during service worker registration:', error)
}
});
}
@@ -396,11 +394,8 @@ export default class Coriolis extends React.Component {
let currentMenu = this.state.currentMenu;
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu}
className={this.state.noTouch ? 'no-touch' : null}>
<Header announcements={this.state.announcements} appCacheUpdate={this.state.appCacheUpdate}
currentMenu={currentMenu}/>
<div className="announcement-container">{this.state.announcements.map(a => <Announcement
text={a.message}/>)}</div>
className={this.state.noTouch ? 'no-touch' : null}>
<Header announcements={this.state.announcements} appCacheUpdate={this.state.appCacheUpdate} currentMenu={currentMenu}/>
{this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) :
<NotFoundPage/>}
{this.state.modal}
@@ -408,12 +403,11 @@ export default class Coriolis extends React.Component {
<footer>
<div className="right cap">
<a href="https://github.com/EDCD/coriolis" target="_blank" rel="noopener noreferrer"
title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
<br/>
<a
href={'https://github.com/EDCD/coriolis/compare/edcd:develop@{' + window.CORIOLIS_DATE + '}...edcd:develop'}
target="_blank" rel="noopener noreferrer" title={'Coriolis Commits since' + window.CORIOLIS_DATE}>Commits
since last release
target="_blank" rel="noopener noreferrer" title={'Coriolis Commits since' + window.CORIOLIS_DATE}>Commits since last release
({window.CORIOLIS_DATE})</a>
</div>
</footer>

View File

@@ -1,6 +1,5 @@
import Persist from './stores/Persist';
import ReactGA from 'react-ga';
ReactGA.initialize('UA-55840909-18');
let standalone = undefined;

34
src/app/components/Ad.jsx Normal file
View File

@@ -0,0 +1,34 @@
import React, { Component, PropTypes } from 'react';
export default class Ad extends Component {
static propTypes = {
client: PropTypes.string,
slot: PropTypes.string,
format: PropTypes.string,
wrapperDivStyle: PropTypes.object
};
constructor(props) {
super(props);
}
// This code is ran when the component mounts
componentDidMount() {
}
// an outer div for styling purposes
// changed class to ClassName
// changed style from string to an object
render() {
return (
<div style={this.props.wrapperDivStyle}>
<ins
className="adsbygoogle"
style={{ display: 'block' }}
data-ad-client={this.props.client}
data-ad-slot={this.props.slot}
/>
</div>
);
}
}

View File

@@ -25,7 +25,7 @@ export default class Announcement extends React.Component {
* @return {React.Component} A href element
*/
render() {
return <div className="announcement" >{this.props.text}</div>;
return <p>{this.props.text}</p>;
}
}

View File

@@ -5,7 +5,6 @@ import TranslatedComponent from './TranslatedComponent';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import cn from 'classnames';
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
import FuzzySearch from 'react-fuzzy';
const PRESS_THRESHOLD = 500; // mouse/touch down threshold
@@ -40,7 +39,7 @@ const GRPCAT = {
'mc': 'projectiles',
'axmc': 'experimental',
'fc': 'projectiles',
'rfl': 'experimental',
'rfl': 'experimental',
'pa': 'projectiles',
'rg': 'projectiles',
'mr': 'ordnance',
@@ -73,12 +72,7 @@ const GRPCAT = {
'gfsb': 'guardian',
'gmrp': 'guardian',
'gsc': 'guardian',
'ghrp': 'guardian',
// Mining
'scl': 'mining',
'pwa': 'mining',
'sdm': 'mining'
'ghrp': 'guardian'
};
// Order here is the order in which items will be shown in the modules menu
const CATEGORIES = {
@@ -95,7 +89,7 @@ const CATEGORIES = {
'structural reinforcement': ['hr', 'mrp'],
'dc': ['dc'],
// Hardpoints
'lasers': ['pl', 'ul', 'bl'],
'lasers': ['pl', 'ul', 'bl', 'ml'],
'projectiles': ['mc', 'c', 'fc', 'pa', 'rg'],
'ordnance': ['mr', 'tp', 'nl'],
// Utilities
@@ -107,9 +101,7 @@ const CATEGORIES = {
'experimental': ['axmc', 'axmr', 'rfl', 'tbrfl', 'tbsc', 'tbem', 'xs', 'sfn', 'rcpl', 'dtl', 'rsl', 'mahr',],
// Guardian
'guardian': ['gpp', 'gpd', 'gpc', 'ggc', 'gsrp', 'gfsb', 'ghrp', 'gmrp', 'gsc'],
'mining': ['ml', 'scl', 'pwa', 'sdm', 'abl'],
'guardian': ['gpp', 'gpd', 'gpc', 'ggc', 'gsrp', 'gfsb', 'ghrp', 'gmrp', 'gsc']
};
/**
@@ -141,7 +133,6 @@ export default class AvailableModulesMenu extends TranslatedComponent {
constructor(props, context) {
super(props);
this._hideDiff = this._hideDiff.bind(this);
this._showSearch = this._showSearch.bind(this);
this.state = this._initState(props, context);
this.slotItems = [];// Array to hold <li> refs.
}
@@ -168,7 +159,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
onSelect(m);
}
);
let fuzzy = [];
if (modules instanceof Array) {
list = buildGroup(modules[0].grp, modules);
} else {
@@ -176,11 +167,9 @@ export default class AvailableModulesMenu extends TranslatedComponent {
// At present time slots with grouped options (Hardpoints and Internal) can be empty
if (m) {
let emptyId = 'empty';
if (this.firstSlotId == null) this.firstSlotId = emptyId;
if(this.firstSlotId == null) this.firstSlotId = emptyId;
let keyDown = this._keyDown.bind(this, onSelect);
list.push(<div className='empty-c upp' key={emptyId} data-id={emptyId} onClick={onSelect.bind(null, null)}
onKeyDown={keyDown} tabIndex="0"
ref={slotItem => this.slotItems[emptyId] = slotItem}>{translate('empty')}</div>);
list.push(<div className='empty-c upp' key={emptyId} data-id={emptyId} onClick={onSelect.bind(null, null)} onKeyDown={keyDown} tabIndex="0" ref={slotItem => this.slotItems[emptyId] = slotItem} >{translate('empty')}</div>);
}
// Need to regroup the modules by our own categorisation
@@ -208,8 +197,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
if (categories.length === 1) {
// Show category header instead of group header
if (m && grp == m.grp) {
list.push(<div ref={(elem) => this.groupElem = elem} key={category}
className={'select-category upp'}>{translate(category)}</div>);
list.push(<div ref={(elem) => this.groupElem = elem} key={category} className={'select-category upp'}>{translate(category)}</div>);
} else {
list.push(<div key={category} className={'select-category upp'}>{translate(category)}</div>);
}
@@ -220,32 +208,19 @@ export default class AvailableModulesMenu extends TranslatedComponent {
categoryHeader = true;
}
if (m && grp == m.grp) {
list.push(<div ref={(elem) => this.groupElem = elem} key={grp}
className={'select-group cap'}>{translate(grp)}</div>);
list.push(<div ref={(elem) => this.groupElem = elem} key={grp} className={'select-group cap'}>{translate(grp)}</div>);
} else {
list.push(<div key={grp} className={'select-group cap'}>{translate(grp)}</div>);
}
}
list.push(buildGroup(grp, modules[grp]));
for (const i of modules[grp]) {
let mount = '';
if (i.mount === 'F') {
mount = 'Fixed';
} else if (i.mount === 'G') {
mount = 'Gimballed';
} else if (i.mount === 'T') {
mount = 'Turreted';
}
const fuzz = { grp, m: i, name: `${i.class}${i.rating}${mount ? ' ' + mount : ''} ${translate(grp)}` };
fuzzy.push(fuzz);
}
}
}
}
}
}
let trackingFocus = false;
return { list, currentGroup, fuzzy, trackingFocus };
return { list, currentGroup, trackingFocus };
}
/**
@@ -267,11 +242,9 @@ export default class AvailableModulesMenu extends TranslatedComponent {
const sortedModules = modules.sort(this._moduleOrder);
// Calculate the number of items per class. Used so we don't have long lists with only a few items in each row
const tmp = sortedModules.map((v, i) => v['class']).reduce((count, cls) => {
count[cls] = ++count[cls] || 1;
return count;
}, {});
const tmp = sortedModules.map((v, i) => v['class']).reduce((count, cls) => { count[cls] = ++count[cls] || 1; return count; }, {});
const itemsPerClass = Math.max.apply(null, Object.keys(tmp).map(key => tmp[key]));
let itemsOnThisRow = 0;
@@ -324,29 +297,22 @@ export default class AvailableModulesMenu extends TranslatedComponent {
};
}
switch (m.mount) {
case 'F':
mount = <MountFixed className={'lg'}/>;
break;
case 'G':
mount = <MountGimballed className={'lg'}/>;
break;
case 'T':
mount = <MountTurret className={'lg'}/>;
break;
switch(m.mount) {
case 'F': mount = <MountFixed className={'lg'} />; break;
case 'G': mount = <MountGimballed className={'lg'}/>; break;
case 'T': mount = <MountTurret className={'lg'}/>; break;
}
if (m.name && m.name === prevName) {
// elems.push(<br key={'b' + m.grp + i} />);
itemsOnThisRow = 0;
}
if (itemsOnThisRow == 6 || i > 0 && sortedModules.length > 3 && itemsPerClass > 2 && m.class != prevClass && (m.rating != prevRating || m.mount)) {
elems.push(<br key={'b' + m.grp + i}/>);
elems.push(<br key={'b' + m.grp + i} />);
itemsOnThisRow = 0;
}
let tbIdx = (classes.indexOf('disabled') < 0) ? 0 : undefined;
elems.push(
<li key={m.id} data-id={m.id} className={classes} {...eventHandlers} tabIndex={tbIdx}
ref={slotItem => this.slotItems[m.id] = slotItem}>
<li key={m.id} data-id={m.id} className={classes} {...eventHandlers} tabIndex={tbIdx} ref={slotItem => this.slotItems[m.id] = slotItem}>
{mount}
{(mount ? ' ' : '') + m.class + m.rating + (m.missile ? '/' + m.missile : '') + (m.name ? ' ' + translate(m.name) : '')}
</li>
@@ -374,40 +340,6 @@ export default class AvailableModulesMenu extends TranslatedComponent {
}
}
/**
* Generate tooltip content for the difference between the
* mounted module and the hovered modules
*/
_showSearch() {
if (this.props.modules instanceof Array) {
return;
}
return (
<FuzzySearch
list={this.state.fuzzy}
keys={['grp', 'name']}
tokenize={true}
className={'input'}
width={'100%'}
style={{ padding: 0 }}
onSelect={e => this.props.onSelect.bind(null, e.m)()}
resultsTemplate={(props, state, styles, clickHandler) => {
return state.results.map((val, i) => {
return (
<div
key={i}
className={'lc'}
onClick={() => clickHandler(i)}
>
{val.name}
</div>
);
});
}}
/>
);
}
/**
* Mouse over diff handler
* @param {Function} showDiff diff tooltip callback
@@ -473,7 +405,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
* @param {Function} select Select module callback
* @param {SytheticEvent} event Event
*/
_keyUp(select, event) {
_keyUp(select,event) {
// nothing here yet
}
@@ -543,13 +475,12 @@ export default class AvailableModulesMenu extends TranslatedComponent {
this.slotItems[this.firstSlotId].focus();
}
}
/**
* Handle focus if the component updates
*
*/
componentWillUnmount() {
if (this.props.slotDiv) {
if(this.props.slotDiv) {
this.props.slotDiv.focus();
}
}
@@ -570,12 +501,11 @@ export default class AvailableModulesMenu extends TranslatedComponent {
render() {
return (
<div ref={node => this.node = node}
className={cn('select', this.props.className)}
onScroll={this._hideDiff}
onClick={(e) => e.stopPropagation()}
onContextMenu={stopCtxPropagation}
className={cn('select', this.props.className)}
onScroll={this._hideDiff}
onClick={(e) => e.stopPropagation() }
onContextMenu={stopCtxPropagation}
>
{this._showSearch()}
{this.state.list}
</div>
);

