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...

37 Commits

Author SHA1 Message Date
willyb321
928e02c718 Merge branch 'release/2.9.0' 2018-04-14 16:53:08 +10:00
willyb321
7f494dd200 bump 2018-04-14 16:52:05 +10:00
William
f38e743e59 Merge pull request #244 from EDCD/feature/beyond-coriolis
Engineer mods.
2018-04-14 15:14:13 +10:00
Willyb321
58b55eb3da Engineers. Are. Back. Probably. 2018-04-14 14:50:37 +10:00
willyb321
8375ad95b3 Merge branch 'master' into feature/beyond-coriolis 2018-04-14 10:16:20 +10:00
willyb321
506d027a2d Merge branch 'develop' 2018-04-14 09:52:03 +10:00
willyb321
fbeb6237cf fix webpack 2018-04-14 09:51:46 +10:00
willyb321
bd95e2c5a5 Merge branch 'master' into develop 2018-04-14 09:48:03 +10:00
willyb321
f3276e557a Merge branch 'release/2.5.3' 2018-04-14 09:47:08 +10:00
willyb321
8b813e0e7f bump 2018-04-14 09:46:41 +10:00
willyb321
d660d2959f more roles fixing
use a smaller shield, add boosters, d rate some internals
2018-04-14 09:44:29 +10:00
willyb321
014ebda7d2 start fixing suggested roles. Thanks to rinzler + others 2018-04-14 08:06:44 +10:00
William
607398d364 Merge pull request #241 from Blackth0rn/fix/#240_incorrect_passenger_counts
Fix/#240 incorrect passenger counts
2018-04-13 16:20:52 +10:00
willyb321
97d141ce2b update lockfile version 2018-04-13 16:17:59 +10:00
willyb321
9f492db9c6 source map 2018-04-13 16:16:42 +10:00
willyb321
6ed82b366c update bugsnag 2018-04-13 16:16:01 +10:00
willyb321
a7ca037f48 loadout event prep 2018-04-13 14:38:22 +10:00
willyb321
6e21d0e74a Work on engineering import 2018-04-13 13:39:33 +10:00
willyb321
e6c75bf2af Merge branch 'develop' into feature/beyond-coriolis 2018-04-13 09:16:23 +10:00
willyb321
270c2f386e Merge branch 'release/2.5.2' 2018-04-13 07:56:38 +10:00
willyb321
83f7880c58 bump version 2018-04-13 07:51:07 +10:00
William
51d29aee38 Merge pull request #235 from pnellesen/feature/fueltank_column
Added fuel tank column to Core Module Classes on Shipyard
2018-04-13 07:38:07 +10:00
William
c7754c0365 Merge pull request #234 from joelgarboden/feature/remote_testing
Disable 'localhost' host header requirement
2018-04-13 07:34:59 +10:00
Greg Matthews
94037cea38 Fix #240: Added passenger count to individual ship page 2018-04-11 21:09:57 -07:00
Greg Matthews
5c1a9d9eea Fix #240: There is no size 7 passenger cabin so use the new findMaxInternal function to get the biggest one that fits in the slot 2018-04-11 21:07:00 -07:00
Greg Matthews
3835c73ffd Add findMaxInternal function to find the biggest module of a given group, rating, slotsize 2018-04-11 21:06:07 -07:00
Pat
b8c1effecb Update for issue #183 - use first letter of bulkhead instead of "Max Rating" value 2018-04-09 23:10:28 -05:00
Pat
dd07241dd9 Added fuel tank column to Core Module Classes on Shipyard 2018-04-07 18:57:54 -05:00
Joel Garboden
5ad828a613 Disable 'localhost' limit
Disale host header so webpack allows more than localhost access
2018-04-07 22:34:50 +00:00
Unknown
9856df5527 Portiguese 2018-03-22 22:00:19 +00:00
Unknown
7b249900ec Portuguese 2018-03-22 21:59:50 +00:00
Unknown
e3b9267c3f Merge remote-tracking branch 'origin/feature/beyond-coriolis' into develop 2018-03-22 21:59:37 +00:00
willyb321
a996b8135a inital engineerless import working 2018-03-23 08:51:48 +11:00
willyb321
5e1237390b Initial work on 3.0 imports.
Decided to split journal imports to a separate file.
2018-03-22 16:22:59 +11:00
Willyb321
83571b4bef add .editorconfig
Makes contributing and not messing up the codestyle easier
2018-03-22 12:07:19 +11:00
Willyb321
c2a0dad9a8 Export textarea select
Fixes #146
2018-03-22 12:06:36 +11:00
Unknown
2e9e7c4fc6 Merge branch 'release/2.5.1' 2018-01-24 09:18:58 +00:00
23 changed files with 896 additions and 203 deletions

21
.editorconfig Normal file
View File

@@ -0,0 +1,21 @@
root = true
[*]
# change these settings to your own preference
indent_style = space
indent_size = 4
# we recommend you to keep these unchanged
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
[{package,bower}.json]
indent_style = space
indent_size = 2

1
devServer.js Normal file → Executable file
View File

@@ -5,6 +5,7 @@ var config = require('./webpack.config.dev');
new WebpackDevServer(webpack(config), {
publicPath: config.output.publicPath,
hot: true,
disableHostCheck: true,
headers: { "Access-Control-Allow-Origin": "*" },
historyApiFallback: {
rewrites: [

13
package-lock.json generated
View File

@@ -1,6 +1,6 @@
{
"name": "coriolis_shipyard",
"version": "2.5.0",
"version": "2.9.0",
"lockfileVersion": 1,
"requires": true,
"dependencies": {
@@ -11961,6 +11961,17 @@
}
}
},
"webpack-notifier": {
"version": "1.6.0",
"resolved": "https://registry.npmjs.org/webpack-notifier/-/webpack-notifier-1.6.0.tgz",
"integrity": "sha1-/6yOVf+MRpdSuMG7sBGhbxCYbgI=",
"dev": true,
"requires": {
"node-notifier": "5.1.2",
"object-assign": "4.1.1",
"strip-ansi": "3.0.1"
}
},
"webpack-sources": {
"version": "0.1.5",
"resolved": "https://registry.npmjs.org/webpack-sources/-/webpack-sources-0.1.5.tgz",

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@@ -1,6 +1,6 @@
{
"name": "coriolis_shipyard",
"version": "2.5.1",
"version": "2.9.0",
"repository": {
"type": "git",
"url": "https://github.com/EDCD/coriolis"
@@ -87,10 +87,11 @@
"rollup": "0.41",
"rollup-plugin-node-resolve": "3",
"style-loader": "^0.16.1",
"uglify-js": "^2.4.11",
"url-loader": "^0.5.8",
"webpack": "^2.4.1",
"webpack-dev-server": "^2.4.4",
"uglify-js": "^2.4.11"
"webpack-notifier": "^1.6.0"
},
"dependencies": {
"babel-polyfill": "*",

