Compare commits

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3 Commits

Author SHA1 Message Date
Unknown
e520208ec6 Some more attempts 2018-01-27 16:15:21 +00:00
Unknown
29020e64f2 Some work 2018-01-27 15:40:43 +00:00
Unknown
16fe3ba9f5 Axios 2018-01-27 14:51:56 +00:00
120 changed files with 22266 additions and 14039 deletions

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@@ -1,34 +1,3 @@
{
"presets": [
["@babel/preset-env", {"modules": "commonjs"}],
"@babel/preset-react"
],
"plugins": [
"@babel/plugin-syntax-dynamic-import",
"@babel/plugin-syntax-import-meta",
["@babel/plugin-proposal-class-properties", { "loose": true }],
"@babel/plugin-proposal-json-strings",
[
"@babel/plugin-proposal-decorators",
{
"legacy": true
}
],
"@babel/plugin-proposal-function-sent",
"@babel/plugin-proposal-export-namespace-from",
"@babel/plugin-proposal-numeric-separator",
"@babel/plugin-proposal-throw-expressions",
"@babel/plugin-proposal-export-default-from",
"@babel/plugin-proposal-logical-assignment-operators",
"@babel/plugin-proposal-optional-chaining",
[
"@babel/plugin-proposal-pipeline-operator",
{
"proposal": "minimal"
}
],
"@babel/plugin-proposal-nullish-coalescing-operator",
"@babel/plugin-proposal-do-expressions",
"@babel/plugin-proposal-function-bind"
]
"presets": ["env", "react", "stage-0"]
}

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@@ -1,77 +0,0 @@
node_modules
npm-debug.log
### Node template
# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Runtime data
pids
*.pid
*.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# nyc test coverage
.nyc_output
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# Bower dependency directory (https://bower.io/)
bower_components
# node-waf configuration
.lock-wscript
# Compiled binary addons (https://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules/
jspm_packages/
# TypeScript v1 declaration files
typings/
# Optional npm cache directory
.npm
# Optional eslint cache
.eslintcache
# Optional REPL history
.node_repl_history
# Output of 'npm pack'
*.tgz
# Yarn Integrity file
.yarn-integrity
# dotenv environment variables file
.env
# parcel-bundler cache (https://parceljs.org/)
.cache
# next.js build output
.next
# nuxt.js build output
.nuxt
# vuepress build output
.vuepress/dist
# Serverless directories
.serverless

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@@ -1,21 +0,0 @@
root = true
[*]
# change these settings to your own preference
indent_style = space
indent_size = 2
# we recommend you to keep these unchanged
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
[{package,bower}.json]
indent_style = space
indent_size = 2

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@@ -1,103 +0,0 @@
{
"source": "./src/app",
"includes": ["\\.js$", "\\.jsx$"],
"destination": "./docs",
"index": "./README.md",
"plugins": [
{
"name": "esdoc-standard-plugin",
"option": {
"lint": {
"enable": false
},
"coverage": {
"enable": false
},
"accessor": {
"access": [
"public",
"protected",
"private"
],
"autoPrivate": true
},
"undocumentIdentifier": {
"enable": true
},
"unexportedIdentifier": {
"enable": false
},
"typeInference": {
"enable": true
},
"brand": {
"logo": "./src/images/logo/192x192.png",
"title": "Coriolis",
"description": "Coriolis Shipyard for Elite Dangerous",
"repository": "https://github.com/EDCD/coriolis",
"site": "https://coriolis.io",
"author": "https://github.com/edcd",
"image": "./src/images/logo/192x192.png"
}
}
},
{
"name": "esdoc-ecmascript-proposal-plugin",
"option": {
"all": true
}
},
{
"name": "esdoc-react-plugin"
},
{
"name": "esdoc-standard-plugin",
"option": {
"lint": {
"enable": false
},
"coverage": {
"enable": false
},
"accessor": {
"access": [
"public",
"protected",
"private"
],
"autoPrivate": true
},
"undocumentIdentifier": {
"enable": true
},
"unexportedIdentifier": {
"enable": false
},
"typeInference": {
"enable": true
},
"brand": {
"logo": "./src/images/logo/192x192.png",
"title": "Coriolis",
"description": "Coriolis Shipyard for Elite Dangerous",
"repository": "https://github.com/EDCD/coriolis",
"site": "https://coriolis.io",
"author": "https://github.com/edcd",
"image": "./src/images/logo/192x192.png"
}
}
},
{
"name": "esdoc-jsx-plugin",
"option": {
"enable": true
}
},
{
"name": "esdoc-publish-html-plugin",
"option": {
"template": "./node_modules/esdoc-custom-theme/template"
}
}
]
}

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@@ -5,12 +5,11 @@
"jsx": true,
"classes": true,
"modules": true
}
},
},
"env": {
"browser": true,
"node": true,
"es6": true
"node": true
},
"plugins": [
"react"
@@ -34,6 +33,7 @@
"ClassDeclaration": true
}
}],
"no-console": 2,
"brace-style": [2, "1tbs", { "allowSingleLine": true }],
"comma-style": [2, "last"],
"indent": [2, 2, { "SwitchCase": 1, "VariableDeclarator": 2 }],

4
.gitignore vendored
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@@ -7,7 +7,3 @@ nginx.pid
/bin
env
*.swp
.project
.vscode/
docs/
package-lock.json

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@@ -1,13 +0,0 @@
image: docker:stable
services:
- docker:dind
stages:
- Build image
docker build:
stage: Build image
script:
- img build --build-arg branch=$CI_COMMIT_REF_NAME -t edcd/coriolis:$CI_COMMIT_REF_NAME .
- echo "$REGISTRY_PASSWORD" | img login --username "$REGISTRY_USER" --password-stdin
- img push edcd/coriolis:$CI_COMMIT_REF_NAME

1
.npmrc
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@@ -1 +0,0 @@
package-lock=false

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@@ -8,8 +8,7 @@ cache:
directories:
- node_modules
before_install:
- git clone https://github.com/EDCD/coriolis-data.git ../coriolis-data
before_script:
script:
- npm run lint

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@@ -1,34 +0,0 @@
### STAGE 1: Build ###
FROM node:9.11.1-alpine as builder
ARG branch=develop
ENV BRANCH=$branch
WORKDIR /src/app
RUN mkdir -p /src/app/coriolis
RUN mkdir -p /src/app/coriolis-data
RUN apk add --update git
COPY . /src/app/coriolis
RUN npm i -g npm
# Set up coriolis-data
WORKDIR /src/app/coriolis-data
RUN git clone https://github.com/EDCD/coriolis-data.git .
RUN git checkout ${BRANCH}
RUN npm install --no-package-lock
RUN npm start
# Set up coriolis
WORKDIR /src/app/coriolis
RUN npm install --no-package-lock
RUN npm run build
### STAGE 2: Production Environment ###
FROM fholzer/nginx-brotli as web
COPY nginx.conf /etc/nginx/nginx.conf
COPY --from=builder /src/app/coriolis/build /usr/share/nginx/html
WORKDIR /usr/share/nginx/html
EXPOSE 80
CMD ["nginx", "-c", "/etc/nginx/nginx.conf", "-g", "daemon off;"]

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@@ -1,24 +0,0 @@
All Data and [associated JSON](https://github.com/EDCD/coriolis-data) files are intellectual property and copyright of Frontier Developments plc ('Frontier', 'Frontier Developments') and are subject to their
[terms and conditions](https://www.frontierstore.net/terms-and-conditions/).
The code (Javascript, CSS, HTML, and SVG files only) specificially for Coriolis.io is released under the MIT License.
Copyright (c) 2015 Coriolis.io, Colin McLeod
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software (Javascript, CSS, HTML, and SVG files only), and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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@@ -23,7 +23,6 @@ Chat to us on [Discord](https://discord.gg/0uwCh6R62aPRjk9w)!
See the [Developer's Guide](https://github.com/EDCD/coriolis/wiki/Developing-for-Coriolis) in the wiki.
Also see [the documentation site.](https://coriolis.willb.info/)
### Ship and Module Database

11
d3-funcs.js vendored Normal file
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@@ -0,0 +1,11 @@
export {
axisBottom,
axisLeft,
axisTop,
formatLocale,
line,
scaleBand,
scaleLinear,
scaleOrdinal,
select
} from 'd3';

12477
d3.js vendored

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4
d3.min.js vendored

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1
devServer.js Executable file → Normal file
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@@ -5,7 +5,6 @@ var config = require('./webpack.config.dev');
new WebpackDevServer(webpack(config), {
publicPath: config.output.publicPath,
hot: true,
disableHostCheck: true,
headers: { "Access-Control-Allow-Origin": "*" },
historyApiFallback: {
rewrites: [

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@@ -1,52 +0,0 @@
version: '2.2'
services:
coriolis_prod:
image: edcd/coriolis:master
restart: always
volumes:
- ./nginx.conf:/etc/nginx/nginx.conf
networks:
- web
labels:
- "traefik.docker.network=web"
- "traefik.frontend.redirect.regex=^https:\/\/coriolis\.edcd\.io\/(.*)"
- "traefik.frontend.redirect.replacement=https://coriolis.io/$1"
- "traefik.enable=true"
- "traefik.basic.frontend.rule=Host:coriolis.io,coriolis.edcd.io"
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
coriolis_dev:
image: edcd/coriolis:develop
restart: always
volumes:
- ./nginx.conf:/etc/nginx/nginx.conf
networks:
- web
labels:
- "traefik.docker.network=web"
- "traefik.enable=true"
- "traefik.frontend.redirect.regex=^https:\/\/beta\.coriolis\.edcd\.io\/(.*)"
- "traefik.frontend.redirect.replacement=https://beta.coriolis.io/$1"
- "traefik.basic.frontend.rule=Host:beta.coriolis.io,beta.coriolis.edcd.io"
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
coriolis_dw2:
image: edcd/coriolis:dw2
restart: always
volumes:
- ./nginx.conf:/etc/nginx/nginx.conf
networks:
- web
labels:
- "traefik.docker.network=web"
- "traefik.enable=true"
- "traefik.basic.frontend.rule=Host:dw2.coriolis.io"
- "traefik.basic.port=80"
- "traefik.basic.protocol=http"
networks:
web:
external: true

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@@ -1,96 +1,59 @@
worker_processes 1;
user nobody nobody;
error_log /tmp/error.log;
pid /tmp/nginx.pid;
worker_processes 2;
error_log ./nginx.error.log;
worker_rlimit_nofile 8192;
pid nginx.pid;
events {
worker_connections 1024;
worker_connections 1024;
multi_accept on;
}
http {
include /etc/nginx/mime.types;
default_type application/octet-stream;
sendfile on;
client_body_temp_path /tmp/client_body;
fastcgi_temp_path /tmp/fastcgi_temp;
proxy_temp_path /tmp/proxy_temp;
scgi_temp_path /tmp/scgi_temp;
uwsgi_temp_path /tmp/uwsgi_temp;
access_log /tmp/access.log;
error_log /tmp/error.log;
access_log off;
charset UTF-8;
# https://nginx.org/en/docs/http/ngx_http_gzip_module.html
# Enable gzip compression.
# Default: off
gzip off;
types {
text/html html htm shtml;
text/css css;
text/xml xml rss;
image/gif gif;
image/jpeg jpeg jpg;
application/x-javascript js;
text/plain txt;
image/png png;
image/svg+xml svg;
image/x-icon ico;
application/pdf pdf;
text/cache-manifest appcache;
}
# Compression level (1-9).
# 5 is a perfect compromise between size and CPU usage, offering about
# 75% reduction for most ASCII files (almost identical to level 9).
# Default: 1
gzip_comp_level 5;
gzip on;
gzip_vary on;
gzip_proxied any;
gzip_comp_level 6;
gzip_buffers 16 8k;
gzip_http_version 1.1;
gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript;
# Don't compress anything that's already small and unlikely to shrink much
# if at all (the default is 20 bytes, which is bad as that usually leads to
# larger files after gzipping).
# Default: 20
gzip_min_length 256;
server {
listen 3301;
server_name localhost;
root ./build/;
index index.html;
# Compress data even for clients that are connecting to us via proxies,
# identified by the "Via" header (required for CloudFront).
# Default: off
gzip_proxied any;
# Tell proxies to cache both the gzipped and regular version of a resource
# whenever the client's Accept-Encoding capabilities header varies;
# Avoids the issue where a non-gzip capable client (which is extremely rare
# today) would display gibberish if their proxy gave them the gzipped version.
# Default: off
gzip_vary on;
# Compress all output labeled with one of the following MIME-types.
# text/html is always compressed by gzip module.
# Default: text/html
gzip_types *;
brotli on;
# brotli_static on;
brotli_types *;
# This should be turned on if you are going to have pre-compressed copies (.gz) of
# static files available. If not it should be left off as it will cause extra I/O
# for the check. It is best if you enable this in a location{} block for
# a specific directory, or on an individual server{} level.
# gzip_static on;
keepalive_timeout 3000;
server {
listen 80;
listen [::]:80;
index index.html;
server_name localhost;
root /usr/share/nginx/html;
autoindex on;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location /service-worker.js {
expires -1;
add_header Access-Control-Allow-Origin *;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
expires -1;
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location / {
try_files $uri $uri/ /index.html =404;
}
location /iframe.html {
try_files $uri $uri/ /iframe.html =404;
}
}
access_log off;
}
location / {
try_files $uri $uri/ /index.html =404;
}
}
}

12218
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View File

@@ -1,16 +1,17 @@
{
"name": "coriolis_shipyard",
"version": "3.0.0",
"version": "2.5.1",
"repository": {
"type": "git",
"url": "https://github.com/EDCD/coriolis"
},
"homepage": "https://coriolis.io",
"homepage": "https://coriolis.edcd.io",
"bugs": "https://github.com/EDCD/coriolis/issues",
"private": true,
"engine": "node >= 4.8.1",
"license": "MIT",
"scripts": {
"prepublish": "rollup -c && uglifyjs d3.js -c -m -o d3.min.js",
"extract-translations": "grep -hroE \"(translate\\('[^']+'\\))|(tip.bind\\(null, '[^']+')\" src/* | grep -oE \"'[^']+'\" | grep -oE \"[^']+\" | sort -u -f",
"clean": "rimraf build",
"start": "node devServer.js",
@@ -18,7 +19,7 @@
"test": "jest",
"prod-serve": "nginx -p $(pwd) -c nginx.conf",
"prod-stop": "kill -QUIT $(cat nginx.pid)",
"build": "npm run clean && cross-env NODE_ENV=production webpack -p --config webpack.config.prod.js",
"build": "npm run clean && NODE_ENV=production webpack -p --config webpack.config.prod.js",
"rsync": "rsync -ae \"ssh -i $CORIOLIS_PEM\" --delete build/ $CORIOLIS_USER@$CORIOLIS_HOST:~/wwws",
"deploy": "npm run lint && npm test && npm run build && npm run rsync"
},
@@ -55,92 +56,59 @@
]
},
"devDependencies": {
"@babel/core": "^7.0.0",
"@babel/plugin-proposal-class-properties": "^7.0.0",
"@babel/plugin-proposal-decorators": "^7.0.0",
"@babel/plugin-proposal-do-expressions": "^7.0.0",
"@babel/plugin-proposal-export-default-from": "^7.0.0",
"@babel/plugin-proposal-export-namespace-from": "^7.0.0",
"@babel/plugin-proposal-function-bind": "^7.0.0",
"@babel/plugin-proposal-function-sent": "^7.0.0",
"@babel/plugin-proposal-json-strings": "^7.0.0",
"@babel/plugin-proposal-logical-assignment-operators": "^7.0.0",
"@babel/plugin-proposal-nullish-coalescing-operator": "^7.0.0",
"@babel/plugin-proposal-numeric-separator": "^7.0.0",
"@babel/plugin-proposal-optional-chaining": "^7.0.0",
"@babel/plugin-proposal-pipeline-operator": "^7.0.0",
"@babel/plugin-proposal-throw-expressions": "^7.0.0",
"@babel/plugin-syntax-dynamic-import": "^7.0.0",
"@babel/plugin-syntax-import-meta": "^7.0.0",
"@babel/preset-env": "^7.0.0",
"@babel/preset-react": "^7.0.0",
"appcache-webpack-plugin": "^1.4.0",
"babel-core": "^7.0.0-bridge.0",
"babel-eslint": "^10.0.1",
"babel-jest": "^23.6.0",
"babel-loader": "^8.0.0",
"copy-webpack-plugin": "^4.5.2",
"create-react-class": "^15.6.3",
"cross-env": "^5.2.0",
"css-loader": "^1.0.0",
"d3-selection": "^1.3.2",
"esdoc": "^1.1.0",
"esdoc-custom-theme": "^1.4.2",
"esdoc-ecmascript-proposal-plugin": "^1.0.0",
"esdoc-jsx-plugin": "^1.0.0",
"esdoc-publish-html-plugin": "^1.1.2",
"esdoc-react-plugin": "^1.0.1",
"esdoc-standard-plugin": "^1.0.0",
"eslint": "^5.6.0",
"eslint-plugin-react": "^7.11.1",
"expose-loader": "^0.7.5",
"express": "^4.16.3",
"extract-text-webpack-plugin": "^4.0.0-beta.0",
"file-loader": "^2.0.0",
"html-webpack-plugin": "^3.0.7",
"jest-cli": "^23.6.0",
"appcache-webpack-plugin": "^1.3.0",
"babel-core": "*",
"babel-eslint": "*",
"babel-jest": "*",
"babel-loader": "*",
"babel-preset-env": "*",
"babel-preset-react": "*",
"babel-preset-stage-0": "*",
"create-react-class": "^15.6.2",
"css-loader": "^0.28.0",
"d3-selection": "1",
"eslint": "3.19.0",
"eslint-plugin-react": "^6.10.3",
"expose-loader": "^0.7.3",
"express": "^4.15.2",
"extract-text-webpack-plugin": "2.1.0",
"file-loader": "^0.11.1",
"html-webpack-plugin": "^2.28.0",
"jest-cli": "^21.2.1",
"jsen": "^0.6.4",
"json-loader": "^0.5.4",
"less": "^3.8.1",
"less-loader": "^4.1.0",
"less": "^2.7.2",
"less-loader": "^4.0.3",
"react-addons-perf": "^15.4.2",
"react-container-dimensions": "^1.4.1",
"react-testutils-additions": "^16.0.0",
"react-transition-group": "^2.5.0",
"react-measure": "^1.4.7",
"react-testutils-additions": "^15.2.0",
"react-transition-group": "^1.1.2",
"rimraf": "^2.6.1",
"rollup": "^0.66.2",
"rollup-plugin-node-resolve": "^3.4.0",
"style-loader": "^0.23.0",
"uglify-js": "^3.4.9",
"url-loader": "^1.1.1",
"webpack": "^4.20.2",
"webpack-bugsnag-plugins": "^1.2.2",
"webpack-cli": "^3.1.1",
"webpack-dev-server": "^3.1.9",
"webpack-notifier": "^1.6.0",
"workbox-webpack-plugin": "^3.6.1"
"rollup": "0.41",
"rollup-plugin-node-resolve": "3",
"style-loader": "^0.16.1",
"url-loader": "^0.5.8",
"webpack": "^2.4.1",
"webpack-dev-server": "^2.4.4",
"uglify-js": "^2.4.11"
},
"sideEffects": false,
"dependencies": {
"@babel/polyfill": "^7.0.0",
"axios": "^0.17.1",
"babel-polyfill": "*",
"browserify-zlib-next": "^1.0.1",
"classnames": "^2.2.6",
"classnames": "^2.2.5",
"coriolis-data": "../coriolis-data",
"d3": "^5.7.0",
"detect-browser": "^3.0.1",
"d3": "4.8.0",
"detect-browser": "^1.7.0",
"fbemitter": "^2.1.1",
"lodash": "^4.17.11",
"lodash": "^4.17.4",
"lz-string": "^1.4.4",
"pako": "^1.0.6",
"prop-types": "^15.6.2",
"prop-types": "^15.5.8",
"react": "^15.5.4",
"react-dom": "^15.5.4",
"react-extras": "^0.7.1",
"react-fuzzy": "^0.5.2",
"react-ga": "^2.5.3",
"react-number-editor": "Athanasius/react-number-editor.git#miggy",
"recharts": "^1.2.0",
"register-service-worker": "^1.5.2",
"superagent": "^3.8.3"
"recharts": "^0.22.3",
"superagent": "^3.5.2"
}
}

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@@ -1,12 +1,10 @@
import React from 'react';
import PropTypes from 'prop-types';
import Router from './Router';
import { register } from 'register-service-worker';
import { EventEmitter } from 'fbemitter';
import { getLanguage } from './i18n/Language';
import Persist from './stores/Persist';
import Announcement from './components/Announcement';
import Header from './components/Header';
import Tooltip from './components/Tooltip';
import ModalExport from './components/ModalExport';
@@ -14,7 +12,7 @@ import ModalHelp from './components/ModalHelp';
import ModalImport from './components/ModalImport';
import ModalPermalink from './components/ModalPermalink';
import * as CompanionApiUtils from './utils/CompanionApiUtils';
import * as JournalUtils from './utils/JournalUtils';
import AboutPage from './pages/AboutPage';
import NotFoundPage from './pages/NotFoundPage';
import OutfittingPage from './pages/OutfittingPage';
@@ -23,12 +21,12 @@ import ShipyardPage from './pages/ShipyardPage';
import ErrorDetails from './pages/ErrorDetails';
const zlib = require('pako');
const request = require('superagent');
/**
* Coriolis App
*/
export default class Coriolis extends React.Component {
static childContextTypes = {
closeMenu: PropTypes.func.isRequired,
hideModal: PropTypes.func.isRequired,
@@ -67,12 +65,11 @@ export default class Coriolis extends React.Component {
this.state = {
noTouch: !('ontouchstart' in window || navigator.msMaxTouchPoints || navigator.maxTouchPoints),
page: null,
announcements: [],
language: getLanguage(Persist.getLangCode()),
route: {},
sizeRatio: Persist.getSizeRatio()
};
this._getAnnouncements();
Router('', (r) => this._setPage(ShipyardPage, r));
Router('/import?', (r) => this._importBuild(r));
Router('/import/:data', (r) => this._importBuild(r));
@@ -95,32 +92,15 @@ export default class Coriolis extends React.Component {
// Need to decode and gunzip the data, then build the ship
const data = zlib.inflate(new Buffer(r.params.data, 'base64'), { to: 'string' });
const json = JSON.parse(data);
console.info('Ship import data: ');
console.info(json);
let ship;
if (json && json.modules) {
ship = CompanionApiUtils.shipFromJson(json);
} else if (json && json.Modules) {
ship = JournalUtils.shipFromLoadoutJSON(json);
}
const ship = CompanionApiUtils.shipFromJson(json);
r.params.ship = ship.id;
r.params.code = ship.toString();
this._setPage(OutfittingPage, r)
this._setPage(OutfittingPage, r);
} catch (err) {
this._onError('Failed to import ship', r.path, 0, 0, err);
}
}
async _getAnnouncements() {
try {
const announces = await request.get('https://orbis.zone/api/announcement')
.query({ showInCoriolis: true });
this.setState({ announcements: announces.body });
} catch (err) {
console.error(err)
}
}
/**
* Updates / Sets the page and route context
* @param {[type]} page The page to be shown
@@ -146,9 +126,9 @@ export default class Coriolis extends React.Component {
console && console.error && console.error(arguments); // eslint-disable-line no-console
if (errObj) {
if (errObj instanceof Error) {
bugsnagClient.notify(errObj); // eslint-disable-line
Bugsnag.notifyException(errObj) // eslint-disable-line
} else if (errObj instanceof String) {
bugsnagClient.notify(msg, errObj); // eslint-disable-line
Bugsnag.notify(msg, errObj) // eslint-disable-line
}
}
this.setState({
@@ -192,13 +172,13 @@ export default class Coriolis extends React.Component {
case 72: // 'h'
if (e.ctrlKey || e.metaKey) { // CTRL/CMD + h
e.preventDefault();
this._showModal(<ModalHelp/>);
this._showModal(<ModalHelp />);
}
break;
case 73: // 'i'
if (e.ctrlKey || e.metaKey) { // CTRL/CMD + i
e.preventDefault();
this._showModal(<ModalImport/>);
this._showModal(<ModalImport />);
}
break;
case 79: // 'o'
@@ -220,7 +200,7 @@ export default class Coriolis extends React.Component {
* @param {React.Component} content Modal Content
*/
_showModal(content) {
let modal = <div className='modal-bg' onClick={(e) => this._hideModal()}>{content}</div>;
let modal = <div className='modal-bg' onClick={(e) => this._hideModal() }>{content}</div>;
this.setState({ modal });
}
@@ -298,7 +278,7 @@ export default class Coriolis extends React.Component {
return this.emitter.addListener('windowResize', listener);
}
/**
/**
* Add a listener to global commands such as save,
* @param {Function} listener Listener callback
* @return {Object} Subscription token
@@ -334,50 +314,14 @@ export default class Coriolis extends React.Component {
*/
componentWillMount() {
// Listen for appcache updated event, present refresh to update view
// Check that service workers are registered
if (navigator.storage && navigator.storage.persist) {
window.addEventListener('load', () => {
navigator.storage.persist().then(granted => {
if (granted)
console.log('Storage will not be cleared except by explicit user action');
else
console.log('Storage may be cleared by the UA under storage pressure.');
});
if (window.applicationCache) {
window.applicationCache.addEventListener('updateready', () => {
if (window.applicationCache.status == window.applicationCache.UPDATEREADY) {
this.setState({ appCacheUpdate: true }); // Browser downloaded a new app cache.
}
});
}
if ('serviceWorker' in navigator) {
// Your service-worker.js *must* be located at the top-level directory relative to your site.
// It won't be able to control pages unless it's located at the same level or higher than them.
// *Don't* register service worker file in, e.g., a scripts/ sub-directory!
// See https://github.com/slightlyoff/ServiceWorker/issues/468
const self = this;
if (process.env.NODE_ENV === 'production') {
register('/service-worker.js', {
ready(registration) {
console.log('Service worker is active.');
},
registered(registration) {
console.log('Service worker has been registered.');
},
cached(registration) {
console.log('Content has been cached for offline use.');
},
updatefound(registration) {
console.log('New content is downloading.');
},
updated(registration) {
self.setState({ appCacheUpdate: true });
console.log('New content is available; please refresh.');
},
offline() {
console.log('No internet connection found. App is running in offline mode.');
},
error(error) {
console.error('Error during service worker registration:', error);
}
});
}
}
window.onerror = this._onError.bind(this);
window.addEventListener('resize', () => this.emitter.emit('windowResize'));
document.getElementById('coriolis').addEventListener('scroll', () => this._tooltip());
@@ -395,26 +339,14 @@ export default class Coriolis extends React.Component {
render() {
let currentMenu = this.state.currentMenu;
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu}
className={this.state.noTouch ? 'no-touch' : null}>
<Header announcements={this.state.announcements} appCacheUpdate={this.state.appCacheUpdate}
currentMenu={currentMenu}/>
<div className="announcement-container">{this.state.announcements.map(a => <Announcement
text={a.message}/>)}</div>
{this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) :
<NotFoundPage/>}
{this.state.modal}
{this.state.tooltip}
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu} className={ this.state.noTouch ? 'no-touch' : null }>
<Header appCacheUpdate={this.state.appCacheUpdate} currentMenu={currentMenu} />
{ this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) : <NotFoundPage/> }
{ this.state.modal }
{ this.state.tooltip }
<footer>
<div className="right cap">
<a href="https://github.com/EDCD/coriolis" target="_blank" rel="noopener noreferrer"
title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
<br/>
<a
href={'https://github.com/EDCD/coriolis/compare/edcd:develop@{' + window.CORIOLIS_DATE + '}...edcd:develop'}
target="_blank" rel="noopener noreferrer" title={'Coriolis Commits since' + window.CORIOLIS_DATE}>Commits
since last release
({window.CORIOLIS_DATE})</a>
<a href="https://github.com/EDCD/coriolis" target="_blank" title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
</div>
</footer>
</div>;

View File

@@ -1,7 +1,5 @@
import Persist from './stores/Persist';
import ReactGA from 'react-ga';
ReactGA.initialize('UA-55840909-18');
let standalone = undefined;
/**
@@ -259,16 +257,9 @@ Route.prototype.match = function(path, params) {
* @param {string} path Path to track
*/
function gaTrack(path) {
const match = path.match(/\/outfit\/(.*)(\?code=.*)/);
if (match) {
if (match[1]) {
ReactGA.ga('set', 'contentGroup1', match[1]);
}
if (match[2]) {
ReactGA.ga('set', 'contentGroup2', match[2]);
}
if (window.ga) {
window.ga('send', 'pageview', path);
}
ReactGA.pageview(path);
}
/**

View File

@@ -16,6 +16,7 @@ function isActive(href) {
* Active Link - Highlighted when URL matches window location
*/
export default class ActiveLink extends Link {
/**
* Renders the component
* @return {React.Component} The active link
@@ -28,4 +29,5 @@ export default class ActiveLink extends Link {
return <a {...this.props} className={className} onClick={this.handler}>{this.props.children}</a>;
}
}
}

View File

@@ -1,31 +0,0 @@
import React from 'react';
import PropTypes from 'prop-types';
import { autoBind } from 'react-extras';
/**
* Announcement component
*/
export default class Announcement extends React.Component {
static propTypes = {
text: PropTypes.string
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
autoBind(this);
}
/**
* Renders the announcement
* @return {React.Component} A href element
*/
render() {
return <div className="announcement" >{this.props.text}</div>;
}
}

View File

@@ -5,7 +5,6 @@ import TranslatedComponent from './TranslatedComponent';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import cn from 'classnames';
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
import FuzzySearch from 'react-fuzzy';
const PRESS_THRESHOLD = 500; // mouse/touch down threshold
@@ -40,18 +39,11 @@ const GRPCAT = {
'mc': 'projectiles',
'axmc': 'experimental',
'fc': 'projectiles',
'rfl': 'experimental',
'rfl': 'experimental',
'pa': 'projectiles',
'rg': 'projectiles',
'mr': 'ordnance',
'axmr': 'experimental',
'rcpl': 'experimental',
'dtl': 'experimental',
'tbsc': 'experimental',
'tbem': 'experimental',
'tbrfl': 'experimental',
'mahr': 'experimental',
'rsl': 'experimental',
'tp': 'ordnance',
'nl': 'ordnance',
'sc': 'scanners',
@@ -64,21 +56,7 @@ const GRPCAT = {
'ch': 'defence',
'po': 'defence',
'ec': 'defence',
'sfn': 'defence',
// Guardian
'gpp': 'guardian',
'gpc': 'guardian',
'gsrp': 'guardian',
'ggc': 'guardian',
'gfsb': 'guardian',
'gmrp': 'guardian',
'gsc': 'guardian',
'ghrp': 'guardian',
// Mining
'scl': 'mining',
'pwa': 'mining',
'sdm': 'mining'
'sfn': 'defence'
};
// Order here is the order in which items will be shown in the modules menu
const CATEGORIES = {
@@ -95,7 +73,7 @@ const CATEGORIES = {
'structural reinforcement': ['hr', 'mrp'],
'dc': ['dc'],
// Hardpoints
'lasers': ['pl', 'ul', 'bl'],
'lasers': ['pl', 'ul', 'bl', 'ml'],
'projectiles': ['mc', 'c', 'fc', 'pa', 'rg'],
'ordnance': ['mr', 'tp', 'nl'],
// Utilities
@@ -104,29 +82,21 @@ const CATEGORIES = {
'defence': ['ch', 'po', 'ec'],
'scanners': ['sc', 'ss', 'cs', 'kw', 'ws'], // Overloaded with internal scanners
// Experimental
'experimental': ['axmc', 'axmr', 'rfl', 'tbrfl', 'tbsc', 'tbem', 'xs', 'sfn', 'rcpl', 'dtl', 'rsl', 'mahr',],
// Guardian
'guardian': ['gpp', 'gpd', 'gpc', 'ggc', 'gsrp', 'gfsb', 'ghrp', 'gmrp', 'gsc'],
'mining': ['ml', 'scl', 'pwa', 'sdm', 'abl'],
'experimental': ['axmc', 'axmr', 'rfl', 'xs', 'sfn']
};
/**
* Available modules menu
*/
export default class AvailableModulesMenu extends TranslatedComponent {
static propTypes = {
modules: PropTypes.oneOfType([PropTypes.object, PropTypes.array]).isRequired,
onSelect: PropTypes.func.isRequired,
diffDetails: PropTypes.func,
m: PropTypes.object,
shipMass: PropTypes.number,
warning: PropTypes.func,
firstSlotId: PropTypes.string,
lastSlotId: PropTypes.string,
activeSlotId: PropTypes.string,
slotDiv: PropTypes.object
warning: PropTypes.func
};
static defaultProps = {
@@ -141,9 +111,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
constructor(props, context) {
super(props);
this._hideDiff = this._hideDiff.bind(this);
this._showSearch = this._showSearch.bind(this);
this.state = this._initState(props, context);
this.slotItems = [];// Array to hold <li> refs.
}
/**
@@ -154,9 +122,8 @@ export default class AvailableModulesMenu extends TranslatedComponent {
*/
_initState(props, context) {
let translate = context.language.translate;
let { m, warning, shipMass, onSelect, modules, firstSlotId, lastSlotId } = props;
let { m, warning, shipMass, onSelect, modules } = props;
let list, currentGroup;
let buildGroup = this._buildGroup.bind(
this,
translate,
@@ -168,19 +135,14 @@ export default class AvailableModulesMenu extends TranslatedComponent {
onSelect(m);
}
);
let fuzzy = [];
if (modules instanceof Array) {
list = buildGroup(modules[0].grp, modules);
} else {
list = [];
// At present time slots with grouped options (Hardpoints and Internal) can be empty
if (m) {
let emptyId = 'empty';
if (this.firstSlotId == null) this.firstSlotId = emptyId;
let keyDown = this._keyDown.bind(this, onSelect);
list.push(<div className='empty-c upp' key={emptyId} data-id={emptyId} onClick={onSelect.bind(null, null)}
onKeyDown={keyDown} tabIndex="0"
ref={slotItem => this.slotItems[emptyId] = slotItem}>{translate('empty')}</div>);
list.push(<div className='empty-c upp' key='empty' onClick={onSelect.bind(null, null)} >{translate('empty')}</div>);
}
// Need to regroup the modules by our own categorisation
@@ -208,8 +170,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
if (categories.length === 1) {
// Show category header instead of group header
if (m && grp == m.grp) {
list.push(<div ref={(elem) => this.groupElem = elem} key={category}
className={'select-category upp'}>{translate(category)}</div>);
list.push(<div ref={(elem) => this.groupElem = elem} key={category} className={'select-category upp'}>{translate(category)}</div>);
} else {
list.push(<div key={category} className={'select-category upp'}>{translate(category)}</div>);
}
@@ -220,66 +181,48 @@ export default class AvailableModulesMenu extends TranslatedComponent {
categoryHeader = true;
}
if (m && grp == m.grp) {
list.push(<div ref={(elem) => this.groupElem = elem} key={grp}
className={'select-group cap'}>{translate(grp)}</div>);
list.push(<div ref={(elem) => this.groupElem = elem} key={grp} className={'select-group cap'}>{translate(grp)}</div>);
} else {
list.push(<div key={grp} className={'select-group cap'}>{translate(grp)}</div>);
}
}
list.push(buildGroup(grp, modules[grp]));
for (const i of modules[grp]) {
let mount = '';
if (i.mount === 'F') {
mount = 'Fixed';
} else if (i.mount === 'G') {
mount = 'Gimballed';
} else if (i.mount === 'T') {
mount = 'Turreted';
}
const fuzz = { grp, m: i, name: `${i.class}${i.rating}${mount ? ' ' + mount : ''} ${translate(grp)}` };
fuzzy.push(fuzz);
}
}
}
}
}
}
let trackingFocus = false;
return { list, currentGroup, fuzzy, trackingFocus };
return { list, currentGroup };
}
/**
* Generate React Components for Module Group
* @param {Function} translate Translate function
* @param {Object} mountedModule Mounted Module
* @param {Function} warningFunc Warning function
* @param {Objecy} mountedModule Mounted Module
* @param {Funciton} warningFunc Warning function
* @param {number} mass Mass
* @param {function} onSelect Select/Mount callback
* @param {string} grp Group name
* @param {Array} modules Available modules
* @param {string} firstSlotId id of first slot item
* @param {string} lastSlotId id of last slot item
* @return {React.Component} Available Module Group contents
*/
_buildGroup(translate, mountedModule, warningFunc, mass, onSelect, grp, modules, firstSlotId, lastSlotId) {
let prevClass = null, prevRating = null, prevName;
_buildGroup(translate, mountedModule, warningFunc, mass, onSelect, grp, modules) {
let prevClass = null, prevRating = null;
let elems = [];
const sortedModules = modules.sort(this._moduleOrder);
// Calculate the number of items per class. Used so we don't have long lists with only a few items in each row
const tmp = sortedModules.map((v, i) => v['class']).reduce((count, cls) => {
count[cls] = ++count[cls] || 1;
return count;
}, {});
const tmp = sortedModules.map((v, i) => v['class']).reduce((count, cls) => { count[cls] = ++count[cls] || 1; return count; }, {});
const itemsPerClass = Math.max.apply(null, Object.keys(tmp).map(key => tmp[key]));
let itemsOnThisRow = 0;
for (let i = 0; i < sortedModules.length; i++) {
let m = sortedModules[i];
let mount = null;
let disabled = false;
prevName = m.name;
if (ModuleUtils.isShieldGenerator(m.grp)) {
// Shield generators care about maximum hull mass
disabled = mass > m.maxmass;
@@ -295,21 +238,9 @@ export default class AvailableModulesMenu extends TranslatedComponent {
});
let eventHandlers;
if (disabled) {
eventHandlers = {
onKeyDown: this._keyDown.bind(this, null),
onKeyUp: this._keyUp.bind(this, null)
};
if (disabled || active) {
eventHandlers = {};
} else {
/**
* Get the ids of the first and last <li> elements in the <ul> that are focusable (i.e. are not active or disabled)
* Will be used to keep focus inside the <ul> on Tab and Shift-Tab while it is visible
*/
if (this.firstSlotId == null) this.firstSlotId = sortedModules[i].id;
if (active) this.activeSlotId = sortedModules[i].id;
this.lastSlotId = sortedModules[i].id;
let showDiff = this._showDiff.bind(this, mountedModule, m);
let select = onSelect.bind(null, m);
@@ -318,46 +249,33 @@ export default class AvailableModulesMenu extends TranslatedComponent {
onTouchStart: this._touchStart.bind(this, showDiff),
onTouchEnd: this._touchEnd.bind(this, select),
onMouseLeave: this._hideDiff,
onClick: select,
onKeyDown: this._keyDown.bind(this, select),
onKeyUp: this._keyUp.bind(this, select)
onClick: select
};
}
switch (m.mount) {
case 'F':
mount = <MountFixed className={'lg'}/>;
break;
case 'G':
mount = <MountGimballed className={'lg'}/>;
break;
case 'T':
mount = <MountTurret className={'lg'}/>;
break;
}
if (m.name && m.name === prevName) {
// elems.push(<br key={'b' + m.grp + i} />);
itemsOnThisRow = 0;
switch(m.mount) {
case 'F': mount = <MountFixed className={'lg'} />; break;
case 'G': mount = <MountGimballed className={'lg'}/>; break;
case 'T': mount = <MountTurret className={'lg'}/>; break;
}
if (itemsOnThisRow == 6 || i > 0 && sortedModules.length > 3 && itemsPerClass > 2 && m.class != prevClass && (m.rating != prevRating || m.mount)) {
elems.push(<br key={'b' + m.grp + i}/>);
elems.push(<br key={'b' + m.grp + i} />);
itemsOnThisRow = 0;
}
let tbIdx = (classes.indexOf('disabled') < 0) ? 0 : undefined;
elems.push(
<li key={m.id} data-id={m.id} className={classes} {...eventHandlers} tabIndex={tbIdx}
ref={slotItem => this.slotItems[m.id] = slotItem}>
<li key={m.id} className={classes} {...eventHandlers}>
{mount}
{(mount ? ' ' : '') + m.class + m.rating + (m.missile ? '/' + m.missile : '') + (m.name ? ' ' + translate(m.name) : '')}
</li>
);
itemsOnThisRow++;
prevClass = m.class;
prevRating = m.rating;
prevName = m.name;
}
return <ul key={'modules' + grp}>{elems}</ul>;
return <ul key={'modules' + grp} >{elems}</ul>;
}
/**
@@ -374,40 +292,6 @@ export default class AvailableModulesMenu extends TranslatedComponent {
}
}
/**
* Generate tooltip content for the difference between the
* mounted module and the hovered modules
*/
_showSearch() {
if (this.props.modules instanceof Array) {
return;
}
return (
<FuzzySearch
list={this.state.fuzzy}
keys={['grp', 'name']}
tokenize={true}
className={'input'}
width={'100%'}
style={{ padding: 0 }}
onSelect={e => this.props.onSelect.bind(null, e.m)()}
resultsTemplate={(props, state, styles, clickHandler) => {
return state.results.map((val, i) => {
return (
<div
key={i}
className={'lc'}
onClick={() => clickHandler(i)}
>
{val.name}
</div>
);
});
}}
/>
);
}
/**
* Mouse over diff handler
* @param {Function} showDiff diff tooltip callback
@@ -442,41 +326,6 @@ export default class AvailableModulesMenu extends TranslatedComponent {
this._hideDiff();
}
/**
* Key down - select module on Enter key, move to next/previous module on Tab/Shift-Tab, close on Esc
* @param {Function} select Select module callback
* @param {SyntheticEvent} event Event
*/
_keyDown(select, event) {
let className = event.currentTarget.attributes['class'].value;
if (event.key == 'Enter' && className.indexOf('disabled') < 0 && className.indexOf('active') < 0) {
select();
return;
}
let elemId = event.currentTarget.attributes['data-id'].value;
if (className.indexOf('disabled') < 0 && event.key == 'Tab') {
if (event.shiftKey && elemId == this.firstSlotId) {
event.preventDefault();
this.slotItems[this.lastSlotId].focus();
return;
}
if (!event.shiftKey && elemId == this.lastSlotId) {
event.preventDefault();
this.slotItems[this.firstSlotId].focus();
return;
}
}
}
/**
* Key Up
* @param {Function} select Select module callback
* @param {SytheticEvent} event Event
*/
_keyUp(select, event) {
// nothing here yet
}
/**
* Hide diff tooltip
* @param {SyntheticEvent} event Event
@@ -534,24 +383,6 @@ export default class AvailableModulesMenu extends TranslatedComponent {
if (this.groupElem) { // Scroll to currently selected group
this.node.scrollTop = this.groupElem.offsetTop;
}
/**
* Set focus on active or first slot element, if applicable.
*/
if (this.slotItems[this.activeSlotId]) {
this.slotItems[this.activeSlotId].focus();
} else if (this.slotItems[this.firstSlotId]) {
this.slotItems[this.firstSlotId].focus();
}
}
/**
* Handle focus if the component updates
*
*/
componentWillUnmount() {
if (this.props.slotDiv) {
this.props.slotDiv.focus();
}
}
/**
@@ -570,14 +401,14 @@ export default class AvailableModulesMenu extends TranslatedComponent {
render() {
return (
<div ref={node => this.node = node}
className={cn('select', this.props.className)}
onScroll={this._hideDiff}
onClick={(e) => e.stopPropagation()}
onContextMenu={stopCtxPropagation}
className={cn('select', this.props.className)}
onScroll={this._hideDiff}
onClick={(e) => e.stopPropagation() }
onContextMenu={stopCtxPropagation}
>
{this._showSearch()}
{this.state.list}
</div>
);
}
}

View File

@@ -38,6 +38,7 @@ function insertLinebreaks(d) {
* Bar Chart
*/
export default class BarChart extends TranslatedComponent {
static defaultProps = {
colors: ['#7b6888', '#6b486b', '#3182bd', '#a05d56', '#d0743c'],
labels: null,

View File

@@ -1,6 +1,13 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import { nameComparator } from '../utils/SlotFunctions';
import { Pip } from './SvgIcons';
import LineChart from '../components/LineChart';
import Slider from '../components/Slider';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import Module from '../shipyard/Module';
/**
* Boost displays a boost button that toggles bosot

View File

@@ -1,6 +1,7 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import Slider from '../components/Slider';
/**

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@@ -10,6 +10,7 @@ import { outfitURL } from '../utils/UrlGenerators';
* Comparison Table
*/
export default class ComparisonTable extends TranslatedComponent {
static propTypes = {
facets: PropTypes.array.isRequired,
builds: PropTypes.array.isRequired,

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@@ -13,6 +13,7 @@ import { ShoppingIcon } from '../components/SvgIcons';
* Cost Section
*/
export default class CostSection extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired,
code: PropTypes.string.isRequired,
@@ -360,11 +361,11 @@ export default class CostSection extends TranslatedComponent {
for (let i = 0, l = retrofitCosts.length; i < l; i++) {
let item = retrofitCosts[i];
rows.push(<tr key={i} className={cn('highlight', { disabled: !item.retroItem.incCost })} onClick={this._toggleRetrofitCost.bind(this, item)}>
<td className='ptr' style={{ width: '1em' }}>{item.sellClassRating}</td>
<td className='le ptr shorten cap'>{translate(item.sellName)}</td>
<td className='ptr' style={{ width: '1em' }}>{item.buyClassRating}</td>
<td className='le ptr shorten cap'>{translate(item.buyName)}</td>
<td colSpan='2' className={cn('ri ptr', item.retroItem.incCost ? item.netCost > 0 ? 'warning' : 'secondary-disabled' : 'disabled')}>{int(item.netCost)}{units.CR}</td>
<td className='ptr' style={{ width: '1em' }}>{item.sellClassRating}</td>
<td className='le ptr shorten cap'>{translate(item.sellName)}</td>
<td className='ptr' style={{ width: '1em' }}>{item.buyClassRating}</td>
<td className='le ptr shorten cap'>{translate(item.buyName)}</td>
<td colSpan='2' className={cn('ri ptr', item.retroItem.incCost ? item.netCost > 0 ? 'warning' : 'secondary-disabled' : 'disabled')}>{int(item.netCost)}{units.CR}</td>
</tr>);
}
} else {