View File

@@ -2,21 +2,12 @@ import React from 'react';
import cn from 'classnames';
import Slot from './Slot';
import Persist from '../stores/Persist';
import {
DamageAbsolute,
DamageKinetic,
DamageThermal,
DamageExplosive,
MountFixed,
MountGimballed,
MountTurret,
ListModifications,
Modified
} from './SvgIcons';
import { DamageAbsolute, DamageKinetic, DamageThermal, DamageExplosive, MountFixed, MountGimballed, MountTurret, ListModifications, Modified } from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import { blueprintTooltip } from '../utils/BlueprintFunctions';
/**
* Hardpoint / Utility Slot
*/
@@ -36,7 +27,7 @@ export default class HardpointSlot extends Slot {
* @return {string} Label
*/
_getMaxClassLabel(translate) {
return translate(['U', 'S', 'M', 'L', 'H'][this.props.maxClass]);
return translate(['U','S','M','L','H'][this.props.maxClass]);
}
/**
@@ -75,76 +66,42 @@ export default class HardpointSlot extends Slot {
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
<div className={'cb'}>
<div className={'l'}>
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')}
onMouseOut={tooltip.bind(null, null)}><MountFixed/></span> : ''}
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')}
onMouseOut={tooltip.bind(null, null)}><MountGimballed/></span> : ''}
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')}
onMouseOut={tooltip.bind(null, null)}><MountTurret/></span> : ''}
{m.getDamageDist() && m.getDamageDist().K ? <span onMouseOver={termtip.bind(null, 'kinetic')}
onMouseOut={tooltip.bind(null, null)}><DamageKinetic/></span> : ''}
{m.getDamageDist() && m.getDamageDist().T ? <span onMouseOver={termtip.bind(null, 'thermal')}
onMouseOut={tooltip.bind(null, null)}><DamageThermal/></span> : ''}
{m.getDamageDist() && m.getDamageDist().E ? <span onMouseOver={termtip.bind(null, 'explosive')}
onMouseOut={tooltip.bind(null, null)}><DamageExplosive/></span> : ''}
{m.getDamageDist() && m.getDamageDist().A ? <span onMouseOver={termtip.bind(null, 'absolute')}
onMouseOut={tooltip.bind(null, null)}><DamageAbsolute/></span> : ''}
{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r'
onMouseOver={termtip.bind(null, modTT)}
onMouseOut={tooltip.bind(null, null)}><Modified/></span> : null}
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed /></span> : ''}
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')} onMouseOut={tooltip.bind(null, null)}><MountGimballed /></span> : ''}
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')} onMouseOut={tooltip.bind(null, null)}><MountTurret /></span> : ''}
{m.getDamageDist() && m.getDamageDist().K ? <span onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /></span> : ''}
{m.getDamageDist() && m.getDamageDist().T ? <span onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /></span> : ''}
{m.getDamageDist() && m.getDamageDist().E ? <span onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /></span> : ''}
{m.getDamageDist() && m.getDamageDist().A ? <span onMouseOver={termtip.bind(null, 'absolute')} onMouseOut={tooltip.bind(null, null)}><DamageAbsolute /></span> : ''}
{classRating} {translate(m.name || m.grp)}{ m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }
</div>
<div className={'r'}>{formats.round(m.getMass())}{u.T}</div>
</div>
<div className={'cb'}>
{m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')}
onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} {m.getClip() ?
<span>({formats.round1(m.getSDps())})</span> : null}</div> : null}
{m.getDamage() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getDamage() ? 'shotdmg' : 'shotdmg')}
onMouseOut={tooltip.bind(null, null)}>{translate('shotdmg')}: {formats.round1(m.getDamage())}</div> : null}
{m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'epsseps' : 'eps')}
onMouseOut={tooltip.bind(null, null)}>{translate('EPS')}: {formats.round1(m.getEps())}{u.MW} {m.getClip() ?
<span>({formats.round1((m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()))}{u.MW})</span> : null}</div> : null}
{m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')}
onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} {m.getClip() ?
<span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()))})</span> : null}</div> : null}
{m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')}
onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null}
{m.getRoF() ? <div className={'l'} onMouseOver={termtip.bind(null, 'rof')}
onMouseOut={tooltip.bind(null, null)}>{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}</div> : null}
{m.getRange() ? <div
className={'l'}>{translate('range', m.grp)} {formats.f1(m.getRange() / 1000)}{u.km}</div> : null}
{m.getScanTime() ? <div
className={'l'}>{translate('scantime')} {formats.f1(m.getScanTime())}{u.s}</div> : null}
{m.getFalloff() ? <div
className={'l'}>{translate('falloff')} {formats.round(m.getFalloff() / 1000)}{u.km}</div> : null}
{m.getShieldBoost() ? <div className={'l'}>+{formats.pct1(m.getShieldBoost())}</div> : null}
{m.getAmmo() ? <div
className={'l'}>{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}</div> : null}
{m.getReload() ? <div className={'l'}>{translate('reload')}: {formats.round(m.getReload())}{u.s}</div> : null}
{m.getShotSpeed() ? <div
className={'l'}>{translate('shotspeed')}: {formats.int(m.getShotSpeed())}{u.mps}</div> : null}
{m.getPiercing() ? <div className={'l'}>{translate('piercing')}: {formats.int(m.getPiercing())}</div> : null}
{m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null}
{m.getScanAngle() ? <div className={'l'}>{translate('scan angle')}: {formats.f2(m.getScanAngle())}°</div> : null}
{m.getScanRange() ? <div className={'l'}>{translate('scan range')}: {formats.int(m.getScanRange())}{u.m}</div> : null}
{m.getMaxAngle() ? <div className={'l'}>{translate('max angle')}: {formats.f2(m.getMaxAngle())}°</div> : null}
{showModuleResistances && m.getExplosiveResistance() ? <div
className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null}
{showModuleResistances && m.getKineticResistance() ? <div
className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null}
{showModuleResistances && m.getThermalResistance() ? <div
className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null}
{m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null}
{m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={modButton => this.modButton = modButton}>
<button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation}
onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}>
<ListModifications/></button>
</div> : null}
{ m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')} onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} { m.getClip() ? <span>({formats.round1(m.getSDps()) })</span> : null }</div> : null }
{ m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'epsseps' : 'eps')} onMouseOut={tooltip.bind(null, null)}>{translate('EPS')}: {formats.round1(m.getEps())}{u.MW} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) }{u.MW})</span> : null }</div> : null }
{ m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')} onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
{ m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')} onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null }
{ m.getRoF() ? <div className={'l'} onMouseOver={termtip.bind(null, 'rof')} onMouseOut={tooltip.bind(null, null)}>{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}</div> : null }
{ m.getRange() ? <div className={'l'}>{translate('range', m.grp)} {formats.f1(m.getRange() / 1000)}{u.km}</div> : null }
{ m.getScanTime() ? <div className={'l'}>{translate('scantime')} {formats.f1(m.getScanTime())}{u.s}</div> : null }
{ m.getFalloff() ? <div className={'l'}>{translate('falloff')} {formats.round(m.getFalloff() / 1000)}{u.km}</div> : null }
{ m.getShieldBoost() ? <div className={'l'}>+{formats.pct1(m.getShieldBoost())}</div> : null }
{ m.getAmmo() ? <div className={'l'}>{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}</div> : null }
{ m.getReload() ? <div className={'l'}>{translate('reload')}: {formats.round(m.getReload())}{u.s}</div> : null }
{ m.getShotSpeed() ? <div className={'l'}>{translate('shotspeed')}: {formats.int(m.getShotSpeed())}{u.mps}</div> : null }
{ m.getPiercing() ? <div className={'l'}>{translate('piercing')}: {formats.int(m.getPiercing())}</div> : null }
{ m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null }
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
{ m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>
</div>;
} else {
return <div className={'empty'}>{translate('empty')}</div>;
return <div className={'empty'}>{translate('empty')}</div>;
}
}

View File

@@ -153,15 +153,6 @@ export default class HardpointSlotSection extends SlotSection {
<ul>
<li className='lc' tabIndex='0' onClick={_fill.bind(this, 'nl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['nl-F'] = smRef}>{translate('nl')}</li>
</ul>
<div className='select-group cap'>{translate('ggc')}</div>
<ul>
<li className='lc' tabIndex='0' onClick={_fill.bind(this, 'ggc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ggc-F'] = smRef}>{translate('ggc')}</li>
</ul>
<div className='select-group cap'>{translate('rfl')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'rfl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['rfl-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'rfl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['rfl-T'] = smRef}><MountTurret className='lg'/></li>
</ul>
</div>;
}

View File

@@ -23,10 +23,8 @@ export default class ModalOrbis extends TranslatedComponent {
this.state = {
orbisCreds: Persist.getOrbisCreds(),
orbisUrl: '...',
ship: this.props.ship,
authenticatedStatus: 'Checking...'
};
this.orbisCategory = this.orbisCategory.bind(this);
}
/**
@@ -90,17 +88,6 @@ export default class ModalOrbis extends TranslatedComponent {
});
}
/**
* Handler for changing category
* @param {SyntheticEvent} e React Event
*/
orbisCategory(e) {
let ship = this.state.ship;
let cat = e.target.value;
ship.category = cat;
this.setState({ship});
}
/**
* Render the modal
* @return {React.Component} Modal Content
@@ -119,17 +106,6 @@ export default class ModalOrbis extends TranslatedComponent {
<br/><br/>
<a className='button' href="https://orbis.zone/api/auth">Log in / signup to Orbis</a>
<br/><br/>
<h3>Category</h3>
<select onChange={this.orbisCategory}>
<option value="">No Category</option>
<option>Combat</option>
<option>Mining</option>
<option>Trading</option>
<option>Exploration</option>
<option>Passenger Liner</option>
<option>PvP</option>
</select>
<br/><br/>
<h3 >{translate('Orbis link')}</h3>
<input value={this.state.orbisUrl} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>

View File

@@ -52,7 +52,6 @@ export default class ShipSummaryTable extends TranslatedComponent {
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const sgMetrics = Calc.shieldMetrics(ship, pips.sys);
const shipBoost = canBoost ? Calc.calcBoost(ship) : 'No Boost';
const restingHeat = Math.sqrt(((ship.standard[0].m.pgen * ship.standard[0].m.eff) / ship.heatCapacity) / 0.2);
const armourMetrics = Calc.armourMetrics(ship);
let shieldColour = 'blue';
if (shieldGenerator && shieldGenerator.m.grp === 'psg') {
@@ -79,14 +78,13 @@ export default class ShipSummaryTable extends TranslatedComponent {
<th rowSpan={2}>{translate('TTD')}</th>
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
<th rowSpan={2}>{translate('cargo')}</th>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'passenger capacity', { cap: 0 })} onMouseLeave={hide}>{translate('pax')}</th>
<th rowSpan={2}>{translate('pax')}</th>
<th rowSpan={2}>{translate('fuel')}</th>
<th colSpan={3}>{translate('mass')}</th>
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
<th rowSpan={2}>{translate('crew')}</th>
<th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
<th onMouseEnter={termtip.bind(null, 'TT_SUMMARY_BOOST_TIME', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('boost time')}</th>
<th rowSpan={2}>{translate('resting heat (Beta)')}</th>
</tr>
<tr>
<th className='lft'>{translate('max')}</th>
@@ -124,7 +122,6 @@ export default class ShipSummaryTable extends TranslatedComponent {
<td>{ship.crew}</td>
<td>{ship.masslock}</td>
<td>{shipBoost !== 'No Boost' ? formats.time(shipBoost) : 'No Boost'}</td>
<td>{formats.pct(restingHeat)}</td>
</tr>
</tbody>
</table>

