* Adds valid module checking to all types of modules on import * Adds the Advanced MC's, AX MC's, AX MR's and Nanite Torpedo * Changes as per comments on the PR * Modified export to EDOMH/EDEngineer page to be less 'bodged', allow EDOMH button to be clickable without checking for EDEngineer API (If they have EDOMH, they probably don't have EDEngineer...) and added a workaround for Coriolis sending bogus data for bulkheads. * Fixed autodeploy to do latest coriolis-data dist. Fixed sendToEDOMH function to only send the blueprint at the selected grade, not each grade up to that grade. * Fixed miscalculation of mats and got rid of unhelpful 'rolls' table, as the mats are calculated for the whole build and some blueprints may not be all the way up to g5. --------- Co-authored-by: David Sangrey <davidsangrey@gmail.com> Co-authored-by: Felix Linker <linkerfelix@gmail.com>
About
The Coriolis project was inspired by E:D Shipyard and, of course, Elite Dangerous. The ultimate goal of Coriolis is to provide rich features to support in-game play and planning while engaging the E:D community to support its development.
Coriolis was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments and no employee of Frontier Developments was involved in the making of it.
Contributing
- Submit issues
- Submit pull requests targetting
developbranch - Chat to us on Discord!
Development
This release includes the ability to run the app as a Docker container.
> git clone https://github.com/EDCD/coriolis.git
> git clone https://github.com/EDCD/coriolis-data.git
> cd coriolis
> docker buildx build --build-context data=../coriolis-data --tag coriolis .
> docker run -d -p 3300:3300 coriolis
Or to run an instance of coriolis without Docker Desktop, perform the following steps in a shell:
> git clone https://github.com/EDCD/coriolis.git
> git clone https://github.com/EDCD/coriolis-data.git
> cd ./coriolis-data
> npm install
> cd ../coriolis
> npm install
> npm start
You will then have a development server running on localhost:3300.
Ship and Module Database
See the Data wiki for details on structure, etc.
Deployment
Follow the steps for Development as above, but instead
of npm start you'll want to:
> npm run build
this will result in a build/ directory being created containing all the necessary files.
After this you need to serve the files in some manner.
Either configure your webserver to make the actual build/ directory
visible on the web, or alternatively copy it to somewhere to serve it
from.