mirror of
https://github.com/EDCD/coriolis.git
synced 2025-12-08 22:33:24 +00:00
Do not add hidden features
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@@ -11,6 +11,9 @@ import { Modifications } from 'coriolis-data/dist';
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* @returns {Object} The react components
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*/
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export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
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console.log(`blueprint is ${JSON.stringify(blueprint)}`);
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console.log(`engineers is ${JSON.stringify(engineers)}`);
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console.log(`m is ${JSON.stringify(m)}`);
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const effects = [];
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for (const feature in blueprint.features) {
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const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
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@@ -39,6 +42,7 @@ export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
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current /= 100;
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}
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const currentIsBeneficial = isValueBeneficial(feature, current);
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console.log(`${feature}`);
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effects.push(
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<tr key={feature}>
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<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
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@@ -64,35 +68,7 @@ export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
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for (const feature in m.mods) {
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if (!blueprint.features[feature]) {
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const featureDef = Modifications.modifications[feature];
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let symbol = '';
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if (feature === 'jitter') {
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symbol = '°';
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} else if (featureDef.type === 'percentage') {
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symbol = '%';
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}
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let current = m.getModValue(feature);
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if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
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current = Math.round(current / 10) / 10;
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} else if (featureDef.type === 'numeric') {
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current /= 100;
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}
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const currentIsBeneficial = isValueBeneficial(feature, current);
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effects.push(
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<tr key={feature}>
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<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
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<td> </td>
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<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
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<td> </td>
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</tr>
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);
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}
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}
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// We also add in any benefits from specials that aren't covered above
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if (m.blueprint && m.blueprint.special) {
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for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
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if (!blueprint.features[feature] && !m.mods.feature) {
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const featureDef = Modifications.modifications[feature];
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if (featureDef && !featureDef.hidden) {
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let symbol = '';
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if (feature === 'jitter') {
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symbol = '°';
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@@ -106,6 +82,7 @@ export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
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current /= 100;
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}
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const currentIsBeneficial = isValueBeneficial(feature, current);
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console.log(`${feature}`);
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effects.push(
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<tr key={feature}>
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<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
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@@ -117,7 +94,41 @@ export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
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}
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}
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}
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// We also add in any benefits from specials that aren't covered above
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if (m.blueprint && m.blueprint.special) {
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for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
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if (!blueprint.features[feature] && !m.mods.feature) {
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const featureDef = Modifications.modifications[feature];
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if (featureDef && !featureDef.hidden) {
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let symbol = '';
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if (feature === 'jitter') {
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symbol = '°';
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} else if (featureDef.type === 'percentage') {
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symbol = '%';
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}
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let current = m.getModValue(feature);
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if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
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current = Math.round(current / 10) / 10;
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} else if (featureDef.type === 'numeric') {
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current /= 100;
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}
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const currentIsBeneficial = isValueBeneficial(feature, current);
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console.log(`${feature}`);
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effects.push(
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<tr key={feature}>
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<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
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<td> </td>
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<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
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<td> </td>
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</tr>
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);
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}
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}
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}
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}
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}
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let components;
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if (!m) {
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components = [];
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