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@@ -12,6 +12,7 @@ import ModalHelp from './components/ModalHelp';
import ModalImport from './components/ModalImport';
import ModalPermalink from './components/ModalPermalink';
import * as CompanionApiUtils from './utils/CompanionApiUtils';
import * as JournalUtils from './utils/JournalUtils';
import AboutPage from './pages/AboutPage';
import NotFoundPage from './pages/NotFoundPage';
@@ -92,7 +93,14 @@ export default class Coriolis extends React.Component {
// Need to decode and gunzip the data, then build the ship
const data = zlib.inflate(new Buffer(r.params.data, 'base64'), { to: 'string' });
const json = JSON.parse(data);
const ship = CompanionApiUtils.shipFromJson(json);
console.log('Ship import data: ');
console.log(json);
let ship;
if (json && json.modules) {
ship = CompanionApiUtils.shipFromJson(json);
} else if (json && json.Modules) {
ship = JournalUtils.shipFromLoadoutJSON(json);
}
r.params.ship = ship.id;
r.params.code = ship.toString();
this._setPage(OutfittingPage, r);

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@@ -53,6 +53,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
<th rowSpan={2}>{translate('TTD')}</th>
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
<th rowSpan={2}>{translate('cargo')}</th>
<th rowSpan={2}>{translate('passengers')}</th>
<th rowSpan={2}>{translate('fuel')}</th>
<th colSpan={3}>{translate('mass')}</th>
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
@@ -86,6 +87,7 @@ export default class ShipSummaryTable extends TranslatedComponent {
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
{/* <td>{f1(ship.totalHps)}</td> */}
<td>{round(ship.cargoCapacity)}{u.T}</td>
<td>{ship.passengerCapacity}</td>
<td>{round(ship.fuelCapacity)}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>

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@@ -96,7 +96,7 @@ export default class StandardSlot extends TranslatedComponent {
return (
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onContextMenu={stopCtxPropagation}>
<div className={cn('details-container', { warning: warning && warning(slot.m), disabled: m.grp !== 'bh' && !slot.enabled })}>
<div className={'sz'}>{slot.maxClass}</div>
<div className={'sz'}>{m.grp == 'bh' ? m.name.charAt(0) : slot.maxClass}</div>
<div>
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }</div>
<div className={'r'}>{formats.round(mass)}{units.T}</div>

View File

@@ -235,12 +235,10 @@ export default class StandardSlotSection extends SlotSection {
<ul>
<li className='lc' onClick={this._multiPurpose.bind(this, false, 0)}>{translate('Multi-purpose')}</li>
<li className='lc' onClick={this._multiPurpose.bind(this, true, 2)}>{translate('Combat')}</li>
<li className='lc' onClick={this._optimizeCargo.bind(this, false)}>{translate('Trader')}</li>
<li className='lc' onClick={this._optimizeCargo.bind(this, true)}>{translate('Shielded Trader')}</li>
<li className='lc' onClick={this._optimizeCargo.bind(this, true)}>{translate('Trader')}</li>
<li className='lc' onClick={this._optimizeExplorer.bind(this, false)}>{translate('Explorer')}</li>
<li className={cn('lc', { disabled: planetaryDisabled })} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)}>{translate('Planetary Explorer')}</li>
<li className='lc' onClick={this._optimizeMiner.bind(this, false)}>{translate('Miner')}</li>
<li className='lc' onClick={this._optimizeMiner.bind(this, true)}>{translate('Shielded Miner')}</li>
<li className='lc' onClick={this._optimizeMiner.bind(this, true)}>{translate('Miner')}</li>
<li className='lc' onClick={this._optimizeRacer.bind(this)}>{translate('Racer')}</li>
</ul>
</div>;

View File

@@ -6,6 +6,7 @@ import * as FR from './fr';
import * as IT from './it';
import * as RU from './ru';
import * as PL from './pl';
import * as PT from './pt';
import * as d3 from 'd3';
let fallbackTerms = EN.terms;
@@ -25,6 +26,7 @@ export function getLanguage(langCode) {
case 'it': lang = IT; break;
case 'ru': lang = RU; break;
case 'pl': lang = PL; break;
case 'pt': lang = PT; break;
default:
lang = EN;
}
@@ -88,5 +90,6 @@ export const Languages = {
es: 'Español',
fr: 'Français',
ru: 'ру́сский',
pl: 'polski'
pl: 'polski',
pt: 'português'
};

16
src/app/i18n/pt.js Normal file
View File

@@ -0,0 +1,16 @@
export const formats = {
decimal: ',',
thousands: '.',
grouping: [3],
currency: ['', ' €'],
dateTime: '%A, %e de %B de %Y, %X',
date: '%d/%m/%Y',
time: '%H:%M:%S',
periods: ['AM', 'PM'],
days: ['domingo', 'lunes', 'martes', 'miércoles', 'jueves', 'viernes', 'sábado'],
shortDays: ['dom', 'lun', 'mar', 'mié', 'jue', 'vie', 'sáb'],
months: ['enero', 'febrero', 'marzo', 'abril', 'mayo', 'junio', 'julio', 'agosto', 'septiembre', 'octubre', 'noviembre', 'diciembre'],
shortMonths: ['ene', 'feb', 'mar', 'abr', 'may', 'jun', 'jul', 'ago', 'sep', 'oct', 'nov', 'dic']
};
export { default as terms } from './pt.json';

278
src/app/i18n/pt.json Normal file

File diff suppressed because one or more lines are too long

View File

@@ -73,13 +73,10 @@ export default class OutfittingPage extends Page {
let buildName = params.bn;
let data = Ships[shipId]; // Retrieve the basic ship properties, slots and defaults
let savedCode = Persist.getBuild(shipId, buildName);
if (!data) {
return { error: { message: 'Ship not found: ' + shipId } };
}
let ship = new Ship(shipId, data.properties, data.slots); // Create a new Ship instance
if (code) {
ship.buildFrom(code); // Populate modules from serialized 'code' URL param
} else {

