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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
684ecfcafd | ||
|
|
1516bd4fc0 | ||
|
|
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|
|
9b6df8ea4f | ||
|
|
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|
|
c0a732a76b | ||
|
|
9551b8b5de | ||
|
|
22f83b79af | ||
|
|
0a26f76fb4 |
4
.babelrc
4
.babelrc
@@ -1,3 +1,3 @@
|
||||
{
|
||||
"presets": ["es2015", "react", "stage-0"]
|
||||
}
|
||||
"presets": ["env", "react", "stage-0"]
|
||||
}
|
||||
|
||||
2
.docker/.dockerignore
Normal file
2
.docker/.dockerignore
Normal file
@@ -0,0 +1,2 @@
|
||||
node_modules
|
||||
npm-debug.log
|
||||
37
.docker/Dockerfile
Normal file
37
.docker/Dockerfile
Normal file
@@ -0,0 +1,37 @@
|
||||
### STAGE 1: Build ###
|
||||
FROM node:9.11.1-alpine as builder
|
||||
ARG branch=develop
|
||||
ENV BRANCH=$branch
|
||||
WORKDIR /src/app
|
||||
RUN mkdir -p /src/app/coriolis
|
||||
RUN mkdir -p /src/app/coriolis-data
|
||||
|
||||
COPY ./coriolis/ /src/app/coriolis
|
||||
COPY ./coriolis-data/ /src/app/coriolis-data
|
||||
|
||||
RUN apk update
|
||||
RUN apk add git
|
||||
|
||||
RUN npm i -g npm
|
||||
|
||||
# Set up coriolis-data
|
||||
WORKDIR /src/app/coriolis-data
|
||||
RUN git fetch --all
|
||||
RUN git reset --hard origin/$BRANCH
|
||||
RUN npm install --no-package-lock
|
||||
RUN npm start
|
||||
|
||||
WORKDIR /src/app/coriolis
|
||||
RUN git fetch --all
|
||||
RUN git reset --hard origin/$BRANCH
|
||||
RUN npm install --no-package-lock
|
||||
RUN npm run build
|
||||
|
||||
|
||||
### STAGE 2: Production Environment ###
|
||||
FROM nginx:1.13.12-alpine as web
|
||||
COPY coriolis/.docker/nginx.conf /etc/nginx/nginx.conf
|
||||
COPY --from=builder /src/app/coriolis/build /usr/share/nginx/html
|
||||
WORKDIR /usr/share/nginx/html
|
||||
EXPOSE 80
|
||||
CMD ["nginx", "-c", "/etc/nginx/nginx.conf", "-g", "daemon off;"]
|
||||
34
.docker/docker-compose.yml
Normal file
34
.docker/docker-compose.yml
Normal file
@@ -0,0 +1,34 @@
|
||||
version: '2.2'
|
||||
|
||||
services:
|
||||
coriolis_prod:
|
||||
image: edcd/coriolis:master
|
||||
restart: always
|
||||
volumes:
|
||||
- ./nginx.conf:/etc/nginx/nginx.conf
|
||||
networks:
|
||||
- web
|
||||
labels:
|
||||
- "traefik.docker.network=web"
|
||||
- "traefik.enable=true"
|
||||
- "traefik.basic.frontend.rule=Host:coriolis.io,coriolis.edcd.io"
|
||||
- "traefik.basic.port=80"
|
||||
- "traefik.basic.protocol=http"
|
||||
|
||||
coriolis_dev:
|
||||
image: edcd/coriolis:develop
|
||||
restart: always
|
||||
volumes:
|
||||
- ./nginx.conf:/etc/nginx/nginx.conf
|
||||
networks:
|
||||
- web
|
||||
labels:
|
||||
- "traefik.docker.network=web"
|
||||
- "traefik.enable=true"
|
||||
- "traefik.basic.frontend.rule=Host:beta.coriolis.io,beta.coriolis.edcd.io"
|
||||
- "traefik.basic.port=80"
|
||||
- "traefik.basic.protocol=http"
|
||||
|
||||
networks:
|
||||
web:
|
||||
external: true
|
||||
45
.docker/nginx.conf
Normal file
45
.docker/nginx.conf
Normal file
@@ -0,0 +1,45 @@
|
||||
worker_processes 1;
|
||||
user nobody nobody;
|
||||
error_log /tmp/error.log;
|
||||
pid /tmp/nginx.pid;
|
||||
|
||||
events {
|
||||
|
||||
worker_connections 1024;
|
||||
}
|
||||
|
||||
http {
|
||||
|
||||
include /etc/nginx/mime.types;
|
||||
default_type application/octet-stream;
|
||||
sendfile on;
|
||||
client_body_temp_path /tmp/client_body;
|
||||
fastcgi_temp_path /tmp/fastcgi_temp;
|
||||
proxy_temp_path /tmp/proxy_temp;
|
||||
scgi_temp_path /tmp/scgi_temp;
|
||||
uwsgi_temp_path /tmp/uwsgi_temp;
|
||||
access_log /tmp/access.log;
|
||||
error_log /tmp/error.log;
|
||||
|
||||
keepalive_timeout 3000;
|
||||
server {
|
||||
listen 80;
|
||||
listen [::]:80;
|
||||
index index.html;
|
||||
server_name localhost;
|
||||
root /usr/share/nginx/html;
|
||||
autoindex on;
|
||||
|
||||
location ~* \.(?:manifest|appcache|html?|xml|json|css|js|map|jpg|jpeg|gif|png|ico|svg|eot|ttf|woff|woff2)$ {
|
||||
expires -1;
|
||||
add_header Access-Control-Allow-Origin *;
|
||||
add_header Access-Control-Allow-Credentials true;
|
||||
add_header Access-Control-Allow-Methods 'GET, POST, OPTIONS';
|
||||
add_header Access-Control-Allow-Headers 'DNT,X-CustomHeader,Keep-Alive,User-Agent,X-Requested-With,If-Modified-Since,Cache-Control,Content-Type';
|
||||
access_log off;
|
||||
}
|
||||
location / {
|
||||
try_files $uri $uri/ /index.html =404;
|
||||
}
|
||||
}
|
||||
}
|
||||
21
.editorconfig
Normal file
21
.editorconfig
Normal file
@@ -0,0 +1,21 @@
|
||||
root = true
|
||||
|
||||
|
||||
[*]
|
||||
|
||||
# change these settings to your own preference
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
# we recommend you to keep these unchanged
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
[{package,bower}.json]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
103
.esdoc.json
Normal file
103
.esdoc.json
Normal file
@@ -0,0 +1,103 @@
|
||||
{
|
||||
"source": "./src/app",
|
||||
"includes": ["\\.js$", "\\.jsx$"],
|
||||
"destination": "./docs",
|
||||
"index": "./README.md",
|
||||
"plugins": [
|
||||
{
|
||||
"name": "esdoc-standard-plugin",
|
||||
"option": {
|
||||
"lint": {
|
||||
"enable": false
|
||||
},
|
||||
"coverage": {
|
||||
"enable": false
|
||||
},
|
||||
"accessor": {
|
||||
"access": [
|
||||
"public",
|
||||
"protected",
|
||||
"private"
|
||||
],
|
||||
"autoPrivate": true
|
||||
},
|
||||
"undocumentIdentifier": {
|
||||
"enable": true
|
||||
},
|
||||
"unexportedIdentifier": {
|
||||
"enable": false
|
||||
},
|
||||
"typeInference": {
|
||||
"enable": true
|
||||
},
|
||||
"brand": {
|
||||
"logo": "./src/images/logo/192x192.png",
|
||||
"title": "Coriolis",
|
||||
"description": "Coriolis Shipyard for Elite Dangerous",
|
||||
"repository": "https://github.com/EDCD/coriolis",
|
||||
"site": "https://coriolis.edcd.io",
|
||||
"author": "https://github.com/edcd",
|
||||
"image": "./src/images/logo/192x192.png"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "esdoc-ecmascript-proposal-plugin",
|
||||
"option": {
|
||||
"all": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "esdoc-react-plugin"
|
||||
},
|
||||
{
|
||||
"name": "esdoc-standard-plugin",
|
||||
"option": {
|
||||
"lint": {
|
||||
"enable": false
|
||||
},
|
||||
"coverage": {
|
||||
"enable": false
|
||||
},
|
||||
"accessor": {
|
||||
"access": [
|
||||
"public",
|
||||
"protected",
|
||||
"private"
|
||||
],
|
||||
"autoPrivate": true
|
||||
},
|
||||
"undocumentIdentifier": {
|
||||
"enable": true
|
||||
},
|
||||
"unexportedIdentifier": {
|
||||
"enable": false
|
||||
},
|
||||
"typeInference": {
|
||||
"enable": true
|
||||
},
|
||||
"brand": {
|
||||
"logo": "./src/images/logo/192x192.png",
|
||||
"title": "Coriolis",
|
||||
"description": "Coriolis Shipyard for Elite Dangerous",
|
||||
"repository": "https://github.com/EDCD/coriolis",
|
||||
"site": "https://coriolis.edcd.io",
|
||||
"author": "https://github.com/edcd",
|
||||
"image": "./src/images/logo/192x192.png"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "esdoc-jsx-plugin",
|
||||
"option": {
|
||||
"enable": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "esdoc-publish-html-plugin",
|
||||
"option": {
|
||||
"template": "./node_modules/esdoc-custom-theme/template"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -5,11 +5,12 @@
|
||||
"jsx": true,
|
||||
"classes": true,
|
||||
"modules": true
|
||||
},
|
||||
}
|
||||
},
|
||||
"env": {
|
||||
"browser": true,
|
||||
"node": true
|
||||
"node": true,
|
||||
"es6": true
|
||||
},
|
||||
"plugins": [
|
||||
"react"
|
||||
@@ -33,7 +34,6 @@
|
||||
"ClassDeclaration": true
|
||||
}
|
||||
}],
|
||||
"no-console": 2,
|
||||
"brace-style": [2, "1tbs", { "allowSingleLine": true }],
|
||||
"comma-style": [2, "last"],
|
||||
"indent": [2, 2, { "SwitchCase": 1, "VariableDeclarator": 2 }],
|
||||
|
||||
4
.gitignore
vendored
4
.gitignore
vendored
@@ -7,3 +7,7 @@ nginx.pid
|
||||
/bin
|
||||
env
|
||||
*.swp
|
||||
.project
|
||||
.vscode/
|
||||
docs/
|
||||
package-lock.json
|
||||
|
||||
@@ -3,13 +3,14 @@ notifications:
|
||||
email: false
|
||||
sudo: false
|
||||
node_js:
|
||||
- "4.2.6"
|
||||
- "4.8.1"
|
||||
cache:
|
||||
directories:
|
||||
- node_modules
|
||||
|
||||
before_script:
|
||||
before_install:
|
||||
- git clone https://github.com/EDCD/coriolis-data.git ../coriolis-data
|
||||
|
||||
script:
|
||||
- npm run lint
|
||||
- npm test
|
||||
- npm test
|
||||
|
||||
76
ChangeLog.md
76
ChangeLog.md
@@ -1,3 +1,79 @@
|
||||
#2.5.1
|
||||
* Passenger count on main page
|
||||
* AX Modules
|
||||
* Engineering fixes
|
||||
* Use coriolis-data 2.5.1
|
||||
|
||||
#2.5.0
|
||||
* willyb321 and myself have conquered engineering. Mainly him though...
|
||||
* Use coriolis-data 2.5.0
|
||||
|
||||
#2.4.2
|
||||
Lots of kind people have helped out for this release! Check out the PR history!
|
||||
* Uses coriolis-data update:
|
||||
* Fixes issues with repair limpets
|
||||
* Adds requirement data
|
||||
* Adds requirements panel
|
||||
* Adds comma formatting to tooltip numbers
|
||||
|
||||
#2.4.1
|
||||
* Small patches and changes
|
||||
|
||||
#2.4.0
|
||||
* Changed compression library to Pako
|
||||
* Use coriolis-data 2.4.0
|
||||
* Repair Limpets added
|
||||
|
||||
#2.3.7
|
||||
* Fixed Travis test issues
|
||||
* Bumped NodeJS version to provide better compatability and support
|
||||
* Added updated German Translation
|
||||
* Fixed issues with Safari
|
||||
* Use coriolis-data 2.3.7
|
||||
* Fixed Orca mass-lock
|
||||
|
||||
#2.3.6
|
||||
* Update miner role to provide better defaults
|
||||
* Fix issue where torpedo special effects were not showing
|
||||
* Fix typo causing long range blueprint to not modify shot speed in some circumstances
|
||||
* Fix for Spanish translation of Chaff Launcher (thanks to DamonFstr)
|
||||
* Update for Russian translation (thanks to LeeNTien)
|
||||
* Use coriolis-data 2.3.6:
|
||||
* Add shotspeed modifier to cannon/multi-cannon/fragment cannon
|
||||
|
||||
#2.3.5
|
||||
* Ensure that hidden blueprint effects are applied when a blueprint is selected
|
||||
* Handle display when summary values show thrusters disabled but current mass keeps them enabled
|
||||
* Added updated German translations (thanks to @sweisgerber-dev)
|
||||
* Power state (enabled and priority) now follows modules when they are swapped or copied
|
||||
* Grey out modules that are powered off to provide a clearer visual indication
|
||||
* Use coriolis-data 2.3.5:
|
||||
* Fix list of available blueprints for Point Defence
|
||||
* Fix integrity values for class 6 power plants
|
||||
* Add shot speed for long range weapon
|
||||
* Fix components for dirty drive grade 3
|
||||
* Update values for Cytoscrambler
|
||||
|
||||
#2.3.4
|
||||
* Fix crash when removing the special effect from a module
|
||||
* Ensure comparisons with saved stock ships work correctly
|
||||
* Add 'Racer' role
|
||||
* Tidy up shipyard page; remove units from data columns and re-order for legibility
|
||||
* Allow basic drag/drop functionality in Edge/Internet Explorer 11 browser
|
||||
* Provide separate special effects for dumbfire and seeker missiles
|
||||
* Include special effect modifiers in blueprint tooltip
|
||||
* Use coriolis-data 2.3.4:
|
||||
* Add missing Long Range blueprint to multi-cannon
|
||||
* Fix values for thermal load of focused weapon grade 4
|
||||
* Fix internal module information for power plant blueprints
|
||||
* Add 'FSD Interrupt' special to dumbfire missile racks; this module now has `specials_S` and `specials_D` keys for specials to differentiate
|
||||
|
||||
#2.3.3
|
||||
* Remove unused blueprint when hitting reset
|
||||
* Add 'purchase module' external link to EDDB for refit items
|
||||
* Use coriolis-data 2.3.3:
|
||||
* Add Felicity Farseer to list of engineers that supply sensor and detailed surface scanner modifications
|
||||
|
||||
#2.3.2
|
||||
* Use scan range for DSS rather than scan time
|
||||
* Fix companion API import of Dolphin
|
||||
|
||||
@@ -10,6 +10,11 @@ Coriolis was created using assets and imagery from Elite: Dangerous, with the pe
|
||||
|
||||
Please [submit issues](https://github.com/EDCD/coriolis/issues), or better yet [pull requests](https://github.com/EDCD/coriolis/pulls) for any corrections or additions to the database or the code.
|
||||
|
||||
### Translations
|
||||
|
||||
Please use the OneSky translation site to suggest new translations: http://edcd-coriolis.oneskyapp.com
|
||||
These will be merged regularly by the project manager.
|
||||
|
||||
### Feature Requests, Suggestions & Bugs
|
||||
|
||||
Chat to us on [Discord](https://discord.gg/0uwCh6R62aPRjk9w)!
|
||||
@@ -18,6 +23,7 @@ Chat to us on [Discord](https://discord.gg/0uwCh6R62aPRjk9w)!
|
||||
|
||||
See the [Developer's Guide](https://github.com/EDCD/coriolis/wiki/Developing-for-Coriolis) in the wiki.
|
||||
|
||||
Also see [the documentation site.](https://coriolis.willb.info/)
|
||||
|
||||
### Ship and Module Database
|
||||
|
||||
|
||||
225
__tests__/fixtures/companion-api-import-4.json
Normal file
225
__tests__/fixtures/companion-api-import-4.json
Normal file
@@ -0,0 +1,225 @@
|
||||
{
|
||||
"free": false,
|
||||
"id": 2,
|
||||
"modules": {
|
||||
"Armour": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128049280,
|
||||
"name": "CobraMkIII_Armour_Grade1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"FrameShiftDrive": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064117,
|
||||
"name": "Int_Hyperdrive_Size4_Class5",
|
||||
"on": true,
|
||||
"priority": 4,
|
||||
"value": 1610080
|
||||
}
|
||||
},
|
||||
"FuelTank": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064349,
|
||||
"name": "Int_FuelTank_Size4_Class3",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 24734
|
||||
}
|
||||
},
|
||||
"LifeSupport": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064149,
|
||||
"name": "Int_LifeSupport_Size3_Class2",
|
||||
"on": true,
|
||||
"priority": 0,
|
||||
"value": 10133
|
||||
}
|
||||
},
|
||||
"MainEngines": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064079,
|
||||
"name": "Int_Engine_Size4_Class2",
|
||||
"on": true,
|
||||
"priority": 0,
|
||||
"value": 59633
|
||||
}
|
||||
},
|
||||
"PaintJob": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128741033,
|
||||
"name": "PaintJob_CobraMKIII_Corrosive_05",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"PlanetaryApproachSuite": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128672317,
|
||||
"name": "Int_PlanetApproachSuite",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 500
|
||||
}
|
||||
},
|
||||
"PowerDistributor": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064179,
|
||||
"name": "Int_PowerDistributor_Size1_Class2",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 1293
|
||||
}
|
||||
},
|
||||
"PowerPlant": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064037,
|
||||
"name": "Int_Powerplant_Size2_Class5",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 160224
|
||||
}
|
||||
},
|
||||
"Radar": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128064229,
|
||||
"name": "Int_Sensors_Size3_Class2",
|
||||
"on": true,
|
||||
"priority": 0,
|
||||
"value": 10133
|
||||
}
|
||||
},
|
||||
"ShipID0": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758976,
|
||||
"name": "Nameplate_ShipID_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipID1": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758976,
|
||||
"name": "Nameplate_ShipID_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitBumper": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740698,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Bumper1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitSpoiler": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740701,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Spoiler1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitTail": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740705,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Tail2",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipKitWings": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128740707,
|
||||
"name": "CobraMkIII_ShipkitRaider1_Wings1",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipName0": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758944,
|
||||
"name": "Nameplate_Explorer01_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"ShipName1": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128758944,
|
||||
"name": "Nameplate_Explorer01_Black",
|
||||
"on": true,
|
||||
"priority": 1,
|
||||
"value": 0
|
||||
}
|
||||
},
|
||||
"Slot01_Size4": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128666663,
|
||||
"name": "Int_FuelScoop_Size4_Class3",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 178898
|
||||
}
|
||||
},
|
||||
"Slot02_Size4": [],
|
||||
"Slot03_Size4": [],
|
||||
"Slot04_Size2": [],
|
||||
"Slot05_Size2": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128663561,
|
||||
"name": "Int_StellarBodyDiscoveryScanner_Advanced",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 1545000
|
||||
}
|
||||
},
|
||||
"Slot06_Size2": {
|
||||
"module": {
|
||||
"free": false,
|
||||
"id": 128666634,
|
||||
"name": "Int_DetailedSurfaceScanner_Tiny",
|
||||
"on": true,
|
||||
"priority": 2,
|
||||
"value": 250000
|
||||
}
|
||||
}
|
||||
},
|
||||
"name": "CobraMkIII",
|
||||
"value": {
|
||||
"hull": 205287,
|
||||
"modules": 3850628,
|
||||
"unloaned": 1751109
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,10 @@
|
||||
jest.dontMock('../src/app/stores/Persist');
|
||||
jest.dontMock('../src/app/components/TranslatedComponent');
|
||||
jest.dontMock('../src/app/components/ModalImport');
|
||||
jest.unmock('../src/app/stores/Persist');
|
||||
jest.unmock('../src/app/components/TranslatedComponent');
|
||||
jest.unmock('../src/app/components/ModalImport');
|
||||
jest.unmock('prop-types');
|
||||
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import ReactDOM from 'react-dom';
|
||||
import TU from 'react-testutils-additions';
|
||||
import Utils from './testUtils';
|
||||
@@ -167,7 +169,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=A4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04---0303326b.AwRj4zNLaA%3D%3D.CwBhCYzBGW9qCTSqq5xA.H4sIAAAAAAAAA2MUe8HMwPD%2FPwMcAABTINwTEgAAAA%3D%3D&bn=Test%20My%20Ship');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/anaconda?code=A4putkFklkdzsuf52c0o0o0o1m1m0q0q0404-0l0b0100034k5n052d04---0303326b.AwRj4zNLaA%3D%3D.CwBhCYzBGW9qCTSqq5xA.H4sIAAAAAAAAA2MUe8HMwPD%2FPwMAAGvB0AkAAAA%3D&bn=Test%20My%20Ship');
|
||||
});
|
||||
});
|
||||
|
||||
@@ -184,7 +186,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/asp?code=A0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx%2F78YG5AltB7I%2F8%2F0TwImJboDSPJ%2F%2B%2Ff%2Fv%2FKlX%2F%2F%2Fi3AwMTBIfARK%2FGf%2BJwVSxArStVAYqOjvz%2F%2F%2FJVo5GRhE2IBc4SKQSSz%2FDGEmCa398P8%2F%2F2%2BgTf%2F%2FAwDFxwtofAAAAA%3D%3D&bn=Multi-purpose%20Asp%20Explorer');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/asp?code=A0pftiFflfddsnf5------020202033c044002v62f2i.AwRj4yvI.CwRgDBldHnJA.H4sIAAAAAAAAA2P858DAwPCXEUhwHPvx%2F78YG5AltB7I%2F8%2F0TwImJboDSPJ%2F%2B%2Ff%2Fv%2FKlX%2F%2F%2Fi3AwMTBIfARK%2FGf%2BJwVSxArStVAYqOjvz%2F%2F%2FJVo5GRhE2IBc4SKQSSz%2FDGEmCa398P8%2F%2F2%2BgTf%2F%2FA7kMAExxqlSAAAAA&bn=Multi-purpose%20Asp%20Explorer');
|
||||
});
|
||||
|
||||
it('imports a valid v4 build with modifications', function() {
|
||||
@@ -196,7 +198,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/imperial_courier?code=A0patzF5l0das8f31a1a270202000e402t0101-2f.AwRj4zKA.CwRgDBldLiQ%3D.H4sIAAAAAAAAA12OP0tCYRjFj9fuVbvF1du9ekkT8s%2FkIg4NElyIBBd321yaGvwUQTS3N7UFfYygIT9EoyQUJA36ns47XJCWA%2B%2Fz%2Bz3Pe3ImBbDNKaqNPSBoGrL4ngfomKpFGiJ%2BLgHteR1IPjxJT5pF11uSeXNsJVcRfgdC92syWUuK0iMdKZqrjJ%2F0aoA71lJ5oKf38knWcCiptCPdhJIerdS00vlK0qktlqoj983UmqqHjQ33VsW8eazFmaTyULP2hQ4lX8LBme6g%2F6v0TTdbxJ2KhdEIaCw15MF%2FNB0L%2BS2hwEwyFM8KgP%2BqEpWWA3Qu9Z3z9kPWHzakt7Dt%2BAeD7ghSTgEAAA%3D%3D&bn=Multi-purpose%20Imperial%20Courier');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/imperial_courier?code=A0patzF5l0das8f31a1a270202000e402t0101-2f.AwRj4zKA.CwRgDBldLiQ%3D.H4sIAAAAAAAAA12OPUvDYBSFT1OTfkRJjUkbbC3Yj8mlODgUISAtdOlety5ODv0Vgji7O7kJ%2FgzBQX%2BEY7Gg0NKhfY%2FnHQLFDBdynufe9%2BRMCmCb06g29oCgacjiRx6gY6oWKUT8UgLaszqQfHmSnpVFN1uSeXNsJVcj%2FA2EHlZkspIUpUc6UjTXGT85qwHuSEuVc%2F16r99kDQeSSjvSbSjpyUpNK10uJJ3aYqk6smwm1lQ9bOxw71TMm8VanEqq9JW1r3Qo%2BREOLnQHvbWmb7rZIu5VLIyGQGOukPv%2F0WQk5LeEAjPOUDwtAP6bShy2HKAz0HPO%2B5KsP25I79O2I7LvD%2Bz4Il1XAQAA&bn=Multi-purpose%20Imperial%20Courier');
|
||||
});
|
||||
});
|
||||
|
||||
@@ -238,7 +240,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/federal_corvette?code=A2putsFklndzsxf50x0x7l28281919040404040402020l06p05sf63c5ifr--v66g2f.AwRj4zNaqA%3D%3D.CwRgDBldUExuBiIlUA%3D%3D.H4sIAAAAAAAAA02SPy9DURjG3%2F65vW1v47TXVbeqqF7EQtIIBomRJswsYmISH8BgkFhqFZ9AwlALMYitkXQyEF2k4SMYJNK0dV7PK7nc5ck55%2Fm9z%2FnznpBeJqLvECQbM4hUjZnjO5hyWGfFikAGGjGiku0QuddhQCNdZmdWM9snsDmih4REOdlnNvz9DrPrJIicPdSwoZf8pAnTIpq8x7DYADS%2Bi5DERY85%2BYqpmkc6x%2FWGf6beKCR3YBIZFZCxCgrtczjuOmo4qTf94F4KYuxhz5jjEhXmUJNexFrpIUo02ALN1j9u1JMgD%2FMga1GfbMNRd9iHUwGy%2BpspZF3IBSGvMFJluS%2FuR24FJ2KlV%2Fxju6sQq4lhRsQTUVUJTgegLtS6EUjEE1HPAmUC0KdAjwKJeCKqD8zoURx72gHyDW9nvQhJGHkyUscS1x%2BAZnAlqwU%2FI%2BKJKEvextXrf93eQrR1KUlS5HWwGC61mfOn0oN3IM4OHoBzuuIHj33hS5jT8KeamIYa0sjhgH%2BLfplP4kcwD5Xl3xR1wfeHtqWzBHHX8I9SH9Je%2FgGvXxeungIAAA%3D%3D&bn=Imported%20Federal%20Corvette');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/federal_corvette?code=A2putsFklndzsxf50x0x7l28281919040404040402020l06p05sf63c5ifr--v66g2f.AwRj4zNaqA%3D%3D.CwRgDBldUExuBiIlUA%3D%3D.H4sIAAAAAAAAA12STy8DURTFb1szU53Ga8dg2qqqDmJDIoKFxJImumYjVrVqfAALC4lNbcUnkLCoDbEQu0bSlQVhI8JHsJBIQ73rXMkwMYuT9%2Bb87nl%2F7ovoRSL6ikD6TYNINZg5XsWUo7pfrBikr2USlRyXyDuLAhr6ZHanNLOzD5tjOiskysk5dOBvfTB7bjeRW0MNG3ohSBq1bKKxKwyLLUAjmwjpPu4wJx4xVbNI57heDfbUKUAy2xaRUQZpllHoHMHxKqjhhF4LgjtJiFHDmqbrEeVnUJOax7%2FSdRfRwBNotv9wo5kAuZMD2egKyDYcdYl1OBki6z%2BZQjaFnBPyFCM1LefF%2BcgrY0es9FKwbW8ZYj9gmBbxRVRdglMh6BNqnwsk4ouoO4HSIehNoBuBRHwR1QOmsBvHmk6IfMbd2fdCEka%2BjNSexPWGoEkcyX6CnxbxRZQtd%2BPpym%2B31xFtn0iSFPkf%2BBkttZlzB9KDFyBuFRfAGV0Ogoff8SSsCfjjD5hGWtLIwZB%2FgX5Zt%2BLHMI9My7sp6nzgZzekswTxVvCOkq%2FSXqb%2F3zfLxh6HrwIAAA%3D%3D&bn=Imported%20Federal%20Corvette');
|
||||
});
|
||||
|
||||
it('imports a valid companion API build', function() {
|
||||
@@ -250,7 +252,7 @@ describe('Import Modal', function() {
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/beluga?code=A0pktsFplCdpsnf70t0t2727270004040404043c4fmimlmm04mc0iv62i2f.AwRj4yukg%3D%3D%3D.CwRgDBldHi8IUA%3D%3D.H4sIAAAAAAAAA2P8Z8%2FAwPCXEUiIKTMxMPCv%2F%2Ff%2FP8cFIPGf6Z8YTEr0GjMDg%2FJWICERBOTzn%2Fn7%2F7%2FIO5Ai5n9SIEWsQEIoSxAolfbt%2F3%2BJPk4GBhE7YQYGYVmgcuVnf4Aq%2FwMAIrEcGGsAAAA%3D&bn=Imported%20Beluga%20Liner');
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/beluga?code=A0pktsFplCdpsnf70t0t2727270004040404043c4fmimlmm04mc0iv62i2f.AwRj4yukg%3D%3D%3D.CwRgDBldHi8IUA%3D%3D.H4sIAAAAAAAAA2P8Z8%2FAwPCXEUiIKTMxMPCv%2F%2Ff%2FP8cFIPGf6Z8YTEr0GjMDg%2FJWICERBOTzn%2Fn7%2F7%2FIO5Ai5n9SIEWsQEIoSxAolfbt%2F3%2BJPk4GBhE7YQYGYVmgcuVnf4Aq%2FwOVAAAyiFctbgAAAA%3D%3D&bn=Imported%20Beluga%20Liner');
|
||||
});
|
||||
|
||||
it('imports a valid companion API build', function() {
|
||||
@@ -264,6 +266,18 @@ describe('Import Modal', function() {
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/type_7_transport?code=A0patfFflidasdf5----0404040005050504044d2402.AwRj4yrI.CwRgDBlVK7EiA%3D%3D%3D.&bn=Imported%20Type-7%20Transporter');
|
||||
});
|
||||
|
||||
it('imports a valid companion API build', function() {
|
||||
const importData = require('./fixtures/companion-api-import-4');
|
||||
pasteText(JSON.stringify(importData));
|
||||
|
||||
expect(modal.state.importValid).toBeTruthy();
|
||||
expect(modal.state.errorMsg).toEqual(null);
|
||||
expect(modal.state.singleBuild).toBe(true);
|
||||
clickProceed();
|
||||
expect(MockRouter.go.mock.calls.length).toBe(1);
|
||||
expect(MockRouter.go.mock.calls[0][0]).toBe('/outfit/cobra_mk_iii?code=A0p0tdFaldd3sdf4------34---2f2i.AwRj4yKA.CwRgDMYExrezBUg%3D.&bn=Imported%20Cobra%20Mk%20III');
|
||||
});
|
||||
});
|
||||
|
||||
describe('Import E:D Shipyard Builds', function() {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
jest.dontMock('../src/app/stores/Persist');
|
||||
jest.unmock('../src/app/stores/Persist');
|
||||
|
||||
import React from 'react';
|
||||
import ReactDOM from 'react-dom';
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
const TestUtils = {
|
||||
createContextProvider: function(context) {
|
||||
var _contextTypes = {};
|
||||
|
||||
Object.keys(context).forEach(function(key) {
|
||||
_contextTypes[key] = React.PropTypes.any;
|
||||
_contextTypes[key] = PropTypes.any;
|
||||
});
|
||||
|
||||
return React.createClass({
|
||||
@@ -21,4 +22,4 @@ const TestUtils = {
|
||||
};
|
||||
|
||||
|
||||
export default TestUtils;
|
||||
export default TestUtils;
|
||||
|
||||
1
devServer.js
Normal file → Executable file
1
devServer.js
Normal file → Executable file
@@ -5,6 +5,7 @@ var config = require('./webpack.config.dev');
|
||||
new WebpackDevServer(webpack(config), {
|
||||
publicPath: config.output.publicPath,
|
||||
hot: true,
|
||||
disableHostCheck: true,
|
||||
headers: { "Access-Control-Allow-Origin": "*" },
|
||||
historyApiFallback: {
|
||||
rewrites: [
|
||||
|
||||
231
package.json
231
package.json
@@ -1,106 +1,125 @@
|
||||
{
|
||||
"name": "coriolis_shipyard",
|
||||
"version": "2.3.2",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EDCD/coriolis"
|
||||
},
|
||||
"homepage": "https://coriolis.edcd.io",
|
||||
"bugs": "https://github.com/EDCD/coriolis/issues",
|
||||
"private": true,
|
||||
"engine": "node >= 4.0.0",
|
||||
"license": "MIT",
|
||||
"scripts": {
|
||||
"prepublish": "rollup -c && uglifyjs d3.js -c -m -o d3.min.js",
|
||||
"extract-translations": "grep -hroE \"(translate\\('[^']+'\\))|(tip.bind\\(null, '[^']+')\" src/* | grep -oE \"'[^']+'\" | grep -oE \"[^']+\" | sort -u -f",
|
||||
"clean": "rimraf build",
|
||||
"start": "node devServer.js",
|
||||
"lint": "eslint --ext .js,.jsx src",
|
||||
"test": "jest",
|
||||
"prod-serve": "nginx -p $(pwd) -c nginx.conf",
|
||||
"prod-stop": "kill -QUIT $(cat nginx.pid)",
|
||||
"build": "npm run clean && NODE_ENV=production webpack -p --config webpack.config.prod.js",
|
||||
"rsync": "rsync -ae \"ssh -i $CORIOLIS_PEM\" --delete build/ $CORIOLIS_USER@$CORIOLIS_HOST:~/wwws",
|
||||
"deploy": "npm run lint && npm test && npm run build && npm run rsync"
|
||||
},
|
||||
"jest": {
|
||||
"scriptPreprocessor": "<rootDir>/node_modules/babel-jest",
|
||||
"testRegex": "(/__tests__/test-.*|\\.(test|spec))\\.js$",
|
||||
"moduleFileExtensions": [
|
||||
"js",
|
||||
"json",
|
||||
"jsx"
|
||||
],
|
||||
"automock": true,
|
||||
"bail": false,
|
||||
"unmockedModulePathPatterns": [
|
||||
"<rootDir>/node_modules/lodash",
|
||||
"<rootDir>/node_modules/react",
|
||||
"<rootDir>/node_modules/react-dom",
|
||||
"<rootDir>/node_modules/react-addons-test-utils",
|
||||
"<rootDir>/node_modules/react-testutils-additions",
|
||||
"<rootDir>/node_modules/fbjs",
|
||||
"<rootDir>/node_modules/fbemitter",
|
||||
"<rootDir>/node_modules/classnames",
|
||||
"<rootDir>/node_modules/d3",
|
||||
"<rootDir>/node_modules/lz-string",
|
||||
"<rootDir>/node_modules/jsen",
|
||||
"coriolis-data",
|
||||
"<rootDir>/src/app/shipyard",
|
||||
"<rootDir>/src/app/i18n",
|
||||
"<rootDir>/src/app/utils",
|
||||
"<rootDir>/src/schemas",
|
||||
"<rootDir>/__tests__"
|
||||
]
|
||||
},
|
||||
"devDependencies": {
|
||||
"appcache-webpack-plugin": "^1.3.0",
|
||||
"babel-core": "*",
|
||||
"babel-eslint": "*",
|
||||
"babel-jest": "*",
|
||||
"babel-loader": "*",
|
||||
"babel-preset-es2015": "*",
|
||||
"babel-preset-react": "*",
|
||||
"babel-preset-stage-0": "*",
|
||||
"css-loader": "^0.23.0",
|
||||
"d3-selection": "1",
|
||||
"eslint": "2.2.0",
|
||||
"eslint-plugin-react": "^4.0.0",
|
||||
"expose-loader": "^0.7.1",
|
||||
"express": "^4.13.3",
|
||||
"extract-text-webpack-plugin": "2.0.0",
|
||||
"file-loader": "^0.8.4",
|
||||
"html-webpack-plugin": "^2.28.0",
|
||||
"jest-cli": "^16.0.1",
|
||||
"jsen": "^0.6.0",
|
||||
"json-loader": "^0.5.3",
|
||||
"less": "^2.5.3",
|
||||
"less-loader": "^2.2.1",
|
||||
"react-addons-perf": "^15.4.2",
|
||||
"react-addons-test-utils": "^15.0.1",
|
||||
"react-measure": "^1.4.6",
|
||||
"react-testutils-additions": "^15.1.0",
|
||||
"rimraf": "^2.4.3",
|
||||
"rollup": "0.36",
|
||||
"rollup-plugin-node-resolve": "2",
|
||||
"style-loader": "^0.13.0",
|
||||
"url-loader": "^0.5.6",
|
||||
"webpack": "^2.2.1",
|
||||
"webpack-dev-server": "^2.4.1"
|
||||
},
|
||||
"dependencies": {
|
||||
"babel-polyfill": "*",
|
||||
"browserify-zlib": "ipfs/browserify-zlib",
|
||||
"classnames": "^2.2.0",
|
||||
"coriolis-data": "EDCD/coriolis-data",
|
||||
"d3": "4.6.0",
|
||||
"fbemitter": "^2.0.0",
|
||||
"lodash": "^4.15.0",
|
||||
"lz-string": "^1.4.4",
|
||||
"react": "^15.0.1",
|
||||
"react-dom": "^15.0.1",
|
||||
"react-number-editor": "Athanasius/react-number-editor.git#miggy",
|
||||
"recharts": "^0.21.2",
|
||||
"superagent": "^1.4.0"
|
||||
}
|
||||
}
|
||||
{
|
||||
"name": "coriolis_shipyard",
|
||||
"version": "3.0.0",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EDCD/coriolis"
|
||||
},
|
||||
"homepage": "https://coriolis.edcd.io",
|
||||
"bugs": "https://github.com/EDCD/coriolis/issues",
|
||||
"private": true,
|
||||
"engine": "node >= 4.8.1",
|
||||
"license": "MIT",
|
||||
"scripts": {
|
||||
"prepublish": "rollup -c && uglifyjs d3.js -c -m -o d3.min.js",
|
||||
"extract-translations": "grep -hroE \"(translate\\('[^']+'\\))|(tip.bind\\(null, '[^']+')\" src/* | grep -oE \"'[^']+'\" | grep -oE \"[^']+\" | sort -u -f",
|
||||
"clean": "rimraf build",
|
||||
"start": "node devServer.js",
|
||||
"lint": "eslint --ext .js,.jsx src",
|
||||
"test": "jest",
|
||||
"prod-serve": "nginx -p $(pwd) -c nginx.conf",
|
||||
"prod-stop": "kill -QUIT $(cat nginx.pid)",
|
||||
"build": "npm run clean && cross-env NODE_ENV=production webpack -p --config webpack.config.prod.js",
|
||||
"rsync": "rsync -ae \"ssh -i $CORIOLIS_PEM\" --delete build/ $CORIOLIS_USER@$CORIOLIS_HOST:~/wwws",
|
||||
"deploy": "npm run lint && npm test && npm run build && npm run rsync"
|
||||
},
|
||||
"jest": {
|
||||
"transform": {
|
||||
".*": "<rootDir>/node_modules/babel-jest"
|
||||
},
|
||||
"testRegex": "(/__tests__/test-.*|\\.(test|spec))\\.js$",
|
||||
"moduleFileExtensions": [
|
||||
"js",
|
||||
"json",
|
||||
"jsx"
|
||||
],
|
||||
"automock": true,
|
||||
"bail": false,
|
||||
"unmockedModulePathPatterns": [
|
||||
"<rootDir>/node_modules/lodash",
|
||||
"<rootDir>/node_modules/react",
|
||||
"<rootDir>/node_modules/react-dom",
|
||||
"<rootDir>/node_modules/react-transition-group",
|
||||
"<rootDir>/node_modules/react-testutils-additions",
|
||||
"<rootDir>/node_modules/fbjs",
|
||||
"<rootDir>/node_modules/fbemitter",
|
||||
"<rootDir>/node_modules/classnames",
|
||||
"<rootDir>/node_modules/d3",
|
||||
"<rootDir>/node_modules/lz-string",
|
||||
"<rootDir>/node_modules/jsen",
|
||||
"coriolis-data",
|
||||
"<rootDir>/src/app/shipyard",
|
||||
"<rootDir>/src/app/i18n",
|
||||
"<rootDir>/src/app/utils",
|
||||
"<rootDir>/src/schemas",
|
||||
"<rootDir>/__tests__"
|
||||
]
|
||||
},
|
||||
"devDependencies": {
|
||||
"appcache-webpack-plugin": "^1.3.0",
|
||||
"babel-core": "*",
|
||||
"babel-eslint": "*",
|
||||
"babel-jest": "*",
|
||||
"babel-loader": "*",
|
||||
"babel-preset-env": "*",
|
||||
"babel-preset-react": "*",
|
||||
"babel-preset-stage-0": "*",
|
||||
"create-react-class": "^15.6.2",
|
||||
"cross-env": "^5.1.4",
|
||||
"css-loader": "^0.28.0",
|
||||
"d3-selection": "1",
|
||||
"esdoc": "^1.1.0",
|
||||
"esdoc-custom-theme": "^1.4.2",
|
||||
"esdoc-ecmascript-proposal-plugin": "^1.0.0",
|
||||
"esdoc-jsx-plugin": "^1.0.0",
|
||||
"esdoc-publish-html-plugin": "^1.1.2",
|
||||
"esdoc-react-plugin": "^1.0.1",
|
||||
"esdoc-standard-plugin": "^1.0.0",
|
||||
"eslint": "3.19.0",
|
||||
"eslint-plugin-react": "^6.10.3",
|
||||
"expose-loader": "^0.7.3",
|
||||
"express": "^4.15.2",
|
||||
"extract-text-webpack-plugin": "2.1.0",
|
||||
"file-loader": "^0.11.1",
|
||||
"html-webpack-plugin": "^2.28.0",
|
||||
"jest-cli": "^21.2.1",
|
||||
"jsen": "^0.6.4",
|
||||
"json-loader": "^0.5.4",
|
||||
"less": "^2.7.2",
|
||||
"less-loader": "^4.0.3",
|
||||
"react-addons-perf": "^15.4.2",
|
||||
"react-container-dimensions": "^1.4.1",
|
||||
"react-testutils-additions": "^15.2.0",
|
||||
"react-transition-group": "^1.1.2",
|
||||
"rimraf": "^2.6.1",
|
||||
"rollup": "0.41",
|
||||
"rollup-plugin-node-resolve": "3",
|
||||
"style-loader": "^0.16.1",
|
||||
"uglify-js": "^2.4.11",
|
||||
"url-loader": "^0.5.8",
|
||||
"webpack": "^2.4.1",
|
||||
"webpack-bugsnag-plugins": "^1.1.1",
|
||||
"webpack-dev-server": "^2.4.4",
|
||||
"webpack-notifier": "^1.6.0",
|
||||
"workbox-webpack-plugin": "^3.4.1"
|
||||
},
|
||||
"dependencies": {
|
||||
"babel-polyfill": "*",
|
||||
"browserify-zlib-next": "^1.0.1",
|
||||
"classnames": "^2.2.5",
|
||||
"coriolis-data": "../coriolis-data",
|
||||
"d3": "4.8.0",
|
||||
"detect-browser": "^1.7.0",
|
||||
"fbemitter": "^2.1.1",
|
||||
"lodash": "^4.17.10",
|
||||
"lz-string": "^1.4.4",
|
||||
"pako": "^1.0.6",
|
||||
"prop-types": "^15.5.8",
|
||||
"react": "^15.5.4",
|
||||
"react-dom": "^15.5.4",
|
||||
"react-ga": "^2.5.3",
|
||||
"react-number-editor": "Athanasius/react-number-editor.git#miggy",
|
||||
"recharts": "^0.22.3",
|
||||
"superagent": "^3.5.2"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import Router from './Router';
|
||||
import { EventEmitter } from 'fbemitter';
|
||||
import { getLanguage } from './i18n/Language';
|
||||
@@ -11,6 +12,7 @@ import ModalHelp from './components/ModalHelp';
|
||||
import ModalImport from './components/ModalImport';
|
||||
import ModalPermalink from './components/ModalPermalink';
|
||||
import * as CompanionApiUtils from './utils/CompanionApiUtils';
|
||||
import * as JournalUtils from './utils/JournalUtils';
|
||||
|
||||
import AboutPage from './pages/AboutPage';
|
||||
import NotFoundPage from './pages/NotFoundPage';
|
||||
@@ -19,7 +21,7 @@ import ComparisonPage from './pages/ComparisonPage';
|
||||
import ShipyardPage from './pages/ShipyardPage';
|
||||
import ErrorDetails from './pages/ErrorDetails';
|
||||
|
||||
const zlib = require('zlib');
|
||||
const zlib = require('pako');
|
||||
|
||||
/**
|
||||
* Coriolis App
|
||||
@@ -27,18 +29,18 @@ const zlib = require('zlib');
|
||||
export default class Coriolis extends React.Component {
|
||||
|
||||
static childContextTypes = {
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
language: React.PropTypes.object.isRequired,
|
||||
noTouch: React.PropTypes.bool.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
route: React.PropTypes.object.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired
|
||||
closeMenu: PropTypes.func.isRequired,
|
||||
hideModal: PropTypes.func.isRequired,
|
||||
language: PropTypes.object.isRequired,
|
||||
noTouch: PropTypes.bool.isRequired,
|
||||
onCommand: PropTypes.func.isRequired,
|
||||
onWindowResize: PropTypes.func.isRequired,
|
||||
openMenu: PropTypes.func.isRequired,
|
||||
route: PropTypes.object.isRequired,
|
||||
showModal: PropTypes.func.isRequired,
|
||||
sizeRatio: PropTypes.number.isRequired,
|
||||
termtip: PropTypes.func.isRequired,
|
||||
tooltip: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -89,9 +91,16 @@ export default class Coriolis extends React.Component {
|
||||
_importBuild(r) {
|
||||
try {
|
||||
// Need to decode and gunzip the data, then build the ship
|
||||
const data = zlib.gunzipSync(new Buffer(r.params.data, 'base64'));
|
||||
const data = zlib.inflate(new Buffer(r.params.data, 'base64'), { to: 'string' });
|
||||
const json = JSON.parse(data);
|
||||
const ship = CompanionApiUtils.shipFromJson(json);
|
||||
console.info('Ship import data: ');
|
||||
console.info(json);
|
||||
let ship;
|
||||
if (json && json.modules) {
|
||||
ship = CompanionApiUtils.shipFromJson(json);
|
||||
} else if (json && json.Modules) {
|
||||
ship = JournalUtils.shipFromLoadoutJSON(json);
|
||||
}
|
||||
r.params.ship = ship.id;
|
||||
r.params.code = ship.toString();
|
||||
this._setPage(OutfittingPage, r);
|
||||
@@ -123,6 +132,13 @@ export default class Coriolis extends React.Component {
|
||||
*/
|
||||
_onError(msg, scriptUrl, line, col, errObj) {
|
||||
console && console.error && console.error(arguments); // eslint-disable-line no-console
|
||||
if (errObj) {
|
||||
if (errObj instanceof Error) {
|
||||
bugsnagClient.notify(errObj); // eslint-disable-line
|
||||
} else if (errObj instanceof String) {
|
||||
bugsnagClient.notify(msg, errObj); // eslint-disable-line
|
||||
}
|
||||
}
|
||||
this.setState({
|
||||
error: <ErrorDetails error={{ message: msg, details: { scriptUrl, line, col, error: JSON.stringify(errObj) } }}/>,
|
||||
page: null,
|
||||
@@ -164,13 +180,13 @@ export default class Coriolis extends React.Component {
|
||||
case 72: // 'h'
|
||||
if (e.ctrlKey || e.metaKey) { // CTRL/CMD + h
|
||||
e.preventDefault();
|
||||
this._showModal(<ModalHelp />);
|
||||
this._showModal(<ModalHelp/>);
|
||||
}
|
||||
break;
|
||||
case 73: // 'i'
|
||||
if (e.ctrlKey || e.metaKey) { // CTRL/CMD + i
|
||||
e.preventDefault();
|
||||
this._showModal(<ModalImport />);
|
||||
this._showModal(<ModalImport/>);
|
||||
}
|
||||
break;
|
||||
case 79: // 'o'
|
||||
@@ -192,7 +208,7 @@ export default class Coriolis extends React.Component {
|
||||
* @param {React.Component} content Modal Content
|
||||
*/
|
||||
_showModal(content) {
|
||||
let modal = <div className='modal-bg' onClick={(e) => this._hideModal() }>{content}</div>;
|
||||
let modal = <div className='modal-bg' onClick={(e) => this._hideModal()}>{content}</div>;
|
||||
this.setState({ modal });
|
||||
}
|
||||
|
||||
@@ -270,7 +286,7 @@ export default class Coriolis extends React.Component {
|
||||
return this.emitter.addListener('windowResize', listener);
|
||||
}
|
||||
|
||||
/**
|
||||
/**
|
||||
* Add a listener to global commands such as save,
|
||||
* @param {Function} listener Listener callback
|
||||
* @return {Object} Subscription token
|
||||
@@ -306,14 +322,60 @@ export default class Coriolis extends React.Component {
|
||||
*/
|
||||
componentWillMount() {
|
||||
// Listen for appcache updated event, present refresh to update view
|
||||
if (window.applicationCache) {
|
||||
window.applicationCache.addEventListener('updateready', () => {
|
||||
if (window.applicationCache.status == window.applicationCache.UPDATEREADY) {
|
||||
this.setState({ appCacheUpdate: true }); // Browser downloaded a new app cache.