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@@ -52,12 +52,12 @@ export default class Defence extends TranslatedComponent {
* @return {React.Component} contents
*/
render() {
const { opponent, sys, opponentWep } = this.props;
const { ship, sys, opponentWep } = this.props;
const { language, tooltip, termtip } = this.context;
const { formats, translate, units } = language;
const { shield, armour, shielddamage, armourdamage } = this.state;
const pd = opponent.standard[4].m;
const pd = ship.standard[4].m;
const shieldSourcesData = [];
const effectiveShieldData = [];
@@ -76,7 +76,6 @@ export default class Defence extends TranslatedComponent {
shieldSourcesData.push({ value: Math.round(shield.generator), label: translate('generator') });
shieldSourcesData.push({ value: Math.round(shield.boosters), label: translate('boosters') });
shieldSourcesData.push({ value: Math.round(shield.cells), label: translate('cells') });
shieldSourcesData.push({ value: Math.round(shield.addition), label: translate('shield addition') });
if (shield.generator > 0) {
shieldSourcesTt.push(<div key='generator'>{translate('generator') + ' ' + formats.int(shield.generator)}{units.MJ}</div>);
@@ -102,19 +101,19 @@ export default class Defence extends TranslatedComponent {
// Add effective shield from resistances
const rawMj = shield.generator + shield.boosters + shield.cells;
const explosiveMj = rawMj / (shield.explosive.base) - rawMj;
const explosiveMj = rawMj / (shield.explosive.generator * shield.explosive.boosters) - rawMj;
if (explosiveMj != 0) effectiveShieldExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(explosiveMj)}{units.MJ}</div>);
const kineticMj = rawMj / (shield.kinetic.base) - rawMj;
const kineticMj = rawMj / (shield.kinetic.generator * shield.kinetic.boosters) - rawMj;
if (kineticMj != 0) effectiveShieldKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(kineticMj)}{units.MJ}</div>);
const thermalMj = rawMj / (shield.thermal.base) - rawMj;
const thermalMj = rawMj / (shield.thermal.generator * shield.thermal.boosters) - rawMj;
if (thermalMj != 0) effectiveShieldThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(thermalMj)}{units.MJ}</div>);
// Add effective shield from power distributor SYS pips
if (shield.absolute.sys != 1) {
effectiveShieldAbsoluteTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.absolute.total - rawMj)}{units.MJ}</div>);
effectiveShieldExplosiveTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.explosive.total - rawMj / shield.explosive.base)}{units.MJ}</div>);
effectiveShieldKineticTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.kinetic.total - rawMj / shield.kinetic.base)}{units.MJ}</div>);
effectiveShieldThermalTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.thermal.total - rawMj / shield.thermal.base)}{units.MJ}</div>);
effectiveShieldAbsoluteTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.absolute.sys - rawMj)}{units.MJ}</div>);
effectiveShieldExplosiveTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.explosive.sys - rawMj)}{units.MJ}</div>);
effectiveShieldKineticTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.kinetic.sys - rawMj)}{units.MJ}</div>);
effectiveShieldThermalTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.thermal.sys - rawMj)}{units.MJ}</div>);
}
}
@@ -160,21 +159,18 @@ export default class Defence extends TranslatedComponent {
const effectiveArmourExplosiveTt = [];
const effectiveArmourKineticTt = [];
const effectiveArmourThermalTt = [];
const effectiveArmourCausticTt = [];
if (armour.bulkheads > 0) {
armourSourcesTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourAbsoluteTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
effectiveArmourCausticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
if (armour.reinforcement > 0) {
armourSourcesTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourAbsoluteTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
effectiveArmourCausticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
}
}
@@ -187,22 +183,17 @@ export default class Defence extends TranslatedComponent {
const armourDamageTakenExplosiveTt = [];
armourDamageTakenExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.explosive.bulkheads)}</div>);
armourDamageTakenExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.explosive.reinforcement)}</div>);
if (armour.explosive.total != 1) effectiveArmourExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.explosive.total - rawArmour)}</div>);
if (armour.explosive.bulkheads * armour.explosive.reinforcement != 1) effectiveArmourExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.explosive.bulkheads * armour.explosive.reinforcement) - rawArmour)}</div>);
const armourDamageTakenKineticTt = [];
armourDamageTakenKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.kinetic.bulkheads)}</div>);
armourDamageTakenKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.kinetic.reinforcement)}</div>);
if (armour.kinetic.total != 1) effectiveArmourKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.kinetic.total - rawArmour)}</div>);
if (armour.kinetic.bulkheads * armour.kinetic.reinforcement != 1) effectiveArmourKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.kinetic.bulkheads * armour.kinetic.reinforcement) - rawArmour)}</div>);
const armourDamageTakenThermalTt = [];
armourDamageTakenThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.thermal.bulkheads)}</div>);
armourDamageTakenThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.thermal.reinforcement)}</div>);
if (armour.thermal.total != 1) effectiveArmourThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.thermal.total - rawArmour)}</div>);
const armourDamageTakenCausticTt = [];
armourDamageTakenCausticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.caustic.bulkheads)}</div>);
armourDamageTakenCausticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.caustic.reinforcement)}</div>);
if (armour.thermal.total != 1) effectiveArmourCausticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.caustic.total - rawArmour)}</div>);
if (armour.thermal.bulkheads * armour.thermal.reinforcement != 1) effectiveArmourThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.thermal.bulkheads * armour.thermal.reinforcement) - rawArmour)}</div>);
const effectiveArmourData = [];
const effectiveAbsoluteArmour = armour.total / armour.absolute.total;
@@ -213,39 +204,36 @@ export default class Defence extends TranslatedComponent {
effectiveArmourData.push({ value: Math.round(effectiveKineticArmour), label: translate('kinetic'), tooltip: effectiveArmourKineticTt });
const effectiveThermalArmour = armour.total / armour.thermal.total;
effectiveArmourData.push({ value: Math.round(effectiveThermalArmour), label: translate('thermal'), tooltip: effectiveArmourThermalTt });
const effectiveCausticArmour = armour.total / armour.caustic.total;
effectiveArmourData.push({ value: Math.round(effectiveCausticArmour), label: translate('caustic'), tooltip: effectiveArmourCausticTt });
const armourDamageTakenData = [];
armourDamageTakenData.push({ value: Math.round(armour.absolute.total * 100), label: translate('absolute'), tooltip: armourDamageTakenTt });
armourDamageTakenData.push({ value: Math.round(armour.explosive.total * 100), label: translate('explosive'), tooltip: armourDamageTakenExplosiveTt });
armourDamageTakenData.push({ value: Math.round(armour.kinetic.total * 100), label: translate('kinetic'), tooltip: armourDamageTakenKineticTt });
armourDamageTakenData.push({ value: Math.round(armour.thermal.total * 100), label: translate('thermal'), tooltip: armourDamageTakenThermalTt });
armourDamageTakenData.push({ value: Math.round(armour.caustic.total * 100), label: translate('caustic'), tooltip: armourDamageTakenCausticTt });
return (
<span id='defence'>
{shield.total ? <span>
<div className='group quarter'>
<h2>{translate('shield metrics')}</h2>
<br/>
<h2 onMouseOver={termtip.bind(null, <div>{shieldSourcesTt}</div>)} onMouseOut={tooltip.bind(null, null)} className='summary'>{translate('raw shield strength')}<br/>{formats.int(shield.total)}{units.MJ}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_LOSE_SHIELDS'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_LOSE_SHIELDS')}<br/>{shielddamage.totalsdps == 0 ? translate('ever') : formats.time(Calc.timeToDeplete(shield.total, shielddamage.totalsdps, shielddamage.totalseps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * opponentWep / 4))}</h2>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECOVER'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECOVER_SHIELDS')}<br/>{shield.recover === Math.Inf ? translate('never') : formats.time(shield.recover)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECHARGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECHARGE_SHIELDS')}<br/>{shield.recharge === Math.Inf ? translate('never') : formats.time(shield.recharge)}</h2>
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_SOURCES'))} onMouseOut={tooltip.bind(null, null)}>{translate('shield sources')}</h2>
<PieChart data={shieldSourcesData} />
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_DAMAGE_TAKEN'))} onMouseOut={tooltip.bind(null, null)}>{translate('damage taken')}(%)</h2>
<VerticalBarChart data={shieldDamageTakenData} yMax={140} />
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_EFFECTIVE_SHIELD'))} onMouseOut={tooltip.bind(null, null)}>{translate('effective shield')}(MJ)</h2>
<VerticalBarChart data={effectiveShieldData} yMax={maxEffectiveShield}/>
</div>
<div className='group quarter'>
<h2>{translate('shield metrics')}</h2>
<br/>
<h2 onMouseOver={termtip.bind(null, <div>{shieldSourcesTt}</div>)} onMouseOut={tooltip.bind(null, null)} className='summary'>{translate('raw shield strength')}<br/>{formats.int(shield.total)}{units.MJ}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_LOSE_SHIELDS'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_LOSE_SHIELDS')}<br/>{shielddamage.totalsdps == 0 ? translate('ever') : formats.time(Calc.timeToDeplete(shield.total, shielddamage.totalsdps, shielddamage.totalseps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * opponentWep / 4))}</h2>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECOVER'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECOVER_SHIELDS')}<br/>{shield.recover === Math.Inf ? translate('never') : formats.time(shield.recover)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SG_RECHARGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_RECHARGE_SHIELDS')}<br/>{shield.recharge === Math.Inf ? translate('never') : formats.time(shield.recharge)}</h2>
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_SOURCES'))} onMouseOut={tooltip.bind(null, null)}>{translate('shield sources')}</h2>
<PieChart data={shieldSourcesData} />
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_DAMAGE_TAKEN'))} onMouseOut={tooltip.bind(null, null)}>{translate('damage taken')}(%)</h2>
<VerticalBarChart data={shieldDamageTakenData} yMax={140} />
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_EFFECTIVE_SHIELD'))} onMouseOut={tooltip.bind(null, null)}>{translate('effective shield')}(MJ)</h2>
<VerticalBarChart data={effectiveShieldData} yMax={maxEffectiveShield}/>
</div>
</span> : null }
<div className='group quarter'>

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@@ -1,6 +1,7 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import Slider from '../components/Slider';
/**

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@@ -1,7 +1,12 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import { nameComparator } from '../utils/SlotFunctions';
import LineChart from '../components/LineChart';
import Slider from '../components/Slider';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import Module from '../shipyard/Module';
import * as Calc from '../shipyard/Calculations';
/**

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@@ -1,7 +1,12 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import { nameComparator } from '../utils/SlotFunctions';
import LineChart from '../components/LineChart';
import Slider from '../components/Slider';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import Module from '../shipyard/Module';
import * as Calc from '../shipyard/Calculations';
/**
@@ -52,7 +57,7 @@ export default class FSDProfile extends TranslatedComponent {
*/
_calcMaxRange(ship, fuel, mass) {
// Obtain the maximum range
return Calc.jumpRange(mass, ship.standard[2].m, Math.min(fuel, ship.standard[2].m.getMaxFuelPerJump()), ship);
return Calc.jumpRange(mass, ship.standard[2].m, Math.min(fuel, ship.standard[2].m.getMaxFuelPerJump()));
}
/**
@@ -64,7 +69,7 @@ export default class FSDProfile extends TranslatedComponent {
const { formats, translate, units } = language;
const { ship, cargo, fuel } = this.props;
// Calculate bounds for our line chart - use thruster info for X
const thrusters = ship.standard[1].m;
const fsd = ship.standard[2].m;
@@ -72,7 +77,7 @@ export default class FSDProfile extends TranslatedComponent {
const maxMass = thrusters.getMaxMass();
const mass = ship.unladenMass + fuel + cargo;
const minRange = 0;
const maxRange = Calc.jumpRange(minMass + fsd.getMaxFuelPerJump(), fsd, fsd.getMaxFuelPerJump(), ship);
const maxRange = Calc.jumpRange(minMass + fsd.getMaxFuelPerJump(), fsd, fsd.getMaxFuelPerJump());
// Add a mark at our current mass
const mark = Math.min(mass, maxMass);

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@@ -1,6 +1,7 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import Slider from '../components/Slider';
/**

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@@ -2,21 +2,12 @@ import React from 'react';
import cn from 'classnames';
import Slot from './Slot';
import Persist from '../stores/Persist';
import {
DamageAbsolute,
DamageKinetic,
DamageThermal,
DamageExplosive,
MountFixed,
MountGimballed,
MountTurret,
ListModifications,
Modified
} from './SvgIcons';
import { DamageAbsolute, DamageKinetic, DamageThermal, DamageExplosive, MountFixed, MountGimballed, MountTurret, ListModifications, Modified } from './SvgIcons';
import { Modifications } from 'coriolis-data/dist';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import { blueprintTooltip } from '../utils/BlueprintFunctions';
/**
* Hardpoint / Utility Slot
*/
@@ -36,7 +27,7 @@ export default class HardpointSlot extends Slot {
* @return {string} Label
*/
_getMaxClassLabel(translate) {
return translate(['U', 'S', 'M', 'L', 'H'][this.props.maxClass]);
return translate(['U','S','M','L','H'][this.props.maxClass]);
}
/**
@@ -75,77 +66,42 @@ export default class HardpointSlot extends Slot {
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
<div className={'cb'}>
<div className={'l'}>
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')}
onMouseOut={tooltip.bind(null, null)}><MountFixed/></span> : ''}
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')}
onMouseOut={tooltip.bind(null, null)}><MountGimballed/></span> : ''}
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')}
onMouseOut={tooltip.bind(null, null)}><MountTurret/></span> : ''}
{m.getDamageDist() && m.getDamageDist().K ? <span onMouseOver={termtip.bind(null, 'kinetic')}
onMouseOut={tooltip.bind(null, null)}><DamageKinetic/></span> : ''}
{m.getDamageDist() && m.getDamageDist().T ? <span onMouseOver={termtip.bind(null, 'thermal')}
onMouseOut={tooltip.bind(null, null)}><DamageThermal/></span> : ''}
{m.getDamageDist() && m.getDamageDist().E ? <span onMouseOver={termtip.bind(null, 'explosive')}
onMouseOut={tooltip.bind(null, null)}><DamageExplosive/></span> : ''}
{m.getDamageDist() && m.getDamageDist().A ? <span onMouseOver={termtip.bind(null, 'absolute')}
onMouseOut={tooltip.bind(null, null)}><DamageAbsolute/></span> : ''}
{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r'
onMouseOver={termtip.bind(null, modTT)}
onMouseOut={tooltip.bind(null, null)}><Modified/></span> : null}
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed /></span> : ''}
{m.mount && m.mount == 'G' ? <span onMouseOver={termtip.bind(null, 'gimballed')} onMouseOut={tooltip.bind(null, null)}><MountGimballed /></span> : ''}
{m.mount && m.mount == 'T' ? <span onMouseOver={termtip.bind(null, 'turreted')} onMouseOut={tooltip.bind(null, null)}><MountTurret /></span> : ''}
{m.getDamageDist() && m.getDamageDist().K ? <span onMouseOver={termtip.bind(null, 'kinetic')} onMouseOut={tooltip.bind(null, null)}><DamageKinetic /></span> : ''}
{m.getDamageDist() && m.getDamageDist().T ? <span onMouseOver={termtip.bind(null, 'thermal')} onMouseOut={tooltip.bind(null, null)}><DamageThermal /></span> : ''}
{m.getDamageDist() && m.getDamageDist().E ? <span onMouseOver={termtip.bind(null, 'explosive')} onMouseOut={tooltip.bind(null, null)}><DamageExplosive /></span> : ''}
{m.getDamageDist() && m.getDamageDist().A ? <span onMouseOver={termtip.bind(null, 'absolute')} onMouseOut={tooltip.bind(null, null)}><DamageAbsolute /></span> : ''}
{classRating} {translate(m.name || m.grp)}{ m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }
</div>
<div className={'r'}>{formats.round(m.getMass())}{u.T}</div>
</div>
<div className={'cb'}>
{m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')}
onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} {m.getClip() ?
<span>({formats.round1(m.getSDps())})</span> : null}</div> : null}
{m.getDamage() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getDamage() ? 'shotdmg' : 'shotdmg')}
onMouseOut={tooltip.bind(null, null)}>{translate('shotdmg')}: {formats.round1(m.getDamage())}</div> : null}
{m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'epsseps' : 'eps')}
onMouseOut={tooltip.bind(null, null)}>{translate('EPS')}: {formats.round1(m.getEps())}{u.MW} {m.getClip() ?
<span>({formats.round1((m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()))}{u.MW})</span> : null}</div> : null}
{m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')}
onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} {m.getClip() ?
<span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()))})</span> : null}</div> : null}
{m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')}
onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null}
{m.getRoF() ? <div className={'l'} onMouseOver={termtip.bind(null, 'rof')}
onMouseOut={tooltip.bind(null, null)}>{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}</div> : null}
{m.getRange() ? <div
className={'l'}>{translate('range', m.grp)} {formats.f1(m.getRange() / 1000)}{u.km}</div> : null}
{m.getScanTime() ? <div
className={'l'}>{translate('scantime')} {formats.f1(m.getScanTime())}{u.s}</div> : null}
{m.getFalloff() ? <div
className={'l'}>{translate('falloff')} {formats.round(m.getFalloff() / 1000)}{u.km}</div> : null}
{m.getShieldBoost() ? <div className={'l'}>+{formats.pct1(m.getShieldBoost())}</div> : null}
{m.getAmmo() ? <div
className={'l'}>{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}</div> : null}
{m.getReload() ? <div className={'l'}>{translate('wep_reload')}: {formats.round(m.getReload())}{u.s}</div> : null}
{m.getShotSpeed() ? <div
className={'l'}>{translate('shotspeed')}: {formats.int(m.getShotSpeed())}{u.mps}</div> : null}
{m.getPiercing() ? <div className={'l'}>{translate('piercing')}: {formats.int(m.getPiercing())}</div> : null}
{m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null}
{m.getScanAngle() ? <div className={'l'}>{translate('scan angle')}: {formats.f2(m.getScanAngle())}°</div> : null}
{m.getScanRange() ? <div className={'l'}>{translate('scan range')}: {formats.int(m.getScanRange())}{u.m}</div> : null}
{m.getMaxAngle() ? <div className={'l'}>{translate('max angle')}: {formats.f2(m.getMaxAngle())}°</div> : null}
{showModuleResistances && m.getExplosiveResistance() ? <div
className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null}
{showModuleResistances && m.getKineticResistance() ? <div
className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null}
{showModuleResistances && m.getThermalResistance() ? <div
className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null}
{m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null}
{m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={modButton => this.modButton = modButton}>
<button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation}
onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}>
<ListModifications/></button>
</div> : null}
{ m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')} onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
{ m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'epsseps' : 'eps')} onMouseOut={tooltip.bind(null, null)}>{translate('EPS')}: {formats.round1(m.getEps())}{u.MW} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) }{u.MW})</span> : null }</div> : null }
{ m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')} onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
{ m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')} onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null }
{ m.getRoF() ? <div className={'l'} onMouseOver={termtip.bind(null, 'rof')} onMouseOut={tooltip.bind(null, null)}>{translate('ROF')}: {formats.f1(m.getRoF())}{u.ps}</div> : null }
{ m.getRange() ? <div className={'l'}>{translate('range', m.grp)} {formats.f1(m.getRange() / 1000)}{u.km}</div> : null }
{ m.getScanTime() ? <div className={'l'}>{translate('scantime')} {formats.f1(m.getScanTime())}{u.s}</div> : null }
{ m.getFalloff() ? <div className={'l'}>{translate('falloff')} {formats.round(m.getFalloff() / 1000)}{u.km}</div> : null }
{ m.getShieldBoost() ? <div className={'l'}>+{formats.pct1(m.getShieldBoost())}</div> : null }
{ m.getAmmo() ? <div className={'l'}>{translate('ammunition')}: {formats.int(m.getClip())}/{formats.int(m.getAmmo())}</div> : null }
{ m.getReload() ? <div className={'l'}>{translate('reload')}: {formats.round(m.getReload())}{u.s}</div> : null }
{ m.getShotSpeed() ? <div className={'l'}>{translate('shotspeed')}: {formats.int(m.getShotSpeed())}{u.mps}</div> : null }
{ m.getPiercing() ? <div className={'l'}>{translate('piercing')}: {formats.int(m.getPiercing())}</div> : null }
{ m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null }
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>
</div>;
} else {
return <div className={'empty'}>{translate('empty')}</div>;
return <div className={'empty'}>{translate('empty')}</div>;
}
}
}

View File

@@ -1,6 +1,7 @@
import React from 'react';
import SlotSection from './SlotSection';
import HardpointSlot from './HardpointSlot';
import cn from 'classnames';
import { MountFixed, MountGimballed, MountTurret } from '../components/SvgIcons';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
@@ -16,25 +17,14 @@ export default class HardpointSlotSection extends SlotSection {
*/
constructor(props, context) {
super(props, context, 'hardpoints', 'hardpoints');
this._empty = this._empty.bind(this);
this.selectedRefId = null;
this.firstRefId = 'emptyall';
this.lastRefId = 'nl-F';
}
/**
* Handle focus when component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
this._empty = this._empty.bind(this);
}
/**
* Empty all slots
*/
_empty() {
this.selectedRefId = 'emptyall';
this.props.ship.emptyWeapons();
this.props.onChange();
this._close();
@@ -47,7 +37,6 @@ export default class HardpointSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fill(group, mount, event) {
this.selectedRefId = group + '-' + mount;
this.props.ship.useWeapon(group, mount, null, event.getModifierState('Alt'));
this.props.onChange();
this._close();
@@ -106,61 +95,52 @@ export default class HardpointSlotSection extends SlotSection {
return <div className='select hardpoint' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul>
<li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
</ul>
<div className='select-group cap'>{translate('pl')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-G'] = smRef}><MountGimballed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-T'] = smRef}><MountTurret className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'pl', 'F')}><MountFixed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'pl', 'G')}><MountGimballed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'pl', 'T')}><MountTurret className='lg'/></li>
</ul>
<div className='select-group cap'>{translate('ul')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-G'] = smRef}><MountGimballed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-T'] = smRef}><MountTurret className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'ul', 'F')}><MountFixed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'ul', 'G')}><MountGimballed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'ul', 'T')}><MountTurret className='lg'/></li>
</ul>
<div className='select-group cap'>{translate('bl')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-G'] = smRef}><MountGimballed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-T'] = smRef}><MountTurret className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'bl', 'F')}><MountFixed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'bl', 'G')}><MountGimballed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'bl', 'T')}><MountTurret className='lg'/></li>
</ul>
<div className='select-group cap'>{translate('mc')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-G'] = smRef}><MountGimballed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-T'] = smRef}><MountTurret className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'mc', 'F')}><MountFixed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'mc', 'G')}><MountGimballed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'mc', 'T')}><MountTurret className='lg'/></li>
</ul>
<div className='select-group cap'>{translate('c')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-G'] = smRef}><MountGimballed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-T'] = smRef}><MountTurret className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'c', 'F')}><MountFixed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'c', 'G')}><MountGimballed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'c', 'T')}><MountTurret className='lg'/></li>
</ul>
<div className='select-group cap'>{translate('fc')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-G'] = smRef}><MountGimballed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-T'] = smRef}><MountTurret className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'fc', 'F')}><MountFixed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'fc', 'G')}><MountGimballed className='lg'/></li>
<li className='c' onClick={_fill.bind(this, 'fc', 'T')}><MountTurret className='lg'/></li>
</ul>
<div className='select-group cap'>{translate('pa')}</div>
<ul>
<li className='lc' tabIndex='0' onClick={_fill.bind(this, 'pa', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pa-F'] = smRef}>{translate('pa')}</li>
<li className='lc' onClick={_fill.bind(this, 'pa', 'F')}>{translate('pa')}</li>
</ul>
<div className='select-group cap'>{translate('nl')}</div>
<ul>
<li className='lc' tabIndex='0' onClick={_fill.bind(this, 'nl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['nl-F'] = smRef}>{translate('nl')}</li>
</ul>
<div className='select-group cap'>{translate('ggc')}</div>
<ul>
<li className='lc' tabIndex='0' onClick={_fill.bind(this, 'ggc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ggc-F'] = smRef}>{translate('ggc')}</li>
</ul>
<div className='select-group cap'>{translate('rfl')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'rfl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['rfl-F'] = smRef}><MountFixed className='lg'/></li>
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'rfl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['rfl-T'] = smRef}><MountTurret className='lg'/></li>
<li className='lc' onClick={_fill.bind(this, 'nl', 'F')}>{translate('nl')}</li>
</ul>
</div>;
}

View File

@@ -9,14 +9,11 @@ import { Cogs, CoriolisLogo, Hammer, Help, Rocket, StatsBars } from './SvgIcons'
import { Ships } from 'coriolis-data/dist';
import Persist from '../stores/Persist';
import { toDetailedExport } from '../shipyard/Serializer';
import Ship from '../shipyard/Ship';
import ModalBatchOrbis from './ModalBatchOrbis';
import ModalDeleteAll from './ModalDeleteAll';
import ModalExport from './ModalExport';
import ModalHelp from './ModalHelp';
import ModalImport from './ModalImport';
import Slider from './Slider';
import Announcement from './Announcement';
import { outfitURL } from '../utils/UrlGenerators';
const SIZE_MIN = 0.65;
@@ -77,11 +74,8 @@ export default class Header extends TranslatedComponent {
this._openShips = this._openMenu.bind(this, 's');
this._openBuilds = this._openMenu.bind(this, 'b');
this._openComp = this._openMenu.bind(this, 'comp');
this._openAnnounce = this._openMenu.bind(this, 'announce');
this._getAnnouncementsMenu = this._getAnnouncementsMenu.bind(this);
this._openSettings = this._openMenu.bind(this, 'settings');
this._showHelp = this._showHelp.bind(this);
this.update = this.update.bind(this);
this.languageOptions = [];
this.insuranceOptions = [];
this.state = {
@@ -241,43 +235,6 @@ export default class Header extends TranslatedComponent {
/>);
};
/**
* Uploads all ship-builds to orbis
* @param {e} e Event
*/
_uploadAllBuildsToOrbis(e) {
e.preventDefault();
const data = Persist.getBuilds();
let postObject = [];
for (const ship in data) {
for (const code in data[ship]) {
const shipModel = ship;
if (!shipModel) {
throw 'No such ship found: "' + ship + '"';
}
const shipTemplate = Ships[shipModel];
const shipPostObject = {};
let shipInstance = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots);
shipInstance.buildWith(null);
shipInstance.buildFrom(data[ship][code]);
shipPostObject.coriolisId = shipInstance.id;
shipPostObject.coriolisShip = shipInstance;
shipPostObject.coriolisShip.url = window.location.origin + outfitURL(shipModel, data[ship][code], code);
shipPostObject.title = code || shipInstance.id;
shipPostObject.description = code || shipInstance.id;
shipPostObject.ShipName = shipInstance.id;
shipPostObject.Ship = shipInstance.id;
postObject.push(shipPostObject);
}
}
console.log(postObject);
this.context.showModal(<ModalBatchOrbis
ships={postObject}
/>);
}
/**
* Show export modal with detailed export
* @param {SyntheticEvent} e Event
@@ -349,7 +306,7 @@ export default class Header extends TranslatedComponent {
_getShipsMenu() {
let shipList = [];
for (let s of this.shipOrder) {
for (let s in Ships) {
shipList.push(<ActiveLink key={s} href={outfitURL(s)} className='block'>{Ships[s].properties.name}</ActiveLink>);
}
@@ -415,29 +372,6 @@ export default class Header extends TranslatedComponent {
);
}
/**
* Generate the announcement menu
* @return {React.Component} Menu
*/
_getAnnouncementsMenu() {
let announcements;
let translate = this.context.language.translate;
if (this.props.announcements) {
announcements = [];
for (let announce of this.props.announcements) {
announcements.push(<Announcement text={announce.message} />);
announcements.push(<hr/>);
}
}
return (
<div className='menu-list' onClick={ (e) => e.stopPropagation() } style={{ whiteSpace: 'nowrap' }}>
{announcements}
<hr />
</div>
);
}
/**
* Generate the settings menu
* @return {React.Component} Menu
@@ -496,7 +430,6 @@ export default class Header extends TranslatedComponent {
{translate('builds')} & {translate('comparisons')}
<li><Link href="#" className='block' onClick={this._showBackup.bind(this)}>{translate('backup')}</Link></li>
<li><Link href="#" className='block' onClick={this._showDetailedExport.bind(this)}>{translate('detailed export')}</Link></li>
<li><Link href="#" className='block' onClick={this._uploadAllBuildsToOrbis.bind(this)}>{translate('upload all builds to orbis')}</Link></li>
<li><Link href="#" className='block' onClick={this._showImport.bind(this)}>{translate('import')}</Link></li>
<li><Link href="#" className='block' onClick={this._showDeleteAll.bind(this)}>{translate('delete all')}</Link></li>
</ul>
@@ -561,15 +494,6 @@ export default class Header extends TranslatedComponent {
}
}
async update() {
const reg = await navigator.serviceWorker.getRegistration();
if (!reg || !reg.waiting) {
return window.location.reload();
}
reg.waiting.postMessage('skipWaiting');
window.location.reload();
}
/**
* Render the header
* @return {React.Component} Header
@@ -580,10 +504,7 @@ export default class Header extends TranslatedComponent {
let hasBuilds = Persist.hasBuilds();
return (
<header>
{this.props.appCacheUpdate && <div id="app-update" onClick={this.update}>{translate('PHRASE_UPDATE_RDY')}</div>}
{this.props.appCacheUpdate ? <a className={'view-changes'} href={'https://github.com/EDCD/coriolis/compare/edcd:develop@{' + window.CORIOLIS_DATE + '}...edcd:develop'} target="_blank">
{'View Release Changes'}
</a> : null}
{this.props.appCacheUpdate && <div id="app-update" onClick={() => window.location.reload() }>{translate('PHRASE_UPDATE_RDY')}</div>}
<Link className='l' href='/' style={{ marginRight: '1em' }} title='Home'><CoriolisLogo className='icon xl' /></Link>
<div className='l menu'>
@@ -607,23 +528,6 @@ export default class Header extends TranslatedComponent {
{openedMenu == 'comp' ? this._getComparisonsMenu() : null}
</div>
<div className='l menu'>
<div className={cn('menu-header', { selected: openedMenu == 'announce', disabled: this.props.announcements.length === 0})} onClick={this.props.announcements.length !== 0 && this._openAnnounce}>
<span className='menu-item-label'>{translate('announcements')}</span>
</div>
{openedMenu == 'announce' ? this._getAnnouncementsMenu() : null}
</div>
{window.location.origin.search('.edcd.io') >= 0 ?
<div className='l menu'>
<a href="https://youtu.be/4SvnLcefhtI" target="_blank">
<div className={cn('menu-header')}>
<Rocket className='warning'/><span className='menu-item-label'>{translate('please migrate to coriolis.io')}</span>
</div>
</a>
</div> : null
}
<div className='r menu'>
<div className={cn('menu-header', { selected: openedMenu == 'settings' })} onClick={this._openSettings}>
<Cogs className='xl warning'/><span className='menu-item-label'>{translate('settings')}</span>

View File

@@ -33,9 +33,6 @@ export default class InternalSlot extends Slot {
let modTT = translate('modified');
if (m && m.blueprint && m.blueprint.name) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
if (m.blueprint.special && m.blueprint.special.id >= 0) {
modTT += ', ' + translate(m.blueprint.special.name);
}
modTT = (
<div>
<div>{modTT}</div>
@@ -63,9 +60,6 @@ export default class InternalSlot extends Slot {
{ m.getSpinup() ? <div className={'l'}>{translate('spinup')}: {formats.f1(m.getSpinup())}{u.s}</div> : null }
{ m.getDuration() ? <div className={'l'}>{translate('duration')}: {formats.f1(m.getDuration())}{u.s}</div> : null }
{ m.grp === 'scb' ? <div className={'l'}>{translate('cells')}: {formats.int(m.getAmmo() + 1)}</div> : null }
{ m.grp === 'gsrp' ? <div className={'l'}>{translate('shield addition')}: {formats.f1(m.getShieldAddition())}{u.MJ}</div> : null }
{ m.grp === 'gfsb' ? <div className={'l'}>{translate('jump addition')}: {formats.f1(m.getJumpBoost())}{u.LY}</div> : null }
{ m.grp === 'gs' ? <div className={'l'}>{translate('shield addition')}: {formats.f1(m.getShieldAddition())}{u.MJ}</div> : null }
{ m.getShieldReinforcement() ? <div className={'l'}>{translate('shieldreinforcement')}: {formats.f1(m.getDuration() * m.getShieldReinforcement())}{u.MJ}</div> : null }
{ m.getShieldReinforcement() ? <div className={'l'}>{translate('total')}: {formats.int((m.getAmmo() + 1) * (m.getDuration() * m.getShieldReinforcement()))}{u.MJ}</div> : null }
{ m.repair ? <div className={'l'}>{translate('repair')}: {m.repair}</div> : null }
@@ -73,7 +67,6 @@ export default class InternalSlot extends Slot {
{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f2(m.getRange())}{u.km}</div> : null }
{ m.getRangeT() ? <div className={'l'}>{translate('ranget')} {formats.f1(m.getRangeT())}{u.s}</div> : null }
{ m.getTime() ? <div className={'l'}>{translate('time')}: {formats.time(m.getTime())}</div> : null }
{ m.getHackTime() ? <div className={'l'}>{translate('hacktime')}: {formats.time(m.getHackTime())}</div> : null }
{ m.maximum ? <div className={'l'}>{translate('max')}: {(m.maximum)}</div> : null }
{ m.rangeLS ? <div className={'l'}>{translate('range')}: {m.rangeLS}{u.Ls}</div> : null }
{ m.rangeLS === null ? <div className={'l'}>{u.Ls}</div> : null }
@@ -85,11 +78,10 @@ export default class InternalSlot extends Slot {
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ showModuleResistances && m.getCausticResistance() ? <div className='l'>{translate('causres')}: {formats.pct(m.getCausticResistance())}</div> : null }
{ m.getHullReinforcement() ? <div className='l'>{translate('armour')}: {formats.int(m.getHullReinforcement() + ship.baseArmour * m.getModValue('hullboost') / 10000)}</div> : null }
{ m.getProtection() ? <div className='l'>{translate('protection')}: {formats.rPct(m.getProtection())}</div> : null }
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
{ m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>
</div>;
} else {

View File

@@ -1,4 +1,5 @@
import React from 'react';
import cn from 'classnames';
import SlotSection from './SlotSection';
import InternalSlot from './InternalSlot';
import * as ModuleUtils from '../shipyard/ModuleUtils';
@@ -17,6 +18,7 @@ export default class InternalSlotSection extends SlotSection {
*/
constructor(props, context) {
super(props, context, 'internal', 'optional internal');
this._empty = this._empty.bind(this);
this._fillWithCargo = this._fillWithCargo.bind(this);
this._fillWithCells = this._fillWithCells.bind(this);
@@ -27,24 +29,12 @@ export default class InternalSlotSection extends SlotSection {
this._fillWithFirstClassCabins = this._fillWithFirstClassCabins.bind(this);
this._fillWithBusinessClassCabins = this._fillWithBusinessClassCabins.bind(this);
this._fillWithEconomyClassCabins = this._fillWithEconomyClassCabins.bind(this);
this.selectedRefId = null;
this.firstRefId = 'emptyall';
this.lastRefId = this.sectionRefArr['pcq'] ? 'pcq' : 'pcm';
}
/**
* Handle focus when component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
}
/**
* Empty all slots
*/
_empty() {
this.selectedRefId = 'emptyall';
this.props.ship.emptyInternal();
this.props.onChange();
this._close();
@@ -55,7 +45,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithCargo(event) {
this.selectedRefId = 'cargo';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -72,7 +61,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithFuelTanks(event) {
this.selectedRefId = 'ft';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -89,7 +77,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithLuxuryCabins(event) {
this.selectedRefId = 'pcq';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -106,7 +93,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithFirstClassCabins(event) {
this.selectedRefId = 'pcm';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -123,7 +109,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithBusinessClassCabins(event) {
this.selectedRefId = 'pci';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -140,7 +125,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithEconomyClassCabins(event) {
this.selectedRefId = 'pce';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -157,7 +141,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithCells(event) {
this.selectedRefId = 'scb';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
let chargeCap = 0; // Capacity of single activation
@@ -177,7 +160,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithArmor(event) {
this.selectedRefId = 'hr';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -194,7 +176,6 @@ export default class InternalSlotSection extends SlotSection {
* @param {SyntheticEvent} event Event
*/
_fillWithModuleReinforcementPackages(event) {
this.selectedRefId = 'mrp';
let clobber = event.getModifierState('Alt');
let ship = this.props.ship;
ship.internal.forEach((slot) => {
@@ -259,16 +240,16 @@ export default class InternalSlotSection extends SlotSection {
_getSectionMenu(translate, ship) {
return <div className='select' onClick={e => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul>
<li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithCargo} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['cargo'] = smRef}>{translate('cargo')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithCells} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['scb'] = smRef}>{translate('scb')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithArmor} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['hr'] = smRef}>{translate('hr')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithModuleReinforcementPackages} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mrp'] = smRef}>{translate('mrp')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithFuelTanks} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ft'] = smRef}>{translate('ft')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithEconomyClassCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pce'] = smRef}>{translate('pce')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithBusinessClassCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pci'] = smRef}>{translate('pci')}</li>
<li className='lc' tabIndex='0' onClick={this._fillWithFirstClassCabins} onKeyDown={ship.luxuryCabins ? '' : this._keyDown} ref={smRef => this.sectionRefArr['pcm'] = smRef}>{translate('pcm')}</li>
{ ship.luxuryCabins ? <li className='lc' tabIndex='0' onClick={this._fillWithLuxuryCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pcq'] = smRef}>{translate('pcq')}</li> : ''}
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
<li className='lc' onClick={this._fillWithCargo}>{translate('cargo')}</li>
<li className='lc' onClick={this._fillWithCells}>{translate('scb')}</li>
<li className='lc' onClick={this._fillWithArmor}>{translate('hr')}</li>
<li className='lc' onClick={this._fillWithModuleReinforcementPackages}>{translate('mrp')}</li>
<li className='lc' onClick={this._fillWithFuelTanks}>{translate('ft')}</li>
<li className='lc' onClick={this._fillWithEconomyClassCabins}>{translate('pce')}</li>
<li className='lc' onClick={this._fillWithBusinessClassCabins}>{translate('pci')}</li>
<li className='lc' onClick={this._fillWithFirstClassCabins}>{translate('pcm')}</li>
{ ship.luxuryCabins ? <li className='lc' onClick={this._fillWithLuxuryCabins}>{translate('pcq')}</li> : ''}
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
</ul>
</div>;

View File

@@ -1,8 +1,12 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import { nameComparator } from '../utils/SlotFunctions';
import LineChart from '../components/LineChart';
import Slider from '../components/Slider';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import Module from '../shipyard/Module';
import * as Calc from '../shipyard/Calculations';
/**
@@ -57,7 +61,7 @@ export default class JumpRange extends TranslatedComponent {
const fuel = this.state.fuelLevel * ship.fuelCapacity;
// Obtain the jump range
return Calc.jumpRange(ship.unladenMass + fuel + cargo, fsd, fuel, ship);
return Calc.jumpRange(ship.unladenMass + fuel + cargo, fsd, fuel);
}
/**

View File

@@ -1,281 +1,283 @@
import React from 'react';
import PropTypes from 'prop-types';
import ContainerDimensions from 'react-container-dimensions';
import * as d3 from 'd3';
import TranslatedComponent from './TranslatedComponent';
const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 };
/**
* Line Chart
*/
export default class LineChart extends TranslatedComponent {
static defaultProps = {
code: '',
xMin: 0,
yMin: 0,
points: 20,
colors: ['#ff8c0d'],
aspect: 0.5
};
static propTypes = {
func: PropTypes.func.isRequired,
xLabel: PropTypes.string.isRequired,
xMin: PropTypes.number,
xMax: PropTypes.number.isRequired,
xUnit: PropTypes.string.isRequired,
xMark: PropTypes.number,
yLabel: PropTypes.string.isRequired,
yMin: PropTypes.number,
yMax: PropTypes.number.isRequired,
yUnit: PropTypes.string,
series: PropTypes.array,
colors: PropTypes.array,
points: PropTypes.number,
aspect: PropTypes.number,
code: PropTypes.string,
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this._updateDimensions = this._updateDimensions.bind(this);
this._updateSeries = this._updateSeries.bind(this);
this._tooltip = this._tooltip.bind(this);
this._showTip = this._showTip.bind(this);
this._hideTip = this._hideTip.bind(this);
this._moveTip = this._moveTip.bind(this);
const series = props.series;
let xScale = d3.scaleLinear();
let yScale = d3.scaleLinear();
let xAxisScale = d3.scaleLinear();
this.xAxis = d3.axisBottom(xAxisScale).tickSizeOuter(0);
this.yAxis = d3.axisLeft(yScale).ticks(6).tickSizeOuter(0);
this.state = {
xScale,
xAxisScale,
yScale,
tipHeight: 2 + (1.2 * (series ? series.length : 0.8)),
};
}
/**
* Update tooltip content
* @param {number} xPos x coordinate
* @param {number} width current container width
*/
_tooltip(xPos, width) {
let { xLabel, yLabel, xUnit, yUnit, func, series } = this.props;
let { xScale, yScale } = this.state;
let { formats, translate } = this.context.language;
let x0 = xScale.invert(xPos),
y0 = func(x0),
tips = this.tipContainer,
yTotal = 0,
flip = (xPos / width > 0.50),
tipWidth = 0,
tipHeightPx = tips.selectAll('rect').node().getBoundingClientRect().height;
xPos = xScale(x0); // Clamp xPos
tips.selectAll('text.text-tip.y').text(function(d, i) {
let yVal = series ? y0[series[i]] : y0;
yTotal += yVal;
return (series ? translate(series[i]) : '') + ' ' + formats.f2(yVal);
}).append('tspan').attr('class', 'metric').text(yUnit ? ' ' + yUnit : '');
tips.selectAll('text').each(function() {
if (this.getBBox().width > tipWidth) {
tipWidth = Math.ceil(this.getBBox().width);
}
});
let tipY = Math.floor(yScale(yTotal / (series ? series.length : 1)) - (tipHeightPx / 2));
tipWidth += 8;
tips.attr('transform', 'translate(' + xPos + ',' + tipY + ')');
tips.selectAll('text.text-tip').attr('x', flip ? -12 : 12).style('text-anchor', flip ? 'end' : 'start');
tips.selectAll('text.text-tip.x').text(formats.f2(x0)).append('tspan').attr('class', 'metric').text(' ' + xUnit);
tips.selectAll('rect').attr('width', tipWidth + 4).attr('x', flip ? -tipWidth - 12 : 8).attr('y', 0).style('text-anchor', flip ? 'end' : 'start');
this.markersContainer.selectAll('circle').attr('cx', xPos).attr('cy', (d, i) => yScale(series ? y0[series[i]] : y0));
}
/**
* Update dimensions based on properties and scale
* @param {Object} props React Component properties
* @param {number} scale size ratio / scale
* @param {number} width current width of the container
* @returns {Object} calculated dimensions
*/
_updateDimensions(props, scale, width) {
const { xMax, xMin, yMin, yMax } = props;
const innerWidth = width - MARGIN.left - MARGIN.right;
const outerHeight = Math.round(width * props.aspect);
const innerHeight = outerHeight - MARGIN.top - MARGIN.bottom;
this.state.xScale.range([0, innerWidth]).domain([xMin, xMax || 1]).clamp(true);
this.state.xAxisScale.range([0, innerWidth]).domain([xMin, xMax]).clamp(true);
this.state.yScale.range([innerHeight, 0]).domain([yMin, yMax + (yMax - yMin) * 0.1]); // 10% higher than maximum value for tooltip visibility
return { innerWidth, outerHeight, innerHeight };
}
/**
* Show tooltip
* @param {SyntheticEvent} e Event
*/
_showTip(e) {
e.preventDefault();
this.tipContainer.style('display', null);
this.markersContainer.style('display', null);
this._moveTip(e);
}
/**
* Move and update tooltip
* @param {SyntheticEvent} e Event
* @param {number} width current container width
*/
_moveTip(e, width) {
let clientX = e.touches ? e.touches[0].clientX : e.clientX;
this._tooltip(Math.round(clientX - e.currentTarget.getBoundingClientRect().left), width);
}
/**
* Hide tooltip
* @param {SyntheticEvent} e Event
*/
_hideTip(e) {
e.preventDefault();
this.tipContainer.style('display', 'none');
this.markersContainer.style('display', 'none');
}
/**
* Update series generated from props
* @param {Object} props React Component properties
* @param {Object} state React Component state
*/
_updateSeries(props, state) {
let { func, xMin, xMax, series, points } = props;
let delta = (xMax - xMin) / points;
let seriesData = new Array(points);
if (delta) {
seriesData = new Array(points);
for (let i = 0, x = xMin; i < points; i++) {
seriesData[i] = [x, func(x)];
x += delta;
}
seriesData[points - 1] = [xMax, func(xMax)];
} else {
let yVal = func(xMin);
seriesData = [[0, yVal], [1, yVal]];
}
const markerElems = [];
const detailElems = [<text key='lbl' className='text-tip x' y='1.25em'/>];
const seriesLines = [];
for (let i = 0, l = series ? series.length : 1; i < l; i++) {
const yAccessor = series ? function(d) { return state.yScale(d[1][this]); }.bind(series[i]) : (d) => state.yScale(d[1]);
seriesLines.push(d3.line().x((d, i) => this.state.xScale(d[0])).y(yAccessor));
detailElems.push(<text key={i} className='text-tip y' strokeWidth={0} fill={props.colors[i]} y={1.25 * (i + 2) + 'em'}/>);
markerElems.push(<circle key={i} className='marker' r='4' />);
}
const tipHeight = 2 + (1.2 * (seriesLines ? seriesLines.length : 0.8));
this.setState({ markerElems, detailElems, seriesLines, seriesData, tipHeight });
}
/**
* Update dimensions and series data based on props and context.
*/
componentWillMount() {
this._updateSeries(this.props, this.state);
}
/**
* Update state based on property and context changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next conext
*/
componentWillReceiveProps(nextProps, nextContext) {
const props = this.props;
if (props.code != nextProps.code) {
this._updateSeries(nextProps, this.state);
}
}
/**
* Render the chart
* @return {React.Component} Chart SVG
*/
render() {
return (
<ContainerDimensions>
{ ({ width, height }) => {
const { innerWidth, outerHeight, innerHeight } = this._updateDimensions(this.props, this.context.sizeRatio, width, height);
const { xMin, xMax, xLabel, yLabel, xUnit, yUnit, xMark, colors } = this.props;
const { tipHeight, detailElems, markerElems, seriesData, seriesLines } = this.state;
const lines = seriesLines.map((line, i) => <path key={i} className='line' fill='none' stroke={colors[i]} strokeWidth='1' d={line(seriesData)} />).reverse();
const markX = xMark ? innerWidth * (xMark - xMin) / (xMax - xMin) : 0;
const xmark = xMark ? <path key={'mark'} className='line' fill='none' strokeDasharray='5,5' stroke={'#ff8c0d'} strokeWidth='1' d={'M ' + markX + ' ' + innerHeight + ' L ' + markX + ' 0'} /> : '';
return (
<div width={width} height={height}>
<svg style={{ width: '100%', height: outerHeight }}>
<g transform={`translate(${MARGIN.left},${MARGIN.top})`}>
<g>{xmark}</g>
<g>{lines}</g>
<g className='x axis' ref={(elem) => d3.select(elem).call(this.xAxis)} transform={`translate(0,${innerHeight})`}>
<text className='cap' y='30' dy='.1em' x={innerWidth / 2} style={{ textAnchor: 'middle' }}>
<tspan>{xLabel}</tspan>
<tspan className='metric'> ({xUnit})</tspan>
</text>
</g>
<g className='y axis' ref={(elem) => d3.select(elem).call(this.yAxis)}>
<text className='cap' transform='rotate(-90)' y='-50' dy='.1em' x={innerHeight / -2} style={{ textAnchor: 'middle' }}>
<tspan>{yLabel}</tspan>
{ yUnit && <tspan className='metric'> ({yUnit})</tspan> }
</text>
</g>
<g ref={(g) => this.tipContainer = d3.select(g)} style={{ display: 'none' }}>
<rect className='tooltip' height={tipHeight + 'em'}></rect>
{detailElems}
</g>
<g ref={(g) => this.markersContainer = d3.select(g)} style={{ display: 'none' }}>
{markerElems}
</g>
<rect
fillOpacity='0'
height={innerHeight}
width={innerWidth + 1}
onMouseEnter={this._showTip}
onTouchStart={this._showTip}
onMouseLeave={this._hideTip}
onTouchEnd={this._hideTip}
onMouseMove={e => this._moveTip(e, width)}
onTouchMove={e => this._moveTip(e, width)}
/>
</g>
</svg>
</div>
);
}}
</ContainerDimensions>
);
}
}
import React from 'react';
import PropTypes from 'prop-types';
import Measure from 'react-measure';
import * as d3 from 'd3';
import TranslatedComponent from './TranslatedComponent';
const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 };
/**
* Line Chart
*/
export default class LineChart extends TranslatedComponent {
static defaultProps = {
code: '',
xMin: 0,
yMin: 0,
points: 20,
colors: ['#ff8c0d'],
aspect: 0.5
};
static propTypes = {
func: PropTypes.func.isRequired,
xLabel: PropTypes.string.isRequired,
xMin: PropTypes.number,
xMax: PropTypes.number.isRequired,
xUnit: PropTypes.string.isRequired,
xMark: PropTypes.number,
yLabel: PropTypes.string.isRequired,
yMin: PropTypes.number,
yMax: PropTypes.number.isRequired,
yUnit: PropTypes.string,
series: PropTypes.array,
colors: PropTypes.array,
points: PropTypes.number,
aspect: PropTypes.number,
code: PropTypes.string,
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this._updateDimensions = this._updateDimensions.bind(this);
this._updateSeries = this._updateSeries.bind(this);
this._tooltip = this._tooltip.bind(this);
this._showTip = this._showTip.bind(this);
this._hideTip = this._hideTip.bind(this);
this._moveTip = this._moveTip.bind(this);
const series = props.series;
let xScale = d3.scaleLinear();
let yScale = d3.scaleLinear();
let xAxisScale = d3.scaleLinear();
this.xAxis = d3.axisBottom(xAxisScale).tickSizeOuter(0);
this.yAxis = d3.axisLeft(yScale).ticks(6).tickSizeOuter(0);
this.state = {
xScale,
xAxisScale,
yScale,
tipHeight: 2 + (1.2 * (series ? series.length : 0.8)),
dimensions: {
width: 100,
height: 100
}
};
}
/**
* Update tooltip content
* @param {number} xPos x coordinate
*/
_tooltip(xPos) {
let { xLabel, yLabel, xUnit, yUnit, func, series } = this.props;
let { xScale, yScale } = this.state;
let { width } = this.state.dimensions;
let { formats, translate } = this.context.language;
let x0 = xScale.invert(xPos),
y0 = func(x0),
tips = this.tipContainer,
yTotal = 0,
flip = (xPos / width > 0.50),
tipWidth = 0,
tipHeightPx = tips.selectAll('rect').node().getBoundingClientRect().height;
xPos = xScale(x0); // Clamp xPos
tips.selectAll('text.text-tip.y').text(function(d, i) {
let yVal = series ? y0[series[i]] : y0;
yTotal += yVal;
return (series ? translate(series[i]) : '') + ' ' + formats.f2(yVal);
}).append('tspan').attr('class', 'metric').text(yUnit ? ' ' + yUnit : '');
tips.selectAll('text').each(function() {
if (this.getBBox().width > tipWidth) {
tipWidth = Math.ceil(this.getBBox().width);
}
});
let tipY = Math.floor(yScale(yTotal / (series ? series.length : 1)) - (tipHeightPx / 2));
tipWidth += 8;
tips.attr('transform', 'translate(' + xPos + ',' + tipY + ')');
tips.selectAll('text.text-tip').attr('x', flip ? -12 : 12).style('text-anchor', flip ? 'end' : 'start');
tips.selectAll('text.text-tip.x').text(formats.f2(x0)).append('tspan').attr('class', 'metric').text(' ' + xUnit);
tips.selectAll('rect').attr('width', tipWidth + 4).attr('x', flip ? -tipWidth - 12 : 8).attr('y', 0).style('text-anchor', flip ? 'end' : 'start');
this.markersContainer.selectAll('circle').attr('cx', xPos).attr('cy', (d, i) => yScale(series ? y0[series[i]] : y0));
}
/**
* Update dimensions based on properties and scale
* @param {Object} props React Component properties
* @param {number} scale size ratio / scale
* @returns {Object} calculated dimensions
*/
_updateDimensions(props, scale) {
const { xMax, xMin, yMin, yMax } = props;
const { width, height } = this.state.dimensions;
const innerWidth = width - MARGIN.left - MARGIN.right;
const outerHeight = Math.round(width * props.aspect);
const innerHeight = outerHeight - MARGIN.top - MARGIN.bottom;
this.state.xScale.range([0, innerWidth]).domain([xMin, xMax || 1]).clamp(true);
this.state.xAxisScale.range([0, innerWidth]).domain([xMin, xMax]).clamp(true);
this.state.yScale.range([innerHeight, 0]).domain([yMin, yMax + (yMax - yMin) * 0.1]); // 10% higher than maximum value for tooltip visibility
return { innerWidth, outerHeight, innerHeight };
}
/**
* Show tooltip
* @param {SyntheticEvent} e Event
*/
_showTip(e) {
e.preventDefault();
this.tipContainer.style('display', null);
this.markersContainer.style('display', null);
this._moveTip(e);
}
/**
* Move and update tooltip
* @param {SyntheticEvent} e Event
*/
_moveTip(e) {
let clientX = e.touches ? e.touches[0].clientX : e.clientX;
this._tooltip(Math.round(clientX - e.currentTarget.getBoundingClientRect().left));
}
/**
* Hide tooltip
* @param {SyntheticEvent} e Event
*/
_hideTip(e) {
e.preventDefault();
this.tipContainer.style('display', 'none');
this.markersContainer.style('display', 'none');
}
/**
* Update series generated from props
* @param {Object} props React Component properties
* @param {Object} state React Component state
*/
_updateSeries(props, state) {
let { func, xMin, xMax, series, points } = props;
let delta = (xMax - xMin) / points;
let seriesData = new Array(points);
if (delta) {
seriesData = new Array(points);
for (let i = 0, x = xMin; i < points; i++) {
seriesData[i] = [x, func(x)];
x += delta;
}
seriesData[points - 1] = [xMax, func(xMax)];
} else {
let yVal = func(xMin);
seriesData = [[0, yVal], [1, yVal]];
}
const markerElems = [];
const detailElems = [<text key='lbl' className='text-tip x' y='1.25em'/>];
const seriesLines = [];
for (let i = 0, l = series ? series.length : 1; i < l; i++) {
const yAccessor = series ? function(d) { return state.yScale(d[1][this]); }.bind(series[i]) : (d) => state.yScale(d[1]);
seriesLines.push(d3.line().x((d, i) => this.state.xScale(d[0])).y(yAccessor));
detailElems.push(<text key={i} className='text-tip y' strokeWidth={0} fill={props.colors[i]} y={1.25 * (i + 2) + 'em'}/>);
markerElems.push(<circle key={i} className='marker' r='4' />);
}
const tipHeight = 2 + (1.2 * (seriesLines ? seriesLines.length : 0.8));
this.setState({ markerElems, detailElems, seriesLines, seriesData, tipHeight });
}
/**
* Update dimensions and series data based on props and context.
*/
componentWillMount() {
this._updateSeries(this.props, this.state);
}
/**
* Update state based on property and context changes
* @param {Object} nextProps Incoming/Next properties
* @param {Object} nextContext Incoming/Next conext
*/
componentWillReceiveProps(nextProps, nextContext) {
const props = this.props;
if (props.code != nextProps.code) {
this._updateSeries(nextProps, this.state);
}
}
/**
* Render the chart
* @return {React.Component} Chart SVG
*/
render() {
const { innerWidth, outerHeight, innerHeight } = this._updateDimensions(this.props, this.context.sizeRatio);
const { width, height } = this.state.dimensions;
const { xMin, xMax, xLabel, yLabel, xUnit, yUnit, xMark, colors } = this.props;
const { tipHeight, detailElems, markerElems, seriesData, seriesLines } = this.state;
const line = this.line;
const lines = seriesLines.map((line, i) => <path key={i} className='line' fill='none' stroke={colors[i]} strokeWidth='1' d={line(seriesData)} />).reverse();
const markX = xMark ? innerWidth * (xMark - xMin) / (xMax - xMin) : 0;
const xmark = xMark ? <path key={'mark'} className='line' fill='none' strokeDasharray='5,5' stroke={'#ff8c0d'} strokeWidth='1' d={'M ' + markX + ' ' + innerHeight + ' L ' + markX + ' 0'} /> : '';
return (
<Measure width='100%' whitelist={['width', 'top']} onMeasure={ (dimensions) => { this.setState({ dimensions }); }}>
<div width={width} height={height}>
<svg style={{ width: '100%', height: outerHeight }}>
<g transform={`translate(${MARGIN.left},${MARGIN.top})`}>
<g>{xmark}</g>
<g>{lines}</g>
<g className='x axis' ref={(elem) => d3.select(elem).call(this.xAxis)} transform={`translate(0,${innerHeight})`}>
<text className='cap' y='30' dy='.1em' x={innerWidth / 2} style={{ textAnchor: 'middle' }}>
<tspan>{xLabel}</tspan>
<tspan className='metric'> ({xUnit})</tspan>
</text>
</g>
<g className='y axis' ref={(elem) => d3.select(elem).call(this.yAxis)}>
<text className='cap' transform='rotate(-90)' y='-50' dy='.1em' x={innerHeight / -2} style={{ textAnchor: 'middle' }}>
<tspan>{yLabel}</tspan>
{ yUnit && <tspan className='metric'> ({yUnit})</tspan> }
</text>
</g>
<g ref={(g) => this.tipContainer = d3.select(g)} style={{ display: 'none' }}>
<rect className='tooltip' height={tipHeight + 'em'}></rect>
{detailElems}
</g>
<g ref={(g) => this.markersContainer = d3.select(g)} style={{ display: 'none' }}>
{markerElems}
</g>
<rect
fillOpacity='0'
height={innerHeight}
width={innerWidth + 1}
onMouseEnter={this._showTip}
onTouchStart={this._showTip}
onMouseLeave={this._hideTip}
onTouchEnd={this._hideTip}
onMouseMove={this._moveTip}
onTouchMove={this._moveTip}
/>
</g>
</svg>
</div>
</Measure>
);
}
}