View File

@@ -42,7 +42,7 @@ function countInt(slot) {
passSlotType = 'pcq';
passSlotRating = 'B';
}
let passengerBay = passSlotType ? ModuleUtils.findInternal(passSlotType, slot.maxClass, passSlotRating) : null;
let passengerBay = passSlotType ? ModuleUtils.findMaxInternal(passSlotType, slot.maxClass, passSlotRating) : null;
this.maxPassengers += passengerBay ? passengerBay.passengers : 0;
}
@@ -194,6 +194,7 @@ export default class ShipyardPage extends Page {
<td className='cn'>{s.standard[3]}</td>
<td className='cn'>{s.standard[4]}</td>
<td className='cn'>{s.standard[5]}</td>
<td className='cn'>{s.standard[6]}</td>
<td className={cn({ disabled: !s.hp[1] })}>{s.hp[1]}</td>
<td className={cn({ disabled: !s.hp[2] })}>{s.hp[2]}</td>
<td className={cn({ disabled: !s.hp[3] })}>{s.hp[3]}</td>
@@ -329,7 +330,7 @@ export default class ShipyardPage extends Page {
<th>&nbsp;</th>
<th colSpan={4}>{translate('base')}</th>
<th colSpan={5}>{translate('max')}</th>
<th className='lft' colSpan={6}></th>
<th className='lft' colSpan={7}></th>
<th className='lft' colSpan={5}></th>
<th className='lft' colSpan={8}></th>
</tr>
@@ -347,7 +348,7 @@ export default class ShipyardPage extends Page {
<th className='sortable' onClick={sortShips('maxCargo')}>{translate('cargo')}</th>
<th className='sortable' onClick={sortShips('maxPassengers')}>{translate('passengers')}</th>
<th className='lft' colSpan={6}>{translate('core module classes')}</th>
<th className='lft' colSpan={7}>{translate('core module classes')}</th>
<th colSpan={5} className='sortable lft' onClick={sortShips('hpCount')}>{translate('hardpoints')}</th>
<th colSpan={8} className='sortable lft' onClick={sortShips('intCount')}>{translate('internal compartments')}</th>
</tr>
@@ -369,7 +370,7 @@ export default class ShipyardPage extends Page {
<th className='sortable' onMouseEnter={termtip.bind(null, 'life support')} onMouseLeave={hide} onClick={sortShips('standard', 3)}>{'ls'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'power distriubtor')} onMouseLeave={hide} onClick={sortShips('standard', 4)}>{'pd'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'sensors')} onMouseLeave={hide} onClick={sortShips('standard', 5)}>{'s'}</th>
<th className='sortable' onMouseEnter={termtip.bind(null, 'fuel tank')} onMouseLeave={hide} onClick={sortShips('standard', 6)}>{'ft'}</th>
<th className='sortable lft' onClick={sortShips('hp',1)}>{translate('S')}</th>
<th className='sortable' onClick={sortShips('hp', 2)}>{translate('M')}</th>
<th className='sortable' onClick={sortShips('hp', 3)}>{translate('L')}</th>
@@ -395,4 +396,4 @@ export default class ShipyardPage extends Page {
</div>
);
}
}
}

View File

@@ -64,10 +64,29 @@ export default class Module {
}
}
}
// Sanitise the resultant value to 4dp equivalent
return isNaN(result) ? result : Math.round(result);
}
/**
* Set a value for a given modification ID
* @param {Number} name The name of the modification
* @param {object} value The value of the modification. If it is a numeric value then it should be an integer scaled so that -2.34% == -234
*/
setModValueFromJournal(name, value, origVal) {
if (!this.mods) {
this.mods = {};
}
if (!this.origVals) {
this.origVals = {};
}
if (value == null || value == 0) {
delete this.mods[name];
} else {
this.mods[name] = value;
this.origVals[name] = origVal;
}
}
/**
* Set a value for a given modification ID
@@ -79,6 +98,9 @@ export default class Module {
if (!this.mods) {
this.mods = {};
}
if (!this.origVals) {
this.origVals = {};
}
if (valueiswithspecial && this.blueprint && this.blueprint.special) {
// This module has a special effect, see if we need to alter the stored value
const modifierActions = Modifications.modifierActions[this.blueprint.special.edname];
@@ -117,7 +139,7 @@ export default class Module {
_getModifiedValue(name) {
const modification = Modifications.modifications[name];
let result = this[name];
// console.log(`${name} = ${this[name]}`)
if (!result) {
if (modification && modification.method === 'additive') {
// Additive modifications start at 0 rather than NULL
@@ -135,7 +157,7 @@ export default class Module {
if (modification.type === 'percentage') {
modValue = this.getModValue(name) / 10000;
} else if (modification.type === 'numeric') {
modValue = this.getModValue(name) / 100;
modValue = this.getModValue(name)/ 100;
} else {
modValue = this.getModValue(name);
}

View File

@@ -63,7 +63,6 @@ export function standard(type, id) {
if (!isNaN(type)) {
type = StandardArray[type];
}
let s = Modules.standard[type].find(e => e.id == id || (e.class == id.charAt(0) && e.rating == id.charAt(1)));
if (s) {
s = new Module({ template: s });
@@ -196,6 +195,29 @@ export function findInternal(groupName, clss, rating, name) {
return null;
}
/**
* Finds an internal module based on Class, Rating, Group and/or name.
* At least one of Group name or unique module name must be provided.
* will start searching at specified class and proceed lower until a
* module is found or 0 is hit
* Uses findInternal internally
*
* @param {String} groupName [Optional] Full name or abbreviated name for module group
* @param {integer} clss module Class
* @param {String} rating module Rating
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
* @return {Object} The module if found, null if not found
*/
export function findMaxInternal(groupName, clss, rating, name) {
let foundModule = null;
let currentClss = clss;
while (currentClss > 0 && foundModule == null) {
foundModule = findInternal(groupName, currentClss, rating, name);
currentClss = currentClss - 1;
}
return foundModule;
}
/**
* Finds an internal Module ID based on Class, Rating, Group and/or name.
* At least one ofGroup name or unique module name must be provided

View File

@@ -490,7 +490,6 @@ export default class Ship {
// Value passed is invalid; reset it to 0
value = 0;
}
// Handle special cases
if (name === 'pgen') {
// Power generation
@@ -569,6 +568,7 @@ export default class Ship {
// Reset Cumulative stats
this.fuelCapacity = 0;
this.cargoCapacity = 0;
this.passengerCapacity = 0;
this.ladenMass = 0;
this.armour = this.baseArmour;
this.shield = this.baseShieldStrength;
@@ -616,7 +616,7 @@ export default class Ship {
standard[i].cat = 0;
standard[i].priority = priorities && priorities[i + 1] ? priorities[i + 1] * 1 : 0;
standard[i].type = 'SYS';
standard[i].m = null; // Resetting 'old' modul if there was one
standard[i].m = null; // Resetting 'old' module if there was one
standard[i].discountedCost = 0;
if (comps) {
let module = ModuleUtils.standard(i, comps.standard[i]);
@@ -770,7 +770,7 @@ export default class Ship {
// Alter as required due to changes in the (build) code from one version to the next
this.upgradeInternals(internal, 1 + this.standard.length + this.hardpoints.length, priorities, enabled, modifications, blueprints, version);
}
return this.buildWith(
{
bulkheads: code.charAt(0) * 1,
@@ -1188,6 +1188,7 @@ export default class Ship {
let unladenMass = this.hullMass;
let cargoCapacity = 0;
let fuelCapacity = 0;
let passengerCapacity = 0;
unladenMass += this.bulkheads.m.getMass();
@@ -1209,6 +1210,8 @@ export default class Ship {
fuelCapacity += slot.m.fuel;
} else if (slot.m.grp === 'cr') {
cargoCapacity += slot.m.cargo;
} else if (slot.m.grp.slice(0,2) === 'pc') {
passengerCapacity += slot.m.passengers
}
}
}
@@ -1224,6 +1227,7 @@ export default class Ship {
this.unladenMass = unladenMass;
this.cargoCapacity = cargoCapacity;
this.fuelCapacity = fuelCapacity;
this.passengerCapacity = passengerCapacity;
this.ladenMass = unladenMass + fuelCapacity + cargoCapacity;
return this;