View File

@@ -20,28 +20,16 @@ export default class StandardSlotSection extends SlotSection {
super(props, context, 'standard', 'core internal');
this._optimizeStandard = this._optimizeStandard.bind(this);
this._selectBulkhead = this._selectBulkhead.bind(this);
this._showDW2Menu = this._showDW2Menu.bind(this);
this._dw2 = this._dw2.bind(this);
this.selectedRefId = null;
this.firstRefId = 'maxjump';
this.lastRefId = 'dw2';
this.state = {
showDW2: false,
DW2Tier: -1,
DW2Eng: -1,
DW2Role: '',
DW2Gfsb: false,
DW2Gpp: false,
DW2Fighter: false
};
this.lastRefId = 'racer';
}
/**
* Handle focus if the component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps, this.firstRefId, this.lastRefId);
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
}
/**
@@ -84,114 +72,6 @@ export default class StandardSlotSection extends SlotSection {
this._close();
}
/**
* DW2 Build
*/
_dw2() {
this.selectedRefId = 'dw2';
this.setState({ showDW2: false });
ShipRoles.dw2Build(this.props.ship, this.state.DW2Tier, this.state.DW2Eng, this.state.DW2Role, this.state.DW2Gfsb, this.state.DW2Gpp, this.state.DW2Fighter);
this.props.ship.updateModificationsString();
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close();
}
_showDW2Menu(translate) {
return (
<div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<div className='select-group cap'>{translate('Tier')}</div>
<ul id={'tier'}>
<li className={cn({ active: this.state.DW2Tier === 1 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 1 })} onKeyDown={this._keyDown}
>{translate('1 - Max. Jump Range, Unshielded')}</li>
<li className={cn({ active: this.state.DW2Tier === 2 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 2 })} onKeyDown={this._keyDown}
>{translate('2 - Max. Jump Range, Minimal Shields')}</li>
<li className={cn({ active: this.state.DW2Tier === 3 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 3 })} onKeyDown={this._keyDown}
>{translate('3 - Max. Jump Range, Optimal Shields')}</li>
<li className={cn({ active: this.state.DW2Tier === 4 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 4 })} onKeyDown={this._keyDown}
>{translate('4 - Max. Jump Range, Optimal Shields & Thrusters')}</li>
</ul>
<hr/>
<div className='select-group cap'>{translate('Engineering Level')}</div>
<ul id={'engLevel'}>
<li className={cn({ active: this.state.DW2Eng === 1 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 1 })} onKeyDown={this._keyDown}
>{translate('No engineering')}</li>
<li className={cn({ active: this.state.DW2Eng === 2 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 2 })} onKeyDown={this._keyDown}
>{translate('Only Felicity Farseer and Elvira Martuuk')}</li>
<li className={cn({ active: this.state.DW2Eng === 3 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 3 })} onKeyDown={this._keyDown}
>{translate('All exploration engineers')}</li>
</ul>
<hr/>
<div className='select-group cap'>{translate('Role')}</div>
<ul id={'role'}>
<li className={cn({ active: this.state.DW2Role === 'exploration' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'exploration' })}
onKeyDown={this._keyDown}
>{translate('Space exploration')}</li>
<li className={cn({ active: this.state.DW2Role === 'surface' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'surface' })}
onKeyDown={this._keyDown}
>{translate('Surface exploration')}</li>
<li className={cn({ active: this.state.DW2Role === 'materialProspector' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'materialProspector' })}
onKeyDown={this._keyDown}
>{translate('Material prospector')}</li>
<li className={cn({ active: this.state.DW2Role === 'propectorMining' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'propectorMining' })}
onKeyDown={this._keyDown}
>{translate('Prospector/Sapper Miner')}</li>
<li className={cn({ active: this.state.DW2Role === 'bigRigMining' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'bigRigMining' })}
onKeyDown={this._keyDown}
>{translate('Big Rig, full mining')}</li>
<li className={cn({ active: this.state.DW2Role === 'fuelRat' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'fuelRat' })} onKeyDown={this._keyDown}
>{translate('Fuel Rat')}</li>
<li className={cn({ active: this.state.DW2Role === 'mechanic' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'mechanic' })} onKeyDown={this._keyDown}
>{translate('Mechanic')}</li>
<li className={cn({ active: this.state.DW2Role === 'trucker' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'trucker' })} onKeyDown={this._keyDown}
>{translate('Trucker')}</li>
</ul>
<hr/>
<ul>
<li className={cn({ active: this.state.DW2Gfsb === true }, 'lc')}
onClick={() => this.setState({ DW2Gfsb: this.state.DW2Gfsb !== true })}>
Add Guardian FSD Booster
</li>
</ul>
<ul>
<li className={cn({ active: this.state.DW2Gpp === true }, 'lc')}
onClick={() => this.setState({ DW2Gpp: this.state.DW2Gpp !== true })}>
Add Guardian Power Plant
</li>
</ul>
<ul>
<li className={cn({ active: this.state.DW2Fighter === true }, 'lc')}
onClick={() => this.setState({ DW2Fighter: this.state.DW2Fighter !== true })}>
Add Fighter
</li>
</ul>
<hr/>
<ul>
<li onClick={this._dw2} className={cn('lc')} tabIndex="0"
onKeyDown={this._keyDown}>
<button className="button">Apply</button>
</li>
</ul>
</div>
);
}
/**
* Miner Build
* @param {Boolean} shielded True if shield generator should be included
@@ -297,6 +177,7 @@ export default class StandardSlotSection extends SlotSection {
warning={m => m instanceof Module ? m.getMaxMass() < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass) : m.maxmass < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass)}
/>;
slots[3] = <StandardSlot
key='fsd'
slot={st[2]}
@@ -351,7 +232,7 @@ export default class StandardSlotSection extends SlotSection {
selected={currentMenu == st[6]}
onChange={this.props.onChange}
ship={ship}
warning={m => m.fuel < st[2].m.maxfuel} // Show warning when fuel tank is smaller than FSD Max Fuel
warning= {m => m.fuel < st[2].m.maxfuel} // Show warning when fuel tank is smaller than FSD Max Fuel
/>;
return slots;
@@ -364,34 +245,19 @@ export default class StandardSlotSection extends SlotSection {
*/
_getSectionMenu(translate) {
let planetaryDisabled = this.props.ship.internal.length < 4;
if (this.state.showDW2 === true) {
return this._showDW2Menu(translate);
}
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul>
<li className='lc' tabIndex="0" onClick={this._optimizeStandard} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['maxjump'] = smRef}>{translate('Maximize Jump Range')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeStandard} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['maxjump'] = smRef}>{translate('Maximize Jump Range')}</li>
</ul>
<div className='select-group cap'>{translate('roles')}</div>
<ul>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, false, 0)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['multipurpose'] = smRef}>{translate('Multi-purpose')}</li>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, true, 2)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['combat'] = smRef}>{translate('Combat')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeCargo.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['trader'] = smRef}>{translate('Trader')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeExplorer.bind(this, false)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['explorer'] = smRef}>{translate('Explorer')}</li>
<li className={cn('lc', { disabled: planetaryDisabled })} tabIndex={planetaryDisabled ? '' : '0'}
onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['planetary'] = smRef}>{translate('Planetary Explorer')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeMiner.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['miner'] = smRef}>{translate('Miner')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeRacer.bind(this)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['racer'] = smRef}>{translate('Racer')}</li>
<li className='lc' tabIndex="0" onClick={() => this.setState({ showDW2: !this.state.showDW2 })}
onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['dw2'] = smRef}>{translate('DW2')}</li>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, false, 0)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['multipurpose'] = smRef}>{translate('Multi-purpose')}</li>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, true, 2)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['combat'] = smRef}>{translate('Combat')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeCargo.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['trader'] = smRef}>{translate('Trader')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeExplorer.bind(this, false)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['explorer'] = smRef}>{translate('Explorer')}</li>
<li className={cn('lc', { disabled: planetaryDisabled })} tabIndex={planetaryDisabled ? '' : '0'} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['planetary'] = smRef}>{translate('Planetary Explorer')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeMiner.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['miner'] = smRef}>{translate('Miner')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeRacer.bind(this)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['racer'] = smRef}>{translate('Racer')}</li>
</ul>
</div>;
}

File diff suppressed because one or more lines are too long

12
src/app/model/Build.js Normal file
View File

@@ -0,0 +1,12 @@
import { Model } from '@nozbe/watermelondb';
import { field } from '@nozbe/watermelondb/decorators';
export default class Build extends Model {
static table = 'builds';
@field('title') title;
@field('code') code;
@field('ship_id') ship_id;
}

22
src/app/model/index.js Normal file
View File

@@ -0,0 +1,22 @@
import { Database } from '@nozbe/watermelondb';
import LokiJSAdapter from '@nozbe/watermelondb/adapters/lokijs';
import { coriolisSchema } from './schema';
import Build from './Build';
// import Post from './model/Post' // ⬅️ You'll import your Models here
// First, create the adapter to the underlying database:
const adapter = new LokiJSAdapter({
dbName: 'coriolis', // ⬅️ Give your database a name!
schema: coriolisSchema
});
// Then, make a Watermelon database from it!
export const database = new Database({
adapter,
modelClasses: [
Build
]
});
export const buildsCollection = database.collections.get('builds');

15
src/app/model/schema.js Normal file
View File

@@ -0,0 +1,15 @@
import {appSchema, tableSchema} from '@nozbe/watermelondb';
export const coriolisSchema = appSchema({
version: 2,
tables: [
tableSchema({
name: 'builds',
columns: [
{name: 'title', type: 'string', isIndexed: true},
{name: 'code', type: 'string'},
{name: 'ship_id', type: 'string'}
]
})
]
});

View File

@@ -103,7 +103,7 @@ export default class AboutPage extends Page {
patreon.com/coriolis_elite
</a>
, which will be used to keep Coriolis up to date and the servers
running.
running. I also run ads, which are also used for development and hosting.
</p>
<form
action="https://www.paypal.com/cgi-bin/webscr"

View File

@@ -38,6 +38,7 @@ import ModalExport from '../components/ModalExport';
import ModalPermalink from '../components/ModalPermalink';
import ModalShoppingList from '../components/ModalShoppingList';
import ModalOrbis from '../components/ModalOrbis';
import { autoBind } from 'react-extras';
/**
* Document Title Generator
@@ -62,14 +63,7 @@ export default class OutfittingPage extends Page {
super(props, context);
// window.Perf = Perf;
this.state = this._initState(props, context);
this._keyDown = this._keyDown.bind(this);
this._exportBuild = this._exportBuild.bind(this);
this._pipsUpdated = this._pipsUpdated.bind(this);
this._boostUpdated = this._boostUpdated.bind(this);
this._cargoUpdated = this._cargoUpdated.bind(this);
this._fuelUpdated = this._fuelUpdated.bind(this);
this._opponentUpdated = this._opponentUpdated.bind(this);
this._engagementRangeUpdated = this._engagementRangeUpdated.bind(this);
autoBind(this);
this._sectionMenuRefs = {};
}
@@ -83,9 +77,9 @@ export default class OutfittingPage extends Page {
let params = context.route.params;
let shipId = params.ship;
let code = params.code;
let savedCode = code;
let buildName = params.bn;
let data = Ships[shipId]; // Retrieve the basic ship properties, slots and defaults
let savedCode = Persist.getBuild(shipId, buildName);
if (!data) {
return { error: { message: 'Ship not found: ' + shipId } };
}
@@ -144,6 +138,13 @@ export default class OutfittingPage extends Page {
};
}
async getBuild() {
const build = await Persist.getBuild(this.state.shipId, this.state.buildName);
if (build) {
this.setState({id: build.id, savedCode: build.code})
}
}
/**
* Handle build name change and update state
* @param {SyntheticEvent} event React Event
@@ -224,12 +225,9 @@ export default class OutfittingPage extends Page {
const control = LZString.decompressFromBase64(
Utils.fromUrlSafe(parts[4])
).split('/');
sys = parseFloat(control[0]);
eng = parseFloat(control[1]);
wep = parseFloat(control[2]);
if (sys + eng + wep > 6) {
sys = eng = wep = 2;
}
sys = parseFloat(control[0]) || sys;
eng = parseFloat(control[1]) || eng;
wep = parseFloat(control[2]) || wep;
boost = control[3] == 1 ? true : false;
fuel = parseFloat(control[4]) || fuel;
cargo = parseInt(control[5]) || cargo;
@@ -420,13 +418,14 @@ export default class OutfittingPage extends Page {
/**
* Save the current build
*/
_saveBuild() {
const { ship, buildName, newBuildName, shipId } = this.state;
async _saveBuild() {
const { ship, buildName, newBuildName, shipId, id } = this.state;
this.getBuild();
// If this is a stock ship the code won't be set, so ensure that we have it
const code = this.state.code || ship.toString();
Persist.saveBuild(shipId, newBuildName, code);
const yes = await Persist.saveBuild(id, newBuildName, code, shipId);
console.log(yes)
this._updateRoute(shipId, newBuildName, code);
let opponent, opponentBuild, opponentSys, opponentEng, opponentWep;
@@ -663,6 +662,7 @@ export default class OutfittingPage extends Page {
* Add listeners when about to mount
*/
componentWillMount() {
this.getBuild()
document.addEventListener('keydown', this._keyDown);
}