|
||||
}
|
||||
// Check that service workers are registered
|
||||
if (navigator.storage && navigator.storage.persist) {
|
||||
window.addEventListener('load', () => {
|
||||
navigator.storage.persist().then(granted => {
|
||||
if (granted)
|
||||
console.log('Storage will not be cleared except by explicit user action');
|
||||
else
|
||||
console.log('Storage may be cleared by the UA under storage pressure.');
|
||||
});
|
||||
});
|
||||
}
|
||||
if ('serviceWorker' in navigator) {
|
||||
window.addEventListener('load', () => {
|
||||
// Your service-worker.js *must* be located at the top-level directory relative to your site.
|
||||
// It won't be able to control pages unless it's located at the same level or higher than them.
|
||||
// *Don't* register service worker file in, e.g., a scripts/ sub-directory!
|
||||
// See https://github.com/slightlyoff/ServiceWorker/issues/468
|
||||
const self = this;
|
||||
navigator.serviceWorker.register('/service-worker.js').then(function(reg) {
|
||||
// updatefound is fired if service-worker.js changes.
|
||||
reg.onupdatefound = function() {
|
||||
// The updatefound event implies that reg.installing is set; see
|
||||
// https://slightlyoff.github.io/ServiceWorker/spec/service_worker/index.html#service-worker-container-updatefound-event
|
||||
var installingWorker = reg.installing;
|
||||
|
||||
installingWorker.onstatechange = function() {
|
||||
switch (installingWorker.state) {
|
||||
case 'installed':
|
||||
if (navigator.serviceWorker.controller) {
|
||||
// At this point, the old content will have been purged and the fresh content will
|
||||
// have been added to the cache.
|
||||
// It's the perfect time to display a "New content is available; please refresh."
|
||||
// message in the page's interface.
|
||||
console.log('New or updated content is available.');
|
||||
self.setState({ appCacheUpdate: true }); // Browser downloaded a new app cache.
|
||||
} else {
|
||||
// At this point, everything has been precached.
|
||||
// It's the perfect time to display a "Content is cached for offline use." message.
|
||||
console.log('Content is now available offline!');
|
||||
self.setState({ appCacheUpdate: true }); // Browser downloaded a new app cache.
|
||||
}
|
||||
break;
|
||||
|
||||
case 'redundant':
|
||||
console.error('The installing service worker became redundant.');
|
||||
break;
|
||||
}
|
||||
};
|
||||
};
|
||||
}).catch(function(e) {
|
||||
console.error('Error during service worker registration:', e);
|
||||
});
|
||||
});
|
||||
}
|
||||
window.onerror = this._onError.bind(this);
|
||||
window.addEventListener('resize', () => this.emitter.emit('windowResize'));
|
||||
document.getElementById('coriolis').addEventListener('scroll', () => this._tooltip());
|
||||
@@ -331,14 +393,22 @@ export default class Coriolis extends React.Component {
|
||||
render() {
|
||||
let currentMenu = this.state.currentMenu;
|
||||
|
||||
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu} className={ this.state.noTouch ? 'no-touch' : null }>
|
||||
<Header appCacheUpdate={this.state.appCacheUpdate} currentMenu={currentMenu} />
|
||||
{ this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) : <NotFoundPage/> }
|
||||
{ this.state.modal }
|
||||
{ this.state.tooltip }
|
||||
return <div style={{ minHeight: '100%' }} onClick={this._closeMenu}
|
||||
className={this.state.noTouch ? 'no-touch' : null}>
|
||||
<Header appCacheUpdate={this.state.appCacheUpdate} currentMenu={currentMenu}/>
|
||||
{this.state.error ? this.state.error : this.state.page ? React.createElement(this.state.page, { currentMenu }) :
|
||||
<NotFoundPage/>}
|
||||
{this.state.modal}
|
||||
{this.state.tooltip}
|
||||
<footer>
|
||||
<div className="right cap">
|
||||
<a href="https://github.com/EDCD/coriolis" target="_blank" title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
|
||||
<a href="https://github.com/EDCD/coriolis" target="_blank"
|
||||
title="Coriolis Github Project">{window.CORIOLIS_VERSION} - {window.CORIOLIS_DATE}</a>
|
||||
<br/>
|
||||
<a
|
||||
href={'https://github.com/EDCD/coriolis/compare/edcd:develop@{' + window.CORIOLIS_DATE + '}...edcd:develop'}
|
||||
target="_blank" title={'Coriolis Commits since' + window.CORIOLIS_DATE}>Commits since last release
|
||||
({window.CORIOLIS_DATE})</a>
|
||||
</div>
|
||||
</footer>
|
||||
</div>;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import Persist from './stores/Persist';
|
||||
|
||||
import ReactGA from 'react-ga';
|
||||
ReactGA.initialize('UA-55840909-18');
|
||||
let standalone = undefined;
|
||||
|
||||
/**
|
||||
@@ -257,9 +258,16 @@ Route.prototype.match = function(path, params) {
|
||||
* @param {string} path Path to track
|
||||
*/
|
||||
function gaTrack(path) {
|
||||
if (window.ga) {
|
||||
window.ga('send', 'pageview', path);
|
||||
const match = path.match(/\/outfit\/(.*)(\?code=.*)/);
|
||||
if (match) {
|
||||
if (match[1]) {
|
||||
ReactGA.ga('set', 'contentGroup1', match[1]);
|
||||
}
|
||||
if (match[2]) {
|
||||
ReactGA.ga('set', 'contentGroup2', match[2]);
|
||||
}
|
||||
}
|
||||
ReactGA.pageview(path);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as ModuleUtils from '../shipyard/ModuleUtils';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
import cn from 'classnames';
|
||||
@@ -20,6 +20,7 @@ const GRPCAT = {
|
||||
'fx': 'limpet controllers',
|
||||
'hb': 'limpet controllers',
|
||||
'pc': 'limpet controllers',
|
||||
'rpl': 'limpet controllers',
|
||||
'pce': 'passenger cabins',
|
||||
'pci': 'passenger cabins',
|
||||
'pcm': 'passenger cabins',
|
||||
@@ -36,10 +37,20 @@ const GRPCAT = {
|
||||
'ml': 'lasers',
|
||||
'c': 'projectiles',
|
||||
'mc': 'projectiles',
|
||||
'axmc': 'experimental',
|
||||
'fc': 'projectiles',
|
||||
'rfl': 'experimental',
|
||||
'pa': 'projectiles',
|
||||
'rg': 'projectiles',
|
||||
'mr': 'ordnance',
|
||||
'axmr': 'experimental',
|
||||
'rcpl': 'experimental',
|
||||
'dtl': 'experimental',
|
||||
'tbsc': 'experimental',
|
||||
'tbem': 'experimental',
|
||||
'tbrfl': 'experimental',
|
||||
'mahr': 'experimental',
|
||||
'rsl': 'experimental',
|
||||
'tp': 'ordnance',
|
||||
'nl': 'ordnance',
|
||||
'sc': 'scanners',
|
||||
@@ -48,9 +59,20 @@ const GRPCAT = {
|
||||
'cs': 'scanners',
|
||||
'kw': 'scanners',
|
||||
'ws': 'scanners',
|
||||
'xs': 'scanners',
|
||||
'ch': 'defence',
|
||||
'po': 'defence',
|
||||
'ec': 'defence',
|
||||
'sfn': 'defence',
|
||||
// Guardian
|
||||
'gpp': 'guardian',
|
||||
'gpc': 'guardian',
|
||||
'gsrp': 'guardian',
|
||||
'ggc': 'guardian',
|
||||
'gfsb': 'guardian',
|
||||
'gmrp': 'guardian',
|
||||
'gsc': 'guardian',
|
||||
'ghrp': 'guardian'
|
||||
};
|
||||
// Order here is the order in which items will be shown in the modules menu
|
||||
const CATEGORIES = {
|
||||
@@ -60,7 +82,7 @@ const CATEGORIES = {
|
||||
'fi': ['fi'],
|
||||
'fuel': ['ft', 'fs'],
|
||||
'hangars': ['fh', 'pv'],
|
||||
'limpet controllers': ['cc', 'fx', 'hb', 'pc'],
|
||||
'limpet controllers': ['cc', 'fx', 'hb', 'pc', 'rpl'],
|
||||
'passenger cabins': ['pce', 'pci', 'pcm', 'pcq'],
|
||||
'rf': ['rf'],
|
||||
'shields': ['sg', 'bsg', 'psg', 'scb'],
|
||||
@@ -75,6 +97,11 @@ const CATEGORIES = {
|
||||
'hs': ['hs'],
|
||||
'defence': ['ch', 'po', 'ec'],
|
||||
'scanners': ['sc', 'ss', 'cs', 'kw', 'ws'], // Overloaded with internal scanners
|
||||
// Experimental
|
||||
'experimental': ['axmc', 'axmr', 'rfl', 'tbrfl', 'tbsc', 'tbem', 'xs', 'sfn', 'rcpl', 'dtl', 'rsl', 'mahr', ],
|
||||
|
||||
// Guardian
|
||||
'guardian': ['gpp', 'gpd', 'gpc', 'ggc', 'gsrp', 'gfsb', 'ghrp', 'gmrp', 'gsc']
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -83,12 +110,16 @@ const CATEGORIES = {
|
||||
export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
modules: React.PropTypes.oneOfType([React.PropTypes.object, React.PropTypes.array]).isRequired,
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
diffDetails: React.PropTypes.func,
|
||||
m: React.PropTypes.object,
|
||||
shipMass: React.PropTypes.number,
|
||||
warning: React.PropTypes.func
|
||||
modules: PropTypes.oneOfType([PropTypes.object, PropTypes.array]).isRequired,
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
diffDetails: PropTypes.func,
|
||||
m: PropTypes.object,
|
||||
shipMass: PropTypes.number,
|
||||
warning: PropTypes.func,
|
||||
firstSlotId: PropTypes.string,
|
||||
lastSlotId: PropTypes.string,
|
||||
activeSlotId: PropTypes.string,
|
||||
slotDiv: PropTypes.object
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
@@ -104,6 +135,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
super(props);
|
||||
this._hideDiff = this._hideDiff.bind(this);
|
||||
this.state = this._initState(props, context);
|
||||
this.slotItems = [];// Array to hold <li> refs.
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -114,8 +146,9 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
*/
|
||||
_initState(props, context) {
|
||||
let translate = context.language.translate;
|
||||
let { m, warning, shipMass, onSelect, modules } = props;
|
||||
let { m, warning, shipMass, onSelect, modules, firstSlotId, lastSlotId } = props;
|
||||
let list, currentGroup;
|
||||
|
||||
let buildGroup = this._buildGroup.bind(
|
||||
this,
|
||||
translate,
|
||||
@@ -126,7 +159,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
this._hideDiff(event);
|
||||
onSelect(m);
|
||||
}
|
||||
);
|
||||
);
|
||||
|
||||
if (modules instanceof Array) {
|
||||
list = buildGroup(modules[0].grp, modules);
|
||||
@@ -134,7 +167,10 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
list = [];
|
||||
// At present time slots with grouped options (Hardpoints and Internal) can be empty
|
||||
if (m) {
|
||||
list.push(<div className='empty-c upp' key='empty' onClick={onSelect.bind(null, null)} >{translate('empty')}</div>);
|
||||
let emptyId = 'empty';
|
||||
if(this.firstSlotId == null) this.firstSlotId = emptyId;
|
||||
let keyDown = this._keyDown.bind(this, onSelect);
|
||||
list.push(<div className='empty-c upp' key={emptyId} data-id={emptyId} onClick={onSelect.bind(null, null)} onKeyDown={keyDown} tabIndex="0" ref={slotItem => this.slotItems[emptyId] = slotItem} >{translate('empty')}</div>);
|
||||
}
|
||||
|
||||
// Need to regroup the modules by our own categorisation
|
||||
@@ -148,7 +184,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
const existing = catmodules[moduleCategory] || [];
|
||||
catmodules[moduleCategory] = existing.concat(modules[g]);
|
||||
}
|
||||
|
||||
|
||||
for (let category in catmodules) {
|
||||
let categoryHeader = false;
|
||||
// Order through CATEGORIES if present
|
||||
@@ -184,37 +220,40 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return { list, currentGroup };
|
||||
let trackingFocus = false;
|
||||
return { list, currentGroup, trackingFocus };
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate React Components for Module Group
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Objecy} mountedModule Mounted Module
|
||||
* @param {Funciton} warningFunc Warning function
|
||||
* @param {Object} mountedModule Mounted Module
|
||||
* @param {Function} warningFunc Warning function
|
||||
* @param {number} mass Mass
|
||||
* @param {function} onSelect Select/Mount callback
|
||||
* @param {string} grp Group name
|
||||
* @param {Array} modules Available modules
|
||||
* @param {string} firstSlotId id of first slot item
|
||||
* @param {string} lastSlotId id of last slot item
|
||||
* @return {React.Component} Available Module Group contents
|
||||
*/
|
||||
_buildGroup(translate, mountedModule, warningFunc, mass, onSelect, grp, modules) {
|
||||
let prevClass = null, prevRating = null;
|
||||
_buildGroup(translate, mountedModule, warningFunc, mass, onSelect, grp, modules, firstSlotId, lastSlotId) {
|
||||
let prevClass = null, prevRating = null, prevName;
|
||||
let elems = [];
|
||||
|
||||
const sortedModules = modules.sort(this._moduleOrder);
|
||||
|
||||
|
||||
// Calculate the number of items per class. Used so we don't have long lists with only a few items in each row
|
||||
const tmp = sortedModules.map((v, i) => v['class']).reduce((count, cls) => { count[cls] = ++count[cls] || 1; return count; }, {});
|
||||
const itemsPerClass = Math.max.apply(null, Object.keys(tmp).map(key => tmp[key]));
|
||||
|
||||
let itemsOnThisRow = 0;
|
||||
|
||||
for (let i = 0; i < sortedModules.length; i++) {
|
||||
let m = sortedModules[i];
|
||||
let mount = null;
|
||||
let disabled = false;
|
||||
prevName = m.name;
|
||||
if (ModuleUtils.isShieldGenerator(m.grp)) {
|
||||
// Shield generators care about maximum hull mass
|
||||
disabled = mass > m.maxmass;
|
||||
@@ -230,9 +269,21 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
});
|
||||
let eventHandlers;
|
||||
|
||||
if (disabled || active) {
|
||||
eventHandlers = {};
|
||||
if (disabled) {
|
||||
eventHandlers = {
|
||||
onKeyDown: this._keyDown.bind(this, null),
|
||||
onKeyUp: this._keyUp.bind(this, null)
|
||||
|
||||
};
|
||||
} else {
|
||||
/**
|
||||
* Get the ids of the first and last <li> elements in the <ul> that are focusable (i.e. are not active or disabled)
|
||||
* Will be used to keep focus inside the <ul> on Tab and Shift-Tab while it is visible
|
||||
*/
|
||||
if (this.firstSlotId == null) this.firstSlotId = sortedModules[i].id;
|
||||
if (active) this.activeSlotId = sortedModules[i].id;
|
||||
this.lastSlotId = sortedModules[i].id;
|
||||
|
||||
let showDiff = this._showDiff.bind(this, mountedModule, m);
|
||||
let select = onSelect.bind(null, m);
|
||||
|
||||
@@ -241,7 +292,9 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
onTouchStart: this._touchStart.bind(this, showDiff),
|
||||
onTouchEnd: this._touchEnd.bind(this, select),
|
||||
onMouseLeave: this._hideDiff,
|
||||
onClick: select
|
||||
onClick: select,
|
||||
onKeyDown: this._keyDown.bind(this, select),
|
||||
onKeyUp: this._keyUp.bind(this, select)
|
||||
};
|
||||
}
|
||||
|
||||
@@ -250,24 +303,28 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
case 'G': mount = <MountGimballed className={'lg'}/>; break;
|
||||
case 'T': mount = <MountTurret className={'lg'}/>; break;
|
||||
}
|
||||
|
||||
if (m.name && m.name === prevName) {
|
||||
// elems.push(<br key={'b' + m.grp + i} />);
|
||||
itemsOnThisRow = 0;
|
||||
}
|
||||
if (itemsOnThisRow == 6 || i > 0 && sortedModules.length > 3 && itemsPerClass > 2 && m.class != prevClass && (m.rating != prevRating || m.mount)) {
|
||||
elems.push(<br key={'b' + m.grp + i} />);
|
||||
itemsOnThisRow = 0;
|
||||
}
|
||||
|
||||
let tbIdx = (classes.indexOf('disabled') < 0) ? 0 : undefined;
|
||||
elems.push(
|
||||
<li key={m.id} className={classes} {...eventHandlers}>
|
||||
<li key={m.id} data-id={m.id} className={classes} {...eventHandlers} tabIndex={tbIdx} ref={slotItem => this.slotItems[m.id] = slotItem}>
|
||||
{mount}
|
||||
{(mount ? ' ' : '') + m.class + m.rating + (m.missile ? '/' + m.missile : '') + (m.name ? ' ' + translate(m.name) : '')}
|
||||
</li>
|
||||
);
|
||||
|
||||
itemsOnThisRow++;
|
||||
prevClass = m.class;
|
||||
prevRating = m.rating;
|
||||
prevName = m.name;
|
||||
}
|
||||
|
||||
return <ul key={'modules' + grp} >{elems}</ul>;
|
||||
return <ul key={'modules' + grp}>{elems}</ul>;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -318,6 +375,41 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
this._hideDiff();
|
||||
}
|
||||
|
||||
/**
|
||||
* Key down - select module on Enter key, move to next/previous module on Tab/Shift-Tab, close on Esc
|
||||
* @param {Function} select Select module callback
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_keyDown(select, event) {
|
||||
let className = event.currentTarget.attributes['class'].value;
|
||||
if (event.key == 'Enter' && className.indexOf('disabled') < 0 && className.indexOf('active') < 0) {
|
||||
select();
|
||||
return;
|
||||
}
|
||||
let elemId = event.currentTarget.attributes['data-id'].value;
|
||||
if (className.indexOf('disabled') < 0 && event.key == 'Tab') {
|
||||
if (event.shiftKey && elemId == this.firstSlotId) {
|
||||
event.preventDefault();
|
||||
this.slotItems[this.lastSlotId].focus();
|
||||
return;
|
||||
}
|
||||
if (!event.shiftKey && elemId == this.lastSlotId) {
|
||||
event.preventDefault();
|
||||
this.slotItems[this.firstSlotId].focus();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Key Up
|
||||
* @param {Function} select Select module callback
|
||||
* @param {SytheticEvent} event Event
|
||||
*/
|
||||
_keyUp(select,event) {
|
||||
// nothing here yet
|
||||
}
|
||||
|
||||
/**
|
||||
* Hide diff tooltip
|
||||
* @param {SyntheticEvent} event Event
|
||||
@@ -373,7 +465,24 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
*/
|
||||
componentDidMount() {
|
||||
if (this.groupElem) { // Scroll to currently selected group
|
||||
findDOMNode(this).scrollTop = this.groupElem.offsetTop;
|
||||
this.node.scrollTop = this.groupElem.offsetTop;
|
||||
}
|
||||
/**
|
||||
* Set focus on active or first slot element, if applicable.
|
||||
*/
|
||||
if (this.slotItems[this.activeSlotId]) {
|
||||
this.slotItems[this.activeSlotId].focus();
|
||||
} else if (this.slotItems[this.firstSlotId]) {
|
||||
this.slotItems[this.firstSlotId].focus();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Handle focus if the component updates
|
||||
*
|
||||
*/
|
||||
componentWillUnmount() {
|
||||
if(this.props.slotDiv) {
|
||||
this.props.slotDiv.focus();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -392,7 +501,7 @@ export default class AvailableModulesMenu extends TranslatedComponent {
|
||||
*/
|
||||
render() {
|
||||
return (
|
||||
<div
|
||||
<div ref={node => this.node = node}
|
||||
className={cn('select', this.props.className)}
|
||||
onScroll={this._hideDiff}
|
||||
onClick={(e) => e.stopPropagation() }
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as d3 from 'd3';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
@@ -45,16 +46,16 @@ export default class BarChart extends TranslatedComponent {
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
colors: React.PropTypes.array,
|
||||
data: React.PropTypes.array.isRequired,
|
||||
desc: React.PropTypes.bool,
|
||||
format: React.PropTypes.string.isRequired,
|
||||
labels: React.PropTypes.array,
|
||||
predicate: React.PropTypes.string,
|
||||
properties: React.PropTypes.array,
|
||||
title: React.PropTypes.string.isRequired,
|
||||
unit: React.PropTypes.string.isRequired,
|
||||
width: React.PropTypes.number.isRequired
|
||||
colors: PropTypes.array,
|
||||
data: PropTypes.array.isRequired,
|
||||
desc: PropTypes.bool,
|
||||
format: PropTypes.string.isRequired,
|
||||
labels: PropTypes.array,
|
||||
predicate: PropTypes.string,
|
||||
properties: PropTypes.array,
|
||||
title: PropTypes.string.isRequired,
|
||||
unit: PropTypes.string.isRequired,
|
||||
width: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -14,10 +15,10 @@ import Module from '../shipyard/Module';
|
||||
*/
|
||||
export default class Boost extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Slider from '../components/Slider';
|
||||
@@ -9,9 +10,9 @@ import Slider from '../components/Slider';
|
||||
*/
|
||||
export default class Cargo extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
cargoCapacity: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
cargo: PropTypes.number.isRequired,
|
||||
cargoCapacity: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import Link from './Link';
|
||||
import cn from 'classnames';
|
||||
@@ -11,11 +12,11 @@ import { outfitURL } from '../utils/UrlGenerators';
|
||||
export default class ComparisonTable extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
facets: React.PropTypes.array.isRequired,
|
||||
builds: React.PropTypes.array.isRequired,
|
||||
onSort: React.PropTypes.func.isRequired,
|
||||
predicate: React.PropTypes.string.isRequired, // Used only to test again prop changes for shouldRender
|
||||
desc: React.PropTypes.oneOfType([React.PropTypes.bool.isRequired, React.PropTypes.number.isRequired]), // Used only to test again prop changes for shouldRender
|
||||
facets: PropTypes.array.isRequired,
|
||||
builds: PropTypes.array.isRequired,
|
||||
onSort: PropTypes.func.isRequired,
|
||||
predicate: PropTypes.string.isRequired, // Used only to test again prop changes for shouldRender
|
||||
desc: PropTypes.oneOfType([PropTypes.bool.isRequired, PropTypes.number.isRequired]), // Used only to test again prop changes for shouldRender
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -71,21 +72,22 @@ export default class ComparisonTable extends TranslatedComponent {
|
||||
* @return {React.Component} Table row
|
||||
*/
|
||||
_buildRow(build, facets, formats, units) {
|
||||
let url = outfitURL(build.id, build.toString(), build.buildName);
|
||||
let cells = [
|
||||
<td key='s' className='tl'><Link href={url}>{build.name}</Link></td>,
|
||||
<td key='bn' className='tl'><Link href={url}>{build.buildName}</Link></td>
|
||||
];
|
||||
if (build && build.id && build.buildName) {
|
||||
let url = outfitURL(build.id, build.toString(), build.buildName);
|
||||
let cells = [
|
||||
<td key='s' className='tl'><Link href={url}>{build.name}</Link></td>,
|
||||
<td key='bn' className='tl'><Link href={url}>{build.buildName}</Link></td>
|
||||
];
|
||||
|
||||
for (let f of facets) {
|
||||
if (f.active) {
|
||||
for (let p of f.props) {
|
||||
cells.push(<td key={p}>{formats[f.fmt](build[p])}{f.unit ? units[f.unit] : null}</td>);
|
||||
for (let f of facets) {
|
||||
if (f.active) {
|
||||
for (let p of f.props) {
|
||||
cells.push(<td key={p}>{formats[f.fmt](build[p])}{f.unit ? units[f.unit] : null}</td>);
|
||||
}
|
||||
}
|
||||
}
|
||||
return <tr key={build.id + build.buildName} className='tr'>{cells}</tr>;
|
||||
}
|
||||
|
||||
return <tr key={build.id + build.buildName} className='tr'>{cells}</tr>;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Persist from '../stores/Persist';
|
||||
@@ -6,6 +7,7 @@ import Ship from '../shipyard/Ship';
|
||||
import { Insurance } from '../shipyard/Constants';
|
||||
import { slotName, slotComparator } from '../utils/SlotFunctions';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { ShoppingIcon } from '../components/SvgIcons';
|
||||
|
||||
/**
|
||||
* Cost Section
|
||||
@@ -13,9 +15,9 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class CostSection extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
buildName: React.PropTypes.string
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
buildName: PropTypes.string
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -31,6 +33,7 @@ export default class CostSection extends TranslatedComponent {
|
||||
this._buildRetrofitShip = this._buildRetrofitShip.bind(this);
|
||||
this._onBaseRetrofitChange = this._onBaseRetrofitChange.bind(this);
|
||||
this._defaultRetrofitName = this._defaultRetrofitName.bind(this);
|
||||
this._eddbShoppingList = this._eddbShoppingList.bind(this);
|
||||
|
||||
let data = Ships[props.ship.id]; // Retrieve the basic ship properties, slots and defaults
|
||||
let retrofitName = this._defaultRetrofitName(props.ship.id, props.buildName);
|
||||
@@ -325,12 +328,27 @@ export default class CostSection extends TranslatedComponent {
|
||||
</div>;
|
||||
}
|
||||
|
||||
/**
|
||||
* Open up a window for EDDB with a shopping list of our retrofit components
|
||||
*/
|
||||
_eddbShoppingList() {
|
||||
const { retrofitCosts } = this.state;
|
||||
const { ship } = this.props;
|
||||
|
||||
// Provide unique list of non-PP module EDDB IDs to buy
|
||||
const modIds = retrofitCosts.filter(item => item.retroItem.incCost && item.buyId && !item.buyPp).map(item => item.buyId).filter((v, i, a) => a.indexOf(v) === i);
|
||||
|
||||
// Open up the relevant URL
|
||||
window.open('https://eddb.io/station?m=' + modIds.join(','));
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the retofit tab
|
||||
* @return {React.Component} Tab contents
|
||||
*/
|
||||
_retrofitTab() {
|
||||
let { retrofitTotal, retrofitCosts, moduleDiscount, retrofitName } = this.state;
|
||||
const { termtip, tooltip } = this.context;
|
||||
let { translate, formats, units } = this.context.language;
|
||||
let int = formats.int;
|
||||
let rows = [], options = [<option key='stock' value=''>{translate('Stock')}</option>];
|
||||
@@ -370,7 +388,8 @@ export default class CostSection extends TranslatedComponent {
|
||||
<tbody>
|
||||
{rows}
|
||||
<tr className='ri'>
|
||||
<td colSpan='4' className='lbl' >{translate('cost')}</td>
|
||||
<td className='lbl' ><button onClick={this._eddbShoppingList} onMouseOver={termtip.bind(null, 'PHRASE_REFIT_SHOPPING_LIST')} onMouseOut={tooltip.bind(null, null)}><ShoppingIcon className='lg' style={{ fill: 'black' }}/></button></td>
|
||||
<td colSpan='3' className='lbl' >{translate('cost')}</td>
|
||||
<td colSpan='2' className={cn('val', retrofitTotal > 0 ? 'warning' : 'secondary-disabled')} style={{ borderBottom:'none' }}>
|
||||
{int(retrofitTotal)}{units.CR}
|
||||
</td>
|
||||
@@ -403,6 +422,8 @@ export default class CostSection extends TranslatedComponent {
|
||||
if (ship.bulkheads.m.index != retrofitShip.bulkheads.m.index) {
|
||||
item = {
|
||||
buyClassRating: ship.bulkheads.m.class + ship.bulkheads.m.rating,
|
||||
buyId: ship.bulkheads.m.eddbID,
|
||||
buyPp: ship.bulkheads.m.pp,
|
||||
buyName: ship.bulkheads.m.name,
|
||||
sellClassRating: retrofitShip.bulkheads.m.class + retrofitShip.bulkheads.m.rating,
|
||||
sellName: retrofitShip.bulkheads.m.name,
|
||||
@@ -424,6 +445,8 @@ export default class CostSection extends TranslatedComponent {
|
||||
if (modId != retroModId) {
|
||||
item = { netCost: 0, retroItem: retroSlotGroup[i] };
|
||||
if (slotGroup[i].m) {
|
||||
item.buyId = slotGroup[i].m.eddbID,
|
||||
item.buyPp = slotGroup[i].m.pp,
|
||||
item.buyName = slotGroup[i].m.name || slotGroup[i].m.grp;
|
||||
item.buyClassRating = slotGroup[i].m.class + slotGroup[i].m.rating;
|
||||
item.netCost = slotGroup[i].discountedCost;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import * as Calc from '../shipyard/Calculations';
|
||||
import PieChart from './PieChart';
|
||||
@@ -14,12 +15,12 @@ import VerticalBarChart from './VerticalBarChart';
|
||||
*/
|
||||
export default class Defence extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
engagementrange: React.PropTypes.number.isRequired,
|
||||
sys: React.PropTypes.number.isRequired,
|
||||
opponentWep: React.PropTypes.number.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
engagementrange: PropTypes.number.isRequired,
|
||||
sys: PropTypes.number.isRequired,
|
||||
opponentWep: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -75,6 +76,7 @@ export default class Defence extends TranslatedComponent {
|
||||
shieldSourcesData.push({ value: Math.round(shield.generator), label: translate('generator') });
|
||||
shieldSourcesData.push({ value: Math.round(shield.boosters), label: translate('boosters') });
|
||||
shieldSourcesData.push({ value: Math.round(shield.cells), label: translate('cells') });
|
||||
shieldSourcesData.push({ value: Math.round(shield.addition), label: translate('shield addition') });
|
||||
|
||||
if (shield.generator > 0) {
|
||||
shieldSourcesTt.push(<div key='generator'>{translate('generator') + ' ' + formats.int(shield.generator)}{units.MJ}</div>);
|
||||
@@ -100,19 +102,19 @@ export default class Defence extends TranslatedComponent {
|
||||
|
||||
// Add effective shield from resistances
|
||||
const rawMj = shield.generator + shield.boosters + shield.cells;
|
||||
const explosiveMj = rawMj / (shield.explosive.generator * shield.explosive.boosters) - rawMj;
|
||||
const explosiveMj = rawMj / (shield.explosive.base) - rawMj;
|
||||
if (explosiveMj != 0) effectiveShieldExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(explosiveMj)}{units.MJ}</div>);
|
||||
const kineticMj = rawMj / (shield.kinetic.generator * shield.kinetic.boosters) - rawMj;
|
||||
const kineticMj = rawMj / (shield.kinetic.base) - rawMj;
|
||||
if (kineticMj != 0) effectiveShieldKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(kineticMj)}{units.MJ}</div>);
|
||||
const thermalMj = rawMj / (shield.thermal.generator * shield.thermal.boosters) - rawMj;
|
||||
const thermalMj = rawMj / (shield.thermal.base) - rawMj;
|
||||
if (thermalMj != 0) effectiveShieldThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(thermalMj)}{units.MJ}</div>);
|
||||
|
||||
// Add effective shield from power distributor SYS pips
|
||||
if (shield.absolute.sys != 1) {
|
||||
effectiveShieldAbsoluteTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.absolute.sys - rawMj)}{units.MJ}</div>);
|
||||
effectiveShieldExplosiveTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.explosive.sys - rawMj)}{units.MJ}</div>);
|
||||
effectiveShieldKineticTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.kinetic.sys - rawMj)}{units.MJ}</div>);
|
||||
effectiveShieldThermalTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.thermal.sys - rawMj)}{units.MJ}</div>);
|
||||
effectiveShieldAbsoluteTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.absolute.total - rawMj)}{units.MJ}</div>);
|
||||
effectiveShieldExplosiveTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.explosive.total - rawMj / shield.explosive.base)}{units.MJ}</div>);
|
||||
effectiveShieldKineticTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.kinetic.total - rawMj / shield.kinetic.base)}{units.MJ}</div>);
|
||||
effectiveShieldThermalTt.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.int(rawMj / shield.thermal.total - rawMj / shield.thermal.base)}{units.MJ}</div>);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,18 +160,21 @@ export default class Defence extends TranslatedComponent {
|
||||
const effectiveArmourExplosiveTt = [];
|
||||
const effectiveArmourKineticTt = [];
|
||||
const effectiveArmourThermalTt = [];
|
||||
const effectiveArmourCausticTt = [];
|
||||
if (armour.bulkheads > 0) {
|
||||
armourSourcesTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
|
||||
effectiveArmourAbsoluteTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
|
||||
effectiveArmourExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
|
||||
effectiveArmourKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
|
||||
effectiveArmourThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
|
||||
effectiveArmourCausticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.int(armour.bulkheads)}</div>);
|
||||
if (armour.reinforcement > 0) {
|
||||
armourSourcesTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
|
||||
effectiveArmourAbsoluteTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
|
||||
effectiveArmourExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
|
||||
effectiveArmourKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
|
||||
effectiveArmourThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
|
||||
effectiveArmourCausticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.int(armour.reinforcement)}</div>);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,17 +187,22 @@ export default class Defence extends TranslatedComponent {
|
||||
const armourDamageTakenExplosiveTt = [];
|
||||
armourDamageTakenExplosiveTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.explosive.bulkheads)}</div>);
|
||||
armourDamageTakenExplosiveTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.explosive.reinforcement)}</div>);
|
||||
if (armour.explosive.bulkheads * armour.explosive.reinforcement != 1) effectiveArmourExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.explosive.bulkheads * armour.explosive.reinforcement) - rawArmour)}</div>);
|
||||
if (armour.explosive.total != 1) effectiveArmourExplosiveTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.explosive.total - rawArmour)}</div>);
|
||||
|
||||
const armourDamageTakenKineticTt = [];
|
||||
armourDamageTakenKineticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.kinetic.bulkheads)}</div>);
|
||||
armourDamageTakenKineticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.kinetic.reinforcement)}</div>);
|
||||
if (armour.kinetic.bulkheads * armour.kinetic.reinforcement != 1) effectiveArmourKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.kinetic.bulkheads * armour.kinetic.reinforcement) - rawArmour)}</div>);
|
||||
if (armour.kinetic.total != 1) effectiveArmourKineticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.kinetic.total - rawArmour)}</div>);
|
||||
|
||||
const armourDamageTakenThermalTt = [];
|
||||
armourDamageTakenThermalTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.thermal.bulkheads)}</div>);
|
||||
armourDamageTakenThermalTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.thermal.reinforcement)}</div>);
|
||||
if (armour.thermal.bulkheads * armour.thermal.reinforcement != 1) effectiveArmourThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / (armour.thermal.bulkheads * armour.thermal.reinforcement) - rawArmour)}</div>);
|
||||
if (armour.thermal.total != 1) effectiveArmourThermalTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.thermal.total - rawArmour)}</div>);
|
||||
|
||||
const armourDamageTakenCausticTt = [];
|
||||
armourDamageTakenCausticTt.push(<div key='bulkheads'>{translate('bulkheads') + ' ' + formats.pct1(armour.caustic.bulkheads)}</div>);
|
||||
armourDamageTakenCausticTt.push(<div key='reinforcement'>{translate('reinforcement') + ' ' + formats.pct1(armour.caustic.reinforcement)}</div>);
|
||||
if (armour.thermal.total != 1) effectiveArmourCausticTt.push(<div key='resistance'>{translate('resistance') + ' ' + formats.int(rawArmour / armour.caustic.total - rawArmour)}</div>);
|
||||
|
||||
const effectiveArmourData = [];
|
||||
const effectiveAbsoluteArmour = armour.total / armour.absolute.total;
|
||||
@@ -203,12 +213,15 @@ export default class Defence extends TranslatedComponent {
|
||||
effectiveArmourData.push({ value: Math.round(effectiveKineticArmour), label: translate('kinetic'), tooltip: effectiveArmourKineticTt });
|
||||
const effectiveThermalArmour = armour.total / armour.thermal.total;
|
||||
effectiveArmourData.push({ value: Math.round(effectiveThermalArmour), label: translate('thermal'), tooltip: effectiveArmourThermalTt });
|
||||
const effectiveCausticArmour = armour.total / armour.caustic.total;
|
||||
effectiveArmourData.push({ value: Math.round(effectiveCausticArmour), label: translate('caustic'), tooltip: effectiveArmourCausticTt });
|
||||
|
||||
const armourDamageTakenData = [];
|
||||
armourDamageTakenData.push({ value: Math.round(armour.absolute.total * 100), label: translate('absolute'), tooltip: armourDamageTakenTt });
|
||||
armourDamageTakenData.push({ value: Math.round(armour.explosive.total * 100), label: translate('explosive'), tooltip: armourDamageTakenExplosiveTt });
|
||||
armourDamageTakenData.push({ value: Math.round(armour.kinetic.total * 100), label: translate('kinetic'), tooltip: armourDamageTakenKineticTt });
|
||||
armourDamageTakenData.push({ value: Math.round(armour.thermal.total * 100), label: translate('thermal'), tooltip: armourDamageTakenThermalTt });
|
||||
armourDamageTakenData.push({ value: Math.round(armour.caustic.total * 100), label: translate('caustic'), tooltip: armourDamageTakenCausticTt });
|
||||
|
||||
return (
|
||||
<span id='defence'>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Slider from '../components/Slider';
|
||||
@@ -9,9 +10,9 @@ import Slider from '../components/Slider';
|
||||
*/
|
||||
export default class EngagementRange extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
engagementRange: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
engagementRange: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -24,7 +25,7 @@ export default class EngagementRange extends TranslatedComponent {
|
||||
|
||||
const { ship } = props;
|
||||
|
||||
const maxRange = this._calcMaxRange(ship);
|
||||
const maxRange = Math.round(this._calcMaxRange(ship));
|
||||
|
||||
this.state = {
|
||||
maxRange
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -13,12 +14,12 @@ import * as Calc from '../shipyard/Calculations';
|
||||
*/
|
||||
export default class EngineProfile extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
marker: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
marker: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -13,10 +14,10 @@ import * as Calc from '../shipyard/Calculations';
|
||||
*/
|
||||
export default class FSDProfile extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
marker: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
marker: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -56,7 +57,7 @@ export default class FSDProfile extends TranslatedComponent {
|
||||
*/
|
||||
_calcMaxRange(ship, fuel, mass) {
|
||||
// Obtain the maximum range
|
||||
return Calc.jumpRange(mass, ship.standard[2].m, Math.min(fuel, ship.standard[2].m.getMaxFuelPerJump()));
|
||||
return Calc.jumpRange(mass, ship.standard[2].m, Math.min(fuel, ship.standard[2].m.getMaxFuelPerJump()), ship);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -76,7 +77,7 @@ export default class FSDProfile extends TranslatedComponent {
|
||||
const maxMass = thrusters.getMaxMass();
|
||||
const mass = ship.unladenMass + fuel + cargo;
|
||||
const minRange = 0;
|
||||
const maxRange = Calc.jumpRange(minMass + fsd.getMaxFuelPerJump(), fsd, fsd.getMaxFuelPerJump());
|
||||
const maxRange = Calc.jumpRange(minMass + fsd.getMaxFuelPerJump(), fsd, fsd.getMaxFuelPerJump(), ship);
|
||||
// Add a mark at our current mass
|
||||
const mark = Math.min(mass, maxMass);
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Slider from '../components/Slider';
|
||||
@@ -9,9 +10,9 @@ import Slider from '../components/Slider';
|
||||
*/
|
||||
export default class Fuel extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
fuelCapacity: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
fuel: PropTypes.number.isRequired,
|
||||
fuelCapacity: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import cn from 'classnames';
|
||||
import Slot from './Slot';
|
||||
import Persist from '../stores/Persist';
|
||||
import { DamageAbsolute, DamageKinetic, DamageThermal, DamageExplosive, MountFixed, MountGimballed, MountTurret, ListModifications, Modified } from './SvgIcons';
|
||||
@@ -32,12 +33,13 @@ export default class HardpointSlot extends Slot {
|
||||
/**
|
||||
* Generate the slot contents
|
||||
* @param {Object} m Mounted Module
|
||||
* @param {Boolean} enabled Slot enabled
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Object} formats Localized Formats map
|
||||
* @param {Object} u Localized Units Map
|
||||
* @return {React.Component} Slot contents
|
||||
*/
|
||||
_getSlotDetails(m, translate, formats, u) {
|
||||
_getSlotDetails(m, enabled, translate, formats, u) {
|
||||
if (m) {
|
||||
let classRating = `${m.class}${m.rating}${m.missile ? '/' + m.missile : ''}`;
|
||||
let { drag, drop } = this.props;
|
||||
@@ -60,7 +62,8 @@ export default class HardpointSlot extends Slot {
|
||||
);
|
||||
}
|
||||
|
||||
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
const className = cn('details', enabled ? '' : 'disabled');
|
||||
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
<div className={'cb'}>
|
||||
<div className={'l'}>
|
||||
{m.mount && m.mount == 'F' ? <span onMouseOver={termtip.bind(null, 'fixed')} onMouseOut={tooltip.bind(null, null)}><MountFixed /></span> : ''}
|
||||
@@ -76,7 +79,7 @@ export default class HardpointSlot extends Slot {
|
||||
<div className={'r'}>{formats.round(m.getMass())}{u.T}</div>
|
||||
</div>
|
||||
<div className={'cb'}>
|
||||
{ m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')} onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
|
||||
{ m.getDps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'dpssdps' : 'dps')} onMouseOut={tooltip.bind(null, null)}>{translate('DPS')}: {formats.round1(m.getDps())} { m.getClip() ? <span>({formats.round1(m.getSDps()) })</span> : null }</div> : null }
|
||||
{ m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'epsseps' : 'eps')} onMouseOut={tooltip.bind(null, null)}>{translate('EPS')}: {formats.round1(m.getEps())}{u.MW} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) }{u.MW})</span> : null }</div> : null }
|
||||
{ m.getHps() ? <div className={'l'} onMouseOver={termtip.bind(null, m.getClip() ? 'hpsshps' : 'hps')} onMouseOut={tooltip.bind(null, null)}>{translate('HPS')}: {formats.round1(m.getHps())} { m.getClip() ? <span>({formats.round1((m.getClip() * m.getHps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload())) })</span> : null }</div> : null }
|
||||
{ m.getDps() && m.getEps() ? <div className={'l'} onMouseOver={termtip.bind(null, 'dpe')} onMouseOut={tooltip.bind(null, null)}>{translate('DPE')}: {formats.f1(m.getDps() / m.getEps())}</div> : null }
|
||||
@@ -94,11 +97,12 @@ export default class HardpointSlot extends Slot {
|
||||
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
|
||||
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
|
||||
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
|
||||
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
{ m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
</div>
|
||||
</div>;
|
||||
} else {
|
||||
return <div className={'empty'}>{translate('empty')}</div>;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,14 +17,25 @@ export default class HardpointSlotSection extends SlotSection {
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props, context, 'hardpoints', 'hardpoints');
|
||||
|
||||
this._empty = this._empty.bind(this);
|
||||
this.selectedRefId = null;
|
||||
this.firstRefId = 'emptyall';
|
||||
this.lastRefId = 'nl-F';
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle focus when component updates
|
||||
* @param {Object} prevProps React Component properties
|
||||
*/
|
||||
componentDidUpdate(prevProps) {
|
||||
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Empty all slots
|
||||
*/
|
||||
_empty() {
|
||||
this.selectedRefId = 'emptyall';
|
||||
this.props.ship.emptyWeapons();
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
@@ -37,6 +48,7 @@ export default class HardpointSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fill(group, mount, event) {
|
||||
this.selectedRefId = group + '-' + mount;
|
||||
this.props.ship.useWeapon(group, mount, null, event.getModifierState('Alt'));
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
@@ -77,6 +89,7 @@ export default class HardpointSlotSection extends SlotSection {
|
||||
dropClass={this._dropClass(h, originSlot, targetSlot)}
|
||||
ship={ship}
|
||||
m={h.m}
|
||||
enabled={h.enabled ? true : false}
|
||||
/>);
|
||||
}
|
||||
}
|
||||
@@ -94,52 +107,52 @@ export default class HardpointSlotSection extends SlotSection {
|
||||
|
||||
return <div className='select hardpoint' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
|
||||
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('pl')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_fill.bind(this, 'pl', 'F')}><MountFixed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'pl', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'pl', 'T')}><MountTurret className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-F'] = smRef}><MountFixed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-G'] = smRef}><MountGimballed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'pl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pl-T'] = smRef}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('ul')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_fill.bind(this, 'ul', 'F')}><MountFixed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'ul', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'ul', 'T')}><MountTurret className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-F'] = smRef}><MountFixed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-G'] = smRef}><MountGimballed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'ul', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ul-T'] = smRef}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('bl')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_fill.bind(this, 'bl', 'F')}><MountFixed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'bl', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'bl', 'T')}><MountTurret className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-F'] = smRef}><MountFixed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-G'] = smRef}><MountGimballed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'bl', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['bl-T'] = smRef}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('mc')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_fill.bind(this, 'mc', 'F')}><MountFixed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'mc', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'mc', 'T')}><MountTurret className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-F'] = smRef}><MountFixed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-G'] = smRef}><MountGimballed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'mc', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mc-T'] = smRef}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('c')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_fill.bind(this, 'c', 'F')}><MountFixed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'c', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'c', 'T')}><MountTurret className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-F'] = smRef}><MountFixed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-G'] = smRef}><MountGimballed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'c', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['c-T'] = smRef}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('fc')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_fill.bind(this, 'fc', 'F')}><MountFixed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'fc', 'G')}><MountGimballed className='lg'/></li>
|
||||
<li className='c' onClick={_fill.bind(this, 'fc', 'T')}><MountTurret className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-F'] = smRef}><MountFixed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'G')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-G'] = smRef}><MountGimballed className='lg'/></li>
|
||||
<li className='c' tabIndex='0' onClick={_fill.bind(this, 'fc', 'T')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['fc-T'] = smRef}><MountTurret className='lg'/></li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('pa')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_fill.bind(this, 'pa', 'F')}>{translate('pa')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={_fill.bind(this, 'pa', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pa-F'] = smRef}>{translate('pa')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('nl')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_fill.bind(this, 'nl', 'F')}>{translate('nl')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={_fill.bind(this, 'nl', 'F')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['nl-F'] = smRef}>{translate('nl')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,8 @@ import { Cogs, CoriolisLogo, Hammer, Help, Rocket, StatsBars } from './SvgIcons'
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Persist from '../stores/Persist';
|
||||
import { toDetailedExport } from '../shipyard/Serializer';
|
||||
import Ship from '../shipyard/Ship';
|
||||
import ModalBatchOrbis from './ModalBatchOrbis';
|
||||
import ModalDeleteAll from './ModalDeleteAll';
|
||||
import ModalExport from './ModalExport';
|
||||
import ModalHelp from './ModalHelp';
|
||||
@@ -235,6 +237,43 @@ export default class Header extends TranslatedComponent {
|
||||
/>);
|
||||
};
|
||||
|
||||
/**
|
||||
* Uploads all ship-builds to orbis
|
||||
* @param {e} e Event
|
||||
*/
|
||||
_uploadAllBuildsToOrbis(e) {
|
||||
e.preventDefault();
|
||||
const data = Persist.getBuilds();
|
||||
let postObject = [];
|
||||
for (const ship in data) {
|
||||
for (const code in data[ship]) {
|
||||
const shipModel = ship;
|
||||
if (!shipModel) {
|
||||
throw 'No such ship found: "' + ship + '"';
|
||||
}
|
||||
const shipTemplate = Ships[shipModel];
|
||||
const shipPostObject = {};
|
||||
let shipInstance = new Ship(shipModel, shipTemplate.properties, shipTemplate.slots);
|
||||
shipInstance.buildWith(null);
|
||||
shipInstance.buildFrom(data[ship][code]);
|
||||
shipPostObject.coriolisId = shipInstance.id;
|
||||
shipPostObject.coriolisShip = shipInstance;
|
||||
|
||||
shipPostObject.coriolisShip.url = window.location.origin + outfitURL(shipModel, data[ship][code], code);
|
||||
shipPostObject.title = code || shipInstance.id;
|
||||
shipPostObject.description = code || shipInstance.id;
|
||||
shipPostObject.ShipName = shipInstance.id;
|
||||
shipPostObject.Ship = shipInstance.id;
|
||||
postObject.push(shipPostObject);
|
||||
}
|
||||
}
|
||||
console.log(postObject);
|
||||
|
||||
this.context.showModal(<ModalBatchOrbis
|
||||
ships={postObject}
|
||||
/>);
|
||||
}
|
||||
|
||||
/**
|
||||
* Show export modal with detailed export
|
||||
* @param {SyntheticEvent} e Event
|
||||
@@ -430,6 +469,7 @@ export default class Header extends TranslatedComponent {
|
||||
{translate('builds')} & {translate('comparisons')}
|
||||
<li><Link href="#" className='block' onClick={this._showBackup.bind(this)}>{translate('backup')}</Link></li>
|
||||
<li><Link href="#" className='block' onClick={this._showDetailedExport.bind(this)}>{translate('detailed export')}</Link></li>
|
||||
<li><Link href="#" className='block' onClick={this._uploadAllBuildsToOrbis.bind(this)}>{translate('upload all builds to orbis')}</Link></li>
|
||||
<li><Link href="#" className='block' onClick={this._showImport.bind(this)}>{translate('import')}</Link></li>
|
||||
<li><Link href="#" className='block' onClick={this._showDeleteAll.bind(this)}>{translate('delete all')}</Link></li>
|
||||
</ul>
|
||||
@@ -505,6 +545,9 @@ export default class Header extends TranslatedComponent {
|
||||
return (
|
||||
<header>
|
||||
{this.props.appCacheUpdate && <div id="app-update" onClick={() => window.location.reload() }>{translate('PHRASE_UPDATE_RDY')}</div>}
|
||||
{this.props.appCacheUpdate ? <a className={'view-changes'} href={'https://github.com/EDCD/coriolis/compare/edcd:develop@{' + window.CORIOLIS_DATE + '}...edcd:develop'} target="_blank">
|
||||
{'View Release Changes'}
|
||||
</a> : null}
|
||||
<Link className='l' href='/' style={{ marginRight: '1em' }} title='Home'><CoriolisLogo className='icon xl' /></Link>
|
||||
|
||||
<div className='l menu'>
|
||||
@@ -528,6 +571,16 @@ export default class Header extends TranslatedComponent {
|
||||
{openedMenu == 'comp' ? this._getComparisonsMenu() : null}
|
||||
</div>
|
||||
|
||||
{window.location.origin.search('.edcd.io') >= 0 ?
