new module method getSDps that takes autoloader into account

This commit is contained in:
Felix Linker
2018-07-25 02:07:53 +02:00
parent d99f8ad7e7
commit d3eed87077
3 changed files with 23 additions and 2 deletions

View File

@@ -852,7 +852,7 @@ export function _weaponSustainedDps(m, opponent, opponentShields, opponentArmour
weapon.eps = m.getClip() ? (m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) : m.getEps();
// Initial sustained DPS
let sDps = m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) : m.getDps();
let sDps = m.getSDps();
// Take fall-off in to account
const falloff = m.getFalloff();