View File

@@ -70,13 +70,6 @@ export default class Page extends React.Component {
document.title = this.state.title || 'Coriolis';
}
/**
* Update the window title upon mount
*/
componentDidMount() {
document.title = this.state.title || 'Coriolis';
}
/**
* Updates the title upon change
* @param {Object} newProps Incoming properties

View File

@@ -61,7 +61,6 @@ function shipSummary(shipId, shipData) {
id: shipId,
hpCount: 0,
intCount: 0,
beta: shipData.beta,
maxCargo: 0,
maxPassengers: 0,
hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge
@@ -169,9 +168,10 @@ export default class ShipyardPage extends Page {
* @param {Object} u Localized unit map
* @param {Function} fInt Localized integer formatter
* @param {Function} fRound Localized round formatter
* @param {Boolean} highlight Should this row be highlighted
* @return {React.Component} Table Row
*/
_shipRowElement(s, translate, u, fInt, fRound) {
_shipRowElement(s, translate, u, fInt, fRound, highlight) {
let noTouch = this.context.noTouch;
return (
@@ -180,6 +180,7 @@ export default class ShipyardPage extends Page {
style={{ height: '1.5em' }}
className={cn({
highlighted: noTouch && this.state.shipId === s.id,
alt: highlight
})}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
>
@@ -284,13 +285,27 @@ export default class ShipyardPage extends Page {
let shipRows = new Array(shipSummaries.length);
let detailRows = new Array(shipSummaries.length);
let lastShipSortValue = null;
let backgroundHighlight = false;
for (let s of shipSummaries) {
let shipSortValue = s[shipPredicate];
if (shipPredicateIndex != undefined) {
shipSortValue = shipSortValue[shipPredicateIndex];
}
if (shipSortValue != lastShipSortValue) {
backgroundHighlight = !backgroundHighlight;
lastShipSortValue = shipSortValue;
}
detailRows[i] = this._shipRowElement(
s,
translate,
units,
fInt,
formats.f1,
backgroundHighlight
);
shipRows[i] = (
<tr
@@ -298,11 +313,12 @@ export default class ShipyardPage extends Page {
style={{ height: '1.5em' }}
className={cn({
highlighted: noTouch && this.state.shipId === s.id,
alt: backgroundHighlight
})}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
>
<td className="le">
<Link href={'/outfit/' + s.id}>{s.name} {s.beta === true ? '(Beta)' : null}</Link>
<Link href={'/outfit/' + s.id}>{s.name}</Link>
</td>
</tr>
);
@@ -435,10 +451,10 @@ export default class ShipyardPage extends Page {
<th className="sortable" onClick={sortShips('maxCargo')}>
{translate('cargo')}
</th>
<th className="sortable" onClick={sortShips('maxPassengers')} onMouseEnter={termtip.bind(null, 'passenger capacity')}
onMouseLeave={hide}>
<th className="sortable" onClick={sortShips('maxPassengers')}>
{translate('pax')}
</th>
<th className="lft" colSpan={7}>
{translate('core module classes')}
</th>

View File

@@ -94,10 +94,6 @@ export const ModuleGroupToName = {
gsc: 'Guardian Shard Cannon',
tbem: 'Enzyme Missile Rack',
tbrfl: 'Remote Release Flechette Launcher',
pwa: 'Pulse Wave Analyser',
abl: 'Abrasion Blaster',
scl: 'Seismic Charge Launcher',
sdm: 'Sub-Surface Displacement Missile',
};
let GrpNameToCodeMap = {};

View File

@@ -41,7 +41,6 @@ export default class Module {
* @return {object} The value of the modification. If it is a numeric value then it is returned as an integer value scaled so that 1.23% == 123
*/
getModValue(name, raw) {
let baseVal = this[name];
let result = this.mods && this.mods[name] ? this.mods[name] : null;
if ((!raw) && this.blueprint && this.blueprint.special) {
@@ -52,8 +51,13 @@ export default class Module {
const modification = Modifications.modifications[name];
const multiplier = modification.type === 'percentage' ? 10000 : 100;
if (name === 'explres' || name === 'kinres' || name === 'thermres' || name === 'causres') {
// Apply resistance modding mechanisms to special effects subsequently
result = result + modifierActions[name] * (1 - (this[name] + result / multiplier)) * 100;
// Resistance modifications in itself are additive, however their
// special effects are multiplicative. They affect the overall result
// by (special effect resistance) * (damage mult after modification),
// i. e. we need to apply the special effect as a multiplier to the
// overall result and then calculate the difference.
let baseMult = this[name] ? 1 - this[name] : 1;
result = (baseMult - (baseMult - result / multiplier) * (1 - modifierActions[name] / 100)) * multiplier;
} else if (modification.method === 'additive') {
result = result + modifierActions[name] * 100;
} else if (modification.method === 'overwrite') {
@@ -71,6 +75,15 @@ export default class Module {
}
}
// Resistance modding for hull reinforcement packages has additional
// diminishing returns implemented. The mod value gets lowered by
// the amount of base resistance the hrp has.
if (!isNaN(result) && this.grp === 'hr' &&
(name === 'kinres' || name === 'thermres' || name === 'explres')) {
let baseRes = this[name];
result = result * (1 - baseRes);
}
// Sanitise the resultant value to 4dp equivalent
return isNaN(result) ? result : Math.round(result);
}
@@ -95,11 +108,11 @@ export default class Module {
// This special effect modifies the value being set, so we need to revert it prior to storing the value
const modification = Modifications.modifications[name];
if (name === 'explres' || name === 'kinres' || name === 'thermres' || name === 'causres') {
let res = (this[name] ? this[name] : 0) + value / 10000;
let experimental = modifierActions[name] / 100;
value = (experimental - res) / (experimental - 1) - this[name];
value *= 10000;
// value = ((baseMult - value / 10000) / (1 - modifierActions[name] / 100) - baseMult) * -10000;
// Resistance modifications in itself are additive but their
// experimentals are applied multiplicatively therefor we must handle
// them differently here (cf. documentation in getModValue).
let baseMult = (this[name] ? 1 - this[name] : 1);
value = ((baseMult - value / 10000) / (1 - modifierActions[name] / 100) - baseMult) * -10000;
} else if (modification.method === 'additive') {
value = value - modifierActions[name];
} else if (modification.method === 'overwrite') {
@@ -164,6 +177,10 @@ export default class Module {
baseValue = 0;
}
modValue = value - baseValue;
if (this.grp === 'hr' &&
(name === 'kinres' || name === 'thermres' || name === 'explres')) {
modValue = modValue / (1 - baseValue);
}
} else if (name === 'shieldboost' || name === 'hullboost') {
modValue = (1 + value) / (1 + baseValue) - 1;
} else { // multiplicative
@@ -1073,31 +1090,4 @@ export default class Module {
getHackTime(modified = true) {
return this.get('hacktime', modified);
}
/**
* Get the scan range for this module
* @param {Boolean} [modified=true] Whether to take modifications into account
* @return {string} the time for this module
*/
getScanRange(modified = true) {
return this.get('scanrange', modified);
}
/**
* Get the scan angle for this module
* @param {Boolean} [modified=true] Whether to take modifications into account
* @return {string} the time for this module
*/
getScanAngle(modified = true) {
return this.get('scanangle', modified);
}
/**
* Get the max angle for this module
* @param {Boolean} [modified=true] Whether to take modifications into account
* @return {string} the time for this module
*/
getMaxAngle(modified = true) {
return this.get('maxangle', modified);
}
}

View File

@@ -164,13 +164,13 @@ export default class ModuleSet {
/**
* Finds the lightest usable Shield Generator
* @param {number} hullMass Ship hull mass
* @param {string} rating The optional rating of the shield
* @return {Object} Shield Generator
* @return {Object} Thruster
*/
lightestShieldGenerator(hullMass, rating) {
lightestShieldGenerator(hullMass) {
let sg = this.internal.sg[0];
for (let s of this.internal.sg) {
if ((!rating || rating === s.rating) && s.mass <= sg.mass && s.maxmass > hullMass) {
if (s.mass < sg.mass && s.maxmass > hullMass) {
sg = s;
}
}

View File

@@ -63,10 +63,7 @@ export function standard(type, id) {
if (!isNaN(type)) {
type = StandardArray[type];
}
let s = Modules.standard[type].find(e => e.id === id);
if (!s) {
s = Modules.standard[type].find(e => (e.class == id.charAt(0) && e.rating == id.charAt(1)));
}
let s = Modules.standard[type].find(e => e.id == id || (e.class == id.charAt(0) && e.rating == id.charAt(1)));
if (s) {
s = new Module({ template: s });
}

View File

@@ -85,12 +85,12 @@ export function toDetailedBuild(buildName, ship) {
code = ship.toString();
let data = {
$schema: 'https://coriolis.io/schemas/ship-loadout/4.json#',
$schema: 'https://coriolis.edcd.io/schemas/ship-loadout/4.json#',
name: buildName,
ship: ship.name,
references: [{
name: 'Coriolis.io',
url: 'https://coriolis.io' + outfitURL(ship.id, code, buildName),
url: 'https://coriolis.edcd.io' + outfitURL(ship.id, code, buildName),
code,
shipId: ship.id
}],

View File

@@ -505,11 +505,6 @@ export default class Ship {
if (isAbsolute) {
m.setPretty(name, value, sentfromui);
} else {
// Resistance modifiers scale with the base value
if (name == 'kinres' || name == 'thermres' || name == 'causres' || name == 'explres') {
let baseValue = m.get(name, false);
value = (1 - baseValue) * value;
}
m.setModValue(name, value, sentfromui);
}
@@ -1506,7 +1501,7 @@ export default class Ship {
} else {
buffer.writeInt32LE(slotMod.value, curpos);
}
const modification = _.find(Modifications.modifications, function(o) { return o.id === slotMod.id; });
// const modification = _.find(Modifications.modifications, function(o) { return o.id === slotMod.id; });
// console.log('ENCODE Slot ' + i + ': ' + modification.name + ' = ' + slotMod.value);
curpos += 4;
}
@@ -1519,7 +1514,6 @@ export default class Ship {
}
this.serialized.modifications = zlib.gzipSync(buffer).toString('base64');
// console.log(this.serialized.modifications)
} else {
this.serialized.modifications = null;
}

