Armour value improved by bulkhead

This commit is contained in:
Colin McLeod
2015-07-20 00:55:51 -07:00
parent 5f22743778
commit 77334341ea
4 changed files with 18 additions and 5 deletions

View File

@@ -1,4 +1,4 @@
angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength', 'calcJumpRange', 'calcTotalRange', 'lodash', function(Components, calcShieldStrength, calcJumpRange, calcTotalRange, _) {
angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength', 'calcJumpRange', 'calcTotalRange', 'lodash', 'ArmourMultiplier', function(Components, calcShieldStrength, calcJumpRange, calcTotalRange, _, ArmourMultiplier) {
/**
* Returns the power usage type of a slot and it's particular component
@@ -84,10 +84,10 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
this.cargoCapacity = 0;
this.ladenMass = 0;
this.armourAdded = 0;
this.armourMultiplier = 1;
this.shieldMultiplier = 1;
this.totalCost = this.c.incCost ? this.c.discountedCost : 0;
this.unladenMass = this.hullMass;
this.armour = this.baseArmour;
this.totalDps = 0;
this.bulkheads.c = null;
@@ -158,6 +158,7 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
this.bulkheads.id = index;
this.bulkheads.c = Components.bulkheads(this.id, index);
this.bulkheads.discountedCost = this.bulkheads.c.cost * this.componentCostMultiplier;
this.armourMultiplier = ArmourMultiplier[index];
this.updateStats(this.bulkheads, this.bulkheads.c, oldBulkhead, preventUpdate);
};
@@ -359,7 +360,7 @@ angular.module('shipyard').factory('Ship', ['Components', 'calcShieldStrength',
}
this.ladenMass = this.unladenMass + this.cargoCapacity + this.fuelCapacity;
this.armour = this.armourAdded + this.baseArmour;
this.armour = this.armourAdded + Math.round(this.baseArmour * this.armourMultiplier);
if (!preventUpdate) {
if (powerChange) {

View File

@@ -10,6 +10,13 @@ angular.module('shipyard', ['ngLodash'])
// Create 'angularized' references to DB.This will aid testing
.constant('ShipsDB', DB.ships)
.constant('ComponentsDB', DB.components)
.value('ArmourMultiplier', [
1, // Lightweight
1.4, // Reinforced
1.945, // Military
1.945, // Mirrored
1.945 // Reactive
])
.value('commonArray', [
'Power Plant',
'Thrusters',

View File

@@ -62,7 +62,11 @@
<td>{{fRound(ship.speed)}} <u>m/s</u></td>
<td>{{fRound(ship.boost)}} <u>m/s</u></td>
<td>{{fRound(ship.totalDps)}}</td>
<td>{{ship.armour}} <span ng-if="ship.armourAdded">({{ship.baseArmour}} + {{ship.armourAdded}})</span></td>
<td>
{{ship.armour}}
<span ng-if="ship.armourAdded || ship.armourMultiplier > 1">(<span ng-if="ship.armourMultiplier > 1">{{fRPct(ship.armourMultiplier)}}</span>
<span ng-if="ship.armourAdded">+ {{ship.armourAdded}}</span>)</span>
</td>
<td>{{fRound(ship.shieldStrength)}} <u>MJ</u> <span ng-if="ship.shieldMultiplier > 1 && ship.shieldStrength > 0">({{fRPct(ship.shieldMultiplier)}})</span></td>
<td>{{ship.hullMass}} <u>T</u></td>
<td>{{fRound(ship.unladenMass)}} <u>T</u></td>

View File

@@ -198,11 +198,12 @@
"fuelCapacity": 32,
"cargoCapacity": 128,
"ladenMass": 1339.2,
"armour": 2078,
"armourAdded": 240,
"armourMultiplier": 1.95,
"shieldMultiplier": 1.4,
"totalCost": 882362049,
"unladenMass": 1179.2,
"armour": 1185,
"totalDps": 29,
"powerAvailable": 36,
"powerRetracted": 23.93,