Compare commits

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20 Commits

Author SHA1 Message Date
William Blythe
9abb4f6d05 Merge branch 'develop' into dw2 2019-01-09 09:24:29 +11:00
willyb321
38038fcc32 fix a bug 2018-12-05 07:34:02 +11:00
William Blythe
9fa740f54e more work 2018-12-04 12:01:08 +11:00
William Blythe
d37d69c3a7 add some more guards on ships 2018-11-30 10:59:32 +11:00
William Blythe
78d8779641 add some guards on ships 2018-11-30 10:55:05 +11:00
Willyb321
352023f0fb Start work on roles 2018-11-30 09:08:26 +11:00
willyb321
3ea194d43e Merge branch 'develop' into dw2 2018-11-30 06:56:16 +11:00
willyb321
c6269192f0 mor edw2 2018-11-30 06:52:47 +11:00
willyb321
841e6c3348 More dw2 work, update roles etc 2018-11-30 06:37:09 +11:00
willyb321
0febc581d1 Merge branch 'develop' into dw2 2018-11-30 06:25:41 +11:00
Willyb321
dc6e398526 fighter hangar 2018-11-30 06:23:41 +11:00
Willyb321
cb24c1fc69 more dw2 work 2018-11-30 06:16:21 +11:00
William Blythe
90ad9de831 more dw2 2018-11-28 14:23:01 +11:00
William Blythe
9360b1d574 more dw2 work 2018-11-28 11:31:09 +11:00
William Blythe
08d2573d1f internals 2018-11-28 09:42:21 +11:00
Willyb321
427b9af7de up to shields 2018-11-28 08:25:05 +11:00
William Blythe
318d06d9f9 dw2 build work 2018-11-20 12:18:16 +11:00
William Blythe
1f3c3726f2 Merge branch 'dw2' of github.com:EDCD/coriolis into dw2 2018-11-20 09:29:08 +11:00
William
71beda3a6c Update docker-compose.yml 2018-11-20 08:36:16 +11:00
William
1d6644b531 Update docker-compose.yml 2018-11-20 08:34:53 +11:00
124 changed files with 24392 additions and 36311 deletions

77
.dockerignore Normal file
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@@ -0,0 +1,77 @@
node_modules
npm-debug.log
### Node template
# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Runtime data
pids
*.pid
*.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# nyc test coverage
.nyc_output
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# Bower dependency directory (https://bower.io/)
bower_components
# node-waf configuration
.lock-wscript
# Compiled binary addons (https://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules/
jspm_packages/
# TypeScript v1 declaration files
typings/
# Optional npm cache directory
.npm
# Optional eslint cache
.eslintcache
# Optional REPL history
.node_repl_history
# Output of 'npm pack'
*.tgz
# Yarn Integrity file
.yarn-integrity
# dotenv environment variables file
.env
# parcel-bundler cache (https://parceljs.org/)
.cache
# next.js build output
.next
# nuxt.js build output
.nuxt
# vuepress build output
.vuepress/dist
# Serverless directories
.serverless

1
.gitignore vendored
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@@ -10,3 +10,4 @@ env
.project .project
.vscode/ .vscode/
docs/ docs/
package-lock.json

1
.npmrc Normal file
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@@ -0,0 +1 @@
package-lock=false

16
.travis.yml Normal file
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@@ -0,0 +1,16 @@
language: node_js
notifications:
email: false
sudo: false
node_js:
- "4.8.1"
cache:
directories:
- node_modules
before_install:
- git clone https://github.com/EDCD/coriolis-data.git ../coriolis-data
script:
- npm run lint
- npm test

34
Dockerfile Normal file
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@@ -0,0 +1,34 @@
### STAGE 1: Build ###
FROM node:9.11.1-alpine as builder
ARG branch=develop
ENV BRANCH=$branch
WORKDIR /src/app
RUN mkdir -p /src/app/coriolis
RUN mkdir -p /src/app/coriolis-data
RUN apk add --update git
COPY . /src/app/coriolis
RUN npm i -g npm
# Set up coriolis-data
WORKDIR /src/app/coriolis-data
RUN git clone https://github.com/EDCD/coriolis-data.git .
RUN git checkout ${BRANCH}
RUN npm install --no-package-lock
RUN npm start
# Set up coriolis
WORKDIR /src/app/coriolis
RUN npm install --no-package-lock
RUN npm run build
### STAGE 2: Production Environment ###
FROM fholzer/nginx-brotli as web
COPY nginx.conf /etc/nginx/nginx.conf
COPY --from=builder /src/app/coriolis/build /usr/share/nginx/html
WORKDIR /usr/share/nginx/html
EXPOSE 80
CMD ["nginx", "-c", "/etc/nginx/nginx.conf", "-g", "daemon off;"]

View File

@@ -1,24 +0,0 @@
All Data and [associated JSON](https://github.com/EDCD/coriolis-data) files are intellectual property and copyright of Frontier Developments plc ('Frontier', 'Frontier Developments') and are subject to their
[terms and conditions](https://www.frontierstore.net/terms-and-conditions/).
The code (Javascript, CSS, HTML, and SVG files only) specificially for Coriolis.io is released under the MIT License.
Copyright (c) 2015 Coriolis.io, Colin McLeod
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software (Javascript, CSS, HTML, and SVG files only), and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@@ -1,4 +1,4 @@
[![Chat to us on Discord](https://img.shields.io/badge/Discord-EDCD%20%23coriolis-blue.svg?style=social)](https://discord.gg/0uwCh6R62aPRjk9w) ![Latest Release](https://img.shields.io/github/release/EDCD/coriolis.svg) [![Build Status](https://travis-ci.org/EDCD/coriolis.svg?branch=master)](https://travis-ci.org/EDCD/coriolis) [![Chat to us on Discord](https://img.shields.io/badge/Discord-EDCD%20%23coriolis-blue.svg?style=social)](https://discord.gg/0uwCh6R62aPRjk9w)
## About ## About
@@ -8,41 +8,51 @@ Coriolis was created using assets and imagery from Elite: Dangerous, with the pe
## Contributing ## Contributing
- [Submit issues](https://github.com/EDCD/coriolis/issues) Please [submit issues](https://github.com/EDCD/coriolis/issues), or better yet [pull requests](https://github.com/EDCD/coriolis/pulls) for any corrections or additions to the database or the code.
- [Submit pull requests](https://github.com/EDCD/coriolis/pulls) targetting `develop` branch
- Chat to us on [Discord](https://discord.gg/0uwCh6R62aPRjk9w)! ### Translations
Please use the OneSky translation site to suggest new translations: http://edcd-coriolis.oneskyapp.com
These will be merged regularly by the project manager.
### Feature Requests, Suggestions & Bugs
Chat to us on [Discord](https://discord.gg/0uwCh6R62aPRjk9w)!
## Development ## Development
To get a local instance of coriolis running, perform the following steps in a shell: See the [Developer's Guide](https://github.com/EDCD/coriolis/wiki/Developing-for-Coriolis) in the wiki.
```sh
> git clone https://github.com/EDCD/coriolis.git
> git clone https://github.com/EDCD/coriolis-data.git
> cd ./coriolis-data
> npm install
> cd ../coriolis
> npm install
> npm start
```
You will then have a development server running on `localhost:3300`. Also see [the documentation site.](https://coriolis.willb.info/)
### Ship and Module Database ### Ship and Module Database
See the [Data wiki](https://github.com/cmmcleod/coriolis-data/wiki) for details on structure, etc. See the [Data wiki](https://github.com/cmmcleod/coriolis-data/wiki) for details on structure, etc.
## Deployment
Follow the steps for [Development](#development) as above, but instead ## License
of `npm start` you'll want to:
```sh All Data and [associated JSON](https://github.com/EDCD/coriolis-data) files are intellectual property and copyright of Frontier Developments plc ('Frontier', 'Frontier Developments') and are subject to their
> npm run build [terms and conditions](https://www.frontierstore.net/terms-and-conditions/).
```
this will result in a `build/` directory being created containing all the necessary files. The code (Javascript, CSS, HTML, and SVG files only) specificially for Coriolis.io is released under the MIT License.
After this you need to serve the files in some manner. Copyright (c) 2015 Coriolis.io, Colin McLeod
Either configure your webserver to make the actual `build/` directory
visible on the web, or alternatively copy it to somewhere to serve it Permission is hereby granted, free of charge, to any person obtaining a copy
from. of this software (Javascript, CSS, HTML, and SVG files only), and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@@ -0,0 +1,30 @@
{
"adder": {
"t3": {"speed": 205, "boost": 298, "pitch": 35.37, "roll": 93.09, "yaw": 13.03},
"t2": {"speed": 209, "boost": 304, "pitch": 36.06, "roll": 94.90, "yaw": 13.29},
"t1": {"speed": 213, "boost": 310, "pitch": 36.80, "roll": 96.84, "yaw": 13.56},
"t0": {"speed": 218, "boost": 317, "pitch": 37.70, "roll": 99.20, "yaw": 13.89},
"t9": {"speed": 220, "boost": 321, "pitch": 38.08, "roll": 100.21, "yaw": 14.03},
"t8": {"speed": 225, "boost": 327, "pitch": 38.86, "roll": 102.26, "yaw": 14.32},
"t7": {"speed": 230, "boost": 334, "pitch": 39.69, "roll": 104.44, "yaw": 14.62},
"t6": {"speed": 234, "boost": 340, "pitch": 40.41, "roll": 106.34, "yaw": 14.89},
"t5": {"speed": 242, "boost": 351, "pitch": 41.71, "roll": 109.78, "yaw": 15.37}
},
"eagle": {
"t2": {"speed": 223, "boost": 325, "pitch": 46.45, "roll": 111.48, "yaw": 16.72},
"t1": {"speed": 229, "boost": 334, "pitch": 47.69, "roll": 114.46, "yaw": 17.17},
"t0": {"speed": 235, "boost": 343, "pitch": 49.00, "roll": 117.60, "yaw": 17.64},
"t9": {"speed": 239, "boost": 349, "pitch": 49.80, "roll": 119.53, "yaw": 17.93},
"t8": {"speed": 243, "boost": 355, "pitch": 50.70, "roll": 121.69, "yaw": 18.25},
"t7": {"speed": 248, "boost": 361, "pitch": 51.62, "roll": 123.89, "yaw": 18.58},
"t6": {"speed": 252, "boost": 367, "pitch": 52.46, "roll": 125.91, "yaw": 18.89},
"t5": {"speed": 259, "boost": 378, "pitch": 53.99, "roll": 129.56, "yaw": 19.43}
},
"hauler": {
"t4": {"speed": 203, "boost": 305, "pitch": 36.61, "roll": 101.71, "yaw": 14.24},
"t3": {"speed": 209, "boost": 314, "pitch": 37.63, "roll": 104.54, "yaw": 14.64},
"t2": {"speed": 216, "boost": 324, "pitch": 38.89, "roll": 108.03, "yaw": 15.12},
"t1": {"speed": 222, "boost": 333, "pitch": 39.97, "roll": 111.02, "yaw": 15.54},
"t0": {"speed": 232, "boost": 348, "pitch": 41.76, "roll": 116.00, "yaw": 16.24}
}
}

View File

@@ -0,0 +1,289 @@
{
"$schema": "http://cdn.coriolis.io/schemas/ship-loadout/3.json#",
"name": "Test My Ship",
"ship": "Anaconda",
"references": [
{
"name": "Coriolis.io",
"url": "http://localhost:3300/outfit/anaconda/48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA?bn=Test%20My%20Ship",
"old-code": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA",
"code": "4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA",
"shipId": "anaconda"
}
],
"components": {
"standard": {
"bulkheads": "Reactive Surface Composite",
"cargoHatch": {
"enabled": false,
"priority": 5
},
"powerPlant": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1
},
"thrusters": {
"class": 6,
"rating": "A",
"enabled": true,
"priority": 1
},
"frameShiftDrive": {
"class": 6,
"rating": "A",
"enabled": true,
"priority": 3
},
"lifeSupport": {
"class": 5,
"rating": "A",
"enabled": true,
"priority": 1
},
"powerDistributor": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1
},
"sensors": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1
},
"fuelTank": {
"class": 5,
"rating": "C",
"enabled": true,
"priority": 1
}
},
"hardpoints": [
{
"class": 4,
"rating": "A",
"enabled": true,
"priority": 2,
"group": "Plasma Accelerator",
"mount": "Fixed"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 2,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cannon",
"mount": "Turret"
},
{
"class": 2,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cannon",
"mount": "Turret"
},
{
"class": 1,
"rating": "F",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 1,
"rating": "F",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
}
],
"utility": [
{
"class": 0,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Booster"
},
{
"class": 0,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Booster"
},
null,
{
"class": 0,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Kill Warrant Scanner"
},
{
"class": 0,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Cargo Scanner"
},
{
"class": 0,
"rating": "F",
"enabled": false,
"priority": 1,
"group": "Countermeasure",
"name": "Electronic Countermeasure"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 1,
"group": "Countermeasure",
"name": "Chaff Launcher"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 2,
"group": "Countermeasure",
"name": "Point Defence"
}
],
"internal": [
{
"class": 7,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Generator"
},
{
"class": 6,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Cell Bank"
},
{
"class": 6,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
{
"class": 5,
"rating": "D",
"enabled": true,
"priority": 1,
"group": "Hull Reinforcement Package"
},
{
"class": 5,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
null,
null,
{
"class": 4,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
{
"class": 4,
"rating": "E",
"enabled": true,
"priority": 1,
"group": "Cargo Rack"
},
{
"class": 4,
"rating": "A",
"enabled": true,
"priority": 3,
"group": "Fuel Scoop"
},
{
"class": 2,
"rating": "A",
"enabled": true,
"priority": 3,
"group": "Frame Shift Drive Interdictor"
}
]
},
"stats": {
"class": 3,
"hullCost": 141889930,
"speed": 180,
"topSpeed": 186.5,
"boost": 240,
"boostEnergy": 29,
"topBoost": 248.66,
"agility": 2,
"baseShieldStrength": 350,
"baseArmour": 945,
"hullMass": 400,
"masslock": 23,
"pipSpeed": 0.14,
"moduleCostMultiplier": 1,
"fuelCapacity": 32,
"cargoCapacity": 128,
"ladenMass": 1339.2,
"armour": 2228,
"armourAdded": 390,
"armourMultiplier": 1.95,
"shieldMultiplier": 1.4,
"totalCost": 882362060,
"unladenMass": 1179.2,
"totalDps": 29,
"powerAvailable": 36,
"powerRetracted": 23.33,
"powerDeployed": 34.76,
"unladenRange": 18.49,
"fullTankRange": 18.12,
"ladenRange": 16.39,
"unladenFastestRange": 73.21,
"ladenFastestRange": 66.15,
"maxJumpCount": 4,
"shieldStrength": 833
}
}

View File

@@ -0,0 +1,325 @@
{
"$schema": "http://cdn.coriolis.io/schemas/ship-loadout/4.json#",
"name": "Test My Ship",
"ship": "Anaconda",
"references": [
{
"name": "Coriolis.io",
"url": "http://localhost:3300/outfit/anaconda/48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA==?bn=Test%20My%20Ship",
"old-code": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA==",
"code": "4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04--0303326b.AwRj4zNKqA==.CwBhCYzBGW9qCTSqs5xA.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA==",
"shipId": "anaconda"
}
],
"components": {
"standard": {
"bulkheads": "Reactive Surface Composite",
"cargoHatch": {
"enabled": false,
"priority": 5
},
"powerPlant": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1,
"modifications": {
"pgen": 1000
}
},
"thrusters": {
"class": 6,
"rating": "A",
"enabled": true,
"priority": 1
},
"frameShiftDrive": {
"class": 6,
"rating": "A",
"enabled": true,
"priority": 3
},
"lifeSupport": {
"class": 5,
"rating": "A",
"enabled": true,
"priority": 1
},
"powerDistributor": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1
},
"sensors": {
"class": 8,
"rating": "A",
"enabled": true,
"priority": 1
},
"fuelTank": {
"class": 5,
"rating": "C",
"enabled": true,
"priority": 1
}
},
"hardpoints": [
{
"class": 4,
"rating": "A",
"enabled": true,
"priority": 2,
"group": "Plasma Accelerator",
"mount": "Fixed"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 3,
"rating": "D",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 2,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cannon",
"mount": "Turret"
},
{
"class": 2,
"rating": "E",
"enabled": true,
"priority": 2,
"group": "Cannon",
"mount": "Turret"
},
{
"class": 1,
"rating": "F",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
},
{
"class": 1,
"rating": "F",
"enabled": true,
"priority": 2,
"group": "Beam Laser",
"mount": "Turret"
}
],
"utility": [
{
"class": 0,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Booster"
},
{
"class": 0,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Booster"
},
null,
{
"class": 0,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Kill Warrant Scanner"
},
{
"class": 0,
"rating": "C",
"enabled": true,
"priority": 2,
"group": "Cargo Scanner"
},
{
"class": 0,
"rating": "F",
"enabled": false,
"priority": 1,
"group": "Electronic Countermeasure",
"name": "Electronic Countermeasure"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 1,
"group": "Chaff Launcher",
"name": "Chaff Launcher"
},
{
"class": 0,
"rating": "I",
"enabled": true,
"priority": 2,
"group": "Point Defence",
"name": "Point Defence"
}
],
"internal": [
{
"class": 7,
"rating": "A",
"enabled": true,
"priority": 1,
"group": "Shield Generator"
},
{
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}

View File

@@ -0,0 +1,255 @@
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}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,552 @@
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}

View File

@@ -0,0 +1,314 @@
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},
"MainEngines": {
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},
"WeaponColour": []
},
"name": "Type7",
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}
}

View File

@@ -0,0 +1,225 @@
{
"free": false,
"id": 2,
"modules": {
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},
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}
},
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}
},
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},
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},
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}
},
"PowerPlant": {
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}
},
"Radar": {
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},
"ShipID0": {
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}
},
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}
},
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}
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}
},
"Slot01_Size4": {
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"name": "Int_FuelScoop_Size4_Class3",
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"value": 178898
}
},
"Slot02_Size4": [],
"Slot03_Size4": [],
"Slot04_Size2": [],
"Slot05_Size2": {
"module": {
"free": false,
"id": 128663561,
"name": "Int_StellarBodyDiscoveryScanner_Advanced",
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}
},
"Slot06_Size2": {
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"name": "Int_DetailedSurfaceScanner_Tiny",
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"value": 250000
}
}
},
"name": "CobraMkIII",
"value": {
"hull": 205287,
"modules": 3850628,
"unloaned": 1751109
}
}

View File

@@ -0,0 +1,327 @@
{
"$schema": "http://cdn.coriolis.io/schemas/ship-loadout/4.json#",
"name": "Multi-purpose Imperial Courier",
"ship": "Imperial Courier",
"references": [
{
"name": "Coriolis.io",
"url": "https://coriolis.edcd.io/outfit/imperial_courier?code=0patzF5l0das8f31a1a270202000e402t0101-2f.AwRj4zKA.CwRgDBldLiQ%3D.H4sIAAAAAAAAA12OP0tCYRjFj9fuVbvF1du9ekkT8s%2FkIg4NElyIBBd321yaGvwUQTS3N7UFfYygIT9EoyQUJA36ns47XJCWA%2B%2Fz%2Bz3Pe3ImBbDNKaqNPSBoGrL4ngfomKpFGiJ%2BLgHteR1IPjxJT5pF11uSeXNsJVcRfgdC92syWUuK0iMdKZqrjJ%2F0aoA71lJ5oKf38knWcCiptCPdhJIerdS00vlK0qktlqoj983UmqqHjQ33VsW8eazFmaTyULP2hQ4lX8LBme6g%2F6v0TTdbxJ2KhdEIaCw15MF%2FNB0L%2BS2hwEwyFM8KgP%2BqEpWWA3Qu9Z3z9kPWHzakt7Dt%2BAeD7ghSTgEAAA%3D%3D&bn=Multi-purpose%20Imperial%20Courier",
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"shipId": "imperial_courier"
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],
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},
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},
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}
},
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},
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},
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},
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}
},
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},
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},
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},
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}
},
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},
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}
},
{
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},
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}
},
{
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},
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}
}
],
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},
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},
{
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},
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}
},
{
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"name": "Chaff Launcher"
},
{
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"priority": 1,
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}
],
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},
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}
},
{
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},
{
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},
{
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},
null,
{
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}
]
},
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"fuelCapacity": 8,
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"ladenMass": 104.25,
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"shield": 404.19,
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"totalCost": 14059860,
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"totalEps": 9.84,
"totalHps": 12.28,
"shieldExplRes": 0.48,
"shieldKinRes": 0.55,
"shieldThermRes": 1.09,
"hullExplRes": 1.4,
"hullKinRes": 1.2,
"hullThermRes": 1,
"powerAvailable": 17.24,
"powerRetracted": 11.3,
"powerDeployed": 16.41,
"unladenRange": 25.57,
"fullTankRange": 23.92,
"ladenRange": 22.09,
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"ladenFastestRange": 107,
"maxJumpCount": 5,
"topSpeed": 386.56,
"topBoost": 524.62
}
}

View File

@@ -0,0 +1,22 @@
[
{
"buildText": "[Imaginary Ship]\nbla bla",
"errorMsg": "No such ship found: \"Imaginary Ship\""
},
{
"buildText": "[Viper]\nS: 1F/F Pulse Laser\nsome un-parseable nonsense\nS: 1F/F Pulse Laser\n",
"errorMsg": "Error parsing: \"some un-parseable nonsense\""
},
{
"buildText": "[Sidewinder]\nS: 2F/F Pulse Laser\nS: 1F/F Pulse Laser\n",
"errorMsg": "2F Pulse Laser exceeds slot size: \"S: 2F/F Pulse Laser\""
},
{
"buildText": "[Sidewinder]\nL: 2F/F Pulse Laser\nS: 1F/F Pulse Laser\n",
"errorMsg": "No hardpoint slot available for: \"L: 2F/F Pulse Laser\""
},
{
"buildText": "[Sidewinder]\nS: 1F/F Magic Thing\nS: 1F/F Pulse Laser\n",
"errorMsg": "Unknown component: \"S: 1F/F Magic Thing\""
}
]

View File

@@ -0,0 +1,32 @@
[
{
"shipId": "anaconda",
"buildName": "Imported Anaconda",
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=.",
"buildText": "[Anaconda]\nS: 1F/F Pulse Laser\nS: 1F/F Pulse Laser\n\nBH: 1I Lightweight Alloy\nRB: 8E Power Plant\nTM: 7E Thrusters\nFH: 6E Frame Shift Drive\nEC: 5E Life Support\nPC: 8E Power Distributor\nSS: 8E Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n7: 6E Cargo Rack (Capacity: 64)\n6: 5E Cargo Rack (Capacity: 32)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 1E Basic Discovery Scanner\n2: 1E Cargo Rack (Capacity: 2)\n"
},
{
"shipId": "anaconda",
"buildName": "Imported Anaconda",
"buildCode": "0pyttFolodDsyf5------1717--------05044j-03--2h--00.Iw18ZlA=.Aw18ZlA=.",
"buildText": "\n\n \t[Anaconda]\nS: 1F/F Pulse Laser\nS: 1F/F Pulse Laser\n\nBH: 1I Lightweight Alloy\nRB: 8E Power Plant\nTM: 7E Thrusters\nFH: 6E Frame Shift Drive\nEC: 5E Life Support\nPC: 8E Power Distributor\nSS: 8E Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n7: 6E Cargo Rack (Capacity: 64)\n6: 5E Cargo Rack (Capacity: 32)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 1E Basic Discovery Scanner\n2: 1E Cargo Rack (Capacity: 2)\n"
},
{
"shipId": "cobra_mk_iii",
"buildName": "Imported Cobra Mk III",
"buildCode": "0patcFeldd5sdf41712222503040202490f242h.Iw1-kA==.Aw1-kA==.",
"buildText": "[Cobra Mk III]\nM: 1F/F Pulse Laser\nM: 1G/G Burst Laser\nS: 1E/T Fragment Cannon\nS: 1G/T Multi-cannon\nU: 0I Point Defence\nU: 0A Shield Booster\n\nBH: 1I Lightweight Alloy\nRB: 4A Power Plant\nTM: 4C Thrusters\nFH: 4E Frame Shift Drive\nEC: 3D Life Support\nPC: 2A Power Distributor\nSS: 3D Sensors\nFS: 4C Fuel Tank (Capacity: 16)\n\n4: 3E Cargo Rack (Capacity: 8)\n4: 3E Cargo Rack (Capacity: 8)\n4: 4E Shield Generator\n2: 2C Auto Field-Maintenance Unit\n2: 1E Standard Docking Computer\n2: 1E Basic Discovery Scanner\n---\nShield: 112.29 MJ\nPower : 10.45 MW retracted (67%)\n 12.16 MW deployed (78%)\n 15.60 MW available\nCargo : 16 T\nFuel : 16 T\nMass : 235.5 T empty\n 267.5 T full\nRange : 10.69 LY unladen\n 10.05 LY laden\nPrice : 2,929,040 CR\nRe-Buy: 146,452 CR @ 95% insurance\n"
},
{
"shipId": "type_9_heavy",
"buildName": "Imported Type-9 Heavy",
"buildCode": "3pftsFklkdisif57e2k2f2h110001020306054j03022f01242i.Iw18eQ==.Aw18eQ==.",
"buildText": "[Type-9 Heavy]\nM: 2D/G Fragment Cannon\nM: 2I/F Mine Launcher\nM: 2B/FD Missile Rack\nS: 1I/FS Torpedo Pylon\nS: 1F/F Burst Laser\nU: 0I Chaff Launcher\nU: 0F Electronic Countermeasure\nU: 0I Heat Sink Launcher\nU: 0I Point Defence\n\nBH: 1I Mirrored Surface Composite\nRB: 5A Power Plant\nTM: 7D Thrusters\nFH: 6A Frame Shift Drive\nEC: 5A Life Support\nPC: 4D Power Distributor\nSS: 4D Sensors\nFS: 5C Fuel Tank (Capacity: 32)\n\n8: 7E Cargo Rack (Capacity: 128)\n7: 6E Cargo Rack (Capacity: 64)\n6: 6E Shield Generator\n5: 4E Cargo Rack (Capacity: 16)\n4: 3E Cargo Rack (Capacity: 8)\n4: 1C Advanced Discovery Scanner\n3: 2E Cargo Rack (Capacity: 4)\n3: 1E Standard Docking Computer\n2: 1C Detailed Surface Scanner\n"
},
{
"shipId": "vulture",
"buildName": "Imported Vulture",
"buildCode": "4patfFalddksif31e1e0e0j04044a0n532jf1.Iw19kA==.Aw19kA==.",
"buildText": "[Vulture]\nL: 3E/G Pulse Laser\nL: 3E/G Pulse Laser\nU: 0A Frame Shift Wake Scanner\nU: 0A Kill Warrant Scanner\nU: 0A Shield Booster\nU: 0A Shield Booster\n\nBH: 1I Reactive Surface Composite\nRB: 4A Power Plant\nTM: 5A Thrusters\nFH: 4A Frame Shift Drive\nEC: 3D Life Support\nPC: 5A Power Distributor\nSS: 4D Sensors\nFS: 3C Fuel Tank (Capacity: 8)\n\n5: 5A Shield Generator\n4: 4A Auto Field-Maintenance Unit\n2: 2A Shield Cell Bank\n1: 1A Fuel Scoop\n1: 1C Fuel Tank (Capacity: 2)"
}
]

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@@ -0,0 +1,50 @@
{
"type_6_transporter": {
"Cargo": "A0p0tdFal8d8s8f4-----04040303430101.Iw1/kA==.Aw1/kA==.",
"Miner": "A0p5tdFal8d8s8f42l2l---040403451q0101.Iw1/kA==.Aw1/kA==.",
"Hopper": "A0p0tdFal8d0s8f41717---030302024300-.Iw1/kA==.Aw1/kA==."
},
"type_7_transport": {
"Cargo": "A0p0tiFfliddsdf5--------0505040403480101.Iw18aQ==.Aw18aQ==.",
"Miner": "A0pdtiFflid8sdf5--2l2l----0505041v03450000.Iw18aQ==.Aw18aQ==."
},
"federal_dropship": {
"Cargo": "A0pdtiFflnddsif4-1717------05040448--020201.Iw18eQ==.Aw18eQ==."
},
"asp": {
"Miner": "A2pftfFflidfskf50s0s24242l2l---04054a1q02022o27.Iw18WQ==.Aw18WQ==."
},
"imperial_clipper": {
"Cargo": "A0p5tiFflndisnf4--0s0s----0605450302020101.Iw18aQ==.Aw18aQ==.",
"Dream": "A2pktkFflndpskf40v0v0s0s0404040n4k5n5d2b29292o-.AwRj4yWU1I==.CwBhCYy6YRigzLIA.",
"Current": "A0patkFflndfskf4----------------.AwRj4yWU1I==.CwBhCYy6YRigzLIA."
},
"type_9_heavy": {
"Current": "A0patsFklndnsif6---------0706054a0303020224.AwRj4yoo.EwBhEYy6dsg=."
},
"python": {
"Cargo": "A0patnFflidsssf5---------050505040448020201.Iw18eQ==.Aw18eQ==.",
"Miner": "A0pktkFflidpspf50v0v0v2m2m0404--050505Ce4a1v02022o.Iw18eQ==.IwBhBYy6dkCYg===.",
"Dream": "A2pptkFfliduspf50v0v0v27270404040m5n5n4f2d2d032t0201.Iw1+gDBxA===.EwBhEYy6e0WEA===.",
"Missile": "A0pttoFjljdystf52f2g2d2ePh----04044j03---002h.Iw18eQ==.Aw18eQ==."
},
"anaconda": {
"Dream": "A4putpFklndzsuf52c0o0o0o1m1m0q0q0404040l0b0100004k5n5n112d2d04-0303326b.AwRj4yo5dyg=.MwBhCYy6duvARiA=.",
"Cargo": "A0patnFklndnsxf5----------------06050505040404-45030301.Iw18ZVA=.Aw18ZVA=.",
"Current": "A0patnFklndksxf5----------------06050505040404-03034524.Iw18ZVA=.Aw18ZVA=.",
"Explorer": "A0patnFklndksxf5--------0202------f7050505040s37-2f2i4524.AwRj4yVKJ9hA.AwhMIyumQRhEA===.",
"Test": "A4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04---0303326b.Iw18ZVA=.Aw18ZVA=."
},
"diamondback_explorer": {
"Explorer": "A0p0tdFfldddsdf5---0202--320p432i2f-.AwRj4zTYg===.AwiMIyoo."
},
"vulture": {
"Bounty Hunter": "A3patcFalddksff31e1e0404-0l4a-5d27662j.AwRj4z2I.MwBhBYy6oJmAjLIA."
},
"fer_de_lance": {
"Attack": "A2pfthFalidpsff31r0s0s0s0s000404-04-4a-5d27-.Iw18aQ==.CwBhrSu8EZyA."
},
"eagle": {
"Figther": "A4p0t5F5l3d5s5f20p0p24-4053-2j-.Iw18kA==.Aw18kA==."
}
}

View File

@@ -0,0 +1,50 @@
{
"builds": {
"type_6_transporter": {
"Cargo": "02A4D4A2D2D2D4C-----04040303430101",
"Miner": "03A4D4A2D2D2D4C2l2l---040403451q0101",
"Hopper": "02A4D4A2D1A2D4C1717---030302024300-"
},
"type_7_transport": {
"Cargo": "02A5D5A4D3D3D5C--------0505040403480101",
"Miner": "04D5D5A4D2D3D5C--2l2l----0505041v03450000"
},
"federal_dropship": {
"Cargo": "04D5D5A5D3D4D4C-1717------05040448020201"
},
"asp": {
"Miner": "25A5A5A4D4A5A5C0s0s24242l2l---04054a1q02022o27"
},
"imperial_clipper": {
"Cargo": "03A5D5A5D4D5D4C--0s0s----0605450302020101",
"Dream": "26A6A5A5D6A5A4C0v0v0s0s0404040n4k5n5d2b29292o-.AwRj4yWU1I==.CwBhCYy6YRigzLIA",
"Current": "04A6A5A5D4A5A4C----------------.AwRj4yWU1I==.CwBhCYy6YRigzLIA"
},
"type_9_heavy": {
"Current": "04A7D6A5D5D4D6C---------0706054a0303020224.AwRj4yoo.EwBhEYy6dsg="
},
"python": {
"Cargo": "04A6D5A4D6D6D5C---------050505040448020201.Iw18eQ==.Aw18eQ==",
"Miner": "06A6A5A4D6A6A5C0v0v0v2m2m0404--050505Ce4a1v02022o.Iw18eQ==.IwBhBYy6dkCYg===",
"Dream": "27A6A5A4D7A6A5C0v0v0v27270404040m5n5n4f2d2d032t0201.Iw1+gDBxA===.EwBhEYy6e0WEA==="
},
"anaconda": {
"Dream": "48A7A6A5D8A8A5C2c0o0o0o1m1m0q0q0404040l0b0100004k5n5n112d2d040303326b.AwRj4yo5dig=.MwBhCYy6du3ARiA=",
"Cargo": "04A6D6A5D5D8D5C----------------0605050504040445030301.Iw18ZlA=.Aw18ZlA=",
"Current": "04A6D6A5D5A8D5C----------------0605050504040403034524.Iw18ZlA=.Aw18ZlA=",
"Explorer": "04A6D6A5D5A8D5C--------0202------f7050505040s372f2i4524.AwRj4yVKJthA.AwhMIyungRhEA==="
},
"diamondback_explorer": {
"Explorer": "02A4D5A3D3D3D5C---0202--320p432i2f.AwRj4zTI.AwiMIypI"
},
"vulture": {
"Bounty Hunter": "34A4C4A3D5A4A3C1e1e0404-0l4a5d27662j.AwRj4y2I.MwBhBYy6wJmAjLIA"
},
"fer_de_lance": {
"Attack": "25A5C4A4D6A4A3C1r0s0s0s0s000404-04-4a-5d27-.Iw18aQ==.CwBhrSu8EZyA"
},
"eagle": {
"Figther": "42A3A3A1D2A2A2C0p0p24-40532j.AwRj49iA.AwgsIkEZigmIA==="
}
}
}

View File

@@ -0,0 +1,67 @@
{
"builds": {
"type_6_transporter": {
"Cargo": "02A4D4A2D2D2D4C-----04040303430101",
"Miner": "03A4D4A2D2D2D4C2l2l---040403451q0101",
"Hopper": "02A4D4A2D1A2D4C1717---030302024300-"
},
"type_7_transport": {
"Cargo": "02A5D5A4D3D3D5C--------0505040403480101",
"Miner": "04D5D5A4D2D3D5C--2l2l----0505041v03450000"
},
"federal_dropship": {
"Cargo": "04D5D5A5D3D4D4C-1717------05040448020201"
},
"asp": {
"Miner": "25A5A5A4D4A5A5C0s0s24242l2l---04054a1q02022o27"
},
"cobra_mk_iii": {
"Example": "24A4A4A3D3A3A4C0s0s2d2d0m0445032b2o2753.AwRj4yKA.CwBhEYyrKhmMQ==="
},
"imperial_clipper": {
"Cargo": "03A5D5A5D4D5D4C--0s0s----0605450302020101",
"Multi-purpose": "26A4A5A5D6A5A4C0v0v272704090j0h064f2c0302020101",
"Current": "05A6D5A5D6A5A4C0v0v27270404050n4m05035d29292o01.AwRj4yrI.AwhMIyuBGNiA",
"Dream": "26A6A5A5D6A5A4C0v0v0s0s04040c0n064f5d2b02022o0d.AwRj49UlmI==.AwiMIyuo"
},
"type_9_heavy": {
"Cargo": "04A6D6A5D4D4D5C---------07064f040303010201.AwRj4yoo.EwBhEYy6dsg="
},
"python": {
"Cargo": "04A6D5A4D6D6D5C---------050505044a03020201",
"Miner": "04A6D5A4D6D6D5C---2m2m----050505044d1v02022o"
},
"anaconda": {
"Dream": "48A6A6A5A8A8A5C2c0o0o0o1m1m0q0q0404040l0b0100034k5n05050404040303326b.AwRj4yo5dig=.MwBhEYy6duwEziA=",
"Cargo": "03A7D6A5D4D8D5C----------------060505054d040403030301.AwRj4yuqg===.Aw18ZlA=",
"Modified": "0pyttFolodDsyf5------1717--------05044j-03----2h00.Iw18ZlA=.Aw18ZlA=.H4sIAAAAAAAAA2MUe8HMwPD-PwDDhxeuCAAAAA=="
},
"diamondback_explorer": {
"Explorer": "02A4D5A3D3D3D5C-------320p432i2f.AwRj4zTI.AwiMIypI"
}
},
"comparisons": {
"Test": {
"facets": [ 9, 6, 4, 1, 3, 2 ],
"builds": [
{
"shipId": "anaconda",
"buildName": "Dream"
},
{
"shipId": "asp",
"buildName": "Miner"
},
{
"shipId": "diamondback_explorer",
"buildName": "Explorer"
}
]
}
},
"insurance": "Beta",
"discounts": [
1,
1
]
}

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90
__tests__/test-agility.js Normal file
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import Ship from '../src/app/shipyard/Ship';
import { Ships } from 'coriolis-data/dist';
import * as ModuleUtils from '../src/app/shipyard/ModuleUtils';
describe("Agility", function() {
it("correctly calculates speed", function() {
let agilityData = require('./fixtures/agility-data');
for (let shipId in agilityData) {
for (let thrusterId in agilityData[shipId]) {
const thrusterData = agilityData[shipId][thrusterId];
let shipData = Ships[shipId];
let ship = new Ship(shipId, shipData.properties, shipData.slots);
ship.buildWith(shipData.defaults);
ship.use(ship.standard[1], ModuleUtils.findModule('t', thrusterId));
expect(Math.round(ship.topSpeed)).toBe(thrusterData.speed);
}
}
});
it("correctly calculates boost", function() {
let agilityData = require('./fixtures/agility-data');
for (let shipId in agilityData) {
for (let thrusterId in agilityData[shipId]) {
const thrusterData = agilityData[shipId][thrusterId];
let shipData = Ships[shipId];
let ship = new Ship(shipId, shipData.properties, shipData.slots);
ship.buildWith(shipData.defaults);
// Turn off internals to ensure we have enough power to boost
for (let internal in ship.internal) {
ship.internal[internal].enabled = 0;
}
ship.use(ship.standard[1], ModuleUtils.findModule('t', thrusterId));
expect(Math.round(ship.topBoost)).toBe(thrusterData.boost);
}
}
});
it("correctly calculates pitch", function() {
let agilityData = require('./fixtures/agility-data');
for (let shipId in agilityData) {
for (let thrusterId in agilityData[shipId]) {
const thrusterData = agilityData[shipId][thrusterId];
let shipData = Ships[shipId];
let ship = new Ship(shipId, shipData.properties, shipData.slots);
ship.buildWith(shipData.defaults);
ship.use(ship.standard[1], ModuleUtils.findModule('t', thrusterId));
expect(Math.round(ship.pitches[4] * 100) / 100).toBeCloseTo(thrusterData.pitch, 1);
}
}
});
it("correctly calculates roll", function() {
let agilityData = require('./fixtures/agility-data');
for (let shipId in agilityData) {
for (let thrusterId in agilityData[shipId]) {
const thrusterData = agilityData[shipId][thrusterId];
let shipData = Ships[shipId];
let ship = new Ship(shipId, shipData.properties, shipData.slots);
ship.buildWith(shipData.defaults);
ship.use(ship.standard[1], ModuleUtils.findModule('t', thrusterId));
expect(Math.round(ship.rolls[4] * 100) / 100).toBeCloseTo(thrusterData.roll, 1);
}
}
});
it("correctly calculates yaw", function() {
let agilityData = require('./fixtures/agility-data');
for (let shipId in agilityData) {
for (let thrusterId in agilityData[shipId]) {
const thrusterData = agilityData[shipId][thrusterId];
let shipData = Ships[shipId];
let ship = new Ship(shipId, shipData.properties, shipData.slots);
ship.buildWith(shipData.defaults);
ship.use(ship.standard[1], ModuleUtils.findModule('t', thrusterId));
expect(Math.round(ship.yaws[4] * 100) / 100).toBeCloseTo(thrusterData.yaw, 1);
}
}
});
});

327
__tests__/test-import.js Normal file
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jest.unmock('../src/app/stores/Persist');
jest.unmock('../src/app/components/TranslatedComponent');
jest.unmock('../src/app/components/ModalImport');
jest.unmock('prop-types');
import React from 'react';
import PropTypes from 'prop-types';
import ReactDOM from 'react-dom';
import TU from 'react-testutils-additions';
import Utils from './testUtils';
import { getLanguage } from '../src/app/i18n/Language';
describe('Import Modal', function() {
let MockRouter = require('../src/app/Router').default;
const Persist = require('../src/app/stores/Persist').default;
const ModalImport = require('../src/app/components/ModalImport').default;
const mockContext = {
language: getLanguage('en'),
sizeRatio: 1,
openMenu: jest.genMockFunction(),
closeMenu: jest.genMockFunction(),
showModal: jest.genMockFunction(),
hideModal: jest.genMockFunction(),
tooltip: jest.genMockFunction(),
termtip: jest.genMockFunction(),
onWindowResize: jest.genMockFunction()
};
let modal, render, ContextProvider = Utils.createContextProvider(mockContext);
/**
* Clear saved builds, and reset React DOM
*/
function reset() {
MockRouter.go.mockClear();
Persist.deleteAll();
render = TU.renderIntoDocument(<ContextProvider><ModalImport /></ContextProvider>);
modal = TU.findRenderedComponentWithType(render, ModalImport);
}
/**
* Simulate user import text entry / paste
* @param {string} text Import text / raw data
*/
function pasteText(text) {
let textarea = TU.findRenderedDOMComponentWithTag(render, 'textarea');
TU.Simulate.change(textarea, { target: { value: text } });
}
/**
* Simulate click on Proceed button
*/
function clickProceed() {
let proceedButton = TU.findRenderedDOMComponentWithId(render, 'proceed');
TU.Simulate.click(proceedButton);
}
/**
* Simulate click on Import button
*/
function clickImport() {
let importButton = TU.findRenderedDOMComponentWithId(render, 'import');
TU.Simulate.click(importButton);
}
describe('Import Backup', function() {
beforeEach(reset);
it('imports a valid backup', function() {
let importData = require('./fixtures/valid-backup');
let importString = JSON.stringify(importData);
expect(modal.state.importValid).toEqual(false);
expect(modal.state.errorMsg).toEqual(null);
pasteText(importString);
expect(modal.state.importValid).toBe(true);
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.builds).toEqual(importData.builds);
expect(modal.state.comparisons).toEqual(importData.comparisons);
expect(modal.state.shipDiscount).toEqual(importData.discounts[0]);
expect(modal.state.moduleDiscount).toEqual(importData.discounts[1]);
expect(modal.state.insurance).toBe(importData.insurance.toLowerCase());
clickProceed();
expect(modal.state.processed).toBe(true);
expect(modal.state.errorMsg).toEqual(null);
clickImport();
expect(Persist.getBuilds()).toEqual(importData.builds);
expect(Persist.getComparisons()).toEqual(importData.comparisons);
expect(Persist.getInsurance()).toEqual(importData.insurance.toLowerCase());
expect(Persist.getShipDiscount()).toEqual(importData.discounts[0]);
expect(Persist.getModuleDiscount()).toEqual(importData.discounts[1]);
});
it('imports an old valid backup', function() {
const importData = require('./fixtures/old-valid-export');
const importStr = JSON.stringify(importData);
pasteText(importStr);
expect(modal.state.builds).toEqual(importData.builds);
expect(modal.state.importValid).toBe(true);
expect(modal.state.errorMsg).toEqual(null);
clickProceed();
expect(modal.state.processed).toBeTruthy();
clickImport();
expect(Persist.getBuilds()).toEqual(importData.builds);
});
it('catches an invalid backup', function() {
const importData = require('./fixtures/valid-backup');
let invalidImportData = Object.assign({}, importData);
//invalidImportData.builds.asp = null; // Remove Asp Miner build used in comparison
delete(invalidImportData.builds.asp);
pasteText('"this is not valid"');
expect(modal.state.importValid).toBeFalsy();
expect(modal.state.errorMsg).toEqual('Must be an object or array!');
pasteText('{ "builds": "Should not be a string" }');
expect(modal.state.importValid).toBeFalsy();
expect(modal.state.errorMsg).toEqual('builds must be an object!');
pasteText(JSON.stringify(importData).replace('anaconda', 'invalid_ship'));
expect(modal.state.importValid).toBeFalsy();
expect(modal.state.errorMsg).toEqual('"invalid_ship" is not a valid Ship Id!');
pasteText(JSON.stringify(importData).replace('Dream', ''));
expect(modal.state.importValid).toBeFalsy();
expect(modal.state.errorMsg).toEqual('Imperial Clipper build "" must be a string at least 1 character long!');
pasteText(JSON.stringify(invalidImportData));
expect(modal.state.importValid).toBeFalsy();
expect(modal.state.errorMsg).toEqual('asp build "Miner" data is missing!');
});
});
describe('Import Detailed V3 Build', function() {
beforeEach(reset);
it('imports a valid v3 build', function() {
const importData = require('./fixtures/anaconda-test-detailed-export-v3');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=A4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04---0303326b.AwRj4zNLaA%3D%3D.CwBhCYzBGW9qCTSqq5xA.&bn=Test%20My%20Ship');
});
it('catches an invalid build', function() {
const importData = require('./fixtures/anaconda-test-detailed-export-v3');
pasteText(JSON.stringify(importData).replace('references', 'refs'));
expect(modal.state.importValid).toBeFalsy();
expect(modal.state.errorMsg).toEqual('Anaconda Build "Test My Ship": Invalid data');
});
});
describe('Import Detailed V4 Build', function() {
beforeEach(reset);
it('imports a valid v4 build', function() {
const importData = require('./fixtures/anaconda-test-detailed-export-v4');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=A4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04---0303326b.AwRj4zNLaA%3D%3D.CwBhCYzBGW9qCTSqq5xA.H4sIAAAAAAAAA2MUe8HMwPD%2FPwMAAGvB0AkAAAA%3D&bn=Test%20My%20Ship');
});
});
describe('Import Detailed Engineered V4 Build', function() {
beforeEach(reset);
it('imports a valid v4 build', function() {
const importData = require('./fixtures/asp-test-detailed-export-v4');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/asp?code=A0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx%2F78YG5AltB7I%2F8%2F0TwImJboDSPJ%2F%2B%2Ff%2Fv%2FKlX%2F%2F%2Fi3AwMTBIfARK%2FGf%2BJwVSxArStVAYqOjvz%2F%2F%2FJVo5GRhE2IBc4SKQSSz%2FDGEmCa398P8%2F%2F2%2BgTf%2F%2FA7kMAExxqlSAAAAA&bn=Multi-purpose%20Asp%20Explorer');
});
it('imports a valid v4 build with modifications', function() {
const importData = require('./fixtures/courier-test-detailed-export-v4');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/imperial_courier?code=A0patzF5l0das8f31a1a270202000e402t0101-2f.AwRj4zKA.CwRgDBldLiQ%3D.H4sIAAAAAAAAA12OPUvDYBSFT1OTfkRJjUkbbC3Yj8mlODgUISAtdOlety5ODv0Vgji7O7kJ%2FgzBQX%2BEY7Gg0NKhfY%2FnHQLFDBdynufe9%2BRMCmCb06g29oCgacjiRx6gY6oWKUT8UgLaszqQfHmSnpVFN1uSeXNsJVcj%2FA2EHlZkspIUpUc6UjTXGT85qwHuSEuVc%2F16r99kDQeSSjvSbSjpyUpNK10uJJ3aYqk6smwm1lQ9bOxw71TMm8VanEqq9JW1r3Qo%2BREOLnQHvbWmb7rZIu5VLIyGQGOukPv%2F0WQk5LeEAjPOUDwtAP6bShy2HKAz0HPO%2B5KsP25I79O2I7LvD%2Bz4Il1XAQAA&bn=Multi-purpose%20Imperial%20Courier');
});
});
describe('Import Detaild Builds Array', function() {
beforeEach(reset);
it('imports all builds', function() {
const importData = require('./fixtures/valid-detailed-export');
const expectedBuilds = require('./fixtures/expected-builds');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
clickProceed();
expect(modal.state.processed).toBeTruthy();
clickImport();
let builds = Persist.getBuilds();
for (let s in builds) {
for (let b in builds[s]) {
expect(builds[s][b]).toEqual(expectedBuilds[s][b]);
}
}
});
});
describe('Import Companion API Build', function() {
beforeEach(reset);
it('imports a valid companion API build', function() {
const importData = require('./fixtures/companion-api-import-1');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/federal_corvette?code=A2putsFklndzsxf50x0x7l28281919040404040402020l06p05sf63c5ifr--v66g2f.AwRj4zNaqA%3D%3D.CwRgDBldUExuBiIlUA%3D%3D.H4sIAAAAAAAAA12STy8DURTFb1szU53Ga8dg2qqqDmJDIoKFxJImumYjVrVqfAALC4lNbcUnkLCoDbEQu0bSlQVhI8JHsJBIQ73rXMkwMYuT9%2Bb87nl%2F7ovoRSL6ikD6TYNINZg5XsWUo7pfrBikr2USlRyXyDuLAhr6ZHanNLOzD5tjOiskysk5dOBvfTB7bjeRW0MNG3ohSBq1bKKxKwyLLUAjmwjpPu4wJx4xVbNI57heDfbUKUAy2xaRUQZpllHoHMHxKqjhhF4LgjtJiFHDmqbrEeVnUJOax7%2FSdRfRwBNotv9wo5kAuZMD2egKyDYcdYl1OBki6z%2BZQjaFnBPyFCM1LefF%2BcgrY0es9FKwbW8ZYj9gmBbxRVRdglMh6BNqnwsk4ouoO4HSIehNoBuBRHwR1QOmsBvHmk6IfMbd2fdCEka%2BjNSexPWGoEkcyX6CnxbxRZQtd%2BPpym%2B31xFtn0iSFPkf%2BBkttZlzB9KDFyBuFRfAGV0Ogoff8SSsCfjjD5hGWtLIwZB%2FgX5Zt%2BLHMI9My7sp6nzgZzekswTxVvCOkq%2FSXqb%2F3zfLxh6HrwIAAA%3D%3D&bn=Imported%20Federal%20Corvette');
});
it('imports a valid companion API build', function() {
const importData = require('./fixtures/companion-api-import-2');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/beluga?code=A0pktsFplCdpsnf70t0t2727270004040404043c4fmimlmm04mc0iv62i2f.AwRj4yukg%3D%3D%3D.CwRgDBldHi8IUA%3D%3D.H4sIAAAAAAAAA2P8Z8%2FAwPCXEUiIKTMxMPCv%2F%2Ff%2FP8cFIPGf6Z8YTEr0GjMDg%2FJWICERBOTzn%2Fn7%2F7%2FIO5Ai5n9SIEWsQEIoSxAolfbt%2F3%2BJPk4GBhE7YQYGYVmgcuVnf4Aq%2FwOVAAAyiFctbgAAAA%3D%3D&bn=Imported%20Beluga%20Liner');
});
it('imports a valid companion API build', function() {
const importData = require('./fixtures/companion-api-import-3');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/type_7_transport?code=A0patfFflidasdf5----0404040005050504044d2402.AwRj4yrI.CwRgDBlVK7EiA%3D%3D%3D.&bn=Imported%20Type-7%20Transporter');
});
it('imports a valid companion API build', function() {
const importData = require('./fixtures/companion-api-import-4');
pasteText(JSON.stringify(importData));
expect(modal.state.importValid).toBeTruthy();
expect(modal.state.errorMsg).toEqual(null);
expect(modal.state.singleBuild).toBe(true);
clickProceed();
expect(MockRouter.go.mock.calls.length).toBe(1);
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/cobra_mk_iii?code=A0p0tdFaldd3sdf4------34---2f2i.AwRj4yKA.CwRgDMYExrezBUg%3D.&bn=Imported%20Cobra%20Mk%20III');
});
});
describe('Import E:D Shipyard Builds', function() {
// it('imports a valid build', function() {
// const imports = require('./fixtures/ed-shipyard-import-valid');
//
// for (let i = 0; i < imports.length; i++ ) {
// reset();
// let fixture = imports[i];
// pasteText(fixture.buildText);
// expect(modal.state.importValid).toBeTruthy();
// expect(modal.state.errorMsg).toEqual(null);
// clickProceed();
// expect(MockRouter.go.mock.calls.length).toBe(1);
// expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/' + fixture.shipId + '?code=' + encodeURIComponent(fixture.buildCode) + '&bn=' + encodeURIComponent(fixture.buildName));
// }
// });
it('catches invalid builds', function() {
const imports = require('./fixtures/ed-shipyard-import-invalid');
for (let i = 0; i < imports.length; i++ ) {
reset();
pasteText(imports[i].buildText);
expect(modal.state.importValid).toBeFalsy();
expect(modal.state.errorMsg).toEqual(imports[i].errorMsg);
}
});
});
describe('Imports from a Comparison', function() {
it('imports a valid comparison', function() {
const importBuilds = require('./fixtures/valid-backup').builds;
Persist.deleteAll();
render = TU.renderIntoDocument(<ContextProvider><ModalImport builds={importBuilds} /></ContextProvider>);
modal = TU.findRenderedComponentWithType(render, ModalImport);
expect(modal.state.processed).toBe(true);
expect(modal.state.errorMsg).toEqual(null);
clickImport();
expect(Persist.getBuilds()).toEqual(importBuilds);
});
});
});

143
__tests__/test-persist.js Normal file
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jest.unmock('../src/app/stores/Persist');
import React from 'react';
import ReactDOM from 'react-dom';
import TU from 'react-testutils-additions';
let origAddEventListener = window.addEventListener;
let storageListener;
let ls = {};
// Implment mock localStorage
let localStorage = {
getItem: function(key) {
return ls[key];
},
setItem: function(key, value) {
ls[key] = value;
},
removeItem: function(key) {
delete ls[key];
},
clear: function() {
ls = {};
}
}
window.addEventListener = function(eventName, listener) {
if(eventName == 'storage') {
storageListener = listener; // Keep track of latest storage listener
} else {
origAddEventListener.apply(arguments);
}
}
describe('Persist', function() {
const Persist = require('../src/app/stores/Persist').Persist;
describe('Multi tab/window', function() {
it("syncs builds", function() {
window.localStorage = localStorage;
ls = {};
let p = new Persist();
let newBuilds = {
anaconda: { test: '1234' }
};
storageListener({ key: 'builds', newValue: JSON.stringify(newBuilds) });
expect(p.getBuild('anaconda', 'test')).toBe('1234');
});
});
describe('General and Settings', function() {
it("has defaults", function() {
window.localStorage = localStorage;
ls = {};
let p = new Persist();
expect(p.getLangCode()).toBe('en');
expect(p.showTooltips()).toBe(true);
expect(p.getInsurance()).toBe('standard');
expect(p.getShipDiscount()).toBe(0);
expect(p.getModuleDiscount()).toBe(0);
expect(p.getSizeRatio()).toBe(1);
});
it("loads from localStorage correctly", function() {
window.localStorage = localStorage;
let savedData = require('./fixtures/valid-backup');
ls = {};
ls.builds = JSON.stringify(savedData.builds);
ls.NG_TRANSLATE_LANG_KEY = 'de';
ls.insurance = 'Standard';
ls.shipDiscount = 0.25;
ls.moduleDiscount = 0.15;
let p = new Persist();
expect(p.getInsurance()).toBe('standard');
expect(p.getShipDiscount()).toBe(0.25);
expect(p.getModuleDiscount()).toBe(0.15);
expect(p.getLangCode()).toEqual('de');
expect(p.getBuilds('anaconda')).toEqual(savedData.builds.anaconda);
expect(p.getBuilds('python')).toEqual(savedData.builds.python);
expect(p.getBuildsNamesFor('imperial_clipper')).toEqual(['Cargo', 'Current', 'Dream', 'Multi-purpose']);
expect(p.getBuild('type_7_transport', 'Cargo')).toEqual('02A5D5A4D3D3D5C--------0505040403480101');
});
it("uses defaults from a corrupted localStorage", function() {
window.localStorage = localStorage;
ls = {};
ls.builds = "not valid json";
ls.comparisons = "1, 3, 4";
ls.insurance = 'this insurance does not exist';
ls.shipDiscount = 'this is not a number';
ls.moduleDiscount = 10; // Way to big
let p = new Persist();
expect(p.getLangCode()).toBe('en');
expect(p.showTooltips()).toBe(true);
expect(p.getInsurance()).toBe('standard');
expect(p.getShipDiscount()).toBe(0);
expect(p.getModuleDiscount()).toBe(0);
expect(p.getBuilds()).toEqual({});
expect(p.getComparisons()).toEqual({});
});
it("works without localStorage", function() {
window.localStorage = null;
let p = new Persist();
expect(p.getLangCode()).toBe('en');
expect(p.showTooltips()).toBe(true);
expect(p.getInsurance()).toBe('standard');
expect(p.getShipDiscount()).toBe(0);
expect(p.getModuleDiscount()).toBe(0);
expect(p.getSizeRatio()).toBe(1);
p.saveBuild('anaconda', 'test', '12345');
expect(p.getBuild('anaconda', 'test')).toBe('12345');
p.deleteBuild('anaconda', 'test');
expect(p.hasBuilds()).toBe(false);
});
it("generates the backup", function() {
window.localStorage = localStorage;
let savedData = require('./fixtures/valid-backup');
ls = {};
ls.builds = JSON.stringify(savedData.builds);
ls.insurance = 'Beta';
ls.shipDiscount = 0.25;
ls.moduleDiscount = 0.15;
let p = new Persist();
let backup = p.getAll();
expect(backup.insurance).toBe('beta');
expect(backup.shipDiscount).toBe(0.25);
expect(backup.moduleDiscount).toBe(0.15);
expect(backup.builds).toEqual(savedData.builds);
expect(backup.comparisons).toEqual({});
});
});
})

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import Ship from '../src/app/shipyard/Ship';
import { Ships } from 'coriolis-data/dist';
import * as Serializer from '../src/app/shipyard/Serializer';
import jsen from 'jsen';
describe("Serializer", function() {
const anacondaTestExport = require.requireActual('./fixtures/anaconda-test-detailed-export-v4');
const code = anacondaTestExport.references[0].code;
const anaconda = Ships.anaconda;
const validate = jsen(require('../src/schemas/ship-loadout/4'));
describe("To Detailed Build", function() {
let testBuild = new Ship('anaconda', anaconda.properties, anaconda.slots).buildFrom(code);
let exportData = Serializer.toDetailedBuild('Test My Ship', testBuild);
it("conforms to the v4 ship-loadout schema", function() {
expect(validate(exportData)).toBe(true);
});
it("contains the correct components and stats", function() {
expect(exportData.components).toEqual(anacondaTestExport.components);
expect(exportData.stats).toEqual(anacondaTestExport.stats);
expect(exportData.ship).toEqual(anacondaTestExport.ship);
expect(exportData.name).toEqual(anacondaTestExport.name);
});
});
describe("Export Detailed Builds", function() {
const expectedExport = require('./fixtures/valid-detailed-export');
const builds = require('./fixtures/expected-builds');
const exportData = Serializer.toDetailedExport(builds);
it("conforms to the v4 ship-loadout schema", function() {
expect(exportData instanceof Array).toBe(true);
for (let detailedBuild of exportData) {
expect(validate(detailedBuild)).toBe(true);
}
});
});
describe("From Detailed Build", function() {
it("builds the ship correctly", function() {
let testBuildA = new Ship('anaconda', anaconda.properties, anaconda.slots);
testBuildA.buildFrom(code);
let testBuildB = Serializer.fromDetailedBuild(anacondaTestExport);
for(var p in testBuildB) {
if (p == 'availCS') {
continue;
}
expect(testBuildB[p]).toEqual(testBuildA[p], p + ' does not match');
}
});
});
});

156
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import Ship from '../src/app/shipyard/Ship';
import { Ships } from 'coriolis-data/dist';
import * as ModuleUtils from '../src/app/shipyard/ModuleUtils';
describe("Ship", function() {
it("can build all ships", function() {
for (let s in Ships) {
let shipData = Ships[s];
let ship = new Ship(s, shipData.properties, shipData.slots);
for (let p in shipData.properties) {
expect(ship[p]).toEqual(shipData.properties[p], s + ' property [' + p + '] does not match when built');
}
ship.buildWith(shipData.defaults);
expect(ship.totalCost).toEqual(shipData.retailCost, s + ' retail cost does not match default build cost');
expect(ship.cargoCapacity).toBeDefined();
expect(ship.priorityBands[0].retracted).toBeGreaterThan(0, s + ' priorityBands');
expect(ship.powerAvailable).toBeGreaterThan(0, s + ' powerAvailable');
expect(ship.unladenRange).toBeGreaterThan(0, s + ' unladenRange');
expect(ship.ladenRange).toBeGreaterThan(0, s + ' ladenRange');
expect(ship.fuelCapacity).toBeGreaterThan(0, s + ' fuelCapacity');
expect(ship.unladenFastestRange).toBeGreaterThan(0, s + ' unladenFastestRange');
expect(ship.ladenFastestRange).toBeGreaterThan(0, s + ' ladenFastestRange');
expect(ship.shield).toBeGreaterThan(0, s + ' shield');
expect(ship.armour).toBeGreaterThan(0, s + ' armour');
expect(ship.topSpeed).toBeGreaterThan(0, s + ' topSpeed');
}
});
it("resets and rebuilds properly", function() {
var id = 'cobra_mk_iii';
var cobra = Ships[id];
var shipA = new Ship(id, cobra.properties, cobra.slots);
var shipB = new Ship(id, cobra.properties, cobra.slots);
var testShip = new Ship(id, cobra.properties, cobra.slots);
var buildA = cobra.defaults;
var buildB = {
standard:['4A', '4A', '4A', '3D', '3A', '3A', '4C'],
hardpoints: ['0s', '0s', '2d', '2d', 0, '04'],
internal: ['45', '03', '2b', '2o', '27', '53']
};
shipA.buildWith(buildA); // Build A
shipB.buildWith(buildB);// Build B
testShip.buildWith(buildA);
for(var p in testShip) {
if (p == 'availCS') {
continue;
}
expect(testShip[p]).toEqual(shipA[p], p + ' does not match');
}
testShip.buildWith(buildB);
for(var p in testShip) {
if (p == 'availCS') {
continue;
}
expect(testShip[p]).toEqual(shipB[p], p + ' does not match');
}
testShip.buildWith(buildA);
for(var p in testShip) {
if (p == 'availCS') {
continue;
}
expect(testShip[p]).toEqual(shipA[p], p + ' does not match');
}
});
it("discounts hull and components properly", function() {
var id = 'cobra_mk_iii';
var cobra = Ships[id];
var testShip = new Ship(id, cobra.properties, cobra.slots);
testShip.buildWith(cobra.defaults);
var originalHullCost = testShip.hullCost;
var originalTotalCost = testShip.totalCost;
var discount = 0.1;
expect(testShip.m.discountedCost).toEqual(originalHullCost, 'Hull cost does not match');
testShip.applyDiscounts(discount, discount);
// Floating point errors cause miniscule decimal places which are handled in the app by rounding/formatting
expect(Math.floor(testShip.m.discountedCost)).toEqual(Math.floor(originalHullCost * (1 - discount)), 'Discounted Hull cost does not match');
expect(Math.floor(testShip.totalCost)).toEqual(Math.floor(originalTotalCost * (1 - discount)), 'Discounted Total cost does not match');
testShip.applyDiscounts(0, 0); // No discount, 100% of cost
expect(testShip.m.discountedCost).toEqual(originalHullCost, 'Hull cost does not match');
expect(testShip.totalCost).toEqual(originalTotalCost, 'Total cost does not match');
testShip.applyDiscounts(discount, 0); // Only discount hull
expect(Math.floor(testShip.m.discountedCost)).toEqual(Math.round(originalHullCost * (1 - discount)), 'Discounted Hull cost does not match');
expect(testShip.totalCost).toEqual(originalTotalCost - originalHullCost + testShip.m.discountedCost, 'Total cost does not match');
});
it("enforces a single shield generator", function() {
var id = 'anaconda';
var anacondaData = Ships[id];
var anaconda = new Ship(id, anacondaData.properties, anacondaData.slots);
anaconda.buildWith(anacondaData.defaults);
expect(anaconda.internal[2].m.grp).toEqual('sg', 'Anaconda default shield generator slot');
anaconda.use(anaconda.internal[1], ModuleUtils.internal('4j')); // 6E Shield Generator
expect(anaconda.internal[2].m).toEqual(null, 'Anaconda default shield generator slot is empty');
expect(anaconda.internal[1].m.id).toEqual('4j', 'Slot 1 should have SG 4j in it');
expect(anaconda.internal[1].m.grp).toEqual('sg','Slot 1 should have SG 4j in it');
});
it("enforces a single shield fuel scoop", function() {
var id = 'anaconda';
var anacondaData = Ships[id];
var anaconda = new Ship(id, anacondaData.properties, anacondaData.slots);
anaconda.buildWith(anacondaData.defaults);
anaconda.use(anaconda.internal[4], ModuleUtils.internal('32')); // 4A Fuel Scoop
expect(anaconda.internal[4].m.grp).toEqual('fs', 'Anaconda fuel scoop slot');
anaconda.use(anaconda.internal[3], ModuleUtils.internal('32'));
expect(anaconda.internal[4].m).toEqual(null, 'Anaconda original fuel scoop slot is empty');
expect(anaconda.internal[3].m.id).toEqual('32', 'Slot 1 should have FS 32 in it');
expect(anaconda.internal[3].m.grp).toEqual('fs','Slot 1 should have FS 32 in it');
});
it("enforces a single refinery", function() {
var id = 'anaconda';
var anacondaData = Ships[id];
var anaconda = new Ship(id, anacondaData.properties, anacondaData.slots);
anaconda.buildWith(anacondaData.defaults);
anaconda.use(anaconda.internal[4], ModuleUtils.internal('23')); // 4E Refinery
expect(anaconda.internal[4].m.grp).toEqual('rf', 'Anaconda refinery slot');
anaconda.use(anaconda.internal[3], ModuleUtils.internal('23'));
expect(anaconda.internal[4].m).toEqual(null, 'Anaconda original refinery slot is empty');
expect(anaconda.internal[3].m.id).toEqual('23', 'Slot 1 should have RF 23 in it');
expect(anaconda.internal[3].m.grp).toEqual('rf','Slot 1 should have RF 23 in it');
});
});

25
__tests__/testUtils.js Normal file
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import React from 'react';
import PropTypes from 'prop-types';
const TestUtils = {
createContextProvider: function(context) {
var _contextTypes = {};
Object.keys(context).forEach(function(key) {
_contextTypes[key] = PropTypes.any;
});
return React.createClass({
displayName: 'ContextProvider',
childContextTypes: _contextTypes,
getChildContext() { return context; },
render() {
return React.Children.only(this.props.children);
}
});
}
};
export default TestUtils;

51
docker-compose.yml Normal file
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version: '2.2'
services:
coriolis_prod:
image: edcd/coriolis:master
restart: always
volumes:
- ./nginx.conf:/etc/nginx/nginx.conf
networks:
- web
labels:
- "traefik.docker.network=web"
- "traefik.enable=true"
- "traefik.basic.frontend.rule=Host:coriolis.io,coriolis.edcd.io"
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
coriolis_dev:
image: edcd/coriolis:develop
restart: always
volumes:
- ./nginx.conf:/etc/nginx/nginx.conf
networks:
- web
labels:
- "traefik.docker.network=web"
- "traefik.enable=true"
- "traefik.basic.frontend.rule=Host:beta.coriolis.io,beta.coriolis.edcd.io"
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
coriolis_dw2:
image: edcd/coriolis:dw2
restart: always
volumes:
- ./nginx.conf:/etc/nginx/nginx.conf
networks:
- web
labels:
- "traefik.docker.network=web"
- "traefik.enable=true"
- "traefik.basic.frontend.rule=Host:dw2.coriolis.io"
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
networks:
web:
external: true