View File

@@ -1,5 +1,5 @@
import * as ModuleUtils from './ModuleUtils';
import { canMount } from '../utils/SlotFunctions';
import * as ModuleUtils from './ModuleUtils'
import { canMount } from '../utils/SlotFunctions'
/**
* Standard / typical role for multi-purpose or combat (if shielded with better bulkheads)
@@ -7,20 +7,20 @@ import { canMount } from '../utils/SlotFunctions';
* @param {Boolean} shielded True if shield generator should be included
* @param {integer} bulkheadIndex Bulkhead to use see Constants.BulkheadNames
*/
export function multiPurpose(ship, shielded, bulkheadIndex) {
export function multiPurpose (ship, shielded, bulkheadIndex) {
ship.useStandard('A')
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
.useBulkhead(bulkheadIndex);
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
.useBulkhead(bulkheadIndex)
if (shielded) {
ship.internal.some(function(slot) {
ship.internal.some(function (slot) {
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'));
ship.setSlotEnabled(slot, true);
return true;
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'))
ship.setSlotEnabled(slot, true)
return true
}
});
})
}
}
@@ -30,40 +30,55 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
* @param {Boolean} shielded True if shield generator should be included
* @param {Object} standardOpts [Optional] Standard module optional overrides
*/
export function trader(ship, shielded, standardOpts) {
let usedSlots = [],
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
// Shield generator if required
if (shielded) {
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
usedSlots.push(shieldInternals[i]);
break;
export function trader (ship, shielded, standardOpts) {
let usedSlots = []
let bstCount = 2
let sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
ship.useStandard('A')
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Life Support
.use(ship.standard[4], ModuleUtils.standard(4, ship.standard[4].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')) // D Sensors
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
shieldInternals.some(function (slot) {
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A')
if (shield && shield.maxmass > ship.hullMass) {
console.log(shield)
ship.use(slot, shield)
ship.setSlotEnabled(slot, true)
usedSlots.push(slot)
return true
}
}
}
})
// Fill the empty internals with cargo racks
for (let i = ship.internal.length; i--;) {
let slot = ship.internal[i];
let slot = ship.internal[i]
if (usedSlots.indexOf(slot) == -1 && canMount(ship, slot, 'cr')) {
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'))
}
}
// Empty the hardpoints
for (let s of ship.hardpoints) {
ship.use(s, null);
ship.use(s, null)
}
ship.useLightestStandard(standardOpts);
for (let s of ship.hardpoints) {
if (s.maxClass == 0 && bstCount) { // Mount up to 2 boosters
ship.use(s, ModuleUtils.hardpoints('04'))
bstCount--
} else {
ship.use(s, null)
}
}
// ship.useLightestStandard(standardOpts);
}
/**
@@ -71,127 +86,127 @@ export function trader(ship, shielded, standardOpts) {
* @param {Ship} ship Ship instance
* @param {Boolean} planetary True if Planetary Vehicle Hangar (PVH) should be included
*/
export function explorer(ship, planetary) {
let standardOpts = { ppRating: 'A' },
heatSinkCount = 2, // Fit 2 heat sinks if possible
usedSlots = [],
sgSlot,
fuelScoopSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
export function explorer (ship, planetary) {
let standardOpts = {ppRating: 'A'},
heatSinkCount = 2, // Fit 2 heat sinks if possible
usedSlots = [],
sgSlot,
fuelScoopSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
if (!planetary) { // Non-planetary explorers don't really need to boost
standardOpts.pd = '1D';
standardOpts.pd = '1D'
}
// Cargo hatch can be disabled
ship.setSlotEnabled(ship.cargoHatch, false);
ship.setSlotEnabled(ship.cargoHatch, false)
// Advanced Discovery Scanner - class 1 or higher
const adsOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const adsOrder = [1, 2, 3, 4, 5, 6, 7, 8]
const adsInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a,b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a, b) => adsOrder.indexOf(a.maxClass) - adsOrder.indexOf(b.maxClass))
for (let i = 0; i < adsInternals.length; i++) {
if (canMount(ship, adsInternals[i], 'sc')) {
ship.use(adsInternals[i], ModuleUtils.internal('2f'));
usedSlots.push(adsInternals[i]);
break;
ship.use(adsInternals[i], ModuleUtils.internal('2f'))
usedSlots.push(adsInternals[i])
break
}
}
if (planetary) {
// Planetary Vehicle Hangar - class 2 or higher
const pvhOrder = [2, 3, 4, 5, 6, 7, 8, 1];
const pvhOrder = [2, 3, 4, 5, 6, 7, 8, 1]
const pvhInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.pv)
.sort((a,b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.pv)
.sort((a, b) => pvhOrder.indexOf(a.maxClass) - pvhOrder.indexOf(b.maxClass))
for (let i = 0; i < pvhInternals.length; i++) {
if (canMount(ship, pvhInternals[i], 'pv')) {
// Planetary Vehical Hangar only has even classes
const pvhClass = pvhInternals[i].maxClass % 2 === 1 ? pvhInternals[i].maxClass - 1 : pvhInternals[i].maxClass;
ship.use(pvhInternals[i], ModuleUtils.findInternal('pv', pvhClass, 'G')); // G is lower mass
ship.setSlotEnabled(pvhInternals[i], false); // Disable power for Planetary Vehical Hangar
usedSlots.push(pvhInternals[i]);
break;
const pvhClass = pvhInternals[i].maxClass % 2 === 1 ? pvhInternals[i].maxClass - 1 : pvhInternals[i].maxClass
ship.use(pvhInternals[i], ModuleUtils.findInternal('pv', pvhClass, 'G')) // G is lower mass
ship.setSlotEnabled(pvhInternals[i], false) // Disable power for Planetary Vehical Hangar
usedSlots.push(pvhInternals[i])
break
}
}
}
// Shield generator
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
usedSlots.push(shieldInternals[i]);
sgSlot = shieldInternals[i];
break;
ship.use(shieldInternals[i], sg)
usedSlots.push(shieldInternals[i])
sgSlot = shieldInternals[i]
break
}
}
// Detailed Surface Scanner
const dssOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const dssOrder = [1, 2, 3, 4, 5, 6, 7, 8]
const dssInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a,b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sc)