View File

@@ -1,93 +0,0 @@
import React from 'react';
import PropTypes from 'prop-types';
import request from 'superagent';
import TranslatedComponent from './TranslatedComponent';
import { orbisUpload } from '../utils/ShortenUrl';
import Persist from '../stores/Persist';
/**
* Permalink modal
*/
export default class ModalBatchOrbis extends TranslatedComponent {
static propTypes = {
ships: PropTypes.any.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this.state = {
orbisCreds: Persist.getOrbisCreds(),
resp: ''
};
}
/**
* Send ship to Orbis.zone
* @param {SyntheticEvent} e React Event
* @return {Promise} Promise sending post request to orbis
*/
sendToOrbis(e) {
let agent;
try {
agent = request.agent(); // apparently this crashes somehow
} catch (e) {
console.error(e);
}
if (!agent) {
agent = request;
}
const API_ORBIS = 'https://orbis.zone/api/builds/add/batch';
return new Promise((resolve, reject) => {
try {
agent
.post(API_ORBIS)
.withCredentials()
.redirects(0)
.set('Content-Type', 'application/json')
.send(this.props.ships)
.end((err, response) => {
console.log(response);
if (err) {
console.error(err);
this.setState({ resp: response.text });
reject('Bad Request');
} else {
this.setState({ resp: 'All builds uploaded. Check https://orbis.zone' });
resolve('All builds uploaded. Check https://orbis.zone');
}
});
} catch (e) {
console.log(e);
reject(e.message ? e.message : e);
}
});
}
/**
* Render the modal
* @return {React.Component} Modal Content
*/
render() {
let translate = this.context.language.translate;
this.sendToOrbis = this.sendToOrbis.bind(this);
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
<h2>{translate('permalink')}</h2>
<br/>
<a className='button' href="https://orbis.zone/api/auth">Log in / signup to Orbis</a>
<br/><br/>
<h3 >{translate('success')}</h3>
<input value={this.state.resp} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>
<p>Orbis.zone is currently in a trial period, and may be wiped at any time as development progresses. Some elements are also still placeholders.</p>
<button className={'l cb dismiss cap'} disabled={!!this.state.failed} onClick={this.sendToOrbis}>{translate('PHASE_UPLOAD_ORBIS')}</button>
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>;
}
}

View File

@@ -6,6 +6,7 @@ import Persist from '../stores/Persist';
* Delete All saved data modal
*/
export default class ModalDeleteAll extends TranslatedComponent {
/**
* Delete everything and hide the modal
*/

View File

@@ -126,11 +126,7 @@ export default class ModalImport extends TranslatedComponent {
if (importData.builds && typeof importData.builds == 'object') {
for (let shipId in importData.builds) {
for (let buildName in importData.builds[shipId]) {
try {
validateBuild(shipId, importData.builds[shipId][buildName], buildName);
} catch (err) {
delete importData.builds[shipId][buildName];
}
validateBuild(shipId, importData.builds[shipId][buildName], buildName);
}
}
this.setState({ builds: importData.builds });

View File

@@ -1,141 +0,0 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { orbisUpload } from '../utils/ShortenUrl';
import Persist from '../stores/Persist';
/**
* Permalink modal
*/
export default class ModalOrbis extends TranslatedComponent {
static propTypes = {
ship: PropTypes.any.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this.state = {
orbisCreds: Persist.getOrbisCreds(),
orbisUrl: '...',
ship: this.props.ship,
authenticatedStatus: 'Checking...'
};
this.orbisCategory = this.orbisCategory.bind(this);
}
/**
* Send ship to Orbis.zone
* @param {SyntheticEvent} e React Event
*/
sendToOrbis(e) {
const target = e.target;
target.disabled = true;
this.setState({ orbisUrl: 'Sending...' }, () => {
orbisUpload(this.props.ship, this.state.orbisCreds)
.then(orbisUrl => {
target.disabled = false;
this.setState({ orbisUrl });
})
.catch(err => {
target.disabled = false;
this.setState({ orbisUrl: 'Error - ' + err });
});
});
}
/**
* Get Orbis.zone auth status
* @returns {Object} auth status
*/
getOrbisAuthStatus() {
return fetch('https://orbis.zone/api/checkauth', {
credentials: 'include',
mode: 'cors'
})
.then(data => data.json())
.then(res => {
this.setState({ authenticatedStatus: res.status || res.error });
})
.catch(err => {
console.error(err);
this.setState({ authenticatedStatus: err.message });
});
}
/**
* Handler for changing cmdr name
* @param {SyntheticEvent} e React Event
*/
orbisPasswordHandler(e) {
let password = e.target.value;
this.setState({ orbisCreds: { email: this.state.orbisCreds.email, password } }, () => {
Persist.setOrbisCreds(this.state.orbisCreds);
});
}
/**
* Handler for changing cmdr name
* @param {SyntheticEvent} e React Event
*/
orbisUsername(e) {
let orbisUsername = e.target.value;
this.setState({ orbisCreds: { email: orbisUsername, password: this.state.orbisCreds.password } }, () => {
Persist.setOrbisCreds(this.state.orbisCreds);
});
}
/**
* Handler for changing category
* @param {SyntheticEvent} e React Event
*/
orbisCategory(e) {
let ship = this.state.ship;
let cat = e.target.value;
ship.category = cat;
this.setState({ship});
}
/**
* Render the modal
* @return {React.Component} Modal Content
*/
render() {
let translate = this.context.language.translate;
this.orbisPasswordHandler = this.orbisPasswordHandler.bind(this);
this.orbisUsername = this.orbisUsername.bind(this);
this.sendToOrbis = this.sendToOrbis.bind(this);
this.getOrbisAuthStatus();
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
<h2>{translate('upload to orbis')}</h2>
<br/>
<label>Orbis auth status: </label>
<input value={this.state.authenticatedStatus} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>
<a className='button' href="https://orbis.zone/api/auth">Log in / signup to Orbis</a>
<br/><br/>
<h3>Category</h3>
<select onChange={this.orbisCategory}>
<option value="">No Category</option>
<option>Combat</option>
<option>Mining</option>
<option>Trading</option>
<option>Exploration</option>
<option>Passenger Liner</option>
<option>PvP</option>
</select>
<br/><br/>
<h3 >{translate('Orbis link')}</h3>
<input value={this.state.orbisUrl} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>
<p>Orbis.zone is currently in a trial period, and may be wiped at any time as development progresses. Some elements are also still placeholders.</p>
<button className={'l cb dismiss cap'} disabled={!!this.state.failed} onClick={this.sendToOrbis}>{translate('PHASE_UPLOAD_ORBIS')}</button>
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>;
}
}

View File

@@ -50,7 +50,6 @@ export default class ModalPermalink extends TranslatedComponent {
<h3 >{translate('shortened')}</h3>
<input value={this.state.shortenedUrl} readOnly size={25} onFocus={ (e) => e.target.select() }/>
<br/><br/>
<p>s.orbis.zone is the new URL shortener domain, old eddp.co urls are considered end of life and could go down at any moment. Sorry for any inconvenience.</p>
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>;
}

View File

@@ -1,263 +0,0 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import request from 'superagent';
import Persist from '../stores/Persist';
/**
* Permalink modal
*/
export default class ModalShoppingList extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this.state = {
matsList: '',
mats: {},
failed: false,
cmdrName: Persist.getCmdr().selected,
cmdrs: Persist.getCmdr().cmdrs,
matsPerGrade: Persist.getRolls(),
blueprints: []
};
}
/**
* React component did mount
*/
componentDidMount() {
this.renderMats();
if (this.checkBrowserIsCompatible()) {
this.getCommanders();
this.registerBPs();
}
}
/**
* Find all blueprints needed to make a build.
*/
registerBPs() {
const ship = this.props.ship;
let blueprints = [];
for (const module of ship.costList) {
if (module.type === 'SHIP') {
continue;
}
if (module.m && module.m.blueprint) {
if (!module.m.blueprint.grade || !module.m.blueprint.grades) {
continue;
}
if (module.m.blueprint.special) {
console.log(module.m.blueprint.special);
blueprints.push({ uuid: module.m.blueprint.special.uuid, number: 1 });
}
for (const g in module.m.blueprint.grades) {
if (!module.m.blueprint.grades.hasOwnProperty(g)) {
continue;
}
if (g > module.m.blueprint.grade) {
continue;
}
blueprints.push({ uuid: module.m.blueprint.grades[g].uuid, number: this.state.matsPerGrade[g] });
}
}
}
this.setState({ blueprints });
}
/**
* Check browser isn't firefox.
* @return {boolean} true if compatible, false if not.
*/
checkBrowserIsCompatible() {
// Firefox 1.0+
return typeof InstallTrigger === 'undefined';
}
/**
* Get a list of commanders from EDEngineer.
*/
getCommanders() {
request
.get('http://localhost:44405/commanders')
.end((err, res) => {
if (err) {
console.log(err);
return this.setState({ failed: true });
}
const cmdrs = JSON.parse(res.text);
if (!this.state.cmdrName) {
this.setState({ cmdrName: cmdrs[0] });
}
this.setState({ cmdrs }, () => {
Persist.setCmdr({ selected: this.state.cmdrName, cmdrs });
});
});
}
/**
* Send all blueprints to ED Engineer
* @param {Event} event React event
*/
sendToEDEng(event) {
event.preventDefault();
let translate = this.context.language.translate;
const target = event.target;
target.disabled = this.state.blueprints.length > 0;
if (this.state.blueprints.length === 0) {
target.innerText = translate('No modded components.');
target.disabled = true;
setTimeout(() => {
target.innerText = translate('Send to EDEngineer');
target.disabled = false;
}, 3000);
} else {
target.innerText = translate('Sending...');
}
let countSent = 0;
let countTotal = this.state.blueprints.length;
for (const i of this.state.blueprints) {
request
.patch(`http://localhost:44405/${this.state.cmdrName}/shopping-list`)
.field('uuid', i.uuid)
.field('size', i.number)
.end(err => {
if (err) {
console.log(err);
if (err.message !== 'Bad Request') {
this.setState({ failed: true });
}
}
countSent++;
if (countSent === countTotal) {
target.disabled = false;
target.innerText = translate('Send to EDEngineer');
}
});
}
}
/**
* Convert mats object to string
*/
renderMats() {
const ship = this.props.ship;
let mats = {};
for (const module of ship.costList) {
if (module.type === 'SHIP') {
continue;
}
if (module.m && module.m.blueprint) {
if (!module.m.blueprint.grade || !module.m.blueprint.grades) {
continue;
}
for (const g in module.m.blueprint.grades) {
if (!module.m.blueprint.grades.hasOwnProperty(g)) {
continue;
}
if (g > module.m.blueprint.grade) {
continue;
}
for (const i in module.m.blueprint.grades[g].components) {
if (!module.m.blueprint.grades[g].components.hasOwnProperty(i)) {
continue;
}
if (mats[i]) {
mats[i] += module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
} else {
mats[i] = module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
}
}
}
}
}
let matsString = '';
for (const i in mats) {
if (!mats.hasOwnProperty(i)) {
continue;
}
if (mats[i] === 0) {
delete mats[i];
continue;
}
matsString += `${i}: ${mats[i]}\n`;
}
this.setState({ matsList: matsString, mats });
}
/**
* Handler for changing roll amounts
* @param {SyntheticEvent} e React Event
*/
changeHandler(e) {
let grade = e.target.id;
let newState = this.state.matsPerGrade;
newState[grade] = parseInt(e.target.value);
this.setState({ matsPerGrade: newState });
Persist.setRolls(newState);
this.renderMats();
this.registerBPs();
}
/**
* Handler for changing cmdr name
* @param {SyntheticEvent} e React Event
*/
cmdrChangeHandler(e) {
let cmdrName = e.target.value;
this.setState({ cmdrName }, () => {
Persist.setCmdr({ selected: this.state.cmdrName, cmdrs: this.state.cmdrs });
});
}
/**
* Render the modal
* @return {React.Component} Modal Content
*/
render() {
let translate = this.context.language.translate;
this.changeHandler = this.changeHandler.bind(this);
const compatible = this.checkBrowserIsCompatible();
this.cmdrChangeHandler = this.cmdrChangeHandler.bind(this);
this.sendToEDEng = this.sendToEDEng.bind(this);
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
<h2>{translate('PHRASE_SHOPPING_MATS')}</h2>
<label>{translate('Grade 1 rolls ')}</label>
<input id={1} type={'number'} min={0} defaultValue={this.state.matsPerGrade[1]} onChange={this.changeHandler} />
<br/>
<label>{translate('Grade 2 rolls ')}</label>
<input id={2} type={'number'} min={0} defaultValue={this.state.matsPerGrade[2]} onChange={this.changeHandler} />
<br/>
<label>{translate('Grade 3 rolls ')}</label>
<input id={3} type={'number'} min={0} value={this.state.matsPerGrade[3]} onChange={this.changeHandler} />
<br/>
<label>{translate('Grade 4 rolls ')}</label>
<input id={4} type={'number'} min={0} value={this.state.matsPerGrade[4]} onChange={this.changeHandler} />
<br/>
<label>{translate('Grade 5 rolls ')}</label>
<input id={5} type={'number'} min={0} value={this.state.matsPerGrade[5]} onChange={this.changeHandler} />
<div>
<textarea className='cb json' readOnly value={this.state.matsList} />
</div>
<label hidden={!compatible} className={'l cap'}>{translate('CMDR Name')}</label>
<br/>
<select hidden={!compatible} className={'cmdr-select l cap'} onChange={this.cmdrChangeHandler} defaultValue={this.state.cmdrName}>
{this.state.cmdrs.map(e => <option key={e}>{e}</option>)}
</select>
<br/>
<p hidden={!this.state.failed} id={'failed'} className={'l'}>{translate('PHRASE_FAIL_EDENGINEER')}</p>
<p hidden={compatible} id={'browserbad'} className={'l'}>{translate('PHRASE_FIREFOX_EDENGINEER')}</p>
<button className={'l cb dismiss cap'} disabled={!!this.state.failed || !compatible} onClick={this.sendToEDEng}>{translate('Send to EDEngineer')}</button>
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
</div>;
}
}

View File

@@ -3,21 +3,18 @@ import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import cn from 'classnames';
import NumberEditor from 'react-number-editor';
import { isValueBeneficial } from '../utils/BlueprintFunctions';
/**
* Modification
*/
export default class Modification extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired,
m: PropTypes.object.isRequired,
name: PropTypes.string.isRequired,
value: PropTypes.number.isRequired,
onChange: PropTypes.func.isRequired,
onKeyDown: PropTypes.func.isRequired,
modItems: PropTypes.array.isRequired,
handleModChange: PropTypes.func.isRequired
onChange: PropTypes.func.isRequired
};
/**
@@ -38,37 +35,31 @@ export default class Modification extends TranslatedComponent {
* in a value by hand
*/
_updateValue(value) {
this.setState({ value });
let reCast = String(Number(value));
if (reCast.endsWith(value) || reCast.startsWith(value)) {
let { m, name, ship } = this.props;
value = Math.max(Math.min(value, 50000), -50000);
ship.setModification(m, name, value, true, true);
}
}
const name = this.props.name;
/**
* Triggered when a key is pressed down with focus on the number editor.
* @param {SyntheticEvent} event Key down event
*/
_keyDown(event) {
if (event.key == 'Enter') {
this._updateFinished();
let scaledValue = Math.round(Number(value) * 100);
// Limit to +1000% / -99.99%
if (scaledValue > 100000) {
scaledValue = 100000;
value = 1000;
}
this.props.onKeyDown(event);
if (scaledValue < -9999) {
scaledValue = -9999;
value = -99.99;
}
let m = this.props.m;
let ship = this.props.ship;
ship.setModification(m, name, scaledValue, true);
this.setState({ value });
}
/**
* Triggered when an update to slider value is finished i.e. when losing focus
*
* pnellesen (24/05/2018): added value check below - this should prevent experimental effects from being recalculated
* with each onBlur event, even when no change has actually been made to the field.
*/
_updateFinished() {
if (this.props.value != this.state.value) {
this.props.handleModChange(true);
this.props.onChange();
}
this.props.onChange();
}
/**
@@ -76,55 +67,28 @@ export default class Modification extends TranslatedComponent {
* @return {React.Component} modification
*/
render() {
let { translate, formats, units } = this.context.language;
let translate = this.context.language.translate;
let { m, name } = this.props;
let modValue = m.getChange(name);
if (name === 'damagedist') {
// We don't show damage distribution
return null;
}
let inputClassNames = {
'cb': true,
'greyed-out': !this.props.highlight
};
let symbol;
if (name === 'jitter') {
symbol = '°';
} else if (name !== 'burst' && name != 'burstrof') {
symbol = '%';
}
if (symbol) {
symbol = ' (' + symbol + ')';
}
return (
<div onBlur={this._updateFinished.bind(this)} key={name}
className={cn('cb', 'modification-container')}
ref={ modItem => this.props.modItems[name] = modItem }>
<span className={'cb'}>{translate(name, m.grp)}</span>
<span className={'header-adjuster'}></span>
<table style={{ width: '100%' }}>
<tbody>
<tr>
<td className={'input-container'}>
<span>
{this.props.editable ?
<NumberEditor className={cn(inputClassNames)} value={this.state.value}
decimals={2} style={{ textAlign: 'right' }} step={0.01}
stepModifier={1} onKeyDown={this._keyDown.bind(this)}
onValueChange={this._updateValue.bind(this)} /> :
<input type="text" value={formats.f2(this.state.value)}
disabled className={cn('number-editor', 'greyed-out')}
style={{ textAlign: 'right', cursor: 'inherit' }}/>
}
<span className={'unit-container'}>
{units[m.getStoredUnitFor(name)]}
</span>
</span>
</td>
<td style={{ textAlign: 'center' }} className={
modValue ?
isValueBeneficial(name, modValue) ? 'secondary' : 'warning' :
''
}>
{formats.f2(modValue / 100) || 0}%
</td>
</tr>
</tbody>
</table>
<div onBlur={this._updateFinished.bind(this)} className={'cb'} key={name}>
<div className={'cb'}>{translate(name, m.grp)}{symbol}</div>
<NumberEditor className={'cb'} style={{ width: '90%', textAlign: 'center' }} step={0.01} stepModifier={1} decimals={2} value={this.state.value} onValueChange={this._updateValue.bind(this)} />
</div>
);
}

View File

@@ -2,33 +2,22 @@ import React from 'react';
import PropTypes from 'prop-types';
import * as _ from 'lodash';
import TranslatedComponent from './TranslatedComponent';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import { isEmpty, stopCtxPropagation } from '../utils/UtilityFunctions';
import cn from 'classnames';
import { Modifications } from 'coriolis-data/dist';
import Modification from './Modification';
import {
getBlueprint,
blueprintTooltip,
setPercent,
getPercent,
setRandom,
specialToolTip
} from '../utils/BlueprintFunctions';
const MODIFICATIONS_COMPARATOR = (mod1, mod2) => {
return mod1.props.name.localeCompare(mod2.props.name);
};
import { getBlueprint, blueprintTooltip, setWorst, setBest, setExtreme, setRandom } from '../utils/BlueprintFunctions';
/**
* Modifications menu
*/
export default class ModificationsMenu extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired,
m: PropTypes.object.isRequired,
marker: PropTypes.string.isRequired,
onChange: PropTypes.func.isRequired,
modButton:PropTypes.object
onChange: PropTypes.func.isRequired
};
/**
@@ -41,24 +30,14 @@ export default class ModificationsMenu extends TranslatedComponent {
this._toggleBlueprintsMenu = this._toggleBlueprintsMenu.bind(this);
this._toggleSpecialsMenu = this._toggleSpecialsMenu.bind(this);
this._rollFifty = this._rollFifty.bind(this);
this._rollWorst = this._rollWorst.bind(this);
this._rollRandom = this._rollRandom.bind(this);
this._rollBest = this._rollBest.bind(this);
this._rollWorst = this._rollWorst.bind(this);
this._rollExtreme = this._rollExtreme.bind(this);
this._reset = this._reset.bind(this);
this._keyDown = this._keyDown.bind(this);
this.modItems = [];// Array to hold various element refs (<li>, <div>, <ul>, etc.)
this.firstModId = null;
this.firstBPLabel = null;// First item in mod menu
this.lastModId = null;
this.selectedModId = null;
this.selectedSpecialId = null;
this.lastNeId = null;// Last number editor id. Used to set focus to last number editor when shift-tab pressed on first element in mod menu.
this.modValDidChange = false; // used to determine if component update was caused by change in modification value.
this._handleModChange = this._handleModChange.bind(this);
this.state = {
blueprintMenuOpened: !(props.m.blueprint && props.m.blueprint.name),
blueprintMenuOpened: false,
specialMenuOpened: false
};
}
@@ -73,6 +52,7 @@ export default class ModificationsMenu extends TranslatedComponent {
const { m } = props;
const { language, tooltip, termtip } = context;
const translate = language.translate;
const blueprints = [];
for (const blueprintName in Modifications.modules[m.grp].blueprints) {
const blueprint = getBlueprint(blueprintName, m);
@@ -81,18 +61,14 @@ export default class ModificationsMenu extends TranslatedComponent {
// Grade is a string in the JSON so make it a number
grade = Number(grade);
const classes = cn('c', {
active: m.blueprint && blueprint.id === m.blueprint.id && grade === m.blueprint.grade
active: m.blueprint && blueprint.id === m.blueprint.id && grade === m.blueprint.grade
});
const close = this._blueprintSelected.bind(this, blueprintName, grade);
const key = blueprintName + ':' + grade;
const tooltipContent = blueprintTooltip(translate, blueprint.grades[grade], Modifications.modules[m.grp].blueprints[blueprintName].grades[grade].engineers, m.grp);
if (classes.indexOf('active') >= 0) this.selectedModId = key;
blueprintGrades.unshift(<li key={key} tabIndex="0" data-id={key} className={classes} style={{ width: '2em' }} onMouseOver={termtip.bind(null, tooltipContent)} onMouseOut={tooltip.bind(null, null)} onClick={close} onKeyDown={this._keyDown} ref={modItem => this.modItems[key] = modItem}>{grade}</li>);
blueprintGrades.unshift(<li key={key} className={classes} style={{ width: '2em' }} onMouseOver={termtip.bind(null, tooltipContent)} onMouseOut={tooltip.bind(null, null)} onClick={close}>{grade}</li>);
}
if (blueprintGrades) {
const thisLen = blueprintGrades.length;
if (this.firstModId == null) this.firstModId = blueprintGrades[0].key;
this.lastModId = blueprintGrades[thisLen - 1].key;
blueprints.push(<div key={blueprint.name} className={'select-group cap'}>{translate(blueprint.name)}</div>);
blueprints.push(<ul key={blueprintName}>{blueprintGrades}</ul>);
}
@@ -100,64 +76,6 @@ export default class ModificationsMenu extends TranslatedComponent {
return blueprints;
}
/**
* Key down - select module on Enter key, move to next/previous module on Tab/Shift-Tab, close on Esc
* @param {SyntheticEvent} event Event
*
*/
_keyDown(event) {
let className = null;
let elemId = null;
if (event.currentTarget.attributes['class']) className = event.currentTarget.attributes['class'].value;
if (event.currentTarget.attributes['data-id']) elemId = event.currentTarget.attributes['data-id'].value;
if (event.key == 'Enter' && className.indexOf('disabled') < 0 && className.indexOf('active') < 0) {
event.stopPropagation();
if (elemId != null) {
this.modItems[elemId].click();
} else {
event.currentTarget.click();
}
return;
}
if (event.key == 'Tab') {
// Shift-Tab
if(event.shiftKey) {
if (elemId == this.firstModId && elemId != null) {
// Initial modification menu
event.preventDefault();
this.modItems[this.lastModId].focus();
return;
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.previousElementSibling == null && this.lastNeId != null && this.modItems[this.lastNeId] != null) {
// shift-tab on first element in modifications menu. set focus to last number editor field if open
event.preventDefault();
this.modItems[this.lastNeId].lastChild.focus();
return;
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.previousElementSibling == null) {
// shift-tab on button-inline-menu with no number editor
event.preventDefault();
event.currentTarget.parentElement.lastElementChild.focus();
}
} else {
if (elemId == this.lastModId && elemId != null) {
// Initial modification menu
event.preventDefault();
this.modItems[this.firstModId].focus();
return;
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.nextSibling == null && event.currentTarget.nodeName != 'TD') {
// Experimental menu
event.preventDefault();
event.currentTarget.parentElement.firstElementChild.focus();
return;
} else if (event.currentTarget.className == 'cb' && event.currentTarget.parentElement.nextSibling == null) {
event.preventDefault();
this.modItems[this.firstBPLabel].focus();
}
}
}
}
/**
* Render the specials
* @param {Object} props React component properties
@@ -168,34 +86,15 @@ export default class ModificationsMenu extends TranslatedComponent {
const { m } = props;
const { language, tooltip, termtip } = context;
const translate = language.translate;
const specials = [];
const specialsId = m.missile && Modifications.modules[m.grp]['specials_' + m.missile] ? 'specials_' + m.missile : 'specials';
if (Modifications.modules[m.grp][specialsId] && Modifications.modules[m.grp][specialsId].length > 0) {
const close = this._specialSelected.bind(this, null);
specials.push(<div tabIndex="0" style={{ cursor: 'pointer', fontWeight: 'bold' }} className={ 'button-inline-menu warning' } key={ 'none' } data-id={ 'none' } onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems['none'] = modItem}>{translate('PHRASE_NO_SPECIAL')}</div>);
specials.push(<div style={{ cursor: 'pointer' }} key={ 'none' } onClick={ close }>{translate('PHRASE_NO_SPECIAL')}</div>);
for (const specialName of Modifications.modules[m.grp][specialsId]) {
if (Modifications.specials[specialName].name.search('Legacy') >= 0) {
continue;
}
const classes = cn('button-inline-menu', {
active: m.blueprint && m.blueprint.special && m.blueprint.special.edname == specialName
});
if (classes.indexOf('active') >= 0) this.selectedSpecialId = specialName;
const close = this._specialSelected.bind(this, specialName);
if (m.blueprint && m.blueprint.name) {
let tmp = {};
if (m.blueprint.special) {
tmp = m.blueprint.special;
} else {
tmp = undefined;
}
m.blueprint.special = Modifications.specials[specialName];
let specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, specialName);
m.blueprint.special = tmp;
specials.push(<div tabIndex="0" style={{ cursor: 'pointer' }} className={classes} key={ specialName } data-id={ specialName } onMouseOver={termtip.bind(null, specialTt)} onMouseOut={tooltip.bind(null, null)} onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems[specialName] = modItem}>{translate(Modifications.specials[specialName].name)}</div>);
} else {
specials.push(<div tabIndex="0" style={{ cursor: 'pointer' }} className={classes} key={ specialName } data-id={ specialName }onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems[specialName] = modItem}>{translate(Modifications.specials[specialName].name)}</div>);
}
specials.push(<div style={{ cursor: 'pointer' }} key={ specialName } onClick={ close }>{translate(Modifications.specials[specialName].name)}</div>);
}
}
return specials;
@@ -208,26 +107,14 @@ export default class ModificationsMenu extends TranslatedComponent {
*/
_renderModifications(props) {
const { m, onChange, ship } = props;
const modifiableModifications = [];
const modifications = [];
for (const modName of Modifications.modules[m.grp].modifications) {
if (!Modifications.modifications[modName].hidden) {
const key = modName + (m.getModValue(modName) / 100 || 0);
const editable = modName !== 'fallofffromrange';
const highlight = m.blueprint.grades[m.blueprint.grade].features[modName];
this.lastNeId = modName;
(editable && highlight ? modifiableModifications : modifications).push(
<Modification key={ key } ship={ ship } m={ m } highlight={highlight}
value={m.getPretty(modName) || 0} modItems={this.modItems}
onChange={onChange} onKeyDown={this._keyDown} name={modName}
editable={editable} handleModChange = {this._handleModChange} />
);
modifications.push(<Modification key={ key } ship={ ship } m={ m } name={ modName } value={ m.getModValue(modName) / 100 || 0 } onChange={ onChange }/>);
}
}
modifiableModifications.sort(MODIFICATIONS_COMPARATOR);
modifications.sort(MODIFICATIONS_COMPARATOR);
return modifiableModifications.concat(modifications);
return modifications;
}
/**
@@ -249,9 +136,8 @@ export default class ModificationsMenu extends TranslatedComponent {
const blueprint = getBlueprint(fdname, m);
blueprint.grade = grade;
ship.setModuleBlueprint(m, blueprint);
setPercent(ship, m, 100);
this.setState({ blueprintMenuOpened: false, specialMenuOpened: true });
this.setState({ blueprintMenuOpened: false });
this.props.onChange();
}
@@ -282,15 +168,11 @@ export default class ModificationsMenu extends TranslatedComponent {
}
/**
* Provide a '50%' roll within the information we have
* Provide a 'worst' roll within the information we have
*/
_rollFifty() {
_rollWorst() {
const { m, ship } = this.props;
setPercent(ship, m, 50);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
setWorst(ship, m);
this.props.onChange();
}
@@ -300,10 +182,6 @@ export default class ModificationsMenu extends TranslatedComponent {
_rollRandom() {
const { m, ship } = this.props;
setRandom(ship, m);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
this.props.onChange();
}
@@ -312,22 +190,16 @@ export default class ModificationsMenu extends TranslatedComponent {
*/
_rollBest() {
const { m, ship } = this.props;
setPercent(ship, m, 100);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
setBest(ship, m);
this.props.onChange();
}
/**
* Provide a 'worst' roll within the information we have
* Provide an 'extreme' roll within the information we have
*/
_rollWorst() {
_rollExtreme() {
const { m, ship } = this.props;
setPercent(ship, m, 0);
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
this._handleModChange(true);
setExtreme(ship, m);
this.props.onChange();
}
@@ -338,67 +210,10 @@ export default class ModificationsMenu extends TranslatedComponent {
const { m, ship } = this.props;
ship.clearModifications(m);
ship.clearModuleBlueprint(m);
this.selectedModId = null;
this.selectedSpecialId = null;
this.props.onChange();
}
/**
* set mod did change boolean
* @param {boolean} b Boolean to determine if a change has been made to a module
*/
_handleModChange(b) {
this.modValDidChange = b;
}
/**
* Set focus on first element in modifications menu
* after it first mounts
*/
componentDidMount() {
let firstEleCn = this.modItems['modMainDiv'].children.length > 0 ? this.modItems['modMainDiv'].children[0].className : null;
if (firstEleCn.indexOf('select-group cap') >= 0) {
this.modItems['modMainDiv'].children[1].firstElementChild.focus();
} else {
this.modItems['modMainDiv'].firstElementChild.focus();
}
}
/**
* Set focus on first element in modifications menu
* if component updates, unless update is due to value change
* in a modification
*/
componentDidUpdate() {
if (!this.modValDidChange) {
if (this.modItems['modMainDiv'].children.length > 0) {
if (this.modItems[this.selectedModId]) {
this.modItems[this.selectedModId].focus();
return;
} else if (this.modItems[this.selectedSpecialId]) {
this.modItems[this.selectedSpecialId].focus();
return;
}
let firstEleCn = this.modItems['modMainDiv'].children[0].className;
if (firstEleCn.indexOf('button-inline-menu') >= 0) {
this.modItems['modMainDiv'].firstElementChild.focus();
} else if (firstEleCn.indexOf('select-group cap') >= 0) {
this.modItems['modMainDiv'].children[1].firstElementChild.focus();
}
}
} else {
this._handleModChange(false);// Need to reset if component update due to value change
}
}
/**
* set focus to the modification menu icon after mod menu is unmounted.
*/
componentWillUnmount() {
if (this.props.modButton) {
this.props.modButton.focus();
}
}
/**
* Render the list
* @return {React.Component} List
@@ -411,82 +226,66 @@ export default class ModificationsMenu extends TranslatedComponent {
const _toggleBlueprintsMenu = this._toggleBlueprintsMenu;
const _toggleSpecialsMenu = this._toggleSpecialsMenu;
const _rollFull = this._rollBest;
const _rollBest = this._rollBest;
const _rollExtreme = this._rollExtreme;
const _rollWorst = this._rollWorst;
const _rollFifty = this._rollFifty;
const _rollRandom = this._rollRandom;
const _reset = this._reset;
let blueprintLabel;
let haveBlueprint = false;
let blueprintTt;
let blueprintCv;
// TODO: Fix this to actually find the correct blueprint.
if (!m.blueprint || !m.blueprint.name || !m.blueprint.fdname || !Modifications.modules[m.grp].blueprints || !Modifications.modules[m.grp].blueprints[m.blueprint.fdname]) {
this.props.ship.clearModuleBlueprint(m);
this.props.ship.clearModuleSpecial(m);
}
if (m.blueprint && m.blueprint.name && Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade]) {
if (m.blueprint && m.blueprint.name) {
blueprintLabel = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
haveBlueprint = true;
blueprintTt = blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade].engineers, m.grp);
blueprintCv = getPercent(m);
}
let specialLabel;
let specialTt;
if (m.blueprint && m.blueprint.special) {
specialLabel = m.blueprint.special.name;
specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, m.blueprint.special.edname);
} else {
specialLabel = translate('PHRASE_SELECT_SPECIAL');
}
const specials = this._renderSpecials(this.props, this.context);
/**
* pnellesen - 05/28/2018 - added additional checks for specials.length below to ensure menus
* display correctly in cases where there are no specials (ex: AFMUs.)
*/
const showBlueprintsMenu = blueprintMenuOpened;
const showSpecial = haveBlueprint && specials.length && !blueprintMenuOpened;
const showSpecialsMenu = specialMenuOpened && specials.length;
const showRolls = haveBlueprint && !blueprintMenuOpened && (!specialMenuOpened || !specials.length);
const showReset = !blueprintMenuOpened && (!specialMenuOpened || !specials.length) && haveBlueprint;
const showMods = !blueprintMenuOpened && (!specialMenuOpened || !specials.length) && haveBlueprint;
if (haveBlueprint) {
this.firstBPLabel = blueprintLabel;
} else {
this.firstBPLabel = 'selectBP';
}
const showSpecialsMenu = specialMenuOpened;
const showRolls = haveBlueprint && !blueprintMenuOpened && !specialMenuOpened;
const showReset = !blueprintMenuOpened && !specialMenuOpened;
const showMods = !blueprintMenuOpened && !specialMenuOpened;
return (
<div
className={cn('select', this.props.className)}
onClick={(e) => e.stopPropagation() }
onContextMenu={stopCtxPropagation}
ref={modItem => this.modItems['modMainDiv'] = modItem}
className={cn('select', this.props.className)}
onClick={(e) => e.stopPropagation() }
onContextMenu={stopCtxPropagation}
>
{ showBlueprintsMenu | showSpecialsMenu ? '' : haveBlueprint ?
<div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu} onKeyDown={ this._keyDown } ref={modItems => this.modItems[this.firstBPLabel] = modItems}>{blueprintLabel}</div> :
<div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu} onKeyDown={ this._keyDown } ref={modItems => this.modItems[this.firstBPLabel] = modItems}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
{ showBlueprintsMenu ? '' : haveBlueprint ?
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu}>{blueprintLabel}</div> :
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
{ showBlueprintsMenu ? this._renderBlueprints(this.props, this.context) : null }
{ showSpecial & !showSpecialsMenu ? <div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={specialTt ? termtip.bind(null, specialTt) : null} onMouseOut={specialTt ? tooltip.bind(null, null) : null} onClick={_toggleSpecialsMenu} onKeyDown={ this._keyDown }>{specialLabel}</div> : null }
{ showSpecial ? <div className={ cn('section-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleSpecialsMenu}>{specialLabel}</div> : null }
{ showSpecialsMenu ? specials : null }
{ showReset ? <div tabIndex="0" className={'section-menu button-inline-menu warning'} style={{ cursor: 'pointer' }} onClick={_reset} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </div> : null }
{ showRolls ?
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
<tbody>
{ showRolls ?
{ showRolls || showReset ?
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
<tbody>
{ showRolls ?
<tr>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: false }) }> { translate('mroll') }: </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 0 }) } style={{ cursor: 'pointer' }} onClick={_rollWorst} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('0%') } </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 50 })} style={{ cursor: 'pointer' }} onClick={_rollFifty} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_FIFTY')} onMouseOut={tooltip.bind(null, null)}> { translate('50%') } </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 100 })} style={{ cursor: 'pointer' }} onClick={_rollFull} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('100%') } </td>
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === null || blueprintCv % 50 != 0 })} style={{ cursor: 'pointer' }} onClick={_rollRandom} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
<td> { translate('roll') }: </td>
<td style={{ cursor: 'pointer' }} onClick={_rollWorst} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('worst') } </td>
<td style={{ cursor: 'pointer' }} onClick={_rollBest}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('best') } </td>
<td style={{ cursor: 'pointer' }} onClick={_rollExtreme}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_EXTREME')} onMouseOut={tooltip.bind(null, null)}> { translate('extreme') } </td>
<td style={{ cursor: 'pointer' }} onClick={_rollRandom} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
</tr> : null }
</tbody>
{ showReset ?
<tr>
<td colSpan={'5'} style={{ cursor: 'pointer' }} onClick={_reset}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </td>
</tr> : null }
</tbody>
</table> : null }
{ showMods ? <hr /> : null }
{ showMods ?
<span onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')} onMouseOut={tooltip.bind(null, null)} >
{ this._renderModifications(this.props) }