|
||||
<div className='l menu'>
|
||||
<a href="https://youtu.be/4SvnLcefhtI" target="_blank">
|
||||
<div className={cn('menu-header')}>
|
||||
<Rocket className='warning'/><span className='menu-item-label'>{translate('please migrate to coriolis.io')}</span>
|
||||
</div>
|
||||
</a>
|
||||
</div> : null
|
||||
}
|
||||
|
||||
<div className='r menu'>
|
||||
<div className={cn('menu-header', { selected: openedMenu == 'settings' })} onClick={this._openSettings}>
|
||||
<Cogs className='xl warning'/><span className='menu-item-label'>{translate('settings')}</span>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import cn from 'classnames';
|
||||
import Slot from './Slot';
|
||||
import Persist from '../stores/Persist';
|
||||
import { ListModifications, Modified } from './SvgIcons';
|
||||
@@ -14,23 +15,27 @@ export default class InternalSlot extends Slot {
|
||||
/**
|
||||
* Generate the slot contents
|
||||
* @param {Object} m Mounted Module
|
||||
* @param {Boolean} enabled Slot enabled
|
||||
* @param {Function} translate Translate function
|
||||
* @param {Object} formats Localized Formats map
|
||||
* @param {Object} u Localized Units Map
|
||||
* @return {React.Component} Slot contents
|
||||
*/
|
||||
_getSlotDetails(m, translate, formats, u) {
|
||||
_getSlotDetails(m, enabled, translate, formats, u) {
|
||||
if (m) {
|
||||
let classRating = m.class + m.rating;
|
||||
let { drag, drop, ship } = this.props;
|
||||
let { termtip, tooltip } = this.context;
|
||||
let validMods = Modifications.modules[m.grp].modifications || [];
|
||||
let validMods = (Modifications.modules[m.grp] ? Modifications.modules[m.grp].modifications : []);
|
||||
let showModuleResistances = Persist.showModuleResistances();
|
||||
|
||||
// Modifications tooltip shows blueprint and grade, if available
|
||||
let modTT = translate('modified');
|
||||
if (m && m.blueprint && m.blueprint.name) {
|
||||
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
|
||||
if (m.blueprint.special && m.blueprint.special.id >= 0) {
|
||||
modTT += ', ' + translate(m.blueprint.special.name);
|
||||
}
|
||||
modTT = (
|
||||
<div>
|
||||
<div>{modTT}</div>
|
||||
@@ -40,7 +45,9 @@ export default class InternalSlot extends Slot {
|
||||
}
|
||||
|
||||
let mass = m.getMass() || m.cargo || m.fuel || 0;
|
||||
return <div className='details' draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
|
||||
const className = cn('details', enabled ? '' : 'disabled');
|
||||
return <div className={className} draggable='true' onDragStart={drag} onDragEnd={drop}>
|
||||
<div className={'cb'}>
|
||||
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : ''}</div>
|
||||
<div className={'r'}>{formats.round(mass)}{u.T}</div>
|
||||
@@ -56,6 +63,9 @@ export default class InternalSlot extends Slot {
|
||||
{ m.getSpinup() ? <div className={'l'}>{translate('spinup')}: {formats.f1(m.getSpinup())}{u.s}</div> : null }
|
||||
{ m.getDuration() ? <div className={'l'}>{translate('duration')}: {formats.f1(m.getDuration())}{u.s}</div> : null }
|
||||
{ m.grp === 'scb' ? <div className={'l'}>{translate('cells')}: {formats.int(m.getAmmo() + 1)}</div> : null }
|
||||
{ m.grp === 'gsrp' ? <div className={'l'}>{translate('shield addition')}: {formats.f1(m.getShieldAddition())}{u.MJ}</div> : null }
|
||||
{ m.grp === 'gfsb' ? <div className={'l'}>{translate('jump addition')}: {formats.f1(m.getJumpBoost())}{u.LY}</div> : null }
|
||||
{ m.grp === 'gs' ? <div className={'l'}>{translate('shield addition')}: {formats.f1(m.getShieldAddition())}{u.MJ}</div> : null }
|
||||
{ m.getShieldReinforcement() ? <div className={'l'}>{translate('shieldreinforcement')}: {formats.f1(m.getDuration() * m.getShieldReinforcement())}{u.MJ}</div> : null }
|
||||
{ m.getShieldReinforcement() ? <div className={'l'}>{translate('total')}: {formats.int((m.getAmmo() + 1) * (m.getDuration() * m.getShieldReinforcement()))}{u.MJ}</div> : null }
|
||||
{ m.repair ? <div className={'l'}>{translate('repair')}: {m.repair}</div> : null }
|
||||
@@ -63,6 +73,7 @@ export default class InternalSlot extends Slot {
|
||||
{ m.getRange() ? <div className={'l'}>{translate('range')} {formats.f2(m.getRange())}{u.km}</div> : null }
|
||||
{ m.getRangeT() ? <div className={'l'}>{translate('ranget')} {formats.f1(m.getRangeT())}{u.s}</div> : null }
|
||||
{ m.getTime() ? <div className={'l'}>{translate('time')}: {formats.time(m.getTime())}</div> : null }
|
||||
{ m.getHackTime() ? <div className={'l'}>{translate('hacktime')}: {formats.time(m.getHackTime())}</div> : null }
|
||||
{ m.maximum ? <div className={'l'}>{translate('max')}: {(m.maximum)}</div> : null }
|
||||
{ m.rangeLS ? <div className={'l'}>{translate('range')}: {m.rangeLS}{u.Ls}</div> : null }
|
||||
{ m.rangeLS === null ? <div className={'l'}>∞{u.Ls}</div> : null }
|
||||
@@ -74,10 +85,11 @@ export default class InternalSlot extends Slot {
|
||||
{ showModuleResistances && m.getExplosiveResistance() ? <div className='l'>{translate('explres')}: {formats.pct(m.getExplosiveResistance())}</div> : null }
|
||||
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
|
||||
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
|
||||
{ showModuleResistances && m.getCausticResistance() ? <div className='l'>{translate('causres')}: {formats.pct(m.getCausticResistance())}</div> : null }
|
||||
{ m.getHullReinforcement() ? <div className='l'>{translate('armour')}: {formats.int(m.getHullReinforcement() + ship.baseArmour * m.getModValue('hullboost') / 10000)}</div> : null }
|
||||
{ m.getProtection() ? <div className='l'>{translate('protection')}: {formats.rPct(m.getProtection())}</div> : null }
|
||||
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
|
||||
{ m && validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
{ m && validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
</div>
|
||||
</div>;
|
||||
} else {
|
||||
|
||||
@@ -18,7 +18,6 @@ export default class InternalSlotSection extends SlotSection {
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props, context, 'internal', 'optional internal');
|
||||
|
||||
this._empty = this._empty.bind(this);
|
||||
this._fillWithCargo = this._fillWithCargo.bind(this);
|
||||
this._fillWithCells = this._fillWithCells.bind(this);
|
||||
@@ -29,12 +28,24 @@ export default class InternalSlotSection extends SlotSection {
|
||||
this._fillWithFirstClassCabins = this._fillWithFirstClassCabins.bind(this);
|
||||
this._fillWithBusinessClassCabins = this._fillWithBusinessClassCabins.bind(this);
|
||||
this._fillWithEconomyClassCabins = this._fillWithEconomyClassCabins.bind(this);
|
||||
this.selectedRefId = null;
|
||||
this.firstRefId = 'emptyall';
|
||||
this.lastRefId = this.sectionRefArr['pcq'] ? 'pcq' : 'pcm';
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle focus when component updates
|
||||
* @param {Object} prevProps React Component properties
|
||||
*/
|
||||
componentDidUpdate(prevProps) {
|
||||
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Empty all slots
|
||||
*/
|
||||
_empty() {
|
||||
this.selectedRefId = 'emptyall';
|
||||
this.props.ship.emptyInternal();
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
@@ -45,6 +56,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithCargo(event) {
|
||||
this.selectedRefId = 'cargo';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -61,6 +73,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithFuelTanks(event) {
|
||||
this.selectedRefId = 'ft';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -77,6 +90,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithLuxuryCabins(event) {
|
||||
this.selectedRefId = 'pcq';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -93,6 +107,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithFirstClassCabins(event) {
|
||||
this.selectedRefId = 'pcm';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -109,6 +124,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithBusinessClassCabins(event) {
|
||||
this.selectedRefId = 'pci';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -125,6 +141,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithEconomyClassCabins(event) {
|
||||
this.selectedRefId = 'pce';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -141,6 +158,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithCells(event) {
|
||||
this.selectedRefId = 'scb';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
let chargeCap = 0; // Capacity of single activation
|
||||
@@ -160,6 +178,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithArmor(event) {
|
||||
this.selectedRefId = 'hr';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -176,6 +195,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_fillWithModuleReinforcementPackages(event) {
|
||||
this.selectedRefId = 'mrp';
|
||||
let clobber = event.getModifierState('Alt');
|
||||
let ship = this.props.ship;
|
||||
ship.internal.forEach((slot) => {
|
||||
@@ -216,7 +236,6 @@ export default class InternalSlotSection extends SlotSection {
|
||||
onChange={this.props.onChange}
|
||||
onSelect={this._selectModule.bind(this, s)}
|
||||
selected={currentMenu == s}
|
||||
enabled={s.enabled}
|
||||
eligible={s.eligible}
|
||||
m={s.m}
|
||||
drag={this._drag.bind(this, s)}
|
||||
@@ -225,6 +244,7 @@ export default class InternalSlotSection extends SlotSection {
|
||||
dropClass={this._dropClass(s, originSlot, targetSlot)}
|
||||
fuel={fuelCapacity}
|
||||
ship={ship}
|
||||
enabled={s.enabled ? true : false}
|
||||
/>);
|
||||
}
|
||||
|
||||
@@ -240,16 +260,16 @@ export default class InternalSlotSection extends SlotSection {
|
||||
_getSectionMenu(translate, ship) {
|
||||
return <div className='select' onClick={e => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
|
||||
<li className='lc' onClick={this._fillWithCargo}>{translate('cargo')}</li>
|
||||
<li className='lc' onClick={this._fillWithCells}>{translate('scb')}</li>
|
||||
<li className='lc' onClick={this._fillWithArmor}>{translate('hr')}</li>
|
||||
<li className='lc' onClick={this._fillWithModuleReinforcementPackages}>{translate('mrp')}</li>
|
||||
<li className='lc' onClick={this._fillWithFuelTanks}>{translate('ft')}</li>
|
||||
<li className='lc' onClick={this._fillWithEconomyClassCabins}>{translate('pce')}</li>
|
||||
<li className='lc' onClick={this._fillWithBusinessClassCabins}>{translate('pci')}</li>
|
||||
<li className='lc' onClick={this._fillWithFirstClassCabins}>{translate('pcm')}</li>
|
||||
{ ship.luxuryCabins ? <li className='lc' onClick={this._fillWithLuxuryCabins}>{translate('pcq')}</li> : ''}
|
||||
<li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithCargo} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['cargo'] = smRef}>{translate('cargo')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithCells} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['scb'] = smRef}>{translate('scb')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithArmor} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['hr'] = smRef}>{translate('hr')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithModuleReinforcementPackages} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['mrp'] = smRef}>{translate('mrp')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithFuelTanks} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ft'] = smRef}>{translate('ft')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithEconomyClassCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pce'] = smRef}>{translate('pce')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithBusinessClassCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pci'] = smRef}>{translate('pci')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._fillWithFirstClassCabins} onKeyDown={ship.luxuryCabins ? '' : this._keyDown} ref={smRef => this.sectionRefArr['pcm'] = smRef}>{translate('pcm')}</li>
|
||||
{ ship.luxuryCabins ? <li className='lc' tabIndex='0' onClick={this._fillWithLuxuryCabins} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['pcq'] = smRef}>{translate('pcq')}</li> : ''}
|
||||
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -13,8 +14,8 @@ import * as Calc from '../shipyard/Calculations';
|
||||
*/
|
||||
export default class JumpRange extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -42,7 +43,7 @@ export default class JumpRange extends TranslatedComponent {
|
||||
componentWillReceiveProps(nextProps, nextContext) {
|
||||
if (nextProps.code != this.props.code) {
|
||||
this.setState({ fuelLevel: 1,
|
||||
calcJumpRangeFunc: this._calcJumpRange.bind(this, nextProps.ship) });
|
||||
calcJumpRangeFunc: this._calcJumpRange.bind(this, nextProps.ship) });
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -60,7 +61,7 @@ export default class JumpRange extends TranslatedComponent {
|
||||
const fuel = this.state.fuelLevel * ship.fuelCapacity;
|
||||
|
||||
// Obtain the jump range
|
||||
return Calc.jumpRange(ship.unladenMass + fuel + cargo, fsd, fuel);
|
||||
return Calc.jumpRange(ship.unladenMass + fuel + cargo, fsd, fuel, ship);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,282 +1,281 @@
|
||||
import React from 'react';
|
||||
import Measure from 'react-measure';
|
||||
import * as d3 from 'd3';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 };
|
||||
|
||||
/**
|
||||
* Line Chart
|
||||
*/
|
||||
export default class LineChart extends TranslatedComponent {
|
||||
|
||||
static defaultProps = {
|
||||
code: '',
|
||||
xMin: 0,
|
||||
yMin: 0,
|
||||
points: 20,
|
||||
colors: ['#ff8c0d'],
|
||||
aspect: 0.5
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
func: React.PropTypes.func.isRequired,
|
||||
xLabel: React.PropTypes.string.isRequired,
|
||||
xMin: React.PropTypes.number,
|
||||
xMax: React.PropTypes.number.isRequired,
|
||||
xUnit: React.PropTypes.string.isRequired,
|
||||
xMark: React.PropTypes.number,
|
||||
yLabel: React.PropTypes.string.isRequired,
|
||||
yMin: React.PropTypes.number,
|
||||
yMax: React.PropTypes.number.isRequired,
|
||||
yUnit: React.PropTypes.string,
|
||||
series: React.PropTypes.array,
|
||||
colors: React.PropTypes.array,
|
||||
points: React.PropTypes.number,
|
||||
aspect: React.PropTypes.number,
|
||||
code: React.PropTypes.string,
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
|
||||
this._updateDimensions = this._updateDimensions.bind(this);
|
||||
this._updateSeries = this._updateSeries.bind(this);
|
||||
this._tooltip = this._tooltip.bind(this);
|
||||
this._showTip = this._showTip.bind(this);
|
||||
this._hideTip = this._hideTip.bind(this);
|
||||
this._moveTip = this._moveTip.bind(this);
|
||||
|
||||
const series = props.series;
|
||||
|
||||
let xScale = d3.scaleLinear();
|
||||
let yScale = d3.scaleLinear();
|
||||
let xAxisScale = d3.scaleLinear();
|
||||
|
||||
this.xAxis = d3.axisBottom(xAxisScale).tickSizeOuter(0);
|
||||
this.yAxis = d3.axisLeft(yScale).ticks(6).tickSizeOuter(0);
|
||||
|
||||
this.state = {
|
||||
xScale,
|
||||
xAxisScale,
|
||||
yScale,
|
||||
tipHeight: 2 + (1.2 * (series ? series.length : 0.8)),
|
||||
dimensions: {
|
||||
width: 100,
|
||||
height: 100
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Update tooltip content
|
||||
* @param {number} xPos x coordinate
|
||||
*/
|
||||
_tooltip(xPos) {
|
||||
let { xLabel, yLabel, xUnit, yUnit, func, series } = this.props;
|
||||
let { xScale, yScale } = this.state;
|
||||
let { width } = this.state.dimensions;
|
||||
let { formats, translate } = this.context.language;
|
||||
let x0 = xScale.invert(xPos),
|
||||
y0 = func(x0),
|
||||
tips = this.tipContainer,
|
||||
yTotal = 0,
|
||||
flip = (xPos / width > 0.50),
|
||||
tipWidth = 0,
|
||||
tipHeightPx = tips.selectAll('rect').node().getBoundingClientRect().height;
|
||||
|
||||
|
||||
xPos = xScale(x0); // Clamp xPos
|
||||
|
||||
tips.selectAll('text.text-tip.y').text(function(d, i) {
|
||||
let yVal = series ? y0[series[i]] : y0;
|
||||
yTotal += yVal;
|
||||
return (series ? translate(series[i]) : '') + ' ' + formats.f2(yVal);
|
||||
}).append('tspan').attr('class', 'metric').text(yUnit ? ' ' + yUnit : '');
|
||||
|
||||
tips.selectAll('text').each(function() {
|
||||
if (this.getBBox().width > tipWidth) {
|
||||
tipWidth = Math.ceil(this.getBBox().width);
|
||||
}
|
||||
});
|
||||
|
||||
let tipY = Math.floor(yScale(yTotal / (series ? series.length : 1)) - (tipHeightPx / 2));
|
||||
|
||||
tipWidth += 8;
|
||||
tips.attr('transform', 'translate(' + xPos + ',' + tipY + ')');
|
||||
tips.selectAll('text.text-tip').attr('x', flip ? -12 : 12).style('text-anchor', flip ? 'end' : 'start');
|
||||
tips.selectAll('text.text-tip.x').text(formats.f2(x0)).append('tspan').attr('class', 'metric').text(' ' + xUnit);
|
||||
tips.selectAll('rect').attr('width', tipWidth + 4).attr('x', flip ? -tipWidth - 12 : 8).attr('y', 0).style('text-anchor', flip ? 'end' : 'start');
|
||||
this.markersContainer.selectAll('circle').attr('cx', xPos).attr('cy', (d, i) => yScale(series ? y0[series[i]] : y0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Update dimensions based on properties and scale
|
||||
* @param {Object} props React Component properties
|
||||
* @param {number} scale size ratio / scale
|
||||
* @returns {Object} calculated dimensions
|
||||
*/
|
||||
_updateDimensions(props, scale) {
|
||||
const { xMax, xMin, yMin, yMax } = props;
|
||||
const { width, height } = this.state.dimensions;
|
||||
const innerWidth = width - MARGIN.left - MARGIN.right;
|
||||
const outerHeight = Math.round(width * props.aspect);
|
||||
const innerHeight = outerHeight - MARGIN.top - MARGIN.bottom;
|
||||
|
||||
this.state.xScale.range([0, innerWidth]).domain([xMin, xMax || 1]).clamp(true);
|
||||
this.state.xAxisScale.range([0, innerWidth]).domain([xMin, xMax]).clamp(true);
|
||||
this.state.yScale.range([innerHeight, 0]).domain([yMin, yMax + (yMax - yMin) * 0.1]); // 10% higher than maximum value for tooltip visibility
|
||||
return { innerWidth, outerHeight, innerHeight };
|
||||
}
|
||||
|
||||
/**
|
||||
* Show tooltip
|
||||
* @param {SyntheticEvent} e Event
|
||||
*/
|
||||
_showTip(e) {
|
||||
e.preventDefault();
|
||||
this.tipContainer.style('display', null);
|
||||
this.markersContainer.style('display', null);
|
||||
this._moveTip(e);
|
||||
}
|
||||
|
||||
/**
|
||||
* Move and update tooltip
|
||||
* @param {SyntheticEvent} e Event
|
||||
*/
|
||||
_moveTip(e) {
|
||||
let clientX = e.touches ? e.touches[0].clientX : e.clientX;
|
||||
this._tooltip(Math.round(clientX - e.currentTarget.getBoundingClientRect().left));
|
||||
}
|
||||
|
||||
/**
|
||||
* Hide tooltip
|
||||
* @param {SyntheticEvent} e Event
|
||||
*/
|
||||
_hideTip(e) {
|
||||
e.preventDefault();
|
||||
this.tipContainer.style('display', 'none');
|
||||
this.markersContainer.style('display', 'none');
|
||||
}
|
||||
|
||||
/**
|
||||
* Update series generated from props
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} state React Component state
|
||||
*/
|
||||
_updateSeries(props, state) {
|
||||
let { func, xMin, xMax, series, points } = props;
|
||||
let delta = (xMax - xMin) / points;
|
||||
let seriesData = new Array(points);
|
||||
|
||||
if (delta) {
|
||||
seriesData = new Array(points);
|
||||
for (let i = 0, x = xMin; i < points; i++) {
|
||||
seriesData[i] = [x, func(x)];
|
||||
x += delta;
|
||||
}
|
||||
seriesData[points - 1] = [xMax, func(xMax)];
|
||||
} else {
|
||||
let yVal = func(xMin);
|
||||
seriesData = [[0, yVal], [1, yVal]];
|
||||
}
|
||||
|
||||
const markerElems = [];
|
||||
const detailElems = [<text key='lbl' className='text-tip x' y='1.25em'/>];
|
||||
const seriesLines = [];
|
||||
for (let i = 0, l = series ? series.length : 1; i < l; i++) {
|
||||
const yAccessor = series ? function(d) { return state.yScale(d[1][this]); }.bind(series[i]) : (d) => state.yScale(d[1]);
|
||||
seriesLines.push(d3.line().x((d, i) => this.state.xScale(d[0])).y(yAccessor));
|
||||
detailElems.push(<text key={i} className='text-tip y' strokeWidth={0} fill={props.colors[i]} y={1.25 * (i + 2) + 'em'}/>);
|
||||
markerElems.push(<circle key={i} className='marker' r='4' />);
|
||||
}
|
||||
|
||||
const tipHeight = 2 + (1.2 * (seriesLines ? seriesLines.length : 0.8));
|
||||
|
||||
this.setState({ markerElems, detailElems, seriesLines, seriesData, tipHeight });
|
||||
}
|
||||
|
||||
/**
|
||||
* Update dimensions and series data based on props and context.
|
||||
*/
|
||||
componentWillMount() {
|
||||
this._updateSeries(this.props, this.state);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update state based on property and context changes
|
||||
* @param {Object} nextProps Incoming/Next properties
|
||||
* @param {Object} nextContext Incoming/Next conext
|
||||
*/
|
||||
componentWillReceiveProps(nextProps, nextContext) {
|
||||
const props = this.props;
|
||||
|
||||
if (props.code != nextProps.code) {
|
||||
this._updateSeries(nextProps, this.state);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the chart
|
||||
* @return {React.Component} Chart SVG
|
||||
*/
|
||||
render() {
|
||||
const { innerWidth, outerHeight, innerHeight } = this._updateDimensions(this.props, this.context.sizeRatio);
|
||||
const { width, height } = this.state.dimensions;
|
||||
const { xMin, xMax, xLabel, yLabel, xUnit, yUnit, xMark, colors } = this.props;
|
||||
const { tipHeight, detailElems, markerElems, seriesData, seriesLines } = this.state;
|
||||
const line = this.line;
|
||||
const lines = seriesLines.map((line, i) => <path key={i} className='line' fill='none' stroke={colors[i]} strokeWidth='1' d={line(seriesData)} />).reverse();
|
||||
|
||||
const markX = xMark ? innerWidth * (xMark - xMin) / (xMax - xMin) : 0;
|
||||
const xmark = xMark ? <path key={'mark'} className='line' fill='none' strokeDasharray='5,5' stroke={'#ff8c0d'} strokeWidth='1' d={'M ' + markX + ' ' + innerHeight + ' L ' + markX + ' 0'} /> : '';
|
||||
|
||||
return (
|
||||
<Measure width='100%' whitelist={['width', 'top']} onMeasure={ (dimensions) => { this.setState({ dimensions }); }}>
|
||||
<div width={width} height={height}>
|
||||
<svg style={{ width: '100%', height: outerHeight }}>
|
||||
<g transform={`translate(${MARGIN.left},${MARGIN.top})`}>
|
||||
<g>{xmark}</g>
|
||||
<g>{lines}</g>
|
||||
<g className='x axis' ref={(elem) => d3.select(elem).call(this.xAxis)} transform={`translate(0,${innerHeight})`}>
|
||||
<text className='cap' y='30' dy='.1em' x={innerWidth / 2} style={{ textAnchor: 'middle' }}>
|
||||
<tspan>{xLabel}</tspan>
|
||||
<tspan className='metric'> ({xUnit})</tspan>
|
||||
</text>
|
||||
</g>
|
||||
<g className='y axis' ref={(elem) => d3.select(elem).call(this.yAxis)}>
|
||||
<text className='cap' transform='rotate(-90)' y='-50' dy='.1em' x={innerHeight / -2} style={{ textAnchor: 'middle' }}>
|
||||
<tspan>{yLabel}</tspan>
|
||||
{ yUnit && <tspan className='metric'> ({yUnit})</tspan> }
|
||||
</text>
|
||||
</g>
|
||||
<g ref={(g) => this.tipContainer = d3.select(g)} style={{ display: 'none' }}>
|
||||
<rect className='tooltip' height={tipHeight + 'em'}></rect>
|
||||
{detailElems}
|
||||
</g>
|
||||
<g ref={(g) => this.markersContainer = d3.select(g)} style={{ display: 'none' }}>
|
||||
{markerElems}
|
||||
</g>
|
||||
<rect
|
||||
fillOpacity='0'
|
||||
height={innerHeight}
|
||||
width={innerWidth + 1}
|
||||
onMouseEnter={this._showTip}
|
||||
onTouchStart={this._showTip}
|
||||
onMouseLeave={this._hideTip}
|
||||
onTouchEnd={this._hideTip}
|
||||
onMouseMove={this._moveTip}
|
||||
onTouchMove={this._moveTip}
|
||||
/>
|
||||
</g>
|
||||
</svg>
|
||||
</div>
|
||||
</Measure>
|
||||
);
|
||||
}
|
||||
}
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import ContainerDimensions from 'react-container-dimensions';
|
||||
import * as d3 from 'd3';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
const MARGIN = { top: 15, right: 20, bottom: 35, left: 60 };
|
||||
|
||||
/**
|
||||
* Line Chart
|
||||
*/
|
||||
export default class LineChart extends TranslatedComponent {
|
||||
|
||||
static defaultProps = {
|
||||
code: '',
|
||||
xMin: 0,
|
||||
yMin: 0,
|
||||
points: 20,
|
||||
colors: ['#ff8c0d'],
|
||||
aspect: 0.5
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
func: PropTypes.func.isRequired,
|
||||
xLabel: PropTypes.string.isRequired,
|
||||
xMin: PropTypes.number,
|
||||
xMax: PropTypes.number.isRequired,
|
||||
xUnit: PropTypes.string.isRequired,
|
||||
xMark: PropTypes.number,
|
||||
yLabel: PropTypes.string.isRequired,
|
||||
yMin: PropTypes.number,
|
||||
yMax: PropTypes.number.isRequired,
|
||||
yUnit: PropTypes.string,
|
||||
series: PropTypes.array,
|
||||
colors: PropTypes.array,
|
||||
points: PropTypes.number,
|
||||
aspect: PropTypes.number,
|
||||
code: PropTypes.string,
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
|
||||
this._updateDimensions = this._updateDimensions.bind(this);
|
||||
this._updateSeries = this._updateSeries.bind(this);
|
||||
this._tooltip = this._tooltip.bind(this);
|
||||
this._showTip = this._showTip.bind(this);
|
||||
this._hideTip = this._hideTip.bind(this);
|
||||
this._moveTip = this._moveTip.bind(this);
|
||||
|
||||
const series = props.series;
|
||||
|
||||
let xScale = d3.scaleLinear();
|
||||
let yScale = d3.scaleLinear();
|
||||
let xAxisScale = d3.scaleLinear();
|
||||
|
||||
this.xAxis = d3.axisBottom(xAxisScale).tickSizeOuter(0);
|
||||
this.yAxis = d3.axisLeft(yScale).ticks(6).tickSizeOuter(0);
|
||||
|
||||
this.state = {
|
||||
xScale,
|
||||
xAxisScale,
|
||||
yScale,
|
||||
tipHeight: 2 + (1.2 * (series ? series.length : 0.8)),
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Update tooltip content
|
||||
* @param {number} xPos x coordinate
|
||||
* @param {number} width current container width
|
||||
*/
|
||||
_tooltip(xPos, width) {
|
||||
let { xLabel, yLabel, xUnit, yUnit, func, series } = this.props;
|
||||
let { xScale, yScale } = this.state;
|
||||
let { formats, translate } = this.context.language;
|
||||
let x0 = xScale.invert(xPos),
|
||||
y0 = func(x0),
|
||||
tips = this.tipContainer,
|
||||
yTotal = 0,
|
||||
flip = (xPos / width > 0.50),
|
||||
tipWidth = 0,
|
||||
tipHeightPx = tips.selectAll('rect').node().getBoundingClientRect().height;
|
||||
|
||||
|
||||
xPos = xScale(x0); // Clamp xPos
|
||||
|
||||
tips.selectAll('text.text-tip.y').text(function(d, i) {
|
||||
let yVal = series ? y0[series[i]] : y0;
|
||||
yTotal += yVal;
|
||||
return (series ? translate(series[i]) : '') + ' ' + formats.f2(yVal);
|
||||
}).append('tspan').attr('class', 'metric').text(yUnit ? ' ' + yUnit : '');
|
||||
|
||||
tips.selectAll('text').each(function() {
|
||||
if (this.getBBox().width > tipWidth) {
|
||||
tipWidth = Math.ceil(this.getBBox().width);
|
||||
}
|
||||
});
|
||||
|
||||
let tipY = Math.floor(yScale(yTotal / (series ? series.length : 1)) - (tipHeightPx / 2));
|
||||
|
||||
tipWidth += 8;
|
||||
tips.attr('transform', 'translate(' + xPos + ',' + tipY + ')');
|
||||
tips.selectAll('text.text-tip').attr('x', flip ? -12 : 12).style('text-anchor', flip ? 'end' : 'start');
|
||||
tips.selectAll('text.text-tip.x').text(formats.f2(x0)).append('tspan').attr('class', 'metric').text(' ' + xUnit);
|
||||
tips.selectAll('rect').attr('width', tipWidth + 4).attr('x', flip ? -tipWidth - 12 : 8).attr('y', 0).style('text-anchor', flip ? 'end' : 'start');
|
||||
this.markersContainer.selectAll('circle').attr('cx', xPos).attr('cy', (d, i) => yScale(series ? y0[series[i]] : y0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Update dimensions based on properties and scale
|
||||
* @param {Object} props React Component properties
|
||||
* @param {number} scale size ratio / scale
|
||||
* @param {number} width current width of the container
|
||||
* @returns {Object} calculated dimensions
|
||||
*/
|
||||
_updateDimensions(props, scale, width) {
|
||||
const { xMax, xMin, yMin, yMax } = props;
|
||||
const innerWidth = width - MARGIN.left - MARGIN.right;
|
||||
const outerHeight = Math.round(width * props.aspect);
|
||||
const innerHeight = outerHeight - MARGIN.top - MARGIN.bottom;
|
||||
|
||||
this.state.xScale.range([0, innerWidth]).domain([xMin, xMax || 1]).clamp(true);
|
||||
this.state.xAxisScale.range([0, innerWidth]).domain([xMin, xMax]).clamp(true);
|
||||
this.state.yScale.range([innerHeight, 0]).domain([yMin, yMax + (yMax - yMin) * 0.1]); // 10% higher than maximum value for tooltip visibility
|
||||
return { innerWidth, outerHeight, innerHeight };
|
||||
}
|
||||
|
||||
/**
|
||||
* Show tooltip
|
||||
* @param {SyntheticEvent} e Event
|
||||
*/
|
||||
_showTip(e) {
|
||||
e.preventDefault();
|
||||
this.tipContainer.style('display', null);
|
||||
this.markersContainer.style('display', null);
|
||||
this._moveTip(e);
|
||||
}
|
||||
|
||||
/**
|
||||
* Move and update tooltip
|
||||
* @param {SyntheticEvent} e Event
|
||||
* @param {number} width current container width
|
||||
*/
|
||||
_moveTip(e, width) {
|
||||
let clientX = e.touches ? e.touches[0].clientX : e.clientX;
|
||||
this._tooltip(Math.round(clientX - e.currentTarget.getBoundingClientRect().left), width);
|
||||
}
|
||||
|
||||
/**
|
||||
* Hide tooltip
|
||||
* @param {SyntheticEvent} e Event
|
||||
*/
|
||||
_hideTip(e) {
|
||||
e.preventDefault();
|
||||
this.tipContainer.style('display', 'none');
|
||||
this.markersContainer.style('display', 'none');
|
||||
}
|
||||
|
||||
/**
|
||||
* Update series generated from props
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} state React Component state
|
||||
*/
|
||||
_updateSeries(props, state) {
|
||||
let { func, xMin, xMax, series, points } = props;
|
||||
let delta = (xMax - xMin) / points;
|
||||
let seriesData = new Array(points);
|
||||
|
||||
if (delta) {
|
||||
seriesData = new Array(points);
|
||||
for (let i = 0, x = xMin; i < points; i++) {
|
||||
seriesData[i] = [x, func(x)];
|
||||
x += delta;
|
||||
}
|
||||
seriesData[points - 1] = [xMax, func(xMax)];
|
||||
} else {
|
||||
let yVal = func(xMin);
|
||||
seriesData = [[0, yVal], [1, yVal]];
|
||||
}
|
||||
|
||||
const markerElems = [];
|
||||
const detailElems = [<text key='lbl' className='text-tip x' y='1.25em'/>];
|
||||
const seriesLines = [];
|
||||
for (let i = 0, l = series ? series.length : 1; i < l; i++) {
|
||||
const yAccessor = series ? function(d) { return state.yScale(d[1][this]); }.bind(series[i]) : (d) => state.yScale(d[1]);
|
||||
seriesLines.push(d3.line().x((d, i) => this.state.xScale(d[0])).y(yAccessor));
|
||||
detailElems.push(<text key={i} className='text-tip y' strokeWidth={0} fill={props.colors[i]} y={1.25 * (i + 2) + 'em'}/>);
|
||||
markerElems.push(<circle key={i} className='marker' r='4' />);
|
||||
}
|
||||
|
||||
const tipHeight = 2 + (1.2 * (seriesLines ? seriesLines.length : 0.8));
|
||||
|
||||
this.setState({ markerElems, detailElems, seriesLines, seriesData, tipHeight });
|
||||
}
|
||||
|
||||
/**
|
||||
* Update dimensions and series data based on props and context.
|
||||
*/
|
||||
componentWillMount() {
|
||||
this._updateSeries(this.props, this.state);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update state based on property and context changes
|
||||
* @param {Object} nextProps Incoming/Next properties
|
||||
* @param {Object} nextContext Incoming/Next conext
|
||||
*/
|
||||
componentWillReceiveProps(nextProps, nextContext) {
|
||||
const props = this.props;
|
||||
|
||||
if (props.code != nextProps.code) {
|
||||
this._updateSeries(nextProps, this.state);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the chart
|
||||
* @return {React.Component} Chart SVG
|
||||
*/
|
||||
render() {
|
||||
return (
|
||||
<ContainerDimensions>
|
||||
{ ({ width, height }) => {
|
||||
const { innerWidth, outerHeight, innerHeight } = this._updateDimensions(this.props, this.context.sizeRatio, width, height);
|
||||
const { xMin, xMax, xLabel, yLabel, xUnit, yUnit, xMark, colors } = this.props;
|
||||
const { tipHeight, detailElems, markerElems, seriesData, seriesLines } = this.state;
|
||||
const lines = seriesLines.map((line, i) => <path key={i} className='line' fill='none' stroke={colors[i]} strokeWidth='1' d={line(seriesData)} />).reverse();
|
||||
|
||||
const markX = xMark ? innerWidth * (xMark - xMin) / (xMax - xMin) : 0;
|
||||
const xmark = xMark ? <path key={'mark'} className='line' fill='none' strokeDasharray='5,5' stroke={'#ff8c0d'} strokeWidth='1' d={'M ' + markX + ' ' + innerHeight + ' L ' + markX + ' 0'} /> : '';
|
||||
return (
|
||||
<div width={width} height={height}>
|
||||
<svg style={{ width: '100%', height: outerHeight }}>
|
||||
<g transform={`translate(${MARGIN.left},${MARGIN.top})`}>
|
||||
<g>{xmark}</g>
|
||||
<g>{lines}</g>
|
||||
<g className='x axis' ref={(elem) => d3.select(elem).call(this.xAxis)} transform={`translate(0,${innerHeight})`}>
|
||||
<text className='cap' y='30' dy='.1em' x={innerWidth / 2} style={{ textAnchor: 'middle' }}>
|
||||
<tspan>{xLabel}</tspan>
|
||||
<tspan className='metric'> ({xUnit})</tspan>
|
||||
</text>
|
||||
</g>
|
||||
<g className='y axis' ref={(elem) => d3.select(elem).call(this.yAxis)}>
|
||||
<text className='cap' transform='rotate(-90)' y='-50' dy='.1em' x={innerHeight / -2} style={{ textAnchor: 'middle' }}>
|
||||
<tspan>{yLabel}</tspan>
|
||||
{ yUnit && <tspan className='metric'> ({yUnit})</tspan> }
|
||||
</text>
|
||||
</g>
|
||||
<g ref={(g) => this.tipContainer = d3.select(g)} style={{ display: 'none' }}>
|
||||
<rect className='tooltip' height={tipHeight + 'em'}></rect>
|
||||
{detailElems}
|
||||
</g>
|
||||
<g ref={(g) => this.markersContainer = d3.select(g)} style={{ display: 'none' }}>
|
||||
{markerElems}
|
||||
</g>
|
||||
<rect
|
||||
fillOpacity='0'
|
||||
height={innerHeight}
|
||||
width={innerWidth + 1}
|
||||
onMouseEnter={this._showTip}
|
||||
onTouchStart={this._showTip}
|
||||
onMouseLeave={this._hideTip}
|
||||
onTouchEnd={this._hideTip}
|
||||
onMouseMove={e => this._moveTip(e, width)}
|
||||
onTouchMove={e => this._moveTip(e, width)}
|
||||
/>
|
||||
</g>
|
||||
</svg>
|
||||
</div>
|
||||
);
|
||||
}}
|
||||
</ContainerDimensions>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import Router from '../Router';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
@@ -8,9 +9,9 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
export default class Link extends React.Component {
|
||||
|
||||
static propTypes = {
|
||||
children: React.PropTypes.any,
|
||||
href: React.PropTypes.string.isRequired,
|
||||
onClick: React.PropTypes.func
|
||||
children: PropTypes.any,
|
||||
href: PropTypes.string.isRequired,
|
||||
onClick: PropTypes.func
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -56,4 +57,4 @@ export default class Link extends React.Component {
|
||||
return <a {...this.props} onClick={this.handler}>{this.props.children}</a>;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
93
src/app/components/ModalBatchOrbis.jsx
Normal file
93
src/app/components/ModalBatchOrbis.jsx
Normal file
@@ -0,0 +1,93 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import request from 'superagent';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { orbisUpload } from '../utils/ShortenUrl';
|
||||
import Persist from '../stores/Persist';
|
||||
|
||||
/**
|
||||
* Permalink modal
|
||||
*/
|
||||
export default class ModalBatchOrbis extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ships: PropTypes.any.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
orbisCreds: Persist.getOrbisCreds(),
|
||||
resp: ''
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Send ship to Orbis.zone
|
||||
* @param {SyntheticEvent} e React Event
|
||||
* @return {Promise} Promise sending post request to orbis
|
||||
*/
|
||||
sendToOrbis(e) {
|
||||
let agent;
|
||||
try {
|
||||
agent = request.agent(); // apparently this crashes somehow
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
if (!agent) {
|
||||
agent = request;
|
||||
}
|
||||
const API_ORBIS = 'https://orbis.zone/api/builds/add/batch';
|
||||
return new Promise((resolve, reject) => {
|
||||
try {
|
||||
agent
|
||||
.post(API_ORBIS)
|
||||
.withCredentials()
|
||||
.redirects(0)
|
||||
.set('Content-Type', 'application/json')
|
||||
.send(this.props.ships)
|
||||
.end((err, response) => {
|
||||
console.log(response);
|
||||
if (err) {
|
||||
console.error(err);
|
||||
this.setState({ resp: response.text });
|
||||
reject('Bad Request');
|
||||
} else {
|
||||
this.setState({ resp: 'All builds uploaded. Check https://orbis.zone' });
|
||||
resolve('All builds uploaded. Check https://orbis.zone');
|
||||
}
|
||||
});
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
reject(e.message ? e.message : e);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the modal
|
||||
* @return {React.Component} Modal Content
|
||||
*/
|
||||
render() {
|
||||
let translate = this.context.language.translate;
|
||||
this.sendToOrbis = this.sendToOrbis.bind(this);
|
||||
|
||||
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
|
||||
<h2>{translate('permalink')}</h2>
|
||||
<br/>
|
||||
<a className='button' href="https://orbis.zone/api/auth">Log in / signup to Orbis</a>
|
||||
<br/><br/>
|
||||
<h3 >{translate('success')}</h3>
|
||||
<input value={this.state.resp} readOnly size={25} onFocus={ (e) => e.target.select() }/>
|
||||
<br/><br/>
|
||||
<p>Orbis.zone is currently in a trial period, and may be wiped at any time as development progresses. Some elements are also still placeholders.</p>
|
||||
<button className={'l cb dismiss cap'} disabled={!!this.state.failed} onClick={this.sendToOrbis}>{translate('PHASE_UPLOAD_ORBIS')}</button>
|
||||
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Persist from '../stores/Persist';
|
||||
@@ -22,8 +23,8 @@ function buildComparator(a, b) {
|
||||
export default class ModalCompare extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
builds: React.PropTypes.array
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
builds: PropTypes.array
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -8,9 +8,9 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class ModalExport extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
title: React.PropTypes.string,
|
||||
generator: React.PropTypes.func,
|
||||
data: React.PropTypes.oneOfType([React.PropTypes.string, React.PropTypes.object, React.PropTypes.array])
|
||||
title: PropTypes.string,
|
||||
generator: PropTypes.func,
|
||||
data: PropTypes.oneOfType([PropTypes.string, PropTypes.object, PropTypes.array])
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -45,10 +45,9 @@ export default class ModalExport extends TranslatedComponent {
|
||||
* Focus on textarea and select all
|
||||
*/
|
||||
componentDidMount() {
|
||||
let e = findDOMNode(this.refs.exportField);
|
||||
if (e) {
|
||||
e.focus();
|
||||
e.select();
|
||||
if (this.exportField) {
|
||||
this.exportField.focus();
|
||||
this.exportField.select();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,7 +67,7 @@ export default class ModalExport extends TranslatedComponent {
|
||||
<h2>{translate(this.props.title || 'Export')}</h2>
|
||||
{description}
|
||||
<div>
|
||||
<textarea className='cb json' ref='exportField' readOnly value={this.state.exportJson} />
|
||||
<textarea className='cb json' ref={node => this.exportField = node} readOnly value={this.state.exportJson} />
|
||||
</div>
|
||||
<button className='r dismiss cap' onClick={this.context.hideModal}>{translate('close')}</button>
|
||||
</div>;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/* eslint react/no-danger: 0 */
|
||||
import PropTypes from 'prop-types';
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -9,7 +9,7 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class ModalHelp extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
title: React.PropTypes.string
|
||||
title: PropTypes.string
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -20,17 +20,6 @@ export default class ModalHelp extends TranslatedComponent {
|
||||
super(props);
|
||||
}
|
||||
|
||||
/**
|
||||
* Focus on textarea and select all
|
||||
*/
|
||||
componentDidMount() {
|
||||
const e = findDOMNode(this.refs.exportField);
|
||||
if (e) {
|
||||
e.focus();
|
||||
e.select();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the modal
|
||||
* @return {React.Component} Modal Content
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import Router from '../Router';
|
||||
@@ -86,7 +86,7 @@ export default class ModalImport extends TranslatedComponent {
|
||||
|
||||
|
||||
static propTypes = {
|
||||
builds: React.PropTypes.object, // Optional: Import object
|
||||
builds: PropTypes.object, // Optional: Import object
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -126,7 +126,11 @@ export default class ModalImport extends TranslatedComponent {
|
||||
if (importData.builds && typeof importData.builds == 'object') {
|
||||
for (let shipId in importData.builds) {
|
||||
for (let buildName in importData.builds[shipId]) {
|
||||
validateBuild(shipId, importData.builds[shipId][buildName], buildName);
|
||||
try {
|
||||
validateBuild(shipId, importData.builds[shipId][buildName], buildName);
|
||||
} catch (err) {
|
||||
delete importData.builds[shipId][buildName];
|
||||
}
|
||||
}
|
||||
}
|
||||
this.setState({ builds: importData.builds });
|
||||
@@ -459,8 +463,8 @@ export default class ModalImport extends TranslatedComponent {
|
||||
* If textarea is shown focus on mount
|
||||
*/
|
||||
componentDidMount() {
|
||||
if (!this.props.builds && findDOMNode(this.refs.importField)) {
|
||||
findDOMNode(this.refs.importField).focus();
|
||||
if (!this.props.builds && this.importField) {
|
||||
this.importField.focus();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -476,7 +480,7 @@ export default class ModalImport extends TranslatedComponent {
|
||||
if (!state.processed) {
|
||||
importStage = (
|
||||
<div>
|
||||
<textarea className='cb json' ref='importField' onChange={this._validateImport} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
|
||||
<textarea className='cb json' ref={node => this.importField = node} onChange={this._validateImport} defaultValue={this.state.importString} placeholder={translate('PHRASE_IMPORT')} />
|
||||
<button id='proceed' className='l cap' onClick={this._process} disabled={!state.importValid} >{translate('proceed')}</button>
|
||||
<div className='l warning' style={{ marginLeft:'3em' }}>{state.errorMsg}</div>
|
||||
</div>
|
||||
|
||||
117
src/app/components/ModalOrbis.jsx
Normal file
117
src/app/components/ModalOrbis.jsx
Normal file
@@ -0,0 +1,117 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { orbisUpload } from '../utils/ShortenUrl';
|
||||
import Persist from '../stores/Persist';
|
||||
|
||||
/**
|
||||
* Permalink modal
|
||||
*/
|
||||
export default class ModalOrbis extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: PropTypes.any.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
orbisCreds: Persist.getOrbisCreds(),
|
||||
orbisUrl: '...',
|
||||
authenticatedStatus: 'Checking...'