.sort((a, b) => dssOrder.indexOf(a.maxClass) - dssOrder.indexOf(b.maxClass))
for (let i = 0; i < dssInternals.length; i++) {
if (canMount(ship, dssInternals[i], 'sc')) {
ship.use(dssInternals[i], ModuleUtils.internal('2i'));
usedSlots.push(dssInternals[i]);
break;
ship.use(dssInternals[i], ModuleUtils.internal('2i'))
usedSlots.push(dssInternals[i])
break
}
}
// Fuel scoop - best possible
const fuelScoopOrder = [8, 7, 6, 5, 4, 3, 2, 1];
const fuelScoopOrder = [8, 7, 6, 5, 4, 3, 2, 1]
const fuelScoopInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.fs)
.sort((a,b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.fs)
.sort((a, b) => fuelScoopOrder.indexOf(a.maxClass) - fuelScoopOrder.indexOf(b.maxClass))
for (let i = 0; i < fuelScoopInternals.length; i++) {
if (canMount(ship, fuelScoopInternals[i], 'fs')) {
ship.use(fuelScoopInternals[i], ModuleUtils.findInternal('fs', fuelScoopInternals[i].maxClass, 'A'));
usedSlots.push(fuelScoopInternals[i]);
fuelScoopSlot = fuelScoopInternals[i];
break;
ship.use(fuelScoopInternals[i], ModuleUtils.findInternal('fs', fuelScoopInternals[i].maxClass, 'A'))
usedSlots.push(fuelScoopInternals[i])
fuelScoopSlot = fuelScoopInternals[i]
break
}
}
// AFMUs - fill as they are 0-weight
const afmuOrder = [8, 7, 6, 5, 4, 3, 2, 1];
const afmuOrder = [8, 7, 6, 5, 4, 3, 2, 1]
const afmuInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a,b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a, b) => afmuOrder.indexOf(a.maxClass) - afmuOrder.indexOf(b.maxClass))
for (let i = 0; i < afmuInternals.length; i++) {
if (canMount(ship, afmuInternals[i], 'am')) {
ship.use(afmuInternals[i], ModuleUtils.findInternal('am', afmuInternals[i].maxClass, 'A'));
usedSlots.push(afmuInternals[i]);
ship.setSlotEnabled(afmuInternals[i], false); // Disable power for AFM Unit
ship.use(afmuInternals[i], ModuleUtils.findInternal('am', afmuInternals[i].maxClass, 'A'))
usedSlots.push(afmuInternals[i])
ship.setSlotEnabled(afmuInternals[i], false) // Disable power for AFM Unit
}
}
for (let s of ship.hardpoints) {
if (s.maxClass == 0 && heatSinkCount) { // Mount up to 2 heatsinks
ship.use(s, ModuleUtils.hardpoints('02'));
ship.setSlotEnabled(s, heatSinkCount == 2); // Only enable a single Heatsink
heatSinkCount--;
ship.use(s, ModuleUtils.hardpoints('02'))
ship.setSlotEnabled(s, heatSinkCount == 2) // Only enable a single Heatsink
heatSinkCount--
} else {
ship.use(s, null);
ship.use(s, null)
}
}
if (sgSlot && fuelScoopSlot) {
// The SG and Fuel scoop to not need to be powered at the same time
if (sgSlot.m.getPowerUsage() > fuelScoopSlot.m.getPowerUsage()) { // The Shield generator uses the most power
ship.setSlotEnabled(fuelScoopSlot, false);
ship.setSlotEnabled(fuelScoopSlot, false)
} else { // The Fuel scoop uses the most power
ship.setSlotEnabled(sgSlot, false);
ship.setSlotEnabled(sgSlot, false)
}
}
ship.useLightestStandard(standardOpts);
ship.useLightestStandard(standardOpts)
}
/**
@@ -199,187 +214,188 @@ export function explorer(ship, planetary) {
* @param {Ship} ship Ship instance
* @param {Boolean} shielded True if shield generator should be included
*/
export function miner(ship, shielded) {
let standardOpts = { ppRating: 'A' },
miningLaserCount = 2,
usedSlots = [],
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
export function miner (ship, shielded) {
shielded = true
let standardOpts = {ppRating: 'A'},
miningLaserCount = 2,
usedSlots = [],
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
// Cargo hatch should be enabled
ship.setSlotEnabled(ship.cargoHatch, true);
ship.setSlotEnabled(ship.cargoHatch, true)
// Largest possible refinery
const refineryOrder = [4, 5, 6, 7, 8, 3, 2, 1];
const refineryOrder = [4, 5, 6, 7, 8, 3, 2, 1]
const refineryInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.rf)
.sort((a,b) => refineryOrder.indexOf(a.maxClass) - refineryOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.rf)
.sort((a, b) => refineryOrder.indexOf(a.maxClass) - refineryOrder.indexOf(b.maxClass))
for (let i = 0; i < refineryInternals.length; i++) {
if (canMount(ship, refineryInternals[i], 'rf')) {
ship.use(refineryInternals[i], ModuleUtils.findInternal('rf', Math.min(refineryInternals[i].maxClass, 4), 'A'));
usedSlots.push(refineryInternals[i]);
break;
ship.use(refineryInternals[i], ModuleUtils.findInternal('rf', Math.min(refineryInternals[i].maxClass, 4), 'A'))
usedSlots.push(refineryInternals[i])
break
}
}
// Prospector limpet controller - 3A if possible
const prospectorOrder = [3, 4, 5, 6, 7, 8, 2, 1];
const prospectorOrder = [3, 4, 5, 6, 7, 8, 2, 1]
const prospectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a,b) => prospectorOrder.indexOf(a.maxClass) - prospectorOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.pc)
.sort((a, b) => prospectorOrder.indexOf(a.maxClass) - prospectorOrder.indexOf(b.maxClass))
for (let i = 0; i < prospectorInternals.length; i++) {
if (canMount(ship, prospectorInternals[i], 'pc')) {
// Prospector only has odd classes
const prospectorClass = prospectorInternals[i].maxClass % 2 === 0 ? prospectorInternals[i].maxClass - 1 : prospectorInternals[i].maxClass;
ship.use(prospectorInternals[i], ModuleUtils.findInternal('pc', prospectorClass, 'A'));
usedSlots.push(prospectorInternals[i]);
break;
const prospectorClass = prospectorInternals[i].maxClass % 2 === 0 ? prospectorInternals[i].maxClass - 1 : prospectorInternals[i].maxClass
ship.use(prospectorInternals[i], ModuleUtils.findInternal('pc', prospectorClass, 'A'))
usedSlots.push(prospectorInternals[i])
break
}
}
// Shield generator if required
if (shielded) {
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
usedSlots.push(shieldInternals[i]);
break;
ship.use(shieldInternals[i], sg)
usedSlots.push(shieldInternals[i])
break
}
}
}
// Dual mining lasers of highest possible class; remove anything else
const miningLaserOrder = [2, 3, 4, 1, 0];
const miningLaserHardpoints = ship.hardpoints.concat().sort(function(a,b) {
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass);
});
const miningLaserOrder = [2, 3, 4, 1, 0]
const miningLaserHardpoints = ship.hardpoints.concat().sort(function (a, b) {
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass)
})