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nginx.conf Normal file
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worker_processes 1;
user nobody nobody;
error_log /tmp/error.log;
pid /tmp/nginx.pid;
events {
worker_connections 1024;
}
http {
include /etc/nginx/mime.types;
default_type application/octet-stream;
sendfile on;
client_body_temp_path /tmp/client_body;
fastcgi_temp_path /tmp/fastcgi_temp;
proxy_temp_path /tmp/proxy_temp;
scgi_temp_path /tmp/scgi_temp;
uwsgi_temp_path /tmp/uwsgi_temp;
access_log /tmp/access.log;
error_log /tmp/error.log;
# https://nginx.org/en/docs/http/ngx_http_gzip_module.html
# Enable gzip compression.
# Default: off
gzip off;
# Compression level (1-9).
# 5 is a perfect compromise between size and CPU usage, offering about
# 75% reduction for most ASCII files (almost identical to level 9).
# Default: 1
gzip_comp_level 5;
# Don't compress anything that's already small and unlikely to shrink much
# if at all (the default is 20 bytes, which is bad as that usually leads to
# larger files after gzipping).
# Default: 20
gzip_min_length 256;
# Compress data even for clients that are connecting to us via proxies,
# identified by the "Via" header (required for CloudFront).
# Default: off
gzip_proxied any;
# Tell proxies to cache both the gzipped and regular version of a resource
# whenever the client's Accept-Encoding capabilities header varies;
# Avoids the issue where a non-gzip capable client (which is extremely rare
# today) would display gibberish if their proxy gave them the gzipped version.
# Default: off
gzip_vary on;
# Compress all output labeled with one of the following MIME-types.
# text/html is always compressed by gzip module.
# Default: text/html
gzip_types *;
brotli on;
# brotli_static on;
brotli_types *;
# This should be turned on if you are going to have pre-compressed copies (.gz) of
# static files available. If not it should be left off as it will cause extra I/O
# for the check. It is best if you enable this in a location{} block for
# a specific directory, or on an individual server{} level.
# gzip_static on;
keepalive_timeout 3000;
server {
listen 80;
listen [::]:80;
index index.html;
server_name localhost;
root /usr/share/nginx/html;
autoindex on;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location /service-worker.js {
expires -1;
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location / {
try_files $uri $uri/ /index.html =404;
}
location /iframe.html {
try_files $uri $uri/ /iframe.html =404;
}
}
}

30544
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -15,12 +15,45 @@
"clean": "rimraf build", "clean": "rimraf build",
"start": "node devServer.js", "start": "node devServer.js",
"lint": "eslint --ext .js,.jsx src", "lint": "eslint --ext .js,.jsx src",
"test": "jest",
"prod-serve": "nginx -p $(pwd) -c nginx.conf", "prod-serve": "nginx -p $(pwd) -c nginx.conf",
"prod-stop": "kill -QUIT $(cat nginx.pid)", "prod-stop": "kill -QUIT $(cat nginx.pid)",
"build": "npm run clean && cross-env NODE_ENV=production webpack -p --config webpack.config.prod.js", "build": "npm run clean && cross-env NODE_ENV=production webpack -p --config webpack.config.prod.js",
"rsync": "rsync -ae \"ssh -i $CORIOLIS_PEM\" --delete build/ $CORIOLIS_USER@$CORIOLIS_HOST:~/wwws", "rsync": "rsync -ae \"ssh -i $CORIOLIS_PEM\" --delete build/ $CORIOLIS_USER@$CORIOLIS_HOST:~/wwws",
"deploy": "npm run lint && npm test && npm run build && npm run rsync" "deploy": "npm run lint && npm test && npm run build && npm run rsync"
}, },
"jest": {
"transform": {
".*": "<rootDir>/node_modules/babel-jest"
},
"testRegex": "(/__tests__/test-.*|\\.(test|spec))\\.js$",
"moduleFileExtensions": [
"js",
"json",
"jsx"
],
"automock": true,
"bail": false,
"unmockedModulePathPatterns": [
"<rootDir>/node_modules/lodash",
"<rootDir>/node_modules/react",
"<rootDir>/node_modules/react-dom",
"<rootDir>/node_modules/react-transition-group",
"<rootDir>/node_modules/react-testutils-additions",
"<rootDir>/node_modules/fbjs",
"<rootDir>/node_modules/fbemitter",
"<rootDir>/node_modules/classnames",
"<rootDir>/node_modules/d3",
"<rootDir>/node_modules/lz-string",
"<rootDir>/node_modules/jsen",
"coriolis-data",
"<rootDir>/src/app/shipyard",
"<rootDir>/src/app/i18n",
"<rootDir>/src/app/utils",
"<rootDir>/src/schemas",
"<rootDir>/__tests__"
]
},
"devDependencies": { "devDependencies": {
"@babel/core": "^7.0.0", "@babel/core": "^7.0.0",
"@babel/plugin-proposal-class-properties": "^7.0.0", "@babel/plugin-proposal-class-properties": "^7.0.0",
@@ -44,6 +77,7 @@
"appcache-webpack-plugin": "^1.4.0", "appcache-webpack-plugin": "^1.4.0",
"babel-core": "^7.0.0-bridge.0", "babel-core": "^7.0.0-bridge.0",
"babel-eslint": "^10.0.1", "babel-eslint": "^10.0.1",
"babel-jest": "^23.6.0",
"babel-loader": "^8.0.0", "babel-loader": "^8.0.0",
"copy-webpack-plugin": "^4.5.2", "copy-webpack-plugin": "^4.5.2",
"create-react-class": "^15.6.3", "create-react-class": "^15.6.3",
@@ -64,6 +98,7 @@
"extract-text-webpack-plugin": "^4.0.0-beta.0", "extract-text-webpack-plugin": "^4.0.0-beta.0",
"file-loader": "^2.0.0", "file-loader": "^2.0.0",
"html-webpack-plugin": "^3.0.7", "html-webpack-plugin": "^3.0.7",
"jest-cli": "^23.6.0",
"jsen": "^0.6.4", "jsen": "^0.6.4",
"json-loader": "^0.5.4", "json-loader": "^0.5.4",
"less": "^3.8.1", "less": "^3.8.1",
@@ -88,12 +123,11 @@
"sideEffects": false, "sideEffects": false,
"dependencies": { "dependencies": {
"@babel/polyfill": "^7.0.0", "@babel/polyfill": "^7.0.0",
"auto-bind": "^2.1.1",
"browserify-zlib-next": "^1.0.1", "browserify-zlib-next": "^1.0.1",
"classnames": "^2.2.6", "classnames": "^2.2.6",
"coriolis-data": "../coriolis-data",
"d3": "^5.7.0", "d3": "^5.7.0",
"detect-browser": "^3.0.1", "detect-browser": "^3.0.1",
"ed-forge": "../ed-forge",
"fbemitter": "^2.1.1", "fbemitter": "^2.1.1",
"lodash": "^4.17.11", "lodash": "^4.17.11",
"lz-string": "^1.4.4", "lz-string": "^1.4.4",
@@ -104,7 +138,7 @@
"react-extras": "^0.7.1", "react-extras": "^0.7.1",
"react-fuzzy": "^0.5.2", "react-fuzzy": "^0.5.2",
"react-ga": "^2.5.3", "react-ga": "^2.5.3",
"react-number-editor": "^4.0.3", "react-number-editor": "Athanasius/react-number-editor.git#miggy",
"recharts": "^1.2.0", "recharts": "^1.2.0",
"register-service-worker": "^1.5.2", "register-service-worker": "^1.5.2",
"superagent": "^3.8.3" "superagent": "^3.8.3"

View File

@@ -5,20 +5,26 @@ import { register } from 'register-service-worker';
import { EventEmitter } from 'fbemitter'; import { EventEmitter } from 'fbemitter';
import { getLanguage } from './i18n/Language'; import { getLanguage } from './i18n/Language';
import Persist from './stores/Persist'; import Persist from './stores/Persist';
import { Ship } from 'ed-forge';
import Announcement from './components/Announcement'; import Announcement from './components/Announcement';
import Header from './components/Header'; import Header from './components/Header';
import Tooltip from './components/Tooltip'; import Tooltip from './components/Tooltip';
import ModalExport from './components/ModalExport';
import ModalHelp from './components/ModalHelp'; import ModalHelp from './components/ModalHelp';
import ModalImport from './components/ModalImport'; import ModalImport from './components/ModalImport';
import ModalPermalink from './components/ModalPermalink'; import ModalPermalink from './components/ModalPermalink';
import * as CompanionApiUtils from './utils/CompanionApiUtils';
import * as JournalUtils from './utils/JournalUtils';
import AboutPage from './pages/AboutPage'; import AboutPage from './pages/AboutPage';
import NotFoundPage from './pages/NotFoundPage'; import NotFoundPage from './pages/NotFoundPage';
import OutfittingPage from './pages/OutfittingPage'; import OutfittingPage from './pages/OutfittingPage';
import ComparisonPage from './pages/ComparisonPage';
import ShipyardPage from './pages/ShipyardPage'; import ShipyardPage from './pages/ShipyardPage';
import ErrorDetails from './pages/ErrorDetails'; import ErrorDetails from './pages/ErrorDetails';
const zlib = require('pako');
const request = require('superagent');
/** /**
* Coriolis App * Coriolis App
*/ */
@@ -55,6 +61,7 @@ export default class Coriolis extends React.Component {
this._onLanguageChange = this._onLanguageChange.bind(this); this._onLanguageChange = this._onLanguageChange.bind(this);
this._onSizeRatioChange = this._onSizeRatioChange.bind(this); this._onSizeRatioChange = this._onSizeRatioChange.bind(this);
this._keyDown = this._keyDown.bind(this); this._keyDown = this._keyDown.bind(this);
this._importBuild = this._importBuild.bind(this);
this.emitter = new EventEmitter(); this.emitter = new EventEmitter();
this.state = { this.state = {
@@ -65,14 +72,16 @@ export default class Coriolis extends React.Component {
route: {}, route: {},
sizeRatio: Persist.getSizeRatio() sizeRatio: Persist.getSizeRatio()
}; };
// TODO: New mechanism for announcements this._getAnnouncements();
// this._getAnnouncements();
Router('', (r) => this._setPage(ShipyardPage, r)); Router('', (r) => this._setPage(ShipyardPage, r));
Router('/import?', (r) => this._importBuild(r)); Router('/import?', (r) => this._importBuild(r));
Router('/import/:data', (r) => this._importBuild(r)); Router('/import/:data', (r) => this._importBuild(r));
Router('/outfit/?', (r) => this._setPage(OutfittingPage, r)); Router('/outfit/?', (r) => this._setPage(OutfittingPage, r));
Router('/outfit/:ship/?', (r) => this._setPage(OutfittingPage, r)); Router('/outfit/:ship/?', (r) => this._setPage(OutfittingPage, r));
Router('/outfit/:ship/:code?', (r) => this._setPage(OutfittingPage, r)); Router('/outfit/:ship/:code?', (r) => this._setPage(OutfittingPage, r));
Router('/compare/:name?', (r) => this._setPage(ComparisonPage, r));
Router('/comparison?', (r) => this._setPage(ComparisonPage, r));
Router('/comparison/:code', (r) => this._setPage(ComparisonPage, r));
Router('/about', (r) => this._setPage(AboutPage, r)); Router('/about', (r) => this._setPage(AboutPage, r));
Router('*', (r) => this._setPage(null, r)); Router('*', (r) => this._setPage(null, r));
} }
@@ -84,24 +93,33 @@ export default class Coriolis extends React.Component {
_importBuild(r) { _importBuild(r) {
try { try {
// Need to decode and gunzip the data, then build the ship // Need to decode and gunzip the data, then build the ship
let ship = new Ship(r.params.data); const data = zlib.inflate(new Buffer(r.params.data, 'base64'), { to: 'string' });
r.params.ship = ship.getShipType(); const json = JSON.parse(data);
r.params.code = ship.compress(); console.info('Ship import data: ');
this._setPage(OutfittingPage, r); console.info(json);
let ship;
if (json && json.modules) {
ship = CompanionApiUtils.shipFromJson(json);
} else if (json && json.Modules) {
ship = JournalUtils.shipFromLoadoutJSON(json);
}
r.params.ship = ship.id;
r.params.code = ship.toString();
this._setPage(OutfittingPage, r)
} catch (err) { } catch (err) {
this._onError('Failed to import ship', r.path, 0, 0, err); this._onError('Failed to import ship', r.path, 0, 0, err);
} }
} }
// async _getAnnouncements() { async _getAnnouncements() {
// try { try {
// const announces = await request.get('https://orbis.zone/api/announcement') const announces = await request.get('https://orbis.zone/api/announcement')
// .query({ showInCoriolis: true }); .query({ showInCoriolis: true });
// this.setState({ announcements: announces.body }); this.setState({ announcements: announces.body });
// } catch (err) { } catch (err) {
// console.error(err) console.error(err)
// } }
// } }
/** /**
* Updates / Sets the page and route context * Updates / Sets the page and route context
@@ -376,19 +394,18 @@ export default class Coriolis extends React.Component {
*/ */
render() { render() {
let currentMenu = this.state.currentMenu; let currentMenu = this.state.currentMenu;
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu} return <div style={{ minHeight: '100%' }} onClick={this._closeMenu}
className={this.state.noTouch ? 'no-touch' : null} className={this.state.noTouch ? 'no-touch' : null}>
>
<Header announcements={this.state.announcements} appCacheUpdate={this.state.appCacheUpdate} <Header announcements={this.state.announcements} appCacheUpdate={this.state.appCacheUpdate}
currentMenu={currentMenu}/> currentMenu={currentMenu}/>
{/* <div className="announcement-container">{this.state.announcements.map(a => <Announcement <div className="announcement-container">{this.state.announcements.map(a => <Announcement
text={a.message}/>)}</div> */} text={a.message}/>)}</div>
{this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) : {this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) :
<NotFoundPage/>} <NotFoundPage/>}
{this.state.modal} {this.state.modal}
{this.state.tooltip} {this.state.tooltip}
<footer> <footer>
<div className="right cap"> <div className="right cap">
<a href="https://github.com/EDCD/coriolis" target="_blank" rel="noopener noreferrer" <a href="https://github.com/EDCD/coriolis" target="_blank" rel="noopener noreferrer"
title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a> title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>

View File

@@ -1,5 +1,7 @@
import Persist from './stores/Persist'; import Persist from './stores/Persist';
import ReactGA from 'react-ga';
ReactGA.initialize('UA-55840909-18');
let standalone = undefined; let standalone = undefined;
/** /**
@@ -72,7 +74,6 @@ Router.go = function(path, state) {
gaTrack(path); gaTrack(path);
let ctx = new Context(path, state); let ctx = new Context(path, state);
Router.dispatch(ctx); Router.dispatch(ctx);
if (!ctx.unhandled) { if (!ctx.unhandled) {
if (isStandAlone()) { if (isStandAlone()) {
Persist.setState(ctx); Persist.setState(ctx);
@@ -258,8 +259,16 @@ Route.prototype.match = function(path, params) {
* @param {string} path Path to track * @param {string} path Path to track
*/ */
function gaTrack(path) { function gaTrack(path) {
const _paq = window._paq || []; const match = path.match(/\/outfit\/(.*)(\?code=.*)/);
_paq.push(['trackPageView']); if (match) {
if (match[1]) {
ReactGA.ga('set', 'contentGroup1', match[1]);
}
if (match[2]) {
ReactGA.ga('set', 'contentGroup2', match[2]);
}
}
ReactGA.pageview(path);
} }
/** /**

View File

@@ -6,6 +6,7 @@ import { autoBind } from 'react-extras';
* Announcement component * Announcement component
*/ */
export default class Announcement extends React.Component { export default class Announcement extends React.Component {
static propTypes = { static propTypes = {
text: PropTypes.string text: PropTypes.string
}; };
@@ -26,4 +27,5 @@ export default class Announcement extends React.Component {
render() { render() {
return <div className="announcement" >{this.props.text}</div>; return <div className="announcement" >{this.props.text}</div>;
} }
} }

View File

@@ -1,22 +1,115 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { stopCtxPropagation } from '../utils/UtilityFunctions'; import { stopCtxPropagation } from '../utils/UtilityFunctions';
import cn from 'classnames'; import cn from 'classnames';
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons'; import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
import FuzzySearch from 'react-fuzzy'; import FuzzySearch from 'react-fuzzy';
import { getModuleInfo } from 'ed-forge/lib/src/data/items';
import { get, groupBy, mapValues, sortBy, zip, zipWith } from 'lodash';
import autoBind from 'auto-bind';
import MODULE_STATS from 'ed-forge/lib/src/module-stats';
import { SHOW } from '../shipyard/StatsMapping';
const PRESS_THRESHOLD = 500; // mouse/touch down threshold const PRESS_THRESHOLD = 500; // mouse/touch down threshold
const MOUNT_MAP = { /*
fixed: <MountFixed className={'lg'} />, * Categorisation of module groups
gimbal: <MountGimballed className={'lg'} />, */
turret: <MountTurret className={'lg'} />, const GRPCAT = {
'sg': 'shields',
'bsg': 'shields',
'psg': 'shields',
'scb': 'shields',
'cc': 'limpet controllers',
'fx': 'limpet controllers',
'hb': 'limpet controllers',
'pc': 'limpet controllers',
'rpl': 'limpet controllers',
'pce': 'passenger cabins',
'pci': 'passenger cabins',
'pcm': 'passenger cabins',
'pcq': 'passenger cabins',
'fh': 'hangars',
'pv': 'hangars',
'fs': 'fuel',
'ft': 'fuel',
'hr': 'structural reinforcement',
'mrp': 'structural reinforcement',
'bl': 'lasers',
'pl': 'lasers',
'ul': 'lasers',
'ml': 'lasers',
'c': 'projectiles',
'mc': 'projectiles',
'axmc': 'experimental',
'fc': 'projectiles',
'rfl': 'experimental',
'pa': 'projectiles',
'rg': 'projectiles',
'mr': 'ordnance',
'axmr': 'experimental',
'rcpl': 'experimental',
'dtl': 'experimental',
'tbsc': 'experimental',
'tbem': 'experimental',
'tbrfl': 'experimental',
'mahr': 'experimental',
'rsl': 'experimental',
'tp': 'ordnance',
'nl': 'ordnance',
'sc': 'scanners',
'ss': 'scanners',
// Utilities
'cs': 'scanners',
'kw': 'scanners',
'ws': 'scanners',
'xs': 'scanners',
'ch': 'defence',
'po': 'defence',
'ec': 'defence',
'sfn': 'defence',
// Guardian
'gpp': 'guardian',
'gpc': 'guardian',
'gsrp': 'guardian',
'ggc': 'guardian',
'gfsb': 'guardian',
'gmrp': 'guardian',
'gsc': 'guardian',
'ghrp': 'guardian',
// Mining
'scl': 'mining',
'pwa': 'mining',
'sdm': 'mining'
};
// Order here is the order in which items will be shown in the modules menu
const CATEGORIES = {
// Internals
'am': ['am'],
'cr': ['cr'],
'fi': ['fi'],
'fuel': ['ft', 'fs'],
'hangars': ['fh', 'pv'],
'limpet controllers': ['cc', 'fx', 'hb', 'pc', 'rpl'],
'passenger cabins': ['pce', 'pci', 'pcm', 'pcq'],
'rf': ['rf'],
'shields': ['sg', 'bsg', 'psg', 'scb'],
'structural reinforcement': ['hr', 'mrp'],
'dc': ['dc'],
// Hardpoints
'lasers': ['pl', 'ul', 'bl'],
'projectiles': ['mc', 'c', 'fc', 'pa', 'rg'],
'ordnance': ['mr', 'tp', 'nl'],
// Utilities
'sb': ['sb'],
'hs': ['hs'],
'defence': ['ch', 'po', 'ec'],
'scanners': ['sc', 'ss', 'cs', 'kw', 'ws'], // Overloaded with internal scanners
// Experimental
'experimental': ['axmc', 'axmr', 'rfl', 'tbrfl', 'tbsc', 'tbem', 'xs', 'sfn', 'rcpl', 'dtl', 'rsl', 'mahr',],
// Guardian
'guardian': ['gpp', 'gpd', 'gpc', 'ggc', 'gsrp', 'gfsb', 'ghrp', 'gmrp', 'gsc'],
'mining': ['ml', 'scl', 'pwa', 'sdm', 'abl'],
}; };
/** /**
@@ -24,13 +117,22 @@ const MOUNT_MAP = {
*/ */
export default class AvailableModulesMenu extends TranslatedComponent { export default class AvailableModulesMenu extends TranslatedComponent {
static propTypes = { static propTypes = {
modules: PropTypes.oneOfType([PropTypes.object, PropTypes.array]).isRequired,
onSelect: PropTypes.func.isRequired, onSelect: PropTypes.func.isRequired,
hideSearch: PropTypes.bool, diffDetails: PropTypes.func,
m: PropTypes.object, m: PropTypes.object,
shipMass: PropTypes.number,
warning: PropTypes.func, warning: PropTypes.func,
firstSlotId: PropTypes.string,
lastSlotId: PropTypes.string,
activeSlotId: PropTypes.string,
slotDiv: PropTypes.object slotDiv: PropTypes.object
}; };
static defaultProps = {
shipMass: 0
};
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
@@ -38,8 +140,10 @@ export default class AvailableModulesMenu extends TranslatedComponent {
*/ */
constructor(props, context) { constructor(props, context) {
super(props); super(props);
autoBind(this); this._hideDiff = this._hideDiff.bind(this);
this._showSearch = this._showSearch.bind(this);
this.state = this._initState(props, context); this.state = this._initState(props, context);
this.slotItems = [];// Array to hold <li> refs.
} }
/** /**
@@ -49,103 +153,165 @@ export default class AvailableModulesMenu extends TranslatedComponent {
* @return {Object} list: Array of React Components, currentGroup Component if any * @return {Object} list: Array of React Components, currentGroup Component if any
*/ */
_initState(props, context) { _initState(props, context) {
const { translate } = context.language; let translate = context.language.translate;
const { m } = props; let { m, warning, shipMass, onSelect, modules, firstSlotId, lastSlotId } = props;
const list = [], fuzzy = []; let list, currentGroup;
let currentGroup;
const modules = m.getApplicableItems().map(getModuleInfo); let buildGroup = this._buildGroup.bind(
const groups = mapValues( this,
groupBy(modules, (info) => info.meta.group), translate,
(infos) => groupBy(infos, (info) => info.meta.type),
);
// Build categories sorted by translated category name
const groupKeys = sortBy(Object.keys(groups), translate);
for (const group of groupKeys) {
const groupName = translate(group);
if (groupKeys.length > 1) {
list.push(<div key={`group-${group}`} className="select-category upp">{groupName}</div>);
}
const categories = groups[group];
const categoryKeys = sortBy(Object.keys(categories), translate);
for (const category of categoryKeys) {
const categoryName = translate(category);
const infos = categories[category];
if (categoryKeys.length > 1) {
list.push(<div key={`category-${category}`} className="select-group cap">{categoryName}</div>);
}
list.push(
this._buildGroup(
m, m,
category, warning,
infos, shipMass - (m && m.mass ? m.mass : 0),
), (m, event) => {
); this._hideDiff(event);
fuzzy.push( onSelect(m);
...infos.map((info) => { }
const { meta } = info;
const mount = meta.mount ? ' ' + translate(meta.mount) : '';
return {
grp: groupName,
cat: categoryName,
m: info.proto.Item,
name: `${meta.class}${meta.rating}${mount} ${categoryName}`,
};
}),
); );
let fuzzy = [];
if (modules instanceof Array) {
list = buildGroup(modules[0].grp, modules);
} else {
list = [];
// At present time slots with grouped options (Hardpoints and Internal) can be empty
if (m) {
let emptyId = 'empty';
if (this.firstSlotId == null) this.firstSlotId = emptyId;
let keyDown = this._keyDown.bind(this, onSelect);
list.push(<div className='empty-c upp' key={emptyId} data-id={emptyId} onClick={onSelect.bind(null, null)}
onKeyDown={keyDown} tabIndex="0"
ref={slotItem => this.slotItems[emptyId] = slotItem}>{translate('empty')}</div>);
}
// Need to regroup the modules by our own categorisation
let catmodules = {};
// Pre-create to preserve ordering
for (let cat in CATEGORIES) {
catmodules[cat] = [];
}
for (let g in modules) {
const moduleCategory = GRPCAT[g] || g;
const existing = catmodules[moduleCategory] || [];
catmodules[moduleCategory] = existing.concat(modules[g]);
}
for (let category in catmodules) {
let categoryHeader = false;
// Order through CATEGORIES if present
const categories = CATEGORIES[category] || [category];
if (categories && categories.length) {
for (let n in categories) {
const grp = categories[n];
// We now have the group and the category. We might not have any modules, though...
if (modules[grp]) {
// Decide if we need a category header as well as a group header
if (categories.length === 1) {
// Show category header instead of group header
if (m && grp == m.grp) {
list.push(<div ref={(elem) => this.groupElem = elem} key={category}
className={'select-category upp'}>{translate(category)}</div>);
} else {
list.push(<div key={category} className={'select-category upp'}>{translate(category)}</div>);
}
} else {
// Show category header as well as group header
if (!categoryHeader) {
list.push(<div key={category} className={'select-category upp'}>{translate(category)}</div>);
categoryHeader = true;
}
if (m && grp == m.grp) {
list.push(<div ref={(elem) => this.groupElem = elem} key={grp}
className={'select-group cap'}>{translate(grp)}</div>);
} else {
list.push(<div key={grp} className={'select-group cap'}>{translate(grp)}</div>);
} }
} }
return { list, currentGroup, fuzzy, trackingFocus: false }; list.push(buildGroup(grp, modules[grp]));
for (const i of modules[grp]) {
let mount = '';
if (i.mount === 'F') {
mount = 'Fixed';
} else if (i.mount === 'G') {
mount = 'Gimballed';
} else if (i.mount === 'T') {
mount = 'Turreted';
}
const fuzz = { grp, m: i, name: `${i.class}${i.rating}${mount ? ' ' + mount : ''} ${translate(grp)}` };
fuzzy.push(fuzz);
}
}
}
}
}
}
let trackingFocus = false;
return { list, currentGroup, fuzzy, trackingFocus };
} }
/** /**
* Generate React Components for Module Group * Generate React Components for Module Group
* @param {Function} translate Translate function
* @param {Object} mountedModule Mounted Module * @param {Object} mountedModule Mounted Module
* @param {String} category Category key * @param {Function} warningFunc Warning function
* @param {number} mass Mass
* @param {function} onSelect Select/Mount callback
* @param {string} grp Group name
* @param {Array} modules Available modules * @param {Array} modules Available modules
* @param {string} firstSlotId id of first slot item
* @param {string} lastSlotId id of last slot item
* @return {React.Component} Available Module Group contents * @return {React.Component} Available Module Group contents
*/ */
_buildGroup(mountedModule, category, modules) { _buildGroup(translate, mountedModule, warningFunc, mass, onSelect, grp, modules, firstSlotId, lastSlotId) {
const { warning } = this.props; let prevClass = null, prevRating = null, prevName;
const ship = mountedModule.getShip(); let elems = [];
const classMapping = groupBy(modules, (info) => info.meta.class);
const itemsPerClass = Math.max( const sortedModules = modules.sort(this._moduleOrder);
...Object.values(classMapping).map((l) => l.length),
);
const itemsPerRow = itemsPerClass <= 2 ? 6 : itemsPerClass;
// Nested array of <li> elements; will be flattened before being rendered.
// Each sub-array represents one row in the final view.
const elems = [[]];
// Reverse sort for descending order of module class // Calculate the number of items per class. Used so we don't have long lists with only a few items in each row
for (const clazz of Object.keys(classMapping).sort().reverse()) { const tmp = sortedModules.map((v, i) => v['class']).reduce((count, cls) => {
for (let info of sortBy( count[cls] = ++count[cls] || 1;
classMapping[clazz], return count;
(info) => info.meta.mount || info.meta.rating, }, {});
)) { const itemsPerClass = Math.max.apply(null, Object.keys(tmp).map(key => tmp[key]));
const { meta } = info;
const { Item } = info.proto;
// Can only be true if shieldgenmaximalmass is defined, i.e. this let itemsOnThisRow = 0;
// module must be a shield generator for (let i = 0; i < sortedModules.length; i++) {
let disabled = info.props.shieldgenmaximalmass < ship.readProp('hullmass'); let m = sortedModules[i];
if (meta.experimental && !mountedModule.readMeta('experimental')) { let mount = null;
disabled = let disabled = false;
4 <= prevName = m.name;
ship.getHardpoints().filter((m) => m.readMeta('experimental')) if (ModuleUtils.isShieldGenerator(m.grp)) {
.length; // Shield generators care about maximum hull mass
disabled = mass > m.maxmass;
} else if (m.maxmass) {
// Thrusters care about total mass
disabled = mass + m.mass > m.maxmass;
} }
let active = mountedModule && mountedModule.id === m.id;
let classes = cn(m.name ? 'lc' : 'c', {
warning: !disabled && warningFunc && warningFunc(m),
active,
disabled
});
let eventHandlers;
if (disabled) {
eventHandlers = {
onKeyDown: this._keyDown.bind(this, null),
onKeyUp: this._keyUp.bind(this, null)
// Default event handlers for objects that are disabled
let eventHandlers = {};
if (!disabled) {
const showDiff = this._showDiff.bind(this, mountedModule, info);
const select = (event) => {
this._hideDiff(event);
this.props.onSelect(Item);
}; };
} else {
/**
* Get the ids of the first and last <li> elements in the <ul> that are focusable (i.e. are not active or disabled)
* Will be used to keep focus inside the <ul> on Tab and Shift-Tab while it is visible
*/
if (this.firstSlotId == null) this.firstSlotId = sortedModules[i].id;
if (active) this.activeSlotId = sortedModules[i].id;
this.lastSlotId = sortedModules[i].id;
let showDiff = this._showDiff.bind(this, mountedModule, m);
let select = onSelect.bind(null, m);
eventHandlers = { eventHandlers = {
onMouseEnter: this._over.bind(this, showDiff), onMouseEnter: this._over.bind(this, showDiff),
@@ -153,100 +319,67 @@ export default class AvailableModulesMenu extends TranslatedComponent {
onTouchEnd: this._touchEnd.bind(this, select), onTouchEnd: this._touchEnd.bind(this, select),
onMouseLeave: this._hideDiff, onMouseLeave: this._hideDiff,
onClick: select, onClick: select,
onKeyDown: this._keyDown.bind(this, select),
onKeyUp: this._keyUp.bind(this, select)
}; };
} }
const mountSymbol = MOUNT_MAP[meta.mount]; switch (m.mount) {
const li = ( case 'F':
<li key={Item} data-id={Item} mount = <MountFixed className={'lg'}/>;
ref={Item === mountedModule.getItem() ? (ref) => { this.activeSlotRef = ref; } : undefined} break;
className={cn(meta.type === 'armour' ? 'lc' : 'c', { case 'G':
warning: !disabled && warning && warning(info), mount = <MountGimballed className={'lg'}/>;
active: mountedModule.getItem() === Item, break;
disabled, case 'T':
hardpoint: mountSymbol, mount = <MountTurret className={'lg'}/>;
})} break;
{...eventHandlers} }
>{mountSymbol}{meta.type === 'armour' ? Item : `${meta.class}${meta.rating}`}</li> if (m.name && m.name === prevName) {
// elems.push(<br key={'b' + m.grp + i} />);
itemsOnThisRow = 0;
}
if (itemsOnThisRow == 6 || i > 0 && sortedModules.length > 3 && itemsPerClass > 2 && m.class != prevClass && (m.rating != prevRating || m.mount)) {
elems.push(<br key={'b' + m.grp + i}/>);
itemsOnThisRow = 0;
}
let tbIdx = (classes.indexOf('disabled') < 0) ? 0 : undefined;
elems.push(
<li key={m.id} data-id={m.id} className={classes} {...eventHandlers} tabIndex={tbIdx}
ref={slotItem => this.slotItems[m.id] = slotItem}>
{mount}
{(mount ? ' ' : '') + m.class + m.rating + (m.missile ? '/' + m.missile : '') + (m.name ? ' ' + translate(m.name) : '')}
</li>
); );
const tail = elems.pop(); itemsOnThisRow++;
let newTail = [tail]; prevClass = m.class;
if (tail.length < itemsPerRow) { prevRating = m.rating;
// If the row has not grown too long, the new <li> element can be prevName = m.name;
// added to the row itself
tail.push(li);
} else {
// Otherwise, the last row gets a line break element added and this
// item is put into a new row
tail.push(<br key={elems.length}/>);
newTail.push([li]);
} }
elems.push(...newTail); return <ul key={'modules' + grp}>{elems}</ul>;
}
}
return <ul key={'ul' + category}>{[].concat(...elems)}</ul>;
} }
/** /**
* Generate tooltip content for the difference between the * Generate tooltip content for the difference between the
* mounted module and the hovered modules * mounted module and the hovered modules
* @param {Object} mountedModule The module mounted currently * @param {Object} mm The module mounet currently
* @param {Object} hoveringModule The hovered module * @param {Object} m The hovered module
* @param {DOMRect} rect DOMRect for target element * @param {DOMRect} rect DOMRect for target element
*/ */
_showDiff(mountedModule, hoveringModule, rect) { _showDiff(mm, m, rect) {
const { tooltip, language } = this.context; if (this.props.diffDetails) {
const { formats, translate, units } = language;
this.touchTimeout = null; this.touchTimeout = null;
const mountedIsEmpty = mountedModule.isEmpty(); this.context.tooltip(this.props.diffDetails(m, mm), rect);
const props = (
mountedIsEmpty ? ['mass'] : Object.keys(hoveringModule.props)
).map((prop) => SHOW[prop] ? SHOW[prop].as : prop);
const oldProps = mountedIsEmpty ?
[{ value: 0 }] :
props.map((prop) => mountedModule.getFormatted(prop, false));
const newProps = mountedModule.try(() => {
mountedModule.setItem(hoveringModule.proto.Item);
return props.map((prop) => mountedModule.getFormatted(prop, false));
});
const diffs = zipWith(oldProps, newProps, (oldVal, newVal) => {
const { unit, value } = newVal;
if (!oldVal.value) {
return undefined;
} }
return { value, diff: value - oldVal.value, unit };
});
const namedDiffs = zip(props, diffs).filter(([_, stat]) => stat !== undefined);
namedDiffs.push(['cost', {
value: hoveringModule.meta.cost,
diff: hoveringModule.meta.cost - (mountedIsEmpty ? 0 : mountedModule.readMeta('cost')),
unit: units.CR,
}]);
const tt = <div className='cap' style={{ whiteSpace: 'nowrap' }}>
{sortBy(namedDiffs, ([prop, _]) => prop).map(([prop, stats]) => {
const { unit, value, diff } = stats;
const beneficial = get(MODULE_STATS, [prop, 'higherbetter'], false) === diff > 0;
return <div key={prop}>
{translate(prop)}: <span className={diff === 0 ? 'disabled' : beneficial ? 'secondary' : 'warning'}>
{formats.round(value)} {diff !== 0 && ` (${diff > 0 ? '+' : ''}${formats.round(diff)})`}{unit}
</span>
</div>;
})}
</div>;
tooltip(tt, rect);
} }
/** /**
* Generate tooltip content for the difference between the * Generate tooltip content for the difference between the
* mounted module and the hovered modules * mounted module and the hovered modules
* @returns {React.Component} Search component if available
*/ */
_showSearch() { _showSearch() {
if (this.props.hideSearch) { if (this.props.modules instanceof Array) {
return; return;
} }
return ( return (
@@ -309,6 +442,41 @@ export default class AvailableModulesMenu extends TranslatedComponent {
this._hideDiff(); this._hideDiff();
} }
/**
* Key down - select module on Enter key, move to next/previous module on Tab/Shift-Tab, close on Esc
* @param {Function} select Select module callback
* @param {SyntheticEvent} event Event
*/
_keyDown(select, event) {
let className = event.currentTarget.attributes['class'].value;
if (event.key == 'Enter' && className.indexOf('disabled') < 0 && className.indexOf('active') < 0) {
select();
return;
}
let elemId = event.currentTarget.attributes['data-id'].value;
if (className.indexOf('disabled') < 0 && event.key == 'Tab') {
if (event.shiftKey && elemId == this.firstSlotId) {
event.preventDefault();
this.slotItems[this.lastSlotId].focus();
return;
}
if (!event.shiftKey && elemId == this.lastSlotId) {
event.preventDefault();
this.slotItems[this.firstSlotId].focus();
return;
}
}
}
/**
* Key Up
* @param {Function} select Select module callback
* @param {SytheticEvent} event Event
*/
_keyUp(select, event) {
// nothing here yet
}
/** /**
* Hide diff tooltip * Hide diff tooltip
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
@@ -319,12 +487,60 @@ export default class AvailableModulesMenu extends TranslatedComponent {
this.context.tooltip(); this.context.tooltip();
} }
/**
* Order two modules suitably for display in module selection
* @param {Object} a the first module
* @param {Object} b the second module
* @return {int} -1 if the first module should go first, 1 if the second module should go first
*/
_moduleOrder(a, b) {
// Named modules go last
if (!a.name && b.name) {
return -1;
}
if (a.name && !b.name) {
return 1;
}
// Class ordered from highest (8) to lowest (1)
if (a.class < b.class) {
return 1;
}
if (a.class > b.class) {
return -1;
}
// Mount type, if applicable
if (a.mount && b.mount && a.mount !== b.mount) {
if (a.mount === 'F' || (a.mount === 'G' && b.mount === 'T')) {
return -1;
} else {
return 1;
}
}
// Rating ordered from highest (A) to lowest (E)
if (a.rating < b.rating) {
return -1;
}
if (a.rating > b.rating) {
return 1;
}
// Do not attempt to order by name at this point, as that mucks up the order of armour
return 0;
}
/** /**
* Scroll to mounted (if it exists) module group on mount * Scroll to mounted (if it exists) module group on mount
*/ */
componentDidMount() { componentDidMount() {
if (this.activeSlotRef) { if (this.groupElem) { // Scroll to currently selected group
this.activeSlotRef.focus(); this.node.scrollTop = this.groupElem.offsetTop;
}
/**
* Set focus on active or first slot element, if applicable.
*/
if (this.slotItems[this.activeSlotId]) {
this.slotItems[this.activeSlotId].focus();
} else if (this.slotItems[this.firstSlotId]) {
this.slotItems[this.firstSlotId].focus();
} }
} }

View File

@@ -1,7 +1,6 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import autoBind from 'auto-bind';
/** /**
* Boost displays a boost button that toggles bosot * Boost displays a boost button that toggles bosot
@@ -9,6 +8,8 @@ import autoBind from 'auto-bind';
*/ */
export default class Boost extends TranslatedComponent { export default class Boost extends TranslatedComponent {
static propTypes = { static propTypes = {
marker: PropTypes.string.isRequired,
ship: PropTypes.object.isRequired,
boost: PropTypes.bool.isRequired, boost: PropTypes.bool.isRequired,
onChange: PropTypes.func.isRequired onChange: PropTypes.func.isRequired
}; };
@@ -18,9 +19,12 @@ export default class Boost extends TranslatedComponent {
* @param {Object} props React Component properties * @param {Object} props React Component properties
* @param {Object} context React Component context * @param {Object} context React Component context
*/ */
constructor(props) { constructor(props, context) {
super(props); super(props);
autoBind(this); const { ship, boost } = props;
this._keyDown = this._keyDown.bind(this);
this._toggleBoost = this._toggleBoost.bind(this);
} }
/** /**
@@ -66,12 +70,13 @@ export default class Boost extends TranslatedComponent {
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { translate } = this.context.language; const { formats, translate, units } = this.context.language;
const { ship, boost } = this.props;
// TODO disable if ship cannot boost
return ( return (
<span id='boost'> <span id='boost'>
<button id='boost' className={this.props.boost ? 'selected' : null} onClick={this._toggleBoost}> <button id='boost' className={boost ? 'selected' : null} onClick={this._toggleBoost}>{translate('boost')}</button>
{translate('boost')}
</button>
</span> </span>
); );
} }

View File

@@ -2,7 +2,6 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import Slider from '../components/Slider'; import Slider from '../components/Slider';
import autoBind from 'auto-bind';
/** /**
* Cargo slider * Cargo slider
@@ -22,7 +21,8 @@ export default class Cargo extends TranslatedComponent {
*/ */
constructor(props, context) { constructor(props, context) {
super(props); super(props);
autoBind(this);
this._cargoChange = this._cargoChange.bind(this);
} }
/** /**

View File

@@ -1,14 +1,13 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import cn from 'classnames'; import cn from 'classnames';
import { Ships } from 'coriolis-data/dist';
import Persist from '../stores/Persist'; import Persist from '../stores/Persist';
import { Factory, Ship } from 'ed-forge'; import Ship from '../shipyard/Ship';
import { Insurance } from '../shipyard/Constants'; import { Insurance } from '../shipyard/Constants';
import { slotName, slotComparator } from '../utils/SlotFunctions';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { ShoppingIcon } from './SvgIcons'; import { ShoppingIcon } from '../components/SvgIcons';
import autoBind from 'auto-bind';
import { assign, differenceBy, sortBy, reverse } from 'lodash';
import { FUEL_CAPACITY } from 'ed-forge/lib/src/ship-stats';
/** /**
* Cost Section * Cost Section
@@ -17,7 +16,7 @@ export default class CostSection extends TranslatedComponent {
static propTypes = { static propTypes = {
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
code: PropTypes.string.isRequired, code: PropTypes.string.isRequired,
buildName: PropTypes.string, buildName: PropTypes.string
}; };
/** /**
@@ -26,34 +25,71 @@ export default class CostSection extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this); this._costsTab = this._costsTab.bind(this);
this._sortCost = this._sortCost.bind(this);
this._sortAmmo = this._sortAmmo.bind(this);
this._sortRetrofit = this._sortRetrofit.bind(this);
this._buildRetrofitShip = this._buildRetrofitShip.bind(this);
this._onBaseRetrofitChange = this._onBaseRetrofitChange.bind(this);
this._defaultRetrofitName = this._defaultRetrofitName.bind(this);
this._eddbShoppingList = this._eddbShoppingList.bind(this);
let data = Ships[props.ship.id]; // Retrieve the basic ship properties, slots and defaults
let retrofitName = this._defaultRetrofitName(props.ship.id, props.buildName);
let retrofitShip = this._buildRetrofitShip(props.ship.id, retrofitName);
let shipDiscount = Persist.getShipDiscount();
let moduleDiscount = Persist.getModuleDiscount();
this.props.ship.applyDiscounts(shipDiscount, moduleDiscount);
retrofitShip.applyDiscounts(shipDiscount, moduleDiscount);
const { ship, buildName } = props;
this.shipType = ship.getShipType();
this.state = { this.state = {
retrofitName: Persist.hasBuild(ship.getShipType(), buildName) ? buildName : null, retrofitShip,
shipDiscount: Persist.getShipDiscount(), retrofitName,
moduleDiscount: Persist.getModuleDiscount(), shipDiscount,
moduleDiscount,
insurance: Insurance[Persist.getInsurance()], insurance: Insurance[Persist.getInsurance()],
tab: Persist.getCostTab(), tab: Persist.getCostTab(),
buildOptions: Persist.getBuildsNamesFor(ship.getShipType()), buildOptions: Persist.getBuildsNamesFor(props.ship.id),
predicate: 'cr', ammoPredicate: 'cr',
desc: true, ammoDesc: true,
excluded: {}, costPredicate: 'cr',
costDesc: true,
retroPredicate: 'cr',
retroDesc: true
}; };
} }
/** /**
* Create a ship instance to base/reference retrofit changes from * Create a ship instance to base/reference retrofit changes from
* @param {string} shipId Ship Id
* @param {string} name Build name
* @param {Ship} retrofitShip Existing retrofit ship
* @return {Ship} Retrofit ship * @return {Ship} Retrofit ship
*/ */
_buildRetrofitShip() { _buildRetrofitShip(shipId, name, retrofitShip) {
const { retrofitName } = this.state; let data = Ships[shipId]; // Retrieve the basic ship properties, slots and defaults
if (Persist.hasBuild(this.shipType, retrofitName)) {
return new Ship(Persist.getBuild(this.shipType, retrofitName)); if (!retrofitShip) { // Don't create a new instance unless needed
} else { retrofitShip = new Ship(shipId, data.properties, data.slots); // Create a new Ship for retrofit comparison
return Factory.newShip(this.shipType);
} }
if (Persist.hasBuild(shipId, name)) {
retrofitShip.buildFrom(Persist.getBuild(shipId, name)); // Populate modules from existing build
} else {
retrofitShip.buildWith(data.defaults); // Populate with default components
}
return retrofitShip;
}
/**
* Get the default retrofit build name if it exists
* @param {string} shipId Ship Id
* @param {string} name Build name
* @return {string} Build name or null
*/
_defaultRetrofitName(shipId, name) {
return Persist.hasBuild(shipId, name) ? name : null;
} }
/** /**
@@ -71,6 +107,9 @@ export default class CostSection extends TranslatedComponent {
_onDiscountChanged() { _onDiscountChanged() {
let shipDiscount = Persist.getShipDiscount(); let shipDiscount = Persist.getShipDiscount();
let moduleDiscount = Persist.getModuleDiscount(); let moduleDiscount = Persist.getModuleDiscount();
this.props.ship.applyDiscounts(shipDiscount, moduleDiscount);
this.state.retrofitShip.applyDiscounts(shipDiscount, moduleDiscount);
this._updateRetrofit(this.props.ship, this.state.retrofitShip);
this.setState({ shipDiscount, moduleDiscount }); this.setState({ shipDiscount, moduleDiscount });
} }
@@ -87,33 +126,156 @@ export default class CostSection extends TranslatedComponent {
* @param {SyntheticEvent} event Build name to base the retrofit ship on * @param {SyntheticEvent} event Build name to base the retrofit ship on
*/ */
_onBaseRetrofitChange(event) { _onBaseRetrofitChange(event) {
this.setState({ retrofitName: event.target.value }); let retrofitName = event.target.value;
let ship = this.props.ship;
if (retrofitName) {
this.state.retrofitShip.buildFrom(Persist.getBuild(ship.id, retrofitName));
} else {
this.state.retrofitShip.buildWith(Ships[ship.id].defaults); // Retrofit ship becomes stock build
}
this._updateRetrofit(ship, this.state.retrofitShip);
this.setState({ retrofitName });
} }
/** /**
* Toggle item cost inclusion * On builds changed check to see if the retrofit ship needs
* @param {String} key Key of the row to toggle * to be updated
*/ */
_toggleExcluded(key) { _onBuildsChanged() {
let { excluded } = this.state; let update = false;
excluded = assign({}, excluded); let ship = this.props.ship;
const slotExcluded = excluded[key]; let { retrofitName, retrofitShip } = this.state;
excluded[key] = (slotExcluded === undefined ? true : !slotExcluded);
this.setState({ excluded }); if(!Persist.hasBuild(ship.id, retrofitName)) {
retrofitShip.buildWith(Ships[ship.id].defaults); // Retrofit ship becomes stock build
this.setState({ retrofitName: null });
update = true;
} else if (Persist.getBuild(ship.id, retrofitName) != retrofitShip.toString()) {
retrofitShip.buildFrom(Persist.getBuild(ship.id, retrofitName)); // Repopulate modules from saved build
update = true;
}
if (update) { // Update retrofit comparison
this._updateRetrofit(ship, retrofitShip);
}
// Update list of retrofit base build options
this.setState({ buildOptions: Persist.getBuildsNamesFor(ship.id) });
} }
/** /**
* Set list sort predicate * Toggle item cost inclusion in overall total
* @param {string} newPredicate sort predicate * @param {Object} item Cost item
*/ */
_sortBy(newPredicate) { _toggleCost(item) {
let { predicate, desc } = this.state; this.props.ship.setCostIncluded(item, !item.incCost);
this.forceUpdate();
if (newPredicate == predicate) {
desc = !desc;
} }
this.setState({ predicate: newPredicate, desc }); /**
* Toggle item cost inclusion in retrofit total
* @param {Object} item Cost item
*/
_toggleRetrofitCost(item) {
let retrofitTotal = this.state.retrofitTotal;
item.retroItem.incCost = !item.retroItem.incCost;
retrofitTotal += item.netCost * (item.retroItem.incCost ? 1 : -1);
this.setState({ retrofitTotal });
}
/**
* Set cost list sort predicate
* @param {string} predicate sort predicate
*/
_sortCostBy(predicate) {
let { costPredicate, costDesc } = this.state;
if (costPredicate == predicate) {
costDesc = !costDesc;
}
this.setState({ costPredicate: predicate, costDesc });
}
/**
* Sort cost list
* @param {Ship} ship Ship instance
* @param {string} predicate Sort predicate
* @param {Boolean} desc Sort descending
*/
_sortCost(ship, predicate, desc) {
let costList = ship.costList;
let translate = this.context.language.translate;
if (predicate == 'm') {
costList.sort(slotComparator(translate, null, desc));
} else {
costList.sort(slotComparator(translate, (a, b) => (a.m.cost || 0) - (b.m.cost || 0), desc));
}
}
/**
* Set ammo list sort predicate
* @param {string} predicate sort predicate
*/
_sortAmmoBy(predicate) {
let { ammoPredicate, ammoDesc } = this.state;
if (ammoPredicate == predicate) {
ammoDesc = !ammoDesc;
}
this.setState({ ammoPredicate: predicate, ammoDesc });
}
/**
* Sort ammo cost list
* @param {Array} ammoCosts Ammo cost list
* @param {string} predicate Sort predicate
* @param {Boolean} desc Sort descending
*/
_sortAmmo(ammoCosts, predicate, desc) {
let translate = this.context.language.translate;
if (predicate == 'm') {
ammoCosts.sort(slotComparator(translate, null, desc));
} else {
ammoCosts.sort(slotComparator(translate, (a, b) => a[predicate] - b[predicate], desc));
}
}
/**
* Set retrofit list sort predicate
* @param {string} predicate sort predicate
*/
_sortRetrofitBy(predicate) {
let { retroPredicate, retroDesc } = this.state;
if (retroPredicate == predicate) {
retroDesc = !retroDesc;
}
this.setState({ retroPredicate: predicate, retroDesc });
}
/**
* Sort retrofit cost list
* @param {Array} retrofitCosts Retrofit cost list
* @param {string} predicate Sort predicate
* @param {Boolean} desc Sort descending
*/
_sortRetrofit(retrofitCosts, predicate, desc) {
let translate = this.context.language.translate;
if (predicate == 'cr') {
retrofitCosts.sort((a, b) => a.netCost - b.netCost);
} else {
retrofitCosts.sort((a , b) => (a[predicate] ? translate(a[predicate]).toLowerCase() : '').localeCompare(b[predicate] ? translate(b[predicate]).toLowerCase() : ''));
}
if (!desc) {
retrofitCosts.reverse();
}
} }
/** /**
@@ -122,34 +284,18 @@ export default class CostSection extends TranslatedComponent {
*/ */
_costsTab() { _costsTab() {
let { ship } = this.props; let { ship } = this.props;
let { let { shipDiscount, moduleDiscount, insurance } = this.state;
excluded, shipDiscount, moduleDiscount, insurance, desc, predicate
} = this.state;
let { translate, formats, units } = this.context.language; let { translate, formats, units } = this.context.language;
let rows = []; let rows = [];
let modules = sortBy( for (let i = 0, l = ship.costList.length; i < l; i++) {
ship.getModules(), let item = ship.costList[i];
(predicate === 'm' ? (m) => m.getItem() : (m) => m.readMeta('cost')) if (item.m && item.m.cost) {
); let toggle = this._toggleCost.bind(this, item);
if (desc) { rows.push(<tr key={i} className={cn('highlight', { disabled: !item.incCost })}>
reverse(modules); <td className='ptr' style={{ width: '1em' }} onClick={toggle}>{item.m.class + item.m.rating}</td>
} <td className='le ptr shorten cap' onClick={toggle}>{slotName(translate, item)}</td>
<td className='ri ptr' onClick={toggle}>{formats.int(item.discountedCost)}{units.CR}</td>
let totalCost = 0;
for (let module of modules) {
const cost = module.readMeta('cost');
const slot = module.getSlot();
if (cost) {
let toggle = this._toggleExcluded.bind(this, slot);
const disabled = excluded[slot];
if (!disabled) {
totalCost += cost;
}
rows.push(<tr key={slot} className={cn('highlight', { disabled })}>
<td className='ptr' style={{ width: '1em' }} onClick={toggle}>{module.getClassRating()}</td>
<td className='le ptr shorten cap' onClick={toggle}>{translate(module.readMeta('type'))}</td>
<td className='ri ptr' onClick={toggle}>{formats.int(cost * (1 - moduleDiscount))}{units.CR}</td>
</tr>); </tr>);
} }
} }
@@ -158,23 +304,23 @@ export default class CostSection extends TranslatedComponent {
<table style={{ width: '100%', borderCollapse: 'collapse' }}> <table style={{ width: '100%', borderCollapse: 'collapse' }}>
<thead> <thead>
<tr className='main'> <tr className='main'>
<th colSpan='2' className='sortable le' onClick={() => this._sortBy('m')}> <th colSpan='2' className='sortable le' onClick={this._sortCostBy.bind(this,'m')}>
{translate('module')} {translate('module')}
{shipDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('ship')} ${formats.pct(-1 * shipDiscount)}]`}</u> : null} {shipDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('ship')} -${formats.pct(shipDiscount)}]`}</u> : null}
{moduleDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} ${formats.pct(-1 * moduleDiscount)}]`}</u> : null} {moduleDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} -${formats.pct(moduleDiscount)}]`}</u> : null}
</th> </th>
<th className='sortable le' onClick={() => this._sortBy('cr')} >{translate('credits')}</th> <th className='sortable le' onClick={this._sortCostBy.bind(this, 'cr')} >{translate('credits')}</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{rows} {rows}
<tr className='ri'> <tr className='ri'>
<td colSpan='2' className='lbl' >{translate('total')}</td> <td colSpan='2' className='lbl' >{translate('total')}</td>
<td className='val'>{formats.int(totalCost)}{units.CR}</td> <td className='val'>{formats.int(ship.totalCost)}{units.CR}</td>
</tr> </tr>
<tr className='ri'> <tr className='ri'>
<td colSpan='2' className='lbl'>{translate('insurance')}</td> <td colSpan='2' className='lbl'>{translate('insurance')}</td>
<td className='val'>{formats.int(totalCost * insurance)}{units.CR}</td> <td className='val'>{formats.int(ship.totalCost * insurance)}{units.CR}</td>
</tr> </tr>
</tbody> </tbody>
</table> </table>
@@ -185,63 +331,14 @@ export default class CostSection extends TranslatedComponent {
* Open up a window for EDDB with a shopping list of our retrofit components * Open up a window for EDDB with a shopping list of our retrofit components
*/ */
_eddbShoppingList() { _eddbShoppingList() {
const {} = this.state; const { retrofitCosts } = this.state;
const { ship } = this.props; const { ship } = this.props;
// Provide unique list of non-PP module EDDB IDs to buy // Provide unique list of non-PP module EDDB IDs to buy
// const modIds = retrofitCosts.filter(item => item.retroItem.incCost && item.buyId && !item.buyPp).map(item => item.buyId).filter((v, i, a) => a.indexOf(v) === i); const modIds = retrofitCosts.filter(item => item.retroItem.incCost && item.buyId && !item.buyPp).map(item => item.buyId).filter((v, i, a) => a.indexOf(v) === i);
// Open up the relevant URL // Open up the relevant URL
// TODO: window.open('https://eddb.io/station?m=' + modIds.join(','));
// window.open('https://eddb.io/station?m=' + modIds.join(','));
}
/**
*
*/
_retrofitInfo() {
const { ship } = this.props;
const { desc, moduleDiscount, predicate, retrofitName, excluded } = this.state;
const retrofitShip = this._buildRetrofitShip();
const currentModules = ship.getModules();
const oldModules = retrofitShip.getModules();
const buyModules = differenceBy(currentModules, oldModules, (m) => m.getItem());
const sellModules = differenceBy(oldModules, currentModules, (m) => m.getItem());
let modules = [];
let totalCost = 0;
const addModule = (m, costFactor) => {
const key = `${m.getItem()}@${m.getSlot()}`;
const cost = costFactor * m.readMeta('cost') * (1 - moduleDiscount);
modules.push({
key, cost,
rating: m.getClassRating(),
item: m.readMeta('type'),
});
if (!excluded[key]) {
totalCost += cost;
}
};
for (let m of buyModules) {
addModule(m, 1);
}
for (let m of sellModules) {
addModule(m, -1);
}
let _sortF = undefined;
switch (predicate) {
case 'cr': _sortF = (o) => o.cost; break;
case 'm':
default: _sortF = (o) => o.item; break;
};
modules = sortBy(modules, _sortF);
if (desc) {
reverse(modules);
}
return [totalCost, modules];
} }
/** /**
@@ -249,52 +346,59 @@ export default class CostSection extends TranslatedComponent {
* @return {React.Component} Tab contents * @return {React.Component} Tab contents
*/ */
_retrofitTab() { _retrofitTab() {
let { buildOptions, excluded, moduleDiscount, retrofitName } = this.state; let { retrofitTotal, retrofitCosts, moduleDiscount, retrofitName } = this.state;
const { termtip, tooltip } = this.context; const { termtip, tooltip } = this.context;
let { translate, formats, units } = this.context.language; let { translate, formats, units } = this.context.language;
let int = formats.int; let int = formats.int;
let rows = [], options = [<option key='stock' value=''>{translate('Stock')}</option>];
for (let opt of this.state.buildOptions) {
options.push(<option key={opt} value={opt}>{opt}</option>);
}
if (retrofitCosts.length) {
for (let i = 0, l = retrofitCosts.length; i < l; i++) {
let item = retrofitCosts[i];
rows.push(<tr key={i} className={cn('highlight', { disabled: !item.retroItem.incCost })} onClick={this._toggleRetrofitCost.bind(this, item)}>
<td className='ptr' style={{ width: '1em' }}>{item.sellClassRating}</td>
<td className='le ptr shorten cap'>{translate(item.sellName)}</td>
<td className='ptr' style={{ width: '1em' }}>{item.buyClassRating}</td>
<td className='le ptr shorten cap'>{translate(item.buyName)}</td>
<td colSpan='2' className={cn('ri ptr', item.retroItem.incCost ? item.netCost > 0 ? 'warning' : 'secondary-disabled' : 'disabled')}>{int(item.netCost)}{units.CR}</td>
</tr>);
}
} else {
rows = <tr><td colSpan='7' style={{ padding: '3em 0' }}>{translate('PHRASE_NO_RETROCH')}</td></tr>;
}
const [retrofitTotal, retrofitInfo] = this._retrofitInfo();
return <div> return <div>
<div className='scroll-x'> <div className='scroll-x'>
<table style={{ width: '100%' }}> <table style={{ width: '100%' }}>
<thead> <thead>
<tr className='main'> <tr className='main'>
<th colSpan='2' className='sortable le' onClick={() => this._sortBy('m')}>{translate('module')}</th> <th colSpan='2' className='sortable le' onClick={this._sortRetrofitBy.bind(this, 'sellName')}>{translate('sell')}</th>
<th colSpan='2' className='sortable le' onClick={() => this._sortBy('cr')}> <th colSpan='2' className='sortable le' onClick={this._sortRetrofitBy.bind(this, 'buyName')}>{translate('buy')}</th>
<th colSpan='2' className='sortable le' onClick={this._sortRetrofitBy.bind(this, 'cr')}>
{translate('net cost')} {translate('net cost')}
{moduleDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} -${formats.pct(moduleDiscount)}]`}</u> : null} {moduleDiscount ? <u className='cap optional-hide' style={{ marginLeft: '0.5em' }}>{`[${translate('modules')} -${formats.pct(moduleDiscount)}]`}</u> : null}
</th> </th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{retrofitInfo.length ? {rows}
retrofitInfo.map((info) => (
<tr key={info.key} className={cn('highlight', { disabled: excluded[info.key] })}
onClick={() => this._toggleExcluded(info.key)}>
<td className='ptr' style={{ width: '1em' }}>{info.rating}</td>
<td className='le ptr shorten cap'>{translate(info.item)}</td>
<td colSpan="2" className={cn('ri ptr', excluded[info.key] ? 'disabled' : (info.cost < 0 ? 'secondary-disabled' : 'warning'))}>
{int(info.cost)}{units.CR}
</td>
</tr>
)) : (
<tr><td colSpan='7' style={{ padding: '3em 0' }}>{translate('PHRASE_NO_RETROCH')}</td></tr>
)}
<tr className='ri'> <tr className='ri'>
<td className='lbl' ><button onClick={this._eddbShoppingList} onMouseOver={termtip.bind(null, 'PHRASE_REFIT_SHOPPING_LIST')} onMouseOut={tooltip.bind(null, null)}><ShoppingIcon className='lg' style={{ fill: 'black' }}/></button></td> <td className='lbl' ><button onClick={this._eddbShoppingList} onMouseOver={termtip.bind(null, 'PHRASE_REFIT_SHOPPING_LIST')} onMouseOut={tooltip.bind(null, null)}><ShoppingIcon className='lg' style={{ fill: 'black' }}/></button></td>
<td className='lbl' >{translate('cost')}</td> <td colSpan='3' className='lbl' >{translate('cost')}</td>
<td colSpan='2' className={cn('val', retrofitTotal > 0 ? 'warning' : 'secondary-disabled')} style={{ borderBottom:'none' }}> <td colSpan='2' className={cn('val', retrofitTotal > 0 ? 'warning' : 'secondary-disabled')} style={{ borderBottom:'none' }}>
{int(retrofitTotal)}{units.CR} {int(retrofitTotal)}{units.CR}
</td> </td>
</tr> </tr>
<tr className='ri'> <tr className='ri'>
<td colSpan='2' className='lbl cap' >{translate('retrofit from')}</td> <td colSpan='4' className='lbl cap' >{translate('retrofit from')}</td>
<td className='val cen' style={{ borderRight: 'none', width: '1em' }}><u className='primary-disabled'>&#9662;</u></td> <td className='val cen' style={{ borderRight: 'none', width: '1em' }}><u className='primary-disabled'>&#9662;</u></td>
<td className='val' style={{ borderLeft:'none', padding: 0 }}> <td className='val' style={{ borderLeft:'none', padding: 0 }}>
<select style={{ width: '100%', padding: 0 }} value={retrofitName || translate('Stock')} onChange={this._onBaseRetrofitChange}> <select style={{ width: '100%', padding: 0 }} value={retrofitName || translate('Stock')} onChange={this._onBaseRetrofitChange}>
<option key='stock' value=''>{translate('Stock')}</option> {options}
{buildOptions.map((opt) => <option key={opt} value={opt}>{opt}</option>)}
</select> </select>
</td> </td>
</tr> </tr>
@@ -304,50 +408,63 @@ export default class CostSection extends TranslatedComponent {
</div>; </div>;
} }
/** /**
* * Update retrofit costs
* @param {*} modules * @param {Ship} ship Ship instance
* @param {Ship} retrofitShip Retrofit Ship instance
*/ */
_ammoInfo() { _updateRetrofit(ship, retrofitShip) {
const { ship } = this.props; let retrofitCosts = [];
const { desc, predicate } = this.state; let retrofitTotal = 0, i, l, item;
let info = [{ if (ship.bulkheads.m.index != retrofitShip.bulkheads.m.index) {
key: 'fuel', item = {
item: 'Fuel', buyClassRating: ship.bulkheads.m.class + ship.bulkheads.m.rating,
qty: ship.get(FUEL_CAPACITY), buyId: ship.bulkheads.m.eddbID,
unitCost: 50, buyPp: ship.bulkheads.m.pp,
cost: 50 * ship.get(FUEL_CAPACITY), buyName: ship.bulkheads.m.name,
}]; sellClassRating: retrofitShip.bulkheads.m.class + retrofitShip.bulkheads.m.rating,
for (let m of ship.getModules()) { sellName: retrofitShip.bulkheads.m.name,
const rebuilds = m.get('bays') * m.get('rebuildsperbay'); netCost: ship.bulkheads.discountedCost - retrofitShip.bulkheads.discountedCost,
const ammo = (m.get('ammomaximum') + m.get('ammoclipsize')) || rebuilds; retroItem: retrofitShip.bulkheads
if (ammo) { };
const unitCost = m.readMeta('ammocost'); retrofitCosts.push(item);
info.push({ if (retrofitShip.bulkheads.incCost) {
key: `restock_${m.getSlot()}`, retrofitTotal += item.netCost;
rating: m.getClassRating(),
item: m.readMeta('type'),
qty: ammo,
unitCost, cost: unitCost * ammo,
});
} }
} }
let _sortF = undefined; for (let g in { standard: 1, internal: 1, hardpoints: 1 }) {
switch (predicate) { let retroSlotGroup = retrofitShip[g];
case 'cr': _sortF = (o) => o.cost; break; let slotGroup = ship[g];
case 'qty': _sortF = (o) => o.qty; break; for (i = 0, l = slotGroup.length; i < l; i++) {
case 'cost': _sortF = (o) => o.unitCost; break; const modId = slotGroup[i].m ? slotGroup[i].m.eddbID : null;
case 'm': const retroModId = retroSlotGroup[i].m ? retroSlotGroup[i].m.eddbID : null;
default: _sortF = (o) => o.item; if (modId != retroModId) {
item = { netCost: 0, retroItem: retroSlotGroup[i] };
if (slotGroup[i].m) {
item.buyId = slotGroup[i].m.eddbID,
item.buyPp = slotGroup[i].m.pp,
item.buyName = slotGroup[i].m.name || slotGroup[i].m.grp;
item.buyClassRating = slotGroup[i].m.class + slotGroup[i].m.rating;
item.netCost = slotGroup[i].discountedCost;
}
if (retroSlotGroup[i].m) {
item.sellName = retroSlotGroup[i].m.name || retroSlotGroup[i].m.grp;
item.sellClassRating = retroSlotGroup[i].m.class + retroSlotGroup[i].m.rating;
item.netCost -= retroSlotGroup[i].discountedCost;
}
retrofitCosts.push(item);
if (retroSlotGroup[i].incCost) {
retrofitTotal += item.netCost;
}
}
} }
info = sortBy(info, _sortF);
if (desc) {
reverse(info);
} }
return info; this.setState({ retrofitCosts, retrofitTotal });
this._sortRetrofit(retrofitCosts, this.state.retroPredicate, this.state.retroDesc);
} }
/** /**
@@ -355,24 +472,20 @@ export default class CostSection extends TranslatedComponent {
* @return {React.Component} Tab contents * @return {React.Component} Tab contents
*/ */
_ammoTab() { _ammoTab() {
const { excluded } = this.state; let { ammoTotal, ammoCosts } = this.state;
const { translate, formats, units } = this.context.language; let { translate, formats, units } = this.context.language;
const int = formats.int; let int = formats.int;
const rows = []; let rows = [];
const ammoInfo = this._ammoInfo(); for (let i = 0, l = ammoCosts.length; i < l; i++) {
let total = 0; let item = ammoCosts[i];
for (let i of ammoInfo) { rows.push(<tr key={i} className='highlight'>
const disabled = excluded[i.key]; <td style={{ width: '1em' }}>{item.m.class + item.m.rating}</td>
rows.push(<tr key={i.key} onClick={() => this._toggleExcluded(i.key)} <td className='le shorten cap'>{slotName(translate, item)}</td>
className={cn('highlight', { disabled })}> <td className='ri'>{int(item.max)}</td>
<td style={{ width: '1em' }}>{i.rating}</td> <td className='ri'>{int(item.cost)}{units.CR}</td>
<td className='le shorten cap'>{translate(i.item)}</td> <td className='ri'>{int(item.total)}{units.CR}</td>
<td className='ri'>{int(i.qty)}</td>
<td className='ri'>{int(i.unitCost)}{units.CR}</td>
<td className='ri'>{int(i.cost)}{units.CR}</td>
</tr>); </tr>);
total += disabled ? 0 : i.cost;
} }
return <div> return <div>
@@ -380,17 +493,17 @@ export default class CostSection extends TranslatedComponent {
<table style={{ width: '100%' }}> <table style={{ width: '100%' }}>
<thead> <thead>
<tr className='main'> <tr className='main'>
<th colSpan='2' className='sortable le' onClick={() => this._sortBy('m')}>{translate('module')}</th> <th colSpan='2' className='sortable le' onClick={this._sortAmmoBy.bind(this, 'm')} >{translate('module')}</th>
<th colSpan='1' className='sortable le' onClick={() => this._sortBy('qty')}>{translate('qty')}</th> <th colSpan='1' className='sortable le' onClick={this._sortAmmoBy.bind(this, 'max')} >{translate('qty')}</th>
<th colSpan='1' className='sortable le' onClick={() => this._sortBy('cost')}>{translate('unit cost')}</th> <th colSpan='1' className='sortable le' onClick={this._sortAmmoBy.bind(this, 'cost')} >{translate('unit cost')}</th>
<th className='sortable le' onClick={() => this._sortBy('cr')}>{translate('subtotal')}</th> <th className='sortable le' onClick={this._sortAmmoBy.bind(this, 'total')}>{translate('subtotal')}</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{rows} {rows}
<tr className='ri'> <tr className='ri'>
<td colSpan='4' className='lbl' >{translate('total')}</td> <td colSpan='4' className='lbl' >{translate('total')}</td>
<td className='val'>{int(total)}{units.CR}</td> <td className='val'>{int(ammoTotal)}{units.CR}</td>
</tr> </tr>
</tbody> </tbody>
</table> </table>
@@ -398,6 +511,103 @@ export default class CostSection extends TranslatedComponent {
</div>; </div>;
} }
/**
* Recalculate all ammo costs
* @param {Ship} ship Ship instance
*/
_updateAmmoCosts(ship) {
let ammoCosts = [], ammoTotal = 0, item, q, limpets = 0, srvs = 0, scoop = false;
for (let g in { standard: 1, internal: 1, hardpoints: 1 }) {
let slotGroup = ship[g];
for (let i = 0, l = slotGroup.length; i < l; i++) {
if (slotGroup[i].m) {
// Special cases needed for SCB, AFMU, and limpet controllers since they don't use standard ammo/clip
q = 0;
switch (slotGroup[i].m.grp) {
case 'fs': // Skip fuel calculation if scoop present
scoop = true;
break;
case 'scb':
q = slotGroup[i].m.getAmmo() + 1;
break;
case 'am':
q = slotGroup[i].m.getAmmo();
break;
case 'pv':
srvs += slotGroup[i].m.getBays();
break;
case 'fx': case 'hb': case 'cc': case 'pc':
limpets = ship.cargoCapacity;
break;
default:
q = slotGroup[i].m.getClip() + slotGroup[i].m.getAmmo();
}
// Calculate ammo costs only if a cost is specified
if (slotGroup[i].m.ammocost > 0) {
item = {
m: slotGroup[i].m,
max: q,
cost: slotGroup[i].m.ammocost,
total: q * slotGroup[i].m.ammocost
};
ammoCosts.push(item);
ammoTotal += item.total;
}
// Add fighters
if (slotGroup[i].m.grp === 'fh') {
item = {
m: slotGroup[i].m,
max: slotGroup[i].m.getRebuildsPerBay() * slotGroup[i].m.getBays(),
cost: slotGroup[i].m.fightercost,
total: slotGroup[i].m.getRebuildsPerBay() * slotGroup[i].m.getBays() * slotGroup[i].m.fightercost
};
ammoCosts.push(item);
ammoTotal += item.total;
}
}
}
}
// Limpets if controllers exist and cargo space available
if (limpets > 0) {
item = {
m: { name: 'limpets', class: '', rating: '' },
max: ship.cargoCapacity,
cost: 101,
total: ship.cargoCapacity * 101
};
ammoCosts.push(item);
ammoTotal += item.total;
}
if (srvs > 0) {
item = {
m: { name: 'SRVs', class: '', rating: '' },
max: srvs,
cost: 1030,
total: srvs * 1030
};
ammoCosts.push(item);
ammoTotal += item.total;
}
// Calculate refuel costs if no scoop present
if (!scoop) {
item = {
m: { name: 'fuel', class: '', rating: '' },
max: ship.fuelCapacity,
cost: 50,
total: ship.fuelCapacity * 50
};
ammoCosts.push(item);
ammoTotal += item.total;
}
this.setState({ ammoTotal, ammoCosts });
this._sortAmmo(ammoCosts, this.state.ammoPredicate, this.state.ammoDesc);
}
/** /**
* Add listeners on mount and update costs * Add listeners on mount and update costs
*/ */
@@ -405,7 +615,64 @@ export default class CostSection extends TranslatedComponent {
this.listeners = [ this.listeners = [
Persist.addListener('discounts', this._onDiscountChanged.bind(this)), Persist.addListener('discounts', this._onDiscountChanged.bind(this)),
Persist.addListener('insurance', this._onInsuranceChanged.bind(this)), Persist.addListener('insurance', this._onInsuranceChanged.bind(this)),
Persist.addListener('builds', this._onBuildsChanged.bind(this)),
]; ];
this._updateAmmoCosts(this.props.ship);
this._updateRetrofit(this.props.ship, this.state.retrofitShip);
this._sortCost(this.props.ship);
}
/**
* Update state based on property and context changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next context
*/
componentWillReceiveProps(nextProps, nextContext) {
let retrofitShip = this.state.retrofitShip;
if (nextProps.ship != this.props.ship) { // Ship has changed
let nextId = nextProps.ship.id;
let retrofitName = this._defaultRetrofitName(nextId, nextProps.buildName);
retrofitShip = this._buildRetrofitShip(nextId, retrofitName, nextId == this.props.ship.id ? retrofitShip : null);
this.setState({
retrofitShip,
retrofitName,
buildOptions: Persist.getBuildsNamesFor(nextId)
});
}
if (nextProps.ship != this.props.ship || nextProps.code != this.props.code) {
nextProps.ship.applyDiscounts(Persist.getShipDiscount(), Persist.getModuleDiscount());
this._updateAmmoCosts(nextProps.ship);
this._updateRetrofit(nextProps.ship, retrofitShip);
this._sortCost(nextProps.ship);
}
}
/**
* Sort lists before render
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextState Incoming/Next state
*/
componentWillUpdate(nextProps, nextState) {
let state = this.state;
switch (nextState.tab) {
case 'ammo':
if (state.ammoPredicate != nextState.ammoPredicate || state.ammoDesc != nextState.ammoDesc) {
this._sortAmmo(nextState.ammoCosts, nextState.ammoPredicate, nextState.ammoDesc);
}
break;
case 'retrofit':
if (state.retroPredicate != nextState.retroPredicate || state.retroDesc != nextState.retroDesc) {
this._sortRetrofit(nextState.retrofitCosts, nextState.retroPredicate, nextState.retroDesc);
}
break;
default:
if (state.costPredicate != nextState.costPredicate || state.costDesc != nextState.costDesc) {
this._sortCost(nextProps.ship, nextState.costPredicate, nextState.costDesc);
}
}
} }
/** /**

