| Size | Agility | Speed | Boost | Armour | Shields | Mass | Cargo | Fuel | Jump Range | Total Range | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Unladen | Laden | Max | Full Tank | Laden | Jumps | Unladen | Laden | ||||||||
| {{ship.agility}}/10 | {{fRound(ship.speed)}} m/s | {{fRound(ship.boost)}} m/s | {{ship.armourTotal}} ({{ship.armour}} + {{ship.armourAdded}}) | {{fRound(ship.shieldStrength)}} MJ ({{fRPct(ship.shieldMultiplier)}}) | {{fRound(ship.unladenMass)}} T | {{fRound(ship.ladenMass)}} T | {{fRound(ship.cargoCapacity)}} T | {{fRound(ship.fuelCapacity)}} T | {{fRound(ship.unladenRange)}} LY | {{fRound(ship.fullTankRange)}} LY | {{fRound(ship.ladenRange)}} LY | {{fRound(ship.maxJumpCount)}} | {{fRound(ship.unladenTotalRange)}} LY | {{fRound(ship.ladenTotalRange)}} LY | |
| Component | Type | Pri | Pwr | Ret | Dep | ||||
|---|---|---|---|---|---|---|---|---|---|
| {{pp.c.class}}{{pp.c.rating}} | Power Plant | SYS | 1 | {{fPwr(pp.c.pGen)}} | 100% | ||||
| {{c.c.class}}{{c.c.rating}} | ► {{c.priority + 1}} ► | {{fPwr(c.c.power)}} | {{f1Pct(c.c.power/ship.powerAvailable)}} | DISABLED | {{STATUS[statusRetracted(c)]}} | {{STATUS[statusDeployed(c)]}} | |||
| Component | Credits | |
|---|---|---|
| {{c.c.class}}{{c.c.rating}} | {{fCrd(discounts.current.pct * c.c.cost)}} CR | |
| Total | {{fCrd(ship.totalCost * discounts.current.pct)}} CR |
| Insurance | {{fCrd(ship.totalCost * discounts.current.pct * insurance.current.pct)}} CR |