for (let s of miningLaserHardpoints) {
if (s.maxClass >= 1 && miningLaserCount) {
ship.use(s, ModuleUtils.hardpoints(s.maxClass >= 2 ? '2m' : '2l'));
miningLaserCount--;
ship.use(s, ModuleUtils.hardpoints(s.maxClass >= 2 ? '2m' : '2l'))
miningLaserCount--
} else {
ship.use(s, null);
ship.use(s, null)
}
}
// Number of collector limpets required to be active is a function of the size of the ship and the power of the lasers
const miningLaserDps = ship.hardpoints.filter(h => h.m != null)
.reduce(function(a, b) {
return a + b.m.getDps();
}, 0);
.reduce(function (a, b) {
return a + b.m.getDps()
}, 0)
// Find out how many internal slots we have, and their potential cargo size
const potentialCargo = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.cr)
.map(b => Math.pow(2, b.maxClass));
.filter(a => (!a.eligible) || a.eligible.cr)
.map(b => Math.pow(2, b.maxClass))
// One collector for each 1.25 DPS, multiply by 1.25 for medium ships and 1.5 for large ships as they have further to travel
// 0 if we only have 1 cargo slot, otherwise minium of 1 and maximum of 6 (excluding size modifier)
const sizeModifier = ship.class == 2 ? 1.2 : ship.class == 3 ? 1.5 : 1;
let collectorLimpetsRequired = potentialCargo.length == 1 ? 0 : Math.ceil(sizeModifier * Math.min(6, Math.floor(miningLaserDps / 1.25)));
const sizeModifier = ship.class == 2 ? 1.2 : ship.class == 3 ? 1.5 : 1
let collectorLimpetsRequired = potentialCargo.length == 1 ? 0 : Math.ceil(sizeModifier * Math.min(6, Math.floor(miningLaserDps / 1.25)))
if (collectorLimpetsRequired > 0) {
const collectorOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const collectorOrder = [1, 2, 3, 4, 5, 6, 7, 8]
const collectorInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.cc)
.sort((a,b) => collectorOrder.indexOf(a.maxClass) - collectorOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.cc)
.sort((a, b) => collectorOrder.indexOf(a.maxClass) - collectorOrder.indexOf(b.maxClass))
// Always keep at least 2 slots free for cargo racks (1 for shielded)
for (let i = 0; i < collectorInternals.length - (shielded ? 1 : 2) && collectorLimpetsRequired > 0; i++) {
if (canMount(ship, collectorInternals[i], 'cc')) {
// Collector only has odd classes
const collectorClass = collectorInternals[i].maxClass % 2 === 0 ? collectorInternals[i].maxClass - 1 : collectorInternals[i].maxClass;
ship.use(collectorInternals[i], ModuleUtils.findInternal('cc', collectorClass, 'D'));
usedSlots.push(collectorInternals[i]);
collectorLimpetsRequired -= collectorInternals[i].m.maximum;
const collectorClass = collectorInternals[i].maxClass % 2 === 0 ? collectorInternals[i].maxClass - 1 : collectorInternals[i].maxClass
ship.use(collectorInternals[i], ModuleUtils.findInternal('cc', collectorClass, 'D'))
usedSlots.push(collectorInternals[i])
collectorLimpetsRequired -= collectorInternals[i].m.maximum
}
}
}
// Power distributor to power the mining lasers indefinitely
const wepRateRequired = ship.hardpoints.filter(h => h.m != null)
.reduce(function(a, b) {
return a + b.m.getEps();
}, 0);
standardOpts.pd = ship.getAvailableModules().matchingPowerDist({ weprate: wepRateRequired }).id;
.reduce(function (a, b) {
return a + b.m.getEps()
}, 0)
standardOpts.pd = ship.getAvailableModules().matchingPowerDist({weprate: wepRateRequired}).id
// Fill the empty internals with cargo racks
for (let i = ship.internal.length; i--;) {
let slot = ship.internal[i];
let slot = ship.internal[i]
if (usedSlots.indexOf(slot) == -1 && canMount(ship, slot, 'cr')) {
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'));
ship.use(slot, ModuleUtils.findInternal('cr', slot.maxClass, 'E'))
}
}
ship.useLightestStandard(standardOpts);
ship.useLightestStandard(standardOpts)
}
/**
* Racer Role
* @param {Ship} ship Ship instance
*/
export function racer(ship) {
export function racer (ship) {
let standardOpts = {},
usedSlots = [],
sgSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
usedSlots = [],
sgSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass)
// Cargo hatch can be disabled
ship.setSlotEnabled(ship.cargoHatch, false);
ship.setSlotEnabled(ship.cargoHatch, false)
// Shield generator
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8];
const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8]
const shieldInternals = ship.internal.filter(a => usedSlots.indexOf(a) == -1)
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a,b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
.filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass))
for (let i = 0; i < shieldInternals.length; i++) {
if (canMount(ship, shieldInternals[i], 'sg')) {
ship.use(shieldInternals[i], sg);
usedSlots.push(shieldInternals[i]);
sgSlot = shieldInternals[i];
break;
ship.use(shieldInternals[i], sg)
usedSlots.push(shieldInternals[i])
sgSlot = shieldInternals[i]
break
}
}
// Empty the hardpoints
for (let s of ship.hardpoints) {
ship.use(s, null);
ship.use(s, null)
}
// Empty the internals
for (let i = ship.internal.length; i--;) {
let slot = ship.internal[i];
let slot = ship.internal[i]
if (usedSlots.indexOf(slot) == -1) {
ship.use(slot, null);
ship.use(slot, null)
}
}
// Best thrusters
if (ship.standard[1].maxClass === 3) {
standardOpts.th = 'tz';
standardOpts.th = 'tz'
} else if (ship.standard[1].maxClass === 2) {
standardOpts.th = 'u0';
standardOpts.th = 'u0'
} else {
standardOpts.th = ship.standard[1].maxClass + 'A';
standardOpts.th = ship.standard[1].maxClass + 'A'
}
// Best power distributor for more boosting
standardOpts.pd = ship.standard[4].maxClass + 'A';
standardOpts.pd = ship.standard[4].maxClass + 'A'
// Smallest possible FSD drive
standardOpts.fsd = '2D';
standardOpts.fsd = '2D'
// Minimal fuel tank
standardOpts.ft = '1C';
standardOpts.ft = '1C'
// Disable nearly everything
standardOpts.fsdDisabled = true;
standardOpts.sDisabled = true;
standardOpts.pdDisabled = true;
standardOpts.lsDisabled = true;
standardOpts.fsdDisabled = true
standardOpts.sDisabled = true
standardOpts.pdDisabled = true
standardOpts.lsDisabled = true
ship.useLightestStandard(standardOpts);
ship.useLightestStandard(standardOpts)
// Apply engineering to each module
// ship.standard[1].m.blueprint = getBlueprint('Engine_Dirty', ship.standard[0]);