View File

@@ -35,13 +35,13 @@ export default class Movement extends TranslatedComponent {
return (
<span id='movement'>
<svg viewBox='0 0 600 600' fillRule="evenodd" clipRule="evenodd">
{/* Axes */}
// Axes
<path d="M150 250v300" strokeWidth='1'/>
<path d="M150 250l236 236" strokeWidth='1'/>
<path d="M150 250l350 -200" strokeWidth='1'/>
{/* End Arrow */}
// End Arrow
<path d="M508 43.3L487 67l-10-17.3 31-6.4z"/>
{/* Axes arcs and arrows */}
// Axes arcs and arrows
<path d="M71.7 251.7C64.2 259.2 60 269.4 60 280c0 22 18 40 40 40s40-18 40-40c0-10.6-4.2-20.8-11.7-28.3 7.5 7.5 11.7 17.7 11.7 28.3 0 22-18 40-40 40s-40-18-40-40c0-10.6 4.2-20.8 11.7-28.3z" strokeWidth='4' transform="matrix(.6 0 0 .3 87.5 376.3)"/>
<path d="M142.8 453l-13.2 8.7-2.6-9.7 15.8 1z"/>
<path d="M144.7 451.6l.5 1.6-16.2 10.6h-.4l-3.5-13 .7-.4 19.3 1.2zm-14.2 7.7l7.7-5-9.2-.7 1.5 5.7zm25.7-6.3l15.8-1-2.6 9.7-13.2-8.8z"/>
@@ -57,13 +57,13 @@ export default class Movement extends TranslatedComponent {
<path d="M359.5 422.4l-1.2 19.3-1.6.4-10.7-16 .2-.2 13-3.4.3.4zm-9 5l5.2 7.8.6-9.3-5.7 1.2zm-10.5 24l-13.2 8.6-2.6-9.7 15.8 1z"/>
<path d="M342 450l.4 1.5-16.2 10.7-.4-.2-3.5-13 .3-.3L342 450zm-14.3 7.6l7.7-5-9.2-.6 1.5 5.6z"/>
{/* Speed */}
// Speed
<text x="470" y="30" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcSpeed(eng, fuel, cargo, boost)) + 'm/s' : '-'}</text>
{/* Pitch */}
// Pitch
<text x="355" y="410" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcPitch(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
{/* Roll */}
// Roll
<text x="450" y="110" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcRoll(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
{/* Yaw */}
// Yaw
<text x="160" y="430" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcYaw(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
</svg>
</span>);

View File

@@ -5,6 +5,7 @@ import * as Calc from '../shipyard/Calculations';
import PieChart from './PieChart';
import { nameComparator } from '../utils/SlotFunctions';
import { MountFixed, MountGimballed, MountTurret } from './SvgIcons';
import VerticalBarChart from './VerticalBarChart';
/**
* Generates an internationalization friendly weapon comparator that will
@@ -41,63 +42,6 @@ export function weaponComparator(translate, propComparator, desc) {
};
}
/**
* Creates a tooltip that shows damage by type.
* @param {function} translate Translation function
* @param {Object} formats Object that holds format functions
* @param {Calc.SDps} sdpsObject Object that holds sdps split up by type
* @returns {Array} Tooltip
*/
function getSDpsTooltip(translate, formats, sdpsObject) {
return Object.keys(sdpsObject).filter(key => sdpsObject[key])
.map(key => {
return (
<div key={key}>
{translate(key) + ' ' + formats.f1(sdpsObject[key])}
</div>
);
});
}
/**
* Returns a data object used by {@link PieChart} that shows damage by type.
* @param {function} translate Translation function
* @param {Calc.SDps} sdpsObject Object that holds sdps split up by type
* @returns {Object} Data object
*/
function getSDpsData(translate, sdpsObject) {
return Object.keys(sdpsObject).map(key => {
return {
value: Math.round(sdpsObject[key]),
label: translate(key)
};
});
}
/**
* Adds all damage of `add` onto `addOn`.
* @param {Calc.SDps} addOn Object that holds sdps split up by type (will be mutated)
* @param {Calc.SDps} add Object that holds sdps split up by type
*/
function addSDps(addOn, add) {
Object.keys(addOn).map(k => addOn[k] += (add[k] ? add[k] : 0));
}
/**
* Calculates the overall sdps of an sdps object.
* @param {Calc.SDps} sdpsObject Object that holds sdps spluit up by type
*/
function sumSDps(sdpsObject) {
if (sdpsObject.total) {
return sdpsObject.total;
}
return Object.keys(sdpsObject).reduce(
(acc, k) => acc + (sdpsObject[k] ? sdpsObject[k] : 0),
0
);
}
/**
* Offence information
* Offence information consists of four panels:
@@ -126,7 +70,7 @@ export default class Offence extends TranslatedComponent {
this._sort = this._sort.bind(this);
const damage = Calc.offenceMetrics(props.ship, props.opponent, props.wep, props.opponentSys, props.engagementrange);
this.state = {
this.state = {
predicate: 'n',
desc: true,
damage
@@ -200,36 +144,51 @@ export default class Offence extends TranslatedComponent {
const timeToDrain = Calc.timeToDrainWep(ship, wep);
let absoluteShieldsSDps = 0;
let explosiveShieldsSDps = 0;
let kineticShieldsSDps = 0;
let thermalShieldsSDps = 0;
let absoluteArmourSDps = 0;
let explosiveArmourSDps = 0;
let kineticArmourSDps = 0;
let thermalArmourSDps = 0;
let totalSEps = 0;
let totalSDpsObject = { 'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0 };
let shieldsSDpsObject = { 'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0 };
let armourSDpsObject = { 'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0 };
const rows = [];
for (let i = 0; i < damage.length; i++) {
const weapon = damage[i];
totalSEps += weapon.seps;
addSDps(totalSDpsObject, weapon.sdps.base);
addSDps(shieldsSDpsObject, weapon.sdps.shields);
addSDps(armourSDpsObject, weapon.sdps.armour);
const baseSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.base);
absoluteShieldsSDps += weapon.sdps.shields.absolute;
explosiveShieldsSDps += weapon.sdps.shields.explosive;
kineticShieldsSDps += weapon.sdps.shields.kinetic;
thermalShieldsSDps += weapon.sdps.shields.thermal;
absoluteArmourSDps += weapon.sdps.armour.absolute;
explosiveArmourSDps += weapon.sdps.armour.explosive;
kineticArmourSDps += weapon.sdps.armour.kinetic;
thermalArmourSDps += weapon.sdps.armour.thermal;
const effectivenessShieldsTooltipDetails = [];
effectivenessShieldsTooltipDetails.push(<div key='range'>{translate('range') + ' ' + formats.pct1(weapon.effectiveness.shields.range)}</div>);
effectivenessShieldsTooltipDetails.push(<div key='resistance'>{translate('resistance') + ' ' + formats.pct1(weapon.effectiveness.shields.resistance)}</div>);
effectivenessShieldsTooltipDetails.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.pct1(weapon.effectiveness.shields.sys)}</div>);
const effectiveShieldsSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.armour);
const effectiveShieldsSDpsTooltipDetails = [];
if (weapon.sdps.shields.absolute) effectiveShieldsSDpsTooltipDetails.push(<div key='absolute'>{translate('absolute') + ' ' + formats.f1(weapon.sdps.shields.absolute)}</div>);
if (weapon.sdps.shields.explosive) effectiveShieldsSDpsTooltipDetails.push(<div key='explosive'>{translate('explosive') + ' ' + formats.f1(weapon.sdps.shields.explosive)}</div>);
if (weapon.sdps.shields.kinetic) effectiveShieldsSDpsTooltipDetails.push(<div key='kinetic'>{translate('kinetic') + ' ' + formats.f1(weapon.sdps.shields.kinetic)}</div>);
if (weapon.sdps.shields.thermal) effectiveShieldsSDpsTooltipDetails.push(<div key='thermal'>{translate('thermal') + ' ' + formats.f1(weapon.sdps.shields.thermal)}</div>);
const effectivenessArmourTooltipDetails = [];
effectivenessArmourTooltipDetails.push(<div key='range'>{translate('range') + ' ' + formats.pct1(weapon.effectiveness.armour.range)}</div>);
effectivenessArmourTooltipDetails.push(<div key='resistance'>{translate('resistance') + ' ' + formats.pct1(weapon.effectiveness.armour.resistance)}</div>);
effectivenessArmourTooltipDetails.push(<div key='hardness'>{translate('hardness') + ' ' + formats.pct1(weapon.effectiveness.armour.hardness)}</div>);
const effectiveArmourSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.armour);
const effectiveArmourSDpsTooltipDetails = [];
if (weapon.sdps.armour.absolute) effectiveArmourSDpsTooltipDetails.push(<div key='absolute'>{translate('absolute') + ' ' + formats.f1(weapon.sdps.armour.absolute)}</div>);
if (weapon.sdps.armour.explosive) effectiveArmourSDpsTooltipDetails.push(<div key='explosive'>{translate('explosive') + ' ' + formats.f1(weapon.sdps.armour.explosive)}</div>);
if (weapon.sdps.armour.kinetic) effectiveArmourSDpsTooltipDetails.push(<div key='kinetic'>{translate('kinetic') + ' ' + formats.f1(weapon.sdps.armour.kinetic)}</div>);
if (weapon.sdps.armour.thermal) effectiveArmourSDpsTooltipDetails.push(<div key='thermal'>{translate('thermal') + ' ' + formats.f1(weapon.sdps.armour.thermal)}</div>);
rows.push(
<tr key={weapon.id}>
@@ -240,25 +199,27 @@ export default class Offence extends TranslatedComponent {
{weapon.classRating} {translate(weapon.name)}
{weapon.engineering ? ' (' + weapon.engineering + ')' : null }
</td>
<td className='ri'><span onMouseOver={termtip.bind(null, baseSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.base.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectiveShieldsSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.shields.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectivenessShieldsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.pct1(weapon.effectiveness.shields.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectiveArmourSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.armour.total)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, effectivenessArmourTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.pct1(weapon.effectiveness.armour.total)}</span></td>
</tr>);
}
}
const totalSDps = sumSDps(totalSDpsObject);
const totalSDpsTooltipDetails = getSDpsTooltip(translate, formats, totalSDpsObject);
const totalSDpsData = getSDpsData(translate, totalSDpsObject);
const totalShieldsSDps = absoluteShieldsSDps + explosiveShieldsSDps + kineticShieldsSDps + thermalShieldsSDps;
const totalArmourSDps = absoluteArmourSDps + explosiveArmourSDps + kineticArmourSDps + thermalArmourSDps;
const totalShieldsSDps = sumSDps(shieldsSDpsObject);
const totalShieldsSDpsTooltipDetails = getSDpsTooltip(translate, formats, shieldsSDpsObject);
const shieldsSDpsData = getSDpsData(translate, shieldsSDpsObject);
const shieldsSDpsData = [];
shieldsSDpsData.push({ value: Math.round(absoluteShieldsSDps), label: translate('absolute') });
shieldsSDpsData.push({ value: Math.round(explosiveShieldsSDps), label: translate('explosive') });
shieldsSDpsData.push({ value: Math.round(kineticShieldsSDps), label: translate('kinetic') });
shieldsSDpsData.push({ value: Math.round(thermalShieldsSDps), label: translate('thermal') });
const totalArmourSDps = sumSDps(armourSDpsObject);
const totalArmourSDpsTooltipDetails = getSDpsTooltip(translate, formats, armourSDpsObject);
const armourSDpsData = getSDpsData(translate, armourSDpsObject);
const armourSDpsData = [];
armourSDpsData.push({ value: Math.round(absoluteArmourSDps), label: translate('absolute') });
armourSDpsData.push({ value: Math.round(explosiveArmourSDps), label: translate('explosive') });
armourSDpsData.push({ value: Math.round(kineticArmourSDps), label: translate('kinetic') });
armourSDpsData.push({ value: Math.round(thermalArmourSDps), label: translate('thermal') });
const timeToDepleteShields = Calc.timeToDeplete(opponentShields.total, totalShieldsSDps, totalSEps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * (wep / 4));
const timeToDepleteArmour = Calc.timeToDeplete(opponentArmour.total, totalArmourSDps, totalSEps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * (wep / 4));
@@ -266,36 +227,24 @@ export default class Offence extends TranslatedComponent {
return (
<span id='offence'>
<div className='group full'>
<table>
<thead>
<tr className='main'>
<th rowSpan='2' className='sortable' onClick={sortOrder.bind(this, 'n')}>{translate('weapon')}</th>
<th colSpan='1'>{translate('overall')}</th>
<th colSpan='2'>{translate('opponent\'s shields')}</th>
<th colSpan='2'>{translate('opponent\'s armour')}</th>
</tr>
<tr>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'esdpss')}>{'sdps'}</th>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'esdpss')}>{'sdps'}</th>
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_SHIELDS')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'es')}>{'eft'}</th>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'esdpsh')}>{'sdps'}</th>
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'eh')}>{'eft'}</th>
</tr>
</thead>
<tbody>
{rows}
{rows.length > 0 &&
<tr>
<td></td>
<td className='ri'><span onMouseOver={termtip.bind(null, totalSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalSDps)}</span></td>
<td className='ri'><span onMouseOver={termtip.bind(null, totalShieldsSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalShieldsSDps)}</span></td>
<td></td>
<td className='ri'><span onMouseOver={termtip.bind(null, totalArmourSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalArmourSDps)}</span></td>
<td></td>
</tr>
}
</tbody>
</table>
<table>
<thead>
<tr className='main'>
<th rowSpan='2' className='sortable' onClick={sortOrder.bind(this, 'n')}>{translate('weapon')}</th>
<th colSpan='2'>{translate('opponent\'s shields')}</th>
<th colSpan='2'>{translate('opponent\'s armour')}</th>
</tr>
<tr>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'esdpss')}>{'sdps'}</th>
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_SHIELDS')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'es')}>{'eft'}</th>
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'esdpsh')}>{'sdps'}</th>
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'eh')}>{'eft'}</th>
</tr>
</thead>
<tbody>
{rows}
</tbody>
</table>
</div>
<div className='group quarter'>
<h2>{translate('offence metrics')}</h2>
@@ -305,10 +254,6 @@ export default class Offence extends TranslatedComponent {
<h2 onMouseOver={termtip.bind(null, translate('TT_EFFECTIVE_SDPS_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_EFFECTIVE_SDPS_ARMOUR')}<br/>{formats.f1(totalArmourSDps)}</h2>
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_REMOVE_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_REMOVE_ARMOUR')}<br/>{timeToDepleteArmour === Infinity ? translate('never') : formats.time(timeToDepleteArmour)}</h2>
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_OVERALL_DAMAGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('overall damage')}</h2>
<PieChart data={totalSDpsData} />
</div>
<div className='group quarter'>
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_DAMAGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('shield damage sources')}</h2>
<PieChart data={shieldsSDpsData} />

View File

@@ -1,6 +1,8 @@
import React from 'react';
import PropTypes from 'prop-types';
import cn from 'classnames';
import { Ships } from 'coriolis-data/dist';
import Ship from '../shipyard/Ship';
import Persist from '../stores/Persist';
import TranslatedComponent from './TranslatedComponent';
import PowerManagement from './PowerManagement';
@@ -174,7 +176,7 @@ export default class OutfittingSubpages extends TranslatedComponent {
<th style={{ width:'25%' }} className={cn({ active: tab == 'power' })} onClick={this._showTab.bind(this, 'power')} >{translate('power and costs')}</th>
<th style={{ width:'25%' }} className={cn({ active: tab == 'profiles' })} onClick={this._showTab.bind(this, 'profiles')} >{translate('profiles')}</th>
<th style={{ width:'25%' }} className={cn({ active: tab == 'offence' })} onClick={this._showTab.bind(this, 'offence')} >{translate('offence')}</th>
<th style={{ width:'25%' }} className={cn({ active: tab == 'defence' })} onClick={this._showTab.bind(this, 'defence')} >{translate('tab_defence')}</th>
<th style={{ width:'25%' }} className={cn({ active: tab == 'defence' })} onClick={this._showTab.bind(this, 'defence')} >{translate('defence')}</th>
</tr>
</thead>
</table>

View File

@@ -1,92 +1,97 @@
import React, { Component } from 'react';
import PropTypes from 'prop-types';
import ContainerDimensions from 'react-container-dimensions';
import * as d3 from 'd3';
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
const LABEL_COLOUR = '#000000';
/**
* A pie chart
*/
export default class PieChart extends Component {
static propTypes = {
data : PropTypes.array.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this.pie = d3.pie().value((d) => d.value);
this.colors = CORIOLIS_COLOURS;
this.arc = d3.arc();
this.arc.innerRadius(0);
}
/**
* Generate a slice of the pie chart
* @param {Object} d the data for this slice
* @param {number} i the index of this slice
* @param {number} width the current width of the parent container
* @returns {Object} the SVG for the slice
*/
sliceGenerator(d, i, width) {
if (!d || d.value == 0) {
// Ignore 0 values
return null;
}
const { data } = this.props;
// Push the labels further out from the centre of the slice
let [labelX, labelY] = this.arc.centroid(d);
const labelTranslate = `translate(${labelX * 1.5}, ${labelY * 1.5})`;
// Put the keys in a line with equal spacing
const nonZeroItems = data.filter(d => d.value != 0).length;
const thisItemIndex = data.slice(0, i + 1).filter(d => d.value != 0).length - 1;
const keyX = -width / 2 + (width / nonZeroItems) * (thisItemIndex + 0.5);
const keyTranslate = `translate(${keyX}, ${width * 0.45})`;
return (
<g key={`group-${i}`}>
<path key={`arc-${i}`} d={this.arc(d)} style={{ fill: this.colors[i] }} />
<text key={`label-${i}`} transform={labelTranslate} style={{ strokeWidth: '0px', fill: LABEL_COLOUR }} textAnchor='middle'>{d.value}</text>
<text key={`key-${i}`} transform={keyTranslate} style={{ strokeWidth:'0px', fill: this.colors[i] }} textAnchor='middle'>{d.data.label}</text>
</g>
);
}
/**
* Render the component
* @returns {object} Markup
*/
render() {
return (
<ContainerDimensions>
{ ({ width }) => {
const pie = this.pie(this.props.data),
translate = `translate(${width / 2}, ${width * 0.4})`;
this.arc.outerRadius(width * 0.4);
return (
<div width={width} height={width}>
<svg style={{ stroke: 'None' }} width={width} height={width * 0.9}>
<g transform={translate}>
{pie.map((d, i) => this.sliceGenerator(d, i, width))}
</g>
</svg>
</div>
);
}}
</ContainerDimensions>
);
}
}
import React, { Component } from 'react';
import PropTypes from 'prop-types';
import Measure from 'react-measure';
import * as d3 from 'd3';
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
const LABEL_COLOUR = '#000000';
/**
* A pie chart
*/
export default class PieChart extends Component {
static propTypes = {
data : PropTypes.array.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this.pie = d3.pie().value((d) => d.value);
this.colors = CORIOLIS_COLOURS;
this.arc = d3.arc();
this.arc.innerRadius(0);
this.state = {
dimensions: {
width: 100,
height: 100
}
};
}
/**
* Generate a slice of the pie chart
* @param {Object} d the data for this slice
* @param {number} i the index of this slice
* @returns {Object} the SVG for the slice
*/
sliceGenerator(d, i) {
if (!d || d.value == 0) {
// Ignore 0 values
return null;
}
const { width, height } = this.state.dimensions;
const { data } = this.props;
// Push the labels further out from the centre of the slice
let [labelX, labelY] = this.arc.centroid(d);
const labelTranslate = `translate(${labelX * 1.5}, ${labelY * 1.5})`;
// Put the keys in a line with equal spacing
const nonZeroItems = data.filter(d => d.value != 0).length;
const thisItemIndex = data.slice(0, i + 1).filter(d => d.value != 0).length - 1;
const keyX = -width / 2 + (width / nonZeroItems) * (thisItemIndex + 0.5);
const keyTranslate = `translate(${keyX}, ${width * 0.45})`;
return (
<g key={`group-${i}`}>
<path key={`arc-${i}`} d={this.arc(d)} style={{ fill: this.colors[i] }} />
<text key={`label-${i}`} transform={labelTranslate} style={{ strokeWidth: '0px', fill: LABEL_COLOUR }} textAnchor='middle'>{d.value}</text>
<text key={`key-${i}`} transform={keyTranslate} style={{ strokeWidth:'0px', fill: this.colors[i] }} textAnchor='middle'>{d.data.label}</text>
</g>
);
}
/**
* Render the component
* @returns {object} Markup
*/
render() {
const { width, height } = this.state.dimensions;
const pie = this.pie(this.props.data),
translate = `translate(${width / 2}, ${width * 0.4})`;
this.arc.outerRadius(width * 0.4);
return (
<Measure width='100%' whitelist={['width', 'top']} onMeasure={ (dimensions) => { this.setState({ dimensions }); }}>
<div width={width} height={width}>
<svg style={{ stroke: 'None' }} width={width} height={width * 0.9}>
<g transform={translate}>
{pie.map((d, i) => this.sliceGenerator(d, i))}
</g>
</svg>
</div>
</Measure>
);
}
}

View File

@@ -1,8 +1,13 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import { nameComparator } from '../utils/SlotFunctions';
import { Pip } from './SvgIcons';
import { autoBind } from 'react-extras';
import LineChart from '../components/LineChart';
import Slider from '../components/Slider';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import Module from '../shipyard/Module';
/**
* Pips displays SYS/ENG/WEP pips and allows users to change them with key presses by clicking on the relevant area.
@@ -13,9 +18,6 @@ export default class Pips extends TranslatedComponent {
sys: PropTypes.number.isRequired,
eng: PropTypes.number.isRequired,
wep: PropTypes.number.isRequired,
mcSys: PropTypes.number.isRequired,
mcEng: PropTypes.number.isRequired,
mcWep: PropTypes.number.isRequired,
onChange: PropTypes.func.isRequired
};
@@ -26,7 +28,9 @@ export default class Pips extends TranslatedComponent {
*/
constructor(props, context) {
super(props);
autoBind(this);
const { sys, eng, wep } = props;
this._keyDown = this._keyDown.bind(this);
}
/**
@@ -70,21 +74,30 @@ export default class Pips extends TranslatedComponent {
}
}
/**
* Handle a click
* @param {string} which Which item was clicked
*/
onClick(which) {
if (which == 'SYS') {
this._incSys();
} else if (which == 'ENG') {
this._incEng();
} else if (which == 'WEP') {
this._incWep();
} else if (which == 'RST') {
this._reset();
}
}
/**
* Reset the capacitor
*/
_reset(isMc) {
let { sys, eng, wep, mcSys, mcEng, mcWep } = this.props;
if (isMc) {
if (mcSys || mcEng || mcWep) {
sys -= mcSys;
eng -= mcEng;
wep -= mcWep;
this.props.onChange(sys, eng, wep, 0, 0, 0);
}
} else if (sys != 2 || eng != 2 || wep != 2) {
_reset() {
let { sys, eng, wep } = this.props;
if (sys != 2 || eng != 2 || wep != 2) {
sys = eng = wep = 2;
this.props.onChange(sys + mcSys, eng + mcEng, wep + mcWep, mcSys, mcEng, mcWep);
this.props.onChange(sys, eng, wep);
}
}
@@ -92,133 +105,151 @@ export default class Pips extends TranslatedComponent {
* Increment the SYS capacitor
*/
_incSys() {
this._inc('sys', false);
let { sys, eng, wep } = this.props;
const required = Math.min(1, 4 - sys);
if (required > 0) {
if (required == 0.5) {
// Take from whichever is larger
if (eng > wep) {
eng -= 0.5;
sys += 0.5;
} else {
wep -= 0.5;
sys += 0.5;
}
} else {
// Required is 1 - take from both if possible
if (eng == 0) {
wep -= 1;
sys += 1;
} else if (wep == 0) {
eng -= 1;
sys += 1;
} else {
eng -= 0.5;
wep -= 0.5;
sys += 1;
}
}
this.props.onChange(sys, eng, wep);
}
}
/**
* Increment the ENG capacitor
*/
_incEng() {
this._inc('eng', false);
let { sys, eng, wep } = this.props;
const required = Math.min(1, 4 - eng);
if (required > 0) {
if (required == 0.5) {
// Take from whichever is larger
if (sys > wep) {
sys -= 0.5;
eng += 0.5;
} else {
wep -= 0.5;
eng += 0.5;
}
} else {
// Required is 1 - take from both if possible
if (sys == 0) {
wep -= 1;
eng += 1;
} else if (wep == 0) {
sys -= 1;
eng += 1;
} else {
sys -= 0.5;
wep -= 0.5;
eng += 1;
}
}
this.props.onChange(sys, eng, wep);
}
}
/**
* Increment the WEP capacitor
*/
_incWep() {
this._inc('wep', false);
}
let { sys, eng, wep } = this.props;
_wrapMcClick(key) {
return (event) => {
event.stopPropagation();
event.preventDefault();
if (key == 'rst') {
this._reset(true);
} else {
this._inc(key, true);
}
};
}
/**
* Increases a given capacitor
* @param {String} key Pip name to increase (one of 'sys', 'eng', 'wep')
* @param {Boolean} isMc True when increase is by multi crew
*/
_inc(key, isMc) {
if (!['sys', 'eng', 'wep'].includes(key)) {
return;
}
let { sys, eng, wep, mcSys, mcEng, mcWep } = this.props;
let mc = key == 'sys' ? mcSys : (key == 'eng' ? mcEng : mcWep);
let pips = this.props[key] - mc;
let other1 = key == 'sys' ? eng - mcEng : sys - mcSys;
let other2 = key == 'wep' ? eng - mcEng : wep - mcWep;
const required = Math.min(1, 4 - mc - pips);
if (isMc) {
// We can only set full pips in multi-crew also we can only set two pips
if (required > 0.5 && mcSys + mcEng + mcWep < 2) {
if (key == 'sys') {
mcSys += 1;
} else if (key == 'eng') {
mcEng += 1;
} else {
mcWep += 1;
}
}
} else if (required > 0) {
const required = Math.min(1, 4 - wep);
if (required > 0) {
if (required == 0.5) {
// Take from whichever is larger
if (other1 > other2) {
other1 -= 0.5;
if (sys > eng) {
sys -= 0.5;
wep += 0.5;
} else {
other2 -= 0.5;
eng -= 0.5;
wep += 0.5;
}
pips += 0.5;
} else {
// Required is 1 - take from both if possible
if (other1 == 0) {
other2 -= 1;
} else if (other2 == 0) {
other1 -= 1;
if (sys == 0) {
eng -= 1;
wep += 1;
} else if (eng == 0) {
sys -= 1;
wep += 1;
} else {
other1 -= 0.5;
other2 -= 0.5;
sys -= 0.5;
eng -= 0.5;
wep += 1;
}
pips += 1;
}
this.props.onChange(sys, eng, wep);
}
sys = mcSys + (key == 'sys' ? pips : other1);
eng = mcEng + (key == 'eng' ? pips : (key == 'sys' ? other1 : other2));
wep = mcWep + (key == 'wep' ? pips : other2);
this.props.onChange(sys, eng, wep, mcSys, mcEng, mcWep);
}
/**
* Set up the rendering for pips
* @param {Number} sys the SYS pips
* @param {Number} eng the ENG pips
* @param {Number} wep the WEP pips
* @param {Number} mcSys SYS pips from multi-crew
* @param {Number} mcEng ENG pips from multi-crew
* @param {Number} mcWep WEP pips from multi-crew
* @param {int} sys the SYS pips
* @param {int} eng the ENG pips
* @param {int} wep the WEP pips
* @returns {Object} Object containing the rendering for the pips
*/
_renderPips(sys, eng, wep, mcSys, mcEng, mcWep) {
const pipsSvg = {
SYS: [],
ENG: [],
WEP: [],
};
_renderPips(sys, eng, wep) {
const pipsSvg = {};
// Multi-crew pipsSettings actually are included in the overall pip count therefore
// we can consider [0, sys - mcSys] as normal pipsSettings whilst [sys - mcSys, sys]
// are the multi-crew pipsSettings in what follows.
// SYS
pipsSvg['SYS'] = [];
for (let i = 0; i < Math.floor(sys); i++) {
pipsSvg['SYS'].push(<Pip className='full' key={i} />);
}
if (sys > Math.floor(sys)) {
pipsSvg['SYS'].push(<Pip className='half' key={'half'} />);
}
for (let i = Math.floor(sys + 0.5); i < 4; i++) {
pipsSvg['SYS'].push(<Pip className='empty' key={i} />);
}
let pipsSettings = {
SYS: [sys, mcSys],
ENG: [eng, mcEng],
WEP: [wep, mcWep],
};
// ENG
pipsSvg['ENG'] = [];
for (let i = 0; i < Math.floor(eng); i++) {
pipsSvg['ENG'].push(<Pip className='full' key={i} />);
}
if (eng > Math.floor(eng)) {
pipsSvg['ENG'].push(<Pip className='half' key={'half'} />);
}
for (let i = Math.floor(eng + 0.5); i < 4; i++) {
pipsSvg['ENG'].push(<Pip className='empty' key={i} />);
}
for (let pipName in pipsSettings) {
let [pips, mcPips] = pipsSettings[pipName];
for (let i = 0; i < Math.floor(pips - mcPips); i++) {
pipsSvg[pipName].push(<Pip key={i} className='full' />);
}
if (pips > Math.floor(pips)) {
pipsSvg[pipName].push(<Pip className='half' key={'half'} />);
}
for (let i = pips - mcPips; i < Math.floor(pips); i++) {
pipsSvg[pipName].push(<Pip key={i} className='mc' />);
}
for (let i = Math.floor(pips + 0.5); i < 4; i++) {
pipsSvg[pipName].push(<Pip className='empty' key={i} />);
}
// WEP
pipsSvg['WEP'] = [];
for (let i = 0; i < Math.floor(wep); i++) {
pipsSvg['WEP'].push(<Pip className='full' key={i} />);
}
if (wep > Math.floor(wep)) {
pipsSvg['WEP'].push(<Pip className='half' key={'half'} />);
}
for (let i = Math.floor(wep + 0.5); i < 4; i++) {
pipsSvg['WEP'].push(<Pip className='empty' key={i} />);
}
return pipsSvg;
@@ -229,11 +260,15 @@ export default class Pips extends TranslatedComponent {
* @return {React.Component} contents
*/
render() {
const { tooltip, termtip } = this.context;
const { formats, translate, units } = this.context.language;
const { sys, eng, wep, mcSys, mcEng, mcWep } = this.props;
const { sys, eng, wep } = this.props;
const pipsSvg = this._renderPips(sys, eng, wep, mcSys, mcEng, mcWep);
const onSysClicked = this.onClick.bind(this, 'SYS');
const onEngClicked = this.onClick.bind(this, 'ENG');
const onWepClicked = this.onClick.bind(this, 'WEP');
const onRstClicked = this.onClick.bind(this, 'RST');
const pipsSvg = this._renderPips(sys, eng, wep);
return (
<span id='pips'>
<table>
@@ -241,38 +276,20 @@ export default class Pips extends TranslatedComponent {
<tr>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td className='clickable' onClick={() => this._inc('eng')}
onContextMenu={this._wrapMcClick('eng')}>{pipsSvg['ENG']}</td>
<td className='clickable' onClick={onEngClicked}>{pipsSvg['ENG']}</td>
<td>&nbsp;</td>
</tr>
<tr>
<td>&nbsp;</td>
<td className='clickable' onClick={this._incSys}
onContextMenu={this._wrapMcClick('sys')}>{pipsSvg['SYS']}</td>
<td className='clickable' onClick={this._incEng}
onContextMenu={this._wrapMcClick('eng')}>{translate('ENG')}</td>
<td className='clickable' onClick={this._incWep}
onContextMenu={this._wrapMcClick('wep')}>{pipsSvg['WEP']}</td>
<td className='clickable' onClick={onSysClicked}>{pipsSvg['SYS']}</td>
<td className='clickable' onClick={onEngClicked}>{translate('ENG')}</td>
<td className='clickable' onClick={onWepClicked}>{pipsSvg['WEP']}</td>
</tr>
<tr>
<td>&nbsp;</td>
<td className='clickable' onClick={this._incSys}
onContextMenu={this._wrapMcClick('sys')}>{translate('SYS')}</td>
<td className='clickable' onClick={this._reset.bind(this, false)}>
{translate('RST')}
</td>
<td className='clickable' onClick={this._incWep}
onContextMenu={this._wrapMcClick('wep')}>{translate('WEP')}</td>
</tr>
<tr>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td className='clickable secondary' onClick={this._wrapMcClick('rst')}
onMouseEnter={termtip.bind(null, 'PHRASE_MULTI_CREW_CAPACITOR_POINTS')}
onMouseLeave={tooltip.bind(null, null)}>
{translate('RST')}
</td>
<td>&nbsp;</td>
<td className='clickable' onClick={onSysClicked}>{translate('SYS')}</td>
<td className='clickable' onClick={onRstClicked}>{translate('RST')}</td>
<td className='clickable' onClick={onWepClicked}>{translate('WEP')}</td>
</tr>
</tbody>
</table>

View File

@@ -32,6 +32,7 @@ function bandText(val, index, wattScale) {
* Renders the SVG to simulate in-game power bands
*/
export default class PowerBands extends TranslatedComponent {
static propTypes = {
bands: PropTypes.array.isRequired,
available: PropTypes.number.isRequired,

View File

@@ -1,6 +1,7 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import Ship from '../shipyard/Ship';
import { Ships } from 'coriolis-data/dist';
import { Rocket } from './SvgIcons';
import Persist from '../stores/Persist';

View File

@@ -15,34 +15,22 @@ export default class ShipSummaryTable extends TranslatedComponent {
cargo: PropTypes.number.isRequired,
fuel: PropTypes.number.isRequired,
marker: PropTypes.string.isRequired,
pips: PropTypes.object.isRequired
};
/**
* The ShipSummaryTable constructor
* @param {Object} props The props
*/
constructor(props) {
super(props);
this.didContextChange = this.didContextChange.bind(this);
this.state = {
shieldColour: 'blue'
};
}
/**
* Render the table
* @return {React.Component} Summary table
*/
render() {
const { ship, cargo, fuel, pips } = this.props;
const { ship, cargo, fuel } = this.props;
let { language, tooltip, termtip } = this.context;
let translate = language.translate;
let u = language.units;
let formats = language.formats;
let { time, int, round, f1, f2 } = formats;
let hide = tooltip.bind(null, null);
const shieldGenerator = ship.findInternalByGroup('sg') || ship.findInternalByGroup('psg');
const shieldGenerator = ship.findInternalByGroup('sg');
const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
const timeToDrain = Calc.timeToDrainWep(ship, 4);
@@ -50,166 +38,64 @@ export default class ShipSummaryTable extends TranslatedComponent {
const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
const sgMetrics = Calc.shieldMetrics(ship, pips.sys);
const shipBoost = canBoost ? Calc.calcBoost(ship) : 'No Boost';
const restingHeat = Math.sqrt(((ship.standard[0].m.pgen * ship.standard[0].m.eff) / ship.heatCapacity) / 0.2);
const armourMetrics = Calc.armourMetrics(ship);
let shieldColour = 'blue';
if (shieldGenerator && shieldGenerator.m.grp === 'psg') {
shieldColour = 'green';
} else if (shieldGenerator && shieldGenerator.m.grp === 'bsg') {
shieldColour = 'purple';
}
this.state = {
shieldColour
};
return <div id='summary'>
<div style={{display: "table", width: "100%"}}>
<div style={{display: "table-row"}}>
<table className={'summaryTable'}>
<thead>
<tr className='main'>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th>
<th colSpan={5}>{translate('jump range')}</th>
<th rowSpan={2}>{translate('shield')}</th>
<th rowSpan={2}>{translate('integrity')}</th>
<th rowSpan={2}>{translate('DPS')}</th>
<th rowSpan={2}>{translate('EPS')}</th>
<th rowSpan={2}>{translate('TTD')}</th>
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
<th rowSpan={2}>{translate('cargo')}</th>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'passenger capacity', { cap: 0 })} onMouseLeave={hide}>{translate('pax')}</th>
<th rowSpan={2}>{translate('fuel')}</th>
<th colSpan={3}>{translate('mass')}</th>
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
<th rowSpan={2}>{translate('crew')}</th>
<th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
<th onMouseEnter={termtip.bind(null, 'TT_SUMMARY_BOOST_TIME', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('boost time')}</th>
<th rowSpan={2}>{translate('resting heat (Beta)')}</th>
</tr>
<tr>
<th className='lft'>{translate('max')}</th>
<th>{translate('unladen')}</th>
<th>{translate('laden')}</th>
<th>{translate('total unladen')}</th>
<th>{translate('total laden')}</th>
<th className='lft'>{translate('hull')}</th>
<th>{translate('unladen')}</th>
<th>{translate('laden')}</th>
</tr>
</thead>
<tbody>
<tr>
<td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} onMouseLeave={hide}>{ canThrust ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} onMouseLeave={hide}>{ canBoost ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump(), ship))}{u.LY}</span></td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
<td className={sgClassNames} onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })} onMouseLeave={hide}>{int(ship.shield)}{u.MJ}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })} onMouseLeave={hide}>{int(ship.armour)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalDps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_EPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalEps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
{/* <td>{f1(ship.totalHps)}</td> */}
<td>{round(ship.cargoCapacity)}{u.T}</td>
<td>{ship.passengerCapacity}</td>
<td>{round(ship.fuelCapacity)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.ladenMass)}{u.T}</td>
<td>{int(ship.hardness)}</td>
<td>{ship.crew}</td>
<td>{ship.masslock}</td>
<td>{shipBoost !== 'No Boost' ? formats.time(shipBoost) : 'No Boost'}</td>
<td>{formats.pct(restingHeat)}</td>
</tr>
</tbody>
</table>
<table className={'summaryTable'}>
<thead className={this.state.shieldColour}>
<tr>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'shield', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('shield')}</th>
<th colSpan={4} className='lft'>{translate('resistance')}</th>
<th colSpan={5} onMouseEnter={termtip.bind(null, 'TT_SUMMARY_SHIELDS_SCB', { cap: 0 })} onMouseLeave={hide} className='lft'>{`${translate('HP')}`}</th>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECOVER', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recovery')}</th>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECHARGE', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recharge')}</th>
</tr>
<tr>
<th>{`${translate('explosive')}`}</th>
<th>{`${translate('kinetic')}`}</th>
<th>{`${translate('thermal')}`}</th>
<th></th>
<th className={'bordered'}>{`${translate('absolute')}`}</th>
<th>{`${translate('explosive')}`}</th>
<th>{`${translate('kinetic')}`}</th>
<th>{`${translate('thermal')}`}</th>
<th></th>
</tr>
</thead>
<tbody>
<tr>
<td>{translate(shieldGenerator && shieldGenerator.m.grp || 'No Shield')}</td>
<td>{formats.pct1(ship.shieldExplRes)}</td>
<td>{formats.pct1(ship.shieldKinRes)}</td>
<td>{formats.pct1(ship.shieldThermRes)}</td>
<td></td>
<td>{int(ship && ship.shield > 0 ? ship.shield : 0)}{u.MJ}</td>
<td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldExplRes)))) : 0)}{u.MJ}</td>
<td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldKinRes)))) : 0)}{u.MJ}</td>
<td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldThermRes)))) : 0)}{u.MJ}</td>
<td></td>
<td>{sgMetrics && sgMetrics.recover === Math.Inf ? translate('Never') : formats.time(sgMetrics.recover)}</td>
<td>{sgMetrics && sgMetrics.recharge === Math.Inf ? translate('Never') : formats.time(sgMetrics.recharge)}</td>
</tr>
</tbody>
<thead>
<tr>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('armour')}</th>
<th colSpan={4} className='lft'>{translate('resistance')}</th>
<th colSpan={5} onMouseEnter={termtip.bind(null, 'PHRASE_EFFECTIVE_ARMOUR', { cap: 0 })} onMouseLeave={hide} className='lft'>{`${translate('HP')}`}</th>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'TT_MODULE_ARMOUR', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('raw module armour')}</th>
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'TT_MODULE_PROTECTION_INTERNAL', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('internal protection')}</th>
</tr>
<tr>
<th>{`${translate('explosive')}`}</th>
<th>{`${translate('kinetic')}`}</th>
<th>{`${translate('thermal')}`}</th>
<th>{`${translate('caustic')}`}</th>
<th className={'bordered'}>{`${translate('absolute')}`}</th>
<th>{`${translate('explosive')}`}</th>
<th>{`${translate('kinetic')}`}</th>
<th>{`${translate('thermal')}`}</th>
<th>{`${translate('caustic')}`}</th>
</tr>
</thead>
<tbody>
<tr>
<td>{translate(ship && ship.bulkheads && ship.bulkheads.m && ship.bulkheads.m.name || 'No Armour')}</td>
<td>{formats.pct1(ship.hullExplRes)}</td>
<td>{formats.pct1(ship.hullKinRes)}</td>
<td>{formats.pct1(ship.hullThermRes)}</td>
<td>{formats.pct1(ship.hullCausRes)}</td>
<td>{int(ship.armour)}</td>
<td>{int(ship.armour * ((1 / (1 - (ship.hullExplRes)))))}</td>
<td>{int(ship.armour * ((1 / (1 - (ship.hullKinRes)))))}</td>
<td>{int(ship.armour * ((1 / (1 - (ship.hullThermRes)))))}</td>
<td>{int(ship.armour * ((1 / (1 - (ship.hullCausRes)))))}</td>
<td>{int(armourMetrics.modulearmour)}</td>
<td>{int(armourMetrics.moduleprotection * 100) + '%'}</td>
</tr>
</tbody>
</table>
</div>
</div>
<table id='summaryTable'>
<thead>
<tr className='main'>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th>
<th colSpan={5}>{translate('jump range')}</th>
<th rowSpan={2}>{translate('shield')}</th>
<th rowSpan={2}>{translate('integrity')}</th>
<th rowSpan={2}>{translate('DPS')}</th>
<th rowSpan={2}>{translate('EPS')}</th>
<th rowSpan={2}>{translate('TTD')}</th>
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
<th rowSpan={2}>{translate('cargo')}</th>
<th rowSpan={2}>{translate('fuel')}</th>
<th colSpan={3}>{translate('mass')}</th>
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
<th rowSpan={2}>{translate('crew')}</th>
<th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
</tr>
<tr>
<th className='lft'>{translate('max')}</th>
<th>{translate('unladen')}</th>
<th>{translate('laden')}</th>
<th>{translate('total unladen')}</th>
<th>{translate('total laden')}</th>
<th className='lft'>{translate('hull')}</th>
<th>{translate('unladen')}</th>
<th>{translate('laden')}</th>
</tr>
</thead>
<tbody>
<tr>
<td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} onMouseLeave={hide}>{ canThrust ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} onMouseLeave={hide}>{ canBoost ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump()))}{u.LY}</span></td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</span></td>
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</span></td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</td>
<td className={sgClassNames} onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })} onMouseLeave={hide}>{int(ship.shield)}{u.MJ}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })} onMouseLeave={hide}>{int(ship.armour)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalDps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_EPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalEps)}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
{/* <td>{f1(ship.totalHps)}</td> */}
<td>{round(ship.cargoCapacity)}{u.T}</td>
<td>{round(ship.fuelCapacity)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.ladenMass)}{u.T}</td>
<td>{int(ship.hardness)}</td>
<td>{ship.crew}</td>
<td>{ship.masslock}</td>
</tr>
</tbody>
</table>
</div>;
}
}

