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https://github.com/EDCD/coriolis.git
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Update German translations
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@@ -15,18 +15,18 @@ export const formats = {
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export const terms = {
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// Phrases
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PHRASE_BACKUP_DESC: 'Export aller Coriolis-Daten, um sie zu sichern oder oder um sie zu einem anderen Browser/Gerät zu übertragen.', // Backup of all Coriolis data to save or transfer to another browser/device
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PHRASE_BACKUP_DESC: 'Export aller Coriolis-Daten, um sie zu sichern oder um sie zu einem anderen Browser/Gerät zu übertragen.', // Backup of all Coriolis data to save or transfer to another browser/device
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PHRASE_CONFIRMATION: 'Sind Sie sicher?', // Are You Sure?
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PHRASE_EXPORT_DESC: 'Ein detaillierter JSON-Export Ihrer Konfiguration für die Verwendung in anderen Websites und Tools', // A detailed JSON export of your build for use in other sites and tools
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PHRASE_FASTEST_RANGE: 'Aufeinander folgende maximale Reichweite Sprünge', // Consecutive max range jumps
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PHRASE_FASTEST_RANGE: 'aufeinanderfolgende maximale Reichweite/Sprünge', // Consecutive max range jumps
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PHRASE_IMPORT: 'JSON hier einfügen oder importieren', // Paste JSON or import here
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PHRASE_LADEN: 'Schiff Massen + Fuel + Fracht', // Ship Mass + Fuel + Cargo
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PHRASE_LADEN: 'Schiffsmasse + Treibstoff + Fracht', // Ship Mass + Fuel + Cargo
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PHRASE_NO_BUILDS: 'Keine Konfigurationen zum Vergleich ausgewählt!', // No builds added to comparison!
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PHRASE_NO_RETROCH: 'Keine Umrüständerungen', // No Retrofitting changes
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PHRASE_SELECT_BUILDS: 'Ausstattung zum Vergleich auswählen', // Select Builds to Compare
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PHRASE_SG_RECHARGE: 'Zeit von 50 % bis 100% der Ladungs', // Time from 50% to 100% Charge
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PHRASE_SG_RECHARGE: 'Zeit von 50% bis 100% der Ladung', // Time from 50% to 100% Charge
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PHRASE_SG_RECOVER: 'Erneuerung (zu 50%) nach Zusammenbruch', // Recovery (to 50%) after collapse
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PHRASE_UNLADEN: 'Schiff Massen ohne Kraftstoff und Fracht', // Ship Mass excluding Fuel and Cargo
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PHRASE_UNLADEN: 'Schiffsmasse ohne Treibstoff und Fracht', // Ship Mass excluding Fuel and Cargo
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PHRASE_UPDATE_RDY: 'Update verfügbar! Klicken zum Aktualisieren', // Update Available! Click to Refresh
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// Units / Metrics
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@@ -43,34 +43,7 @@ export const terms = {
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large: 'groß', // Large Ship Size
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// Terms
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'build name': 'Ausstattungsname', // Ship build/configuration/design name
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'compare all': 'Alles vergleichen',
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'create new': 'Neu erstellen',
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'damage per second': 'Schaden pro Sekunde',
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'delete all': 'Alles Löschen',
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'detailed export': 'detailierter Export',
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'edit data': 'bearbeiten',
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'empty all': 'leer alles',
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'Enter Name': 'Namen eingeben',
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'fastest range': 'schnellste Bereich', // Fastet totaljump range - sum of succesive jumps
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'fuel level': 'Tankfüllstand', // Percent of fuel (T) in the tank
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'full tank': 'Tank voll',
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'internal compartments': 'Innenbereich',
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'jump range': 'Sprungreichweite',
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'mass lock factor': 'Massensperrefaktor',
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'max mass': 'maximale Masse',
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'net cost': 'Nettokosten',
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'none created': 'Leer',
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'optimal mass': 'optimale Massen', // Lowest weight / best weight for jump distance, etc
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'refuel time': 'Auftankzeit', // Time to refuel the tank when scooping
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'reload costs': 'nachladen Kosten',
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'retrofit costs': 'Änderungskosten', // The cost difference when upgrading / downgrading a component
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'retrofit from': 'Nachrüsten von', // Retrofit from Build A against build B
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'T-Load': 'T-Lad', // Thermal load abbreviation
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'total range': 'Gesamtbereich',
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'unit cost': 'Kosten pro Einheit',
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'utility mounts': 'Werkzeug-Steckplätze',
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about: 'Über', // Link to about page / about Coriolis.io
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about: 'über', // Link to about page / about Coriolis.io
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action: 'Aktion',
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added: 'hinzugefügt',
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ammo: 'Munition', // Ammunition
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@@ -81,68 +54,92 @@ export const terms = {
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bays: 'Lagerraum',
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bins: 'Behälter', // Number of Mining Refinery bins
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build: 'Ausstattung', // Shorthand for the build/configuration/design name
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'build name': 'Ausstattungsname', // Ship build/configuration/design name
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builds: 'Ausstattungen', // Ship build/configuration/design names
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buy: 'kaufen',
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cancel: 'Abbrechen',
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cancel: 'abbrechen',
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cargo: 'Fracht',
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cells: 'Zellen', // Number of cells in a shield cell bank
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close: 'Schließen',
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close: 'schließen',
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compare: 'vergleichen',
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'compare all': 'alles vergleichen',
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comparison: 'Vergleich',
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comparisons: 'Vergleiche',
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cost: 'Preis', // Cost / price of a module or price of a ship
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costs: 'Kosten', // Costs / prices of a modules or prices of ships
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create: 'erstellen',
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'create new': 'neu erstellen',
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credits: 'Credits',
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damage: 'Schaden',
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delete: 'Löschen',
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dep: 'Ausg', // Weapons/Hardpoints Deployed abbreviation
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deployed: 'Ausgefahren', // Weapons/Hardpoints Deployed
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disabled: 'Deaktiviert',
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'damage per second': 'Schaden pro Sekunde',
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delete: 'löschen',
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'delete all': 'alles löschen',
