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Add optimal multiplier to thrusters
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@@ -36,7 +36,7 @@ export function blueprintTooltip(translate, blueprint, engineers, m) {
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current = Math.round(current / 10) / 10;
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} else if (featureDef.type === 'numeric') {
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current /= 100;
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}
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}
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const currentIsBeneficial = isValueBeneficial(feature, current);
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effects.push(
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<tr key={feature}>
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@@ -74,7 +74,7 @@ export function blueprintTooltip(translate, blueprint, engineers, m) {
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current = Math.round(current / 10) / 10;
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} else if (featureDef.type === 'numeric') {
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current /= 100;
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}
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}
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const currentIsBeneficial = isValueBeneficial(feature, current);
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effects.push(
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<tr key={feature}>
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