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18 Commits
dw2 ... jenkins

Author SHA1 Message Date
William
e060173e84 Update Jenkinsfile 2018-12-05 09:32:02 +11:00
William
4d859da731 Update Jenkinsfile 2018-12-05 09:30:28 +11:00
William
f2deb8675f Update Jenkinsfile 2018-12-05 09:29:37 +11:00
William
67a4952dfd Update Jenkinsfile 2018-12-05 09:29:01 +11:00
William
26e8cfd805 Update Jenkinsfile 2018-12-05 09:28:10 +11:00
William
82718331ce Added Jenkinsfile 2018-12-05 08:39:04 +11:00
William
de38f2829c Added Jenkinsfile 2018-12-05 08:37:46 +11:00
William
b0a608b5cd Added Jenkinsfile 2018-12-05 08:36:21 +11:00
William Blythe
307886d4ae Merge branch 'develop' 2018-12-04 12:02:02 +11:00
William Blythe
3987c4e681 maybe an actually good service worker for once 2018-11-13 09:23:29 +11:00
William Blythe
e129e1da39 work on sw 2018-11-07 13:08:35 +11:00
William Blythe
8acd32b0fc Merge branch 'develop' 2018-11-05 11:59:25 +11:00
William Blythe
f8f99a5aaa Merge branch 'develop' 2018-11-01 10:12:02 +11:00
William Blythe
70cfa58896 remove halloween 2018-11-01 07:30:07 +11:00
William Blythe
56571f9c1f halloween 2018-10-31 09:20:35 +11:00
William Blythe
4ab376d9ed Fix/no adsense (#412) 2018-10-24 09:08:13 +11:00
William Blythe
2858ef3e93 Merge branch 'develop' 2018-10-23 13:03:58 +11:00
William Blythe
3215b3942d fix sw not registered 2018-10-23 11:56:33 +11:00
33 changed files with 665 additions and 1487 deletions

2
.docker/.dockerignore Normal file
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@@ -0,0 +1,2 @@
node_modules
npm-debug.log

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@@ -6,28 +6,29 @@ WORKDIR /src/app
RUN mkdir -p /src/app/coriolis RUN mkdir -p /src/app/coriolis
RUN mkdir -p /src/app/coriolis-data RUN mkdir -p /src/app/coriolis-data
RUN apk add --update git COPY ./coriolis/ /src/app/coriolis
COPY ./coriolis-data/ /src/app/coriolis-data
COPY . /src/app/coriolis RUN apk update
RUN apk add git
RUN npm i -g npm RUN npm i -g npm
# Set up coriolis-data # Set up coriolis-data
WORKDIR /src/app/coriolis-data WORKDIR /src/app/coriolis-data
RUN git clone https://github.com/EDCD/coriolis-data.git . RUN git fetch --all
RUN git checkout ${BRANCH}
RUN npm install --no-package-lock RUN npm install --no-package-lock
RUN npm start RUN npm start
# Set up coriolis
WORKDIR /src/app/coriolis WORKDIR /src/app/coriolis
RUN git fetch --all
RUN npm install --no-package-lock RUN npm install --no-package-lock
RUN npm run build RUN npm run build
### STAGE 2: Production Environment ### ### STAGE 2: Production Environment ###
FROM fholzer/nginx-brotli as web FROM nginx:1.13.12-alpine as web
COPY nginx.conf /etc/nginx/nginx.conf COPY coriolis/.docker/nginx.conf /etc/nginx/nginx.conf
COPY --from=builder /src/app/coriolis/build /usr/share/nginx/html COPY --from=builder /src/app/coriolis/build /usr/share/nginx/html
WORKDIR /usr/share/nginx/html WORKDIR /usr/share/nginx/html
EXPOSE 80 EXPOSE 80

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@@ -43,9 +43,6 @@ services:
- "traefik.basic.port=80" - "traefik.basic.port=80"
- "traefik.basic.protocol=http" - "traefik.basic.protocol=http"
networks: networks:
web: web:
external: true external: true

45
.docker/nginx.conf Normal file
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@@ -0,0 +1,45 @@
worker_processes 1;
user nobody nobody;
error_log /tmp/error.log;
pid /tmp/nginx.pid;
events {
worker_connections 1024;
}
http {
include /etc/nginx/mime.types;
default_type application/octet-stream;
sendfile on;
client_body_temp_path /tmp/client_body;
fastcgi_temp_path /tmp/fastcgi_temp;
proxy_temp_path /tmp/proxy_temp;
scgi_temp_path /tmp/scgi_temp;
uwsgi_temp_path /tmp/uwsgi_temp;
access_log /tmp/access.log;
error_log /tmp/error.log;
keepalive_timeout 3000;
server {
listen 80;
listen [::]:80;
index index.html;
server_name localhost;
root /usr/share/nginx/html;
autoindex on;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
expires -1;
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location / {
try_files $uri $uri/ /index.html =404;
}
}
}

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@@ -1,77 +0,0 @@
node_modules
npm-debug.log
### Node template
# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Runtime data
pids
*.pid
*.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# nyc test coverage
.nyc_output
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# Bower dependency directory (https://bower.io/)
bower_components
# node-waf configuration
.lock-wscript
# Compiled binary addons (https://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules/
jspm_packages/
# TypeScript v1 declaration files
typings/
# Optional npm cache directory
.npm
# Optional eslint cache
.eslintcache
# Optional REPL history
.node_repl_history
# Output of 'npm pack'
*.tgz
# Yarn Integrity file
.yarn-integrity
# dotenv environment variables file
.env
# parcel-bundler cache (https://parceljs.org/)
.cache
# next.js build output
.next
# nuxt.js build output
.nuxt
# vuepress build output
.vuepress/dist
# Serverless directories
.serverless

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@@ -35,7 +35,7 @@
"title": "Coriolis", "title": "Coriolis",
"description": "Coriolis Shipyard for Elite Dangerous", "description": "Coriolis Shipyard for Elite Dangerous",
"repository": "https://github.com/EDCD/coriolis", "repository": "https://github.com/EDCD/coriolis",
"site": "https://coriolis.io", "site": "https://coriolis.edcd.io",
"author": "https://github.com/edcd", "author": "https://github.com/edcd",
"image": "./src/images/logo/192x192.png" "image": "./src/images/logo/192x192.png"
} }
@@ -81,7 +81,7 @@
"title": "Coriolis", "title": "Coriolis",
"description": "Coriolis Shipyard for Elite Dangerous", "description": "Coriolis Shipyard for Elite Dangerous",
"repository": "https://github.com/EDCD/coriolis", "repository": "https://github.com/EDCD/coriolis",
"site": "https://coriolis.io", "site": "https://coriolis.edcd.io",
"author": "https://github.com/edcd", "author": "https://github.com/edcd",
"image": "./src/images/logo/192x192.png" "image": "./src/images/logo/192x192.png"
} }
@@ -100,4 +100,4 @@
} }
} }
] ]
} }

23
Jenkinsfile vendored Normal file
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@@ -0,0 +1,23 @@
pipeline {
agent any
stages {
stage('Get coriolis-data') {
steps {
sh '''YES=`echo $GIT_BRANCH | awk -F / \'{print $2}\'`
export BRANCH=`git rev-parse --abbrev-ref $YES`
rm -rf $WORKSPACE/../coriolis-data
git clone https://github.com/edcd/coriolis-data.git $WORKSPACE/../coriolis-data
cd ../coriolis-data
git fetch --all
git checkout $BRANCH'''
}
}
stage('Build') {
steps {
sshagent (credentials: ['63c9de04-3213-47c3-8345-2f3442097a5b']) {
sh 'ssh -p 56499 -o StrictHostKeyChecking=no willb@172.17.0.1 echo hi'
}
}
}
}
}

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@@ -1,96 +1,61 @@
worker_processes 1; worker_processes 2;
user nobody nobody; error_log ./nginx.error.log;
error_log /tmp/error.log; worker_rlimit_nofile 8192;
pid /tmp/nginx.pid; pid nginx.pid;
events { events {
worker_connections 1024;
worker_connections 1024; multi_accept on;
} }
http { http {
include /etc/nginx/mime.types; access_log off;
default_type application/octet-stream; charset UTF-8;
sendfile on;
client_body_temp_path /tmp/client_body;
fastcgi_temp_path /tmp/fastcgi_temp;
proxy_temp_path /tmp/proxy_temp;
scgi_temp_path /tmp/scgi_temp;
uwsgi_temp_path /tmp/uwsgi_temp;
access_log /tmp/access.log;
error_log /tmp/error.log;
# https://nginx.org/en/docs/http/ngx_http_gzip_module.html types {
# Enable gzip compression. text/html html htm shtml;
# Default: off text/css css;
gzip off; text/xml xml rss;
image/gif gif;
image/jpeg jpeg jpg;
application/x-javascript js;
text/plain txt;
image/png png;
image/svg+xml svg;
image/x-icon ico;
application/pdf pdf;
text/cache-manifest appcache;
}
# Compression level (1-9). gzip on;
# 5 is a perfect compromise between size and CPU usage, offering about gzip_vary on;
# 75% reduction for most ASCII files (almost identical to level 9). gzip_proxied any;
# Default: 1 gzip_comp_level 6;
gzip_comp_level 5; gzip_buffers 16 8k;
gzip_http_version 1.1;
gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript;
# Don't compress anything that's already small and unlikely to shrink much server {
# if at all (the default is 20 bytes, which is bad as that usually leads to listen 3301;
# larger files after gzipping). server_name localhost;
# Default: 20 root ./build/;
gzip_min_length 256; index index.html;
# Compress data even for clients that are connecting to us via proxies, location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
# identified by the "Via" header (required for CloudFront). expires -1;
# Default: off add_header Access-Control-Allow-Origin *;
gzip_proxied any;
# Tell proxies to cache both the gzipped and regular version of a resource
# whenever the client's Accept-Encoding capabilities header varies;
# Avoids the issue where a non-gzip capable client (which is extremely rare
# today) would display gibberish if their proxy gave them the gzipped version.
# Default: off
gzip_vary on;
# Compress all output labeled with one of the following MIME-types.
# text/html is always compressed by gzip module.
# Default: text/html
gzip_types *;
brotli on;
# brotli_static on;
brotli_types *;
# This should be turned on if you are going to have pre-compressed copies (.gz) of
# static files available. If not it should be left off as it will cause extra I/O
# for the check. It is best if you enable this in a location{} block for
# a specific directory, or on an individual server{} level.
# gzip_static on;
keepalive_timeout 3000;
server {
listen 80;
listen [::]:80;
index index.html;
server_name localhost;
root /usr/share/nginx/html;
autoindex on;
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off;
}
location /service-worker.js {
expires -1;
add_header Access-Control-Allow-Origin *;
add_header Access-Control-Allow-Credentials true; add_header Access-Control-Allow-Credentials true;
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS'; add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type'; add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
access_log off; access_log off;
} }
location / {
try_files $uri $uri/ /index.html =404; location / {
} try_files $uri $uri/ /index.html =404;
location /iframe.html { }
try_files $uri $uri/ /iframe.html =404; location /iframe.html {
} try_files $uri $uri/ /iframe.html =404;
} }
}
} }