View File

@@ -1,10 +1,9 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import * as Calc from '../shipyard/Calculations';
import PieChart from './PieChart'; import PieChart from './PieChart';
import VerticalBarChart from './VerticalBarChart'; import VerticalBarChart from './VerticalBarChart';
import autoBind from 'auto-bind';
import { ARMOUR_METRICS, MODULE_PROTECTION_METRICS, SHIELD_METRICS } from 'ed-forge/lib/src/ship-stats';
/** /**
* Defence information * Defence information
@@ -16,10 +15,12 @@ import { ARMOUR_METRICS, MODULE_PROTECTION_METRICS, SHIELD_METRICS } from 'ed-fo
*/ */
export default class Defence extends TranslatedComponent { export default class Defence extends TranslatedComponent {
static propTypes = { static propTypes = {
code: PropTypes.string.isRequired, marker: PropTypes.string.isRequired,
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
opponent: PropTypes.object.isRequired, opponent: PropTypes.object.isRequired,
engagementRange: PropTypes.number.isRequired, engagementrange: PropTypes.number.isRequired,
sys: PropTypes.number.isRequired,
opponentWep: PropTypes.number.isRequired
}; };
/** /**
@@ -28,7 +29,22 @@ export default class Defence extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this);
const { shield, armour, shielddamage, armourdamage } = Calc.defenceMetrics(props.ship, props.opponent, props.sys, props.opponentWep, props.engagementrange);
this.state = { shield, armour, shielddamage, armourdamage };
}
/**
* Update the state if our properties change
* @param {Object} nextProps Incoming/Next properties
* @return {boolean} Returns true if the component should be rerendered
*/
componentWillReceiveProps(nextProps) {
if (this.props.marker != nextProps.marker || this.props.sys != nextProps.sys) {
const { shield, armour, shielddamage, armourdamage } = Calc.defenceMetrics(nextProps.ship, nextProps.opponent, nextProps.sys, nextProps.opponentWep, nextProps.engagementrange);
this.setState({ shield, armour, shielddamage, armourdamage });
}
return true;
} }
/** /**
@@ -36,104 +52,187 @@ export default class Defence extends TranslatedComponent {
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { ship } = this.props; const { ship, sys, opponentWep } = this.props;
const { language, tooltip, termtip } = this.context; const { language, tooltip, termtip } = this.context;
const { formats, translate, units } = language; const { formats, translate, units } = language;
const { shield, armour, shielddamage, armourdamage } = this.state;
const shields = ship.get(SHIELD_METRICS); const pd = ship.standard[4].m;
// Data for pie chart (absolute MJ) const shieldSourcesData = [];
const shieldSourcesData = [ const effectiveShieldData = [];
'byBoosters', 'byGenerator', 'byReinforcements', 'bySCBs', const shieldDamageTakenData = [];
].map((key) => { return { label: key, value: Math.round(shields[key]) }; }); const shieldSourcesTt = [];
const shieldDamageTakenAbsoluteTt = [];
const shieldDamageTakenExplosiveTt = [];
const shieldDamageTakenKineticTt = [];
const shieldDamageTakenThermalTt = [];
const effectiveShieldAbsoluteTt = [];
const effectiveShieldExplosiveTt = [];
const effectiveShieldKineticTt = [];
const effectiveShieldThermalTt = [];
let maxEffectiveShield = 0;
if (shield.total) {
shieldSourcesData.push({ value: Math.round(shield.generator), label: translate('generator') });
shieldSourcesData.push({ value: Math.round(shield.boosters), label: translate('boosters') });
shieldSourcesData.push({ value: Math.round(shield.cells), label: translate('cells') });
shieldSourcesData.push({ value: Math.round(shield.addition), label: translate('shield addition') });
// Data for tooltip if (shield.generator > 0) {
const shieldSourcesTt = shieldSourcesData.map((o) => { shieldSourcesTt.push(<div key='generator'>{translate('generator') + ' ' + formats.int(shield.generator)}{units.MJ}</div>);
let { label, value } = o; effectiveShieldAbsoluteTt.push(<div key='generator'>{translate('generator') + ' ' + formats.int(shield.generator)}{units.MJ}</div>);
return <div key={label}> effectiveShieldExplosiveTt.push(<div key='generator'>{translate('generator') + ' ' + formats.int(shield.generator)}{units.MJ}</div>);
{translate(label)} {formats.int(value)}{units.MJ} effectiveShieldKineticTt.push(<div key='generator'>{translate('generator') + ' ' + formats.int(shield.generator)}{units.MJ}</div>);
</div>; effectiveShieldThermalTt.push(<div key='generator'>{translate('generator') + ' ' + formats.int(shield.generator)}{units.MJ}</div>);
}); if (shield.boosters > 0) {
shieldSourcesTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.int(shield.boosters)}{units.MJ}</div>);
effectiveShieldAbsoluteTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.int(shield.boosters)}{units.MJ}</div>);
effectiveShieldExplosiveTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.int(shield.boosters)}{units.MJ}</div>);
effectiveShieldKineticTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.int(shield.boosters)}{units.MJ}</div>);
effectiveShieldThermalTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.int(shield.boosters)}{units.MJ}</div>);
}
// Shield resistances if (shield.cells > 0) {
const shieldDamageTakenData = [ shieldSourcesTt.push(<div key='cells'>{translate('cells') + ' ' + formats.int(shield.cells)}{units.MJ}</div>);
'absolute', 'explosive', 'kinetic', 'thermal', effectiveShieldAbsoluteTt.push(<div key='cells'>{translate('cells') + ' ' + formats.int(shield.cells)}{units.MJ}</div>);
].map((label) => { effectiveShieldExplosiveTt.push(<div key='cells'>{translate('cells') + ' ' + formats.int(shield.cells)}{units.MJ}</div>);
const dmgMult = shields[label]; effectiveShieldKineticTt.push(<div key='cells'>{translate('cells') + ' ' + formats.int(shield.cells)}{units.MJ}</div>);
const tooltip = ['byBoosters', 'byGenerator', 'bySys'].map( effectiveShieldThermalTt.push(<div key='cells'>{translate('cells') + ' ' + formats.int(shield.cells)}{units.MJ}</div>);
(label) => <div key={label}> }
{translate(label)} {formats.pct1(dmgMult[label])}
</div>
);
return { label, value: Math.round(100 * dmgMult.withSys), tooltip };
});
// Effective MJ // Add effective shield from resistances
const effectiveShieldData = [ const rawMj = shield.generator + shield.boosters + shield.cells;
'absolute', 'explosive', 'kinetic', 'thermal' const explosiveMj = rawMj / (shield.explosive.base) - rawMj;
].map((label) => { if (explosiveMj != 0) effectiveShieldExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(explosiveMj)}{units.MJ}</div>);
const dmgMult = shields[label]; const kineticMj = rawMj / (shield.kinetic.base) - rawMj;
const raw = shields.withSCBs; if (kineticMj != 0) effectiveShieldKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(kineticMj)}{units.MJ}</div>);
const tooltip = ['byBoosters', 'byGenerator', 'bySys'].map( const thermalMj = rawMj / (shield.thermal.base) - rawMj;
(label) => <div key={label}> if (thermalMj != 0) effectiveShieldThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(thermalMj)}{units.MJ}</div>);
{translate(label)} {formats.int(raw * dmgMult[label])}{units.MJ}
</div>
);
return { label, value: Math.round(dmgMult.withSys * raw), tooltip };
});
const maxEffectiveShield = Math.max(...effectiveShieldData.map((o) => o.value));
const armour = ship.get(ARMOUR_METRICS); // Add effective shield from power distributor SYS pips
const moduleProtection = ship.get(MODULE_PROTECTION_METRICS); if (shield.absolute.sys != 1) {
effectiveShieldAbsoluteTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.absolute.total - rawMj)}{units.MJ}</div>);
effectiveShieldExplosiveTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.explosive.total - rawMj / shield.explosive.base)}{units.MJ}</div>);
effectiveShieldKineticTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.kinetic.total - rawMj / shield.kinetic.base)}{units.MJ}</div>);
effectiveShieldThermalTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.thermal.total - rawMj / shield.thermal.base)}{units.MJ}</div>);
}
}
// Data for pie chart (absolute HP) shieldDamageTakenAbsoluteTt.push(<div key='generator'>{translate('generator') + ' ' + formats.pct1(shield.absolute.generator)}</div>);
const armourSourcesData = ['base', 'byAlloys', 'byHRPs',].map( shieldDamageTakenAbsoluteTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.pct1(shield.absolute.boosters)}</div>);
(key) => { return { label: key, value: Math.round(armour[key]) }; } shieldDamageTakenAbsoluteTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.pct1(shield.absolute.sys)}</div>);
);
// Data for tooltip shieldDamageTakenExplosiveTt.push(<div key='generator'>{translate('generator') + ' ' + formats.pct1(shield.explosive.generator)}</div>);
const armourSourcesTt = armourSourcesData.map((o) => { shieldDamageTakenExplosiveTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.pct1(shield.explosive.boosters)}</div>);
let { label, value } = o; shieldDamageTakenExplosiveTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.pct1(shield.explosive.sys)}</div>);
return <div key={label}>{translate(label)} {formats.int(value)}</div>;
});
// Armour resistances shieldDamageTakenKineticTt.push(<div key='generator'>{translate('generator') + ' ' + formats.pct1(shield.kinetic.generator)}</div>);
const armourDamageTakenData = [ shieldDamageTakenKineticTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.pct1(shield.kinetic.boosters)}</div>);
'absolute', 'explosive', 'kinetic', 'thermal', 'caustic', shieldDamageTakenKineticTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.pct1(shield.kinetic.sys)}</div>);
].map((label) => {
const dmgMult = armour[label];
const tooltip = ['byAlloys', 'byHRPs'].map(
(label) => <div key={label}>
{translate(label)} {formats.pct1(dmgMult[label])}
</div>
);
return { label, value: Math.round(100 * dmgMult.damageMultiplier), tooltip };
});
// Effective HP shieldDamageTakenThermalTt.push(<div key='generator'>{translate('generator') + ' ' + formats.pct1(shield.thermal.generator)}</div>);
const effectiveArmourData = [ shieldDamageTakenThermalTt.push(<div key='boosters'>{translate('boosters') + ' ' + formats.pct1(shield.thermal.boosters)}</div>);
'absolute', 'explosive', 'kinetic', 'thermal' shieldDamageTakenThermalTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.pct1(shield.thermal.sys)}</div>);
].map((label) => {
const dmgMult = armour[label]; const effectiveAbsoluteShield = shield.total / shield.absolute.total;
const raw = armour.armour; effectiveShieldData.push({ value: Math.round(effectiveAbsoluteShield), label: translate('absolute'), tooltip: effectiveShieldAbsoluteTt });
const tooltip = ['byBoosters', 'byGenerator', 'bySys'].map( const effectiveExplosiveShield = shield.total / shield.explosive.total;
(label) => <div key={label}> effectiveShieldData.push({ value: Math.round(effectiveExplosiveShield), label: translate('explosive'), tooltip: effectiveShieldExplosiveTt });
{translate(label)} {formats.int(raw * dmgMult[label])} const effectiveKineticShield = shield.total / shield.kinetic.total;
</div> effectiveShieldData.push({ value: Math.round(effectiveKineticShield), label: translate('kinetic'), tooltip: effectiveShieldKineticTt });
); const effectiveThermalShield = shield.total / shield.thermal.total;
return { label, value: Math.round(dmgMult.damageMultiplier * raw), tooltip }; effectiveShieldData.push({ value: Math.round(effectiveThermalShield), label: translate('thermal'), tooltip: effectiveShieldThermalTt });
});
shieldDamageTakenData.push({ value: Math.round(shield.absolute.total * 100), label: translate('absolute'), tooltip: shieldDamageTakenAbsoluteTt });
shieldDamageTakenData.push({ value: Math.round(shield.explosive.total * 100), label: translate('explosive'), tooltip: shieldDamageTakenExplosiveTt });
shieldDamageTakenData.push({ value: Math.round(shield.kinetic.total * 100), label: translate('kinetic'), tooltip: shieldDamageTakenKineticTt });
shieldDamageTakenData.push({ value: Math.round(shield.thermal.total * 100), label: translate('thermal'), tooltip: shieldDamageTakenThermalTt });
maxEffectiveShield = Math.max(shield.total / shield.absolute.max, shield.total / shield.explosive.max, shield.total / shield.kinetic.max, shield.total / shield.thermal.max);
}
const armourSourcesData = [];
armourSourcesData.push({ value: Math.round(armour.bulkheads), label: translate('bulkheads') });
armourSourcesData.push({ value: Math.round(armour.reinforcement), label: translate('reinforcement') });
const armourSourcesTt = [];
const effectiveArmourAbsoluteTt = [];
const effectiveArmourExplosiveTt = [];
const effectiveArmourKineticTt = [];
const effectiveArmourThermalTt = [];
const effectiveArmourCausticTt = [];
if (armour.bulkheads > 0) {
armourSourcesTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourAbsoluteTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourCausticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
if (armour.reinforcement > 0) {
armourSourcesTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourAbsoluteTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourCausticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
}
}
const rawArmour = armour.bulkheads + armour.reinforcement;
const armourDamageTakenTt = [];
armourDamageTakenTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.absolute.bulkheads)}</div>);
armourDamageTakenTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.absolute.reinforcement)}</div>);
const armourDamageTakenExplosiveTt = [];
armourDamageTakenExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.explosive.bulkheads)}</div>);
armourDamageTakenExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.explosive.reinforcement)}</div>);
if (armour.explosive.total != 1) effectiveArmourExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.explosive.total - rawArmour)}</div>);
const armourDamageTakenKineticTt = [];
armourDamageTakenKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.kinetic.bulkheads)}</div>);
armourDamageTakenKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.kinetic.reinforcement)}</div>);
if (armour.kinetic.total != 1) effectiveArmourKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.kinetic.total - rawArmour)}</div>);
const armourDamageTakenThermalTt = [];
armourDamageTakenThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.thermal.bulkheads)}</div>);
armourDamageTakenThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.thermal.reinforcement)}</div>);
if (armour.thermal.total != 1) effectiveArmourThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.thermal.total - rawArmour)}</div>);
const armourDamageTakenCausticTt = [];
armourDamageTakenCausticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.caustic.bulkheads)}</div>);
armourDamageTakenCausticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.caustic.reinforcement)}</div>);
if (armour.thermal.total != 1) effectiveArmourCausticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.caustic.total - rawArmour)}</div>);
const effectiveArmourData = [];
const effectiveAbsoluteArmour = armour.total / armour.absolute.total;
effectiveArmourData.push({ value: Math.round(effectiveAbsoluteArmour), label: translate('absolute'), tooltip: effectiveArmourAbsoluteTt });
const effectiveExplosiveArmour = armour.total / armour.explosive.total;
effectiveArmourData.push({ value: Math.round(effectiveExplosiveArmour), label: translate('explosive'), tooltip: effectiveArmourExplosiveTt });
const effectiveKineticArmour = armour.total / armour.kinetic.total;
effectiveArmourData.push({ value: Math.round(effectiveKineticArmour), label: translate('kinetic'), tooltip: effectiveArmourKineticTt });
const effectiveThermalArmour = armour.total / armour.thermal.total;
effectiveArmourData.push({ value: Math.round(effectiveThermalArmour), label: translate('thermal'), tooltip: effectiveArmourThermalTt });
const effectiveCausticArmour = armour.total / armour.caustic.total;
effectiveArmourData.push({ value: Math.round(effectiveCausticArmour), label: translate('caustic'), tooltip: effectiveArmourCausticTt });
const armourDamageTakenData = [];
armourDamageTakenData.push({ value: Math.round(armour.absolute.total * 100), label: translate('absolute'), tooltip: armourDamageTakenTt });
armourDamageTakenData.push({ value: Math.round(armour.explosive.total * 100), label: translate('explosive'), tooltip: armourDamageTakenExplosiveTt });
armourDamageTakenData.push({ value: Math.round(armour.kinetic.total * 100), label: translate('kinetic'), tooltip: armourDamageTakenKineticTt });
armourDamageTakenData.push({ value: Math.round(armour.thermal.total * 100), label: translate('thermal'), tooltip: armourDamageTakenThermalTt });
armourDamageTakenData.push({ value: Math.round(armour.caustic.total * 100), label: translate('caustic'), tooltip: armourDamageTakenCausticTt });
return ( return (
<span id='defence'> <span id='defence'>
{shields.withSCBs ? <span> {shield.total ? <span>
<div className='group quarter'> <div className='group quarter'>
<h2>{translate('shield metrics')}</h2> <h2>{translate('shield metrics')}</h2>
<br/> <br/>
<h2 onMouseOver={termtip.bind(null, <div>{shieldSourcesTt}</div>)} onMouseOut={tooltip.bind(null, null)} className='summary'>{translate('raw shield strength')}<br/>{formats.int(shields.withSCBs)}{units.MJ}</h2> <h2 onMouseOver={termtip.bind(null, <div>{shieldSourcesTt}</div>)} onMouseOut={tooltip.bind(null, null)} className='summary'>{translate('raw shield strength')}<br/>{formats.int(shield.total)}{units.MJ}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_LOSE_SHIELDS'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_LOSE_SHIELDS')}<br/>TODO</h2> <h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_LOSE_SHIELDS'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_LOSE_SHIELDS')}<br/>{shielddamage.totalsdps == 0 ? translate('ever') : formats.time(Calc.timeToDeplete(shield.total, shielddamage.totalsdps, shielddamage.totalseps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * opponentWep / 4))}</h2>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECOVER'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECOVER_SHIELDS')}<br/>{shields.recover ? formats.time(shields.recover) : translate('never')}</h2> <h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECOVER'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECOVER_SHIELDS')}<br/>{shield.recover === Math.Inf ? translate('never') : formats.time(shield.recover)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECHARGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECHARGE_SHIELDS')}<br/>{shields.recharge ? formats.time(shields.recharge) : translate('never')}</h2> <h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECHARGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECHARGE_SHIELDS')}<br/>{shield.recharge === Math.Inf ? translate('never') : formats.time(shield.recharge)}</h2>
</div> </div>
<div className='group quarter'> <div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_SOURCES'))} onMouseOut={tooltip.bind(null, null)}>{translate('shield sources')}</h2> <h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_SOURCES'))} onMouseOut={tooltip.bind(null, null)}>{translate('shield sources')}</h2>
@@ -151,11 +250,11 @@ export default class Defence extends TranslatedComponent {
<div className='group quarter'> <div className='group quarter'>
<h2>{translate('armour metrics')}</h2> <h2>{translate('armour metrics')}</h2>
<h2 onMouseOver={termtip.bind(null, <div>{armourSourcesTt}</div>)} onMouseOut={tooltip.bind(null, null)} className='summary'>{translate('raw armour strength')}<br/>{formats.int(armour.armour)}</h2> <h2 onMouseOver={termtip.bind(null, <div>{armourSourcesTt}</div>)} onMouseOut={tooltip.bind(null, null)} className='summary'>{translate('raw armour strength')}<br/>{formats.int(armour.total)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_LOSE_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_LOSE_ARMOUR')}<br/>TODO</h2> <h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_LOSE_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_LOSE_ARMOUR')}<br/>{armourdamage.totalsdps == 0 ? translate('ever') : formats.time(Calc.timeToDeplete(armour.total, armourdamage.totalsdps, armourdamage.totalseps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * opponentWep / 4))}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_MODULE_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('raw module armour')}<br/>{formats.int(moduleProtection.moduleArmour)}</h2> <h2 onMouseOver={termtip.bind(null, translate('TT_MODULE_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('raw module armour')}<br/>{formats.int(armour.modulearmour)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_MODULE_PROTECTION_EXTERNAL'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_MODULE_PROTECTION_EXTERNAL')}<br/>{formats.pct1((1 - moduleProtection.moduleProtection) / 2)}</h2> <h2 onMouseOver={termtip.bind(null, translate('TT_MODULE_PROTECTION_EXTERNAL'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_MODULE_PROTECTION_EXTERNAL')}<br/>{formats.pct1(armour.moduleprotection / 2)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_MODULE_PROTECTION_INTERNAL'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_MODULE_PROTECTION_INTERNAL')}<br/>{formats.pct1(1 - moduleProtection.moduleProtection)}</h2> <h2 onMouseOver={termtip.bind(null, translate('TT_MODULE_PROTECTION_INTERNAL'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_MODULE_PROTECTION_INTERNAL')}<br/>{formats.pct1(armour.moduleprotection)}</h2>
<br/> <br/>
</div> </div>
<div className='group quarter'> <div className='group quarter'>

View File

@@ -1,134 +0,0 @@
import React from 'react';
import autoBind from 'auto-bind';
import Persist from '../stores/Persist';
import PropTypes from 'prop-types';
import { getBlueprintUuid, getExperimentalUuid } from 'ed-forge/lib/src/data/blueprints';
import { Loader, MatIcon } from '../components/SvgIcons';
import request from 'superagent';
import { chain, entries } from 'lodash';
import TranslatedComponent from './TranslatedComponent';
const STATE = {
READY: 0,
LOADING: 1,
ERROR: 2,
DONE: 3,
};
/**
*
*/
export default class EDEngineerButton extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
autoBind(this);
const { ship } = props;
const uuids = chain(ship.getModules())
.filter((m) => m.getBlueprint())
.map((m) => {
const uuids = [getBlueprintUuid(m.getBlueprint(), m.getBlueprintGrade())];
const exp = m.getExperimental();
if (exp) {
uuids.push(getExperimentalUuid(exp));
}
return uuids;
})
.flatMap()
.groupBy()
.mapValues((v) => v.length)
.value();
this.state = {
status: STATE.READY,
uuids,
};
}
/**
* Generates the shopping list
*/
_sendToEDEngineer() {
const { uuids } = this.state;
this.setState({ status: STATE.LOADING });
request.get('http://localhost:44405/commanders')
.then((data) => {
const [cmdr] = JSON.parse(data.text);
return Promise.all(
entries(uuids).map(
(entry) => {
const [uuid, n] = entry;
return new Promise((resolve, reject) => {
request.patch(`http://localhost:44405/${cmdr}/shopping-list`)
.field('uuid', uuid)
.field('size', n)
.end((err, res) => {
console.log('request goes out!');
if (err) {
reject(err);
} else {
resolve(res);
}
});
});
},
),
);
})
.then(() => this.setState({ status: STATE.DONE }))
.catch((err) => {
console.error(err);
this.setState({ status: STATE.ERROR });
});
}
/**
* Checks for browser compatibility of sending to ED Engineer.
* @returns {boolean} True if browser is compatible
*/
_browserIsCompatible() {
// !== Firefox 1.0+
// TODO: Double check if this really doesn't work in firefox
return typeof InstallTrigger === 'undefined';
}
/**
*
* @returns
*/
render() {
const { termtip, tooltip } = this.context;
const hide = tooltip.bind(null, null);
const { status } = this.state;
let msg = 'PHRASE_FIREFOX_EDENGINEER';
if (this._browserIsCompatible()) {
switch (status) {
case STATE.READY: msg = 'Send to EDEngineer'; break;
case STATE.LOADING: msg = 'Sending...'; break;
case STATE.ERROR: msg = 'Error sending to EDEngineer'; break;
case STATE.DONE: msg = 'Success! Clicking sends again.'; break;
}
}
return (<button
disabled={!this._browserIsCompatible()}
onClick={status !== STATE.LOADING && this._sendToEDEngineer}
onMouseOver={termtip.bind(null, msg)}
onMouseOut={hide}
>
{status === STATE.LOADING ?
<Loader className="lg" /> :
<MatIcon className="lg" />
}
</button>);
}
}

View File

@@ -2,7 +2,6 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import Slider from '../components/Slider'; import Slider from '../components/Slider';
import { moduleReduce } from 'ed-forge/lib/src/helper';
/** /**
* Engagement range slider * Engagement range slider
@@ -22,18 +21,35 @@ export default class EngagementRange extends TranslatedComponent {
*/ */
constructor(props, context) { constructor(props, context) {
super(props); super(props);
const { ship } = props;
const maxRange = Math.round(this._calcMaxRange(ship));
this.state = { this.state = {
maxRange: moduleReduce( maxRange
this.props.ship.getHardpoints(),
'maximumrange',
true,
// Don't use plain `Math.max` because callback will be passed four args
(a, v) => Math.max(a, v),
1000,
),
}; };
} }
/**
* Calculate the maximum range of a ship's weapons
* @param {Object} ship The ship
* @returns {int} The maximum range, in metres
*/
_calcMaxRange(ship) {
let maxRange = 1000;
for (let i = 0; i < ship.hardpoints.length; i++) {
if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) {
const thisRange = ship.hardpoints[i].m.getRange();
if (thisRange > maxRange) {
maxRange = thisRange;
}
}
}
return maxRange;
}
/** /**
* Update range * Update range
* @param {number} rangeLevel percentage level from 0 to 1 * @param {number} rangeLevel percentage level from 0 to 1
@@ -45,9 +61,7 @@ export default class EngagementRange extends TranslatedComponent {
const range = Math.round(rangeLevel * maxRange); const range = Math.round(rangeLevel * maxRange);
if (range !== this.props.engagementRange) { if (range !== this.props.engagementRange) {
const { onChange, ship } = this.props; this.props.onChange(range);
ship.setEngagementRange(range);
onChange(range);
} }
} }
@@ -56,8 +70,8 @@ export default class EngagementRange extends TranslatedComponent {
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { language, onWindowResize, sizeRatio } = this.context; const { language, onWindowResize, sizeRatio, tooltip, termtip } = this.context;
const { formats, translate } = language; const { formats, translate, units } = language;
const { engagementRange } = this.props; const { engagementRange } = this.props;
const { maxRange } = this.state; const { maxRange } = this.state;

View File

@@ -2,58 +2,98 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import LineChart from '../components/LineChart'; import LineChart from '../components/LineChart';
import { getBoostMultiplier, getSpeedMultipliers } from 'ed-forge/lib/src/stats/SpeedProfile'; import * as Calc from '../shipyard/Calculations';
import { ShipProps } from 'ed-forge';
const { LADEN_MASS } = ShipProps;
/** /**
* Engine profile for a given ship * Engine profile for a given ship
*/ */
export default class EngineProfile extends TranslatedComponent { export default class EngineProfile extends TranslatedComponent {
static propTypes = { static propTypes = {
code: PropTypes.string.isRequired,
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
cargo: PropTypes.number.isRequired, cargo: PropTypes.number.isRequired,
fuel: PropTypes.number.isRequired, fuel: PropTypes.number.isRequired,
pips: PropTypes.number.isRequired, eng: PropTypes.number.isRequired,
boost: PropTypes.bool.isRequired, boost: PropTypes.bool.isRequired,
marker: PropTypes.string.isRequired
}; };
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
const ship = this.props.ship;
this.state = {
calcMaxSpeedFunc: this.calcMaxSpeed.bind(this, ship, this.props.eng, this.props.boost)
};
}
/**
* Update the state if our ship changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next conext
* @return {boolean} Returns true if the component should be rerendered
*/
componentWillReceiveProps(nextProps, nextContext) {
if (nextProps.marker != this.props.marker) {
this.setState({ calcMaxSpeedFunc: this.calcMaxSpeed.bind(this, nextProps.ship, nextProps.eng, nextProps.boost) });
}
return true;
}
/**
* Calculate the top speed for this ship given thrusters, mass and pips to ENG
* @param {Object} ship The ship
* @param {Object} eng The number of pips to ENG
* @param {Object} boost If boost is enabled
* @param {Object} mass The mass at which to calculate the top speed
* @return {number} The maximum speed
*/
calcMaxSpeed(ship, eng, boost, mass) {
// Obtain the top speed
return Calc.calcSpeed(mass, ship.speed, ship.standard[1].m, ship.pipSpeed, eng, ship.boost / ship.speed, boost);
}
/** /**
* Render engine profile * Render engine profile
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { language } = this.context; const { language, onWindowResize, sizeRatio, tooltip, termtip } = this.context;
const { translate } = language; const { formats, translate, units } = language;
const { code, ship, pips, boost } = this.props; const { ship, cargo, eng, fuel, boost } = this.props;
// Calculate bounds for our line chart // Calculate bounds for our line chart
const minMass = ship.readProp('hullmass'); const thrusters = ship.standard[1].m;
const maxMass = ship.getThrusters().get('enginemaximalmass'); const minMass = ship.calcLowestPossibleMass({ th: thrusters });
const baseSpeed = ship.readProp('speed'); const maxMass = thrusters.getMaxMass();
const baseBoost = getBoostMultiplier(ship); const mass = ship.unladenMass + fuel + cargo;
const cb = (eng, boost, mass) => { const minSpeed = Calc.calcSpeed(maxMass, ship.speed, thrusters, ship.pipSpeed, 0, ship.boost / ship.speed, false);
const mult = getSpeedMultipliers(ship, mass)[(boost ? 4 : eng) / 0.5]; const maxSpeed = Calc.calcSpeed(minMass, ship.speed, thrusters, ship.pipSpeed, 4, ship.boost / ship.speed, true);
return baseSpeed * (boost ? baseBoost : 1) * mult; // Add a mark at our current mass
}; const mark = Math.min(mass, maxMass);
const code = `${ship.toString()}:${cargo}:${fuel}:${eng}:${boost}`;
// This graph can have a precipitous fall-off so we use lots of points to make it look a little smoother // This graph can have a precipitous fall-off so we use lots of points to make it look a little smoother
return ( return (
<LineChart <LineChart
xMin={minMass} xMin={minMass}
xMax={maxMass} xMax={maxMass}
yMin={cb(0, false, maxMass)} yMin={minSpeed}
yMax={cb(4, true, minMass)} yMax={maxSpeed}
// Add a mark at our current mass xMark={mark}
xMark={Math.min(ship.get(LADEN_MASS), maxMass)}
xLabel={translate('mass')} xLabel={translate('mass')}
xUnit={translate('T')} xUnit={translate('T')}
yLabel={translate('maximum speed')} yLabel={translate('maximum speed')}
yUnit={translate('m/s')} yUnit={translate('m/s')}
func={cb.bind(this, pips.Eng.base + pips.Eng.mc, boost)} func={this.state.calcMaxSpeedFunc}
points={1000} points={1000}
// Encode boost in code to re-render on state change code={code}
code={`${pips.Eng.base + pips.Eng.mc}:${Number(boost)}:${code}`}
aspect={0.7} aspect={0.7}
/> />
); );

View File

@@ -2,47 +2,94 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import LineChart from '../components/LineChart'; import LineChart from '../components/LineChart';
import { calculateJumpRange } from 'ed-forge/lib/src/stats/JumpRangeProfile'; import * as Calc from '../shipyard/Calculations';
import { ShipProps } from 'ed-forge';
const { LADEN_MASS } = ShipProps;
/** /**
* FSD profile for a given ship * FSD profile for a given ship
*/ */
export default class FSDProfile extends TranslatedComponent { export default class FSDProfile extends TranslatedComponent {
static propTypes = { static propTypes = {
code: PropTypes.string.isRequired,
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
cargo: PropTypes.number.isRequired, cargo: PropTypes.number.isRequired,
fuel: PropTypes.number.isRequired, fuel: PropTypes.number.isRequired,
marker: PropTypes.string.isRequired
}; };
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
const ship = this.props.ship;
this.state = {
calcMaxRangeFunc: this._calcMaxRange.bind(this, ship, this.props.fuel)
};
}
/**
* Update the state if our ship changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next conext
* @return {boolean} Returns true if the component should be rerendered
*/
componentWillReceiveProps(nextProps, nextContext) {
if (nextProps.marker != this.props.marker) {
this.setState({ calcMaxRangeFunc: this._calcMaxRange.bind(this, nextProps.ship, nextProps.fuel) });
}
return true;
}
/**
* Calculate the maximum range for this ship across its applicable mass
* @param {Object} ship The ship
* @param {Object} fuel The fuel on the ship
* @param {Object} mass The mass at which to calculate the maximum range
* @return {number} The maximum range
*/
_calcMaxRange(ship, fuel, mass) {
// Obtain the maximum range
return Calc.jumpRange(mass, ship.standard[2].m, Math.min(fuel, ship.standard[2].m.getMaxFuelPerJump()), ship);
}
/** /**
* Render FSD profile * Render FSD profile
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { language } = this.context; const { language, onWindowResize, sizeRatio, tooltip, termtip } = this.context;
const { translate } = language; const { formats, translate, units } = language;
const { code, ship } = this.props; const { ship, cargo, fuel } = this.props;
// Calculate bounds for our line chart - use thruster info for X
const thrusters = ship.standard[1].m;
const fsd = ship.standard[2].m;
const minMass = ship.calcLowestPossibleMass({ th: thrusters });
const maxMass = thrusters.getMaxMass();
const mass = ship.unladenMass + fuel + cargo;
const minRange = 0;
const maxRange = Calc.jumpRange(minMass + fsd.getMaxFuelPerJump(), fsd, fsd.getMaxFuelPerJump(), ship);
// Add a mark at our current mass
const mark = Math.min(mass, maxMass);
const code = ship.name + ship.toString() + '.' + fuel;
const minMass = ship.readProp('hullmass');
const maxMass = ship.getThrusters().get('enginemaximalmass');
const mass = ship.get(LADEN_MASS);
const cb = (mass) => calculateJumpRange(ship.getFSD(), 0, mass, Infinity, true);
return ( return (
<LineChart <LineChart
xMin={minMass} xMin={minMass}
xMax={maxMass} xMax={maxMass}
yMin={0} yMin={minRange}
yMax={cb(minMass)} yMax={maxRange}
// Add a mark at our current mass xMark={mark}
xMark={Math.min(mass, maxMass)}
xLabel={translate('mass')} xLabel={translate('mass')}
xUnit={translate('T')} xUnit={translate('T')}
yLabel={translate('maximum range')} yLabel={translate('maximum range')}
yUnit={translate('LY')} yUnit={translate('LY')}
func={cb} func={this.state.calcMaxRangeFunc}
points={200} points={200}
code={code} code={code}
aspect={0.7} aspect={0.7}

View File

@@ -2,7 +2,6 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import Slider from '../components/Slider'; import Slider from '../components/Slider';
import autoBind from 'auto-bind';
/** /**
* Fuel slider * Fuel slider
@@ -22,7 +21,8 @@ export default class Fuel extends TranslatedComponent {
*/ */
constructor(props, context) { constructor(props, context) {
super(props); super(props);
autoBind(this);
this._fuelChange = this._fuelChange.bind(this);
} }
/** /**

View File

@@ -0,0 +1,151 @@
import React from 'react';
import cn from 'classnames';
import Slot from './Slot';
import Persist from '../stores/Persist';
import {
DamageAbsolute,
DamageKinetic,
DamageThermal,
DamageExplosive,
MountFixed,
MountGimballed,
MountTurret,
ListModifications,
Modified
} from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import { blueprintTooltip } from '../utils/BlueprintFunctions';
/**
* Hardpoint / Utility Slot
*/
export default class HardpointSlot extends Slot {
/**
* Get the CSS class name for the slot.
* @return {string} CSS Class name
*/
_getClassNames() {
return this.props.maxClass > 0 ? 'hardpoint' : null;
}
/**
* Get the label for the slot
* @param {Function} translate Translate function
* @return {string} Label
*/
_getMaxClassLabel(translate) {
return translate(['U', 'S', 'M', 'L', 'H'][this.props.maxClass]);
}
/**
* Generate the slot contents
* @param {Object} m Mounted Module
* @param {Boolean} enabled Slot enabled
* @param {Function} translate Translate function
* @param {Object} formats Localized Formats map
* @param {Object} u Localized Units Map
* @return {React.Component} Slot contents
*/
_getSlotDetails(m, enabled, translate, formats, u) {
if (m) {
let classRating = `${m.class}${m.rating}${m.missile ? '/' + m.missile : ''}`;
let { drag, drop } = this.props;
let { termtip, tooltip } = this.context;
let validMods = Modifications.modules[m.grp].modifications || [];
let showModuleResistances = Persist.showModuleResistances();
// Modifications tooltip shows blueprint and grade, if available
let modTT = translate('modified');
if (m && m.blueprint && m.blueprint.name) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
if (m.blueprint.special && m.blueprint.special.id >= 0) {
modTT += ', ' + translate(m.blueprint.special.name);
}
modTT = (
<div>
<div>{modTT}</div>
{blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], null, m.grp, m)}
</div>
);
}
const className = cn('details', enabled ? '' : 'disabled');
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
<div className={'cb'}>
<div className={'l'}>
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')}
onMouseOut={tooltip.bind(null, null)}><MountFixed/></span> : ''}
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')}
onMouseOut={tooltip.bind(null, null)}><MountGimballed/></span> : ''}
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')}
onMouseOut={tooltip.bind(null, null)}><MountTurret/></span> : ''}
{m.getDamageDist() && m.getDamageDist().K ? <span onMouseOver={termtip.bind(null, 'kinetic')}
onMouseOut={tooltip.bind(null, null)}><DamageKinetic/></span> : ''}
{m.getDamageDist() && m.getDamageDist().T ? <span onMouseOver={termtip.bind(null, 'thermal')}
onMouseOut={tooltip.bind(null, null)}><DamageThermal/></span> : ''}
{m.getDamageDist() && m.getDamageDist().E ? <span onMouseOver={termtip.bind(null, 'explosive')}
onMouseOut={tooltip.bind(null, null)}><DamageExplosive/></span> : ''}
{m.getDamageDist() && m.getDamageDist().A ? <span onMouseOver={termtip.bind(null, 'absolute')}
onMouseOut={tooltip.bind(null, null)}><DamageAbsolute/></span> : ''}
{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r'
onMouseOver={termtip.bind(null, modTT)}
onMouseOut={tooltip.bind(null, null)}><Modified/></span> : null}
</div>
<div className={'r'}>{formats.round(m.getMass())}{u.T}</div>
</div>
<div className={'cb'}>
{m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')}
onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} {m.getClip() ?
<span>({formats.round1(m.getSDps())})</span> : null}</div> : null}
{m.getDamage() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getDamage() ? 'shotdmg' : 'shotdmg')}
onMouseOut={tooltip.bind(null, null)}>{translate('shotdmg')}: {formats.round1(m.getDamage())}</div> : null}
{m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'epsseps' : 'eps')}
onMouseOut={tooltip.bind(null, null)}>{translate('EPS')}: {formats.round1(m.getEps())}{u.MW} {m.getClip() ?
<span>({formats.round1((m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()))}{u.MW})</span> : null}</div> : null}
{m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')}
onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} {m.getClip() ?
<span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()))})</span> : null}</div> : null}
{m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')}
onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null}
{m.getRoF() ? <div className={'l'} onMouseOver={termtip.bind(null, 'rof')}
onMouseOut={tooltip.bind(null, null)}>{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}</div> : null}
{m.getRange() ? <div
className={'l'}>{translate('range', m.grp)} {formats.f1(m.getRange() / 1000)}{u.km}</div> : null}
{m.getScanTime() ? <div
className={'l'}>{translate('scantime')} {formats.f1(m.getScanTime())}{u.s}</div> : null}
{m.getFalloff() ? <div
className={'l'}>{translate('falloff')} {formats.round(m.getFalloff() / 1000)}{u.km}</div> : null}
{m.getShieldBoost() ? <div className={'l'}>+{formats.pct1(m.getShieldBoost())}</div> : null}
{m.getAmmo() ? <div
className={'l'}>{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}</div> : null}
{m.getReload() ? <div className={'l'}>{translate('reload')}: {formats.round(m.getReload())}{u.s}</div> : null}
{m.getShotSpeed() ? <div
className={'l'}>{translate('shotspeed')}: {formats.int(m.getShotSpeed())}{u.mps}</div> : null}
{m.getPiercing() ? <div className={'l'}>{translate('piercing')}: {formats.int(m.getPiercing())}</div> : null}
{m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null}
{m.getScanAngle() ? <div className={'l'}>{translate('scan angle')}: {formats.f2(m.getScanAngle())}°</div> : null}
{m.getScanRange() ? <div className={'l'}>{translate('scan range')}: {formats.int(m.getScanRange())}{u.m}</div> : null}
{m.getMaxAngle() ? <div className={'l'}>{translate('max angle')}: {formats.f2(m.getMaxAngle())}°</div> : null}
{showModuleResistances && m.getExplosiveResistance() ? <div
className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null}
{showModuleResistances && m.getKineticResistance() ? <div
className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null}
{showModuleResistances && m.getThermalResistance() ? <div
className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null}
{m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null}
{m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={modButton => this.modButton = modButton}>
<button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation}
onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}>
<ListModifications/></button>
</div> : null}
</div>
</div>;
} else {
return <div className={'empty'}>{translate('empty')}</div>;
}
}
}

View File

@@ -1,83 +1,97 @@
import React from 'react'; import React from 'react';
import SlotSection from './SlotSection'; import SlotSection from './SlotSection';
import Slot from './Slot'; import HardpointSlot from './HardpointSlot';
import { MountFixed, MountGimballed, MountTurret } from '../components/SvgIcons'; import { MountFixed, MountGimballed, MountTurret } from '../components/SvgIcons';
import { stopCtxPropagation } from '../utils/UtilityFunctions'; import { stopCtxPropagation } from '../utils/UtilityFunctions';
import autoBind from 'auto-bind';
const SIZE_ORDER = ['huge', 'large', 'medium', 'small'];
/** /**
* Hardpoint slot section * Hardpoint slot section
*/ */
export default class HardpointSlotSection extends SlotSection { export default class HardpointSlotSection extends SlotSection {
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
* @param {Object} context React Component context
*/ */
constructor(props) { constructor(props, context) {
super(props, 'hardpoints'); super(props, context, 'hardpoints', 'hardpoints');
autoBind(this); this._empty = this._empty.bind(this);
this.selectedRefId = null;
this.firstRefId = 'emptyall';
this.lastRefId = 'nl-F';
}
/**
* Handle focus when component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
} }
/** /**
* Empty all slots * Empty all slots
*/ */
_empty() { _empty() {
this.props.ship.getHardpoints(undefined, true).forEach((slot) => slot.reset()); this.selectedRefId = 'emptyall';
this.props.ship.emptyWeapons();
this.props.onChange();
this._close(); this._close();
} }
/** /**
* Fill slots with specified module * Fill slots with specified module
* @param {string} type Type of item * @param {string} group Group name
* @param {string} rating Mount Type - (fixed, gimbal, turret) * @param {string} mount Mount Type - F, G, T
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fill(type, rating, event) { _fill(group, mount, event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = group + '-' + mount;
this.props.ship.getHardpoints(undefined, true).forEach((slot) => { this.props.ship.useWeapon(group, mount, null, event.getModifierState('Alt'));
if (slot.isEmpty() || fillAll) { this.props.onChange();
const slotSize = slot.getSize();
const fittingSizes = SIZE_ORDER.slice(SIZE_ORDER.findIndex((e) => e === slotSize));
for (const size of fittingSizes) {
try {
slot.setItem(type, size, rating);
} catch (err) {
// Try next item if this doesn't fit/exist
continue;
}
// If still here, we were able to apply the module
break;
}
}
});
this._close(); this._close();
} }
/**
* Empty all on section header right click
*/
_contextMenu() {
this._empty();
}
/** /**
* Generate the slot React Components * Generate the slot React Components
* @return {Array} Array of Slots * @return {Array} Array of Slots
*/ */
_getSlots() { _getSlots() {
let { ship, currentMenu, propsToShow, onPropToggle } = this.props; let { ship, currentMenu } = this.props;
let { originSlot, targetSlot } = this.state; let { originSlot, targetSlot } = this.state;
let slots = []; let slots = [];
let hardpoints = ship.hardpoints;
let availableModules = ship.getAvailableModules();
for (let h of ship.getHardpoints(undefined, true)) { for (let i = 0, l = hardpoints.length; i < l; i++) {
slots.push(<Slot let h = hardpoints[i];
key={h.object.Slot} if (h.maxClass) {
currentMenu={currentMenu} slots.push(<HardpointSlot
key={i}
maxClass={h.maxClass}
availableModules={() => availableModules.getHps(h.maxClass)}
onOpen={this._openMenu.bind(this, h)}
onSelect={this._selectModule.bind(this, h)}
onChange={this.props.onChange}
selected={currentMenu == h}
drag={this._drag.bind(this, h)} drag={this._drag.bind(this, h)}
dragOver={this._dragOverSlot.bind(this, h)} dragOver={this._dragOverSlot.bind(this, h)}
drop={this._drop} drop={this._drop}
dropClass={this._dropClass(h, originSlot, targetSlot)} dropClass={this._dropClass(h, originSlot, targetSlot)}
m={h} ship={ship}
m={h.m}
enabled={h.enabled ? true : false} enabled={h.enabled ? true : false}
propsToShow={propsToShow}
onPropToggle={onPropToggle}
/>); />);
} }
}
return slots; return slots;
} }
@@ -87,68 +101,68 @@ export default class HardpointSlotSection extends SlotSection {
* @param {Function} translate Translate function * @param {Function} translate Translate function
* @return {React.Component} Section menu * @return {React.Component} Section menu
*/ */
_getSectionMenu() { _getSectionMenu(translate) {
const { translate } = this.context.language;
let _fill = this._fill; let _fill = this._fill;
return <div className='select hardpoint' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}> return <div className='select hardpoint' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={this._empty}>{translate('empty all')}</li> <li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li> <li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('pulselaser')}</div> <div className='select-group cap'>{translate('pl')}</div>
<ul> <ul>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'pulselaser', 'fixed')}><MountFixed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-F'] = smRef}><MountFixed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'pulselaser', 'gimbal')}><MountGimballed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-G'] = smRef}><MountGimballed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'pulselaser', 'turret')}><MountTurret className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-T'] = smRef}><MountTurret className='lg'/></li>
</ul> </ul>
<div className='select-group cap'>{translate('burstlaser')}</div> <div className='select-group cap'>{translate('ul')}</div>
<ul> <ul>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'burstlaser', 'fixed')}><MountFixed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-F'] = smRef}><MountFixed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'burstlaser', 'gimbal')}><MountGimballed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-G'] = smRef}><MountGimballed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'burstlaser', 'turret')}><MountTurret className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-T'] = smRef}><MountTurret className='lg'/></li>
</ul> </ul>
<div className='select-group cap'>{translate('beamlaser')}</div> <div className='select-group cap'>{translate('bl')}</div>
<ul> <ul>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'beamlaser', 'fixed')}><MountFixed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-F'] = smRef}><MountFixed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'beamlaser', 'gimbal')}><MountGimballed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-G'] = smRef}><MountGimballed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'beamlaser', 'turret')}><MountTurret className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-T'] = smRef}><MountTurret className='lg'/></li>
</ul> </ul>
<div className='select-group cap'>{translate('multicannon')}</div> <div className='select-group cap'>{translate('mc')}</div>
<ul> <ul>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'multicannon', 'fixed')}><MountFixed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-F'] = smRef}><MountFixed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'multicannon', 'gimbal')}><MountGimballed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-G'] = smRef}><MountGimballed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'multicannon', 'turret')}><MountTurret className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-T'] = smRef}><MountTurret className='lg'/></li>
</ul> </ul>
<div className='select-group cap'>{translate('cannon')}</div> <div className='select-group cap'>{translate('c')}</div>
<ul> <ul>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'cannon', 'fixed')}><MountFixed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-F'] = smRef}><MountFixed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'cannon', 'gimbal')}><MountGimballed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-G'] = smRef}><MountGimballed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'cannon', 'turret')}><MountTurret className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-T'] = smRef}><MountTurret className='lg'/></li>
</ul> </ul>
<div className='select-group cap'>{translate('fragcannon')}</div> <div className='select-group cap'>{translate('fc')}</div>
<ul> <ul>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'fragcannon', 'fixed')}><MountFixed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-F'] = smRef}><MountFixed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'fragcannon', 'gimbal')}><MountGimballed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-G'] = smRef}><MountGimballed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'fragcannon', 'turret')}><MountTurret className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-T'] = smRef}><MountTurret className='lg'/></li>
</ul> </ul>
<div className='select-group cap'>{translate('plasmaacc')}</div> <div className='select-group cap'>{translate('pa')}</div>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={_fill.bind(this, 'plasmaacc', 'fixed')}>{translate('pa')}</li> <li className='lc' tabIndex='0' onClick={_fill.bind(this, 'pa', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pa-F'] = smRef}>{translate('pa')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('railgun')}</div> <div className='select-group cap'>{translate('nl')}</div>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={_fill.bind(this, 'railgun', 'fixed')}>{translate('rg')}</li> <li className='lc' tabIndex='0' onClick={_fill.bind(this, 'nl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['nl-F'] = smRef}>{translate('nl')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('minelauncher')}</div> <div className='select-group cap'>{translate('ggc')}</div>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={_fill.bind(this, 'minelauncher', 'fixed')}>{translate('nl')}</li> <li className='lc' tabIndex='0' onClick={_fill.bind(this, 'ggc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ggc-F'] = smRef}>{translate('ggc')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('flaklauncher')}</div> <div className='select-group cap'>{translate('rfl')}</div>
<ul> <ul>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'flaklauncher', 'fixed')}><MountFixed className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'rfl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['rfl-F'] = smRef}><MountFixed className='lg'/></li>
<li className="c hardpoint" tabIndex="0" onClick={_fill.bind(this, 'flaklauncher', 'turret')}><MountTurret className='lg'/></li> <li className='c' tabIndex='0' onClick={_fill.bind(this, 'rfl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['rfl-T'] = smRef}><MountTurret className='lg'/></li>
</ul> </ul>
</div>; </div>;
} }
} }

View File

@@ -6,7 +6,11 @@ import Link from './Link';
import ActiveLink from './ActiveLink'; import ActiveLink from './ActiveLink';
import cn from 'classnames'; import cn from 'classnames';
import { Cogs, CoriolisLogo, Hammer, Help, Rocket, StatsBars } from './SvgIcons'; import { Cogs, CoriolisLogo, Hammer, Help, Rocket, StatsBars } from './SvgIcons';
import { Ships } from 'coriolis-data/dist';
import Persist from '../stores/Persist'; import Persist from '../stores/Persist';
import { toDetailedExport } from '../shipyard/Serializer';
import Ship from '../shipyard/Ship';
import ModalBatchOrbis from './ModalBatchOrbis';
import ModalDeleteAll from './ModalDeleteAll'; import ModalDeleteAll from './ModalDeleteAll';
import ModalExport from './ModalExport'; import ModalExport from './ModalExport';
import ModalHelp from './ModalHelp'; import ModalHelp from './ModalHelp';
@@ -14,9 +18,6 @@ import ModalImport from './ModalImport';
import Slider from './Slider'; import Slider from './Slider';
import Announcement from './Announcement'; import Announcement from './Announcement';
import { outfitURL } from '../utils/UrlGenerators'; import { outfitURL } from '../utils/UrlGenerators';
import autoBind from 'auto-bind';
import { Factory, Ship } from 'ed-forge';
import { chain, entries } from 'lodash';
const SIZE_MIN = 0.65; const SIZE_MIN = 0.65;
const SIZE_RANGE = 0.55; const SIZE_RANGE = 0.55;
@@ -55,6 +56,7 @@ function selectAll(e) {
* Coriolis App Header section / menus * Coriolis App Header section / menus
*/ */
export default class Header extends TranslatedComponent { export default class Header extends TranslatedComponent {
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
@@ -62,14 +64,24 @@ export default class Header extends TranslatedComponent {
*/ */
constructor(props, context) { constructor(props, context) {
super(props); super(props);
autoBind(this); this.shipOrder = Object.keys(Ships).sort();
this.ships = Factory.getAllShipTypes().sort();
this._setLanguage = this._setLanguage.bind(this);
this._setInsurance = this._setInsurance.bind(this);
this._setShipDiscount = this._setShipDiscount.bind(this);
this._changeShipDiscount = this._changeShipDiscount.bind(this);
this._kpShipDiscount = this._kpShipDiscount.bind(this);
this._setModuleDiscount = this._setModuleDiscount.bind(this);
this._changeModuleDiscount = this._changeModuleDiscount.bind(this);
this._kpModuleDiscount = this._kpModuleDiscount.bind(this);
this._openShips = this._openMenu.bind(this, 's'); this._openShips = this._openMenu.bind(this, 's');
this._openBuilds = this._openMenu.bind(this, 'b'); this._openBuilds = this._openMenu.bind(this, 'b');
this._openComp = this._openMenu.bind(this, 'comp'); this._openComp = this._openMenu.bind(this, 'comp');
this._openAnnounce = this._openMenu.bind(this, 'announce'); this._openAnnounce = this._openMenu.bind(this, 'announce');
this._getAnnouncementsMenu = this._getAnnouncementsMenu.bind(this);
this._openSettings = this._openMenu.bind(this, 'settings'); this._openSettings = this._openMenu.bind(this, 'settings');
this._showHelp = this._showHelp.bind(this);
this.update = this.update.bind(this);
this.languageOptions = []; this.languageOptions = [];
this.insuranceOptions = []; this.insuranceOptions = [];
this.state = { this.state = {
@@ -199,6 +211,13 @@ export default class Header extends TranslatedComponent {
Persist.showTooltips(!Persist.showTooltips()); Persist.showTooltips(!Persist.showTooltips());
} }
/**
* Toggle module resistances setting
*/
_toggleModuleResistances() {
Persist.showModuleResistances(!Persist.showModuleResistances());
}
/** /**
* Show delete all modal * Show delete all modal
* @param {SyntheticEvent} e Event * @param {SyntheticEvent} e Event
@@ -208,6 +227,57 @@ export default class Header extends TranslatedComponent {
this.context.showModal(<ModalDeleteAll />); this.context.showModal(<ModalDeleteAll />);
}; };
/**
* Show export modal with backup data
* @param {SyntheticEvent} e Event
*/
_showBackup(e) {
let translate = this.context.language.translate;
e.preventDefault();
this.context.showModal(<ModalExport
title={translate('backup')}
description={translate('PHRASE_BACKUP_DESC')}
data={Persist.getAll()}
/>);
};
/**
* Uploads all ship-builds to orbis
* @param {e} e Event
*/
_uploadAllBuildsToOrbis(e) {
e.preventDefault();
const data = Persist.getBuilds();
let postObject = [];
for (const ship in data) {
for (const code in data[ship]) {
const shipModel = ship;
if (!shipModel) {
throw 'No such ship found: "' + ship + '"';
}
const shipTemplate = Ships[shipModel];
const shipPostObject = {};
let shipInstance = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots);
shipInstance.buildWith(null);
shipInstance.buildFrom(data[ship][code]);
shipPostObject.coriolisId = shipInstance.id;
shipPostObject.coriolisShip = shipInstance;
shipPostObject.coriolisShip.url = window.location.origin + outfitURL(shipModel, data[ship][code], code);
shipPostObject.title = code || shipInstance.id;
shipPostObject.description = code || shipInstance.id;
shipPostObject.ShipName = shipInstance.id;
shipPostObject.Ship = shipInstance.id;
postObject.push(shipPostObject);
}
}
console.log(postObject);
this.context.showModal(<ModalBatchOrbis
ships={postObject}
/>);
}
/** /**
* Show export modal with detailed export * Show export modal with detailed export
* @param {SyntheticEvent} e Event * @param {SyntheticEvent} e Event
@@ -216,22 +286,10 @@ export default class Header extends TranslatedComponent {
let translate = this.context.language.translate; let translate = this.context.language.translate;
e.preventDefault(); e.preventDefault();
const builds = chain(Persist.getBuilds())
.values()
.map((builds) => Object.values(builds))
.flatMap()
.map((code) => new Ship(code))
.value();
this.context.showModal(<ModalExport this.context.showModal(<ModalExport
title={translate('detailed export')} title={translate('detailed export')}
description={translate('PHRASE_EXPORT_DESC')} description={translate('PHRASE_EXPORT_DESC')}
data={JSON.stringify(builds.map((build) => { data={toDetailedExport(Persist.getBuilds())}
return {
header: { appName: 'Inara', 'appVersion': '1.0' },
data: build.toJSON(),
};
}))}
/>); />);
} }
@@ -289,10 +347,15 @@ export default class Header extends TranslatedComponent {
* @return {React.Component} Menu * @return {React.Component} Menu
*/ */
_getShipsMenu() { _getShipsMenu() {
const { translate } = this.context.language; let shipList = [];
for (let s in Ships) {
shipList.push(<ActiveLink key={s} href={outfitURL(s)} className='block'>{Ships[s].properties.name}</ActiveLink>);
}
return ( return (
<div className='menu-list dbl no-wrap' onClick={ (e) => e.stopPropagation() }> <div className='menu-list dbl no-wrap' onClick={ (e) => e.stopPropagation() }>
{this.ships.map((s) => <ActiveLink key={s} href={outfitURL(s)} className='block'>{translate(s)}</ActiveLink>)} {shipList}
</div> </div>
); );
} }
@@ -302,10 +365,9 @@ export default class Header extends TranslatedComponent {
* @return {React.Component} Menu * @return {React.Component} Menu
*/ */
_getBuildsMenu() { _getBuildsMenu() {
const { translate } = this.context.language;
let builds = Persist.getBuilds(); let builds = Persist.getBuilds();
let buildList = []; let buildList = [];
for (let shipId of this.ships) { for (let shipId of this.shipOrder) {
if (builds[shipId]) { if (builds[shipId]) {
let shipBuilds = []; let shipBuilds = [];
let buildNameOrder = Object.keys(builds[shipId]).sort(); let buildNameOrder = Object.keys(builds[shipId]).sort();
@@ -313,7 +375,7 @@ export default class Header extends TranslatedComponent {
let href = outfitURL(shipId, builds[shipId][buildName], buildName); let href = outfitURL(shipId, builds[shipId][buildName], buildName);
shipBuilds.push(<li key={shipId + '-' + buildName} ><ActiveLink href={href} className='block'>{buildName}</ActiveLink></li>); shipBuilds.push(<li key={shipId + '-' + buildName} ><ActiveLink href={href} className='block'>{buildName}</ActiveLink></li>);
} }
buildList.push(<ul key={shipId}>{translate(shipId)}{shipBuilds}</ul>); buildList.push(<ul key={shipId}>{Ships[shipId].properties.name}{shipBuilds}</ul>);
} }
} }
@@ -364,10 +426,7 @@ export default class Header extends TranslatedComponent {
if (this.props.announcements) { if (this.props.announcements) {
announcements = []; announcements = [];
for (let announce of this.props.announcements) { for (let announce of this.props.announcements) {
if (announce.expiry < Date.now()) { announcements.push(<Announcement text={announce.message} />);
continue;
}
announcements.push(<Announcement text={announce.text} />);
announcements.push(<hr/>); announcements.push(<hr/>);
} }
} }
@@ -386,6 +445,7 @@ export default class Header extends TranslatedComponent {
_getSettingsMenu() { _getSettingsMenu() {
let translate = this.context.language.translate; let translate = this.context.language.translate;
let tips = Persist.showTooltips(); let tips = Persist.showTooltips();
let moduleResistances = Persist.showModuleResistances();
return ( return (
<div className='menu-list no-wrap cap' onClick={ (e) => e.stopPropagation() }> <div className='menu-list no-wrap cap' onClick={ (e) => e.stopPropagation() }>
@@ -403,6 +463,10 @@ export default class Header extends TranslatedComponent {
<td>{translate('tooltips')}</td> <td>{translate('tooltips')}</td>
<td className={cn('ri', { disabled: !tips, 'primary-disabled': tips })}>{(tips ? '✓' : '✗')}</td> <td className={cn('ri', { disabled: !tips, 'primary-disabled': tips })}>{(tips ? '✓' : '✗')}</td>
</tr> </tr>
<tr className='cap ptr' onClick={this._toggleModuleResistances} >
<td>{translate('module resistances')}</td>
<td className={cn('ri', { disabled: !moduleResistances, 'primary-disabled': moduleResistances })}>{(moduleResistances ? '✓' : '✗')}</td>
</tr>
<tr> <tr>
<td>{translate('insurance')}</td> <td>{translate('insurance')}</td>
<td className='ri'> <td className='ri'>
@@ -430,9 +494,11 @@ export default class Header extends TranslatedComponent {
<hr /> <hr />
<ul style={{ width: '100%' }}> <ul style={{ width: '100%' }}>
{translate('builds')} & {translate('comparisons')} {translate('builds')} & {translate('comparisons')}
<li><Link href="#" className='block' onClick={this._showDetailedExport}>{translate('detailed export')}</Link></li> <li><Link href="#" className='block' onClick={this._showBackup.bind(this)}>{translate('backup')}</Link></li>
<li><Link href="#" className='block' onClick={this._showImport}>{translate('import')}</Link></li> <li><Link href="#" className='block' onClick={this._showDetailedExport.bind(this)}>{translate('detailed export')}</Link></li>
<li><Link href="#" className='block' onClick={this._showDeleteAll}>{translate('delete all')}</Link></li> <li><Link href="#" className='block' onClick={this._uploadAllBuildsToOrbis.bind(this)}>{translate('upload all builds to orbis')}</Link></li>
<li><Link href="#" className='block' onClick={this._showImport.bind(this)}>{translate('import')}</Link></li>
<li><Link href="#" className='block' onClick={this._showDeleteAll.bind(this)}>{translate('delete all')}</Link></li>
</ul> </ul>
<hr /> <hr />
<table style={{ width: 300, backgroundColor: 'transparent' }}> <table style={{ width: 300, backgroundColor: 'transparent' }}>
@@ -464,6 +530,7 @@ export default class Header extends TranslatedComponent {
Persist.addListener('deletedAll', update); Persist.addListener('deletedAll', update);
Persist.addListener('builds', update); Persist.addListener('builds', update);
Persist.addListener('tooltips', update); Persist.addListener('tooltips', update);
Persist.addListener('moduleresistances', update);
} }
/** /**
@@ -533,13 +600,19 @@ export default class Header extends TranslatedComponent {
{openedMenu == 'b' ? this._getBuildsMenu() : null} {openedMenu == 'b' ? this._getBuildsMenu() : null}
</div> </div>
{/* TODO: Enable */} <div className='l menu'>
{/* <div className='l menu'> <div className={cn('menu-header', { selected: openedMenu == 'comp', disabled: !hasBuilds })} onClick={hasBuilds && this._openComp}>
<StatsBars className={cn('warning', { 'warning-disabled': !hasBuilds })} /><span className='menu-item-label'>{translate('compare')}</span>
</div>
{openedMenu == 'comp' ? this._getComparisonsMenu() : null}
</div>
<div className='l menu'>
<div className={cn('menu-header', { selected: openedMenu == 'announce', disabled: this.props.announcements.length === 0})} onClick={this.props.announcements.length !== 0 && this._openAnnounce}> <div className={cn('menu-header', { selected: openedMenu == 'announce', disabled: this.props.announcements.length === 0})} onClick={this.props.announcements.length !== 0 && this._openAnnounce}>
<span className='menu-item-label'>{translate('announcements')}</span> <span className='menu-item-label'>{translate('announcements')}</span>
</div> </div>
{openedMenu == 'announce' ? this._getAnnouncementsMenu() : null} {openedMenu == 'announce' ? this._getAnnouncementsMenu() : null}
</div> */} </div>
{window.location.origin.search('.edcd.io') >= 0 ? {window.location.origin.search('.edcd.io') >= 0 ?
<div className='l menu'> <div className='l menu'>
@@ -566,4 +639,5 @@ export default class Header extends TranslatedComponent {
</header> </header>
); );
} }
} }

