Files
coriolis/src/app/components/ModificationsMenu.jsx
2021-12-27 16:14:50 +01:00

386 lines
13 KiB
JavaScript

import React from 'react';
import PropTypes from 'prop-types';
import { chain, flatMap, keys } from 'lodash';
import TranslatedComponent from './TranslatedComponent';
import { stopCtxPropagation } from '../utils/UtilityFunctions';
import cn from 'classnames';
import Modification from './Modification';
import {
blueprintTooltip,
specialToolTip
} from '../utils/BlueprintFunctions';
import { getBlueprintInfo, getExperimentalInfo } from 'ed-forge/lib/src/data/blueprints';
import { getModuleInfo } from 'ed-forge/lib/src/data/items';
import { SHOW } from '../shipyard/StatsMapping';
/**
* Modifications menu
*/
export default class ModificationsMenu extends TranslatedComponent {
static propTypes = {
className: PropTypes.string,
m: PropTypes.object.isRequired,
propsToShow: PropTypes.object.isRequired,
onPropToggle: PropTypes.func.isRequired,
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this._toggleBlueprintsMenu = this._toggleBlueprintsMenu.bind(this);
this._toggleSpecialsMenu = this._toggleSpecialsMenu.bind(this);
this.selectedModRef = null;
this.selectedSpecialRef = null;
const { m } = props;
this.state = {
blueprintProgress: m.getBlueprintProgress(),
blueprintMenuOpened: !m.getBlueprint(),
specialMenuOpened: false
};
}
/**
* Render the blueprints
* @return {Object} list: Array of React Components
*/
_renderBlueprints() {
const { m } = this.props;
const { language, tooltip, termtip } = this.context;
const { translate } = language;
const blueprints = m.getApplicableBlueprints().map(blueprint => {
const info = getBlueprintInfo(blueprint);
let blueprintGrades = keys(info.features).map(grade => {
// Grade is a string in the JSON so make it a number
grade = Number(grade);
const active = m.getBlueprint() === blueprint && m.getBlueprintGrade() === grade;
const key = blueprint + ':' + grade;
return <li key={key} data-id={key} className={cn('c', { active })}
style={{ width: '2em' }}
onMouseOver={termtip.bind(null, blueprintTooltip(language, m, blueprint, grade))}
onMouseOut={tooltip.bind(null, null)}
onClick={() => {
m.setBlueprint(blueprint, grade, 1);
this.setState({
blueprintMenuOpened: false,
specialMenuOpened: true,
});
}}
ref={active ? (ref) => { this.selectedModRef = ref; } : undefined}
>{grade}</li>;
});
return [
<div key={'div' + blueprint} className={'select-group cap'}>
{translate(blueprint)}
</div>,
<ul key={'ul' + blueprint}>{blueprintGrades}</ul>
];
});
return flatMap(blueprints);
}
/**
* Render the specials
* @param {Object} props React component properties
* @param {Object} context React component context
* @return {Object} list: Array of React Components
*/
_renderSpecials() {
const { m } = this.props;
const { language, tooltip, termtip } = this.context;
const translate = language.translate;
const applied = m.getExperimental();
const experimentals = [];
for (const experimental of m.getApplicableExperimentals()) {
const active = experimental === applied;
let specialTt = specialToolTip(language, m, experimental);
experimentals.push(
<div key={experimental} data-id={experimental}
style={{ cursor: 'pointer' }}
className={cn('button-inline-menu', { active })}
onClick={this._specialSelected(experimental)}
ref={active ? (ref) => { this.selectedSpecialRef = ref; } : undefined}
onMouseOver={termtip.bind(null, specialTt)}
onMouseOut={tooltip.bind(null, null)}
>{translate(experimental)}</div>
);
}
if (experimentals.length) {
experimentals.unshift(
<div style={{ cursor: 'pointer', fontWeight: 'bold' }}
className="button-inline-menu warning" key="none" data-id="none"
// Setting the special effect to undefined clears it
onClick={this._specialSelected(undefined)}
ref={!applied ? (ref) => { this.selectedSpecialRef = ref; } : undefined}
>{translate('PHRASE_NO_SPECIAL')}</div>
);
}
return experimentals;
}
/**
* Create a modification component
*/
_mkModification(property, highlight) {
const { translate } = this.context.language;
const { m, propsToShow, onPropToggle } = this.props;
let onSet = m.set.bind(m);
// Show resistance instead of effectiveness
const mapped = SHOW[property];
if (mapped) {
property = mapped.as;
onSet = mapped.setter.bind(undefined, m);
}
return [
<tr key={`th-${property}`}>
<th colSpan="4">
<span className="cb">{translate(property)}</span>
</th>
</tr>,
<Modification key={property} m={m} property={property}
onSet={onSet} highlight={highlight} showProp={propsToShow[property]}
onPropToggle={onPropToggle} />
];
}
/**
* Render the modifications
* @return {Array} Array of React Components
*/
_renderModifications() {
const { m } = this.props;
const blueprintFeatures = getBlueprintInfo(m.getBlueprint()).features[
m.getBlueprintGrade()
];
const blueprintModifications = chain(keys(blueprintFeatures))
.map((feature) => this._mkModification(feature, true))
.filter(([_, mod]) => Boolean(mod))
.flatMap()
.value();
const moduleModifications = chain(keys(getModuleInfo(m.getItem()).props))
