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16 Commits
feature/su
...
v2.9.13
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4757
package-lock.json
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4757
package-lock.json
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Load Diff
@@ -1,6 +1,6 @@
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{
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"name": "coriolis_shipyard",
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"version": "2.9.11",
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"version": "2.9.13",
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"repository": {
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"type": "git",
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"url": "https://github.com/EDCD/coriolis"
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@@ -44,6 +44,7 @@ const GRPCAT = {
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'rg': 'projectiles',
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'mr': 'ordnance',
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'axmr': 'experimental',
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'rcpl': 'experimental',
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'tp': 'ordnance',
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'nl': 'ordnance',
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'sc': 'scanners',
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@@ -86,7 +87,7 @@ const CATEGORIES = {
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'defence': ['ch', 'po', 'ec'],
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'scanners': ['sc', 'ss', 'cs', 'kw', 'ws'], // Overloaded with internal scanners
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// Experimental
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'experimental': ['axmc', 'axmr', 'rfl', 'xs', 'sfn'],
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'experimental': ['axmc', 'axmr', 'rfl', 'xs', 'sfn', 'rcpl'],
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// Guardian
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'guardian': ['gpp', 'gpc', 'ggc']
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@@ -70,6 +70,7 @@ export default class InternalSlot extends Slot {
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{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f2(m.getRange())}{u.km}</div> : null }
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{ m.getRangeT() ? <div className={'l'}>{translate('ranget')} {formats.f1(m.getRangeT())}{u.s}</div> : null }
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{ m.getTime() ? <div className={'l'}>{translate('time')}: {formats.time(m.getTime())}</div> : null }
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{ m.getHackTime() ? <div className={'l'}>{translate('hacktime')}: {formats.time(m.getHackTime())}</div> : null }
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{ m.maximum ? <div className={'l'}>{translate('max')}: {(m.maximum)}</div> : null }
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{ m.rangeLS ? <div className={'l'}>{translate('range')}: {m.rangeLS}{u.Ls}</div> : null }
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{ m.rangeLS === null ? <div className={'l'}>∞{u.Ls}</div> : null }
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@@ -262,7 +262,7 @@ export default class ModificationsMenu extends TranslatedComponent {
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let haveBlueprint = false;
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let blueprintTt;
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let blueprintCv;
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if (m.blueprint && m.blueprint.name) {
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if (m.blueprint && m.blueprint.name && Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade]) {
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blueprintLabel = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
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haveBlueprint = true;
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blueprintTt = blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade].engineers, m.grp);
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@@ -15,22 +15,30 @@ export default class ShipSummaryTable extends TranslatedComponent {
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cargo: PropTypes.number.isRequired,
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fuel: PropTypes.number.isRequired,
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marker: PropTypes.string.isRequired,
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pips: PropTypes.object.isRequired
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};
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constructor(props) {
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super(props)
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this.didContextChange = this.didContextChange.bind(this);
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this.state = {
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shieldColour: 'blue'
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}
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}
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/**
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* Render the table
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* @return {React.Component} Summary table
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*/
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render() {
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const { ship, cargo, fuel } = this.props;
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const { ship, cargo, fuel, pips } = this.props;
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let { language, tooltip, termtip } = this.context;
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let translate = language.translate;
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let u = language.units;
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let formats = language.formats;
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let { time, int, round, f1, f2 } = formats;
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let hide = tooltip.bind(null, null);
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const shieldGenerator = ship.findInternalByGroup('sg');
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const shieldGenerator = ship.findInternalByGroup('sg') || ship.findInternalByGroup('psg');
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const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
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const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
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const timeToDrain = Calc.timeToDrainWep(ship, 4);
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@@ -38,9 +46,19 @@ export default class ShipSummaryTable extends TranslatedComponent {
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const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
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const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
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const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
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const sgMetrics = Calc.shieldMetrics(ship, pips.sys || 2);
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const armourMetrics = Calc.armourMetrics(ship);
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let shieldColour = 'blue';
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if (shieldGenerator && shieldGenerator.m.grp === 'psg') {
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shieldColour = 'green';
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} else if (shieldGenerator && shieldGenerator.m.grp === 'bsg') {
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shieldColour = 'purple';
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}
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this.state = {
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shieldColour
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}
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return <div id='summary'>