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Send ship to Orbis.zone
|
||||
* @param {SyntheticEvent} e React Event
|
||||
*/
|
||||
sendToOrbis(e) {
|
||||
const target = e.target;
|
||||
target.disabled = true;
|
||||
this.setState({ orbisUrl: 'Sending...' }, () => {
|
||||
orbisUpload(this.props.ship, this.state.orbisCreds)
|
||||
.then(orbisUrl => {
|
||||
target.disabled = false;
|
||||
this.setState({ orbisUrl });
|
||||
})
|
||||
.catch(err => {
|
||||
target.disabled = false;
|
||||
this.setState({ orbisUrl: 'Error - ' + err });
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Orbis.zone auth status
|
||||
* @returns {Object} auth status
|
||||
*/
|
||||
getOrbisAuthStatus() {
|
||||
return fetch('https://orbis.zone/api/checkauth', {
|
||||
credentials: 'include',
|
||||
mode: 'cors'
|
||||
})
|
||||
.then(data => data.json())
|
||||
.then(res => {
|
||||
this.setState({ authenticatedStatus: res.status || res.error });
|
||||
})
|
||||
.catch(err => {
|
||||
console.error(err);
|
||||
this.setState({ authenticatedStatus: err.message });
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for changing cmdr name
|
||||
* @param {SyntheticEvent} e React Event
|
||||
*/
|
||||
orbisPasswordHandler(e) {
|
||||
let password = e.target.value;
|
||||
this.setState({ orbisCreds: { email: this.state.orbisCreds.email, password } }, () => {
|
||||
Persist.setOrbisCreds(this.state.orbisCreds);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for changing cmdr name
|
||||
* @param {SyntheticEvent} e React Event
|
||||
*/
|
||||
orbisUsername(e) {
|
||||
let orbisUsername = e.target.value;
|
||||
this.setState({ orbisCreds: { email: orbisUsername, password: this.state.orbisCreds.password } }, () => {
|
||||
Persist.setOrbisCreds(this.state.orbisCreds);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the modal
|
||||
* @return {React.Component} Modal Content
|
||||
*/
|
||||
render() {
|
||||
let translate = this.context.language.translate;
|
||||
this.orbisPasswordHandler = this.orbisPasswordHandler.bind(this);
|
||||
this.orbisUsername = this.orbisUsername.bind(this);
|
||||
this.sendToOrbis = this.sendToOrbis.bind(this);
|
||||
this.getOrbisAuthStatus();
|
||||
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
|
||||
<h2>{translate('upload to orbis')}</h2>
|
||||
<br/>
|
||||
<label>Orbis auth status: </label>
|
||||
<input value={this.state.authenticatedStatus} readOnly size={25} onFocus={ (e) => e.target.select() }/>
|
||||
<br/><br/>
|
||||
<a className='button' href="https://orbis.zone/api/auth">Log in / signup to Orbis</a>
|
||||
<br/><br/>
|
||||
<h3 >{translate('Orbis link')}</h3>
|
||||
<input value={this.state.orbisUrl} readOnly size={25} onFocus={ (e) => e.target.select() }/>
|
||||
<br/><br/>
|
||||
<p>Orbis.zone is currently in a trial period, and may be wiped at any time as development progresses. Some elements are also still placeholders.</p>
|
||||
<button className={'l cb dismiss cap'} disabled={!!this.state.failed} onClick={this.sendToOrbis}>{translate('PHASE_UPLOAD_ORBIS')}</button>
|
||||
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import ShortenUrl from '../utils/ShortenUrl';
|
||||
|
||||
@@ -8,7 +9,7 @@ import ShortenUrl from '../utils/ShortenUrl';
|
||||
export default class ModalPermalink extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
url: React.PropTypes.string.isRequired
|
||||
url: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -49,6 +50,7 @@ export default class ModalPermalink extends TranslatedComponent {
|
||||
<h3 >{translate('shortened')}</h3>
|
||||
<input value={this.state.shortenedUrl} readOnly size={25} onFocus={ (e) => e.target.select() }/>
|
||||
<br/><br/>
|
||||
<p>s.orbis.zone is the new URL shortener domain, old eddp.co urls are considered end of life and could go down at any moment. Sorry for any inconvenience.</p>
|
||||
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
|
||||
</div>;
|
||||
}
|
||||
|
||||
262
src/app/components/ModalShoppingList.jsx
Normal file
262
src/app/components/ModalShoppingList.jsx
Normal file
@@ -0,0 +1,262 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import request from 'superagent';
|
||||
import Persist from '../stores/Persist';
|
||||
|
||||
/**
|
||||
* Permalink modal
|
||||
*/
|
||||
export default class ModalShoppingList extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this.state = {
|
||||
matsList: '',
|
||||
mats: {},
|
||||
failed: false,
|
||||
cmdrName: Persist.getCmdr().selected,
|
||||
cmdrs: Persist.getCmdr().cmdrs,
|
||||
matsPerGrade: Persist.getRolls(),
|
||||
blueprints: []
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* React component did mount
|
||||
*/
|
||||
componentDidMount() {
|
||||
this.renderMats();
|
||||
if (this.checkBrowserIsCompatible()) {
|
||||
this.getCommanders();
|
||||
this.registerBPs();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Find all blueprints needed to make a build.
|
||||
*/
|
||||
registerBPs() {
|
||||
const ship = this.props.ship;
|
||||
let blueprints = [];
|
||||
for (const module of ship.costList) {
|
||||
if (module.type === 'SHIP') {
|
||||
continue;
|
||||
}
|
||||
if (module.m && module.m.blueprint) {
|
||||
if (!module.m.blueprint.grade || !module.m.blueprint.grades) {
|
||||
continue;
|
||||
}
|
||||
if (module.m.blueprint.special) {
|
||||
console.log(module.m.blueprint.special);
|
||||
blueprints.push({ uuid: module.m.blueprint.special.uuid, number: 1 });
|
||||
}
|
||||
for (const g in module.m.blueprint.grades) {
|
||||
if (!module.m.blueprint.grades.hasOwnProperty(g)) {
|
||||
continue;
|
||||
}
|
||||
if (g > module.m.blueprint.grade) {
|
||||
continue;
|
||||
}
|
||||
blueprints.push({ uuid: module.m.blueprint.grades[g].uuid, number: this.state.matsPerGrade[g] });
|
||||
}
|
||||
}
|
||||
}
|
||||
this.setState({ blueprints });
|
||||
}
|
||||
|
||||
/**
|
||||
* Check browser isn't firefox.
|
||||
* @return {boolean} true if compatible, false if not.
|
||||
*/
|
||||
checkBrowserIsCompatible() {
|
||||
// Firefox 1.0+
|
||||
return typeof InstallTrigger === 'undefined';
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a list of commanders from EDEngineer.
|
||||
*/
|
||||
getCommanders() {
|
||||
request
|
||||
.get('http://localhost:44405/commanders')
|
||||
.end((err, res) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
return this.setState({ failed: true });
|
||||
}
|
||||
const cmdrs = JSON.parse(res.text);
|
||||
if (!this.state.cmdrName) {
|
||||
this.setState({ cmdrName: cmdrs[0] });
|
||||
}
|
||||
this.setState({ cmdrs }, () => {
|
||||
Persist.setCmdr({ selected: this.state.cmdrName, cmdrs });
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Send all blueprints to ED Engineer
|
||||
* @param {Event} event React event
|
||||
*/
|
||||
sendToEDEng(event) {
|
||||
event.preventDefault();
|
||||
const target = event.target;
|
||||
target.disabled = this.state.blueprints.length > 0;
|
||||
if (this.state.blueprints.length === 0) {
|
||||
target.innerText = 'No modded components.';
|
||||
target.disabled = true;
|
||||
setTimeout(() => {
|
||||
target.innerText = 'Send to EDEngineer';
|
||||
target.disabled = false;
|
||||
}, 3000);
|
||||
} else {
|
||||
target.innerText = 'Sending...';
|
||||
}
|
||||
let countSent = 0;
|
||||
let countTotal = this.state.blueprints.length;
|
||||
|
||||
for (const i of this.state.blueprints) {
|
||||
request
|
||||
.patch(`http://localhost:44405/${this.state.cmdrName}/shopping-list`)
|
||||
.field('uuid', i.uuid)
|
||||
.field('size', i.number)
|
||||
.end(err => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
if (err.message !== 'Bad Request') {
|
||||
this.setState({ failed: true });
|
||||
}
|
||||
}
|
||||
countSent++;
|
||||
if (countSent === countTotal) {
|
||||
target.disabled = false;
|
||||
target.innerText = 'Send to EDEngineer';
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert mats object to string
|
||||
*/
|
||||
renderMats() {
|
||||
const ship = this.props.ship;
|
||||
let mats = {};
|
||||
for (const module of ship.costList) {
|
||||
if (module.type === 'SHIP') {
|
||||
continue;
|
||||
}
|
||||
if (module.m && module.m.blueprint) {
|
||||
if (!module.m.blueprint.grade || !module.m.blueprint.grades) {
|
||||
continue;
|
||||
}
|
||||
for (const g in module.m.blueprint.grades) {
|
||||
if (!module.m.blueprint.grades.hasOwnProperty(g)) {
|
||||
continue;
|
||||
}
|
||||
if (g > module.m.blueprint.grade) {
|
||||
continue;
|
||||
}
|
||||
for (const i in module.m.blueprint.grades[g].components) {
|
||||
if (!module.m.blueprint.grades[g].components.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
if (mats[i]) {
|
||||
mats[i] += module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
|
||||
} else {
|
||||
mats[i] = module.m.blueprint.grades[g].components[i] * this.state.matsPerGrade[g];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
let matsString = '';
|
||||
for (const i in mats) {
|
||||
if (!mats.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
if (mats[i] === 0) {
|
||||
delete mats[i];
|
||||
continue;
|
||||
}
|
||||
matsString += `${i}: ${mats[i]}\n`;
|
||||
}
|
||||
this.setState({ matsList: matsString, mats });
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for changing roll amounts
|
||||
* @param {SyntheticEvent} e React Event
|
||||
*/
|
||||
changeHandler(e) {
|
||||
let grade = e.target.id;
|
||||
let newState = this.state.matsPerGrade;
|
||||
newState[grade] = parseInt(e.target.value);
|
||||
this.setState({ matsPerGrade: newState });
|
||||
Persist.setRolls(newState);
|
||||
this.renderMats();
|
||||
this.registerBPs();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for changing cmdr name
|
||||
* @param {SyntheticEvent} e React Event
|
||||
*/
|
||||
cmdrChangeHandler(e) {
|
||||
let cmdrName = e.target.value;
|
||||
this.setState({ cmdrName }, () => {
|
||||
Persist.setCmdr({ selected: this.state.cmdrName, cmdrs: this.state.cmdrs });
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the modal
|
||||
* @return {React.Component} Modal Content
|
||||
*/
|
||||
render() {
|
||||
let translate = this.context.language.translate;
|
||||
this.changeHandler = this.changeHandler.bind(this);
|
||||
const compatible = this.checkBrowserIsCompatible();
|
||||
this.cmdrChangeHandler = this.cmdrChangeHandler.bind(this);
|
||||
this.sendToEDEng = this.sendToEDEng.bind(this);
|
||||
return <div className='modal' onClick={ (e) => e.stopPropagation() }>
|
||||
<h2>{translate('PHRASE_SHOPPING_MATS')}</h2>
|
||||
<label>Grade 1 rolls </label>
|
||||
<input id={1} type={'number'} min={0} defaultValue={this.state.matsPerGrade[1]} onChange={this.changeHandler} />
|
||||
<br/>
|
||||
<label>Grade 2 rolls </label>
|
||||
<input id={2} type={'number'} min={0} defaultValue={this.state.matsPerGrade[2]} onChange={this.changeHandler} />
|
||||
<br/>
|
||||
<label>Grade 3 rolls </label>
|
||||
<input id={3} type={'number'} min={0} value={this.state.matsPerGrade[3]} onChange={this.changeHandler} />
|
||||
<br/>
|
||||
<label>Grade 4 rolls </label>
|
||||
<input id={4} type={'number'} min={0} value={this.state.matsPerGrade[4]} onChange={this.changeHandler} />
|
||||
<br/>
|
||||
<label>Grade 5 rolls </label>
|
||||
<input id={5} type={'number'} min={0} value={this.state.matsPerGrade[5]} onChange={this.changeHandler} />
|
||||
<div>
|
||||
<textarea className='cb json' readOnly value={this.state.matsList} />
|
||||
</div>
|
||||
<label hidden={!compatible} className={'l cap'}>CMDR Name </label>
|
||||
<br/>
|
||||
<select hidden={!compatible} className={'cmdr-select l cap'} onChange={this.cmdrChangeHandler} defaultValue={this.state.cmdrName}>
|
||||
{this.state.cmdrs.map(e => <option key={e}>{e}</option>)}
|
||||
</select>
|
||||
<br/>
|
||||
<p hidden={!this.state.failed} id={'failed'} className={'l'}>Failed to send to EDEngineer (Launch EDEngineer and make sure the API is started then refresh the page.)</p>
|
||||
<p hidden={compatible} id={'browserbad'} className={'l'}>Sending to EDEngineer is not compatible with Firefox's security settings. Please try again with Chrome.</p>
|
||||
<button className={'l cb dismiss cap'} disabled={!!this.state.failed || !compatible} onClick={this.sendToEDEng}>{translate('Send To EDEngineer')}</button>
|
||||
<button className={'r dismiss cap'} onClick={this.context.hideModal}>{translate('close')}</button>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import NumberEditor from 'react-number-editor';
|
||||
import { isValueBeneficial } from '../utils/BlueprintFunctions';
|
||||
|
||||
/**
|
||||
* Modification
|
||||
@@ -9,11 +11,14 @@ import NumberEditor from 'react-number-editor';
|
||||
export default class Modification extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
m: React.PropTypes.object.isRequired,
|
||||
name: React.PropTypes.string.isRequired,
|
||||
value: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
m: PropTypes.object.isRequired,
|
||||
name: PropTypes.string.isRequired,
|
||||
value: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
onKeyDown: PropTypes.func.isRequired,
|
||||
modItems: PropTypes.array.isRequired,
|
||||
handleModChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -34,31 +39,23 @@ export default class Modification extends TranslatedComponent {
|
||||
* in a value by hand
|
||||
*/
|
||||
_updateValue(value) {
|
||||
const name = this.props.name;
|
||||
|
||||
let scaledValue = Math.round(Number(value) * 100);
|
||||
// Limit to +1000% / -99.99%
|
||||
if (scaledValue > 100000) {
|
||||
scaledValue = 100000;
|
||||
value = 1000;
|
||||
}
|
||||
if (scaledValue < -9999) {
|
||||
scaledValue = -9999;
|
||||
value = -99.99;
|
||||
}
|
||||
|
||||
let m = this.props.m;
|
||||
let ship = this.props.ship;
|
||||
ship.setModification(m, name, scaledValue, true);
|
||||
|
||||
let { m, name, ship } = this.props;
|
||||
value = Math.max(Math.min(value, 50000), -50000);
|
||||
ship.setModification(m, name, value, true, true);
|
||||
this.setState({ value });
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggered when an update to slider value is finished i.e. when losing focus
|
||||
*
|
||||
* pnellesen (24/05/2018): added value check below - this should prevent experimental effects from being recalculated
|
||||
* with each onBlur event, even when no change has actually been made to the field.
|
||||
*/
|
||||
_updateFinished() {
|
||||
this.props.onChange();
|
||||
if (this.props.value != this.state.value) {
|
||||
this.props.handleModChange(true);
|
||||
this.props.onChange();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -66,28 +63,50 @@ export default class Modification extends TranslatedComponent {
|
||||
* @return {React.Component} modification
|
||||
*/
|
||||
render() {
|
||||
let translate = this.context.language.translate;
|
||||
let { translate, formats, units } = this.context.language;
|
||||
let { m, name } = this.props;
|
||||
let modValue = m.getChange(name);
|
||||
|
||||
if (name === 'damagedist') {
|
||||
// We don't show damage distribution
|
||||
return null;
|
||||
}
|
||||
|
||||
let symbol;
|
||||
if (name === 'jitter') {
|
||||
symbol = '°';
|
||||
} else if (name !== 'burst' && name != 'burstrof') {
|
||||
symbol = '%';
|
||||
}
|
||||
if (symbol) {
|
||||
symbol = ' (' + symbol + ')';
|
||||
}
|
||||
|
||||
return (
|
||||
<div onBlur={this._updateFinished.bind(this)} className={'cb'} key={name}>
|
||||
<div className={'cb'}>{translate(name, m.grp)}{symbol}</div>
|
||||
<NumberEditor className={'cb'} style={{ width: '90%', textAlign: 'center' }} step={0.01} stepModifier={1} decimals={2} value={this.state.value} onValueChange={this._updateValue.bind(this)} />
|
||||
<div onBlur={this._updateFinished.bind(this)} key={name}
|
||||
className={cn('cb', 'modification-container')}
|
||||
ref={ modItem => this.props.modItems[name] = modItem }>
|
||||
<span className={'cb'}>{translate(name, m.grp)}</span>
|
||||
<span className={'header-adjuster'}></span>
|
||||
<table style={{ width: '100%' }}>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td className={'input-container'}>
|
||||
<span>
|
||||
{this.props.editable ?
|
||||
<NumberEditor className={'cb'} value={this.state.value}
|
||||
decimals={2} style={{ textAlign: 'right' }} step={0.01}
|
||||
stepModifier={1} onKeyDown={ this.props.onKeyDown }
|
||||
onValueChange={this._updateValue.bind(this)} /> :
|
||||
<input type="text" value={formats.f2(this.state.value)}
|
||||
disabled className={'number-editor'}
|
||||
style={{ textAlign: 'right', cursor: 'inherit' }}/>
|
||||
}
|
||||
<span className={'unit-container'}>
|
||||
{units[m.getStoredUnitFor(name)]}
|
||||
</span>
|
||||
</span>
|
||||
</td>
|
||||
<td style={{ textAlign: 'center' }} className={
|
||||
modValue ?
|
||||
isValueBeneficial(name, modValue) ? 'secondary': 'warning':
|
||||
''
|
||||
}>
|
||||
{formats.f2(modValue / 100) || 0}%
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,11 +1,23 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as _ from 'lodash';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { isEmpty, stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
import cn from 'classnames';
|
||||
import { Modifications } from 'coriolis-data/dist';
|
||||
import Modification from './Modification';
|
||||
import { getBlueprint, blueprintTooltip } from '../utils/BlueprintFunctions';
|
||||
import {
|
||||
getBlueprint,
|
||||
blueprintTooltip,
|
||||
setPercent,
|
||||
getPercent,
|
||||
setRandom,
|
||||
specialToolTip
|
||||
} from '../utils/BlueprintFunctions';
|
||||
|
||||
const MODIFICATIONS_COMPARATOR = (mod1, mod2) => {
|
||||
return mod1.props.name.localeCompare(mod2.props.name);
|
||||
};
|
||||
|
||||
/**
|
||||
* Modifications menu
|
||||
@@ -13,10 +25,11 @@ import { getBlueprint, blueprintTooltip } from '../utils/BlueprintFunctions';
|
||||
export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
m: React.PropTypes.object.isRequired,
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
m: PropTypes.object.isRequired,
|
||||
marker: PropTypes.string.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
modButton:PropTypes.object
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -29,14 +42,24 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
this._toggleBlueprintsMenu = this._toggleBlueprintsMenu.bind(this);
|
||||
this._toggleSpecialsMenu = this._toggleSpecialsMenu.bind(this);
|
||||
this._rollWorst = this._rollWorst.bind(this);
|
||||
this._rollFifty = this._rollFifty.bind(this);
|
||||
this._rollRandom = this._rollRandom.bind(this);
|
||||
this._rollBest = this._rollBest.bind(this);
|
||||
this._rollExtreme = this._rollExtreme.bind(this);
|
||||
this._rollWorst = this._rollWorst.bind(this);
|
||||
this._reset = this._reset.bind(this);
|
||||
this._keyDown = this._keyDown.bind(this);
|
||||
this.modItems = [];// Array to hold various element refs (<li>, <div>, <ul>, etc.)
|
||||
this.firstModId = null;
|
||||
this.firstBPLabel = null;// First item in mod menu
|
||||
this.lastModId = null;
|
||||
this.selectedModId = null;
|
||||
this.selectedSpecialId = null;
|
||||
this.lastNeId = null;// Last number editor id. Used to set focus to last number editor when shift-tab pressed on first element in mod menu.
|
||||
this.modValDidChange = false; // used to determine if component update was caused by change in modification value.
|
||||
this._handleModChange = this._handleModChange.bind(this);
|
||||
|
||||
this.state = {
|
||||
blueprintMenuOpened: false,
|
||||
blueprintMenuOpened: !(props.m.blueprint && props.m.blueprint.name),
|
||||
specialMenuOpened: false
|
||||
};
|
||||
}
|
||||
@@ -51,7 +74,6 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
const { m } = props;
|
||||
const { language, tooltip, termtip } = context;
|
||||
const translate = language.translate;
|
||||
|
||||
const blueprints = [];
|
||||
for (const blueprintName in Modifications.modules[m.grp].blueprints) {
|
||||
const blueprint = getBlueprint(blueprintName, m);
|
||||
@@ -60,14 +82,18 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
// Grade is a string in the JSON so make it a number
|
||||
grade = Number(grade);
|
||||
const classes = cn('c', {
|
||||
active: m.blueprint && blueprint.id === m.blueprint.id && grade === m.blueprint.grade
|
||||
active: m.blueprint && blueprint.id === m.blueprint.id && grade === m.blueprint.grade
|
||||
});
|
||||
const close = this._blueprintSelected.bind(this, blueprintName, grade);
|
||||
const key = blueprintName + ':' + grade;
|
||||
const tooltipContent = blueprintTooltip(translate, blueprint.grades[grade], Modifications.modules[m.grp].blueprints[blueprintName].grades[grade].engineers, m.grp);
|
||||
blueprintGrades.unshift(<li key={key} className={classes} style={{ width: '2em' }} onMouseOver={termtip.bind(null, tooltipContent)} onMouseOut={tooltip.bind(null, null)} onClick={close}>{grade}</li>);
|
||||
if (classes.indexOf('active') >= 0) this.selectedModId = key;
|
||||
blueprintGrades.unshift(<li key={key} tabIndex="0" data-id={key} className={classes} style={{ width: '2em' }} onMouseOver={termtip.bind(null, tooltipContent)} onMouseOut={tooltip.bind(null, null)} onClick={close} onKeyDown={this._keyDown} ref={modItem => this.modItems[key] = modItem}>{grade}</li>);
|
||||
}
|
||||
if (blueprintGrades) {
|
||||
const thisLen = blueprintGrades.length;
|
||||
if (this.firstModId == null) this.firstModId = blueprintGrades[0].key;
|
||||
this.lastModId = blueprintGrades[thisLen - 1].key;
|
||||
blueprints.push(<div key={blueprint.name} className={'select-group cap'}>{translate(blueprint.name)}</div>);
|
||||
blueprints.push(<ul key={blueprintName}>{blueprintGrades}</ul>);
|
||||
}
|
||||
@@ -75,6 +101,64 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
return blueprints;
|
||||
}
|
||||
|
||||
/**
|
||||
* Key down - select module on Enter key, move to next/previous module on Tab/Shift-Tab, close on Esc
|
||||
* @param {SyntheticEvent} event Event
|
||||
*
|
||||
*/
|
||||
_keyDown(event) {
|
||||
let className = null;
|
||||
let elemId = null;
|
||||
if (event.currentTarget.attributes['class']) className = event.currentTarget.attributes['class'].value;
|
||||
if (event.currentTarget.attributes['data-id']) elemId = event.currentTarget.attributes['data-id'].value;
|
||||
|
||||
if (event.key == 'Enter' && className.indexOf('disabled') < 0 && className.indexOf('active') < 0) {
|
||||
event.stopPropagation();
|
||||
if (elemId != null) {
|
||||
this.modItems[elemId].click();
|
||||
} else {
|
||||
event.currentTarget.click();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (event.key == 'Tab') {
|
||||
// Shift-Tab
|
||||
if(event.shiftKey) {
|
||||
if (elemId == this.firstModId && elemId != null) {
|
||||
// Initial modification menu
|
||||
event.preventDefault();
|
||||
this.modItems[this.lastModId].focus();
|
||||
return;
|
||||
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.previousElementSibling == null && this.lastNeId != null && this.modItems[this.lastNeId] != null) {
|
||||
// shift-tab on first element in modifications menu. set focus to last number editor field if open
|
||||
event.preventDefault();
|
||||
this.modItems[this.lastNeId].lastChild.focus();
|
||||
return;
|
||||
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.previousElementSibling == null) {
|
||||
// shift-tab on button-inline-menu with no number editor
|
||||
event.preventDefault();
|
||||
event.currentTarget.parentElement.lastElementChild.focus();
|
||||
}
|
||||
} else {
|
||||
if (elemId == this.lastModId && elemId != null) {
|
||||
// Initial modification menu
|
||||
event.preventDefault();
|
||||
this.modItems[this.firstModId].focus();
|
||||
return;
|
||||
} else if (event.currentTarget.className.indexOf('button-inline-menu') >= 0 && event.currentTarget.nextSibling == null && event.currentTarget.nodeName != 'TD') {
|
||||
// Experimental menu
|
||||
event.preventDefault();
|
||||
event.currentTarget.parentElement.firstElementChild.focus();
|
||||
return;
|
||||
} else if (event.currentTarget.className == 'cb' && event.currentTarget.parentElement.nextSibling == null) {
|
||||
event.preventDefault();
|
||||
this.modItems[this.firstBPLabel].focus();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Render the specials
|
||||
* @param {Object} props React component properties
|
||||
@@ -85,14 +169,34 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
const { m } = props;
|
||||
const { language, tooltip, termtip } = context;
|
||||
const translate = language.translate;
|
||||
|
||||
const specials = [];
|
||||
if (Modifications.modules[m.grp].specials && Modifications.modules[m.grp].specials.length > 0) {
|
||||
const specialsId = m.missile && Modifications.modules[m.grp]['specials_' + m.missile] ? 'specials_' + m.missile : 'specials';
|
||||
if (Modifications.modules[m.grp][specialsId] && Modifications.modules[m.grp][specialsId].length > 0) {
|
||||
const close = this._specialSelected.bind(this, null);
|
||||
specials.push(<div style={{ cursor: 'pointer' }} key={ 'none' } onClick={ close }>{translate('PHRASE_NO_SPECIAL')}</div>);
|
||||
for (const specialName of Modifications.modules[m.grp].specials) {
|
||||
specials.push(<div tabIndex="0" style={{ cursor: 'pointer', fontWeight: 'bold' }} className={ 'button-inline-menu warning' } key={ 'none' } data-id={ 'none' } onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems['none'] = modItem}>{translate('PHRASE_NO_SPECIAL')}</div>);
|
||||
for (const specialName of Modifications.modules[m.grp][specialsId]) {
|
||||
if (Modifications.specials[specialName].name.search('Legacy') >= 0) {
|
||||
continue;
|
||||
}
|
||||
const classes = cn('button-inline-menu', {
|
||||
active: m.blueprint && m.blueprint.special && m.blueprint.special.edname == specialName
|
||||
});
|
||||
if (classes.indexOf('active') >= 0) this.selectedSpecialId = specialName;
|
||||
const close = this._specialSelected.bind(this, specialName);
|
||||
specials.push(<div style={{ cursor: 'pointer' }} key={ specialName } onClick={ close }>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
if (m.blueprint && m.blueprint.name) {
|
||||
let tmp = {};
|
||||
if (m.blueprint.special) {
|
||||
tmp = m.blueprint.special;
|
||||
} else {
|
||||
tmp = undefined;
|
||||
}
|
||||
m.blueprint.special = Modifications.specials[specialName];
|
||||
let specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, specialName);
|
||||
m.blueprint.special = tmp;
|
||||
specials.push(<div tabIndex="0" style={{ cursor: 'pointer' }} className={classes} key={ specialName } data-id={ specialName } onMouseOver={termtip.bind(null, specialTt)} onMouseOut={tooltip.bind(null, null)} onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems[specialName] = modItem}>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
} else {
|
||||
specials.push(<div tabIndex="0" style={{ cursor: 'pointer' }} className={classes} key={ specialName } data-id={ specialName }onClick={ close } onKeyDown={this._keyDown} ref={modItem => this.modItems[specialName] = modItem}>{translate(Modifications.specials[specialName].name)}</div>);
|
||||
}
|
||||
}
|
||||
}
|
||||
return specials;
|
||||
@@ -105,14 +209,26 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_renderModifications(props) {
|
||||
const { m, onChange, ship } = props;
|
||||
const modifiableModifications = [];
|
||||
const modifications = [];
|
||||
for (const modName of Modifications.modules[m.grp].modifications) {
|
||||
if (!Modifications.modifications[modName].hidden) {
|
||||
const key = modName + (m.getModValue(modName) / 100 || 0);
|
||||
modifications.push(<Modification key={ key } ship={ ship } m={ m } name={ modName } value={ m.getModValue(modName) / 100 || 0 } onChange={ onChange }/>);
|
||||
const editable = modName !== 'fallofffromrange' &&
|
||||
m.blueprint.grades[m.blueprint.grade].features[modName];
|
||||
this.lastNeId = modName;
|
||||
(editable ? modifiableModifications : modifications).push(
|
||||
<Modification key={ key } ship={ ship } m={ m }
|
||||
value={m.getPretty(modName) || 0} modItems={this.modItems}
|
||||
onChange={onChange} onKeyDown={this._keyDown} name={modName}
|
||||
editable={editable} handleModChange = {this._handleModChange} />
|
||||
);
|
||||
}
|
||||
}
|
||||
return modifications;
|
||||
|
||||
modifiableModifications.sort(MODIFICATIONS_COMPARATOR);
|
||||
modifications.sort(MODIFICATIONS_COMPARATOR);
|
||||
return modifiableModifications.concat(modifications);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -130,12 +246,13 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_blueprintSelected(fdname, grade) {
|
||||
this.context.tooltip(null);
|
||||
const { m } = this.props;
|
||||
const { m, ship } = this.props;
|
||||
const blueprint = getBlueprint(fdname, m);
|
||||
blueprint.grade = grade;
|
||||
m.blueprint = blueprint;
|
||||
ship.setModuleBlueprint(m, blueprint);
|
||||
setPercent(ship, m, 100);
|
||||
|
||||
this.setState({ blueprintMenuOpened: false });
|
||||
this.setState({ blueprintMenuOpened: false, specialMenuOpened: true });
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -155,15 +272,10 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
this.context.tooltip(null);
|
||||
const { m, ship } = this.props;
|
||||
|
||||
if (m.blueprint) {
|
||||
if (special === null) {
|
||||
m.blueprint.special = null;
|
||||
} else {
|
||||
m.blueprint.special = Modifications.specials[special];
|
||||
}
|
||||
ship.recalculateDps();
|
||||
ship.recalculateHps();
|
||||
ship.recalculateEps();
|
||||
if (special === null) {
|
||||
ship.clearModuleSpecial(m);
|
||||
} else {
|
||||
ship.setModuleSpecial(m, Modifications.specials[special]);
|
||||
}
|
||||
|
||||
this.setState({ specialMenuOpened: false });
|
||||
@@ -171,33 +283,14 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the result of a roll
|
||||
* @param {object} ship The ship to which the roll applies
|
||||
* @param {object} m The module to which the roll applies
|
||||
* @param {string} featureName The modification feature to which the roll applies
|
||||
* @param {number} value The value of the roll
|
||||
* Provide a '50%' roll within the information we have
|
||||
*/
|
||||
_setRollResult(ship, m, featureName, value) {
|
||||
if (Modifications.modifications[featureName].type == 'percentage') {
|
||||
ship.setModification(m, featureName, value * 10000);
|
||||
} else if (Modifications.modifications[featureName].type == 'numeric') {
|
||||
ship.setModification(m, featureName, value * 100);
|
||||
} else {
|
||||
ship.setModification(m, featureName, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide a 'worst' roll within the information we have
|
||||
*/
|
||||
_rollWorst() {
|
||||
_rollFifty() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value = features[featureName][0];
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
setPercent(ship, m, 50);
|
||||
|
||||
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
|
||||
this._handleModChange(true);
|
||||
|
||||
this.props.onChange();
|
||||
}
|
||||
@@ -207,12 +300,10 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_rollRandom() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value = features[featureName][0] + (Math.random() * (features[featureName][1] - features[featureName][0]));
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
setRandom(ship, m);
|
||||
|
||||
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
|
||||
this._handleModChange(true);
|
||||
|
||||
this.props.onChange();
|
||||
}
|
||||
@@ -222,43 +313,22 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
*/
|
||||
_rollBest() {
|
||||
const { m, ship } = this.props;
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value = features[featureName][1];
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
setPercent(ship, m, 100);
|
||||
|
||||
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
|
||||
this._handleModChange(true);
|
||||
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide an 'extreme' roll within the information we have
|
||||
* Provide a 'worst' roll within the information we have
|
||||
*/
|
||||
_rollExtreme() {
|
||||
_rollWorst() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
const features = m.blueprint.grades[m.blueprint.grade].features;
|
||||
for (const featureName in features) {
|
||||
let value;
|
||||
if (Modifications.modifications[featureName].higherbetter) {
|
||||
// Higher is better, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][0];
|
||||
} else {
|
||||
value = features[featureName][1];
|
||||
}
|
||||
} else {
|
||||
// Higher is worse, but is this making it better or worse?
|
||||
if (features[featureName][0] < 0 || (features[featureName][0] === 0 && features[featureName][1] < 0)) {
|
||||
value = features[featureName][1];
|
||||
} else {
|
||||
value = features[featureName][0];
|
||||
}
|
||||
}
|
||||
|
||||
this._setRollResult(ship, m, featureName, value);
|
||||
}
|
||||
|
||||
setPercent(ship, m, 0);
|
||||
// this will change the values in the modifications. Set modDidChange to true to prevent focus change when component updates
|
||||
this._handleModChange(true);
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
@@ -268,11 +338,68 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
_reset() {
|
||||
const { m, ship } = this.props;
|
||||
ship.clearModifications(m);
|
||||
ship.clearBlueprint(m);
|
||||
|
||||
ship.clearModuleBlueprint(m);
|
||||
this.selectedModId = null;
|
||||
this.selectedSpecialId = null;
|
||||
this.props.onChange();
|
||||
}
|
||||
|
||||
/**
|
||||
* set mod did change boolean
|
||||
* @param {boolean} b Boolean to determine if a change has been made to a module
|
||||
*/
|
||||
_handleModChange(b) {
|
||||
this.modValDidChange = b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set focus on first element in modifications menu
|
||||
* after it first mounts
|
||||
*/
|
||||
componentDidMount() {
|
||||
let firstEleCn = this.modItems['modMainDiv'].children.length > 0 ? this.modItems['modMainDiv'].children[0].className : null;
|
||||
if (firstEleCn.indexOf('select-group cap') >= 0) {
|
||||
this.modItems['modMainDiv'].children[1].firstElementChild.focus();
|
||||
} else {
|
||||
this.modItems['modMainDiv'].firstElementChild.focus();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set focus on first element in modifications menu
|
||||
* if component updates, unless update is due to value change
|
||||
* in a modification
|
||||
*/
|
||||
componentDidUpdate() {
|
||||
if (!this.modValDidChange) {
|
||||
if (this.modItems['modMainDiv'].children.length > 0) {
|
||||
if (this.modItems[this.selectedModId]) {
|
||||
this.modItems[this.selectedModId].focus();
|
||||
return;
|
||||
} else if (this.modItems[this.selectedSpecialId]) {
|
||||
this.modItems[this.selectedSpecialId].focus();
|
||||
return;
|
||||
}
|
||||
let firstEleCn = this.modItems['modMainDiv'].children[0].className;
|
||||
if (firstEleCn.indexOf('button-inline-menu') >= 0) {
|
||||
this.modItems['modMainDiv'].firstElementChild.focus();
|
||||
} else if (firstEleCn.indexOf('select-group cap') >= 0) {
|
||||
this.modItems['modMainDiv'].children[1].firstElementChild.focus();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this._handleModChange(false);// Need to reset if component update due to value change
|
||||
}
|
||||
}
|
||||
/**
|
||||
* set focus to the modification menu icon after mod menu is unmounted.
|
||||
*/
|
||||
componentWillUnmount() {
|
||||
if (this.props.modButton) {
|
||||
this.props.modButton.focus();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the list
|
||||
* @return {React.Component} List
|
||||
@@ -285,66 +412,82 @@ export default class ModificationsMenu extends TranslatedComponent {
|
||||
|
||||
const _toggleBlueprintsMenu = this._toggleBlueprintsMenu;
|
||||
const _toggleSpecialsMenu = this._toggleSpecialsMenu;
|
||||
const _rollBest = this._rollBest;
|
||||
const _rollExtreme = this._rollExtreme;
|
||||
const _rollFull = this._rollBest;
|
||||
const _rollWorst = this._rollWorst;
|
||||
const _rollFifty = this._rollFifty;
|
||||
const _rollRandom = this._rollRandom;
|
||||
const _reset = this._reset;
|
||||
|
||||
let blueprintLabel;
|
||||
let haveBlueprint = false;
|
||||
let blueprintTt;
|
||||
if (m.blueprint && !isEmpty(m.blueprint)) {
|
||||
let blueprintCv;
|
||||
// TODO: Fix this to actually find the correct blueprint.
|
||||
if (!m.blueprint || !m.blueprint.name || !m.blueprint.fdname || !Modifications.modules[m.grp].blueprints || !Modifications.modules[m.grp].blueprints[m.blueprint.fdname]) {
|
||||
this.props.ship.clearModuleBlueprint(m);
|
||||
this.props.ship.clearModuleSpecial(m);
|
||||
}
|
||||
if (m.blueprint && m.blueprint.name && Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade]) {
|
||||
blueprintLabel = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
|
||||
haveBlueprint = true;
|
||||
blueprintTt = blueprintTooltip(translate, m.blueprint.grades[m.blueprint.grade], Modifications.modules[m.grp].blueprints[m.blueprint.fdname].grades[m.blueprint.grade].engineers, m.grp);
|
||||
blueprintCv = getPercent(m);
|
||||
}
|
||||
|
||||
let specialLabel;
|
||||
let specialTt;
|
||||
if (m.blueprint && m.blueprint.special) {
|
||||
specialLabel = m.blueprint.special.name;
|
||||
specialTt = specialToolTip(translate, m.blueprint.grades[m.blueprint.grade], m.grp, m, m.blueprint.special.edname);
|
||||
} else {
|
||||
specialLabel = translate('PHRASE_SELECT_SPECIAL');
|
||||
}
|
||||
|
||||
const specials = this._renderSpecials(this.props, this.context);
|
||||
|
||||
/**
|
||||
* pnellesen - 05/28/2018 - added additional checks for specials.length below to ensure menus
|
||||
* display correctly in cases where there are no specials (ex: AFMUs.)
|
||||
*/
|
||||
const showBlueprintsMenu = blueprintMenuOpened;
|
||||
const showSpecial = haveBlueprint && specials.length && !blueprintMenuOpened;
|
||||
const showSpecialsMenu = specialMenuOpened;
|
||||
const showRolls = haveBlueprint && !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showReset = !blueprintMenuOpened && !specialMenuOpened;
|
||||
const showMods = !blueprintMenuOpened && !specialMenuOpened;
|
||||
|
||||
const showSpecialsMenu = specialMenuOpened && specials.length;
|
||||
const showRolls = haveBlueprint && !blueprintMenuOpened && (!specialMenuOpened || !specials.length);
|
||||
const showReset = !blueprintMenuOpened && (!specialMenuOpened || !specials.length) && haveBlueprint;
|
||||
const showMods = !blueprintMenuOpened && (!specialMenuOpened || !specials.length) && haveBlueprint;
|
||||
if (haveBlueprint) {
|
||||
this.firstBPLabel = blueprintLabel;
|
||||
} else {
|
||||
this.firstBPLabel = 'selectBP';
|
||||
}
|
||||
return (
|
||||
<div
|
||||
className={cn('select', this.props.className)}
|
||||
onClick={(e) => e.stopPropagation() }
|
||||
onContextMenu={stopCtxPropagation}
|
||||
ref={modItem => this.modItems['modMainDiv'] = modItem}
|
||||
>
|
||||
{ showBlueprintsMenu ? '' : haveBlueprint ?
|
||||
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu}>{blueprintLabel}</div> :
|
||||
<div className={ cn('section-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
|
||||
{ showBlueprintsMenu | showSpecialsMenu ? '' : haveBlueprint ?
|
||||
<div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={termtip.bind(null, blueprintTt)} onMouseOut={tooltip.bind(null, null)} onClick={_toggleBlueprintsMenu} onKeyDown={ this._keyDown } ref={modItems => this.modItems[this.firstBPLabel] = modItems}>{blueprintLabel}</div> :
|
||||
<div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: blueprintMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleBlueprintsMenu} onKeyDown={ this._keyDown } ref={modItems => this.modItems[this.firstBPLabel] = modItems}>{translate('PHRASE_SELECT_BLUEPRINT')}</div> }
|
||||
{ showBlueprintsMenu ? this._renderBlueprints(this.props, this.context) : null }
|
||||
{ showSpecial ? <div className={ cn('section-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onClick={_toggleSpecialsMenu}>{specialLabel}</div> : null }
|
||||
{ showSpecial & !showSpecialsMenu ? <div tabIndex="0" className={ cn('section-menu button-inline-menu', { selected: specialMenuOpened })} style={{ cursor: 'pointer' }} onMouseOver={specialTt ? termtip.bind(null, specialTt) : null} onMouseOut={specialTt ? tooltip.bind(null, null) : null} onClick={_toggleSpecialsMenu} onKeyDown={ this._keyDown }>{specialLabel}</div> : null }
|
||||
{ showSpecialsMenu ? specials : null }
|
||||
{ showRolls || showReset ?
|
||||
{ showReset ? <div tabIndex="0" className={'section-menu button-inline-menu warning'} style={{ cursor: 'pointer' }} onClick={_reset} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </div> : null }
|
||||
{ showRolls ?
|
||||
|
||||
<table style={{ width: '100%', backgroundColor: 'transparent' }}>
|
||||
<tbody>
|
||||
{ showRolls ?
|
||||
<tr>
|
||||
<td> { translate('roll') }: </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollWorst} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('worst') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollBest}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('best') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollExtreme}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_EXTREME')} onMouseOut={tooltip.bind(null, null)}> { translate('extreme') } </td>
|
||||
<td style={{ cursor: 'pointer' }} onClick={_rollRandom} onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
|
||||
</tr> : null }
|
||||
{ showReset ?
|
||||
<tr>
|
||||
<td colSpan={'5'} style={{ cursor: 'pointer' }} onClick={_reset}onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RESET')} onMouseOut={tooltip.bind(null, null)}> { translate('reset') } </td>
|
||||
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: false }) }> { translate('roll') }: </td>
|
||||
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 0 }) } style={{ cursor: 'pointer' }} onClick={_rollWorst} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_WORST')} onMouseOut={tooltip.bind(null, null)}> { translate('0%') } </td>
|
||||
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 50 })} style={{ cursor: 'pointer' }} onClick={_rollFifty} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_FIFTY')} onMouseOut={tooltip.bind(null, null)}> { translate('50%') } </td>
|
||||
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === 100 })} style={{ cursor: 'pointer' }} onClick={_rollFull} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_BEST')} onMouseOut={tooltip.bind(null, null)}> { translate('100%') } </td>
|
||||
<td tabIndex="0" className={ cn('section-menu button-inline-menu', { active: blueprintCv === null || blueprintCv % 50 != 0 })} style={{ cursor: 'pointer' }} onClick={_rollRandom} onKeyDown={ this._keyDown } onMouseOver={termtip.bind(null, 'PHRASE_BLUEPRINT_RANDOM')} onMouseOut={tooltip.bind(null, null)}> { translate('random') } </td>
|
||||
</tr> : null }
|
||||
</tbody>
|
||||
</table> : null }
|
||||
{ showMods ? <hr /> : null }
|
||||
{ showMods ?