View File

@@ -225,7 +225,13 @@ export function isValueBeneficial(feature, value) {
*/
export function getBlueprint(name, module) {
// Start with a copy of the blueprint
const blueprint = JSON.parse(JSON.stringify(Modifications.blueprints[name]));
const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0)
const found = Modifications.blueprints[findMod(name)];
if (!found || !found.fdname) {
return undefined;
}
const blueprint = JSON.parse(JSON.stringify(found));
console.log(blueprint)
if (module) {
if (module.grp === 'bh' || module.grp === 'hr' || module.grp === 'sg' || module.grp === 'psg' || module.grp === 'bsg') {
// Bulkheads, hull reinforcements and shield generators need to have their resistances altered by the base values

View File

@@ -43,7 +43,7 @@ const SHIP_FD_NAME_TO_CORIOLIS_NAME = {
};
// Mapping from hardpoint class to name in companion API
const HARDPOINT_NUM_TO_CLASS = {
export const HARDPOINT_NUM_TO_CLASS = {
0: 'Tiny',
1: 'Small',
2: 'Medium',
@@ -106,7 +106,7 @@ function _moduleFromEdId(edId) {
* @return {string} the Coriolis model of the ship
*/
function _shipModelFromEDName(edName) {
return SHIP_FD_NAME_TO_CORIOLIS_NAME[edName];
return SHIP_FD_NAME_TO_CORIOLIS_NAME[Object.keys(SHIP_FD_NAME_TO_CORIOLIS_NAME).find(elem => elem.toLowerCase() === edName.toLowerCase())];
}
/**
@@ -115,7 +115,7 @@ function _shipModelFromEDName(edName) {
* @return {string} the Coriolis model of the ship
*/
export function shipModelFromJson(json) {
return _shipModelFromEDName(json.name);
return _shipModelFromEDName(json.name || json.Ship);
}
/**
@@ -145,7 +145,7 @@ export function shipFromJson(json) {
}
let rootModule;
// Add the bulkheads
const armourJson = json.modules.Armour.module;
if (armourJson.name.endsWith('_Armour_Grade1')) {