View File

@@ -1,7 +1,5 @@
import * as ModuleUtils from './ModuleUtils';
import { Modifications } from 'coriolis-data/dist';
import { canMount } from '../utils/SlotFunctions';
import { getBlueprint, setPercent } from '../utils/BlueprintFunctions';
/**
* Standard / typical role for multi-purpose or combat (if shielded with better bulkheads)
@@ -16,7 +14,7 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
.useBulkhead(bulkheadIndex);
if (shielded) {
ship.internal.some(function (slot) {
ship.internal.some(function(slot) {
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'));
ship.setSlotEnabled(slot, true);
@@ -26,577 +24,6 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
}
}
/**
* Distant Worlds 2 role
* Tiers:
* 1- Max. Jump Range, Unshielded
* 2- Max. Jump Range, Minimal Shields
* 3- Max. Jump Range, Optimal Shields
* 4- Max. Jump Range, Optimal Shields & Thrusters
*
* Engineering level:
* No engineering
* Only Felicity Farseer and Elvira Martuuk
* All exploration related engineers
*
* Role
* Exploration
* Surface exploration
* Big Rig, full mining
* Saper / Prospector mining
* Fuel rat
* Repair rat
* Mechanic
* Trucker
*
* @param ship {Ship} Ship instance
* @param tier {Number}
* @param engineeringLevel {Number}
* @param role {String}
* @param gfsb {Boolean} add Guardian FSD Booster
* @param gpp {Boolean} add Guardian Power Plant
* @param fighter {Boolean} add fighter if supported
*/
export function dw2Build(ship, tier, engineeringLevel, role, gfsb, gpp, fighter) {
ship
.emptyInternal()
.emptyHardpoints()
.emptyUtility();
const fsd = ModuleUtils.findStandard('fsd', ship.standard[2].maxClass, 'A');
ship.use(ship.standard[2], fsd);
ship.use(ship.standard[3], ModuleUtils.findStandard('ls', ship.standard[3].maxClass, 'D'));
ship.use(ship.standard[4], ModuleUtils.findStandard('pd', 1, 'D'));
ship.use(ship.standard[5], ModuleUtils.findStandard('s', ship.standard[5].maxClass, 'D'));
const fuelNeeded = ship.standard[2].m.maxfuel * 2;
const fuelTank = ship.availCS.standard[6]
.filter(e => e.fuel)
.filter(e => e.fuel >= fuelNeeded);
ship.use(ship.standard[6], fuelTank[0]);
ship.useBulkhead(0, false);
if (engineeringLevel === 2) {
const bp = getBlueprint('FSD_LongRange', ship.standard[2]);
bp.grade = 5;
bp.special = Modifications.specials['special_fsd_heavy'];
ship.standard[2].m.blueprint = bp;
setPercent(ship, ship.standard[2].m, 100);
// Sensors G3 LW
const sBP = getBlueprint('Sensor_Sensor_LightWeight', ship.standard[5]);
sBP.grade = 3;
ship.standard[5].m.blueprint = sBP;
setPercent(ship, ship.standard[5].m, 100);
} else if (engineeringLevel === 3) {
// Armour G5 HD + Deep Plating
const armourBP = getBlueprint('Armour_HeavyDuty', ship.bulkheads);
armourBP.grade = 5;
armourBP.special = Modifications.specials['special_armour_chunky'];
ship.bulkheads.m.blueprint = armourBP;
setPercent(ship, ship.bulkheads.m, 100);
// FSD G5 IR + Mass Manager
const fsdBP = getBlueprint('FSD_LongRange', ship.standard[2]);
fsdBP.grade = 5;
fsdBP.special = Modifications.specials['special_fsd_heavy'];
ship.standard[2].m.blueprint = fsdBP;
setPercent(ship, ship.standard[2].m, 100);
// LS G4 LW
const lsBP = getBlueprint('LifeSupport_LightWeight', ship.standard[3]);
lsBP.grade = 4;
ship.standard[3].m.blueprint = lsBP;
setPercent(ship, ship.standard[3].m, 100);
// Sensors G5 LW
const sBP = getBlueprint('Sensor_Sensor_LightWeight', ship.standard[5]);
sBP.grade = 5;
ship.standard[5].m.blueprint = sBP;
setPercent(ship, ship.standard[5].m, 100);
}
if (ship.id === 'imperial_clipper') {
const fs = ModuleUtils.findInternal('fs', 4, 'A');
const slot = ship.internal.filter(a => a.maxClass === 4)[0];
ship.use(slot, fs);
} else if (ship.id === 'imperial_cutter') {
const fs = ModuleUtils.findInternal('fs', 6, 'A');
const slot = ship.internal.filter(a => a.maxClass === 6)[0];
ship.use(slot, fs);
} else if (fsd.class === 2 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 2, 'A');
let slot = ship.internal.filter(a => a.maxClass >= 2).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 1, 'A');
slot = ship.internal.filter(a => a.maxClass === 1)[0];
ship.use(slot, fs);
} else {
ship.use(slot, fs);
}
} else if (fsd.class === 3 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 3, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 3).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 2, 'A');
slot = ship.internal.filter(a => a.maxClass === 2)[0];
ship.use(slot, fs);
} else {
ship.use(slot, fs);
}
} else if (fsd.class === 4 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 4, 'b');
let slot = ship.internal.filter(a => a.maxClass >= 4).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 3, 'A');
slot = ship.internal.filter(a => a.maxClass === 3)[0];
ship.use(slot, fs);
} else {
ship.use(slot, fs);
}
} else if (fsd.class === 5 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 5, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 5).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 4, 'A');
slot = ship.internal.filter(a => a.maxClass === 4).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (fs) {
ship.use(slot, fs);
}
} else {
if (fs) {
ship.use(slot, fs);
}
}
} else if (fsd.class === 6 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 6, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 6)
.filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 5, 'A');
slot = ship.internal.filter(a => a.maxClass === 5)[0];
if (fs) {
ship.use(slot, fs);
}
} else {
if (fs) {
ship.use(slot, fs);
}
}
} else if (fsd.class === 7 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 7, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 7).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot && slot.m) {
fs = ModuleUtils.findInternal('fs', 6, 'A');
slot = ship.internal.filter(a => a.maxClass === 6)[0];
if (fs) {
ship.use(slot, fs);
}
} else {
if (fs) {
ship.use(slot, fs);
}
}
}
if (tier !== 1) {
const fuelNeeded = ship.standard[2].m.maxfuel * 3;
const fuelTank = ship.availCS.standard[6]
.filter(e => e.fuel)
.filter(e => e.fuel >= fuelNeeded);
if (fuelTank[0]) {
ship.use(ship.standard[6], fuelTank[0]);
}
}
if (tier === 2) {
if (ship.id === 'alliance_chieftain' || ship.id === 'alliance_crusader' || ship.id === 'federal_gunship' || ship.id === 'vulture') {
const hrp = ModuleUtils.findInternal('hrp', 3, 'D');
const slot = ship.internal.filter(e => e.eligible && e.maxClass === 3);
if (hrp) {
ship.use(slot, hrp);
}
} else {
const sg = ship.getAvailableModules().lightestShieldGenerator(ship.ladenMass);
const slot = ship.internal.filter(a => !a.m)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (sg) {
ship.use(slot, sg);
}
if (engineeringLevel === 2) {
// ELP G3
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 3;
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
} else if (engineeringLevel === 3) {
// ELP G5
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 5;
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
}
// const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8].reverse();
// const shieldInternals = ship.internal.filter(a => !a.m)
// .filter(a => (!a.eligible) || a.eligible.sg)
// .filter(a => a.maxClass >= sg.class)
// .sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
// for (let i = 0; i < shieldInternals.length; i++) {
// if (canMount(ship, shieldInternals[i], 'sg')) {
// ship.use(shieldInternals[i], sg);
// break;
// }
// }
}
} else if (tier === 3 || tier === 4) {
const sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass, 'A');
const slot = ship.internal.filter(a => !a.m)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (sg) {
ship.use(slot, sg);
}
if (engineeringLevel === 1) {
// ELP G3
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 3;
shieldBP.special = Modifications.specials['special_shield_lightweight'];
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
} else if (engineeringLevel === 2) {
// ELP G5
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 5;
shieldBP.special = Modifications.specials['special_shield_lightweight'];
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
}
}
if (tier === 4) {
let t;
if (canMount(ship, ship.standard[1], 't', ship.standard[1].maxClass - 1)) {
t = ModuleUtils.findStandard('t', ship.standard[1].maxClass - 1, 'A');
} else {
t = ModuleUtils.findStandard('t', ship.standard[1].maxClass, 'A');
}
if (t) {
ship.use(ship.standard[1], t);
}
if (engineeringLevel === 1) {
// DD G3
const tBP = getBlueprint('Engine_Dirty', ship.standard[1]);
tBP.grade = 3;
tBP.special = Modifications.specials['special_engine_lightweight'];
ship.standard[1].m.blueprint = tBP;
setPercent(ship, ship.standard[1].m, 100);
} else if (engineeringLevel === 2) {
// DD G5
const tBP = getBlueprint('Engine_Dirty', ship.standard[1]);
tBP.grade = 5;
tBP.special = Modifications.specials['special_engine_lightweight'];
ship.standard[1].m.blueprint = tBP;
setPercent(ship, ship.standard[1].m, 100);
}
}
if (tier === 4 || tier === 3) {
if (engineeringLevel === 3) {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.filter(d => (d.engcap * 1.728) >= ship.boostEnergy)
.sort((a, b) => a.class.toString().localeCompare(b.class.toString()))[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
// CE G5
const pdBP = getBlueprint('PowerDistributor_HighFrequency', ship.standard[4]);
pdBP.grade = 5;
pdBP.special = Modifications.specials['special_powerdistributor_capacity'];
ship.standard[4].m.blueprint = pdBP;
setPercent(ship, ship.standard[4].m, 100);
} else {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.sort((a, b) => a.engcap > b.engcap)
[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
}
} else if (tier === 4) {
if (engineeringLevel === 3) {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.sort((a, b) => b.class.toString().localeCompare(a.class.toString()))[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
// CE G5
const pdBP = getBlueprint('PowerDistributor_HighFrequency', ship.standard[4]);
pdBP.grade = 5;
pdBP.special = Modifications.specials['special_powerdistributor_capacity'];
ship.standard[4].m.blueprint = pdBP;
setPercent(ship, ship.standard[4].m, 100);
} else {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.sort((a, b) => b.class.toString().localeCompare(a.class.toString()))[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
}
}
if (ship.fighterHangars && fighter) {
const slot = ship.internal.filter(s => s.maxClass >= 5 && !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
const mod = ModuleUtils.findInternal('fh', 5, 'D');
if (slot && mod) {
ship.use(slot, mod);
}
}
if (tier === 1) {
const pd = ModuleUtils.findStandard('pd', 1, 'D');
if (pd) {
ship.use(ship.standard[4]);
}
}
let dssPriority = 0;
let srvPriority = 0;
let afmu = true;
let cargo = false;
let miningLaserPriority = 0;
let refinery = false;
let collector = false;
let prospector = false;
let miningTools = false;
let refuelLimpets = false;
let repairLimpets = false;
console.log(role);
if (role === 'exploration') {
dssPriority = 2;
afmu = true;
} else if (role === 'surface') {
dssPriority = 2;
srvPriority = 2;
} else if (role === 'materialProspector') {
miningLaserPriority = 2;
srvPriority = 1;
} else if (role === 'propectorMining') {
dssPriority = 1;
prospector = true;
miningLaserPriority = 1;
cargo = true;
miningTools = true;
} else if (role === 'bigRigMining') {
dssPriority = 1;
miningLaserPriority = 2;
cargo = true;
collector = true;
refinery = true;
miningTools = true;
} else if (role === 'fuelRat') {
refuelLimpets = true;
cargo = true;
srvPriority = 1;
} else if (role === 'mechanic') {
repairLimpets = true;
cargo = true;
srvPriority = 1;
} else if (role === 'trucker') {
cargo = true;
}
if (dssPriority === 2) {
const mod = ModuleUtils.findModule('ss', '2i');
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
console.log(slot);
console.log(mod);
ship.use(slot, mod);
}
if (srvPriority === 2) {
let mod;
let slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 6)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slot) {
mod = ModuleUtils.findModule('pv', 'v2');
ship.use(slot, mod);
} else if (!slot) {
slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 4)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slot) {
mod = ModuleUtils.findModule('pv', 'v4');
ship.use(slot, mod);
} else {
slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 2)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slot) {
mod = ModuleUtils.findModule('pv', 'v6');
ship.use(slot, mod);
}
}
}
}
if (cargo === true) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => b.maxClass.toString().localeCompare(a.maxClass.toString()))[0];
const mod = ModuleUtils.findInternal('cr', slot.maxClass, 'E');
ship.use(slot, mod);
}
if (refuelLimpets === true) {
const mod = ModuleUtils.findModule('fx', 'F4');
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
ship.use(mod, slot);
}
if (repairLimpets === true) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
let mod;
if (slot.maxClass >= 3) {
mod = ModuleUtils.findModule('rpl', '9e');
} else {
mod = ModuleUtils.findModule('rpl', '9s');
}
ship.use(mod, slot);
}
if (prospector === true) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
let mod;
if (slot.maxClass >= 3) {
mod = ModuleUtils.findModule('pc', 'P9');
} else {
mod = ModuleUtils.findModule('pc', 'P4');
}
ship.use(mod, slot);
}
if (collector === true) {
const slots = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()));
if (slots.length >= 2) {
let slot = slots.find(s => s.maxClass >= 5);
let mod;
if (slot) {
mod = ModuleUtils.findInternal('cc', slot.maxClass, 'D');
} else if (slots.find(s => s.maxClass <= 4)) {
slot = slots.find(s => s.maxClass <= 4);
mod = ModuleUtils.findInternal('cc', slot.maxClass, 'D');
}
ship.use(slot, mod);
}
}
if (refinery === true) {
const slots = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 4)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slots) {
const mod = ModuleUtils.findInternal('rf', 4, 'A');
ship.use(slots, mod);
} else {
const slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass <= 3)
.sort((a, b) => b.maxClass.toString().localeCompare(a.maxClass.toString()))[0];
const mod = ModuleUtils.findInternal('rf', slot.maxClass, 'A');
ship.use(slots, mod);
}
}
if (dssPriority === 1) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
const dss = ModuleUtils.findInternal('ss', 1, 'C')
if (slot) {
ship.use(slot, dss);
}
}
if (srvPriority === 1) {
const slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 2)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()));
if (slot.find(s => s.maxClass >= 4)) {
const slot = slot.find(s => s.maxClass >= 4);
const srv = ModuleUtils.findInternal('pv', 4, 'G')
ship.use(slot, srv);
} else if (slot.find(s => s.maxClass >= 2)) {
const slot = slot.find(s => s.maxClass >= 2);
const srv = ModuleUtils.findInternal('pv', 2, 'G')
ship.use(slot, srv);
}
}
if (gfsb === true) {
const slots = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 1)
.sort((a, b) => b.maxClass.toString().localeCompare(a.maxClass.toString()));
if (slots.find(s => s.maxClass >= 5)) {
const mod = ModuleUtils.findInternal('gfsb', 5, 'H');
ship.use(slots.find(s => s.maxClass >= 5), mod)
} else if (slots.find(s => s.maxClass >= 4)) {
const mod = ModuleUtils.findInternal('gfsb', 4, 'H');
ship.use(slots.find(s => s.maxClass >= 4), mod)
} else if (slots.find(s => s.maxClass >= 3)) {
const mod = ModuleUtils.findInternal('gfsb', 3, 'H');
ship.use(slots.find(s => s.maxClass >= 3), mod)
} else if (slots.find(s => s.maxClass >= 2)) {
const mod = ModuleUtils.findInternal('gfsb', 2, 'H');
ship.use(slots.find(s => s.maxClass >= 2), mod)
} else if (slots.find(s => s.maxClass >= 1)) {
const mod = ModuleUtils.findInternal('gfsb', 1, 'H');
ship.use(slots.find(s => s.maxClass >= 1), mod)
}
}
// const pp = ship.getAvailableModules().lightestPowerPlant(Math.max(ship.powerRetracted, ship.powerDeployed), 'A');
// const t = ship.getAvailableModules().lightestThruster(ship.ladenMass);
// ship.use(ship.standard[0], pp);
// ship.use(ship.standard[1], t);
// ship.useLightestStandard(standardOpts);
ship.updatePowerGenerated()
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement()
.updateModificationsString();
}
/**
* Trader Role
* @param {Ship} ship Ship instance
@@ -609,7 +36,7 @@ export function trader(ship, shielded, standardOpts) {
let sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
ship.useStandard('A')
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Power Plant
.use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Life Support
.use(ship.standard[4], ModuleUtils.standard(4, ship.standard[4].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')); // D Sensors
@@ -618,7 +45,7 @@ export function trader(ship, shielded, standardOpts) {
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
shieldInternals.some(function (slot) {
shieldInternals.some(function(slot) {
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A');
if (shield && shield.maxmass > ship.hullMass) {
@@ -660,11 +87,11 @@ export function trader(ship, shielded, standardOpts) {
*/
export function explorer(ship, planetary) {
let standardOpts = { ppRating: 'A' },
heatSinkCount = 2, // Fit 2 heat sinks if possible
usedSlots = [],
sgSlot,
fuelScoopSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
heatSinkCount = 2, // Fit 2 heat sinks if possible
usedSlots = [],
sgSlot,
fuelScoopSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
if (!planetary) { // Non-planetary explorers don't really need to boost
standardOpts.pd = '1D';
@@ -789,9 +216,9 @@ export function explorer(ship, planetary) {
export function miner(ship, shielded) {
shielded = true;
let standardOpts = { ppRating: 'A' },
miningLaserCount = 2,
usedSlots = [],
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
miningLaserCount = 2,
usedSlots = [],
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
// Cargo hatch should be enabled
ship.setSlotEnabled(ship.cargoHatch, true);
@@ -842,7 +269,7 @@ export function miner(ship, shielded) {
// Dual mining lasers of highest possible class; remove anything else
const miningLaserOrder = [2, 3, 4, 1, 0];
const miningLaserHardpoints = ship.hardpoints.concat().sort(function (a, b) {
const miningLaserHardpoints = ship.hardpoints.concat().sort(function(a, b) {
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass);
});
for (let s of miningLaserHardpoints) {
@@ -856,7 +283,7 @@ export function miner(ship, shielded) {
// Number of collector limpets required to be active is a function of the size of the ship and the power of the lasers
const miningLaserDps = ship.hardpoints.filter(h => h.m != null)
.reduce(function (a, b) {
.reduce(function(a, b) {
return a + b.m.getDps();
}, 0);
// Find out how many internal slots we have, and their potential cargo size
@@ -887,7 +314,7 @@ export function miner(ship, shielded) {
// Power distributor to power the mining lasers indefinitely
const wepRateRequired = ship.hardpoints.filter(h => h.m != null)
.reduce(function (a, b) {
.reduce(function(a, b) {
return a + b.m.getEps();
}, 0);
standardOpts.pd = ship.getAvailableModules().matchingPowerDist({ weprate: wepRateRequired }).id;
@@ -909,9 +336,9 @@ export function miner(ship, shielded) {
*/
export function racer(ship) {
let standardOpts = {},
usedSlots = [],
sgSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
usedSlots = [],
sgSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
// Cargo hatch can be disabled
ship.setSlotEnabled(ship.cargoHatch, false);