View File

@@ -0,0 +1,99 @@
import React from 'react';
import cn from 'classnames';
import Slot from './Slot';
import Persist from '../stores/Persist';
import { ListModifications, Modified } from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import { blueprintTooltip } from '../utils/BlueprintFunctions';
/**
* Internal Slot
*/
export default class InternalSlot extends Slot {
/**
* Generate the slot contents
* @param {Object} m Mounted Module
* @param {Boolean} enabled Slot enabled
* @param {Function} translate Translate function
* @param {Object} formats Localized Formats map
* @param {Object} u Localized Units Map
* @return {React.Component} Slot contents
*/
_getSlotDetails(m, enabled, translate, formats, u) {
if (m) {
let classRating = m.class + m.rating;
let { drag, drop, ship } = this.props;
let { termtip, tooltip } = this.context;
let validMods = (Modifications.modules[m.grp] ? Modifications.modules[m.grp].modifications : []);
let showModuleResistances = Persist.showModuleResistances();
// Modifications tooltip shows blueprint and grade, if available
let modTT = translate('modified');
if (m && m.blueprint && m.blueprint.name) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
if (m.blueprint.special && m.blueprint.special.id >= 0) {
modTT += ', ' + translate(m.blueprint.special.name);
}
modTT = (
<div>
<div>{modTT}</div>
{blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], null, m.grp, m)}
</div>
);
}
let mass = m.getMass() || m.cargo || m.fuel || 0;
const className = cn('details', enabled ? '' : 'disabled');
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
<div className={'cb'}>
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : ''}</div>
<div className={'r'}>{formats.round(mass)}{u.T}</div>
</div>
<div className={'cb'}>
{ m.getOptMass() ? <div className={'l'}>{translate('optmass', 'sg')}: {formats.int(m.getOptMass())}{u.T}</div> : null }
{ m.getMaxMass() ? <div className={'l'}>{translate('maxmass', 'sg')}: {formats.int(m.getMaxMass())}{u.T}</div> : null }
{ m.bins ? <div className={'l'}>{m.bins} <u>{translate('bins')}</u></div> : null }
{ m.bays ? <div className={'l'}>{translate('bays')}: {m.bays}</div> : null }
{ m.rebuildsperbay ? <div className={'l'}>{translate('rebuildsperbay')}: {m.rebuildsperbay}</div> : null }
{ m.rate ? <div className={'l'}>{translate('rate')}: {m.rate}{u.kgs}&nbsp;&nbsp;&nbsp;{translate('refuel time')}: {formats.time(this.props.fuel * 1000 / m.rate)}</div> : null }
{ m.getAmmo() && m.grp !== 'scb' ? <div className={'l'}>{translate('ammunition')}: {formats.gen(m.getAmmo())}</div> : null }
{ m.getSpinup() ? <div className={'l'}>{translate('spinup')}: {formats.f1(m.getSpinup())}{u.s}</div> : null }
{ m.getDuration() ? <div className={'l'}>{translate('duration')}: {formats.f1(m.getDuration())}{u.s}</div> : null }
{ m.grp === 'scb' ? <div className={'l'}>{translate('cells')}: {formats.int(m.getAmmo() + 1)}</div> : null }
{ m.grp === 'gsrp' ? <div className={'l'}>{translate('shield addition')}: {formats.f1(m.getShieldAddition())}{u.MJ}</div> : null }
{ m.grp === 'gfsb' ? <div className={'l'}>{translate('jump addition')}: {formats.f1(m.getJumpBoost())}{u.LY}</div> : null }
{ m.grp === 'gs' ? <div className={'l'}>{translate('shield addition')}: {formats.f1(m.getShieldAddition())}{u.MJ}</div> : null }
{ m.getShieldReinforcement() ? <div className={'l'}>{translate('shieldreinforcement')}: {formats.f1(m.getDuration() * m.getShieldReinforcement())}{u.MJ}</div> : null }
{ m.getShieldReinforcement() ? <div className={'l'}>{translate('total')}: {formats.int((m.getAmmo() + 1) * (m.getDuration() * m.getShieldReinforcement()))}{u.MJ}</div> : null }
{ m.repair ? <div className={'l'}>{translate('repair')}: {m.repair}</div> : null }
{ m.getFacingLimit() ? <div className={'l'}>{translate('facinglimit')} {formats.f1(m.getFacingLimit())}°</div> : null }
{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f2(m.getRange())}{u.km}</div> : null }
{ m.getRangeT() ? <div className={'l'}>{translate('ranget')} {formats.f1(m.getRangeT())}{u.s}</div> : null }
{ m.getTime() ? <div className={'l'}>{translate('time')}: {formats.time(m.getTime())}</div> : null }
{ m.getHackTime() ? <div className={'l'}>{translate('hacktime')}: {formats.time(m.getHackTime())}</div> : null }
{ m.maximum ? <div className={'l'}>{translate('max')}: {(m.maximum)}</div> : null }
{ m.rangeLS ? <div className={'l'}>{translate('range')}: {m.rangeLS}{u.Ls}</div> : null }
{ m.rangeLS === null ? <div className={'l'}>{u.Ls}</div> : null }
{ m.rangeRating ? <div className={'l'}>{translate('range')}: {m.rangeRating}</div> : null }
{ m.maximum ? <div className={'l'}>{translate('max')}: {(m.maximum)}</div> : null }
{ m.passengers ? <div className={'l'}>{translate('passengers')}: {m.passengers}</div> : null }
{ m.getRegenerationRate() ? <div className='l'>{translate('regen')}: {formats.round1(m.getRegenerationRate())}{u.ps}</div> : null }
{ m.getBrokenRegenerationRate() ? <div className='l'>{translate('brokenregen')}: {formats.round1(m.getBrokenRegenerationRate())}{u.ps}</div> : null }
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ showModuleResistances && m.getCausticResistance() ? <div className='l'>{translate('causres')}: {formats.pct(m.getCausticResistance())}</div> : null }
{ m.getHullReinforcement() ? <div className='l'>{translate('armour')}: {formats.int(m.getHullReinforcement() + ship.baseArmour * m.getModValue('hullboost') / 10000)}</div> : null }
{ m.getProtection() ? <div className='l'>{translate('protection')}: {formats.rPct(m.getProtection())}</div> : null }
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
{ m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>
</div>;
} else {
return <div className={'empty'}>{translate('empty')}</div>;
}
}
}

View File

@@ -1,46 +1,52 @@
import React from 'react'; import React from 'react';
import SlotSection from './SlotSection'; import SlotSection from './SlotSection';
import Slot from './Slot'; import InternalSlot from './InternalSlot';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import { stopCtxPropagation } from '../utils/UtilityFunctions'; import { stopCtxPropagation } from '../utils/UtilityFunctions';
import autoBind from 'auto-bind'; import { canMount } from '../utils/SlotFunctions';
import { TYPES } from 'ed-forge/lib/src/data/slots';
/**
* Sets all empty slots of a ship to a item of the given size.
* @param {Ship} ship Ship to set items for
* @param {boolean} fillAll True to also fill occupied
* @param {string} type Item type
* @param {string} rating Item rating
*/
function setAllEmpty(ship, fillAll, type, rating = '') {
ship.getModules(TYPES.ANY_INTERNAL, undefined, true).forEach((slot) => {
if (slot.isEmpty() || fillAll) {
try {
// Maybe the item does not exist. Simply catch this error.
slot.setItem(type, slot.getSize(), rating);
} catch (e) {}
}
});
}
/** /**
* Internal slot section * Internal slot section
*/ */
export default class InternalSlotSection extends SlotSection { export default class InternalSlotSection extends SlotSection {
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
* @param {Object} context React Component context
*/ */
constructor(props) { constructor(props, context) {
super(props, 'optional internal'); super(props, context, 'internal', 'optional internal');
autoBind(this); this._empty = this._empty.bind(this);
this._fillWithCargo = this._fillWithCargo.bind(this);
this._fillWithCells = this._fillWithCells.bind(this);
this._fillWithArmor = this._fillWithArmor.bind(this);
this._fillWithModuleReinforcementPackages = this._fillWithModuleReinforcementPackages.bind(this);
this._fillWithFuelTanks = this._fillWithFuelTanks.bind(this);
this._fillWithLuxuryCabins = this._fillWithLuxuryCabins.bind(this);
this._fillWithFirstClassCabins = this._fillWithFirstClassCabins.bind(this);
this._fillWithBusinessClassCabins = this._fillWithBusinessClassCabins.bind(this);
this._fillWithEconomyClassCabins = this._fillWithEconomyClassCabins.bind(this);
this.selectedRefId = null;
this.firstRefId = 'emptyall';
this.lastRefId = this.sectionRefArr['pcq'] ? 'pcq' : 'pcm';
}
/**
* Handle focus when component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
} }
/** /**
* Empty all slots * Empty all slots
*/ */
_empty() { _empty() {
this.props.ship.getModules(TYPES.ANY_INTERNAL).forEach((slot) => slot.reset()); this.selectedRefId = 'emptyall';
this.props.ship.emptyInternal();
this.props.onChange();
this._close(); this._close();
} }
@@ -49,8 +55,15 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithCargo(event) { _fillWithCargo(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'cargo';
setAllEmpty(this.props.ship, fillAll, 'cargorack'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'cr')) {
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -59,8 +72,15 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithFuelTanks(event) { _fillWithFuelTanks(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'ft';
setAllEmpty(this.props.ship, fillAll, 'fueltank', '3'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'ft')) {
ship.use(slot, ModuleUtils.findInternal('ft', slot.maxClass, 'C'));
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -69,8 +89,15 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithLuxuryCabins(event) { _fillWithLuxuryCabins(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'pcq';
setAllEmpty(this.props.ship, fillAll, 'passengercabins', '4'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'pcq')) {
ship.use(slot, ModuleUtils.findInternal('pcq', Math.min(slot.maxClass, 6), 'B')); // Passenger cabins top out at 6
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -79,8 +106,15 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithFirstClassCabins(event) { _fillWithFirstClassCabins(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'pcm';
setAllEmpty(this.props.ship, fillAll, 'passengercabins', '3'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'pcm')) {
ship.use(slot, ModuleUtils.findInternal('pcm', Math.min(slot.maxClass, 6), 'C')); // Passenger cabins top out at 6
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -89,8 +123,15 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithBusinessClassCabins(event) { _fillWithBusinessClassCabins(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'pci';
setAllEmpty(this.props.ship, fillAll, 'passengercabins', '2'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'pci')) {
ship.use(slot, ModuleUtils.findInternal('pci', Math.min(slot.maxClass, 6), 'D')); // Passenger cabins top out at 6
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -99,8 +140,15 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithEconomyClassCabins(event) { _fillWithEconomyClassCabins(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'pce';
setAllEmpty(this.props.ship, fillAll, 'passengercabins', '1'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'pce')) {
ship.use(slot, ModuleUtils.findInternal('pce', Math.min(slot.maxClass, 6), 'E')); // Passenger cabins top out at 6
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -109,8 +157,18 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithCells(event) { _fillWithCells(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'scb';
setAllEmpty(this.props.ship, fillAll, 'scb', '5'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
let chargeCap = 0; // Capacity of single activation
ship.internal.forEach(function(slot) {
if ((clobber && !(slot.m && ModuleUtils.isShieldGenerator(slot.m.grp)) || !slot.m) && canMount(ship, slot, 'scb')) {
ship.use(slot, ModuleUtils.findInternal('scb', slot.maxClass, 'A'));
ship.setSlotEnabled(slot, chargeCap <= ship.shieldStrength); // Don't waste cell capacity on overcharge
chargeCap += slot.m.recharge;
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -119,8 +177,15 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithArmor(event) { _fillWithArmor(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'hr';
setAllEmpty(this.props.ship, fillAll, 'hrp', '2'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'hr')) {
ship.use(slot, ModuleUtils.findInternal('hr', Math.min(slot.maxClass, 5), 'D')); // Hull reinforcements top out at 5D
}
});
this.props.onChange();
this._close(); this._close();
} }
@@ -129,31 +194,56 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
_fillWithModuleReinforcementPackages(event) { _fillWithModuleReinforcementPackages(event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = 'mrp';
setAllEmpty(this.props.ship, fillAll, 'mrp', '2'); let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
if ((clobber || !slot.m) && canMount(ship, slot, 'mrp')) {
ship.use(slot, ModuleUtils.findInternal('mrp', Math.min(slot.maxClass, 5), 'D')); // Module reinforcements top out at 5D
}
});
this.props.onChange();
this._close(); this._close();
} }
/**
* Empty all on section header right click
*/
_contextMenu() {
this._empty();
}
/** /**
* Generate the slot React Components * Generate the slot React Components
* @return {Array} Array of Slots * @return {Array} Array of Slots
*/ */
_getSlots() { _getSlots() {
let slots = []; let slots = [];
let { currentMenu, ship, propsToShow, onPropToggle } = this.props; let { currentMenu, ship } = this.props;
let { originSlot, targetSlot } = this.state; let { originSlot, targetSlot } = this.state;
let { internal, fuelCapacity } = ship;
let availableModules = ship.getAvailableModules();
for (const m of ship.getInternals(undefined, true)) { for (let i = 0, l = internal.length; i < l; i++) {
slots.push(<Slot let s = internal[i];
key={m.object.Slot}
currentMenu={currentMenu} slots.push(<InternalSlot
m={m} key={i}
drag={this._drag.bind(this, m)} maxClass={s.maxClass}
dragOver={this._dragOverSlot.bind(this, m)} availableModules={() => availableModules.getInts(ship, s.maxClass, s.eligible)}
onOpen={this._openMenu.bind(this,s)}
onChange={this.props.onChange}
onSelect={this._selectModule.bind(this, s)}
selected={currentMenu == s}
eligible={s.eligible}
m={s.m}
drag={this._drag.bind(this, s)}
dragOver={this._dragOverSlot.bind(this, s)}
drop={this._drop} drop={this._drop}
dropClass={this._dropClass(m, originSlot, targetSlot)} dropClass={this._dropClass(s, originSlot, targetSlot)}
propsToShow={propsToShow} fuel={fuelCapacity}
onPropToggle={onPropToggle} ship={ship}
enabled={s.enabled ? true : false}
/>); />);
} }
@@ -166,23 +256,22 @@ export default class InternalSlotSection extends SlotSection {
* @param {Function} ship The ship * @param {Function} ship The ship
* @return {React.Component} Section menu * @return {React.Component} Section menu
*/ */
_getSectionMenu() { _getSectionMenu(translate, ship) {
const { ship } = this.props;
const { translate } = this.context.language;
return <div className='select' onClick={e => e.stopPropagation()} onContextMenu={stopCtxPropagation}> return <div className='select' onClick={e => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul> <ul>
<li className='lc' tabIndex='0' onClick={this._empty}>{translate('empty all')}</li> <li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithCargo}>{translate('cargo')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithCargo} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['cargo'] = smRef}>{translate('cargo')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithCells}>{translate('scb')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithCells} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['scb'] = smRef}>{translate('scb')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithArmor}>{translate('hr')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithArmor} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['hr'] = smRef}>{translate('hr')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithModuleReinforcementPackages}>{translate('mrp')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithModuleReinforcementPackages} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mrp'] = smRef}>{translate('mrp')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithFuelTanks}>{translate('ft')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithFuelTanks} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ft'] = smRef}>{translate('ft')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithEconomyClassCabins}>{translate('pce')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithEconomyClassCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pce'] = smRef}>{translate('pce')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithBusinessClassCabins}>{translate('pci')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithBusinessClassCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pci'] = smRef}>{translate('pci')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithFirstClassCabins} onKeyDown={ship.luxuryCabins ? '' : this._keyDown}>{translate('pcm')}</li> <li className='lc' tabIndex='0' onClick={this._fillWithFirstClassCabins} onKeyDown={ship.luxuryCabins ? '' : this._keyDown} ref={smRef => this.sectionRefArr['pcm'] = smRef}>{translate('pcm')}</li>
{ ship.readMeta('luxuryCabins') ? <li className='lc' tabIndex='0' onClick={this._fillWithLuxuryCabins}>{translate('pcq')}</li> : ''} { ship.luxuryCabins ? <li className='lc' tabIndex='0' onClick={this._fillWithLuxuryCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pcq'] = smRef}>{translate('pcq')}</li> : ''}
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li> <li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
</ul> </ul>
</div>; </div>;
} }
} }

View File

@@ -0,0 +1,120 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import LineChart from '../components/LineChart';
import Slider from '../components/Slider';
import * as Calc from '../shipyard/Calculations';
/**
* Jump range for a given ship
*/
export default class JumpRange extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired,
code: PropTypes.string.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
const ship = this.props.ship;
this.state = {
fuelLevel: 1,
calcJumpRangeFunc: this._calcJumpRange.bind(this, ship)
};
}
/**
* Update the state if our ship changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next conext
* @return {boolean} Returns true if the component should be rerendered
*/
componentWillReceiveProps(nextProps, nextContext) {
if (nextProps.code != this.props.code) {
this.setState({ fuelLevel: 1,
calcJumpRangeFunc: this._calcJumpRange.bind(this, nextProps.ship) });
}
return true;
}
/**
* Calculate the jump range this ship at a given cargo
* @param {Object} ship The ship
* @param {Object} cargo The cargo
* @return {number} The jump range
*/
_calcJumpRange(ship, cargo) {
// Obtain the FSD for this ship
const fsd = ship.standard[2].m;
const fuel = this.state.fuelLevel * ship.fuelCapacity;
// Obtain the jump range
return Calc.jumpRange(ship.unladenMass + fuel + cargo, fsd, fuel, ship);
}
/**
* Update fuel level
* @param {number} fuelLevel Fuel level 0 - 1
*/
_fuelChange(fuelLevel) {
this.setState({
fuelLevel,
});
}
/**
* Render engine profile
* @return {React.Component} contents
*/
render() {
const { language, onWindowResize, sizeRatio, tooltip, termtip } = this.context;
const { formats, translate, units } = language;
const { ship } = this.props;
const { fuelLevel } = this.state;
const code = ship.toString() + '.' + ship.getModificationsString() + '.' + fuelLevel;
return (
<span>
<h1>{translate('jump range')}</h1>
<LineChart
xMax={ship.cargoCapacity}
yMax={ship.unladenRange}
xLabel={translate('cargo')}
xUnit={translate('T')}
yLabel={translate('jump range')}
yUnit={translate('LY')}
func={this.state.calcJumpRangeFunc}
points={200}
code={code}
/>
<h3>{translate('fuel carried')}: {formats.f2(fuelLevel * ship.fuelCapacity)}{units.T}</h3>
<table style={{ width: '100%', lineHeight: '1em', backgroundColor: 'transparent' }}>
<tbody >
<tr>
<td>
<Slider
axis={true}
onChange={this._fuelChange.bind(this)}
axisUnit={translate('T')}
percent={fuelLevel}
max={ship.fuelCapacity}
scale={sizeRatio}
onResize={onWindowResize}
/>
</td>
</tr>
</tbody>
</table>
</span>
);
}
}

View File

@@ -3,7 +3,6 @@ import PropTypes from 'prop-types';
import ContainerDimensions from 'react-container-dimensions'; import ContainerDimensions from 'react-container-dimensions';
import * as d3 from 'd3'; import * as d3 from 'd3';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import autoBind from 'auto-bind';
const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 }; const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 };
@@ -11,6 +10,7 @@ const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 };
* Line Chart * Line Chart
*/ */
export default class LineChart extends TranslatedComponent { export default class LineChart extends TranslatedComponent {
static defaultProps = { static defaultProps = {
code: '', code: '',
xMin: 0, xMin: 0,
@@ -45,7 +45,13 @@ export default class LineChart extends TranslatedComponent {
*/ */
constructor(props, context) { constructor(props, context) {
super(props); super(props);
autoBind(this);
this._updateDimensions = this._updateDimensions.bind(this);
this._updateSeries = this._updateSeries.bind(this);
this._tooltip = this._tooltip.bind(this);
this._showTip = this._showTip.bind(this);
this._hideTip = this._hideTip.bind(this);
this._moveTip = this._moveTip.bind(this);
const series = props.series; const series = props.series;

View File

@@ -7,6 +7,7 @@ import { shallowEqual } from '../utils/UtilityFunctions';
* Link wrapper component * Link wrapper component
*/ */
export default class Link extends React.Component { export default class Link extends React.Component {
static propTypes = { static propTypes = {
children: PropTypes.any, children: PropTypes.any,
href: PropTypes.string.isRequired, href: PropTypes.string.isRequired,
@@ -55,4 +56,5 @@ export default class Link extends React.Component {
render() { render() {
return <a {...this.props} onClick={this.handler}>{this.props.children}</a>; return <a {...this.props} onClick={this.handler}>{this.props.children}</a>;
} }
} }

View File

@@ -0,0 +1,93 @@
import React from 'react';
import PropTypes from 'prop-types';
import request from 'superagent';
import TranslatedComponent from './TranslatedComponent';
import { orbisUpload } from '../utils/ShortenUrl';
import Persist from '../stores/Persist';
/**
* Permalink modal
*/
export default class ModalBatchOrbis extends TranslatedComponent {
static propTypes = {
ships: PropTypes.any.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this.state = {
orbisCreds: Persist.getOrbisCreds(),
resp: ''
};
}
/**
* Send ship to Orbis.zone
* @param {SyntheticEvent} e React Event
* @return {Promise} Promise sending post request to orbis
*/
sendToOrbis(e) {
let agent;
try {
agent = request.agent(); // apparently this crashes somehow
} catch (e) {
console.error(e);
}
if (!agent) {
agent = request;
}
const API_ORBIS = 'https://orbis.zone/api/builds/add/batch';
return new Promise((resolve, reject) => {
try {
agent
.post(API_ORBIS)
.withCredentials()
.redirects(0)
.set('Content-Type', 'application/json')
.send(this.props.ships)
.end((err, response) => {
console.log(response);
if (err) {
console.error(err);
this.setState({ resp: response.text });
reject('Bad Request');
} else {
this.setState({ resp: 'All builds uploaded. Check https://orbis.zone' });
resolve('All builds uploaded. Check https://orbis.zone');
}
});
} catch (e) {
console.log(e);
reject(e.message ? e.message : e);
}
});
}
/**
* Render the modal
* @return {React.Component} Modal Content
*/
render() {
let translate = this.context.language.translate;
this.sendToOrbis = this.sendToOrbis.bind(this);
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
<h2>{translate('permalink')}</h2>
<br/>
<a className='button' href="https://orbis.zone/api/auth">Log in / signup to Orbis</a>
<br/><br/>
<h3 >{translate('success')}</h3>
<input value={this.state.resp} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>
<p>Orbis.zone is currently in a trial period, and may be wiped at any time as development progresses. Some elements are also still placeholders.</p>
<button className={'l cb dismiss cap'} disabled={!!this.state.failed} onClick={this.sendToOrbis}>{translate('PHASE_UPLOAD_ORBIS')}</button>
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>;
}
}

View File

@@ -21,6 +21,7 @@ function buildComparator(a, b) {
* Compare builds modal * Compare builds modal
*/ */
export default class ModalCompare extends TranslatedComponent { export default class ModalCompare extends TranslatedComponent {
static propTypes = { static propTypes = {
onSelect: PropTypes.func.isRequired, onSelect: PropTypes.func.isRequired,
builds: PropTypes.array builds: PropTypes.array
@@ -104,8 +105,8 @@ export default class ModalCompare extends TranslatedComponent {
let selectedBuilds = usedBuilds.map((build, i) => let selectedBuilds = usedBuilds.map((build, i) =>
<tr key={i} onClick={this._removeBuild.bind(this, i)}> <tr key={i} onClick={this._removeBuild.bind(this, i)}>
<td className='tl'>{build.name}</td> <td className='tl'>{build.name}</td><
<td className='tl'>{build.buildName}</td> td className='tl'>{build.buildName}</td>
</tr> </tr>
); );

View File

@@ -6,6 +6,7 @@ import TranslatedComponent from './TranslatedComponent';
* Export Modal * Export Modal
*/ */
export default class ModalExport extends TranslatedComponent { export default class ModalExport extends TranslatedComponent {
static propTypes = { static propTypes = {
title: PropTypes.string, title: PropTypes.string,
generator: PropTypes.func, generator: PropTypes.func,

View File

@@ -7,10 +7,19 @@ import TranslatedComponent from './TranslatedComponent';
* Help Modal * Help Modal
*/ */
export default class ModalHelp extends TranslatedComponent { export default class ModalHelp extends TranslatedComponent {
static propTypes = { static propTypes = {
title: PropTypes.string title: PropTypes.string
}; };
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
}
/** /**
* Render the modal * Render the modal
* @return {React.Component} Modal Content * @return {React.Component} Modal Content

View File

@@ -2,23 +2,90 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import cn from 'classnames'; import cn from 'classnames';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import Router from '../Router';
import Persist from '../stores/Persist'; import Persist from '../stores/Persist';
import autoBind from 'auto-bind'; import { Ships } from 'coriolis-data/dist';
import { isArray } from 'lodash'; import Ship from '../shipyard/Ship';
import { Ship } from 'ed-forge'; import { ModuleNameToGroup, Insurance } from '../shipyard/Constants';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import { fromDetailedBuild } from '../shipyard/Serializer';
import { Download } from './SvgIcons';
import { outfitURL } from '../utils/UrlGenerators';
import * as CompanionApiUtils from '../utils/CompanionApiUtils';
const STATE = { const textBuildRegex = new RegExp('^\\[([\\w \\-]+)\\]\n');
READY: 0, const lineRegex = new RegExp('^([\\dA-Z]{1,2}): (\\d)([A-I])[/]?([FGT])?([SD])? ([\\w\\- ]+)');
PARSED: 1, const mountMap = { 'H': 4, 'L': 3, 'M': 2, 'S': 1, 'U': 0 };
ERROR: 2, const standardMap = { 'RB': 0, 'TM': 1, 'FH': 2, 'EC': 3, 'PC': 4, 'SS': 5, 'FS': 6 };
}; const bhMap = { 'lightweight alloy': 0, 'reinforced alloy': 1, 'military grade composite': 2, 'mirrored surface composite': 3, 'reactive surface composite': 4 };
/**
* Check is slot is empty
* @param {Object} slot Slot model
* @return {Boolean} True if empty
*/
function isEmptySlot(slot) {
return slot.maxClass == this && slot.m === null;
}
/**
* Determine if a build is valid
* @param {string} shipId Ship ID
* @param {string} code Serialzied ship build 'code'
* @param {string} name Build name
* @throws {string} If build is not valid
*/
function validateBuild(shipId, code, name) {
let shipData = Ships[shipId];
if (!shipData) {
throw '"' + shipId + '" is not a valid Ship Id!';
}
if (typeof name != 'string' || name.length == 0) {
throw shipData.properties.name + ' build "' + name + '" must be a string at least 1 character long!';
}
if (typeof code != 'string' || code.length < 10) {
throw shipData.properties.name + ' build "' + name + '" is not valid!';
}
try {
let ship = new Ship(shipId, shipData.properties, shipData.slots);
ship.buildFrom(code);
} catch (e) {
throw shipData.properties.name + ' build "' + name + '" is not valid!';
}
}
/**
* Convert a ship-loadout JSON object to a Coriolis build
* @param {Object} detailedBuild ship-loadout
* @return {Object} Coriolis build
*/
function detailedJsonToBuild(detailedBuild) {
let ship;
if (!detailedBuild.name) {
throw 'Build Name missing!';
}
if (!detailedBuild.name.trim()) {
throw 'Build Name must be a string at least 1 character long!';
}
try {
ship = fromDetailedBuild(detailedBuild);
} catch (e) {
throw detailedBuild.ship + ' Build "' + detailedBuild.name + '": Invalid data';
}
return { shipId: ship.id, name: detailedBuild.name, code: ship.toString() };
}
/** /**
* Import Modal * Import Modal
*/ */
export default class ModalImport extends TranslatedComponent { export default class ModalImport extends TranslatedComponent {
static propTypes = { static propTypes = {
importString: PropTypes.string, // Optional: Default data for import modal
builds: PropTypes.object, // Optional: Import object builds: PropTypes.object, // Optional: Import object
}; };
@@ -28,36 +95,211 @@ export default class ModalImport extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this);
this.state = { this.state = {
status: STATE.READY, builds: props.builds,
builds: props.builds || [], canEdit: !props.builds,
comparisons: null,
shipDiscount: null,
moduleDiscount: null,
errorMsg: null,
importString: null,
importValid: false,
insurance: null
}; };
this._process = this._process.bind(this);
this._import = this._import.bind(this);
this._importBackup = this._importBackup.bind(this);
this._importDetailedArray = this._importDetailedArray.bind(this);
this._importTextBuild = this._importTextBuild.bind(this);
this._importCompanionApiBuild = this._importCompanionApiBuild.bind(this);
this._validateImport = this._validateImport.bind(this);
} }
/** /**
* Import SLEF formatted builds. Sets state to a map of the builds on success * Import a Coriolis backup
* and flags if there was only a single build. * @param {Object} importData Backup Data
* * @throws {string} If import fails
* @param {string} importData - Array of the list of builds. */
_importBackup(importData) {
if (importData.builds && typeof importData.builds == 'object') {
for (let shipId in importData.builds) {
for (let buildName in importData.builds[shipId]) {
try {
validateBuild(shipId, importData.builds[shipId][buildName], buildName);
} catch (err) {
delete importData.builds[shipId][buildName];
}
}
}
this.setState({ builds: importData.builds });
} else {
throw 'builds must be an object!';
}
if (importData.comparisons) {
for (let compName in importData.comparisons) {
let comparison = importData.comparisons[compName];
for (let i = 0, l = comparison.builds.length; i < l; i++) {
let build = comparison.builds[i];
if (!importData.builds[build.shipId] || !importData.builds[build.shipId][build.buildName]) {
throw build.shipId + ' build "' + build.buildName + '" data is missing!';
}
}
}
this.setState({ comparisons: importData.comparisons });
}
// Check for old/deprecated discounts
if (importData.discounts instanceof Array && importData.discounts.length == 2) {
this.setState({ shipDiscount: importData.discounts[0], moduleDiscount: importData.discounts[1] });
}
// Check for ship discount
if (!isNaN(importData.shipDiscount)) {
this.setState({ shipDiscount: importData.shipDiscount * 1 });
}
// Check for module discount
if (!isNaN(importData.moduleDiscount)) {
this.setState({ shipDiscount: importData.moduleDiscount * 1 });
}
if (typeof importData.insurance == 'string') {
let insurance = importData.insurance.toLowerCase();
if (Insurance[insurance] !== undefined) {
this.setState({ insurance });
} else {
throw 'Invalid insurance type: ' + insurance;
}
}
}
/**
* Import an array of ship-loadout objects / builds
* @param {Array} importArr Array of ship-loadout JSON Schema builds
*/
_importDetailedArray(importArr) {
let builds = {};
for (let i = 0, l = importArr.length; i < l; i++) {
let build = detailedJsonToBuild(importArr[i]);
if (!builds[build.shipId]) {
builds[build.shipId] = {};
}
builds[build.shipId][build.name] = build.code;
}
this.setState({ builds });
}
/**
* Import a build direct from the companion API
* @param {string} build JSON from the companion API information
* @throws {string} if parse/import fails
*/
_importCompanionApiBuild(build) {
const shipModel = CompanionApiUtils.shipModelFromJson(build);
const ship = CompanionApiUtils.shipFromJson(build);
let builds = {};
builds[shipModel] = {};
builds[shipModel]['Imported ' + Ships[shipModel].properties.name] = ship.toString();
this.setState({ builds, singleBuild: true });
}
/**
* Import a text build from ED Shipyard
* @param {string} buildStr Build string
* @throws {string} If parse / import fails * @throws {string} If parse / import fails
*/ */
_importSlefBuilds(importData) { _importTextBuild(buildStr) {
const builds = importData.reduce((memo, { data }) => { let buildName = textBuildRegex.exec(buildStr)[1].trim();
const shipModel = shipModelFromJson(data); let shipName = buildName.toLowerCase();
const ship = shipFromLoadoutJSON(data); let shipId = null;
const shipTemplate = Ships[shipModel];
const shipName = data.ShipName || shipTemplate.properties.name;
const key = `Imported ${shipName}`; for (let sId in Ships) {
memo[shipModel] = {}; if (Ships[sId].properties.name.toLowerCase() == shipName) {
memo[shipModel][key] = ship.toString(); shipId = sId;
break;
}
}
return memo; if (!shipId) {
}, {}); throw 'No such ship found: "' + buildName + '"';
}
this.setState({ builds, singleBuild: Object.keys(builds).length === 1 }); let lines = buildStr.split('\n');
let ship = new Ship(shipId, Ships[shipId].properties, Ships[shipId].slots);
ship.buildWith(null);
for (let i = 1; i < lines.length; i++) {
let line = lines[i].trim();
if (!line) { continue; }
if (line.substring(0, 3) == '---') { break; }
let parts = lineRegex.exec(line);
if (!parts) { throw 'Error parsing: "' + line + '"'; }
let typeSize = parts[1];
let cl = parts[2];
let rating = parts[3];
let mount = parts[4];
let missile = parts[5];
let name = parts[6].trim();
let slot, group;
if (isNaN(typeSize)) { // Standard or Hardpoint
if (typeSize.length == 1) { // Hardpoint
let slotClass = mountMap[typeSize];
if (cl > slotClass) { throw cl + rating + ' ' + name + ' exceeds slot size: "' + line + '"'; }
slot = ship.hardpoints.find(isEmptySlot, slotClass);
if (!slot) { throw 'No hardpoint slot available for: "' + line + '"'; }
group = ModuleNameToGroup[name.toLowerCase()];
let hp = ModuleUtils.findHardpoint(group, cl, rating, group ? null : name, mount, missile);
if (!hp) { throw 'Unknown component: "' + line + '"'; }
ship.use(slot, hp, true);
} else if (typeSize == 'BH') {
let bhId = bhMap[name.toLowerCase()];
if (bhId === undefined) { throw 'Unknown bulkhead: "' + line + '"'; }
ship.useBulkhead(bhId, true);
} else if (standardMap[typeSize] != undefined) {
let standardIndex = standardMap[typeSize];
if (ship.standard[standardIndex].maxClass < cl) { throw name + ' exceeds max class for the ' + ship.name; }
ship.use(ship.standard[standardIndex], ModuleUtils.standard(standardIndex, cl + rating), true);
} else {
throw 'Unknown component: "' + line + '"';
}
} else {
if (cl > typeSize) { throw cl + rating + ' ' + name + ' exceeds slot size: "' + line + '"'; }
slot = ship.internal.find(isEmptySlot, typeSize);
if (!slot) { throw 'No internal slot available for: "' + line + '"'; }
group = ModuleNameToGroup[name.toLowerCase()];
let intComp = ModuleUtils.findInternal(group, cl, rating, group ? null : name);
if (!intComp) { throw 'Unknown component: "' + line + '"'; }
ship.use(slot, intComp);
}
}
let builds = {};
builds[shipId] = {};
builds[shipId]['Imported ' + buildName] = ship.toString();
this.setState({ builds, singleBuild: true });
} }
/** /**
@@ -65,50 +307,158 @@ export default class ModalImport extends TranslatedComponent {
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
* @throws {string} If validation fails * @throws {string} If validation fails
*/ */
_parse(event) { _validateImport(event) {
const importString = event.target.value.trim(); let importData = null;
try { let importString = event.target.value.trim();
let data = JSON.parse(importString); this.setState({
if (!isArray(data)) { builds: null,
data = [data]; comparisons: null,
shipDiscount: null,
moduleDiscount: null,
errorMsg: null,
importValid: false,
insurance: null,
singleBuild: false,
importString,
});
if (!importString) {
return;
} }
const ships = data.map((item) => {
try { try {
return new Ship(item.data ? item.data : item); if (textBuildRegex.test(importString)) { // E:D Shipyard build text
} catch (err) { this._importTextBuild(importString);
return err; } else { // JSON Build data
importData = JSON.parse(importString);
if (!importData || typeof importData != 'object') {
throw 'Must be an object or array!';
} }
});
this.setState({ ships, status: STATE.PARSED }); if (importData.modules != null && importData.modules.Armour != null) { // Only the companion API has this information
} catch (err) { this._importCompanionApiBuild(importData); // Single sihp definition
this.setState({ err, status: STATE.ERROR }); } else if (importData.ship != null && importData.ship.modules != null && importData.ship.modules.Armour != null) { // Only the companion API has this information
this._importCompanionApiBuild(importData.ship); // Complete API dump
} else if (importData instanceof Array) { // Must be detailed export json
this._importDetailedArray(importData);
} else if (importData.ship && typeof importData.name !== undefined) { // Using JSON from a single ship build export
this._importDetailedArray([importData]); // Convert to array with singleobject
this.setState({ singleBuild: true });
} else { // Using Backup JSON
this._importBackup(importData);
} }
} }
} catch (e) {
// console.log(e.stack);
this.setState({ errorMsg: (typeof e == 'string') ? e : 'Cannot Parse the data!' });
return;
}
this.setState({ importValid: true });
};
/** /**
* Process imported data * Process imported data
*/ */
_process() { _process() {
for (const build of this.state.builds) { let builds = null, comparisons = null;
if (!build instanceof Error) {
Persist.saveBuild(build.Ship, build.CoriolisBuildName || build.ShipName, build.compress()); // If only importing a single build go straight to the outfitting page
if (this.state.singleBuild) {
builds = this.state.builds;
let shipId = Object.keys(builds)[0];
let name = Object.keys(builds[shipId])[0];
Router.go(outfitURL(shipId, builds[shipId][name], name));
return;
}
if (this.state.builds) {
builds = {}; // Create new builds object such that orginal name retained, but can be renamed
for (let shipId in this.state.builds) {
let shipbuilds = this.state.builds[shipId];
builds[shipId] = {};
for (let buildName in shipbuilds) {
builds[shipId][buildName] = {
code: shipbuilds[buildName],
useName: buildName
};
} }
} }
this.setState({ builds: [], status: STATE.READY });
} }
if (this.state.comparisons) {
comparisons = {};
for (let name in this.state.comparisons) {
comparisons[name] = Object.assign({ useName: name }, this.state.comparisons[name]);
}
}
this.setState({ processed: true, builds, comparisons });
};
/**
* Import parsed, processed data and save
*/
_import() {
let state = this.state;
if (state.builds) {
let builds = state.builds;
for (let shipId in builds) {
for (let buildName in builds[shipId]) {
let build = builds[shipId][buildName];
let name = build.useName.trim();
if (name) {
Persist.saveBuild(shipId, name, build.code);
}
}
}
}
if (state.comparisons) {
let comparisons = state.comparisons;
for (let comp in comparisons) {
let comparison = comparisons[comp];
let useName = comparison.useName.trim();
if (useName) {
Persist.saveComparison(useName, comparison.builds, comparison.facets);
}
}
}
if (state.shipDiscount !== undefined) {
Persist.setShipDiscount(state.shipDiscount);
}
if (state.moduleDiscount !== undefined) {
Persist.setModuleDiscount(state.moduleDiscount);
}
if (state.insurance) {
Persist.setInsurance(state.insurance);
}
this.context.hideModal();
};
/** /**
* Capture build name changes * Capture build name changes
* @param {Object} index Build/Comparison import object * @param {Object} item Build/Comparison import object
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} e Event
*/ */
_changeName(index, event) { _changeName(item, e) {
const { builds } = this.state; item.useName = e.target.value;
builds[index].CoriolisBuildName = event.target.value.trim(); this.forceUpdate();
this.setState({ builds });
} }
/**
* If imported data is already provided process immediately on mount
*/
componentWillMount() {
if (this.props.builds) {
this._process();
}
}
/** /**
* If textarea is shown focus on mount * If textarea is shown focus on mount
*/ */
@@ -123,34 +473,77 @@ export default class ModalImport extends TranslatedComponent {
* @return {React.Component} Modal contents * @return {React.Component} Modal contents
*/ */
render() { render() {
const { translate } = this.context.language; let translate = this.context.language.translate;
const { status, builds, err } = this.state; let state = this.state;
let importStage;
const buildRows = builds.map((build, i) => { if (!state.processed) {
if (build instanceof Error) { importStage = (
return <tr key={i} className='cb'> <div>
<td colSpan={3} className='warning'>Error: {build.name}</td> <textarea className='cb json' ref={node => this.importField = node} onChange={this._validateImport} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
</tr>; <button id='proceed' className='l cap' onClick={this._process} disabled={!state.importValid} >{translate('proceed')}</button>
<div className='l warning' style={{ marginLeft:'3em' }}>{state.errorMsg}</div>
</div>
);
} else {
let comparisonTable, edit, buildRows = [];
if (state.comparisons) {
let comparisonRows = [];
for (let name in state.comparisons) {
let comparison = state.comparisons[name];
let hasComparison = Persist.hasComparison(comparison.useName);
comparisonRows.push(
<tr key={name} className='cb'>
<td>
<input type='text' onChange={this._changeName.bind(this, comparison)} value={comparison.useName}/>
</td>
<td style={{ textAlign:'center' }} className={ cn('cap', { warning: hasComparison, disabled: comparison.useName == '' }) }>
{translate(comparison.useName == '' ? 'skip' : (hasComparison ? 'overwrite' : 'create'))}
</td>
</tr>
);
} }
const exists = Persist.hasBuild(build.Ship, build.CoriolisBuildName); comparisonTable = (
const saveName = build.CoriolisBuildName || build.ShipName; <table className='l' style={{ overflow:'hidden', margin: '1em 0', width: '100%' }} >
return <tr key={i} className='cb'> <thead>
<td>{translate(build.Ship)}</td> <tr>
<td><input type='text' onChange={this._changeName.bind(this, i)} value={saveName}/></td> <th style={{ textAlign:'left' }}>{translate('comparison')}</th>
<td style={{ textAlign: 'center' }} className={cn('cap', { warning: exists, disabled: saveName === '' })}> <th>{translate('action')}</th>
{translate(saveName === '' ? 'skip' : (exists ? 'overwrite' : 'create'))} </tr>
</td> </thead>
</tr>; <tbody>
}); {comparisonRows}
</tbody>
</table>
);
}
return <div className='modal' onClick={ (e) => e.stopPropagation() }> if(this.state.canEdit) {
<h2 >{translate('import')}</h2> edit = <button className='l cap' style={{ marginLeft: '2em' }} onClick={() => this.setState({ processed: false })}>{translate('edit data')}</button>;
}
let builds = this.state.builds;
for (let shipId in builds) {
let shipBuilds = builds[shipId];
for (let buildName in shipBuilds) {
let b = shipBuilds[buildName];
let hasBuild = Persist.hasBuild(shipId, b.useName);
buildRows.push(
<tr key={shipId + buildName} className='cb'>
<td>{Ships[shipId].properties.name}</td>
<td><input type='text' onChange={this._changeName.bind(this, b)} value={b.useName}/></td>
<td style={{ textAlign: 'center' }} className={cn('cap', { warning: hasBuild, disabled: b.useName == '' })}>
{translate(b.useName == '' ? 'skip' : (hasBuild ? 'overwrite' : 'create'))}
</td>
</tr>
);
}
}
importStage = (
<div> <div>
<textarea spellCheck={false} className='cb json' ref={node => this.importField = node} onChange={this._parse} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
{status === STATE.ERROR && <div className='l warning' style={{ marginLeft:'3em' }}>{err.toString()}</div>}
</div>
{builds.length && <div>
<table className='l' style={{ overflow:'hidden', margin: '1em 0', width: '100%' }}> <table className='l' style={{ overflow:'hidden', margin: '1em 0', width: '100%' }}>
<thead> <thead>
<tr> <tr>
@@ -163,14 +556,17 @@ export default class ModalImport extends TranslatedComponent {
{buildRows} {buildRows}
</tbody> </tbody>
</table> </table>
</div>} {comparisonTable}
<button id='proceed' className='l cap' onClick={this._process} <button id='import' className='cl l' onClick={this._import}><Download/> {translate('import')}</button>
disabled={status !== STATE.PARSED} > {edit}
{translate('proceed')} </div>
</button> );
<button className={'r dismiss cap'} onClick={this.context.hideModal}> }
{translate('close')}
</button> return <div className='modal' onClick={ (e) => e.stopPropagation() }>
<h2 >{translate('import')}</h2>
{importStage}
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>; </div>;
} }
} }

View File

@@ -0,0 +1,141 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { orbisUpload } from '../utils/ShortenUrl';
import Persist from '../stores/Persist';
/**
* Permalink modal
*/
export default class ModalOrbis extends TranslatedComponent {
static propTypes = {
ship: PropTypes.any.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this.state = {
orbisCreds: Persist.getOrbisCreds(),
orbisUrl: '...',
ship: this.props.ship,
authenticatedStatus: 'Checking...'
};
this.orbisCategory = this.orbisCategory.bind(this);
}
/**
* Send ship to Orbis.zone
* @param {SyntheticEvent} e React Event
*/
sendToOrbis(e) {
const target = e.target;
target.disabled = true;
this.setState({ orbisUrl: 'Sending...' }, () => {
orbisUpload(this.props.ship, this.state.orbisCreds)
.then(orbisUrl => {
target.disabled = false;
this.setState({ orbisUrl });
})
.catch(err => {
target.disabled = false;
this.setState({ orbisUrl: 'Error - ' + err });
});
});
}
/**
* Get Orbis.zone auth status
* @returns {Object} auth status
*/
getOrbisAuthStatus() {
return fetch('https://orbis.zone/api/checkauth', {
credentials: 'include',
mode: 'cors'
})
.then(data => data.json())
.then(res => {
this.setState({ authenticatedStatus: res.status || res.error });
})
.catch(err => {
console.error(err);
this.setState({ authenticatedStatus: err.message });
});
}
/**
* Handler for changing cmdr name
* @param {SyntheticEvent} e React Event
*/
orbisPasswordHandler(e) {
let password = e.target.value;
this.setState({ orbisCreds: { email: this.state.orbisCreds.email, password } }, () => {
Persist.setOrbisCreds(this.state.orbisCreds);
});
}
/**
* Handler for changing cmdr name
* @param {SyntheticEvent} e React Event
*/
orbisUsername(e) {
let orbisUsername = e.target.value;
this.setState({ orbisCreds: { email: orbisUsername, password: this.state.orbisCreds.password } }, () => {
Persist.setOrbisCreds(this.state.orbisCreds);
});
}
/**
* Handler for changing category
* @param {SyntheticEvent} e React Event
*/
orbisCategory(e) {
let ship = this.state.ship;
let cat = e.target.value;
ship.category = cat;
this.setState({ship});
}
/**
* Render the modal
* @return {React.Component} Modal Content
*/
render() {
let translate = this.context.language.translate;
this.orbisPasswordHandler = this.orbisPasswordHandler.bind(this);
this.orbisUsername = this.orbisUsername.bind(this);
this.sendToOrbis = this.sendToOrbis.bind(this);
this.getOrbisAuthStatus();
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
<h2>{translate('upload to orbis')}</h2>
<br/>
<label>Orbis auth status: </label>
<input value={this.state.authenticatedStatus} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>
<a className='button' href="https://orbis.zone/api/auth">Log in / signup to Orbis</a>
<br/><br/>
<h3>Category</h3>
<select onChange={this.orbisCategory}>
<option value="">No Category</option>
<option>Combat</option>
<option>Mining</option>
<option>Trading</option>
<option>Exploration</option>
<option>Passenger Liner</option>
<option>PvP</option>
</select>
<br/><br/>
<h3 >{translate('Orbis link')}</h3>
<input value={this.state.orbisUrl} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>
<p>Orbis.zone is currently in a trial period, and may be wiped at any time as development progresses. Some elements are also still placeholders.</p>
<button className={'l cb dismiss cap'} disabled={!!this.state.failed} onClick={this.sendToOrbis}>{translate('PHASE_UPLOAD_ORBIS')}</button>
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>;
}
}

View File

@@ -7,6 +7,7 @@ import ShortenUrl from '../utils/ShortenUrl';
* Permalink modal * Permalink modal
*/ */
export default class ModalPermalink extends TranslatedComponent { export default class ModalPermalink extends TranslatedComponent {
static propTypes = { static propTypes = {
url: PropTypes.string.isRequired url: PropTypes.string.isRequired
}; };

View File

@@ -0,0 +1,262 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import request from 'superagent';
import Persist from '../stores/Persist';
/**
* Permalink modal
*/
export default class ModalShoppingList extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this.state = {
matsList: '',
mats: {},
failed: false,
cmdrName: Persist.getCmdr().selected,
cmdrs: Persist.getCmdr().cmdrs,
matsPerGrade: Persist.getRolls(),
blueprints: []
};
}
/**
* React component did mount
*/
componentDidMount() {
this.renderMats();
if (this.checkBrowserIsCompatible()) {
this.getCommanders();
this.registerBPs();
}
}
/**
* Find all blueprints needed to make a build.
*/
registerBPs() {
const ship = this.props.ship;
let blueprints = [];
for (const module of ship.costList) {
if (module.type === 'SHIP') {
continue;
}
if (module.m && module.m.blueprint) {
if (!module.m.blueprint.grade || !module.m.blueprint.grades) {
continue;
}
if (module.m.blueprint.special) {
console.log(module.m.blueprint.special);
blueprints.push({ uuid: module.m.blueprint.special.uuid, number: 1 });
}
for (const g in module.m.blueprint.grades) {
if (!module.m.blueprint.grades.hasOwnProperty(g)) {
continue;
}
if (g > module.m.blueprint.grade) {
continue;
}
blueprints.push({ uuid: module.m.blueprint.grades[g].uuid, number: this.state.matsPerGrade[g] });
}
}
}
this.setState({ blueprints });
}
/**
* Check browser isn't firefox.
* @return {boolean} true if compatible, false if not.
*/
checkBrowserIsCompatible() {
// Firefox 1.0+
return typeof InstallTrigger === 'undefined';
}
/**
* Get a list of commanders from EDEngineer.
*/
getCommanders() {
request
.get('http://localhost:44405/commanders')
.end((err, res) => {
if (err) {
console.log(err);
return this.setState({ failed: true });
}
const cmdrs = JSON.parse(res.text);
if (!this.state.cmdrName) {
this.setState({ cmdrName: cmdrs[0] });
}
this.setState({ cmdrs }, () => {
Persist.setCmdr({ selected: this.state.cmdrName, cmdrs });
});
});
}
/**
* Send all blueprints to ED Engineer
* @param {Event} event React event
*/
sendToEDEng(event) {
event.preventDefault();
const target = event.target;
target.disabled = this.state.blueprints.length > 0;
if (this.state.blueprints.length === 0) {
target.innerText = 'No modded components.';
target.disabled = true;
setTimeout(() => {
target.innerText = 'Send to EDEngineer';
target.disabled = false;
}, 3000);
} else {
target.innerText = 'Sending...';
}
let countSent = 0;
let countTotal = this.state.blueprints.length;
for (const i of this.state.blueprints) {
request
.patch(`http://localhost:44405/${this.state.cmdrName}/shopping-list`)
.field('uuid', i.uuid)
.field('size', i.number)
.end(err => {
if (err) {
console.log(err);
if (err.message !== 'Bad Request') {
this.setState({ failed: true });
}
}
countSent++;
if (countSent === countTotal) {
target.disabled = false;
target.innerText = 'Send to EDEngineer';
}
});
}
}
/**
* Convert mats object to string
*/
renderMats() {
const ship = this.props.ship;
let mats = {};
for (const module of ship.costList) {
if (module.type === 'SHIP') {
continue;
}
if (module.m && module.m.blueprint) {
if (!module.m.blueprint.grade || !module.m.blueprint.grades) {
continue;
}
for (const g in module.m.blueprint.grades) {
if (!module.m.blueprint.grades.hasOwnProperty(g)) {
continue;
}
if (g > module.m.blueprint.grade) {
continue;
}
for (const i in module.m.blueprint.grades[g].components) {
if (!module.m.blueprint.grades[g].components.hasOwnProperty(i)) {
continue;
}
if (mats[i]) {
mats[i] += module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
} else {
mats[i] = module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
}
}
}
}
}
let matsString = '';
for (const i in mats) {
if (!mats.hasOwnProperty(i)) {
continue;
}
if (mats[i] === 0) {
delete mats[i];
continue;
}
matsString += `${i}: ${mats[i]}\n`;
}
this.setState({ matsList: matsString, mats });
}
/**
* Handler for changing roll amounts
* @param {SyntheticEvent} e React Event
*/
changeHandler(e) {
let grade = e.target.id;
let newState = this.state.matsPerGrade;
newState[grade] = parseInt(e.target.value);
this.setState({ matsPerGrade: newState });
Persist.setRolls(newState);
this.renderMats();
this.registerBPs();
}
/**
* Handler for changing cmdr name
* @param {SyntheticEvent} e React Event
*/
cmdrChangeHandler(e) {
let cmdrName = e.target.value;
this.setState({ cmdrName }, () => {
Persist.setCmdr({ selected: this.state.cmdrName, cmdrs: this.state.cmdrs });
});
}
/**
* Render the modal
* @return {React.Component} Modal Content
*/
render() {
let translate = this.context.language.translate;
this.changeHandler = this.changeHandler.bind(this);
const compatible = this.checkBrowserIsCompatible();
this.cmdrChangeHandler = this.cmdrChangeHandler.bind(this);
this.sendToEDEng = this.sendToEDEng.bind(this);
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
<h2>{translate('PHRASE_SHOPPING_MATS')}</h2>
<label>Grade 1 rolls </label>
<input id={1} type={'number'} min={0} defaultValue={this.state.matsPerGrade[1]} onChange={this.changeHandler} />
<br/>
<label>Grade 2 rolls </label>
<input id={2} type={'number'} min={0} defaultValue={this.state.matsPerGrade[2]} onChange={this.changeHandler} />
<br/>
<label>Grade 3 rolls </label>
<input id={3} type={'number'} min={0} value={this.state.matsPerGrade[3]} onChange={this.changeHandler} />
<br/>
<label>Grade 4 rolls </label>
<input id={4} type={'number'} min={0} value={this.state.matsPerGrade[4]} onChange={this.changeHandler} />
<br/>
<label>Grade 5 rolls </label>
<input id={5} type={'number'} min={0} value={this.state.matsPerGrade[5]} onChange={this.changeHandler} />
<div>
<textarea className='cb json' readOnly value={this.state.matsList} />
</div>
<label hidden={!compatible} className={'l cap'}>CMDR Name </label>
<br/>
<select hidden={!compatible} className={'cmdr-select l cap'} onChange={this.cmdrChangeHandler} defaultValue={this.state.cmdrName}>
{this.state.cmdrs.map(e => <option key={e}>{e}</option>)}
</select>
<br/>
<p hidden={!this.state.failed} id={'failed'} className={'l'}>Failed to send to EDEngineer (Launch EDEngineer and make sure the API is started then refresh the page.)</p>
<p hidden={compatible} id={'browserbad'} className={'l'}>Sending to EDEngineer is not compatible with Firefox's security settings. Please try again with Chrome.</p>
<button className={'l cb dismiss cap'} disabled={!!this.state.failed || !compatible} onClick={this.sendToEDEng}>{translate('Send To EDEngineer')}</button>
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>;
}
}

View File

@@ -3,52 +3,72 @@ import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import cn from 'classnames'; import cn from 'classnames';
import NumberEditor from 'react-number-editor'; import NumberEditor from 'react-number-editor';
import { Module } from 'ed-forge'; import { isValueBeneficial } from '../utils/BlueprintFunctions';
/** /**
* Modification * Modification
*/ */
export default class Modification extends TranslatedComponent { export default class Modification extends TranslatedComponent {
static propTypes = { static propTypes = {
highlight: PropTypes.bool, ship: PropTypes.object.isRequired,
m: PropTypes.instanceOf(Module).isRequired, m: PropTypes.object.isRequired,
property: PropTypes.string.isRequired, name: PropTypes.string.isRequired,
onSet: PropTypes.func.isRequired, value: PropTypes.number.isRequired,
showProp: PropTypes.object, onChange: PropTypes.func.isRequired,
onPropToggle: PropTypes.func.isRequired, onKeyDown: PropTypes.func.isRequired,
modItems: PropTypes.array.isRequired,
handleModChange: PropTypes.func.isRequired
}; };
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
* @param {Object} context React Component context
*/ */
constructor(props) { constructor(props, context) {
super(props); super(props);
const { m, property, showProp } = props; this.state = {};
const { beneficial, unit, value } = m.getFormatted(property, true); this.state.value = props.value;
this.state = { beneficial, unit, value, showProp };
} }
/** /**
* Notify listeners that a new value has been entered and commited. * Update modification given a value.
* @param {Number} value The value to set. This comes in as a string and must be stored in state as a string,
* because it needs to allow illegal 'numbers' ('-', '1.', etc) when the user is typing
* in a value by hand
*/ */
_updateFinished() { _updateValue(value) {
const { onSet, m, property } = this.props; this.setState({ value });
const { inputValue } = this.state; let reCast = String(Number(value));
const numValue = Number(inputValue); if (reCast.endsWith(value) || reCast.startsWith(value)) {
if (!isNaN(numValue) && this.state.value !== numValue) { let { m, name, ship } = this.props;
onSet(property, numValue); value = Math.max(Math.min(value, 50000), -50000);
const { beneficial, unit, value } = m.getFormatted(property, true); ship.setModification(m, name, value, true, true);
this.setState({ beneficial, unit, value });
} }
} }
_toggleProperty() { /**
const { onPropToggle, property } = this.props; * Triggered when a key is pressed down with focus on the number editor.
const showProp = !this.state.showProp; * @param {SyntheticEvent} event Key down event
// TODO: defer until menu closed */
onPropToggle(property, showProp); _keyDown(event) {
this.setState({ showProp }); if (event.key == 'Enter') {
this._updateFinished();
}
this.props.onKeyDown(event);
}
/**
* Triggered when an update to slider value is finished i.e. when losing focus
*
* pnellesen (24/05/2018): added value check below - this should prevent experimental effects from being recalculated
* with each onBlur event, even when no change has actually been made to the field.
*/
_updateFinished() {
if (this.props.value != this.state.value) {
this.props.handleModChange(true);
this.props.onChange();
}
} }
/** /**
@@ -56,53 +76,56 @@ export default class Modification extends TranslatedComponent {
* @return {React.Component} modification * @return {React.Component} modification
*/ */
render() { render() {
const { formats } = this.context.language; let { translate, formats, units } = this.context.language;
const { highlight, m, property } = this.props; let { m, name } = this.props;
const { beneficial, unit, value, inputValue, showProp } = this.state; let modValue = m.getChange(name);
// Some features only apply to specific modules; these features will be if (name === 'damagedist') {
// undefined on items that do not belong to the same class. Filter these // We don't show damage distribution
// features here
if (value === undefined) {
return null; return null;
} }
const { value: modifierValue, unit: modifierUnit } = m.getModifierFormatted(property); let inputClassNames = {
'cb': true,
'greyed-out': !this.props.highlight
};
return ( return (
<div onBlur={this._updateFinished.bind(this)} key={name}
className={cn('cb', 'modification-container')}
ref={ modItem => this.props.modItems[name] = modItem }>
<span className={'cb'}>{translate(name, m.grp)}</span>
<span className={'header-adjuster'}></span>
<table style={{ width: '100%' }}>
<tbody>
<tr> <tr>
<td> <td className={'input-container'}>
<span> <span>
<input type="checkbox" checked={showProp} onClick={() => this._toggleProperty()}/> {this.props.editable ?
<NumberEditor className={cn(inputClassNames)} value={this.state.value}
decimals={2} style={{ textAlign: 'right' }} step={0.01}
stepModifier={1} onKeyDown={this._keyDown.bind(this)}
onValueChange={this._updateValue.bind(this)} /> :
<input type="text" value={formats.f2(this.state.value)}
disabled className={cn('number-editor', 'greyed-out')}
style={{ textAlign: 'right', cursor: 'inherit' }}/>
}
<span className={'unit-container'}>
{units[m.getStoredUnitFor(name)]}
</span>
</span> </span>
</td> </td>
<td className="input-container"> <td style={{ textAlign: 'center' }} className={
<span> modValue ?
<NumberEditor value={inputValue || value} stepModifier={1} isValueBeneficial(name, modValue) ? 'secondary' : 'warning' :
decimals={2} step={0.01} style={{ textAlign: 'right', width: '100%' }} ''
className={cn('cb', { 'greyed-out': !highlight })} }>
onKeyDown={(event) => { {formats.f2(modValue / 100) || 0}%
if (event.key == 'Enter') {
this._updateFinished();
event.stopPropagation();
}
}}
onValueChange={(inputValue) => {
if (inputValue.length <= 15) {
this.setState({ inputValue });
}
}} />
</span>
</td> </td>
<td style={{ textAlign: 'left' }}>
<span className="unit-container">{unit}</span>
</td>
<td style={{ textAlign: 'center' }}
className={cn({
secondary: beneficial,
warning: beneficial === false,
})}
>{formats.f2(modifierValue)}{modifierUnit || ''}</td>
</tr> </tr>
</tbody>
</table>
</div>
); );
} }
} }