View File

@@ -1,386 +1,166 @@
import React from 'react';
import PropTypes from 'prop-types';
const MARGIN_LR = 8; // Left/ Right margin
/**
* Horizontal Slider
*/
export default class Slider extends React.Component {
static defaultProps = {
axis: false,
min: 0,
max: 1,
scale: 1 // SVG render scale
};
static propTypes = {
axis: PropTypes.bool,
axisUnit: PropTypes.string,// units (T, M, etc.)
max: PropTypes.number,
min: PropTypes.number,
onChange: PropTypes.func.isRequired,// function which determins percent value
onResize: PropTypes.func,
percent: PropTypes.number.isRequired,// value of slider
scale: PropTypes.number
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this._down = this._down.bind(this);
this._move = this._move.bind(this);
this._up = this._up.bind(this);
this._keyup = this._keyup.bind(this);
this._keydown = this._keydown.bind(this);
this._touchstart = this._touchstart.bind(this);
this._touchend = this._touchend.bind(this);
this._updatePercent = this._updatePercent.bind(this);
this._updateDimensions = this._updateDimensions.bind(this);
this.state = { width: 0 };
}
/**
* On Mouse/Touch down handler
* @param {SyntheticEvent} event Event
*/
_down(event) {
let rect = event.currentTarget.getBoundingClientRect();
this.left = rect.left;
this.width = rect.width;
this._move(event);
this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
}
/**
* Update the slider percentage on move
* @param {SyntheticEvent} event Event
*/
_move(event) {
if(this.width !== null && this.left != null) {
let clientX = event.touches ? event.touches[0].clientX : event.clientX;
event.preventDefault();
this._updatePercent(clientX - this.left, this.width);
}
}
/**
* On Mouse/Touch up handler
* @param {Event} event DOM Event
*/
_up(event) {
this.sliderInputBox.sliderVal.focus();
clearTimeout(this.touchStartTimer);
event.preventDefault();
this.left = null;
this.width = null;
}
/**
* Key up handler for keyboard.
* display the number field then set focus to it
* when "Enter" key is pressed
* @param {Event} event Keyboard event
*/
_keyup(event) {
switch (event.key) {
case 'Enter':
event.preventDefault();
this.sliderInputBox._setDisplay('block');
return;
default:
return;
}
}
/**
* Key down handler
* increment slider position by +/- 1 when right/left arrow key is pressed or held
* @param {Event} event Keyboard even
*/
_keydown(event) {
let newVal = this.props.percent * this.props.max;
switch (event.key) {
case 'ArrowRight':
newVal += 1;
if (newVal <= this.props.max) this.props.onChange(newVal / this.props.max);
return;
case 'ArrowLeft':
newVal -= 1;
if (newVal >= 0) this.props.onChange(newVal / this.props.max);
return;
default:
return;
}
}
/**
* Touch start handler
* @param {Event} event DOM Event
*
*/
_touchstart(event) {
this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
}
/**
* Touch end handler
* @param {Event} event DOM Event
*
*/
_touchend(event) {
this.sliderInputBox.sliderVal.focus();
clearTimeout(this.touchStartTimer);
}
/**
* Determine if the user is still dragging
* @param {SyntheticEvent} event Event
*/
_enter(event) {
if(event.buttons !== 1) {
this.left = null;
this.width = null;
}
}
/**
* Update the slider percentage
* @param {number} pos Slider drag position
* @param {number} width Slider width
* @param {Event} event DOM Event
*/
_updatePercent(pos, width) {
this.props.onChange(Math.min(Math.max(pos / width, 0), 1));
}
/**
* Update dimenions from rendered DOM
*/
_updateDimensions() {
this.setState({
outerWidth: this.node.getBoundingClientRect().width
});
}
/**
* Add listeners when about to mount
*/
componentWillMount() {
if (this.props.onResize) {
this.resizeListener = this.props.onResize(this._updateDimensions);
}
}
/**
* Trigger DOM updates on mount
*/
componentDidMount() {
this._updateDimensions();
}
/**
* Remove listeners on unmount
*/
componentWillUnmount() {
if (this.resizeListener) {
this.resizeListener.remove();
}
}
/**
* Render the slider
* @return {React.Component} The slider
*/
render() {
let outerWidth = this.state.outerWidth;
let { axis, axisUnit, min, max, scale } = this.props;
let style = {
width: '100%',
height: axis ? '2.5em' : '1.5em',
boxSizing: 'border-box'
};
if (!outerWidth) {
return <svg style={style} ref={node => this.node = node} />;
}
let margin = MARGIN_LR * scale;
let width = outerWidth - (margin * 2);
let pctPos = width * this.props.percent;
return <div><svg
onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onKeyUp={this._keyup} onKeyDown={this._keydown} style={style} ref={node => this.node = node} tabIndex="0">
<rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' />
<rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' />
<circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} />
<rect x={margin} width={width} height='100%' fillOpacity='0' style={{ cursor: 'col-resize' }} onMouseDown={this._down} onTouchMove={this._move} onTouchStart={this._down} onTouchEnd={this._touchend} />
{axis && <g style={{ fontSize: '.7em' }}>
<text className='primary-disabled' y='3em' x={margin} style={{ textAnchor: 'middle' }}>{min + axisUnit}</text>
<text className='primary-disabled' y='3em' x='50%' style={{ textAnchor: 'middle' }}>{(min + max / 2) + axisUnit}</text>
<text className='primary-disabled' y='3em' x='100%' style={{ textAnchor: 'end' }}>{max + axisUnit}</text>
</g>}
</svg>
<TextInputBox ref={(tb) => this.sliderInputBox = tb}
onChange={this.props.onChange}
percent={this.props.percent}
axisUnit={this.props.axisUnit}
scale={this.props.scale}
max={this.props.max}
/>
</div>;
}
}
/**
* New component to add keyboard support for sliders - works on all devices (desktop, iOS, Android)
**/
class TextInputBox extends React.Component {
static propTypes = {
axisUnit: PropTypes.string,// units (T, M, etc.)
max: PropTypes.number,
onChange: PropTypes.func.isRequired,// function which determins percent value
percent: PropTypes.number.isRequired,// value of slider
scale: PropTypes.number
};
/**
* Determine if the user is still dragging
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this._handleFocus = this._handleFocus.bind(this);
this._handleBlur = this._handleBlur.bind(this);
this._handleChange = this._handleChange.bind(this);
this._keyup = this._keyup.bind(this);
this.state = this._getInitialState();
}
/**
* Update input value if slider changes will change props/state
* @param {Object} nextProps React Component properites
* @param {Object} nextState React Component state values
*/
componentWillReceiveProps(nextProps, nextState) {
let nextValue = nextProps.percent * nextProps.max;
// See https://stackoverflow.com/questions/32414308/updating-state-on-props-change-in-react-form
if (nextValue !== this.state.inputValue && nextValue <= nextProps.max) {
this.setState({ inputValue: nextValue });
}
}
/**
* Update slider textbox visibility/values if changes are made to slider
* @param {Object} prevProps React Component properites
* @param {Object} prevState React Component state values
*/
componentDidUpdate(prevProps, prevState) {
if (prevState.divStyle.display == 'none' && this.state.divStyle.display == 'block') {
this.enterTimer = setTimeout(() => this.sliderVal.focus(), 10);
}
if (prevProps.max !== this.props.max && this.state.inputValue > this.props.max) {
// they chose a different module
this.setState({ inputValue: this.props.max });
}
if (this.state.inputValue != prevState.inputValue && prevProps.max == this.props.max) {
this.props.onChange(this.state.inputValue / this.props.max);
}
}
/**
* Set initial state for the textbox.
* We may want to rethink this to
* try and make it a stateless component
* @returns {object} React state object with initial values set
*/
_getInitialState() {
return {
divStyle: { display:'none' },
inputStyle: { width:'4em' },
labelStyle: { marginLeft: '.1em' },
maxLength:5,
size:5,
min:0,
tabIndex:-1,
type:'number',
readOnly: true,
inputValue: this.props.percent * this.props.max
};
}
/**
*
* @param {string} val block or none
*/
_setDisplay(val) {
this.setState({
divStyle: { display:val }
});
}
/**
* Update the input value
* when textbox gets focus
*/
_handleFocus() {
this.setState({
inputValue:this._getValue()
});
}
/**
* Update inputValue when textbox loses focus
*/
_handleBlur() {
this._setDisplay('none');
if (this.state.inputValue !== '') {
this.props.onChange(this.state.inputValue / this.props.max);
} else {
this.setState({
inputValue: this.props.percent * this.props.max
});
}
}
/**
* Get the value in the text box
* @returns {number} inputValue Value of the input box
*/
_getValue() {
return this.state.inputValue;
}
/**
* Update and set limits on input box
* values depending on what user
* has selected
*
* @param {SyntheticEvent} event ReactJs onChange event
*/
_handleChange(event) {
if (event.target.value < 0) {
this.setState({ inputValue: 0 });
} else if (event.target.value <= this.props.max) {
this.setState({ inputValue: event.target.value });
} else {
this.setState({ inputValue: this.props.max });
}
}
/**
* Key up handler for input field.
* If user hits Enter key, blur/close the input field
* @param {Event} event Keyboard event
*/
_keyup(event) {
switch (event.key) {
case 'Enter':
this.sliderVal.blur();
return;
default:
return;
}
}
/**
* Get the value in the text box
* @return {React.Component} Text Input component for Slider
*/
render() {
let { axisUnit, onChange, percent, scale } = this.props;
return <div style={this.state.divStyle}><input style={this.state.inputStyle} value={this._getValue()} min={this.state.min} max={this.props.max} onChange={this._handleChange} onKeyUp={this._keyup} tabIndex={this.state.tabIndex} maxLength={this.state.maxLength} size={this.state.size} onBlur={() => {this._handleBlur();}} onFocus={() => {this._handleFocus();}} type={this.state.type} ref={(ip) => this.sliderVal = ip}/><text className="primary upp" style={this.state.labelStyle}>{this.props.axisUnit}</text></div>;
}
}
import React from 'react';
import PropTypes from 'prop-types';
const MARGIN_LR = 8; // Left/ Right margin
/**
* Horizontal Slider
*/
export default class Slider extends React.Component {
static defaultProps = {
axis: false,
min: 0,
max: 1,
scale: 1 // SVG render scale
};
static propTypes = {
axis: PropTypes.bool,
axisUnit: PropTypes.string,
max: PropTypes.number,
min: PropTypes.number,
onChange: PropTypes.func.isRequired,
onResize: PropTypes.func,
percent: PropTypes.number.isRequired,
scale: PropTypes.number
};
/**
* Constructor
* @param {Object} props React Component properties
*/
constructor(props) {
super(props);
this._down = this._down.bind(this);
this._move = this._move.bind(this);
this._up = this._up.bind(this);
this._updatePercent = this._updatePercent.bind(this);
this._updateDimensions = this._updateDimensions.bind(this);
this.state = { width: 0 };
}
/**
* On Mouse/Touch down handler
* @param {SyntheticEvent} event Event
*/
_down(event) {
let rect = event.currentTarget.getBoundingClientRect();
this.left = rect.left;
this.width = rect.width;
this._move(event);
}
/**
* Update the slider percentage on move
* @param {SyntheticEvent} event Event
*/
_move(event) {
if(this.width !== null && this.left != null) {
let clientX = event.touches ? event.touches[0].clientX : event.clientX;
event.preventDefault();
this._updatePercent(clientX - this.left, this.width);
}
}
/**
* On Mouse/Touch up handler
* @param {Event} event DOM Event
*/
_up(event) {
event.preventDefault();
this.left = null;
this.width = null;
}
/**
* Determine if the user is still dragging
* @param {SyntheticEvent} event Event
*/
_enter(event) {
if(event.buttons !== 1) {
this.left = null;
this.width = null;
}
}
/**
* Update the slider percentage
* @param {number} pos Slider drag position
* @param {number} width Slider width
* @param {Event} event DOM Event
*/
_updatePercent(pos, width) {
this.props.onChange(Math.min(Math.max(pos / width, 0), 1));
}
/**
* Update dimenions from rendered DOM
*/
_updateDimensions() {
this.setState({
outerWidth: this.node.getBoundingClientRect().width
});
}
/**
* Add listeners when about to mount
*/
componentWillMount() {
if (this.props.onResize) {
this.resizeListener = this.props.onResize(this._updateDimensions);
}
}
/**
* Trigger DOM updates on mount
*/
componentDidMount() {
this._updateDimensions();
}
/**
* Remove listeners on unmount
*/
componentWillUnmount() {
if (this.resizeListener) {
this.resizeListener.remove();
}
}
/**
* Render the slider
* @return {React.Component} The slider
*/
render() {
let outerWidth = this.state.outerWidth;
let { axis, axisUnit, min, max, scale } = this.props;
let style = {
width: '100%',
height: axis ? '2.5em' : '1.5em',
boxSizing: 'border-box'
};
if (!outerWidth) {
return <svg style={style} ref={node => this.node = node} />;
}
let margin = MARGIN_LR * scale;
let width = outerWidth - (margin * 2);
let pctPos = width * this.props.percent;
return <svg onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onTouchEnd={this._up} style={style} ref={node => this.node = node}>
<rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' />
<rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' />
<circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} />
<rect x={margin} width={width} height='100%' fillOpacity='0' style={{ cursor: 'col-resize' }} onMouseDown={this._down} onTouchMove={this._move} onTouchStart={this._down} />
{axis && <g style={{ fontSize: '.7em' }}>
<text className='primary-disabled' y='3em' x={margin} style={{ textAnchor: 'middle' }}>{min + axisUnit}</text>
<text className='primary-disabled' y='3em' x='50%' style={{ textAnchor: 'middle' }}>{(min + max / 2) + axisUnit}</text>
<text className='primary-disabled' y='3em' x='100%' style={{ textAnchor: 'end' }}>{max + axisUnit}</text>
</g>}
</svg>;
}
}

View File

@@ -6,6 +6,7 @@ import AvailableModulesMenu from './AvailableModulesMenu';
import ModificationsMenu from './ModificationsMenu';
import { diffDetails } from '../utils/SlotFunctions';
import { wrapCtxMenu } from '../utils/UtilityFunctions';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
/**
* Abstract Slot
@@ -39,8 +40,6 @@ export default class Slot extends TranslatedComponent {
this._contextMenu = wrapCtxMenu(this._contextMenu.bind(this));
this._getMaxClassLabel = this._getMaxClassLabel.bind(this);
this._keyDown = this._keyDown.bind(this);
this.slotDiv = null;
}
// Must be implemented by subclasses:
@@ -74,22 +73,6 @@ export default class Slot extends TranslatedComponent {
this.props.onSelect(null,null);
}
/** Key Down handler
* @param {SyntheticEvent} event Event
* ToDo: see if this can be moved up
* we do more or less the same thing
* in every section when Enter key is pressed
* on a focusable item
*
*/
_keyDown(event) {
if (event.key == 'Enter') {
if(event.target.className == 'r') {
this._toggleModifications();
}
this.props.onOpen(event);
}
}
/**
* Render the slot
* @return {React.Component} The slot
@@ -121,7 +104,6 @@ export default class Slot extends TranslatedComponent {
ship={ship}
m={m}
marker={modificationsMarker}
modButton = {this.modButton}
/>;
} else {
menu = <AvailableModulesMenu
@@ -132,7 +114,6 @@ export default class Slot extends TranslatedComponent {
onSelect={onSelect}
warning={warning}
diffDetails={diffDetails.bind(ship, this.context.language)}
slotDiv = {this.slotDiv}
/>;
}
}
@@ -140,7 +121,7 @@ export default class Slot extends TranslatedComponent {
// TODO: implement touch dragging
return (
<div className={cn('slot', dropClass, { selected })} onClick={onOpen} onKeyDown={this._keyDown} onContextMenu={this._contextMenu} onDragOver={dragOver} tabIndex="0" ref={slotDiv => this.slotDiv = slotDiv}>
<div className={cn('slot', dropClass, { selected })} onClick={onOpen} onContextMenu={this._contextMenu} onDragOver={dragOver}>
<div className='details-container'>
<div className='sz'>{this._getMaxClassLabel(translate)}</div>
{slotDetails}
@@ -150,7 +131,6 @@ export default class Slot extends TranslatedComponent {
);
}
/**
* Toggle the modifications flag when selecting the modifications icon
*/

View File

@@ -18,8 +18,7 @@ export default class SlotSection extends TranslatedComponent {
onCargoChange: PropTypes.func.isRequired,
onFuelChange: PropTypes.func.isRequired,
code: PropTypes.string.isRequired,
togglePwr: PropTypes.func,
sectionMenuRefs: PropTypes.object
togglePwr: PropTypes.func
};
/**
@@ -33,10 +32,7 @@ export default class SlotSection extends TranslatedComponent {
super(props);
this.sectionId = sectionId;
this.sectionName = sectionName;
this.ssHeadRef = null;
this.sectionRefArr = this.props.sectionMenuRefs[this.sectionId] = [];
this.sectionRefArr['selectedRef'] = null;
this._getSlots = this._getSlots.bind(this);
this._selectModule = this._selectModule.bind(this);
this._getSectionMenu = this._getSectionMenu.bind(this);
@@ -44,8 +40,6 @@ export default class SlotSection extends TranslatedComponent {
this._drop = this._drop.bind(this);
this._dragOverNone = this._dragOverNone.bind(this);
this._close = this._close.bind(this);
this._keyDown = this._keyDown.bind(this);
this._handleSectionFocus = this._handleSectionFocus.bind(this);
this.state = {};
}
@@ -53,59 +47,7 @@ export default class SlotSection extends TranslatedComponent {
// _getSlots()
// _getSectionMenu()
// _contextMenu()
// componentDidUpdate(prevProps)
/**
* TODO: May either need to send the function to be triggered when Enter key is pressed, or else
* may need a separate keyDown handler for each subclass (StandardSlotSection, HardpointSlotSection, etc.)
* ex: _keyDown(_keyDownfn, event)
*
* @param {SyntheticEvent} event KeyDown event
*/
_keyDown(event) {
if (event.key == 'Enter') {
event.stopPropagation();
if (event.currentTarget.nodeName === 'H1') {
this._openMenu(this.sectionName, event);
} else {
event.currentTarget.click();
}
return;
}
if (event.key == 'Tab') {
if (event.shiftKey) {
if ((event.currentTarget === this.sectionRefArr[this.firstRefId]) && this.sectionRefArr[this.lastRefId]) {
event.preventDefault();
this.sectionRefArr[this.lastRefId].focus();
}
} else {
if ((event.currentTarget === this.sectionRefArr[this.lastRefId]) && this.sectionRefArr[this.firstRefId]) {
event.preventDefault();
this.sectionRefArr[this.firstRefId].focus();
}
}
}
}
/**
* Set focus on appropriate Slot Section Menu element
* @param {Object} focusPrevProps prevProps for componentDidUpdate() from ...SlotSection.jsx
* @param {String} firstRef id of the first ref in ...SlotSection.jsx
* @param {String} lastRef id of the last ref in ...SlotSection.jsx
*
*/
_handleSectionFocus(focusPrevProps, firstRef, lastRef) {
if (this.selectedRefId !== null && this.sectionRefArr[this.selectedRefId]) {
// set focus on the previously selected option for the currently open section menu
this.sectionRefArr[this.selectedRefId].focus();
} else if (this.sectionRefArr[firstRef] && this.sectionRefArr[firstRef] != null) {
// set focus on the first option in the currently open section menu if none have been selected previously
this.sectionRefArr[firstRef].focus();
} else if (this.props.currentMenu == null && focusPrevProps.currentMenu == this.sectionName && this.sectionRefArr['ssHeadRef']) {
// set focus on the section menu header when section menu is closed
this.sectionRefArr['ssHeadRef'].focus();
}
}
/**
* Open a menu
* @param {string} menu Menu name
@@ -228,18 +170,6 @@ export default class SlotSection extends TranslatedComponent {
targetSlot.priority = targetPriority;
}
this.props.onChange();
this.props.ship
.updatePowerGenerated()
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement();
}
}
}
@@ -295,7 +225,7 @@ export default class SlotSection extends TranslatedComponent {
return (
<div id={this.sectionId} className={'group'} onDragLeave={this._dragOverNone}>
<div className={cn('section-menu', { selected: sectionMenuOpened })} onClick={open} onContextMenu={ctx}>
<h1 tabIndex="0" onKeyDown={this._keyDown} ref={ssHead => this.sectionRefArr['ssHeadRef'] = ssHead}>{translate(this.sectionName)} <Equalizer/></h1>
<h1>{translate(this.sectionName)} <Equalizer/></h1>
{sectionMenuOpened ? this._getSectionMenu(translate, this.props.ship) : null }
</div>
{this._getSlots()}

View File

@@ -35,21 +35,6 @@ export default class StandardSlot extends TranslatedComponent {
constructor(props) {
super(props);
this._modificationsSelected = false;
this._keyDown = this._keyDown.bind(this);
this.modButton = null;
this.slotDiv = null;
}
/**
* Handle Enter key
* @param {SyntheticEvent} event KeyDown event
*/
_keyDown(event) {
if (event.key == 'Enter') {
if(event.target.className == 'r') {
this._toggleModifications();
}
this.props.onOpen(event);
}
}
/**
@@ -63,13 +48,7 @@ export default class StandardSlot extends TranslatedComponent {
let m = slot.m;
let classRating = m.class + m.rating;
let menu;
let validMods = m == null || !Modifications.modules[m.grp] ? [] : (Modifications.modules[m.grp].modifications || []);
if (m && m.name && m.name === 'Guardian Hybrid Power Plant') {
validMods = [];
}
if (m && m.name && m.name === 'Guardian Power Distributor') {
validMods = [];
}
let validMods = m == null ? [] : (Modifications.modules[m.grp].modifications || []);
let showModuleResistances = Persist.showModuleResistances();
let mass = m.getMass() || m.cargo || m.fuel || 0;
@@ -77,9 +56,6 @@ export default class StandardSlot extends TranslatedComponent {
let modTT = translate('modified');
if (m && m.blueprint && m.blueprint.name) {
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
if (m.blueprint.special && m.blueprint.special.id >= 0) {
modTT += ', ' + translate(m.blueprint.special.name);
}
modTT = (
<div>
<div>{modTT}</div>
@@ -103,7 +79,6 @@ export default class StandardSlot extends TranslatedComponent {
ship={ship}
m={m}
marker={modificationsMarker}
modButton = {this.modButton}
/>;
} else {
menu = <AvailableModulesMenu
@@ -114,15 +89,14 @@ export default class StandardSlot extends TranslatedComponent {
onSelect={onSelect}
warning={warning}
diffDetails={diffDetails.bind(ship, this.context.language)}
slotDiv = {this.slotDiv}
/>;
}
}
return (
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onKeyDown={this._keyDown} onContextMenu={stopCtxPropagation} tabIndex="0" ref={ slotDiv => this.slotDiv = slotDiv }>
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onContextMenu={stopCtxPropagation}>
<div className={cn('details-container', { warning: warning && warning(slot.m), disabled: m.grp !== 'bh' && !slot.enabled })}>
<div className={'sz'}>{m.grp == 'bh' ? m.name.charAt(0) : slot.maxClass}</div>
<div className={'sz'}>{slot.maxClass}</div>
<div>
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }</div>
<div className={'r'}>{formats.round(mass)}{units.T}</div>
@@ -144,7 +118,7 @@ export default class StandardSlot extends TranslatedComponent {
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
{ validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
{ validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
</div>
</div>
</div>

View File

@@ -20,23 +20,12 @@ export default class StandardSlotSection extends SlotSection {
super(props, context, 'standard', 'core internal');
this._optimizeStandard = this._optimizeStandard.bind(this);
this._selectBulkhead = this._selectBulkhead.bind(this);
this.selectedRefId = null;
this.firstRefId = 'maxjump';
this.lastRefId = 'racer';
}
/**
* Handle focus if the component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
}
/**
* Use the lightest/optimal available standard modules
*/
_optimizeStandard() {
this.selectedRefId = 'maxjump';
this.props.ship.useLightestStandard();
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
@@ -50,8 +39,6 @@ export default class StandardSlotSection extends SlotSection {
* @param {integer} bulkheadIndex Bulkhead to use see Constants.BulkheadNames
*/
_multiPurpose(shielded, bulkheadIndex) {
this.selectedRefId = 'multipurpose';
if (bulkheadIndex === 2) this.selectedRefId = 'combat';
ShipRoles.multiPurpose(this.props.ship, shielded, bulkheadIndex);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
@@ -64,7 +51,6 @@ export default class StandardSlotSection extends SlotSection {
* @param {Boolean} shielded True if shield generator should be included
*/
_optimizeCargo(shielded) {
this.selectedRefId = 'trader';
ShipRoles.trader(this.props.ship, shielded);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
@@ -77,7 +63,6 @@ export default class StandardSlotSection extends SlotSection {
* @param {Boolean} shielded True if shield generator should be included
*/
_optimizeMiner(shielded) {
this.selectedRefId = 'miner';
ShipRoles.miner(this.props.ship, shielded);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
@@ -90,8 +75,6 @@ export default class StandardSlotSection extends SlotSection {
* @param {Boolean} planetary True if Planetary Vehicle Hangar (PVH) should be included
*/
_optimizeExplorer(planetary) {
this.selectedRefId = 'explorer';
if (planetary) this.selectedRefId = 'planetary';
ShipRoles.explorer(this.props.ship, planetary);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
@@ -103,7 +86,6 @@ export default class StandardSlotSection extends SlotSection {
* Racer role
*/
_optimizeRacer() {
this.selectedRefId = 'racer';
ShipRoles.racer(this.props.ship);
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
@@ -247,17 +229,19 @@ export default class StandardSlotSection extends SlotSection {
let planetaryDisabled = this.props.ship.internal.length < 4;
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul>
<li className='lc' tabIndex="0" onClick={this._optimizeStandard} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['maxjump'] = smRef}>{translate('Maximize Jump Range')}</li>
<li className='lc' onClick={this._optimizeStandard}>{translate('Maximize Jump Range')}</li>
</ul>
<div className='select-group cap'>{translate('roles')}</div>
<ul>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, false, 0)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['multipurpose'] = smRef}>{translate('Multi-purpose')}</li>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, true, 2)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['combat'] = smRef}>{translate('Combat')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeCargo.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['trader'] = smRef}>{translate('Trader')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeExplorer.bind(this, false)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['explorer'] = smRef}>{translate('Explorer')}</li>
<li className={cn('lc', { disabled: planetaryDisabled })} tabIndex={planetaryDisabled ? '' : '0'} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['planetary'] = smRef}>{translate('Planetary Explorer')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeMiner.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['miner'] = smRef}>{translate('Miner')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeRacer.bind(this)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['racer'] = smRef}>{translate('Racer')}</li>
<li className='lc' onClick={this._multiPurpose.bind(this, false, 0)}>{translate('Multi-purpose')}</li>
<li className='lc' onClick={this._multiPurpose.bind(this, true, 2)}>{translate('Combat')}</li>
<li className='lc' onClick={this._optimizeCargo.bind(this, false)}>{translate('Trader')}</li>
<li className='lc' onClick={this._optimizeCargo.bind(this, true)}>{translate('Shielded Trader')}</li>
<li className='lc' onClick={this._optimizeExplorer.bind(this, false)}>{translate('Explorer')}</li>
<li className={cn('lc', { disabled: planetaryDisabled })} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)}>{translate('Planetary Explorer')}</li>
<li className='lc' onClick={this._optimizeMiner.bind(this, false)}>{translate('Miner')}</li>
<li className='lc' onClick={this._optimizeMiner.bind(this, true)}>{translate('Shielded Miner')}</li>
<li className='lc' onClick={this._optimizeRacer.bind(this)}>{translate('Racer')}</li>
</ul>
</div>;
}

View File

@@ -228,96 +228,6 @@ export class LinkIcon extends SvgIcon {
}
}
/**
* Link / Permalink / Chain
*/
export class OrbisIcon extends SvgIcon {
/**
* Generate the SVG
* @return {React.Component} SVG Contents
*/
svg() {
return (
<g transform="scale(.037296)">
<path d="m429 319c60.75 0 110 49.248 110 110 0 60.75-49.247 110-110 110s-110-49.247-110-110c0-60.749 49.248-110 110-110m0-20c-34.724 0-67.369 13.522-91.922 38.075s-38.075 57.198-38.075 91.922 13.522 67.369 38.075 91.922c24.553 24.554 57.198 38.075 91.922 38.075s67.369-13.521 91.922-38.075c24.554-24.553 38.075-57.198 38.075-91.922s-13.521-67.369-38.075-91.922c-24.553-24.553-57.198-38.075-91.922-38.075z" />
<path d="m429 235c107.14 0 194 86.855 194 194s-86.855 194-194 194-194-86.855-194-194 86.855-194 194-194m0-20c-28.881 0-56.908 5.661-83.304 16.825-25.485 10.779-48.368 26.207-68.016 45.853-19.646 19.647-35.074 42.53-45.853 68.015-11.163 26.396-16.824 54.423-16.824 83.304s5.661 56.908 16.825 83.304c10.779 25.484 26.207 48.368 45.853 68.016 19.647 19.646 42.53 35.073 68.015 45.854 26.396 11.164 54.423 16.825 83.304 16.825s56.908-5.661 83.304-16.825c25.484-10.779 48.368-26.206 68.016-45.854 19.646-19.646 35.073-42.53 45.854-68.016 11.164-26.396 16.825-54.423 16.825-83.304s-5.661-56.908-16.825-83.304c-10.779-25.485-26.206-48.368-45.854-68.015-19.646-19.646-42.53-35.074-68.016-45.853-26.396-11.164-54.423-16.825-83.304-16.825z" />
<path d="m429 63c202.14 0 366 163.86 366 366s-163.86 366-366 366-366-163.86-366-366 163.86-366 366-366m0-20c-52.101 0-102.65 10.208-150.25 30.342-45.966 19.442-87.244 47.271-122.69 82.714s-63.272 76.721-82.714 122.69c-20.134 47.601-30.342 98.153-30.342 150.25s10.208 102.65 30.342 150.25c19.442 45.967 47.271 87.244 82.714 122.69 35.443 35.442 76.721 63.271 122.69 82.715 47.601 20.133 98.153 30.342 150.25 30.342s102.65-10.209 150.25-30.342c45.967-19.442 87.244-47.271 122.69-82.715 35.441-35.442 63.271-76.721 82.714-122.69 20.133-47.601 30.342-98.153 30.342-150.25s-10.209-102.65-30.342-150.25c-19.442-45.966-47.271-87.244-82.714-122.69s-76.722-63.272-122.69-82.714c-47.601-20.134-98.153-30.342-150.25-30.342z"/>
<path d="m429 63c202.14 0 366 163.86 366 366s-163.86 366-366 366-366-163.86-366-366 163.86-366 366-366m0-20c-52.101 0-102.65 10.208-150.25 30.342-45.966 19.442-87.244 47.271-122.69 82.714s-63.272 76.721-82.714 122.69c-20.134 47.601-30.342 98.153-30.342 150.25s10.208 102.65 30.342 150.25c19.442 45.967 47.271 87.244 82.714 122.69 35.443 35.442 76.721 63.271 122.69 82.715 47.601 20.133 98.153 30.342 150.25 30.342s102.65-10.209 150.25-30.342c45.967-19.442 87.244-47.271 122.69-82.715 35.441-35.442 63.271-76.721 82.714-122.69 20.133-47.601 30.342-98.153 30.342-150.25s-10.209-102.65-30.342-150.25c-19.442-45.966-47.271-87.244-82.714-122.69s-76.722-63.272-122.69-82.714c-47.601-20.134-98.153-30.342-150.25-30.342z" />
<path d="m429 20c225.88 0 409 183.11 409 409s-183.11 409-409 409-409-183.11-409-409 183.11-409 409-409m0-20c-57.905 0-114.09 11.345-166.99 33.721-51.087 21.608-96.963 52.538-136.36 91.93s-70.321 85.269-91.93 136.36c-22.376 52.902-33.721 109.09-33.721 166.99s11.345 114.09 33.721 166.99c21.608 51.087 52.538 96.964 91.93 136.35 39.392 39.392 85.269 70.321 136.36 91.931 52.902 22.375 109.09 33.721 166.99 33.721s114.09-11.346 166.99-33.721c51.087-21.608 96.964-52.538 136.35-91.931 39.392-39.392 70.321-85.269 91.931-136.35 22.375-52.902 33.721-109.09 33.721-166.99s-11.346-114.09-33.721-166.99c-21.608-51.087-52.538-96.963-91.931-136.36-39.392-39.392-85.269-70.321-136.35-91.93-52.902-22.376-109.09-33.721-166.99-33.721z"/>
<path d="m155.34 679.12 173.25-190.21-15.626-13.721-170.9 190.4zm31.01 31.714 202.41-169.1-16.418-14.417-198.76 170.43z"/>
<path d="m702.66 178.87-173.25 190.21 15.625 13.721 170.9-190.4zm-31.01-31.714-202.41 169.1 16.418 14.417 198.76-170.43z" />
<rect transform="matrix(-.7071 -.7071 .7071 -.7071 429.34 1036.2)" x="387.09" y="420.77" width="84.379" height="16.859" />
</g>);
}
}
/**
* Material
*/
export class MatIcon extends SvgIcon {
/**
* Generate the SVG
* @return {React.Component} SVG Contents
*/
svg() {
return<g xmlns="http://www.w3.org/2000/svg">
<path fill="#FF7100" d="M 24.86,4.18
C 24.86,4.18 17.17,7.82 17.17,7.82
17.17,7.82 15.35,14.55 15.35,14.55
15.35,14.55 24.70,9.75 24.70,9.75
24.70,9.75 24.86,4.18 24.86,4.18 Z
M 32.21,17.45
C 32.21,17.45 26.41,11.18 26.41,11.18
26.41,11.18 19.51,11.51 19.51,11.51
19.51,11.51 26.92,19.01 26.92,19.01
26.92,19.01 32.21,17.45 32.21,17.45 Z
M 21.99,28.62
C 21.99,28.62 26.10,21.10 26.10,21.10
26.10,21.10 23.66,14.57 23.66,14.57
23.66,14.57 18.89,24.01 18.89,24.01
18.89,24.01 21.99,28.62 21.99,28.62 Z
M 8.33,22.24
C 8.33,22.24 16.67,23.87 16.67,23.87
16.67,23.87 22.06,19.51 22.06,19.51
22.06,19.51 11.70,17.84 11.70,17.84
11.70,17.84 8.33,22.24 8.33,22.24 Z
M 10.11,7.14
C 10.11,7.14 11.15,15.66 11.15,15.66
11.15,15.66 16.92,19.49 16.92,19.49
16.92,19.49 15.29,9.02 15.29,9.02
15.29,9.02 10.11,7.14 10.11,7.14 Z
M 27.69,2.67
C 27.69,2.67 35.89,16.00 35.89,16.00
35.89,16.00 27.69,29.33 27.69,29.33
27.69,29.33 11.31,29.33 11.31,29.33
11.31,29.33 3.11,16.00 3.11,16.00
3.11,16.00 11.31,2.67 11.31,2.67
11.31,2.67 27.67,2.67 27.67,2.67M 29.16,0.00
C 29.16,0.00 27.69,0.00 27.69,0.00
27.69,0.00 11.31,0.00 11.31,0.00
11.31,0.00 9.84,0.00 9.84,0.00
9.84,0.00 9.06,1.25 9.06,1.25
9.06,1.25 0.87,14.57 0.87,14.57
0.87,14.57 0.00,15.98 0.00,15.98
0.00,15.98 0.87,17.39 0.87,17.39
0.87,17.39 9.06,30.73 9.06,30.73
9.06,30.73 9.84,32.00 9.84,32.00
9.84,32.00 11.31,32.00 11.31,32.00
11.31,32.00 27.69,32.00 27.69,32.00
27.69,32.00 29.16,32.00 29.16,32.00
29.16,32.00 29.94,30.73 29.94,30.73
29.94,30.73 38.13,17.39 38.13,17.39
38.13,17.39 39.00,15.98 39.00,15.98
39.00,15.98 38.13,14.57 38.13,14.57
38.13,14.57 29.94,1.25 29.94,1.25
29.94,1.25 29.16,0.00 29.16,0.00
29.16,0.00 29.16,0.00 29.16,0.00 Z" />
</g>;
}
}
/**
* Shopping icon (dollar sign)
*/

View File

@@ -1,4 +1,5 @@
import React from 'react';
import cn from 'classnames';
import SlotSection from './SlotSection';
import HardpointSlot from './HardpointSlot';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
@@ -7,6 +8,7 @@ import { stopCtxPropagation } from '../utils/UtilityFunctions';
* Utility Slot Section
*/
export default class UtilitySlotSection extends SlotSection {
/**
* Constructor
* @param {Object} props React Component properties
@@ -15,23 +17,12 @@ export default class UtilitySlotSection extends SlotSection {
constructor(props, context) {
super(props, context, 'utility', 'utility mounts');
this._empty = this._empty.bind(this);
this.selectedRefId = null;
this.firstRefId = 'emptyall';
this.lastRefId = 'po';
}
/**
* Handle focus if the component updates
* @param {Object} prevProps React Component properties
*/
componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
}
/**
* Empty all utility slots and close the menu
*/
_empty() {
this.selectedRefId = this.firstRefId;
this.props.ship.emptyUtility();
this.props.onChange();
this._close();
@@ -45,9 +36,6 @@ export default class UtilitySlotSection extends SlotSection {
* @param {Synthetic} event Event
*/
_use(group, rating, name, event) {
this.selectedRefId = group;
if (rating !== null) this.selectedRefId += '-' + rating;
this.props.ship.useUtility(group, rating, name, event.getModifierState('Alt'));
this.props.onChange();
this._close();
@@ -106,29 +94,30 @@ export default class UtilitySlotSection extends SlotSection {
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul>
<li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
</ul>
<div className='select-group cap'>{translate('sb')}</div>
<ul>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'A', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-A'] = smRef}>A</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'B', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-B'] = smRef}>B</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'C', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-C'] = smRef}>C</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'D', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-D'] = smRef}>D</li>
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'E', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-E'] = smRef}>E</li>
<li className='c' onClick={_use.bind(this, 'sb', 'A', null)}>A</li>
<li className='c' onClick={_use.bind(this, 'sb', 'B', null)}>B</li>
<li className='c' onClick={_use.bind(this, 'sb', 'C', null)}>C</li>
<li className='c' onClick={_use.bind(this, 'sb', 'D', null)}>D</li>
<li className='c' onClick={_use.bind(this, 'sb', 'E', null)}>E</li>
</ul>
<div className='select-group cap'>{translate('hs')}</div>
<ul>
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'hs', null, 'Heat Sink Launcher')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['hs'] = smRef}>{translate('Heat Sink Launcher')}</li>
<li className='lc' onClick={_use.bind(this, 'hs', null, 'Heat Sink Launcher')}>{translate('Heat Sink Launcher')}</li>
</ul>
<div className='select-group cap'>{translate('ch')}</div>
<ul>
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'ch', null, 'Chaff Launcher')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ch'] = smRef}>{translate('Chaff Launcher')}</li>
<li className='lc' onClick={_use.bind(this, 'ch', null, 'Chaff Launcher')}>{translate('Chaff Launcher')}</li>
</ul>
<div className='select-group cap'>{translate('po')}</div>
<ul>
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'po', null, 'Point Defence')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['po'] = smRef}>{translate('Point Defence')}</li>
<li className='lc' onClick={_use.bind(this, 'po', null, 'Point Defence')}>{translate('Point Defence')}</li>
</ul>
</div>;
}
}

View File

@@ -1,80 +1,111 @@
import TranslatedComponent from './TranslatedComponent';
import React, { PropTypes } from 'react';
import ContainerDimensions from 'react-container-dimensions';
import { BarChart, Bar, XAxis, YAxis, LabelList } from 'recharts';
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
const LABEL_COLOUR = '#000000';
const AXIS_COLOUR = '#C06400';
const ASPECT = 1;
const merge = function(one, two) {
return Object.assign({}, one, two);
};
/**
* A vertical bar chart
*/
export default class VerticalBarChart extends TranslatedComponent {
static propTypes = {
data : PropTypes.array.isRequired,
yMax : PropTypes.number
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this._termtip = this._termtip.bind(this);
}
/**
* Render the bar chart
* @returns {Object} the markup
*/
render() {
const { tooltip, termtip } = this.context;
// Calculate maximum for Y
let dataMax = Math.max(...this.props.data.map(d => d.value));
if (dataMax == -Infinity) dataMax = 0;
let yMax = this.props.yMax ? Math.round(this.props.yMax) : 0;
const localMax = Math.max(dataMax, yMax);
return (
<ContainerDimensions>
{ ({ width }) => (
<div width='100%'>
<BarChart width={width} height={width * ASPECT} data={this.props.data} margin={{ top: 5, right: 5, left: 5, bottom: 5 }}>
<XAxis interval={0} fontSize='0.8em' stroke={AXIS_COLOUR} dataKey='label' />
<YAxis interval={'preserveStart'} tickCount={11} fontSize='0.8em' stroke={AXIS_COLOUR} type='number' domain={[0, localMax]}/>
<Bar dataKey='value' fill={CORIOLIS_COLOURS[0]} isAnimationActive={false} onMouseOver={this._termtip} onMouseOut={tooltip.bind(null, null)}>
<LabelList dataKey='value' position='insideTop'/>
</Bar>
</BarChart>
</div>
)}
</ContainerDimensions>
);
}
/**
* Generate a term tip
* @param {Object} d the data
* @param {number} i the index
* @param {Object} e the event
* @returns {Object} termtip markup
*/
_termtip(d, i, e) {
if (this.props.data[i].tooltip) {
return this.context.termtip(this.props.data[i].tooltip, e);
} else {
return null;
}
}
}
import TranslatedComponent from './TranslatedComponent';
import React, { PropTypes } from 'react';
import Measure from 'react-measure';
import { BarChart, Bar, XAxis, YAxis } from 'recharts';
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
const LABEL_COLOUR = '#000000';
const AXIS_COLOUR = '#C06400';
const ASPECT = 1;
const merge = function(one, two) {
return Object.assign({}, one, two);
};
/**
* A vertical bar chart
*/
export default class VerticalBarChart extends TranslatedComponent {
static propTypes = {
data : PropTypes.array.isRequired,
yMax : PropTypes.number
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this._termtip = this._termtip.bind(this);
this.state = {
dimensions: {
width: 300,
height: 300
}
};
}
/**
* Render the bar chart
* @returns {Object} the markup
*/
render() {
const { width, height } = this.state.dimensions;
const { tooltip, termtip } = this.context;
// Calculate maximum for Y
let dataMax = Math.max(...this.props.data.map(d => d.value));
if (dataMax == -Infinity) dataMax = 0;
let yMax = this.props.yMax ? Math.round(this.props.yMax) : 0;
const localMax = Math.max(dataMax, yMax);
return (
<Measure whitelist={['width', 'top']} onMeasure={ (dimensions) => this.setState({ dimensions }) }>
<div width='100%'>
<BarChart width={width} height={width * ASPECT} data={this.props.data} margin={{ top: 5, right: 5, left: 5, bottom: 5 }}>
<XAxis interval={0} fontSize='0.8em' stroke={AXIS_COLOUR} dataKey='label' />
<YAxis interval={'preserveStart'} tickCount={11} fontSize='0.8em' stroke={AXIS_COLOUR} type='number' domain={[0, localMax]}/>
<Bar dataKey='value' label={<ValueLabel />} fill={CORIOLIS_COLOURS[0]} isAnimationActive={false} onMouseOver={this._termtip} onMouseOut={tooltip.bind(null, null)}/>
</BarChart>
</div>
</Measure>
);
}
/**
* Generate a term tip
* @param {Object} d the data
* @param {number} i the index
* @param {Object} e the event
* @returns {Object} termtip markup
*/
_termtip(d, i, e) {
if (this.props.data[i].tooltip) {
return this.context.termtip(this.props.data[i].tooltip, e);
} else {
return null;
}
}
}
/**
* A label that displays the value within the bar of the chart
*/
class ValueLabel extends React.Component {
static propTypes = {
x: PropTypes.number,
y: PropTypes.number,
payload: PropTypes.object,
value: PropTypes.number
};
/**
* Render offence
* @return {React.Component} contents
*/
render() {
const { x, y, payload, value } = this.props;
const em = value < 1000 ? '1em' : value < 1000 ? '0.8em' : '0.7em';
return (
<text x={x} y={y} fill="#000000" textAnchor="middle" dy={20} style={{ fontSize: em }}>{value}</text>
);
}
};

View File

@@ -1,8 +1,13 @@
import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import { Ships } from 'coriolis-data/dist';
import { nameComparator } from '../utils/SlotFunctions';
import { CollapseSection, ExpandSection, MountFixed, MountGimballed, MountTurret } from './SvgIcons';
import LineChart from '../components/LineChart';
import Slider from '../components/Slider';
import * as Calc from '../shipyard/Calculations';
import Module from '../shipyard/Module';
const DAMAGE_DEALT_COLORS = ['#FFFFFF', '#FF0000', '#00FF00', '#7777FF', '#FFFF00', '#FF00FF', '#00FFFF', '#777777'];
@@ -69,7 +74,7 @@ export default class WeaponDamageChart extends TranslatedComponent {
* Calculate the maximum range of a ship's weapons
* @param {Object} ship The ship
* @returns {int} The maximum range, in metres
*/
*/
_calcMaxRange(ship) {
let maxRange = 1000; // Minimum
for (let i = 0; i < ship.hardpoints.length; i++) {
@@ -179,7 +184,7 @@ export default class WeaponDamageChart extends TranslatedComponent {
const code = `${ship.toString()}:${opponent.toString()}`;
return (
<div>
<span>
<LineChart
xMax={maxRange}
yMax={this.state.maxDps}
@@ -193,7 +198,7 @@ export default class WeaponDamageChart extends TranslatedComponent {
points={200}
code={code}
/>
</div>
</span>
);
}
}

View File

@@ -6,13 +6,8 @@ import * as FR from './fr';
import * as IT from './it';
import * as RU from './ru';
import * as PL from './pl';
import * as PT from './pt';
import * as CN from './cn';
import * as d3 from 'd3';
const owofy = require("owofy");
let fallbackTerms = EN.terms;
/**
@@ -30,8 +25,6 @@ export function getLanguage(langCode) {
case 'it': lang = IT; break;
case 'ru': lang = RU; break;
case 'pl': lang = PL; break;
case 'pt': lang = PT; break;
case 'cn': lang = CN; break;
default:
lang = EN;
}
@@ -42,14 +35,7 @@ export function getLanguage(langCode) {
const round = function(x, n) { const ten_n = Math.pow(10,n); return Math.round(x * ten_n) / ten_n; };
if(lang === EN) {
translate = (t, x) => {
if (currentTerms[t + '_' + x]) {
return owofy(currentTerms[t + '_' + x])
} else if (currentTerms[t]) {
return owofy(currentTerms[t])
}
return t;
};
translate = (t, x) => { return currentTerms[t + '_' + x] || currentTerms[t] || t; };
} else {
translate = (t, x) => { return currentTerms[t + '_' + x] || currentTerms[t] || fallbackTerms[t + '_' + x] || fallbackTerms[t] || t; };
}
@@ -72,20 +58,17 @@ export function getLanguage(langCode) {
},
translate,
units: {
ang: '°', // Angle
CR: <u>{translate('CR')}</u>, // Credits
kg: <u>{translate('kg')}</u>, // Kilograms
kgs: <u>{translate('kg/s')}</u>, // Kilograms per second
km: <u>{translate('km')}</u>, // Kilometers
Ls: <u>{translate('Ls')}</u>, // Light Seconds
LY: <u>{translate('LY')}</u>, // Light Years
m: <u>{translate('m')}</u>, // Meters
MJ: <u>{translate('MJ')}</u>, // Mega Joules
'm/s': <u>{translate('m/s')}</u>, // Meters per second
'°/s': <u>{translate('°/s')}</u>, // Degrees per second
MW: <u>{translate('MW')}</u>, // Mega Watts (same as Mega Joules per second)
mps: <u>{translate('m/s')}</u>, // Metres per second
pct: '%', // Percent
ps: <u>{translate('/s')}</u>, // per second
pm: <u>{translate('/min')}</u>, // per minute
s: <u>{translate('secs')}</u>, // Seconds
@@ -105,7 +88,5 @@ export const Languages = {
es: 'Español',
fr: 'Français',
ru: 'ру́сский',
pl: 'polski',
pt: 'português',
cn: '中文'
pl: 'polski'
};

View File

@@ -1,16 +0,0 @@
export const formats = {
decimal: '.',
thousands: ',',
grouping: [3],
currency: ['¥', ''],
dateTime: '%a %b %e %X %Y',
date: '%Y年%m月%d日',
time: '%H:%M:%S',
periods: ['AM', 'PM'],
days: ['星期日', '星期一', '星期二', '星期三', '星期四', '星期五', '星期六'],
shortDays: ['周日', '周一', '周二', '周三', '周四', '周五', '周六'],
months: ['一月', '二月', '三月', '四月', '五月', '六月', '七月', '八月', '九月', '十月', '十一月', '十二月'],
shortMonths: ['一月', '二月', '三月', '四月', '五月', '六月', '七月', '八月', '九月', '十月', '十一月', '十二月']
};
export { default as terms } from './cn.json';

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -1,16 +0,0 @@
export const formats = {
decimal: ',',
thousands: '.',
grouping: [3],
currency: ['', ' €'],
dateTime: '%A, %e de %B de %Y, %X',
date: '%d/%m/%Y',
time: '%H:%M:%S',
periods: ['AM', 'PM'],
days: ['domingo', 'lunes', 'martes', 'miércoles', 'jueves', 'viernes', 'sábado'],
shortDays: ['dom', 'lun', 'mar', 'mié', 'jue', 'vie', 'sáb'],
months: ['enero', 'febrero', 'marzo', 'abril', 'mayo', 'junio', 'julio', 'agosto', 'septiembre', 'octubre', 'noviembre', 'diciembre'],
shortMonths: ['ene', 'feb', 'mar', 'abr', 'may', 'jun', 'jul', 'ago', 'sep', 'oct', 'nov', 'dic']
};
export { default as terms } from './pt.json';