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<table id='summaryTable'>
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<table className={'summaryTable'}>
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<thead>
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<tr className='main'>
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<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
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@@ -98,6 +116,66 @@ export default class ShipSummaryTable extends TranslatedComponent {
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</tr>
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</tbody>
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</table>
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<table className={'summaryTable'}>
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<thead className={this.state.shieldColour}>
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<tr>
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explres')}</th>
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinres')}</th>
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermres')}</th>
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('absolute') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explosive') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinetic') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'shield ', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermal') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECOVER', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recovery')}</th>
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<th onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECHARGE', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recharge')}</th>
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</tr>
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</thead>
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<tbody>
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<tr >
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<td>{int(ship.shieldExplRes * 100) + '%'}</td>
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<td>{int(ship.shieldThermRes * 100) + '%'}</td>
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<td>{int(ship.shieldKinRes * 100) + '%'}</td>
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.absolute.total : 0)}</td>
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.explosive.total : 0)}</td>
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.kinetic.total : 0 )}</td>
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<td>{int(sgMetrics && sgMetrics.generator ? sgMetrics.total / sgMetrics.thermal.total : 0 )}</td>
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<td>{sgMetrics && sgMetrics.recover ? formats.time(sgMetrics.recover) : 0}</td>
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<td>{sgMetrics && sgMetrics.recharge ? formats.time(sgMetrics.recharge) : 0}</td>
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</tr>
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</tbody>
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<thead>
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<tr>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explres')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinres')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermres')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('absolute') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('explosive') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('kinetic') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('thermal') + ' ' + translate('HP')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('raw module armour')}</th>
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<th onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('internal protection')}</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>{int(ship.hullExplRes * 100) + '%'}</td>
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<td>{int(ship.hullThermRes * 100) + '%'}</td>
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<td>{int(ship.hullKinRes * 100) + '%'}</td>
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<td>{int(armourMetrics.total / armourMetrics.absolute.total)}</td>
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<td>{int(armourMetrics.total / armourMetrics.explosive.total)}</td>
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<td>{int(armourMetrics.total / armourMetrics.kinetic.total)}</td>
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<td>{int(armourMetrics.total / armourMetrics.thermal.total)}</td>
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<td>{int(armourMetrics.modulearmour)}</td>
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<td>{int(armourMetrics.moduleprotection * 100) + '%'}</td>
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</tr>
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</tbody>
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</table>
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</div>;
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}
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}
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@@ -138,6 +138,7 @@
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"ul": "Burst Laser",
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"ws": "Frame Shift Wake Scanner",
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"rpl": "Repair Limpet Controller",
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"rcpl": "Recon Limpet Controller",
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"xs": "Xeno Scanner",
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"emptyrestricted": "empty (restricted)",
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"damage dealt to": "Damage dealt to",
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@@ -179,6 +180,7 @@
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"total": "Total",
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"ammo": "Ammunition maximum",
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"boot": "Boot time",
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"hacktime": "Hack time",
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"brokenregen": "Broken regeneration rate",
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"burst": "Burst",
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"burstrof": "Burst rate of fire",
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@@ -213,6 +215,7 @@
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"scanrate": "Scan rate",
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"scantime": "Scan time",
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"shield": "Shield",
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"armour": "Armour",
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"shieldboost": "Shield boost",
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"shieldreinforcement": "Shield reinforcement",
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"shotspeed": "Shot speed",
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@@ -602,7 +602,7 @@ export default class OutfittingPage extends Page {
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</div>
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{/* Main tables */}
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<ShipSummaryTable ship={ship} fuel={fuel} cargo={cargo} marker={shipSummaryMarker} />
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<ShipSummaryTable ship={ship} fuel={fuel} cargo={cargo} marker={shipSummaryMarker} pips={{sys: this.state.sys, wep: this.state.wep, eng: this.state.eng}} />
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<StandardSlotSection ship={ship} fuel={fuel} cargo={cargo} code={standardSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
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<InternalSlotSection ship={ship} code={internalSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
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<HardpointSlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} />
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@@ -47,7 +47,7 @@ export function totalJumpRange(mass, fsd, fuel) {
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* @param {number} multiplier Shield multiplier for ship (1 + shield boosters if any)
