Add plasma slug special for PAs. Fix for #64

This commit is contained in:
Cmdr McDonald
2017-01-29 21:50:54 +00:00
parent a62adecffa
commit 3a27604d01
4 changed files with 6 additions and 1 deletions

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@@ -1,3 +1,6 @@
#2.2.13
* Add plasma slug special effect for plasma accelerator
#2.2.12
* Add special effects for each blueprint
* Add IDs for most Powerplay modules

2
dist/index.js vendored
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@@ -18048,7 +18048,7 @@ module.exports = {
Weapon_Sturdy: [ 1, 2, 3, 4, 5 ]
},
modifications: [ "ammo", "clip", "damage", "damagedist", "fallofffromrange", "distdraw", "integrity", "jitter", "mass", "piercing", "power", "range", "reload", "rof", "shotspeed", "thermload" ],
specials: [ "special_blinding_shell", "special_dispersal_field", "special_phasing_sequence", "special_target_lock_breaker", "special_thermal_conduit" ]
specials: [ "special_blinding_shell", "special_dispersal_field", "special_phasing_sequence", "special_plasma_slug", "special_target_lock_breaker", "special_thermal_conduit" ]
},
pas: {
blueprints: {},

1
dist/index.json vendored
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@@ -25213,6 +25213,7 @@
"special_blinding_shell",
"special_dispersal_field",
"special_phasing_sequence",
"special_plasma_slug",
"special_target_lock_breaker",
"special_thermal_conduit"
]

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@@ -497,6 +497,7 @@
"special_blinding_shell",
"special_dispersal_field",
"special_phasing_sequence",
"special_plasma_slug",
"special_target_lock_breaker",
"special_thermal_conduit"
]