File diff suppressed because one or more lines are too long

View File

@@ -20,11 +20,11 @@
"PHRASE_BLUEPRINT_BEST": "Лучшие основные значения для чертежа",
"PHRASE_BLUEPRINT_EXTREME": "Лучшие положительные и худшие отрицательные основные значения для чертежа",
"PHRASE_BLUEPRINT_RESET": "Убрать все изменения и чертёж",
"PHRASE_SELECT_SPECIAL": "Нажмите, чтобы выбрать экспериментальный эффект",
"PHRASE_SELECT_SPECIAL": "Нажмите чтобы выбрать экспериментальный эффект",
"PHRASE_NO_SPECIAL": "Без экспериментального эффекта",
"PHRASE_SHOPPING_LIST": "Станции, что продают эту сборку",
"PHRASE_REFIT_SHOPPING_LIST": "Станции, что продают необходимые модули",
"PHRASE_TOTAL_EFFECTIVE_SHIELD": "Общий урон, что может быть нанесён в каждым типе, если используются все щитонакопители",
"PHRASE_SHOPPING_LIST": "Станции что продают эту сборку",
"PHRASE_REFIT_SHOPPING_LIST": "Станции что продают необходимые модули",
"PHRASE_TOTAL_EFFECTIVE_SHIELD": "Общий урон что может быть нанесён в каждым типе, если используются все щитонакопители",
"PHRASE_TIME_TO_LOSE_SHIELDS": "Щиты продержатся",
"PHRASE_TIME_TO_RECOVER_SHIELDS": "Щиты восстановятся за",
"PHRASE_TIME_TO_RECHARGE_SHIELDS": "Щиты будут заряжены за",
@@ -43,12 +43,12 @@
"PHRASE_TIME_TO_REMOVE_ARMOUR": "Снимет броню за",
"TT_TIME_TO_REMOVE_ARMOUR": "Непрерывным огнём из всех орудий",
"PHRASE_TIME_TO_DRAIN_WEP": "Опустошит ОРУЖ за",
"TT_TIME_TO_DRAIN_WEP": "Время, за которое опустошится аккумулятор ОРУЖ при стрельбе из всех орудий",
"TT_TIME_TO_DRAIN_WEP": "Время за которое опустошится аккумулятор ОРУЖ при стрельбе из всех орудий",
"TT_TIME_TO_LOSE_SHIELDS": "Против поддерживаемой стрельбы из всех орудий противника",
"TT_TIME_TO_LOSE_ARMOUR": "Против поддерживаемой стрельбы из всех орудий противника",
"TT_MODULE_ARMOUR": "Броня, защищающая модули от урона",
"TT_MODULE_PROTECTION_EXTERNAL": "Процент урона, перенаправленного от гнёзд на наборы для усиления модулей",
"TT_MODULE_PROTECTION_INTERNAL": "Процент урона, перенаправленного от модулей вне гнёзд на наборы для усиления модулей",
"TT_MODULE_ARMOUR": "Броня защищаюшае модули от урона",
"TT_MODULE_PROTECTION_EXTERNAL": "Процент урона перенаправленного от гнёзд на наборы для усиления модулей",
"TT_MODULE_PROTECTION_INTERNAL": "Процент урона перенаправленного от модулей вне гнёзд на наборы для усиления модулей",
"TT_EFFECTIVE_SDPS_SHIELDS": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
"TT_EFFECTIVENESS_SHIELDS": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью без пунктов в СИС на 0 метрах",
"TT_EFFECTIVE_SDPS_ARMOUR": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
@@ -56,7 +56,7 @@
"PHRASE_EFFECTIVE_SDPS_SHIELDS": "ПДПС против щитов",
"PHRASE_EFFECTIVE_SDPS_ARMOUR": "ПДПС против брони",
"TT_SUMMARY_SPEED": "С полным топливным баком и 4 пунктами в ДВИ",
"TT_SUMMARY_SPEED_NONFUNCTIONAL": "Маневровые двигатели выключены или превышена максимальная масса с топливом и грузом",
"TT_SUMMARY_SPEED_NONFUNCTIONAL": "маневровые двигатели выключены или превышена максимальная масса с топливом и грузом",
"TT_SUMMARY_BOOST": "С полным топливным баком и 4 пунктами в ДВИ",
"TT_SUMMARY_BOOST_NONFUNCTIONAL": "Распределитель питания не может обеспечить достаточно энергии для форсажа",
"TT_SUMMARY_SHIELDS": "Чистая сила щита, включая усилители",
@@ -68,16 +68,16 @@
"TT_SUMMARY_DPS": "Урон в секунду при стрельбе из всех орудий",
"TT_SUMMARY_EPS": "Расход аккумулятора ОРУЖ в секунду при стрельбе из всех орудий",
"TT_SUMMARY_TTD": "Время расхода аккумулятора ОРУЖ при стрельбе из всех орудий и с 4 пунктами в ОРУЖ",
"TT_SUMMARY_MAX_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с топливом, достаточным только на сам прыжок",
"TT_SUMMARY_MAX_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с топливом достаточным только на сам прыжок",
"TT_SUMMARY_UNLADEN_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с полным топливным баком",
"TT_SUMMARY_LADEN_SINGLE_JUMP": "Самый дальний возможный прыжок с полным грузовым отсеком и с полным топливным баком",
"TT_SUMMARY_UNLADEN_TOTAL_JUMP": "Самая дальняя общая дистанция без груза, с полным топливным баком и при прыжках на максимальное расстояние",
"TT_SUMMARY_LADEN_TOTAL_JUMP": "Самая дальняя общая дистанция с полным грузовым отсеком, с полным топливным баком и при прыжках на максимальное расстояние",
"HELP_MODIFICATIONS_MENU": "Нажмите на номер, чтобы ввести новое значение, или потяните вдоль полосы для малых изменений",
"HELP_MODIFICATIONS_MENU": "Ткните на номер чтобы ввести новое значение, или потяните вдоль полосы для малых изменений",
"am": "Блок Автом. Полевого Ремонта",
"bh": "Переборки",
"bl": "Пучковый лазер",
"bsg": "Двухпоточный щитогенератор",
"bl": "Пучковый Лазер",
"bsg": "Двухпоточный Щитогенератор",
"c": "Орудие",
"cc": "Контроллер магнитного снаряда для сбора",
"ch": "Разбрасыватель дипольных отражателей",
@@ -89,7 +89,7 @@
"fh": "Ангар для истребителя",
"fi": "FSD-перехватчик",
"fs": "Топливозаборник",
"fsd": "Рамочно-сместительный двигатель",
"fsd": "Рамочно Сместительный двигатель",
"ft": "Топливный бак",
"fx": "Контроллер магнитного снаряда для топлива",
"hb": "Контроллер магнитного снаряда для взлома трюма",
@@ -110,7 +110,7 @@
"pcm": "Каюта пассажира первого класса",
"pcq": "Каюта пассажира класса люкс",
"pd": "Распределитель питания",
"pl": мпульсный лазер",
"pl": "Ипмульсный лазер",
"po": "Точечная оборона",
"pp": "Силовая установка",
"psg": "Призматический щитогенератор",
@@ -122,7 +122,7 @@
"sc": "Сканер обнаружения",
"scb": "Щитонакопитель",
"sg": "Щитогенератор",
"ss": "Сканер поверхностей",
"ss": "Сканер Поверхностей",
"t": "Маневровые двигатели",
"tp": "Торпедная стойка",
"ul": "Пульсирующие лазеры",
@@ -130,7 +130,7 @@
"emptyrestricted": "пусто (ограниченно)",
"damage dealt to": "Урон нанесён",
"damage received from": "Урон получен от",
"against shields": "Против щитов",
"against shields": "Против шитов",
"against hull": "Против корпуса",
"total effective shield": "Общие эффективные щиты",
"ammunition": "Припасы",
@@ -149,7 +149,7 @@
"eps": "Энергия в секунду",
"epsseps": "Энергия в секунду (поддерживаемая энергия в секунду)",
"hps": "Нагрев в секунду",
"hpsshps": "Нагрев в секунду (поддерживаемый нагрев в секунду)",
"hpsshps": "Heat per second (sustained heat per second)",
"damage by": "Урон",
"damage from": "Урон от",
"shield cells": "Щитонакопители",
@@ -183,7 +183,7 @@
"hullreinforcement": "Укрепление корпуса",
"integrity": "Целостность",
"jitter": "Дрожание",
"kinres": "Сопротивление кинетическому урону",
"kinres": "Сопротивление китетическому урону",
"maxfuel": "Макс. топлива на прыжок",
"mass": "Масса",
"optmass": "Оптимизированная масса",
@@ -381,4 +381,4 @@
"URL": "Ссылка",
"WEP": "ОРУЖ",
"yes": "Да"
}
}

View File

@@ -1,4 +1,4 @@
import '@babel/polyfill';
import 'babel-polyfill';
import React from 'react';
import { render } from 'react-dom';
import '../less/app.less';

View File

@@ -6,6 +6,7 @@ import { CoriolisLogo, GitHub } from '../components/SvgIcons';
* About Page
*/
export default class AboutPage extends Page {
/**
* Constructor
* @param {Object} props React Component properties
@@ -22,112 +23,24 @@ export default class AboutPage extends Page {
* @return {React.Component} The page contents
*/
renderPage() {
return (
<div
className={'page'}
style={{ textAlign: 'left', maxWidth: 800, margin: '0 auto' }}
>
<h1>
<CoriolisLogo style={{ marginRight: '0.4em' }} className="xl" />
<span className="warning">Coriolis EDCD Edition</span>
</h1>
return <div className={'page'} style={{ textAlign: 'left', maxWidth: 800, margin: '0 auto' }}>
<h1><CoriolisLogo style={{ marginRight: '0.4em' }} className='xl'/><span className='warning'>Coriolis EDCD Edition</span></h1>
<p>
This is a clone of the Coriolis project, whose original author is
currently unable to maintain it. This clone is maintained by the{' '}
<a href="http://edcd.github.io/">EDCD community</a>.
</p>
<p>
To recover your builds, go to{' '}
<a href="https://coriolis.io/" target="_blank">
https://coriolis.io/
</a>
, backup your builds (Settings / Backup), copy the text, return here
and import (Settings / Import).
</p>
<p>
The Coriolis project was inspired by{' '}
<a href="http://www.edshipyard.com/" target="_blank">
E:D Shipyard
</a>{' '}
and, of course,{' '}
<a href="http://www.elitedangerous.com" target="_blank">
Elite Dangerous
</a>
. The ultimate goal of Coriolis is to provide rich features to support
in-game play and planning while engaging the E:D community to support
its development.
</p>
<p>
Coriolis was created using assets and imagery from Elite: Dangerous,
with the permission of Frontier Developments plc, for non-commercial
purposes. It is not endorsed by nor reflects the views or opinions of
Frontier Developments. A number of assets were sourced from{' '}
<a href="http://edassets.org" target="_blank">
ED Assets
</a>
</p>
<p>This is a clone of the Coriolis project, whose original author is currently unable to maintain it. This clone is maintained by the <a href="http://edcd.github.io/">EDCD community</a>.</p>
<p>To recover your builds, go to <a href='https://coriolis.io/' target='_blank'>https://coriolis.io/</a>, backup your builds (Settings / Backup), copy the text, return here and import (Settings / Import).</p>
<p>The Coriolis project was inspired by <a href='http://www.edshipyard.com/' target='_blank'>E:D Shipyard</a> and, of course, <a href='http://www.elitedangerous.com' target='_blank'>Elite Dangerous</a>. The ultimate goal of Coriolis is to provide rich features to support in-game play and planning while engaging the E:D community to support its development.</p>
<p>Coriolis was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments. A number of assets were sourced from <a href='http://edassets.org' target='_blank'>ED Assets</a></p>
<a
style={{ display: 'block', textDecoration: 'none' }}
href="https://github.com/EDCD/coriolis"
target="_blank"
title="Coriolis Github Project"
>
<GitHub style={{ margin: '0.4em' }} className="l fg xl" />
<h2 style={{ margin: 0, textDecoration: 'none' }}>Github</h2>
github.com/EDCD/coriolis
</a>
<a style={{ display: 'block', textDecoration: 'none' }} href='https://github.com/EDCD/coriolis' target='_blank' title='Coriolis Github Project'>
<GitHub style={{ margin: '0.4em' }} className='l fg xl'/>
<h2 style={{ margin: 0, textDecoration: 'none' }}>Github</h2>
github.com/EDCD/coriolis
</a>
<p>
Coriolis is an open source project. Checkout the list of upcoming
features and to-do list on github. Any and all contributions and
feedback are welcome. If you encounter any bugs please report them and
provide as much detail as possible.
</p>
<p>Coriolis is an open source project. Checkout the list of upcoming features and to-do list on github. Any and all contributions and feedback are welcome. If you encounter any bugs please report them and provide as much detail as possible.</p>
<h3>Chat</h3>
<p>
You can chat to us on our{' '}
<a href="https://discord.gg/0uwCh6R62aPRjk9w" target="_blank">
EDCD Discord server
</a>
.
</p>
<h3>Supporting Coriolis</h3>
<p>
Coriolis is an open source project, and I work on it in my free time.
I have set up a patreon at{' '}
<a href="https://www.patreon.com/coriolis_elite">
patreon.com/coriolis_elite
</a>
, which will be used to keep Coriolis up to date and the servers
running.
</p>
<form
action="https://www.paypal.com/cgi-bin/webscr"
method="post"
target="_top"
>
<input type="hidden" name="cmd" value="_s-xclick" />
<input type="hidden" name="hosted_button_id" value="SJBKT2SWEEU68" />
<input
type="image"
src="https://www.paypalobjects.com/en_AU/i/btn/btn_donate_SM.gif"
border="0"
name="submit"
alt="PayPal The safer, easier way to pay online!"
/>
<img
alt=""
border="0"
src="https://www.paypalobjects.com/en_AU/i/scr/pixel.gif"
width="1"
height="1"
/>
</form>
</div>
);
<h3>Chat</h3>
<p>You can chat to us on our <a href='https://discord.gg/0uwCh6R62aPRjk9w' target='_blank'>EDCD Discord server</a>.</p>
</div>;
}
}

View File

@@ -13,14 +13,7 @@ import ModalCompare from '../components/ModalCompare';
import ModalExport from '../components/ModalExport';
import ModalPermalink from '../components/ModalPermalink';
import ModalImport from '../components/ModalImport';
import {
FloppyDisk,
Bin,
Download,
Embed,
Rocket,
LinkIcon
} from '../components/SvgIcons';
import { FloppyDisk, Bin, Download, Embed, Rocket, LinkIcon } from '../components/SvgIcons';
import ShortenUrl from '../utils/ShortenUrl';
import { comparisonBBCode } from '../utils/BBCode';
const browser = require('detect-browser');
@@ -49,6 +42,7 @@ function sortBy(predicate) {
* Comparison Page
*/
export default class ComparisonPage extends Page {
/**
* Constructor
* @param {Object} props React Component properties
@@ -87,13 +81,7 @@ export default class ComparisonPage extends Page {
for (let shipId in allBuilds) {
for (let buildName in allBuilds[shipId]) {
if (buildName && allBuilds[shipId][buildName]) {
builds.push(
this._createBuild(
shipId,
buildName,
allBuilds[shipId][buildName]
)
);
builds.push(this._createBuild(shipId, buildName, allBuilds[shipId][buildName]));
}
}
}
@@ -101,9 +89,7 @@ export default class ComparisonPage extends Page {
let comparisonData = Persist.getComparison(name);
if (comparisonData) {
defaultFacets = comparisonData.facets;
comparisonData.builds.forEach(b =>
builds.push(this._createBuild(b.shipId, b.buildName))
);
comparisonData.builds.forEach((b) => builds.push(this._createBuild(b.shipId, b.buildName)));
saved = true;
newName = name;
}
@@ -115,7 +101,7 @@ export default class ComparisonPage extends Page {
newName = name = comparisonData.n;
predicate = comparisonData.p;
desc = comparisonData.d;
comparisonData.b.forEach(build => {
comparisonData.b.forEach((build) => {
builds.push(this._createBuild(build.s, build.n, build.c));
if (!importObj[build.s]) {
importObj[build.s] = {};
@@ -132,9 +118,9 @@ export default class ComparisonPage extends Page {
let selectedFacets = new Array(selectedLength);
for (let i = 0; i < ShipFacets.length; i++) {
let facet = Object.assign({}, ShipFacets[i]);
let facet = Object.assign({ }, ShipFacets[i]);
let defaultIndex = defaultFacets.indexOf(facet.i);
if (defaultIndex == -1) {
if(defaultIndex == -1) {
facets.push(facet);
} else {
facet.active = true;
@@ -169,18 +155,17 @@ export default class ComparisonPage extends Page {
_createBuild(id, name, code) {
code = code ? code : Persist.getBuild(id, name); // Retrieve build code if not passed
if (!code) {
// No build found
if (!code) { // No build found
return;
}
let data = Ships[id]; // Get ship properties
let data = Ships[id]; // Get ship properties
let b = new Ship(id, data.properties, data.slots); // Create a new Ship instance
b.buildFrom(code); // Populate components from code
b.buildFrom(code); // Populate components from code
b.buildName = name;
b.applyDiscounts(Persist.getShipDiscount(), Persist.getModuleDiscount());
return b;
}
};
/**
* Update state with the specified sort predicates
@@ -199,18 +184,13 @@ export default class ComparisonPage extends Page {
}
this.setState({ predicate, desc });
}
};
/**
* Show selected builds modal
*/
_selectBuilds() {
this.context.showModal(
<ModalCompare
onSelect={this._buildsSelected}
builds={this.state.builds}
/>
);
this.context.showModal(<ModalCompare onSelect={this._buildsSelected} builds={this.state.builds} />);
}
/**
@@ -244,7 +224,7 @@ export default class ComparisonPage extends Page {
_facetDrag(e) {
this.nodeAfter = false;
this.dragged = e.currentTarget;
let placeholder = (this.placeholder = document.createElement('li'));
let placeholder = this.placeholder = document.createElement('li');
placeholder.style.width = Math.round(this.dragged.offsetWidth) + 'px';
placeholder.className = 'facet-placeholder';
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
@@ -282,7 +262,7 @@ export default class ComparisonPage extends Page {
_facetDragOver(e) {
e.preventDefault();
if (e.target.className == 'facet-placeholder') {
if(e.target.className == 'facet-placeholder') {
return;
} else if (e.target != e.currentTarget) {
this.over = e.target;
@@ -292,7 +272,7 @@ export default class ComparisonPage extends Page {
let parent = e.target.parentNode;
if (parent == e.currentTarget) {
if (relX > width && this.dragged != e.target) {
if(relX > width && this.dragged != e.target) {
this.nodeAfter = true;
parent.insertBefore(this.placeholder, e.target.nextElementSibling);
} else {
@@ -341,7 +321,7 @@ export default class ComparisonPage extends Page {
let { newName, builds, facets } = this.state;
let selectedFacets = [];
facets.forEach(f => {
facets.forEach((f) => {
if (f.active) {
selectedFacets.unshift(f.i);
}
@@ -368,20 +348,14 @@ export default class ComparisonPage extends Page {
let code = fromComparison(name, builds, selectedFacets, predicate, desc);
let loc = window.location;
return (
loc.protocol +
'//' +
loc.host +
'/comparison?code=' +
encodeURIComponent(code)
);
return loc.protocol + '//' + loc.host + '/comparison?code=' + encodeURIComponent(code);
}
/**
* Generates the long permalink URL
*/
_genPermalink() {
this.context.showModal(<ModalPermalink url={this._buildUrl()} />);
this.context.showModal(<ModalPermalink url={this._buildUrl()}/>);
}
/**
@@ -391,25 +365,18 @@ export default class ComparisonPage extends Page {
let { translate, formats } = this.context.language;
let { facets, builds } = this.state;
let generator = callback => {
let generator = (callback) => {
let url = this._buildUrl();
ShortenUrl(
url,
shortenedUrl =>
callback(
comparisonBBCode(translate, formats, facets, builds, shortenedUrl)
),
error =>
callback(comparisonBBCode(translate, formats, facets, builds, url))
ShortenUrl(url,
(shortenedUrl) => callback(comparisonBBCode(translate, formats, facets, builds, shortenedUrl)),
(error) => callback(comparisonBBCode(translate, formats, facets, builds, url))
);
};
this.context.showModal(
<ModalExport
title={translate('forum') + ' BBCode'}
generator={generator}
/>
);
this.context.showModal(<ModalExport
title={translate('forum') + ' BBCode'}
generator={generator}
/>);
}
/**
@@ -442,8 +409,7 @@ export default class ComparisonPage extends Page {
* @param {Object} nextContext Incoming/Next conext
*/
componentWillReceiveProps(nextProps, nextContext) {
if (this.context.route !== nextContext.route) {
// Only reinit state if the route has changed
if (this.context.route !== nextContext.route) { // Only reinit state if the route has changed
this.setState(this._initState(nextContext));
}
}
@@ -453,10 +419,7 @@ export default class ComparisonPage extends Page {
*/
componentWillMount() {
this.resizeListener = this.context.onWindowResize(this._updateDimensions);
this.persistListener = Persist.addListener(
'discounts',
this._updateDiscounts
);
this.persistListener = Persist.addListener('discounts', this._updateDiscounts);
}
/**
@@ -481,132 +444,65 @@ export default class ComparisonPage extends Page {
renderPage() {
let translate = this.context.language.translate;
let compareHeader;
let {
newName,
name,
saved,
builds,
facets,
predicate,
desc,
chartWidth
} = this.state;
let { newName, name, saved, builds, facets, predicate, desc, chartWidth } = this.state;
if (this.state.compareMode) {
compareHeader = (
<tr>
<td className="head">{translate('comparison')}</td>
<td>
<input
value={newName}
onChange={this._onNameChange}
placeholder={translate('Enter Name')}
maxLength="50"
/>
<button
onClick={this._save}
disabled={!newName || newName == 'all' || saved}
>
<FloppyDisk className="lg" />
<span className="button-lbl">{translate('save')}</span>
</button>
<button onClick={this._delete} disabled={name == 'all' || !saved}>
<Bin className="lg warning" />
</button>
<button onClick={this._selectBuilds}>
<Rocket className="lg" />
<span className="button-lbl">{translate('builds')}</span>
</button>
<button
className="r"
onClick={this._genPermalink}
disabled={builds.length == 0}
>
<LinkIcon className="lg" />
<span className="button-lbl">{translate('permalink')}</span>
</button>
<button
className="r"
onClick={this._genBBcode}
disabled={builds.length == 0}
>
<Embed className="lg" />
<span className="button-lbl">{translate('forum')}</span>
</button>
</td>
</tr>
);
compareHeader = <tr>
<td className='head'>{translate('comparison')}</td>
<td>
<input value={newName} onChange={this._onNameChange} placeholder={translate('Enter Name')} maxLength='50' />
<button onClick={this._save} disabled={!newName || newName == 'all' || saved}>
<FloppyDisk className='lg'/><span className='button-lbl'>{translate('save')}</span>
</button>
<button onClick={this._delete} disabled={name == 'all' || !saved}><Bin className='lg warning'/></button>
<button onClick={this._selectBuilds}>
<Rocket className='lg'/><span className='button-lbl'>{translate('builds')}</span>
</button>
<button className='r' onClick={this._genPermalink} disabled={builds.length == 0}>
<LinkIcon className='lg'/><span className='button-lbl'>{translate('permalink')}</span>
</button>
<button className='r' onClick={this._genBBcode} disabled={builds.length == 0}>
<Embed className='lg'/><span className='button-lbl'>{translate('forum')}</span>
</button>
</td>
</tr>;
} else {
compareHeader = (
<tr>
<td className="head">{translate('comparison')}</td>
<td>
<h3>{name}</h3>
<button className="r" onClick={this._import}>
<Download className="lg" />
{translate('import')}
</button>
</td>
</tr>
);
compareHeader = <tr>
<td className='head'>{translate('comparison')}</td>
<td>
<h3>{name}</h3>
<button className='r' onClick={this._import}><Download className='lg'/>{translate('import')}</button>
</td>
</tr>;
}
return (
<div
className={'page'}
style={{ fontSize: this.context.sizeRatio + 'em' }}
>
<table id="comparison">
<div className={'page'} style={{ fontSize: this.context.sizeRatio + 'em' }}>
<table id='comparison'>
<tbody>
{compareHeader}
<tr key="facets">
<td className="head">{translate('compare')}</td>
<tr key='facets'>
<td className='head'>{translate('compare')}</td>
<td>
<ul id="facet-container" onDragOver={this._facetDragOver}>
{facets.map((f, i) => (
<li
key={f.title}
data-i={i}
draggable="true"
onDragStart={this._facetDrag}
onDragEnd={this._facetDrop}
className={cn('facet', { active: f.active })}
onClick={this._toggleFacet.bind(this, f)}
>
<ul id='facet-container' onDragOver={this._facetDragOver}>
{facets.map((f, i) =>
<li key={f.title} data-i={i} draggable='true' onDragStart={this._facetDrag} onDragEnd={this._facetDrop} className={cn('facet', { active: f.active })} onClick={this._toggleFacet.bind(this, f)}>
{'↔ ' + translate(f.title)}
</li>
))}
)}
</ul>
</td>
</tr>
</tbody>
</table>
<ComparisonTable
builds={builds}
facets={facets}
onSort={this._sortShips}
predicate={predicate}
desc={desc}
/>
<ComparisonTable builds={builds} facets={facets} onSort={this._sortShips} predicate={predicate} desc={desc} />
{!builds.length ? (
<div className="chart" ref={node => (this.chartRef = node)}>
{translate('PHRASE_NO_BUILDS')}
</div>
) : (
facets.filter(f => f.active).map((f, i) => (
<div
key={f.title}
className="chart"
ref={i == 0 ? node => (this.chartRef = node) : null}
>
<h3
className="ptr"
onClick={this._sortShips.bind(this, f.props[0])}
>
{translate(f.title)}
</h3>
{!builds.length ?
<div className='chart' ref={node => this.chartRef = node}>{translate('PHRASE_NO_BUILDS')}</div> :
facets.filter((f) => f.active).map((f, i) =>
<div key={f.title} className='chart' ref={ i == 0 ? node => this.chartRef = node : null}>
<h3 className='ptr' onClick={this._sortShips.bind(this, f.props[0])}>{translate(f.title)}</h3>
<BarChart
width={chartWidth}
data={builds}
@@ -619,8 +515,8 @@ export default class ComparisonPage extends Page {
desc={desc}
/>
</div>
))
)}
</div>
);
}

View File

@@ -5,6 +5,7 @@ import Page from './Page';
* 404 Page
*/
export default class NotFoundPage extends Page {
/**
* Constructor
* @param {Object} props React Component properties
@@ -21,10 +22,6 @@ export default class NotFoundPage extends Page {
* @return {React.Component} The page contents
*/
renderPage() {
return (
<div className="page" style={{ marginTop: 30 }}>
Page <small>{this.context.route.path}</small> Not Found
</div>
);
return <div className='page' style={{ marginTop: 30 }}>Page <small>{this.context.route.path}</small> Not Found</div>;
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -70,13 +70,6 @@ export default class Page extends React.Component {
document.title = this.state.title || 'Coriolis';
}
/**
* Update the window title upon mount
*/
componentDidMount() {
document.title = this.state.title || 'Coriolis';
}
/**
* Updates the title upon change
* @param {Object} newProps Incoming properties

View File

@@ -6,7 +6,6 @@ import Ship from '../shipyard/Ship';
import * as ModuleUtils from '../shipyard/ModuleUtils';
import { SizeMap } from '../shipyard/Constants';
import Link from '../components/Link';
const owofy = require("owofy");
/**
* Counts the hardpoints by class/size
@@ -23,11 +22,9 @@ function countHp(slot) {
*/
function countInt(slot) {
let crEligible = !slot.eligible || slot.eligible.cr;
this.int[slot.maxClass - 1]++; // Subtract 1 since there is no Class 0 Internal compartment
this.int[slot.maxClass - 1]++; // Subtract 1 since there is no Class 0 Internal compartment
this.intCount++;
this.maxCargo += crEligible ?
ModuleUtils.findInternal('cr', slot.maxClass, 'E').cargo :
0;
this.maxCargo += crEligible ? ModuleUtils.findInternal('cr', slot.maxClass, 'E').cargo : 0;
// if no eligiblity, then assume pce
let passSlotType = null;
@@ -45,9 +42,7 @@ function countInt(slot) {
passSlotType = 'pcq';
passSlotRating = 'B';
}
let passengerBay = passSlotType ?
ModuleUtils.findMaxInternal(passSlotType, slot.maxClass, passSlotRating) :
null;
let passengerBay = passSlotType ? ModuleUtils.findInternal(passSlotType, slot.maxClass, passSlotRating) : null;
this.maxPassengers += passengerBay ? passengerBay.passengers : 0;
}
@@ -62,27 +57,23 @@ function shipSummary(shipId, shipData) {
id: shipId,
hpCount: 0,
intCount: 0,
beta: shipData.beta,
maxCargo: 0,
maxPassengers: 0,
hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge
int: [0, 0, 0, 0, 0, 0, 0, 0], // Sizes 1 - 8
standard: shipData.slots.standard,
agility:
shipData.properties.pitch +
shipData.properties.yaw +
shipData.properties.roll
agility: shipData.properties.pitch + shipData.properties.yaw + shipData.properties.roll
};
Object.assign(summary, shipData.properties);
let ship = new Ship(shipId, shipData.properties, shipData.slots);
// Build Ship
ship.buildWith(shipData.defaults); // Populate with stock/default components
ship.buildWith(shipData.defaults); // Populate with stock/default components
ship.hardpoints.forEach(countHp.bind(summary)); // Count Hardpoints by class
ship.internal.forEach(countInt.bind(summary)); // Count Internal Compartments by class
summary.retailCost = ship.totalCost; // Record Stock/Default/retail cost
ship.optimizeMass({ pd: '1D' }); // Optimize Mass with 1D PD for maximum possible jump range
summary.maxJumpRange = ship.unladenRange; // Record Jump Range
ship.internal.forEach(countInt.bind(summary)); // Count Internal Compartments by class
summary.retailCost = ship.totalCost; // Record Stock/Default/retail cost
ship.optimizeMass({ pd: '1D' }); // Optimize Mass with 1D PD for maximum possible jump range
summary.maxJumpRange = ship.unladenRange; // Record Jump Range
// Best thrusters
let th;
@@ -106,6 +97,7 @@ function shipSummary(shipId, shipData) {
* The Shipyard summary page
*/
export default class ShipyardPage extends Page {
static cachedShipSummaries = null;
/**
@@ -153,15 +145,12 @@ export default class ShipyardPage extends Page {
shipPredicateIndex = undefined;
}
if (
this.state.shipPredicate == shipPredicate &&
this.state.shipPredicateIndex == shipPredicateIndex
) {
if (this.state.shipPredicate == shipPredicate && this.state.shipPredicateIndex == shipPredicateIndex) {
shipDesc = !shipDesc;
}
this.setState({ shipPredicate, shipDesc, shipPredicateIndex });
}
};
/**
* Generate the table row summary for the ship
@@ -170,59 +159,55 @@ export default class ShipyardPage extends Page {
* @param {Object} u Localized unit map
* @param {Function} fInt Localized integer formatter
* @param {Function} fRound Localized round formatter
* @param {Boolean} highlight Should this row be highlighted
* @return {React.Component} Table Row
*/
_shipRowElement(s, translate, u, fInt, fRound) {
_shipRowElement(s, translate, u, fInt, fRound, highlight) {
let noTouch = this.context.noTouch;
return (
<tr
return <tr
key={s.id}
style={{ height: "1.5em" }}
className={cn({
highlighted: noTouch && this.state.shipId === s.id
})}
style={{ height: '1.5em' }}
className={cn({ highlighted: noTouch && this.state.shipId === s.id, alt: highlight })}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
>
<td className="ri">{owofy(s.manufacturer)}</td>
<td className="ri">{fInt(s.retailCost)}</td>
<td className="ri cap">{translate(SizeMap[s.class])}</td>
<td className="ri">{fInt(s.crew)}</td>
<td className="ri">{s.masslock}</td>
<td className="ri">{fInt(s.agility)}</td>
<td className="ri">{fInt(s.hardness)}</td>
<td className="ri">{fInt(s.hullMass)}</td>
<td className="ri">{fInt(s.speed)}</td>
<td className="ri">{fInt(s.boost)}</td>
<td className="ri">{fInt(s.baseArmour)}</td>
<td className="ri">{fInt(s.baseShieldStrength)}</td>
<td className="ri">{fInt(s.topSpeed)}</td>
<td className="ri">{fInt(s.topBoost)}</td>
<td className="ri">{fRound(s.maxJumpRange)}</td>
<td className="ri">{fInt(s.maxCargo)}</td>
<td className="ri">{fInt(s.maxPassengers)}</td>
<td className="cn">{s.standard[0]}</td>
<td className="cn">{s.standard[1]}</td>
<td className="cn">{s.standard[2]}</td>
<td className="cn">{s.standard[3]}</td>
<td className="cn">{s.standard[4]}</td>
<td className="cn">{s.standard[5]}</td>
<td className="cn">{s.standard[6]}</td>
<td className={cn({ disabled: !s.hp[1] })}>{s.hp[1]}</td>
<td className={cn({ disabled: !s.hp[2] })}>{s.hp[2]}</td>
<td className={cn({ disabled: !s.hp[3] })}>{s.hp[3]}</td>
<td className={cn({ disabled: !s.hp[4] })}>{s.hp[4]}</td>
<td className={cn({ disabled: !s.hp[0] })}>{s.hp[0]}</td>
<td className={cn({ disabled: !s.int[0] })}>{s.int[0]}</td>
<td className={cn({ disabled: !s.int[1] })}>{s.int[1]}</td>
<td className={cn({ disabled: !s.int[2] })}>{s.int[2]}</td>
<td className={cn({ disabled: !s.int[3] })}>{s.int[3]}</td>
<td className={cn({ disabled: !s.int[4] })}>{s.int[4]}</td>
<td className={cn({ disabled: !s.int[5] })}>{s.int[5]}</td>
<td className={cn({ disabled: !s.int[6] })}>{s.int[6]}</td>
<td className={cn({ disabled: !s.int[7] })}>{s.int[7]}</td>
</tr>
);
<td className='ri'>{s.manufacturer}</td>
<td className='ri'>{fInt(s.retailCost)}</td>
<td className='ri cap'>{translate(SizeMap[s.class])}</td>
<td className='ri'>{fInt(s.crew)}</td>
<td className='ri'>{s.masslock}</td>
<td className='ri'>{fInt(s.agility)}</td>
<td className='ri'>{fInt(s.hardness)}</td>
<td className='ri'>{fInt(s.hullMass)}</td>
<td className='ri'>{fInt(s.speed)}</td>
<td className='ri'>{fInt(s.boost)}</td>
<td className='ri'>{fInt(s.baseArmour)}</td>
<td className='ri'>{fInt(s.baseShieldStrength)}</td>
<td className='ri'>{fInt(s.topSpeed)}</td>
<td className='ri'>{fInt(s.topBoost)}</td>
<td className='ri'>{fRound(s.maxJumpRange)}</td>
<td className='ri'>{fInt(s.maxCargo)}</td>
<td className='ri'>{fInt(s.maxPassengers)}</td>
<td className='cn'>{s.standard[0]}</td>
<td className='cn'>{s.standard[1]}</td>
<td className='cn'>{s.standard[2]}</td>
<td className='cn'>{s.standard[3]}</td>
<td className='cn'>{s.standard[4]}</td>
<td className='cn'>{s.standard[5]}</td>
<td className={cn({ disabled: !s.hp[1] })}>{s.hp[1]}</td>
<td className={cn({ disabled: !s.hp[2] })}>{s.hp[2]}</td>
<td className={cn({ disabled: !s.hp[3] })}>{s.hp[3]}</td>
<td className={cn({ disabled: !s.hp[4] })}>{s.hp[4]}</td>
<td className={cn({ disabled: !s.hp[0] })}>{s.hp[0]}</td>
<td className={cn({ disabled: !s.int[0] })}>{s.int[0]}</td>
<td className={cn({ disabled: !s.int[1] })}>{s.int[1]}</td>
<td className={cn({ disabled: !s.int[2] })}>{s.int[2]}</td>
<td className={cn({ disabled: !s.int[3] })}>{s.int[3]}</td>
<td className={cn({ disabled: !s.int[4] })}>{s.int[4]}</td>
<td className={cn({ disabled: !s.int[5] })}>{s.int[5]}</td>
<td className={cn({ disabled: !s.int[6] })}>{s.int[6]}</td>
<td className={cn({ disabled: !s.int[7] })}>{s.int[7]}</td>
</tr>;
}
/**
@@ -236,8 +221,7 @@ export default class ShipyardPage extends Page {
let fInt = formats.int;
let fRound = formats.round;
let { shipSummaries, shipPredicate, shipPredicateIndex } = this.state;
let sortShips = (predicate, index) =>
this._sortShips.bind(this, predicate, index);
let sortShips = (predicate, index) => this._sortShips.bind(this, predicate, index);
let filters = {
// 'class': { 1: 1, 2: 1}
@@ -254,8 +238,7 @@ export default class ShipyardPage extends Page {
// Sort shipsOverview
shipSummaries.sort((a, b) => {
let valA = a[shipPredicate],
valB = b[shipPredicate];
let valA = a[shipPredicate], valB = b[shipPredicate];
if (shipPredicateIndex != undefined) {
valA = valA[shipPredicateIndex];
@@ -268,7 +251,7 @@ export default class ShipyardPage extends Page {
valB = val;
}
if (valA == valB) {
if(valA == valB) {
if (a.name > b.name) {
return 1;
} else {
@@ -285,54 +268,47 @@ export default class ShipyardPage extends Page {
let shipRows = new Array(shipSummaries.length);
let detailRows = new Array(shipSummaries.length);
let lastShipSortValue = null;
let backgroundHighlight = false;
for (let s of shipSummaries) {
detailRows[i] = this._shipRowElement(
s,
translate,
units,
fInt,
formats.f1,
);
let shipSortValue = s[shipPredicate];
if( shipPredicateIndex != undefined ) {
shipSortValue = shipSortValue[shipPredicateIndex];
}
if( shipSortValue != lastShipSortValue ) {
backgroundHighlight = !backgroundHighlight;
lastShipSortValue = shipSortValue;
}
detailRows[i] = this._shipRowElement(s, translate, units, fInt, formats.f1, backgroundHighlight);
shipRows[i] = (
<tr
key={i}
style={{ height: '1.5em' }}
className={cn({
highlighted: noTouch && this.state.shipId === s.id,
})}
className={cn({ highlighted: noTouch && this.state.shipId === s.id, alt: backgroundHighlight })}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
>
<td className="le">
<Link href={'/outfit/' + s.id}>{owofy(s.name)} {s.beta === true ? '(Beta)' : null}</Link>
</td>
<td className='le'><Link href={'/outfit/' + s.id}>{s.name}</Link></td>
</tr>
);
i++;
}
return (
<div className="page" style={{ fontSize: sizeRatio + 'em' }}>
<div
style={{
whiteSpace: 'nowrap',
margin: '0 auto',
fontSize: '0.8em',
position: 'relative',
display: 'inline-block',
maxWidth: '100%'
}}
>
<div className='page' style={{ fontSize: sizeRatio + 'em' }}>
<div style={{ whiteSpace: 'nowrap', margin: '0 auto', fontSize: '0.8em', position: 'relative', display: 'inline-block', maxWidth: '100%' }}>
<table style={{ width: '12em', position: 'absolute', zIndex: 1 }}>
<thead>
<tr>
<th className="le rgt">&nbsp;</th>
<th className='le rgt'>&nbsp;</th>
</tr>
<tr className="main">
<th className="sortable le rgt" onClick={sortShips('name')}>
{translate('ship')}
</th>
<tr className='main'>
<th className='sortable le rgt' onClick={sortShips('name')}>{translate('ship')}</th>
</tr>
<tr>
<th className="le rgt invisible">{units['m/s']}</th>
<th className='le rgt invisible'>{units['m/s']}</th>
</tr>
</thead>
<tbody onMouseLeave={this._highlightShip.bind(this, null)}>
@@ -340,262 +316,80 @@ export default class ShipyardPage extends Page {
</tbody>
</table>
<div style={{ overflowX: 'scroll', maxWidth: '100%' }}>
<table style={{ marginLeft: 'calc(12em - 1px)', zIndex: 0 }}>
<thead>
<tr className="main">
<th
rowSpan={3}
className="sortable"
onClick={sortShips('manufacturer')}
>
{translate('manufacturer')}
</th>
<th>&nbsp;</th>
<th
rowSpan={3}
className="sortable"
onClick={sortShips('class')}
>
{translate('size')}
</th>
<th
rowSpan={3}
className="sortable"
onClick={sortShips('crew')}
>
{translate('crew')}
</th>
<th
rowSpan={3}
className="sortable"
onMouseEnter={termtip.bind(null, 'mass lock factor')}
onMouseLeave={hide}
onClick={sortShips('masslock')}
>
{translate('MLF')}
</th>
<th
rowSpan={3}
className="sortable"
onClick={sortShips('agility')}
>
{translate('agility')}
</th>
<th
rowSpan={3}
className="sortable"
onMouseEnter={termtip.bind(null, 'hardness')}
onMouseLeave={hide}
onClick={sortShips('hardness')}
>
{translate('hrd')}
</th>
<th>&nbsp;</th>
<th colSpan={4}>{translate('base')}</th>
<th colSpan={5}>{translate('max')}</th>
<th className="lft" colSpan={7} />
<th className="lft" colSpan={5} />
<th className="lft" colSpan={8} />
</tr>
<tr>
<th
className="sortable lft"
onClick={sortShips('retailCost')}
>
{translate('cost')}
</th>
<th className="sortable lft" onClick={sortShips('hullMass')}>
{translate('hull')}
</th>
<th className="sortable lft" onClick={sortShips('speed')}>
{translate('speed')}
</th>
<th className="sortable" onClick={sortShips('boost')}>
{translate('boost')}
</th>
<th className="sortable" onClick={sortShips('baseArmour')}>
{translate('armour')}
</th>
<th
className="sortable"
onClick={sortShips('baseShieldStrength')}
>
{translate('shields')}
</th>
<table style={{ marginLeft: 'calc(12em - 1px)', zIndex: 0 }}>
<thead>
<tr className='main'>
<th rowSpan={3} className='sortable' onClick={sortShips('manufacturer')}>{translate('manufacturer')}</th>
<th>&nbsp;</th>
<th rowSpan={3} className='sortable' onClick={sortShips('class')}>{translate('size')}</th>
<th rowSpan={3} className='sortable' onClick={sortShips('crew')}>{translate('crew')}</th>
<th rowSpan={3} className='sortable' onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} onClick={sortShips('masslock')} >{translate('MLF')}</th>
<th rowSpan={3} className='sortable' onClick={sortShips('agility')}>{translate('agility')}</th>
<th rowSpan={3} className='sortable' onMouseEnter={termtip.bind(null, 'hardness')} onMouseLeave={hide} onClick={sortShips('hardness')}>{translate('hrd')}</th>
<th>&nbsp;</th>
<th colSpan={4}>{translate('base')}</th>
<th colSpan={5}>{translate('max')}</th>
<th className='lft' colSpan={6}></th>
<th className='lft' colSpan={5}></th>
<th className='lft' colSpan={8}></th>
</tr>
<tr>
<th className='sortable lft' onClick={sortShips('retailCost')}>{translate('cost')}</th>
<th className='sortable lft' onClick={sortShips('hullMass')}>{translate('hull')}</th>
<th className='sortable lft' onClick={sortShips('speed')}>{translate('speed')}</th>
<th className='sortable' onClick={sortShips('boost')}>{translate('boost')}</th>
<th className='sortable' onClick={sortShips('baseArmour')}>{translate('armour')}</th>
<th className='sortable' onClick={sortShips('baseShieldStrength')}>{translate('shields')}</th>
<th className="sortable lft" onClick={sortShips('topSpeed')}>
{translate('speed')}
</th>
<th className="sortable" onClick={sortShips('topBoost')}>
{translate('boost')}
</th>
<th className="sortable" onClick={sortShips('maxJumpRange')}>
{translate('jump')}
</th>
<th className="sortable" onClick={sortShips('maxCargo')}>
{translate('cargo')}
</th>
<th className="sortable" onClick={sortShips('maxPassengers')} onMouseEnter={termtip.bind(null, 'passenger capacity')}
onMouseLeave={hide}>
{translate('pax')}
</th>
<th className="lft" colSpan={7}>
{translate('core module classes')}
</th>
<th
colSpan={5}
className="sortable lft"
onClick={sortShips('hpCount')}
>
{translate('hardpoints')}
</th>
<th
colSpan={8}
className="sortable lft"
onClick={sortShips('intCount')}
>
{translate('internal compartments')}
</th>
</tr>
<tr>
<th
className="sortable lft"
onClick={sortShips('retailCost')}
>
{units.CR}
</th>
<th className="sortable lft" onClick={sortShips('hullMass')}>
{units.T}
</th>
<th className="sortable lft" onClick={sortShips('speed')}>
{units['m/s']}
</th>
<th className="sortable" onClick={sortShips('boost')}>
{units['m/s']}
</th>
<th>&nbsp;</th>
<th
className="sortable"
onClick={sortShips('baseShieldStrength')}
>
{units.MJ}
</th>
<th className="sortable lft" onClick={sortShips('topSpeed')}>
{units['m/s']}
</th>
<th className="sortable" onClick={sortShips('topBoost')}>
{units['m/s']}
</th>
<th className="sortable" onClick={sortShips('maxJumpRange')}>
{units.LY}
</th>
<th className="sortable" onClick={sortShips('maxCargo')}>
{units.T}
</th>
<th>&nbsp;</th>
<th
className="sortable lft"
onMouseEnter={termtip.bind(null, 'power plant')}
onMouseLeave={hide}
onClick={sortShips('standard', 0)}
>
{'pp'}
</th>
<th
className="sortable"
onMouseEnter={termtip.bind(null, 'thrusters')}
onMouseLeave={hide}
onClick={sortShips('standard', 1)}
>
{'th'}
</th>
<th
className="sortable"
onMouseEnter={termtip.bind(null, 'frame shift drive')}
onMouseLeave={hide}
onClick={sortShips('standard', 2)}
>
{'fsd'}
</th>
<th
className="sortable"
onMouseEnter={termtip.bind(null, 'life support')}
onMouseLeave={hide}
onClick={sortShips('standard', 3)}
>
{'ls'}
</th>
<th
className="sortable"
onMouseEnter={termtip.bind(null, 'power distriubtor')}
onMouseLeave={hide}
onClick={sortShips('standard', 4)}
>
{'pd'}
</th>
<th
className="sortable"
onMouseEnter={termtip.bind(null, 'sensors')}
onMouseLeave={hide}
onClick={sortShips('standard', 5)}
>
{'s'}
</th>
<th
className="sortable"
onMouseEnter={termtip.bind(null, 'fuel tank')}
onMouseLeave={hide}
onClick={sortShips('standard', 6)}
>
{'ft'}
</th>
<th className="sortable lft" onClick={sortShips('hp', 1)}>
{translate('S')}
</th>
<th className="sortable" onClick={sortShips('hp', 2)}>
{translate('M')}
</th>
<th className="sortable" onClick={sortShips('hp', 3)}>
{translate('L')}
</th>
<th className="sortable" onClick={sortShips('hp', 4)}>
{translate('H')}
</th>
<th className="sortable" onClick={sortShips('hp', 0)}>
{translate('U')}
</th>
<th className='sortable lft' onClick={sortShips('topSpeed')}>{translate('speed')}</th>
<th className='sortable' onClick={sortShips('topBoost')}>{translate('boost')}</th>
<th className='sortable' onClick={sortShips('maxJumpRange')}>{translate('jump')}</th>
<th className='sortable' onClick={sortShips('maxCargo')}>{translate('cargo')}</th>
<th className='sortable' onClick={sortShips('maxPassengers')}>{translate('passengers')}</th>
<th className="sortable lft" onClick={sortShips('int', 0)}>
1
</th>
<th className="sortable" onClick={sortShips('int', 1)}>
2
</th>
<th className="sortable" onClick={sortShips('int', 2)}>
3
</th>
<th className="sortable" onClick={sortShips('int', 3)}>
4
</th>
<th className="sortable" onClick={sortShips('int', 4)}>
5
</th>
<th className="sortable" onClick={sortShips('int', 5)}>
6
</th>
<th className="sortable" onClick={sortShips('int', 6)}>
7
</th>
<th className="sortable" onClick={sortShips('int', 7)}>
8
</th>
</tr>
</thead>
<tbody onMouseLeave={this._highlightShip.bind(this, null)}>
{detailRows}
</tbody>
</table>
<th className='lft' colSpan={6}>{translate('core module classes')}</th>
<th colSpan={5} className='sortable lft' onClick={sortShips('hpCount')}>{translate('hardpoints')}</th>
<th colSpan={8} className='sortable lft' onClick={sortShips('intCount')}>{translate('internal compartments')}</th>
</tr>
<tr>
<th className='sortable lft' onClick={sortShips('retailCost')}>{units.CR}</th>
<th className='sortable lft' onClick={sortShips('hullMass')}>{units.T}</th>
<th className='sortable lft' onClick={sortShips('speed')}>{units['m/s']}</th>
<th className='sortable' onClick={sortShips('boost')}>{units['m/s']}</th>
<th>&nbsp;</th>
<th className='sortable' onClick={sortShips('baseShieldStrength')}>{units.MJ}</th>
<th className='sortable lft' onClick={sortShips('topSpeed')}>{units['m/s']}</th>
<th className='sortable' onClick={sortShips('topBoost')}>{units['m/s']}</th>
<th className='sortable' onClick={sortShips('maxJumpRange')}>{units.LY}</th>
<th className='sortable' onClick={sortShips('maxCargo')}>{units.T}</th>
<th>&nbsp;</th>
<th className='sortable lft' onMouseEnter={termtip.bind(null, 'power plant')} onMouseLeave={hide} onClick={sortShips('standard', 0)}>{'pp'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'thrusters')} onMouseLeave={hide} onClick={sortShips('standard', 1)}>{'th'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'frame shift drive')} onMouseLeave={hide} onClick={sortShips('standard', 2)}>{'fsd'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'life support')} onMouseLeave={hide} onClick={sortShips('standard', 3)}>{'ls'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'power distriubtor')} onMouseLeave={hide} onClick={sortShips('standard', 4)}>{'pd'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'sensors')} onMouseLeave={hide} onClick={sortShips('standard', 5)}>{'s'}</th>
<th className='sortable lft' onClick={sortShips('hp',1)}>{translate('S')}</th>
<th className='sortable' onClick={sortShips('hp', 2)}>{translate('M')}</th>
<th className='sortable' onClick={sortShips('hp', 3)}>{translate('L')}</th>
<th className='sortable' onClick={sortShips('hp', 4)}>{translate('H')}</th>
<th className='sortable' onClick={sortShips('hp', 0)}>{translate('U')}</th>
<th className='sortable lft' onClick={sortShips('int', 0)} >1</th>
<th className='sortable' onClick={sortShips('int', 1)} >2</th>
<th className='sortable' onClick={sortShips('int', 2)} >3</th>
<th className='sortable' onClick={sortShips('int', 3)} >4</th>
<th className='sortable' onClick={sortShips('int', 4)} >5</th>
<th className='sortable' onClick={sortShips('int', 5)} >6</th>
<th className='sortable' onClick={sortShips('int', 6)} >7</th>
<th className='sortable' onClick={sortShips('int', 7)} >8</th>
</tr>
</thead>
<tbody onMouseLeave={this._highlightShip.bind(this, null)}>
{detailRows}
</tbody>
</table>
</div>
</div>
</div>