View File

@@ -1,27 +1,34 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import { chain, flatMap, keys } from 'lodash'; import * as _ from 'lodash';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { stopCtxPropagation } from '../utils/UtilityFunctions'; import { stopCtxPropagation } from '../utils/UtilityFunctions';
import cn from 'classnames'; import cn from 'classnames';
import { Modifications } from 'coriolis-data/dist';
import Modification from './Modification'; import Modification from './Modification';
import { import {
getBlueprint,
blueprintTooltip, blueprintTooltip,
setPercent,
getPercent,
setRandom,
specialToolTip specialToolTip
} from '../utils/BlueprintFunctions'; } from '../utils/BlueprintFunctions';
import { getBlueprintInfo, getExperimentalInfo } from 'ed-forge/lib/src/data/blueprints';
import { getModuleInfo } from 'ed-forge/lib/src/data/items'; const MODIFICATIONS_COMPARATOR = (mod1, mod2) => {
import { SHOW } from '../shipyard/StatsMapping'; return mod1.props.name.localeCompare(mod2.props.name);
};
/** /**
* Modifications menu * Modifications menu
*/ */
export default class ModificationsMenu extends TranslatedComponent { export default class ModificationsMenu extends TranslatedComponent {
static propTypes = { static propTypes = {
className: PropTypes.string, ship: PropTypes.object.isRequired,
m: PropTypes.object.isRequired, m: PropTypes.object.isRequired,
propsToShow: PropTypes.object.isRequired, marker: PropTypes.string.isRequired,
onPropToggle: PropTypes.func.isRequired, onChange: PropTypes.func.isRequired,
modButton:PropTypes.object
}; };
/** /**
@@ -34,58 +41,122 @@ export default class ModificationsMenu extends TranslatedComponent {
this._toggleBlueprintsMenu = this._toggleBlueprintsMenu.bind(this); this._toggleBlueprintsMenu = this._toggleBlueprintsMenu.bind(this);
this._toggleSpecialsMenu = this._toggleSpecialsMenu.bind(this); this._toggleSpecialsMenu = this._toggleSpecialsMenu.bind(this);
this.selectedModRef = null; this._rollFifty = this._rollFifty.bind(this);
this.selectedSpecialRef = null; this._rollRandom = this._rollRandom.bind(this);
this._rollBest = this._rollBest.bind(this);
this._rollWorst = this._rollWorst.bind(this);
this._reset = this._reset.bind(this);
this._keyDown = this._keyDown.bind(this);
this.modItems = [];// Array to hold various element refs (<li>, <div>, <ul>, etc.)
this.firstModId = null;
this.firstBPLabel = null;// First item in mod menu
this.lastModId = null;
this.selectedModId = null;
this.selectedSpecialId = null;
this.lastNeId = null;// Last number editor id. Used to set focus to last number editor when shift-tab pressed on first element in mod menu.
this.modValDidChange = false; // used to determine if component update was caused by change in modification value.
this._handleModChange = this._handleModChange.bind(this);
const { m } = props;
this.state = { this.state = {
blueprintProgress: m.getBlueprintProgress(), blueprintMenuOpened: !(props.m.blueprint && props.m.blueprint.name),
blueprintMenuOpened: !m.getBlueprint(),
specialMenuOpened: false specialMenuOpened: false
}; };
} }
/** /**
* Render the blueprints * Render the blueprints
* @param {Object} props React component properties
* @param {Object} context React component context
* @return {Object} list: Array of React Components * @return {Object} list: Array of React Components
*/ */
_renderBlueprints() { _renderBlueprints(props, context) {
const { m } = this.props; const { m } = props;
const { language, tooltip, termtip } = this.context; const { language, tooltip, termtip } = context;
const { translate } = language; const translate = language.translate;
const blueprints = [];
const blueprints = m.getApplicableBlueprints().map(blueprint => { for (const blueprintName in Modifications.modules[m.grp].blueprints) {
const info = getBlueprintInfo(blueprint); const blueprint = getBlueprint(blueprintName, m);
let blueprintGrades = keys(info.features).map(grade => { let blueprintGrades = [];
for (let grade in Modifications.modules[m.grp].blueprints[blueprintName].grades) {
// Grade is a string in the JSON so make it a number // Grade is a string in the JSON so make it a number
grade = Number(grade); grade = Number(grade);
const active = m.getBlueprint() === blueprint && m.getBlueprintGrade() === grade; const classes = cn('c', {
const key = blueprint + ':' + grade; active: m.blueprint && blueprint.id === m.blueprint.id && grade === m.blueprint.grade
return <li key={key} data-id={key} className={cn('c', { active })}
style={{ width: '2em' }}
onMouseOver={termtip.bind(null, blueprintTooltip(language, m, blueprint, grade))}
onMouseOut={tooltip.bind(null, null)}
onClick={() => {
m.setBlueprint(blueprint, grade, 1);
this.setState({
blueprintMenuOpened: false,
specialMenuOpened: true,
}); });
}} const close = this._blueprintSelected.bind(this, blueprintName, grade);
ref={active ? (ref) => { this.selectedModRef = ref; } : undefined} const key = blueprintName + ':' + grade;
>{grade}</li>; const tooltipContent = blueprintTooltip(translate, blueprint.grades[grade], Modifications.modules[m.grp].blueprints[blueprintName].grades[grade].engineers, m.grp);
}); if (classes.indexOf('active') >= 0) this.selectedModId = key;
blueprintGrades.unshift(<li key={key} tabIndex="0" data-id={key} className={classes} style={{ width: '2em' }} onMouseOver={termtip.bind(null, tooltipContent)} onMouseOut={tooltip.bind(null, null)} onClick={close} onKeyDown={this._keyDown} ref={modItem => this.modItems[key] = modItem}>{grade}</li>);
return [
<div key={'div' + blueprint} className={'select-group cap'}>
{translate(blueprint)}
</div>,
<ul key={'ul' + blueprint}>{blueprintGrades}</ul>
];
});
return flatMap(blueprints);
} }
if (blueprintGrades) {
const thisLen = blueprintGrades.length;
if (this.firstModId == null) this.firstModId = blueprintGrades[0].key;
this.lastModId = blueprintGrades[thisLen - 1].key;
blueprints.push(<div key={blueprint.name} className={'select-group cap'}>{translate(blueprint.name)}</div>);
blueprints.push(<ul key={blueprintName}>{blueprintGrades}</ul>);
}
}
return blueprints;
}
/**
* Key down - select module on Enter key, move to next/previous module on Tab/Shift-Tab, close on Esc
* @param {SyntheticEvent} event Event
*
*/
_keyDown(event) {
let className = null;
let elemId = null;
if (event.currentTarget.attributes['class']) className = event.currentTarget.attributes['class'].value;
if (event.currentTarget.attributes['data-id']) elemId = event.currentTarget.attributes['data-id'].value;
if (event.key == 'Enter' && className.indexOf('disabled') < 0 && className.indexOf('active') < 0) {
event.stopPropagation();
if (elemId != null) {
this.modItems[elemId].click();
} else {
event.currentTarget.click();
}
return;
}
if (event.key == 'Tab') {
// Shift-Tab
if(event.shiftKey) {
if (elemId == this.firstModId && elemId != null) {
// Initial modification menu
event.preventDefault();
this.modItems[this.lastModId].focus();
return;
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.previousElementSibling == null && this.lastNeId != null && this.modItems[this.lastNeId] != null) {
// shift-tab on first element in modifications menu. set focus to last number editor field if open
event.preventDefault();
this.modItems[this.lastNeId].lastChild.focus();
return;
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.previousElementSibling == null) {
// shift-tab on button-inline-menu with no number editor
event.preventDefault();
event.currentTarget.parentElement.lastElementChild.focus();
}
} else {
if (elemId == this.lastModId && elemId != null) {
// Initial modification menu
event.preventDefault();
this.modItems[this.firstModId].focus();
return;
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.nextSibling == null && event.currentTarget.nodeName != 'TD') {
// Experimental menu
event.preventDefault();
event.currentTarget.parentElement.firstElementChild.focus();
return;
} else if (event.currentTarget.className == 'cb' && event.currentTarget.parentElement.nextSibling == null) {
event.preventDefault();
this.modItems[this.firstBPLabel].focus();
}
}
}
}
/** /**
* Render the specials * Render the specials
@@ -93,118 +164,204 @@ export default class ModificationsMenu extends TranslatedComponent {
* @param {Object} context React component context * @param {Object} context React component context
* @return {Object} list: Array of React Components * @return {Object} list: Array of React Components
*/ */
_renderSpecials() { _renderSpecials(props, context) {
const { m } = this.props; const { m } = props;
const { language, tooltip, termtip } = this.context; const { language, tooltip, termtip } = context;
const translate = language.translate; const translate = language.translate;
const specials = [];
const applied = m.getExperimental(); const specialsId = m.missile && Modifications.modules[m.grp]['specials_' + m.missile] ? 'specials_' + m.missile : 'specials';
const experimentals = []; if (Modifications.modules[m.grp][specialsId] && Modifications.modules[m.grp][specialsId].length > 0) {
for (const experimental of m.getApplicableExperimentals()) { const close = this._specialSelected.bind(this, null);
const active = experimental === applied; specials.push(<div tabIndex="0" style={{ cursor: 'pointer', fontWeight: 'bold' }} className={ 'button-inline-menu warning' } key={ 'none' } data-id={ 'none' } onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems['none'] = modItem}>{translate('PHRASE_NO_SPECIAL')}</div>);
let specialTt = specialToolTip(language, m, experimental); for (const specialName of Modifications.modules[m.grp][specialsId]) {
experimentals.push( if (Modifications.specials[specialName].name.search('Legacy') >= 0) {
<div key={experimental} data-id={experimental} continue;
style={{ cursor: 'pointer' }}
className={cn('button-inline-menu', { active })}
onClick={this._specialSelected(experimental)}
ref={active ? (ref) => { this.selectedSpecialRef = ref; } : undefined}
onMouseOver={termtip.bind(null, specialTt)}
onMouseOut={tooltip.bind(null, null)}
>{translate(experimental)}</div>
);
} }
const classes = cn('button-inline-menu', {
if (experimentals.length) { active: m.blueprint && m.blueprint.special && m.blueprint.special.edname == specialName
experimentals.unshift( });
<div style={{ cursor: 'pointer', fontWeight: 'bold' }} if (classes.indexOf('active') >= 0) this.selectedSpecialId = specialName;
className="button-inline-menu warning" key="none" data-id="none" const close = this._specialSelected.bind(this, specialName);
// Setting the special effect to undefined clears it if (m.blueprint && m.blueprint.name) {
onClick={this._specialSelected(undefined)} let tmp = {};
ref={!applied ? (ref) => { this.selectedSpecialRef = ref; } : undefined} if (m.blueprint.special) {
>{translate('PHRASE_NO_SPECIAL')}</div> tmp = m.blueprint.special;
); } else {
tmp = undefined;
} }
m.blueprint.special = Modifications.specials[specialName];
return experimentals; let specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, specialName);
m.blueprint.special = tmp;
specials.push(<div tabIndex="0" style={{ cursor: 'pointer' }} className={classes} key={ specialName } data-id={ specialName } onMouseOver={termtip.bind(null, specialTt)} onMouseOut={tooltip.bind(null, null)} onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems[specialName] = modItem}>{translate(Modifications.specials[specialName].name)}</div>);
} else {
specials.push(<div tabIndex="0" style={{ cursor: 'pointer' }} className={classes} key={ specialName } data-id={ specialName }onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems[specialName] = modItem}>{translate(Modifications.specials[specialName].name)}</div>);
} }
/**
* Create a modification component
*/
_mkModification(property, highlight) {
const { translate } = this.context.language;
const { m, propsToShow, onPropToggle } = this.props;
let onSet = m.set.bind(m);
// Show resistance instead of effectiveness
const mapped = SHOW[property];
if (mapped) {
property = mapped.as;
onSet = mapped.setter.bind(undefined, m);
} }
}
return [ return specials;
<tr key={`th-${property}`}>
<th colSpan="4">
<span className="cb">{translate(property)}</span>
</th>
</tr>,
<Modification key={property} m={m} property={property}
onSet={onSet} highlight={highlight} showProp={propsToShow[property]}
onPropToggle={onPropToggle} />
];
} }
/** /**
* Render the modifications * Render the modifications
* @return {Array} Array of React Components * @param {Object} props React Component properties
* @return {Object} list: Array of React Components
*/ */
_renderModifications() { _renderModifications(props) {
const { m } = this.props; const { m, onChange, ship } = props;
const modifiableModifications = [];
const modifications = [];
for (const modName of Modifications.modules[m.grp].modifications) {
if (!Modifications.modifications[modName].hidden) {
const key = modName + (m.getModValue(modName) / 100 || 0);
const editable = modName !== 'fallofffromrange';
const highlight = m.blueprint.grades[m.blueprint.grade].features[modName];
this.lastNeId = modName;
(editable && highlight ? modifiableModifications : modifications).push(
<Modification key={ key } ship={ ship } m={ m } highlight={highlight}
value={m.getPretty(modName) || 0} modItems={this.modItems}
onChange={onChange} onKeyDown={this._keyDown} name={modName}
editable={editable} handleModChange = {this._handleModChange} />
);
}
}
const blueprintFeatures = getBlueprintInfo(m.getBlueprint()).features[ modifiableModifications.sort(MODIFICATIONS_COMPARATOR);
m.getBlueprintGrade() modifications.sort(MODIFICATIONS_COMPARATOR);
]; return modifiableModifications.concat(modifications);
const blueprintModifications = chain(keys(blueprintFeatures))
.map((feature) => this._mkModification(feature, true))
.filter(([_, mod]) => Boolean(mod))
.flatMap()
.value();
const moduleModifications = chain(keys(getModuleInfo(m.getItem()).props))
.filter((prop) => !blueprintFeatures[prop])
.map((prop) => this._mkModification(prop, false))
.flatMap()
.value();
return blueprintModifications.concat(moduleModifications);
} }
/** /**
* Toggle the blueprints menu * Toggle the blueprints menu
*/ */
_toggleBlueprintsMenu() { _toggleBlueprintsMenu() {
this.setState({ blueprintMenuOpened: !this.state.blueprintMenuOpened }); const blueprintMenuOpened = !this.state.blueprintMenuOpened;
this.setState({ blueprintMenuOpened });
}
/**
* Activated when a blueprint is selected
* @param {int} fdname The Frontier name of the blueprint
* @param {int} grade The grade of the selected blueprint
*/
_blueprintSelected(fdname, grade) {
this.context.tooltip(null);
const { m, ship } = this.props;
const blueprint = getBlueprint(fdname, m);
blueprint.grade = grade;
ship.setModuleBlueprint(m, blueprint);
setPercent(ship, m, 100);
this.setState({ blueprintMenuOpened: false, specialMenuOpened: true });
this.props.onChange();
} }
/** /**
* Toggle the specials menu * Toggle the specials menu
*/ */
_toggleSpecialsMenu() { _toggleSpecialsMenu() {
this.setState({ specialMenuOpened: !this.state.specialMenuOpened }); const specialMenuOpened = !this.state.specialMenuOpened;
this.setState({ specialMenuOpened });
} }
/** /**
* Creates a callback for when a special effect is being selected * Activated when a special is selected
* @param {string} special The name of the selected special * @param {int} special The name of the selected special
* @returns {function} Callback
*/ */
_specialSelected(special) { _specialSelected(special) {
return () => { this.context.tooltip(null);
const { m } = this.props; const { m, ship } = this.props;
m.setExperimental(special);
if (special === null) {
ship.clearModuleSpecial(m);
} else {
ship.setModuleSpecial(m, Modifications.specials[special]);
}
this.setState({ specialMenuOpened: false }); this.setState({ specialMenuOpened: false });
}; this.props.onChange();
}
/**
* Provide a '50%' roll within the information we have
*/
_rollFifty() {
const { m, ship } = this.props;
setPercent(ship, m, 50);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
this.props.onChange();
}
/**
* Provide a random roll within the information we have
*/
_rollRandom() {
const { m, ship } = this.props;
setRandom(ship, m);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
this.props.onChange();
}
/**
* Provide a 'best' roll within the information we have
*/
_rollBest() {
const { m, ship } = this.props;
setPercent(ship, m, 100);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
this.props.onChange();
}
/**
* Provide a 'worst' roll within the information we have
*/
_rollWorst() {
const { m, ship } = this.props;
setPercent(ship, m, 0);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
this.props.onChange();
}
/**
* Reset modification information
*/
_reset() {
const { m, ship } = this.props;
ship.clearModifications(m);
ship.clearModuleBlueprint(m);
this.selectedModId = null;
this.selectedSpecialId = null;
this.props.onChange();
}
/**
* set mod did change boolean
* @param {boolean} b Boolean to determine if a change has been made to a module
*/
_handleModChange(b) {
this.modValDidChange = b;
}
/**
* Set focus on first element in modifications menu
* after it first mounts
*/
componentDidMount() {
let firstEleCn = this.modItems['modMainDiv'].children.length > 0 ? this.modItems['modMainDiv'].children[0].className : null;
if (firstEleCn.indexOf('select-group cap') >= 0) {
this.modItems['modMainDiv'].children[1].firstElementChild.focus();
} else {
this.modItems['modMainDiv'].firstElementChild.focus();
}
} }
/** /**
@@ -213,13 +370,33 @@ export default class ModificationsMenu extends TranslatedComponent {
* in a modification * in a modification
*/ */
componentDidUpdate() { componentDidUpdate() {
if (this.selectedModRef) { if (!this.modValDidChange) {
this.selectedModRef.focus(); if (this.modItems['modMainDiv'].children.length > 0) {
if (this.modItems[this.selectedModId]) {
this.modItems[this.selectedModId].focus();
return; return;
} else if (this.selectedSpecialRef) { } else if (this.modItems[this.selectedSpecialId]) {
this.selectedSpecialRef.focus(); this.modItems[this.selectedSpecialId].focus();
return; return;
} }
let firstEleCn = this.modItems['modMainDiv'].children[0].className;
if (firstEleCn.indexOf('button-inline-menu') >= 0) {
this.modItems['modMainDiv'].firstElementChild.focus();
} else if (firstEleCn.indexOf('select-group cap') >= 0) {
this.modItems['modMainDiv'].children[1].firstElementChild.focus();
}
}
} else {
this._handleModChange(false);// Need to reset if component update due to value change
}
}
/**
* set focus to the modification menu icon after mod menu is unmounted.
*/
componentWillUnmount() {
if (this.props.modButton) {
this.props.modButton.focus();
}
} }
/** /**
@@ -230,155 +407,90 @@ export default class ModificationsMenu extends TranslatedComponent {
const { language, tooltip, termtip } = this.context; const { language, tooltip, termtip } = this.context;
const translate = language.translate; const translate = language.translate;
const { m } = this.props; const { m } = this.props;
const { const { blueprintMenuOpened, specialMenuOpened } = this.state;
blueprintProgress, blueprintMenuOpened, specialMenuOpened,
} = this.state;
const appliedBlueprint = m.getBlueprint(); const _toggleBlueprintsMenu = this._toggleBlueprintsMenu;
const appliedGrade = m.getBlueprintGrade(); const _toggleSpecialsMenu = this._toggleSpecialsMenu;
const appliedExperimental = m.getExperimental(); const _rollFull = this._rollBest;
const _rollWorst = this._rollWorst;
const _rollFifty = this._rollFifty;
const _rollRandom = this._rollRandom;
const _reset = this._reset;
let renderComponents = []; let blueprintLabel;
switch (true) { let haveBlueprint = false;
case !appliedBlueprint || blueprintMenuOpened: let blueprintTt;
renderComponents = this._renderBlueprints(); let blueprintCv;
break; // TODO: Fix this to actually find the correct blueprint.
case specialMenuOpened: if (!m.blueprint || !m.blueprint.name || !m.blueprint.fdname || !Modifications.modules[m.grp].blueprints || !Modifications.modules[m.grp].blueprints[m.blueprint.fdname]) {
renderComponents = this._renderSpecials(); this.props.ship.clearModuleBlueprint(m);
break; this.props.ship.clearModuleSpecial(m);
default: }
// Since the first case didn't apply, there is a blueprint applied so if (m.blueprint && m.blueprint.name && Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade]) {
// we render the modifications blueprintLabel = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
let blueprintTt = blueprintTooltip(language, m, appliedBlueprint, appliedGrade); haveBlueprint = true;
blueprintTt = blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade].engineers, m.grp);
blueprintCv = getPercent(m);
}
renderComponents.push( let specialLabel;
<div style={{ cursor: 'pointer' }} key="blueprintsMenu"
className="section-menu button-inline-menu"
onMouseOver={termtip.bind(null, blueprintTt)}
onMouseOut={tooltip.bind(null, null)}
onClick={this._toggleBlueprintsMenu}
>
{translate(appliedBlueprint)} {translate('grade')} {appliedGrade}
</div>
);
if (m.getApplicableExperimentals().length) {
let specialLabel = translate('PHRASE_SELECT_SPECIAL');
let specialTt; let specialTt;
if (appliedExperimental) { if (m.blueprint && m.blueprint.special) {
specialLabel = appliedExperimental; specialLabel = m.blueprint.special.name;
specialTt = specialToolTip(language, m, appliedExperimental); specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, m.blueprint.special.edname);
} } else {
renderComponents.push( specialLabel = translate('PHRASE_SELECT_SPECIAL');
<div className="section-menu button-inline-menu"
style={{ cursor: 'pointer' }}
onMouseOver={specialTt ? termtip.bind(null, specialTt) : null}
onMouseOut={specialTt ? tooltip.bind(null, null) : null}
onClick={this._toggleSpecialsMenu}
>{specialLabel}</div>
);
} }
renderComponents.push( const specials = this._renderSpecials(this.props, this.context);
<div /**
className="section-menu button-inline-menu warning" * pnellesen - 05/28/2018 - added additional checks for specials.length below to ensure menus
style={{ cursor: 'pointer' }} * display correctly in cases where there are no specials (ex: AFMUs.)
onClick={() => { */
m.resetEngineering(); const showBlueprintsMenu = blueprintMenuOpened;
this.selectedModRef = null; const showSpecial = haveBlueprint && specials.length && !blueprintMenuOpened;
this.selectedSpecialRef = null; const showSpecialsMenu = specialMenuOpened && specials.length;
tooltip(null); const showRolls = haveBlueprint && !blueprintMenuOpened && (!specialMenuOpened || !specials.length);
this.setState({ const showReset = !blueprintMenuOpened && (!specialMenuOpened || !specials.length) && haveBlueprint;
blueprintMenuOpened: true, const showMods = !blueprintMenuOpened && (!specialMenuOpened || !specials.length) && haveBlueprint;
blueprintProgress: undefined, if (haveBlueprint) {
}); this.firstBPLabel = blueprintLabel;
}} } else {
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} this.firstBPLabel = 'selectBP';
onMouseOut={tooltip.bind(null, null)}
>{translate('reset')}</div>,
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
<tbody>
<tr>
<td
className={cn(
'section-menu button-inline-menu',
{ active: false },
)}
>{translate('mroll')}:</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress === 0 },
)} style={{ cursor: 'pointer' }}
onClick={() => {
m.setBlueprintProgress(0);
this.setState({ blueprintProgress: 0 });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')}
onMouseOut={tooltip.bind(null, null)}
>{translate('0%')}</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress === 0.5 },
)} style={{ cursor: 'pointer' }}
onClick={() => {
m.setBlueprintProgress(0.5);
this.setState({ blueprintProgress: 0.5 });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_FIFTY')}
onMouseOut={tooltip.bind(null, null)}
>{translate('50%')}</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress === 1 },
)}
style={{ cursor: 'pointer' }}
onClick={() => {
m.setBlueprintProgress(1);
this.setState({ blueprintProgress: 1 });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')}
onMouseOut={tooltip.bind(null, null)}
>{translate('100%')}</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress % 0.5 !== 0 },
)}
style={{ cursor: 'pointer' }}
onClick={() => {
const blueprintProgress = Math.random();
m.setBlueprintProgress(blueprintProgress);
this.setState({ blueprintProgress });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')}
onMouseOut={tooltip.bind(null, null)}
>{translate('random')}</td>
</tr>
</tbody>
</table>,
<hr />,
<span
onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')}
onMouseOut={tooltip.bind(null, null)}
>
<table style={{ width: '100%' }}>
<tbody>
{this._renderModifications()}
</tbody>
</table>
</span>
);
} }
return ( return (
<div className={cn('select', this.props.className)} <div
className={cn('select', this.props.className)}
onClick={(e) => e.stopPropagation() } onClick={(e) => e.stopPropagation() }
onContextMenu={stopCtxPropagation} onContextMenu={stopCtxPropagation}
ref={modItem => this.modItems['modMainDiv'] = modItem}
> >
{renderComponents} { showBlueprintsMenu | showSpecialsMenu ? '' : haveBlueprint ?
<div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu} onKeyDown={ this._keyDown } ref={modItems => this.modItems[this.firstBPLabel] = modItems}>{blueprintLabel}</div> :
<div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu} onKeyDown={ this._keyDown } ref={modItems => this.modItems[this.firstBPLabel] = modItems}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
{ showBlueprintsMenu ? this._renderBlueprints(this.props, this.context) : null }
{ showSpecial & !showSpecialsMenu ? <div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={specialTt ? termtip.bind(null, specialTt) : null} onMouseOut={specialTt ? tooltip.bind(null, null) : null} onClick={_toggleSpecialsMenu} onKeyDown={ this._keyDown }>{specialLabel}</div> : null }
{ showSpecialsMenu ? specials : null }
{ showReset ? <div tabIndex="0" className={'section-menu button-inline-menu warning'} style={{ cursor: 'pointer' }} onClick={_reset} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </div> : null }
{ showRolls ?
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
<tbody>
{ showRolls ?
<tr>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: false }) }> { translate('roll') }: </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 0 }) } style={{ cursor: 'pointer' }} onClick={_rollWorst} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('0%') } </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 50 })} style={{ cursor: 'pointer' }} onClick={_rollFifty} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_FIFTY')} onMouseOut={tooltip.bind(null, null)}> { translate('50%') } </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 100 })} style={{ cursor: 'pointer' }} onClick={_rollFull} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('100%') } </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === null || blueprintCv % 50 != 0 })} style={{ cursor: 'pointer' }} onClick={_rollRandom} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
</tr> : null }
</tbody>
</table> : null }
{ showMods ? <hr /> : null }
{ showMods ?
<span onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')} onMouseOut={tooltip.bind(null, null)} >
{ this._renderModifications(this.props) }
</span> : null }
</div> </div>
); );
} }

View File

@@ -1,28 +1,36 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { ShipProps } from 'ed-forge';
const { SPEED, BOOST_SPEED, ROLL, BOOST_ROLL, YAW, BOOST_YAW, PITCH, BOOST_PITCH } = ShipProps;
/** /**
* Movement * Movement
*/ */
export default class Movement extends TranslatedComponent { export default class Movement extends TranslatedComponent {
static propTypes = { static propTypes = {
code: PropTypes.string.isRequired, marker: PropTypes.string.isRequired,
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
boost: PropTypes.bool.isRequired, boost: PropTypes.bool.isRequired,
pips: PropTypes.object.isRequired, eng: PropTypes.number.isRequired,
fuel: PropTypes.number.isRequired,
cargo: PropTypes.number.isRequired
}; };
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
}
/** /**
* Render movement * Render movement
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { ship, boost } = this.props; const { ship, boost, eng, cargo, fuel } = this.props;
const { language } = this.context; const { language } = this.context;
const { formats } = language; const { formats, translate, units } = language;
return ( return (
<span id='movement'> <span id='movement'>
@@ -49,10 +57,14 @@ export default class Movement extends TranslatedComponent {
<path d="M359.5 422.4l-1.2 19.3-1.6.4-10.7-16 .2-.2 13-3.4.3.4zm-9 5l5.2 7.8.6-9.3-5.7 1.2zm-10.5 24l-13.2 8.6-2.6-9.7 15.8 1z"/> <path d="M359.5 422.4l-1.2 19.3-1.6.4-10.7-16 .2-.2 13-3.4.3.4zm-9 5l5.2 7.8.6-9.3-5.7 1.2zm-10.5 24l-13.2 8.6-2.6-9.7 15.8 1z"/>
<path d="M342 450l.4 1.5-16.2 10.7-.4-.2-3.5-13 .3-.3L342 450zm-14.3 7.6l7.7-5-9.2-.6 1.5 5.6z"/> <path d="M342 450l.4 1.5-16.2 10.7-.4-.2-3.5-13 .3-.3L342 450zm-14.3 7.6l7.7-5-9.2-.6 1.5 5.6z"/>
<text x="470" y="30" strokeWidth='0'>{formats.int(ship.get(boost ? BOOST_SPEED : SPEED)) + 'm/s'}</text> {/* Speed */}
<text x="355" y="410" strokeWidth='0'>{formats.int(ship.get(boost ? BOOST_PITCH : PITCH)) + '°/s'}</text> <text x="470" y="30" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcSpeed(eng, fuel, cargo, boost)) + 'm/s' : '-'}</text>
<text x="450" y="110" strokeWidth='0'>{formats.int(ship.get(boost ? BOOST_ROLL : ROLL)) + '°/s'}</text> {/* Pitch */}
<text x="160" y="430" strokeWidth='0'>{formats.int(ship.get(boost ? BOOST_YAW : YAW)) + '°/s'}</text> <text x="355" y="410" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcPitch(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
{/* Roll */}
<text x="450" y="110" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcRoll(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
{/* Yaw */}
<text x="160" y="430" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcYaw(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
</svg> </svg>
</span>); </span>);
} }

View File

@@ -1,37 +1,103 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import * as Calc from '../shipyard/Calculations';
import PieChart from './PieChart'; import PieChart from './PieChart';
import { nameComparator } from '../utils/SlotFunctions';
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons'; import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
import { Ship } from 'ed-forge';
import autoBind from 'auto-bind';
import { DAMAGE_METRICS } from 'ed-forge/lib/src/ship-stats';
import { clone, mapValues, mergeWith, reverse, sortBy, sum, toPairs, values } from 'lodash';
/** /**
* Turns an object into a tooltip. * Generates an internationalization friendly weapon comparator that will
* @param {function} translate Translate function * sort by specified property (if provided) then by name/group, class, rating
* @param {object} o Map to make the tooltip from * @param {function} translate Translation function
* @returns {React.Component} Tooltip * @param {function} propComparator Optional property comparator
* @param {boolean} desc Use descending order
* @return {function} Comparator function for names
*/ */
function objToTooltip(translate, o) { export function weaponComparator(translate, propComparator, desc) {
return toPairs(o) return (a, b) => {
.filter(([k, v]) => Boolean(v)) if (!desc) { // Flip A and B if ascending order
.map(([k, v]) => <div key={k}>{`${translate(k)}: ${v}`}</div>); let t = a;
a = b;
b = t;
}
// If a property comparator is provided use it first
let diff = propComparator ? propComparator(a, b) : nameComparator(translate, a, b);
if (diff) {
return diff;
}
// Property matches so sort by name / group, then class, rating
if (a.name === b.name && a.grp === b.grp) {
if(a.class == b.class) {
return a.rating > b.rating ? 1 : -1;
}
return a.class - b.class;
}
return nameComparator(translate, a, b);
};
}
/**
* Creates a tooltip that shows damage by type.
* @param {function} translate Translation function
* @param {Object} formats Object that holds format functions
* @param {Calc.SDps} sdpsObject Object that holds sdps split up by type
* @returns {Array} Tooltip
*/
function getSDpsTooltip(translate, formats, sdpsObject) {
return Object.keys(sdpsObject).filter(key => sdpsObject[key])
.map(key => {
return (
<div key={key}>
{translate(key) + ' ' + formats.f1(sdpsObject[key])}
</div>
);
});
} }
/** /**
* Returns a data object used by {@link PieChart} that shows damage by type. * Returns a data object used by {@link PieChart} that shows damage by type.
* @param {function} translate Translation function * @param {function} translate Translation function
* @param {Calc.SDps} o Object that holds sdps split up by type * @param {Calc.SDps} sdpsObject Object that holds sdps split up by type
* @returns {Object} Data object * @returns {Object} Data object
*/ */
function objToPie(translate, o) { function getSDpsData(translate, sdpsObject) {
return toPairs(o).map(([k, value]) => { return Object.keys(sdpsObject).map(key => {
return { label: translate(k), value }; return {
value: Math.round(sdpsObject[key]),
label: translate(key)
};
}); });
} }
/**
* Adds all damage of `add` onto `addOn`.
* @param {Calc.SDps} addOn Object that holds sdps split up by type (will be mutated)
* @param {Calc.SDps} add Object that holds sdps split up by type
*/
function addSDps(addOn, add) {
Object.keys(addOn).map(k => addOn[k] += (add[k] ? add[k] : 0));
}
/**
* Calculates the overall sdps of an sdps object.
* @param {Calc.SDps} sdpsObject Object that holds sdps spluit up by type
*/
function sumSDps(sdpsObject) {
if (sdpsObject.total) {
return sdpsObject.total;
}
return Object.keys(sdpsObject).reduce(
(acc, k) => acc + (sdpsObject[k] ? sdpsObject[k] : 0),
0
);
}
/** /**
* Offence information * Offence information
* Offence information consists of four panels: * Offence information consists of four panels:
@@ -42,10 +108,12 @@ function objToPie(translate, o) {
*/ */
export default class Offence extends TranslatedComponent { export default class Offence extends TranslatedComponent {
static propTypes = { static propTypes = {
code: PropTypes.string.isRequired, marker: PropTypes.string.isRequired,
ship: PropTypes.instanceOf(Ship).isRequired, ship: PropTypes.object.isRequired,
opponent: PropTypes.instanceOf(Ship).isRequired, opponent: PropTypes.object.isRequired,
engagementRange: PropTypes.number.isRequired, engagementrange: PropTypes.number.isRequired,
wep: PropTypes.number.isRequired,
opponentSys: PropTypes.number.isRequired
}; };
/** /**
@@ -54,234 +122,146 @@ export default class Offence extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this);
this._sort = this._sort.bind(this);
const damage = Calc.offenceMetrics(props.ship, props.opponent, props.wep, props.opponentSys, props.engagementrange);
this.state = { this.state = {
predicate: 'classRating', predicate: 'n',
desc: true, desc: true,
damage
}; };
} }
/**
* Update the state if our properties change
* @param {Object} nextProps Incoming/Next properties
* @return {boolean} Returns true if the component should be rerendered
*/
componentWillReceiveProps(nextProps) {
if (this.props.marker != nextProps.marker || this.props.eng != nextProps.eng) {
const damage = Calc.offenceMetrics(nextProps.ship, nextProps.opponent, nextProps.wep, nextProps.opponentSys, nextProps.engagementrange);
this.setState({ damage });
}
return true;
}
/** /**
* Set the sort order and sort * Set the sort order and sort
* @param {string} predicate Sort predicate * @param {string} predicate Sort predicate
*/ */
_sortOrder(predicate) { _sortOrder(predicate) {
let desc = predicate == this.state.predicate ? !this.state.desc : true; let desc = this.state.desc;
if (predicate == this.state.predicate) {
desc = !desc;
} else {
desc = true;
}
this._sort(predicate, desc);
this.setState({ predicate, desc }); this.setState({ predicate, desc });
} }
/**
* Sorts the weapon list
* @param {string} predicate Sort predicate
* @param {Boolean} desc Sort order descending
*/
_sort(predicate, desc) {
let comp = weaponComparator.bind(null, this.context.language.translate);
switch (predicate) {
case 'n': comp = comp(null, desc); break;
case 'esdpss': comp = comp((a, b) => a.sdps.shields.total - b.sdps.shields.total, desc); break;
case 'es': comp = comp((a, b) => a.effectiveness.shields.total - b.effectiveness.shields.total, desc); break;
case 'esdpsh': comp = comp((a, b) => a.sdps.armour.total - b.sdps.armour.total, desc); break;
case 'eh': comp = comp((a, b) => a.effectiveness.armour.total - b.effectiveness.armour.total, desc); break;
}
this.state.damage.sort(comp);
}
/** /**
* Render offence * Render offence
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { ship } = this.props; const { ship, opponent, wep, engagementrange } = this.props;
const { language, tooltip, termtip } = this.context; const { language, tooltip, termtip } = this.context;
const { formats, translate, units } = language; const { formats, translate, units } = language;
const { damage } = this.state;
const sortOrder = this._sortOrder; const sortOrder = this._sortOrder;
const { const pd = ship.standard[4].m;
drained, sustained, rangeMultiplier, hardnessMultiplier, timeToDrain
} = ship.getMetrics(DAMAGE_METRICS);
const portions = {
Absolute: sustained.types.abs,
Explosive: sustained.types.expl,
Kinetic: sustained.types.kin,
Thermic: sustained.types.therm,
};
const oppShield = ship.getOpponent().getShield(); const opponentShields = Calc.shieldMetrics(opponent, 4);
const shieldMults = { const opponentArmour = Calc.armourMetrics(opponent);
Absolute: 1,
Explosive: oppShield.explosive.damageMultiplier,
Kinetic: oppShield.kinetic.damageMultiplier,
Thermic: oppShield.thermal.damageMultiplier,
};
const oppArmour = ship.getOpponent().getArmour(); const timeToDrain = Calc.timeToDrainWep(ship, wep);
const armourMults = {
Absolute: 1,
Explosive: oppArmour.explosive.damageMultiplier,
Kinetic: oppArmour.kinetic.damageMultiplier,
Thermic: oppArmour.thermal.damageMultiplier,
};
const weapons = sortBy(ship.getHardpoints(), (m) => m.get('distributordraw'));
let rows = weapons.map((weapon) => {
const sdps = weapon.get('sustaineddamagepersecond');
const byRange = weapon.getRangeEffectiveness();
const weaponPortions = {
Absolute: weapon.get('absolutedamageportion'),
Explosive: weapon.get('explosivedamageportion'),
Kinetic: weapon.get('kineticdamageportion'),
Thermic: weapon.get('thermicdamageportion'),
};
const baseSdpsTooltip = objToTooltip(
translate,
mapValues(weaponPortions, (p) => formats.f1(sdps * p)),
);
const bySys = oppShield.absolute.bySys; let totalSEps = 0;
const shieldResEfts = mergeWith( let totalSDpsObject = { 'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0 };
clone(weaponPortions), let shieldsSDpsObject = { 'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0 };
shieldMults, let armourSDpsObject = { 'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0 };
(objV, srcV) => objV * srcV
);
const byShieldRes = sum(values(shieldResEfts));
const shieldsSdpsTooltip = objToTooltip(
translate,
mapValues(
shieldResEfts,
(mult) => formats.f1(byRange * mult * bySys * sdps),
),
);
const shieldsEftTooltip = objToTooltip(
translate,
{
range: formats.pct1(byRange),
resistance: formats.pct1(byShieldRes),
'power distributor': formats.pct1(bySys),
},
);
const shieldEft = byRange * byShieldRes * bySys;
const byHardness = weapon.getArmourEffectiveness(); const rows = [];
const armourResEfts = mergeWith( for (let i = 0; i < damage.length; i++) {
clone(weaponPortions), const weapon = damage[i];
armourMults,
(objV, srcV) => objV * srcV,
);
const byArmourRes = sum(values(armourResEfts));
const armourSdpsTooltip = objToTooltip(
translate,
mapValues(
armourResEfts,
(mult) => formats.f1(byRange * mult * byHardness * sdps)
),
);
const armourEftTooltip = objToTooltip(
translate,
{
range: formats.pct1(byRange),
resistance: formats.pct1(byArmourRes),
hardness: formats.pct1(byHardness),
},
);
const armourEft = byRange * byArmourRes * byHardness;
const bp = weapon.getBlueprint(); totalSEps += weapon.seps;
const grade = weapon.getBlueprintGrade(); addSDps(totalSDpsObject, weapon.sdps.base);
const exp = weapon.getExperimental(); addSDps(shieldsSDpsObject, weapon.sdps.shields);
let bpTitle = `${translate(bp)} ${translate('grade')} ${grade}`; addSDps(armourSDpsObject, weapon.sdps.armour);
if (exp) {
bpTitle += `, ${translate(exp)}`;
}
return {
slot: weapon.getSlot(),
mount: weapon.mount,
classRating: weapon.getClassRating(),
type: weapon.readMeta('type'),
bpTitle: bp ? ` (${bpTitle})` : null,
sdps,
baseSdpsTooltip,
shieldSdps: sdps * shieldEft,
shieldEft,
shieldsSdpsTooltip,
shieldsEftTooltip,
armourSdps: sdps * armourEft,
armourEft,
armourSdpsTooltip,
armourEftTooltip,
};
});
const { predicate, desc } = this.state; const baseSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.base);
rows = sortBy(rows, (row) => row[predicate]);
if (desc) { const effectivenessShieldsTooltipDetails = [];
reverse(rows); effectivenessShieldsTooltipDetails.push(<div key='range'>{translate('range') + ' ' + formats.pct1(weapon.effectiveness.shields.range)}</div>);
effectivenessShieldsTooltipDetails.push(<div key='resistance'>{translate('resistance') + ' ' + formats.pct1(weapon.effectiveness.shields.resistance)}</div>);
effectivenessShieldsTooltipDetails.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.pct1(weapon.effectiveness.shields.sys)}</div>);
const effectiveShieldsSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.armour);
const effectivenessArmourTooltipDetails = [];
effectivenessArmourTooltipDetails.push(<div key='range'>{translate('range') + ' ' + formats.pct1(weapon.effectiveness.armour.range)}</div>);
effectivenessArmourTooltipDetails.push(<div key='resistance'>{translate('resistance') + ' ' + formats.pct1(weapon.effectiveness.armour.resistance)}</div>);
effectivenessArmourTooltipDetails.push(<div key='hardness'>{translate('hardness') + ' ' + formats.pct1(weapon.effectiveness.armour.hardness)}</div>);
const effectiveArmourSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.armour);
rows.push(
<tr key={weapon.id}>
<td className='ri'>
{weapon.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed className='icon'/></span> : null}
{weapon.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')} onMouseOut={tooltip.bind(null, null)}><MountGimballed /></span> : null}
{weapon.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')} onMouseOut={tooltip.bind(null, null)}><MountTurret /></span> : null}
{weapon.classRating} {translate(weapon.name)}
{weapon.engineering ? ' (' + weapon.engineering + ')' : null }
</td>
<td className='ri'><span onMouseOver={termtip.bind(null, baseSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.base.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectiveShieldsSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.shields.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectivenessShieldsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.pct1(weapon.effectiveness.shields.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectiveArmourSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.armour.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectivenessArmourTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.pct1(weapon.effectiveness.armour.total)}</span></td>
</tr>);
} }
const sdpsTooltip = objToTooltip( const totalSDps = sumSDps(totalSDpsObject);
translate, const totalSDpsTooltipDetails = getSDpsTooltip(translate, formats, totalSDpsObject);
mapValues(portions, (p) => formats.f1(sustained.dps * p)), const totalSDpsData = getSDpsData(translate, totalSDpsObject);
);
const sdpsPie = objToPie(
translate,
mapValues(portions, (p) => Math.round(sustained.dps * p)),
);
const shieldSdpsSrcs = mergeWith( const totalShieldsSDps = sumSDps(shieldsSDpsObject);
clone(portions), const totalShieldsSDpsTooltipDetails = getSDpsTooltip(translate, formats, shieldsSDpsObject);
shieldMults, const shieldsSDpsData = getSDpsData(translate, shieldsSDpsObject);
(objV, srcV) => sustained.dps * oppShield.absolute.bySys *
rangeMultiplier * objV * srcV,
);
const shieldsSdps = sum(values(shieldSdpsSrcs));
const shieldsSdpsTooltip = objToTooltip(
translate,
mapValues(shieldSdpsSrcs, (v) => formats.f1(v)),
);
const shieldsSdpsPie = objToPie(
translate,
mapValues(shieldSdpsSrcs, (v) => Math.round(v)),
);
const armourSdpsSrcs = mergeWith( const totalArmourSDps = sumSDps(armourSDpsObject);
clone(portions), const totalArmourSDpsTooltipDetails = getSDpsTooltip(translate, formats, armourSDpsObject);
armourMults, const armourSDpsData = getSDpsData(translate, armourSDpsObject);
(objV, srcV) => sustained.dps * hardnessMultiplier * rangeMultiplier *
objV * srcV,
);
const armourSdps = sum(values(armourSdpsSrcs));
const totalArmourSDpsTooltipDetails = objToTooltip(
translate,
mapValues(armourSdpsSrcs, (v) => formats.f1(v)),
);
const armourSDpsData = objToPie(
translate,
mapValues(armourSdpsSrcs, (v) => Math.round(v)),
);
const drainedPortions = { const timeToDepleteShields = Calc.timeToDeplete(opponentShields.total, totalShieldsSDps, totalSEps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * (wep / 4));
Absolute: drained.types.abs, const timeToDepleteArmour = Calc.timeToDeplete(opponentArmour.total, totalArmourSDps, totalSEps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * (wep / 4));
Explosive: drained.types.expl,
Kinetic: drained.types.kin,
Thermic: drained.types.therm,
};
// How much damage do we deal, before the capacitor is empty?
const armourLeft = oppArmour.armour - (timeToDrain * armourSdps);
// If we can't kill the enemy on one capacitor, factor in drained damage
let timeToDepleteArmour;
if (armourLeft > 0) {
const effectiveDrainedDps = sum(values(mergeWith(
clone(drainedPortions),
armourMults,
(objV, srcV) => objV * srcV,
))) * drained.dps * rangeMultiplier *
hardnessMultiplier;
timeToDepleteArmour = effectiveDrainedDps === 0 ? Infinity :
timeToDrain + (armourLeft / effectiveDrainedDps);
} else {
timeToDepleteArmour = oppArmour.armour / armourSdps;
}
// How much damage do we deal, before the capacitor is empty?
const shieldsLeft = oppShield.withSCBs - (timeToDrain * shieldsSdps);
// If we can't kill the enemy on one capacitor, factor in drained damage
let timeToDepleteShields;
if (shieldsLeft > 0) {
const effectiveDrainedDps = sum(values(mergeWith(
clone(drainedPortions),
shieldMults,
(objV, srcV) => objV * srcV,
))) * drained.dps * rangeMultiplier;
timeToDepleteShields = effectiveDrainedDps === 0 ? Infinity :
timeToDrain + (shieldsLeft / effectiveDrainedDps);
} else {
timeToDepleteShields = oppShield.withSCBs / shieldsSdps;
}
return ( return (
<span id='offence'> <span id='offence'>
@@ -289,76 +269,28 @@ export default class Offence extends TranslatedComponent {
<table> <table>
<thead> <thead>
<tr className='main'> <tr className='main'>
<th rowSpan='2' className='sortable' onClick={sortOrder.bind(this, 'classRating')}>{translate('weapon')}</th> <th rowSpan='2' className='sortable' onClick={sortOrder.bind(this, 'n')}>{translate('weapon')}</th>
<th colSpan='1'>{translate('overall')}</th> <th colSpan='1'>{translate('overall')}</th>
<th colSpan='3'>{translate('opponent\'s shields')}</th> <th colSpan='2'>{translate('opponent\'s shields')}</th>
<th colSpan='3'>{translate('opponent\'s armour')}</th> <th colSpan='2'>{translate('opponent\'s armour')}</th>
</tr> </tr>
<tr> <tr>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} <th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'esdpss')}>{'sdps'}</th>
onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'sdps')}>sdps</th> <th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'esdpss')}>{'sdps'}</th>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} <th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_SHIELDS')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'es')}>{'eft'}</th>
onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'shieldSdps')}>sdps</th> <th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'esdpsh')}>{'sdps'}</th>
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_SHIELDS')} <th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'eh')}>{'eft'}</th>
onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'shieldEft')}>eft</th>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_ARMOUR')}
onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'armourSdps')}>sdps</th>
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_ARMOUR')}
onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'armourEft')}>eft</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{rows.map((row) => ( {rows}
<tr key={row.slot}>
<td className='ri'>
{row.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed className='icon'/></span> : null}
{row.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')} onMouseOut={tooltip.bind(null, null)}><MountGimballed /></span> : null}
{row.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')} onMouseOut={tooltip.bind(null, null)}><MountTurret /></span> : null}
{row.classRating} {translate(row.type)}
{row.bpTitle}
</td>
<td className='ri'>
<span onMouseOver={termtip.bind(null, row.baseSdpsTooltip)}
onMouseOut={tooltip.bind(null, null)}
>{formats.f1(row.sdps)}</span></td>
<td className='ri'>
<span onMouseOver={termtip.bind(null, row.shieldsSdpsTooltip)}
onMouseOut={tooltip.bind(null, null)}
>{formats.f1(row.shieldSdps)}</span></td>
<td className='ri'>
<span onMouseOver={termtip.bind(null, row.shieldsEftTooltip)}
onMouseOut={tooltip.bind(null, null)}
>{formats.pct1(row.shieldEft)}</span></td>
<td className='ri'>
<span onMouseOver={termtip.bind(null, row.armourSdpsTooltip)}
onMouseOut={tooltip.bind(null, null)}
>{formats.f1(row.armourSdps)}</span></td>
<td className='ri'>
<span onMouseOver={termtip.bind(null, row.armourEftTooltip)}
onMouseOut={tooltip.bind(null, null)}
>{formats.pct1(row.armourEft)}</span></td>
</tr>
))}
{rows.length > 0 && {rows.length > 0 &&
<tr> <tr>
<td></td> <td></td>
<td className='ri'> <td className='ri'><span onMouseOver={termtip.bind(null, totalSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalSDps)}</span></td>
<span onMouseOver={termtip.bind(null, sdpsTooltip)} onMouseOut={tooltip.bind(null, null)}> <td className='ri'><span onMouseOver={termtip.bind(null, totalShieldsSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalShieldsSDps)}</span></td>
={formats.f1(sustained.dps)}
</span>
</td>
<td className='ri'>
<span onMouseOver={termtip.bind(null, shieldsSdpsTooltip)} onMouseOut={tooltip.bind(null, null)}>
={formats.f1(shieldsSdps)}
</span>
</td>
<td></td>
<td className='ri'>
<span onMouseOver={termtip.bind(null, totalArmourSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>
={formats.f1(armourSdps)}
</span>
</td>
<td></td> <td></td>
<td className='ri'><span onMouseOver={termtip.bind(null, totalArmourSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalArmourSDps)}</span></td>
<td></td> <td></td>
</tr> </tr>
} }
@@ -367,51 +299,22 @@ export default class Offence extends TranslatedComponent {
</div> </div>
<div className='group quarter'> <div className='group quarter'>
<h2>{translate('offence metrics')}</h2> <h2>{translate('offence metrics')}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_DRAIN_WEP'))} <h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_DRAIN_WEP'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_DRAIN_WEP')}<br/>{timeToDrain === Infinity ? translate('never') : formats.time(timeToDrain)}</h2>
onMouseOut={tooltip.bind(null, null)}> <h2 onMouseOver={termtip.bind(null, translate('TT_EFFECTIVE_SDPS_SHIELDS'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_EFFECTIVE_SDPS_SHIELDS')}<br/>{formats.f1(totalShieldsSDps)}</h2>
{translate('PHRASE_TIME_TO_DRAIN_WEP')}<br/> <h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_REMOVE_SHIELDS'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_REMOVE_SHIELDS')}<br/>{timeToDepleteShields === Infinity ? translate('never') : formats.time(timeToDepleteShields)}</h2>
{timeToDrain === Infinity ? translate('never') : formats.time(timeToDrain)} <h2 onMouseOver={termtip.bind(null, translate('TT_EFFECTIVE_SDPS_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_EFFECTIVE_SDPS_ARMOUR')}<br/>{formats.f1(totalArmourSDps)}</h2>
</h2> <h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_REMOVE_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_REMOVE_ARMOUR')}<br/>{timeToDepleteArmour === Infinity ? translate('never') : formats.time(timeToDepleteArmour)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_EFFECTIVE_SDPS_SHIELDS'))}
onMouseOut={tooltip.bind(null, null)}>
{translate('PHRASE_EFFECTIVE_SDPS_SHIELDS')}<br/>
{formats.f1(shieldsSdps)}
</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_REMOVE_SHIELDS'))}
onMouseOut={tooltip.bind(null, null)}>
{translate('PHRASE_TIME_TO_REMOVE_SHIELDS')}<br/>
{timeToDepleteShields === Infinity ? translate('never') : formats.time(timeToDepleteShields)}
</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_EFFECTIVE_SDPS_ARMOUR'))}
onMouseOut={tooltip.bind(null, null)}>
{translate('PHRASE_EFFECTIVE_SDPS_ARMOUR')}<br/>
{formats.f1(armourSdps)}
</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_REMOVE_ARMOUR'))}
onMouseOut={tooltip.bind(null, null)}>
{translate('PHRASE_TIME_TO_REMOVE_ARMOUR')}<br/>
{timeToDepleteArmour === Infinity ? translate('never') : formats.time(timeToDepleteArmour)}
</h2>
</div> </div>
<div className='group quarter'> <div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_OVERALL_DAMAGE'))} <h2 onMouseOver={termtip.bind(null, translate('PHRASE_OVERALL_DAMAGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('overall damage')}</h2>
onMouseOut={tooltip.bind(null, null)}> <PieChart data={totalSDpsData} />
{translate('overall damage')}
</h2>
<PieChart data={sdpsPie} />
</div> </div>
<div className='group quarter'> <div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_DAMAGE'))} <h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_DAMAGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('shield damage sources')}</h2>
onMouseOut={tooltip.bind(null, null)}> <PieChart data={shieldsSDpsData} />
{translate('shield damage sources')}
</h2>
<PieChart data={shieldsSdpsPie} />
</div> </div>
<div className='group quarter'> <div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_ARMOUR_DAMAGE'))} <h2 onMouseOver={termtip.bind(null, translate('PHRASE_ARMOUR_DAMAGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('armour damage sources')}</h2>
onMouseOut={tooltip.bind(null, null)}>
{translate('armour damage sources')}
</h2>
<PieChart data={armourSDpsData} /> <PieChart data={armourSDpsData} />
</div> </div>
</span>); </span>);

View File

@@ -11,24 +11,29 @@ import Movement from './Movement';
import Offence from './Offence'; import Offence from './Offence';
import Defence from './Defence'; import Defence from './Defence';
import WeaponDamageChart from './WeaponDamageChart'; import WeaponDamageChart from './WeaponDamageChart';
import Pips from '../components/Pips';
import Boost from '../components/Boost';
import Fuel from '../components/Fuel';
import Cargo from '../components/Cargo';
import ShipPicker from '../components/ShipPicker';
import EngagementRange from '../components/EngagementRange';
import autoBind from 'auto-bind';
import { ShipProps } from 'ed-forge';
const { CARGO_CAPACITY, FUEL_CAPACITY } = ShipProps;
/** /**
* Outfitting subpages * Outfitting subpages
*/ */
export default class OutfittingSubpages extends TranslatedComponent { export default class OutfittingSubpages extends TranslatedComponent {
static propTypes = { static propTypes = {
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
code: PropTypes.string.isRequired, code: PropTypes.string.isRequired,
onChange: PropTypes.func.isRequired,
buildName: PropTypes.string, buildName: PropTypes.string,
sys: PropTypes.number.isRequired,
eng: PropTypes.number.isRequired,
wep: PropTypes.number.isRequired,
cargo: PropTypes.number.isRequired,
fuel: PropTypes.number.isRequired,
boost: PropTypes.bool.isRequired,
engagementRange: PropTypes.number.isRequired,
opponent: PropTypes.object.isRequired,
opponentBuild: PropTypes.string,
opponentSys: PropTypes.number.isRequired,
opponentEng: PropTypes.number.isRequired,
opponentWep: PropTypes.number.isRequired,
}; };
/** /**
@@ -37,17 +42,13 @@ export default class OutfittingSubpages extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this); this._powerTab = this._powerTab.bind(this);
this._profilesTab = this._profilesTab.bind(this);
this._offenceTab = this._offenceTab.bind(this);
this._defenceTab = this._defenceTab.bind(this);
this.props.ship.setOpponent(this.props.ship);
this.state = { this.state = {
boost: false,
cargo: props.ship.get(CARGO_CAPACITY),
fuel: props.ship.get(FUEL_CAPACITY),
pips: props.ship.getDistributorSettingsObject(),
tab: Persist.getOutfittingTab() || 'power', tab: Persist.getOutfittingTab() || 'power',
engagementRange: 1000,
opponent: this.props.ship,
}; };
} }
@@ -56,113 +57,128 @@ export default class OutfittingSubpages extends TranslatedComponent {
* @param {string} tab Tab name * @param {string} tab Tab name
*/ */
_showTab(tab) { _showTab(tab) {
Persist.setOutfittingTab(tab);
this.setState({ tab }); this.setState({ tab });
} }
/**
* Render the power tab
* @return {React.Component} Tab contents
*/
_powerTab() {
let { ship, buildName, code, onChange } = this.props;
Persist.setOutfittingTab('power');
const powerMarker = `${ship.toString()}`;
const costMarker = `${ship.toString().split('.')[0]}`;
return <div>
<PowerManagement ship={ship} code={powerMarker} onChange={onChange} />
<CostSection ship={ship} buildName={buildName} code={costMarker} />
</div>;
}
/**
* Render the profiles tab
* @return {React.Component} Tab contents
*/
_profilesTab() {
const { ship, opponent, cargo, fuel, eng, boost, engagementRange, opponentSys } = this.props;
const { translate } = this.context.language;
let realBoost = boost && ship.canBoost(cargo, fuel);
Persist.setOutfittingTab('profiles');
const engineProfileMarker = `${ship.toString()}:${cargo}:${fuel}:${eng}:${realBoost}`;
const fsdProfileMarker = `${ship.toString()}:${cargo}:${fuel}`;
const movementMarker = `${ship.topSpeed}:${ship.pitch}:${ship.roll}:${ship.yaw}:${ship.canBoost(cargo, fuel)}`;
const damageMarker = `${ship.toString()}:${opponent.toString()}:${engagementRange}:${opponentSys}`;
return <div>
<div className='group third'>
<h1>{translate('engine profile')}</h1>
<EngineProfile ship={ship} marker={engineProfileMarker} fuel={fuel} cargo={cargo} eng={eng} boost={realBoost} />
</div>
<div className='group third'>
<h1>{translate('fsd profile')}</h1>
<FSDProfile ship={ship} marker={fsdProfileMarker} fuel={fuel} cargo={cargo} />
</div>
<div className='group third'>
<h1>{translate('movement profile')}</h1>
<Movement marker={movementMarker} ship={ship} boost={boost} eng={eng} cargo={cargo} fuel={fuel} />
</div>
<div className='group half'>
<h1>{translate('damage to opponent\'s shields')}</h1>
<WeaponDamageChart marker={damageMarker} ship={ship} opponent={opponent} opponentSys={opponentSys} hull={false} engagementRange={engagementRange} />
</div>
<div className='group half'>
<h1>{translate('damage to opponent\'s hull')}</h1>
<WeaponDamageChart marker={damageMarker} ship={ship} opponent={opponent} opponentSys={opponentSys} hull={true} engagementRange={engagementRange} />
</div>
</div>;
}
/**
* Render the offence tab
* @return {React.Component} Tab contents
*/
_offenceTab() {
const { ship, sys, eng, wep, cargo, fuel, boost, engagementRange, opponent, opponentBuild, opponentSys } = this.props;
Persist.setOutfittingTab('offence');
const marker = `${ship.toString()}${opponent.toString()}${opponentBuild}${engagementRange}${opponentSys}`;
return <div>
<Offence marker={marker} ship={ship} opponent={opponent} wep={wep} opponentSys={opponentSys} engagementrange={engagementRange}/>
</div>;
}
/**
* Render the defence tab
* @return {React.Component} Tab contents
*/
_defenceTab() {
const { ship, sys, eng, wep, cargo, fuel, boost, engagementRange, opponent, opponentBuild, opponentWep } = this.props;
Persist.setOutfittingTab('defence');
const marker = `${ship.toString()}${opponent.toString()}{opponentBuild}${engagementRange}${opponentWep}`;
return <div>
<Defence marker={marker} ship={ship} opponent={opponent} sys={sys} opponentWep={opponentWep} engagementrange={engagementRange}/>
</div>;
}
/** /**
* Render the section * Render the section
* @return {React.Component} Contents * @return {React.Component} Contents
*/ */
render() { render() {
const { buildName, code, ship } = this.props; const tab = this.state.tab;
const { boost, cargo, fuel, pips, tab, engagementRange, opponent } = this.state; const translate = this.context.language.translate;
const { translate } = this.context.language; let tabSection;
switch (tab) {
case 'power': tabSection = this._powerTab(); break;
case 'profiles': tabSection = this._profilesTab(); break;
case 'offence': tabSection = this._offenceTab(); break;
case 'defence': tabSection = this._defenceTab(); break;
}
const cargoCapacity = ship.get(CARGO_CAPACITY);
const showCargoSlider = cargoCapacity > 0;
return ( return (
<div>
{/* Control of ship and opponent */}
<div className="group quarter">
<h2 style={{ verticalAlign: 'middle', textAlign: 'center' }}>
{translate('ship control')}
</h2>
<Boost boost={boost} onChange={(boost) => this.setState({ boost })} />
</div>
<div className="group quarter">
<h2 style={{ verticalAlign: 'middle', textAlign: 'center' }}>
{translate('opponent')}
</h2>
<ShipPicker ship={ship} onChange={(opponent) => this.setState({ opponent })} />
</div>
<div className={cn('group', { quarter: showCargoSlider, half: !showCargoSlider })}>
<Fuel fuelCapacity={ship.get(FUEL_CAPACITY)} fuel={fuel}
onChange={(fuel) => this.setState({ fuel })} />
</div>
{showCargoSlider ?
<div className="group quarter">
<Cargo cargoCapacity={cargoCapacity} cargo={cargo}
onChange={(cargo) => this.setState({ cargo })} />
</div> : null}
<div className="group half">
<Pips ship={ship} pips={pips} onChange={(pips) => this.setState({ pips })} />
</div>
<div className="group half">
<EngagementRange ship={ship} engagementRange={engagementRange}
onChange={(engagementRange) => this.setState({ engagementRange })} />
</div>
<div className='group full' style={{ minHeight: '1000px' }}> <div className='group full' style={{ minHeight: '1000px' }}>
<table className='tabs'> <table className='tabs'>
{/* Select tab section */}
<thead> <thead>
<tr> <tr>
<th style={{ width:'25%' }} className={cn({ active: tab == 'power' })} <th style={{ width:'25%' }} className={cn({ active: tab == 'power' })} onClick={this._showTab.bind(this, 'power')} >{translate('power and costs')}</th>
onClick={this._showTab.bind(this, 'power')}> <th style={{ width:'25%' }} className={cn({ active: tab == 'profiles' })} onClick={this._showTab.bind(this, 'profiles')} >{translate('profiles')}</th>
{translate('power and costs')} <th style={{ width:'25%' }} className={cn({ active: tab == 'offence' })} onClick={this._showTab.bind(this, 'offence')} >{translate('offence')}</th>
</th> <th style={{ width:'25%' }} className={cn({ active: tab == 'defence' })} onClick={this._showTab.bind(this, 'defence')} >{translate('defence')}</th>
<th style={{ width:'25%' }} className={cn({ active: tab == 'profiles' })}
onClick={this._showTab.bind(this, 'profiles')}>
{translate('profiles')}</th>
<th style={{ width:'25%' }} className={cn({ active: tab == 'offence' })}
onClick={this._showTab.bind(this, 'offence')}>
{translate('offence')}
</th>
<th style={{ width:'25%' }} className={cn({ active: tab == 'defence' })}
onClick={this._showTab.bind(this, 'defence')}>
{translate('tab_defence')}
</th>
</tr> </tr>
</thead> </thead>
</table> </table>
{/* Show selected tab */} {tabSection}
{tab == 'power' ?
<div>
<PowerManagement ship={ship} code={code} />
<CostSection ship={ship} buildName={buildName} code={code} />
</div> : null}
{tab == 'profiles' ?
<div>
<div className='group third'>
<h1>{translate('engine profile')}</h1>
<EngineProfile code={code} ship={ship} fuel={fuel} cargo={cargo} pips={pips} boost={boost} />
</div>
<div className='group third'>
<h1>{translate('fsd profile')}</h1>
<FSDProfile code={code} ship={ship} fuel={fuel} cargo={cargo} />
</div>
<div className='group third'>
<h1>{translate('movement profile')}</h1>
<Movement code={code} ship={ship} boost={boost} pips={pips} />
</div>
<div className='group half'>
<h1>{translate('damage to opponent\'s shields')}</h1>
<WeaponDamageChart code={code} ship={ship} opponentDefence={opponent.getShield()} engagementRange={engagementRange} />
</div>
<div className='group half'>
<h1>{translate('damage to opponent\'s hull')}</h1>
<WeaponDamageChart code={code} ship={ship} opponentDefence={opponent.getArmour()} engagementRange={engagementRange} />
</div>
</div> : null}
{tab == 'offence' ?
<div>
<Offence code={code} ship={ship} opponent={opponent} engagementRange={engagementRange} />
</div> : null}
{tab == 'defence' ?
<div>
<Defence code={code} ship={ship} opponent={opponent} engagementRange={engagementRange} />
</div> : null}
</div>
</div> </div>
); );
} }

View File

@@ -10,6 +10,7 @@ const LABEL_COLOUR = '#000000';
* A pie chart * A pie chart
*/ */
export default class PieChart extends Component { export default class PieChart extends Component {
static propTypes = { static propTypes = {
data : PropTypes.array.isRequired data : PropTypes.array.isRequired
}; };

View File

@@ -3,7 +3,6 @@ import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { Pip } from './SvgIcons'; import { Pip } from './SvgIcons';
import { autoBind } from 'react-extras'; import { autoBind } from 'react-extras';
import { Ship } from 'ed-forge';
/** /**
* Pips displays SYS/ENG/WEP pips and allows users to change them with key presses by clicking on the relevant area. * Pips displays SYS/ENG/WEP pips and allows users to change them with key presses by clicking on the relevant area.
@@ -11,9 +10,13 @@ import { Ship } from 'ed-forge';
*/ */
export default class Pips extends TranslatedComponent { export default class Pips extends TranslatedComponent {
static propTypes = { static propTypes = {
ship: PropTypes.instanceOf(Ship).isRequired, sys: PropTypes.number.isRequired,
pips: PropTypes.object.isRequired, eng: PropTypes.number.isRequired,
onChange: PropTypes.func.isRequired, wep: PropTypes.number.isRequired,
mcSys: PropTypes.number.isRequired,
mcEng: PropTypes.number.isRequired,
mcWep: PropTypes.number.isRequired,
onChange: PropTypes.func.isRequired
}; };
/** /**
@@ -24,12 +27,6 @@ export default class Pips extends TranslatedComponent {
constructor(props, context) { constructor(props, context) {
super(props); super(props);
autoBind(this); autoBind(this);
const { ship } = props;
this._incSys = this._change(ship.incSys);
this._incEng = this._change(ship.incEng);
this._incWep = this._change(ship.incWep);
this._reset = this._change(ship.pipsReset);
} }
/** /**
@@ -74,42 +71,153 @@ export default class Pips extends TranslatedComponent {
} }
/** /**
* Creates a function that handles pip assignment and call `onChance`. * Reset the capacitor
* @param {String} cb Callback that handles the actual pip assignment
* @param {Boolean} isMc True when increase is by multi crew
* @returns {Function} Function that handles pip assigment
*/ */
_change(cb, isMc) { _reset(isMc) {
return () => { let { sys, eng, wep, mcSys, mcEng, mcWep } = this.props;
cb(isMc); if (isMc) {
this.props.onChange(this.props.ship.getDistributorSettingsObject()); if (mcSys || mcEng || mcWep) {
sys -= mcSys;
eng -= mcEng;
wep -= mcWep;
this.props.onChange(sys, eng, wep, 0, 0, 0);
}
} else if (sys != 2 || eng != 2 || wep != 2) {
sys = eng = wep = 2;
this.props.onChange(sys + mcSys, eng + mcEng, wep + mcWep, mcSys, mcEng, mcWep);
}
}
/**
* Increment the SYS capacitor
*/
_incSys() {
this._inc('sys', false);
}
/**
* Increment the ENG capacitor
*/
_incEng() {
this._inc('eng', false);
}
/**
* Increment the WEP capacitor
*/
_incWep() {
this._inc('wep', false);
}
_wrapMcClick(key) {
return (event) => {
event.stopPropagation();
event.preventDefault();
if (key == 'rst') {
this._reset(true);
} else {
this._inc(key, true);
}
}; };
} }
/**
* Increases a given capacitor
* @param {String} key Pip name to increase (one of 'sys', 'eng', 'wep')
* @param {Boolean} isMc True when increase is by multi crew
*/
_inc(key, isMc) {
if (!['sys', 'eng', 'wep'].includes(key)) {
return;
}
let { sys, eng, wep, mcSys, mcEng, mcWep } = this.props;
let mc = key == 'sys' ? mcSys : (key == 'eng' ? mcEng : mcWep);
let pips = this.props[key] - mc;
let other1 = key == 'sys' ? eng - mcEng : sys - mcSys;
let other2 = key == 'wep' ? eng - mcEng : wep - mcWep;
const required = Math.min(1, 4 - mc - pips);
if (isMc) {
// We can only set full pips in multi-crew also we can only set two pips
if (required > 0.5 && mcSys + mcEng + mcWep < 2) {
if (key == 'sys') {
mcSys += 1;
} else if (key == 'eng') {
mcEng += 1;
} else {
mcWep += 1;
}
}
} else if (required > 0) {
if (required == 0.5) {
// Take from whichever is larger
if (other1 > other2) {
other1 -= 0.5;
} else {
other2 -= 0.5;
}
pips += 0.5;
} else {
// Required is 1 - take from both if possible
if (other1 == 0) {
other2 -= 1;
} else if (other2 == 0) {
other1 -= 1;
} else {
other1 -= 0.5;
other2 -= 0.5;
}
pips += 1;
}
}
sys = mcSys + (key == 'sys' ? pips : other1);
eng = mcEng + (key == 'eng' ? pips : (key == 'sys' ? other1 : other2));
wep = mcWep + (key == 'wep' ? pips : other2);
this.props.onChange(sys, eng, wep, mcSys, mcEng, mcWep);
}
/** /**
* Set up the rendering for pips * Set up the rendering for pips
* @param {Number} sys the SYS pips
* @param {Number} eng the ENG pips
* @param {Number} wep the WEP pips
* @param {Number} mcSys SYS pips from multi-crew
* @param {Number} mcEng ENG pips from multi-crew
* @param {Number} mcWep WEP pips from multi-crew
* @returns {Object} Object containing the rendering for the pips * @returns {Object} Object containing the rendering for the pips
*/ */
_renderPips() { _renderPips(sys, eng, wep, mcSys, mcEng, mcWep) {
const pipsSvg = { const pipsSvg = {
Sys: [], SYS: [],
Eng: [], ENG: [],
Wep: [], WEP: [],
}; };
for (let k in this.props.pips) { // Multi-crew pipsSettings actually are included in the overall pip count therefore
let { base, mc } = this.props.pips[k]; // we can consider [0, sys - mcSys] as normal pipsSettings whilst [sys - mcSys, sys]
for (let i = 0; i < Math.floor(base); i++) { // are the multi-crew pipsSettings in what follows.
pipsSvg[k].push(<Pip key={i} className='full' />);
let pipsSettings = {
SYS: [sys, mcSys],
ENG: [eng, mcEng],
WEP: [wep, mcWep],
};
for (let pipName in pipsSettings) {
let [pips, mcPips] = pipsSettings[pipName];
for (let i = 0; i < Math.floor(pips - mcPips); i++) {
pipsSvg[pipName].push(<Pip key={i} className='full' />);
} }
if (base > Math.floor(base)) { if (pips > Math.floor(pips)) {
pipsSvg[k].push(<Pip className='half' key={'half'} />); pipsSvg[pipName].push(<Pip className='half' key={'half'} />);
} }
for (let i = 0; i < mc; i++) { for (let i = pips - mcPips; i < Math.floor(pips); i++) {
pipsSvg[k].push(<Pip key={base + i} className='mc' />); pipsSvg[pipName].push(<Pip key={i} className='mc' />);
} }
for (let i = Math.ceil(base + mc); i < 4; i++) { for (let i = Math.floor(pips + 0.5); i < 4; i++) {
pipsSvg[k].push(<Pip className='empty' key={i} />); pipsSvg[pipName].push(<Pip className='empty' key={i} />);
} }
} }
@@ -121,10 +229,11 @@ export default class Pips extends TranslatedComponent {
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { ship } = this.props; const { tooltip, termtip } = this.context;
const { translate } = this.context.language; const { formats, translate, units } = this.context.language;
const { sys, eng, wep, mcSys, mcEng, mcWep } = this.props;
const pipsSvg = this._renderPips(); const pipsSvg = this._renderPips(sys, eng, wep, mcSys, mcEng, mcWep);
return ( return (
<span id='pips'> <span id='pips'>
<table> <table>
@@ -132,40 +241,38 @@ export default class Pips extends TranslatedComponent {
<tr> <tr>
<td>&nbsp;</td> <td>&nbsp;</td>
<td>&nbsp;</td> <td>&nbsp;</td>
<td className='clickable' onClick={this._incEng}>{pipsSvg.Eng}</td> <td className='clickable' onClick={() => this._inc('eng')}
onContextMenu={this._wrapMcClick('eng')}>{pipsSvg['ENG']}</td>
<td>&nbsp;</td> <td>&nbsp;</td>
</tr> </tr>
<tr> <tr>
<td>&nbsp;</td> <td>&nbsp;</td>
<td className='clickable' onClick={this._incSys}>{pipsSvg.Sys}</td> <td className='clickable' onClick={this._incSys}
<td className='clickable' onClick={this._incEng}> onContextMenu={this._wrapMcClick('sys')}>{pipsSvg['SYS']}</td>
{translate('ENG')} <td className='clickable' onClick={this._incEng}
</td> onContextMenu={this._wrapMcClick('eng')}>{translate('ENG')}</td>
<td className='clickable' onClick={this._incWep}>{pipsSvg.Wep}</td> <td className='clickable' onClick={this._incWep}
onContextMenu={this._wrapMcClick('wep')}>{pipsSvg['WEP']}</td>
</tr> </tr>
<tr> <tr>
<td>&nbsp;</td> <td>&nbsp;</td>
<td className='clickable' onClick={this._incSys}> <td className='clickable' onClick={this._incSys}
{translate('SYS')} onContextMenu={this._wrapMcClick('sys')}>{translate('SYS')}</td>
</td> <td className='clickable' onClick={this._reset.bind(this, false)}>
<td className='clickable' onClick={this._reset}>
{translate('RST')} {translate('RST')}
</td> </td>
<td className='clickable' onClick={this._incWep}> <td className='clickable' onClick={this._incWep}
{translate('WEP')} onContextMenu={this._wrapMcClick('wep')}>{translate('WEP')}</td>
</td>
</tr> </tr>
<tr> <tr>
<td>&nbsp;</td> <td>&nbsp;</td>
<td className='clickable' onClick={this._change(ship.incSys, true)}> <td>&nbsp;</td>
<Pip className='mc' /> <td className='clickable secondary' onClick={this._wrapMcClick('rst')}
</td> onMouseEnter={termtip.bind(null, 'PHRASE_MULTI_CREW_CAPACITOR_POINTS')}
<td className='clickable' onClick={this._change(ship.incEng, true)}> onMouseLeave={tooltip.bind(null, null)}>
<Pip className='mc' /> {translate('RST')}
</td>
<td className='clickable' onClick={this._change(ship.incWep, true)}>
<Pip className='mc' />
</td> </td>
<td>&nbsp;</td>
</tr> </tr>
</tbody> </tbody>
</table> </table>

