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fix more args
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@@ -1359,10 +1359,10 @@ export default class Ship {
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let fsd = this.standard[2].m; // Frame Shift Drive;
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let fsd = this.standard[2].m; // Frame Shift Drive;
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let { unladenMass, fuelCapacity } = this;
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let { unladenMass, fuelCapacity } = this;
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this.unladenRange = this.calcUnladenRange(); // Includes fuel weight for jump
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this.unladenRange = this.calcUnladenRange(); // Includes fuel weight for jump
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this.fullTankRange = Calc.jumpRange(unladenMass + fuelCapacity, fsd); // Full Tank
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this.fullTankRange = Calc.jumpRange(unladenMass + fuelCapacity, fsd, this); // Full Tank
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this.ladenRange = this.calcLadenRange(); // Includes full tank and caro
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this.ladenRange = this.calcLadenRange(); // Includes full tank and caro
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this.unladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity, fsd, fuelCapacity);
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this.unladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity, fsd, fuelCapacity, this);
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this.ladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity + this.cargoCapacity, fsd, fuelCapacity);
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this.ladenFastestRange = Calc.totalJumpRange(unladenMass + this.fuelCapacity + this.cargoCapacity, fsd, fuelCapacity, this);
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this.maxJumpCount = Math.ceil(fuelCapacity / fsd.getMaxFuelPerJump());
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this.maxJumpCount = Math.ceil(fuelCapacity / fsd.getMaxFuelPerJump());
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return this;
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return this;
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}
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}
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