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@@ -5,7 +5,7 @@
"type": "git", "type": "git",
"url": "https://github.com/EDCD/coriolis" "url": "https://github.com/EDCD/coriolis"
}, },
"homepage": "https://coriolis.io", "homepage": "https://coriolis.edcd.io",
"bugs": "https://github.com/EDCD/coriolis/issues", "bugs": "https://github.com/EDCD/coriolis/issues",
"private": true, "private": true,
"engine": "node >= 4.8.1", "engine": "node >= 4.8.1",
@@ -120,7 +120,6 @@
"webpack-notifier": "^1.6.0", "webpack-notifier": "^1.6.0",
"workbox-webpack-plugin": "^3.6.1" "workbox-webpack-plugin": "^3.6.1"
}, },
"sideEffects": false,
"dependencies": { "dependencies": {
"@babel/polyfill": "^7.0.0", "@babel/polyfill": "^7.0.0",
"browserify-zlib-next": "^1.0.1", "browserify-zlib-next": "^1.0.1",

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@@ -1,7 +1,7 @@
import React from 'react'; import React from 'react';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import Router from './Router'; import Router from './Router';
import { register } from 'register-service-worker'; import { register } from 'register-service-worker'
import { EventEmitter } from 'fbemitter'; import { EventEmitter } from 'fbemitter';
import { getLanguage } from './i18n/Language'; import { getLanguage } from './i18n/Language';
import Persist from './stores/Persist'; import Persist from './stores/Persist';
@@ -72,7 +72,7 @@ export default class Coriolis extends React.Component {
route: {}, route: {},
sizeRatio: Persist.getSizeRatio() sizeRatio: Persist.getSizeRatio()
}; };
this._getAnnouncements(); this._getAnnouncements()
Router('', (r) => this._setPage(ShipyardPage, r)); Router('', (r) => this._setPage(ShipyardPage, r));
Router('/import?', (r) => this._importBuild(r)); Router('/import?', (r) => this._importBuild(r));
Router('/import/:data', (r) => this._importBuild(r)); Router('/import/:data', (r) => this._importBuild(r));
@@ -105,20 +105,18 @@ export default class Coriolis extends React.Component {
} }
r.params.ship = ship.id; r.params.ship = ship.id;
r.params.code = ship.toString(); r.params.code = ship.toString();
this._setPage(OutfittingPage, r) this._setPage(OutfittingPage, r);
} catch (err) { } catch (err) {
this._onError('Failed to import ship', r.path, 0, 0, err); this._onError('Failed to import ship', r.path, 0, 0, err);
} }
} }
async _getAnnouncements() { _getAnnouncements() {
try { return request.get('https://orbis.zone/api/announcement')
const announces = await request.get('https://orbis.zone/api/announcement') .query({showInCoriolis: true})
.query({ showInCoriolis: true }); .then(announces => {
this.setState({ announcements: announces.body }); this.setState({ announcements: announces.body })
} catch (err) { })
console.error(err)
}
} }
/** /**
@@ -353,27 +351,27 @@ export default class Coriolis extends React.Component {
const self = this; const self = this;
if (process.env.NODE_ENV === 'production') { if (process.env.NODE_ENV === 'production') {
register('/service-worker.js', { register('/service-worker.js', {
ready(registration) { ready (registration) {
console.log('Service worker is active.'); console.log('Service worker is active.')
}, },
registered(registration) { registered (registration) {
console.log('Service worker has been registered.'); console.log('Service worker has been registered.')
}, },
cached(registration) { cached (registration) {
console.log('Content has been cached for offline use.'); console.log('Content has been cached for offline use.')
}, },
updatefound(registration) { updatefound (registration) {
console.log('New content is downloading.'); console.log('New content is downloading.')
}, },
updated(registration) { updated (registration) {
self.setState({ appCacheUpdate: true }); self.setState({ appCacheUpdate: true });
console.log('New content is available; please refresh.'); console.log('New content is available; please refresh.')
}, },
offline() { offline () {
console.log('No internet connection found. App is running in offline mode.'); console.log('No internet connection found. App is running in offline mode.')
}, },
error(error) { error (error) {
console.error('Error during service worker registration:', error); console.error('Error during service worker registration:', error)
} }
}); });
} }
@@ -396,24 +394,21 @@ export default class Coriolis extends React.Component {
let currentMenu = this.state.currentMenu; let currentMenu = this.state.currentMenu;
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu} return <div style={{ minHeight: '100%' }} onClick={this._closeMenu}
className={this.state.noTouch ? 'no-touch' : null}> className={this.state.noTouch ? 'no-touch' : null}>
<Header announcements={this.state.announcements} appCacheUpdate={this.state.appCacheUpdate} <Header announcements={this.state.announcements} appCacheUpdate={this.state.appCacheUpdate} currentMenu={currentMenu} />
currentMenu={currentMenu}/> <div className="announcement-container">{this.state.announcements.map(a => <Announcement text={a.message}/>)}</div>
<div className="announcement-container">{this.state.announcements.map(a => <Announcement
text={a.message}/>)}</div>
{this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) : {this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) :
<NotFoundPage/>} <NotFoundPage />}
{this.state.modal} {this.state.modal}
{this.state.tooltip} {this.state.tooltip}
<footer> <footer>
<div className="right cap"> <div className="right cap">
<a href="https://github.com/EDCD/coriolis" target="_blank" rel="noopener noreferrer" <a href="https://github.com/EDCD/coriolis" target="_blank" rel="noopener noreferrer"
title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a> title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
<br/> <br/>
<a <a
href={'https://github.com/EDCD/coriolis/compare/edcd:develop@{' + window.CORIOLIS_DATE + '}...edcd:develop'} href={'https://github.com/EDCD/coriolis/compare/edcd:develop@{' + window.CORIOLIS_DATE + '}...edcd:develop'}
target="_blank" rel="noopener noreferrer" title={'Coriolis Commits since' + window.CORIOLIS_DATE}>Commits target="_blank" rel="noopener noreferrer" title={'Coriolis Commits since' + window.CORIOLIS_DATE}>Commits since last release
since last release
({window.CORIOLIS_DATE})</a> ({window.CORIOLIS_DATE})</a>
</div> </div>
</footer> </footer>

View File

@@ -73,12 +73,7 @@ const GRPCAT = {
'gfsb': 'guardian', 'gfsb': 'guardian',
'gmrp': 'guardian', 'gmrp': 'guardian',
'gsc': 'guardian', 'gsc': 'guardian',
'ghrp': 'guardian', 'ghrp': 'guardian'
// Mining
'scl': 'mining',
'pwa': 'mining',
'sdm': 'mining'
}; };
// Order here is the order in which items will be shown in the modules menu // Order here is the order in which items will be shown in the modules menu
const CATEGORIES = { const CATEGORIES = {
@@ -95,7 +90,7 @@ const CATEGORIES = {
'structural reinforcement': ['hr', 'mrp'], 'structural reinforcement': ['hr', 'mrp'],
'dc': ['dc'], 'dc': ['dc'],
// Hardpoints // Hardpoints
'lasers': ['pl', 'ul', 'bl'], 'lasers': ['pl', 'ul', 'bl', 'ml'],
'projectiles': ['mc', 'c', 'fc', 'pa', 'rg'], 'projectiles': ['mc', 'c', 'fc', 'pa', 'rg'],
'ordnance': ['mr', 'tp', 'nl'], 'ordnance': ['mr', 'tp', 'nl'],
// Utilities // Utilities
@@ -107,9 +102,7 @@ const CATEGORIES = {
'experimental': ['axmc', 'axmr', 'rfl', 'tbrfl', 'tbsc', 'tbem', 'xs', 'sfn', 'rcpl', 'dtl', 'rsl', 'mahr',], 'experimental': ['axmc', 'axmr', 'rfl', 'tbrfl', 'tbsc', 'tbem', 'xs', 'sfn', 'rcpl', 'dtl', 'rsl', 'mahr',],
// Guardian // Guardian
'guardian': ['gpp', 'gpd', 'gpc', 'ggc', 'gsrp', 'gfsb', 'ghrp', 'gmrp', 'gsc'], 'guardian': ['gpp', 'gpd', 'gpc', 'ggc', 'gsrp', 'gfsb', 'ghrp', 'gmrp', 'gsc']
'mining': ['ml', 'scl', 'pwa', 'sdm', 'abl'],
}; };
/** /**
@@ -228,16 +221,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
} }
list.push(buildGroup(grp, modules[grp])); list.push(buildGroup(grp, modules[grp]));
for (const i of modules[grp]) { for (const i of modules[grp]) {
let mount = ''; fuzzy.push({ grp, m: i, name: `${i.class}${i.rating} ${translate(grp)} ${i.mount ? i.mount : ''}` });
if (i.mount === 'F') {
mount = 'Fixed';
} else if (i.mount === 'G') {
mount = 'Gimballed';
} else if (i.mount === 'T') {
mount = 'Turreted';
}
const fuzz = { grp, m: i, name: `${i.class}${i.rating}${mount ? ' ' + mount : ''} ${translate(grp)}` };
fuzzy.push(fuzz);
} }
} }
} }
@@ -379,14 +363,10 @@ export default class AvailableModulesMenu extends TranslatedComponent {
* mounted module and the hovered modules * mounted module and the hovered modules
*/ */
_showSearch() { _showSearch() {
if (this.props.modules instanceof Array) {
return;
}
return ( return (
<FuzzySearch <FuzzySearch
list={this.state.fuzzy} list={this.state.fuzzy}
keys={['grp', 'name']} keys={['grp', 'name']}
tokenize={true}
className={'input'} className={'input'}
width={'100%'} width={'100%'}
style={{ padding: 0 }} style={{ padding: 0 }}

View File

@@ -126,9 +126,6 @@ export default class HardpointSlot extends Slot {
className={'l'}>{translate('shotspeed')}: {formats.int(m.getShotSpeed())}{u.mps}</div> : null} className={'l'}>{translate('shotspeed')}: {formats.int(m.getShotSpeed())}{u.mps}</div> : null}
{m.getPiercing() ? <div className={'l'}>{translate('piercing')}: {formats.int(m.getPiercing())}</div> : null} {m.getPiercing() ? <div className={'l'}>{translate('piercing')}: {formats.int(m.getPiercing())}</div> : null}
{m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null} {m.getJitter() ? <div className={'l'}>{translate('jitter')}: {formats.f2(m.getJitter())}°</div> : null}
{m.getScanAngle() ? <div className={'l'}>{translate('scan angle')}: {formats.f2(m.getScanAngle())}°</div> : null}
{m.getScanRange() ? <div className={'l'}>{translate('scan range')}: {formats.int(m.getScanRange())}{u.m}</div> : null}
{m.getMaxAngle() ? <div className={'l'}>{translate('max angle')}: {formats.f2(m.getMaxAngle())}°</div> : null}
{showModuleResistances && m.getExplosiveResistance() ? <div {showModuleResistances && m.getExplosiveResistance() ? <div
className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null} className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null}
{showModuleResistances && m.getKineticResistance() ? <div {showModuleResistances && m.getKineticResistance() ? <div