.filter((prop) => !blueprintFeatures[prop])
.map((prop) => this._mkModification(prop, false))
.flatMap()
.value();
return blueprintModifications.concat(moduleModifications);
}
/**
* Toggle the blueprints menu
*/
_toggleBlueprintsMenu() {
this.setState({ blueprintMenuOpened: !this.state.blueprintMenuOpened });
}
/**
* Toggle the specials menu
*/
_toggleSpecialsMenu() {
this.setState({ specialMenuOpened: !this.state.specialMenuOpened });
}
/**
* Creates a callback for when a special effect is being selected
* @param {string} special The name of the selected special
* @returns {function} Callback
*/
_specialSelected(special) {
return () => {
const { m } = this.props;
m.setExperimental(special);
this.setState({ specialMenuOpened: false });
};
}
/**
* Set focus on first element in modifications menu
* if component updates, unless update is due to value change
* in a modification
*/
componentDidUpdate() {
if (this.selectedModRef) {
this.selectedModRef.focus();
return;
} else if (this.selectedSpecialRef) {
this.selectedSpecialRef.focus();
return;
}
}
/**
* Render the list
* @return {React.Component} List
*/
render() {
const { language, tooltip, termtip } = this.context;
const translate = language.translate;
const { m } = this.props;
const {
blueprintProgress, blueprintMenuOpened, specialMenuOpened,
} = this.state;
const appliedBlueprint = m.getBlueprint();
const appliedGrade = m.getBlueprintGrade();
const appliedExperimental = m.getExperimental();
let renderComponents = [];
switch (true) {
case !appliedBlueprint || blueprintMenuOpened:
renderComponents = this._renderBlueprints();
break;
case specialMenuOpened:
renderComponents = this._renderSpecials();
break;
default:
// Since the first case didn't apply, there is a blueprint applied so
// we render the modifications
let blueprintTt = blueprintTooltip(language, m, appliedBlueprint, appliedGrade);
renderComponents.push(
<div style={{ cursor: 'pointer' }} key="blueprintsMenu"
className="section-menu button-inline-menu"
onMouseOver={termtip.bind(null, blueprintTt)}
onMouseOut={tooltip.bind(null, null)}
onClick={this._toggleBlueprintsMenu}
>
{translate(appliedBlueprint)} {translate('grade')} {appliedGrade}
</div>
);
if (m.getApplicableExperimentals().length) {
let specialLabel = translate('PHRASE_SELECT_SPECIAL');
let specialTt;
if (appliedExperimental) {
specialLabel = appliedExperimental;
specialTt = specialToolTip(language, m, appliedExperimental);
}
renderComponents.push(
<div className="section-menu button-inline-menu"
style={{ cursor: 'pointer' }}
onMouseOver={specialTt ? termtip.bind(null, specialTt) : null}
onMouseOut={specialTt ? tooltip.bind(null, null) : null}
onClick={this._toggleSpecialsMenu}
>{specialLabel}</div>
);
}
renderComponents.push(
<div
className="section-menu button-inline-menu warning"
style={{ cursor: 'pointer' }}
onClick={() => {
m.resetEngineering();
this.selectedModRef = null;
this.selectedSpecialRef = null;
tooltip(null);
this.setState({
blueprintMenuOpened: true,
blueprintProgress: undefined,
});
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')}
onMouseOut={tooltip.bind(null, null)}
>{translate('reset')}</div>,
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
<tbody>
<tr>
<td
className={cn(
'section-menu button-inline-menu',
{ active: false },
)}
>{translate('mroll')}:</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress === 0 },
)} style={{ cursor: 'pointer' }}
onClick={() => {
m.setBlueprintProgress(0);
this.setState({ blueprintProgress: 0 });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')}
onMouseOut={tooltip.bind(null, null)}
>{translate('0%')}</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress === 0.5 },
)} style={{ cursor: 'pointer' }}
onClick={() => {
m.setBlueprintProgress(0.5);
this.setState({ blueprintProgress: 0.5 });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_FIFTY')}
onMouseOut={tooltip.bind(null, null)}
>{translate('50%')}</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress === 1 },
)}
style={{ cursor: 'pointer' }}
onClick={() => {
m.setBlueprintProgress(1);
this.setState({ blueprintProgress: 1 });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')}
onMouseOut={tooltip.bind(null, null)}
>{translate('100%')}</td>
<td
className={cn(
'section-menu button-inline-menu',
{ active: blueprintProgress % 0.5 !== 0 },
)}
style={{ cursor: 'pointer' }}
onClick={() => {
const blueprintProgress = Math.random();
m.setBlueprintProgress(blueprintProgress);
this.setState({ blueprintProgress });
}}
onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')}
onMouseOut={tooltip.bind(null, null)}
>{translate('random')}</td>
</tr>
</tbody>
</table>,
<hr />,
<span
onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')}
onMouseOut={tooltip.bind(null, null)}
>
<table style={{ width: '100%' }}>
<tbody>
{this._renderModifications()}
</tbody>
</table>
</span>
);
}
return (
<div className={cn('select', this.props.className)}
onClick={(e) => e.stopPropagation()}
onContextMenu={stopCtxPropagation}
>
{renderComponents}
</div>
);
}
}