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dep: 'ausg', // Weapons/Hardpoints Deployed abbreviation
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deployed: 'ausgefahren', // Weapons/Hardpoints Deployed
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'detailed export': 'detailierter Export',
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disabled: 'deaktiviert',
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discount: 'Rabatt',
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'edit data': 'bearbeiten',
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efficiency: 'Effizienz', // Power Plant efficiency
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empty: 'leer',
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'empty all': 'alles entfernen',
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ENG: 'ANT', // Abbreviation - Engine recharge rate for power distributor
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'Enter Name': 'Namen eingeben',
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Explorer: 'Forscher',
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export: 'Export',
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'fastest range': 'maximale Reichweite', // Fastet totaljump range - sum of succesive jumps
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forum: 'Forum',
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fuel: 'Treibstoff',
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'fuel level': 'Tankfüllstand', // Percent of fuel (T) in the tank
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'full tank': 'Tank voll',
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hardpoints: 'Waffenaufhängungen',
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hull: 'Hülle', // Ships hull
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hull: 'Rumpf', // Ships hull
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import: 'importieren',
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insurance: 'Versicherung',
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jump: 'sprung', // Single jump range
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'internal compartments': 'Innenbereich',
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jump: 'Sprung', // Single jump range
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'jump range': 'Sprungreichweite',
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jumps: 'Sprünge',
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laden: 'beladen',
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language: 'Sprache',
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maneuverability: 'Manövrierbarkeit',
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manufacturer: 'Hersteller',
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mass: 'Masse',
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'mass lock factor': 'Massensperrefaktor',
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'max mass': 'maximale Masse',
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MLF: 'MSF', // Mass Lock Factor Abbreviation
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module: 'modul',
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modules: 'module',
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module: 'Modul',
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modules: 'Module',
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'net cost': 'Nettokosten',
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no: 'Nein',
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'none created': 'nicht erstellt',
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ok: 'OK',
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'optimal mass': 'optimale Masse', // Lowest weight / best weight for jump distance, etc
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optimize: 'optimieren',
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pen: 'Durchdr.', // Armour peneration abbreviation
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permalink: 'Permanentlink',
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power: 'Energie', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
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pri: 'Prio', // Priority abbreviation for power management
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proceed: 'Fortfahren',
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PWR: 'En', // Power Abbreviation. See Power
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proceed: 'fortfahren',
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qty: 'Menge', // Quantity abbreviation
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range: 'Reichweite',
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rate: 'Rate',
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recharge: 'aufladen', // Shield Recharge time from 50% -> 100%
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recovery: 'Erneuerung', // Shield recovery time (after losing shields/turning on -> 50%)
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'refuel time': 'Auftankzeit', // Time to refuel the tank when scooping
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reload: 'aktualisieren', // Reload weapon/hardpoint
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'reload costs': 'Nachladekosten',
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rename: 'umbenennen',
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repair: 'reparieren',
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reset: 'zurücksetzen',
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ret: 'Eing', // Retracted abbreviation
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retracted: 'Eingefahren', // Weapons/Hardpoints retracted
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ret: 'eing', // Retracted abbreviation
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retracted: 'eingefahren', // Weapons/Hardpoints retracted
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'retrofit costs': 'Änderungskosten', // The cost difference when upgrading / downgrading a component
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'retrofit from': 'nachrüsten von', // Retrofit from Build A against build B
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ROF: 'Kad', // Rate of Fire abbreviation
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roles: 'Rollen', // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
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save: 'Speichern',
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sell: 'Verkaufen',
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save: 'speichern',
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sell: 'verkaufen',
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settings: 'Einstellungen', // Coriolis application settings
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shields: 'Schilde',
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ship: 'Schiff',
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@@ -151,15 +148,19 @@ export const terms = {
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size: 'Größe',
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skip: 'überspringen', // Skip past something / ignore it
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speed: 'Geschwindigkeit',
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standard: 'Standard', // Standard / Common modules (FSD, power plant, life support, etc)
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standard: 'Grundausstattung', // Standard / Common modules (FSD, power plant, life support, etc)
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Stock: 'Standard', // Thermal-load abbreviation
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strength: 'Stärke', // Strength in reference to Shield Strength
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subtotal: 'Zwischensumme',
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time: 'Dauer', // time it takes to complete something
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total: 'Gesamt',
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tooltips: 'Tooltips', // Tooltips setting - show/hide
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total: 'gesamt',
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'total range': 'Gesamtbereich',
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Trader: 'Händler', // Trader role
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type: 'Typ',
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unladen: 'Unbeladen', // No cargo or fuel
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'unit cost': 'Kosten pro Einheit',
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unladen: 'unbeladen', // No cargo or fuel
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'utility mounts': 'Werkzeug-Steckplätze',
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WEP: 'WAF', // Abbreviation - Weapon recharge rate for power distributor
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yes: 'Ja'
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yes: 'ja'
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};
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