View File

@@ -20,28 +20,16 @@ export default class StandardSlotSection extends SlotSection {
super(props, context, 'standard', 'core internal'); super(props, context, 'standard', 'core internal');
this._optimizeStandard = this._optimizeStandard.bind(this); this._optimizeStandard = this._optimizeStandard.bind(this);
this._selectBulkhead = this._selectBulkhead.bind(this); this._selectBulkhead = this._selectBulkhead.bind(this);
this._showDW2Menu = this._showDW2Menu.bind(this);
this._dw2 = this._dw2.bind(this);
this.selectedRefId = null; this.selectedRefId = null;
this.firstRefId = 'maxjump'; this.firstRefId = 'maxjump';
this.lastRefId = 'dw2'; this.lastRefId = 'racer';
this.state = {
showDW2: false,
DW2Tier: -1,
DW2Eng: -1,
DW2Role: '',
DW2Gfsb: false,
DW2Gpp: false,
DW2Fighter: false
};
} }
/** /**
* Handle focus if the component updates * Handle focus if the component updates
* @param {Object} prevProps React Component properties * @param {Object} prevProps React Component properties
*/ */
componentDidUpdate(prevProps) { componentDidUpdate(prevProps) {
this._handleSectionFocus(prevProps, this.firstRefId, this.lastRefId); this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
} }
/** /**
@@ -84,114 +72,6 @@ export default class StandardSlotSection extends SlotSection {
this._close(); this._close();
} }
/**
* DW2 Build
*/
_dw2() {
this.selectedRefId = 'dw2';
this.setState({ showDW2: false });
ShipRoles.dw2Build(this.props.ship, this.state.DW2Tier, this.state.DW2Eng, this.state.DW2Role, this.state.DW2Gfsb, this.state.DW2Gpp, this.state.DW2Fighter);
this.props.ship.updateModificationsString();
this.props.onChange();
this.props.onCargoChange(this.props.ship.cargoCapacity);
this.props.onFuelChange(this.props.ship.fuelCapacity);
this._close();
}
_showDW2Menu(translate) {
return (
<div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<div className='select-group cap'>{translate('Tier')}</div>
<ul id={'tier'}>
<li className={cn({ active: this.state.DW2Tier === 1 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 1 })} onKeyDown={this._keyDown}
>{translate('1 - Max. Jump Range, Unshielded')}</li>
<li className={cn({ active: this.state.DW2Tier === 2 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 2 })} onKeyDown={this._keyDown}
>{translate('2 - Max. Jump Range, Minimal Shields')}</li>
<li className={cn({ active: this.state.DW2Tier === 3 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 3 })} onKeyDown={this._keyDown}
>{translate('3 - Max. Jump Range, Optimal Shields')}</li>
<li className={cn({ active: this.state.DW2Tier === 4 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Tier: 4 })} onKeyDown={this._keyDown}
>{translate('4 - Max. Jump Range, Optimal Shields & Thrusters')}</li>
</ul>
<hr/>
<div className='select-group cap'>{translate('Engineering Level')}</div>
<ul id={'engLevel'}>
<li className={cn({ active: this.state.DW2Eng === 1 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 1 })} onKeyDown={this._keyDown}
>{translate('No engineering')}</li>
<li className={cn({ active: this.state.DW2Eng === 2 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 2 })} onKeyDown={this._keyDown}
>{translate('Only Felicity Farseer and Elvira Martuuk')}</li>
<li className={cn({ active: this.state.DW2Eng === 3 }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Eng: 3 })} onKeyDown={this._keyDown}
>{translate('All exploration engineers')}</li>
</ul>
<hr/>
<div className='select-group cap'>{translate('Role')}</div>
<ul id={'role'}>
<li className={cn({ active: this.state.DW2Role === 'exploration' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'exploration' })}
onKeyDown={this._keyDown}
>{translate('Space exploration')}</li>
<li className={cn({ active: this.state.DW2Role === 'surface' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'surface' })}
onKeyDown={this._keyDown}
>{translate('Surface exploration')}</li>
<li className={cn({ active: this.state.DW2Role === 'materialProspector' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'materialProspector' })}
onKeyDown={this._keyDown}
>{translate('Material prospector')}</li>
<li className={cn({ active: this.state.DW2Role === 'propectorMining' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'propectorMining' })}
onKeyDown={this._keyDown}
>{translate('Prospector/Sapper Miner')}</li>
<li className={cn({ active: this.state.DW2Role === 'bigRigMining' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'bigRigMining' })}
onKeyDown={this._keyDown}
>{translate('Big Rig, full mining')}</li>
<li className={cn({ active: this.state.DW2Role === 'fuelRat' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'fuelRat' })} onKeyDown={this._keyDown}
>{translate('Fuel Rat')}</li>
<li className={cn({ active: this.state.DW2Role === 'mechanic' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'mechanic' })} onKeyDown={this._keyDown}
>{translate('Mechanic')}</li>
<li className={cn({ active: this.state.DW2Role === 'trucker' }, 'lc')} tabIndex="0"
onClick={() => this.setState({ DW2Role: 'trucker' })} onKeyDown={this._keyDown}
>{translate('Trucker')}</li>
</ul>
<hr/>
<ul>
<li className={cn({ active: this.state.DW2Gfsb === true }, 'lc')}
onClick={() => this.setState({ DW2Gfsb: this.state.DW2Gfsb !== true })}>
Add Guardian FSD Booster
</li>
</ul>
<ul>
<li className={cn({ active: this.state.DW2Gpp === true }, 'lc')}
onClick={() => this.setState({ DW2Gpp: this.state.DW2Gpp !== true })}>
Add Guardian Power Plant
</li>
</ul>
<ul>
<li className={cn({ active: this.state.DW2Fighter === true }, 'lc')}
onClick={() => this.setState({ DW2Fighter: this.state.DW2Fighter !== true })}>
Add Fighter
</li>
</ul>
<hr/>
<ul>
<li onClick={this._dw2} className={cn('lc')} tabIndex="0"
onKeyDown={this._keyDown}>
<button className="button">Apply</button>
</li>
</ul>
</div>
);
}
/** /**
* Miner Build * Miner Build
* @param {Boolean} shielded True if shield generator should be included * @param {Boolean} shielded True if shield generator should be included
@@ -297,6 +177,7 @@ export default class StandardSlotSection extends SlotSection {
warning={m => m instanceof Module ? m.getMaxMass() < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass) : m.maxmass < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass)} warning={m => m instanceof Module ? m.getMaxMass() < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass) : m.maxmass < (ship.unladenMass + cargo + fuel - st[1].m.mass + m.mass)}
/>; />;
slots[3] = <StandardSlot slots[3] = <StandardSlot
key='fsd' key='fsd'
slot={st[2]} slot={st[2]}
@@ -351,7 +232,7 @@ export default class StandardSlotSection extends SlotSection {
selected={currentMenu == st[6]} selected={currentMenu == st[6]}
onChange={this.props.onChange} onChange={this.props.onChange}
ship={ship} ship={ship}
warning={m => m.fuel < st[2].m.maxfuel} // Show warning when fuel tank is smaller than FSD Max Fuel warning= {m => m.fuel < st[2].m.maxfuel} // Show warning when fuel tank is smaller than FSD Max Fuel
/>; />;
return slots; return slots;
@@ -364,34 +245,19 @@ export default class StandardSlotSection extends SlotSection {
*/ */
_getSectionMenu(translate) { _getSectionMenu(translate) {
let planetaryDisabled = this.props.ship.internal.length < 4; let planetaryDisabled = this.props.ship.internal.length < 4;
if (this.state.showDW2 === true) {
return this._showDW2Menu(translate);
}
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}> return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={this._optimizeStandard} onKeyDown={this._keyDown} <li className='lc' tabIndex="0" onClick={this._optimizeStandard} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['maxjump'] = smRef}>{translate('Maximize Jump Range')}</li>
ref={smRef => this.sectionRefArr['maxjump'] = smRef}>{translate('Maximize Jump Range')}</li>
</ul> </ul>
<div className='select-group cap'>{translate('roles')}</div> <div className='select-group cap'>{translate('roles')}</div>
<ul> <ul>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, false, 0)} onKeyDown={this._keyDown} <li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, false, 0)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['multipurpose'] = smRef}>{translate('Multi-purpose')}</li>
ref={smRef => this.sectionRefArr['multipurpose'] = smRef}>{translate('Multi-purpose')}</li> <li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, true, 2)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['combat'] = smRef}>{translate('Combat')}</li>
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, true, 2)} onKeyDown={this._keyDown} <li className='lc' tabIndex="0" onClick={this._optimizeCargo.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['trader'] = smRef}>{translate('Trader')}</li>
ref={smRef => this.sectionRefArr['combat'] = smRef}>{translate('Combat')}</li> <li className='lc' tabIndex="0" onClick={this._optimizeExplorer.bind(this, false)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['explorer'] = smRef}>{translate('Explorer')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeCargo.bind(this, true)} onKeyDown={this._keyDown} <li className={cn('lc', { disabled: planetaryDisabled })} tabIndex={planetaryDisabled ? '' : '0'} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['planetary'] = smRef}>{translate('Planetary Explorer')}</li>
ref={smRef => this.sectionRefArr['trader'] = smRef}>{translate('Trader')}</li> <li className='lc' tabIndex="0" onClick={this._optimizeMiner.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['miner'] = smRef}>{translate('Miner')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeExplorer.bind(this, false)} onKeyDown={this._keyDown} <li className='lc' tabIndex="0" onClick={this._optimizeRacer.bind(this)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['racer'] = smRef}>{translate('Racer')}</li>
ref={smRef => this.sectionRefArr['explorer'] = smRef}>{translate('Explorer')}</li>
<li className={cn('lc', { disabled: planetaryDisabled })} tabIndex={planetaryDisabled ? '' : '0'}
onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['planetary'] = smRef}>{translate('Planetary Explorer')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeMiner.bind(this, true)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['miner'] = smRef}>{translate('Miner')}</li>
<li className='lc' tabIndex="0" onClick={this._optimizeRacer.bind(this)} onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['racer'] = smRef}>{translate('Racer')}</li>
<li className='lc' tabIndex="0" onClick={() => this.setState({ showDW2: !this.state.showDW2 })}
onKeyDown={this._keyDown}
ref={smRef => this.sectionRefArr['dw2'] = smRef}>{translate('DW2')}</li>
</ul> </ul>
</div>; </div>;
} }

View File

@@ -132,10 +132,6 @@
"gfsb": "Guardian Frame Shift Drive Booster", "gfsb": "Guardian Frame Shift Drive Booster",
"ghrp": "Guardian Hull Reinforcement Package", "ghrp": "Guardian Hull Reinforcement Package",
"gmrp": "Guardian Module Reinforcement Package", "gmrp": "Guardian Module Reinforcement Package",
"pwa": "Pulse Wave Analyser",
"abl": "Abrasion Blaster",
"scl": "Seismic Charge Launcher",
"sdm": "Sub-Surface Displacement Missile",
"tbsc": "Shock Cannon", "tbsc": "Shock Cannon",
"gsc": "Guardian Shard Cannon", "gsc": "Guardian Shard Cannon",
"psg": "Prismatic Shield Generator", "psg": "Prismatic Shield Generator",
@@ -238,7 +234,6 @@
"rof": "Rate of fire", "rof": "Rate of fire",
"angle": "Scan angle", "angle": "Scan angle",
"scanrate": "Scan rate", "scanrate": "Scan rate",
"proberadius": "Probe Radius",
"scantime": "Scan time", "scantime": "Scan time",
"shield": "Shield", "shield": "Shield",
"armour": "Armour", "armour": "Armour",

View File

@@ -103,7 +103,7 @@ export default class AboutPage extends Page {
patreon.com/coriolis_elite patreon.com/coriolis_elite
</a> </a>
, which will be used to keep Coriolis up to date and the servers , which will be used to keep Coriolis up to date and the servers
running. running. I also run ads, which are also used for development and hosting.
</p> </p>
<form <form
action="https://www.paypal.com/cgi-bin/webscr" action="https://www.paypal.com/cgi-bin/webscr"