View File

@@ -4,25 +4,27 @@ import * as d3 from 'd3';
import cn from 'classnames'; import cn from 'classnames';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { wrapCtxMenu } from '../utils/UtilityFunctions'; import { wrapCtxMenu } from '../utils/UtilityFunctions';
import { Ship } from 'ed-forge';
import { POWER_METRICS } from 'ed-forge/lib/src/ship-stats';
import autoBind from 'auto-bind';
/** /**
* Get the band-class. * Round to avoid floating point precision errors
* @param {Boolean} selected Band selected * @param {Boolean} selected Band selected
* @param {Number} relDraw Relative amount of power drawn by this band and * @param {number} sum Band power sum
* all prior * @param {number} avail Total available power
* @return {string} CSS Class name * @return {string} CSS Class name
*/ */
function getClass(selected, relDraw) { function getClass(selected, sum, avail) {
if (selected) { return selected ? 'secondary' : ((Math.round(sum * 100) / 100) >= avail) ? 'warning' : 'primary';
return 'secondary';
} else if (relDraw >= 1) {
return 'warning';
} else {
return 'primary';
} }
/**
* Get the # label for a Priority band
* @param {number} val Priority Band Watt value
* @param {number} index Priority Band index
* @param {Function} wattScale Watt Scale function
* @return {number} label / text
*/
function bandText(val, index, wattScale) {
return (val > 0 && wattScale(val) > 13) ? index + 1 : null;
} }
/** /**
@@ -31,9 +33,10 @@ function getClass(selected, relDraw) {
*/ */
export default class PowerBands extends TranslatedComponent { export default class PowerBands extends TranslatedComponent {
static propTypes = { static propTypes = {
ship: PropTypes.instanceOf(Ship).isRequired, bands: PropTypes.array.isRequired,
code: PropTypes.string.isRequired, available: PropTypes.number.isRequired,
width: PropTypes.number.isRequired, width: PropTypes.number.isRequired,
code: PropTypes.string,
}; };
/** /**
@@ -43,16 +46,20 @@ export default class PowerBands extends TranslatedComponent {
*/ */
constructor(props, context) { constructor(props, context) {
super(props); super(props);
autoBind(this);
this.wattScale = d3.scaleLinear(); this.wattScale = d3.scaleLinear();
this.pctScale = d3.scaleLinear().domain([0, 1]); this.pctScale = d3.scaleLinear().domain([0, 1]);
this.wattAxis = d3.axisTop(this.wattScale).tickSizeOuter(0).tickFormat(context.language.formats.r2); this.wattAxis = d3.axisTop(this.wattScale).tickSizeOuter(0).tickFormat(context.language.formats.r2);
this.pctAxis = d3.axisBottom(this.pctScale).tickSizeOuter(0).tickFormat(context.language.formats.rPct); this.pctAxis = d3.axisBottom(this.pctScale).tickSizeOuter(0).tickFormat(context.language.formats.rPct);
this._updateDimensions = this._updateDimensions.bind(this);
this._updateScales = this._updateScales.bind(this);
this._selectNone = this._selectNone.bind(this);
this._hidetip = () => this.context.tooltip(); this._hidetip = () => this.context.tooltip();
this.profile = props.ship.getMetrics(POWER_METRICS); let maxBand = props.bands[props.bands.length - 1];
this.state = { this.state = {
maxPwr: Math.max(props.available, maxBand.retractedSum, maxBand.deployedSum),
ret: {}, ret: {},
dep: {} dep: {}
}; };
@@ -76,6 +83,8 @@ export default class PowerBands extends TranslatedComponent {
let mRight = Math.round(140 * scale); let mRight = Math.round(140 * scale);
let innerWidth = props.width - mLeft - mRight; let innerWidth = props.width - mLeft - mRight;
this._updateScales(innerWidth, this.state.maxPwr, props.available);
this.setState({ this.setState({
barHeight, barHeight,
innerHeight, innerHeight,
@@ -131,67 +140,41 @@ export default class PowerBands extends TranslatedComponent {
this.setState({ dep: Object.assign({}, dep) }); this.setState({ dep: Object.assign({}, dep) });
} }
/**
* Update scale
* @param {number} innerWidth SVG innerwidth
* @param {number} maxPwr Maximum power level MJ (deployed or available)
* @param {number} available Available power MJ
*/
_updateScales(innerWidth, maxPwr, available) {
this.wattScale.range([0, innerWidth]).domain([0, maxPwr]).clamp(true);
this.pctScale.range([0, innerWidth]).domain([0, maxPwr / available]).clamp(true);
}
/** /**
* Update state based on property and context changes * Update state based on property and context changes
* @param {Object} nextProps Incoming/Next properties * @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next context * @param {Object} nextContext Incoming/Next context
*/ */
componentWillReceiveProps(nextProps, nextContext) { componentWillReceiveProps(nextProps, nextContext) {
let { innerWidth, maxPwr } = this.state;
let { language, sizeRatio } = this.context; let { language, sizeRatio } = this.context;
let maxBand = nextProps.bands[nextProps.bands.length - 1];
let nextMaxPwr = Math.max(nextProps.available, maxBand.retractedSum, maxBand.deployedSum);
if (language !== nextContext.language) { if (language !== nextContext.language) {
this.wattAxis.tickFormat(nextContext.language.formats.r2); this.wattAxis.tickFormat(nextContext.language.formats.r2);
this.pctAxis.tickFormat(nextContext.language.formats.rPct); this.pctAxis.tickFormat(nextContext.language.formats.rPct);
} }
if (nextProps.width != this.props.width || sizeRatio != nextContext.sizeRatio) { if (maxPwr != nextMaxPwr) { // Update Axes if max power has changed
this._updateScales(innerWidth, nextMaxPwr, nextProps.available);
this.setState({ maxPwr: nextMaxPwr });
} else if (nextProps.width != this.props.width || sizeRatio != nextContext.sizeRatio) {
this._updateDimensions(nextProps, nextContext.sizeRatio); this._updateDimensions(nextProps, nextContext.sizeRatio);
} }
} }
/**
* Assemble bands for relative consumption array.
* @param {Number[]} consumed Array of relative-consumption numbers
* @param {object} selected Object mapping selected bands to 1
* @param {Number} yOffset Offset in y-direction of the bar
* @param {Function} onClick onClick callback
* @returns {React.Component} Bands
*/
_consumedToBands(consumed, selected, yOffset, onClick) {
const { state, wattScale } = this;
const bands = [];
let consumesPrev = 0;
for (let i = 0; i < consumed.length; i++) {
consumesPrev = consumed[i - 1] || consumesPrev;
const consumes = consumed[i];
if (!consumes) {
continue;
}
bands.push(<rect
key={'b' + i}
width={Math.ceil(Math.max(wattScale(consumes - consumesPrev), 0))}
height={state.barHeight}
x={wattScale(consumesPrev)}
y={yOffset + 1}
onClick={onClick.bind(this, i)}
className={getClass(selected[i], consumes)}
/>);
bands.push(<text
key={'t' + i}
dy='0.5em'
textAnchor='middle'
height={state.barHeight}
x={wattScale(consumesPrev) + (wattScale(consumes - consumesPrev) / 2)}
y={yOffset + (state.barHeight / 2)}
onClick={onClick.bind(this, i)}
className='primary-bg'>{i + 1}</text>
);
}
return bands;
}
/** /**
* Render the power bands * Render the power bands
* @return {React.Component} Power bands * @return {React.Component} Power bands
@@ -201,27 +184,78 @@ export default class PowerBands extends TranslatedComponent {
return null; return null;
} }
let { pctScale, context, props, state } = this; let { wattScale, pctScale, context, props, state } = this;
let { translate, formats } = context.language; let { translate, formats } = context.language;
let { f2, pct1 } = formats; // wattFmt, pctFmt let { f2, pct1 } = formats; // wattFmt, pctFmt
let { ship } = props; let { available, bands } = props;
let { innerWidth, ret, dep, barHeight } = state; let { innerWidth, ret, dep } = state;
let pwrWarningClass = cn('threshold', { exceeded: bands[0].retractedSum > available * 0.4 });
let { let deployed = [];
consumed, generated, relativeConsumed, relativeConsumedRetracted let retracted = [];
} = ship.getMetrics(POWER_METRICS);
let maxPwr = Math.max(consumed, generated);
let retSum = relativeConsumedRetracted[relativeConsumedRetracted.length - 1];
let depSum = relativeConsumed[relativeConsumed.length - 1];
this.wattScale.range([0, innerWidth]).domain([0, 1]).clamp(true);
this.pctScale.range([0, innerWidth]).domain([0, maxPwr / generated]).clamp(true);
let pwrWarningClass = cn('threshold', { exceeded: retSum > generated * 0.4 });
let retracted = this._consumedToBands(relativeConsumedRetracted, ret, 0, this._selectRet);
let deployed = this._consumedToBands(relativeConsumed, dep, barHeight, this._selectDep);
let retSelected = Object.keys(ret).length > 0; let retSelected = Object.keys(ret).length > 0;
let depSelected = Object.keys(dep).length > 0; let depSelected = Object.keys(dep).length > 0;
let retSum = 0;
let depSum = 0;
for (let i = 0; i < bands.length; i++) {
let b = bands[i];
retSum += (!retSelected || ret[i]) ? b.retracted : 0;
depSum += (!depSelected || dep[i]) ? b.deployed + b.retracted : 0;
if (b.retracted > 0) {
let retLbl = bandText(b.retracted, i, wattScale);
retracted.push(<rect
key={'rB' + i}
width={Math.ceil(Math.max(wattScale(b.retracted), 0))}
height={state.barHeight}
x={Math.floor(Math.max(wattScale(b.retractedSum) - wattScale(b.retracted), 0))}
y={1}
onClick={this._selectRet.bind(this, i)}
className={getClass(ret[i], b.retractedSum, available)}
/>);
if (retLbl) {
retracted.push(<text
key={'rT' + i}
dy='0.5em'
textAnchor='middle'
height={state.barHeight}
x={wattScale(b.retractedSum) - (wattScale(b.retracted) / 2)}
y={state.retY}
onClick={this._selectRet.bind(this, i)}
className='primary-bg'>{retLbl}</text>
);
}
}
if (b.retracted > 0 || b.deployed > 0) {
let depLbl = bandText(b.deployed + b.retracted, i, wattScale);
deployed.push(<rect
key={'dB' + i}
width={Math.ceil(Math.max(wattScale(b.deployed + b.retracted), 0))}
height={state.barHeight}
x={Math.floor(Math.max(wattScale(b.deployedSum) - wattScale(b.retracted) - wattScale(b.deployed), 0))}
y={state.barHeight + 1}
onClick={this._selectDep.bind(this, i)}
className={getClass(dep[i], b.deployedSum, available)}
/>);
if (depLbl) {
deployed.push(<text
key={'dT' + i}
dy='0.5em'
textAnchor='middle'
height={state.barHeight}
x={wattScale(b.deployedSum) - ((wattScale(b.retracted) + wattScale(b.deployed)) / 2)}
y={state.depY}
onClick={this._selectDep.bind(this, i)}
className='primary-bg'>{depLbl}</text>
);
}
}
}
return ( return (
<svg style={{ marginTop: '1em', width: '100%', height: state.height }} onContextMenu={wrapCtxMenu(this._selectNone)}> <svg style={{ marginTop: '1em', width: '100%', height: state.height }} onContextMenu={wrapCtxMenu(this._selectNone)}>
@@ -237,8 +271,8 @@ export default class PowerBands extends TranslatedComponent {
<line x1={pctScale(0.4)} x2={pctScale(0.4)} y1='0' y2={state.innerHeight} className={pwrWarningClass} /> <line x1={pctScale(0.4)} x2={pctScale(0.4)} y1='0' y2={state.innerHeight} className={pwrWarningClass} />
<text dy='0.5em' x='-3' y={state.retY} className='primary upp' textAnchor='end' onMouseOver={this.context.termtip.bind(null, 'retracted')} onMouseLeave={this._hidetip}>{translate('ret')}</text> <text dy='0.5em' x='-3' y={state.retY} className='primary upp' textAnchor='end' onMouseOver={this.context.termtip.bind(null, 'retracted')} onMouseLeave={this._hidetip}>{translate('ret')}</text>
<text dy='0.5em' x='-3' y={state.depY} className='primary upp' textAnchor='end' onMouseOver={this.context.termtip.bind(null, 'deployed', { orientation: 's', cap: 1 })} onMouseLeave={this._hidetip}>{translate('dep')}</text> <text dy='0.5em' x='-3' y={state.depY} className='primary upp' textAnchor='end' onMouseOver={this.context.termtip.bind(null, 'deployed', { orientation: 's', cap: 1 })} onMouseLeave={this._hidetip}>{translate('dep')}</text>
<text dy='0.5em' x={innerWidth + 5} y={state.retY} className={getClass(retSelected, retSum, generated)}>{f2(Math.max(0, retSum * generated))} ({pct1(Math.max(0, retSum))})</text> <text dy='0.5em' x={innerWidth + 5} y={state.retY} className={getClass(retSelected, retSum, available)}>{f2(Math.max(0, retSum))} ({pct1(Math.max(0, retSum / available))})</text>
<text dy='0.5em' x={innerWidth + 5} y={state.depY} className={getClass(depSelected, depSum, generated)}>{f2(Math.max(0, depSum * generated))} ({pct1(Math.max(0, depSum))})</text> <text dy='0.5em' x={innerWidth + 5} y={state.depY} className={getClass(depSelected, depSum, available)}>{f2(Math.max(0, depSum))} ({pct1(Math.max(0, depSum / available))})</text>
</g> </g>
</svg> </svg>
); );

View File

@@ -3,49 +3,24 @@ import PropTypes from 'prop-types';
import cn from 'classnames'; import cn from 'classnames';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import PowerBands from './PowerBands'; import PowerBands from './PowerBands';
import { slotName, slotComparator } from '../utils/SlotFunctions';
import { Power, NoPower } from './SvgIcons'; import { Power, NoPower } from './SvgIcons';
import autoBind from 'auto-bind';
import { Ship, Module } from 'ed-forge';
/** const POWER = [
* Makes a comparison based on the order `false < undefined < true` (fut) and null,
* maps it to `[-1, 0, 1]`. null,
* @param {boolean} a Bool or undefined <NoPower className='icon warning' />,
* @param {boolean} b Bool or undefined <Power className='secondary-disabled' />
* @returns {number} Comparison ];
*/
function futComp(a, b) {
switch (a) {
case false: return (b === false ? 0 : 1);
// The next else-expression maps false to -1 and true to 1
case undefined: return (b === undefined ? 0 : 2 * Number(b) - 1);
case true: return (b === true ? 0 : -1);
}
}
/**
* Get the enabled-icon.
* @param {boolean} enabled Is the module enabled?
* @returns {React.Component} Enabled icon.
*/
function getPowerIcon(enabled) {
if (enabled === undefined) {
return null;
}
if (enabled) {
return <Power className='secondary-disabled' />;
} else {
return <NoPower className='icon warning' />;
}
}
/** /**
* Power Management Section * Power Management Section
*/ */
export default class PowerManagement extends TranslatedComponent { export default class PowerManagement extends TranslatedComponent {
static propTypes = { static propTypes = {
ship: PropTypes.instanceOf(Ship).isRequired, ship: PropTypes.object.isRequired,
code: PropTypes.string.isRequired, code: PropTypes.string.isRequired,
onChange: PropTypes.func.isRequired
}; };
/** /**
@@ -54,17 +29,19 @@ export default class PowerManagement extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this); this._renderPowerRows = this._renderPowerRows.bind(this);
this._updateWidth = this._updateWidth.bind(this);
this._sort = this._sort.bind(this);
this.state = { this.state = {
predicate: 'pwr', predicate: 'pwr',
desc: true, desc: false,
width: 0 width: 0
}; };
} }
/** /**
* Set the sort order * Set the sort order and sort
* @param {string} predicate Sort predicate * @param {string} predicate Sort predicate
*/ */
_sortOrder(predicate) { _sortOrder(predicate) {
@@ -76,51 +53,50 @@ export default class PowerManagement extends TranslatedComponent {
desc = true; desc = true;
} }
this._sort(this.props.ship, predicate, desc);
this.setState({ predicate, desc }); this.setState({ predicate, desc });
} }
/** /**
* Sorts the power list * Sorts the power list
* @param {Module[]} modules Modules to sort * @param {Ship} ship Ship instance
* @returns {Module[]} Sorted modules * @param {string} predicate Sort predicate
* @param {Boolean} desc Sort order descending
*/ */
_sortAndFilter(modules) { _sort(ship, predicate, desc) {
modules = modules.filter((m) => m.get('powerdraw') >= 0); let powerList = ship.powerList;
let { translate } = this.context.language; let comp = slotComparator.bind(null, this.context.language.translate);
const { predicate, desc } = this.state;
let comp;
switch (predicate) { switch (predicate) {
case 'n': comp = (a, b) => translate(a.readMeta('type')).localeCompare( case 'n': comp = comp(null, desc); break;
translate(b.readMeta('type')) case 't': comp = comp((a, b) => a.type.localeCompare(b.type), desc); break;
); break; case 'pri': comp = comp((a, b) => a.priority - b.priority, desc); break;
// case 't': comp = comp((a, b) => a.type.localeCompare(b.type), desc); break; case 'pwr': comp = comp((a, b) => a.m.getPowerUsage() - b.m.getPowerUsage(), desc); break;
case 'pri': comp = (a, b) => a.getPowerPriority() - b.getPowerPriority(); break; case 'r': comp = comp((a, b) => ship.getSlotStatus(a) - ship.getSlotStatus(b), desc); break;
case 'pwr': comp = (a, b) => a.get('powerdraw') - b.get('powerdraw'); break; case 'd': comp = comp((a, b) => ship.getSlotStatus(a, true) - ship.getSlotStatus(b, true), desc); break;
case 'r': comp = (a, b) => futComp(a.isPowered().retracted, b.isPowered().retracted); break;
case 'd': comp = (a, b) => futComp(a.isPowered().deployed, b.isPowered().deployed); break;
} }
modules.sort(comp);
if (desc) { powerList.sort(comp);
modules.reverse();
}
return modules;
} }
/** /**
* Creates a callback that changes the power priority for the given module * Update slot priority
* based on the given delta. * @param {Object} slot Slot model
* @param {Module} m Module to set the priority for * @param {number} inc increment / decrement
* @param {Number} delta Delta to set
* @returns {Function} Callback
*/ */
_prioCb(m, delta) { _priority(slot, inc) {
return () => { if (this.props.ship.setSlotPriority(slot, slot.priority + inc)) {
const prio = m.getPowerPriority(); this.props.onChange();
const newPrio = Math.max(0, prio + delta);
if (0 <= newPrio) {
m.setPowerPriority(newPrio);
} }
}; }
/**
* Toggle slot active/inactive
* @param {Object} slot Slot model
*/
_toggleEnabled(slot) {
this.props.ship.setSlotEnabled(slot, !slot.enabled);
this.props.onChange();
} }
/** /**
@@ -134,36 +110,37 @@ export default class PowerManagement extends TranslatedComponent {
_renderPowerRows(ship, translate, pwr, pct) { _renderPowerRows(ship, translate, pwr, pct) {
let powerRows = []; let powerRows = [];
let modules = this._sortAndFilter(ship.getModules()); for (let i = 0, l = ship.powerList.length; i < l; i++) {
for (let m of modules) { let slot = ship.powerList[i];
if (slot.m && slot.m.getPowerUsage() > 0) {
let m = slot.m;
let toggleEnabled = this._toggleEnabled.bind(this, slot);
let retractedElem = null, deployedElem = null; let retractedElem = null, deployedElem = null;
const flipEnabled = () => m.setEnabled();
if (m.isEnabled()) { if (slot.enabled) {
let powered = m.isPowered(); retractedElem = <td className='ptr upp' onClick={toggleEnabled}>{POWER[ship.getSlotStatus(slot, false)]}</td>;
retractedElem = <td className='ptr upp' onClick={flipEnabled}>{getPowerIcon(powered.retracted)}</td>; deployedElem = <td className='ptr upp' onClick={toggleEnabled}>{POWER[ship.getSlotStatus(slot, true)]}</td>;
deployedElem = <td className='ptr upp' onClick={flipEnabled}>{getPowerIcon(powered.deployed)}</td>;
} else { } else {
retractedElem = <td className='ptr disabled upp' colSpan='2' onClick={flipEnabled}>{translate('disabled')}</td>; retractedElem = <td className='ptr disabled upp' colSpan='2' onClick={toggleEnabled}>{translate('disabled')}</td>;
} }
const slot = m.getSlot(); powerRows.push(<tr key={i} className={cn('highlight', { disabled: !slot.enabled })}>
powerRows.push(<tr key={slot} className={cn('highlight', { disabled: !m.isEnabled() })}> <td className='ptr' style={{ width: '1em' }} onClick={toggleEnabled}>{m.class + m.rating}</td>
<td className='ptr' style={{ width: '1em' }} onClick={flipEnabled}>{String(m.getClass()) + m.getRating()}</td> <td className='ptr le shorten cap' onClick={toggleEnabled}>{slotName(translate, slot)}</td>
<td className='ptr le shorten cap' onClick={flipEnabled}>{translate(m.readMeta('type'))}</td> <td className='ptr' onClick={toggleEnabled}><u>{translate(slot.type)}</u></td>
{/* <td className='ptr' onClick={flipEnabled}><u>{translate(slot.type)}</u></td> */}
<td> <td>
<span className='flip ptr btn' onClick={this._prioCb(m, -1)}>&#9658;</span> <span className='flip ptr btn' onClick={this._priority.bind(this, slot, -1)}>&#9658;</span>
{' ' + (m.getPowerPriority() + 1) + ' '} {' ' + (slot.priority + 1) + ' '}
<span className='ptr btn' onClick={this._prioCb(m, 1)}>&#9658;</span> <span className='ptr btn' onClick={this._priority.bind(this, slot, 1)}>&#9658;</span>
</td>
<td className='ri ptr' style={{ width: '3.25em' }} onClick={flipEnabled}>{pwr(m.get('powerdraw'))}</td>
<td className='ri ptr' style={{ width: '3em' }} onClick={flipEnabled}>
<u>{pct(m.get('powerdraw') / ship.getPowerPlant().get('powercapacity'))}</u>
</td> </td>
<td className='ri ptr' style={{ width: '3.25em' }} onClick={toggleEnabled}>{pwr(m.getPowerUsage())}</td>
<td className='ri ptr' style={{ width: '3em' }} onClick={toggleEnabled}><u>{pct(m.getPowerUsage() / ship.powerAvailable)}</u></td>
{retractedElem} {retractedElem}
{deployedElem} {deployedElem}
</tr>); </tr>);
} }
}
return powerRows; return powerRows;
} }
@@ -178,6 +155,7 @@ export default class PowerManagement extends TranslatedComponent {
* Add listeners when about to mount and sort power list * Add listeners when about to mount and sort power list
*/ */
componentWillMount() { componentWillMount() {
this._sort(this.props.ship, this.state.predicate, this.state.desc);
this.resizeListener = this.context.onWindowResize(this._updateWidth); this.resizeListener = this.context.onWindowResize(this._updateWidth);
} }
@@ -188,6 +166,17 @@ export default class PowerManagement extends TranslatedComponent {
this._updateWidth(); this._updateWidth();
} }
/**
* Sort power list if the ship instance has changed
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextState Incoming/Next state
*/
componentWillUpdate(nextProps, nextState) {
if (this.props.ship != nextProps.ship) {
this._sort(nextProps.ship, nextState.predicate, nextState.desc);
}
}
/** /**
* Remove listeners on unmount * Remove listeners on unmount
*/ */
@@ -202,38 +191,39 @@ export default class PowerManagement extends TranslatedComponent {
render() { render() {
let { ship, code } = this.props; let { ship, code } = this.props;
let { translate, formats } = this.context.language; let { translate, formats } = this.context.language;
let pp = ship.getPowerPlant(); let pwr = formats.f2;
let pp = ship.standard[0].m;
let sortOrder = this._sortOrder;
return ( return (
<div ref={node => this.node = node} className='group half' id='componentPriority'> <div ref={node => this.node = node} className='group half' id='componentPriority'>
<table style={{ width: '100%' }}> <table style={{ width: '100%' }}>
<thead> <thead>
<tr className='main'> <tr className='main'>
<th colSpan='2' className='sortable le' onClick={() => this._sortOrder('n')} >{translate('module')}</th> <th colSpan='2' className='sortable le' onClick={sortOrder.bind(this, 'n')} >{translate('module')}</th>
{/* <th style={{ width: '3em' }} className='sortable' onClick={() => this._sortOrder('t')} >{translate('type')}</th> */} <th style={{ width: '3em' }} className='sortable' onClick={sortOrder.bind(this, 't')} >{translate('type')}</th>
<th style={{ width: '4em' }} className='sortable' onClick={() => this._sortOrder('pri')} >{translate('pri')}</th> <th style={{ width: '4em' }} className='sortable' onClick={sortOrder.bind(this, 'pri')} >{translate('pri')}</th>
<th colSpan='2' className='sortable' onClick={() => this._sortOrder('pwr')} >{translate('PWR')}</th> <th colSpan='2' className='sortable' onClick={sortOrder.bind(this, 'pwr')} >{translate('PWR')}</th>
<th style={{ width: '3em' }} className='sortable' onClick={() => this._sortOrder('r')} >{translate('ret')}</th> <th style={{ width: '3em' }} className='sortable' onClick={sortOrder.bind(this, 'r')} >{translate('ret')}</th>
<th style={{ width: '3em' }} className='sortable' onClick={() => this._sortOrder('d')} >{translate('dep')}</th> <th style={{ width: '3em' }} className='sortable' onClick={sortOrder.bind(this, 'd')} >{translate('dep')}</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td>{String(pp.getClass()) + pp.getRating()}</td> <td>{pp.class + pp.rating}</td>
<td className='le shorten cap' >{translate('pp')}</td> <td className='le shorten cap' >{translate('pp')}</td>
<td><u >{translate('SYS')}</u></td>
<td>1</td> <td>1</td>
<td className='ri'>{formats.f2(pp.get('powercapacity'))}</td> <td className='ri'>{pwr(pp.getPowerGeneration())}</td>
<td className='ri'><u>100%</u></td> <td className='ri'><u>100%</u></td>
<td></td> <td></td>
<td></td> <td></td>
</tr> </tr>
<tr><td style={{ lineHeight:0 }} colSpan='8'> <tr><td style={{ lineHeight:0 }} colSpan='8'><hr style={{ margin: '0 0 3px', background: '#ff8c0d', border: 0, height: 1 }} /></td></tr>
<hr style={{ margin: '0 0 3px', background: '#ff8c0d', border: 0, height: 1 }} /> {this._renderPowerRows(ship, translate, pwr, formats.pct1)}
</td></tr>
{this._renderPowerRows(ship, translate, formats.f2, formats.pct1)}
</tbody> </tbody>
</table> </table>
<PowerBands width={this.state.width} ship={ship} code={code} /> <PowerBands width={this.state.width} code={code} available={pp.getPowerGeneration()} bands={ship.priorityBands} />
</div> </div>
); );
} }

View File

@@ -1,12 +1,10 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import { Rocket } from './SvgIcons'; import { Rocket } from './SvgIcons';
import Persist from '../stores/Persist'; import Persist from '../stores/Persist';
import cn from 'classnames'; import cn from 'classnames';
import { Factory, Ship } from 'ed-forge';
import autoBind from 'auto-bind';
import { isEqual } from 'lodash';
/** /**
* Ship picker * Ship picker
@@ -15,49 +13,40 @@ import { isEqual } from 'lodash';
export default class ShipPicker extends TranslatedComponent { export default class ShipPicker extends TranslatedComponent {
static propTypes = { static propTypes = {
onChange: PropTypes.func.isRequired, onChange: PropTypes.func.isRequired,
ship: PropTypes.instanceOf(Ship).isRequired, ship: PropTypes.string.isRequired,
build: PropTypes.string
}; };
static defaultProps = {
ship: 'eagle'
}
/** /**
* constructor * constructor
* @param {object} props Properties react * @param {object} props Properties react
* @param {object} context react context * @param {object} context react context
*/ */
constructor(props, context) { constructor(props, context) { // eslint-disable-line
super(props); super(props);
autoBind(this);
this.state = { this.shipOrder = Object.keys(Ships).sort();
menuOpen: false, this._toggleMenu = this._toggleMenu.bind(this);
opponent: { this._closeMenu = this._closeMenu.bind(this);
self: true,
type: props.ship.getShipType(), this.state = { menuOpen: false };
stock: false,
id: undefined,
},
};
} }
/** /**
* Update ship * Update ship
* @param {boolean} self True to compare with ship itself * @param {object} ship the ship
* @param {object} type The ship type * @param {string} build the build, if present
* @param {boolean} stock True to compare with a stock version of given type
* @param {string} id The build's stored ID
*/ */
_shipChange(self, type, stock = false, id = null) { _shipChange(ship, build) {
const opponent = { self, type, stock, id }; this._closeMenu();
if (isEqual(opponent, this.state.opponent)) {
this.setState({ menuOpen: false }); // Ensure that the ship has changed
} else { if (ship !== this.props.ship || build !== this.props.build) {
const { onChange } = this.props; this.props.onChange(ship, build);
if (self) {
onChange(this.props.ship);
} else if (stock) {
onChange(Factory.newShip(type));
} else {
onChange(new Ship(Persist.getBuild(type, id)));
}
this.setState({ menuOpen: false, opponent });
} }
} }
@@ -66,41 +55,26 @@ export default class ShipPicker extends TranslatedComponent {
* @returns {object} the picker menu * @returns {object} the picker menu
*/ */
_renderPickerMenu() { _renderPickerMenu() {
const { menuOpen } = this.state; const { ship, build } = this.props;
if (!menuOpen) { const _shipChange = this._shipChange;
return null; const builds = Persist.getBuilds();
const buildList = [];
for (let shipId of this.shipOrder) {
const shipBuilds = [];
// Add stock build
const stockSelected = (ship == shipId && !build);
shipBuilds.push(<li key={shipId} className={ cn({ 'selected': stockSelected })} onClick={_shipChange.bind(this, shipId, null)}>Stock</li>);
if (builds[shipId]) {
let buildNameOrder = Object.keys(builds[shipId]).sort();
for (let buildName of buildNameOrder) {
const buildSelected = ship === shipId && build === buildName;
shipBuilds.push(<li key={shipId + '-' + buildName} className={ cn({ 'selected': buildSelected })} onClick={_shipChange.bind(this, shipId, buildName)}>{buildName}</li>);
}
}
buildList.push(<ul key={shipId} className='block'>{Ships[shipId].properties.name}{shipBuilds}</ul>);
} }
const { translate } = this.context.language; return buildList;
const { self, type, stock, id } = this.state.opponent;
return <div className='menu-list' onClick={(e) => e.stopPropagation()}>
<div className='quad'>
{Factory.getAllShipTypes().sort().map((shipType) =>
<ul key={shipType} className='block'>
{translate(shipType)}
{/* Add stock build */}
<li key={shipType}
onClick={this._shipChange.bind(this, false, shipType, true)}
className={cn({ selected: stock && type === shipType })}>
{translate('stock')}
</li>
{Persist.getBuildsNamesFor(shipType).sort().map((storedId) =>
<li key={`${shipType}-${storedId}`}
onClick={this._shipChange.bind(this, false, shipType, false, storedId)}
className={ cn({ selected: type === shipType && id === storedId })}>
{storedId}
</li>)}
{/* Add ship itself */}
{(this.props.ship.getShipType() === shipType ?
<li key='self'
onClick={this._shipChange.bind(this, true, shipType)}
className={cn({ selected: self })}>
{translate('THIS_SHIP')}
</li> :
null)}
</ul>)}
</div>
</div>;
} }
/** /**
@@ -111,36 +85,41 @@ export default class ShipPicker extends TranslatedComponent {
this.setState({ menuOpen: !menuOpen }); this.setState({ menuOpen: !menuOpen });
} }
/**
* Close the menu
*/
_closeMenu() {
const { menuOpen } = this.state;
if (menuOpen) {
this._toggleMenu();
}
}
/** /**
* Render picker * Render picker
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { translate } = this.context.language; const { language, onWindowResize, sizeRatio, tooltip, termtip } = this.context;
const { ship } = this.props; const { formats, translate, units } = language;
const { ship, build } = this.props;
const { menuOpen } = this.state; const { menuOpen } = this.state;
const { self, type, stock, id } = this.state.opponent;
let label;
if (self) {
label = translate('THIS_SHIP');
} else if (stock) {
label = translate('stock');
} else {
label = id;
}
const shipString = ship + ': ' + (build ? build : translate('stock'));
return ( return (
<div className='shippicker' onClick={ (e) => e.stopPropagation() }> <div className='shippicker' onClick={ (e) => e.stopPropagation() }>
<div className='menu'> <div className='menu'>
<div className={cn('menu-header', { selected: menuOpen })} onClick={this._toggleMenu}> <div className={cn('menu-header', { selected: menuOpen })} onClick={this._toggleMenu}>
<span><Rocket className='warning' /></span> <span><Rocket className='warning' /></span>
<span className='menu-item-label'> <span className='menu-item-label'>{shipString}</span>
{`${translate(type)}: ${label}`}
</span>
</div> </div>
{ menuOpen ?
<div className='menu-list' onClick={ (e) => e.stopPropagation() }>
<div className='quad'>
{this._renderPickerMenu()} {this._renderPickerMenu()}
</div> </div>
</div> : null }
</div>
</div> </div>
); );
} }

View File

@@ -1,25 +1,21 @@
import autoBind from 'auto-bind';
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import cn from 'classnames'; import cn from 'classnames';
import { Warning } from './SvgIcons'; import { Warning } from './SvgIcons';
import * as Calc from '../shipyard/Calculations';
import { ShipProps } from 'ed-forge';
import { BOOST_INTERVAL, MINIMUM_MASS } from 'ed-forge/lib/src/ship-stats';
const {
SPEED, BOOST_SPEED, DAMAGE_METRICS, JUMP_METRICS, SHIELD_METRICS,
ARMOUR_METRICS, CARGO_CAPACITY, FUEL_CAPACITY, UNLADEN_MASS, LADEN_MASS,
MODULE_PROTECTION_METRICS, PASSENGER_CAPACITY
} = ShipProps;
/** /**
* Ship Summary Table / Stats * Ship Summary Table / Stats
*/ */
export default class ShipSummaryTable extends TranslatedComponent { export default class ShipSummaryTable extends TranslatedComponent {
static propTypes = { static propTypes = {
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
code: PropTypes.string.isRequired, cargo: PropTypes.number.isRequired,
fuel: PropTypes.number.isRequired,
marker: PropTypes.string.isRequired,
pips: PropTypes.object.isRequired
}; };
/** /**
@@ -28,7 +24,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this); this.didContextChange = this.didContextChange.bind(this);
this.state = { this.state = {
shieldColour: 'blue' shieldColour: 'blue'
}; };
@@ -39,53 +35,43 @@ export default class ShipSummaryTable extends TranslatedComponent {
* @return {React.Component} Summary table * @return {React.Component} Summary table
*/ */
render() { render() {
const { ship } = this.props; const { ship, cargo, fuel, pips } = this.props;
let { language, tooltip, termtip } = this.context; let { language, tooltip, termtip } = this.context;
let translate = language.translate; let translate = language.translate;
let u = language.units; let u = language.units;
let formats = language.formats; let formats = language.formats;
let { time, int, f1, f2 } = formats; let { time, int, round, f1, f2 } = formats;
let hide = tooltip.bind(null, null); let hide = tooltip.bind(null, null);
const shieldGenerator = ship.findInternalByGroup('sg') || ship.findInternalByGroup('psg');
const speed = ship.get(SPEED); const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
const shipBoost = ship.get(BOOST_SPEED);
const boostInterval = ship.get(BOOST_INTERVAL);
const canThrust = 0 < speed;
const canBoost = canThrust && !isNaN(shipBoost);
const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const sgMetrics = ship.get(SHIELD_METRICS);
const armourMetrics = ship.get(ARMOUR_METRICS);
const damageMetrics = ship.get(DAMAGE_METRICS);
const moduleProtectionMetrics = ship.get(MODULE_PROTECTION_METRICS);
const timeToDrain = damageMetrics.timeToDrain;
const shieldGenerator = ship.getShieldGenerator();
const sgClassNames = cn({
warning: shieldGenerator && !shieldGenerator.isEnabled(),
muted: !shieldGenerator,
});
const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL'; const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
const sgType = shieldGenerator ? shieldGenerator.readMeta('type') : undefined; const timeToDrain = Calc.timeToDrainWep(ship, 4);
const canThrust = ship.canThrust(cargo, ship.fuelCapacity);
const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const sgMetrics = Calc.shieldMetrics(ship, pips.sys);
const shipBoost = canBoost ? Calc.calcBoost(ship) : 'No Boost';
const restingHeat = Math.sqrt(((ship.standard[0].m.pgen * ship.standard[0].m.eff) / ship.heatCapacity) / 0.2);
const armourMetrics = Calc.armourMetrics(ship);
let shieldColour = 'blue'; let shieldColour = 'blue';
switch (sgType) { if (shieldGenerator && shieldGenerator.m.grp === 'psg') {
case 'biweaveshieldgen': shieldColour = 'purple'; break; shieldColour = 'green';
case 'prismaticshieldgen': shieldColour = 'green'; break; } else if (shieldGenerator && shieldGenerator.m.grp === 'bsg') {
shieldColour = 'purple';
} }
this.state = { shieldColour }; this.state = {
shieldColour
const jumpRangeMetrics = ship.getMetrics(JUMP_METRICS); };
return <div id='summary'> return <div id='summary'>
<div style={{ display: 'table', width: '100%' }}> <div style={{display: "table", width: "100%"}}>
<div style={{ display: 'table-row' }}> <div style={{display: "table-row"}}>
<table className={'summaryTable'}> <table className={'summaryTable'}>
<thead> <thead>
<tr className='main'> <tr className='main'>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': speed == 0 }) }>{translate('speed')}</th> <th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th> <th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th>
<th colSpan={5} className={ cn({ 'bg-warning-disabled': jumpRangeMetrics.jumpRangeCurrent == 0 }) }>{translate('jump range')}</th> <th colSpan={5}>{translate('jump range')}</th>
<th rowSpan={2}>{translate('shield')}</th> <th rowSpan={2}>{translate('shield')}</th>
<th rowSpan={2}>{translate('integrity')}</th> <th rowSpan={2}>{translate('integrity')}</th>
<th rowSpan={2}>{translate('DPS')}</th> <th rowSpan={2}>{translate('DPS')}</th>
@@ -99,12 +85,11 @@ export default class ShipSummaryTable extends TranslatedComponent {
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th> <th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
<th rowSpan={2}>{translate('crew')}</th> <th rowSpan={2}>{translate('crew')}</th>
<th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th> <th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
<th onMouseEnter={termtip.bind(null, 'TT_SUMMARY_BOOST_INTERVAL', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('boost interval')}</th> <th onMouseEnter={termtip.bind(null, 'TT_SUMMARY_BOOST_TIME', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('boost time')}</th>
{/* TODO: Resting heat */} <th rowSpan={2}>{translate('resting heat (Beta)')}</th>
{/* <th rowSpan={2}>{translate('resting heat (Beta)')}</th> */}
</tr> </tr>
<tr> <tr>
<th className="lft">{translate('max')}</th> <th className='lft'>{translate('max')}</th>
<th>{translate('unladen')}</th> <th>{translate('unladen')}</th>
<th>{translate('laden')}</th> <th>{translate('laden')}</th>
<th>{translate('total unladen')}</th> <th>{translate('total unladen')}</th>
@@ -116,68 +101,30 @@ export default class ShipSummaryTable extends TranslatedComponent {
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} <td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} onMouseLeave={hide}>{ canThrust ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
onMouseLeave={hide} <td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} onMouseLeave={hide}>{ canBoost ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
>{canThrust ? <td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump(), ship))}{u.LY}</span></td>
<span>{int(speed)}{u['m/s']}</span> : <td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
<span className='warning'>0<Warning/></span> <td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
}</td> <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
<td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
onMouseLeave={hide} <td className={sgClassNames} onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })} onMouseLeave={hide}>{int(ship.shield)}{u.MJ}</td>
>{canBoost ? <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })} onMouseLeave={hide}>{int(ship.armour)}</td>
<span>{int(shipBoost)}{u['m/s']}</span> : <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalDps)}</td>
<span className='warning'>0<Warning/></span> <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_EPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalEps)}</td>
}</td> <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })}
onMouseLeave={hide}
>{<span>{f2(jumpRangeMetrics.jumpRangeMax)}{u.LY}</span>}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })}
onMouseLeave={hide}
>{<span>{f2(jumpRangeMetrics.jumpRangeUnladen)}{u.LY}</span>}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })}
onMouseLeave={hide}
>{<span>{f2(jumpRangeMetrics.jumpRangeLaden)}{u.LY}</span>}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })}
onMouseLeave={hide}
>{<span>{f2(jumpRangeMetrics.totalRangeUnladen)}{u.LY}</span>}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })}
onMouseLeave={hide}
>{<span>{f2(jumpRangeMetrics.totalRangeLaden)}{u.LY}</span>}</td>
<td className={sgClassNames}
onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })}
onMouseLeave={hide}
>{int(sgMetrics.shieldStrength)}{u.MJ}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })}
onMouseLeave={hide}
>{int(armourMetrics.armour)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })}
onMouseLeave={hide}
>{f1(damageMetrics.dps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_EPS', { cap: 0 })}
onMouseLeave={hide}
>{f1(damageMetrics.eps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })}
onMouseLeave={hide}
>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
{/* <td>{f1(ship.totalHps)}</td> */} {/* <td>{f1(ship.totalHps)}</td> */}
<td>{ship.get(CARGO_CAPACITY)}{u.T}</td> <td>{round(ship.cargoCapacity)}{u.T}</td>
<td>{ship.get(PASSENGER_CAPACITY)}</td> <td>{ship.passengerCapacity}</td>
<td>{ship.get(FUEL_CAPACITY)}{u.T}</td> <td>{round(ship.fuelCapacity)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
onMouseLeave={hide} <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>
>{ship.readProp('hullmass')}{u.T}</td> <td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.ladenMass)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} <td>{int(ship.hardness)}</td>
onMouseLeave={hide} <td>{ship.crew}</td>
>{int(ship.get(MINIMUM_MASS))}{u.T}</td> <td>{ship.masslock}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_MASS', { cap: 0 })} <td>{shipBoost !== 'No Boost' ? formats.time(shipBoost) : 'No Boost'}</td>
onMouseLeave={hide} <td>{formats.pct(restingHeat)}</td>
>{int(ship.get(LADEN_MASS))}{u.T}</td>
<td>{int(ship.readProp('hardness'))}</td>
<td>{ship.readMeta('crew')}</td>
<td>{ship.readProp('masslock')}</td>
<td>{time(boostInterval)}</td>
{/* TODO: resting heat */}
{/* <td>{NaN}</td> */}
</tr> </tr>
</tbody> </tbody>
</table> </table>
@@ -206,19 +153,19 @@ export default class ShipSummaryTable extends TranslatedComponent {
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td>{translate(sgType || 'No Shield')}</td> <td>{translate(shieldGenerator && shieldGenerator.m.grp || 'No Shield')}</td>
<td>{formats.pct1(1 - sgMetrics.explosive.damageMultiplier)}</td> <td>{formats.pct1(ship.shieldExplRes)}</td>
<td>{formats.pct1(1 - sgMetrics.kinetic.damageMultiplier)}</td> <td>{formats.pct1(ship.shieldKinRes)}</td>
<td>{formats.pct1(1 - sgMetrics.thermal.damageMultiplier)}</td> <td>{formats.pct1(ship.shieldThermRes)}</td>
<td></td> <td></td>
<td>{int(sgMetrics.shieldStrength || 0)}{u.MJ}</td> <td>{int(ship && ship.shield > 0 ? ship.shield : 0)}{u.MJ}</td>
<td>{int(sgMetrics.shieldStrength / sgMetrics.explosive.damageMultiplier || 0)}{u.MJ}</td> <td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldExplRes)))) : 0)}{u.MJ}</td>
<td>{int(sgMetrics.shieldStrength / sgMetrics.kinetic.damageMultiplier || 0)}{u.MJ}</td> <td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldKinRes)))) : 0)}{u.MJ}</td>
<td>{int(sgMetrics.shieldStrength / sgMetrics.thermal.damageMultiplier || 0)}{u.MJ}</td> <td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldThermRes)))) : 0)}{u.MJ}</td>
<td></td> <td></td>
<td>{isNaN(sgMetrics.recover) ? translate('Never') : formats.time(sgMetrics.recover)}</td> <td>{sgMetrics && sgMetrics.recover === Math.Inf ? translate('Never') : formats.time(sgMetrics.recover)}</td>
<td>{isNaN(sgMetrics.recharge) ? translate('Never') : formats.time(sgMetrics.recharge)}</td> <td>{sgMetrics && sgMetrics.recharge === Math.Inf ? translate('Never') : formats.time(sgMetrics.recharge)}</td>
</tr> </tr>
</tbody> </tbody>
<thead> <thead>
@@ -245,18 +192,19 @@ export default class ShipSummaryTable extends TranslatedComponent {
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td>{translate(ship.getAlloys().readMeta('type') || 'No Armour')}</td> <td>{translate(ship && ship.bulkheads && ship.bulkheads.m && ship.bulkheads.m.name || 'No Armour')}</td>
<td>{formats.pct1(1 - armourMetrics.explosive.damageMultiplier)}</td> <td>{formats.pct1(ship.hullExplRes)}</td>
<td>{formats.pct1(1 - armourMetrics.kinetic.damageMultiplier)}</td> <td>{formats.pct1(ship.hullKinRes)}</td>
<td>{formats.pct1(1 - armourMetrics.thermal.damageMultiplier)}</td> <td>{formats.pct1(ship.hullThermRes)}</td>
<td>{formats.pct1(1 - armourMetrics.caustic.damageMultiplier)}</td> <td>{formats.pct1(ship.hullCausRes)}</td>
<td>{int(armourMetrics.armour)}</td> <td>{int(ship.armour)}</td>
<td>{int(armourMetrics.armour / armourMetrics.explosive.damageMultiplier)}</td> <td>{int(ship.armour * ((1 / (1 - (ship.hullExplRes)))))}</td>
<td>{int(armourMetrics.armour / armourMetrics.kinetic.damageMultiplier)}</td> <td>{int(ship.armour * ((1 / (1 - (ship.hullKinRes)))))}</td>
<td>{int(armourMetrics.armour / armourMetrics.thermal.damageMultiplier)}</td> <td>{int(ship.armour * ((1 / (1 - (ship.hullThermRes)))))}</td>
<td>{int(armourMetrics.armour / armourMetrics.caustic.damageMultiplier)}</td> <td>{int(ship.armour * ((1 / (1 - (ship.hullCausRes)))))}</td>
<td>{int(moduleProtectionMetrics.moduleArmour)}</td> <td>{int(armourMetrics.modulearmour)}</td>
<td>{formats.pct1(1 - moduleProtectionMetrics.moduleProtection)}</td> <td>{int(armourMetrics.moduleprotection * 100) + '%'}</td>
</tr> </tr>
</tbody> </tbody>
</table> </table>

View File

@@ -1,6 +1,5 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import autoBind from 'auto-bind';
const MARGIN_LR = 8; // Left/ Right margin const MARGIN_LR = 8; // Left/ Right margin
@@ -8,6 +7,7 @@ const MARGIN_LR = 8; // Left/ Right margin
* Horizontal Slider * Horizontal Slider
*/ */
export default class Slider extends React.Component { export default class Slider extends React.Component {
static defaultProps = { static defaultProps = {
axis: false, axis: false,
min: 0, min: 0,
@@ -32,7 +32,16 @@ export default class Slider extends React.Component {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this); this._down = this._down.bind(this);
this._move = this._move.bind(this);
this._up = this._up.bind(this);
this._keyup = this._keyup.bind(this);
this._keydown = this._keydown.bind(this);
this._touchstart = this._touchstart.bind(this);
this._touchend = this._touchend.bind(this);
this._updatePercent = this._updatePercent.bind(this);
this._updateDimensions = this._updateDimensions.bind(this);
this.state = { width: 0 }; this.state = { width: 0 };
} }
@@ -46,6 +55,7 @@ export default class Slider extends React.Component {
this.left = rect.left; this.left = rect.left;
this.width = rect.width; this.width = rect.width;
this._move(event); this._move(event);
this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
} }
/** /**
@@ -65,11 +75,70 @@ export default class Slider extends React.Component {
* @param {Event} event DOM Event * @param {Event} event DOM Event
*/ */
_up(event) { _up(event) {
this.sliderInputBox.sliderVal.focus();
clearTimeout(this.touchStartTimer);
event.preventDefault(); event.preventDefault();
this.left = null; this.left = null;
this.width = null; this.width = null;
} }
/**
* Key up handler for keyboard.
* display the number field then set focus to it
* when "Enter" key is pressed
* @param {Event} event Keyboard event
*/
_keyup(event) {
switch (event.key) {
case 'Enter':
event.preventDefault();
this.sliderInputBox._setDisplay('block');
return;
default:
return;
}
}
/**
* Key down handler
* increment slider position by +/- 1 when right/left arrow key is pressed or held
* @param {Event} event Keyboard even
*/
_keydown(event) {
let newVal = this.props.percent * this.props.max;
switch (event.key) {
case 'ArrowRight':
newVal += 1;
if (newVal <= this.props.max) this.props.onChange(newVal / this.props.max);
return;
case 'ArrowLeft':
newVal -= 1;
if (newVal >= 0) this.props.onChange(newVal / this.props.max);
return;
default:
return;
}
}
/**
* Touch start handler
* @param {Event} event DOM Event
*
*/
_touchstart(event) {
this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
}
/**
* Touch end handler
* @param {Event} event DOM Event
*
*/
_touchend(event) {
this.sliderInputBox.sliderVal.focus();
clearTimeout(this.touchStartTimer);
}
/** /**
* Determine if the user is still dragging * Determine if the user is still dragging
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
@@ -144,7 +213,7 @@ export default class Slider extends React.Component {
let width = outerWidth - (margin * 2); let width = outerWidth - (margin * 2);
let pctPos = width * this.props.percent; let pctPos = width * this.props.percent;
return <div><svg return <div><svg
onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} style={style} ref={node => this.node = node} tabIndex="0"> onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onKeyUp={this._keyup} onKeyDown={this._keydown} style={style} ref={node => this.node = node} tabIndex="0">
<rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' /> <rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' />
<rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' /> <rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' />
<circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} /> <circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} />
@@ -155,6 +224,163 @@ export default class Slider extends React.Component {
<text className='primary-disabled' y='3em' x='100%' style={{ textAnchor: 'end' }}>{max + axisUnit}</text> <text className='primary-disabled' y='3em' x='100%' style={{ textAnchor: 'end' }}>{max + axisUnit}</text>
</g>} </g>}
</svg> </svg>
<TextInputBox ref={(tb) => this.sliderInputBox = tb}
onChange={this.props.onChange}
percent={this.props.percent}
axisUnit={this.props.axisUnit}
scale={this.props.scale}
max={this.props.max}
/>
</div>; </div>;
} }
} }
/**
* New component to add keyboard support for sliders - works on all devices (desktop, iOS, Android)
**/
class TextInputBox extends React.Component {
static propTypes = {
axisUnit: PropTypes.string,// units (T, M, etc.)
max: PropTypes.number,
onChange: PropTypes.func.isRequired,// function which determins percent value
percent: PropTypes.number.isRequired,// value of slider
scale: PropTypes.number
};
/**
* Determine if the user is still dragging
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this._handleFocus = this._handleFocus.bind(this);
this._handleBlur = this._handleBlur.bind(this);
this._handleChange = this._handleChange.bind(this);
this._keyup = this._keyup.bind(this);
this.state = this._getInitialState();
}
/**
* Update input value if slider changes will change props/state
* @param {Object} nextProps React Component properites
* @param {Object} nextState React Component state values
*/
componentWillReceiveProps(nextProps, nextState) {
let nextValue = nextProps.percent * nextProps.max;
// See https://stackoverflow.com/questions/32414308/updating-state-on-props-change-in-react-form
if (nextValue !== this.state.inputValue && nextValue <= nextProps.max) {
this.setState({ inputValue: nextValue });
}
}
/**
* Update slider textbox visibility/values if changes are made to slider
* @param {Object} prevProps React Component properites
* @param {Object} prevState React Component state values
*/
componentDidUpdate(prevProps, prevState) {
if (prevState.divStyle.display == 'none' && this.state.divStyle.display == 'block') {
this.enterTimer = setTimeout(() => this.sliderVal.focus(), 10);
}
if (prevProps.max !== this.props.max && this.state.inputValue > this.props.max) {
// they chose a different module
this.setState({ inputValue: this.props.max });
}
if (this.state.inputValue != prevState.inputValue && prevProps.max == this.props.max) {
this.props.onChange(this.state.inputValue / this.props.max);
}
}
/**
* Set initial state for the textbox.
* We may want to rethink this to
* try and make it a stateless component
* @returns {object} React state object with initial values set
*/
_getInitialState() {
return {
divStyle: { display:'none' },
inputStyle: { width:'4em' },
labelStyle: { marginLeft: '.1em' },
maxLength:5,
size:5,
min:0,
tabIndex:-1,
type:'number',
readOnly: true,
inputValue: this.props.percent * this.props.max
};
}
/**
*
* @param {string} val block or none
*/
_setDisplay(val) {
this.setState({
divStyle: { display:val }
});
}
/**
* Update the input value
* when textbox gets focus
*/
_handleFocus() {
this.setState({
inputValue:this._getValue()
});
}
/**
* Update inputValue when textbox loses focus
*/
_handleBlur() {
this._setDisplay('none');
if (this.state.inputValue !== '') {
this.props.onChange(this.state.inputValue / this.props.max);
} else {
this.setState({
inputValue: this.props.percent * this.props.max
});
}
}
/**
* Get the value in the text box
* @returns {number} inputValue Value of the input box
*/
_getValue() {
return this.state.inputValue;
}
/**
* Update and set limits on input box
* values depending on what user
* has selected
*
* @param {SyntheticEvent} event ReactJs onChange event
*/
_handleChange(event) {
if (event.target.value < 0) {
this.setState({ inputValue: 0 });
} else if (event.target.value <= this.props.max) {
this.setState({ inputValue: event.target.value });
} else {
this.setState({ inputValue: this.props.max });
}
}
/**
* Key up handler for input field.
* If user hits Enter key, blur/close the input field
* @param {Event} event Keyboard event
*/
_keyup(event) {
switch (event.key) {
case 'Enter':
this.sliderVal.blur();
return;
default:
return;
}
}
/**
* Get the value in the text box
* @return {React.Component} Text Input component for Slider
*/
render() {
let { axisUnit, onChange, percent, scale } = this.props;
return <div style={this.state.divStyle}><input style={this.state.inputStyle} value={this._getValue()} min={this.state.min} max={this.props.max} onChange={this._handleChange} onKeyUp={this._keyup} tabIndex={this.state.tabIndex} maxLength={this.state.maxLength} size={this.state.size} onBlur={() => {this._handleBlur();}} onFocus={() => {this._handleFocus();}} type={this.state.type} ref={(ip) => this.sliderVal = ip}/><text className="primary upp" style={this.state.labelStyle}>{this.props.axisUnit}</text></div>;
}
}

View File

@@ -2,37 +2,30 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import cn from 'classnames'; import cn from 'classnames';
import { ListModifications, Modified } from './SvgIcons';
import AvailableModulesMenu from './AvailableModulesMenu'; import AvailableModulesMenu from './AvailableModulesMenu';
import ModificationsMenu from './ModificationsMenu'; import ModificationsMenu from './ModificationsMenu';
import { stopCtxPropagation, wrapCtxMenu } from '../utils/UtilityFunctions'; import { diffDetails } from '../utils/SlotFunctions';
import { blueprintTooltip } from '../utils/BlueprintFunctions'; import { wrapCtxMenu } from '../utils/UtilityFunctions';
import { Module } from 'ed-forge';
import { TYPES } from 'ed-forge/lib/src/data/slots';
import autoBind from 'auto-bind';
import { toPairs } from 'lodash';
const HARDPOINT_SLOT_LABELS = {
1: 'S',
2: 'M',
3: 'L',
4: 'H',
};
/** /**
* Abstract Slot * Abstract Slot
*/ */
export default class Slot extends TranslatedComponent { export default class Slot extends TranslatedComponent {
static propTypes = { static propTypes = {
currentMenu: PropTypes.any, availableModules: PropTypes.func.isRequired,
hideSearch: PropTypes.bool, onSelect: PropTypes.func.isRequired,
m: PropTypes.instanceOf(Module), onOpen: PropTypes.func.isRequired,
maxClass: PropTypes.number.isRequired,
selected: PropTypes.bool,
m: PropTypes.object,
enabled: PropTypes.bool.isRequired,
ship: PropTypes.object.isRequired,
eligible: PropTypes.object,
warning: PropTypes.func, warning: PropTypes.func,
drag: PropTypes.func, drag: PropTypes.func,
drop: PropTypes.func, drop: PropTypes.func,
dropClass: PropTypes.string, dropClass: PropTypes.string
propsToShow: PropTypes.object.isRequired,
onPropToggle: PropTypes.func.isRequired,
}; };
/** /**
@@ -41,122 +34,25 @@ export default class Slot extends TranslatedComponent {
*/ */
constructor(props) { constructor(props) {
super(props); super(props);
autoBind(this);
this.state = { menuIndex: 0 }; this._modificationsSelected = false;
this._contextMenu = wrapCtxMenu(this._contextMenu.bind(this));
this._getMaxClassLabel = this._getMaxClassLabel.bind(this);
this._keyDown = this._keyDown.bind(this);
this.slotDiv = null;
} }
// Must be implemented by subclasses:
// _getSlotDetails()
/** /**
* Opens a menu while setting state. * Get the CSS class name for the slot. Can/should be overriden
* @param {Object} newMenuIndex New menu index * as necessary.
* @param {Event} event Event object * @return {string} CSS Class name
*/ */
_openMenu(newMenuIndex, event) { _getClassNames() {
const slotName = this.props.m.getSlot();
if (
this.props.currentMenu === slotName &&
newMenuIndex === this.state.menuIndex
) {
this.context.closeMenu();
} {
this.setState({ menuIndex: newMenuIndex });
this.context.openMenu(slotName);
}
// If we don't stop event propagation, the underlying divs also might
// get clicked which would open up other menus
event.stopPropagation();
}
/**
* Generate the slot contents
* @return {React.Component} Slot contents
*/
_getSlotDetails() {
const { m, propsToShow } = this.props;
let { termtip, tooltip, language } = this.context;
const { translate, units, formats } = language;
if (m.isEmpty()) {
return <div className="empty">
{translate(
m.isOnSlot(TYPES.MILITARY) ? 'emptyrestricted' : 'empty'
)}
</div>;
} else {
let classRating = m.getClassRating();
let { drag, drop } = this.props;
// Modifications tooltip shows blueprint and grade, if available
let modTT = translate('modified');
const blueprint = m.getBlueprint();
const experimental = m.getExperimental();
const grade = m.getBlueprintGrade();
if (blueprint) {
modTT = `${translate(blueprint)} ${translate('grade')}: ${grade}`;
if (experimental) {
modTT += `, ${translate(experimental)}`;
}
modTT = (
<div>
<div>{modTT}</div>
{blueprintTooltip(language, m)}
</div>
);
}
let mass = m.get('mass') || m.get('cargo') || m.get('fuel') || 0;
return (
<div
className={cn('details', { disabled: !m.isEnabled() })}
draggable="true"
onDragStart={drag}
onDragEnd={drop}
>
<div className={'cb'}>
<div className={'l'}>
{classRating} {translate(m.readMeta('type'))}
{blueprint && (
<span
onMouseOver={termtip.bind(null, modTT)}
onMouseOut={tooltip.bind(null, null)}
>
<Modified />
</span>
)}
</div>
{propsToShow.mass ?
<div className={'r'}>
{formats.round(mass)}
{units.T}
</div> : null}
</div>
<div className={'cb'}>
{toPairs(propsToShow).sort().map(([prop, show]) => {
const { unit, value } = m.getFormatted(prop, true);
// Don't show mass again; it's already shown on the top right
// corner of a slot
if (!show || isNaN(value) || prop == 'mass') {
return null; return null;
} else {
return (<div className='l'>
{translate(prop)}: {formats.round(value)}{unit}
</div>);
}
})}
{(m.getApplicableBlueprints() || []).length > 0 ? (
<div className="r">
<button onClick={this._openMenu.bind(this, 1)}
onContextMenu={stopCtxPropagation}
onMouseOver={termtip.bind(null, translate('modifications'))}
onMouseOut={tooltip.bind(null, null)}
>
<ListModifications />
</button>
</div>
) : null}
</div>
</div>
);
}
} }
/** /**
@@ -165,19 +61,7 @@ export default class Slot extends TranslatedComponent {
* @return {string} label * @return {string} label
*/ */
_getMaxClassLabel() { _getMaxClassLabel() {
const { m } = this.props; return this.props.maxClass;
let size = m.getSizeNum();
switch (true) {
case m.getSlot() === 'armour':
return '';
case size === 0:
// This can also happen for armour but that case was handled above
return 'U';
case m.isOnSlot(TYPES.HARDPOINT):
return HARDPOINT_SLOT_LABELS[size];
default:
return size;
}
} }
/** /**
@@ -187,15 +71,25 @@ export default class Slot extends TranslatedComponent {
_contextMenu(event) { _contextMenu(event) {
event.stopPropagation(); event.stopPropagation();
event.preventDefault(); event.preventDefault();
const { m } = this.props; this.props.onSelect(null,null);
m.reset();
if (this.props.currentMenu === m.getSlot()) {
this.context.closeMenu();
} else {
this.forceUpdate();
}
} }
/** Key Down handler
* @param {SyntheticEvent} event Event
* ToDo: see if this can be moved up
* we do more or less the same thing
* in every section when Enter key is pressed
* on a focusable item
*
*/
_keyDown(event) {
if (event.key == 'Enter') {
if(event.target.className == 'r') {
this._toggleModifications();
}
this.props.onOpen(event);
}
}
/** /**
* Render the slot * Render the slot
* @return {React.Component} The slot * @return {React.Component} The slot
@@ -203,41 +97,64 @@ export default class Slot extends TranslatedComponent {
render() { render() {
let language = this.context.language; let language = this.context.language;
let translate = language.translate; let translate = language.translate;
let { let { ship, m, enabled, dropClass, dragOver, onOpen, onChange, selected, eligible, onSelect, warning, availableModules } = this.props;
currentMenu, m, dropClass, dragOver, warning, hideSearch, propsToShow, let slotDetails, modificationsMarker, menu;
onPropToggle,
} = this.props; if (!selected) {
const { menuIndex } = this.state; // If not selected then sure that modifications flag is unset
this._modificationsSelected = false;
}
if (m) {
slotDetails = this._getSlotDetails(m, enabled, translate, language.formats, language.units); // Must be implemented by sub classes
modificationsMarker = JSON.stringify(m);
} else {
slotDetails = <div className={'empty'}>{translate(eligible ? 'emptyrestricted' : 'empty')}</div>;
modificationsMarker = '';
}
if (selected) {
if (this._modificationsSelected) {
menu = <ModificationsMenu
className={this._getClassNames()}
onChange={onChange}
ship={ship}
m={m}
marker={modificationsMarker}
modButton = {this.modButton}
/>;
} else {
menu = <AvailableModulesMenu
className={this._getClassNames()}
modules={availableModules()}
shipMass={ship.hullMass}
m={m}
onSelect={onSelect}
warning={warning}
diffDetails={diffDetails.bind(ship, this.context.language)}
slotDiv = {this.slotDiv}
/>;
}
}
// TODO: implement touch dragging // TODO: implement touch dragging
const selected = currentMenu === m.getSlot();
return ( return (
<div <div className={cn('slot', dropClass, { selected })} onClick={onOpen} onKeyDown={this._keyDown} onContextMenu={this._contextMenu} onDragOver={dragOver} tabIndex="0" ref={slotDiv => this.slotDiv = slotDiv}>
className={cn('slot', dropClass, { selected })} <div className='details-container'>
onContextMenu={this._contextMenu} <div className='sz'>{this._getMaxClassLabel(translate)}</div>
onDragOver={dragOver} tabIndex="0" {slotDetails}
onClick={this._openMenu.bind(this, 0)}
>
<div className={cn(
'details-container',
{ warning: warning && warning(m) },
)}>
<div className="sz">{this._getMaxClassLabel(translate)}</div>
{this._getSlotDetails()}
</div> </div>
{selected && menuIndex === 0 && {menu}
<AvailableModulesMenu
m={m} hideSearch={hideSearch}
onSelect={(item) => {
m.setItem(item);
this.context.closeMenu();
}}
warning={warning}
/>}
{selected && menuIndex === 1 &&
<ModificationsMenu m={m} propsToShow={propsToShow}
onPropToggle={onPropToggle} />}
</div> </div>
); );
} }
/**
* Toggle the modifications flag when selecting the modifications icon
*/
_toggleModifications() {
this._modificationsSelected = !this._modificationsSelected;
}
} }

View File

@@ -2,35 +2,50 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import { wrapCtxMenu } from '../utils/UtilityFunctions'; import { wrapCtxMenu } from '../utils/UtilityFunctions';
import { canMount } from '../utils/SlotFunctions';
import { Equalizer } from '../components/SvgIcons'; import { Equalizer } from '../components/SvgIcons';
import cn from 'classnames'; import cn from 'classnames';
import { Ship } from 'ed-forge';
import autoBind from 'auto-bind';
const browser = require('detect-browser'); const browser = require('detect-browser');
/** /**
* Abstract Slot Section * Abstract Slot Section
*/ */
export default class SlotSection extends TranslatedComponent { export default class SlotSection extends TranslatedComponent {
static propTypes = { static propTypes = {
ship: PropTypes.instanceOf(Ship), ship: PropTypes.object.isRequired,
onChange: PropTypes.func.isRequired,
onCargoChange: PropTypes.func.isRequired,
onFuelChange: PropTypes.func.isRequired,
code: PropTypes.string.isRequired, code: PropTypes.string.isRequired,
togglePwr: PropTypes.func, togglePwr: PropTypes.func,
propsToShow: PropTypes.object.isRequired, sectionMenuRefs: PropTypes.object
onPropToggle: PropTypes.func.isRequired,
}; };
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
* @param {Object} context React Component context
* @param {string} sectionId Section DOM Id
* @param {string} sectionName Section name * @param {string} sectionName Section name
*/ */
constructor(props, sectionName) { constructor(props, context, sectionId, sectionName) {
super(props); super(props);
autoBind(this); this.sectionId = sectionId;
this.sectionName = sectionName; this.sectionName = sectionName;
this.ssHeadRef = null;
this.sectionRefArr = this.props.sectionMenuRefs[this.sectionId] = [];
this.sectionRefArr['selectedRef'] = null;
this._getSlots = this._getSlots.bind(this);
this._selectModule = this._selectModule.bind(this);
this._getSectionMenu = this._getSectionMenu.bind(this);
this._contextMenu = this._contextMenu.bind(this);
this._drop = this._drop.bind(this);
this._dragOverNone = this._dragOverNone.bind(this);
this._close = this._close.bind(this);
this._keyDown = this._keyDown.bind(this);
this._handleSectionFocus = this._handleSectionFocus.bind(this);
this.state = {}; this.state = {};
} }
@@ -40,6 +55,82 @@ export default class SlotSection extends TranslatedComponent {
// _contextMenu() // _contextMenu()
// componentDidUpdate(prevProps) // componentDidUpdate(prevProps)
/**
* TODO: May either need to send the function to be triggered when Enter key is pressed, or else
* may need a separate keyDown handler for each subclass (StandardSlotSection, HardpointSlotSection, etc.)
* ex: _keyDown(_keyDownfn, event)
*
* @param {SyntheticEvent} event KeyDown event
*/
_keyDown(event) {
if (event.key == 'Enter') {
event.stopPropagation();
if (event.currentTarget.nodeName === 'H1') {
this._openMenu(this.sectionName, event);
} else {
event.currentTarget.click();
}
return;
}
if (event.key == 'Tab') {
if (event.shiftKey) {
if ((event.currentTarget === this.sectionRefArr[this.firstRefId]) && this.sectionRefArr[this.lastRefId]) {
event.preventDefault();
this.sectionRefArr[this.lastRefId].focus();
}
} else {
if ((event.currentTarget === this.sectionRefArr[this.lastRefId]) && this.sectionRefArr[this.firstRefId]) {
event.preventDefault();
this.sectionRefArr[this.firstRefId].focus();
}
}
}
}
/**
* Set focus on appropriate Slot Section Menu element
* @param {Object} focusPrevProps prevProps for componentDidUpdate() from ...SlotSection.jsx
* @param {String} firstRef id of the first ref in ...SlotSection.jsx
* @param {String} lastRef id of the last ref in ...SlotSection.jsx
*
*/
_handleSectionFocus(focusPrevProps, firstRef, lastRef) {
if (this.selectedRefId !== null && this.sectionRefArr[this.selectedRefId]) {
// set focus on the previously selected option for the currently open section menu
this.sectionRefArr[this.selectedRefId].focus();
} else if (this.sectionRefArr[firstRef] && this.sectionRefArr[firstRef] != null) {
// set focus on the first option in the currently open section menu if none have been selected previously
this.sectionRefArr[firstRef].focus();
} else if (this.props.currentMenu == null && focusPrevProps.currentMenu == this.sectionName && this.sectionRefArr['ssHeadRef']) {
// set focus on the section menu header when section menu is closed
this.sectionRefArr['ssHeadRef'].focus();
}
}
/**
* Open a menu
* @param {string} menu Menu name
* @param {SyntheticEvent} event Event
*/
_openMenu(menu, event) {
event.preventDefault();
event.stopPropagation();
if (this.props.currentMenu === menu) {
menu = null;
}
this.context.openMenu(menu);
}
/**
* Mount/Use the specified module in the slot
* @param {Object} slot Slot
* @param {Object} m Selected module
*/
_selectModule(slot, m) {
this.props.ship.use(slot, m, false);
this.props.onChange();
this._close();
}
/** /**
* Slot Drag Handler * Slot Drag Handler
* @param {object} originSlot Origin slot model * @param {object} originSlot Origin slot model
@@ -104,18 +195,10 @@ export default class SlotSection extends TranslatedComponent {
if (targetSlot && canMount(this.props.ship, targetSlot, m.grp, m.class)) { if (targetSlot && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
const mCopy = m.clone(); const mCopy = m.clone();
this.props.ship.use(targetSlot, mCopy, false); this.props.ship.use(targetSlot, mCopy, false);
let experimentalNum = this.props.ship.hardpoints
.filter(s => s.m && s.m.experimental).length;
// Remove the module on the last slot if we now exceed the number of
// experimentals allowed
if (m.experimental && 4 < experimentalNum) {
this.props.ship.updateStats(originSlot, null, originSlot.m);
originSlot.m = null; // Empty the slot
originSlot.discountedCost = 0;
}
// Copy power info // Copy power info
targetSlot.enabled = originSlot.enabled; targetSlot.enabled = originSlot.enabled;
targetSlot.priority = originSlot.priority; targetSlot.priority = originSlot.priority;
this.props.onChange();
} }
} else { } else {
// Store power info // Store power info
@@ -144,6 +227,7 @@ export default class SlotSection extends TranslatedComponent {
targetSlot.enabled = targetEnabled; targetSlot.enabled = targetEnabled;
targetSlot.priority = targetPriority; targetSlot.priority = targetPriority;
} }
this.props.onChange();
this.props.ship this.props.ship
.updatePowerGenerated() .updatePowerGenerated()
.updatePowerUsed() .updatePowerUsed()
@@ -189,17 +273,6 @@ export default class SlotSection extends TranslatedComponent {
return 'ineligible'; // Cannot be dropped / invalid drop slot return 'ineligible'; // Cannot be dropped / invalid drop slot
} }
_open(newMenu, event) {
event.preventDefault();
event.stopPropagation();
const { currentMenu } = this.props;
if (currentMenu === newMenu) {
this.context.closeMenu();
} else {
this.context.openMenu(newMenu);
}
}
/** /**
* Close current menu * Close current menu
*/ */
@@ -216,13 +289,14 @@ export default class SlotSection extends TranslatedComponent {
render() { render() {
let translate = this.context.language.translate; let translate = this.context.language.translate;
let sectionMenuOpened = this.props.currentMenu === this.sectionName; let sectionMenuOpened = this.props.currentMenu === this.sectionName;
let open = this._openMenu.bind(this, this.sectionName);
let ctx = wrapCtxMenu(this._contextMenu);
return ( return (
<div className="group" onDragLeave={this._dragOverNone}> <div id={this.sectionId} className={'group'} onDragLeave={this._dragOverNone}>
<div className={cn('section-menu', { selected: sectionMenuOpened })} <div className={cn('section-menu', { selected: sectionMenuOpened })} onClick={open} onContextMenu={ctx}>
onContextMenu={wrapCtxMenu(this._contextMenu)} onClick={this._open.bind(this, this.sectionName)}> <h1 tabIndex="0" onKeyDown={this._keyDown} ref={ssHead => this.sectionRefArr['ssHeadRef'] = ssHead}>{translate(this.sectionName)} <Equalizer/></h1>
<h1 tabIndex="0">{translate(this.sectionName)}<Equalizer/></h1> {sectionMenuOpened ? this._getSectionMenu(translate, this.props.ship) : null }
{sectionMenuOpened && this._getSectionMenu()}
</div> </div>
{this._getSlots()} {this._getSlots()}
</div> </div>