View File

@@ -78,6 +78,5 @@ export const STATS_FORMATTING = {
'thermres': { 'format': 'pct' },
'wepcap': { 'format': 'round1', 'unit': 'MJ' },
'weprate': { 'format': 'round1', 'unit': 'MW' },
'jumpboost': { 'format': 'round1', 'unit': 'LY' },
'proberadius': { 'format': 'pct1', 'unit': 'pct' },
'jumpboost': { 'format': 'round1', 'unit': 'LY' }
};

View File

@@ -1,5 +1,7 @@
import { EventEmitter } from 'fbemitter';
import { Insurance } from '../shipyard/Constants';
import { buildsCollection, database } from '../model';
import {Q} from '@nozbe/watermelondb';
const LS_KEY_BUILDS = 'builds';
const LS_KEY_COMPARISONS = 'comparisons';
@@ -81,7 +83,7 @@ export class Persist extends EventEmitter {
localStorage.setItem('test', 'test');
localStorage.removeItem('test');
LS = localStorage;
} catch(e) {
} catch (e) {
LS = null;
}
@@ -105,7 +107,7 @@ export class Persist extends EventEmitter {
this.comparisons = comparisonJson && typeof comparisonJson == 'object' ? comparisonJson : {};
this.costTab = _getString(LS_KEY_COST_TAB);
this.outfittingTab = _getString(LS_KEY_OUTFITTING_TAB);
this.state = _get(LS_KEY_STATE);
this.state = _get(LS_KEY_STATE);
this.sizeRatio = _get(LS_KEY_SIZE_RATIO) || 1;
this.matsPerGrade = matsPerGrade || {
1: 2,
@@ -132,7 +134,7 @@ export class Persist extends EventEmitter {
let newValue = e.newValue;
try {
switch(e.key) {
switch (e.key) {
case LS_KEY_BUILDS:
this.builds = newValue ? JSON.parse(newValue) : {};
this.emit('builds');
@@ -249,17 +251,27 @@ export class Persist extends EventEmitter {
/**
* Persist a ship build in local storage.
*
* @param {String} shipId The unique id for a model of ship
* @param {String} id The unique id for the ship or ''
* @param {String} shipId The coriolis ship id
* @param {String} name The name of the build
* @param {String} code The serialized code
*/
saveBuild(shipId, name, code) {
if (!this.builds[shipId]) {
this.builds[shipId] = {};
async saveBuild(id, name, code, shipId) {
if (id) {
const build = await buildsCollection.find(id);
if (build) {
return build.update(newBuild => {
newBuild.title = name;
newBuild.body = code;
});
}
}
this.builds[shipId][name] = code;
_put(LS_KEY_BUILDS, this.builds);
this.emit('builds');
return await buildsCollection.create(build => {
build.title = name;
build.ship_id = shipId;
build.body = code;
});
}
/**
@@ -270,11 +282,10 @@ export class Persist extends EventEmitter {
* @param {String} name The name of the build
* @return {String} The serialized build string.
*/
getBuild(shipId, name) {
if (this.builds[shipId] && this.builds[shipId][name]) {
return this.builds[shipId][name];
}
return null;
async getBuild(shipId, name) {
const build = await buildsCollection.query(Q.where('ship_id', shipId), Q.where('title', name)).fetch();
console.log(build);
return build;
}
/**
@@ -283,7 +294,7 @@ export class Persist extends EventEmitter {
* @return {Object | Array} Object if Ship Id is not provided
*/
getBuilds(shipId) {
if(shipId && shipId.length > 0) {
if (shipId && shipId.length > 0) {
return this.builds[shipId];
}
return this.builds;
@@ -362,7 +373,9 @@ export class Persist extends EventEmitter {
}
this.comparisons[name] = {
facets,
builds: builds.map(b => { return { shipId: b.id || b.shipId, buildName: b.buildName }; })
builds: builds.map(b => {
return { shipId: b.id || b.shipId, buildName: b.buildName };
})
};
_put(LS_KEY_COMPARISONS, this.comparisons);
this.emit('comparisons');
@@ -505,6 +518,7 @@ export class Persist extends EventEmitter {
_put(LS_KEY_ROLLS, this.matsPerGrade);
this.emit('matsPerGrade');
}
/**
* Get the saved Mats per grade
* @return {Object} # of rolls per grade
@@ -556,6 +570,7 @@ export class Persist extends EventEmitter {
this.outfittingTab = tabName;
_put(LS_KEY_OUTFITTING_TAB, tabName);
}
/**
* Get the current outfitting tab
* @return {string} the current outfitting tab

