Armour value improved by bulkhead

This commit is contained in:
Colin McLeod
2015-07-20 00:55:51 -07:00
parent 5f22743778
commit 77334341ea
4 changed files with 18 additions and 5 deletions

View File

@@ -62,7 +62,11 @@
<td>{{fRound(ship.speed)}} <u>m/s</u></td>
<td>{{fRound(ship.boost)}} <u>m/s</u></td>
<td>{{fRound(ship.totalDps)}}</td>
<td>{{ship.armour}} <span ng-if="ship.armourAdded">({{ship.baseArmour}} + {{ship.armourAdded}})</span></td>
<td>
{{ship.armour}}
<span ng-if="ship.armourAdded || ship.armourMultiplier > 1">(<span ng-if="ship.armourMultiplier > 1">{{fRPct(ship.armourMultiplier)}}</span>
<span ng-if="ship.armourAdded">+ {{ship.armourAdded}}</span>)</span>
</td>
<td>{{fRound(ship.shieldStrength)}} <u>MJ</u> <span ng-if="ship.shieldMultiplier > 1 && ship.shieldStrength > 0">({{fRPct(ship.shieldMultiplier)}})</span></td>
<td>{{ship.hullMass}} <u>T</u></td>
<td>{{fRound(ship.unladenMass)}} <u>T</u></td>