angular.module('shipyard').service('Components', ['lodash', 'ComponentsDB', 'ShipsDB', 'ComponentSet', function(_, C, Ships, ComponentSet) { this.cargoScoop = function() { return { name: 'Cargo Hatch', class: 1, rating: 'H', power: 0.6 }; }; this.common = function(typeIndex, componentId) { return C.common[typeIndex][componentId]; }; this.hardpoints = function(id) { for (var n in C.hardpoints) { var group = C.hardpoints[n]; for (var i = 0; i < group.length; i++) { if (group[i].id == id) { return group[i]; } } } return null; }; this.internal = function(id) { for (var n in C.internal) { var group = C.internal[n]; for (var i = 0; i < group.length; i++) { if (group[i].id == id) { return group[i]; } } } return null; }; this.findInternalId = function(groupName, clss, rating, name) { var group = C.internal[groupName]; if (!group) { throw 'Invalid internal group: ' + groupName; } for (var i = 0, l = group.length; i < l; i++) { if (group[i].class == clss && group[i].rating == rating && ((!name && !group[i].name) || group[i].name == name)) { return group[i].id; } } return 0; }; this.findHardpointId = function(groupName, clss, rating, name, mode, missile) { var group = C.hardpoints[groupName]; if (!group) { throw 'Invalid hardpoint group: ' + groupName; } for (var i = 0, l = group.length; i < l; i++) { if (group[i].class == clss && group[i].rating == rating && group[i].mode == mode && ((!name && !group[i].name) || group[i].name == name) && ((!missile && !group[i].missile) || group[i].missile == missile) ) { return group[i].id; } } return 0; }; /** * Looks up the bulkhead component for a specific ship and bulkhead * @param {string} shipId Unique ship Id/Key * @param {number} bulkheadsId Id/Index for the specified bulkhead * @return {object} The bulkhead component object */ this.bulkheads = function(shipId, bulkheadsId) { return C.bulkheads[shipId][bulkheadsId]; }; this.bulkheadIndex = function(bulkheadName) { return ['Lightweight Alloy', 'Reinforced Alloy', 'Military Grade Composite', 'Mirrored Surface Composite', 'Reactive Surface Composite'].indexOf(bulkheadName); }; /** * Creates a new ComponentSet that contains all available components * that the specified ship is eligible to use. * * @param {string} shipId Unique ship Id/Key * @return {ComponentSet} The set of components the ship can install */ this.forShip = function(shipId) { var ship = Ships[shipId]; var maxInternal = isNaN(ship.slots.internal[0]) ? ship.slots.internal[0].class : ship.slots.internal[0]; return new ComponentSet(C, ship.minMassFilter || ship.properties.hullMass + 5, ship.slots.common, maxInternal, ship.slots.hardpoints[0]); }; }]);