View File

@@ -0,0 +1,283 @@
import Ship from '../shipyard/Ship'
import { HARDPOINT_NUM_TO_CLASS, shipModelFromJson } from './CompanionApiUtils'
import { Ships } from 'coriolis-data/dist'
import Module from '../shipyard/Module'
import { Modules } from 'coriolis-data/dist'
import { Modifications } from 'coriolis-data/dist'
import { getBlueprint } from './BlueprintFunctions'
/**
* Obtain a module given its FD Name
* @param {string} fdname the FD Name of the module
* @return {Module} the module
*/
function _moduleFromFdName (fdname) {
if (!fdname) return null
fdname = fdname.toLowerCase()
// Check standard modules
for (const grp in Modules.standard) {
if (Modules.standard.hasOwnProperty(grp)) {
for (const i in Modules.standard[grp]) {
if (Modules.standard[grp][i].symbol && Modules.standard[grp][i].symbol.toLowerCase() === fdname) {
// Found it
return new Module({template: Modules.standard[grp][i]})
}
}
}
}
// Check hardpoint modules
for (const grp in Modules.hardpoints) {
if (Modules.hardpoints.hasOwnProperty(grp)) {
for (const i in Modules.hardpoints[grp]) {
if (Modules.hardpoints[grp][i].symbol && Modules.hardpoints[grp][i].symbol.toLowerCase() === fdname) {
// Found it
return new Module({template: Modules.hardpoints[grp][i]})
}
}
}
}
// Check internal modules
for (const grp in Modules.internal) {
if (Modules.internal.hasOwnProperty(grp)) {
for (const i in Modules.internal[grp]) {
if (Modules.internal[grp][i].symbol && Modules.internal[grp][i].symbol.toLowerCase() === fdname) {
// Found it
return new Module({template: Modules.internal[grp][i]})
}
}
}
}
console.log(fdname)
// Not found
return null
}
/**
* Build a ship from the journal Loadout event JSON
* @param {object} json the Loadout event JSON
* @return {Ship} the built ship
*/
export function shipFromLoadoutJSON (json) {
// Start off building a basic ship
const shipModel = shipModelFromJson(json)
if (!shipModel) {
throw 'No such ship found: "' + json.Ship + '"'
}
const shipTemplate = Ships[shipModel]
let ship = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots)
ship.buildWith(null)
// Initial Ship building, don't do engineering yet.
for (const module of json.Modules) {
if (!module.Engineering) module.Engineering = {};
switch (module.Slot) {
// Cargo Hatch.
case 'CargoHatch':
ship.cargoHatch.enabled = module.On
ship.cargoHatch.priority = module.Priority
break
// Add the bulkheads
case 'Armour':
if (module.Item.toLowerCase().endsWith('_armour_grade1')) {
ship.useBulkhead(0, true)
} else if (module.Item.toLowerCase().endsWith('_armour_grade2')) {
ship.useBulkhead(1, true)
} else if (module.Item.toLowerCase().endsWith('_armour_grade3')) {
ship.useBulkhead(2, true)
} else if (module.Item.toLowerCase().endsWith('_armour_mirrored')) {
ship.useBulkhead(3, true)
} else if (module.Item.toLowerCase().endsWith('_armour_reactive')) {
ship.useBulkhead(4, true)
} else {
throw 'Unknown bulkheads "' + module.Item + '"'
}
ship.bulkheads.enabled = true
_addModifications(ship.bulkheads.m, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
break
case 'PowerPlant':
const powerplant = _moduleFromFdName(module.Item)
ship.use(ship.standard[0], powerplant, true)
ship.standard[0].enabled = module.On
ship.standard[0].priority = module.Priority
_addModifications(powerplant, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
break
case 'MainEngines':
const thrusters = _moduleFromFdName(module.Item)
ship.use(ship.standard[1], thrusters, true)
ship.standard[1].enabled = module.On
ship.standard[1].priority = module.Priority
_addModifications(thrusters, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
break
case 'FrameShiftDrive':
const frameshiftdrive = _moduleFromFdName(module.Item)
ship.use(ship.standard[2], frameshiftdrive, true)
ship.standard[2].enabled = module.On
ship.standard[2].priority = module.Priority
_addModifications(frameshiftdrive, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
break
case 'LifeSupport':
const lifesupport = _moduleFromFdName(module.Item)
ship.use(ship.standard[3], lifesupport, true)
ship.standard[3].enabled = module.On === true
ship.standard[3].priority = module.Priority
_addModifications(lifesupport, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
break
case 'PowerDistributor':
const powerdistributor = _moduleFromFdName(module.Item)
ship.use(ship.standard[4], powerdistributor, true)
ship.standard[4].enabled = module.On
ship.standard[4].priority = module.Priority
_addModifications(powerdistributor, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
break
case 'Radar':
const sensors = _moduleFromFdName(module.Item)
ship.use(ship.standard[5], sensors, true)
ship.standard[5].enabled = module.On
ship.standard[5].priority = module.Priority
_addModifications(sensors, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
break
case 'FuelTank':
const fueltank = _moduleFromFdName(module.Item)
ship.use(ship.standard[6], fueltank, true)
ship.standard[6].enabled = true
ship.standard[6].priority = 0
break
default:
}
if (module.Slot.search(/Hardpoint/) !== -1) {
// Add hardpoints
let hardpointClassNum = -1
let hardpointSlotNum = -1
let hardpointArrayNum = 0
for (let i in shipTemplate.slots.hardpoints) {
if (shipTemplate.slots.hardpoints[i] === hardpointClassNum) {
// Another slot of the same class
hardpointSlotNum++
} else {
// The first slot of a new class
hardpointClassNum = shipTemplate.slots.hardpoints[i]
hardpointSlotNum = 1
}
// Now that we know what we're looking for, find it
const hardpointName = HARDPOINT_NUM_TO_CLASS[hardpointClassNum] + 'Hardpoint' + hardpointSlotNum
const hardpointSlot = json.Modules.find(elem => elem.Slot === hardpointName)
if (!hardpointSlot) {
// This can happen with old imports that don't contain new hardpoints
} else if (!hardpointSlot) {
// No module
} else {
const hardpoint = _moduleFromFdName(hardpointSlot.Item)
ship.use(ship.hardpoints[hardpointArrayNum], hardpoint, true)
ship.hardpoints[hardpointArrayNum].enabled = hardpointSlot.On
ship.hardpoints[hardpointArrayNum].priority = hardpointSlot.Priority
_addModifications(hardpoint, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
}
hardpointArrayNum++
}
}
if (module.Slot.search(/Slot\d/) !== -1) {
let internalSlotNum = 1
let militarySlotNum = 1
for (let i in shipTemplate.slots.internal) {
const isMilitary = isNaN(shipTemplate.slots.internal[i]) ? shipTemplate.slots.internal[i].name = 'Military' : false
// The internal slot might be a standard or a military slot. Military slots have a different naming system
let internalSlot = null
if (isMilitary) {
const internalName = 'Military0' + militarySlotNum
internalSlot = json.Modules.find(elem => elem.Slot === internalName)
militarySlotNum++
} else {
// Slot numbers are not contiguous so handle skips.
while (internalSlot === null && internalSlotNum < 99) {
// Slot sizes have no relationship to the actual size, either, so check all possibilities
for (let slotsize = 0; slotsize < 9; slotsize++) {
const internalName = 'Slot' + (internalSlotNum <= 9 ? '0' : '') + internalSlotNum + '_Size' + slotsize
if (json.Modules.find(elem => elem.Slot === internalName)) {
internalSlot = json.Modules.find(elem => elem.Slot === internalName)
break
}
}
internalSlotNum++
}
}
if (!internalSlot) {
// This can happen with old imports that don't contain new slots
} else if (!internalSlot) {
// No module
} else {
const internalJson = internalSlot
const internal = _moduleFromFdName(internalJson.Item)
ship.use(ship.internal[i], internal, true)
ship.internal[i].enabled = internalJson.On === true
ship.internal[i].priority = internalJson.Priority
_addModifications(internal, module.Engineering.Modifiers, module.Engineering.BlueprintName, module.Engineering.Level)
}
}
}
}
// We don't have any information on it so guess it's priority 5 and disabled
if (!ship.cargoHatch) {
ship.cargoHatch.enabled = false
ship.cargoHatch.priority = 4
}
console.log(ship)
// Now update the ship's codes before returning it
return ship.updatePowerPrioritesString().updatePowerEnabledString().updateModificationsString()
}
/**
* Add the modifications for a module
* @param {Module} module the module
* @param {Object} modifiers the modifiers
* @param {Object} blueprint the blueprint of the modification
* @param {Object} grade the grade of the modification
* @param {Object} specialModifications special modification
*/
function _addModifications (module, modifiers, blueprint, grade, specialModifications) {
if (!modifiers) return
let special
if (specialModifications) {
special = Modifications.specials[Object.keys(specialModifications)[0]]
}
for (const i in modifiers) {
// Some special modifications
// Look up the modifiers to find what we need to do
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0)
const modifierActions = Modifications.modifierActions[findMod(modifiers[i].Label)]
console.log(`${modifiers[i].Label}: ${findMod(modifiers[i].Label)}`)
//TODO: Figure out how to scale this value.
if (!!modifiers[i].LessIsGood) {
}
let value = modifiers[i].Value / modifiers[i].OriginalValue * 100 - 100;
// Carry out the required changes
for (const action in modifierActions) {
if (isNaN(modifierActions[action])) {
module.setModValue(action, modifierActions[action])
} else {
const actionValue = modifierActions[action] * value
module.setModValue(action, value * 100)
}
}
}
// Add the blueprint definition, grade and special
if (blueprint) {
console.log(blueprint);
module.blueprint = getBlueprint(blueprint, module)
if (grade) {
module.blueprint.grade = Number(grade)
}
if (special) {
module.blueprint.special = special
}
}
}

View File

@@ -57,7 +57,7 @@
<!-- Bugsnag -->
<script
src="//d2wy8f7a9ursnm.cloudfront.net/bugsnag-3.min.js"
data-apikey="2382691c622937f28f8fa82a1bfd797a"></script>
data-apikey="ba9fae819372850fb660755341fa6ef5"></script>
</head>
<body style="background-color:#000;">

View File

@@ -54,6 +54,7 @@ textarea {
width:100%;
min-height: 10em;
resize: vertical;
user-select: auto;
margin:2em 0;
}
}

View File

@@ -4,6 +4,7 @@ var webpack = require('webpack');
var pkgJson = require('./package');
var HtmlWebpackPlugin = require("html-webpack-plugin");
var ExtractTextPlugin = require("extract-text-webpack-plugin");
var WebpackNotifierPlugin = require('webpack-notifier');
function CopyDirPlugin(source, destination) {
this.source = source;
@@ -51,6 +52,7 @@ module.exports = {
disable: false,
allChunks: true
}),
new WebpackNotifierPlugin({alwaysNotify: true}),
new webpack.HotModuleReplacementPlugin(),
new webpack.NoEmitOnErrorsPlugin()
],