View File

@@ -7,20 +7,11 @@ import Module from './Module';
* @param {object} fsd The FDS object/component with maxfuel, fuelmul, fuelpower, optmass
* @param {number} fuel Optional - The fuel consumed during the jump
* @return {number} Distance in Light Years
* @param {object} ship Ship instance
*/
export function jumpRange(mass, fsd, fuel, ship) {
export function jumpRange(mass, fsd, fuel) {
const fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
const fsdOptimalMass = fsd instanceof Module ? fsd.getOptMass() : fsd.optmass;
let jumpAddition = 0;
if (ship) {
for (const module of ship.internal) {
if (module && module.m && module.m.grp === 'gfsb') {
jumpAddition += module.m.getJumpBoost();
}
}
}
return (Math.pow(Math.min(fuel === undefined ? fsdMaxFuelPerJump : fuel, fsdMaxFuelPerJump) / fsd.fuelmul, 1 / fsd.fuelpower) * fsdOptimalMass / mass) + jumpAddition;
return Math.pow(Math.min(fuel === undefined ? fsdMaxFuelPerJump : fuel, fsdMaxFuelPerJump) / fsd.fuelmul, 1 / fsd.fuelpower) * fsdOptimalMass / mass;
}
/**
@@ -30,9 +21,8 @@ export function jumpRange(mass, fsd, fuel, ship) {
* @param {object} fsd The FDS object/component with maxfuel, fuelmul, fuelpower, optmass
* @param {number} fuel The total fuel available
* @return {number} Distance in Light Years
* @param {object} ship Ship instance
*/
export function totalJumpRange(mass, fsd, fuel, ship) {
export function totalJumpRange(mass, fsd, fuel) {
const fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
const fsdOptimalMass = fsd instanceof Module ? fsd.getOptMass() : fsd.optmass;
@@ -40,7 +30,7 @@ export function totalJumpRange(mass, fsd, fuel, ship) {
let totalRange = 0;
while (fuelRemaining > 0) {
const fuelForThisJump = Math.min(fuelRemaining, fsdMaxFuelPerJump);
totalRange += this.jumpRange(mass, fsd, fuelForThisJump, ship);
totalRange += this.jumpRange(mass, fsd, fuelForThisJump);
// Mass is reduced
mass -= fuelForThisJump;
fuelRemaining -= fuelForThisJump;
@@ -55,7 +45,7 @@ export function totalJumpRange(mass, fsd, fuel, ship) {
* @param {number} baseShield Base Shield strength MJ for ship
* @param {object} sg The shield generator used
* @param {number} multiplier Shield multiplier for ship (1 + shield boosters if any)
* @return {number} Approximate shield strengh in MJ
* @return {number} Approximate shield strengh in MJ
*/
export function shieldStrength(mass, baseShield, sg, multiplier) {
// sg might be a module or a template; handle either here
@@ -65,12 +55,13 @@ export function shieldStrength(mass, baseShield, sg, multiplier) {
let minMul = sg instanceof Module ? sg.getMinMul() : sg.minmul;
let optMul = sg instanceof Module ? sg.getOptMul() : sg.optmul;
let maxMul = sg instanceof Module ? sg.getMaxMul() : sg.maxmul;
let xnorm = Math.min(1, (maxMass - mass) / (maxMass - minMass));
let exponent = Math.log((optMul - minMul) / (maxMul - minMul)) / Math.log(Math.min(1, (maxMass - optMass) / (maxMass - minMass)));
let ynorm = Math.pow(xnorm, exponent);
let mul = minMul + ynorm * (maxMul - minMul);
return (baseShield * mul * multiplier);
return baseShield * mul * multiplier;
}
/**
@@ -96,16 +87,6 @@ export function speed(mass, baseSpeed, thrusters, engpip) {
return results;
}
/**
* Calculate pip multiplier for speed.
* @param {number} baseSpeed The base speed of ship in data
* @param {number} topSpeed The top speed of ship in data
* @return {number} The multiplier that pips affect speed.
*/
export function calcPipSpeed(baseSpeed, topSpeed) {
return (topSpeed - baseSpeed) / (4 * topSpeed);
}
/**
* Calculate pitch of a ship based on mass and thrusters
* @param {number} mass the mass of the ship
@@ -221,7 +202,7 @@ function calcValue(minMass, optMass, maxMass, minMul, optMul, maxMul, mass, base
* Calculate speed for a given setup
* @param {number} mass the mass of the ship
* @param {number} baseSpeed the base speed of the ship
* @param {object} thrusters the thrusters of the ship
* @param {ojbect} thrusters the thrusters of the ship
* @param {number} engpip the multiplier per pip to engines
* @param {number} eng the pips to engines
* @param {number} boostFactor the boost factor for ths ship
@@ -249,7 +230,7 @@ export function calcSpeed(mass, baseSpeed, thrusters, engpip, eng, boostFactor,
* Calculate pitch for a given setup
* @param {number} mass the mass of the ship
* @param {number} basePitch the base pitch of the ship
* @param {object} thrusters the thrusters of the ship
* @param {ojbect} thrusters the thrusters of the ship
* @param {number} engpip the multiplier per pip to engines
* @param {number} eng the pips to engines
* @param {number} boostFactor the boost factor for ths ship
@@ -340,76 +321,41 @@ export function shieldMetrics(ship, sys) {
const maxSysResistance = this.sysResistance(4);
let shield = {};
const dimReturnLine = (res) => 1 - (1 - res) * 0.7;
const shieldGeneratorSlot = ship.findInternalByGroup('sg');
if (shieldGeneratorSlot && shieldGeneratorSlot.enabled && shieldGeneratorSlot.m) {
const shieldGenerator = shieldGeneratorSlot.m;
let res = {
kin: shieldGenerator.kinres,
therm: shieldGenerator.thermres,
expl: shieldGenerator.explres
};
// Boosters
let boost = 1;
let boosterExplDmg = 1;
let boosterKinDmg = 1;
let boosterThermDmg = 1;
// const explDim = dimReturnLine(shieldGenerator.explres);
// const thermDim = dimReturnLine(shieldGenerator.thermres);
// const kinDim = dimReturnLine(shieldGenerator.kinres);
for (let slot of ship.hardpoints) {
if (slot.enabled && slot.m && slot.m.grp == 'sb') {
boost += slot.m.getShieldBoost();
res.expl += slot.m.getExplosiveResistance();
res.kin += slot.m.getKineticResistance();
res.therm += slot.m.getThermalResistance();
boosterExplDmg = boosterExplDmg * (1 - slot.m.getExplosiveResistance());
boosterKinDmg = boosterKinDmg * (1 - slot.m.getKineticResistance());
boosterThermDmg = boosterThermDmg * (1 - slot.m.getThermalResistance());
}
if (slot.m && slot.m.grp == 'gsrp') {
}
}
// Calculate diminishing returns for boosters
// Diminishing returns not currently in-game
// boost = Math.min(boost, (1 - Math.pow(Math.E, -0.7 * boost)) * 2.5);
// Remove base shield generator strength
boost -= 1;
// Apply diminishing returns
boosterExplDmg = boosterExplDmg > 0.7 ? boosterExplDmg : 0.7 - (0.7 - boosterExplDmg) / 2;
boosterKinDmg = boosterKinDmg > 0.7 ? boosterKinDmg : 0.7 - (0.7 - boosterKinDmg) / 2;
boosterThermDmg = boosterThermDmg > 0.7 ? boosterThermDmg : 0.7 - (0.7 - boosterThermDmg) / 2;
// if (res.expl > explDim) {
// const overage = (res.expl - explDim) * 0.5;
// res.expl = explDim + overage;
// boosterExplDmg = explDim + overage;
// }
//
// if (res.therm > thermDim) {
// const overage = (res.therm - thermDim) * 0.5;
// res.therm = thermDim + overage;
// boosterThermDmg = thermDim + overage;
// }
//
// if (res.kin > kinDim) {
// const overage = (res.kin - kinDim) * 0.5;
// res.kin = kinDim + overage;
// boosterKinDmg = kinDim + overage;
// }
let shieldAddition = 0;
if (ship) {
for (const module of ship.internal) {
if (module && module.m && module.m.grp === 'gsrp') {
shieldAddition += module.m.getShieldAddition();
}
}
}
let generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1);
const generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1);
const boostersStrength = generatorStrength * boost;
// Recover time is the time taken to go from 0 to 50%. It includes a 16-second wait before shields start to recover
const shieldToRecover = (generatorStrength + boostersStrength + shieldAddition) / 2;
const shieldToRecover = (generatorStrength + boostersStrength) / 2;
const powerDistributor = ship.standard[4].m;
const sysRechargeRate = this.sysRechargeRate(powerDistributor, sys);
@@ -428,7 +374,7 @@ export function shieldMetrics(ship, sys) {
const remainingShieldToRecover = shieldToRecover - capacitorLifetime * shieldGenerator.getBrokenRegenerationRate();
if (sys === 0) {
// No system pips so will never recover shields
recover = Math.Infinity;
recover = Math.Inf;
} else {
// Recover remaining shields at the rate of the power distributor's recharge
recover += remainingShieldToRecover / (sysRechargeRate / 0.6);
@@ -436,7 +382,7 @@ export function shieldMetrics(ship, sys) {
}
// Recharge time is the time taken to go from 50% to 100%
const shieldToRecharge = (generatorStrength + boostersStrength + shieldAddition) / 2;
const shieldToRecharge = (generatorStrength + boostersStrength) / 2;
// Our initial regeneration comes from the SYS capacitor store, which is replenished as it goes
// 0.6 is a magic number from FD: each 0.6 MW of energy from the power distributor recharges 1 MJ/s of regeneration
@@ -463,9 +409,8 @@ export function shieldMetrics(ship, sys) {
shield = {
generator: generatorStrength,
boosters: boostersStrength,
addition: shieldAddition,
cells: ship.shieldCells,
total: generatorStrength + boostersStrength + ship.shieldCells + shieldAddition,
total: generatorStrength + boostersStrength + ship.shieldCells,
recover,
recharge,
};
@@ -480,74 +425,34 @@ export function shieldMetrics(ship, sys) {
max: 1 - maxSysResistance
};
/**
* An object that stores a selection of difference damage multipliers that
* deal with a ship's shield strength.
* @typedef {Object} ShieldDamageMults
* @property {number} generator Base damage multiplier of the shield
* contributing it's base resistance.
* @property {number} boosters Damage multiplier contributed by all
* boosters, i.e. `rawMj / (generator * boosters)` equals shield strength
* with 0 pips to sys.
* @property {number} sys Damage multiplier contributed by pips to sys.
* @property {number} base Damage multiplier with 0 pips to sys; just
* boosters and shield generator. Equals `generator * boosters`.
* @property {number} total Damage multiplier with current pip settings.
* @property {number} max Damage multiplier with 4 pips to sys.
*/
let sgExplosiveDmg = 1 - shieldGenerator.getExplosiveResistance();
let sgSbExplosiveDmg = diminishDamageMult(sgExplosiveDmg * 0.7, (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg);
/** @type {ShieldDamageMults} */
shield.explosive = {
generator: sgExplosiveDmg,
boosters: sgSbExplosiveDmg / sgExplosiveDmg,
generator: 1 - shieldGenerator.getExplosiveResistance(),
boosters: boosterExplDmg,
sys: (1 - sysResistance),
base: sgSbExplosiveDmg,
total: sgSbExplosiveDmg * (1 - sysResistance),
max: sgSbExplosiveDmg * (1 - maxSysResistance),
total: (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg * (1 - sysResistance),
max: (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg * (1 - maxSysResistance)
};
let sgKineticDmg = 1 - shieldGenerator.getKineticResistance();
let sgSbKineticDmg = diminishDamageMult(sgKineticDmg * 0.7, (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg);
/** @type {ShieldDamageMults} */
shield.kinetic = {
generator: sgKineticDmg,
boosters: sgSbKineticDmg / sgKineticDmg,
generator: 1 - shieldGenerator.getKineticResistance(),
boosters: boosterKinDmg,
sys: (1 - sysResistance),
base: sgSbKineticDmg,
total: sgSbKineticDmg * (1 - sysResistance),
max: sgSbKineticDmg * (1 - maxSysResistance),
total: (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg * (1 - sysResistance),
max: (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg * (1 - maxSysResistance)
};
let sgThermalDmg = 1 - shieldGenerator.getThermalResistance();
let sgSbThermalDmg = diminishDamageMult(sgThermalDmg * 0.7, (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg);
/** @type {ShieldDamageMults} */
shield.thermal = {
generator: sgThermalDmg,
boosters: sgSbThermalDmg / sgThermalDmg,
generator: 1 - shieldGenerator.getThermalResistance(),
boosters: boosterThermDmg,
sys: (1 - sysResistance),
base: sgSbThermalDmg,
total: sgSbThermalDmg * (1 - sysResistance),
max: sgSbThermalDmg * (1 - maxSysResistance),
total: (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg * (1 - sysResistance),
max: (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg * (1 - maxSysResistance)
};
}
return shield;
}
/**
* Calculate time from one boost to another
* @return {number} Boost frequency in seconds
* @param {Ship} ship Ship object
*/
export function calcBoost(ship) {
if (!ship.boostEnergy || !ship.standard[4] || !ship.standard[4].m) {
return undefined;
}
return ship.boostEnergy / ship.standard[4].m.getEnginesRechargeRate();
}
/**
* Calculate armour metrics
* @param {Object} ship The ship
@@ -560,58 +465,33 @@ export function armourMetrics(ship) {
let moduleArmour = 0;
let moduleProtection = 1;
const bulkheads = ship.bulkheads.m;
let hullExplDmg = 1;
let hullKinDmg = 1;
let hullThermDmg = 1;
let hullCausDmg = 1;
// const dimReturnLine = (res) => 1 - (1 - res) * 0.7;
// let res = {
// kin: 0,
// therm: 0,
// expl: 0
// };
// Armour from HRPs and module armour from MRPs
for (let slot of ship.internal) {
if (slot.m && (slot.m.grp === 'hr' || slot.m.grp === 'ghrp' || slot.m.grp == 'mahr')) {
if (slot.m && slot.m.grp == 'hr') {
armourReinforcement += slot.m.getHullReinforcement();
// Hull boost for HRPs is applied against the ship's base armour
armourReinforcement += ship.baseArmour * slot.m.getModValue('hullboost') / 10000;
// res.expl += slot.m.getExplosiveResistance();
// res.kin += slot.m.getKineticResistance();
// res.therm += slot.m.getThermalResistance();
hullExplDmg = hullExplDmg * (1 - slot.m.getExplosiveResistance());
hullKinDmg = hullKinDmg * (1 - slot.m.getKineticResistance());
hullThermDmg = hullThermDmg * (1 - slot.m.getThermalResistance());
hullCausDmg = hullCausDmg * (1 - slot.m.getCausticResistance());
}
if (slot.m && (slot.m.grp == 'mrp' || slot.m.grp == 'gmrp')) {
if (slot.m && slot.m.grp == 'mrp') {
moduleArmour += slot.m.getIntegrity();
moduleProtection = moduleProtection * (1 - slot.m.getProtection());
}
}
moduleProtection = 1 - moduleProtection;
// const explDim = dimReturnLine(bulkheads.explres);
// const thermDim = dimReturnLine(bulkheads.thermres);
// const kinDim = dimReturnLine(bulkheads.kinres);
// if (res.expl > explDim) {
// const overage = (res.expl - explDim) * 0.5;
// res.expl = explDim + overage;
// hullExplDmg = explDim + overage;
// }
//
// if (res.therm > thermDim) {
// const overage = (res.therm - thermDim) * 0.5;
// res.therm = thermDim + overage;
// hullThermDmg = thermDim + overage;
// }
//
// if (res.kin > kinDim) {
// const overage = (res.kin - kinDim) * 0.5;
// res.kin = kinDim + overage;
// hullKinDmg = kinDim + overage;
// }
// Apply diminishing returns
hullExplDmg = hullExplDmg > 0.7 ? hullExplDmg : 0.7 - (0.7 - hullExplDmg) / 2;
hullKinDmg = hullKinDmg > 0.7 ? hullKinDmg : 0.7 - (0.7 - hullKinDmg) / 2;
hullThermDmg = hullThermDmg > 0.7 ? hullThermDmg : 0.7 - (0.7 - hullThermDmg) / 2;
const armour = {
bulkheads: armourBulkheads,
@@ -629,41 +509,24 @@ export function armourMetrics(ship) {
total: 1
};
let armourExplDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getExplosiveResistance());
let armourReinforcedExplDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg);
armour.explosive = {
bulkheads: armourExplDmg,
reinforcement: armourReinforcedExplDmg / armourExplDmg,
total: armourReinforcedExplDmg,
res: 1 - armourReinforcedExplDmg
bulkheads: 1 - ship.bulkheads.m.getExplosiveResistance(),
reinforcement: hullExplDmg,
total: (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg
};
let armourKinDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getKineticResistance());
let armourReinforcedKinDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg);
armour.kinetic = {
bulkheads: armourKinDmg,
reinforcement: armourReinforcedKinDmg / armourKinDmg,
total: armourReinforcedKinDmg,
res: 1 - armourReinforcedKinDmg
bulkheads: 1 - ship.bulkheads.m.getKineticResistance(),
reinforcement: hullKinDmg,
total: (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg
};
let armourThermDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getThermalResistance());
let armourReinforcedThermDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg);
armour.thermal = {
bulkheads: armourThermDmg,
reinforcement: armourReinforcedThermDmg / armourThermDmg,
total: armourReinforcedThermDmg,
res: 1 - armourReinforcedThermDmg
bulkheads: 1 - ship.bulkheads.m.getThermalResistance(),
reinforcement: hullThermDmg,
total: (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg
};
let armourCausDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getCausticResistance());
let armourReinforcedCausDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getCausticResistance()) * hullCausDmg);
armour.caustic = {
bulkheads: armourCausDmg,
reinforcement: armourReinforcedCausDmg / armourCausDmg,
total: armourReinforcedCausDmg,
res: 1 - armourReinforcedCausDmg,
};
return armour;
}
@@ -835,55 +698,20 @@ export function _sustainedDps(ship, opponent, opponentShields, opponentArmour, e
return { shieldsdps, armoursdps, eps };
}
/**
* Stores SDPS split up by type.
* @typedef {Object} SDps
* @property {number} absolute Damage of type absolute
* @property {number} explosive Damage of type explosive
* @property {number} kinetic Damage of type kinetic
* @property {number} thermal Damage of type thermal
* @property {number} [total] Sum of all damage types
*/
/**
* An object that holds information about SDPS for a given weapon and opponent.
* @typedef {Object} WeaponDamage
* @property {number} eps Energy per second
* @property {Object} damage An object that stores damage inflicted by
* the weapon.
* @property {Object} effectiveness An object that stores the effectiveness of
* the weapon against the opponent given.
*/
/**
* Stores overall SDPS and against a given opponent's shields and armour.
* @typedef {Object} WeaponDamage~damage
* @property {SDps} base Overall SDPS.
* @property {SDps} shields SDPS against the given opponent's shields.
* @property {SDps} armour SDPS against the given opponent's armour.
*/
/**
* Calculate the sustained DPS for a weapon at a given range
* @param {Object} m The weapon
* @param {Object} opponent The opponent ship
* @param {Object} opponent The opponent ship
* @param {Object} opponentShields The opponent's shield resistances
* @param {Object} opponentArmour The opponent's armour resistances
* @param {int} engagementrange The range between the ship and opponent
* @returns {WeaponDamage} Sustained DPS for shield and armour
* @returns {Object} Sustained DPS for shield and armour
*/
export function _weaponSustainedDps(m, opponent, opponentShields, opponentArmour, engagementrange) {
const opponentHasShields = opponentShields.generator ? true : false;
const weapon = {
eps: 0,
damage: {
base: {
absolute: 0,
explosive: 0,
kinetic: 0,
thermal: 0,
total: 0,
},
shields: {
absolute: 0,
explosive: 0,
@@ -917,7 +745,7 @@ export function _weaponSustainedDps(m, opponent, opponentShields, opponentArmour
weapon.eps = m.getClip() ? (m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) : m.getEps();
// Initial sustained DPS
let sDps = m.getSDps();
let sDps = m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) : m.getDps();
// Take fall-off in to account
const falloff = m.getFalloff();
@@ -928,12 +756,6 @@ export function _weaponSustainedDps(m, opponent, opponentShields, opponentArmour
sDps *= dropoff;
}
weapon.damage.base.absolute = sDps * m.getDamageDist().A;
weapon.damage.base.explosive = sDps * m.getDamageDist().E;
weapon.damage.base.kinetic = sDps * m.getDamageDist().K;
weapon.damage.base.thermal = sDps * m.getDamageDist().T;
weapon.damage.base.total = sDps;
// Piercing/hardness modifier (for armour only)
const armourMultiple = m.getPiercing() >= opponent.hardness ? 1 : m.getPiercing() / opponent.hardness;
weapon.effectiveness.armour.hardness = armourMultiple;
@@ -1031,17 +853,3 @@ export function timeToDeplete(amount, dps, eps, capacity, recharge) {
}
}
}
/**
* Applies diminishing returns to resistances.
* @param {number} diminishFrom The base resistance up to which no diminishing returns are applied.
* @param {number} damageMult Resistance as damage multiplier
* @returns {number} Actual damage multiplier
*/
export function diminishDamageMult(diminishFrom, damageMult) {
if (damageMult > diminishFrom) {
return damageMult;
} else {
return (diminishFrom / 2) + 0.5 * damageMult;
}
}

View File

@@ -9,16 +9,12 @@ export const StandardArray = [
'pd', // Power Distributor
's', // Sensors
'ft', // Fuel Tank
'gpp', // Guardian Hybrid Power Plant
'gpd' // Guardian Hybrid Power Distributor
];
// Map to lookup group labels/names for component grp, used for JSON Serialization
export const ModuleGroupToName = {
// Standard
pp: 'Power Plant',
gpp: 'Guardian Hybrid Power Plant',
gpd: 'Guardian Power Distributor',
t: 'Thrusters',
fsd: 'Frame Shift Drive',
ls: 'Life Support',
@@ -52,11 +48,6 @@ export const ModuleGroupToName = {
pcq: 'Luxury Passenger Cabin',
cc: 'Collector Limpet Controller',
ss: 'Surface Scanner',
gsrp: 'Guardian Shield Reinforcement Packages',
gfsb: 'Guardian Frame Shift Drive Booster',
ghrp: 'Guardian Hull Reinforcement Package',
gmrp: 'Guardian Module Reinforcement Package',
mahr: 'Meta Alloy Hull Reinforcement Package',
// Hard Points
bl: 'Beam Laser',
@@ -84,20 +75,7 @@ export const ModuleGroupToName = {
sb: 'Shield Booster',
tp: 'Torpedo Pylon',
sfn: 'Shutdown Field Neutraliser',
xs: 'Xeno Scanner',
rcpl: 'Recon Limpet Controller',
rsl: 'Research Limpet Controller',
dtl: 'Decontamination Limpet Controller',
gpc: 'Guardian Plasma Charger',
ggc: 'Guardian Gauss Cannon',
tbsc: 'Shock Cannon',
gsc: 'Guardian Shard Cannon',
tbem: 'Enzyme Missile Rack',
tbrfl: 'Remote Release Flechette Launcher',
pwa: 'Pulse Wave Analyser',
abl: 'Abrasion Blaster',
scl: 'Seismic Charge Launcher',
sdm: 'Sub-Surface Displacement Missile',
xs: 'Xeno Scanner'
};
let GrpNameToCodeMap = {};

View File

@@ -2,6 +2,7 @@
* Modification - a modification and its value
*/
export default class Modification {
/**
* @param {String} id Unique modification ID
* @param {Number} value Value of the modification
@@ -10,4 +11,5 @@ export default class Modification {
this.id = id;
this.value = value;
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -17,6 +17,7 @@ function filter(arr, maxClass, minClass, mass) {
* The available module set for a specific ship
*/
export default class ModuleSet {
/**
* Instantiate the module set
* @param {Object} modules All Modules

View File

@@ -63,10 +63,8 @@ export function standard(type, id) {
if (!isNaN(type)) {
type = StandardArray[type];
}
let s = Modules.standard[type].find(e => e.id === id);
if (!s) {
s = Modules.standard[type].find(e => (e.class == id.charAt(0) && e.rating == id.charAt(1)));
}
let s = Modules.standard[type].find(e => e.id == id || (e.class == id.charAt(0) && e.rating == id.charAt(1)));
if (s) {
s = new Module({ template: s });
}
@@ -198,29 +196,6 @@ export function findInternal(groupName, clss, rating, name) {
return null;
}
/**
* Finds an internal module based on Class, Rating, Group and/or name.
* At least one of Group name or unique module name must be provided.
* will start searching at specified class and proceed lower until a
* module is found or 0 is hit
* Uses findInternal internally
*
* @param {String} groupName [Optional] Full name or abbreviated name for module group
* @param {integer} clss module Class
* @param {String} rating module Rating
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
* @return {Object} The module if found, null if not found
*/
export function findMaxInternal(groupName, clss, rating, name) {
let foundModule = null;
let currentClss = clss;
while (currentClss > 0 && foundModule == null) {
foundModule = findInternal(groupName, currentClss, rating, name);
currentClss = currentClss - 1;
}
return foundModule;
}
/**
* Finds an internal Module ID based on Class, Rating, Group and/or name.
* At least one ofGroup name or unique module name must be provided

View File

@@ -85,12 +85,12 @@ export function toDetailedBuild(buildName, ship) {
code = ship.toString();
let data = {
$schema: 'https://coriolis.io/schemas/ship-loadout/4.json#',
$schema: 'https://coriolis.edcd.io/schemas/ship-loadout/4.json#',
name: buildName,
ship: ship.name,
references: [{
name: 'Coriolis.io',
url: 'https://coriolis.io' + outfitURL(ship.id, code, buildName),
url: 'https://coriolis.edcd.io' + outfitURL(ship.id, code, buildName),
code,
shipId: ship.id
}],

View File

@@ -7,10 +7,9 @@ import LZString from 'lz-string';
import * as _ from 'lodash';
import isEqual from 'lodash/lang';
import { Ships, Modifications } from 'coriolis-data/dist';
import { chain } from 'lodash';
const zlib = require('zlib');
const UNIQUE_MODULES = ['psg', 'sg', 'bsg', 'rf', 'fs', 'fh', 'gfsb'];
const UNIQUE_MODULES = ['psg', 'sg', 'bsg', 'rf', 'fs', 'fh'];
// Constants for modifications struct
const SLOT_ID_DONE = -1;
@@ -71,6 +70,7 @@ function reduceToIDs(idArray, slot, slotIndex) {
* Ship Model - Encapsulates and models in-game ship behavior
*/
export default class Ship {
/**
* @param {String} id Unique ship Id / Key
* @param {Object} properties Basic ship properties such as name, manufacturer, mass, etc
@@ -151,7 +151,7 @@ export default class Ship {
* @return {Number} Jump range in Light Years
*/
calcLadenRange(massDelta, fuel, fsd) {
return Calc.jumpRange(this.ladenMass + (massDelta || 0), fsd || this.standard[2].m, fuel, this);
return Calc.jumpRange(this.ladenMass + (massDelta || 0), fsd || this.standard[2].m, fuel);
}
/**
@@ -164,7 +164,7 @@ export default class Ship {
calcUnladenRange(massDelta, fuel, fsd) {
fsd = fsd || this.standard[2].m;
let fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
return Calc.jumpRange(this.unladenMass + (massDelta || 0) + Math.min(fsdMaxFuelPerJump, fuel || this.fuelCapacity), fsd || this.standard[2].m, fuel, this);
return Calc.jumpRange(this.unladenMass + (massDelta || 0) + Math.min(fsdMaxFuelPerJump, fuel || this.fuelCapacity), fsd || this.standard[2].m, fuel);
}
/**
@@ -239,6 +239,7 @@ export default class Ship {
}
sg = sgSlot.m;
}
// TODO Not accurate if the ship has modified shield boosters
return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 1 + (multiplierDelta || 0));
}
@@ -415,16 +416,16 @@ export default class Ship {
clearModifications(m) {
m.mods = {};
this.updatePowerGenerated()
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement();
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement();
}
/**
@@ -436,15 +437,12 @@ export default class Ship {
m.blueprint = bp;
this.clearModifications(m);
// Set any hidden items for the blueprint now
if (m.blueprint.grades[m.blueprint.grade] && m.blueprint.grades[m.blueprint.grade].features) {
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
if (Modifications.modifications[featureName].hidden) {
this.setModification(m, featureName, bp.grades[bp.grade].features[featureName][0]);
}
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
if (Modifications.modifications[featureName].hidden) {
this.setModification(m, featureName, bp.grades[bp.grade].features[featureName][0]);
}
}
this.updateModificationsString();
}
@@ -466,17 +464,7 @@ export default class Ship {
if (m.blueprint) {
m.blueprint.special = special;
}
this.updatePowerGenerated()
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement();
this.recalculateDps().recalculateHps().recalculateEps();
}
/**
@@ -484,7 +472,10 @@ export default class Ship {
* @param {Object} m The module for which to clear the blueprint
*/
clearModuleSpecial(m) {
this.setModuleSpecial(m, null);
if (m.blueprint) {
m.blueprint.special = null;
}
this.recalculateDps().recalculateHps().recalculateEps();
}
/**
@@ -493,67 +484,69 @@ export default class Ship {
* @param {Object} name The name of the modification to change
* @param {Number} value The new value of the modification. The value of the modification is scaled to provide two decimal places of precision in an integer. For example 1.23% is stored as 123
* @param {bool} sentfromui True if this update was sent from the UI
* @param {bool} isAbsolute True if value is an absolute value and not a
* modification value
*/
setModification(m, name, value, sentfromui, isAbsolute) {
setModification(m, name, value, sentfromui) {
if (isNaN(value)) {
// Value passed is invalid; reset it to 0
value = 0;
}
if (isAbsolute) {
m.setPretty(name, value, sentfromui);
} else {
// Resistance modifiers scale with the base value
if (name == 'kinres' || name == 'thermres' || name == 'causres' || name == 'explres') {
let baseValue = m.get(name, false);
value = (1 - baseValue) * value;
}
m.setModValue(name, value, sentfromui);
}
// Handle special cases
if (name === 'pgen') {
// Power generation
m.setModValue(name, value, sentfromui);
this.updatePowerGenerated();
} else if (name === 'power') {
// Power usage
m.setModValue(name, value, sentfromui);
this.updatePowerUsed();
} else if (name === 'mass') {
// Mass
m.setModValue(name, value, sentfromui);
this.recalculateMass();
this.updateMovement();
this.updateJumpStats();
} else if (name === 'maxfuel') {
m.setModValue(name, value, sentfromui);
this.updateJumpStats();
} else if (name === 'optmass') {
m.setModValue(name, value, sentfromui);
// Could be for any of thrusters, FSD or shield
this.updateMovement();
this.updateJumpStats();
this.recalculateShield();
} else if (name === 'optmul') {
m.setModValue(name, value, sentfromui);
// Could be for any of thrusters, FSD or shield
this.updateMovement();
this.updateJumpStats();
this.recalculateShield();
} else if (name === 'shieldboost') {
m.setModValue(name, value, sentfromui);
this.recalculateShield();
} else if (name === 'hullboost' || name === 'hullreinforcement' || name === 'modulereinforcement') {
m.setModValue(name, value, sentfromui);
this.recalculateArmour();
} else if (name === 'shieldreinforcement') {
m.setModValue(name, value, sentfromui);
this.recalculateShieldCells();
} else if (name === 'burst' || name == 'burstrof' || name === 'clip' || name === 'damage' || name === 'distdraw' || name === 'jitter' || name === 'piercing' || name === 'range' || name === 'reload' || name === 'rof' || name === 'thermload') {
m.setModValue(name, value, sentfromui);
this.recalculateDps();
this.recalculateHps();
this.recalculateEps();
} else if (name === 'explres' || name === 'kinres' || name === 'thermres') {
m.setModValue(name, value, sentfromui);
// Could be for shields or armour
this.recalculateArmour();
this.recalculateShield();
} else if (name === 'engcap') {
m.setModValue(name, value, sentfromui);
// Might have resulted in a change in boostability
this.updateMovement();
} else {
// Generic
m.setModValue(name, value, sentfromui);
}
}
@@ -576,7 +569,6 @@ export default class Ship {
// Reset Cumulative stats
this.fuelCapacity = 0;
this.cargoCapacity = 0;
this.passengerCapacity = 0;
this.ladenMass = 0;
this.armour = this.baseArmour;
this.shield = this.baseShieldStrength;
@@ -624,7 +616,7 @@ export default class Ship {
standard[i].cat = 0;
standard[i].priority = priorities && priorities[i + 1] ? priorities[i + 1] * 1 : 0;
standard[i].type = 'SYS';
standard[i].m = null; // Resetting 'old' module if there was one
standard[i].m = null; // Resetting 'old' modul if there was one
standard[i].discountedCost = 0;
if (comps) {
let module = ModuleUtils.standard(i, comps.standard[i]);
@@ -700,16 +692,16 @@ export default class Ship {
// Update aggragated stats
if (comps) {
this.updatePowerGenerated()
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement();
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement();
}
return this.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString();
@@ -778,7 +770,7 @@ export default class Ship {
// Alter as required due to changes in the (build) code from one version to the next
this.upgradeInternals(internal, 1 + this.standard.length + this.hardpoints.length, priorities, enabled, modifications, blueprints, version);
}
return this.buildWith(
{
bulkheads: code.charAt(0) * 1,
@@ -793,6 +785,14 @@ export default class Ship {
);
};
buildFromLoadout(Modules) {
let internal = this.internal,
standard = this.standard,
hps = this.hardpoints,
cl = standard.length,
i, l;
}
/**
* Empties all hardpoints and utility slots
* @return {this} The current ship instance for chaining
@@ -936,14 +936,9 @@ export default class Ship {
let epsChanged = n && n.getEps() || old && old.getEps();
let hpsChanged = n && n.getHps() || old && old.getHps();
let armourChange = (slot === this.bulkheads) ||
(n && n.grp === 'hr') || (old && old.grp === 'hr') ||
(n && n.grp === 'ghrp') || (old && old.grp === 'ghrp') ||
(n && n.grp == 'mahr') || (old && old.grp == 'mahr') ||
(n && n.grp === 'mrp') || (old && old.grp === 'mrp') ||
(n && n.grp === 'gmrp') || (old && old.grp == 'gmrp');
let armourChange = (slot === this.bulkheads) || (n && n.grp === 'hr') || (old && old.grp === 'hr') || (n && n.grp === 'mrp') || (old && old.grp === 'mrp');
let shieldChange = (n && n.grp === 'bsg') || (old && old.grp === 'bsg') || (n && n.grp === 'psg') || (old && old.grp === 'psg') || (n && n.grp === 'sg') || (old && old.grp === 'sg') || (n && n.grp === 'sb') || (old && old.grp === 'sb') || (old && old.grp === 'gsrp') || (n && n.grp === 'gsrp');
let shieldChange = (n && n.grp === 'bsg') || (old && old.grp === 'bsg') || (n && n.grp === 'psg') || (old && old.grp === 'psg') || (n && n.grp === 'sg') || (old && old.grp === 'sg') || (n && n.grp === 'sb') || (old && old.grp === 'sb');
let shieldCellsChange = (n && n.grp === 'scb') || (old && old.grp === 'scb');
@@ -1000,6 +995,25 @@ export default class Ship {
return this;
}
/**
* Calculate diminishing returns value, where values below a given limit are returned
* as-is, and values between the lower and upper limit of the diminishing returns are
* given at half value.
* Commonly used for resistances.
* @param {Number} val The value
* @param {Number} drll The lower limit for diminishing returns
* @param {Number} drul The upper limit for diminishing returns
* @return {this} The ship instance (for chaining operations)
*/
diminishingReturns(val, drll, drul) {
if (val < drll) {
val = drll;
} else if (val < drul) {
val = drul - (drul - val) / 2;
}
return val;
}
/**
* Calculate damage per second and related items for weapons
* @return {this} The ship instance (for chaining operations)
@@ -1182,45 +1196,42 @@ export default class Ship {
let unladenMass = this.hullMass;
let cargoCapacity = 0;
let fuelCapacity = 0;
let passengerCapacity = 0;
unladenMass += this.bulkheads.m.getMass();
let slots = this.standard.concat(this.internal, this.hardpoints);
// TODO: create class for slot and also add slot.get
// handle unladen mass
unladenMass += chain(slots)
.map(slot => slot.m ? slot.m.get('mass') : null)
.map(mass => mass || 0)
.reduce((sum, mass) => sum + mass)
.value();
for (let slotNum in this.standard) {
const slot = this.standard[slotNum];
if (slot.m) {
unladenMass += slot.m.getMass();
if (slot.m.grp === 'ft') {
fuelCapacity += slot.m.fuel;
}
}
}
// handle fuel capacity
fuelCapacity += chain(slots)
.map(slot => slot.m ? slot.m.get('fuel') : null)
.map(fuel => fuel || 0)
.reduce((sum, fuel) => sum + fuel)
.value();
for (let slotNum in this.internal) {
const slot = this.internal[slotNum];
if (slot.m) {
unladenMass += slot.m.getMass();
if (slot.m.grp === 'ft') {
fuelCapacity += slot.m.fuel;
} else if (slot.m.grp === 'cr') {
cargoCapacity += slot.m.cargo;
}
}
}
// handle cargo capacity
cargoCapacity += chain(slots)
.map(slot => slot.m ? slot.m.get('cargo') : null)
.map(cargo => cargo || 0)
.reduce((sum, cargo) => sum + cargo)
.value();
// handle passenger capacity
passengerCapacity += chain(slots)
.map(slot => slot.m ? slot.m.get('passengers') : null)
.map(passengers => passengers || 0)
.reduce((sum, passengers) => sum + passengers)
.value();
for (let slotNum in this.hardpoints) {
const slot = this.hardpoints[slotNum];
if (slot.m) {
unladenMass += slot.m.getMass();
}
}
// Update global stats
this.unladenMass = unladenMass;
this.cargoCapacity = cargoCapacity;
this.fuelCapacity = fuelCapacity;
this.passengerCapacity = passengerCapacity;
this.ladenMass = unladenMass + fuelCapacity + cargoCapacity;
return this;
@@ -1255,7 +1266,7 @@ export default class Ship {
// Obtain shield metrics with 0 pips to sys (parts affected by SYS aren't used here)
const metrics = Calc.shieldMetrics(this, 0);
this.shield = metrics.generator ? metrics.generator + metrics.boosters + metrics.addition : 0;
this.shield = metrics.generator ? metrics.generator + metrics.boosters : 0;
this.shieldExplRes = this.shield > 0 ? 1 - metrics.explosive.total : null;
this.shieldKinRes = this.shield > 0 ? 1 - metrics.kinetic.total : null;
this.shieldThermRes = this.shield > 0 ? 1 - metrics.thermal.total : null;
@@ -1288,15 +1299,45 @@ export default class Ship {
*/
recalculateArmour() {
// Armour from bulkheads
let metrics = Calc.armourMetrics(this);
let bulkhead = this.bulkheads.m;
let armour = this.baseArmour + (this.baseArmour * bulkhead.getHullBoost());
let modulearmour = 0;
let moduleprotection = 1;
let hullExplRes = 1 - bulkhead.getExplosiveResistance();
const hullExplResDRStart = hullExplRes * 0.7;
const hullExplResDREnd = hullExplRes * 0;
let hullKinRes = 1 - bulkhead.getKineticResistance();
const hullKinResDRStart = hullKinRes * 0.7;
const hullKinResDREnd = hullKinRes * 0;
let hullThermRes = 1 - bulkhead.getThermalResistance();
const hullThermResDRStart = hullThermRes * 0.7;
const hullThermResDREnd = hullThermRes * 0;
// Armour from HRPs and module armour from MRPs
for (let slot of this.internal) {
if (slot.m && slot.m.grp == 'hr') {
armour += slot.m.getHullReinforcement();
// Hull boost for HRPs is applied against the ship's base armour
armour += this.baseArmour * slot.m.getModValue('hullboost') / 10000;
hullExplRes *= (1 - slot.m.getExplosiveResistance());
hullKinRes *= (1 - slot.m.getKineticResistance());
hullThermRes *= (1 - slot.m.getThermalResistance());
}
if (slot.m && slot.m.grp == 'mrp') {
modulearmour += slot.m.getIntegrity();
moduleprotection = moduleprotection * (1 - slot.m.getProtection());
}
}
moduleprotection = 1 - moduleprotection;
this.armour = armour;
this.modulearmour = modulearmour;
this.moduleprotection = moduleprotection;
this.hullExplRes = 1 - this.diminishingReturns(hullExplRes, hullExplResDREnd, hullExplResDRStart);
this.hullKinRes = 1 - this.diminishingReturns(hullKinRes, hullKinResDREnd, hullKinResDRStart);
this.hullThermRes = 1 - this.diminishingReturns(hullThermRes, hullThermResDREnd, hullThermResDRStart);
this.armour = metrics.total ? metrics.total : 0;
this.modulearmour = metrics.modulearmour;
this.moduleprotection = metrics.moduleprotection;
this.hullExplRes = 1 - metrics.explosive.total;
this.hullKinRes = 1 - metrics.kinetic.total;
this.hullThermRes = 1 - metrics.thermal.total;
this.hullCausRes = 1 - metrics.caustic.total;
return this;
}
@@ -1308,10 +1349,10 @@ export default class Ship {
let fsd = this.standard[2].m; // Frame Shift Drive;
let { unladenMass, fuelCapacity } = this;
this.unladenRange = this.calcUnladenRange(); // Includes fuel weight for jump
this.fullTankRange = Calc.jumpRange(unladenMass + fuelCapacity, fsd, fuelCapacity, this); // Full Tank
this.fullTankRange = Calc.jumpRange(unladenMass + fuelCapacity, fsd); // Full Tank
this.ladenRange = this.calcLadenRange(); // Includes full tank and caro
this.unladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity, fsd, fuelCapacity, this);
this.ladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity + this.cargoCapacity, fsd, fuelCapacity, this);
this.unladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity, fsd, fuelCapacity);
this.ladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity + this.cargoCapacity, fsd, fuelCapacity);
this.maxJumpCount = Math.ceil(fuelCapacity / fsd.getMaxFuelPerJump());
return this;
}
@@ -1506,7 +1547,7 @@ export default class Ship {
} else {
buffer.writeInt32LE(slotMod.value, curpos);
}
const modification = _.find(Modifications.modifications, function(o) { return o.id === slotMod.id; });
// const modification = _.find(Modifications.modifications, function(o) { return o.id === slotMod.id; });
// console.log('ENCODE Slot ' + i + ': ' + modification.name + ' = ' + slotMod.value);
curpos += 4;
}
@@ -1519,7 +1560,6 @@ export default class Ship {
}
this.serialized.modifications = zlib.gzipSync(buffer).toString('base64');
// console.log(this.serialized.modifications)
} else {
this.serialized.modifications = null;
}
@@ -1688,11 +1728,11 @@ export default class Ship {
updated;
this.useBulkhead(0)
.use(standard[2], fsd) // FSD
.use(standard[3], ls) // Life Support
.use(standard[5], s) // Sensors
.use(standard[4], pd) // Power Distributor
.use(standard[6], ft); // Fuel Tank
.use(standard[2], fsd) // FSD
.use(standard[3], ls) // Life Support
.use(standard[5], s) // Sensors
.use(standard[4], pd) // Power Distributor
.use(standard[6], ft); // Fuel Tank
// Turn off nearly everything
if (m.fsdDisabled) this.setSlotEnabled(this.standard[2], false);

