Commit Graph

996 Commits

Author SHA1 Message Date
Alex Williams
fa26435a58 Type 8 Added to Shipyard (#26) 2024-11-08 20:08:26 +00:00
Alex Williams
2a8a9736ce Merge pull request #111 from chennin/patch-1
Install uglify-js before use.
2024-10-20 10:00:20 +01:00
Alex Williams
e72a06ed01 Merge pull request #112 from Brighter-Applications/develop
Type 8 Added to Shipyard (#14)
2024-10-20 09:59:35 +01:00
Alex Williams
a5a85857ec Type 8 Added to Shipyard (#14) 2024-10-20 09:55:51 +01:00
Chris
df5efe7b46 Install uglify-js before use.
Fixes https://github.com/EDCD/coriolis/issues/780  .  I'm not a Node/NPM dev so if this is the Wong Way ™️ I'm open to better suggestions.
2024-10-19 11:19:31 -04:00
David Sangrey
9f6b24a02a Merge pull request #110 from Brighter-Applications/develop
Fix missile rack glitch (#11)
2024-06-24 10:16:58 -04:00
Alex Williams
afe7e1609c Fix missile rack glitch (#11)
* Adds missing missile modifications (#7)

* Removing Seeker special from Advanced MR
2024-06-22 22:53:32 +01:00
David Sangrey
061b63eedd Merge pull request #109 from Brighter-Applications/ISSUE_700_Powerplant_Prices_Are_Incorrect
Issue 700 powerplant prices are incorrect
2024-06-09 17:24:07 -04:00
Alex Williams
2d5828d139 Merge branch 'alpha' into ISSUE_700_Powerplant_Prices_Are_Incorrect 2024-06-06 21:51:57 +01:00
Alex Williams
0d9a082a53 Adding SCO Drive Price update 2024-06-06 21:36:15 +01:00
Alex Williams
9e5273b564 Pricing update for generally available (not Guardian, trader or PP) modules, including standard, internal and hardpoints. Cross Referenced in-game. This will make pricing in Coriolis in-line with pricing in EDOMH, which is more accurate than Inara, or EDSY. Due to in-game discounts for Triple Elite status, at Jameson in Shin and various other discounts like LYR, pricing in Elite is difficult to keep track of, especially if prices have changed since launch and/or since introduction of a module. 2024-06-06 21:36:15 +01:00
David Sangrey
a234785f35 Merge pull request #108 from alex-williams/issue_600_add_advanced_weapons
Added 'Special' field to special modules (groms, packhounds, etc.) to…
2024-06-03 11:02:51 -04:00
Alex Williams
0b2800f990 Issue 600 add advanced weapons (#3)
* Adds dummy modules to facilitate improved import error handling. Removes unnecessary legacy PAS module from standard modules. Fixes /dist/index.js not being populated properly.

* Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo

* Added 'Special' field to special modules (groms, packhounds, etc.) to make them easier to distinguish in the search results when typing in search words. Also split out advanced missile racks from the missile rack group of hardpoints, to help distinguish them better, as I did with advanced MC's and AX Enhanced MC's and AX Enhanced MRs, etc. This gives sub-categories in the module selection drop down which were not there before.