|
||||
<span onMouseOver={termtip.bind(null, 'HELP_MODIFICATIONS_MENU')} onMouseOut={tooltip.bind(null, null)} >
|
||||
{ this._renderModifications(this.props) }
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -6,12 +7,12 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
*/
|
||||
export default class Movement extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
cargo: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -57,13 +58,13 @@ export default class Movement extends TranslatedComponent {
|
||||
<path d="M342 450l.4 1.5-16.2 10.7-.4-.2-3.5-13 .3-.3L342 450zm-14.3 7.6l7.7-5-9.2-.6 1.5 5.6z"/>
|
||||
|
||||
// Speed
|
||||
<text x="470" y="30" strokeWidth='0'>{formats.int(ship.calcSpeed(eng, fuel, cargo, boost))}m/s</text>
|
||||
<text x="470" y="30" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcSpeed(eng, fuel, cargo, boost)) + 'm/s' : '-'}</text>
|
||||
// Pitch
|
||||
<text x="355" y="410" strokeWidth='0'>{formats.int(ship.calcPitch(eng, fuel, cargo, boost))}°/s</text>
|
||||
<text x="355" y="410" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcPitch(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
|
||||
// Roll
|
||||
<text x="450" y="110" strokeWidth='0'>{formats.int(ship.calcRoll(eng, fuel, cargo, boost))}°/s</text>
|
||||
<text x="450" y="110" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcRoll(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
|
||||
// Yaw
|
||||
<text x="160" y="430" strokeWidth='0'>{formats.int(ship.calcYaw(eng, fuel, cargo, boost))}°/s</text>
|
||||
<text x="160" y="430" strokeWidth='0'>{ship.canThrust(cargo, fuel) ? formats.int(ship.calcYaw(eng, fuel, cargo, boost)) + '°/s' : '-'}</text>
|
||||
</svg>
|
||||
</span>);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import * as Calc from '../shipyard/Calculations';
|
||||
import PieChart from './PieChart';
|
||||
@@ -41,6 +42,63 @@ export function weaponComparator(translate, propComparator, desc) {
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a tooltip that shows damage by type.
|
||||
* @param {function} translate Translation function
|
||||
* @param {Object} formats Object that holds format functions
|
||||
* @param {Calc.SDps} sdpsObject Object that holds sdps split up by type
|
||||
* @returns {Array} Tooltip
|
||||
*/
|
||||
function getSDpsTooltip(translate, formats, sdpsObject) {
|
||||
return Object.keys(sdpsObject).filter(key => sdpsObject[key])
|
||||
.map(key => {
|
||||
return (
|
||||
<div key={key}>
|
||||
{translate(key) + ' ' + formats.f1(sdpsObject[key])}
|
||||
</div>
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a data object used by {@link PieChart} that shows damage by type.
|
||||
* @param {function} translate Translation function
|
||||
* @param {Calc.SDps} sdpsObject Object that holds sdps split up by type
|
||||
* @returns {Object} Data object
|
||||
*/
|
||||
function getSDpsData(translate, sdpsObject) {
|
||||
return Object.keys(sdpsObject).map(key => {
|
||||
return {
|
||||
value: Math.round(sdpsObject[key]),
|
||||
label: translate(key)
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds all damage of `add` onto `addOn`.
|
||||
* @param {Calc.SDps} addOn Object that holds sdps split up by type (will be mutated)
|
||||
* @param {Calc.SDps} add Object that holds sdps split up by type
|
||||
*/
|
||||
function addSDps(addOn, add) {
|
||||
Object.keys(addOn).map(k => addOn[k] += (add[k] ? add[k] : 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the overall sdps of an sdps object.
|
||||
* @param {Calc.SDps} sdpsObject Object that holds sdps spluit up by type
|
||||
*/
|
||||
function sumSDps(sdpsObject) {
|
||||
if (sdpsObject.total) {
|
||||
return sdpsObject.total;
|
||||
}
|
||||
|
||||
return Object.keys(sdpsObject).reduce(
|
||||
(acc, k) => acc + (sdpsObject[k] ? sdpsObject[k] : 0),
|
||||
0
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Offence information
|
||||
* Offence information consists of four panels:
|
||||
@@ -51,12 +109,12 @@ export function weaponComparator(translate, propComparator, desc) {
|
||||
*/
|
||||
export default class Offence extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
engagementrange: React.PropTypes.number.isRequired,
|
||||
wep: React.PropTypes.number.isRequired,
|
||||
opponentSys: React.PropTypes.number.isRequired
|
||||
marker: PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
engagementrange: PropTypes.number.isRequired,
|
||||
wep: PropTypes.number.isRequired,
|
||||
opponentSys: PropTypes.number.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -69,7 +127,7 @@ export default class Offence extends TranslatedComponent {
|
||||
this._sort = this._sort.bind(this);
|
||||
|
||||
const damage = Calc.offenceMetrics(props.ship, props.opponent, props.wep, props.opponentSys, props.engagementrange);
|
||||
this.state = {
|
||||
this.state = {
|
||||
predicate: 'n',
|
||||
desc: true,
|
||||
damage
|
||||
@@ -143,51 +201,36 @@ export default class Offence extends TranslatedComponent {
|
||||
|
||||
const timeToDrain = Calc.timeToDrainWep(ship, wep);
|
||||
|
||||
let absoluteShieldsSDps = 0;
|
||||
let explosiveShieldsSDps = 0;
|
||||
let kineticShieldsSDps = 0;
|
||||
let thermalShieldsSDps = 0;
|
||||
let absoluteArmourSDps = 0;
|
||||
let explosiveArmourSDps = 0;
|
||||
let kineticArmourSDps = 0;
|
||||
let thermalArmourSDps = 0;
|
||||
|
||||
let totalSEps = 0;
|
||||
let totalSDpsObject = {'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0};
|
||||
let shieldsSDpsObject = {'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0};
|
||||
let armourSDpsObject = {'absolute': 0, 'explosive': 0, 'kinetic': 0, 'thermal': 0};
|
||||
|
||||
const rows = [];
|
||||
for (let i = 0; i < damage.length; i++) {
|
||||
const weapon = damage[i];
|
||||
|
||||
totalSEps += weapon.seps;
|
||||
absoluteShieldsSDps += weapon.sdps.shields.absolute;
|
||||
explosiveShieldsSDps += weapon.sdps.shields.explosive;
|
||||
kineticShieldsSDps += weapon.sdps.shields.kinetic;
|
||||
thermalShieldsSDps += weapon.sdps.shields.thermal;
|
||||
absoluteArmourSDps += weapon.sdps.armour.absolute;
|
||||
explosiveArmourSDps += weapon.sdps.armour.explosive;
|
||||
kineticArmourSDps += weapon.sdps.armour.kinetic;
|
||||
thermalArmourSDps += weapon.sdps.armour.thermal;
|
||||
addSDps(totalSDpsObject, weapon.sdps.base);
|
||||
addSDps(shieldsSDpsObject, weapon.sdps.shields);
|
||||
addSDps(armourSDpsObject, weapon.sdps.armour);
|
||||
|
||||
const baseSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.base);
|
||||
|
||||
const effectivenessShieldsTooltipDetails = [];
|
||||
effectivenessShieldsTooltipDetails.push(<div key='range'>{translate('range') + ' ' + formats.pct1(weapon.effectiveness.shields.range)}</div>);
|
||||
effectivenessShieldsTooltipDetails.push(<div key='resistance'>{translate('resistance') + ' ' + formats.pct1(weapon.effectiveness.shields.resistance)}</div>);
|
||||
effectivenessShieldsTooltipDetails.push(<div key='power distributor'>{translate('power distributor') + ' ' + formats.pct1(weapon.effectiveness.shields.sys)}</div>);
|
||||
|
||||
const effectiveShieldsSDpsTooltipDetails = [];
|
||||
if (weapon.sdps.shields.absolute) effectiveShieldsSDpsTooltipDetails.push(<div key='absolute'>{translate('absolute') + ' ' + formats.f1(weapon.sdps.shields.absolute)}</div>);
|
||||
if (weapon.sdps.shields.explosive) effectiveShieldsSDpsTooltipDetails.push(<div key='explosive'>{translate('explosive') + ' ' + formats.f1(weapon.sdps.shields.explosive)}</div>);
|
||||
if (weapon.sdps.shields.kinetic) effectiveShieldsSDpsTooltipDetails.push(<div key='kinetic'>{translate('kinetic') + ' ' + formats.f1(weapon.sdps.shields.kinetic)}</div>);
|
||||
if (weapon.sdps.shields.thermal) effectiveShieldsSDpsTooltipDetails.push(<div key='thermal'>{translate('thermal') + ' ' + formats.f1(weapon.sdps.shields.thermal)}</div>);
|
||||
const effectiveShieldsSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.armour);
|
||||
|
||||
const effectivenessArmourTooltipDetails = [];
|
||||
effectivenessArmourTooltipDetails.push(<div key='range'>{translate('range') + ' ' + formats.pct1(weapon.effectiveness.armour.range)}</div>);
|
||||
effectivenessArmourTooltipDetails.push(<div key='resistance'>{translate('resistance') + ' ' + formats.pct1(weapon.effectiveness.armour.resistance)}</div>);
|
||||
effectivenessArmourTooltipDetails.push(<div key='hardness'>{translate('hardness') + ' ' + formats.pct1(weapon.effectiveness.armour.hardness)}</div>);
|
||||
const effectiveArmourSDpsTooltipDetails = [];
|
||||
if (weapon.sdps.armour.absolute) effectiveArmourSDpsTooltipDetails.push(<div key='absolute'>{translate('absolute') + ' ' + formats.f1(weapon.sdps.armour.absolute)}</div>);
|
||||
if (weapon.sdps.armour.explosive) effectiveArmourSDpsTooltipDetails.push(<div key='explosive'>{translate('explosive') + ' ' + formats.f1(weapon.sdps.armour.explosive)}</div>);
|
||||
if (weapon.sdps.armour.kinetic) effectiveArmourSDpsTooltipDetails.push(<div key='kinetic'>{translate('kinetic') + ' ' + formats.f1(weapon.sdps.armour.kinetic)}</div>);
|
||||
if (weapon.sdps.armour.thermal) effectiveArmourSDpsTooltipDetails.push(<div key='thermal'>{translate('thermal') + ' ' + formats.f1(weapon.sdps.armour.thermal)}</div>);
|
||||
|
||||
const effectiveArmourSDpsTooltipDetails = getSDpsTooltip(translate, formats, weapon.sdps.armour);
|
||||
|
||||
rows.push(
|
||||
<tr key={weapon.id}>
|
||||
@@ -198,27 +241,25 @@ export default class Offence extends TranslatedComponent {
|
||||
{weapon.classRating} {translate(weapon.name)}
|
||||
{weapon.engineering ? ' (' + weapon.engineering + ')' : null }
|
||||
</td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, baseSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.base.total)}</span></td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, effectiveShieldsSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.shields.total)}</span></td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, effectivenessShieldsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.pct1(weapon.effectiveness.shields.total)}</span></td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, effectiveArmourSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.f1(weapon.sdps.armour.total)}</span></td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, effectivenessArmourTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>{formats.pct1(weapon.effectiveness.armour.total)}</span></td>
|
||||
</tr>);
|
||||
}
|
||||
}
|
||||
|
||||
const totalShieldsSDps = absoluteShieldsSDps + explosiveShieldsSDps + kineticShieldsSDps + thermalShieldsSDps;
|
||||
const totalArmourSDps = absoluteArmourSDps + explosiveArmourSDps + kineticArmourSDps + thermalArmourSDps;
|
||||
const totalSDps = sumSDps(totalSDpsObject);
|
||||
const totalSDpsTooltipDetails = getSDpsTooltip(translate, formats, totalSDpsObject);
|
||||
const totalSDpsData = getSDpsData(translate, totalSDpsObject);
|
||||
|
||||
const shieldsSDpsData = [];
|
||||
shieldsSDpsData.push({ value: Math.round(absoluteShieldsSDps), label: translate('absolute') });
|
||||
shieldsSDpsData.push({ value: Math.round(explosiveShieldsSDps), label: translate('explosive') });
|
||||
shieldsSDpsData.push({ value: Math.round(kineticShieldsSDps), label: translate('kinetic') });
|
||||
shieldsSDpsData.push({ value: Math.round(thermalShieldsSDps), label: translate('thermal') });
|
||||
const totalShieldsSDps = sumSDps(shieldsSDpsObject);
|
||||
const totalShieldsSDpsTooltipDetails = getSDpsTooltip(translate, formats, shieldsSDpsObject);
|
||||
const shieldsSDpsData = getSDpsData(translate, shieldsSDpsObject);
|
||||
|
||||
const armourSDpsData = [];
|
||||
armourSDpsData.push({ value: Math.round(absoluteArmourSDps), label: translate('absolute') });
|
||||
armourSDpsData.push({ value: Math.round(explosiveArmourSDps), label: translate('explosive') });
|
||||
armourSDpsData.push({ value: Math.round(kineticArmourSDps), label: translate('kinetic') });
|
||||
armourSDpsData.push({ value: Math.round(thermalArmourSDps), label: translate('thermal') });
|
||||
const totalArmourSDps = sumSDps(armourSDpsObject);
|
||||
const totalArmourSDpsTooltipDetails = getSDpsTooltip(translate, formats, armourSDpsObject);
|
||||
const armourSDpsData = getSDpsData(translate, armourSDpsObject);
|
||||
|
||||
const timeToDepleteShields = Calc.timeToDeplete(opponentShields.total, totalShieldsSDps, totalSEps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * (wep / 4));
|
||||
const timeToDepleteArmour = Calc.timeToDeplete(opponentArmour.total, totalArmourSDps, totalSEps, pd.getWeaponsCapacity(), pd.getWeaponsRechargeRate() * (wep / 4));
|
||||
@@ -230,19 +271,31 @@ export default class Offence extends TranslatedComponent {
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th rowSpan='2' className='sortable' onClick={sortOrder.bind(this, 'n')}>{translate('weapon')}</th>
|
||||
<th colSpan='1'>{translate('overall')}</th>
|
||||
<th colSpan='2'>{translate('opponent\'s shields')}</th>
|
||||
<th colSpan='2'>{translate('opponent\'s armour')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'esdpss')}>{'sdps'}</th>
|
||||
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_SHIELDS')} onMouseOut={tooltip.bind(null, null)} onClick={sortOrder.bind(this, 'esdpss')}>{'sdps'}</th>
|
||||
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_SHIELDS')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'es')}>{'eft'}</th>
|
||||
<th className='lft sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVE_SDPS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'esdpsh')}>{'sdps'}</th>
|
||||
<th className='sortable' onMouseOver={termtip.bind(null, 'TT_EFFECTIVENESS_ARMOUR')} onMouseOut={tooltip.bind(null, null)}onClick={sortOrder.bind(this, 'eh')}>{'eft'}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{rows}
|
||||
</tbody>
|
||||
<tbody>
|
||||
{rows}
|
||||
{rows.length > 0 &&
|
||||
<tr>
|
||||
<td></td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, totalSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalSDps)}</span></td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, totalShieldsSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalShieldsSDps)}</span></td>
|
||||
<td></td>
|
||||
<td className='ri'><span onMouseOver={termtip.bind(null, totalArmourSDpsTooltipDetails)} onMouseOut={tooltip.bind(null, null)}>={formats.f1(totalArmourSDps)}</span></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div className='group quarter'>
|
||||
@@ -253,6 +306,10 @@ export default class Offence extends TranslatedComponent {
|
||||
<h2 onMouseOver={termtip.bind(null, translate('TT_EFFECTIVE_SDPS_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_EFFECTIVE_SDPS_ARMOUR')}<br/>{formats.f1(totalArmourSDps)}</h2>
|
||||
<h2 onMouseOver={termtip.bind(null, translate('TT_TIME_TO_REMOVE_ARMOUR'))} onMouseOut={tooltip.bind(null, null)}>{translate('PHRASE_TIME_TO_REMOVE_ARMOUR')}<br/>{timeToDepleteArmour === Infinity ? translate('never') : formats.time(timeToDepleteArmour)}</h2>
|
||||
</div>
|
||||
<div className='group quarter'>
|
||||
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_OVERALL_DAMAGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('overall damage')}</h2>
|
||||
<PieChart data={totalSDpsData} />
|
||||
</div>
|
||||
<div className='group quarter'>
|
||||
<h2 onMouseOver={termtip.bind(null, translate('PHRASE_SHIELD_DAMAGE'))} onMouseOut={tooltip.bind(null, null)}>{translate('shield damage sources')}</h2>
|
||||
<PieChart data={shieldsSDpsData} />
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import Ship from '../shipyard/Ship';
|
||||
@@ -19,22 +20,22 @@ import WeaponDamageChart from './WeaponDamageChart';
|
||||
export default class OutfittingSubpages extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
buildName: React.PropTypes.string,
|
||||
sys: React.PropTypes.number.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
wep: React.PropTypes.number.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
boost: React.PropTypes.bool.isRequired,
|
||||
engagementRange: React.PropTypes.number.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
opponentBuild: React.PropTypes.string,
|
||||
opponentSys: React.PropTypes.number.isRequired,
|
||||
opponentEng: React.PropTypes.number.isRequired,
|
||||
opponentWep: React.PropTypes.number.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
buildName: PropTypes.string,
|
||||
sys: PropTypes.number.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
wep: PropTypes.number.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
boost: PropTypes.bool.isRequired,
|
||||
engagementRange: PropTypes.number.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
opponentBuild: PropTypes.string,
|
||||
opponentSys: PropTypes.number.isRequired,
|
||||
opponentEng: PropTypes.number.isRequired,
|
||||
opponentWep: PropTypes.number.isRequired,
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,96 +1,92 @@
|
||||
import React, { Component } from 'react';
|
||||
import Measure from 'react-measure';
|
||||
import * as d3 from 'd3';
|
||||
|
||||
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
|
||||
const LABEL_COLOUR = '#000000';
|
||||
|
||||
/**
|
||||
* A pie chart
|
||||
*/
|
||||
export default class PieChart extends Component {
|
||||
|
||||
static propTypes = {
|
||||
data : React.PropTypes.array.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
|
||||
this.pie = d3.pie().value((d) => d.value);
|
||||
this.colors = CORIOLIS_COLOURS;
|
||||
this.arc = d3.arc();
|
||||
this.arc.innerRadius(0);
|
||||
|
||||
this.state = {
|
||||
dimensions: {
|
||||
width: 100,
|
||||
height: 100
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Generate a slice of the pie chart
|
||||
* @param {Object} d the data for this slice
|
||||
* @param {number} i the index of this slice
|
||||
* @returns {Object} the SVG for the slice
|
||||
*/
|
||||
sliceGenerator(d, i) {
|
||||
if (!d || d.value == 0) {
|
||||
// Ignore 0 values
|
||||
return null;
|
||||
}
|
||||
|
||||
const { width, height } = this.state.dimensions;
|
||||
const { data } = this.props;
|
||||
|
||||
// Push the labels further out from the centre of the slice
|
||||
let [labelX, labelY] = this.arc.centroid(d);
|
||||
const labelTranslate = `translate(${labelX * 1.5}, ${labelY * 1.5})`;
|
||||
|
||||
// Put the keys in a line with equal spacing
|
||||
const nonZeroItems = data.filter(d => d.value != 0).length;
|
||||
const thisItemIndex = data.slice(0, i + 1).filter(d => d.value != 0).length - 1;
|
||||
const keyX = -width / 2 + (width / nonZeroItems) * (thisItemIndex + 0.5);
|
||||
const keyTranslate = `translate(${keyX}, ${width * 0.45})`;
|
||||
|
||||
return (
|
||||
<g key={`group-${i}`}>
|
||||
<path key={`arc-${i}`} d={this.arc(d)} style={{ fill: this.colors[i] }} />
|
||||
<text key={`label-${i}`} transform={labelTranslate} style={{ strokeWidth: '0px', fill: LABEL_COLOUR }} textAnchor='middle'>{d.value}</text>
|
||||
<text key={`key-${i}`} transform={keyTranslate} style={{ strokeWidth:'0px', fill: this.colors[i] }} textAnchor='middle'>{d.data.label}</text>
|
||||
</g>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the component
|
||||
* @returns {object} Markup
|
||||
*/
|
||||
render() {
|
||||
const { width, height } = this.state.dimensions;
|
||||
const pie = this.pie(this.props.data),
|
||||
translate = `translate(${width / 2}, ${width * 0.4})`;
|
||||
|
||||
this.arc.outerRadius(width * 0.4);
|
||||
|
||||
return (
|
||||
<Measure width='100%' whitelist={['width', 'top']} onMeasure={ (dimensions) => { this.setState({ dimensions }); }}>
|
||||
<div width={width} height={width}>
|
||||
<svg style={{ stroke: 'None' }} width={width} height={width * 0.9}>
|
||||
<g transform={translate}>
|
||||
{pie.map((d, i) => this.sliceGenerator(d, i))}
|
||||
</g>
|
||||
</svg>
|
||||
</div>
|
||||
</Measure>
|
||||
);
|
||||
}
|
||||
}
|
||||
import React, { Component } from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import ContainerDimensions from 'react-container-dimensions';
|
||||
import * as d3 from 'd3';
|
||||
|
||||
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
|
||||
const LABEL_COLOUR = '#000000';
|
||||
|
||||
/**
|
||||
* A pie chart
|
||||
*/
|
||||
export default class PieChart extends Component {
|
||||
|
||||
static propTypes = {
|
||||
data : PropTypes.array.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
|
||||
this.pie = d3.pie().value((d) => d.value);
|
||||
this.colors = CORIOLIS_COLOURS;
|
||||
this.arc = d3.arc();
|
||||
this.arc.innerRadius(0);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Generate a slice of the pie chart
|
||||
* @param {Object} d the data for this slice
|
||||
* @param {number} i the index of this slice
|
||||
* @param {number} width the current width of the parent container
|
||||
* @returns {Object} the SVG for the slice
|
||||
*/
|
||||
sliceGenerator(d, i, width) {
|
||||
if (!d || d.value == 0) {
|
||||
// Ignore 0 values
|
||||
return null;
|
||||
}
|
||||
|
||||
const { data } = this.props;
|
||||
|
||||
// Push the labels further out from the centre of the slice
|
||||
let [labelX, labelY] = this.arc.centroid(d);
|
||||
const labelTranslate = `translate(${labelX * 1.5}, ${labelY * 1.5})`;
|
||||
|
||||
// Put the keys in a line with equal spacing
|
||||
const nonZeroItems = data.filter(d => d.value != 0).length;
|
||||
const thisItemIndex = data.slice(0, i + 1).filter(d => d.value != 0).length - 1;
|
||||
const keyX = -width / 2 + (width / nonZeroItems) * (thisItemIndex + 0.5);
|
||||
const keyTranslate = `translate(${keyX}, ${width * 0.45})`;
|
||||
|
||||
return (
|
||||
<g key={`group-${i}`}>
|
||||
<path key={`arc-${i}`} d={this.arc(d)} style={{ fill: this.colors[i] }} />
|
||||
<text key={`label-${i}`} transform={labelTranslate} style={{ strokeWidth: '0px', fill: LABEL_COLOUR }} textAnchor='middle'>{d.value}</text>
|
||||
<text key={`key-${i}`} transform={keyTranslate} style={{ strokeWidth:'0px', fill: this.colors[i] }} textAnchor='middle'>{d.data.label}</text>
|
||||
</g>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the component
|
||||
* @returns {object} Markup
|
||||
*/
|
||||
render() {
|
||||
return (
|
||||
<ContainerDimensions>
|
||||
{ ({ width }) => {
|
||||
const pie = this.pie(this.props.data),
|
||||
translate = `translate(${width / 2}, ${width * 0.4})`;
|
||||
|
||||
this.arc.outerRadius(width * 0.4);
|
||||
return (
|
||||
<div width={width} height={width}>
|
||||
<svg style={{ stroke: 'None' }} width={width} height={width * 0.9}>
|
||||
<g transform={translate}>
|
||||
{pie.map((d, i) => this.sliceGenerator(d, i, width))}
|
||||
</g>
|
||||
</svg>
|
||||
</div>
|
||||
);
|
||||
}}
|
||||
</ContainerDimensions>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -14,10 +15,10 @@ import Module from '../shipyard/Module';
|
||||
*/
|
||||
export default class Pips extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
sys: React.PropTypes.number.isRequired,
|
||||
eng: React.PropTypes.number.isRequired,
|
||||
wep: React.PropTypes.number.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
sys: PropTypes.number.isRequired,
|
||||
eng: PropTypes.number.isRequired,
|
||||
wep: PropTypes.number.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as d3 from 'd3';
|
||||
import cn from 'classnames';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
@@ -33,10 +34,10 @@ function bandText(val, index, wattScale) {
|
||||
export default class PowerBands extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
bands: React.PropTypes.array.isRequired,
|
||||
available: React.PropTypes.number.isRequired,
|
||||
width: React.PropTypes.number.isRequired,
|
||||
code: React.PropTypes.string,
|
||||
bands: PropTypes.array.isRequired,
|
||||
available: PropTypes.number.isRequired,
|
||||
width: PropTypes.number.isRequired,
|
||||
code: PropTypes.string,
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import PowerBands from './PowerBands';
|
||||
@@ -18,9 +18,9 @@ const POWER = [
|
||||
*/
|
||||
export default class PowerManagement extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
onChange: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -148,7 +148,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
* Update power bands width from DOM
|
||||
*/
|
||||
_updateWidth() {
|
||||
this.setState({ width: findDOMNode(this).offsetWidth });
|
||||
this.setState({ width: this.node.offsetWidth });
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -196,7 +196,7 @@ export default class PowerManagement extends TranslatedComponent {
|
||||
let sortOrder = this._sortOrder;
|
||||
|
||||
return (
|
||||
<div className='group half' id='componentPriority'>
|
||||
<div ref={node => this.node = node} className='group half' id='componentPriority'>
|
||||
<table style={{ width: '100%' }}>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import Ship from '../shipyard/Ship';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
@@ -12,9 +13,9 @@ import cn from 'classnames';
|
||||
*/
|
||||
export default class ShipPicker extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
ship: React.PropTypes.string.isRequired,
|
||||
build: React.PropTypes.string
|
||||
onChange: PropTypes.func.isRequired,
|
||||
ship: PropTypes.string.isRequired,
|
||||
build: PropTypes.string
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
@@ -22,11 +23,11 @@ export default class ShipPicker extends TranslatedComponent {
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
* constructor
|
||||
* @param {object} props Properties react
|
||||
* @param {object} context react context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
constructor(props, context) { // eslint-disable-line
|
||||
super(props);
|
||||
|
||||
this.shipOrder = Object.keys(Ships).sort();
|
||||
@@ -38,8 +39,8 @@ export default class ShipPicker extends TranslatedComponent {
|
||||
|
||||
/**
|
||||
* Update ship
|
||||
* @param {object} ship the ship
|
||||
* @param {string} build the build, if present
|
||||
* @param {object} ship the ship
|
||||
* @param {string} build the build, if present
|
||||
*/
|
||||
_shipChange(ship, build) {
|
||||
this._closeMenu();
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import { Warning } from './SvgIcons';
|
||||
@@ -10,91 +11,202 @@ import * as Calc from '../shipyard/Calculations';
|
||||
export default class ShipSummaryTable extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
cargo: React.PropTypes.number.isRequired,
|
||||
fuel: React.PropTypes.number.isRequired,
|
||||
marker: React.PropTypes.string.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
cargo: PropTypes.number.isRequired,
|
||||
fuel: PropTypes.number.isRequired,
|
||||
marker: PropTypes.string.isRequired,
|
||||
pips: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
* The ShipSummaryTable constructor
|
||||
* @param {Object} props The props
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this.didContextChange = this.didContextChange.bind(this);
|
||||
this.state = {
|
||||
shieldColour: 'blue'
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the table
|
||||
* @return {React.Component} Summary table
|
||||
*/
|
||||
render() {
|
||||
const { ship, cargo, fuel } = this.props;
|
||||
const { ship, cargo, fuel, pips } = this.props;
|
||||
let { language, tooltip, termtip } = this.context;
|
||||
let translate = language.translate;
|
||||
let u = language.units;
|
||||
let formats = language.formats;
|
||||
let { time, int, round, f1, f2 } = formats;
|
||||
let hide = tooltip.bind(null, null);
|
||||
|
||||
const shieldGenerator = ship.findInternalByGroup('sg');
|
||||
const shieldGenerator = ship.findInternalByGroup('sg') || ship.findInternalByGroup('psg');
|
||||
const sgClassNames = cn({ warning: shieldGenerator && !ship.shield, muted: !shieldGenerator });
|
||||
const sgTooltip = shieldGenerator ? 'TT_SUMMARY_SHIELDS' : 'TT_SUMMARY_SHIELDS_NONFUNCTIONAL';
|
||||
const timeToDrain = Calc.timeToDrainWep(ship, 4);
|
||||
const canThrust = ship.canThrust(cargo, fuel);
|
||||
const canThrust = ship.canThrust(cargo, ship.fuelCapacity);
|
||||
const speedTooltip = canThrust ? 'TT_SUMMARY_SPEED' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
|
||||
const canBoost = ship.canBoost(cargo, fuel);
|
||||
const canBoost = ship.canBoost(cargo, ship.fuelCapacity);
|
||||
const boostTooltip = canBoost ? 'TT_SUMMARY_BOOST' : canThrust ? 'TT_SUMMARY_BOOST_NONFUNCTIONAL' : 'TT_SUMMARY_SPEED_NONFUNCTIONAL';
|
||||
|
||||
const sgMetrics = Calc.shieldMetrics(ship, pips.sys);
|
||||
const shipBoost = canBoost ? Calc.calcBoost(ship) : 'No Boost';
|
||||
const armourMetrics = Calc.armourMetrics(ship);
|
||||
let shieldColour = 'blue';
|
||||
if (shieldGenerator && shieldGenerator.m.grp === 'psg') {
|
||||
shieldColour = 'green';
|
||||
} else if (shieldGenerator && shieldGenerator.m.grp === 'bsg') {
|
||||
shieldColour = 'purple';
|
||||
}
|
||||
this.state = {
|
||||
shieldColour
|
||||
};
|
||||
return <div id='summary'>
|
||||
<table id='summaryTable'>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th>
|
||||
<th colSpan={5}>{translate('jump range')}</th>
|
||||
<th rowSpan={2}>{translate('shield')}</th>
|
||||
<th rowSpan={2}>{translate('integrity')}</th>
|
||||
<th rowSpan={2}>{translate('DPS')}</th>
|
||||
<th rowSpan={2}>{translate('EPS')}</th>
|
||||
<th rowSpan={2}>{translate('TTD')}</th>
|
||||
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
|
||||
<th rowSpan={2}>{translate('cargo')}</th>
|
||||
<th rowSpan={2}>{translate('fuel')}</th>
|
||||
<th colSpan={3}>{translate('mass')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
|
||||
<th rowSpan={2}>{translate('crew')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='lft'>{translate('max')}</th>
|
||||
<th>{translate('unladen')}</th>
|
||||
<th>{translate('laden')}</th>
|
||||
<th>{translate('total unladen')}</th>
|
||||
<th>{translate('total laden')}</th>
|
||||
<th className='lft'>{translate('hull')}</th>
|
||||
<th>{translate('unladen')}</th>
|
||||
<th>{translate('laden')}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} onMouseLeave={hide}>{ canThrust ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} onMouseLeave={hide}>{ canBoost ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump()))}{u.LY}</span></td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</span></td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</span></td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity))}{u.LY}</td>
|
||||
<td className={sgClassNames} onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })} onMouseLeave={hide}>{int(ship.shield)}{u.MJ}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })} onMouseLeave={hide}>{int(ship.armour)}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalDps)}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_EPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalEps)}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
|
||||
{/* <td>{f1(ship.totalHps)}</td> */}
|
||||
<td>{round(ship.cargoCapacity)}{u.T}</td>
|
||||
<td>{round(ship.fuelCapacity)}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.ladenMass)}{u.T}</td>
|
||||
<td>{int(ship.hardness)}</td>
|
||||
<td>{ship.crew}</td>
|
||||
<td>{ship.masslock}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<div style={{display: "table", width: "100%"}}>
|
||||
<div style={{display: "table-row"}}>
|
||||
<table className={'summaryTable'}>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canThrust }) }>{translate('speed')}</th>
|
||||
<th rowSpan={2} className={ cn({ 'bg-warning-disabled': !canBoost }) }>{translate('boost')}</th>
|
||||
<th colSpan={5}>{translate('jump range')}</th>
|
||||
<th rowSpan={2}>{translate('shield')}</th>
|
||||
<th rowSpan={2}>{translate('integrity')}</th>
|
||||
<th rowSpan={2}>{translate('DPS')}</th>
|
||||
<th rowSpan={2}>{translate('EPS')}</th>
|
||||
<th rowSpan={2}>{translate('TTD')}</th>
|
||||
{/* <th onMouseEnter={termtip.bind(null, 'heat per second')} onMouseLeave={hide} rowSpan={2}>{translate('HPS')}</th> */}
|
||||
<th rowSpan={2}>{translate('cargo')}</th>
|
||||
<th rowSpan={2}>{translate('pax')}</th>
|
||||
<th rowSpan={2}>{translate('fuel')}</th>
|
||||
<th colSpan={3}>{translate('mass')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'hull hardness', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('hrd')}</th>
|
||||
<th rowSpan={2}>{translate('crew')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'mass lock factor', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('MLF')}</th>
|
||||
<th onMouseEnter={termtip.bind(null, 'TT_SUMMARY_BOOST_TIME', { cap: 0 })} onMouseLeave={hide} rowSpan={2}>{translate('boost time')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='lft'>{translate('max')}</th>
|
||||
<th>{translate('unladen')}</th>
|
||||
<th>{translate('laden')}</th>
|
||||
<th>{translate('total unladen')}</th>
|
||||
<th>{translate('total laden')}</th>
|
||||
<th className='lft'>{translate('hull')}</th>
|
||||
<th>{translate('unladen')}</th>
|
||||
<th>{translate('laden')}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td onMouseEnter={termtip.bind(null, speedTooltip, { cap: 0 })} onMouseLeave={hide}>{ canThrust ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, false))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td onMouseEnter={termtip.bind(null, boostTooltip, { cap: 0 })} onMouseLeave={hide}>{ canBoost ? <span>{int(ship.calcSpeed(4, ship.fuelCapacity, 0, true))}{u['m/s']}</span> : <span className='warning'>0 <Warning/></span> }</td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_MAX_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.standard[2].m.getMaxFuelPerJump(), ship.standard[2].m, ship.standard[2].m.getMaxFuelPerJump(), ship))}{u.LY}</span></td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
|
||||
<td><span onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_SINGLE_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.jumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</span></td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_TOTAL_JUMP', { cap: 0 })} onMouseLeave={hide}>{f2(Calc.totalJumpRange(ship.unladenMass + ship.fuelCapacity + ship.cargoCapacity, ship.standard[2].m, ship.fuelCapacity, ship))}{u.LY}</td>
|
||||
<td className={sgClassNames} onMouseEnter={termtip.bind(null, sgTooltip, { cap: 0 })} onMouseLeave={hide}>{int(ship.shield)}{u.MJ}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_INTEGRITY', { cap: 0 })} onMouseLeave={hide}>{int(ship.armour)}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_DPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalDps)}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_EPS', { cap: 0 })} onMouseLeave={hide}>{f1(ship.totalEps)}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_TTD', { cap: 0 })} onMouseLeave={hide}>{timeToDrain === Infinity ? '∞' : time(timeToDrain)}</td>
|
||||
{/* <td>{f1(ship.totalHps)}</td> */}
|
||||
<td>{round(ship.cargoCapacity)}{u.T}</td>
|
||||
<td>{ship.passengerCapacity}</td>
|
||||
<td>{round(ship.fuelCapacity)}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_HULL_MASS', { cap: 0 })} onMouseLeave={hide}>{ship.hullMass}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_UNLADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.unladenMass)}{u.T}</td>
|
||||
<td onMouseEnter={termtip.bind(null, 'TT_SUMMARY_LADEN_MASS', { cap: 0 })} onMouseLeave={hide}>{int(ship.ladenMass)}{u.T}</td>
|
||||
<td>{int(ship.hardness)}</td>
|
||||
<td>{ship.crew}</td>
|
||||
<td>{ship.masslock}</td>
|
||||
<td>{shipBoost !== 'No Boost' ? formats.time(shipBoost) : 'No Boost'}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table className={'summaryTable'}>
|
||||
<thead className={this.state.shieldColour}>
|
||||
<tr>
|
||||
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'shield', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('shield')}</th>
|
||||
<th colSpan={4} className='lft'>{translate('resistance')}</th>
|
||||
|
||||
<th colSpan={5} onMouseEnter={termtip.bind(null, 'TT_SUMMARY_SHIELDS_SCB', { cap: 0 })} onMouseLeave={hide} className='lft'>{`${translate('HP')}`}</th>
|
||||
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECOVER', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recovery')}</th>
|
||||
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'PHRASE_SG_RECHARGE', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('recharge')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>{`${translate('explosive')}`}</th>
|
||||
<th>{`${translate('kinetic')}`}</th>
|
||||
<th>{`${translate('thermal')}`}</th>
|
||||
<th></th>
|
||||
|
||||
<th className={'bordered'}>{`${translate('absolute')}`}</th>
|
||||
<th>{`${translate('explosive')}`}</th>
|
||||
<th>{`${translate('kinetic')}`}</th>
|
||||
<th>{`${translate('thermal')}`}</th>
|
||||
<th></th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>{translate(shieldGenerator && shieldGenerator.m.grp || 'No Shield')}</td>
|
||||
<td>{formats.pct1(ship.shieldExplRes)}</td>
|
||||
<td>{formats.pct1(ship.shieldKinRes)}</td>
|
||||
<td>{formats.pct1(ship.shieldThermRes)}</td>
|
||||
<td></td>
|
||||
|
||||
<td>{int(ship && ship.shield > 0 ? ship.shield : 0)}{u.MJ}</td>
|
||||
<td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldExplRes)))) : 0)}{u.MJ}</td>
|
||||
<td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldKinRes)))) : 0)}{u.MJ}</td>
|
||||
<td>{int(ship && ship.shield > 0 ? ship.shield * ((1 / (1 - (ship.shieldThermRes)))) : 0)}{u.MJ}</td>
|
||||
<td></td>
|
||||
<td>{sgMetrics && sgMetrics.recover === Math.Inf ? translate('Never') : formats.time(sgMetrics.recover)}</td>
|
||||
<td>{sgMetrics && sgMetrics.recharge === Math.Inf ? translate('Never') : formats.time(sgMetrics.recharge)}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
<thead>
|
||||
<tr>
|
||||
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'armour', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('armour')}</th>
|
||||
<th colSpan={4} className='lft'>{translate('resistance')}</th>
|
||||
|
||||
<th colSpan={5} onMouseEnter={termtip.bind(null, 'PHRASE_EFFECTIVE_ARMOUR', { cap: 0 })} onMouseLeave={hide} className='lft'>{`${translate('HP')}`}</th>
|
||||
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'TT_MODULE_ARMOUR', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('raw module armour')}</th>
|
||||
<th rowSpan={2} onMouseEnter={termtip.bind(null, 'TT_MODULE_PROTECTION_INTERNAL', { cap: 0 })} onMouseLeave={hide} className='lft'>{translate('internal protection')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>{`${translate('explosive')}`}</th>
|
||||
<th>{`${translate('kinetic')}`}</th>
|
||||
<th>{`${translate('thermal')}`}</th>
|
||||
<th>{`${translate('caustic')}`}</th>
|
||||
|
||||
<th className={'bordered'}>{`${translate('absolute')}`}</th>
|
||||
<th>{`${translate('explosive')}`}</th>
|
||||
<th>{`${translate('kinetic')}`}</th>
|
||||
<th>{`${translate('thermal')}`}</th>
|
||||
<th>{`${translate('caustic')}`}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>{translate(ship && ship.bulkheads && ship.bulkheads.m && ship.bulkheads.m.name || 'No Armour')}</td>
|
||||
<td>{formats.pct1(ship.hullExplRes)}</td>
|
||||
<td>{formats.pct1(ship.hullKinRes)}</td>
|
||||
<td>{formats.pct1(ship.hullThermRes)}</td>
|
||||
<td>{formats.pct1(ship.hullCausRes)}</td>
|
||||
<td>{int(ship.armour)}</td>
|
||||
<td>{int(ship.armour * ((1 / (1 - (ship.hullExplRes)))))}</td>
|
||||
<td>{int(ship.armour * ((1 / (1 - (ship.hullKinRes)))))}</td>
|
||||
<td>{int(ship.armour * ((1 / (1 - (ship.hullThermRes)))))}</td>
|
||||
<td>{int(ship.armour * ((1 / (1 - (ship.hullCausRes)))))}</td>
|
||||
<td>{int(armourMetrics.modulearmour)}</td>
|
||||
<td>{int(armourMetrics.moduleprotection * 100) + '%'}</td>
|
||||
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,166 +1,386 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
|
||||
const MARGIN_LR = 8; // Left/ Right margin
|
||||
|
||||
/**
|
||||
* Horizontal Slider
|
||||
*/
|
||||
export default class Slider extends React.Component {
|
||||
|
||||
static defaultProps = {
|
||||
axis: false,
|
||||
min: 0,
|
||||
max: 1,
|
||||
scale: 1 // SVG render scale
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
axis: React.PropTypes.bool,
|
||||
axisUnit: React.PropTypes.string,
|
||||
max: React.PropTypes.number,
|
||||
min: React.PropTypes.number,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
onResize: React.PropTypes.func,
|
||||
percent: React.PropTypes.number.isRequired,
|
||||
scale: React.PropTypes.number
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this._down = this._down.bind(this);
|
||||
this._move = this._move.bind(this);
|
||||
this._up = this._up.bind(this);
|
||||
this._updatePercent = this._updatePercent.bind(this);
|
||||
this._updateDimensions = this._updateDimensions.bind(this);
|
||||
|
||||
this.state = { width: 0 };
|
||||
}
|
||||
|
||||
/**
|
||||
* On Mouse/Touch down handler
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_down(event) {
|
||||
let rect = event.currentTarget.getBoundingClientRect();
|
||||
this.left = rect.left;
|
||||
this.width = rect.width;
|
||||
this._move(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the slider percentage on move
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_move(event) {
|
||||
if(this.width !== null && this.left != null) {
|
||||
let clientX = event.touches ? event.touches[0].clientX : event.clientX;
|
||||
event.preventDefault();
|
||||
this._updatePercent(clientX - this.left, this.width);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* On Mouse/Touch up handler
|
||||
* @param {Event} event DOM Event
|
||||
*/
|
||||
_up(event) {
|
||||
event.preventDefault();
|
||||
this.left = null;
|
||||
this.width = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if the user is still dragging
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_enter(event) {
|
||||
if(event.buttons !== 1) {
|
||||
this.left = null;
|
||||
this.width = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the slider percentage
|
||||
* @param {number} pos Slider drag position
|
||||
* @param {number} width Slider width
|
||||
* @param {Event} event DOM Event
|
||||
*/
|
||||
_updatePercent(pos, width) {
|
||||
this.props.onChange(Math.min(Math.max(pos / width, 0), 1));
|
||||
}
|
||||
|
||||
/**
|
||||
* Update dimenions from rendered DOM
|
||||
*/
|
||||
_updateDimensions() {
|
||||
this.setState({
|
||||
outerWidth: findDOMNode(this).getBoundingClientRect().width
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Add listeners when about to mount
|
||||
*/
|
||||
componentWillMount() {
|
||||
if (this.props.onResize) {
|
||||
this.resizeListener = this.props.onResize(this._updateDimensions);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Trigger DOM updates on mount
|
||||
*/
|
||||
componentDidMount() {
|
||||
this._updateDimensions();
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove listeners on unmount
|
||||
*/
|
||||
componentWillUnmount() {
|
||||
if (this.resizeListener) {
|
||||
this.resizeListener.remove();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the slider
|
||||
* @return {React.Component} The slider
|
||||
*/
|
||||
render() {
|
||||
let outerWidth = this.state.outerWidth;
|
||||
let { axis, axisUnit, min, max, scale } = this.props;
|
||||
|
||||
let style = {
|
||||
width: '100%',
|
||||
height: axis ? '2.5em' : '1.5em',
|
||||
boxSizing: 'border-box'
|
||||
};
|
||||
|
||||
if (!outerWidth) {
|
||||
return <svg style={style} />;
|
||||
}
|
||||
|
||||
let margin = MARGIN_LR * scale;
|
||||
let width = outerWidth - (margin * 2);
|
||||
let pctPos = width * this.props.percent;
|
||||
|
||||
return <svg onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onTouchEnd={this._up} style={style}>
|
||||
<rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' />
|
||||
<rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' />
|
||||
<circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} />
|
||||
<rect x={margin} width={width} height='100%' fillOpacity='0' style={{ cursor: 'col-resize' }} onMouseDown={this._down} onTouchMove={this._move} onTouchStart={this._down} />
|
||||
{axis && <g style={{ fontSize: '.7em' }}>
|
||||
<text className='primary-disabled' y='3em' x={margin} style={{ textAnchor: 'middle' }}>{min + axisUnit}</text>
|
||||
<text className='primary-disabled' y='3em' x='50%' style={{ textAnchor: 'middle' }}>{(min + max / 2) + axisUnit}</text>
|
||||
<text className='primary-disabled' y='3em' x='100%' style={{ textAnchor: 'end' }}>{max + axisUnit}</text>
|
||||
</g>}
|
||||
</svg>;
|
||||
}
|
||||
}
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
const MARGIN_LR = 8; // Left/ Right margin
|
||||
|
||||
/**
|
||||
* Horizontal Slider
|
||||
*/
|
||||
export default class Slider extends React.Component {
|
||||
|
||||
static defaultProps = {
|
||||
axis: false,
|
||||
min: 0,
|
||||
max: 1,
|
||||
scale: 1 // SVG render scale
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
axis: PropTypes.bool,
|
||||
axisUnit: PropTypes.string,// units (T, M, etc.)
