| Size | Agility | Speed | Boost | DPS | Armour | Shields | Mass | Cargo | Fuel | Jump Range | Total Range | Lock Factor |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hull | Unladen | Laden | Max | Full Tank | Laden | Jumps | Unladen | Laden | ||||||||||
| {{ship.agility}}/10 | {{fRound(ship.speed)}} m/s 0 | {{fRound(ship.boost)}} m/s 0 | {{fRound(ship.totalDps)}} | {{ship.armour}} ({{fRPct(ship.armourMultiplier)}} + {{ship.armourAdded}}) | {{fRound(ship.shieldStrength)}} MJ ({{fRPct(ship.shieldMultiplier)}}) | {{ship.hullMass}} T | {{fRound(ship.unladenMass)}} T | {{fRound(ship.ladenMass)}} T | {{fRound(ship.cargoCapacity)}} T | {{fRound(ship.fuelCapacity)}} T | {{fRound(ship.unladenRange)}} LY | {{fRound(ship.fullTankRange)}} LY | {{fRound(ship.ladenRange)}} LY | {{fRound(ship.maxJumpCount)}} | {{fRound(ship.unladenTotalRange)}} LY | {{fRound(ship.ladenTotalRange)}} LY | ||
| Component | Type | Pri | Pwr | Ret | Dep | ||||
|---|---|---|---|---|---|---|---|---|---|
| {{pp.c.class}}{{pp.c.rating}} | Power Plant | SYS | 1 | {{fPwr(pp.c.pGen)}} | 100% | ||||
| {{c.c.class}}{{c.c.rating}} | ► {{c.priority + 1}} ► | {{fPwr(c.c.power)}} | {{f1Pct(c.c.power/ship.powerAvailable)}} | DISABLED | {{STATUS[statusRetracted(c)]}} | {{STATUS[statusDeployed(c)]}} | |||
| Retrofit Costs | Costs |
|---|
| Component [Ship {{fRPct(1 - discounts.ship)}} off] [Components {{fRPct(1 - discounts.components)}} off] | Credits | |
|---|---|---|
| {{item.c.class}}{{item.c.rating}} | {{cName(item)}} | {{fCrd(item.discountedCost)}} CR |
| Total | {{fCrd(ship.totalCost)}} CR |
| Insurance | {{fCrd(ship.totalCost * insurance.current.pct)}} CR |
| Sell | Buy | Net Cost [{{fRPct(1 - discounts.components)}} off] | ||
|---|---|---|---|---|
| No Retrofitting changes | ||||
| {{item.sellClassRating}} | {{item.sellName}} | {{item.buyClassRating}} | {{item.buyName}} | {{ fCrd(item.netCost)}} CR |
| Cost | {{fCrd(retrofitTotal)}} CR | |
| Retrofit from | ▾ | |