Pat Nellesen
baf59aafcb
Feature/#248 slider keyboard ( #257 )
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* Added tabIndex=0 to <svg> in Slider to allow keyboard focus
* further tests for mobile keyboard fix
* Proof of concept of way to get mobile keyboard to open for Slider component
* Added CSS to slider input box to make it invisible but still usable
* Update to hide text input and move it up to same position as slider
* Change slider text field type to 'tel" to force numeric-only keyboard on mobile
* Added focus/blur handlers and initial styling to show/hide text field component
* Update to insure text field values are updated when slider moves, and vice versa.
* Added timeout handler for Outfitting sliders to raise keyboard after 1500ms. Doesn't work 100% on iPhone.
* Changed touch/mouse down event handlers to change the display value on the parent div, then use componentDidUpdate to set focus on the text box.
* Added tap/hold mousedown/hold keyboard display - works on desktop, iOS, and Android
2018-05-04 09:01:55 +10:00
willyb321
8787303d2a
add a column with what type of shield, update tooltips too
2018-05-04 08:59:57 +10:00
William Blythe
118c80af27
Fix kinetic and thermal res swapped
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Closes #265
2018-05-03 10:54:55 +10:00
willyb321
d103939e45
add experimentals to core internals
2018-05-03 07:38:54 +10:00
willyb321
2a6ade3cab
Merge branch 'release/2.9.13' into develop
2018-05-03 07:14:52 +10:00
willyb321
c8c42689f9
2.9.13
v2.9.13
2018-05-03 07:14:45 +10:00
willyb321
da2f472f4d
hopefully fix #262
2018-05-01 07:13:58 +10:00
William Blythe
3ba878237b
fix super cap, nan with no shield
2018-04-30 10:57:42 +10:00
willyb321
7577fb53a2
biweaves are purple
2018-04-28 13:47:46 +10:00
willyb321
f2509f89ee
change colour depending on shield
2018-04-28 13:39:17 +10:00
willyb321
9dd1f78330
make shield summary bar blue, change "damage from x" to "x hp"
2018-04-28 13:39:17 +10:00
willyb321
ebb6c2c420
more work on summary
2018-04-28 13:39:17 +10:00
willyb321
9d23dc1763
use set pips to calc shield
2018-04-28 13:39:17 +10:00
willyb321
5fa3f8703e
pass pips to summary table
2018-04-28 13:39:17 +10:00
willyb321
797885faea
more wip table
2018-04-28 13:39:17 +10:00
willyb321
68e7e9f5b7
fix crash when removing shield
2018-04-28 13:39:17 +10:00
willyb321
d1d165ad51
WIP summary table
2018-04-28 13:39:17 +10:00
willyb321
0ebb247666
Merge branch 'release/2.9.12' into develop
2018-04-28 12:16:21 +10:00
willyb321
aa73bc2809
2.9.12
v2.9.12
2018-04-28 12:16:11 +10:00
willyb321
c3fcdb918f
prep for recon limpet controllers
2018-04-28 12:12:38 +10:00
willyb321
5e3722bcfd
hopefully fix a crash
2018-04-28 11:37:24 +10:00
willyb321
6a4fca2eb1
fix .editorconfig
2018-04-26 13:39:52 +10:00
willyb321
6922cfd047
2.9.11
v2.9.11
2018-04-26 09:19:57 +10:00
willyb321
d93fc1d2d0
just update everything when applying a special
2018-04-26 09:06:18 +10:00
willyb321
48290b2e75
2.9.10
v2.9.10
2018-04-25 20:00:36 +10:00
willyb321
b62abef618
2.9.9
v2.9.9
2018-04-25 19:55:05 +10:00
willyb321
e0c0778d82
Lowercase in import
2018-04-25 18:45:24 +10:00
willyb321
b4a82ae7c2
fix crash with not having modifications key
2018-04-25 18:00:01 +10:00
willyb321
fc73102b30
Merge remote-tracking branch 'origin/develop' into develop
2018-04-25 15:07:23 +10:00
willyb321
b14e7473f3
add guardian powerplant, gauss cannon and also plasma charger
2018-04-25 15:07:13 +10:00
willyb321
f4cc9fc722
fix typo
2018-04-25 14:20:45 +10:00
William
8d19ef7783
Merge pull request #256 from ExitCode/develop
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Fixed bp preset highlight when specials alter on the same values
2018-04-24 14:49:39 +10:00
willyb321
32be186ec5
remove unused var
2018-04-23 18:15:44 +10:00
willyb321
abb0c7f90d
remove debug logs
2018-04-23 18:15:24 +10:00
willyb321
71ddbdfe75
add specials tooltip
2018-04-23 14:51:45 +10:00
ExitCode
38463ad9a6
Fixed bp preset highlight when specials alter on the same values
2018-04-23 01:16:13 +02:00
willyb321
70375f94c8
bump
2018-04-23 07:38:24 +10:00
William
2d4336116a
Merge pull request #254 from ExitCode/develop
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Value highlights for bp presets
2018-04-23 07:36:12 +10:00
willyb321
f52880765e
fix legacy mods showing up
2018-04-23 07:34:52 +10:00
ExitCode
dbfe68decb
Implemented active selected blueprint value highlight; updated look and feel
2018-04-22 05:36:19 +02:00
ExitCode
659f337de9
Added a spacer between the mod values
2018-04-22 05:34:25 +02:00
ExitCode
1d36d41da1
Tuned visibility of components in mod menu
2018-04-22 05:33:47 +02:00
ExitCode
0f90efaa54
Implemented a func to determine the current percentage level of a mod
2018-04-22 05:31:16 +02:00
willyb321
4442930a82
bump
2018-04-22 12:26:06 +10:00
William
912a775088
Merge pull request #253 from ExitCode/develop
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blue print workflow (easier editing of modules)
2018-04-22 12:08:01 +10:00
ExitCode
24a229d818
Implemented workflow on bp assignment; applied some styles
2018-04-22 03:43:57 +02:00
ExitCode
66afb61494
added new style for inline menu buttons
2018-04-22 03:41:21 +02:00
William
e7511cc05b
Merge pull request #252 from ExitCode/develop
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(optional) changed roll presets to 0-50-100
2018-04-22 09:09:37 +10:00
ExitCode
926f19a936
added default init 100% on bp selection as the new system makes it obvious to reach 100%
2018-04-22 00:59:44 +02:00
ExitCode
9e6f86b963
(optional) changed roll presets to 0-50-100
2018-04-22 00:28:04 +02:00