|
||||
max: PropTypes.number,
|
||||
min: PropTypes.number,
|
||||
onChange: PropTypes.func.isRequired,// function which determins percent value
|
||||
onResize: PropTypes.func,
|
||||
percent: PropTypes.number.isRequired,// value of slider
|
||||
scale: PropTypes.number
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this._down = this._down.bind(this);
|
||||
this._move = this._move.bind(this);
|
||||
this._up = this._up.bind(this);
|
||||
this._keyup = this._keyup.bind(this);
|
||||
this._keydown = this._keydown.bind(this);
|
||||
this._touchstart = this._touchstart.bind(this);
|
||||
this._touchend = this._touchend.bind(this);
|
||||
|
||||
this._updatePercent = this._updatePercent.bind(this);
|
||||
this._updateDimensions = this._updateDimensions.bind(this);
|
||||
|
||||
this.state = { width: 0 };
|
||||
}
|
||||
|
||||
/**
|
||||
* On Mouse/Touch down handler
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_down(event) {
|
||||
let rect = event.currentTarget.getBoundingClientRect();
|
||||
this.left = rect.left;
|
||||
this.width = rect.width;
|
||||
this._move(event);
|
||||
this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the slider percentage on move
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_move(event) {
|
||||
if(this.width !== null && this.left != null) {
|
||||
let clientX = event.touches ? event.touches[0].clientX : event.clientX;
|
||||
event.preventDefault();
|
||||
this._updatePercent(clientX - this.left, this.width);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* On Mouse/Touch up handler
|
||||
* @param {Event} event DOM Event
|
||||
*/
|
||||
_up(event) {
|
||||
this.sliderInputBox.sliderVal.focus();
|
||||
clearTimeout(this.touchStartTimer);
|
||||
event.preventDefault();
|
||||
this.left = null;
|
||||
this.width = null;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Key up handler for keyboard.
|
||||
* display the number field then set focus to it
|
||||
* when "Enter" key is pressed
|
||||
* @param {Event} event Keyboard event
|
||||
*/
|
||||
_keyup(event) {
|
||||
switch (event.key) {
|
||||
case 'Enter':
|
||||
event.preventDefault();
|
||||
this.sliderInputBox._setDisplay('block');
|
||||
return;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Key down handler
|
||||
* increment slider position by +/- 1 when right/left arrow key is pressed or held
|
||||
* @param {Event} event Keyboard even
|
||||
*/
|
||||
_keydown(event) {
|
||||
let newVal = this.props.percent * this.props.max;
|
||||
switch (event.key) {
|
||||
case 'ArrowRight':
|
||||
newVal += 1;
|
||||
if (newVal <= this.props.max) this.props.onChange(newVal / this.props.max);
|
||||
return;
|
||||
case 'ArrowLeft':
|
||||
newVal -= 1;
|
||||
if (newVal >= 0) this.props.onChange(newVal / this.props.max);
|
||||
return;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Touch start handler
|
||||
* @param {Event} event DOM Event
|
||||
*
|
||||
*/
|
||||
_touchstart(event) {
|
||||
this.touchStartTimer = setTimeout(() => this.sliderInputBox._setDisplay('block'), 1500);
|
||||
}
|
||||
|
||||
/**
|
||||
* Touch end handler
|
||||
* @param {Event} event DOM Event
|
||||
*
|
||||
*/
|
||||
_touchend(event) {
|
||||
this.sliderInputBox.sliderVal.focus();
|
||||
clearTimeout(this.touchStartTimer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if the user is still dragging
|
||||
* @param {SyntheticEvent} event Event
|
||||
*/
|
||||
_enter(event) {
|
||||
if(event.buttons !== 1) {
|
||||
this.left = null;
|
||||
this.width = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the slider percentage
|
||||
* @param {number} pos Slider drag position
|
||||
* @param {number} width Slider width
|
||||
* @param {Event} event DOM Event
|
||||
*/
|
||||
_updatePercent(pos, width) {
|
||||
this.props.onChange(Math.min(Math.max(pos / width, 0), 1));
|
||||
}
|
||||
|
||||
/**
|
||||
* Update dimenions from rendered DOM
|
||||
*/
|
||||
_updateDimensions() {
|
||||
this.setState({
|
||||
outerWidth: this.node.getBoundingClientRect().width
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Add listeners when about to mount
|
||||
*/
|
||||
componentWillMount() {
|
||||
if (this.props.onResize) {
|
||||
this.resizeListener = this.props.onResize(this._updateDimensions);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Trigger DOM updates on mount
|
||||
*/
|
||||
componentDidMount() {
|
||||
this._updateDimensions();
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove listeners on unmount
|
||||
*/
|
||||
componentWillUnmount() {
|
||||
if (this.resizeListener) {
|
||||
this.resizeListener.remove();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the slider
|
||||
* @return {React.Component} The slider
|
||||
*/
|
||||
render() {
|
||||
let outerWidth = this.state.outerWidth;
|
||||
let { axis, axisUnit, min, max, scale } = this.props;
|
||||
let style = {
|
||||
width: '100%',
|
||||
height: axis ? '2.5em' : '1.5em',
|
||||
boxSizing: 'border-box'
|
||||
};
|
||||
if (!outerWidth) {
|
||||
return <svg style={style} ref={node => this.node = node} />;
|
||||
}
|
||||
let margin = MARGIN_LR * scale;
|
||||
let width = outerWidth - (margin * 2);
|
||||
let pctPos = width * this.props.percent;
|
||||
return <div><svg
|
||||
onMouseUp={this._up} onMouseEnter={this._enter.bind(this)} onMouseMove={this._move} onKeyUp={this._keyup} onKeyDown={this._keydown} style={style} ref={node => this.node = node} tabIndex="0">
|
||||
<rect className='primary' style={{ opacity: 0.3 }} x={margin} y='0.25em' rx='0.3em' ry='0.3em' width={width} height='0.7em' />
|
||||
<rect className='primary-disabled' x={margin} y='0.45em' rx='0.15em' ry='0.15em' width={pctPos} height='0.3em' />
|
||||
<circle className='primary' r={margin} cy='0.6em' cx={pctPos + margin} />
|
||||
<rect x={margin} width={width} height='100%' fillOpacity='0' style={{ cursor: 'col-resize' }} onMouseDown={this._down} onTouchMove={this._move} onTouchStart={this._down} onTouchEnd={this._touchend} />
|
||||
{axis && <g style={{ fontSize: '.7em' }}>
|
||||
<text className='primary-disabled' y='3em' x={margin} style={{ textAnchor: 'middle' }}>{min + axisUnit}</text>
|
||||
<text className='primary-disabled' y='3em' x='50%' style={{ textAnchor: 'middle' }}>{(min + max / 2) + axisUnit}</text>
|
||||
<text className='primary-disabled' y='3em' x='100%' style={{ textAnchor: 'end' }}>{max + axisUnit}</text>
|
||||
</g>}
|
||||
</svg>
|
||||
<TextInputBox ref={(tb) => this.sliderInputBox = tb}
|
||||
onChange={this.props.onChange}
|
||||
percent={this.props.percent}
|
||||
axisUnit={this.props.axisUnit}
|
||||
scale={this.props.scale}
|
||||
max={this.props.max}
|
||||
/>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* New component to add keyboard support for sliders - works on all devices (desktop, iOS, Android)
|
||||
**/
|
||||
class TextInputBox extends React.Component {
|
||||
static propTypes = {
|
||||
axisUnit: PropTypes.string,// units (T, M, etc.)
|
||||
max: PropTypes.number,
|
||||
onChange: PropTypes.func.isRequired,// function which determins percent value
|
||||
percent: PropTypes.number.isRequired,// value of slider
|
||||
scale: PropTypes.number
|
||||
};
|
||||
/**
|
||||
* Determine if the user is still dragging
|
||||
* @param {Object} props React Component properties
|
||||
*/
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this._handleFocus = this._handleFocus.bind(this);
|
||||
this._handleBlur = this._handleBlur.bind(this);
|
||||
this._handleChange = this._handleChange.bind(this);
|
||||
this._keyup = this._keyup.bind(this);
|
||||
this.state = this._getInitialState();
|
||||
}
|
||||
/**
|
||||
* Update input value if slider changes will change props/state
|
||||
* @param {Object} nextProps React Component properites
|
||||
* @param {Object} nextState React Component state values
|
||||
*/
|
||||
componentWillReceiveProps(nextProps, nextState) {
|
||||
let nextValue = nextProps.percent * nextProps.max;
|
||||
// See https://stackoverflow.com/questions/32414308/updating-state-on-props-change-in-react-form
|
||||
if (nextValue !== this.state.inputValue && nextValue <= nextProps.max) {
|
||||
this.setState({ inputValue: nextValue });
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Update slider textbox visibility/values if changes are made to slider
|
||||
* @param {Object} prevProps React Component properites
|
||||
* @param {Object} prevState React Component state values
|
||||
*/
|
||||
componentDidUpdate(prevProps, prevState) {
|
||||
if (prevState.divStyle.display == 'none' && this.state.divStyle.display == 'block') {
|
||||
this.enterTimer = setTimeout(() => this.sliderVal.focus(), 10);
|
||||
}
|
||||
if (prevProps.max !== this.props.max && this.state.inputValue > this.props.max) {
|
||||
// they chose a different module
|
||||
this.setState({ inputValue: this.props.max });
|
||||
}
|
||||
if (this.state.inputValue != prevState.inputValue && prevProps.max == this.props.max) {
|
||||
this.props.onChange(this.state.inputValue / this.props.max);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Set initial state for the textbox.
|
||||
* We may want to rethink this to
|
||||
* try and make it a stateless component
|
||||
* @returns {object} React state object with initial values set
|
||||
*/
|
||||
_getInitialState() {
|
||||
return {
|
||||
divStyle: { display:'none' },
|
||||
inputStyle: { width:'4em' },
|
||||
labelStyle: { marginLeft: '.1em' },
|
||||
maxLength:5,
|
||||
size:5,
|
||||
min:0,
|
||||
tabIndex:-1,
|
||||
type:'number',
|
||||
readOnly: true,
|
||||
inputValue: this.props.percent * this.props.max
|
||||
};
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param {string} val block or none
|
||||
*/
|
||||
_setDisplay(val) {
|
||||
this.setState({
|
||||
divStyle: { display:val }
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Update the input value
|
||||
* when textbox gets focus
|
||||
*/
|
||||
_handleFocus() {
|
||||
this.setState({
|
||||
inputValue:this._getValue()
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Update inputValue when textbox loses focus
|
||||
*/
|
||||
_handleBlur() {
|
||||
this._setDisplay('none');
|
||||
if (this.state.inputValue !== '') {
|
||||
this.props.onChange(this.state.inputValue / this.props.max);
|
||||
} else {
|
||||
this.setState({
|
||||
inputValue: this.props.percent * this.props.max
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Get the value in the text box
|
||||
* @returns {number} inputValue Value of the input box
|
||||
*/
|
||||
_getValue() {
|
||||
return this.state.inputValue;
|
||||
}
|
||||
/**
|
||||
* Update and set limits on input box
|
||||
* values depending on what user
|
||||
* has selected
|
||||
*
|
||||
* @param {SyntheticEvent} event ReactJs onChange event
|
||||
*/
|
||||
_handleChange(event) {
|
||||
if (event.target.value < 0) {
|
||||
this.setState({ inputValue: 0 });
|
||||
} else if (event.target.value <= this.props.max) {
|
||||
this.setState({ inputValue: event.target.value });
|
||||
} else {
|
||||
this.setState({ inputValue: this.props.max });
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Key up handler for input field.
|
||||
* If user hits Enter key, blur/close the input field
|
||||
* @param {Event} event Keyboard event
|
||||
*/
|
||||
_keyup(event) {
|
||||
switch (event.key) {
|
||||
case 'Enter':
|
||||
this.sliderVal.blur();
|
||||
return;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Get the value in the text box
|
||||
* @return {React.Component} Text Input component for Slider
|
||||
*/
|
||||
render() {
|
||||
let { axisUnit, onChange, percent, scale } = this.props;
|
||||
return <div style={this.state.divStyle}><input style={this.state.inputStyle} value={this._getValue()} min={this.state.min} max={this.props.max} onChange={this._handleChange} onKeyUp={this._keyup} tabIndex={this.state.tabIndex} maxLength={this.state.maxLength} size={this.state.size} onBlur={() => {this._handleBlur();}} onFocus={() => {this._handleFocus();}} type={this.state.type} ref={(ip) => this.sliderVal = ip}/><text className="primary upp" style={this.state.labelStyle}>{this.props.axisUnit}</text></div>;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import cn from 'classnames';
|
||||
import AvailableModulesMenu from './AvailableModulesMenu';
|
||||
@@ -13,18 +14,19 @@ import { stopCtxPropagation } from '../utils/UtilityFunctions';
|
||||
export default class Slot extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
availableModules: React.PropTypes.func.isRequired,
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
onOpen: React.PropTypes.func.isRequired,
|
||||
maxClass: React.PropTypes.number.isRequired,
|
||||
selected: React.PropTypes.bool,
|
||||
m: React.PropTypes.object,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
eligible: React.PropTypes.object,
|
||||
warning: React.PropTypes.func,
|
||||
drag: React.PropTypes.func,
|
||||
drop: React.PropTypes.func,
|
||||
dropClass: React.PropTypes.string
|
||||
availableModules: PropTypes.func.isRequired,
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
onOpen: PropTypes.func.isRequired,
|
||||
maxClass: PropTypes.number.isRequired,
|
||||
selected: PropTypes.bool,
|
||||
m: PropTypes.object,
|
||||
enabled: PropTypes.bool.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
eligible: PropTypes.object,
|
||||
warning: PropTypes.func,
|
||||
drag: PropTypes.func,
|
||||
drop: PropTypes.func,
|
||||
dropClass: PropTypes.string
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -38,6 +40,8 @@ export default class Slot extends TranslatedComponent {
|
||||
|
||||
this._contextMenu = wrapCtxMenu(this._contextMenu.bind(this));
|
||||
this._getMaxClassLabel = this._getMaxClassLabel.bind(this);
|
||||
this._keyDown = this._keyDown.bind(this);
|
||||
this.slotDiv = null;
|
||||
}
|
||||
|
||||
// Must be implemented by subclasses:
|
||||
@@ -71,6 +75,22 @@ export default class Slot extends TranslatedComponent {
|
||||
this.props.onSelect(null,null);
|
||||
}
|
||||
|
||||
/** Key Down handler
|
||||
* @param {SyntheticEvent} event Event
|
||||
* ToDo: see if this can be moved up
|
||||
* we do more or less the same thing
|
||||
* in every section when Enter key is pressed
|
||||
* on a focusable item
|
||||
*
|
||||
*/
|
||||
_keyDown(event) {
|
||||
if (event.key == 'Enter') {
|
||||
if(event.target.className == 'r') {
|
||||
this._toggleModifications();
|
||||
}
|
||||
this.props.onOpen(event);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Render the slot
|
||||
* @return {React.Component} The slot
|
||||
@@ -78,7 +98,7 @@ export default class Slot extends TranslatedComponent {
|
||||
render() {
|
||||
let language = this.context.language;
|
||||
let translate = language.translate;
|
||||
let { ship, m, dropClass, dragOver, onOpen, onChange, selected, eligible, onSelect, warning, availableModules } = this.props;
|
||||
let { ship, m, enabled, dropClass, dragOver, onOpen, onChange, selected, eligible, onSelect, warning, availableModules } = this.props;
|
||||
let slotDetails, modificationsMarker, menu;
|
||||
|
||||
if (!selected) {
|
||||
@@ -87,7 +107,7 @@ export default class Slot extends TranslatedComponent {
|
||||
}
|
||||
|
||||
if (m) {
|
||||
slotDetails = this._getSlotDetails(m, translate, language.formats, language.units); // Must be implemented by sub classes
|
||||
slotDetails = this._getSlotDetails(m, enabled, translate, language.formats, language.units); // Must be implemented by sub classes
|
||||
modificationsMarker = JSON.stringify(m);
|
||||
} else {
|
||||
slotDetails = <div className={'empty'}>{translate(eligible ? 'emptyrestricted' : 'empty')}</div>;
|
||||
@@ -102,6 +122,7 @@ export default class Slot extends TranslatedComponent {
|
||||
ship={ship}
|
||||
m={m}
|
||||
marker={modificationsMarker}
|
||||
modButton = {this.modButton}
|
||||
/>;
|
||||
} else {
|
||||
menu = <AvailableModulesMenu
|
||||
@@ -112,6 +133,7 @@ export default class Slot extends TranslatedComponent {
|
||||
onSelect={onSelect}
|
||||
warning={warning}
|
||||
diffDetails={diffDetails.bind(ship, this.context.language)}
|
||||
slotDiv = {this.slotDiv}
|
||||
/>;
|
||||
}
|
||||
}
|
||||
@@ -119,7 +141,7 @@ export default class Slot extends TranslatedComponent {
|
||||
// TODO: implement touch dragging
|
||||
|
||||
return (
|
||||
<div className={cn('slot', dropClass, { selected })} onClick={onOpen} onContextMenu={this._contextMenu} onDragOver={dragOver}>
|
||||
<div className={cn('slot', dropClass, { selected })} onClick={onOpen} onKeyDown={this._keyDown} onContextMenu={this._contextMenu} onDragOver={dragOver} tabIndex="0" ref={slotDiv => this.slotDiv = slotDiv}>
|
||||
<div className='details-container'>
|
||||
<div className='sz'>{this._getMaxClassLabel(translate)}</div>
|
||||
{slotDetails}
|
||||
@@ -129,6 +151,7 @@ export default class Slot extends TranslatedComponent {
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Toggle the modifications flag when selecting the modifications icon
|
||||
*/
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { wrapCtxMenu } from '../utils/UtilityFunctions';
|
||||
import { canMount } from '../utils/SlotFunctions';
|
||||
import { Equalizer } from '../components/SvgIcons';
|
||||
import cn from 'classnames';
|
||||
const browser = require('detect-browser');
|
||||
|
||||
/**
|
||||
* Abstract Slot Section
|
||||
@@ -11,10 +13,13 @@ import cn from 'classnames';
|
||||
export default class SlotSection extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
code: React.PropTypes.string.isRequired,
|
||||
togglePwr: React.PropTypes.func
|
||||
ship: PropTypes.object.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
onCargoChange: PropTypes.func.isRequired,
|
||||
onFuelChange: PropTypes.func.isRequired,
|
||||
code: PropTypes.string.isRequired,
|
||||
togglePwr: PropTypes.func,
|
||||
sectionMenuRefs: PropTypes.object
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -28,7 +33,10 @@ export default class SlotSection extends TranslatedComponent {
|
||||
super(props);
|
||||
this.sectionId = sectionId;
|
||||
this.sectionName = sectionName;
|
||||
this.ssHeadRef = null;
|
||||
|
||||
this.sectionRefArr = this.props.sectionMenuRefs[this.sectionId] = [];
|
||||
this.sectionRefArr['selectedRef'] = null;
|
||||
this._getSlots = this._getSlots.bind(this);
|
||||
this._selectModule = this._selectModule.bind(this);
|
||||
this._getSectionMenu = this._getSectionMenu.bind(this);
|
||||
@@ -36,6 +44,8 @@ export default class SlotSection extends TranslatedComponent {
|
||||
this._drop = this._drop.bind(this);
|
||||
this._dragOverNone = this._dragOverNone.bind(this);
|
||||
this._close = this._close.bind(this);
|
||||
this._keyDown = this._keyDown.bind(this);
|
||||
this._handleSectionFocus = this._handleSectionFocus.bind(this);
|
||||
this.state = {};
|
||||
}
|
||||
|
||||
@@ -43,7 +53,59 @@ export default class SlotSection extends TranslatedComponent {
|
||||
// _getSlots()
|
||||
// _getSectionMenu()
|
||||
// _contextMenu()
|
||||
// componentDidUpdate(prevProps)
|
||||
|
||||
/**
|
||||
* TODO: May either need to send the function to be triggered when Enter key is pressed, or else
|
||||
* may need a separate keyDown handler for each subclass (StandardSlotSection, HardpointSlotSection, etc.)
|
||||
* ex: _keyDown(_keyDownfn, event)
|
||||
*
|
||||
* @param {SyntheticEvent} event KeyDown event
|
||||
*/
|
||||
_keyDown(event) {
|
||||
if (event.key == 'Enter') {
|
||||
event.stopPropagation();
|
||||
if (event.currentTarget.nodeName === 'H1') {
|
||||
this._openMenu(this.sectionName, event);
|
||||
} else {
|
||||
event.currentTarget.click();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (event.key == 'Tab') {
|
||||
if (event.shiftKey) {
|
||||
if ((event.currentTarget === this.sectionRefArr[this.firstRefId]) && this.sectionRefArr[this.lastRefId]) {
|
||||
event.preventDefault();
|
||||
this.sectionRefArr[this.lastRefId].focus();
|
||||
}
|
||||
} else {
|
||||
if ((event.currentTarget === this.sectionRefArr[this.lastRefId]) && this.sectionRefArr[this.firstRefId]) {
|
||||
event.preventDefault();
|
||||
this.sectionRefArr[this.firstRefId].focus();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set focus on appropriate Slot Section Menu element
|
||||
* @param {Object} focusPrevProps prevProps for componentDidUpdate() from ...SlotSection.jsx
|
||||
* @param {String} firstRef id of the first ref in ...SlotSection.jsx
|
||||
* @param {String} lastRef id of the last ref in ...SlotSection.jsx
|
||||
*
|
||||
*/
|
||||
_handleSectionFocus(focusPrevProps, firstRef, lastRef) {
|
||||
if (this.selectedRefId !== null && this.sectionRefArr[this.selectedRefId]) {
|
||||
// set focus on the previously selected option for the currently open section menu
|
||||
this.sectionRefArr[this.selectedRefId].focus();
|
||||
} else if (this.sectionRefArr[firstRef] && this.sectionRefArr[firstRef] != null) {
|
||||
// set focus on the first option in the currently open section menu if none have been selected previously
|
||||
this.sectionRefArr[firstRef].focus();
|
||||
} else if (this.props.currentMenu == null && focusPrevProps.currentMenu == this.sectionName && this.sectionRefArr['ssHeadRef']) {
|
||||
// set focus on the section menu header when section menu is closed
|
||||
this.sectionRefArr['ssHeadRef'].focus();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Open a menu
|
||||
* @param {string} menu Menu name
|
||||
@@ -75,8 +137,10 @@ export default class SlotSection extends TranslatedComponent {
|
||||
* @param {Event} e Drag Event
|
||||
*/
|
||||
_drag(originSlot, e) {
|
||||
e.dataTransfer.setData('text/html', e.currentTarget);
|
||||
e.dataTransfer.effectAllowed = 'all';
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.setData('text/html', e.currentTarget);
|
||||
}
|
||||
e.dataTransfer.effectAllowed = 'copyMove';
|
||||
this.setState({ originSlot, copy: e.getModifierState('Alt') });
|
||||
this._close();
|
||||
}
|
||||
@@ -93,10 +157,14 @@ export default class SlotSection extends TranslatedComponent {
|
||||
if (os) {
|
||||
// Show correct icon
|
||||
const effect = this.state.copy ? 'copy' : 'move';
|
||||
e.dataTransfer.dropEffect = os != targetSlot && canMount(this.props.ship, targetSlot, os.m.grp, os.m.class) ? effect : 'none';
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.dropEffect = os != targetSlot && canMount(this.props.ship, targetSlot, os.m.grp, os.m.class) ? effect : 'none';
|
||||
}
|
||||
this.setState({ targetSlot });
|
||||
} else {
|
||||
e.dataTransfer.dropEffect = 'none';
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.dropEffect = 'none';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,7 +174,9 @@ export default class SlotSection extends TranslatedComponent {
|
||||
*/
|
||||
_dragOverNone(e) {
|
||||
e.preventDefault();
|
||||
e.dataTransfer.dropEffect = 'none';
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.dropEffect = 'none';
|
||||
}
|
||||
this.setState({ targetSlot: null });
|
||||
}
|
||||
|
||||
@@ -119,24 +189,58 @@ export default class SlotSection extends TranslatedComponent {
|
||||
let { originSlot, targetSlot, copy } = this.state;
|
||||
let m = originSlot.m;
|
||||
|
||||
if (copy) {
|
||||
// We want to copy the module in to the target slot
|
||||
if (targetSlot && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
|
||||
const mCopy = m.clone();
|
||||
this.props.ship.use(targetSlot, mCopy, false);
|
||||
this.props.onChange();
|
||||
}
|
||||
} else {
|
||||
// We want to move the module in to the target slot, and swap back any module that was originally in the target slot
|
||||
if (targetSlot && m && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
|
||||
// Swap modules if possible
|
||||
if (targetSlot.m && canMount(this.props.ship, originSlot, targetSlot.m.grp, targetSlot.m.class)) {
|
||||
this.props.ship.use(originSlot, targetSlot.m, true);
|
||||
} else { // Otherwise empty the origin slot
|
||||
this.props.ship.use(originSlot, null, true); // Empty but prevent summary update
|
||||
if (targetSlot && originSlot != targetSlot) {
|
||||
if (copy) {
|
||||
// We want to copy the module in to the target slot
|
||||
if (targetSlot && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
|
||||
const mCopy = m.clone();
|
||||
this.props.ship.use(targetSlot, mCopy, false);
|
||||
// Copy power info
|
||||
targetSlot.enabled = originSlot.enabled;
|
||||
targetSlot.priority = originSlot.priority;
|
||||
this.props.onChange();
|
||||
}
|
||||
} else {
|
||||
// Store power info
|
||||
const originEnabled = targetSlot.enabled;
|
||||
const originPriority = targetSlot.priority;
|
||||
const targetEnabled = originSlot.enabled;
|
||||
const targetPriority = originSlot.priority;
|
||||
// We want to move the module in to the target slot, and swap back any module that was originally in the target slot
|
||||
if (targetSlot && m && canMount(this.props.ship, targetSlot, m.grp, m.class)) {
|
||||
// Swap modules if possible
|
||||
if (targetSlot.m && canMount(this.props.ship, originSlot, targetSlot.m.grp, targetSlot.m.class)) {
|
||||
this.props.ship.use(originSlot, targetSlot.m, true);
|
||||
this.props.ship.use(targetSlot, m);
|
||||
// Swap power
|
||||
originSlot.enabled = originEnabled;
|
||||
originSlot.priority = originPriority;
|
||||
targetSlot.enabled = targetEnabled;
|
||||
targetSlot.priority = targetPriority;
|
||||
} else { // Otherwise empty the origin slot
|
||||
// Store power
|
||||
const targetEnabled = originSlot.enabled;
|
||||
this.props.ship.use(originSlot, null, true); // Empty but prevent summary update
|
||||
this.props.ship.use(targetSlot, m);
|
||||
originSlot.enabled = 0;
|
||||
originSlot.priority = 0;
|
||||
targetSlot.enabled = targetEnabled;
|
||||
targetSlot.priority = targetPriority;
|
||||
}
|
||||
this.props.onChange();
|
||||
this.props.ship
|
||||
.updatePowerGenerated()
|
||||
.updatePowerUsed()
|
||||
.recalculateMass()
|
||||
.updateJumpStats()
|
||||
.recalculateShield()
|
||||
.recalculateShieldCells()
|
||||
.recalculateArmour()
|
||||
.recalculateDps()
|
||||
.recalculateEps()
|
||||
.recalculateHps()
|
||||
.updateMovement();
|
||||
}
|
||||
this.props.ship.use(targetSlot, m); // update target slot
|
||||
this.props.onChange();
|
||||
}
|
||||
}
|
||||
this.setState({ originSlot: null, targetSlot: null, copy: null });
|
||||
@@ -191,7 +295,7 @@ export default class SlotSection extends TranslatedComponent {
|
||||
return (
|
||||
<div id={this.sectionId} className={'group'} onDragLeave={this._dragOverNone}>
|
||||
<div className={cn('section-menu', { selected: sectionMenuOpened })} onClick={open} onContextMenu={ctx}>
|
||||
<h1>{translate(this.sectionName)} <Equalizer/></h1>
|
||||
<h1 tabIndex="0" onKeyDown={this._keyDown} ref={ssHead => this.sectionRefArr['ssHeadRef'] = ssHead}>{translate(this.sectionName)} <Equalizer/></h1>
|
||||
{sectionMenuOpened ? this._getSectionMenu(translate, this.props.ship) : null }
|
||||
</div>
|
||||
{this._getSlots()}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import Persist from '../stores/Persist';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
@@ -17,14 +18,14 @@ import { blueprintTooltip } from '../utils/BlueprintFunctions';
|
||||
export default class StandardSlot extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
slot: React.PropTypes.object,
|
||||
modules: React.PropTypes.array.isRequired,
|
||||
onSelect: React.PropTypes.func.isRequired,
|
||||
onOpen: React.PropTypes.func.isRequired,
|
||||
onChange: React.PropTypes.func.isRequired,
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
selected: React.PropTypes.bool,
|
||||
warning: React.PropTypes.func,
|
||||
slot: PropTypes.object,
|
||||
modules: PropTypes.array.isRequired,
|
||||
onSelect: PropTypes.func.isRequired,
|
||||
onOpen: PropTypes.func.isRequired,
|
||||
onChange: PropTypes.func.isRequired,
|
||||
ship: PropTypes.object.isRequired,
|
||||
selected: PropTypes.bool,
|
||||
warning: PropTypes.func,
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -34,6 +35,21 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
constructor(props) {
|
||||
super(props);
|
||||
this._modificationsSelected = false;
|
||||
this._keyDown = this._keyDown.bind(this);
|
||||
this.modButton = null;
|
||||
this.slotDiv = null;
|
||||
}
|
||||
/**
|
||||
* Handle Enter key
|
||||
* @param {SyntheticEvent} event KeyDown event
|
||||
*/
|
||||
_keyDown(event) {
|
||||
if (event.key == 'Enter') {
|
||||
if(event.target.className == 'r') {
|
||||
this._toggleModifications();
|
||||
}
|
||||
this.props.onOpen(event);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -47,7 +63,13 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
let m = slot.m;
|
||||
let classRating = m.class + m.rating;
|
||||
let menu;
|
||||
let validMods = m == null ? [] : (Modifications.modules[m.grp].modifications || []);
|
||||
let validMods = m == null || !Modifications.modules[m.grp] ? [] : (Modifications.modules[m.grp].modifications || []);
|
||||
if (m && m.name && m.name === 'Guardian Hybrid Power Plant') {
|
||||
validMods = [];
|
||||
}
|
||||
if (m && m.name && m.name === 'Guardian Power Distributor') {
|
||||
validMods = [];
|
||||
}
|
||||
let showModuleResistances = Persist.showModuleResistances();
|
||||
let mass = m.getMass() || m.cargo || m.fuel || 0;
|
||||
|
||||
@@ -55,6 +77,9 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
let modTT = translate('modified');
|
||||
if (m && m.blueprint && m.blueprint.name) {
|
||||
modTT = translate(m.blueprint.name) + ' ' + translate('grade') + ' ' + m.blueprint.grade;
|
||||
if (m.blueprint.special && m.blueprint.special.id >= 0) {
|
||||
modTT += ', ' + translate(m.blueprint.special.name);
|
||||
}
|
||||
modTT = (
|
||||
<div>
|
||||
<div>{modTT}</div>
|
||||
@@ -78,6 +103,7 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
ship={ship}
|
||||
m={m}
|
||||
marker={modificationsMarker}
|
||||
modButton = {this.modButton}
|
||||
/>;
|
||||
} else {
|
||||
menu = <AvailableModulesMenu
|
||||
@@ -88,14 +114,15 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
onSelect={onSelect}
|
||||
warning={warning}
|
||||
diffDetails={diffDetails.bind(ship, this.context.language)}
|
||||
slotDiv = {this.slotDiv}
|
||||
/>;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onContextMenu={stopCtxPropagation}>
|
||||
<div className={cn('details-container', { warning: warning && warning(slot.m) })}>
|
||||
<div className={'sz'}>{slot.maxClass}</div>
|
||||
<div className={cn('slot', { selected: this.props.selected })} onClick={this.props.onOpen} onKeyDown={this._keyDown} onContextMenu={stopCtxPropagation} tabIndex="0" ref={ slotDiv => this.slotDiv = slotDiv }>
|
||||
<div className={cn('details-container', { warning: warning && warning(slot.m), disabled: m.grp !== 'bh' && !slot.enabled })}>
|
||||
<div className={'sz'}>{m.grp == 'bh' ? m.name.charAt(0) : slot.maxClass}</div>
|
||||
<div>
|
||||
<div className={'l'}>{classRating} {translate(m.name || m.grp)}{m.mods && Object.keys(m.mods).length > 0 ? <span className='r' onMouseOver={termtip.bind(null, modTT)} onMouseOut={tooltip.bind(null, null)}><Modified /></span> : null }</div>
|
||||
<div className={'r'}>{formats.round(mass)}{units.T}</div>
|
||||
@@ -117,7 +144,7 @@ export default class StandardSlot extends TranslatedComponent {
|
||||
{ showModuleResistances && m.getKineticResistance() ? <div className='l'>{translate('kinres')}: {formats.pct(m.getKineticResistance())}</div> : null }
|
||||
{ showModuleResistances && m.getThermalResistance() ? <div className='l'>{translate('thermres')}: {formats.pct(m.getThermalResistance())}</div> : null }
|
||||
{ m.getIntegrity() ? <div className='l'>{translate('integrity')}: {formats.int(m.getIntegrity())}</div> : null }
|
||||
{ validMods.length > 0 ? <div className='r' ><button onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
{ validMods.length > 0 ? <div className='r' tabIndex="0" ref={ modButton => this.modButton = modButton }><button tabIndex="-1" onClick={this._toggleModifications.bind(this)} onContextMenu={stopCtxPropagation} onMouseOver={termtip.bind(null, 'modifications')} onMouseOut={tooltip.bind(null, null)}><ListModifications /></button></div> : null }
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -20,14 +20,27 @@ export default class StandardSlotSection extends SlotSection {
|
||||
super(props, context, 'standard', 'core internal');
|
||||
this._optimizeStandard = this._optimizeStandard.bind(this);
|
||||
this._selectBulkhead = this._selectBulkhead.bind(this);
|
||||
this.selectedRefId = null;
|
||||
this.firstRefId = 'maxjump';
|
||||
this.lastRefId = 'racer';
|
||||
}
|
||||
/**
|
||||
* Handle focus if the component updates
|
||||
* @param {Object} prevProps React Component properties
|
||||
*/
|
||||
componentDidUpdate(prevProps) {
|
||||
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Use the lightest/optimal available standard modules
|
||||
*/
|
||||
_optimizeStandard() {
|
||||
this.selectedRefId = 'maxjump';
|
||||
this.props.ship.useLightestStandard();
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -37,8 +50,12 @@ export default class StandardSlotSection extends SlotSection {
|
||||
* @param {integer} bulkheadIndex Bulkhead to use see Constants.BulkheadNames
|
||||
*/
|
||||
_multiPurpose(shielded, bulkheadIndex) {
|
||||
this.selectedRefId = 'multipurpose';
|
||||
if (bulkheadIndex === 2) this.selectedRefId = 'combat';
|
||||
ShipRoles.multiPurpose(this.props.ship, shielded, bulkheadIndex);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -47,8 +64,11 @@ export default class StandardSlotSection extends SlotSection {
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
*/
|
||||
_optimizeCargo(shielded) {
|
||||
this.selectedRefId = 'trader';
|
||||
ShipRoles.trader(this.props.ship, shielded);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -57,8 +77,11 @@ export default class StandardSlotSection extends SlotSection {
|
||||
* @param {Boolean} shielded True if shield generator should be included
|
||||
*/
|
||||
_optimizeMiner(shielded) {
|
||||
this.selectedRefId = 'miner';
|
||||
ShipRoles.miner(this.props.ship, shielded);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -67,8 +90,24 @@ export default class StandardSlotSection extends SlotSection {
|
||||
* @param {Boolean} planetary True if Planetary Vehicle Hangar (PVH) should be included
|
||||
*/
|
||||
_optimizeExplorer(planetary) {
|
||||
this.selectedRefId = 'explorer';
|
||||
if (planetary) this.selectedRefId = 'planetary';
|
||||
ShipRoles.explorer(this.props.ship, planetary);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Racer role
|
||||
*/
|
||||
_optimizeRacer() {
|
||||
this.selectedRefId = 'racer';
|
||||
ShipRoles.racer(this.props.ship);
|
||||
this.props.onChange();
|
||||
this.props.onCargoChange(this.props.ship.cargoCapacity);
|
||||
this.props.onFuelChange(this.props.ship.fuelCapacity);
|
||||
this._close();
|
||||
}
|
||||
|
||||
@@ -208,18 +247,17 @@ export default class StandardSlotSection extends SlotSection {
|
||||
let planetaryDisabled = this.props.ship.internal.length < 4;
|
||||
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._optimizeStandard}>{translate('Maximize Jump Range')}</li>
|
||||
<li className='lc' tabIndex="0" onClick={this._optimizeStandard} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['maxjump'] = smRef}>{translate('Maximize Jump Range')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('roles')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._multiPurpose.bind(this, false, 0)}>{translate('Multi-purpose')}</li>
|
||||
<li className='lc' onClick={this._multiPurpose.bind(this, true, 2)}>{translate('Combat')}</li>
|
||||
<li className='lc' onClick={this._optimizeCargo.bind(this, false)}>{translate('Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeCargo.bind(this, true)}>{translate('Shielded Trader')}</li>
|
||||
<li className='lc' onClick={this._optimizeExplorer.bind(this, false)}>{translate('Explorer')}</li>
|
||||
<li className={cn('lc', { disabled: planetaryDisabled })} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)}>{translate('Planetary Explorer')}</li>
|
||||
<li className='lc' onClick={this._optimizeMiner.bind(this, false)}>{translate('Miner')}</li>
|
||||
<li className='lc' onClick={this._optimizeMiner.bind(this, true)}>{translate('Shielded Miner')}</li>
|
||||
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, false, 0)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['multipurpose'] = smRef}>{translate('Multi-purpose')}</li>
|
||||
<li className='lc' tabIndex="0" onClick={this._multiPurpose.bind(this, true, 2)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['combat'] = smRef}>{translate('Combat')}</li>
|
||||
<li className='lc' tabIndex="0" onClick={this._optimizeCargo.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['trader'] = smRef}>{translate('Trader')}</li>
|
||||
<li className='lc' tabIndex="0" onClick={this._optimizeExplorer.bind(this, false)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['explorer'] = smRef}>{translate('Explorer')}</li>
|
||||
<li className={cn('lc', { disabled: planetaryDisabled })} tabIndex={planetaryDisabled ? '' : '0'} onClick={!planetaryDisabled && this._optimizeExplorer.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['planetary'] = smRef}>{translate('Planetary Explorer')}</li>
|
||||
<li className='lc' tabIndex="0" onClick={this._optimizeMiner.bind(this, true)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['miner'] = smRef}>{translate('Miner')}</li>
|
||||
<li className='lc' tabIndex="0" onClick={this._optimizeRacer.bind(this)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['racer'] = smRef}>{translate('Racer')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import cn from 'classnames';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
@@ -8,8 +9,8 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
class SvgIcon extends React.Component {
|
||||
|
||||
static propTypes = {
|
||||
className: React.PropTypes.any,
|
||||
style: React.PropTypes.object
|
||||
className: PropTypes.any,
|
||||
style: PropTypes.object
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -227,6 +228,96 @@ export class LinkIcon extends SvgIcon {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Link / Permalink / Chain
|
||||
*/
|
||||
export class OrbisIcon extends SvgIcon {
|
||||
/**
|
||||
* Generate the SVG
|
||||
* @return {React.Component} SVG Contents
|
||||
*/
|
||||
svg() {
|
||||
return (
|
||||
<g transform="scale(.037296)">
|
||||
<path d="m429 319c60.75 0 110 49.248 110 110 0 60.75-49.247 110-110 110s-110-49.247-110-110c0-60.749 49.248-110 110-110m0-20c-34.724 0-67.369 13.522-91.922 38.075s-38.075 57.198-38.075 91.922 13.522 67.369 38.075 91.922c24.553 24.554 57.198 38.075 91.922 38.075s67.369-13.521 91.922-38.075c24.554-24.553 38.075-57.198 38.075-91.922s-13.521-67.369-38.075-91.922c-24.553-24.553-57.198-38.075-91.922-38.075z" />
|
||||
<path d="m429 235c107.14 0 194 86.855 194 194s-86.855 194-194 194-194-86.855-194-194 86.855-194 194-194m0-20c-28.881 0-56.908 5.661-83.304 16.825-25.485 10.779-48.368 26.207-68.016 45.853-19.646 19.647-35.074 42.53-45.853 68.015-11.163 26.396-16.824 54.423-16.824 83.304s5.661 56.908 16.825 83.304c10.779 25.484 26.207 48.368 45.853 68.016 19.647 19.646 42.53 35.073 68.015 45.854 26.396 11.164 54.423 16.825 83.304 16.825s56.908-5.661 83.304-16.825c25.484-10.779 48.368-26.206 68.016-45.854 19.646-19.646 35.073-42.53 45.854-68.016 11.164-26.396 16.825-54.423 16.825-83.304s-5.661-56.908-16.825-83.304c-10.779-25.485-26.206-48.368-45.854-68.015-19.646-19.646-42.53-35.074-68.016-45.853-26.396-11.164-54.423-16.825-83.304-16.825z" />
|
||||
<path d="m429 63c202.14 0 366 163.86 366 366s-163.86 366-366 366-366-163.86-366-366 163.86-366 366-366m0-20c-52.101 0-102.65 10.208-150.25 30.342-45.966 19.442-87.244 47.271-122.69 82.714s-63.272 76.721-82.714 122.69c-20.134 47.601-30.342 98.153-30.342 150.25s10.208 102.65 30.342 150.25c19.442 45.967 47.271 87.244 82.714 122.69 35.443 35.442 76.721 63.271 122.69 82.715 47.601 20.133 98.153 30.342 150.25 30.342s102.65-10.209 150.25-30.342c45.967-19.442 87.244-47.271 122.69-82.715 35.441-35.442 63.271-76.721 82.714-122.69 20.133-47.601 30.342-98.153 30.342-150.25s-10.209-102.65-30.342-150.25c-19.442-45.966-47.271-87.244-82.714-122.69s-76.722-63.272-122.69-82.714c-47.601-20.134-98.153-30.342-150.25-30.342z"/>
|
||||
<path d="m429 63c202.14 0 366 163.86 366 366s-163.86 366-366 366-366-163.86-366-366 163.86-366 366-366m0-20c-52.101 0-102.65 10.208-150.25 30.342-45.966 19.442-87.244 47.271-122.69 82.714s-63.272 76.721-82.714 122.69c-20.134 47.601-30.342 98.153-30.342 150.25s10.208 102.65 30.342 150.25c19.442 45.967 47.271 87.244 82.714 122.69 35.443 35.442 76.721 63.271 122.69 82.715 47.601 20.133 98.153 30.342 150.25 30.342s102.65-10.209 150.25-30.342c45.967-19.442 87.244-47.271 122.69-82.715 35.441-35.442 63.271-76.721 82.714-122.69 20.133-47.601 30.342-98.153 30.342-150.25s-10.209-102.65-30.342-150.25c-19.442-45.966-47.271-87.244-82.714-122.69s-76.722-63.272-122.69-82.714c-47.601-20.134-98.153-30.342-150.25-30.342z" />
|
||||