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* @return {number} Approximate shield strengh in MJ
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*/
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export function shieldStrength(mass, baseShield, sg, multiplier) {
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export function shieldStrength(mass, baseShield, sg, multiplier, ship) {
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// sg might be a module or a template; handle either here
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let minMass = sg instanceof Module ? sg.getMinMass() : sg.minmass;
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let optMass = sg instanceof Module ? sg.getOptMass() : sg.optmass;
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@@ -55,7 +55,17 @@ export function shieldStrength(mass, baseShield, sg, multiplier) {
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let minMul = sg instanceof Module ? sg.getMinMul() : sg.minmul;
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let optMul = sg instanceof Module ? sg.getOptMul() : sg.optmul;
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let maxMul = sg instanceof Module ? sg.getMaxMul() : sg.maxmul;
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if (ship) {
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for (const i of ship.hardpoints) {
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if (!i.maxClass) {
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if (i.grp === 'sb' || (i.m && i.m.grp === 'sb')) {
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if (!isNaN(i.m.getModValue('optmul'))) {
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optMul += i.m.getModValue('optmul') / 10000;
|
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}
|
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}
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}
|
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}
|
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}
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let xnorm = Math.min(1, (maxMass - mass) / (maxMass - minMass));
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let exponent = Math.log((optMul - minMul) / (maxMul - minMul)) / Math.log(Math.min(1, (maxMass - optMass) / (maxMass - minMass)));
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let ynorm = Math.pow(xnorm, exponent);
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@@ -351,7 +361,7 @@ export function shieldMetrics(ship, sys) {
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boosterKinDmg = boosterKinDmg > 0.7 ? boosterKinDmg : 0.7 - (0.7 - boosterKinDmg) / 2;
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boosterThermDmg = boosterThermDmg > 0.7 ? boosterThermDmg : 0.7 - (0.7 - boosterThermDmg) / 2;
|
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|
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const generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1);
|
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const generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1, ship);
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const boostersStrength = generatorStrength * boost;
|
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|
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// Recover time is the time taken to go from 0 to 50%. It includes a 16-second wait before shields start to recover
|
||||
|
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@@ -80,6 +80,7 @@ export const ModuleGroupToName = {
|
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tp: 'Torpedo Pylon',
|
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sfn: 'Shutdown Field Neutraliser',
|
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xs: 'Xeno Scanner',
|
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rcpl: 'Recon Limpet Controller',
|
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gpc: 'Guardian Plasma Charger',
|
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ggc: 'Guardian Gauss Cannon',
|
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};
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|
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@@ -722,4 +722,13 @@ export default class Module {
|
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getTime() {
|
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return this._getModifiedValue('time');
|
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}
|
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|
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/**
|
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* Get the hack time for this module, taking in to account modifications
|
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* @return {string} the time for this module
|
||||
*/
|
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getHackTime() {
|
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return this._getModifiedValue('hacktime');
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -241,7 +241,7 @@ export default class Ship {
|
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}
|
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|
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// TODO Not accurate if the ship has modified shield boosters
|
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return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 1 + (multiplierDelta || 0));
|
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return Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sg, 1 + (multiplierDelta || 0), this);
|
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}
|
||||
|
||||
/**
|
||||
|
||||
@@ -49,7 +49,6 @@ export function trader (ship, shielded, standardOpts) {
|
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if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
|
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const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A')
|
||||
if (shield && shield.maxmass > ship.hullMass) {
|
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console.log(shield)
|
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ship.use(slot, shield)
|
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ship.setSlotEnabled(slot, true)
|
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usedSlots.push(slot)
|
||||
@@ -414,4 +413,3 @@ export function racer (ship) {
|
||||
// ship.standard[5].m.blueprint.grade = 5;
|
||||
// setBest(ship, ship.standard[5].m);
|
||||
}
|
||||
|
||||
|
||||
@@ -256,7 +256,7 @@ function _addModifications (module, modifiers, blueprint, grade, specialModifica
|
||||
for (const i in modifiers) {
|
||||
// Some special modifications
|
||||
// Look up the modifiers to find what we need to do
|
||||
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0)
|
||||
const findMod = val => Object.keys(Modifications.modifierActions).find(elem => elem.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, '') === val.toString().toLowerCase().replace(/(outfittingfieldtype_|persecond)/igm, ''))
|
||||
const modifierActions = Modifications.modifierActions[findMod(modifiers[i].Label)]
|
||||
//TODO: Figure out how to scale this value.
|
||||
if (!!modifiers[i].LessIsGood) {
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
@secondary: #1FB0FF; // Light blue
|
||||
@warning: #FF3B00; // Dark Orange
|
||||
@disabled: #555; // Light grey
|
||||
@success: #71a052; // Green
|
||||
@purple: #800080; // Purple
|
||||
@primary-disabled: darken(@primary, @disabledDarken);
|
||||
@secondary-disabled: darken(@secondary, @disabledDarken);
|
||||
@warning-disabled: darken(@warning, @disabledDarken);
|
||||
|
||||
@@ -70,10 +70,29 @@
|
||||
padding: 0.5em 0.2em;
|
||||
font-size: 0.9em;
|
||||
|
||||
#summaryTable {
|
||||
.summaryTable {
|
||||
.user-select-none();
|
||||
width: 100%;
|
||||
border-collapse: collapse;
|
||||
|
||||
& > thead.blue {
|
||||
background-color: @secondary;
|
||||
border-left: 1px solid @primary-bg;
|
||||
color: @primary-bg;
|
||||
}
|
||||
|
||||
& > thead.green {
|
||||
background-color: @success;
|
||||
border-left: 1px solid @primary-bg;
|
||||
color: @primary-bg;
|
||||
}
|
||||
|
||||
& > thead.purple {
|
||||
background-color: @purple;
|
||||
border-left: 1px solid @primary-bg;
|
||||
color: @primary-bg;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user