---------

Co-authored-by: David Sangrey <davidsangrey@gmail.com>
2024-05-27 17:00:19 +01:00
Alex Williams
972e168e76 Added 'Special' field to special modules (groms, packhounds, etc.) to make them easier to distinguish in the search results when typing in search words. Also split out advanced missile racks from the missile rack group of hardpoints, to help distinguish them better, as I did with advanced MC's and AX Enhanced MC's and AX Enhanced MRs, etc. This gives sub-categories in the module selection drop down which were not there before. 2024-05-27 15:46:16 +01:00
Alex Williams
ae18c94ab8 Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo (#2) 2024-05-24 17:55:50 +01:00
David Sangrey
fa21a577df Merge pull request #107 from alex-williams/issue_758_adding_ax_nanite_torps_and_enhanced_missile_racks
Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo
2024-05-20 12:30:35 -04:00
David Sangrey
702d7b581d Merge pull request #106 from alex-williams/Issue_754_Imports_need_to_be_more_graceful
Adds dummy modules to facilitate improved import error handling…
2024-05-20 12:29:54 -04:00
Alex Williams
441eec5f55 Adds dummy modules to facilitate improved import error handling. Removes unnecessary legacy PAS module from standard modules. Fixes /dist/index.js not being populated properly. (#1) 2024-05-17 12:38:51 +01:00
Alex Williams
f297da379a Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo 2024-05-17 08:48:25 +01:00
Alex Williams
d04d380c67 Adds dummy modules to facilitate improved import error handling. Removes unnecessary legacy PAS module from standard modules. Fixes /dist/index.js not being populated properly. 2024-05-16 19:31:00 +01:00
David Sangrey
24df4c9752 Merge pull request #105 from alex-williams/Issue678_Enforcer_falloff_fix
Changing Enforcer falloff to 3km to match in game metric
2024-05-15 09:21:15 -04:00
Alex Williams
6be72732fc Changing Enforcer falloff to 3km to match in game metric 2024-05-15 11:16:06 +01:00
David Sangrey
cfaeb70a1f Merge pull request #104 from alex-williams/issue_678_multicannon_fall_off
Adjusted fall-off value for all MC's to 2km where they should be…
2024-05-14 16:57:56 -04:00
Alex Williams
7e58828577 Adjusted fall-off value for all MC's to 2km where they should be, from 1.8km, except the 'enforcer' which has no fall off. As there is no current way to suggest infinity/no fall-off, I have set this to 4.5km, which is its maximum range and therefore, more accurate than infinity anyway. This lines up with Cannon fall-off figures, which are also set to their maximum range, rather than infinity. 2024-05-14 16:42:34 +01:00
Alex Williams
5479d96c12 Merge pull request #103 from HullSeals/fix/sco-typo
[Fix] SCO 2A Group Fix
2024-05-14 15:46:29 +01:00
David Sangrey
3d379799d5 [Fix] SCO 2A Group Fix
The group FSD2 doesn't exist. A typo added it, and freezes Coriolis on selection.
2024-05-14 09:12:39 -04:00
Alex Williams
365412375e Adding Planetary Approach Suite modules for completeness of the interface (they are in game... should be in Coriolis). This also lead to discovering a bug, where Coriolis generated an inara link that included the planetary approach suite as a module to buy, when the Super Cruise Assist module was fitted... this was simply an incorrect EDDBId on the Super Cruise Assist module and has now been updated to the correct ID. It also raised another bug, where Coriolis would generate the link with the standard Docking Computer in it, no matter which docking computer you actually installed... again, this was an incorrect ID, both computers had the same EDDB Id, this has now been corrected. 2024-05-14 10:16:55 +02:00
Alex Williams
ba264c325e Updating hull pricing of Python and the Mk II so that retail pricing matches in game pricing. OG Python was 1,000cr out, the Mk II was 9Mcr out. 2024-05-14 09:15:45 +02:00
David Sangrey
651aab5af6 Update python_nx.json (#100)
FDEV Localization Files have a space between Mk and II. To maintain consistency, we should also maintain such a spacing. (See also: Krait Mk II in this repo and the FDEVID repo under EDCD)
2024-05-12 13:51:46 +02:00
David Sangrey
915cb0e471 SCO Modules (#98)
* Add SCO Modules

* Correct SCO Rating/Symbol
2024-05-11 17:51:45 +02:00
Alex Williams
5b9268c600 Python MkII (python_nx) (#99)
* Python MkII data and SCO FSD data

* Corrected speed/boost values to compensate for something coriolis does to the base values, changed pitch/roll/yaw values to match in game (although not fully tested yet) and added bulkhead costs and made up edID's for them since ED doesn't actually have ID's for them in the journal. Also changed the fuelpower value for the SCO 5C FSD to bring range in coriolis closer to what's in game, but 1 of the 3 values is still wrong. This gets worse on the SCO 5A, where all the values go out of whack and changing the fuelpower value does not have the same effect as it does on the 5C SCO. There is further work required here with each SCO FSD to get range to calculate properly.

