mirror of
https://github.com/EDCD/coriolis.git
synced 2025-12-11 00:33:03 +00:00
Updates
This commit is contained in:
@@ -105,8 +105,9 @@ export const BulkheadNames = [
|
||||
export const ShipFacets = [
|
||||
{ // 0
|
||||
title: 'agility',
|
||||
props: ['agility'],
|
||||
fmt: 'int',
|
||||
props: ['topPitch', 'topRoll', 'topYaw'],
|
||||
lbls: ['pitch', 'roll', 'yaw'],
|
||||
fmt: 'f1',
|
||||
i: 0
|
||||
},
|
||||
{ // 1
|
||||
@@ -185,11 +186,18 @@ export const ShipFacets = [
|
||||
},
|
||||
{ // 11
|
||||
title: 'DPS',
|
||||
props: ['totalDps'],
|
||||
lbls: ['DPS'],
|
||||
props: ['totalDps', 'totalExplDps', 'totalKinDps', 'totalThermDps'],
|
||||
lbls: ['total', 'explosive', 'kinetic', 'thermal'],
|
||||
fmt: 'round',
|
||||
i: 11
|
||||
},
|
||||
{ // 14
|
||||
title: 'Sustained DPS',
|
||||
props: ['totalSDps', 'totalExplSDps', 'totalKinSDps', 'totalThermSDps'],
|
||||
lbls: ['total', 'explosive', 'kinetic', 'thermal'],
|
||||
fmt: 'round',
|
||||
i: 14
|
||||
},
|
||||
{ // 12
|
||||
title: 'EPS',
|
||||
props: ['totalEps'],
|
||||
|
||||
@@ -302,6 +302,14 @@ export default class Module {
|
||||
return this._getModifiedValue('hullreinforcement');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the protection for this module, taking in to account modifications
|
||||
* @return {Number} the protection of this module
|
||||
*/
|
||||
getProtection() {
|
||||
return this._getModifiedValue('protection');
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the delay for this module, taking in to account modifications
|
||||
* @return {Number} the delay of this module
|
||||
|
||||
@@ -452,7 +452,7 @@ export default class Ship {
|
||||
} else if (name === 'shieldboost') {
|
||||
m.setModValue(name, value);
|
||||
this.recalculateShield();
|
||||
} else if (name === 'hullboost' || name === 'hullreinforcement') {
|
||||
} else if (name === 'hullboost' || name === 'hullreinforcement' || name === 'modulereinforcement') {
|
||||
m.setModValue(name, value);
|
||||
this.recalculateArmour();
|
||||
} else if (name === 'shieldreinforcement') {
|
||||
@@ -801,7 +801,7 @@ export default class Ship {
|
||||
let epsChanged = n && n.getEps() || old && old.getEps();
|
||||
let hpsChanged = n && n.getHps() || old && old.getHps();
|
||||
|
||||
let armourChange = (slot === this.bulkheads) || (n && n.grp === 'hr') || (old && old.grp === 'hr');
|
||||
let armourChange = (slot === this.bulkheads) || (n && n.grp === 'hr') || (old && old.grp === 'hr') || (n && n.grp === 'mrp') || (old && old.grp === 'mrp');
|
||||
|
||||
let shieldChange = (n && n.grp === 'bsg') || (old && old.grp === 'bsg') || (n && n.grp === 'psg') || (old && old.grp === 'psg') || (n && n.grp === 'sg') || (old && old.grp === 'sg') || (n && n.grp === 'sb') || (old && old.grp === 'sb');
|
||||
|
||||
@@ -1097,10 +1097,13 @@ export default class Ship {
|
||||
this.topBoost = this.canBoost() ? this.speeds[4] * this.boost / this.speed : 0;
|
||||
|
||||
this.pitches = Calc.pitch(this.unladenMass + this.fuelCapacity, this.pitch, this.standard[1].m, this.pipSpeed);
|
||||
this.topPitch = this.pitches[4];
|
||||
|
||||
this.rolls = Calc.roll(this.unladenMass + this.fuelCapacity, this.roll, this.standard[1].m, this.pipSpeed);
|
||||
this.topRoll = this.rolls[4];
|
||||
|
||||
this.yaws = Calc.yaw(this.unladenMass + this.fuelCapacity, this.yaw, this.standard[1].m, this.pipSpeed);
|
||||
this.topYaw = this.yaws[4];