View File

@@ -9,9 +9,9 @@ import { canMount } from '../utils/SlotFunctions';
*/
export function multiPurpose(ship, shielded, bulkheadIndex) {
ship.useStandard('A')
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
.useBulkhead(bulkheadIndex);
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
.useBulkhead(bulkheadIndex);
if (shielded) {
ship.internal.some(function(slot) {
@@ -31,31 +31,24 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
* @param {Object} standardOpts [Optional] Standard module optional overrides
*/
export function trader(ship, shielded, standardOpts) {
let usedSlots = [];
let bstCount = 2;
let sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
ship.useStandard('A')
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Life Support
.use(ship.standard[4], ModuleUtils.standard(4, ship.standard[4].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')); // D Sensors
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
shieldInternals.some(function(slot) {
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A');
if (shield && shield.maxmass > ship.hullMass) {
ship.use(slot, shield);
ship.setSlotEnabled(slot, true);
usedSlots.push(slot);
return true;
let usedSlots = [],
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
// Shield generator if required
if (shielded) {
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
usedSlots.push(shieldInternals[i]);
break;
}
}
});
}
// Fill the empty internals with cargo racks
for (let i = ship.internal.length; i--;) {
@@ -69,15 +62,8 @@ export function trader(ship, shielded, standardOpts) {
for (let s of ship.hardpoints) {
ship.use(s, null);
}
for (let s of ship.hardpoints) {
if (s.maxClass == 0 && bstCount) { // Mount up to 2 boosters
ship.use(s, ModuleUtils.hardpoints('04'));
bstCount--;
} else {
ship.use(s, null);
}
}
// ship.useLightestStandard(standardOpts);
ship.useLightestStandard(standardOpts);
}
/**
@@ -103,8 +89,8 @@ export function explorer(ship, planetary) {
// Advanced Discovery Scanner - class 1 or higher
const adsOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const adsInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a, b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a,b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass));
for (let i = 0; i < adsInternals.length; i++) {
if (canMount(ship, adsInternals[i], 'sc')) {
ship.use(adsInternals[i], ModuleUtils.internal('2f'));
@@ -117,8 +103,8 @@ export function explorer(ship, planetary) {
// Planetary Vehicle Hangar - class 2 or higher
const pvhOrder = [2, 3, 4, 5, 6, 7, 8, 1];
const pvhInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.pv)
.sort((a, b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.pv)
.sort((a,b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass));
for (let i = 0; i < pvhInternals.length; i++) {
if (canMount(ship, pvhInternals[i], 'pv')) {
// Planetary Vehical Hangar only has even classes
@@ -134,9 +120,9 @@ export function explorer(ship, planetary) {
// Shield generator
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
@@ -149,8 +135,8 @@ export function explorer(ship, planetary) {
// Detailed Surface Scanner
const dssOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const dssInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a, b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a,b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass));
for (let i = 0; i < dssInternals.length; i++) {
if (canMount(ship, dssInternals[i], 'sc')) {
ship.use(dssInternals[i], ModuleUtils.internal('2i'));
@@ -162,8 +148,8 @@ export function explorer(ship, planetary) {
// Fuel scoop - best possible
const fuelScoopOrder = [8, 7, 6, 5, 4, 3, 2, 1];
const fuelScoopInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.fs)
.sort((a, b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.fs)
.sort((a,b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass));
for (let i = 0; i < fuelScoopInternals.length; i++) {
if (canMount(ship, fuelScoopInternals[i], 'fs')) {
ship.use(fuelScoopInternals[i], ModuleUtils.findInternal('fs', fuelScoopInternals[i].maxClass, 'A'));
@@ -176,8 +162,8 @@ export function explorer(ship, planetary) {
// AFMUs - fill as they are 0-weight
const afmuOrder = [8, 7, 6, 5, 4, 3, 2, 1];
const afmuInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a, b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a,b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass));
for (let i = 0; i < afmuInternals.length; i++) {
if (canMount(ship, afmuInternals[i], 'am')) {
ship.use(afmuInternals[i], ModuleUtils.findInternal('am', afmuInternals[i].maxClass, 'A'));
@@ -214,7 +200,6 @@ export function explorer(ship, planetary) {
* @param {Boolean} shielded True if shield generator should be included
*/
export function miner(ship, shielded) {
shielded = true;
let standardOpts = { ppRating: 'A' },
miningLaserCount = 2,
usedSlots = [],
@@ -226,8 +211,8 @@ export function miner(ship, shielded) {
// Largest possible refinery
const refineryOrder = [4, 5, 6, 7, 8, 3, 2, 1];
const refineryInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.rf)
.sort((a, b) => refineryOrder.indexOf(a.maxClass) - refineryOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.rf)
.sort((a,b) => refineryOrder.indexOf(a.maxClass) - refineryOrder.indexOf(b.maxClass));
for (let i = 0; i < refineryInternals.length; i++) {
if (canMount(ship, refineryInternals[i], 'rf')) {
ship.use(refineryInternals[i], ModuleUtils.findInternal('rf', Math.min(refineryInternals[i].maxClass, 4), 'A'));
@@ -239,8 +224,8 @@ export function miner(ship, shielded) {
// Prospector limpet controller - 3A if possible
const prospectorOrder = [3, 4, 5, 6, 7, 8, 2, 1];
const prospectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a, b) => prospectorOrder.indexOf(a.maxClass) - prospectorOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a,b) => prospectorOrder.indexOf(a.maxClass) - prospectorOrder.indexOf(b.maxClass));
for (let i = 0; i < prospectorInternals.length; i++) {
if (canMount(ship, prospectorInternals[i], 'pc')) {
// Prospector only has odd classes
@@ -255,9 +240,9 @@ export function miner(ship, shielded) {
if (shielded) {
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
@@ -269,7 +254,7 @@ export function miner(ship, shielded) {
// Dual mining lasers of highest possible class; remove anything else
const miningLaserOrder = [2, 3, 4, 1, 0];
const miningLaserHardpoints = ship.hardpoints.concat().sort(function(a, b) {
const miningLaserHardpoints = ship.hardpoints.concat().sort(function(a,b) {
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass);
});
for (let s of miningLaserHardpoints) {
@@ -283,23 +268,23 @@ export function miner(ship, shielded) {
// Number of collector limpets required to be active is a function of the size of the ship and the power of the lasers
const miningLaserDps = ship.hardpoints.filter(h => h.m != null)
.reduce(function(a, b) {
return a + b.m.getDps();
}, 0);
.reduce(function(a, b) {
return a + b.m.getDps();
}, 0);
// Find out how many internal slots we have, and their potential cargo size
const potentialCargo = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.cr)
.map(b => Math.pow(2, b.maxClass));
.filter(a => (!a.eligible) || a.eligible.cr)
.map(b => Math.pow(2, b.maxClass));
// One collector for each 1.25 DPS, multiply by 1.25 for medium ships and 1.5 for large ships as they have further to travel
// 0 if we only have 1 cargo slot, otherwise minium of 1 and maximum of 6 (excluding size modifier)
const sizeModifier = ship.class == 2 ? 1.2 : ship.class == 3 ? 1.5 : 1;
let collectorLimpetsRequired = potentialCargo.length == 1 ? 0 : Math.ceil(sizeModifier * Math.min(6, Math.floor(miningLaserDps / 1.25)));
if (collectorLimpetsRequired > 0) {
const collectorOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const collectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.cc)
.sort((a, b) => collectorOrder.indexOf(a.maxClass) - collectorOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.cc)
.sort((a,b) => collectorOrder.indexOf(a.maxClass) - collectorOrder.indexOf(b.maxClass));
// Always keep at least 2 slots free for cargo racks (1 for shielded)
for (let i = 0; i < collectorInternals.length - (shielded ? 1 : 2) && collectorLimpetsRequired > 0; i++) {
if (canMount(ship, collectorInternals[i], 'cc')) {
@@ -314,9 +299,9 @@ export function miner(ship, shielded) {
// Power distributor to power the mining lasers indefinitely
const wepRateRequired = ship.hardpoints.filter(h => h.m != null)
.reduce(function(a, b) {
return a + b.m.getEps();
}, 0);
.reduce(function(a, b) {
return a + b.m.getEps();
}, 0);
standardOpts.pd = ship.getAvailableModules().matchingPowerDist({ weprate: wepRateRequired }).id;
// Fill the empty internals with cargo racks
@@ -346,9 +331,9 @@ export function racer(ship) {
// Shield generator
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
@@ -413,3 +398,4 @@ export function racer(ship) {
// ship.standard[5].m.blueprint.grade = 5;
// setBest(ship, ship.standard[5].m);
}

View File

@@ -1,83 +0,0 @@
export const SI_PREFIXES = {
'Y': 1e+24, // Yotta
'Z': 1e+21, // Zetta
'E': 1e+18, // Peta
'P': 1e+15, // Peta
'T': 1e+12, // Tera
'G': 1e+9, // Giga
'M': 1e+6, // Mega
'k': 1e+3, // Kilo
'h': 1e+2, // Hekto
'da': 1e+1, // Deka
'': 1,
'd': 1e-1, // Dezi
'c': 1e-2, // Zenti
'm': 1e-3, // Milli
'μ': 1e-6, // mikro not supported due to charset
'n': 10e-9, // Nano
'p': 1e-12, // Nano
'f': 1e-15, // Femto
'a': 1e-18, // Atto
'z': 1e-21, // Zepto
'y': 1e-24 // Yokto
};
export const STATS_FORMATTING = {
'ammo': { 'format': 'int', },
'boot': { 'format': 'int', 'unit': 'secs' },
'brokenregen': { 'format': 'round1', 'unit': 'ps' },
'burst': { 'format': 'int' },
'burstrof': { 'format': 'round1', 'unit': 'ps' },
'causres': { 'format': 'pct' },
'clip': { 'format': 'int' },
'damage': { 'format': 'round' },
'dps': { 'format': 'round', 'units': 'ps', 'synthetic': 'getDps' },
'dpe': { 'format': 'round', 'units': 'ps', 'synthetic': 'getDpe' },
'distdraw': { 'format': 'round', 'unit': 'MW' },
'duration': { 'format': 'round1', 'unit': 's' },
'eff': { 'format': 'round2' },
'engcap': { 'format': 'round1', 'unit': 'MJ' },
'engrate': { 'format': 'round1', 'unit': 'MW' },
'eps': { 'format': 'round', 'units': 'ps', 'synthetic': 'getEps' },
'explres': { 'format': 'pct' },
'facinglimit': { 'format': 'round1', 'unit': 'ang' },
'falloff': { 'format': 'round', 'unit': 'km', 'storedUnit': 'm' },
'fallofffromrange': { 'format': 'round', 'unit': 'km', 'storedUnit': 'm', 'synthetic': 'getFalloff' },
'hps': { 'format': 'round', 'units': 'ps', 'synthetic': 'getHps' },
'hullboost': { 'format': 'pct1', 'change': 'additive' },
'hullreinforcement': { 'format': 'int' },
'integrity': { 'format': 'round1' },
'jitter': { 'format': 'round', 'unit': 'ang' },
'kinres': { 'format': 'pct' },
'mass': { 'format': 'round1', 'unit': 'T' },
'maxfuel': { 'format': 'round1', 'unit': 'T' },
'optmass': { 'format': 'int', 'unit': 'T' },
'optmul': { 'format': 'pct', 'change': 'additive' },
'pgen': { 'format': 'round1', 'unit': 'MW' },
'piercing': { 'format': 'int' },
'power': { 'format': 'round', 'unit': 'MW' },
'protection': { 'format': 'pct' },
'range': { 'format': 'f2', 'unit': 'km', 'storedUnit': 'm' },
'ranget': { 'format': 'f1', 'unit': 's' },
'regen': { 'format': 'round1', 'unit': 'ps' },
'reload': { 'format': 'int', 'unit': 's' },
'rof': { 'format': 'round1', 'unit': 'ps' },
'angle': { 'format': 'round1', 'unit': 'ang' },
'scanrate': { 'format': 'int' },
'scantime': { 'format': 'round1', 'unit': 's' },
'sdps': { 'format': 'round1', 'units': 'ps', 'synthetic': 'getSDps' },
'shield': { 'format': 'int', 'unit': 'MJ' },
'shieldaddition': { 'format': 'round1', 'unit': 'MJ' },
'shieldboost': { 'format': 'pct1', 'change': 'additive' },
'shieldreinforcement': { 'format': 'round1', 'unit': 'MJ' },
'shotspeed': { 'format': 'int', 'unit': 'm/s' },
'spinup': { 'format': 'round1', 'unit': 's' },
'syscap': { 'format': 'round1', 'unit': 'MJ' },
'sysrate': { 'format': 'round1', 'unit': 'MW' },
'thermload': { 'format': 'round1' },
'thermres': { 'format': 'pct' },
'wepcap': { 'format': 'round1', 'unit': 'MJ' },
'weprate': { 'format': 'round1', 'unit': 'MW' },
'jumpboost': { 'format': 'round1', 'unit': 'LY' },
'proberadius': { 'format': 'pct1', 'unit': 'pct' },
};

View File

@@ -5,7 +5,6 @@ const LS_KEY_BUILDS = 'builds';
const LS_KEY_COMPARISONS = 'comparisons';
const LS_KEY_LANG = 'NG_TRANSLATE_LANG_KEY';
const LS_KEY_COST_TAB = 'costTab';
const LS_KEY_CMDR_NAME = 'cmdrName';
const LS_KEY_OUTFITTING_TAB = 'outfittingTab';
const LS_KEY_INSURANCE = 'insurance';
const LS_KEY_SHIP_DISCOUNT = 'shipDiscount';
@@ -14,8 +13,6 @@ const LS_KEY_STATE = 'state';
const LS_KEY_SIZE_RATIO = 'sizeRatio';
const LS_KEY_TOOLTIPS = 'tooltips';
const LS_KEY_MODULE_RESISTANCES = 'moduleResistances';
const LS_KEY_ROLLS = 'matsPerGrade';
const LS_KEY_ORBIS = 'orbis';
let LS;
@@ -70,6 +67,7 @@ function _delete(key) {
* export is an instance (see end of this file).
*/
export class Persist extends EventEmitter {
/**
* Create an instance
*/
@@ -86,8 +84,6 @@ export class Persist extends EventEmitter {
}
let moduleResistances = _get(LS_KEY_MODULE_RESISTANCES);
let matsPerGrade = _get(LS_KEY_ROLLS);
let cmdrName = _get(LS_KEY_CMDR_NAME);
let tips = _get(LS_KEY_TOOLTIPS);
let insurance = _getString(LS_KEY_INSURANCE);
let shipDiscount = _get(LS_KEY_SHIP_DISCOUNT);
@@ -95,7 +91,6 @@ export class Persist extends EventEmitter {
let buildJson = _get(LS_KEY_BUILDS);
let comparisonJson = _get(LS_KEY_COMPARISONS);
this.orbisCreds = _get(LS_KEY_ORBIS) || { email: '', password: '' };
this.onStorageChange = this.onStorageChange.bind(this);
this.langCode = _getString(LS_KEY_LANG) || 'en';
this.insurance = insurance && Insurance[insurance.toLowerCase()] !== undefined ? insurance : 'standard';
@@ -107,14 +102,6 @@ export class Persist extends EventEmitter {
this.outfittingTab = _getString(LS_KEY_OUTFITTING_TAB);
this.state = _get(LS_KEY_STATE);
this.sizeRatio = _get(LS_KEY_SIZE_RATIO) || 1;
this.matsPerGrade = matsPerGrade || {
1: 2,
2: 2,
3: 4,
4: 4,
5: 10
};
this.cmdrName = cmdrName || { selected: '', cmdrs: [] };
this.tooltipsEnabled = tips === null ? true : tips;
this.moduleResistancesEnabled = moduleResistances === null ? true : moduleResistances;
@@ -165,14 +152,6 @@ export class Persist extends EventEmitter {
this.moduleResistancesEnabled = !!newValue && newValue.toLowerCase() == 'true';
this.emit('moduleresistances', this.moduleResistancesEnabled);
break;
case LS_KEY_ROLLS:
this.matsPerGrade = JSON.parse(newValue);
this.emit('matsPerGrade', this.matsPerGrade);
break;
case LS_KEY_ORBIS:
this.orbisCreds = JSON.parse(newValue);
this.emit('orbis', this.orbisCreds);
break;
}
} catch (e) {
// On JSON.Parse Error - don't sync or do anything
@@ -198,24 +177,6 @@ export class Persist extends EventEmitter {
this.emit('language', langCode);
}
/**
* Get the current orbis.zone credentials
* @return {String} language code
*/
getOrbisCreds() {
return this.orbisCreds;
};
/**
* Update and save the orbis.zone credentials
* @param {Object} creds object with username and password properties.
*/
setOrbisCreds(creds) {
this.langCode = creds;
_put(LS_KEY_ORBIS, creds);
this.emit('orbis', creds);
}
/**
* Show tooltips setting
* @param {boolean} show Optional - update setting
@@ -496,31 +457,6 @@ export class Persist extends EventEmitter {
return this.moduleDiscount;
}
/**
* Get the saved ship discount
* @param {Object} matsPerGrade # of rolls per grade
*/
setRolls(matsPerGrade) {
this.matsPerGrade = matsPerGrade;
_put(LS_KEY_ROLLS, this.matsPerGrade);
this.emit('matsPerGrade');
}
/**
* Get the saved Mats per grade
* @return {Object} # of rolls per grade
*/
getRolls() {
return this.matsPerGrade;
}
/**
* Get the saved Mats per grade
* @return {Object} # of rolls per grade
*/
getCmdr() {
return this.cmdrName;
}
/**
* Persist selected cost tab
* @param {number} tabName Cost tab name
@@ -530,16 +466,6 @@ export class Persist extends EventEmitter {
_put(LS_KEY_COST_TAB, tabName);
}
/**
* Persist cmdr name
* @param {Object} cmdrName Commander name for EDEngineer
*/
setCmdr(cmdrName) {
this.cmdrName = cmdrName;
_put(LS_KEY_CMDR_NAME, cmdrName);
this.emit('cmdr');
}
/**
* Get the saved discount
* @return {number} val Discount value/amount

View File

@@ -1,417 +1,371 @@
import React from 'react';
import { Modifications } from 'coriolis-data/dist';
/**
* Generate a tooltip with details of a blueprint's specials
* @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade
* @param {string} grp The group of the module
* @param {Object} m The module to compare with
* @param {string} specialName The name of the special
* @returns {Object} The react components
*/
export function specialToolTip(translate, blueprint, grp, m, specialName) {
const effects = [];
if (!blueprint || !blueprint.features) {
return undefined;
}
if (m) {
// We also add in any benefits from specials that aren't covered above
if (m.blueprint) {
for (const feature in Modifications.modifierActions[specialName]) {
// if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature) - m.getModValue(feature, true);
if (featureDef.type === 'percentage') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature + '_specialTT'}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'}
style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
}
return (
<div>
<table width='100%'>
<tbody>
{effects}
</tbody>
</table>
</div>
);
}
/**
* Generate a tooltip with details of a blueprint's effects
* @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade
* @param {Array} engineers The engineers supplying this blueprint
* @param {string} grp The group of the module
* @param {Object} m The module to compare with
* @returns {Object} The react components
*/
export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
const effects = [];
if (!blueprint || !blueprint.features) {
return undefined;
}
for (const feature in blueprint.features) {
const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
const featureDef = Modifications.modifications[feature];
if (!featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let lowerBound = blueprint.features[feature][0];
let upperBound = blueprint.features[feature][1];
if (featureDef.type === 'percentage') {
lowerBound = Math.round(lowerBound * 1000) / 10;
upperBound = Math.round(upperBound * 1000) / 10;
}
const lowerIsBeneficial = isValueBeneficial(feature, lowerBound);
const upperIsBeneficial = isValueBeneficial(feature, upperBound);
if (m) {
// We have a module - add in the current value
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
} else {
// We do not have a module, no value
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
}
}
}
if (m) {
// Because we have a module add in any benefits that aren't part of the primary blueprint
for (const feature in m.mods) {
if (!blueprint.features[feature]) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
// We also add in any benefits from specials that aren't covered above
if (m.blueprint && m.blueprint.special) {
for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
}
}
let components;
if (!m) {
components = [];
for (const component in blueprint.components) {
components.push(
<tr key={component}>
<td style={{ textAlign: 'left' }}>{translate(component)}</td>
<td style={{ textAlign: 'right' }}>{blueprint.components[component]}</td>
</tr>
);
}
}
let engineersList;
if (engineers) {
engineersList = [];
for (const engineer of engineers) {
engineersList.push(
<tr key={engineer}>
<td style={{ textAlign: 'left' }}>{engineer}</td>
</tr>
);
}
}
return (
<div>
<table width='100%'>
<thead>
<tr>
<td>{translate('feature')}</td>
<td>{translate('worst')}</td>
{m ? <td>{translate('current')}</td> : null }
<td>{translate('best')}</td>
</tr>
</thead>
<tbody>
{effects}
</tbody>
</table>
{ components ? <table width='100%'>
<thead>
<tr>
<td>{translate('component')}</td>
<td>{translate('amount')}</td>
</tr>
</thead>
<tbody>
{components}
</tbody>
</table> : null }
{ engineersList ? <table width='100%'>
<thead>
<tr>
<td>{translate('engineers')}</td>
</tr>
</thead>
<tbody>
{engineersList}
</tbody>
</table> : null }
</div>
);
}
/**
* Is this blueprint feature beneficial?
* @param {string} feature The name of the feature
* @param {array} values The value of the feature
* @returns {boolean} True if this feature is beneficial
*/
export function isBeneficial(feature, values) {
const fact = (values[0] < 0 || (values[0] === 0 && values[1] < 0));
if (Modifications.modifications[feature].higherbetter) {
return !fact;
} else {
return fact;
}
}
/**
* Is this feature value beneficial?
* @param {string} feature The name of the feature
* @param {number} value The value of the feature
* @returns {boolean} True if this value is beneficial
*/
export function isValueBeneficial(feature, value) {
if (Modifications.modifications[feature].higherbetter) {
return value > 0;
} else {
return value < 0;
}
}
/**
* Get a blueprint with a given name and an optional module
* @param {string} name The name of the blueprint
* @param {Object} module The module for which to obtain this blueprint
* @returns {Object} The matching blueprint
*/
export function getBlueprint(name, module) {
// Start with a copy of the blueprint
const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0);
const found = Modifications.blueprints[findMod(name)];
if (!found || !found.fdname) {
return {};
}
const blueprint = JSON.parse(JSON.stringify(found));
return blueprint;
}
/**
* Provide 'percent' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
* @param {Number} percent The percent to set values to of full.
*/
export function setPercent(ship, m, percent) {
ship.clearModifications(m);
// Pick given value as multiplier
const mult = percent / 100;
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
let value;
if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
} else {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
} else {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
}
}
_setValue(ship, m, featureName, value);
}
}
/**
* Provide 'random' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
*/
export function setRandom(ship, m) {
// Pick a single value for our randomness
setPercent(ship, m, Math.random() * 100);
}
/**
* Set a modification feature value
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
* @param {string} featureName The feature being set
* @param {number} value The value being set for the feature
*/
function _setValue(ship, m, featureName, value) {
if (Modifications.modifications[featureName].type == 'percentage') {
ship.setModification(m, featureName, value * 10000);
} else if (Modifications.modifications[featureName].type == 'numeric') {
ship.setModification(m, featureName, value * 100);
} else {
ship.setModification(m, featureName, value);
}
}
/**
* Provide 'percent' primary query
* @param {Object} m The module for which to perform the query
* @returns {Number} percent The percentage indicator of current applied values.
*/
export function getPercent(m) {
let result = null;
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
if (features[featureName][0] === features[featureName][1]) {
continue;
}
let value = _getValue(m, featureName);
let mult;
if (featureName == 'shieldboost') {
mult = ((1 + value) * (1 + m.shieldboost)) - 1 - m.shieldboost;
} else if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
} else {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
} else {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
}
}
if (result && result != mult) {
return null;
} else if (result != mult) {
result = mult;
}
}
return result;
}
/**
* Query a feature value
* @param {Object} m The module for which to perform the query
* @param {string} featureName The feature being queried
* @returns {number} The value of the modification as a %
*/
function _getValue(m, featureName) {
if (Modifications.modifications[featureName].type == 'percentage') {
return m.getModValue(featureName, true) / 10000;
} else if (Modifications.modifications[featureName].type == 'numeric') {
return m.getModValue(featureName, true) / 100;
} else {
return m.getModValue(featureName, true);
}
}
import React from 'react';
import { Modifications } from 'coriolis-data/dist';
/**
* Generate a tooltip with details of a blueprint's effects
* @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade
* @param {Array} engineers The engineers supplying this blueprint
* @param {string} grp The group of the module
* @param {Object} m The module to compare with
* @returns {Object} The react components
*/
export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
const effects = [];
for (const feature in blueprint.features) {
const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
const featureDef = Modifications.modifications[feature];
if (!featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let lowerBound = blueprint.features[feature][0];
let upperBound = blueprint.features[feature][1];
if (featureDef.type === 'percentage') {
lowerBound = Math.round(lowerBound * 1000) / 10;
upperBound = Math.round(upperBound * 1000) / 10;
}
const lowerIsBeneficial = isValueBeneficial(feature, lowerBound);
const upperIsBeneficial = isValueBeneficial(feature, upperBound);
if (m) {
// We have a module - add in the current value
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
} else {
// We do not have a module, no value
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr>
);
}
}
}
if (m) {
// Because we have a module add in any benefits that aren't part of the primary blueprint
for (const feature in m.mods) {
if (!blueprint.features[feature]) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
// We also add in any benefits from specials that aren't covered above
if (m.blueprint && m.blueprint.special) {
for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) {
let symbol = '';
if (feature === 'jitter') {
symbol = '°';
} else if (featureDef.type === 'percentage') {
symbol = '%';
}
let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') {
current /= 100;
}
const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push(
<tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td>
</tr>
);
}
}
}
}
}
let components;
if (!m) {
components = [];
for (const component in blueprint.components) {
components.push(
<tr key={component}>
<td style={{ textAlign: 'left' }}>{translate(component)}</td>
<td style={{ textAlign: 'right' }}>{blueprint.components[component]}</td>
</tr>
);
}
}
let engineersList;
if (engineers) {
engineersList = [];
for (const engineer of engineers) {
engineersList.push(
<tr key={engineer}>
<td style={{ textAlign: 'left' }}>{engineer}</td>
</tr>
);
}
}
return (
<div>
<table width='100%'>
<thead>
<tr>
<td>{translate('feature')}</td>
<td>{translate('worst')}</td>
{m ? <td>{translate('current')}</td> : null }
<td>{translate('best')}</td>
</tr>
</thead>
<tbody>
{effects}
</tbody>
</table>
{ components ? <table width='100%'>
<thead>
<tr>
<td>{translate('component')}</td>
<td>{translate('amount')}</td>
</tr>
</thead>
<tbody>
{components}
</tbody>
</table> : null }
{ engineersList ? <table width='100%'>
<thead>
<tr>
<td>{translate('engineers')}</td>
</tr>
</thead>
<tbody>
{engineersList}
</tbody>
</table> : null }
</div>
);
}
/**
* Is this blueprint feature beneficial?
* @param {string} feature The name of the feature
* @param {array} values The value of the feature
* @returns {boolean} True if this feature is beneficial
*/
export function isBeneficial(feature, values) {
const fact = (values[0] < 0 || (values[0] === 0 && values[1] < 0));
if (Modifications.modifications[feature].higherbetter) {
return !fact;
} else {
return fact;
}
}
/**
* Is this feature value beneficial?
* @param {string} feature The name of the feature
* @param {number} value The value of the feature
* @returns {boolean} True if this value is beneficial
*/
export function isValueBeneficial(feature, value) {
if (Modifications.modifications[feature].higherbetter) {
return value > 0;
} else {
return value < 0;
}
}
/**
* Get a blueprint with a given name and an optional module
* @param {string} name The name of the blueprint
* @param {Object} module The module for which to obtain this blueprint
* @returns {Object} The matching blueprint
*/
export function getBlueprint(name, module) {
// Start with a copy of the blueprint
const blueprint = JSON.parse(JSON.stringify(Modifications.blueprints[name]));
if (module) {
if (module.grp === 'bh' || module.grp === 'hr' || module.grp === 'sg' || module.grp === 'psg' || module.grp === 'bsg') {
// Bulkheads, hull reinforcements and shield generators need to have their resistances altered by the base values
for (const grade in blueprint.grades) {
for (const feature in blueprint.grades[grade].features) {
if (feature === 'explres') {
blueprint.grades[grade].features[feature][0] *= (1 - module.explres);
blueprint.grades[grade].features[feature][1] *= (1 - module.explres);
}
if (feature === 'kinres') {
blueprint.grades[grade].features[feature][0] *= (1 - module.kinres);
blueprint.grades[grade].features[feature][1] *= (1 - module.kinres);
}
if (feature === 'thermres') {
blueprint.grades[grade].features[feature][0] *= (1 - module.thermres);
blueprint.grades[grade].features[feature][1] *= (1 - module.thermres);
}
}
}
}
if (module.grp === 'sb') {
// Shield boosters are treated internally as straight modifiers, so rather than (for example)
// being a 4% boost they are a 104% multiplier. We need to fix the values here so that they look
// accurate as per the information in Elite
for (const grade in blueprint.grades) {
for (const feature in blueprint.grades[grade].features) {
if (feature === 'shieldboost') {
blueprint.grades[grade].features[feature][0] = ((1 + blueprint.grades[grade].features[feature][0]) * (1 + module.shieldboost) - 1) / module.shieldboost - 1;
blueprint.grades[grade].features[feature][1] = ((1 + blueprint.grades[grade].features[feature][1]) * (1 + module.shieldboost) - 1) / module.shieldboost - 1;
}
}
}
}
}
return blueprint;
}
/**
* Provide 'worst' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
*/
export function setWorst(ship, m) {
ship.clearModifications(m);
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
const value = features[featureName][0];
_setValue(ship, m, featureName, value);
}
}
/**
* Provide 'best' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
*/
export function setBest(ship, m) {
ship.clearModifications(m);
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
const value = features[featureName][1];
_setValue(ship, m, featureName, value);
}
}
/**
* Provide 'extreme' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
*/
export function setExtreme(ship, m) {
ship.clearModifications(m);
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
let value;
if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][0];
} else {
value = features[featureName][1];
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][1];
} else {
value = features[featureName][0];
}
}
_setValue(ship, m, featureName, value);
}
}
/**
* Provide 'random' primary modifications
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
*/
export function setRandom(ship, m) {
ship.clearModifications(m);
// Pick a single value for our randomness
const mult = Math.random();
const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) {
let value;
if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
} else {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
}
} else {
// Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
} else {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
}
}
_setValue(ship, m, featureName, value);
}
}
/**
* Set a modification feature value
* @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications
* @param {string} featureName The feature being set
* @param {number} value The value being set for the feature
*/
function _setValue(ship, m, featureName, value) {
if (Modifications.modifications[featureName].type == 'percentage') {
ship.setModification(m, featureName, value * 10000);
} else if (Modifications.modifications[featureName].type == 'numeric') {
ship.setModification(m, featureName, value * 100);
} else {
ship.setModification(m, featureName, value);
}
}

View File

@@ -29,9 +29,6 @@ export const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
'FerDeLance': 'fer_de_lance',
'Hauler': 'hauler',
'Independant_Trader': 'keelback',
'Krait_MkII': 'krait_mkii',
'Mamba': 'mamba',
'Krait_Light': 'krait_phantom',
'Orca': 'orca',
'Python': 'python',
'SideWinder': 'sidewinder',
@@ -40,15 +37,13 @@ export const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
'Type9': 'type_9_heavy',
'Type9_Military': 'type_10_defender',
'TypeX': 'alliance_chieftain',
'TypeX_2': 'alliance_crusader',
'TypeX_3': 'alliance_challenger',
'Viper': 'viper',
'Viper_MkIV': 'viper_mk_iv',
'Vulture': 'vulture'
};
// Mapping from hardpoint class to name in companion API
export const HARDPOINT_NUM_TO_CLASS = {
const HARDPOINT_NUM_TO_CLASS = {
0: 'Tiny',
1: 'Small',
2: 'Medium',
@@ -56,7 +51,6 @@ export const HARDPOINT_NUM_TO_CLASS = {
4: 'Huge'
};
/**
* Obtain a module given its ED ID
* @param {Integer} edId the Elite ID of the module
@@ -111,7 +105,7 @@ function _moduleFromEdId(edId) {
* @return {string} the Coriolis model of the ship
*/
function _shipModelFromEDName(edName) {
return SHIP_FD_NAME_TO_CORIOLIS_NAME[Object.keys(SHIP_FD_NAME_TO_CORIOLIS_NAME).find(elem => elem.toLowerCase() === edName.toLowerCase())];
return SHIP_FD_NAME_TO_CORIOLIS_NAME[edName];
}
/**
@@ -120,7 +114,7 @@ function _shipModelFromEDName(edName) {
* @return {string} the Coriolis model of the ship
*/
export function shipModelFromJson(json) {
return _shipModelFromEDName(json.name || json.Ship);
return _shipModelFromEDName(json.name);
}
/**
@@ -150,18 +144,18 @@ export function shipFromJson(json) {
}
let rootModule;
// Add the bulkheads
const armourJson = json.modules.Armour.module;
if (armourJson.name.toLowerCase().endsWith('_armour_grade1')) {
if (armourJson.name.endsWith('_Armour_Grade1')) {
ship.useBulkhead(0, true);
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade2')) {
} else if (armourJson.name.endsWith('_Armour_Grade2')) {
ship.useBulkhead(1, true);
} else if (armourJson.name.toLowerCase().endsWith('_armour_grade3')) {
} else if (armourJson.name.endsWith('_Armour_Grade3')) {
ship.useBulkhead(2, true);
} else if (armourJson.name.toLowerCase().endsWith('_armour_mirrored')) {
} else if (armourJson.name.endsWith('_Armour_Mirrored')) {
ship.useBulkhead(3, true);
} else if (armourJson.name.toLowerCase().endsWith('_armour_reactive')) {
} else if (armourJson.name.endsWith('_Armour_Reactive')) {
ship.useBulkhead(4, true);
} else {
throw 'Unknown bulkheads "' + armourJson.name + '"';
@@ -323,7 +317,7 @@ function _addModifications(module, modifiers, blueprint, grade, specialModificat
if (!modifiers) return;
let special;
if (specialModifications) {
special = Modifications.specials[Object.keys(specialModifications)[0]];
special = Modifications.specials[Object.keys(specialModifications)[0]]
}
for (const i in modifiers) {
// Some special modifications
@@ -350,7 +344,7 @@ function _addModifications(module, modifiers, blueprint, grade, specialModificat
let value;
if (i === 'OutfittingFieldType_DefenceModifierShieldMultiplier') {
value = modifiers[i].value - 1;
} else if (i === 'OutfittingFieldType_DefenceModifierHealthMultiplier' && blueprint.startsWith('Armour_')) {
} else if (i === 'OutfittingFieldType_DefenceModifierHealthMultiplier' && blueprint.startsWith('Armour_')) {
value = (modifiers[i].value - module.hullboost) / module.hullboost;
} else if (i === 'OutfittingFieldType_DefenceModifierHealthMultiplier') {
value = modifiers[i].value / module.hullboost;

View File

@@ -1,293 +0,0 @@
import Ship from '../shipyard/Ship';
import { HARDPOINT_NUM_TO_CLASS, shipModelFromJson } from './CompanionApiUtils';
import { Ships } from 'coriolis-data/dist';
import Module from '../shipyard/Module';
import { Modules } from 'coriolis-data/dist';
import { Modifications } from 'coriolis-data/dist';
import { getBlueprint } from './BlueprintFunctions';
/**
* Obtain a module given its FD Name
* @param {string} fdname the FD Name of the module
* @return {Module} the module
*/
function _moduleFromFdName(fdname) {
if (!fdname) return null;
fdname = fdname.toLowerCase();
// Check standard modules
for (const grp in Modules.standard) {
if (Modules.standard.hasOwnProperty(grp)) {
for (const i in Modules.standard[grp]) {
if (Modules.standard[grp][i].symbol && Modules.standard[grp][i].symbol.toLowerCase() === fdname) {
// Found it
return new Module({ template: Modules.standard[grp][i] });
}
}
}
}
// Check hardpoint modules
for (const grp in Modules.hardpoints) {
if (Modules.hardpoints.hasOwnProperty(grp)) {
for (const i in Modules.hardpoints[grp]) {
if (Modules.hardpoints[grp][i].symbol && Modules.hardpoints[grp][i].symbol.toLowerCase() === fdname) {
// Found it
return new Module({ template: Modules.hardpoints[grp][i] });
}
}
}
}
// Check internal modules
for (const grp in Modules.internal) {
if (Modules.internal.hasOwnProperty(grp)) {
for (const i in Modules.internal[grp]) {
if (Modules.internal[grp][i].symbol && Modules.internal[grp][i].symbol.toLowerCase() === fdname) {
// Found it
return new Module({ template: Modules.internal[grp][i] });
}
}
}
}
// Not found
return null;
}
/**
* Build a ship from the journal Loadout event JSON
* @param {object} json the Loadout event JSON
* @return {Ship} the built ship
*/
export function shipFromLoadoutJSON(json) {
// Start off building a basic ship
const shipModel = shipModelFromJson(json);
if (!shipModel) {
throw 'No such ship found: "' + json.Ship + '"';
}
const shipTemplate = Ships[shipModel];
let ship = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots);
ship.buildWith(null);
// Initial Ship building, don't do engineering yet.
let modsToAdd = [];
for (const module of json.Modules) {
switch (module.Slot.toLowerCase()) {
// Cargo Hatch.
case 'cargohatch':
ship.cargoHatch.enabled = module.On;
ship.cargoHatch.priority = module.Priority;
break;
// Add the bulkheads
case 'armour':
if (module.Item.toLowerCase().endsWith('_armour_grade1')) {
ship.useBulkhead(0, true);
} else if (module.Item.toLowerCase().endsWith('_armour_grade2')) {
ship.useBulkhead(1, true);
} else if (module.Item.toLowerCase().endsWith('_armour_grade3')) {
ship.useBulkhead(2, true);
} else if (module.Item.toLowerCase().endsWith('_armour_mirrored')) {
ship.useBulkhead(3, true);
} else if (module.Item.toLowerCase().endsWith('_armour_reactive')) {
ship.useBulkhead(4, true);
} else {
throw 'Unknown bulkheads "' + module.Item + '"';
}
ship.bulkheads.enabled = true;
if (module.Engineering) _addModifications(ship.bulkheads.m, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
break;
case 'powerplant':
const powerplant = _moduleFromFdName(module.Item);
ship.use(ship.standard[0], powerplant, true);
ship.standard[0].enabled = module.On;
ship.standard[0].priority = module.Priority;
if (module.Engineering) _addModifications(powerplant, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
break;
case 'mainengines':
const thrusters = _moduleFromFdName(module.Item);
ship.use(ship.standard[1], thrusters, true);
ship.standard[1].enabled = module.On;
ship.standard[1].priority = module.Priority;
if (module.Engineering) _addModifications(thrusters, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
break;
case 'frameshiftdrive':
const frameshiftdrive = _moduleFromFdName(module.Item);
ship.use(ship.standard[2], frameshiftdrive, true);
ship.standard[2].enabled = module.On;
ship.standard[2].priority = module.Priority;
if (module.Engineering) _addModifications(frameshiftdrive, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
break;
case 'lifesupport':
const lifesupport = _moduleFromFdName(module.Item);
ship.use(ship.standard[3], lifesupport, true);
ship.standard[3].enabled = module.On === true;
ship.standard[3].priority = module.Priority;
if (module.Engineering) _addModifications(lifesupport, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
break;
case 'powerdistributor':
const powerdistributor = _moduleFromFdName(module.Item);
ship.use(ship.standard[4], powerdistributor, true);
ship.standard[4].enabled = module.On;
ship.standard[4].priority = module.Priority;
if (module.Engineering) _addModifications(powerdistributor, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
break;
case 'radar':
const sensors = _moduleFromFdName(module.Item);
ship.use(ship.standard[5], sensors, true);
ship.standard[5].enabled = module.On;
ship.standard[5].priority = module.Priority;
if (module.Engineering) _addModifications(sensors, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level, module.Engineering.ExperimentalEffect);
break;
case 'fueltank':
const fueltank = _moduleFromFdName(module.Item);
ship.use(ship.standard[6], fueltank, true);
ship.standard[6].enabled = true;
ship.standard[6].priority = 0;
break;
default:
}
if (module.Slot.toLowerCase().search(/hardpoint/) !== -1) {
// Add hardpoints
let hardpoint;
let hardpointClassNum = -1;
let hardpointSlotNum = -1;
let hardpointArrayNum = 0;
for (let i in shipTemplate.slots.hardpoints) {
if (shipTemplate.slots.hardpoints[i] === hardpointClassNum) {
// Another slot of the same class
hardpointSlotNum++;
} else {
// The first slot of a new class
hardpointClassNum = shipTemplate.slots.hardpoints[i];
hardpointSlotNum = 1;
}
// Now that we know what we're looking for, find it
const hardpointName = HARDPOINT_NUM_TO_CLASS[hardpointClassNum] + 'Hardpoint' + hardpointSlotNum;
const hardpointSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === hardpointName.toLowerCase());
if (!hardpointSlot) {
// This can happen with old imports that don't contain new hardpoints
} else if (!hardpointSlot) {
// No module
} else {
hardpoint = _moduleFromFdName(hardpointSlot.Item);
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true);
ship.hardpoints[hardpointArrayNum].enabled = hardpointSlot.On;
ship.hardpoints[hardpointArrayNum].priority = hardpointSlot.Priority;
modsToAdd.push({ coriolisMod: hardpoint, json: hardpointSlot });
}
hardpointArrayNum++;
}
}
}
let internalSlotNum = 0;
let militarySlotNum = 1;
for (let i in shipTemplate.slots.internal) {
if (!shipTemplate.slots.internal.hasOwnProperty(i)) {
continue;
}
const isMilitary = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].name == 'Military' : false;
// The internal slot might be a standard or a military slot. Military slots have a different naming system
let internalSlot = null;
if (isMilitary) {
const internalName = 'Military0' + militarySlotNum;
internalSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase());
militarySlotNum++;
} else {
// Slot numbers are not contiguous so handle skips.
for (; internalSlot === null && internalSlotNum < 99; internalSlotNum++) {
// Slot sizes have no relationship to the actual size, either, so check all possibilities
for (let slotsize = 0; slotsize < 9; slotsize++) {
const internalName = 'Slot' + (internalSlotNum <= 9 ? '0' : '') + internalSlotNum + '_Size' + slotsize;
if (json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase())) {
internalSlot = json.Modules.find(elem => elem.Slot.toLowerCase() === internalName.toLowerCase());
break;
}
}
}
}
if (!internalSlot) {
// This can happen with old imports that don't contain new slots
} else {
const internalJson = internalSlot;
const internal = _moduleFromFdName(internalJson.Item);
ship.use(ship.internal[i], internal, true);
ship.internal[i].enabled = internalJson.On === true;
ship.internal[i].priority = internalJson.Priority;
modsToAdd.push({ coriolisMod: internal, json: internalSlot });
}
}
for (const i of modsToAdd) {
if (i.json.Engineering) {
_addModifications(i.coriolisMod, i.json.Engineering.Modifiers, i.json.Engineering.BlueprintName, i.json.Engineering.Level, i.json.Engineering.ExperimentalEffect);
}
}
// We don't have any information on it so guess it's priority 5 and disabled
if (!ship.cargoHatch) {
ship.cargoHatch.enabled = false;
ship.cargoHatch.priority = 4;
}
// Now update the ship's codes before returning it
return ship.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString();
}
/**
* Add the modifications for a module
* @param {Module} module the module
* @param {Object} modifiers the modifiers
* @param {Object} blueprint the blueprint of the modification
* @param {Object} grade the grade of the modification
* @param {Object} specialModifications special modification
*/
function _addModifications(module, modifiers, blueprint, grade, specialModifications) {
if (!modifiers) return;
let special;
if (specialModifications) {
special = Modifications.specials[specialModifications];
}
// Add the blueprint definition, grade and special
if (blueprint) {
module.blueprint = getBlueprint(blueprint, module);
if (grade) {
module.blueprint.grade = Number(grade);
}
if (special) {
module.blueprint.special = special;
}
}
for (const i in modifiers) {
// Some special modifications
// Look up the modifiers to find what we need to do
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, '') === val.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, ''));
const modifierActions = Modifications.modifierActions[findMod(modifiers[i].Label)];
// TODO: Figure out how to scale this value.
if (!!modifiers[i].LessIsGood) {
}
let value = (modifiers[i].Value / modifiers[i].OriginalValue * 100 - 100) * 100;
if (value === Infinity) {
value = modifiers[i].Value * 100;
}
if (modifiers[i].Label.search('Resistance') >= 0) {
value = (modifiers[i].Value * 100) - (modifiers[i].OriginalValue * 100);
}
if (modifiers[i].Label.search('ShieldMultiplier') >= 0 || modifiers[i].Label.search('DefenceModifierHealthMultiplier') >= 0) {
value = ((100 + modifiers[i].Value) / (100 + modifiers[i].OriginalValue) * 100 - 100) * 100;
}
// Carry out the required changes
for (const action in modifierActions) {
if (isNaN(modifierActions[action])) {
module.setModValue(action, modifierActions[action]);
} else {
module.setModValue(action, value, true);
}
}
}
}

View File

@@ -1,23 +1,14 @@
import request from 'superagent';
let agent;
try {
agent = request.agent(); // apparently this crashes somehow
} catch (e) {
console.error(e);
}
if (!agent) {
agent = request;
}
/**
* Shorten a URL
* @param {string} url The URL to shorten
* @param {function} success Success callback
* @param {function} error Failure/Error callback
*/
*/
export default function shorternUrl(url, success, error) {
orbisShorten(url, success, error);
shortenUrlEddp(url, success, error);
}
const SHORTEN_API_GOOGLE = 'https://www.googleapis.com/urlshortener/v1/url?key=';
@@ -73,68 +64,3 @@ function shortenUrlEddp(url, success, error) {
error('Not Online');
}
}
const SHORTEN_API_ORBIS = 'https://s.orbis.zone/api.php';
/**
* Shorten a URL using Orbis's URL shortener API
* @param {string} url The URL to shorten
* @param {function} success Success callback
* @param {function} error Failure/Error callback
*/
function orbisShorten(url, success, error) {
if (window.navigator.onLine) {
try {
request.post(SHORTEN_API_ORBIS)
.field('action', 'shorturl')
.field('url', url)
.field('format', 'json')
.end(function(err, response) {
if (err) {
console.error(err);
error('Bad Request');
} else {
success(response.body.shorturl);
}
});
} catch (e) {
console.log(e);
error(e.message ? e.message : e);
}
} else {
error('Not Online');
}
}
const API_ORBIS = 'https://orbis.zone/api/builds/add';
/**
* Upload to Orbis
* @param {object} ship The URL to shorten
* @param {object} creds Orbis credentials
* @return {Promise<any>} Either a URL or error message.
*/
export function orbisUpload(ship, creds) {
return new Promise(async(resolve, reject) => {
if (window.navigator.onLine) {
try {
agent
.post(API_ORBIS)
.withCredentials()
.redirects(0)
.set('Content-Type', 'application/json')
.send(ship)
.end(function(err, response) {
if (err) {
reject('Bad Request');
} else {
resolve(response.body.link);
}
});
} catch (e) {
console.log(e);
reject(e.message ? e.message : e);
}
} else {
reject('Not Online');
}
});
}

View File

@@ -1,4 +1,7 @@
import React from 'react';
import cn from 'classnames';
import Module from '../shipyard/Module';
import { Infinite } from '../components/SvgIcons';
import Persist from '../stores/Persist';
import * as ModuleUtils from '../shipyard/ModuleUtils';
@@ -145,11 +148,11 @@ export function diffDetails(language, m, mm) {
if (m.grp === 'pp') {
let mPowerGeneration = m.pgen || 0;
let mmPowerGeneration = mm ? mm.getPowerGeneration() : 0;
if (mPowerGeneration != mmPowerGeneration) propDiffs.push(<div key='pgen'>{translate('pgen')}: <span className={diffClass(mPowerGeneration, mmPowerGeneration)}>{diff(formats.round, mPowerGeneration, mmPowerGeneration)}{units.MW}</span></div>);
if (mPowerGeneration != mmPowerGeneration) propDiffs.push(<div key='pgen'>{translate('pgen')}: <span className={diffClass(mPowerGeneration, mmPowerGeneration)}>{diff(formats.round, mPowerGeneration, mmPowerGeneration)}{units.MJ}</span></div>);
} else {
let mPowerUsage = m.power || 0;
let mmPowerUsage = mm ? mm.getPowerUsage() || 0 : 0;
if (mPowerUsage != mmPowerUsage) propDiffs.push(<div key='power'>{translate('power')}: <span className={diffClass(mPowerUsage, mmPowerUsage, true)}>{diff(formats.round, mPowerUsage, mmPowerUsage)}{units.MW}</span></div>);
if (mPowerUsage != mmPowerUsage) propDiffs.push(<div key='power'>{translate('power')}: <span className={diffClass(mPowerUsage, mmPowerUsage, true)}>{diff(formats.round, mPowerUsage, mmPowerUsage)}{units.MJ}</span></div>);
}
let mDps = m.damage * (m.rpshot || 1) * (m.rof || 1);

View File

@@ -1,61 +0,0 @@
.clippy, .clippy-balloon {
position: fixed;
z-index: 1000;
cursor: pointer;
}
.clippy-balloon {
background: #FFC;
color: black;
padding: 8px;
border: 1px solid black;
border-radius: 5px;
}
.clippy-content {
max-width: 200px;
min-width: 120px;
font-family: "Microsoft Sans", sans-serif;
font-size: 10pt;
}
.clippy-tip {
width: 10px;
height: 16px;
background: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAgCAMAAAAlvKiEAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAAlQTFRF///MAAAA////52QwgAAAAAN0Uk5T//8A18oNQQAAAGxJREFUeNqs0kEOwCAIRFHn3//QTUU6xMyyxii+jQosrTPkyPEM6IN3FtzIRk1U4dFeKWQiH6pRRowMVKEmvronEynkwj0uZJgR22+YLopPSo9P34wJSamLSU7lSIWLJU7NkNomNlhqxUeAAQC+TQLZyEuJBwAAAABJRU5ErkJggg==) no-repeat;
position: absolute;
}
.clippy-top-left .clippy-tip {
top: 100%;
margin-top: 0px;
left: 100%;
margin-left: -50px;
}
.clippy-top-right .clippy-tip {
top: 100%;
margin-top: 0px;
left: 0;
margin-left: 50px;
background-position: -10px 0;
}
.clippy-bottom-right .clippy-tip {
top: 0;
margin-top: -16px;
left: 0;
margin-left: 50px;
background-position: -10px -16px;
}
.clippy-bottom-left .clippy-tip {
top: 0;
margin-top: -16px;
left: 100%;
margin-left: -50px;
background-position: 0px -16px;
}

1
src/clippy.min.js vendored

File diff suppressed because one or more lines are too long

View File

@@ -1,9 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<script src="xdLocalStoragePostMessageApi.min.js"></script>
</head>
<body>
This is the magical iframe
</body>
</html>

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