Alex Williams abd649f609 Display boost intervals better (#20)
* Adds dummy modules to facilitate improved import error handling. Removes unnecessary legacy PAS module from standard modules. Fixes /dist/index.js not being populated properly. (#1)

* Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo (#2)

* Issue 600 add advanced weapons (#3)

* Adds dummy modules to facilitate improved import error handling. Removes unnecessary legacy PAS module from standard modules. Fixes /dist/index.js not being populated properly.

* Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo

* Added 'Special' field to special modules (groms, packhounds, etc.) to make them easier to distinguish in the search results when typing in search words. Also split out advanced missile racks from the missile rack group of hardpoints, to help distinguish them better, as I did with advanced MC's and AX Enhanced MC's and AX Enhanced MRs, etc. This gives sub-categories in the module selection drop down which were not there before.

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Co-authored-by: David Sangrey <davidsangrey@gmail.com>

* Pricing update for generally available (not Guardian, trader or PP) modules, including standard, internal and hardpoints. Cross Referenced in-game. This will make pricing in Coriolis in-line with pricing in EDOMH, which is more accurate than Inara, or EDSY. Due to in-game discounts for Triple Elite status, at Jameson in Shin and various other discounts like LYR, pricing in Elite is difficult to keep track of, especially if prices have changed since launch and/or since introduction of a module.

* Adding SCO Drive Price update

* Fix missile rack glitch (#11)

* Adds missing missile modifications (#7)

* Removing Seeker special from Advanced MR

* Install uglify-js before use.

Fixes https://github.com/EDCD/coriolis/issues/780  .  I'm not a Node/NPM dev so if this is the Wong Way ™️ I'm open to better suggestions.

* Type 8 Added to Shipyard (#14)

* Adding boostInt values to ships

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Co-authored-by: David Sangrey <davidsangrey@gmail.com>
Co-authored-by: Chris <2653277+chennin@users.noreply.github.com>
2024-11-08 18:49:23 +00:00
2024-11-08 00:18:18 +00:00
2018-06-17 08:42:50 +10:00
2018-11-13 09:06:37 +11:00
2018-06-17 08:48:13 +10:00
2019-05-19 10:30:08 +02:00
2018-09-15 08:57:31 +10:00
2016-02-13 20:58:39 -08:00
2018-01-24 09:13:02 +00:00
2019-01-22 09:30:42 +11:00
2024-10-31 19:04:48 +00:00
2019-08-25 14:05:08 +02:00

Build Status

Coriolis Data Files

JSON Data modelling Elite Dangerous ships and components.

See the wiki for more details

Issues

If you want to report an issue for this repository, please do this in the main repository of the coriolis project: https://github.com/EDCD/coriolis/issues

Hosted Versions

You can find hosted and compiled versions of the data-json under https://coriolis.io/data/ and https://beta.coriolis.io/data/. You might want to load these as depedency instead of reyling on the npm-dependency.

Development

After making changes to the json files run npm start to update the distribution files.

Run npm test to lint and run unit tests.

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