|
||||
|
||||
return this;
|
||||
}
|
||||
@@ -1111,6 +1114,7 @@ export default class Ship {
|
||||
*/
|
||||
recalculateShield() {
|
||||
let shield = 0;
|
||||
let shieldBoost = 0;
|
||||
let shieldExplRes = null;
|
||||
let shieldKinRes = null;
|
||||
let shieldThermRes = null;
|
||||
@@ -1118,8 +1122,7 @@ export default class Ship {
|
||||
const sgSlot = this.findInternalByGroup('sg');
|
||||
if (sgSlot && sgSlot.enabled) {
|
||||
// Shield from generator
|
||||
const baseShield = Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sgSlot.m, 1);
|
||||
shield = baseShield;
|
||||
shield = Calc.shieldStrength(this.hullMass, this.baseShieldStrength, sgSlot.m, 1);
|
||||
shieldExplRes = 1 - sgSlot.m.getExplosiveResistance();
|
||||
shieldKinRes = 1 - sgSlot.m.getKineticResistance();
|
||||
shieldThermRes = 1 - sgSlot.m.getThermalResistance();
|
||||
@@ -1127,7 +1130,8 @@ export default class Ship {
|
||||
// Shield from boosters
|
||||
for (let slot of this.hardpoints) {
|
||||
if (slot.m && slot.m.grp == 'sb') {
|
||||
shield += baseShield * slot.m.getShieldBoost();
|
||||
//shield += baseShield * slot.m.getShieldBoost();
|
||||
shieldBoost += slot.m.getShieldBoost();
|
||||
shieldExplRes *= (1 - slot.m.getExplosiveResistance());
|
||||
shieldKinRes *= (1 - slot.m.getKineticResistance());
|
||||
shieldThermRes *= (1 - slot.m.getThermalResistance());
|
||||
@@ -1135,6 +1139,10 @@ export default class Ship {
|
||||
}
|
||||
}
|
||||
|
||||
// We apply diminishing returns to the boosted value
|
||||
shieldBoost = Math.min(shieldBoost, (1 - Math.pow(Math.E, -0.7 * shieldBoost)) * 2.5);
|
||||
shield = shield * shieldBoost;
|
||||
|
||||
this.shield = shield;
|
||||
this.shieldExplRes = shieldExplRes ? 1 - this.diminishingReturns(1 - shieldExplRes, 0.5, 0.75) : null;
|
||||
this.shieldKinRes = shieldKinRes ? 1 - this.diminishingReturns(1 - shieldKinRes, 0.5, 0.75) : null;
|
||||
@@ -1169,11 +1177,13 @@ export default class Ship {
|
||||
// Armour from bulkheads
|
||||
let bulkhead = this.bulkheads.m;
|
||||
let armour = this.baseArmour + (this.baseArmour * bulkhead.getHullBoost());
|
||||
let modulearmour = 0;
|
||||
let moduleprotection = 1;
|
||||
let hullExplRes = 1 - bulkhead.getExplosiveResistance();
|
||||
let hullKinRes = 1 - bulkhead.getKineticResistance();
|
||||
let hullThermRes = 1 - bulkhead.getThermalResistance();
|
||||
|
||||
// Armour from HRPs
|
||||
// Armour from HRPs and module armour from MRPs
|
||||
for (let slot of this.internal) {
|
||||
if (slot.m && slot.m.grp == 'hr') {
|
||||
armour += slot.m.getHullReinforcement();
|
||||
@@ -1184,9 +1194,16 @@ export default class Ship {
|
||||
hullKinRes *= (1 - slot.m.getKineticResistance());
|
||||
hullThermRes *= (1 - slot.m.getThermalResistance());
|
||||
}
|
||||
if (slot.m && slot.m.grp == 'mrp') {
|
||||
modulearmour += slot.m.getIntegrity();
|
||||
moduleprotection = moduleprotection * (1 - slot.m.getProtection());
|
||||
}
|
||||
}
|
||||
moduleprotection = 1 - moduleprotection;
|
||||
|
||||
this.armour = armour;
|
||||
this.modulearmour = modulearmour;
|
||||
this.moduleprotection = moduleprotection;
|
||||
this.hullExplRes = 1 - this.diminishingReturns(1 - hullExplRes, 0.5, 0.75);
|
||||
this.hullKinRes = 1 - this.diminishingReturns(1 - hullKinRes, 0.5, 0.75);
|
||||
this.hullThermRes = 1 - this.diminishingReturns(1 - hullThermRes, 0.5, 0.75);
|
||||
|
||||
Reference in New Issue
Block a user