View File

@@ -2,21 +2,6 @@ console.log('Hello from sw.js');
if (workbox) {
console.log('Yay! Workbox is loaded 🎉');
workbox.precaching.precacheAndRoute(self.__precacheManifest);
workbox.routing.registerNavigationRoute('/index.html');
workbox.routing.registerRoute(
new RegExp('/(.*?)'),
workbox.strategies.staleWhileRevalidate({
plugins: [
new workbox.cacheableResponse.Plugin({
statuses: [0, 200]
})
]
})
);
workbox.routing.registerRoute(
new RegExp('https://fonts.(?:googleapis|gstatic).com/(.*)'),
workbox.strategies.cacheFirst({
@@ -55,3 +40,23 @@ self.addEventListener('message', event => {
break;
}
});
const OFFLINE_URL = '/';
self.addEventListener('fetch', function(event) {
console.log('Handling fetch event for', event.request.url);
event.respondWith(
caches.match(event.request).then(function(response) {
if (response) {
return response;
}
return fetch(event.request)
.then(function(response) {
return response;
})
.catch(function(error) {
return caches.match(OFFLINE_URL);
});
})
);
});

View File

@@ -1,417 +1,417 @@
import React from 'react';
import { Modifications } from 'coriolis-data/dist';
/**
* Generate a tooltip with details of a blueprint's specials
* @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade
* @param {string} grp The group of the module
* @param {Object} m The module to compare with
* @param {string} specialName The name of the special
* @returns {Object} The react components
*/
export function specialToolTip(translate, blueprint, grp, m, specialName) {
const effects = [];
if (!blueprint || !blueprint.features) {
return undefined;
}
if (m) {
// We also add in any benefits from specials that aren't covered above
if (m.blueprint) {
for (const feature in Modifications.modifierActions[specialName]) {
// if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature) - m.getModValue(feature, true);
if (featureDef.type === 'percentage') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature + '_specialTT'}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'}
style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
}
return (
<div>
<table width='100%'>
<tbody>
{effects}
</tbody>
</table>
</div>
);
}
/**
* Generate a tooltip with details of a blueprint's effects
* @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade
* @param {Array} engineers The engineers supplying this blueprint
* @param {string} grp The group of the module
* @param {Object} m The module to compare with
* @returns {Object} The react components
*/
export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
const effects = [];
if (!blueprint || !blueprint.features) {
return undefined;
}
for (const feature in blueprint.features) {
const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
const featureDef = Modifications.modifications[feature];
if (!featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let lowerBound = blueprint.features[feature][0];
let upperBound = blueprint.features[feature][1];
if (featureDef.type === 'percentage') {
lowerBound = Math.round(lowerBound * 1000) / 10;
upperBound = Math.round(upperBound * 1000) / 10;
}
const lowerIsBeneficial = isValueBeneficial(feature, lowerBound);
const upperIsBeneficial = isValueBeneficial(feature, upperBound);
if (m) {
// We have a module - add in the current value
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
} else {
// We do not have a module, no value
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
}
}
}
if (m) {
// Because we have a module add in any benefits that aren't part of the primary blueprint
for (const feature in m.mods) {
if (!blueprint.features[feature]) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
// We also add in any benefits from specials that aren't covered above
if (m.blueprint && m.blueprint.special) {
for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
}
}
let components;
if (!m) {
components = [];
for (const component in blueprint.components) {
components.push(
<tr key={component}>
<td style={{ textAlign: 'left' }}>{translate(component)}</td>
<td style={{ textAlign: 'right' }}>{blueprint.components[component]}</td>
</tr>
);
}
}
let engineersList;
if (engineers) {
engineersList = [];
for (const engineer of engineers) {
engineersList.push(
<tr key={engineer}>
<td style={{ textAlign: 'left' }}>{engineer}</td>
</tr>
);
}
}
return (
<div>
<table width='100%'>
<thead>
<tr>
<td>{translate('feature')}</td>
<td>{translate('worst')}</td>
{m ? <td>{translate('current')}</td> : null }
<td>{translate('best')}</td>
</tr>
</thead>
<tbody>
{effects}
</tbody>
</table>
{ components ? <table width='100%'>
<thead>
<tr>
<td>{translate('component')}</td>
<td>{translate('amount')}</td>
</tr>
</thead>
<tbody>
{components}
</tbody>
</table> : null }
{ engineersList ? <table width='100%'>
<thead>
<tr>
<td>{translate('engineers')}</td>
</tr>
</thead>
<tbody>
{engineersList}
</tbody>
</table> : null }
</div>
);
}
/**
* Is this blueprint feature beneficial?
* @param {string} feature The name of the feature
* @param {array} values The value of the feature
* @returns {boolean} True if this feature is beneficial
*/
export function isBeneficial(feature, values) {
const fact = (values[0] < 0 || (values[0] === 0 && values[1] < 0));
if (Modifications.modifications[feature].higherbetter) {
return !fact;
} else {
return fact;
}
}
/**
* Is this feature value beneficial?
* @param {string} feature The name of the feature
* @param {number} value The value of the feature
* @returns {boolean} True if this value is beneficial
*/
export function isValueBeneficial(feature, value) {
if (Modifications.modifications[feature].higherbetter) {
return value > 0;
} else {
return value < 0;
}
}
/**
* Get a blueprint with a given name and an optional module
* @param {string} name The name of the blueprint
* @param {Object} module The module for which to obtain this blueprint
* @returns {Object} The matching blueprint
*/
export function getBlueprint(name, module) {
// Start with a copy of the blueprint
const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0);
const found = Modifications.blueprints[findMod(name)];
if (!found || !found.fdname) {
return {};
}
const blueprint = JSON.parse(JSON.stringify(found));
return blueprint;
}
/**
* Provide 'percent' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
* @param {Number} percent The percent to set values to of full.
*/
export function setPercent(ship, m, percent) {
ship.clearModifications(m);
// Pick given value as multiplier
const mult = percent / 100;
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
let value;
if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
} else {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
} else {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
}
}
_setValue(ship, m, featureName, value);
}
}
/**
* Provide 'random' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
*/
export function setRandom(ship, m) {
// Pick a single value for our randomness
setPercent(ship, m, Math.random() * 100);
}
/**
* Set a modification feature value
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
* @param {string} featureName The feature being set
* @param {number} value The value being set for the feature
*/
function _setValue(ship, m, featureName, value) {
if (Modifications.modifications[featureName].type == 'percentage') {
ship.setModification(m, featureName, value * 10000);
} else if (Modifications.modifications[featureName].type == 'numeric') {
ship.setModification(m, featureName, value * 100);
} else {
ship.setModification(m, featureName, value);
}
}
/**
* Provide 'percent' primary query
* @param {Object} m The module for which to perform the query
* @returns {Number} percent The percentage indicator of current applied values.
*/
export function getPercent(m) {
let result = null;
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
if (features[featureName][0] === features[featureName][1]) {
continue;
}
let value = _getValue(m, featureName);
let mult;
if (featureName == 'shieldboost') {
mult = ((1 + value) * (1 + m.shieldboost)) - 1 - m.shieldboost;
} else if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
} else {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
} else {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
}
}
if (result && result != mult) {
return null;
} else if (result != mult) {
result = mult;
}
}
return result;
}
/**
* Query a feature value
* @param {Object} m The module for which to perform the query
* @param {string} featureName The feature being queried
* @returns {number} The value of the modification as a %
*/
function _getValue(m, featureName) {
if (Modifications.modifications[featureName].type == 'percentage') {
return m.getModValue(featureName, true) / 10000;
} else if (Modifications.modifications[featureName].type == 'numeric') {
return m.getModValue(featureName, true) / 100;
} else {
return m.getModValue(featureName, true);
}
}
import React from 'react';
import { Modifications } from 'coriolis-data/dist';
/**
* Generate a tooltip with details of a blueprint's specials
* @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade
* @param {string} grp The group of the module
* @param {Object} m The module to compare with
* @param {string} specialName The name of the special
* @returns {Object} The react components
*/
export function specialToolTip(translate, blueprint, grp, m, specialName) {
const effects = [];
if (!blueprint || !blueprint.features) {
return undefined;
}
if (m) {
// We also add in any benefits from specials that aren't covered above
if (m.blueprint) {
for (const feature in Modifications.modifierActions[specialName]) {
// if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature) - m.getModValue(feature, true);
if (featureDef.type === 'percentage') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature + '_specialTT'}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'}
style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
}
return (
<div>
<table width='100%'>
<tbody>
{effects}
</tbody>
</table>
</div>
);
}
/**
* Generate a tooltip with details of a blueprint's effects
* @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade
* @param {Array} engineers The engineers supplying this blueprint
* @param {string} grp The group of the module
* @param {Object} m The module to compare with
* @returns {Object} The react components
*/
export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
const effects = [];
if (!blueprint || !blueprint.features) {
return undefined;
}
for (const feature in blueprint.features) {
const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
const featureDef = Modifications.modifications[feature];
if (!featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let lowerBound = blueprint.features[feature][0];
let upperBound = blueprint.features[feature][1];
if (featureDef.type === 'percentage') {
lowerBound = Math.round(lowerBound * 1000) / 10;
upperBound = Math.round(upperBound * 1000) / 10;
}
const lowerIsBeneficial = isValueBeneficial(feature, lowerBound);
const upperIsBeneficial = isValueBeneficial(feature, upperBound);
if (m) {
// We have a module - add in the current value
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
} else {
// We do not have a module, no value
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
}
}
}
if (m) {
// Because we have a module add in any benefits that aren't part of the primary blueprint
for (const feature in m.mods) {
if (!blueprint.features[feature]) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
// We also add in any benefits from specials that aren't covered above
if (m.blueprint && m.blueprint.special) {
for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
}
}
let components;
if (!m) {
components = [];
for (const component in blueprint.components) {
components.push(
<tr key={component}>
<td style={{ textAlign: 'left' }}>{translate(component)}</td>
<td style={{ textAlign: 'right' }}>{blueprint.components[component]}</td>
</tr>
);
}
}
let engineersList;
if (engineers) {
engineersList = [];
for (const engineer of engineers) {
engineersList.push(
<tr key={engineer}>
<td style={{ textAlign: 'left' }}>{engineer}</td>
</tr>
);
}
}
return (
<div>
<table width='100%'>
<thead>
<tr>
<td>{translate('feature')}</td>
<td>{translate('worst')}</td>
{m ? <td>{translate('current')}</td> : null }
<td>{translate('best')}</td>
</tr>
</thead>
<tbody>
{effects}
</tbody>
</table>
{ components ? <table width='100%'>
<thead>
<tr>
<td>{translate('component')}</td>
<td>{translate('amount')}</td>
</tr>
</thead>
<tbody>
{components}
</tbody>
</table> : null }
{ engineersList ? <table width='100%'>
<thead>
<tr>
<td>{translate('engineers')}</td>
</tr>
</thead>
<tbody>
{engineersList}
</tbody>
</table> : null }
</div>
);
}
/**
* Is this blueprint feature beneficial?
* @param {string} feature The name of the feature
* @param {array} values The value of the feature
* @returns {boolean} True if this feature is beneficial
*/
export function isBeneficial(feature, values) {
const fact = (values[0] < 0 || (values[0] === 0 && values[1] < 0));
if (Modifications.modifications[feature].higherbetter) {
return !fact;
} else {
return fact;
}
}
/**
* Is this feature value beneficial?
* @param {string} feature The name of the feature
* @param {number} value The value of the feature
* @returns {boolean} True if this value is beneficial
*/
export function isValueBeneficial(feature, value) {
if (Modifications.modifications[feature].higherbetter) {
return value > 0;
} else {
return value < 0;
}
}
/**
* Get a blueprint with a given name and an optional module
* @param {string} name The name of the blueprint
* @param {Object} module The module for which to obtain this blueprint
* @returns {Object} The matching blueprint
*/
export function getBlueprint(name, module) {
// Start with a copy of the blueprint
const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0);
const found = Modifications.blueprints[findMod(name)];
if (!found || !found.fdname) {
return {};
}
const blueprint = JSON.parse(JSON.stringify(found));
return blueprint;
}
/**
* Provide 'percent' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
* @param {Number} percent The percent to set values to of full.
*/
export function setPercent(ship, m, percent) {
ship.clearModifications(m);
// Pick given value as multiplier
const mult = percent / 100;
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
let value;
if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
} else {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
} else {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
}
}
_setValue(ship, m, featureName, value);
}
}
/**
* Provide 'random' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
*/
export function setRandom(ship, m) {
// Pick a single value for our randomness
setPercent(ship, m, Math.random() * 100);
}
/**
* Set a modification feature value
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
* @param {string} featureName The feature being set
* @param {number} value The value being set for the feature
*/
function _setValue(ship, m, featureName, value) {
if (Modifications.modifications[featureName].type == 'percentage') {
ship.setModification(m, featureName, value * 10000);
} else if (Modifications.modifications[featureName].type == 'numeric') {
ship.setModification(m, featureName, value * 100);
} else {
ship.setModification(m, featureName, value);
}
}
/**
* Provide 'percent' primary query
* @param {Object} m The module for which to perform the query
* @returns {Number} percent The percentage indicator of current applied values.
*/
export function getPercent(m) {
let result = null;
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
if (features[featureName][0] === features[featureName][1]) {
continue;
}
let value = _getValue(m, featureName);
let mult;
if (featureName == 'shieldboost') {
mult = ((1 + value) * (1 + m.shieldboost)) - 1 - m.shieldboost;
} else if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
} else {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
} else {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
}
}
if (result && result != mult) {
return null;
} else if (result != mult) {
result = mult;
}
}
return result;
}
/**
* Query a feature value
* @param {Object} m The module for which to perform the query
* @param {string} featureName The feature being queried
* @returns {number} The value of the modification as a %
*/
function _getValue(m, featureName) {
if (Modifications.modifications[featureName].type == 'percentage') {
return m.getModValue(featureName, true) / 10000;
} else if (Modifications.modifications[featureName].type == 'numeric') {
return m.getModValue(featureName, true) / 100;
} else {
return m.getModValue(featureName, true);
}
}

