Files
coriolis/src/app/components/Modification.jsx
Felix Linker 1840dafed0 Fix rate of fire modification (#497)
* Fix absolute setting of burst/burstrof

* Improve change display for stats with overwrite

* Module.getPretty takes synthetic getters into account

* Allow custom higherbetter for changes of stats when formatted

* Fix rof modding
2019-04-29 06:05:43 +10:00

134 lines
4.4 KiB
JavaScript

import React from 'react';
import PropTypes from 'prop-types';
import TranslatedComponent from './TranslatedComponent';
import cn from 'classnames';
import NumberEditor from 'react-number-editor';
import { isChangeValueBeneficial } from '../utils/BlueprintFunctions';
import { Modifications } from 'coriolis-data/dist';
/**
* Modification
*/
export default class Modification extends TranslatedComponent {
static propTypes = {
ship: PropTypes.object.isRequired,
m: PropTypes.object.isRequired,
name: PropTypes.string.isRequired,
value: PropTypes.number.isRequired,
onChange: PropTypes.func.isRequired,
onKeyDown: PropTypes.func.isRequired,
modItems: PropTypes.array.isRequired,
handleModChange: PropTypes.func.isRequired
};
/**
* Constructor
* @param {Object} props React Component properties
* @param {Object} context React Component context
*/
constructor(props, context) {
super(props);
this.state = {};
this.state.value = props.value;
}
/**
* Update modification given a value.
* @param {Number} value The value to set. This comes in as a string and must be stored in state as a string,
* because it needs to allow illegal 'numbers' ('-', '1.', etc) when the user is typing
* in a value by hand
*/
_updateValue(value) {
this.setState({ value });
let reCast = String(Number(value));
if (reCast.endsWith(value) || reCast.startsWith(value)) {
let { m, name, ship } = this.props;
value = Math.max(Math.min(value, 50000), -50000);
ship.setModification(m, name, value, true, true);
}
}
/**
* Triggered when a key is pressed down with focus on the number editor.
* @param {SyntheticEvent} event Key down event
*/
_keyDown(event) {
if (event.key == 'Enter') {
this._updateFinished();
}
this.props.onKeyDown(event);
}
/**
* Triggered when an update to slider value is finished i.e. when losing focus
*
* pnellesen (24/05/2018): added value check below - this should prevent experimental effects from being recalculated
* with each onBlur event, even when no change has actually been made to the field.
*/
_updateFinished() {
if (this.props.value != this.state.value) {
this.props.handleModChange(true);
this.props.onChange();
}
}
/**
* Render the modification
* @return {React.Component} modification
*/
render() {
let { translate, formats, units } = this.context.language;
let { m, name } = this.props;
let modValue = m.getChange(name);
let isOverwrite = Modifications.modifications[name].method === 'overwrite';
if (name === 'damagedist') {
// We don't show damage distribution
return null;
}
let inputClassNames = {
'cb': true,
'greyed-out': !this.props.highlight
};
return (
<div onBlur={this._updateFinished.bind(this)} key={name}
className={cn('cb', 'modification-container')}
ref={ modItem => this.props.modItems[name] = modItem }>
<span className={'cb'}>{translate(name, m.grp)}</span>
<span className={'header-adjuster'}></span>
<table style={{ width: '100%' }}>
<tbody>
<tr>
<td className={'input-container'}>
<span>
{this.props.editable ?
<NumberEditor className={cn(inputClassNames)} value={this.state.value}
decimals={2} style={{ textAlign: 'right' }} step={0.01}
stepModifier={1} onKeyDown={this._keyDown.bind(this)}
onValueChange={this._updateValue.bind(this)} /> :
<input type="text" value={formats.f2(this.state.value)}
disabled className={cn('number-editor', 'greyed-out')}
style={{ textAlign: 'right', cursor: 'inherit' }}/>
}
<span className={'unit-container'}>
{units[m.getStoredUnitFor(name)]}
</span>
</span>
</td>
<td style={{ textAlign: 'center' }} className={
modValue ?
isChangeValueBeneficial(name, modValue) ? 'secondary' : 'warning' :
''
}>
{formats.f2(modValue / 100) || 0}{isOverwrite ? '' : '%'}
</td>
</tr>
</tbody>
</table>
</div>
);
}
}