<path d="m429 20c225.88 0 409 183.11 409 409s-183.11 409-409 409-409-183.11-409-409 183.11-409 409-409m0-20c-57.905 0-114.09 11.345-166.99 33.721-51.087 21.608-96.963 52.538-136.36 91.93s-70.321 85.269-91.93 136.36c-22.376 52.902-33.721 109.09-33.721 166.99s11.345 114.09 33.721 166.99c21.608 51.087 52.538 96.964 91.93 136.35 39.392 39.392 85.269 70.321 136.36 91.931 52.902 22.375 109.09 33.721 166.99 33.721s114.09-11.346 166.99-33.721c51.087-21.608 96.964-52.538 136.35-91.931 39.392-39.392 70.321-85.269 91.931-136.35 22.375-52.902 33.721-109.09 33.721-166.99s-11.346-114.09-33.721-166.99c-21.608-51.087-52.538-96.963-91.931-136.36-39.392-39.392-85.269-70.321-136.35-91.93-52.902-22.376-109.09-33.721-166.99-33.721z"/>
|
||||
<path d="m155.34 679.12 173.25-190.21-15.626-13.721-170.9 190.4zm31.01 31.714 202.41-169.1-16.418-14.417-198.76 170.43z"/>
|
||||
<path d="m702.66 178.87-173.25 190.21 15.625 13.721 170.9-190.4zm-31.01-31.714-202.41 169.1 16.418 14.417 198.76-170.43z" />
|
||||
<rect transform="matrix(-.7071 -.7071 .7071 -.7071 429.34 1036.2)" x="387.09" y="420.77" width="84.379" height="16.859" />
|
||||
</g>);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Material
|
||||
*/
|
||||
export class MatIcon extends SvgIcon {
|
||||
/**
|
||||
* Generate the SVG
|
||||
* @return {React.Component} SVG Contents
|
||||
*/
|
||||
svg() {
|
||||
return<g xmlns="http://www.w3.org/2000/svg">
|
||||
<path fill="#FF7100" d="M 24.86,4.18
|
||||
C 24.86,4.18 17.17,7.82 17.17,7.82
|
||||
17.17,7.82 15.35,14.55 15.35,14.55
|
||||
15.35,14.55 24.70,9.75 24.70,9.75
|
||||
24.70,9.75 24.86,4.18 24.86,4.18 Z
|
||||
M 32.21,17.45
|
||||
C 32.21,17.45 26.41,11.18 26.41,11.18
|
||||
26.41,11.18 19.51,11.51 19.51,11.51
|
||||
19.51,11.51 26.92,19.01 26.92,19.01
|
||||
26.92,19.01 32.21,17.45 32.21,17.45 Z
|
||||
M 21.99,28.62
|
||||
C 21.99,28.62 26.10,21.10 26.10,21.10
|
||||
26.10,21.10 23.66,14.57 23.66,14.57
|
||||
23.66,14.57 18.89,24.01 18.89,24.01
|
||||
18.89,24.01 21.99,28.62 21.99,28.62 Z
|
||||
M 8.33,22.24
|
||||
C 8.33,22.24 16.67,23.87 16.67,23.87
|
||||
16.67,23.87 22.06,19.51 22.06,19.51
|
||||
22.06,19.51 11.70,17.84 11.70,17.84
|
||||
11.70,17.84 8.33,22.24 8.33,22.24 Z
|
||||
M 10.11,7.14
|
||||
C 10.11,7.14 11.15,15.66 11.15,15.66
|
||||
11.15,15.66 16.92,19.49 16.92,19.49
|
||||
16.92,19.49 15.29,9.02 15.29,9.02
|
||||
15.29,9.02 10.11,7.14 10.11,7.14 Z
|
||||
M 27.69,2.67
|
||||
C 27.69,2.67 35.89,16.00 35.89,16.00
|
||||
35.89,16.00 27.69,29.33 27.69,29.33
|
||||
27.69,29.33 11.31,29.33 11.31,29.33
|
||||
11.31,29.33 3.11,16.00 3.11,16.00
|
||||
3.11,16.00 11.31,2.67 11.31,2.67
|
||||
11.31,2.67 27.67,2.67 27.67,2.67M 29.16,0.00
|
||||
C 29.16,0.00 27.69,0.00 27.69,0.00
|
||||
27.69,0.00 11.31,0.00 11.31,0.00
|
||||
11.31,0.00 9.84,0.00 9.84,0.00
|
||||
9.84,0.00 9.06,1.25 9.06,1.25
|
||||
9.06,1.25 0.87,14.57 0.87,14.57
|
||||
0.87,14.57 0.00,15.98 0.00,15.98
|
||||
0.00,15.98 0.87,17.39 0.87,17.39
|
||||
0.87,17.39 9.06,30.73 9.06,30.73
|
||||
9.06,30.73 9.84,32.00 9.84,32.00
|
||||
9.84,32.00 11.31,32.00 11.31,32.00
|
||||
11.31,32.00 27.69,32.00 27.69,32.00
|
||||
27.69,32.00 29.16,32.00 29.16,32.00
|
||||
29.16,32.00 29.94,30.73 29.94,30.73
|
||||
29.94,30.73 38.13,17.39 38.13,17.39
|
||||
38.13,17.39 39.00,15.98 39.00,15.98
|
||||
39.00,15.98 38.13,14.57 38.13,14.57
|
||||
38.13,14.57 29.94,1.25 29.94,1.25
|
||||
29.94,1.25 29.16,0.00 29.16,0.00
|
||||
29.16,0.00 29.16,0.00 29.16,0.00 Z" />
|
||||
</g>;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Shopping icon (dollar sign)
|
||||
*/
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
|
||||
/**
|
||||
@@ -7,8 +8,8 @@ import TranslatedComponent from './TranslatedComponent';
|
||||
export default class Tooltip extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
rect: React.PropTypes.object.isRequired,
|
||||
options: React.PropTypes.object
|
||||
rect: PropTypes.object.isRequired,
|
||||
options: PropTypes.object
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
@@ -127,4 +128,4 @@ export default class Tooltip extends TranslatedComponent {
|
||||
</div>;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
/**
|
||||
@@ -7,15 +8,15 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
export default class TranslatedComponent extends React.Component {
|
||||
|
||||
static contextTypes = {
|
||||
language: React.PropTypes.object.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired
|
||||
language: PropTypes.object.isRequired,
|
||||
sizeRatio: PropTypes.number.isRequired,
|
||||
openMenu: PropTypes.func.isRequired,
|
||||
closeMenu: PropTypes.func.isRequired,
|
||||
showModal: PropTypes.func.isRequired,
|
||||
hideModal: PropTypes.func.isRequired,
|
||||
tooltip: PropTypes.func.isRequired,
|
||||
termtip: PropTypes.func.isRequired,
|
||||
onWindowResize: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -17,12 +17,23 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
constructor(props, context) {
|
||||
super(props, context, 'utility', 'utility mounts');
|
||||
this._empty = this._empty.bind(this);
|
||||
this.selectedRefId = null;
|
||||
this.firstRefId = 'emptyall';
|
||||
this.lastRefId = 'po';
|
||||
}
|
||||
/**
|
||||
* Handle focus if the component updates
|
||||
* @param {Object} prevProps React Component properties
|
||||
*/
|
||||
componentDidUpdate(prevProps) {
|
||||
this._handleSectionFocus(prevProps,this.firstRefId, this.lastRefId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Empty all utility slots and close the menu
|
||||
*/
|
||||
_empty() {
|
||||
this.selectedRefId = this.firstRefId;
|
||||
this.props.ship.emptyUtility();
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
@@ -36,6 +47,9 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
* @param {Synthetic} event Event
|
||||
*/
|
||||
_use(group, rating, name, event) {
|
||||
this.selectedRefId = group;
|
||||
if (rating !== null) this.selectedRefId += '-' + rating;
|
||||
|
||||
this.props.ship.useUtility(group, rating, name, event.getModifierState('Alt'));
|
||||
this.props.onChange();
|
||||
this._close();
|
||||
@@ -74,9 +88,9 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
dragOver={this._dragOverSlot.bind(this, h)}
|
||||
drop={this._drop}
|
||||
dropClass={this._dropClass(h, originSlot, targetSlot)}
|
||||
enabled={h.enabled}
|
||||
ship={ship}
|
||||
m={h.m}
|
||||
enabled={h.enabled ? true : false}
|
||||
/>);
|
||||
}
|
||||
}
|
||||
@@ -94,28 +108,28 @@ export default class UtilitySlotSection extends SlotSection {
|
||||
|
||||
return <div className='select' onClick={(e) => e.stopPropagation()} onContextMenu={stopCtxPropagation}>
|
||||
<ul>
|
||||
<li className='lc' onClick={this._empty}>{translate('empty all')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={this._empty} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['emptyall'] = smRef}>{translate('empty all')}</li>
|
||||
<li className='optional-hide' style={{ textAlign: 'center', marginTop: '1em' }}>{translate('PHRASE_ALT_ALL')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('sb')}</div>
|
||||
<ul>
|
||||
<li className='c' onClick={_use.bind(this, 'sb', 'A', null)}>A</li>
|
||||
<li className='c' onClick={_use.bind(this, 'sb', 'B', null)}>B</li>
|
||||
<li className='c' onClick={_use.bind(this, 'sb', 'C', null)}>C</li>
|
||||
<li className='c' onClick={_use.bind(this, 'sb', 'D', null)}>D</li>
|
||||
<li className='c' onClick={_use.bind(this, 'sb', 'E', null)}>E</li>
|
||||
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'A', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-A'] = smRef}>A</li>
|
||||
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'B', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-B'] = smRef}>B</li>
|
||||
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'C', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-C'] = smRef}>C</li>
|
||||
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'D', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-D'] = smRef}>D</li>
|
||||
<li className='c' tabIndex='0' onClick={_use.bind(this, 'sb', 'E', null)} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['sb-E'] = smRef}>E</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('hs')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_use.bind(this, 'hs', null, 'Heat Sink Launcher')}>{translate('Heat Sink Launcher')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'hs', null, 'Heat Sink Launcher')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['hs'] = smRef}>{translate('Heat Sink Launcher')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('ch')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_use.bind(this, 'ch', null, 'Chaff Launcher')}>{translate('Chaff Launcher')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'ch', null, 'Chaff Launcher')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['ch'] = smRef}>{translate('Chaff Launcher')}</li>
|
||||
</ul>
|
||||
<div className='select-group cap'>{translate('po')}</div>
|
||||
<ul>
|
||||
<li className='lc' onClick={_use.bind(this, 'po', null, 'Point Defence')}>{translate('Point Defence')}</li>
|
||||
<li className='lc' tabIndex='0' onClick={_use.bind(this, 'po', null, 'Point Defence')} onKeyDown={this._keyDown} ref={smRef => this.sectionRefArr['po'] = smRef}>{translate('Point Defence')}</li>
|
||||
</ul>
|
||||
</div>;
|
||||
}
|
||||
|
||||
@@ -1,107 +1,105 @@
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import React, { PropTypes } from 'react';
|
||||
import Measure from 'react-measure';
|
||||
import { BarChart, Bar, XAxis, YAxis } from 'recharts';
|
||||
|
||||
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
|
||||
const LABEL_COLOUR = '#000000';
|
||||
const AXIS_COLOUR = '#C06400';
|
||||
|
||||
const ASPECT = 1;
|
||||
|
||||
const merge = function(one, two) {
|
||||
return Object.assign({}, one, two);
|
||||
};
|
||||
|
||||
/**
|
||||
* A vertical bar chart
|
||||
*/
|
||||
export default class VerticalBarChart extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
data : PropTypes.array.isRequired,
|
||||
yMax : PropTypes.number
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
|
||||
this._termtip = this._termtip.bind(this);
|
||||
|
||||
this.state = {
|
||||
dimensions: {
|
||||
width: 300,
|
||||
height: 300
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the bar chart
|
||||
* @returns {Object} the markup
|
||||
*/
|
||||
render() {
|
||||
const { width, height } = this.state.dimensions;
|
||||
const { tooltip, termtip } = this.context;
|
||||
|
||||
// Calculate maximum for Y
|
||||
let dataMax = Math.max(...this.props.data.map(d => d.value));
|
||||
if (dataMax == -Infinity) dataMax = 0;
|
||||
let yMax = this.props.yMax ? Math.round(this.props.yMax) : 0;
|
||||
const localMax = Math.max(dataMax, yMax);
|
||||
|
||||
return (
|
||||
<Measure whitelist={['width', 'top']} onMeasure={ (dimensions) => this.setState({ dimensions }) }>
|
||||
<div width='100%'>
|
||||
<BarChart width={width} height={width * ASPECT} data={this.props.data} margin={{ top: 5, right: 5, left: 5, bottom: 5 }}>
|
||||
<XAxis interval={0} fontSize='0.8em' stroke={AXIS_COLOUR} dataKey='label' />
|
||||
<YAxis interval={'preserveStart'} tickCount={11} fontSize='0.8em' stroke={AXIS_COLOUR} type='number' domain={[0, localMax]}/>
|
||||
<Bar dataKey='value' label={<ValueLabel />} fill={CORIOLIS_COLOURS[0]} isAnimationActive={false} onMouseOver={this._termtip} onMouseOut={tooltip.bind(null, null)}/>
|
||||
</BarChart>
|
||||
</div>
|
||||
</Measure>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate a term tip
|
||||
* @param {Object} d the data
|
||||
* @param {number} i the index
|
||||
* @param {Object} e the event
|
||||
* @returns {Object} termtip markup
|
||||
*/
|
||||
_termtip(d, i, e) {
|
||||
if (this.props.data[i].tooltip) {
|
||||
return this.context.termtip(this.props.data[i].tooltip, e);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A label that displays the value within the bar of the chart
|
||||
*/
|
||||
const ValueLabel = React.createClass({
|
||||
propTypes: {
|
||||
x: PropTypes.number,
|
||||
y: PropTypes.number,
|
||||
payload: PropTypes.object,
|
||||
value: PropTypes.number
|
||||
},
|
||||
|
||||
render() {
|
||||
const { x, y, payload, value } = this.props;
|
||||
|
||||
const em = value < 1000 ? '1em' : value < 1000 ? '0.8em' : '0.7em';
|
||||
|
||||
return (
|
||||
<text x={x} y={y} fill="#000000" textAnchor="middle" dy={20} style={{ fontSize: em }}>{value}</text>
|
||||
);
|
||||
}
|
||||
});
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import React, { PropTypes } from 'react';
|
||||
import ContainerDimensions from 'react-container-dimensions';
|
||||
import { BarChart, Bar, XAxis, YAxis } from 'recharts';
|
||||
|
||||
const CORIOLIS_COLOURS = ['#FF8C0D', '#1FB0FF', '#71A052', '#D5D54D'];
|
||||
const LABEL_COLOUR = '#000000';
|
||||
const AXIS_COLOUR = '#C06400';
|
||||
|
||||
const ASPECT = 1;
|
||||
|
||||
const merge = function(one, two) {
|
||||
return Object.assign({}, one, two);
|
||||
};
|
||||
|
||||
/**
|
||||
* A vertical bar chart
|
||||
*/
|
||||
export default class VerticalBarChart extends TranslatedComponent {
|
||||
|
||||
static propTypes = {
|
||||
data : PropTypes.array.isRequired,
|
||||
yMax : PropTypes.number
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param {Object} props React Component properties
|
||||
* @param {Object} context React Component context
|
||||
*/
|
||||
constructor(props, context) {
|
||||
super(props);
|
||||
|
||||
this._termtip = this._termtip.bind(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the bar chart
|
||||
* @returns {Object} the markup
|
||||
*/
|
||||
render() {
|
||||
const { tooltip, termtip } = this.context;
|
||||
|
||||
// Calculate maximum for Y
|
||||
let dataMax = Math.max(...this.props.data.map(d => d.value));
|
||||
if (dataMax == -Infinity) dataMax = 0;
|
||||
let yMax = this.props.yMax ? Math.round(this.props.yMax) : 0;
|
||||
const localMax = Math.max(dataMax, yMax);
|
||||
|
||||
return (
|
||||
<ContainerDimensions>
|
||||
{ ({ width }) => (
|
||||
<div width='100%'>
|
||||
<BarChart width={width} height={width * ASPECT} data={this.props.data} margin={{ top: 5, right: 5, left: 5, bottom: 5 }}>
|
||||
<XAxis interval={0} fontSize='0.8em' stroke={AXIS_COLOUR} dataKey='label' />
|
||||
<YAxis interval={'preserveStart'} tickCount={11} fontSize='0.8em' stroke={AXIS_COLOUR} type='number' domain={[0, localMax]}/>
|
||||
<Bar dataKey='value' label={<ValueLabel />} fill={CORIOLIS_COLOURS[0]} isAnimationActive={false} onMouseOver={this._termtip} onMouseOut={tooltip.bind(null, null)}/>
|
||||
</BarChart>
|
||||
</div>
|
||||
)}
|
||||
</ContainerDimensions>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate a term tip
|
||||
* @param {Object} d the data
|
||||
* @param {number} i the index
|
||||
* @param {Object} e the event
|
||||
* @returns {Object} termtip markup
|
||||
*/
|
||||
_termtip(d, i, e) {
|
||||
if (this.props.data[i].tooltip) {
|
||||
return this.context.termtip(this.props.data[i].tooltip, e);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A label that displays the value within the bar of the chart
|
||||
*/
|
||||
class ValueLabel extends React.Component {
|
||||
static propTypes = {
|
||||
x: PropTypes.number,
|
||||
y: PropTypes.number,
|
||||
payload: PropTypes.object,
|
||||
value: PropTypes.number
|
||||
};
|
||||
|
||||
/**
|
||||
* Render offence
|
||||
* @return {React.Component} contents
|
||||
*/
|
||||
render() {
|
||||
const { x, y, payload, value } = this.props;
|
||||
|
||||
const em = value < 1000 ? '1em' : value < 1000 ? '0.8em' : '0.7em';
|
||||
|
||||
return (
|
||||
<text x={x} y={y} fill="#000000" textAnchor="middle" dy={20} style={{ fontSize: em }}>{value}</text>
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import TranslatedComponent from './TranslatedComponent';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import { nameComparator } from '../utils/SlotFunctions';
|
||||
@@ -15,12 +16,12 @@ const DAMAGE_DEALT_COLORS = ['#FFFFFF', '#FF0000', '#00FF00', '#7777FF', '#FFFF0
|
||||
*/
|
||||
export default class WeaponDamageChart extends TranslatedComponent {
|
||||
static propTypes = {
|
||||
ship: React.PropTypes.object.isRequired,
|
||||
opponent: React.PropTypes.object.isRequired,
|
||||
hull: React.PropTypes.bool.isRequired,
|
||||
engagementRange: React.PropTypes.number.isRequired,
|
||||
opponentSys: React.PropTypes.number.isRequired,
|
||||
marker: React.PropTypes.string.isRequired
|
||||
ship: PropTypes.object.isRequired,
|
||||
opponent: PropTypes.object.isRequired,
|
||||
hull: PropTypes.bool.isRequired,
|
||||
engagementRange: PropTypes.number.isRequired,
|
||||
opponentSys: PropTypes.number.isRequired,
|
||||
marker: PropTypes.string.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -59,11 +60,11 @@ export default class WeaponDamageChart extends TranslatedComponent {
|
||||
const maxRange = this._calcMaxRange(nextProps.ship);
|
||||
const maxDps = this._calcMaxSDps(nextProps.ship, nextProps.opponent, opponentShields, opponentArmour);
|
||||
this.setState({ weaponNames,
|
||||
opponentShields,
|
||||
opponentArmour,
|
||||
maxRange,
|
||||
maxDps,
|
||||
calcSDpsFunc: this._calcSDps.bind(this, nextProps.ship, weaponNames, nextProps.opponent, opponentShields, opponentArmour, nextProps.hull)
|
||||
opponentShields,
|
||||
opponentArmour,
|
||||
maxRange,
|
||||
maxDps,
|
||||
calcSDpsFunc: this._calcSDps.bind(this, nextProps.ship, weaponNames, nextProps.opponent, opponentShields, opponentArmour, nextProps.hull)
|
||||
});
|
||||
}
|
||||
return true;
|
||||
@@ -73,7 +74,7 @@ export default class WeaponDamageChart extends TranslatedComponent {
|
||||
* Calculate the maximum range of a ship's weapons
|
||||
* @param {Object} ship The ship
|
||||
* @returns {int} The maximum range, in metres
|
||||
*/
|
||||
*/
|
||||
_calcMaxRange(ship) {
|
||||
let maxRange = 1000; // Minimum
|
||||
for (let i = 0; i < ship.hardpoints.length; i++) {
|
||||
@@ -183,7 +184,7 @@ export default class WeaponDamageChart extends TranslatedComponent {
|
||||
const code = `${ship.toString()}:${opponent.toString()}`;
|
||||
|
||||
return (
|
||||
<span>
|
||||
<div>
|
||||
<LineChart
|
||||
xMax={maxRange}
|
||||
yMax={this.state.maxDps}
|
||||
@@ -197,7 +198,7 @@ export default class WeaponDamageChart extends TranslatedComponent {
|
||||
points={200}
|
||||
code={code}
|
||||
/>
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import * as FR from './fr';
|
||||
import * as IT from './it';
|
||||
import * as RU from './ru';
|
||||
import * as PL from './pl';
|
||||
import * as PT from './pt';
|
||||
import * as d3 from 'd3';
|
||||
|
||||
let fallbackTerms = EN.terms;
|
||||
@@ -25,6 +26,7 @@ export function getLanguage(langCode) {
|
||||
case 'it': lang = IT; break;
|
||||
case 'ru': lang = RU; break;
|
||||
case 'pl': lang = PL; break;
|
||||
case 'pt': lang = PT; break;
|
||||
default:
|
||||
lang = EN;
|
||||
}
|
||||
@@ -58,17 +60,20 @@ export function getLanguage(langCode) {
|
||||
},
|
||||
translate,
|
||||
units: {
|
||||
ang: '°', // Angle
|
||||
CR: <u>{translate('CR')}</u>, // Credits
|
||||
kg: <u>{translate('kg')}</u>, // Kilograms
|
||||
kgs: <u>{translate('kg/s')}</u>, // Kilograms per second
|
||||
km: <u>{translate('km')}</u>, // Kilometers
|
||||
Ls: <u>{translate('Ls')}</u>, // Light Seconds
|
||||
LY: <u>{translate('LY')}</u>, // Light Years
|
||||
m: <u>{translate('m')}</u>, // Meters
|
||||
MJ: <u>{translate('MJ')}</u>, // Mega Joules
|
||||
'm/s': <u>{translate('m/s')}</u>, // Meters per second
|
||||
'°/s': <u>{translate('°/s')}</u>, // Degrees per second
|
||||
MW: <u>{translate('MW')}</u>, // Mega Watts (same as Mega Joules per second)
|
||||
mps: <u>{translate('m/s')}</u>, // Metres per second
|
||||
pct: '%', // Percent
|
||||
ps: <u>{translate('/s')}</u>, // per second
|
||||
pm: <u>{translate('/min')}</u>, // per minute
|
||||
s: <u>{translate('secs')}</u>, // Seconds
|
||||
@@ -88,5 +93,6 @@ export const Languages = {
|
||||
es: 'Español',
|
||||
fr: 'Français',
|
||||
ru: 'ру́сский',
|
||||
pl: 'polski'
|
||||
pl: 'polski',
|
||||
pt: 'português'
|
||||
};
|
||||
|
||||
@@ -1,166 +1,16 @@
|
||||
export const formats = {
|
||||
decimal: ',',
|
||||
thousands: '.',
|
||||
grouping: [3],
|
||||
currency: ['', ' €'],
|
||||
dateTime: '%A, der %e. %B %Y, %X',
|
||||
date: '%d.%m.%Y',
|
||||
time: '%H:%M:%S',
|
||||
periods: ['AM', 'PM'], // unused
|
||||
days: ['Sonntag', 'Montag', 'Dienstag', 'Mittwoch', 'Donnerstag', 'Freitag', 'Samstag'],
|
||||
shortDays: ['So', 'Mo', 'Di', 'Mi', 'Do', 'Fr', 'Sa'],
|
||||
months: ['Januar', 'Februar', 'März', 'April', 'Mai', 'Juni', 'Juli', 'August', 'September', 'Oktober', 'November', 'Dezember'],
|
||||
shortMonths: ['Jan', 'Feb', 'Mrz', 'Apr', 'Mai', 'Jun', 'Jul', 'Aug', 'Sep', 'Okt', 'Nov', 'Dez']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Export aller Coriolis-Daten, um sie zu sichern oder um sie zu einem anderen Browser/Gerät zu übertragen.', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Sind Sie sicher?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Ein detaillierter JSON-Export Ihrer Konfiguration für die Verwendung in anderen Websites und Tools', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: 'aufeinanderfolgende maximale Reichweite/Sprünge', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'JSON hier einfügen oder importieren', // Paste JSON or import here
|
||||
PHRASE_LADEN: 'Schiffsmasse + Treibstoff + Fracht', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Keine Konfigurationen zum Vergleich ausgewählt!', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'Keine Umrüständerungen', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Ausstattung zum Vergleich auswählen', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: 'Zeit von 50% bis 100% der Ladung', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'Erneuerung (zu 50%) nach Zusammenbruch', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Schiffsmasse ohne Treibstoff und Fracht', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Update verfügbar! Klicken zum Aktualisieren', // Update Available! Click to Refresh
|
||||
|
||||
// Units / Metrics
|
||||
LY: 'Lj', // Light Years
|
||||
T: 't', // Tons (Metric Ton - 1000kg)
|
||||
|
||||
// Sizes
|
||||
S: 'K', // Small Hardpoint (single Character)
|
||||
L: 'G', // Large Hardpoint size (single character)
|
||||
H: 'R', // Huge Hardpoint size (single character)
|
||||
U: 'W', // Utility Hardpoint size (single character) - Kill warrant scanner, etc
|
||||
small: 'klein', // Small ship size
|
||||
medium: 'mittel', // Medium ship size
|
||||
large: 'groß', // Large Ship Size
|
||||
|
||||
// Terms
|
||||
about: 'über', // Link to about page / about Coriolis.io
|
||||
action: 'Aktion',
|
||||
added: 'hinzugefügt',
|
||||
ammo: 'Munition', // Ammunition
|
||||
armour: 'Panzerung',
|
||||
available: 'verfügbar', // Available options
|
||||
backup: 'Sicherungsdatei',
|
||||
base: 'Basis', // Base speed, boost, etc - Base ship stats
|
||||
bays: 'Lagerraum',
|
||||
bins: 'Behälter', // Number of Mining Refinery bins
|
||||
build: 'Ausstattung', // Shorthand for the build/configuration/design name
|
||||
'build name': 'Ausstattungsname', // Ship build/configuration/design name
|
||||
builds: 'Ausstattungen', // Ship build/configuration/design names
|
||||
buy: 'kaufen',
|
||||
cancel: 'abbrechen',
|
||||
cargo: 'Fracht',
|
||||
cells: 'Zellen', // Number of cells in a shield cell bank
|
||||
close: 'schließen',
|
||||
compare: 'vergleichen',
|
||||
'compare all': 'alles vergleichen',
|
||||
comparison: 'Vergleich',
|
||||
comparisons: 'Vergleiche',
|
||||
cost: 'Preis', // Cost / price of a module or price of a ship
|
||||
costs: 'Kosten', // Costs / prices of a modules or prices of ships
|
||||
create: 'erstellen',
|
||||
'create new': 'neu erstellen',
|
||||
credits: 'Credits',
|
||||
damage: 'Schaden',
|
||||
'damage per second': 'Schaden pro Sekunde',
|
||||
delete: 'löschen',
|
||||
'delete all': 'alles löschen',
|
||||
dep: 'ausg', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'ausgefahren', // Weapons/Hardpoints Deployed
|
||||
'detailed export': 'detailierter Export',
|
||||
disabled: 'deaktiviert',
|
||||
discount: 'Rabatt',
|
||||
'edit data': 'bearbeiten',
|
||||
efficiency: 'Effizienz', // Power Plant efficiency
|
||||
empty: 'leer',
|
||||
'empty all': 'alles entfernen',
|
||||
ENG: 'ANT', // Abbreviation - Engine recharge rate for power distributor
|
||||
'Enter Name': 'Namen eingeben',
|
||||
Explorer: 'Forscher',
|
||||
export: 'Export',
|
||||
'fastest range': 'maximale Reichweite', // Fastet totaljump range - sum of succesive jumps
|
||||
forum: 'Forum',
|
||||
fuel: 'Treibstoff',
|
||||
'fuel level': 'Tankfüllstand', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Tank voll',
|
||||
hardpoints: 'Waffenaufhängungen',
|
||||
hull: 'Rumpf', // Ships hull
|
||||
import: 'importieren',
|
||||
insurance: 'Versicherung',
|
||||
'internal compartments': 'Innenbereich',
|
||||
jump: 'Sprung', // Single jump range
|
||||
'jump range': 'Sprungreichweite',
|
||||
jumps: 'Sprünge',
|
||||
laden: 'beladen',
|
||||
language: 'Sprache',
|
||||
maneuverability: 'Manövrierbarkeit',
|
||||
manufacturer: 'Hersteller',
|
||||
mass: 'Masse',
|
||||
'mass lock factor': 'Massensperrefaktor',
|
||||
'max mass': 'maximale Masse',
|
||||
MLF: 'MSF', // Mass Lock Factor Abbreviation
|
||||
module: 'Modul',
|
||||
modules: 'Module',
|
||||
'net cost': 'Nettokosten',
|
||||
no: 'Nein',
|
||||
'none created': 'nicht erstellt',
|
||||
ok: 'OK',
|
||||
'optimal mass': 'optimale Masse', // Lowest weight / best weight for jump distance, etc
|
||||
optimize: 'optimieren',
|
||||
pen: 'Durchdr.', // Armour peneration abbreviation
|
||||
permalink: 'Permanentlink',
|
||||
power: 'Energie', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
pri: 'Prio', // Priority abbreviation for power management
|
||||
proceed: 'fortfahren',
|
||||
qty: 'Menge', // Quantity abbreviation
|
||||
range: 'Reichweite',
|
||||
rate: 'Rate',
|
||||
recharge: 'aufladen', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'Erneuerung', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
'refuel time': 'Auftankzeit', // Time to refuel the tank when scooping
|
||||
reload: 'aktualisieren', // Reload weapon/hardpoint
|
||||
'reload costs': 'Nachladekosten',
|
||||
rename: 'umbenennen',
|
||||
repair: 'reparieren',
|
||||
reset: 'zurücksetzen',
|
||||
ret: 'eing', // Retracted abbreviation
|
||||
retracted: 'eingefahren', // Weapons/Hardpoints retracted
|
||||
'retrofit costs': 'Änderungskosten', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'nachrüsten von', // Retrofit from Build A against build B
|
||||
ROF: 'Kad', // Rate of Fire abbreviation
|
||||
roles: 'Rollen', // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
save: 'speichern',
|
||||
sell: 'verkaufen',
|
||||
settings: 'Einstellungen', // Coriolis application settings
|
||||
shields: 'Schilde',
|
||||
ship: 'Schiff',
|
||||
ships: 'Schiffe',
|
||||
shortened: 'gekürzt', // Standard/Stock build of a ship when purchased new
|
||||
size: 'Größe',
|
||||
skip: 'überspringen', // Skip past something / ignore it
|
||||
speed: 'Geschwindigkeit',
|
||||
standard: 'Grundausstattung', // Standard / Common modules (FSD, power plant, life support, etc)
|
||||
Stock: 'Standard', // Thermal-load abbreviation
|
||||
strength: 'Stärke', // Strength in reference to Shield Strength
|
||||
subtotal: 'Zwischensumme',
|
||||
time: 'Dauer', // time it takes to complete something
|
||||
tooltips: 'Tooltips', // Tooltips setting - show/hide
|
||||
total: 'gesamt',
|
||||
'total range': 'Gesamtbereich',
|
||||
Trader: 'Händler', // Trader role
|
||||
type: 'Typ',
|
||||
'unit cost': 'Kosten pro Einheit',
|
||||
unladen: 'unbeladen', // No cargo or fuel
|
||||
'utility mounts': 'Werkzeug-Steckplätze',
|
||||
WEP: 'WAF', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'ja'
|
||||
};
|
||||
export const formats = {
|
||||
decimal: ',',
|
||||
thousands: '.',
|
||||
grouping: [3],
|
||||
currency: ['', ' €'],
|
||||
dateTime: '%A, der %e. %B %Y, %X',
|
||||
date: '%d.%m.%Y',
|
||||
time: '%H:%M:%S',
|
||||
periods: ['AM', 'PM'], // unused
|
||||
days: ['Sonntag', 'Montag', 'Dienstag', 'Mittwoch', 'Donnerstag', 'Freitag', 'Samstag'],
|
||||
shortDays: ['So', 'Mo', 'Di', 'Mi', 'Do', 'Fr', 'Sa'],
|
||||
months: ['Januar', 'Februar', 'März', 'April', 'Mai', 'Juni', 'Juli', 'August', 'September', 'Oktober', 'November', 'Dezember'],
|
||||
shortMonths: ['Jan', 'Feb', 'Mrz', 'Apr', 'Mai', 'Jun', 'Jul', 'Aug', 'Sep', 'Okt', 'Nov', 'Dez']
|
||||
};
|
||||
|
||||
export { default as terms } from './de.json';
|
||||
358
src/app/i18n/de.json
Normal file
358
src/app/i18n/de.json
Normal file
File diff suppressed because one or more lines are too long
@@ -13,457 +13,4 @@ export const formats = {
|
||||
shortMonths: ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
PHRASE_ALT_ALL: 'Alt + Click to fill all slots',
|
||||
PHRASE_BACKUP_DESC: 'Backup of all Coriolis data to save or transfer to another browser/device',
|
||||
PHRASE_CONFIRMATION: 'Are you sure?',
|
||||
PHRASE_EXPORT_DESC: 'A detailed JSON export of your build for use in other sites and tools',
|
||||
PHRASE_FASTEST_RANGE: 'Consecutive max range jumps',
|
||||
PHRASE_IMPORT: 'Paste JSON or import here',
|
||||
PHRASE_LADEN: 'Ship mass + fuel + cargo',
|
||||
PHRASE_NO_BUILDS: 'No builds added to comparison!',
|
||||
PHRASE_NO_RETROCH: 'No Retrofitting changes',
|
||||
PHRASE_SELECT_BUILDS: 'Select builds to compare',
|
||||
PHRASE_SG_RECHARGE: 'Time from 50% to 100% charge, assuming full SYS capacitor to start with',
|
||||
PHRASE_SG_RECOVER: 'Time from 0% to 50% charge, assuming full SYS capacitor to start with',
|
||||
PHRASE_UNLADEN: 'Ship mass excluding fuel and cargo',
|
||||
PHRASE_UPDATE_RDY: 'Update Available! Click to refresh',
|
||||
PHRASE_ENGAGEMENT_RANGE: 'The distance between your ship and its target',
|
||||
PHRASE_SELECT_BLUEPRINT: 'Click to select a blueprint',
|
||||
PHRASE_BLUEPRINT_WORST: 'Worst primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_RANDOM: 'Random selection between worst and best primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_BEST: 'Best primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_EXTREME: 'Best beneficial and worst detrimental primary values for this blueprint',
|
||||
PHRASE_BLUEPRINT_RESET: 'Remove all modifications and blueprint',
|
||||
PHRASE_SELECT_SPECIAL: 'Click to select an experimental effect',
|
||||
PHRASE_NO_SPECIAL: 'No experimental effect',
|
||||
PHRASE_SHOPPING_LIST: 'Stations that sell this build',
|
||||
PHRASE_TOTAL_EFFECTIVE_SHIELD: 'Total amount of damage that can be taken from each damage type, if using all shield cells',
|
||||
PHRASE_TIME_TO_LOSE_SHIELDS: 'Shields will hold for',
|
||||
PHRASE_TIME_TO_RECOVER_SHIELDS: 'Shields will recover in',
|
||||
PHRASE_TIME_TO_RECHARGE_SHIELDS: 'Shields will recharge in',
|
||||
PHRASE_SHIELD_SOURCES: 'Breakdown of the supply of shield energy',
|
||||
PHRASE_EFFECTIVE_SHIELD: 'Effective shield strength against different damage types',
|
||||
PHRASE_ARMOUR_SOURCES: 'Breakdown of the supply of armour',
|
||||
PHRASE_EFFECTIVE_ARMOUR: 'Effective armour strength against different damage types',
|
||||
PHRASE_DAMAGE_TAKEN: '% of raw damage taken for different damage types',
|
||||
PHRASE_TIME_TO_LOSE_ARMOUR: 'Armour will hold for',
|
||||
PHRASE_MODULE_PROTECTION_EXTERNAL: 'Protection for hardpoints',
|
||||
PHRASE_MODULE_PROTECTION_INTERNAL: 'Protection for all other modules',
|
||||
PHRASE_SHIELD_DAMAGE: 'Breakdown of sources for sustained DPS against shields',
|
||||
PHRASE_ARMOUR_DAMAGE: 'Breakdown of sources for sustained DPS against armour',
|
||||
|
||||
PHRASE_TIME_TO_REMOVE_SHIELDS: 'Will remove shields in',
|
||||
TT_TIME_TO_REMOVE_SHIELDS: 'With sustained fire by all weapons',
|
||||
PHRASE_TIME_TO_REMOVE_ARMOUR: 'Will remove armour in',
|
||||
TT_TIME_TO_REMOVE_ARMOUR: 'With sustained fire by all weapons',
|
||||
PHRASE_TIME_TO_DRAIN_WEP: 'Will drain WEP in',
|
||||
TT_TIME_TO_DRAIN_WEP: 'Time to drain WEP capacitor with all weapons firing',
|
||||
TT_TIME_TO_LOSE_SHIELDS: 'Against sustained fire from all opponent\'s weapons',
|
||||
TT_TIME_TO_LOSE_ARMOUR: 'Against sustained fire from all opponent\'s weapons',
|
||||
TT_MODULE_ARMOUR: 'Armour protecting against module damage',
|
||||
TT_MODULE_PROTECTION_EXTERNAL: 'Percentage of damage diverted from hardpoints to module reinforcement packages',
|
||||
TT_MODULE_PROTECTION_INTERNAL: 'Percentage of damage diverted from non-hardpoint modules to module reinforcement packages',
|
||||
|
||||
TT_EFFECTIVE_SDPS_SHIELDS: 'Actual sustained DPS whilst WEP capacitor is not empty',
|
||||
TT_EFFECTIVENESS_SHIELDS: 'Effectivness compared to hitting a 0-resistance target with 0 pips to SYS at 0m',
|
||||
TT_EFFECTIVE_SDPS_ARMOUR: 'Actual sustained DPS whilst WEP capacitor is not empty',
|
||||
TT_EFFECTIVENESS_ARMOUR: 'Effectivness compared to hitting a 0-resistance target at 0m',
|
||||
|
||||
PHRASE_EFFECTIVE_SDPS_SHIELDS: 'SDPS against shields',
|
||||
PHRASE_EFFECTIVE_SDPS_ARMOUR: 'SDPS against armour',
|
||||
|
||||
TT_SUMMARY_SPEED: 'With full fuel tank and 4 pips to ENG',
|
||||
TT_SUMMARY_SPEED_NONFUNCTIONAL: 'Thrusters powered off or over maximum mass',
|
||||
TT_SUMMARY_BOOST: 'With full fuel tank and 4 pips to ENG',
|
||||
TT_SUMMARY_BOOST_NONFUNCTIONAL: 'Power distributor not able to supply enough power to boost',
|
||||
TT_SUMMARY_SHIELDS: 'Raw shield strength, including boosters',
|
||||
TT_SUMMARY_SHIELDS_NONFUNCTIONAL: 'No shield generator or shield generator powered off',
|
||||
TT_SUMMARY_INTEGRITY: 'Ship integrity, including bulkheads and hull reinforcement packages',
|
||||
TT_SUMMARY_HULL_MASS: 'Mass of the hull prior to any modules being installed',
|
||||
TT_SUMMARY_UNLADEN_MASS: 'Mass of the hull and modules prior to any fuel or cargo',
|
||||
TT_SUMMARY_LADEN_MASS: 'Mass of the hull and modules with full fuel and cargo',
|
||||
TT_SUMMARY_DPS: 'Damage per second with all weapons firing',
|
||||
TT_SUMMARY_EPS: 'WEP capacitor consumed per second with all weapons firing',
|
||||
TT_SUMMARY_TTD: 'Time to drain WEP capacitor with all weapons firing and 4 pips to WEP',
|
||||
TT_SUMMARY_MAX_SINGLE_JUMP: 'Farthest possible jump range with no cargo and only enough fuel for the jump itself',
|
||||
TT_SUMMARY_UNLADEN_SINGLE_JUMP: 'Farthest possible jump range with no cargo and a full fuel tank',
|
||||
TT_SUMMARY_LADEN_SINGLE_JUMP: 'Farthest possible jump range with full cargo and a full fuel tank',
|
||||
TT_SUMMARY_UNLADEN_TOTAL_JUMP: 'Farthest possible range with no cargo, a full fuel tank, and jumping as far as possible each time',
|
||||
TT_SUMMARY_LADEN_TOTAL_JUMP: 'Farthest possible range with full cargo, a full fuel tank, and jumping as far as possible each time',
|
||||
|
||||
HELP_MODIFICATIONS_MENU: 'Click on a number to enter a new value, or drag along the bar for small changes',
|
||||
|
||||
// Other languages fallback to these values
|
||||
// Only Translate to other languages if the name is different in-game
|
||||
am: 'Auto Field-Maintenance Unit',
|
||||
bh: 'Bulkheads',
|
||||
bl: 'Beam Laser',
|
||||
bsg: 'Bi-Weave Shield Generator',
|
||||
c: 'Cannon',
|
||||
cc: 'Collector Limpet Controller',
|
||||
ch: 'Chaff Launcher',
|
||||
cr: 'Cargo Rack',
|
||||
cs: 'Manifest Scanner',
|
||||
dc: 'Docking Computer',
|
||||
ec: 'Electronic Countermeasure',
|
||||
fc: 'Fragment Cannon',
|
||||
fh: 'Fighter Hangar',
|
||||
fi: 'FSD Interdictor',
|
||||
fs: 'Fuel Scoop',
|
||||
fsd: 'Frame Shift Drive',
|
||||
ft: 'Fuel Tank',
|
||||
fx: 'Fuel Transfer Limpet Controller',
|
||||
hb: 'Hatch Breaker Limpet Controller',
|
||||
hr: 'Hull Reinforcement Package',
|
||||
hs: 'Heat Sink Launcher',
|
||||
kw: 'Kill Warrant Scanner',
|
||||
ls: 'Life Support',
|
||||
mc: 'Multi-cannon',
|
||||
ml: 'Mining Laser',
|
||||
mr: 'Missile Rack',
|
||||
mrp: 'Module Reinforcement Package',
|
||||
nl: 'Mine Launcher',
|
||||
pa: 'Plasma Accelerator',
|
||||
pas: 'Planetary Approach Suite',
|
||||
pc: 'Prospector Limpet Controller',
|
||||
pce: 'Economy Class Passenger Cabin',
|
||||
pci: 'Business Class Passenger Cabin',
|
||||
pcm: 'First Class Passenger Cabin',
|
||||
pcq: 'Luxury Passenger Cabin',
|
||||
pd: 'power distributor',
|
||||
pl: 'Pulse Laser',
|
||||
po: 'Point Defence',
|
||||
pp: 'Power Plant',
|
||||
psg: 'Prismatic Shield Generator',
|
||||
pv: 'Planetary Vehicle Hangar',
|
||||
rf: 'Refinery',
|
||||
rg: 'Rail Gun',
|
||||
s: 'Sensors',
|
||||
sb: 'Shield Booster',
|
||||
sc: 'Stellar Scanners',
|
||||
scb: 'Shield Cell Bank',
|
||||
sg: 'Shield Generator',
|
||||
ss: 'Surface Scanners',
|
||||
t: 'thrusters',
|
||||
tp: 'Torpedo Pylon',
|
||||
ul: 'Burst Laser',
|
||||
ws: 'Frame Shift Wake Scanner',
|
||||
|
||||
// Items on the outfitting page
|
||||
// Notification of restricted slot
|
||||
emptyrestricted: 'empty (restricted)',
|
||||
'damage dealt to': 'Damage dealt to',
|
||||
'damage received from': 'Damage received from',
|
||||
'against shields': 'Against shields',
|
||||
'against hull': 'Against hull',
|
||||
'total effective shield': 'Total effective shield',
|
||||
|
||||
// 'ammo' was overloaded for outfitting page and modul info, so changed to ammunition for outfitting page
|
||||
ammunition: 'Ammo',
|
||||
|
||||
// Unit for seconds
|
||||
secs: 's',
|
||||
|
||||
rebuildsperbay: 'Rebuilds per bay',
|
||||
|
||||
// Blueprint rolls
|
||||
worst: 'Worst',
|
||||
average: 'Average',
|
||||
random: 'Random',
|
||||
best: 'Best',
|
||||
extreme: 'Extreme',
|
||||
reset: 'Reset',
|
||||
|
||||
// Weapon, offence, defence and movement
|
||||
dpe: 'Damage per MJ of energy',
|
||||
dps: 'Damage per second',
|
||||
sdps: 'Sustained damage per second',
|
||||
dpssdps: 'Damage per second (sustained damage per second)',
|
||||
eps: 'Energy per second',
|
||||
epsseps: 'Energy per second (sustained energy per second)',
|
||||
hps: 'Heat per second',
|
||||
hpsshps: 'Heat per second (sustained heat per second)',
|
||||
'damage by': 'Damage by',
|
||||
'damage from': 'Damage from',
|
||||
'shield cells': 'Shield cells',
|
||||
'recovery': 'Recovery',
|
||||
'recharge': 'Recharge',
|
||||
'engine pips': 'Engine Pips',
|
||||
'4b': '4 pips and boost',
|
||||
'speed': 'Speed',
|
||||
'pitch': 'Pitch',
|
||||
'roll': 'Roll',
|
||||
'yaw': 'Yaw',
|
||||
'internal protection': 'Internal protection',
|
||||
'external protection': 'External protection',
|
||||
'engagement range': 'Engagement range',
|
||||
'total': 'Total',
|
||||
|
||||
// Modifications
|
||||
ammo: 'Ammunition maximum',
|
||||
boot: 'Boot time',
|
||||
brokenregen: 'Broken regeneration rate',
|
||||
burst: 'Burst',
|
||||
burstrof: 'Burst rate of fire',
|
||||
clip: 'Ammunition clip',
|
||||
damage: 'Damage',
|
||||
distdraw: 'Distributor draw',
|
||||
duration: 'Duration',
|
||||
eff: 'Efficiency',
|
||||
engcap: 'Engines capacity',
|
||||
engrate: 'Engines recharge rate',
|
||||
explres: 'Explosive resistance',
|
||||
facinglimit: 'Facing limit',
|
||||
hullboost: 'Hull boost',
|
||||
hullreinforcement: 'Hull reinforcement',
|
||||
integrity: 'Integrity',
|
||||
jitter: 'Jitter',
|
||||
kinres: 'Kinetic resistance',
|
||||
maxfuel: 'Maximum fuel per jump',
|
||||
mass: 'Mass',
|
||||
optmass: 'Optimal mass',
|
||||
optmul: 'Optimal multiplier',
|
||||
pgen: 'Power generation',
|
||||
piercing: 'Piercing',
|
||||
power: 'Power draw',
|
||||
protection: 'Protection',
|
||||
range: 'Range',
|
||||
ranget: 'Range', // Range in time (for FSD interdictor)
|
||||
regen: 'Regeneration rate',
|
||||
reload: 'Reload',
|
||||
rof: 'Rate of fire',
|
||||
angle: 'Scan angle',
|
||||
scanrate: 'Scan rate',
|
||||
scantime: 'Scan time',
|
||||
shield: 'Shield',
|
||||
shieldboost: 'Shield boost',
|
||||
shieldreinforcement: 'Shield reinforcement',
|
||||
shotspeed: 'Shot speed',
|
||||
spinup: 'Spin up time',
|
||||
syscap: 'Systems capacity',
|
||||
sysrate: 'Systems recharge rate',
|
||||
thermload: 'Thermal load',
|
||||
thermres: 'Thermal resistance',
|
||||
wepcap: 'Weapons capacity',
|
||||
weprate: 'Weapons recharge rate',
|
||||
|
||||
// Shield generators use a different terminology
|
||||
minmass_sg: 'Minimum hull mass',
|
||||
optmass_sg: 'Optimal hull mass',
|
||||
maxmass_sg: 'Maximum hull mass',
|
||||
minmul_sg: 'Minimum strength',
|
||||
optmul_sg: 'Optimal strength',
|
||||
maxmul_sg: 'Minimum strength',
|
||||
minmass_psg: 'Minimum hull mass',
|
||||
optmass_psg: 'Optimal hull mass',
|
||||
maxmass_psg: 'Maximum hull mass',
|
||||
minmul_psg: 'Minimum strength',
|
||||
optmul_psg: 'Optimal strength',
|
||||
maxmul_psg: 'Minimum strength',
|
||||
minmass_bsg: 'Minimum hull mass',
|
||||
optmass_bsg: 'Optimal hull mass',
|
||||
maxmass_bsg: 'Maximum hull mass',
|
||||
minmul_bsg: 'Minimum strength',
|
||||
optmul_bsg: 'Optimal strength',
|
||||
maxmul_bsg: 'Minimum strength',
|
||||
|
||||
range_s: 'Typical emission range',
|
||||
|
||||
// Damage types
|
||||
absolute: 'Absolute',
|
||||
explosive: 'Explosive',
|
||||
kinetic: 'Kinetic',
|
||||
thermal: 'Thermal',
|
||||
|
||||
// Shield sources
|
||||
generator: 'Generator',
|
||||
boosters: 'Boosters',
|
||||
cells: 'Cells',
|
||||
|
||||
// Armour sources
|
||||
bulkheads: 'Bulkheads',
|
||||
reinforcement: 'Reinforcement',
|
||||
|
||||
// Help text
|
||||
HELP_TEXT: `
|
||||
<h1>Introduction</h1>
|
||||
Coriolis is a ship builder for Elite: Dangerous. This help file provides you with the information you need to use Coriolis.