View File

@@ -30,8 +30,6 @@ export const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
'Hauler': 'hauler',
'Independant_Trader': 'keelback',
'Krait_MkII': 'krait_mkii',
'Mamba': 'mamba',
'Krait_Light': 'krait_phantom',
'Orca': 'orca',
'Python': 'python',
'SideWinder': 'sidewinder',

View File

@@ -1,9 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<script src="xdLocalStoragePostMessageApi.min.js"></script>
</head>
<body>
This is the magical iframe
</body>
</html>

View File

@@ -59,7 +59,9 @@
<!-- End Piwik Code -->
<!-- Bugsnag -->
<script src="https://d2wy8f7a9ursnm.cloudfront.net/v5.0.0/bugsnag.min.js"></script>
<script src="//d2wy8f7a9ursnm.cloudfront.net/v4/bugsnag.min.js"></script>
<script
src="//d2wy8f7a9ursnm.cloudfront.net/bugsnag-plugins/v1/bugsnag-react.min.js"></script>
<script>
window.bugsnagClient = bugsnag('ba9fae819372850fb660755341fa6ef5', {appVersion: window.BUGSNAG_VERSION || undefined})
window.Bugsnag = window.bugsnagClient

View File

@@ -171,16 +171,3 @@ footer {
text-align: right;
}
}
.announcement-container {
display: flex;
align-items: center;
padding-top: 10px;
justify-content: center;
flex-flow: row wrap;
}
.announcement {
border: 1px @secondary solid;
padding: 10px;
}

View File

@@ -22,15 +22,6 @@ select {
}
}
.react-fuzzy-search > * {
padding: 0 !important;
color: @primary;
& > input {
border: 1px solid @primary !important;
color: @primary-bg;
}
}
.cmdr-select {
border: 1px solid @primary;
padding: 0.5em 0.5em;

View File

@@ -55,7 +55,7 @@ tbody tr {
background-color: @warning-bg;
}
&:nth-child(odd){
&.alt {
background-color: @alt-primary-bg;
}
}

View File

@@ -1,6 +1,6 @@
{
"$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/1.json#",
"id": "https://coriolis.edcd.io/schemas/ship-loadout/1.json#",
"title": "Ship Loadout",
"type": "object",
"description": "The details for a specific ship build/loadout. DEPRECATED in favor of Version 3",

View File

@@ -1,6 +1,6 @@
{
"$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/2.json#",
"id": "https://coriolis.edcd.io/schemas/ship-loadout/2.json#",
"title": "Ship Loadout",
"type": "object",
"description": "The details for a specific ship build/loadout. DEPRECATED in favor of Version 3",

View File

@@ -1,6 +1,6 @@
{
"$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/3.json#",
"id": "https://coriolis.edcd.io/schemas/ship-loadout/3.json#",
"title": "Ship Loadout",
"type": "object",
"description": "The details for a specific ship build/loadout",

View File

@@ -1,6 +1,6 @@
{
"$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/4.json#",
"id": "https://coriolis.edcd.io/schemas/ship-loadout/4.json#",
"title": "Ship Loadout",
"type": "object",
"description": "The details for a specific ship build/loadout",

View File

@@ -1 +0,0 @@
"use strict";window.XdUtils=window.XdUtils||function(){function a(a,b){var c,d=b||{};for(c in a)a.hasOwnProperty(c)&&(d[c]=a[c]);return d}return{extend:a}}(),function(){function a(a,b){var c=XdUtils.extend(b,l);c.id=a,parent.postMessage(JSON.stringify(c),"*")}function b(b,c){a(b,{key:c,value:localStorage.getItem(c)})}function c(b,c,d){localStorage.setItem(c,d),a(b,{success:localStorage.getItem(c)===d})}function d(b,c){localStorage.removeItem(c),a(b,{})}function e(b,c){a(b,{key:localStorage.key(c)})}function f(b){a(b,{size:JSON.stringify(localStorage).length})}function g(b){a(b,{length:localStorage.length})}function h(b){localStorage.clear(),a(b,{})}function i(a){var i;try{i=JSON.parse(a.data)}catch(a){}i&&i.namespace===k&&("set"===i.action?c(i.id,i.key,i.value):"get"===i.action?b(i.id,i.key):"remove"===i.action?d(i.id,i.key):"key"===i.action?e(i.id,i.key):"size"===i.action?f(i.id):"length"===i.action?g(i.id):"clear"===i.action&&h(i.id))}function j(){var a={namespace:k,id:"iframe-ready"};parent.postMessage(JSON.stringify(a),"*")}var k="cross-domain-local-message",l={namespace:k};window.addEventListener?window.addEventListener("message",i,!1):window.attachEvent("onmessage",i),j()}();

View File

@@ -14,7 +14,7 @@ module.exports = {
},
mode: 'development',
entry: {
main: './src/app/index.js',
main: './src/app/index.js'
},
resolve: {
// When requiring, you don't need to add these extensions
@@ -22,15 +22,24 @@ module.exports = {
},
optimization: {
minimize: false,
usedExports: true
splitChunks: {
chunks: 'all'
}
},
output: {
path: path.join(__dirname, 'build'),
chunkFilename: '[name].bundle.js',
filename: 'app.js',
globalObject: 'this',
publicPath: '/'
},
node: {
fs: 'empty',
net: 'empty',
tls: 'empty',
'crypto': 'empty'
},
plugins: [
new CopyWebpackPlugin(['src/.htaccess', 'src/iframe.html', 'src/xdLocalStoragePostMessageApi.min.js']),
new CopyWebpackPlugin(['src/.htaccess']),
// new webpack.optimize.CommonsChunkPlugin({
// name: 'lib',
// filename: 'lib.js'
@@ -59,6 +68,7 @@ module.exports = {
loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader!less-loader' })
},
{ test: /\.(js|jsx)$/, loaders: ['babel-loader'], include: path.join(__dirname, 'src') },
{ test: /\.worker\.js$/, use: { loader: 'worker-loader' } },
{ test: /\.woff(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },
{ test: /\.woff2(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },
{ test: /\.ttf(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/octet-stream' },

View File

@@ -4,35 +4,34 @@ const HtmlWebpackPlugin = require('html-webpack-plugin');
const ExtractTextPlugin = require('extract-text-webpack-plugin');
const { InjectManifest } = require('workbox-webpack-plugin');
const CopyWebpackPlugin = require('copy-webpack-plugin');
const { BugsnagSourceMapUploaderPlugin, BugsnagBuildReporterPlugin } = require('webpack-bugsnag-plugins');
const { BugsnagSourceMapUploaderPlugin } = require('webpack-bugsnag-plugins');
const pkgJson = require('./package');
const buildDate = new Date();
module.exports = {
devtool: 'source-map',
entry: {
main: './src/app/index.js'
main: ['./src/app/index.js']
},
resolve: {
extensions: ['.js', '.jsx', '.json', '.less']
},
output: {
path: path.join(__dirname, 'build'),
chunkFilename: '[name].bundle.js',
filename: '[name].[hash].js',
publicPath: '/',
globalObject: 'this'
},
node: { fs: 'empty' },
mode: 'production',
optimization: {
minimize: true,
usedExports: true
splitChunks: {
chunks: 'all'
}
},
plugins: [
new CopyWebpackPlugin(['src/.htaccess', { from: 'src/schemas', to: 'schemas' }, {
from: 'src/images/logo/*',
flatten: true,
to: ''
}, 'src/iframe.html', 'src/xdLocalStoragePostMessageApi.min.js']),
new CopyWebpackPlugin(['src/.htaccess', { from: 'src/schemas', to: 'schemas' }, {from: 'src/images/logo/*', flatten: true, to: ''}]),
// new webpack.optimize.CommonsChunkPlugin({
// name: 'lib',
// filename: 'lib.[chunkhash:6].js'
@@ -50,28 +49,21 @@ module.exports = {
disable: false,
allChunks: true
}),
// new BugsnagBuildReporterPlugin({
// apiKey: 'ba9fae819372850fb660755341fa6ef5',
// appVersion: `${pkgJson.version}-${buildDate.toISOString()}`
// }, { /* opts */ }),
// new BugsnagSourceMapUploaderPlugin({
// apiKey: 'ba9fae819372850fb660755341fa6ef5',
// overwrite: true,
// appVersion: `${pkgJson.version}-${buildDate.toISOString()}`
// }),
new InjectManifest({
swSrc: './src/sw.js',
swSrc: './src/app/sw.js',
importWorkboxFrom: 'cdn',
swDest: 'service-worker.js'
}),
],
module: {
rules: [
{test: /\.worker\.js$/, use: {loader: 'worker-loader'}},
{ test: /\.css$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader' }) },
{
test: /\.less$/,
loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader!less-loader' })
},
{ test: /\.less$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader!less-loader' }) },
{ test: /\.(js|jsx)$/, loader: 'babel-loader?cacheDirectory=true', include: path.join(__dirname, 'src') },
{ test: /\.woff(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },
{ test: /\.woff2(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },