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* Added tabIndex=0 to <svg> in Slider to allow keyboard focus * further tests for mobile keyboard fix * Proof of concept of way to get mobile keyboard to open for Slider component * Added CSS to slider input box to make it invisible but still usable * Update to hide text input and move it up to same position as slider * Change slider text field type to 'tel" to force numeric-only keyboard on mobile * Added focus/blur handlers and initial styling to show/hide text field component * Update to insure text field values are updated when slider moves, and vice versa. * Added timeout handler for Outfitting sliders to raise keyboard after 1500ms. Doesn't work 100% on iPhone. * Changed touch/mouse down event handlers to change the display value on the parent div, then use componentDidUpdate to set focus on the text box. * Added tap/hold mousedown/hold keyboard display - works on desktop, iOS, and Android
362 lines
11 KiB
JavaScript
362 lines
11 KiB
JavaScript
import React from 'react';
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import PropTypes from 'prop-types';
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const MARGIN_LR = 8; // Left/ Right margin
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/**
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* Horizontal Slider
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*/
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export default class Slider extends React.Component {
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static defaultProps = {
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axis: false,
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min: 0,
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max: 1,
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scale: 1 // SVG render scale
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};
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static propTypes = {
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axis: PropTypes.bool,
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axisUnit: PropTypes.string,//units (T, M, etc.)
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max: PropTypes.number,
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min: PropTypes.number,
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onChange: PropTypes.func.isRequired,// function which determins percent value
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onResize: PropTypes.func,
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percent: PropTypes.number.isRequired,//value of slider
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scale: PropTypes.number
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};
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/**
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* Constructor
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* @param {Object} props React Component properties
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*/
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constructor(props) {
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super(props);
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this._down = this._down.bind(this);
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this._move = this._move.bind(this);
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this._up = this._up.bind(this);
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this._keyup = this._keyup.bind(this);
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this._keydown = this._keydown.bind(this);
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this._touchstart = this._touchstart.bind(this);
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this._touchend = this._touchend.bind(this);
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this._updatePercent = this._updatePercent.bind(this);
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this._updateDimensions = this._updateDimensions.bind(this);
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this.state = { width: 0 };
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}
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/**
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* On Mouse/Touch down handler
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* @param {SyntheticEvent} event Event
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*/
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_down(event) {
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let rect = event.currentTarget.getBoundingClientRect();
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this.left = rect.left;
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this.width = rect.width;
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this._move(event);
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this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
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}
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/**
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* Update the slider percentage on move
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* @param {SyntheticEvent} event Event
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*/
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_move(event) {
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if(this.width !== null && this.left != null) {
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let clientX = event.touches ? event.touches[0].clientX : event.clientX;
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event.preventDefault();
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this._updatePercent(clientX - this.left, this.width);
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}
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}
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/**
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* On Mouse/Touch up handler
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* @param {Event} event DOM Event
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*/
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_up(event) {
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this.sliderInputBox.sliderVal.focus();
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clearTimeout(this.touchStartTimer);
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event.preventDefault();
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this.left = null;
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this.width = null;
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}
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/**
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* Key up handler for keyboard.
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* display the number field then set focus to it
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* when "Enter" key is pressed
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* @param {Event} event Keyboard event
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*/
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_keyup(event) {
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switch (event.key) {
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case 'Enter':
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event.preventDefault();
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this.sliderInputBox._setDisplay('block');
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//this.enterTimer = setTimeout(() => this.sliderInputBox.sliderVal.focus(), 10);
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return;
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default:
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return;
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}
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}
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/**
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* Key down handler
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* increment slider position by +/- 1 when right/left arrow key is pressed or held
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* @param {Event} event
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*/
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_keydown(event) {
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switch (event.key) {
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case 'ArrowRight':
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var newVal = this.props.percent*this.props.max + 1;
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if (newVal <= this.props.max) this.props.onChange(newVal/this.props.max);
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return;
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case 'ArrowLeft':
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var newVal = this.props.percent*this.props.max - 1;
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if (newVal >= 0) this.props.onChange(newVal/this.props.max);
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return;
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default:
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return;
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}
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}
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/**
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* Touch start handler
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* @param {Event} event DOM Event
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*
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*/
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_touchstart(event) {
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this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
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}
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_touchend(event) {
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this.sliderInputBox.sliderVal.focus();
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clearTimeout(this.touchStartTimer);
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}
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/**
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* Determine if the user is still dragging
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* @param {SyntheticEvent} event Event
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*/
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_enter(event) {
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if(event.buttons !== 1) {
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this.left = null;
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this.width = null;
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}
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}
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/**
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* Update the slider percentage
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* @param {number} pos Slider drag position
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* @param {number} width Slider width
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* @param {Event} event DOM Event
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*/
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_updatePercent(pos, width) {
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this.props.onChange(Math.min(Math.max(pos / width, 0), 1));
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}
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/**
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* Update dimenions from rendered DOM
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*/
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_updateDimensions() {
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this.setState({
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outerWidth: this.node.getBoundingClientRect().width
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});
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}
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/**
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* Add listeners when about to mount
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*/
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componentWillMount() {
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if (this.props.onResize) {
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this.resizeListener = this.props.onResize(this._updateDimensions);
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}
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}
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/**
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* Trigger DOM updates on mount
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*/
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componentDidMount() {
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this._updateDimensions();
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}
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/**
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* Remove listeners on unmount
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*/
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componentWillUnmount() {
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if (this.resizeListener) {
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this.resizeListener.remove();
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}
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}
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/**
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* Render the slider
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* @return {React.Component} The slider
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*/
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render() {
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let outerWidth = this.state.outerWidth;
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let { axis, axisUnit, min, max, scale } = this.props;
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let style = {
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width: '100%',
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height: axis ? '2.5em' : '1.5em',
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boxSizing: 'border-box'
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};
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if (!outerWidth) {
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return <svg style={style} ref={node => this.node = node} />;
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}
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let margin = MARGIN_LR * scale;
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let width = outerWidth - (margin * 2);
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let pctPos = width * this.props.percent;
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return <div><svg
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onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onKeyUp={this._keyup} onKeyDown={this._keydown} style={style} ref={node => this.node = node} tabIndex="0">
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<rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' />
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<rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' />
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<circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} />
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<rect x={margin} width={width} height='100%' fillOpacity='0' style={{ cursor: 'col-resize' }} onMouseDown={this._down} onTouchMove={this._move} onTouchStart={this._down} onTouchEnd={this._touchend} />
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{axis && <g style={{ fontSize: '.7em' }}>
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<text className='primary-disabled' y='3em' x={margin} style={{ textAnchor: 'middle' }}>{min + axisUnit}</text>
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<text className='primary-disabled' y='3em' x='50%' style={{ textAnchor: 'middle' }}>{(min + max / 2) + axisUnit}</text>
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<text className='primary-disabled' y='3em' x='100%' style={{ textAnchor: 'end' }}>{max + axisUnit}</text>
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</g>}
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</svg>
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<TextInputBox ref={(tb) => this.sliderInputBox = tb}
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onChange={this.props.onChange}
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percent={this.props.percent}
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axisUnit={this.props.axisUnit}
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scale={this.props.scale}
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max={this.props.max}
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/>
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</div>;
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}
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}
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/**
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* New component to add keyboard support for sliders - works on all devices (desktop, iOS, Android)
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**/
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class TextInputBox extends React.Component {
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static propTypes = {
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axisUnit: PropTypes.string,//units (T, M, etc.)
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max: PropTypes.number,
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onChange: PropTypes.func.isRequired,// function which determins percent value
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percent: PropTypes.number.isRequired,//value of slider
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scale: PropTypes.number
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};
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constructor(props) {
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super(props);
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this._handleFocus = this._handleFocus.bind(this);
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this._handleBlur = this._handleBlur.bind(this);
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this._handleChange = this._handleChange.bind(this);
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//this._keydown = this._keydown.bind(this);
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this._keyup = this._keyup.bind(this);
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this.state = this._getInitialState();
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this.percent = this.props.percent;
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this.max = this.props.max;
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this.state.inputValue = this.percent * this.max;
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}
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componentWillReceiveProps(nextProps, nextState) {
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var nextValue = nextProps.percent * nextProps.max;
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// See https://stackoverflow.com/questions/32414308/updating-state-on-props-change-in-react-form
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if (nextValue !== this.state.inputValue && nextValue <= nextProps.max) {
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this.setState({ inputValue: nextValue });
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}
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}
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componentDidUpdate(prevProps, prevState) {
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if (prevState.divStyle.display == 'none' && this.state.divStyle.display == 'block') {
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this.enterTimer = setTimeout(() => this.sliderVal.focus(), 10);
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}
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if (prevProps.max !== this.props.max && this.state.inputValue > this.props.max) {
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// they chose a different module
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this.setState({ inputValue: this.props.max });
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}
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if (this.state.inputValue != prevState.inputValue && prevProps.max == this.props.max) {
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this.props.onChange(this.state.inputValue/this.props.max);
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}
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}
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_getInitialState() {
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return {
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divStyle: {display:'none'},
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inputStyle: {width:'4em'},
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labelStyle: {marginLeft: '.1em'},
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maxLength:5,
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size:5,
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min:0,
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tabIndex:-1,
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type:'number',
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readOnly: true
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}
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}
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_setDisplay(val) {
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this.setState({
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divStyle: {display:val}
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});
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}
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_handleFocus() {
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this.setState({
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inputValue:this._getValue()
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});
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}
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_handleBlur() {
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this._setDisplay('none');
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if (this.state.inputValue !== '') {
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this.props.onChange(this.state.inputValue/this.props.max);
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} else {
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this.state.inputValue = this.props.percent * this.props.max;
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}
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}
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_getValue() {
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return this.state.inputValue;
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}
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_handleChange(event) {
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if (event.target.value < 0) {
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this.setState({inputValue: 0});
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} else if (event.target.value <= this.props.max) {
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this.setState({inputValue: event.target.value});
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} else {
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this.setState({inputValue: this.props.max});
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}
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}
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/**
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* Key up handler for input field.
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* If user hits Enter key, blur/close the input field
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* @param {Event} event Keyboard event
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*/
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_keyup(event) {
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switch (event.key) {
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case 'Enter':
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this.sliderVal.blur();
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return;
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default:
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return;
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}
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}
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render() {
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let { axisUnit, onChange, percent, scale } = this.props;
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return <div style={this.state.divStyle}><input style={this.state.inputStyle} value={this._getValue()} min={this.state.min} max={this.props.max} onChange={this._handleChange} onKeyUp={this._keyup} tabIndex={this.state.tabIndex} maxLength={this.state.maxLength} size={this.state.size} onBlur={() => {this._handleBlur()}} onFocus={() => {this._handleFocus()}} type={this.state.type} ref={(ip) => this.sliderVal = ip}/><text className="primary upp" style={this.state.labelStyle}>{this.props.axisUnit}</text></div>;
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}
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}
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