View File

@@ -224,12 +224,9 @@ export default class OutfittingPage extends Page {
const control = LZString.decompressFromBase64( const control = LZString.decompressFromBase64(
Utils.fromUrlSafe(parts[4]) Utils.fromUrlSafe(parts[4])
).split('/'); ).split('/');
sys = parseFloat(control[0]); sys = parseFloat(control[0]) || sys;
eng = parseFloat(control[1]); eng = parseFloat(control[1]) || eng;
wep = parseFloat(control[2]); wep = parseFloat(control[2]) || wep;
if (sys + eng + wep > 6) {
sys = eng = wep = 2;
}
boost = control[3] == 1 ? true : false; boost = control[3] == 1 ? true : false;
fuel = parseFloat(control[4]) || fuel; fuel = parseFloat(control[4]) || fuel;
cargo = parseInt(control[5]) || cargo; cargo = parseInt(control[5]) || cargo;

View File

@@ -70,13 +70,6 @@ export default class Page extends React.Component {
document.title = this.state.title || 'Coriolis'; document.title = this.state.title || 'Coriolis';
} }
/**
* Update the window title upon mount
*/
componentDidMount() {
document.title = this.state.title || 'Coriolis';
}
/** /**
* Updates the title upon change * Updates the title upon change
* @param {Object} newProps Incoming properties * @param {Object} newProps Incoming properties

View File

@@ -169,9 +169,10 @@ export default class ShipyardPage extends Page {
* @param {Object} u Localized unit map * @param {Object} u Localized unit map
* @param {Function} fInt Localized integer formatter * @param {Function} fInt Localized integer formatter
* @param {Function} fRound Localized round formatter * @param {Function} fRound Localized round formatter
* @param {Boolean} highlight Should this row be highlighted
* @return {React.Component} Table Row * @return {React.Component} Table Row
*/ */
_shipRowElement(s, translate, u, fInt, fRound) { _shipRowElement(s, translate, u, fInt, fRound, highlight) {
let noTouch = this.context.noTouch; let noTouch = this.context.noTouch;
return ( return (
@@ -180,6 +181,7 @@ export default class ShipyardPage extends Page {
style={{ height: '1.5em' }} style={{ height: '1.5em' }}
className={cn({ className={cn({
highlighted: noTouch && this.state.shipId === s.id, highlighted: noTouch && this.state.shipId === s.id,
alt: highlight
})} })}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)} onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
> >
@@ -284,13 +286,27 @@ export default class ShipyardPage extends Page {
let shipRows = new Array(shipSummaries.length); let shipRows = new Array(shipSummaries.length);
let detailRows = new Array(shipSummaries.length); let detailRows = new Array(shipSummaries.length);
let lastShipSortValue = null;
let backgroundHighlight = false;
for (let s of shipSummaries) { for (let s of shipSummaries) {
let shipSortValue = s[shipPredicate];
if (shipPredicateIndex != undefined) {
shipSortValue = shipSortValue[shipPredicateIndex];
}
if (shipSortValue != lastShipSortValue) {
backgroundHighlight = !backgroundHighlight;
lastShipSortValue = shipSortValue;
}
detailRows[i] = this._shipRowElement( detailRows[i] = this._shipRowElement(
s, s,
translate, translate,
units, units,
fInt, fInt,
formats.f1, formats.f1,
backgroundHighlight
); );
shipRows[i] = ( shipRows[i] = (
<tr <tr
@@ -298,6 +314,7 @@ export default class ShipyardPage extends Page {
style={{ height: '1.5em' }} style={{ height: '1.5em' }}
className={cn({ className={cn({
highlighted: noTouch && this.state.shipId === s.id, highlighted: noTouch && this.state.shipId === s.id,
alt: backgroundHighlight
})} })}
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)} onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
> >

View File

@@ -94,10 +94,6 @@ export const ModuleGroupToName = {
gsc: 'Guardian Shard Cannon', gsc: 'Guardian Shard Cannon',
tbem: 'Enzyme Missile Rack', tbem: 'Enzyme Missile Rack',
tbrfl: 'Remote Release Flechette Launcher', tbrfl: 'Remote Release Flechette Launcher',
pwa: 'Pulse Wave Analyser',
abl: 'Abrasion Blaster',
scl: 'Seismic Charge Launcher',
sdm: 'Sub-Surface Displacement Missile',
}; };
let GrpNameToCodeMap = {}; let GrpNameToCodeMap = {};

View File

@@ -1073,31 +1073,4 @@ export default class Module {
getHackTime(modified = true) { getHackTime(modified = true) {
return this.get('hacktime', modified); return this.get('hacktime', modified);
} }
/**
* Get the scan range for this module
* @param {Boolean} [modified=true] Whether to take modifications into account
* @return {string} the time for this module
*/
getScanRange(modified = true) {
return this.get('scanrange', modified);
}
/**
* Get the scan angle for this module
* @param {Boolean} [modified=true] Whether to take modifications into account
* @return {string} the time for this module
*/
getScanAngle(modified = true) {
return this.get('scanangle', modified);
}
/**
* Get the max angle for this module
* @param {Boolean} [modified=true] Whether to take modifications into account
* @return {string} the time for this module
*/
getMaxAngle(modified = true) {
return this.get('maxangle', modified);
}
} }

View File

@@ -164,13 +164,13 @@ export default class ModuleSet {
/** /**
* Finds the lightest usable Shield Generator * Finds the lightest usable Shield Generator
* @param {number} hullMass Ship hull mass * @param {number} hullMass Ship hull mass
* @param {string} rating The optional rating of the shield * @return {Object} Thruster
* @return {Object} Shield Generator
*/ */
lightestShieldGenerator(hullMass, rating) { lightestShieldGenerator(hullMass) {
let sg = this.internal.sg[0]; let sg = this.internal.sg[0];
for (let s of this.internal.sg) { for (let s of this.internal.sg) {
if ((!rating || rating === s.rating) && s.mass <= sg.mass && s.maxmass > hullMass) { if (s.mass < sg.mass && s.maxmass > hullMass) {
sg = s; sg = s;
} }
} }

View File

@@ -85,12 +85,12 @@ export function toDetailedBuild(buildName, ship) {
code = ship.toString(); code = ship.toString();
let data = { let data = {
$schema: 'https://coriolis.io/schemas/ship-loadout/4.json#', $schema: 'https://coriolis.edcd.io/schemas/ship-loadout/4.json#',
name: buildName, name: buildName,
ship: ship.name, ship: ship.name,
references: [{ references: [{
name: 'Coriolis.io', name: 'Coriolis.io',
url: 'https://coriolis.io' + outfitURL(ship.id, code, buildName), url: 'https://coriolis.edcd.io' + outfitURL(ship.id, code, buildName),
code, code,
shipId: ship.id shipId: ship.id
}], }],

View File

@@ -1,7 +1,5 @@
import * as ModuleUtils from './ModuleUtils'; import * as ModuleUtils from './ModuleUtils';
import { Modifications } from 'coriolis-data/dist';
import { canMount } from '../utils/SlotFunctions'; import { canMount } from '../utils/SlotFunctions';
import { getBlueprint, setPercent } from '../utils/BlueprintFunctions';
/** /**
* Standard / typical role for multi-purpose or combat (if shielded with better bulkheads) * Standard / typical role for multi-purpose or combat (if shielded with better bulkheads)
@@ -16,7 +14,7 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
.useBulkhead(bulkheadIndex); .useBulkhead(bulkheadIndex);
if (shielded) { if (shielded) {
ship.internal.some(function (slot) { ship.internal.some(function(slot) {
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A')); ship.use(slot, ModuleUtils.findInternal('sg', slot.maxClass, 'A'));
ship.setSlotEnabled(slot, true); ship.setSlotEnabled(slot, true);
@@ -26,577 +24,6 @@ export function multiPurpose(ship, shielded, bulkheadIndex) {
} }
} }
/**
* Distant Worlds 2 role
* Tiers:
* 1- Max. Jump Range, Unshielded
* 2- Max. Jump Range, Minimal Shields
* 3- Max. Jump Range, Optimal Shields
* 4- Max. Jump Range, Optimal Shields & Thrusters
*
* Engineering level:
* No engineering
* Only Felicity Farseer and Elvira Martuuk
* All exploration related engineers
*
* Role
* Exploration
* Surface exploration
* Big Rig, full mining
* Saper / Prospector mining
* Fuel rat
* Repair rat
* Mechanic
* Trucker
*
* @param ship {Ship} Ship instance
* @param tier {Number}
* @param engineeringLevel {Number}
* @param role {String}
* @param gfsb {Boolean} add Guardian FSD Booster
* @param gpp {Boolean} add Guardian Power Plant
* @param fighter {Boolean} add fighter if supported
*/
export function dw2Build(ship, tier, engineeringLevel, role, gfsb, gpp, fighter) {
ship
.emptyInternal()
.emptyHardpoints()
.emptyUtility();
const fsd = ModuleUtils.findStandard('fsd', ship.standard[2].maxClass, 'A');
ship.use(ship.standard[2], fsd);
ship.use(ship.standard[3], ModuleUtils.findStandard('ls', ship.standard[3].maxClass, 'D'));
ship.use(ship.standard[4], ModuleUtils.findStandard('pd', 1, 'D'));
ship.use(ship.standard[5], ModuleUtils.findStandard('s', ship.standard[5].maxClass, 'D'));
const fuelNeeded = ship.standard[2].m.maxfuel * 2;
const fuelTank = ship.availCS.standard[6]
.filter(e => e.fuel)
.filter(e => e.fuel >= fuelNeeded);
ship.use(ship.standard[6], fuelTank[0]);
ship.useBulkhead(0, false);
if (engineeringLevel === 2) {
const bp = getBlueprint('FSD_LongRange', ship.standard[2]);
bp.grade = 5;
bp.special = Modifications.specials['special_fsd_heavy'];
ship.standard[2].m.blueprint = bp;
setPercent(ship, ship.standard[2].m, 100);
// Sensors G3 LW
const sBP = getBlueprint('Sensor_Sensor_LightWeight', ship.standard[5]);
sBP.grade = 3;
ship.standard[5].m.blueprint = sBP;
setPercent(ship, ship.standard[5].m, 100);
} else if (engineeringLevel === 3) {
// Armour G5 HD + Deep Plating
const armourBP = getBlueprint('Armour_HeavyDuty', ship.bulkheads);
armourBP.grade = 5;
armourBP.special = Modifications.specials['special_armour_chunky'];
ship.bulkheads.m.blueprint = armourBP;
setPercent(ship, ship.bulkheads.m, 100);
// FSD G5 IR + Mass Manager
const fsdBP = getBlueprint('FSD_LongRange', ship.standard[2]);
fsdBP.grade = 5;
fsdBP.special = Modifications.specials['special_fsd_heavy'];
ship.standard[2].m.blueprint = fsdBP;
setPercent(ship, ship.standard[2].m, 100);
// LS G4 LW
const lsBP = getBlueprint('LifeSupport_LightWeight', ship.standard[3]);
lsBP.grade = 4;
ship.standard[3].m.blueprint = lsBP;
setPercent(ship, ship.standard[3].m, 100);
// Sensors G5 LW
const sBP = getBlueprint('Sensor_Sensor_LightWeight', ship.standard[5]);
sBP.grade = 5;
ship.standard[5].m.blueprint = sBP;
setPercent(ship, ship.standard[5].m, 100);
}
if (ship.id === 'imperial_clipper') {
const fs = ModuleUtils.findInternal('fs', 4, 'A');
const slot = ship.internal.filter(a => a.maxClass === 4)[0];
ship.use(slot, fs);
} else if (ship.id === 'imperial_cutter') {
const fs = ModuleUtils.findInternal('fs', 6, 'A');
const slot = ship.internal.filter(a => a.maxClass === 6)[0];
ship.use(slot, fs);
} else if (fsd.class === 2 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 2, 'A');
let slot = ship.internal.filter(a => a.maxClass >= 2).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 1, 'A');
slot = ship.internal.filter(a => a.maxClass === 1)[0];
ship.use(slot, fs);
} else {
ship.use(slot, fs);
}
} else if (fsd.class === 3 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 3, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 3).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 2, 'A');
slot = ship.internal.filter(a => a.maxClass === 2)[0];
ship.use(slot, fs);
} else {
ship.use(slot, fs);
}
} else if (fsd.class === 4 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 4, 'b');
let slot = ship.internal.filter(a => a.maxClass >= 4).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 3, 'A');
slot = ship.internal.filter(a => a.maxClass === 3)[0];
ship.use(slot, fs);
} else {
ship.use(slot, fs);
}
} else if (fsd.class === 5 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 5, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 5).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 4, 'A');
slot = ship.internal.filter(a => a.maxClass === 4).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (fs) {
ship.use(slot, fs);
}
} else {
if (fs) {
ship.use(slot, fs);
}
}
} else if (fsd.class === 6 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 6, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 6)
.filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot.m) {
fs = ModuleUtils.findInternal('fs', 5, 'A');
slot = ship.internal.filter(a => a.maxClass === 5)[0];
if (fs) {
ship.use(slot, fs);
}
} else {
if (fs) {
ship.use(slot, fs);
}
}
} else if (fsd.class === 7 && fsd.rating === 'A') {
let fs = ModuleUtils.findInternal('fs', 7, 'B');
let slot = ship.internal.filter(a => a.maxClass >= 7).filter(a => a.maxClass >= fs.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (slot && slot.m) {
fs = ModuleUtils.findInternal('fs', 6, 'A');
slot = ship.internal.filter(a => a.maxClass === 6)[0];
if (fs) {
ship.use(slot, fs);
}
} else {
if (fs) {
ship.use(slot, fs);
}
}
}
if (tier !== 1) {
const fuelNeeded = ship.standard[2].m.maxfuel * 3;
const fuelTank = ship.availCS.standard[6]
.filter(e => e.fuel)
.filter(e => e.fuel >= fuelNeeded);
if (fuelTank[0]) {
ship.use(ship.standard[6], fuelTank[0]);
}
}
if (tier === 2) {
if (ship.id === 'alliance_chieftain' || ship.id === 'alliance_crusader' || ship.id === 'federal_gunship' || ship.id === 'vulture') {
const hrp = ModuleUtils.findInternal('hrp', 3, 'D');
const slot = ship.internal.filter(e => e.eligible && e.maxClass === 3);
if (hrp) {
ship.use(slot, hrp);
}
} else {
const sg = ship.getAvailableModules().lightestShieldGenerator(ship.ladenMass);
const slot = ship.internal.filter(a => !a.m)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (sg) {
ship.use(slot, sg);
}
if (engineeringLevel === 2) {
// ELP G3
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 3;
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
} else if (engineeringLevel === 3) {
// ELP G5
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 5;
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
}
// const shieldOrder = [1, 2, 3, 4, 5, 6, 7, 8].reverse();
// const shieldInternals = ship.internal.filter(a => !a.m)
// .filter(a => (!a.eligible) || a.eligible.sg)
// .filter(a => a.maxClass >= sg.class)
// .sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
// for (let i = 0; i < shieldInternals.length; i++) {
// if (canMount(ship, shieldInternals[i], 'sg')) {
// ship.use(shieldInternals[i], sg);
// break;
// }
// }
}
} else if (tier === 3 || tier === 4) {
const sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass, 'A');
const slot = ship.internal.filter(a => !a.m)
.filter(a => a.maxClass >= sg.class)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
if (sg) {
ship.use(slot, sg);
}
if (engineeringLevel === 1) {
// ELP G3
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 3;
shieldBP.special = Modifications.specials['special_shield_lightweight'];
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
} else if (engineeringLevel === 2) {
// ELP G5
const shieldBP = getBlueprint('ShieldGenerator_Optimised', ship.findShieldGenerator());
shieldBP.grade = 5;
shieldBP.special = Modifications.specials['special_shield_lightweight'];
ship.findShieldGenerator().blueprint = shieldBP;
setPercent(ship, ship.findShieldGenerator(), 100);
}
}
if (tier === 4) {
let t;
if (canMount(ship, ship.standard[1], 't', ship.standard[1].maxClass - 1)) {
t = ModuleUtils.findStandard('t', ship.standard[1].maxClass - 1, 'A');
} else {
t = ModuleUtils.findStandard('t', ship.standard[1].maxClass, 'A');
}
if (t) {
ship.use(ship.standard[1], t);
}
if (engineeringLevel === 1) {
// DD G3
const tBP = getBlueprint('Engine_Dirty', ship.standard[1]);
tBP.grade = 3;
tBP.special = Modifications.specials['special_engine_lightweight'];
ship.standard[1].m.blueprint = tBP;
setPercent(ship, ship.standard[1].m, 100);
} else if (engineeringLevel === 2) {
// DD G5
const tBP = getBlueprint('Engine_Dirty', ship.standard[1]);
tBP.grade = 5;
tBP.special = Modifications.specials['special_engine_lightweight'];
ship.standard[1].m.blueprint = tBP;
setPercent(ship, ship.standard[1].m, 100);
}
}
if (tier === 4 || tier === 3) {
if (engineeringLevel === 3) {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.filter(d => (d.engcap * 1.728) >= ship.boostEnergy)
.sort((a, b) => a.class.toString().localeCompare(b.class.toString()))[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
// CE G5
const pdBP = getBlueprint('PowerDistributor_HighFrequency', ship.standard[4]);
pdBP.grade = 5;
pdBP.special = Modifications.specials['special_powerdistributor_capacity'];
ship.standard[4].m.blueprint = pdBP;
setPercent(ship, ship.standard[4].m, 100);
} else {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.sort((a, b) => a.engcap > b.engcap)
[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
}
} else if (tier === 4) {
if (engineeringLevel === 3) {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.sort((a, b) => b.class.toString().localeCompare(a.class.toString()))[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
// CE G5
const pdBP = getBlueprint('PowerDistributor_HighFrequency', ship.standard[4]);
pdBP.grade = 5;
pdBP.special = Modifications.specials['special_powerdistributor_capacity'];
ship.standard[4].m.blueprint = pdBP;
setPercent(ship, ship.standard[4].m, 100);
} else {
const pd = ship.availCS.standard[4]
.filter(d => d.rating === 'D')
.sort((a, b) => b.class.toString().localeCompare(a.class.toString()))[0];
if (pd) {
ship.use(ship.standard[4], pd);
}
}
}
if (ship.fighterHangars && fighter) {
const slot = ship.internal.filter(s => s.maxClass >= 5 && !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))
[0];
const mod = ModuleUtils.findInternal('fh', 5, 'D');
if (slot && mod) {
ship.use(slot, mod);
}
}
if (tier === 1) {
const pd = ModuleUtils.findStandard('pd', 1, 'D');
if (pd) {
ship.use(ship.standard[4]);
}
}
let dssPriority = 0;
let srvPriority = 0;
let afmu = true;
let cargo = false;
let miningLaserPriority = 0;
let refinery = false;
let collector = false;
let prospector = false;
let miningTools = false;
let refuelLimpets = false;
let repairLimpets = false;
console.log(role);
if (role === 'exploration') {
dssPriority = 2;
afmu = true;
} else if (role === 'surface') {
dssPriority = 2;
srvPriority = 2;
} else if (role === 'materialProspector') {
miningLaserPriority = 2;
srvPriority = 1;
} else if (role === 'propectorMining') {
dssPriority = 1;
prospector = true;
miningLaserPriority = 1;
cargo = true;
miningTools = true;
} else if (role === 'bigRigMining') {
dssPriority = 1;
miningLaserPriority = 2;
cargo = true;
collector = true;
refinery = true;
miningTools = true;
} else if (role === 'fuelRat') {
refuelLimpets = true;
cargo = true;
srvPriority = 1;
} else if (role === 'mechanic') {
repairLimpets = true;
cargo = true;
srvPriority = 1;
} else if (role === 'trucker') {
cargo = true;
}
if (dssPriority === 2) {
const mod = ModuleUtils.findModule('ss', '2i');
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
console.log(slot);
console.log(mod);
ship.use(slot, mod);
}
if (srvPriority === 2) {
let mod;
let slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 6)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slot) {
mod = ModuleUtils.findModule('pv', 'v2');
ship.use(slot, mod);
} else if (!slot) {
slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 4)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slot) {
mod = ModuleUtils.findModule('pv', 'v4');
ship.use(slot, mod);
} else {
slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 2)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slot) {
mod = ModuleUtils.findModule('pv', 'v6');
ship.use(slot, mod);
}
}
}
}
if (cargo === true) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => b.maxClass.toString().localeCompare(a.maxClass.toString()))[0];
const mod = ModuleUtils.findInternal('cr', slot.maxClass, 'E');
ship.use(slot, mod);
}
if (refuelLimpets === true) {
const mod = ModuleUtils.findModule('fx', 'F4');
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
ship.use(mod, slot);
}
if (repairLimpets === true) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
let mod;
if (slot.maxClass >= 3) {
mod = ModuleUtils.findModule('rpl', '9e');
} else {
mod = ModuleUtils.findModule('rpl', '9s');
}
ship.use(mod, slot);
}
if (prospector === true) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
let mod;
if (slot.maxClass >= 3) {
mod = ModuleUtils.findModule('pc', 'P9');
} else {
mod = ModuleUtils.findModule('pc', 'P4');
}
ship.use(mod, slot);
}
if (collector === true) {
const slots = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()));
if (slots.length >= 2) {
let slot = slots.find(s => s.maxClass >= 5);
let mod;
if (slot) {
mod = ModuleUtils.findInternal('cc', slot.maxClass, 'D');
} else if (slots.find(s => s.maxClass <= 4)) {
slot = slots.find(s => s.maxClass <= 4);
mod = ModuleUtils.findInternal('cc', slot.maxClass, 'D');
}
ship.use(slot, mod);
}
}
if (refinery === true) {
const slots = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 4)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
if (slots) {
const mod = ModuleUtils.findInternal('rf', 4, 'A');
ship.use(slots, mod);
} else {
const slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass <= 3)
.sort((a, b) => b.maxClass.toString().localeCompare(a.maxClass.toString()))[0];
const mod = ModuleUtils.findInternal('rf', slot.maxClass, 'A');
ship.use(slots, mod);
}
}
if (dssPriority === 1) {
const slot = ship.internal.filter(s => !s.m)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()))[0];
const dss = ModuleUtils.findInternal('ss', 1, 'C')
if (slot) {
ship.use(slot, dss);
}
}
if (srvPriority === 1) {
const slot = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 2)
.sort((a, b) => a.maxClass.toString().localeCompare(b.maxClass.toString()));
if (slot.find(s => s.maxClass >= 4)) {
const slot = slot.find(s => s.maxClass >= 4);
const srv = ModuleUtils.findInternal('pv', 4, 'G')
ship.use(slot, srv);
} else if (slot.find(s => s.maxClass >= 2)) {
const slot = slot.find(s => s.maxClass >= 2);
const srv = ModuleUtils.findInternal('pv', 2, 'G')
ship.use(slot, srv);
}
}
if (gfsb === true) {
const slots = ship.internal.filter(s => !s.m)
.filter(s => s.maxClass >= 1)
.sort((a, b) => b.maxClass.toString().localeCompare(a.maxClass.toString()));
if (slots.find(s => s.maxClass >= 5)) {
const mod = ModuleUtils.findInternal('gfsb', 5, 'H');
ship.use(slots.find(s => s.maxClass >= 5), mod)
} else if (slots.find(s => s.maxClass >= 4)) {
const mod = ModuleUtils.findInternal('gfsb', 4, 'H');
ship.use(slots.find(s => s.maxClass >= 4), mod)
} else if (slots.find(s => s.maxClass >= 3)) {
const mod = ModuleUtils.findInternal('gfsb', 3, 'H');
ship.use(slots.find(s => s.maxClass >= 3), mod)
} else if (slots.find(s => s.maxClass >= 2)) {
const mod = ModuleUtils.findInternal('gfsb', 2, 'H');
ship.use(slots.find(s => s.maxClass >= 2), mod)
} else if (slots.find(s => s.maxClass >= 1)) {
const mod = ModuleUtils.findInternal('gfsb', 1, 'H');
ship.use(slots.find(s => s.maxClass >= 1), mod)
}
}
// const pp = ship.getAvailableModules().lightestPowerPlant(Math.max(ship.powerRetracted, ship.powerDeployed), 'A');
// const t = ship.getAvailableModules().lightestThruster(ship.ladenMass);
// ship.use(ship.standard[0], pp);
// ship.use(ship.standard[1], t);
// ship.useLightestStandard(standardOpts);
ship.updatePowerGenerated()
.updatePowerUsed()
.recalculateMass()
.updateJumpStats()
.recalculateShield()
.recalculateShieldCells()
.recalculateArmour()
.recalculateDps()
.recalculateEps()
.recalculateHps()
.updateMovement()
.updateModificationsString();
}
/** /**
* Trader Role * Trader Role
* @param {Ship} ship Ship instance * @param {Ship} ship Ship instance
@@ -609,7 +36,7 @@ export function trader(ship, shielded, standardOpts) {
let sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass); let sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
ship.useStandard('A') ship.useStandard('A')
.use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support .use(ship.standard[3], ModuleUtils.standard(3, ship.standard[3].maxClass + 'D')) // D Life Support
.use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Power Plant .use(ship.standard[1], ModuleUtils.standard(1, ship.standard[1].maxClass + 'D')) // D Life Support
.use(ship.standard[4], ModuleUtils.standard(4, ship.standard[4].maxClass + 'D')) // D Life Support .use(ship.standard[4], ModuleUtils.standard(4, ship.standard[4].maxClass + 'D')) // D Life Support
.use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')); // D Sensors .use(ship.standard[5], ModuleUtils.standard(5, ship.standard[5].maxClass + 'D')); // D Sensors
@@ -618,7 +45,7 @@ export function trader(ship, shielded, standardOpts) {
.filter(a => (!a.eligible) || a.eligible.sg) .filter(a => (!a.eligible) || a.eligible.sg)
.filter(a => a.maxClass >= sg.class) .filter(a => a.maxClass >= sg.class)
.sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass)); .sort((a, b) => shieldOrder.indexOf(a.maxClass) - shieldOrder.indexOf(b.maxClass));
shieldInternals.some(function (slot) { shieldInternals.some(function(slot) {
if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield if (canMount(ship, slot, 'sg')) { // Assuming largest slot can hold an eligible shield
const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A'); const shield = ModuleUtils.findInternal('sg', slot.maxClass, 'A');
if (shield && shield.maxmass > ship.hullMass) { if (shield && shield.maxmass > ship.hullMass) {
@@ -660,11 +87,11 @@ export function trader(ship, shielded, standardOpts) {
*/ */
export function explorer(ship, planetary) { export function explorer(ship, planetary) {
let standardOpts = { ppRating: 'A' }, let standardOpts = { ppRating: 'A' },
heatSinkCount = 2, // Fit 2 heat sinks if possible heatSinkCount = 2, // Fit 2 heat sinks if possible
usedSlots = [], usedSlots = [],
sgSlot, sgSlot,
fuelScoopSlot, fuelScoopSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass); sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
if (!planetary) { // Non-planetary explorers don't really need to boost if (!planetary) { // Non-planetary explorers don't really need to boost
standardOpts.pd = '1D'; standardOpts.pd = '1D';
@@ -789,9 +216,9 @@ export function explorer(ship, planetary) {
export function miner(ship, shielded) { export function miner(ship, shielded) {
shielded = true; shielded = true;
let standardOpts = { ppRating: 'A' }, let standardOpts = { ppRating: 'A' },
miningLaserCount = 2, miningLaserCount = 2,
usedSlots = [], usedSlots = [],
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass); sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
// Cargo hatch should be enabled // Cargo hatch should be enabled
ship.setSlotEnabled(ship.cargoHatch, true); ship.setSlotEnabled(ship.cargoHatch, true);
@@ -842,7 +269,7 @@ export function miner(ship, shielded) {
// Dual mining lasers of highest possible class; remove anything else // Dual mining lasers of highest possible class; remove anything else
const miningLaserOrder = [2, 3, 4, 1, 0]; const miningLaserOrder = [2, 3, 4, 1, 0];
const miningLaserHardpoints = ship.hardpoints.concat().sort(function (a, b) { const miningLaserHardpoints = ship.hardpoints.concat().sort(function(a, b) {
return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass); return miningLaserOrder.indexOf(a.maxClass) - miningLaserOrder.indexOf(b.maxClass);
}); });
for (let s of miningLaserHardpoints) { for (let s of miningLaserHardpoints) {
@@ -856,7 +283,7 @@ export function miner(ship, shielded) {
// Number of collector limpets required to be active is a function of the size of the ship and the power of the lasers // Number of collector limpets required to be active is a function of the size of the ship and the power of the lasers
const miningLaserDps = ship.hardpoints.filter(h => h.m != null) const miningLaserDps = ship.hardpoints.filter(h => h.m != null)
.reduce(function (a, b) { .reduce(function(a, b) {
return a + b.m.getDps(); return a + b.m.getDps();
}, 0); }, 0);
// Find out how many internal slots we have, and their potential cargo size // Find out how many internal slots we have, and their potential cargo size
@@ -887,7 +314,7 @@ export function miner(ship, shielded) {
// Power distributor to power the mining lasers indefinitely // Power distributor to power the mining lasers indefinitely
const wepRateRequired = ship.hardpoints.filter(h => h.m != null) const wepRateRequired = ship.hardpoints.filter(h => h.m != null)
.reduce(function (a, b) { .reduce(function(a, b) {
return a + b.m.getEps(); return a + b.m.getEps();
}, 0); }, 0);
standardOpts.pd = ship.getAvailableModules().matchingPowerDist({ weprate: wepRateRequired }).id; standardOpts.pd = ship.getAvailableModules().matchingPowerDist({ weprate: wepRateRequired }).id;
@@ -909,9 +336,9 @@ export function miner(ship, shielded) {
*/ */
export function racer(ship) { export function racer(ship) {
let standardOpts = {}, let standardOpts = {},
usedSlots = [], usedSlots = [],
sgSlot, sgSlot,
sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass); sg = ship.getAvailableModules().lightestShieldGenerator(ship.hullMass);
// Cargo hatch can be disabled // Cargo hatch can be disabled
ship.setSlotEnabled(ship.cargoHatch, false); ship.setSlotEnabled(ship.cargoHatch, false);

View File

@@ -78,6 +78,5 @@ export const STATS_FORMATTING = {
'thermres': { 'format': 'pct' }, 'thermres': { 'format': 'pct' },
'wepcap': { 'format': 'round1', 'unit': 'MJ' }, 'wepcap': { 'format': 'round1', 'unit': 'MJ' },
'weprate': { 'format': 'round1', 'unit': 'MW' }, 'weprate': { 'format': 'round1', 'unit': 'MW' },
'jumpboost': { 'format': 'round1', 'unit': 'LY' }, 'jumpboost': { 'format': 'round1', 'unit': 'LY' }
'proberadius': { 'format': 'pct1', 'unit': 'pct' },
}; };

View File

@@ -1,417 +1,417 @@
import React from 'react'; import React from 'react';
import { Modifications } from 'coriolis-data/dist'; import { Modifications } from 'coriolis-data/dist';
/** /**
* Generate a tooltip with details of a blueprint's specials * Generate a tooltip with details of a blueprint's specials
* @param {Object} translate The translate object * @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade * @param {Object} blueprint The blueprint at the required grade
* @param {string} grp The group of the module * @param {string} grp The group of the module
* @param {Object} m The module to compare with * @param {Object} m The module to compare with
* @param {string} specialName The name of the special * @param {string} specialName The name of the special
* @returns {Object} The react components * @returns {Object} The react components
*/ */
export function specialToolTip(translate, blueprint, grp, m, specialName) { export function specialToolTip(translate, blueprint, grp, m, specialName) {
const effects = []; const effects = [];
if (!blueprint || !blueprint.features) { if (!blueprint || !blueprint.features) {
return undefined; return undefined;
} }
if (m) { if (m) {
// We also add in any benefits from specials that aren't covered above // We also add in any benefits from specials that aren't covered above
if (m.blueprint) { if (m.blueprint) {
for (const feature in Modifications.modifierActions[specialName]) { for (const feature in Modifications.modifierActions[specialName]) {
// if (!blueprint.features[feature] && !m.mods.feature) { // if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature]; const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) { if (featureDef && !featureDef.hidden) {
let symbol = ''; let symbol = '';
if (feature === 'jitter') { if (feature === 'jitter') {
symbol = '°'; symbol = '°';
} else if (featureDef.type === 'percentage') { } else if (featureDef.type === 'percentage') {
symbol = '%'; symbol = '%';
} }
let current = m.getModValue(feature) - m.getModValue(feature, true); let current = m.getModValue(feature) - m.getModValue(feature, true);
if (featureDef.type === 'percentage') { if (featureDef.type === 'percentage') {
current = Math.round(current / 10) / 10; current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') { } else if (featureDef.type === 'numeric') {
current /= 100; current /= 100;
} }
const currentIsBeneficial = isValueBeneficial(feature, current); const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push( effects.push(
<tr key={feature + '_specialTT'}> <tr key={feature + '_specialTT'}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td> <td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td> <td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} <td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'}
style={{ textAlign: 'right' }}>{current}{symbol}</td> style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td> <td>&nbsp;</td>
</tr> </tr>
); );
} }
} }
} }
} }
return ( return (
<div> <div>
<table width='100%'> <table width='100%'>
<tbody> <tbody>
{effects} {effects}
</tbody> </tbody>
</table> </table>
</div> </div>
); );
} }
/** /**
* Generate a tooltip with details of a blueprint's effects * Generate a tooltip with details of a blueprint's effects
* @param {Object} translate The translate object * @param {Object} translate The translate object
* @param {Object} blueprint The blueprint at the required grade * @param {Object} blueprint The blueprint at the required grade
* @param {Array} engineers The engineers supplying this blueprint * @param {Array} engineers The engineers supplying this blueprint
* @param {string} grp The group of the module * @param {string} grp The group of the module
* @param {Object} m The module to compare with * @param {Object} m The module to compare with
* @returns {Object} The react components * @returns {Object} The react components
*/ */
export function blueprintTooltip(translate, blueprint, engineers, grp, m) { export function blueprintTooltip(translate, blueprint, engineers, grp, m) {
const effects = []; const effects = [];
if (!blueprint || !blueprint.features) { if (!blueprint || !blueprint.features) {
return undefined; return undefined;
} }
for (const feature in blueprint.features) { for (const feature in blueprint.features) {
const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]); const featureIsBeneficial = isBeneficial(feature, blueprint.features[feature]);
const featureDef = Modifications.modifications[feature]; const featureDef = Modifications.modifications[feature];
if (!featureDef.hidden) { if (!featureDef.hidden) {
let symbol = ''; let symbol = '';
if (feature === 'jitter') { if (feature === 'jitter') {
symbol = '°'; symbol = '°';
} else if (featureDef.type === 'percentage') { } else if (featureDef.type === 'percentage') {
symbol = '%'; symbol = '%';
} }
let lowerBound = blueprint.features[feature][0]; let lowerBound = blueprint.features[feature][0];
let upperBound = blueprint.features[feature][1]; let upperBound = blueprint.features[feature][1];
if (featureDef.type === 'percentage') { if (featureDef.type === 'percentage') {
lowerBound = Math.round(lowerBound * 1000) / 10; lowerBound = Math.round(lowerBound * 1000) / 10;
upperBound = Math.round(upperBound * 1000) / 10; upperBound = Math.round(upperBound * 1000) / 10;
} }
const lowerIsBeneficial = isValueBeneficial(feature, lowerBound); const lowerIsBeneficial = isValueBeneficial(feature, lowerBound);
const upperIsBeneficial = isValueBeneficial(feature, upperBound); const upperIsBeneficial = isValueBeneficial(feature, upperBound);
if (m) { if (m) {
// We have a module - add in the current value // We have a module - add in the current value
let current = m.getModValue(feature); let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') { if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10; current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') { } else if (featureDef.type === 'numeric') {
current /= 100; current /= 100;
} }
const currentIsBeneficial = isValueBeneficial(feature, current); const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push( effects.push(
<tr key={feature}> <tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td> <td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td> <td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td> <td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td> <td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr> </tr>
); );
} else { } else {
// We do not have a module, no value // We do not have a module, no value
effects.push( effects.push(
<tr key={feature}> <tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td> <td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td> <td className={lowerBound === 0 ? '' : lowerIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{lowerBound}{symbol}</td>
<td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td> <td className={upperBound === 0 ? '' : upperIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{upperBound}{symbol}</td>
</tr> </tr>
); );
} }
} }
} }
if (m) { if (m) {
// Because we have a module add in any benefits that aren't part of the primary blueprint // Because we have a module add in any benefits that aren't part of the primary blueprint
for (const feature in m.mods) { for (const feature in m.mods) {
if (!blueprint.features[feature]) { if (!blueprint.features[feature]) {
const featureDef = Modifications.modifications[feature]; const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) { if (featureDef && !featureDef.hidden) {
let symbol = ''; let symbol = '';
if (feature === 'jitter') { if (feature === 'jitter') {
symbol = '°'; symbol = '°';
} else if (featureDef.type === 'percentage') { } else if (featureDef.type === 'percentage') {
symbol = '%'; symbol = '%';
} }
let current = m.getModValue(feature); let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') { if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10; current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') { } else if (featureDef.type === 'numeric') {
current /= 100; current /= 100;
} }
const currentIsBeneficial = isValueBeneficial(feature, current); const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push( effects.push(
<tr key={feature}> <tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td> <td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td> <td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td> <td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td> <td>&nbsp;</td>
</tr> </tr>
); );
} }
} }
} }
// We also add in any benefits from specials that aren't covered above // We also add in any benefits from specials that aren't covered above
if (m.blueprint && m.blueprint.special) { if (m.blueprint && m.blueprint.special) {
for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) { for (const feature in Modifications.modifierActions[m.blueprint.special.edname]) {
if (!blueprint.features[feature] && !m.mods.feature) { if (!blueprint.features[feature] && !m.mods.feature) {
const featureDef = Modifications.modifications[feature]; const featureDef = Modifications.modifications[feature];
if (featureDef && !featureDef.hidden) { if (featureDef && !featureDef.hidden) {
let symbol = ''; let symbol = '';
if (feature === 'jitter') { if (feature === 'jitter') {
symbol = '°'; symbol = '°';
} else if (featureDef.type === 'percentage') { } else if (featureDef.type === 'percentage') {
symbol = '%'; symbol = '%';
} }
let current = m.getModValue(feature); let current = m.getModValue(feature);
if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') { if (featureDef.type === 'percentage' || featureDef.name === 'burst' || featureDef.name === 'burstrof') {
current = Math.round(current / 10) / 10; current = Math.round(current / 10) / 10;
} else if (featureDef.type === 'numeric') { } else if (featureDef.type === 'numeric') {
current /= 100; current /= 100;
} }
const currentIsBeneficial = isValueBeneficial(feature, current); const currentIsBeneficial = isValueBeneficial(feature, current);
effects.push( effects.push(
<tr key={feature}> <tr key={feature}>
<td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td> <td style={{ textAlign: 'left' }}>{translate(feature, grp)}</td>
<td>&nbsp;</td> <td>&nbsp;</td>
<td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td> <td className={current === 0 ? '' : currentIsBeneficial ? 'secondary' : 'warning'} style={{ textAlign: 'right' }}>{current}{symbol}</td>
<td>&nbsp;</td> <td>&nbsp;</td>
</tr> </tr>
); );
} }
} }
} }
} }
} }
let components; let components;
if (!m) { if (!m) {
components = []; components = [];
for (const component in blueprint.components) { for (const component in blueprint.components) {
components.push( components.push(
<tr key={component}> <tr key={component}>
<td style={{ textAlign: 'left' }}>{translate(component)}</td> <td style={{ textAlign: 'left' }}>{translate(component)}</td>
<td style={{ textAlign: 'right' }}>{blueprint.components[component]}</td> <td style={{ textAlign: 'right' }}>{blueprint.components[component]}</td>
</tr> </tr>
); );
} }
} }
let engineersList; let engineersList;
if (engineers) { if (engineers) {
engineersList = []; engineersList = [];
for (const engineer of engineers) { for (const engineer of engineers) {
engineersList.push( engineersList.push(
<tr key={engineer}> <tr key={engineer}>
<td style={{ textAlign: 'left' }}>{engineer}</td> <td style={{ textAlign: 'left' }}>{engineer}</td>
</tr> </tr>
); );
} }
} }
return ( return (
<div> <div>
<table width='100%'> <table width='100%'>
<thead> <thead>
<tr> <tr>
<td>{translate('feature')}</td> <td>{translate('feature')}</td>
<td>{translate('worst')}</td> <td>{translate('worst')}</td>
{m ? <td>{translate('current')}</td> : null } {m ? <td>{translate('current')}</td> : null }
<td>{translate('best')}</td> <td>{translate('best')}</td>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{effects} {effects}
</tbody> </tbody>
</table> </table>
{ components ? <table width='100%'> { components ? <table width='100%'>
<thead> <thead>
<tr> <tr>
<td>{translate('component')}</td> <td>{translate('component')}</td>
<td>{translate('amount')}</td> <td>{translate('amount')}</td>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{components} {components}
</tbody> </tbody>
</table> : null } </table> : null }
{ engineersList ? <table width='100%'> { engineersList ? <table width='100%'>
<thead> <thead>
<tr> <tr>
<td>{translate('engineers')}</td> <td>{translate('engineers')}</td>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{engineersList} {engineersList}
</tbody> </tbody>
</table> : null } </table> : null }
</div> </div>
); );
} }
/** /**
* Is this blueprint feature beneficial? * Is this blueprint feature beneficial?
* @param {string} feature The name of the feature * @param {string} feature The name of the feature
* @param {array} values The value of the feature * @param {array} values The value of the feature
* @returns {boolean} True if this feature is beneficial * @returns {boolean} True if this feature is beneficial
*/ */
export function isBeneficial(feature, values) { export function isBeneficial(feature, values) {
const fact = (values[0] < 0 || (values[0] === 0 && values[1] < 0)); const fact = (values[0] < 0 || (values[0] === 0 && values[1] < 0));
if (Modifications.modifications[feature].higherbetter) { if (Modifications.modifications[feature].higherbetter) {
return !fact; return !fact;
} else { } else {
return fact; return fact;
} }
} }
/** /**
* Is this feature value beneficial? * Is this feature value beneficial?
* @param {string} feature The name of the feature * @param {string} feature The name of the feature
* @param {number} value The value of the feature * @param {number} value The value of the feature
* @returns {boolean} True if this value is beneficial * @returns {boolean} True if this value is beneficial
*/ */
export function isValueBeneficial(feature, value) { export function isValueBeneficial(feature, value) {
if (Modifications.modifications[feature].higherbetter) { if (Modifications.modifications[feature].higherbetter) {
return value > 0; return value > 0;
} else { } else {
return value < 0; return value < 0;
} }
} }
/** /**
* Get a blueprint with a given name and an optional module * Get a blueprint with a given name and an optional module
* @param {string} name The name of the blueprint * @param {string} name The name of the blueprint
* @param {Object} module The module for which to obtain this blueprint * @param {Object} module The module for which to obtain this blueprint
* @returns {Object} The matching blueprint * @returns {Object} The matching blueprint
*/ */
export function getBlueprint(name, module) { export function getBlueprint(name, module) {
// Start with a copy of the blueprint // Start with a copy of the blueprint
const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0); const findMod = val => Object.keys(Modifications.blueprints).find(elem => elem.toString().toLowerCase().search(val.toString().toLowerCase().replace(/(OutfittingFieldType_|persecond)/igm, '')) >= 0);
const found = Modifications.blueprints[findMod(name)]; const found = Modifications.blueprints[findMod(name)];
if (!found || !found.fdname) { if (!found || !found.fdname) {
return {}; return {};
} }
const blueprint = JSON.parse(JSON.stringify(found)); const blueprint = JSON.parse(JSON.stringify(found));
return blueprint; return blueprint;
} }
/** /**
* Provide 'percent' primary modifications * Provide 'percent' primary modifications
* @param {Object} ship The ship for which to perform the modifications * @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications * @param {Object} m The module for which to perform the modifications
* @param {Number} percent The percent to set values to of full. * @param {Number} percent The percent to set values to of full.
*/ */
export function setPercent(ship, m, percent) { export function setPercent(ship, m, percent) {
ship.clearModifications(m); ship.clearModifications(m);
// Pick given value as multiplier // Pick given value as multiplier
const mult = percent / 100; const mult = percent / 100;
const features = m.blueprint.grades[m.blueprint.grade].features; const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) { for (const featureName in features) {
let value; let value;
if (Modifications.modifications[featureName].higherbetter) { if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse? // Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) { if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult); value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
} else { } else {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult); value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
} }
} else { } else {
// Higher is worse, but is this making it better or worse? // Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) { if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult); value = features[featureName][0] + ((features[featureName][1] - features[featureName][0]) * mult);
} else { } else {
value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult); value = features[featureName][1] + ((features[featureName][0] - features[featureName][1]) * mult);
} }
} }
_setValue(ship, m, featureName, value); _setValue(ship, m, featureName, value);
} }
} }
/** /**
* Provide 'random' primary modifications * Provide 'random' primary modifications
* @param {Object} ship The ship for which to perform the modifications * @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications * @param {Object} m The module for which to perform the modifications
*/ */
export function setRandom(ship, m) { export function setRandom(ship, m) {
// Pick a single value for our randomness // Pick a single value for our randomness
setPercent(ship, m, Math.random() * 100); setPercent(ship, m, Math.random() * 100);
} }
/** /**
* Set a modification feature value * Set a modification feature value
* @param {Object} ship The ship for which to perform the modifications * @param {Object} ship The ship for which to perform the modifications
* @param {Object} m The module for which to perform the modifications * @param {Object} m The module for which to perform the modifications
* @param {string} featureName The feature being set * @param {string} featureName The feature being set
* @param {number} value The value being set for the feature * @param {number} value The value being set for the feature
*/ */
function _setValue(ship, m, featureName, value) { function _setValue(ship, m, featureName, value) {
if (Modifications.modifications[featureName].type == 'percentage') { if (Modifications.modifications[featureName].type == 'percentage') {
ship.setModification(m, featureName, value * 10000); ship.setModification(m, featureName, value * 10000);
} else if (Modifications.modifications[featureName].type == 'numeric') { } else if (Modifications.modifications[featureName].type == 'numeric') {
ship.setModification(m, featureName, value * 100); ship.setModification(m, featureName, value * 100);
} else { } else {
ship.setModification(m, featureName, value); ship.setModification(m, featureName, value);
} }
} }
/** /**
* Provide 'percent' primary query * Provide 'percent' primary query
* @param {Object} m The module for which to perform the query * @param {Object} m The module for which to perform the query
* @returns {Number} percent The percentage indicator of current applied values. * @returns {Number} percent The percentage indicator of current applied values.
*/ */
export function getPercent(m) { export function getPercent(m) {
let result = null; let result = null;
const features = m.blueprint.grades[m.blueprint.grade].features; const features = m.blueprint.grades[m.blueprint.grade].features;
for (const featureName in features) { for (const featureName in features) {
if (features[featureName][0] === features[featureName][1]) { if (features[featureName][0] === features[featureName][1]) {
continue; continue;
} }
let value = _getValue(m, featureName); let value = _getValue(m, featureName);
let mult; let mult;
if (featureName == 'shieldboost') { if (featureName == 'shieldboost') {
mult = ((1 + value) * (1 + m.shieldboost)) - 1 - m.shieldboost; mult = ((1 + value) * (1 + m.shieldboost)) - 1 - m.shieldboost;
} else if (Modifications.modifications[featureName].higherbetter) { } else if (Modifications.modifications[featureName].higherbetter) {
// Higher is better, but is this making it better or worse? // Higher is better, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) { if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100); mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
} else { } else {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100); mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
} }
} else { } else {
// Higher is worse, but is this making it better or worse? // Higher is worse, but is this making it better or worse?
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) { if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100); mult = Math.round((value - features[featureName][0]) / (features[featureName][1] - features[featureName][0]) * 100);
} else { } else {
mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100); mult = Math.round((value - features[featureName][1]) / (features[featureName][0] - features[featureName][1]) * 100);
} }
} }
if (result && result != mult) { if (result && result != mult) {
return null; return null;
} else if (result != mult) { } else if (result != mult) {
result = mult; result = mult;
} }
} }
return result; return result;
} }
/** /**
* Query a feature value * Query a feature value
* @param {Object} m The module for which to perform the query * @param {Object} m The module for which to perform the query
* @param {string} featureName The feature being queried * @param {string} featureName The feature being queried
* @returns {number} The value of the modification as a % * @returns {number} The value of the modification as a %
*/ */
function _getValue(m, featureName) { function _getValue(m, featureName) {
if (Modifications.modifications[featureName].type == 'percentage') { if (Modifications.modifications[featureName].type == 'percentage') {
return m.getModValue(featureName, true) / 10000; return m.getModValue(featureName, true) / 10000;
} else if (Modifications.modifications[featureName].type == 'numeric') { } else if (Modifications.modifications[featureName].type == 'numeric') {
return m.getModValue(featureName, true) / 100; return m.getModValue(featureName, true) / 100;
} else { } else {
return m.getModValue(featureName, true); return m.getModValue(featureName, true);
} }
} }

View File

@@ -55,7 +55,7 @@ tbody tr {
background-color: @warning-bg; background-color: @warning-bg;
} }
&:nth-child(odd){ &.alt {
background-color: @alt-primary-bg; background-color: @alt-primary-bg;
} }
} }

View File

@@ -1,6 +1,6 @@
{ {
"$schema": "http://json-schema.org/draft-04/schema#", "$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/1.json#", "id": "https://coriolis.edcd.io/schemas/ship-loadout/1.json#",
"title": "Ship Loadout", "title": "Ship Loadout",
"type": "object", "type": "object",
"description": "The details for a specific ship build/loadout. DEPRECATED in favor of Version 3", "description": "The details for a specific ship build/loadout. DEPRECATED in favor of Version 3",

View File

@@ -1,6 +1,6 @@
{ {
"$schema": "http://json-schema.org/draft-04/schema#", "$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/2.json#", "id": "https://coriolis.edcd.io/schemas/ship-loadout/2.json#",
"title": "Ship Loadout", "title": "Ship Loadout",
"type": "object", "type": "object",
"description": "The details for a specific ship build/loadout. DEPRECATED in favor of Version 3", "description": "The details for a specific ship build/loadout. DEPRECATED in favor of Version 3",

View File

@@ -1,6 +1,6 @@
{ {
"$schema": "http://json-schema.org/draft-04/schema#", "$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/3.json#", "id": "https://coriolis.edcd.io/schemas/ship-loadout/3.json#",
"title": "Ship Loadout", "title": "Ship Loadout",
"type": "object", "type": "object",
"description": "The details for a specific ship build/loadout", "description": "The details for a specific ship build/loadout",

View File

@@ -1,6 +1,6 @@
{ {
"$schema": "http://json-schema.org/draft-04/schema#", "$schema": "http://json-schema.org/draft-04/schema#",
"id": "https://coriolis.io/schemas/ship-loadout/4.json#", "id": "https://coriolis.edcd.io/schemas/ship-loadout/4.json#",
"title": "Ship Loadout", "title": "Ship Loadout",
"type": "object", "type": "object",
"description": "The details for a specific ship build/loadout", "description": "The details for a specific ship build/loadout",

View File

@@ -8,13 +8,7 @@ if (workbox) {
workbox.routing.registerRoute( workbox.routing.registerRoute(
new RegExp('/(.*?)'), new RegExp('/(.*?)'),
workbox.strategies.staleWhileRevalidate({ workbox.strategies.staleWhileRevalidate()
plugins: [
new workbox.cacheableResponse.Plugin({
statuses: [0, 200]
})
]
})
); );
workbox.routing.registerRoute( workbox.routing.registerRoute(

View File

@@ -14,7 +14,7 @@ module.exports = {
}, },
mode: 'development', mode: 'development',
entry: { entry: {
main: './src/app/index.js', main: './src/app/index.js'
}, },
resolve: { resolve: {
// When requiring, you don't need to add these extensions // When requiring, you don't need to add these extensions
@@ -22,11 +22,13 @@ module.exports = {
}, },
optimization: { optimization: {
minimize: false, minimize: false,
usedExports: true splitChunks: {
chunks: 'all'
}
}, },
output: { output: {
path: path.join(__dirname, 'build'), path: path.join(__dirname, 'build'),
chunkFilename: '[name].bundle.js', filename: 'app.js',
publicPath: '/' publicPath: '/'
}, },
plugins: [ plugins: [
@@ -54,10 +56,7 @@ module.exports = {
module: { module: {
rules: [ rules: [
{ test: /\.css$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader' }) }, { test: /\.css$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader' }) },
{ { test: /\.less$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader!less-loader' }) },
test: /\.less$/,
loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader!less-loader' })
},
{ test: /\.(js|jsx)$/, loaders: ['babel-loader'], include: path.join(__dirname, 'src') }, { test: /\.(js|jsx)$/, loaders: ['babel-loader'], include: path.join(__dirname, 'src') },
{ test: /\.woff(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' }, { test: /\.woff(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },
{ test: /\.woff2(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' }, { test: /\.woff2(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },

View File

@@ -11,28 +11,26 @@ const buildDate = new Date();
module.exports = { module.exports = {
devtool: 'source-map', devtool: 'source-map',
entry: { entry: {
main: './src/app/index.js' main: ['./src/app/index.js']
}, },
resolve: { resolve: {
extensions: ['.js', '.jsx', '.json', '.less'] extensions: ['.js', '.jsx', '.json', '.less']
}, },
output: { output: {
path: path.join(__dirname, 'build'), path: path.join(__dirname, 'build'),
chunkFilename: '[name].bundle.js', filename: '[name].[hash].js',
publicPath: '/', publicPath: '/',
globalObject: 'this' globalObject: 'this'
}, },
mode: 'production', mode: 'production',
optimization: { optimization: {
minimize: true, minimize: true,
usedExports: true splitChunks: {
chunks: 'all'
}
}, },
plugins: [ plugins: [
new CopyWebpackPlugin(['src/.htaccess', { from: 'src/schemas', to: 'schemas' }, { new CopyWebpackPlugin(['src/.htaccess', { from: 'src/schemas', to: 'schemas' }, {from: 'src/images/logo/*', flatten: true, to: ''}, 'src/iframe.html', 'src/xdLocalStoragePostMessageApi.min.js']),
from: 'src/images/logo/*',
flatten: true,
to: ''
}, 'src/iframe.html', 'src/xdLocalStoragePostMessageApi.min.js']),
// new webpack.optimize.CommonsChunkPlugin({ // new webpack.optimize.CommonsChunkPlugin({
// name: 'lib', // name: 'lib',
// filename: 'lib.[chunkhash:6].js' // filename: 'lib.[chunkhash:6].js'
@@ -50,15 +48,15 @@ module.exports = {
disable: false, disable: false,
allChunks: true allChunks: true
}), }),
// new BugsnagBuildReporterPlugin({ new BugsnagBuildReporterPlugin({
// apiKey: 'ba9fae819372850fb660755341fa6ef5', apiKey: 'ba9fae819372850fb660755341fa6ef5',
// appVersion: `${pkgJson.version}-${buildDate.toISOString()}` appVersion: `${pkgJson.version}-${buildDate.toISOString()}`
// }, { /* opts */ }), }, { /* opts */ }),
// new BugsnagSourceMapUploaderPlugin({ new BugsnagSourceMapUploaderPlugin({
// apiKey: 'ba9fae819372850fb660755341fa6ef5', apiKey: 'ba9fae819372850fb660755341fa6ef5',
// overwrite: true, overwrite: true,
// appVersion: `${pkgJson.version}-${buildDate.toISOString()}` appVersion: `${pkgJson.version}-${buildDate.toISOString()}`
// }), }),
new InjectManifest({ new InjectManifest({
swSrc: './src/sw.js', swSrc: './src/sw.js',
importWorkboxFrom: 'cdn', importWorkboxFrom: 'cdn',
@@ -68,10 +66,7 @@ module.exports = {
module: { module: {
rules: [ rules: [
{ test: /\.css$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader' }) }, { test: /\.css$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader' }) },
{ { test: /\.less$/, loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader!less-loader' }) },
test: /\.less$/,
loader: ExtractTextPlugin.extract({ fallback: 'style-loader', use: 'css-loader!less-loader' })
},
{ test: /\.(js|jsx)$/, loader: 'babel-loader?cacheDirectory=true', include: path.join(__dirname, 'src') }, { test: /\.(js|jsx)$/, loader: 'babel-loader?cacheDirectory=true', include: path.join(__dirname, 'src') },
{ test: /\.woff(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' }, { test: /\.woff(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },
{ test: /\.woff2(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' }, { test: /\.woff2(\?v=\d+\.\d+\.\d+)?$/, loader: 'url-loader?limit=10000&mimetype=application/font-woff' },