View File

@@ -0,0 +1,162 @@
import React from 'react';
import PropTypes from 'prop-types';
import cn from 'classnames';
import Persist from '../stores/Persist';
import TranslatedComponent from './TranslatedComponent';
import { diffDetails } from '../utils/SlotFunctions';
import AvailableModulesMenu from './AvailableModulesMenu';
import ModificationsMenu from './ModificationsMenu';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import { ListModifications, Modified } from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import { blueprintTooltip } from '../utils/BlueprintFunctions';
/**
* Standard Slot
*/
export default class StandardSlot extends TranslatedComponent {
static propTypes = {
slot: PropTypes.object,
modules: PropTypes.array.isRequired,
onSelect: PropTypes.func.isRequired,
onOpen: PropTypes.func.isRequired,
onChange: PropTypes.func.isRequired,
ship: PropTypes.object.isRequired,
selected: PropTypes.bool,
warning: PropTypes.func,
};
/**
* Construct the slot
* @param {object} props Object properties
*/
constructor(props) {
super(props);
this._modificationsSelected = false;
this._keyDown = this._keyDown.bind(this);
this.modButton = null;
this.slotDiv = null;
}
/**
* Handle Enter key
* @param {SyntheticEvent} event KeyDown event
*/
_keyDown(event) {
if (event.key == 'Enter') {
if(event.target.className == 'r') {
this._toggleModifications();
}
this.props.onOpen(event);
}
}
/**
* Render the slot
* @return {React.Component} Slot component
*/
render() {
let { termtip, tooltip } = this.context;
let { translate, formats, units } = this.context.language;
let { modules, slot, selected, warning, onSelect, onChange, ship } = this.props;
let m = slot.m;
let classRating = m.class + m.rating;
let menu;
let validMods = m == null || !Modifications.modules[m.grp] ? [] : (Modifications.modules[m.grp].modifications || []);
if (m && m.name && m.name === 'Guardian Hybrid Power Plant') {
validMods = [];
}
if (m && m.name && m.name === 'Guardian Power Distributor') {
validMods = [];
}
let showModuleResistances = Persist.showModuleResistances();
let mass = m.getMass() || m.cargo || m.fuel || 0;
// Modifications tooltip shows blueprint and grade, if available
let modTT = translate('modified');
if (m && m.blueprint && m.blueprint.name) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
if (m.blueprint.special && m.blueprint.special.id >= 0) {
modTT += ', ' + translate(m.blueprint.special.name);
}
modTT = (
<div>
<div>{modTT}</div>
{blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], null, m.grp, m)}
</div>
);
}
if (!selected) {
// If not selected then sure that modifications flag is unset
this._modificationsSelected = false;
}
const modificationsMarker = JSON.stringify(m);
if (selected) {
if (this._modificationsSelected) {
menu = <ModificationsMenu
className='standard'
onChange={onChange}
ship={ship}
m={m}
marker={modificationsMarker}
modButton = {this.modButton}
/>;
} else {
menu = <AvailableModulesMenu
className='standard'
modules={modules}
shipMass={ModuleUtils.isShieldGenerator(m.grp) ? ship.hullMass : ship.unladenMass}
m={m}
onSelect={onSelect}
warning={warning}
diffDetails={diffDetails.bind(ship, this.context.language)}
slotDiv = {this.slotDiv}
/>;
}
}
return (
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onKeyDown={this._keyDown} onContextMenu={stopCtxPropagation} tabIndex="0" ref={ slotDiv => this.slotDiv = slotDiv }>
<div className={cn('details-container', { warning: warning && warning(slot.m), disabled: m.grp !== 'bh' && !slot.enabled })}>
<div className={'sz'}>{m.grp == 'bh' ? m.name.charAt(0) : slot.maxClass}</div>
<div>
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }</div>
<div className={'r'}>{formats.round(mass)}{units.T}</div>
<div/>
<div className={'cb'}>
{ m.getMinMass() ? <div className='l'>{translate('minimum mass')}: {formats.int(m.getMinMass())}{units.T}</div> : null }
{ m.getOptMass() ? <div className='l'>{translate('optimal mass')}: {formats.int(m.getOptMass())}{units.T}</div> : null }
{ m.getMaxMass() ? <div className='l'>{translate('max mass')}: {formats.int(m.getMaxMass())}{units.T}</div> : null }
{ m.getOptMul() ? <div className='l'>{translate('optimal multiplier')}: {formats.rPct(m.getOptMul())}</div> : null }
{ m.getRange() ? <div className='l'>{translate('range', m.grp)}: {formats.f2(m.getRange())}{units.km}</div> : null }
{ m.time ? <div className='l'>{translate('time')}: {formats.time(m.time)}</div> : null }
{ m.getThermalEfficiency() ? <div className='l'>{translate('efficiency')}: {formats.f2(m.getThermalEfficiency())}</div> : null }
{ m.getPowerGeneration() > 0 ? <div className='l'>{translate('pgen')}: {formats.f1(m.getPowerGeneration())}{units.MW}</div> : null }
{ m.getMaxFuelPerJump() ? <div className='l'>{translate('max')} {translate('fuel')}: {formats.f1(m.getMaxFuelPerJump())}{units.T}</div> : null }
{ m.getWeaponsCapacity() ? <div className='l'>{translate('WEP')}: {formats.f1(m.getWeaponsCapacity())}{units.MJ} / {formats.f1(m.getWeaponsRechargeRate())}{units.MW}</div> : null }
{ m.getSystemsCapacity() ? <div className='l'>{translate('SYS')}: {formats.f1(m.getSystemsCapacity())}{units.MJ} / {formats.f1(m.getSystemsRechargeRate())}{units.MW}</div> : null }
{ m.getEnginesCapacity() ? <div className='l'>{translate('ENG')}: {formats.f1(m.getEnginesCapacity())}{units.MJ} / {formats.f1(m.getEnginesRechargeRate())}{units.MW}</div> : null }
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
{ validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>
</div>
</div>
{menu}
</div>
);
}
/**
* Toggle the modifications flag when selecting the modifications icon
*/
_toggleModifications() {
this._modificationsSelected = !this._modificationsSelected;
}
}

View File

@@ -1,67 +1,252 @@
import React from 'react'; import React from 'react';
import cn from 'classnames';
import SlotSection from './SlotSection'; import SlotSection from './SlotSection';
import Slot from './Slot'; import StandardSlot from './StandardSlot';
import autoBind from 'auto-bind'; import Module from '../shipyard/Module';
import { stopCtxPropagation, moduleGet } from '../utils/UtilityFunctions'; import * as ShipRoles from '../shipyard/ShipRoles';
import { ShipProps, Module } from 'ed-forge'; import { stopCtxPropagation } from '../utils/UtilityFunctions';
import { getModuleInfo } from 'ed-forge/lib/src/data/items';
const { CONSUMED_RETR, LADEN_MASS } = ShipProps;
/** /**
* Standard Slot section * Standard Slot section
*/ */
export default class StandardSlotSection extends SlotSection { export default class StandardSlotSection extends SlotSection {
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
* @param {Object} context React Component context * @param {Object} context React Component context
*/ */
constructor(props) { constructor(props, context) {
super(props, 'core internal'); super(props, context, 'standard', 'core internal');
autoBind(this); this._optimizeStandard = this._optimizeStandard.bind(this);
this._selectBulkhead = this._selectBulkhead.bind(this);
this._showDW2Menu = this._showDW2Menu.bind(this);
this._dw2 = this._dw2.bind(this);
this.selectedRefId = null;
this.firstRefId = 'maxjump';
this.lastRefId = 'dw2';
this.state = {
showDW2: false,
DW2Tier: -1,
DW2Eng: -1,
DW2Role: '',
DW2Gfsb: false,
DW2Gpp: false,
DW2Fighter: false
};
} }
/** /**
* Resets all modules of the ship * Handle focus if the component updates
* @param {Object} prevProps React Component properties
*/ */
_emptyAll() { componentDidUpdate(prevProps) {
this.props.ship.getModules().forEach((slot) => slot.reset()); this._handleSectionFocus(prevProps, this.firstRefId, this.lastRefId);
}
/**
* Use the lightest/optimal available standard modules
*/
_optimizeStandard() {
this.selectedRefId = 'maxjump';
this.props.ship.useLightestStandard();
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close(); this._close();
} }
/** /**
* Sets all modules to a specific rating * Fill all standard slots with the specificed rating (using max class)
* @param {string} rating Module rating to set * @param {Boolean} shielded True if shield generator should be included
* @param {string} fsdPPException Custom rating for FSD * @param {integer} bulkheadIndex Bulkhead to use see Constants.BulkheadNames
*/ */
_nRated(rating, fsdPPException) { _multiPurpose(shielded, bulkheadIndex) {
const { ship } = this.props; this.selectedRefId = 'multipurpose';
const pp = ship.getPowerPlant(); if (bulkheadIndex === 2) this.selectedRefId = 'combat';
pp.setItem('powerplant', pp.getSize(), fsdPPException || rating); ShipRoles.multiPurpose(this.props.ship, shielded, bulkheadIndex);
const eng = ship.getThrusters(); this.props.onChange();
eng.setItem('thrusters', eng.getSize(), rating); this.props.onCargoChange(this.props.ship.cargoCapacity);
const fsd = ship.getFSD(); this.props.onFuelChange(this.props.ship.fuelCapacity);
fsd.setItem('fsd', fsd.getSize(), fsdPPException || rating);
const ls = ship.getLifeSupport();
ls.setItem('lifesupport', ls.getSize(), rating);
const pd = ship.getPowerDistributor();
pd.setItem('powerdistributor', pd.getSize(), rating);
const sen = ship.getSensors();
sen.setItem('sensors', sen.getSize(), rating);
this._close(); this._close();
} }
/** /**
* Creates a new slot for a given module. * Trader Build
* @param {Module} m Module to create the slot for * @param {Boolean} shielded True if shield generator should be included
* @param {function} warning Warning callback
* @return {React.Component} Slot component
*/ */
_mkSlot(m, warning) { _optimizeCargo(shielded) {
const { currentMenu, propsToShow, onPropToggle } = this.props; this.selectedRefId = 'trader';
return <Slot key={m.getSlot()} m={m} warning={warning} hideSearch={true} ShipRoles.trader(this.props.ship, shielded);
currentMenu={currentMenu} propsToShow={propsToShow} onPropToggle={onPropToggle} this.props.onChange();
/>; this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close();
}
/**
* DW2 Build
*/
_dw2() {
this.selectedRefId = 'dw2';
this.setState({ showDW2: false });
ShipRoles.dw2Build(this.props.ship, this.state.DW2Tier, this.state.DW2Eng, this.state.DW2Role, this.state.DW2Gfsb, this.state.DW2Gpp, this.state.DW2Fighter);
this.props.ship.updateModificationsString();
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close();
}
_showDW2Menu(translate) {
return (
<div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<div className='select-group cap'>{translate('Tier')}</div>
<ul id={'tier'}>
<li className={cn({ active: this.state.DW2Tier === 1 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 1 })} onKeyDown={this._keyDown}
>{translate('1 - Max. Jump Range, Unshielded')}</li>
<li className={cn({ active: this.state.DW2Tier === 2 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 2 })} onKeyDown={this._keyDown}
>{translate('2 - Max. Jump Range, Minimal Shields')}</li>
<li className={cn({ active: this.state.DW2Tier === 3 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 3 })} onKeyDown={this._keyDown}
>{translate('3 - Max. Jump Range, Optimal Shields')}</li>
<li className={cn({ active: this.state.DW2Tier === 4 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 4 })} onKeyDown={this._keyDown}
>{translate('4 - Max. Jump Range, Optimal Shields & Thrusters')}</li>
</ul>
<hr/>
<div className='select-group cap'>{translate('Engineering Level')}</div>
<ul id={'engLevel'}>
<li className={cn({ active: this.state.DW2Eng === 1 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 1 })} onKeyDown={this._keyDown}
>{translate('No engineering')}</li>
<li className={cn({ active: this.state.DW2Eng === 2 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 2 })} onKeyDown={this._keyDown}
>{translate('Only Felicity Farseer and Elvira Martuuk')}</li>
<li className={cn({ active: this.state.DW2Eng === 3 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 3 })} onKeyDown={this._keyDown}
>{translate('All exploration engineers')}</li>
</ul>
<hr/>
<div className='select-group cap'>{translate('Role')}</div>
<ul id={'role'}>
<li className={cn({ active: this.state.DW2Role === 'exploration' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'exploration' })}
onKeyDown={this._keyDown}
>{translate('Space exploration')}</li>
<li className={cn({ active: this.state.DW2Role === 'surface' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'surface' })}
onKeyDown={this._keyDown}
>{translate('Surface exploration')}</li>
<li className={cn({ active: this.state.DW2Role === 'materialProspector' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'materialProspector' })}
onKeyDown={this._keyDown}
>{translate('Material prospector')}</li>
<li className={cn({ active: this.state.DW2Role === 'propectorMining' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'propectorMining' })}
onKeyDown={this._keyDown}
>{translate('Prospector/Sapper Miner')}</li>
<li className={cn({ active: this.state.DW2Role === 'bigRigMining' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'bigRigMining' })}
onKeyDown={this._keyDown}
>{translate('Big Rig, full mining')}</li>
<li className={cn({ active: this.state.DW2Role === 'fuelRat' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'fuelRat' })} onKeyDown={this._keyDown}
>{translate('Fuel Rat')}</li>
<li className={cn({ active: this.state.DW2Role === 'mechanic' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'mechanic' })} onKeyDown={this._keyDown}
>{translate('Mechanic')}</li>
<li className={cn({ active: this.state.DW2Role === 'trucker' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'trucker' })} onKeyDown={this._keyDown}
>{translate('Trucker')}</li>
</ul>
<hr/>
<ul>
<li className={cn({ active: this.state.DW2Gfsb === true }, 'lc')}
onClick={() => this.setState({ DW2Gfsb: this.state.DW2Gfsb !== true })}>
Add Guardian FSD Booster
</li>
</ul>
<ul>
<li className={cn({ active: this.state.DW2Gpp === true }, 'lc')}
onClick={() => this.setState({ DW2Gpp: this.state.DW2Gpp !== true })}>
Add Guardian Power Plant
</li>
</ul>
<ul>
<li className={cn({ active: this.state.DW2Fighter === true }, 'lc')}
onClick={() => this.setState({ DW2Fighter: this.state.DW2Fighter !== true })}>
Add Fighter
</li>
</ul>
<hr/>
<ul>
<li onClick={this._dw2} className={cn('lc')} tabIndex="0"
onKeyDown={this._keyDown}>
<button className="button">Apply</button>
</li>
</ul>
</div>
);
}
/**
* Miner Build
* @param {Boolean} shielded True if shield generator should be included
*/
_optimizeMiner(shielded) {
this.selectedRefId = 'miner';
ShipRoles.miner(this.props.ship, shielded);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close();
}
/**
* Explorer role
* @param {Boolean} planetary True if Planetary Vehicle Hangar (PVH) should be included
*/
_optimizeExplorer(planetary) {
this.selectedRefId = 'explorer';
if (planetary) this.selectedRefId = 'planetary';
ShipRoles.explorer(this.props.ship, planetary);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close();
}
/**
* Racer role
*/
_optimizeRacer() {
this.selectedRefId = 'racer';
ShipRoles.racer(this.props.ship);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close();
}
/**
* Use the specified bulkhead
* @param {Object} bulkhead Bulkhead module details
*/
_selectBulkhead(bulkhead) {
this.props.ship.useBulkhead(bulkhead.index);
this.context.tooltip();
this.props.onChange();
this._close();
}
/**
* On right click optimize the standard modules
*/
_contextMenu() {
this._optimizeStandard();
} }
/** /**
@@ -69,30 +254,107 @@ export default class StandardSlotSection extends SlotSection {
* @return {Array} Array of Slots * @return {Array} Array of Slots
*/ */
_getSlots() { _getSlots() {
const { ship } = this.props; let { ship, currentMenu, cargo, fuel } = this.props;
const fsd = ship.getFSD(); let slots = new Array(8);
return [ let open = this._openMenu;
this._mkSlot(ship.getAlloys()), let select = this._selectModule;
this._mkSlot( let st = ship.standard;
ship.getPowerPlant(), let avail = ship.getAvailableModules().standard;
(m) => moduleGet(m, 'powercapacity') < ship.get(CONSUMED_RETR), let bh = ship.bulkheads;
),
this._mkSlot( slots[0] = <StandardSlot
ship.getThrusters(), key='bh'
(m) => moduleGet(m, 'enginemaximalmass') < ship.get(LADEN_MASS), slot={bh}
), modules={ship.getAvailableModules().bulkheads}
this._mkSlot(fsd), onOpen={open.bind(this, bh)}
this._mkSlot( onSelect={this._selectBulkhead}
ship.getPowerDistributor(), selected={currentMenu == bh}
(m) => moduleGet(m, 'enginescapacity') <= ship.readProp('boostenergy'), onChange={this.props.onChange}
), ship={ship}
this._mkSlot(ship.getLifeSupport()), />;
this._mkSlot(ship.getSensors()),
this._mkSlot( slots[1] = <StandardSlot
ship.getCoreFuelTank(), key='pp'
(m) => moduleGet(m, 'fuel') < fsd.get('maxfuel') slot={st[0]}
), modules={avail[0]}
]; onOpen={open.bind(this, st[0])}
onSelect={select.bind(this, st[0])}
selected={currentMenu == st[0]}
onChange={this.props.onChange}
ship={ship}
warning={m => m instanceof Module ? m.getPowerGeneration() < ship.powerRetracted : m.pgen < ship.powerRetracted}
/>;
slots[2] = <StandardSlot
key='th'
slot={st[1]}
modules={avail[1]}
onOpen={open.bind(this, st[1])}
onSelect={select.bind(this, st[1])}
selected={currentMenu == st[1]}
onChange={this.props.onChange}
ship={ship}
warning={m => m instanceof Module ? m.getMaxMass() < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass) : m.maxmass < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass)}
/>;
slots[3] = <StandardSlot
key='fsd'
slot={st[2]}
modules={avail[2]}
onOpen={open.bind(this, st[2])}
onSelect={select.bind(this, st[2])}
onChange={this.props.onChange}
ship={ship}
selected={currentMenu == st[2]}
/>;
slots[4] = <StandardSlot
key='ls'
slot={st[3]}
modules={avail[3]}
onOpen={open.bind(this, st[3])}
onSelect={select.bind(this, st[3])}
onChange={this.props.onChange}
ship={ship}
selected={currentMenu == st[3]}
/>;
slots[5] = <StandardSlot
key='pd'
slot={st[4]}
modules={avail[4]}
onOpen={open.bind(this, st[4])}
onSelect={select.bind(this, st[4])}
selected={currentMenu == st[4]}
onChange={this.props.onChange}
ship={ship}
warning={m => m instanceof Module ? m.getEnginesCapacity() <= ship.boostEnergy : m.engcap <= ship.boostEnergy}
/>;
slots[6] = <StandardSlot
key='ss'
slot={st[5]}
modules={avail[5]}
onOpen={open.bind(this, st[5])}
onSelect={select.bind(this, st[5])}
selected={currentMenu == st[5]}
onChange={this.props.onChange}
ship={ship}
/>;
slots[7] = <StandardSlot
key='ft'
slot={st[6]}
modules={avail[6]}
onOpen={open.bind(this, st[6])}
onSelect={select.bind(this, st[6])}
selected={currentMenu == st[6]}
onChange={this.props.onChange}
ship={ship}
warning={m => m.fuel < st[2].m.maxfuel} // Show warning when fuel tank is smaller than FSD Max Fuel
/>;
return slots;
} }
/** /**
@@ -100,18 +362,38 @@ export default class StandardSlotSection extends SlotSection {
* @param {Function} translate Translate function * @param {Function} translate Translate function
* @return {React.Component} Section menu * @return {React.Component} Section menu
*/ */
_getSectionMenu() { _getSectionMenu(translate) {
const { translate } = this.context.language; let planetaryDisabled = this.props.ship.internal.length < 4;
if (this.state.showDW2 === true) {
return this._showDW2Menu(translate);
}
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}> return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={this._emptyAll}>{translate('empty all slots')}</li> <li className='lc' tabIndex="0" onClick={this._optimizeStandard} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['maxjump'] = smRef}>{translate('Maximize Jump Range')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('core')}</div> <div className='select-group cap'>{translate('roles')}</div>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={this._nRated.bind(this, '5', undefined)}>{translate('A-rated')}</li> <li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, false, 0)} onKeyDown={this._keyDown}
<li className='lc' tabIndex="0" onClick={this._nRated.bind(this, '2', undefined)}>{translate('D-rated')}</li> ref={smRef => this.sectionRefArr['multipurpose'] = smRef}>{translate('Multi-purpose')}</li>
<li className='lc' tabIndex="0" onClick={this._nRated.bind(this, '2', '5')}>{translate('D-rated + A-rated FSD/PP')}</li> <li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, true, 2)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['combat'] = smRef}>{translate('Combat')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeCargo.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['trader'] = smRef}>{translate('Trader')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeExplorer.bind(this, false)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['explorer'] = smRef}>{translate('Explorer')}</li>
<li className={cn('lc', { disabled: planetaryDisabled })} tabIndex={planetaryDisabled ? '' : '0'}
onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['planetary'] = smRef}>{translate('Planetary Explorer')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeMiner.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['miner'] = smRef}>{translate('Miner')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeRacer.bind(this)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['racer'] = smRef}>{translate('Racer')}</li>
<li className='lc' tabIndex="0" onClick={() => this.setState({ showDW2: !this.state.showDW2 })}
onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['dw2'] = smRef}>{translate('DW2')}</li>
</ul> </ul>
</div>; </div>;
} }
} }

View File

@@ -262,7 +262,7 @@ export class MatIcon extends SvgIcon {
*/ */
svg() { svg() {
return<g xmlns="http://www.w3.org/2000/svg"> return<g xmlns="http://www.w3.org/2000/svg">
<path d="M 24.86,4.18 <path fill="#FF7100" d="M 24.86,4.18
C 24.86,4.18 17.17,7.82 17.17,7.82 C 24.86,4.18 17.17,7.82 17.17,7.82
17.17,7.82 15.35,14.55 15.35,14.55 17.17,7.82 15.35,14.55 15.35,14.55
15.35,14.55 24.70,9.75 24.70,9.75 15.35,14.55 24.70,9.75 24.70,9.75

View File

@@ -6,6 +6,7 @@ import TranslatedComponent from './TranslatedComponent';
* Document Root Tooltip * Document Root Tooltip
*/ */
export default class Tooltip extends TranslatedComponent { export default class Tooltip extends TranslatedComponent {
static propTypes = { static propTypes = {
rect: PropTypes.object.isRequired, rect: PropTypes.object.isRequired,
options: PropTypes.object options: PropTypes.object
@@ -126,4 +127,5 @@ export default class Tooltip extends TranslatedComponent {
</div> </div>
</div>; </div>;
} }
} }

View File

@@ -6,6 +6,7 @@ import { shallowEqual } from '../utils/UtilityFunctions';
* Abstract Translated Component * Abstract Translated Component
*/ */
export default class TranslatedComponent extends React.Component { export default class TranslatedComponent extends React.Component {
static contextTypes = { static contextTypes = {
language: PropTypes.object.isRequired, language: PropTypes.object.isRequired,
sizeRatio: PropTypes.number.isRequired, sizeRatio: PropTypes.number.isRequired,

View File

@@ -1,8 +1,7 @@
import React from 'react'; import React from 'react';
import SlotSection from './SlotSection'; import SlotSection from './SlotSection';
import Slot from './Slot'; import HardpointSlot from './HardpointSlot';
import { stopCtxPropagation } from '../utils/UtilityFunctions'; import { stopCtxPropagation } from '../utils/UtilityFunctions';
import autoBind from 'auto-bind';
/** /**
* Utility Slot Section * Utility Slot Section
@@ -11,59 +10,88 @@ export default class UtilitySlotSection extends SlotSection {
/** /**
* Constructor * Constructor
* @param {Object} props React Component properties * @param {Object} props React Component properties
* @param {Object} context React Component context
*/ */
constructor(props) { constructor(props, context) {
super(props, 'utility mounts'); super(props, context, 'utility', 'utility mounts');
autoBind(this); this._empty = this._empty.bind(this);
this.selectedRefId = null;
this.firstRefId = 'emptyall';
this.lastRefId = 'po';
}
/**
* Handle focus if the component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
} }
/** /**
* Empty all utility slots and close the menu * Empty all utility slots and close the menu
*/ */
_empty() { _empty() {
this.props.ship.getUtilities().forEach((slot) => slot.reset()); this.selectedRefId = this.firstRefId;
this.props.ship.emptyUtility();
this.props.onChange();
this._close(); this._close();
} }
/** /**
* Mount module in utility slot, replace all if Alt is held * Mount module in utility slot, replace all if Alt is held
* @param {string} type Module type * @param {string} group Module Group name
* @param {string} rating Module Rating * @param {string} rating Module Rating
* @param {string} name Module name
* @param {Synthetic} event Event * @param {Synthetic} event Event
*/ */
_use(type, rating, event) { _use(group, rating, name, event) {
const fillAll = event.getModifierState('Alt'); this.selectedRefId = group;
for (const slot of this.props.ship.getUtilities(undefined, true)) { if (rating !== null) this.selectedRefId += '-' + rating;
if (slot.isEmpty() || fillAll) {
slot.setItem(type, '', rating); this.props.ship.useUtility(group, rating, name, event.getModifierState('Alt'));
} this.props.onChange();
}
this._close(); this._close();
} }
/**
* Empty all utility slots on right-click
*/
_contextMenu() {
this._empty();
}
/** /**
* Create all HardpointSlots (React component) for the slots * Create all HardpointSlots (React component) for the slots
* @return {Array} Array of HardpointSlots * @return {Array} Array of HardpointSlots
*/ */
_getSlots() { _getSlots() {
let slots = []; let slots = [];
let { ship, currentMenu, propsToShow, onPropToggle } = this.props; let { ship, currentMenu } = this.props;
let hardpoints = ship.hardpoints;
let { originSlot, targetSlot } = this.state; let { originSlot, targetSlot } = this.state;
let availableModules = ship.getAvailableModules();
for (let h of ship.getUtilities(undefined, true)) { for (let i = 0, l = hardpoints.length; i < l; i++) {
slots.push(<Slot let h = hardpoints[i];
key={h.object.Slot} if (h.maxClass === 0) {
currentMenu={currentMenu} slots.push(<HardpointSlot
key={i}
maxClass={h.maxClass}
availableModules={() => availableModules.getHps(h.maxClass)}
onOpen={this._openMenu.bind(this,h)}
onSelect={this._selectModule.bind(this, h)}
onChange={this.props.onChange}
selected={currentMenu == h}
drag={this._drag.bind(this, h)} drag={this._drag.bind(this, h)}
dragOver={this._dragOverSlot.bind(this, h)} dragOver={this._dragOverSlot.bind(this, h)}
drop={this._drop} drop={this._drop}
dropClass={this._dropClass(h, originSlot, targetSlot)} dropClass={this._dropClass(h, originSlot, targetSlot)}
m={h} ship={ship}
m={h.m}
enabled={h.enabled ? true : false} enabled={h.enabled ? true : false}
propsToShow={propsToShow}
onPropToggle={onPropToggle}
/>); />);
} }
}
return slots; return slots;
} }
@@ -73,34 +101,33 @@ export default class UtilitySlotSection extends SlotSection {
* @param {Function} translate Translate function * @param {Function} translate Translate function
* @return {React.Component} Section menu * @return {React.Component} Section menu
*/ */
_getSectionMenu() { _getSectionMenu(translate) {
const { translate } = this.context.language;
let _use = this._use; let _use = this._use;
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}> return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul> <ul>
<li className='lc' tabIndex='0' onClick={this._empty}>{translate('empty all')}</li> <li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li> <li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('sb')}</div> <div className='select-group cap'>{translate('sb')}</div>
<ul> <ul>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'shieldbooster', '5')}>A</li> <li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'A', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-A'] = smRef}>A</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'shieldbooster', '4')}>B</li> <li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'B', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-B'] = smRef}>B</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'shieldbooster', '3')}>C</li> <li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'C', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-C'] = smRef}>C</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'shieldbooster', '2')}>D</li> <li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'D', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-D'] = smRef}>D</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'shieldbooster', '1')}>E</li> <li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'E', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-E'] = smRef}>E</li>
</ul> </ul>
<div className='select-group cap'>{translate('hs')}</div> <div className='select-group cap'>{translate('hs')}</div>
<ul> <ul>
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'heatsinklauncher', '')}>{translate('Heat Sink Launcher')}</li> <li className='lc' tabIndex='0' onClick={_use.bind(this, 'hs', null, 'Heat Sink Launcher')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['hs'] = smRef}>{translate('Heat Sink Launcher')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('ch')}</div> <div className='select-group cap'>{translate('ch')}</div>
<ul> <ul>
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'chafflauncher', '')}>{translate('Chaff Launcher')}</li> <li className='lc' tabIndex='0' onClick={_use.bind(this, 'ch', null, 'Chaff Launcher')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ch'] = smRef}>{translate('Chaff Launcher')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('po')}</div> <div className='select-group cap'>{translate('po')}</div>
<ul> <ul>
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'pointdefence', '')}>{translate('Point Defence')}</li> <li className='lc' tabIndex='0' onClick={_use.bind(this, 'po', null, 'Point Defence')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['po'] = smRef}>{translate('Point Defence')}</li>
</ul> </ul>
</div>; </div>;
} }

View File

@@ -2,99 +2,194 @@ import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent'; import TranslatedComponent from './TranslatedComponent';
import LineChart from '../components/LineChart'; import LineChart from '../components/LineChart';
import { moduleReduce } from 'ed-forge/lib/src/helper'; import * as Calc from '../shipyard/Calculations';
import { chain, keys, mapValues, values } from 'lodash';
const DAMAGE_DEALT_COLORS = ['#FFFFFF', '#FF0000', '#00FF00', '#7777FF', '#FFFF00', '#FF00FF', '#00FFFF', '#777777']; const DAMAGE_DEALT_COLORS = ['#FFFFFF', '#FF0000', '#00FF00', '#7777FF', '#FFFF00', '#FF00FF', '#00FFFF', '#777777'];
const PORTION_MAPPINGS = {
'absolute': 'absolutedamageportion',
'explosive': 'explosivedamageportion',
'kinetic': 'kineticdamageportion',
'thermal': 'thermicdamageportion',
};
const MULTS = keys(PORTION_MAPPINGS);
// TODO: help with this in ed-forge
/**
* .
* @param {Object} opponentDefence .
* @returns {Object} .
*/
function defenceToMults(opponentDefence) {
return chain(opponentDefence)
.pick(MULTS)
.mapKeys((v, k) => PORTION_MAPPINGS[k])
.mapValues((resistanceProfile) => resistanceProfile.damageMultiplier)
.value();
}
/** /**
* Weapon damage chart * Weapon damage chart
*/ */
export default class WeaponDamageChart extends TranslatedComponent { export default class WeaponDamageChart extends TranslatedComponent {
static propTypes = { static propTypes = {
code: PropTypes.string.isRequired,
ship: PropTypes.object.isRequired, ship: PropTypes.object.isRequired,
opponentDefence: PropTypes.object.isRequired, opponent: PropTypes.object.isRequired,
hull: PropTypes.bool.isRequired,
engagementRange: PropTypes.number.isRequired, engagementRange: PropTypes.number.isRequired,
opponentSys: PropTypes.number.isRequired,
marker: PropTypes.string.isRequired
}; };
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
}
/**
* Set the initial weapons state
*/
componentWillMount() {
const weaponNames = this._weaponNames(this.props.ship, this.context);
const opponentShields = Calc.shieldMetrics(this.props.opponent, this.props.opponentSys);
const opponentArmour = Calc.armourMetrics(this.props.opponent);
const maxRange = this._calcMaxRange(this.props.ship);
const maxDps = this._calcMaxSDps(this.props.ship, this.props.opponent, opponentShields, opponentArmour);
this.setState({ maxRange, maxDps, weaponNames, opponentShields, opponentArmour, calcSDpsFunc: this._calcSDps.bind(this, this.props.ship, weaponNames, this.props.opponent, opponentShields, opponentArmour, this.props.hull) });
}
/**
* Set the updated weapons state if our ship changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next conext
* @return {boolean} Returns true if the component should be rerendered
*/
componentWillReceiveProps(nextProps, nextContext) {
if (nextProps.marker != this.props.marker) {
const weaponNames = this._weaponNames(nextProps.ship, nextContext);
const opponentShields = Calc.shieldMetrics(nextProps.opponent, nextProps.opponentSys);
const opponentArmour = Calc.armourMetrics(nextProps.opponent);
const maxRange = this._calcMaxRange(nextProps.ship);
const maxDps = this._calcMaxSDps(nextProps.ship, nextProps.opponent, opponentShields, opponentArmour);
this.setState({ weaponNames,
opponentShields,
opponentArmour,
maxRange,
maxDps,
calcSDpsFunc: this._calcSDps.bind(this, nextProps.ship, weaponNames, nextProps.opponent, opponentShields, opponentArmour, nextProps.hull)
});
}
return true;
}
/**
* Calculate the maximum range of a ship's weapons
* @param {Object} ship The ship
* @returns {int} The maximum range, in metres
*/
_calcMaxRange(ship) {
let maxRange = 1000; // Minimum
for (let i = 0; i < ship.hardpoints.length; i++) {
if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) {
const thisRange = ship.hardpoints[i].m.getRange();
if (thisRange > maxRange) {
maxRange = thisRange;
}
}
}
return maxRange;
}
/**
* Calculate the maximum sustained single-weapon DPS for this ship
* @param {Object} ship The ship
* @param {Object} opponent The opponent ship
* @param {Object} opponentShields The opponent's shields
* @param {Object} opponentArmour The opponent's armour
* @return {number} The maximum sustained single-weapon DPS
*/
_calcMaxSDps(ship, opponent, opponentShields, opponentArmour) {
// Additional information to allow effectiveness calculations
let maxSDps = 0;
for (let i = 0; i < ship.hardpoints.length; i++) {
if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) {
const m = ship.hardpoints[i].m;
const sustainedDps = Calc._weaponSustainedDps(m, opponent, opponentShields, opponentArmour, 0);
const thisSDps = sustainedDps.damage.armour.total > sustainedDps.damage.shields.total ? sustainedDps.damage.armour.total : sustainedDps.damage.shields.total;
if (thisSDps > maxSDps) {
maxSDps = thisSDps;
}
}
}
return maxSDps;
}
/**
* Obtain the weapon names for this ship
* @param {Object} ship The ship
* @param {Object} context The context
* @return {array} The weapon names
*/
_weaponNames(ship, context) {
const translate = context.language.translate;
let names = [];
let num = 1;
for (let i = 0; i < ship.hardpoints.length; i++) {
if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) {
const m = ship.hardpoints[i].m;
let name = '' + num++ + ': ' + m.class + m.rating + (m.missile ? '/' + m.missile : '') + ' ' + translate(m.name || m.grp);
let engineering;
if (m.blueprint && m.blueprint.name) {
engineering = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
if (m.blueprint.special && m.blueprint.special.id) {
engineering += ', ' + translate(m.blueprint.special.name);
}
}
if (engineering) {
name = name + ' (' + engineering + ')';
}
names.push(name);
}
}
return names;
}
/**
* Calculate the per-weapon sustained DPS for this ship against another ship at a given range
* @param {Object} ship The ship
* @param {Object} weaponNames The names of the weapons for which to calculate DPS
* @param {Object} opponent The target
* @param {Object} opponentShields The opponent's shields
* @param {Object} opponentArmour The opponent's armour
* @param {bool} hull true if to calculate against hull, false if to calculate against shields
* @param {Object} engagementRange The engagement range
* @return {array} The array of weapon DPS
*/
_calcSDps(ship, weaponNames, opponent, opponentShields, opponentArmour, hull, engagementRange) {
let results = {};
let weaponNum = 0;
for (let i = 0; i < ship.hardpoints.length; i++) {
if (ship.hardpoints[i].maxClass > 0 && ship.hardpoints[i].m && ship.hardpoints[i].enabled) {
const m = ship.hardpoints[i].m;
const sustainedDps = Calc._weaponSustainedDps(m, opponent, opponentShields, opponentArmour, engagementRange);
results[weaponNames[weaponNum++]] = hull ? sustainedDps.damage.armour.total : sustainedDps.damage.shields.total;
}
}
return results;
}
/** /**
* Render damage dealt * Render damage dealt
* @return {React.Component} contents * @return {React.Component} contents
*/ */
render() { render() {
const { language } = this.context; const { language, onWindowResize, sizeRatio, tooltip, termtip } = this.context;
const { translate } = language; const { formats, translate, units } = language;
const { code, ship, opponentDefence, engagementRange } = this.props; const { maxRange } = this.state;
const { ship, opponent, engagementRange } = this.props;
const hardpoints = ship.getHardpoints(); const sortOrder = this._sortOrder;
const hardpointsMap = chain(hardpoints) const onCollapseExpand = this._onCollapseExpand;
.map((m) => [m.getSlot(), m])
.fromPairs() const code = `${ship.toString()}:${opponent.toString()}`;
.value();
const mults = defenceToMults(opponentDefence);
const cb = (range) => {
return mapValues(
hardpointsMap,
(m) => {
const sdps = m.get('sustaineddamagepersecond', true);
const resistanceMul = chain(mults)
.toPairs()
.map((pair) => {
const [k, mul] = pair;
return m.get(k, true) * mul;
})
.sum()
.value();
const falloff = m.get('damagefalloffrange', true);
const rangeMul = Math.min(1, Math.max(0,
1 - (range - falloff) / (m.get('maximumrange', true) - falloff)
));
return sdps * resistanceMul * rangeMul;
}
);
};
return ( return (
<div> <div>
<LineChart <LineChart
xMin={0} xMax={maxRange}
xMax={moduleReduce( yMax={this.state.maxDps}
hardpoints, 'maximumrange', true, (a, v) => Math.max(a, v), 1000,
)}
yMin={0}
// Factor in highest damage multiplier to get a safe upper bound
yMax={Math.max(1, ...values(mults)) * moduleReduce(
hardpoints, 'sustaineddamagepersecond', true, (a, v) => Math.max(a, v), 0,
)}
xLabel={translate('range')} xLabel={translate('range')}
xUnit={translate('m')} xUnit={translate('m')}
yLabel={translate('sustaineddamagepersecond')} yLabel={translate('sdps')}
series={hardpoints.map((m) => m.getSlot())} series={this.state.weaponNames}
xMark={engagementRange} xMark={this.props.engagementRange}
colors={DAMAGE_DEALT_COLORS} colors={DAMAGE_DEALT_COLORS}
func={cb} func={this.state.calcSDpsFunc}
points={200} points={200}
code={code} code={code}
/> />

View File

@@ -7,7 +7,6 @@ import * as IT from './it';
import * as RU from './ru'; import * as RU from './ru';
import * as PL from './pl'; import * as PL from './pl';
import * as PT from './pt'; import * as PT from './pt';
import * as CN from './cn';
import * as d3 from 'd3'; import * as d3 from 'd3';
let fallbackTerms = EN.terms; let fallbackTerms = EN.terms;
@@ -28,7 +27,6 @@ export function getLanguage(langCode) {
case 'ru': lang = RU; break; case 'ru': lang = RU; break;
case 'pl': lang = PL; break; case 'pl': lang = PL; break;
case 'pt': lang = PT; break; case 'pt': lang = PT; break;
case 'cn': lang = CN; break;
default: default:
lang = EN; lang = EN;
} }
@@ -96,6 +94,5 @@ export const Languages = {
fr: 'Français', fr: 'Français',
ru: 'ру́сский', ru: 'ру́сский',
pl: 'polski', pl: 'polski',
pt: 'português', pt: 'português'
cn: '中文'
}; };

View File

@@ -1,16 +0,0 @@
export const formats = {
decimal: '.',
thousands: ',',
grouping: [3],
currency: ['¥', ''],
dateTime: '%a %b %e %X %Y',
date: '%Y年%m月%d日',
time: '%H:%M:%S',
periods: ['AM', 'PM'],
days: ['星期日', '星期一', '星期二', '星期三', '星期四', '星期五', '星期六'],
shortDays: ['周日', '周一', '周二', '周三', '周四', '周五', '周六'],
months: ['一月', '二月', '三月', '四月', '五月', '六月', '七月', '八月', '九月', '十月', '十一月', '十二月'],
shortMonths: ['一月', '二月', '三月', '四月', '五月', '六月', '七月', '八月', '九月', '十月', '十一月', '十二月']
};
export { default as terms } from './cn.json';

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -63,7 +63,7 @@
"TT_SUMMARY_SPEED": "With full fuel tank and 4 pips to ENG", "TT_SUMMARY_SPEED": "With full fuel tank and 4 pips to ENG",
"TT_SUMMARY_SPEED_NONFUNCTIONAL": "Thrusters powered off or over maximum mass with full fuel and cargo loads", "TT_SUMMARY_SPEED_NONFUNCTIONAL": "Thrusters powered off or over maximum mass with full fuel and cargo loads",
"TT_SUMMARY_BOOST": "With full fuel tank and 4 pips to ENG", "TT_SUMMARY_BOOST": "With full fuel tank and 4 pips to ENG",
"TT_SUMMARY_BOOST_INTERVAL": "Time between each boost with 4 pips to ENG", "TT_SUMMARY_BOOST_TIME": "Time between each boost with 4 pips to ENG",
"TT_SUMMARY_BOOST_NONFUNCTIONAL": "Power distributor not able to supply enough power to boost", "TT_SUMMARY_BOOST_NONFUNCTIONAL": "Power distributor not able to supply enough power to boost",
"TT_SUMMARY_SHIELDS": "Raw shield strength, including boosters", "TT_SUMMARY_SHIELDS": "Raw shield strength, including boosters",
"TT_SUMMARY_SHIELDS_SCB": "Raw shield strength, including boosters and SCBs", "TT_SUMMARY_SHIELDS_SCB": "Raw shield strength, including boosters and SCBs",
@@ -81,8 +81,6 @@
"TT_SUMMARY_UNLADEN_TOTAL_JUMP": "Farthest possible range with no cargo, a full fuel tank, and jumping as far as possible each time", "TT_SUMMARY_UNLADEN_TOTAL_JUMP": "Farthest possible range with no cargo, a full fuel tank, and jumping as far as possible each time",
"TT_SUMMARY_LADEN_TOTAL_JUMP": "Farthest possible range with full cargo, a full fuel tank, and jumping as far as possible each time", "TT_SUMMARY_LADEN_TOTAL_JUMP": "Farthest possible range with full cargo, a full fuel tank, and jumping as far as possible each time",
"HELP_MODIFICATIONS_MENU": "Click on a number to enter a new value, or drag along the bar for small changes", "HELP_MODIFICATIONS_MENU": "Click on a number to enter a new value, or drag along the bar for small changes",
"PHRASE_FAIL_EDENGINEER": "Failed to send to EDEngineer (Launch EDEngineer and make sure the API is started then refresh the page.)",
"PHRASE_FIREFOX_EDENGINEER": "Send to EDEngineer is incompatible with Firefox.",
"am": "Auto Field-Maintenance Unit", "am": "Auto Field-Maintenance Unit",
"bh": "Bulkheads", "bh": "Bulkheads",
"bl": "Beam Laser", "bl": "Beam Laser",
@@ -153,7 +151,6 @@
"sfn": "Shutdown Field Neutraliser", "sfn": "Shutdown Field Neutraliser",
"sg": "Shield Generator", "sg": "Shield Generator",
"ss": "Surface Scanners", "ss": "Surface Scanners",
"sua": "Supercruise Assist",
"t": "thrusters", "t": "thrusters",
"tp": "Torpedo Pylon", "tp": "Torpedo Pylon",
"ul": "Burst Laser", "ul": "Burst Laser",
@@ -175,7 +172,6 @@
"ammunition": "Ammo", "ammunition": "Ammo",
"secs": "s", "secs": "s",
"rebuildsperbay": "Rebuilds per bay", "rebuildsperbay": "Rebuilds per bay",
"mroll": "Roll",
"worst": "Worst", "worst": "Worst",
"average": "Average", "average": "Average",
"random": "Random", "random": "Random",
@@ -205,7 +201,7 @@
"internal protection": "Internal protection", "internal protection": "Internal protection",
"external protection": "External protection", "external protection": "External protection",
"engagement range": "Engagement range", "engagement range": "Engagement range",
"boost interval": "Boost interval", "boost time": "Boost time",
"total": "Total", "total": "Total",
"ammo": "Ammunition maximum", "ammo": "Ammunition maximum",
"boot": "Boot time", "boot": "Boot time",
@@ -324,7 +320,6 @@
"never": "never", "never": "never",
"stock": "stock", "stock": "stock",
"boost": "boost", "boost": "boost",
"tab_defence": "defence",
"federation rank 1": "Recruit", "federation rank 1": "Recruit",
"federation rank 2": "Cadet", "federation rank 2": "Cadet",
"federation rank 3": "Midshipman", "federation rank 3": "Midshipman",

View File

@@ -59,7 +59,7 @@
"empty all": "vide tout", "empty all": "vide tout",
"Enter Name": "Entrer nom", "Enter Name": "Entrer nom",
"Explorer": "explorateur", "Explorer": "explorateur",
"farthest range": "gamme la plus rapide", "fastest range": "gamme la plus rapide",
"fuel": "carburant", "fuel": "carburant",
"fuel level": "niveau de carburant", "fuel level": "niveau de carburant",
"full tank": "Réservoir plein", "full tank": "Réservoir plein",

View File

@@ -2,15 +2,15 @@ export const formats = {
decimal: ',', decimal: ',',
thousands: '.', thousands: '.',
grouping: [3], grouping: [3],
currency: ['$', ''], currency: ['', ''],
dateTime: '%A, %e de %B de %Y, %X', dateTime: '%A, %e de %B de %Y, %X',
date: '%d/%m/%Y', date: '%d/%m/%Y',
time: '%H:%M:%S', time: '%H:%M:%S',
periods: ['AM', 'PM'], periods: ['AM', 'PM'],
days: ['domingo', 'segunda', 'terça', 'quarta', 'quinta', 'sexta', 'sábado'], days: ['domingo', 'lunes', 'martes', 'miércoles', 'jueves', 'viernes', 'sábado'],
shortDays: ['dom', 'seg', 'ter', 'qua', 'qui', 'sex', 'sab'], shortDays: ['dom', 'lun', 'mar', 'mié', 'jue', 'vie', 'sáb'],
months: ['janeiro', 'fevereiro', 'março', 'abril', 'maio', 'junho', 'julho', 'agosto', 'setembro', 'outubro', 'novembro', 'dezembro'], months: ['enero', 'febrero', 'marzo', 'abril', 'mayo', 'junio', 'julio', 'agosto', 'septiembre', 'octubre', 'noviembre', 'diciembre'],
shortMonths: ['jan', 'fev', 'mar', 'abr', 'mai', 'jun', 'jul', 'ago', 'set', 'out', 'nov', 'dez'] shortMonths: ['ene', 'feb', 'mar', 'abr', 'may', 'jun', 'jul', 'ago', 'sep', 'oct', 'nov', 'dic']
}; };
export { default as terms } from './pt.json'; export { default as terms } from './pt.json';