* changing the fuelpower values back to 2.45 in frame_shift_drive.json after some testing.

* Removing code already in PR #98

* Setting EDDBId values to 0 as the ship and these modules do not exist in EDDB
2024-05-11 17:40:06 +02:00
Felix Linker
8adfd86b64 Merge pull request #97 from SanderMander/add-new-ax-modules
Add new ax related modules
2024-04-29 08:19:58 +02:00
Aleksandr Korotkikh
bfbdc08e34 Add new ax related modules 2023-11-05 15:59:56 +06:00
Felix Linker
05b16a4c71 Merge pull request #96 from Nasa105/feature/add-enhanced-xeno-scanner
Add Enhanced Xeno Scanner
2023-07-07 10:35:11 +02:00
Nasa105
9f61338528 Add Enhanced Xeno Scanner 2023-06-12 18:54:00 -04:00
Felix Linker
611ce7d1bb Merge pull request #95 from CMDR-WDX/master
Add Petra Olmanova to all Armour and HRP Blueprints
2022-11-19 12:48:30 +01:00
CMDR-WDX
08be8f27a8 Fix https://github.com/EDCD/coriolis/issues/694 — Add Petra Olmanova to all Armour and HRP Blueprints 2022-11-14 18:36:24 +01:00
Felix Linker
566d768a71 Merge pull request #93 from CMDR-WDX/master
Add Mel Brandon as an Interdictor Engineer, Add G5 Wide Arc Blueprint
2022-11-11 20:19:03 +01:00
Felix Linker
5f8c766729 Merge pull request #92 from Sid127/hotfix1
Bring back erroneously removed Weapon_Overcharged blueprint
2022-11-11 20:16:56 +01:00
CMDR-WDX
1a7803f097 Define a random GUID for G5 Wide Interdictor 2022-11-09 16:16:40 +01:00
CMDR-WDX
c133a8d572 Add Missing G5 Interdictor Blueprints for Mel Brandon. Still a WIP on the UUID 2022-11-09 15:38:47 +01:00
Sid Pranjale
21b4a57a77 Bring back erroneously removed Weapon_Overcharged blueprint 2022-10-31 14:38:25 +05:30
Felix Linker
a4511c63f5 Merge pull request #89 from Sid127/experimentals-fix
Fix for experimental effect menus
2022-10-21 17:12:45 +02:00
Felix Linker
216f4a0d77 Merge pull request #90 from Sid127/eddb-fix
Fix sending multi limpets to eddb
2022-10-21 17:12:23 +02:00
Felix Linker
05b3d2a7a9 Merge pull request #91 from Sid127/uuids-fix
Engineering fix
2022-10-21 17:12:02 +02:00
Sid Pranjale
ec25b56b93 Engineering fix
- Corrected UUIDs to the best of my knowledge
- Add materials required for experimental effects
2022-10-09 16:27:59 +05:30
Sid Pranjale
0e94898215 Fix sending multi limpets to eddb 2022-10-09 14:07:55 +05:30
Sid Pranjale
fef336b399 Fix for experimental effect menus
-Removes multi-servos from beam lasers
-De-duplicates Penetrator Payload for Torpedo Pylons
2022-10-09 10:00:42 +05:30
Sid
5ac8a2474e Add Multi-limpet Controllers 2021-12-30 13:40:38 +01:00
Felix Linker
7ef46ac0f0 Merge pull request #86 from thefatherhoodwing/advanced-missile-rack
Add Advanced Missile Rack data
2021-12-23 12:59:01 +01:00