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@@ -5,7 +5,7 @@
"PHRASE_EXPORT_DESC": "Детальный JSON-экспорт вашей сборки для использования в других местах и инструментах", "PHRASE_EXPORT_DESC": "Детальный JSON-экспорт вашей сборки для использования в других местах и инструментах",
"PHRASE_FASTEST_RANGE": "Последовательные прыжки максимальной дальности", "PHRASE_FASTEST_RANGE": "Последовательные прыжки максимальной дальности",
"PHRASE_IMPORT": "Для импорта вставьте код в эту форму", "PHRASE_IMPORT": "Для импорта вставьте код в эту форму",
"PHRASE_LADEN": "Масса корабля с учетом топлива и грузов", "PHRASE_LADEN": "Масса корабля с учётом топлива и грузов",
"PHRASE_NO_BUILDS": "Нечего сравнивать", "PHRASE_NO_BUILDS": "Нечего сравнивать",
"PHRASE_NO_RETROCH": "Нет ранних версий сборки", "PHRASE_NO_RETROCH": "Нет ранних версий сборки",
"PHRASE_SELECT_BUILDS": "Выберите конфигурацию для сравнения", "PHRASE_SELECT_BUILDS": "Выберите конфигурацию для сравнения",
@@ -13,21 +13,18 @@
"PHRASE_SG_RECOVER": "Восстановление с 0% до 50% объема щита, учитывая полный аккумулятор СИС в начале", "PHRASE_SG_RECOVER": "Восстановление с 0% до 50% объема щита, учитывая полный аккумулятор СИС в начале",
"PHRASE_UNLADEN": "Масса корабля без учета топлива и грузов", "PHRASE_UNLADEN": "Масса корабля без учета топлива и грузов",
"PHRASE_UPDATE_RDY": "Доступна новая версия. Нажмите для обновления.", "PHRASE_UPDATE_RDY": "Доступна новая версия. Нажмите для обновления.",
"PHRASE_ENGAGEMENT_RANGE": "Дистанция между кораблем и целью", "PHRASE_ENGAGEMENT_RANGE": "Дистанция между кораблём и целью",
"PHRASE_SELECT_BLUEPRINT": "Нажмите чтобы выбрать чертеж", "PHRASE_SELECT_BLUEPRINT": "Нажмите чтобы выбрать чертёж",
"PHRASE_BLUEPRINT_WORST": "Худшие основные значения для чертежа", "PHRASE_BLUEPRINT_WORST": "Худшие основные значения для чертежа",
"PHRASE_BLUEPRINT_FIFTY": "50% значения для чертежа",
"PHRASE_BLUEPRINT_SEVEN_FIVE": "75% значения для чертежа",
"PHRASE_BLUEPRINT_RANDOM": "Случайный выбор между худшими и лучшими значениями для этого чертежа", "PHRASE_BLUEPRINT_RANDOM": "Случайный выбор между худшими и лучшими значениями для этого чертежа",
"PHRASE_BLUEPRINT_BEST": "Лучшие основные значения для чертежа", "PHRASE_BLUEPRINT_BEST": "Лучшие основные значения для чертежа",
"PHRASE_BLUEPRINT_EXTREME": "Лучшие положительные и худшие отрицательные основные значения для чертежа", "PHRASE_BLUEPRINT_EXTREME": "Лучшие положительные и худшие отрицательные основные значения для чертежа",
"PHRASE_BLUEPRINT_RESET": "Сбросить все модификаторы и чертеж", "PHRASE_BLUEPRINT_RESET": "Убрать все изменения и чертёж",
"PHRASE_SELECT_SPECIAL": "Нажмите, чтобы выбрать экспериментальный эффект", "PHRASE_SELECT_SPECIAL": "Нажмите, чтобы выбрать экспериментальный эффект",
"PHRASE_NO_SPECIAL": "Без экспериментального эффекта", "PHRASE_NO_SPECIAL": "Без экспериментального эффекта",
"PHRASE_SHOPPING_LIST": "Станции, что продают эту сборку", "PHRASE_SHOPPING_LIST": "Станции, что продают эту сборку",
"PHRASE_SHOPPING_MATS": "Материалы которые нужны для сборки",
"PHRASE_REFIT_SHOPPING_LIST": "Станции, что продают необходимые модули", "PHRASE_REFIT_SHOPPING_LIST": "Станции, что продают необходимые модули",
"PHRASE_TOTAL_EFFECTIVE_SHIELD": "Общий урон, что может быть нанесен в каждым типе, если используются все щитонакопители", "PHRASE_TOTAL_EFFECTIVE_SHIELD": "Общий урон, что может быть нанесён в каждым типе, если используются все щитонакопители",
"PHRASE_TIME_TO_LOSE_SHIELDS": "Щиты продержатся", "PHRASE_TIME_TO_LOSE_SHIELDS": "Щиты продержатся",
"PHRASE_TIME_TO_RECOVER_SHIELDS": "Щиты восстановятся за", "PHRASE_TIME_TO_RECOVER_SHIELDS": "Щиты восстановятся за",
"PHRASE_TIME_TO_RECHARGE_SHIELDS": "Щиты будут заряжены за", "PHRASE_TIME_TO_RECHARGE_SHIELDS": "Щиты будут заряжены за",
@@ -37,59 +34,51 @@
"PHRASE_EFFECTIVE_ARMOUR": "Эффективная сила брони против разных типов урона", "PHRASE_EFFECTIVE_ARMOUR": "Эффективная сила брони против разных типов урона",
"PHRASE_DAMAGE_TAKEN": "% общих повреждений полученных в разных типах урона", "PHRASE_DAMAGE_TAKEN": "% общих повреждений полученных в разных типах урона",
"PHRASE_TIME_TO_LOSE_ARMOUR": "Броня продержится", "PHRASE_TIME_TO_LOSE_ARMOUR": "Броня продержится",
"PHRASE_MODULE_PROTECTION_EXTERNAL": "Защита гнезд", "PHRASE_MODULE_PROTECTION_EXTERNAL": "Защита гнёзд",
"PHRASE_MODULE_PROTECTION_INTERNAL": "Защита всех остальных модулей", "PHRASE_MODULE_PROTECTION_INTERNAL": "Защита всех остальных модулей",
"PHRASE_OVERALL_DAMAGE": "Разбивка источников устойчивого ДПС",
"PHRASE_SHIELD_DAMAGE": "Подробности источников поддерживаемого ДПС против щитов", "PHRASE_SHIELD_DAMAGE": "Подробности источников поддерживаемого ДПС против щитов",
"PHRASE_ARMOUR_DAMAGE": "Подробности источников поддерживаемого ДПС против брони", "PHRASE_ARMOUR_DAMAGE": "Подробности источников поддерживаемого ДПС против брони",
"PHRASE_TIME_TO_REMOVE_SHIELDS": "Снимет щиты за", "PHRASE_TIME_TO_REMOVE_SHIELDS": "Снимет щиты за",
"PHRASE_MULTI_CREW_CAPACITOR_POINTS": "Щелкните правой кновкой мыши чтобы объединить в группу.", "TT_TIME_TO_REMOVE_SHIELDS": "Непрерывным огнём из всех орудий",
"TT_TIME_TO_REMOVE_SHIELDS": "Непрерывным огнем из всех орудий",
"PHRASE_TIME_TO_REMOVE_ARMOUR": "Снимет броню за", "PHRASE_TIME_TO_REMOVE_ARMOUR": "Снимет броню за",
"TT_TIME_TO_REMOVE_ARMOUR": "Непрерывным огнем из всех орудий", "TT_TIME_TO_REMOVE_ARMOUR": "Непрерывным огнём из всех орудий",
"PHRASE_TIME_TO_DRAIN_WEP": "Опустошит ОРУ за", "PHRASE_TIME_TO_DRAIN_WEP": "Опустошит ОРУЖ за",
"TT_TIME_TO_DRAIN_WEP": "Время, за которое опустошится аккумулятор ОРУ при стрельбе из всех орудий", "TT_TIME_TO_DRAIN_WEP": "Время, за которое опустошится аккумулятор ОРУЖ при стрельбе из всех орудий",
"TT_TIME_TO_LOSE_SHIELDS": "Против поддерживаемой стрельбы из всех орудий противника", "TT_TIME_TO_LOSE_SHIELDS": "Против поддерживаемой стрельбы из всех орудий противника",
"TT_TIME_TO_LOSE_ARMOUR": "Против поддерживаемой стрельбы из всех орудий противника", "TT_TIME_TO_LOSE_ARMOUR": "Против поддерживаемой стрельбы из всех орудий противника",
"TT_MODULE_ARMOUR": "Броня, защищающая модули от урона", "TT_MODULE_ARMOUR": "Броня, защищающая модули от урона",
"TT_MODULE_PROTECTION_EXTERNAL": "Процент урона, перенаправленного от гнезд на наборы для усиления модулей", "TT_MODULE_PROTECTION_EXTERNAL": "Процент урона, перенаправленного от гнёзд на наборы для усиления модулей",
"TT_MODULE_PROTECTION_INTERNAL": "Процент урона, перенаправленного от модулей вне гнезд на наборы для усиления модулей", "TT_MODULE_PROTECTION_INTERNAL": "Процент урона, перенаправленного от модулей вне гнёзд на наборы для усиления модулей",
"TT_EFFECTIVE_SDPS_SHIELDS": "Реальный поддерживаемый ДПС пока аккумулятор ОРУ не пуст", "TT_EFFECTIVE_SDPS_SHIELDS": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
"TT_EFFECTIVENESS_SHIELDS": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью без пунктов в СИС на 0 метрах", "TT_EFFECTIVENESS_SHIELDS": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью без пунктов в СИС на 0 метрах",
"TT_EFFECTIVE_SDPS_ARMOUR": "Реальный поддерживаемый ДПС пока аккумулятор ОРУ не пуст", "TT_EFFECTIVE_SDPS_ARMOUR": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
"TT_EFFECTIVENESS_ARMOUR": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью на 0 метрах", "TT_EFFECTIVENESS_ARMOUR": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью на 0 метрах",
"PHRASE_EFFECTIVE_SDPS_SHIELDS": "ПДПС против щитов", "PHRASE_EFFECTIVE_SDPS_SHIELDS": "ПДПС против щитов",
"PHRASE_EFFECTIVE_SDPS_ARMOUR": "ПДПС против брони", "PHRASE_EFFECTIVE_SDPS_ARMOUR": "ПДПС против брони",
"TT_SUMMARY_SPEED": "С полным топливным баком и 4 пунктами в ДВГ", "TT_SUMMARY_SPEED": "С полным топливным баком и 4 пунктами в ДВИ",
"TT_SUMMARY_SPEED_NONFUNCTIONAL": "Маневровые двигатели выключены или превышена максимальная масса с топливом и грузом", "TT_SUMMARY_SPEED_NONFUNCTIONAL": "Маневровые двигатели выключены или превышена максимальная масса с топливом и грузом",
"TT_SUMMARY_BOOST": "С полным топливным баком и 4 пунктами в ДВГ", "TT_SUMMARY_BOOST": "С полным топливным баком и 4 пунктами в ДВИ",
"TT_SUMMARY_BOOST_INTERVAL": "Время заполнения с 4 пунктами в СИС",
"TT_SUMMARY_BOOST_NONFUNCTIONAL": "Распределитель питания не может обеспечить достаточно энергии для форсажа", "TT_SUMMARY_BOOST_NONFUNCTIONAL": "Распределитель питания не может обеспечить достаточно энергии для форсажа",
"TT_SUMMARY_SHIELDS": "Чистая сила щита, включая усилители", "TT_SUMMARY_SHIELDS": "Чистая сила щита, включая усилители",
"TT_SUMMARY_SHIELDS_SCB": "Прочность щита, включая бустеры и SCB",
"TT_SUMMARY_SHIELDS_NONFUNCTIONAL": "Шитогенератор отсутствует или выключен", "TT_SUMMARY_SHIELDS_NONFUNCTIONAL": "Шитогенератор отсутствует или выключен",
"TT_SUMMARY_INTEGRITY": "Целостность корабля, включая переборки и наборы для усиления корпуса", "TT_SUMMARY_INTEGRITY": "Целостность корабля, включая переборки и наборы для усиления корпуса",
"TT_SUMMARY_HULL_MASS": "Масса корпуса без каких-либо модулей", "TT_SUMMARY_HULL_MASS": "Масса корпуса без каких-либо модулей",
"TT_SUMMARY_UNLADEN_MASS": "Масса корпуса и модулей без топлива и груза", "TT_SUMMARY_UNLADEN_MASS": "Масса корпуса и модулей без топлива и груза",
"TT_SUMMARY_LADEN_MASS": "Масса корпуса и модулей с топливом и грузом", "TT_SUMMARY_LADEN_MASS": "Масса корпуса и модулей с топливом и грузом",
"TT_SUMMARY_DPS": "Урон в секунду при стрельбе из всех орудий", "TT_SUMMARY_DPS": "Урон в секунду при стрельбе из всех орудий",
"TT_SUMMARY_EPS": "Расход аккумулятора ОРУ в секунду при стрельбе из всех орудий", "TT_SUMMARY_EPS": "Расход аккумулятора ОРУЖ в секунду при стрельбе из всех орудий",
"TT_SUMMARY_TTD": "Время расхода аккумулятора ОРУ при стрельбе из всех орудий и с 4 пунктами в ОРУ", "TT_SUMMARY_TTD": "Время расхода аккумулятора ОРУЖ при стрельбе из всех орудий и с 4 пунктами в ОРУЖ",
"TT_SUMMARY_MAX_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с топливом, достаточным только на сам прыжок", "TT_SUMMARY_MAX_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с топливом, достаточным только на сам прыжок",
"TT_SUMMARY_UNLADEN_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с полным топливным баком", "TT_SUMMARY_UNLADEN_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с полным топливным баком",
"TT_SUMMARY_LADEN_SINGLE_JUMP": "Самый дальний возможный прыжок с полным грузовым отсеком и с полным топливным баком", "TT_SUMMARY_LADEN_SINGLE_JUMP": "Самый дальний возможный прыжок с полным грузовым отсеком и с полным топливным баком",
"TT_SUMMARY_UNLADEN_TOTAL_JUMP": "Самая дальняя общая дистанция без груза, с полным топливным баком и при прыжках на максимальное расстояние", "TT_SUMMARY_UNLADEN_TOTAL_JUMP": "Самая дальняя общая дистанция без груза, с полным топливным баком и при прыжках на максимальное расстояние",
"TT_SUMMARY_LADEN_TOTAL_JUMP": "Самая дальняя общая дистанция с полным грузовым отсеком, с полным топливным баком и при прыжках на максимальное расстояние", "TT_SUMMARY_LADEN_TOTAL_JUMP": "Самая дальняя общая дистанция с полным грузовым отсеком, с полным топливным баком и при прыжках на максимальное расстояние",
"HELP_MODIFICATIONS_MENU": "Нажмите на номер, чтобы ввести новое значение, или потяните вдоль полосы для малых изменений", "HELP_MODIFICATIONS_MENU": "Нажмите на номер, чтобы ввести новое значение, или потяните вдоль полосы для малых изменений",
"PHRASE_FAIL_EDENGINEER": "Не удалось отправить в EDEngineer (запустите EDEngineer и убедитесь, что API запущен, затем обновите страницу).",
"PHRASE_FIREFOX_EDENGINEER": "Отправка в EDEngineer несовместима с настройками безопасности Firefox. Пожалуйста, попробуйте еще раз в Google Chrome.",
"am": "Блок Автом. Полевого Ремонта", "am": "Блок Автом. Полевого Ремонта",
"bh": "Переборки", "bh": "Переборки",
"bl": "Пучковый лазер", "bl": "Пучковый лазер",
"bsg": "Двухпоточный щитогенератор", "bsg": "Двухпоточный щитогенератор",
"c": "Пушка", "c": "Орудие",
"causres": "Каустическое сопротивление",
"Caustic resistance": "Каустическое сопротивление",
"cc": "Контроллер магнитного снаряда для сбора", "cc": "Контроллер магнитного снаряда для сбора",
"ch": "Разбрасыватель дипольных отражателей", "ch": "Разбрасыватель дипольных отражателей",
"cr": "Грузовой стеллаж", "cr": "Грузовой стеллаж",
@@ -109,17 +98,14 @@
"kw": "Сканер преступников", "kw": "Сканер преступников",
"ls": "Система жизнеобеспечения", "ls": "Система жизнеобеспечения",
"mc": "Многоствольное орудие", "mc": "Многоствольное орудие",
"axmc": "Многоствольное орудие АИ",
"ml": "Проходочный лазер", "ml": "Проходочный лазер",
"mr": "Ракетный лоток", "mr": "Ракетный лоток",
"axmr": "Блок ракет АИ",
"mrp": "Набор для усиления модуля", "mrp": "Набор для усиления модуля",
"nl": "Мины", "nl": "Мины",
"pa": "Ускоритель плазмы", "pa": "Ускоритель плазмы",
"pas": "Комплект для сближения с планетой", "pas": "Комплект для сближения с планетой",
"pc": "Контроллер магнитного снаряда для геологоразведки", "pc": "Контроллер магнитного снаряда для геологоразведки",
"pce": "Каюта пассажира эконом-класса", "pce": "Каюта пассажира эконом-класса",
"passenger capacity": "Количество пассажиров",
"pci": "Каюта пассажира бизнес-класса", "pci": "Каюта пассажира бизнес-класса",
"pcm": "Каюта пассажира первого класса", "pcm": "Каюта пассажира первого класса",
"pcq": "Каюта пассажира класса люкс", "pcq": "Каюта пассажира класса люкс",
@@ -127,63 +113,33 @@
"pl": "Импульсный лазер", "pl": "Импульсный лазер",
"po": "Точечная оборона", "po": "Точечная оборона",
"pp": "Силовая установка", "pp": "Силовая установка",
"gpp": "Силовая установка Стражей",
"gpd": "Гибридный распределитель питания Стражей",
"gpc": "Плазменная пушка Стражей",
"ggc": "Пушка Гаусса Стражей",
"gsrp": "Набор для усиления щита Стражей",
"gfsb": "Ускоритель FSD Стражей",
"ghrp": "Набор для усиления корпуса Стражей",
"gmrp": "Набор для усиления модуля Стражей",
"pwa": "Анализатор импульсных волн",
"abl": "Абразивный бластер",
"scl": "Пусковая установка для сейсмических снарядов",
"sdm": "Вытесняющая ракета для добычи глубинных залежей",
"tbsc": "Шоковое орудие",
"gsc": "Осколочное орудие Стражей",
"psg": "Призматический щитогенератор", "psg": "Призматический щитогенератор",
"pv": "Гараж для планетарного транспорта", "pv": "Гараж для планетарного транспорта",
"rf": "Устройство переработки", "rf": "Устройство переработки",
"rfl": "Зенитная установка (снаряды с дистанционным подрывом)",
"rg": "Электромагнитная пушка", "rg": "Электромагнитная пушка",
"rsl": "Дроны-исследователи",
"s": "Сенсоры", "s": "Сенсоры",
"sb": "Усилитель щита", "sb": "Усилитель щита",
"sc": "Сканер обнаружения", "sc": "Сканер обнаружения",
"scb": "Щитонакопитель", "scb": "Щитонакопитель",
"sfn": "Нейтрализатор глушащего поля",
"sg": "Щитогенератор", "sg": "Щитогенератор",
"ss": "Сканер поверхностей", "ss": "Сканер поверхностей",
"sua": "Помощь в гиперкрейсерском режиме",
"t": "Маневровые двигатели", "t": "Маневровые двигатели",
"tp": "Торпедная стойка", "tp": "Торпедная стойка",
"ul": "Пульсирующие лазеры", "ul": "Пульсирующие лазеры",
"Send To EDEngineer": "Отправить в EDEngineer",
"ws": "Сканер следа FSD", "ws": "Сканер следа FSD",
"rpl": "Дроны-ремонтники",
"rcpl": "Дроны-разведчики",
"xs": "Сканер «инопланетянин»",
"tbem": "Блок энзимных ракет",
"tbrfl": "Установка для стрельбы стреловидными снарядами с дистанционным подрывом",
"dtl": "Дроны-очистители",
"mahr": "Набор для усиления корпуса из Метасплава",
"emptyrestricted": "пусто (ограниченно)", "emptyrestricted": "пусто (ограниченно)",
"damage dealt to": "Урон нанесен", "damage dealt to": "Урон нанесён",
"damage received from": "Урон получен от", "damage received from": "Урон получен от",
"against shields": "Против щитов", "against shields": "Против щитов",
"against hull": "Против корпуса", "against hull": "Против корпуса",
"total effective shield": "Общие эффективные щиты", "total effective shield": "Общие эффективные щиты",
"ammunition": "Припасы", "ammunition": "Припасы",
"secs": "с", "secs": "с",
"bays": "Ячейки", "rebuildsperbay": "Построек за полосу",
"rebuildsperbay": "Истребителей в ячейке",
"mroll": "Roll",
"feature": "Свойство",
"worst": "Худшее", "worst": "Худшее",
"average": "Среднее", "average": "Среднее",
"random": "Случайное", "random": "Случайное",
"best": "Лучшее", "best": "Лучшее",
"current": "Текущее",
"extreme": "Экстремальное", "extreme": "Экстремальное",
"reset": "Сброс", "reset": "Сброс",
"dpe": "Урон на МДж энергии", "dpe": "Урон на МДж энергии",
@@ -192,8 +148,6 @@
"dpssdps": "Урон в секунду (поддерживаемый урон в секунду)", "dpssdps": "Урон в секунду (поддерживаемый урон в секунду)",
"eps": "Энергия в секунду", "eps": "Энергия в секунду",
"epsseps": "Энергия в секунду (поддерживаемая энергия в секунду)", "epsseps": "Энергия в секунду (поддерживаемая энергия в секунду)",
"fallofffromrange": "Спад",
"falloff": "Спад",
"hps": "Нагрев в секунду", "hps": "Нагрев в секунду",
"hpsshps": "Нагрев в секунду (поддерживаемый нагрев в секунду)", "hpsshps": "Нагрев в секунду (поддерживаемый нагрев в секунду)",
"damage by": "Урон", "damage by": "Урон",
@@ -210,15 +164,13 @@
"internal protection": "Внутренняя защита", "internal protection": "Внутренняя защита",
"external protection": "Внешняя защита", "external protection": "Внешняя защита",
"engagement range": "Боевое расстояние", "engagement range": "Боевое расстояние",
"boost interval": "Интервал повыш.",
"total": "Всего", "total": "Всего",
"ammo": "Макс. боекомплект", "ammo": "Боекомплект",
"boot": "Время загрузки", "boot": "Время загрузки",
"hacktime": "Время взлома",
"brokenregen": "Скорость восстановления при пробое", "brokenregen": "Скорость восстановления при пробое",
"burst": "Длина очереди", "burst": "Длина очереди",
"burstrof": "Скорострельность очереди", "burstrof": "Скорострельность очереди",
"clip": "Размер боекомплекта", "clip": "Боекомплект",
"damage": "Урон", "damage": "Урон",
"distdraw": "Тяга распределителя", "distdraw": "Тяга распределителя",
"duration": "Продолжительность", "duration": "Продолжительность",
@@ -247,16 +199,11 @@
"rof": "Скорострельность", "rof": "Скорострельность",
"angle": "Угол сканера", "angle": "Угол сканера",
"scanrate": "Скорость сканера", "scanrate": "Скорость сканера",
"proberadius": "Радиус зонда",
"scantime": "Время сканирования", "scantime": "Время сканирования",
"scan range": "Дальность",
"max angle": "Макс. угол",
"shield": "Щит", "shield": "Щит",
"armour": "Броня",
"shieldboost": "Усиление щитов", "shieldboost": "Усиление щитов",
"shieldreinforcement": "Усилитель щита", "shieldreinforcement": "Усилитель щита",
"shotspeed": "Скорость выстрела", "shotspeed": "Скорость выстрела",
"shotdmg": "Урон за выстрел(DPS)",
"spinup": "Время раскрутки", "spinup": "Время раскрутки",
"syscap": "Ресурс систем", "syscap": "Ресурс систем",
"sysrate": "Перезарядка систем", "sysrate": "Перезарядка систем",
@@ -287,12 +234,9 @@
"explosive": "Взрывч.", "explosive": "Взрывч.",
"kinetic": "Механич.", "kinetic": "Механич.",
"thermal": "Тепл.", "thermal": "Тепл.",
"caustic": "Каустич.",
"generator": "Генератор", "generator": "Генератор",
"boosters": "Усилители", "boosters": "Усилители",
"cells": "Ячейки", "cells": "Ячейки",
"shield addition": "ДОбавления к щиту",
"jump addition": "ДОбавления к прыжку",
"bulkheads": "Переборки", "bulkheads": "Переборки",
"reinforcement": "Усилители", "reinforcement": "Усилители",
"power and costs": "Энергия и стоимость", "power and costs": "Энергия и стоимость",
@@ -306,7 +250,7 @@
"damage to opponent's shields": "Урон щиту противника", "damage to opponent's shields": "Урон щиту противника",
"damage to opponent's hull": "Урон корпусу противника", "damage to opponent's hull": "Урон корпусу противника",
"offence": "Нападение", "offence": "Нападение",
"defence": "Защита", "defence": "Оборона",
"shield metrics": "Данные щита", "shield metrics": "Данные щита",
"raw shield strength": "Чистая мощность щита", "raw shield strength": "Чистая мощность щита",
"shield sources": "Ресурсы щита", "shield sources": "Ресурсы щита",
@@ -321,70 +265,28 @@
"defence metrics": "Данные обороны", "defence metrics": "Данные обороны",
"fuel carried": "Топливо на борту", "fuel carried": "Топливо на борту",
"cargo carried": "Груз на борту", "cargo carried": "Груз на борту",
"ship control": "Управление кораблем", "ship control": "Управление кораблём",
"opponent": "Противник", "opponent": "Противник",
"opponent's shields": "Щит противника", "opponent's shields": "Щит противника",
"opponent's armour": "Броня противника", "opponent's armour": "Броня противника",
"overall damage": "общий урон",
"overall": "общий",
"shield damage sources": "источники урона по щиту", "shield damage sources": "источники урона по щиту",
"armour damage sources": "источники урона по броне", "armour damage sources": "источники урона по броне",
"never": "Никогда", "never": "Никогда",
"stock": "базовый", "stock": "базовый",
"boost": "форсаж", "boost": "форсаж",
"tab_defence": "защита",
"federation rank 1": "Рекрут",
"federation rank 2": "Кадет",
"federation rank 3": "Гардемарин",
"federation rank 4": "Старшина",
"federation rank 5": "Главный старшина",
"federation rank 6": "Уорент-офицер",
"federation rank 7": "Энсин",
"federation rank 8": "Лейтенант",
"federation rank 9": "Капитан-лейтенант",
"federation rank 10": "Начальник гарнизона",
"federation rank 11": "Командир корабля",
"federation rank 12": "Контр-адмирал",
"federation rank 13": "Вице-адмирал",
"federation rank 14": "Адмирал",
"federation rank required": "Минимальный ранг федерации для покупки",
"empire rank 1": "Чужак",
"empire rank 2": "Крепостной",
"empire rank 3": "Мастер",
"empire rank 4": "Оруженосец",
"empire rank 5": "Рыцарь",
"empire rank 6": "Лорд",
"empire rank 7": "Барон",
"empire rank 8": "Виконт",
"empire rank 9": "Граф",
"empire rank 10": "Эрл",
"empire rank 11": "Маркиз",
"empire rank 12": "Герцог",
"empire rank 13": "Принц",
"empire rank 14": "Король",
"empire rank required": "Минимальный ранг империи для покупки",
"kg": "кг",
"kg/s": "кг/с",
"km": "км",
"m": "м",
"MJ": "МДж",
"MW": "МВт",
"T": "т",
"°/s": "°/с",
"/s": "/с", "/s": "/с",
"/min": "/мин",
"m/s": "м/с", "m/s": "м/с",
"Ls": "Св.сек", "Ls": "Св.сек",
"LY": "Св.лет", "LY": "Св.лет",
"CR": "кр.", "CR": "кр.",
"S": "М", "S": "M",
"M": "С", "M": "С",
"L": "Б", "L": "б",
"H": "О", "H": "O",
"U": "В", "U": "B",
"small": "Малый", "small": "Малый",
"medium": "Средний", "medium": "Средний",
"large": "Большой", "large": "большой",
"alpha": "Альфа", "alpha": "Альфа",
"beta": "Бета", "beta": "Бета",
"standard": "Стандартный", "standard": "Стандартный",
@@ -397,29 +299,28 @@
"edit data": "Редактирование", "edit data": "Редактирование",
"empty all": "пусто все", "empty all": "пусто все",
"Enter Name": "Введите имя", "Enter Name": "Введите имя",
"farthest range": "быстрый диапазон", "fastest range": "быстрый диапазон",
"fuel level": "уровень топлива", "fuel level": "уровень топлива",
"full tank": "Полный бак", "full tank": "Полный бак",
"internal compartments": "внутренние отсеки", "internal compartments": "внутренние отсеки",
"jump range": "Дальность прыжка", "jump range": "Дальность прыжка",
"mass lock factor": "Коэффициент гравитационного захвата", "mass lock factor": "Масс. блок",
"max mass": "Максимальная масса", "max mass": "Максимальная масса",
"minimum mass": "Минимальная масса",
"optimal mass": "Оптимальная масса",
"net cost": "разница в цене", "net cost": "разница в цене",
"none created": "не создано", "none created": "не создано",
"refuel time": "Время дозаправки", "refuel time": "Время дозаправки",
"retrofit from": "модификация от", "retrofit from": "модификация от",
"T-Load": "Тепл.", "T-Load": "Тепл.",
"utility mounts": "Вспомогательное оборудование", "utility mounts": "Вспомогательное оборудование",
"about": "О сайте", "about": "О ...",
"action": "Действие", "action": "Действие",
"added": "Добавлено", "added": "Добавлено",
"armour": "Броня",
"available": "доступно", "available": "доступно",
"backup": "Резервная копия", "backup": "Резервная копия",
"bins": "контейнеры", "bins": "контейнеры",
"build": "сборка", "build": "cборка",
"builds": "сборки", "builds": "cборки",
"buy": "купить", "buy": "купить",
"cancel": "отменить", "cancel": "отменить",
"cargo": "Груз", "cargo": "Груз",
@@ -438,16 +339,16 @@
"DPS": "УВС", "DPS": "УВС",
"efficiency": "Эффективность", "efficiency": "Эффективность",
"empty": "пусто", "empty": "пусто",
"ENG": "ДВГ", "ENG": "ДВИ",
"export": "Экспорт", "export": "Экспорт",
"forum": "Форум", "forum": "Форум",
"fuel": "Топл.", "fuel": "Топливо",
"hardpoints": "Орудийные порты", "hardpoints": "Орудийные порты",
"hull": "Корпус", "hull": "Корпус",
"import": "импортировать ", "import": "импортировать ",
"insurance": "Страховка", "insurance": "Страховка",
"jumps": "Прыжков", "jumps": "Прыжков",
"laden": "Груж", "laden": "Груженый",
"language": "Язык", "language": "Язык",
"maneuverability": "Маневренность", "maneuverability": "Маневренность",
"max": "Макс", "max": "Макс",
@@ -460,15 +361,13 @@
"rate": "скорость", "rate": "скорость",
"rename": "Переименовать", "rename": "Переименовать",
"repair": "Починка", "repair": "Починка",
"ret": "Убр", "ret": "Убр.",
"retracted": "Убрано", "retracted": "Убрано",
"ROF": "В\/сек", "ROF": "В/сек",
"save": "Сохранить", "save": "Сохранить",
"sell": "Продать", "sell": "Продать",
"settings": "Настройки", "settings": "Настройки",
"shields": "Щиты", "shields": "Щиты",
"No Shield": "Нет щита",
"Never": "Никогда",
"ship": "Корабль", "ship": "Корабль",
"ships": "Корабли", "ships": "Корабли",
"shortened": "Укороченный", "shortened": "Укороченный",
@@ -478,296 +377,8 @@
"SYS": "СИС", "SYS": "СИС",
"time": "Время", "time": "Время",
"type": "Тип", "type": "Тип",
"unladen": "Пуст", "unladen": "Пустой",
"URL": "Ссылка", "URL": "Ссылка",
"WEP": "ОРУ", "WEP": "ОРУЖ",
"yes": "Да", "yes": "Да"
"crew": "экипаж",
"jump": "прыж",
"pax": "псж",
"RST": "СБР",
"grade": "уровень",
"total laden": "всего груж",
"total unladen": "всего пуст",
"module": "модуль",
"announcements": "объявления",
"resistance": "сопротивление",
"Lightweight Alloy": "Легкие сплавы",
"base": "базовые",
"core module classes": "основные модули",
"Group highlighted ships": "Сгруппировать выделенные корабли",
"tooltips": "всплывающие подсказки",
"module resistances": "сопротивление модулей",
"power plant": "силовая установка",
"thrusters": "маневровые двигатели",
"frame shift drive": "рамочно-сместительный двигатель",
"life support": "система жизнеобеспечения",
"power distributor": "распределитель питания",
"sensors": "сенсоры",
"fuel tank": "топливный бак",
"resting heat (Beta)": "тепло покоя (бета)",
"hull hardness": "Прочность корпуса",
"weapon": "оружие",
"maximum speed": "максимальная скорость",
"maximum range": "максимальная дальность",
"shortlink": "короткая ссылка",
"guardian": "стражи",
"engineers": "инженеры",
"component": "компонент",
"amount": "кол-во",
"core internal": "основное оборуднование",
"optional internal": "доп. оборудование",
"Heat Sink Launcher": "Теплоотводная катапульта",
"scanners": "сканеры",
"experimental": "экспериментальное",
"mining": "шахтерство",
"lasers": "лазеры",
"ordnance": "артиллерия",
"projectiles": "с боеприпасами",
"hangars": "ангары",
"limpet controllers": "контроллеры снарядов",
"passenger cabins": "каюты пассажиров",
"structural reinforcement": "структурные усиления",
"flight assists": "помощники в полете",
"modifications": "модификации",
"wep_reload": "перезарядка",
"optimal multiplier": "оптимальный усилитель",
"Cargo Hatch": "Грузовой люк",
"Chaff Launcher": "Разбрасыватель дипольных отражателей",
"Point Defence": "Точечная оборона",
"Electronic Countermeasure": "Электронное противодействие",
"Xeno Scanner": "Сканер «инопланетянин»",
"Shutdown Field Neutraliser": "Нейтрализатор глушащего поля",
"Disruptor": "Диверсант",
"Pacifier": "Миротворец",
"Advanced Plasma Accelerator": "Улучшенный ускоритель плазмы",
"Cytoscrambler": "Дезинтегратор",
"Retributor": "Каратель",
"Enforcer": "Убийца",
"Imperial Hammer": "Имперский молот",
"Rocket Propelled FSD Disruptor": "Ракетный FSD-разрушитель",
"Pack-Hound": "Гончие",
"Shock Mine Launcher": "Установщик шоковых мин",
"Mining Lance": "Копье шахтера",
"Corrosion Resistant": "Коррозийно-устойчивый стеллаж",
"Standard Docking Computer": "Стандартный стыковочный компьютер",
"Advanced Docking Computer": "Улучшенный стыковочный компьютер",
"Detailed Surface Scanner": "Подробный сканер поверхности",
"Supercruise Assist": "Помощь в гиперкрейсерском режиме",
"Guardian Power Distributor": "Рапределитель питания Стражей",
"Enhanced Performance": "Усиленные маневровые двигатели",
"Guardian Hybrid Power Plant": "Гибридная силовая установка Стражей",
"Reinforced Alloy": "Укрепленные сплавы",
"Military Grade Composite": "Композит военного класса",
"Mirrored Surface Composite": "Композит с зеркальной поверхностью",
"Reactive Surface Composite": "Композит с реактивной поверхностью",
"Proto Light Alloys": "Опытные легкие сплавы",
"Ammo capacity": "Вместимость магазина",
"Lightweight": "Облегченный",
"Reinforced": "Усиленный",
"Shielded": "Защищенный",
"Fast scan": "Быстрое сканирование",
"Long range": "Дальнего действия",
"Wide angle": "Широкоугольный",
"Blast resistant": "Взрывостойкий",
"Heavy duty": "Надежный",
"Kinetic resistant": "Противокинетический",
"Resistance augmented": "С универсальной защитой",
"Thermal resistant": "Термостойкий",
"Thermo Block": "Блокировка тепла",
"Force Block": "Усиленная блокировка",
"Blast Block": "Блокировка взрыва",
"Flow Control": "Контроль интенсивности",
"Double Braced": "Двойная прочность",
"Super Capacitors": "Суперконденсаторы",
"Efficient": "Эффективный",
"Focused": "Точный",
"Overcharged": "Усиленный",
"Rapid fire": "Скорострельный",
"Short range": "Ближнего действия",
"Sturdy": "Прочный",
"Oversized": "Сверхразмер",
"Stripped Down": "Урезанный вариант",
"Phasing sequence": "Последовательность фазирования",
"Concordant sequence": "Последовательность координации",
"Scramble spectrum": "Отключающая сетка",
"Thermal shock": "Тепловой удар",
"Emissive munitions": "Эмиссионные припасы",
"Multi-servos": "Сервосистема",
"Inertial impact": "Инерционный удар",
"Thermal vent": "Теплоотдача",
"Regeneration sequence": "Последовательность восстановления",
"Thermal conduit": "Проводник тепла",
"High capacity": "Вместительный магазин",
"Incendiary rounds": "Зажигательные припасы",
"Auto loader": "Автоматическая система заряжения",
"Smart rounds": "Умные боеприпасы",
"Corrosive shell": "Разъедающие припасы",
"Force shell": "Усиленные снаряды",
"High yield shell": "Снаряд большой мощности",
"Dispersal field": "Рассеивающее поле",
"Thermal cascade": "Термический залп",
"Double shot": "Двойной выстрел",
"Dazzle shell": "Ослепляющие снаряды",
"Screening shell": "Заслоняющие снаряды",
"Drag munitions": "Замедляющие боеприпасы",
"Target lock breaker": "Генератор помех для системы захвата цели",
"Plasma Slug": "Плазменный рельсовый снаряд",
"Feedback Cascade": "Ответный запл",
"Super Penetrator": "Модуль сверхпробития",
"Overload munitions": "Вызывающие перезагрузку боеприпасы",
"Penetrator payload": "Бронебойные снаряды",
"Penetrator Payload": "Бронебойные снаряды",
"FSD interrupt": "Помеха для FSD",
"Penetrator Munitions": "Бронебойные боеголовки",
"Mass lock munition": "Боеприпасы с гравитационным захватом",
"Mass Lock Munition": "Боеприпасы с гравитационным захватом",
"Reverberating cascade": "Отраженный залп",
"Shift-lock canister": "Рамоблокирующая кассета",
"Ion disruptor": "Ионный дестабилизатор",
"Radiant Canister": "Светящаяся кассета",
"Expanded capture arc": "Расширенная дуга захвата",
"Enhanced low power": "Улучшенное энергосбережение",
"Fast Charge": "Быстрый заряд",
"Multi-weave": "Мультипрошивка",
"Hi-Cap": "Высокая ёмкость",
"Lo-draw": "Пониженное потребление",
"Rapid charge": "Быстрая зарядка",
"Specialised": "Адаптивный",
"Boss Cells": "Босс-ячейки",
"Recycling Cell": "Рециркуляционная ячейка",
"Reflective Plating": "Отражающая броня",
"Angled Plating": "Угловая броня",
"Layered Plating": "Многослойная броня",
"Deep Plating": "Утолщенная броня",
"Expanded Probe Scanning Radius": "Увеличение радиуса сканирования зондов",
"High charge capacity": "Высокоёмкий",
"Charge enhanced": "Быстрозаряжающийся",
"Engine focused": "Фокус на двигатель",
"System focused": "Фокус на систему",
"Weapon focused": "Фокус на орудия",
"Super Conduits": "Сверхпроводники",
"Cluster Capacitors": "Кассетные конденсаторы",
"Increased range": "Увеличенная дальность",
"Faster boot sequence": "Ускорение запуска",
"Deep Charge": "Заряд повышенной мощности",
"Thermal Spread": "Рассеивание тепла",
"Mass Manager": "Распределитель гравитации",
"Dirty": "«Грязная» донастройка",
"Clean": "«Чистая» донастройка",
"Drag Drives": "Ускорители",
"Drive Distributors": "Распределители тяги",
"Armoured": "Бронированный",
"Low emissions": "Малое излучение",
"Monstered": "Монстрация",
"roles": "роли",
"Maximize Jump Range": "Максимизировать дальность прыжка",
"Multi-purpose": "Многоцелевой",
"Combat": "Боец",
"Trader": "Торговец",
"Explorer": "Исследователь",
"Planetary Explorer": "Планетарный исследователь",
"Miner": "Шахтер",
"Racer": "Гонщик",
"Aberrant Shield Pattern Analysis": "Анализ аномального поведения щита",
"Abnormal Compact Emissions Data": "Аномальные компактные данные об излучении",
"Aerogel": "Аэрогель",
"Adaptive Encryptors Capture": "Захват адаптивного шифровальщика",
"Anomalous Bulk Scan Data": "Аномальный массив данных сканирования",
"Anomalous FSD Telemetry": "Аномальная телеметрия FSD",
"Antimony": "Сурьма",
"Arsenic": "Мышьяк",
"Atypical Disrupted Wake Echoes": "Атипичное эхо поврежденного следа",
"Atypical Encryption Archives": "Нетипичные архивы шифрования",
"Basic Conductors": "Простые проводники",
"Bio-Mechanical Conduits": "Биомеханические энергопроводники",
"Biotech Conductors": "Биотехнические проводники",
"Boron": "Бор",
"Cadmium": "Кадмий",
"Carbon": "Углерод",
"Carbon Fibre Plating": "Углеволоконная броня",
"Chemical Distillery": "Оборудование для перегонки химикатов",
"Chemical Manipulators": "Манипуляторы для работы с химикатами",
"Chemical Processors": "Оборудование для химобработки",
"Chromium": "Хром",
"Classified Scan Databanks": "Засекреченные базы данных сканированоя",
"Classified Scan Fragment": "Засекреченные фрагменты данных сканирования",
"Compound Shielding": "Многоступенчатая защита",
"Conductive Ceramics": "Проводящая керамика",
"Conductive Components": "Проводящие компоненты",
"Conductive Polymers": "Проводящие полимеры",
"Configurable Components": "Настраиваемые компоненты",
"Core Dynamics Composites": "Композиты Core Dynamics",
"Cracked Industrial Firmware": "Взломанные промышленные микропрограммы",
"Datamined Wake Exceptions": "Исключения из глубинного анализа данных следа",
"Decoded Emission Data": "Расшифрованные данные об излучении",
"Distorted Shield Cycle Recordings": "Поврежденные цикличные записи щита",
"Divergent Scan Data": "Неформатные данные сканирования",
"Eccentric Hyperspace Trajectories": "Аномальные траектории в гиперпространстве",
"Electrochemical Arrays": "Электрохимические массивы",
"Exceptional Scrambled Emission Data": "Исключительные зашифрованные данные об излучении",
"Exquisite Focus Crystals": "Отборные фокусировочные кристаллы",
"Flawed Focus Crystals": "Поврежденные фокусировочные кристаллы",
"Focus Crystals": "Фокусировочные кристаллы",
"Galvanising Alloys": "Сплавы для гальванизации",
"Germanium": "Германий",
"Grid Resistors": "Наборные резисторы",
"Heat Conduction Wiring": "Теплопроводящие провода",
"Heat Dispersion Plate": "Теплорассеивающая пластина",
"Heat Exchangers": "Теплообменные агрегаты",
"Heat Vanes": "Тепловые заслонки",
"High Density Composites": "Высокоплотные композиты",
"Hybrid Capacitors": "Гибридные конденсаторы",
"Imperial Shielding": "Имперская защита",
"Improvised Components": "Кустарные компоненты",
"Inconsistent Shield Soak Analysis": "Неполный анализ поглощения щита",
"Iron": "Железо",
"Irregular Emission Data": "Нестандартные данные об излучении",
"Manganese": "Марганец",
"Mechanical Components": "Механические компоненты",
"Mechanical Equipment": "Механическое оборудование",
"Mechanical Scrap": "Механические отходы",
"Mercury": "Ртуть",
"Military Grade Alloys": "Сплавы военного назначения",
"Military Supercapacitors": "Военные суперконденсаторы",
"Modified Consumer Firmware": "Измененные пользовательские микропрограммы",
"Modified Embedded Firmware": "Измененные встроенные микропрограммы",
"Molybdenum": "Молибден",
"Nickel": "Никель",
"Niobium": "Ниобий",
"Open Symmetric Keys": "Открытые симметричные ключи",
"Pharmaceutical Isolators": "Фармацевтические изоляционные материалы",
"Phase Alloys": "Фазовые сплавы",
"Phosphorus": "Фосфор",
"Polymer Capacitors": "Полимерные конденсаторы",
"Precipitated Alloys": "Осажденные сплавы",
"Proprietary Composites": "Патентованные композиты",
"Proto Heat Radiators": "Прототипы теплоизлучателей",
"Proto Radiolic Alloys": "Сплавы для изготовления зондов",
"Refined Focus Crystals": "Обработанные фокусировочные кристаллы",
"Ruthenium": "Рутений",
"Salvaged Alloys": "Захваченные сплавы",
"Security Firmware Patch": "Обновление для защитной микропрограммы",
"Selenium": "Селениум",
"Shield Emitters": "Щитоизлучатели",
"Shielding Sensors": "Сенсоры системы экранирования",
"Specialised Legacy Firmware": "Специальные микропрограммы предыдущего поколения",
"Strange Wake Solutions": "Странные расчеты следа",
"Sulphur": "Сера",
"Tagged Encryption Codes": "Меченные шифровальные коды",
"Technetium": "Технеций",
"Tellurium": "Теллурий",
"Thermic Alloys": "Термические сплавы",
"Tin": "Олово",
"Tungsten": "Вольфрам",
"Unexpected Emission Data": "Неожиданные данные об излучении",
"Unidentified Scan Archives": "Неопознанные архивы сканирования",
"Untypical Shield Scans": "Нетипичные данные сканирования щитов",
"Unusual Encrypted Files": "Особые зашифрованные файлы",
"Vanadium": "Ванадий",
"Worn Shield Emitters": "Изношенные щитоизлучатели",
"Yttrium": "Иттрий",
"Zinc": "Цинк",
"Zirconium": "Цирконий"
} }

View File

@@ -94,6 +94,39 @@ export default class AboutPage extends Page {
</a> </a>
. .
</p> </p>
<h3>Supporting Coriolis</h3>
<p>
Coriolis is an open source project, and I work on it in my free time.
I have set up a patreon at{' '}
<a href="https://www.patreon.com/coriolis_elite">
patreon.com/coriolis_elite
</a>
, which will be used to keep Coriolis up to date and the servers
running.
</p>
<form
action="https://www.paypal.com/cgi-bin/webscr"
method="post"
target="_top"
>
<input type="hidden" name="cmd" value="_s-xclick" />
<input type="hidden" name="hosted_button_id" value="SJBKT2SWEEU68" />
<input
type="image"
src="https://www.paypalobjects.com/en_AU/i/btn/btn_donate_SM.gif"
border="0"
name="submit"
alt="PayPal The safer, easier way to pay online!"
/>
<img
alt=""
border="0"
src="https://www.paypalobjects.com/en_AU/i/scr/pixel.gif"
width="1"
height="1"
/>
</form>
</div> </div>
); );
} }

View File

@@ -0,0 +1,627 @@
import React from 'react';
import Page from './Page';
import Router from '../Router';
import cn from 'classnames';
import { Ships } from 'coriolis-data/dist';
import Ship from '../shipyard/Ship';
import { fromComparison, toComparison } from '../shipyard/Serializer';
import Persist from '../stores/Persist';
import { SizeMap, ShipFacets } from '../shipyard/Constants';
import ComparisonTable from '../components/ComparisonTable';
import BarChart from '../components/BarChart';
import ModalCompare from '../components/ModalCompare';
import ModalExport from '../components/ModalExport';
import ModalPermalink from '../components/ModalPermalink';
import ModalImport from '../components/ModalImport';
import {
FloppyDisk,
Bin,
Download,
Embed,
Rocket,
LinkIcon
} from '../components/SvgIcons';
import ShortenUrl from '../utils/ShortenUrl';
import { comparisonBBCode } from '../utils/BBCode';
const browser = require('detect-browser');
/**
* Creates a comparator based on the specified predicate
* @param {string} predicate Predicate / propterty name
* @return {Function} Comparator
*/
function sortBy(predicate) {
return (a, b) => {
if (a[predicate] === b[predicate]) {
if (a.name == b.name) {
a.buildName.toLowerCase() > b.buildName.toLowerCase() ? 1 : -1;
}
return a.name.toLowerCase() > b.name.toLowerCase() ? 1 : -1;
}
if (typeof a[predicate] == 'string') {
return a[predicate].toLowerCase() > b[predicate].toLowerCase() ? 1 : -1;
}
return a[predicate] > b[predicate] ? 1 : -1;
};
}
/**
* Comparison Page
*/
export default class ComparisonPage extends Page {
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props, context);
this._sortShips = this._sortShips.bind(this);
this._buildsSelected = this._buildsSelected.bind(this);
this._updateDiscounts = this._updateDiscounts.bind(this);
this.state = this._initState(context);
}
/**
* [Re]Create initial state from context
* @param {context} context React component context
* @return {Object} New state object
*/
_initState(context) {
let defaultFacets = [13, 12, 11, 9, 6, 4, 1, 3, 2]; // Reverse order of Armour, Shields, Speed, Jump Range, Cargo Capacity, Cost, DPS, EPS, HPS
let params = context.route.params;
let code = params.code;
let name = params.name ? decodeURIComponent(params.name) : null;
let newName = '';
let compareMode = !code;
let builds = [];
let saved = false;
let predicate = 'name';
let desc = false;
let importObj = {};
if (compareMode) {
if (name == 'all') {
let allBuilds = Persist.getBuilds();
newName = name;
for (let shipId in allBuilds) {
for (let buildName in allBuilds[shipId]) {
if (buildName && allBuilds[shipId][buildName]) {
builds.push(
this._createBuild(
shipId,
buildName,
allBuilds[shipId][buildName]
)
);
}
}
}
} else {
let comparisonData = Persist.getComparison(name);
if (comparisonData) {
defaultFacets = comparisonData.facets;
comparisonData.builds.forEach(b =>
builds.push(this._createBuild(b.shipId, b.buildName))
);
saved = true;
newName = name;
}
}
} else {
try {
let comparisonData = toComparison(code);
defaultFacets = comparisonData.f;
newName = name = comparisonData.n;
predicate = comparisonData.p;
desc = comparisonData.d;
comparisonData.b.forEach(build => {
builds.push(this._createBuild(build.s, build.n, build.c));
if (!importObj[build.s]) {
importObj[build.s] = {};
}
importObj[build.s][build.n] = build.c;
});
} catch (e) {
throw { type: 'bad-comparison', message: e.message, details: e };
}
}
let facets = [];
let selectedLength = defaultFacets.length;
let selectedFacets = new Array(selectedLength);
for (let i = 0; i < ShipFacets.length; i++) {
let facet = Object.assign({}, ShipFacets[i]);
let defaultIndex = defaultFacets.indexOf(facet.i);
if (defaultIndex == -1) {
facets.push(facet);
} else {
facet.active = true;
selectedFacets[selectedLength - defaultIndex - 1] = facet;
}
}
facets = selectedFacets.concat(facets);
builds.sort(sortBy(predicate));
return {
title: 'Coriolis EDCD Edition - Compare',
predicate,
desc,
facets,
builds,
compareMode,
code,
name,
newName,
saved,
importObj
};
}
/**
* Create a Ship instance / build
* @param {string} id Ship Id
* @param {name} name Build name
* @param {string} code Optional - Serialized ship code
* @return {Object} Ship instance with build name
*/
_createBuild(id, name, code) {
code = code ? code : Persist.getBuild(id, name); // Retrieve build code if not passed
if (!code) {
// No build found
return;
}
let data = Ships[id]; // Get ship properties
let b = new Ship(id, data.properties, data.slots); // Create a new Ship instance
b.buildFrom(code); // Populate components from code
b.buildName = name;
b.applyDiscounts(Persist.getShipDiscount(), Persist.getModuleDiscount());
return b;
}
/**
* Update state with the specified sort predicates
* @param {String} predicate Sort predicate - property name
*/
_sortShips(predicate) {
let { builds, desc } = this.state;
if (this.state.predicate == predicate) {
desc = !desc;
}
builds.sort(sortBy(predicate));
if (desc) {
builds.reverse();
}
this.setState({ predicate, desc });
}
/**
* Show selected builds modal
*/
_selectBuilds() {
this.context.showModal(
<ModalCompare
onSelect={this._buildsSelected}
builds={this.state.builds}
/>
);
}
/**
* Update selected builds with new list
* @param {Array} newBuilds List of new builds
*/
_buildsSelected(newBuilds) {
this.context.hideModal();
let builds = [];
for (let b of newBuilds) {
builds.push(this._createBuild(b.id, b.buildName));
}
this.setState({ builds, saved: false });
}
/**
* Toggle facet display
* @param {string} facet Facet / Ship Property
*/
_toggleFacet(facet) {
facet.active = !facet.active;
this.setState({ facets: [].concat(this.state.facets), saved: false });
}
/**
* Handle facet drag
* @param {Event} e Drag Event
*/
_facetDrag(e) {
this.nodeAfter = false;
this.dragged = e.currentTarget;
let placeholder = (this.placeholder = document.createElement('li'));
placeholder.style.width = Math.round(this.dragged.offsetWidth) + 'px';
placeholder.className = 'facet-placeholder';
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
e.dataTransfer.effectAllowed = 'move';
e.dataTransfer.setData('text/html', e.currentTarget);
}
}
/**
* Handle facet drop
* @param {Event} e Drop Event
*/
_facetDrop(e) {
this.dragged.parentNode.removeChild(this.placeholder);
let facets = this.state.facets;
let frm = Number(this.dragged.dataset.i);
let to = Number(this.over.dataset.i);
if (frm < to) {
to--;
}
if (this.nodeAfter) {
to++;
}
facets.splice(to, 0, facets.splice(frm, 1)[0]);
this.dragged.style.display = null;
this.setState({ facets: [].concat(facets), saved: false });
}
/**
* Handle facet drag over
* @param {Event} e Drag over Event
*/
_facetDragOver(e) {
e.preventDefault();
if (e.target.className == 'facet-placeholder') {
return;
} else if (e.target != e.currentTarget) {
this.over = e.target;
this.dragged.style.display = 'none';
let relX = e.clientX - this.over.getBoundingClientRect().left;
let width = this.over.offsetWidth / 2;
let parent = e.target.parentNode;
if (parent == e.currentTarget) {
if (relX > width && this.dragged != e.target) {
this.nodeAfter = true;
parent.insertBefore(this.placeholder, e.target.nextElementSibling);
} else {
this.nodeAfter = false;
parent.insertBefore(this.placeholder, e.target);
}
}
}
}
/**
* Handle name change and update state
* @param {SyntheticEvent} e Event
*/
_onNameChange(e) {
this.setState({ newName: e.target.value, saved: false });
}
/**
* Delete the current comparison
*/
_delete() {
Persist.deleteComparison(this.state.name);
Router.go('/compare');
}
/**
* Import the comparison builds
*/
_import() {
let builds = {};
for (let ship of this.state.builds) {
if (!builds[ship.id]) {
builds[ship.id] = {};
}
builds[ship.id][ship.buildName] = ship.toString();
}
this.context.showModal(<ModalImport builds={builds} />);
}
/**
* Save the current comparison
*/
_save() {
let { newName, builds, facets } = this.state;
let selectedFacets = [];
facets.forEach(f => {
if (f.active) {
selectedFacets.unshift(f.i);
}
});
Persist.saveComparison(newName, builds, selectedFacets);
Router.replace(`/compare/${encodeURIComponent(this.state.newName)}`);
this.setState({ name: newName, saved: true });
}
/**
* Serialize and generate a long URL for the current comparison
* @return {string} URL for serialized comparison
*/
_buildUrl() {
let { facets, builds, name, predicate, desc } = this.state;
let selectedFacets = [];
for (let f of facets) {
if (f.active) {
selectedFacets.unshift(f.i);
}
}
let code = fromComparison(name, builds, selectedFacets, predicate, desc);
let loc = window.location;
return (
loc.protocol +
'//' +
loc.host +
'/comparison?code=' +
encodeURIComponent(code)
);
}
/**
* Generates the long permalink URL
*/
_genPermalink() {
this.context.showModal(<ModalPermalink url={this._buildUrl()} />);
}
/**
* Generate E:D Forum BBCode and show in the export modal
*/
_genBBcode() {
let { translate, formats } = this.context.language;
let { facets, builds } = this.state;
let generator = callback => {
let url = this._buildUrl();
ShortenUrl(
url,
shortenedUrl =>
callback(
comparisonBBCode(translate, formats, facets, builds, shortenedUrl)
),
error =>
callback(comparisonBBCode(translate, formats, facets, builds, url))
);
};
this.context.showModal(
<ModalExport
title={translate('forum') + ' BBCode'}
generator={generator}
/>
);
}
/**
* Update dimenions from rendered DOM
*/
_updateDimensions() {
this.setState({
chartWidth: this.chartRef.offsetWidth
});
}
/**
* Update all ship costs on disount change
*/
_updateDiscounts() {
let shipDiscount = Persist.getShipDiscount();
let moduleDiscount = Persist.getModuleDiscount();
let builds = [];
for (let b of this.state.builds) {
builds.push(b.applyDiscounts(shipDiscount, moduleDiscount));
}
this.setState({ builds });
}
/**
* Update state based on context changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next conext
*/
componentWillReceiveProps(nextProps, nextContext) {
if (this.context.route !== nextContext.route) {
// Only reinit state if the route has changed
this.setState(this._initState(nextContext));
}
}
/**
* Add listeners when about to mount
*/
componentWillMount() {
this.resizeListener = this.context.onWindowResize(this._updateDimensions);
this.persistListener = Persist.addListener(
'discounts',
this._updateDiscounts
);
}
/**
* Trigger DOM updates on mount
*/
componentDidMount() {
this._updateDimensions();
}
/**
* Remove listeners on unmount
*/
componentWillUnmount() {
this.resizeListener.remove();
this.persistListener.remove();
}
/**
* Render the Page
* @return {React.Component} The page contents
*/
renderPage() {
let translate = this.context.language.translate;
let compareHeader;
let {
newName,
name,
saved,
builds,
facets,
predicate,
desc,
chartWidth
} = this.state;
if (this.state.compareMode) {
compareHeader = (
<tr>
<td className="head">{translate('comparison')}</td>
<td>
<input
value={newName}
onChange={this._onNameChange}
placeholder={translate('Enter Name')}
maxLength="50"
/>
<button
onClick={this._save}
disabled={!newName || newName == 'all' || saved}
>
<FloppyDisk className="lg" />
<span className="button-lbl">{translate('save')}</span>
</button>
<button onClick={this._delete} disabled={name == 'all' || !saved}>
<Bin className="lg warning" />
</button>
<button onClick={this._selectBuilds}>
<Rocket className="lg" />
<span className="button-lbl">{translate('builds')}</span>
</button>
<button
className="r"
onClick={this._genPermalink}
disabled={builds.length == 0}
>
<LinkIcon className="lg" />
<span className="button-lbl">{translate('permalink')}</span>
</button>
<button
className="r"
onClick={this._genBBcode}
disabled={builds.length == 0}
>
<Embed className="lg" />
<span className="button-lbl">{translate('forum')}</span>
</button>
</td>
</tr>
);
} else {
compareHeader = (
<tr>
<td className="head">{translate('comparison')}</td>
<td>
<h3>{name}</h3>
<button className="r" onClick={this._import}>
<Download className="lg" />
{translate('import')}
</button>
</td>
</tr>
);
}
return (
<div
className={'page'}
style={{ fontSize: this.context.sizeRatio + 'em' }}
>
<table id="comparison">
<tbody>
{compareHeader}
<tr key="facets">
<td className="head">{translate('compare')}</td>
<td>
<ul id="facet-container" onDragOver={this._facetDragOver}>
{facets.map((f, i) => (
<li
key={f.title}
data-i={i}
draggable="true"
onDragStart={this._facetDrag}
onDragEnd={this._facetDrop}
className={cn('facet', { active: f.active })}
onClick={this._toggleFacet.bind(this, f)}
>
{'↔ ' + translate(f.title)}
</li>
))}
</ul>
</td>
</tr>
</tbody>
</table>
<ComparisonTable
builds={builds}
facets={facets}
onSort={this._sortShips}
predicate={predicate}
desc={desc}
/>
{!builds.length ? (
<div className="chart" ref={node => (this.chartRef = node)}>
{translate('PHRASE_NO_BUILDS')}
</div>
) : (
facets.filter(f => f.active).map((f, i) => (
<div
key={f.title}
className="chart"
ref={i == 0 ? node => (this.chartRef = node) : null}
>
<h3
className="ptr"
onClick={this._sortShips.bind(this, f.props[0])}
>
{translate(f.title)}
</h3>
<BarChart
width={chartWidth}
data={builds}
properties={f.props}
labels={f.lbls}
unit={translate(f.unit)}
format={f.fmt}
title={translate(f.title)}
predicate={predicate}
desc={desc}
/>
</div>
))
)}
</div>
);
}
}

View File

@@ -5,6 +5,7 @@ import PropTypes from 'prop-types';
* Unexpected Error page / block * Unexpected Error page / block
*/ */
export default class ErrorDetails extends React.Component { export default class ErrorDetails extends React.Component {
static contextTypes = { static contextTypes = {
route: PropTypes.object.isRequired, route: PropTypes.object.isRequired,
language: PropTypes.object.isRequired language: PropTypes.object.isRequired

File diff suppressed because it is too large Load Diff

View File

@@ -7,6 +7,7 @@ import { shallowEqual } from '../utils/UtilityFunctions';
* Abstract/Base Page * Abstract/Base Page
*/ */
export default class Page extends React.Component { export default class Page extends React.Component {
static contextTypes = { static contextTypes = {
closeMenu: PropTypes.func.isRequired, closeMenu: PropTypes.func.isRequired,
hideModal: PropTypes.func.isRequired, hideModal: PropTypes.func.isRequired,
@@ -49,6 +50,19 @@ export default class Page extends React.Component {
} }
} }
/**
* Pages are 'pure' components that only render when props, state, or context changes.
* This method performs a shallow comparison to determine change.
*
* @param {Object} np Next/Incoming properties
* @param {Object} ns Next/Incoming state
* @param {Object} nc Next/Incoming context
* @return {Boolean} True if props, state, or context has changed
*/
shouldComponentUpdate(np, ns, nc) {
return !shallowEqual(this.props, np) || !shallowEqual(this.state, ns) || !shallowEqual(this.context, nc);
}
/** /**
* Update the window title upon mount * Update the window title upon mount
*/ */
@@ -61,14 +75,6 @@ export default class Page extends React.Component {
*/ */
componentDidMount() { componentDidMount() {
document.title = this.state.title || 'Coriolis'; document.title = this.state.title || 'Coriolis';
try {
(window.adsbygoogle = window.adsbygoogle || []).push({
google_ad_client: "ca-pub-3709458261881414",
enable_page_level_ads: true
});
} catch (error) {
}
} }
/** /**
@@ -91,4 +97,5 @@ export default class Page extends React.Component {
} }
return this.renderPage(); return this.renderPage();
} }
} }

View File

@@ -1,81 +1,102 @@
import React from 'react'; import React from 'react';
import Page from './Page'; import Page from './Page';
import { Ships } from 'coriolis-data/dist';
import cn from 'classnames'; import cn from 'classnames';
import { Factory } from 'ed-forge'; import Ship from '../shipyard/Ship';
import { JUMP_METRICS } from 'ed-forge/lib/src/ship-stats'; import * as ModuleUtils from '../shipyard/ModuleUtils';
import { SizeMap } from '../shipyard/Constants'; import { SizeMap } from '../shipyard/Constants';
import Link from '../components/Link'; import Link from '../components/Link';
/**
* Counts the hardpoints by class/size
* @param {Object} slot Hardpoint Slot model
*/
function countHp(slot) {
this.hp[slot.maxClass]++;
this.hpCount++;
}
/**
* Counts the internal slots and aggregated properties
* @param {Object} slot Internal Slots
*/
function countInt(slot) {
let crEligible = !slot.eligible || slot.eligible.cr;
this.int[slot.maxClass - 1]++; // Subtract 1 since there is no Class 0 Internal compartment
this.intCount++;
this.maxCargo += crEligible ?
ModuleUtils.findInternal('cr', slot.maxClass, 'E').cargo :
0;
// if no eligiblity, then assume pce
let passSlotType = null;
let passSlotRating = null;
if (!slot.eligible || slot.eligible.pce) {
passSlotType = 'pce';
passSlotRating = 'E';
} else if (slot.eligible.pci) {
passSlotType = 'pci';
passSlotRating = 'D';
} else if (slot.eligible.pcm) {
passSlotType = 'pcm';
passSlotRating = 'C';
} else if (slot.eligible.pcq) {
passSlotType = 'pcq';
passSlotRating = 'B';
}
let passengerBay = passSlotType ?
ModuleUtils.findMaxInternal(passSlotType, slot.maxClass, passSlotRating) :
null;
this.maxPassengers += passengerBay ? passengerBay.passengers : 0;
}
/** /**
* Generate Ship summary and aggregated properties * Generate Ship summary and aggregated properties
* @param {String} shipId Ship Id * @param {String} shipId Ship Id
* @param {Object} shipData Ship Default Data
* @return {Object} Ship summary and aggregated properties * @return {Object} Ship summary and aggregated properties
*/ */
function shipSummary(shipId) { function shipSummary(shipId, shipData) {
// Build Ship
let ship = Factory.newShip(shipId);
let coreSizes = ship.readMeta('coreSizes');
let { jumpRangeLaden, totalRange } = ship.getMetrics(JUMP_METRICS);
let summary = { let summary = {
agility: ship.readProp('pitch') + ship.readProp('yaw') + ship.readProp('roll'),
baseArmour: ship.readProp('basearmour'),
baseShieldStrength: ship.readProp('baseshieldstrength'),
boost: ship.readProp('boost'),
class: ship.readMeta('class'),
crew: ship.readMeta('crew'),
id: shipId, id: shipId,
hardness: ship.readProp('hardness'),
hpCount: 0, hpCount: 0,
hullMass: ship.readProp('hullmass'),
intCount: 0, intCount: 0,
masslock: ship.readProp('masslock'), beta: shipData.beta,
maxCargo: 0,
maxPassengers: 0,
hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge
int: [0, 0, 0, 0, 0, 0, 0, 0], // Sizes 1 - 8 int: [0, 0, 0, 0, 0, 0, 0, 0], // Sizes 1 - 8
jumpRangeLaden, standard: shipData.slots.standard,
pitch: ship.readProp('pitch'), agility:
retailCost: ship.readMeta('retailCost'), shipData.properties.pitch +
roll: ship.readProp('roll'), shipData.properties.yaw +
speed: ship.readProp('speed'), shipData.properties.roll
standard: [
'powerplant',
'mainengines',
'frameshiftdrive',
'lifesupport',
'powerdistributor',
'radar',
'fueltank'
].map(k => coreSizes[k]),
totalRange,
yaw: ship.readProp('yaw'),
}; };
Object.assign(summary, shipData.properties);
let ship = new Ship(shipId, shipData.properties, shipData.slots);
// Count Hardpoints by class // Build Ship
ship.getHardpoints(undefined, true).forEach(hardpoint => { ship.buildWith(shipData.defaults); // Populate with stock/default components
summary.hp[hardpoint.getSizeNum()]++; ship.hardpoints.forEach(countHp.bind(summary)); // Count Hardpoints by class
summary.hpCount++; ship.internal.forEach(countInt.bind(summary)); // Count Internal Compartments by class
}); summary.retailCost = ship.totalCost; // Record Stock/Default/retail cost
// Count Internal Compartments by class ship.optimizeMass({ pd: '1D' }); // Optimize Mass with 1D PD for maximum possible jump range
let maxCargo = 0, maxPassengers = 0; summary.maxJumpRange = ship.unladenRange; // Record Jump Range
ship.getInternals(undefined, true).forEach(internal => {
const size = String(internal.getSizeNum());
summary.int[size]++;
summary.intCount++;
// Try cargo racks // Best thrusters
try { let th;
internal.setItem('cargorack', size); if (ship.standard[1].maxClass === 3) {
maxCargo += internal.get('cargo'); th = 'tz';
} catch {} } else if (ship.standard[1].maxClass === 2) {
// Try economy cabins th = 'u0';
try { } else {
internal.setItem('passengercabins', size < '6' ? size : '6', '1'); th = ship.standard[1].maxClass + 'A';
maxPassengers += internal.get('cabincapacity'); }
} catch {}
});
summary.maxCargo = maxCargo; ship.optimizeMass({ th, fsd: '2D', ft: '1C' }); // Optmize mass with Max Thrusters
summary.maxPassengers = maxPassengers; summary.topSpeed = ship.topSpeed;
summary.topBoost = ship.topBoost;
summary.baseArmour = ship.armour;
return summary; return summary;
} }
@@ -96,23 +117,21 @@ export default class ShipyardPage extends Page {
if (!ShipyardPage.cachedShipSummaries) { if (!ShipyardPage.cachedShipSummaries) {
ShipyardPage.cachedShipSummaries = []; ShipyardPage.cachedShipSummaries = [];
for (let s of Factory.getAllShipTypes()) { for (let s in Ships) {
ShipyardPage.cachedShipSummaries.push(shipSummary(s)); ShipyardPage.cachedShipSummaries.push(shipSummary(s, Ships[s]));
} }
} }
this.state = { this.state = {
title: 'Coriolis EDCD Edition - Shipyard', title: 'Coriolis EDCD Edition - Shipyard',
shipPredicate: 'id', shipPredicate: 'name',
shipDesc: true, shipDesc: true,
shipSummaries: ShipyardPage.cachedShipSummaries, shipSummaries: ShipyardPage.cachedShipSummaries
compare: {},
groupCompared: false,
}; };
} }
/** /**
* Higlight the current ship in the table on mouse over * Higlight the current ship in the table
* @param {String} shipId Ship Id * @param {String} shipId Ship Id
* @param {SyntheticEvent} event Event * @param {SyntheticEvent} event Event
*/ */
@@ -121,24 +140,6 @@ export default class ShipyardPage extends Page {
this.setState({ shipId }); this.setState({ shipId });
} }
/**
* Toggle compare highlighting for ships in the table
* @param {String} shipId Ship Id
*/
_toggleCompare(shipId) {
let compare = this.state.compare;
compare[shipId] = !compare[shipId];
this.setState({ compare });
}
/**
* Toggle grouping of compared ships in the table
* @private
*/
_toggleGroupCompared() {
this.setState({ groupCompared: !this.state.groupCompared });
}
/** /**
* Update state with the specified sort predicates * Update state with the specified sort predicates
* @param {String} shipPredicate Sort predicate - property name * @param {String} shipPredicate Sort predicate - property name
@@ -179,27 +180,24 @@ export default class ShipyardPage extends Page {
style={{ height: '1.5em' }} style={{ height: '1.5em' }}
className={cn({ className={cn({
highlighted: noTouch && this.state.shipId === s.id, highlighted: noTouch && this.state.shipId === s.id,
comparehighlight: this.state.compare[s.id],
})} })}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)} onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
onClick={() => this._toggleCompare(s.id)}
> >
<td className="ri">{s.manufacturer}</td>
<td className="ri">{fInt(s.retailCost)}</td> <td className="ri">{fInt(s.retailCost)}</td>
<td className="ri cap">{translate(SizeMap[s.class])}</td> <td className="ri cap">{translate(SizeMap[s.class])}</td>
<td className="ri">{fInt(s.crew)}</td> <td className="ri">{fInt(s.crew)}</td>
<td className="ri">{s.masslock}</td> <td className="ri">{s.masslock}</td>
<td className="ri">{fInt(s.hullMass)}</td>
<td className="ri">{fInt(s.agility)}</td> <td className="ri">{fInt(s.agility)}</td>
<td className="ri">{fInt(s.hardness)}</td>
<td className="ri">{fInt(s.hullMass)}</td>
<td className="ri">{fInt(s.speed)}</td> <td className="ri">{fInt(s.speed)}</td>
<td className="ri">{fInt(s.boost)}</td> <td className="ri">{fInt(s.boost)}</td>
<td className="ri">{fInt(s.pitch)}</td>
<td className="ri">{fInt(s.yaw)}</td>
<td className="ri">{fInt(s.roll)}</td>
<td className="ri">{fRound(s.jumpRangeLaden)}</td>
<td className="ri">{fRound(s.totalRange)}</td>
<td className="ri">{fInt(s.hardness)}</td>
<td className="ri">{fInt(s.baseArmour)}</td> <td className="ri">{fInt(s.baseArmour)}</td>
<td className="ri">{fInt(s.baseShieldStrength)}</td> <td className="ri">{fInt(s.baseShieldStrength)}</td>
<td className="ri">{fInt(s.topSpeed)}</td>
<td className="ri">{fInt(s.topBoost)}</td>
<td className="ri">{fRound(s.maxJumpRange)}</td>
<td className="ri">{fInt(s.maxCargo)}</td> <td className="ri">{fInt(s.maxCargo)}</td>
<td className="ri">{fInt(s.maxPassengers)}</td> <td className="ri">{fInt(s.maxPassengers)}</td>
<td className="cn">{s.standard[0]}</td> <td className="cn">{s.standard[0]}</td>
@@ -235,7 +233,8 @@ export default class ShipyardPage extends Page {
let { translate, formats, units } = language; let { translate, formats, units } = language;
let hide = this.context.tooltip.bind(null, null); let hide = this.context.tooltip.bind(null, null);
let fInt = formats.int; let fInt = formats.int;
let { shipSummaries, shipPredicate, shipPredicateIndex, compare, groupCompared } = this.state; let fRound = formats.round;
let { shipSummaries, shipPredicate, shipPredicateIndex } = this.state;
let sortShips = (predicate, index) => let sortShips = (predicate, index) =>
this._sortShips.bind(this, predicate, index); this._sortShips.bind(this, predicate, index);
@@ -268,17 +267,8 @@ export default class ShipyardPage extends Page {
valB = val; valB = val;
} }
if (groupCompared) {
if (compare[a.id] && !compare[b.id]) {
return -1;
}
if (!compare[a.id] && compare[b.id]) {
return 1;
}
}
if (valA == valB) { if (valA == valB) {
if (a.id > b.id) { if (a.name > b.name) {
return 1; return 1;
} else { } else {
return -1; return -1;
@@ -308,13 +298,11 @@ export default class ShipyardPage extends Page {
style={{ height: '1.5em' }} style={{ height: '1.5em' }}
className={cn({ className={cn({
highlighted: noTouch && this.state.shipId === s.id, highlighted: noTouch && this.state.shipId === s.id,
comparehighlight: this.state.compare[s.id],
})} })}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)} onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
onClick={() => this._toggleCompare(s.id)}
> >
<td className="le"> <td className="le">
<Link href={'/outfit/' + s.id}>{s.id} {s.beta === true ? '(Beta)' : null}</Link> <Link href={'/outfit/' + s.id}>{s.name} {s.beta === true ? '(Beta)' : null}</Link>
</td> </td>
</tr> </tr>
); );
@@ -323,15 +311,23 @@ export default class ShipyardPage extends Page {
return ( return (
<div className="page" style={{ fontSize: sizeRatio + 'em' }}> <div className="page" style={{ fontSize: sizeRatio + 'em' }}>
<div className="content-wrapper"> <div
<div className="shipyard-table-wrapper"> style={{
<table style={{ width: '12em', position: 'absolute', zIndex: 1 }} className="shipyard-table"> whiteSpace: 'nowrap',
margin: '0 auto',
fontSize: '0.8em',
position: 'relative',
display: 'inline-block',
maxWidth: '100%'
}}
>
<table style={{ width: '12em', position: 'absolute', zIndex: 1 }}>
<thead> <thead>
<tr> <tr>
<th className="le rgt">&nbsp;</th> <th className="le rgt">&nbsp;</th>
</tr> </tr>
<tr className="main"> <tr className="main">
<th className="sortable le rgt" onClick={sortShips('id')}> <th className="sortable le rgt" onClick={sortShips('name')}>
{translate('ship')} {translate('ship')}
</th> </th>
</tr> </tr>
@@ -343,91 +339,114 @@ export default class ShipyardPage extends Page {
{shipRows} {shipRows}
</tbody> </tbody>
</table> </table>
<div style={{ overflowX: 'auto', maxWidth: '100%' }}> <div style={{ overflowX: 'scroll', maxWidth: '100%' }}>
<table style={{ marginLeft: 'calc(12em - 1px)', zIndex: 0 }} className="shipyard-table"> <table style={{ marginLeft: 'calc(12em - 1px)', zIndex: 0 }}>
<thead> <thead>
<tr className="main"> <tr className="main">
{/* First all headers that spread out over three rows */} <th
{/* cost placeholder */} rowSpan={3}
className="sortable"
onClick={sortShips('manufacturer')}
>
{translate('manufacturer')}
</th>
<th>&nbsp;</th> <th>&nbsp;</th>
<th rowSpan={3} className="sortable" onClick={sortShips('class')}> <th
rowSpan={3}
className="sortable"
onClick={sortShips('class')}
>
{translate('size')} {translate('size')}
</th> </th>
<th rowSpan={3} className="sortable" onClick={sortShips('crew')}> <th
rowSpan={3}
className="sortable"
onClick={sortShips('crew')}
>
{translate('crew')} {translate('crew')}
</th> </th>
<th rowSpan={3} className="sortable" <th
rowSpan={3}
className="sortable"
onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseEnter={termtip.bind(null, 'mass lock factor')}
onMouseLeave={hide} onClick={sortShips('masslock')}> onMouseLeave={hide}
onClick={sortShips('masslock')}
>
{translate('MLF')} {translate('MLF')}
</th> </th>
{/* hull mass placeholder */} <th
<th>&nbsp;</th> rowSpan={3}
<th colSpan={6}>{translate('agility')}</th> className="sortable"
<th colSpan={2}>{translate('travel')}</th> onClick={sortShips('agility')}
<th colSpan={3}>{translate('defence')}</th> >
{/* cargo placeholder */} {translate('agility')}
<th>&nbsp;</th> </th>
{/* pax placeholder */} <th
rowSpan={3}
className="sortable"
onMouseEnter={termtip.bind(null, 'hardness')}
onMouseLeave={hide}
onClick={sortShips('hardness')}
>
{translate('hrd')}
</th>
<th>&nbsp;</th> <th>&nbsp;</th>
<th colSpan={4}>{translate('base')}</th>
<th colSpan={5}>{translate('max')}</th>
<th className="lft" colSpan={7} /> <th className="lft" colSpan={7} />
<th className="lft" colSpan={5} /> <th className="lft" colSpan={5} />
<th className="lft" colSpan={8} /> <th className="lft" colSpan={8} />
</tr> </tr>
<tr> <tr>
{/* Now all headers in a second-row */} <th
<th className="sortable lft" onClick={sortShips('retailCost')}> className="sortable lft"
onClick={sortShips('retailCost')}
>
{translate('cost')} {translate('cost')}
</th> </th>
<th className="sortable lft" onClick={sortShips('hullMass')}> <th className="sortable lft" onClick={sortShips('hullMass')}>
{translate('hull')} {translate('hull')}
</th> </th>
<th className="sortable lft" onClick={sortShips('agility')}> <th className="sortable lft" onClick={sortShips('speed')}>
{translate('rating')}
</th>
<th className="sortable" onClick={sortShips('speed')}>
{translate('speed')} {translate('speed')}
</th> </th>
<th className="sortable" onClick={sortShips('boost')}> <th className="sortable" onClick={sortShips('boost')}>
{translate('boost')} {translate('boost')}
</th> </th>
<th className="sortable" onClick={sortShips('pitch')}>
{translate('pitch')}
</th>
<th className="sortable" onClick={sortShips('yaw')}>
{translate('yaw')}
</th>
<th className="sortable" onClick={sortShips('roll')}>
{translate('roll')}
</th>
<th className="sortable lft" onClick={sortShips('jumpRangeLaden')}>
{translate('jump')}
</th>
<th className="sortable" onClick={sortShips('totalRange')}>
{translate('range')}
</th>
<th className="sortable lft" onMouseEnter={termtip.bind(null, 'hardness')}
onMouseLeave={hide} onClick={sortShips('hardness')}>
{translate('hrd')}
</th>
<th className="sortable" onClick={sortShips('baseArmour')}> <th className="sortable" onClick={sortShips('baseArmour')}>
{translate('armour')} {translate('armour')}
</th> </th>
<th className="sortable" onClick={sortShips('baseShieldStrength')}> <th
className="sortable"
onClick={sortShips('baseShieldStrength')}
>
{translate('shields')} {translate('shields')}
</th> </th>
<th className="sortable lft" onClick={sortShips('maxCargo')}> <th className="sortable lft" onClick={sortShips('topSpeed')}>
{translate('speed')}
</th>
<th className="sortable" onClick={sortShips('topBoost')}>
{translate('boost')}
</th>
<th className="sortable" onClick={sortShips('maxJumpRange')}>
{translate('jump')}
</th>
<th className="sortable" onClick={sortShips('maxCargo')}>
{translate('cargo')} {translate('cargo')}
</th> </th>
<th className="sortable lft" onClick={sortShips('maxPassengers')} <th className="sortable" onClick={sortShips('maxPassengers')} onMouseEnter={termtip.bind(null, 'passenger capacity')}
onMouseEnter={termtip.bind(null, 'passenger capacity')} onMouseLeave={hide}> onMouseLeave={hide}>
{translate('pax')} {translate('pax')}
</th> </th>
<th className="lft" colSpan={7}> <th className="lft" colSpan={7}>
{translate('core module classes')} {translate('core module classes')}
</th> </th>
<th colSpan={5} className="sortable lft" onClick={sortShips('hpCount')}> <th
colSpan={5}
className="sortable lft"
onClick={sortShips('hpCount')}
>
{translate('hardpoints')} {translate('hardpoints')}
</th> </th>
<th <th
@@ -439,7 +458,6 @@ export default class ShipyardPage extends Page {
</th> </th>
</tr> </tr>
<tr> <tr>
{/* Third row headers, i.e., units */}
<th <th
className="sortable lft" className="sortable lft"
onClick={sortShips('retailCost')} onClick={sortShips('retailCost')}
@@ -449,31 +467,12 @@ export default class ShipyardPage extends Page {
<th className="sortable lft" onClick={sortShips('hullMass')}> <th className="sortable lft" onClick={sortShips('hullMass')}>
{units.T} {units.T}
</th> </th>
{/* agility rating placeholder */} <th className="sortable lft" onClick={sortShips('speed')}>
<th className="lft">&nbsp;</th>
<th className="sortable" onClick={sortShips('speed')}>
{units['m/s']} {units['m/s']}
</th> </th>
<th className="sortable" onClick={sortShips('boost')}> <th className="sortable" onClick={sortShips('boost')}>
{units['m/s']} {units['m/s']}
</th> </th>
<th className="sortable" onClick={sortShips('pitch')}>
{units['°/s']}
</th>
<th className="sortable" onClick={sortShips('yaw')}>
{units['°/s']}
</th>
<th className="sortable" onClick={sortShips('roll')}>
{units['°/s']}
</th>
<th className="sortable lft" onClick={sortShips('jumpRangeLaden')}>
{units.LY}
</th>
<th className="sortable" onClick={sortShips('totalRange')}>
{units.LY}
</th>
<th className="lft">&nbsp;</th>
{/* armour placeholder */}
<th>&nbsp;</th> <th>&nbsp;</th>
<th <th
className="sortable" className="sortable"
@@ -481,37 +480,73 @@ export default class ShipyardPage extends Page {
> >
{units.MJ} {units.MJ}
</th> </th>
<th className="sortable lft" onClick={sortShips('maxCargo')}> <th className="sortable lft" onClick={sortShips('topSpeed')}>
{units['m/s']}
</th>
<th className="sortable" onClick={sortShips('topBoost')}>
{units['m/s']}
</th>
<th className="sortable" onClick={sortShips('maxJumpRange')}>
{units.LY}
</th>
<th className="sortable" onClick={sortShips('maxCargo')}>
{units.T} {units.T}
</th> </th>
{/* pax placeholder */} <th>&nbsp;</th>
<th className="lft">&nbsp;</th> <th
<th className="sortable lft" onMouseEnter={termtip.bind(null, 'power plant')} className="sortable lft"
onMouseLeave={hide} onClick={sortShips('standard', 0)}> onMouseEnter={termtip.bind(null, 'power plant')}
onMouseLeave={hide}
onClick={sortShips('standard', 0)}
>
{'pp'} {'pp'}
</th> </th>
<th className="sortable" onMouseEnter={termtip.bind(null, 'thrusters')} <th
onMouseLeave={hide} onClick={sortShips('standard', 1)}> className="sortable"
onMouseEnter={termtip.bind(null, 'thrusters')}
onMouseLeave={hide}
onClick={sortShips('standard', 1)}
>
{'th'} {'th'}
</th> </th>
<th className="sortable" onMouseEnter={termtip.bind(null, 'frame shift drive')} <th
onMouseLeave={hide} onClick={sortShips('standard', 2)}> className="sortable"
onMouseEnter={termtip.bind(null, 'frame shift drive')}
onMouseLeave={hide}
onClick={sortShips('standard', 2)}
>
{'fsd'} {'fsd'}
</th> </th>
<th className="sortable" onMouseEnter={termtip.bind(null, 'life support')} <th
onMouseLeave={hide} onClick={sortShips('standard', 3)}> className="sortable"
onMouseEnter={termtip.bind(null, 'life support')}
onMouseLeave={hide}
onClick={sortShips('standard', 3)}
>
{'ls'} {'ls'}
</th> </th>
<th className="sortable" onMouseEnter={termtip.bind(null, 'power distriubtor')} <th
onMouseLeave={hide} onClick={sortShips('standard', 4)}> className="sortable"
onMouseEnter={termtip.bind(null, 'power distriubtor')}
onMouseLeave={hide}
onClick={sortShips('standard', 4)}
>
{'pd'} {'pd'}
</th> </th>
<th className="sortable" onMouseEnter={termtip.bind(null, 'sensors')} <th
onMouseLeave={hide} onClick={sortShips('standard', 5)}> className="sortable"
onMouseEnter={termtip.bind(null, 'sensors')}
onMouseLeave={hide}
onClick={sortShips('standard', 5)}
>
{'s'} {'s'}
</th> </th>
<th className="sortable" onMouseEnter={termtip.bind(null, 'fuel tank')} <th
onMouseLeave={hide} onClick={sortShips('standard', 6)}> className="sortable"
onMouseEnter={termtip.bind(null, 'fuel tank')}
onMouseLeave={hide}
onClick={sortShips('standard', 6)}
>
{'ft'} {'ft'}
</th> </th>
<th className="sortable lft" onClick={sortShips('hp', 1)}> <th className="sortable lft" onClick={sortShips('hp', 1)}>
@@ -562,10 +597,6 @@ export default class ShipyardPage extends Page {
</table> </table>
</div> </div>
</div> </div>
<div className="table-tools" >
<label><input type="checkbox" checked={this.state.groupCompared} onClick={() => this._toggleGroupCompared()}/>Group highlighted ships</label>
</div>
</div>
</div> </div>
); );
} }

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@@ -57,7 +57,6 @@ export const ModuleGroupToName = {
ghrp: 'Guardian Hull Reinforcement Package', ghrp: 'Guardian Hull Reinforcement Package',
gmrp: 'Guardian Module Reinforcement Package', gmrp: 'Guardian Module Reinforcement Package',
mahr: 'Meta Alloy Hull Reinforcement Package', mahr: 'Meta Alloy Hull Reinforcement Package',
sua: 'Supercruise Assist',
// Hard Points // Hard Points
bl: 'Beam Laser', bl: 'Beam Laser',
@@ -207,7 +206,7 @@ export const ShipFacets = [
i: 9 i: 9
}, },
{ // 10 { // 10
title: 'farthest range', title: 'fastest range',
props: ['unladenFastestRange', 'ladenFastestRange'], props: ['unladenFastestRange', 'ladenFastestRange'],
lbls: ['unladen', 'laden'], lbls: ['unladen', 'laden'],
unit: 'LY', unit: 'LY',

View File

@@ -0,0 +1,13 @@
/**
* Modification - a modification and its value
*/
export default class Modification {
/**
* @param {String} id Unique modification ID
* @param {Number} value Value of the modification
*/
constructor(id, value) {
this.id = id;
this.value = value;
}
}

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