|
||||
|
||||
<h1>Importing Your Ship Into Coriolis</h1>
|
||||
Often, you will want to start with your existing ship in Coriolis and see how particular changes might affect it, for example upgrading your FSD. There are a number of tools that can be used to import your ship without you having to create it manually. This has the added benefit of copying over any engineering modifications that have taken place as well. </p>
|
||||
|
||||
<h2>Importing Your Ship From EDDI</h2>
|
||||
To import your ship from EDDI first ensure that your connection to the Frontier servers' companion API is working. To do this check the 'Companion App' tab where you should see "Your connection to the companion app is operational". If not then follow the instructions in the companion app tab in EDDI to connect to the Frontier servers.</p>
|
||||
|
||||
Once you have a working companion API connection go to the 'Shipyard' tab. At the right-hand side of each ship is an 'Export to Coriolis' button that will open your default web browser in Coriolis with the ship's build. </p>
|
||||
|
||||
Note that Internet Explorer and Edge might not import correctly, due to their internal restrictions on URL length. If you find that this is the case then please change your default browser to Chrome. </p>
|
||||
|
||||
Also, the imported information does not provide any data on the power priority or enabled status of your cargo hatch. Coriolis sets this item to have a power priority of "5" and to be disabled by default. You can change this after import in the Power Management section. </p>
|
||||
|
||||
<h2>Importing Your Ship From EDMC</h2>
|
||||
To import your ship from EDMC once your connection to the Frontier servers' companion API is working go to 'Settings ->Configuration' and set the 'Preferred Shipyard' to 'Coriolis'. Once this is set up clicking on your ship in the main window will open your default web browser in Coriolis with the ship's build.</p>
|
||||
|
||||
Note that Internet Explorer and Edge might not import correctly, due to their internal restrictions on URL length. If you find that this is the case then please change your default browser to Chrome. </p>
|
||||
|
||||
<h1>Understanding And Using The Outfitting Panels</h1>
|
||||
The outfitting page is where you will spend most of your time, and contains the information for your ship. Information on each of the panels is provided below. </p>
|
||||
|
||||
<h2>Key Values</h2>
|
||||
Along the top of the screen are some of the key values for your build. This is a handy reference for the values, but more information is provided for the values in the further panels. </p>
|
||||
|
||||
Here, along with most places in Coriolis, acronyms will have tooltips explaining what they mean. Hover over the acronym to obtain more detail, or look in the glossary at the end of this help.</p>
|
||||
|
||||
All values are the highest possible, assuming that you an optimal setup for that particular value (maximum pips in ENG for speed, minimum fuel for jump range, etc.). This means that these values will not be affected by changes to pip settings. Details of the specific setup for each value are listed in the associated tootip.</p>
|
||||
|
||||
<h2>Modules</h2>
|
||||
The next set of panels laid out horizontally across the screen contain the modules you have put in your build. From left to right these are the core modules, the internal modules, the hardpoints and the utility mounts. These represent the available slots in your ship and cannot be altered. Each slot has a class, or size, and in general any module up to a given size can fit in a given slot (exceptions being bulkheads, life support and sensors in core modules and restricted internal slots, which can only take a subset of module depending on their restrictions). </p>
|
||||
|
||||
To add a module to a slot left-click on the slot and select the required module. Only the modules capable of fitting in the selected slot will be shown. </p>
|
||||
|
||||
To remove a module from a slot right-click on the module. </p>
|
||||
|
||||
To move a module from one slot to another drag it. If you instead want to copy the module drag it whilst holding down the 'Alt' key. </p>
|
||||
|
||||
Clicking on the headings for each set of modules gives you the ability to either select an overall role for your ship (when clicking the core internal header) or a specific module with which you want to fill all applicable slots (when clicking the other headers). </p>
|
||||
|
||||
<h2>Ship Controls</h2>
|
||||
The ship controls allow you to set your pips, boost, and amount of fuel and cargo that your build carries. The changes made here will effect the information supplied in the subsequent panels, giving you a clearer view of what effect different changing these items will have. </p>
|
||||
|
||||
Ship control settings are saved as part of a build. </p>
|
||||
|
||||
<h2>Opponent</h2>
|
||||
The opponet selection allows you to choose your opponent. The opponent can be either a stock build of a ship or one of your own saved builds. You can also set the engagement range between you and your opponent. Your selection here will effect the information supplied in the subsequent panels, specifically the Offence and Defence panels. </p>
|
||||
|
||||
Opponent settings are saved as part of a build. </p>
|
||||
|
||||
<h2>Power and Costs Sub-panels</h2>
|
||||
<h3>Power</h3>
|
||||
The power management panel provides information about power usage and priorities. It allows you to enable and disable individual modules, as well as set power priorities for each module. Disabled modules will not be included in the build's statistics, with the exception of Shield Cell Banks as they are usually disabled when not in use and only enabled when required. </p>
|
||||
|
||||
<h3>Costs</h3>
|
||||
The costs panel provides information about the costs for each of your modules, and the total cost and insurance for your build. By default Coriolis uses the standard costs, however discounts for your ship, modules and insurance can be altered in the 'Settings' at the top-right of the page.</p>
|
||||
|
||||
The retrofit costs provides information about the costs of changing the base build for your ship, or your saved build, to the current build.</p>
|
||||
|
||||
The reload costs provides information about the costs of reloading your current build.</p>
|
||||
|
||||
<h2>Profiles</h2>
|
||||
Profiles provide graphs that show the general performance of modules in your build
|
||||
|
||||
<h3>Engine Profile</h3>
|
||||
The engine profile panel provides information about the capabilities of your current thrusters. The graph shows you how the maximum speed alters with the overall mass of your build. The vertical dashed line on the graph shows your current mass. Your engine profile can be altered by obtaining different thrusters or engineering your existing thrusters, and you can increase your maximum speed by adding pips to the ENG capacitor as well as reducing the amount of fuel and cargo you are carrying as well as reducing the overall weight of the build. You can also temporarily increase your speed by hitting the boost button. </p>
|
||||
|
||||
<h3>FSD Profile</h3>
|
||||
The FSD profile panel provides information about the capabilities of your current frame shift drive. The graph shows you how the maximum jump range alters with the overall mass of your build. The vertical dashed line on the graph shows your current maximum single jump range. Your FSD profile can be altered by obtaining a different FSD or engineering your existing FSD, and you can increase your maximum jump range by reducing the amount of fuel and cargo you are carrying as well as reducing the overall weight of the build, </p>
|
||||
|
||||
<h3>Movement Profile</h3>
|
||||
The movement profile panel provides information about the capabilities of your current thrusters with your current overall mass and ENG pips settings. The diagram shows your ability to move and rotate in the different axes:
|
||||
|
||||
<dl>
|
||||
<dt>Speed</dt><dd>The fastest the ship can move, in metres per second</dd>
|
||||
<dt>Pitch</dt><dd>The fastest the ship can raise or lower its nose, in degrees per second</dd>
|
||||
<dt>Roll</dt><dd>The fastest the ship can roll its body, in degrees per second</dd>
|
||||
<dt>Yaw</dt><dd>The fastest the ship can turn its nose left or right, in degrees per second</dd>
|
||||
</dl>
|
||||
|
||||
Your movement profile can be altered by obtaining different thrusters or engineering your existing thrusters, and you can increase your movement values by adding pips to the ENG capacitor as well as reducing the amount of fuel and cargo you are carrying as well as reducing the overall weight of the build. You can also temporarily increase your movement profile by hitting the boost button. </p>
|
||||
|
||||
<h3>Damage Profile</h3>
|
||||
The damage profile provides two graphs showing how the the build's damage to the opponent's shields and hull change with engagement range. The vertical dashed line on the graph shows your current engagement range. This combines information about the build's weapons with the opponent's shields and hull to provide an accurate picture of sustained damage that can be inflicted on the opponent. </p>
|
||||
|
||||
<h2>Offence</h2>
|
||||
<h3>Summary</h3>
|
||||
The offence summary provides per-weapon information about sustained damage per second inflicted to shields and hull, along with a measure of effectiveness of that weapon. The effectiveness value has a tooltip that provides a breakdown of the effectiveness, and can include reductions or increases due to range, resistance, and either power distributor (for shields) or hardness (for hull). The final effectiveness value is calculated by multiplying these percentages together. </p>
|
||||
|
||||
<h3>Offence Metrics</h3>
|
||||
The offence metrics panel provides information about your offence. </p>
|
||||
|
||||
Time to drain is a measure of how quickly your WEP capacitor will drain when firing all weapons. It is affected by the number of pips you have in your WEP capacitor, with more pips resulting in a higher WEP recharge rate and hence a longer time to drain. </p>
|
||||
|
||||
The next value is the time it will take you to remove your opponent's shields. This assumes that you have 100% time on target and that your engagement range stays constant. Note that if your time to remove shields is longer than your time to drain this assumes that you continue firing throughout, inflicting lower damage due to the reduced energy in your WEP capacitor. </p>
|
||||
|
||||
The next value is the time it will take you to remove your opponent's armour. This follows the same logic as the time to remove shields. </p>
|
||||
|
||||
<h3>Shield Damage Sources</h3>
|
||||
The shield damage sources provides information about the sources of damage to your opponent by damage type. For each applicable type of damage (absolute explosive, kinetic, thermal) a sustained damage per second value is provided. </p>
|
||||
|
||||
<h3>Hull Damage Sources</h3>
|
||||
The hull damage sources provides information about the sources of damage to your opponent by damage type. For each applicable type of damage (absolute explosive, kinetic, thermal) a sustained damage per second value is provided. </p>
|
||||
|
||||
<h2>Defence</h2>
|
||||
<h3>Shield Metrics</h3>
|
||||
The shield metrics provides information about your shield defence. </p>
|
||||
|
||||
Raw shield strength is the sum of the shield from your generator, boosters and shield cell banks. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
The time the shields will hold for is the time it will take your opponent' to remove your shields. This assumes that they have 100% time on target and that the engagement range stays constant. It also assumes that you fire all of your shield cell banks prior to your shields being lost. </p>
|
||||
|
||||
The time the shields will recover in is the time it will take your shields to go from collapsed (0%) to recovered (50%). This is affected by the number of pips you have in your SYS capacitor. </p>
|
||||
|
||||
The time the shields will recharge in is the time it will take your shields to go from recovered (50%) to full (100%). This is affected by the number of pips you have in your SYS capacitor. </p>
|
||||
|
||||
</h3>Shield Sources</h3>
|
||||
This chart provides information about the sources of your shields. For each applicable source of shields (generator, boosters, shield cell banks) a value is provided. </p>
|
||||
|
||||
</h3>Damage Taken</h3>
|
||||
This graph shows how the initial damage from the weapons of each type are reduced before their damage is applied to the shields. For each type of damage (absolute, explosive, kinetic, thermal) a percentage of the initial damage is provided. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
</h3>Effective Shield</h3>
|
||||
This graph shows the effective shield for each damage type, found by dividing the raw shield value by the damage taken for that type. </p>
|
||||
|
||||
<h3>Amour Metrics</h3>
|
||||
The armour metrics provides information about your armour defence. </p>
|
||||
|
||||
Raw armour strength is the sum of the armour from your bulkheads and hull reinforcement packages. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
The time the armour will hold for is the time it will take your opponent' to take your armour to 0. This assumes that they have 100% time on target, the engagement range stays constant, and that all damage is dealt to the armour rather than modules. </p>
|
||||
|
||||
Raw module armour is the sum of the protection from your module reinforcement packages. </p>
|
||||
|
||||
Protection for hardpoints is the amount of protection that your module reinforcement packages provide to hardpoints. This percentage of damage to the hardpoints will be diverted to the module reinforcement packages. </p>
|
||||
|
||||
Protection for all other modules is the amount of protection that your module reinforcement packages provide to everything other than hardpoints. This percentage of damage to the modules will be diverted to the module reinforcement packages. </p>
|
||||
|
||||
</h3>Armour Sources</h3>
|
||||
This chart provides information about the sources of your armour. For each applicable source of shields (bulkheads, hull reinforcement packages) a value is provided. </p>
|
||||
|
||||
</h3>Damage Taken</h3>
|
||||
This graph shows how the initial damage from the weapons of each type are reduced before their damage is applied to the armour. For each type of damage (absolute, explosive, kinetic, thermal) a percentage of the initial damage is provided. A tooltip provides a breakdown of these values. </p>
|
||||
|
||||
</h3>Effective Armour</h3>
|
||||
This graph shows the effective armour for each damage type, found by dividing the raw armour value by the damage taken for that type. </p>
|
||||
|
||||
<h1>Keyboard Shortcuts</h1>
|
||||
<dl>
|
||||
<dt>Ctrl-b</dt><dd>toggle boost</dd>
|
||||
<dt>Ctrl-e</dt><dd>open export dialogue (outfitting page only)</dd>
|
||||
<dt>Ctrl-h</dt><dd>open help dialogue</dd>
|
||||
<dt>Ctrl-i</dt><dd>open import dialogue</dd>
|
||||
<dt>Ctrl-o</dt><dd>open shortlink dialogue</dd>
|
||||
<dt>Ctrl-left-arrow</dt><dd>increase SYS capacitor</dd>
|
||||
<dt>Ctrl-up-arrow</dt><dd>increase ENG capacitor</dd>
|
||||
<dt>Ctrl-right-arrow</dt><dd>increase WEP capacitor</dd>
|
||||
<dt>Ctrl-down-arrow</dt><dd>reset power distributor</dd>
|
||||
<dt>Esc</dt><dd>close any open dialogue</dd>
|
||||
</dl>
|
||||
<h1>Glossary</h1>
|
||||
<dl>
|
||||
<dt>Absolute damage</dt><dd>A type of damage, without any protection. Absolute damage is always dealt at 100% regardless of if the damage is to shields, hull or modules, and irrespective of resistances</dd>
|
||||
<dt>DPS</dt><dd>Damage per second; the amount of damage that a weapon or a ship can deal per second to a target under optimum conditions</dd>
|
||||
<dt>EPS</dt><dd>Energy per second; the amount of energy that a weapon or a ship drains from the weapons capacitor per second when firing</dd>
|
||||
<dt>HPS</dt><dd>Heat per second; the amount of heat that a weapon or a ship generates per second when firing</dd>
|
||||
<dt>Effectivness</dt><dd>A comparison of the maximum DPS of a given weapon to the actual DPS of the given weapon in a specific situation. DPS can be reduced by range to the target, the target's hull and shield resistances, and the target's hardness</dd>
|
||||
<dt>Explosive damage</dt><dd>A type of damage, protected against by explosive resistance</dd>
|
||||
<dt>Hardness</dt><dd>The inherent resistance to damage of a ship's hull. Hardness is defined on a per-ship basis and there is currently nothing that can be done to change it. Hardness of a ship's hull is compared to the piercing of weapons: if piercing is higher than hardness the weapon does 100% damage, otherwise it does a fraction of its damage calculated as piercing/hardness</dd>
|
||||
<dt>Falloff</dt><dd>The distance at which a weapons starts to do less damage than its stated DPS</dd>
|
||||
<dt>Kinetic damage</dt><dd>A type of damage, protected against by kinetic resistance</dd>
|
||||
<dt>SDPS</dt><dd>Sustained damage per second; the amount of damage that a weapon or a ship can deal per second to a target, taking in to account ammunition reload</dd>
|
||||
<dt>SEPS</dt><dd>Sustained energy per second; the amount of energy that a weapon or a ship drains from the weapons capacitor per second when firing, taking in to account ammunition reload</dd>
|
||||
<dt>SHPS</dt><dd>Sustained heat per second; the amount of heat that a weapon or a ship generates per second when firing, taking in to account ammunition reload</dd>
|
||||
<dt>Thermal damage</dt><dd>A type of damage, protected against by thermal resistance</dd>
|
||||
</dl>
|
||||
|
||||
`,
|
||||
};
|
||||
export { default as terms } from './en.json';
|
||||
353
src/app/i18n/en.json
Normal file
353
src/app/i18n/en.json
Normal file
File diff suppressed because one or more lines are too long
@@ -13,196 +13,4 @@ export const formats = {
|
||||
shortMonths: ['ene', 'feb', 'mar', 'abr', 'may', 'jun', 'jul', 'ago', 'sep', 'oct', 'nov', 'dic']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
'PHRASE_EXPORT_DESC': 'Una detallada exportaci\u00f3n JSON de tu construcci\u00f3n para usarlo en otros sitios web y herramientas',
|
||||
'A-Rated': 'Calidad-A',
|
||||
'about': 'Acerca',
|
||||
'action': 'Acci\u00f3n',
|
||||
'added': 'A\u00f1adido',
|
||||
'Advanced Discovery Scanner': 'Esc\u00e1ner de exploraci\u00f3n avanzado',
|
||||
maneuverability: 'Maniobrabilidad',
|
||||
'alpha': 'Alfa',
|
||||
'ammo': 'Munici\u00f3n',
|
||||
'PHRASE_CONFIRMATION': '\u00bfEst\u00e1s seguro?',
|
||||
'armour': 'Blindaje',
|
||||
'am': 'Unidad de auto-reparaciones',
|
||||
'available': 'Disponible',
|
||||
'backup': 'Reserva',
|
||||
'Basic Discovery Scanner': 'Esc\u00e1ner de exploraci\u00f3n b\u00e1sico',
|
||||
'bl': 'L\u00e1ser de haz',
|
||||
'bins': 'contenedores',
|
||||
'boost': 'incrementar',
|
||||
'build': 'Construcci\u00f3n',
|
||||
'build name': 'Nombre de la construcci\u00f3n',
|
||||
'builds': 'Construcciones',
|
||||
'bh': 'mamparos',
|
||||
'ul': 'Laser de r\u00e1fagas',
|
||||
'buy': 'Comprar',
|
||||
'cancel': 'Cancelar',
|
||||
'c': 'Ca\u00f1\u00f3n',
|
||||
'capital': 'capital',
|
||||
'cargo': 'Carga',
|
||||
'Cargo Hatch': 'Compuerta de carga',
|
||||
'cr': 'Compartimento de carga',
|
||||
'cs': 'Esc\u00e1ner de carga',
|
||||
'cells': 'celdas',
|
||||
'Chaff Launcher': 'Lanzador de birutas',
|
||||
'close': 'Cerrar',
|
||||
'cc': 'Controlador de Drones de Recogida',
|
||||
'compare': 'Comparar',
|
||||
'compare all': 'comparar todas',
|
||||
'comparison': 'Comparativa',
|
||||
'comparisons': 'Comparativas',
|
||||
'component': 'Componente',
|
||||
'cost': 'Coste',
|
||||
'costs': 'Costes',
|
||||
'cm': 'Contramedidas',
|
||||
'create': 'Crear',
|
||||
'create new': 'Crear nuevo',
|
||||
'credits': 'Cr\u00e9ditos',
|
||||
'damage': 'Da\u00f1o',
|
||||
'delete': 'Borrar',
|
||||
'delete all': 'Borrar todo',
|
||||
'dep': 'desp',
|
||||
'deployed': 'Desplegado',
|
||||
'detailed export': 'Exportacion detallada',
|
||||
'Detailed Surface Scanner': 'Escaner de exploraci\u00f3n detallada',
|
||||
'disabled': 'Desactivado',
|
||||
'discount': 'Descuento',
|
||||
'dc': 'Ordenador de aterrizaje',
|
||||
'done': 'Hecho',
|
||||
'DPS': 'DPS (Da\u00f1o Por Segundo)',
|
||||
'edit data': 'Editar datos',
|
||||
'efficiency': 'Eficiencia',
|
||||
'Electronic Countermeasure': 'Contramedidas electr\u00f3nicas',
|
||||
'empty': 'Vac\u00edo',
|
||||
'ENG': 'MOT',
|
||||
'enter name': 'Introduce el nombre',
|
||||
'export': 'exportar',
|
||||
'fixed': 'fijo',
|
||||
'forum': 'Foro',
|
||||
'fc': 'Ca\u00f1\u00f3n de fragmentaci\u00f3n',
|
||||
'fsd': 'Motor de salto',
|
||||
'ws': 'Esc\u00e1ner de Salto',
|
||||
'fi': 'Interdictor FSD',
|
||||
'fuel': 'Combustible',
|
||||
'fs': 'Recolector de Combustible',
|
||||
'ft': 'Tanque de combustible',
|
||||
'fx': 'Sistema de Transferencia de Combustilble',
|
||||
'full tank': 'Tanque lleno',
|
||||
'Gimballed': 'Card\u00e1n',
|
||||
'H': 'E',
|
||||
'hardpoints': 'Montura de armas',
|
||||
'hb': 'Controlador de Apertura de Bah\u00eda de Carga',
|
||||
'Heat Sink Launcher': 'Eyector de Acumulador de Calor',
|
||||
'huge': 'enorme',
|
||||
'hull': 'Casco',
|
||||
'hr': 'Sistema de Casco Reforzado',
|
||||
'import': 'Importar',
|
||||
'import all': 'Importar todo',
|
||||
'insurance': 'Seguro',
|
||||
'Intermediate Discovery Scanner': 'Esc\u00e1ner de exploraci\u00f3n media',
|
||||
'internal compartments': 'Compartimentos internos',
|
||||
'jump range': 'Rango de salto',
|
||||
'jumps': 'Saltos',
|
||||
'kw': 'Esc\u00e1ner Detector de Recompensas',
|
||||
'L': 'G',
|
||||
'laden': 'Cargada',
|
||||
'language': 'Idioma',
|
||||
'large': 'Grande',
|
||||
'ls': 'Soporte vital',
|
||||
'Lightweight Alloy': 'Aleaci\u00f3n ligera',
|
||||
'limpets': 'Drones',
|
||||
'lock factor': 'factor de bloqueo',
|
||||
'mass': 'Masa',
|
||||
'max': 'm\u00e1x',
|
||||
'max mass': 'Masa m\u00e1xima',
|
||||
'medium': 'medio',
|
||||
'Military Grade Composite': 'Blindaje Militar',
|
||||
'nl': 'Lanzaminas',
|
||||
'Mining Lance': 'Lanza de miner\u00eda',
|
||||
'ml': 'L\u00e1ser de miner\u00eda',
|
||||
'Mirrored Surface Composite': 'Blindaje Reflectante',
|
||||
'mr': 'Bah\u00eda de Misiles',
|
||||
'mc': 'Ca\u00f1\u00f3n m\u00faltiple',
|
||||
'net cost': 'Coste neto',
|
||||
'PHRASE_NO_BUILDS': '\u00a1No se a\u00f1adieron plantillas para comparaci\u00f3n!',
|
||||
'PHRASE_NO_RETROCH': 'No hay cambios en los ajutes',
|
||||
'none': 'Nada',
|
||||
'none created': 'Nada creado',
|
||||
'off': 'apagado',
|
||||
'on': 'encendido',
|
||||
'optimal': '\u00f3ptimo',
|
||||
'optimal mass': 'masa \u00f3ptima',
|
||||
'optimize mass': 'optimizar masa',
|
||||
'overwrite': 'Sobreescribir',
|
||||
'PHRASE_IMPORT': 'Pega el JSON o imp\u00f3rtalo aqu\u00ed',
|
||||
'penetration': 'penetraci\u00f3n',
|
||||
'permalink': 'enlace permanente',
|
||||
'pa': 'Acelerador de Plasma',
|
||||
'Point Defence': 'Punto de Defensa',
|
||||
'power': 'energ\u00eda',
|
||||
'pd': 'distribuidor de energ\u00eda',
|
||||
'pp': 'Planta de Energ\u00eda',
|
||||
'priority': 'prioridad',
|
||||
'proceed': 'Proceder',
|
||||
'pc': 'Controlador de drones de prospecci\u00f3n',
|
||||
'pl': 'L\u00e1ser de Pulso',
|
||||
'PWR': 'POT',
|
||||
'rg': 'Ca\u00f1\u00f3n de Riel',
|
||||
'range': 'rango',
|
||||
'rate': 'ratio',
|
||||
'Reactive Surface Composite': 'Blindaje Reactivo',
|
||||
'recharge': 'recargar',
|
||||
'rf': 'Refineria',
|
||||
'refuel time': 'Tiempo para repostar',
|
||||
'Reinforced Alloy': 'Armadura reforzada',
|
||||
'reload': 'Recargar',
|
||||
'rename': 'Renombrar',
|
||||
'repair': 'Reparar',
|
||||
'reset': 'Reiniciar',
|
||||
'ret': 'PLE',
|
||||
'retracted': 'plegadas',
|
||||
'retrofit costs': 'costes de equipamiento',
|
||||
'retrofit from': 'equipamiento desde',
|
||||
'ROF': 'RDF',
|
||||
'S': 'P',
|
||||
'save': 'guardar',
|
||||
'sc': 'sc\u00e1ner',
|
||||
'PHRASE_SELECT_BUILDS': 'Selecciona equipamientos para comparar',
|
||||
'sell': 'Vender',
|
||||
's': 'Sensores',
|
||||
'settings': 'Configuraci\u00f3n',
|
||||
'sb': 'Potenciador de Escudos',
|
||||
'scb': 'C\u00e9lula de Energ\u00eda de Escudos',
|
||||
'sg': 'Generador de escudos',
|
||||
'shields': 'Escudos',
|
||||
'ship': 'Nave ',
|
||||
'ships': 'Naves',
|
||||
'shortened': 'Abreviado',
|
||||
'size': 'Tama\u00f1o',
|
||||
'skip': 'omitir',
|
||||
'small': 'Peque\u00f1o',
|
||||
'speed': 'velocidad',
|
||||
'standard': 'est\u00e1ndar',
|
||||
'Standard Docking Computer': 'Computador de Atraque Est\u00e1ndar',
|
||||
'Stock': 'De serie',
|
||||
'SYS': 'SIS',
|
||||
'T_LOAD': 'c-t\u00e9rmica',
|
||||
't': 'Propulsores',
|
||||
'time': 'Tiempo',
|
||||
'tp': 'Anclaje de torpedo',
|
||||
'total': 'Total',
|
||||
'total range': 'Rango total',
|
||||
'turret': 'torreta',
|
||||
'type': 'Tipo',
|
||||
'unladen': 'Sin carga',
|
||||
'PHRASE_UPDATE_RDY': 'Actualizacion disponible! Haz click para recargar',
|
||||
'URL': 'Enlace',
|
||||
'utility': 'utilidad',
|
||||
'utility mounts': 'monturas de utilidad',
|
||||
'version': 'Versi\u00f3n',
|
||||
'WEP': 'ARM',
|
||||
'yes': 'si',
|
||||
'PHRASE_BACKUP_DESC': 'Copia de seguridad de todos los datos de Coriolis para guardarlos o transferirlos a otro navegador\/dispositivo'
|
||||
};
|
||||
export { default as terms } from './es.json';
|
||||
|
||||
193
src/app/i18n/es.json
Normal file
193
src/app/i18n/es.json
Normal file
@@ -0,0 +1,193 @@
|
||||
{
|
||||
"PHRASE_EXPORT_DESC": "Una detallada exportación JSON de tu construcción para usarlo en otros sitios web y herramientas",
|
||||
"A-Rated": "Calidad-A",
|
||||
"about": "Acerca",
|
||||
"action": "Acción",
|
||||
"added": "Añadido",
|
||||
"Advanced Discovery Scanner": "Escáner de exploración avanzado",
|
||||
"maneuverability": "Maniobrabilidad",
|
||||
"alpha": "Alfa",
|
||||
"ammo": "Munición",
|
||||
"PHRASE_CONFIRMATION": "¿Estás seguro?",
|
||||
"armour": "Blindaje",
|
||||
"am": "Unidad de auto-reparaciones",
|
||||
"available": "Disponible",
|
||||
"backup": "Reserva",
|
||||
"Basic Discovery Scanner": "Escáner de exploración básico",
|
||||
"bl": "Láser de haz",
|
||||
"bins": "contenedores",
|
||||
"boost": "incrementar",
|
||||
"build": "Construcción",
|
||||
"build name": "Nombre de la construcción",
|
||||
"builds": "Construcciones",
|
||||
"bh": "mamparos",
|
||||
"ul": "Laser de ráfagas",
|
||||
"buy": "Comprar",
|
||||
"cancel": "Cancelar",
|
||||
"c": "Cañón",
|
||||
"capital": "capital",
|
||||
"cargo": "Carga",
|
||||
"Cargo Hatch": "Compuerta de carga",
|
||||
"cr": "Compartimento de carga",
|
||||
"cs": "Escáner de carga",
|
||||
"cells": "celdas",
|
||||
"Chaff Launcher": "Lanzador de virutas",
|
||||
"close": "Cerrar",
|
||||
"cc": "Controlador de Drones de Recogida",
|
||||
"compare": "Comparar",
|
||||
"compare all": "comparar todas",
|
||||
"comparison": "Comparativa",
|
||||
"comparisons": "Comparativas",
|
||||
"component": "Componente",
|
||||
"cost": "Coste",
|
||||
"costs": "Costes",
|
||||
"cm": "Contramedidas",
|
||||
"create": "Crear",
|
||||
"create new": "Crear nuevo",
|
||||
"credits": "Créditos",
|
||||
"damage": "Daño",
|
||||
"delete": "Borrar",
|
||||
"delete all": "Borrar todo",
|
||||
"dep": "desp",
|
||||
"deployed": "Desplegado",
|
||||
"detailed export": "Exportacion detallada",
|
||||
"Detailed Surface Scanner": "Escaner de exploración detallada",
|
||||
"disabled": "Desactivado",
|
||||
"discount": "Descuento",
|
||||
"dc": "Ordenador de aterrizaje",
|
||||
"done": "Hecho",
|
||||
"DPS": "DPS (Daño Por Segundo)",
|
||||
"edit data": "Editar datos",
|
||||
"efficiency": "Eficiencia",
|
||||
"Electronic Countermeasure": "Contramedidas electrónicas",
|
||||
"empty": "Vacío",
|
||||
"ENG": "MOT",
|
||||
"enter name": "Introduce el nombre",
|
||||
"export": "exportar",
|
||||
"fixed": "fijo",
|
||||
"forum": "Foro",
|
||||
"fc": "Cañón de fragmentación",
|
||||
"fsd": "Motor de salto",
|
||||
"ws": "Escáner de Salto",
|
||||
"fi": "Interdictor FSD",
|
||||
"fuel": "Combustible",
|
||||
"fs": "Recolector de Combustible",
|
||||
"ft": "Tanque de combustible",
|
||||
"fx": "Sistema de Transferencia de Combustilble",
|
||||
"full tank": "Tanque lleno",
|
||||
"Gimballed": "Cardán",
|
||||
"H": "E",
|
||||
"hardpoints": "Montura de armas",
|
||||
"hb": "Controlador de Apertura de Bahía de Carga",
|
||||
"Heat Sink Launcher": "Eyector de Acumulador de Calor",
|
||||
"huge": "enorme",
|
||||
"hull": "Casco",
|
||||
"hr": "Sistema de Casco Reforzado",
|
||||
"import": "Importar",
|
||||
"import all": "Importar todo",
|
||||
"insurance": "Seguro",
|
||||
"Intermediate Discovery Scanner": "Escáner de exploración media",
|
||||
"internal compartments": "Compartimentos internos",
|
||||
"jump range": "Rango de salto",
|
||||
"jumps": "Saltos",
|
||||
"kw": "Escáner Detector de Recompensas",
|
||||
"L": "G",
|
||||
"laden": "Cargada",
|
||||
"language": "Idioma",
|
||||
"large": "Grande",
|
||||
"ls": "Soporte vital",
|
||||
"Lightweight Alloy": "Aleación ligera",
|
||||
"limpets": "Drones",
|
||||
"lock factor": "factor de bloqueo",
|
||||
"mass": "Masa",
|
||||
"max": "máx",
|
||||
"max mass": "Masa máxima",
|
||||
"medium": "medio",
|
||||
"Military Grade Composite": "Blindaje Militar",
|
||||
"nl": "Lanzaminas",
|
||||
"Mining Lance": "Lanza de minería",
|
||||
"ml": "Láser de minería",
|
||||
"Mirrored Surface Composite": "Blindaje Reflectante",
|
||||
"mr": "Bahía de Misiles",
|
||||
"mc": "Cañón múltiple",
|
||||
"net cost": "Coste neto",
|
||||
"PHRASE_NO_BUILDS": "¡No se añadieron plantillas para comparación!",
|
||||
"PHRASE_NO_RETROCH": "No hay cambios en los ajutes",
|
||||
"none": "Nada",
|
||||
"none created": "Nada creado",
|
||||
"off": "apagado",
|
||||
"on": "encendido",
|
||||
"optimal": "óptimo",
|
||||
"optimal mass": "masa óptima",
|
||||
"optimize mass": "optimizar masa",
|
||||
"overwrite": "Sobreescribir",
|
||||
"PHRASE_IMPORT": "Pega el JSON o impórtalo aquí",
|
||||
"penetration": "penetración",
|
||||
"permalink": "enlace permanente",
|
||||
"pa": "Acelerador de Plasma",
|
||||
"Point Defence": "Punto de Defensa",
|
||||
"power": "energía",
|
||||
"pd": "distribuidor de energía",
|
||||
"pp": "Planta de Energía",
|
||||
"priority": "prioridad",
|
||||
"proceed": "Proceder",
|
||||
"pc": "Controlador de drones de prospección",
|
||||
"pl": "Láser de Pulso",
|
||||
"PWR": "POT",
|
||||
"rg": "Cañón de Riel",
|
||||
"range": "rango",
|
||||
"rate": "ratio",
|
||||
"Reactive Surface Composite": "Blindaje Reactivo",
|
||||
"recharge": "recargar",
|
||||
"rf": "Refineria",
|
||||
"refuel time": "Tiempo para repostar",
|
||||
"Reinforced Alloy": "Armadura reforzada",
|
||||
"reload": "Recargar",
|
||||
"rename": "Renombrar",
|
||||
"repair": "Reparar",
|
||||
"reset": "Reiniciar",
|
||||
"ret": "PLE",
|
||||
"retracted": "plegadas",
|
||||
"retrofit costs": "costes de equipamiento",
|
||||
"retrofit from": "equipamiento desde",
|
||||
"ROF": "RDF",
|
||||
"S": "P",
|
||||
"save": "guardar",
|
||||
"sc": "scáner",
|
||||
"PHRASE_SELECT_BUILDS": "Selecciona equipamientos para comparar",
|
||||
"sell": "Vender",
|
||||
"s": "Sensores",
|
||||
"settings": "Configuración",
|
||||
"sb": "Potenciador de Escudos",
|
||||
"scb": "Célula de Energía de Escudos",
|
||||
"sg": "Generador de escudos",
|
||||
"shields": "Escudos",
|
||||
"ship": "Nave ",
|
||||
"ships": "Naves",
|
||||
"shortened": "Abreviado",
|
||||
"size": "Tamaño",
|
||||
"skip": "omitir",
|
||||
"small": "Pequeño",
|
||||
"speed": "velocidad",
|
||||
"standard": "estándar",
|
||||
"Standard Docking Computer": "Computador de Atraque Estándar",
|
||||
"Stock": "De serie",
|
||||
"SYS": "SIS",
|
||||
"T_LOAD": "c-térmica",
|
||||
"t": "Propulsores",
|
||||
"time": "Tiempo",
|
||||
"tp": "Anclaje de torpedo",
|
||||
"total": "Total",
|
||||
"total range": "Rango total",
|
||||
"turret": "torreta",
|
||||
"type": "Tipo",
|
||||
"unladen": "Sin carga",
|
||||
"PHRASE_UPDATE_RDY": "Actualizacion disponible! Haz click para recargar",
|
||||
"URL": "Enlace",
|
||||
"utility": "utilidad",
|
||||
"utility mounts": "monturas de utilidad",
|
||||
"version": "Versión",
|
||||
"WEP": "ARM",
|
||||
"yes": "si",
|
||||
"PHRASE_BACKUP_DESC": "Copia de seguridad de todos los datos de Coriolis para guardarlos o transferirlos a otro navegador/dispositivo"
|
||||
}
|
||||
@@ -13,143 +13,4 @@ export const formats = {
|
||||
shortMonths: ['janv.', 'févr.', 'mars', 'avr.', 'mai', 'juin', 'juil.', 'août', 'sept.', 'oct.', 'nov.', 'déc.']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Copie des données Coriolis pour l\'utilisation dans d\'autres sites et outils', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Êtes-vous sûr?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Un export détaillé en JSON de votre configuration pour l\'utilisation dans d\'autres sites et outils', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: 'Portée maximale en cas de sauts successifs', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'Coller JSON ou importer ici', // Paste JSON or import here
|
||||
PHRASE_LADEN: 'Masse du Vaisseau + Carburant + Cargo', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Aucune configuration ajoutée pour la comparaison', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'Aucun changement de configuration', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Sélectionner les configurations à comparer', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: 'Temps de charge de 50% à 100 %', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'Temps de redémarrage après perte du bouclier', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Masse du Vaisseau hors Carburant et Cargo', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Mise à jour disponible ! Cliquez pour rafraichir', // Update Available! Click to Refresh
|
||||
|
||||
// Units / Metrics
|
||||
Ls: 'SL', // Light seconds
|
||||
LY: 'AL', // Light Years
|
||||
|
||||
// Sizes
|
||||
L: 'G', // Large Hardpoint size (single character)
|
||||
large: 'grand', // Large Ship Size
|
||||
medium: 'moyen', // Medium ship size
|
||||
S: 'P', // Small Hardpoint (single Character)
|
||||
small: 'petit', // Small ship size
|
||||
|
||||
// Terms
|
||||
about: 'à propos', // Link to about page / about Coriolis.io
|
||||
added: 'ajouté',
|
||||
ammo: 'munition', // Ammunition
|
||||
armour: 'Armure',
|
||||
available: 'Disponibilité', // Available options
|
||||
backup: 'sauvegarde',
|
||||
bays: 'baies',
|
||||
bins: 'bacs', // Number of Mining Refinery bins
|
||||
build: 'Configuration', // Shorthand for the build/configuration/design name
|
||||
'build name': 'Nom de la configuration', // Ship build/configuration/design name
|
||||
builds: 'Configurations', // Ship build/configuration/design names
|
||||
buy: 'Acheter',
|
||||
cancel: 'Annuler',
|
||||
cargo: 'Soute',
|
||||
cells: 'Cellule', // Number of cells in a shield cell bank
|
||||
close: 'fermer',
|
||||
compare: 'comparer',
|
||||
'compare all': 'tout comparer',
|
||||
comparison: 'comparaison',
|
||||
comparisons: 'comparaisons',
|
||||
cost: 'coût', // Cost / price of a module or price of a ship
|
||||
costs: 'coûts', // Costs / prices of a modules or prices of ships
|
||||
create: 'Créer',
|
||||
'create new': 'Créer nouveau',
|
||||
credits: 'crédits',
|
||||
damage: 'dégât',
|
||||
'damage per second': 'dégât par seconde',
|
||||
delete: 'supprimer',
|
||||
'delete all': 'tout supprimer',
|
||||
dep: 'depl', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'déployé', // Weapons/Hardpoints Deployed
|
||||
'detailed export': 'export détaillé',
|
||||
disabled: 'désactivé',
|
||||
discount: 'ristourne',
|
||||
'edit data': 'Editer donnée',
|
||||
efficiency: 'rendement', // Power Plant efficiency
|
||||
empty: 'Vide',
|
||||
'empty all': 'vide tout',
|
||||
'Enter Name': 'Entrer nom',
|
||||
Explorer: 'explorateur',
|
||||
'fastest range': 'gamme la plus rapide', // Fastet totaljump range - sum of succesive jumps
|
||||
fuel: 'carburant',
|
||||
'fuel level': 'niveau de carburant', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Réservoir plein',
|
||||
hardpoints: 'Points d\'emport',
|
||||
hull: 'Coque', // Ships hull
|
||||
import: 'Importer',
|
||||
insurance: 'Assurance',
|
||||
'internal compartments': 'compartiments internes',
|
||||
jump: 'saut', // Single jump range
|
||||
'jump range': 'Distance de saut',
|
||||
jumps: 'Sauts',
|
||||
laden: 'chargé',
|
||||
language: 'Langage',
|
||||
maneuverability: 'maniabilité',
|
||||
manufacturer: 'fabricant',
|
||||
mass: 'Masse',
|
||||
'mass lock factor': 'facteur inhibition de masse',
|
||||
'max mass': 'masse max',
|
||||
MLF: 'FIM', // Mass Lock Factor Abbreviation
|
||||
'net cost': 'coûts nets',
|
||||
no: 'non',
|
||||
'none created': 'Rien de créé',
|
||||
ok: 'D\'accord',
|
||||
'optimal mass': 'masse optimale', // Lowest weight / best weight for jump distance, etc
|
||||
optimize: 'optimiser',
|
||||
pen: 'pén.', // Armour peneration abbreviation
|
||||
permalink: 'lien durable',
|
||||
power: 'énergie', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
proceed: 'continuer',
|
||||
PWR: 'P', // Power Abbreviation. See Power
|
||||
qty: 'quantité', // Quantity abbreviation
|
||||
range: 'portée',
|
||||
rate: 'cadence',
|
||||
recharge: 'recharger', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'récupération', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
'refuel time': 'Temps de remplissage', // Time to refuel the tank when scooping
|
||||
reload: 'recharger', // Reload weapon/hardpoint
|
||||
'reload costs': 'recharger coûts',
|
||||
rename: 'renommer',
|
||||
repair: 'réparer',
|
||||
reset: 'Réinitialisation',
|
||||
ret: 'esc', // Retracted abbreviation
|
||||
retracted: 'escamoté', // Weapons/Hardpoints retracted
|
||||
'retrofit costs': 'Valeur de rachat', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'Racheter de', // Retrofit from Build A against build B
|
||||
ROF: 'cadence', // Rate of Fire abbreviation
|
||||
roles: 'rôles', // Commander/Ship build roles - e.g. Trader, Bounty-Hunter, Explorer, etc
|
||||
save: 'sauvegarder',
|
||||
sell: 'vendre',
|
||||
settings: 'paramètres', // Coriolis application settings
|
||||
shields: 'boucliers',
|
||||
ship: 'vaisseau',
|
||||
ships: 'vaisseaux',
|
||||
shortened: 'raccourci', // Standard/Stock build of a ship when purchased new
|
||||
size: 'taille',
|
||||
skip: 'Suivant', // Skip past something / ignore it
|
||||
speed: 'vitesse',
|
||||
Stock: 'de base', // Thermal-load abbreviation
|
||||
strength: 'force', // Strength in reference to Shield Strength
|
||||
subtotal: 'Sous-Total',
|
||||
'T-Load': 'degrés', // Thermal load abbreviation
|
||||
time: 'temps', // time it takes to complete something
|
||||
tooltips: 'infobulles', // Tooltips setting - show/hide
|
||||
'total range': 'plage totale',
|
||||
Trader: 'commerçant', // Trader role
|
||||
'unit cost': 'coût unitaire',
|
||||
unladen: 'Non chargé', // No cargo or fuel
|
||||
'utility mounts': 'Support utilitaire',
|
||||
WEP: 'ARM', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'oui'
|
||||
};
|
||||
export { default as terms } from './fr.json';
|
||||
|
||||
133
src/app/i18n/fr.json
Normal file
133
src/app/i18n/fr.json
Normal file
@@ -0,0 +1,133 @@
|
||||
{
|
||||
"PHRASE_BACKUP_DESC": "Copie des données Coriolis pour l'utilisation dans d'autres sites et outils",
|
||||
"PHRASE_CONFIRMATION": "Êtes-vous sûr?",
|
||||
"PHRASE_EXPORT_DESC": "Un export détaillé en JSON de votre configuration pour l'utilisation dans d'autres sites et outils",
|
||||
"PHRASE_FASTEST_RANGE": "Portée maximale en cas de sauts successifs",
|
||||
"PHRASE_IMPORT": "Coller JSON ou importer ici",
|
||||
"PHRASE_LADEN": "Masse du Vaisseau + Carburant + Cargo",
|
||||
"PHRASE_NO_BUILDS": "Aucune configuration ajoutée pour la comparaison",
|
||||
"PHRASE_NO_RETROCH": "Aucun changement de configuration",
|
||||
"PHRASE_SELECT_BUILDS": "Sélectionner les configurations à comparer",
|
||||
"PHRASE_SG_RECHARGE": "Temps de charge de 50% à 100 %",
|
||||
"PHRASE_SG_RECOVER": "Temps de redémarrage après perte du bouclier",
|
||||
"PHRASE_UNLADEN": "Masse du Vaisseau hors Carburant et Cargo",
|
||||
"PHRASE_UPDATE_RDY": "Mise à jour disponible ! Cliquez pour rafraichir",
|
||||
"Ls": "SL",
|
||||
"LY": "AL",
|
||||
"L": "G",
|
||||
"large": "grand",
|
||||
"medium": "moyen",
|
||||
"S": "P",
|
||||
"small": "petit",
|
||||
"about": "à propos",
|
||||
"added": "ajouté",
|
||||
"ammo": "munition",
|
||||
"armour": "Armure",
|
||||
"available": "Disponibilité",
|
||||
"backup": "sauvegarde",
|
||||
"bays": "baies",
|
||||
"bins": "bacs",
|
||||
"build": "Configuration",
|
||||
"build name": "Nom de la configuration",
|
||||
"builds": "Configurations",
|
||||
"buy": "Acheter",
|
||||
"cancel": "Annuler",
|
||||
"cargo": "Soute",
|
||||
"cells": "Cellule",
|
||||
"close": "fermer",
|
||||
"compare": "comparer",
|
||||
"compare all": "tout comparer",
|
||||
"comparison": "comparaison",
|
||||
"comparisons": "comparaisons",
|
||||
"cost": "coût",
|
||||
"costs": "coûts",
|
||||
"create": "Créer",
|
||||
"create new": "Créer nouveau",
|
||||
"credits": "crédits",
|
||||
"damage": "dégât",
|
||||
"damage per second": "dégât par seconde",
|
||||
"delete": "supprimer",
|
||||
"delete all": "tout supprimer",
|
||||
"dep": "depl",
|
||||
"deployed": "déployé",
|
||||
"detailed export": "export détaillé",
|
||||
"disabled": "désactivé",
|
||||
"discount": "ristourne",
|
||||
"edit data": "Editer donnée",
|
||||
"efficiency": "rendement",
|
||||
"empty": "Vide",
|
||||
"empty all": "vide tout",
|
||||
"Enter Name": "Entrer nom",
|
||||
"Explorer": "explorateur",
|
||||
"fastest range": "gamme la plus rapide",
|
||||
"fuel": "carburant",
|
||||
"fuel level": "niveau de carburant",
|
||||
"full tank": "Réservoir plein",
|
||||
"hardpoints": "Points d'emport",
|
||||
"hull": "Coque",
|
||||
"import": "Importer",
|
||||
"insurance": "Assurance",
|
||||
"internal compartments": "compartiments internes",
|
||||
"jump": "saut",
|
||||
"jump range": "Distance de saut",
|
||||
"jumps": "Sauts",
|
||||
"laden": "chargé",
|
||||
"language": "Langage",
|
||||
"maneuverability": "maniabilité",
|
||||
"manufacturer": "fabricant",
|
||||
"mass": "Masse",
|
||||
"mass lock factor": "facteur inhibition de masse",
|
||||
"max mass": "masse max",
|
||||
"MLF": "FIM",
|
||||
"net cost": "coûts nets",
|
||||
"no": "non",
|
||||
"none created": "Rien de créé",
|
||||
"ok": "D'accord",
|
||||
"optimal mass": "masse optimale",
|
||||
"optimize": "optimiser",
|
||||
"pen": "pén.",
|
||||
"permalink": "lien durable",
|
||||
"power": "énergie",
|
||||
"proceed": "continuer",
|
||||
"PWR": "P",
|
||||
"qty": "quantité",
|
||||
"range": "portée",
|
||||
"rate": "cadence",
|
||||
"recharge": "recharger",
|
||||
"recovery": "récupération",
|
||||
"refuel time": "Temps de remplissage",
|
||||
"reload": "recharger",
|
||||
"reload costs": "recharger coûts",
|
||||
"rename": "renommer",
|
||||
"repair": "réparer",
|
||||
"reset": "Réinitialisation",
|
||||
"ret": "esc",
|
||||
"retracted": "escamoté",
|
||||
"retrofit costs": "Valeur de rachat",
|
||||
"retrofit from": "Racheter de",
|
||||
"ROF": "cadence",
|
||||
"roles": "rôles",
|
||||
"save": "sauvegarder",
|
||||
"sell": "vendre",
|
||||
"settings": "paramètres",
|
||||
"shields": "boucliers",
|
||||
"ship": "vaisseau",
|
||||
"ships": "vaisseaux",
|
||||
"shortened": "raccourci",
|
||||
"size": "taille",
|
||||
"skip": "Suivant",
|
||||
"speed": "vitesse",
|
||||
"Stock": "de base",
|
||||
"strength": "force",
|
||||
"subtotal": "Sous-Total",
|
||||
"T-Load": "degrés",
|
||||
"time": "temps",
|
||||
"tooltips": "infobulles",
|
||||
"total range": "plage totale",
|
||||
"Trader": "commerçant",
|
||||
"unit cost": "coût unitaire",
|
||||
"unladen": "Non chargé",
|
||||
"utility mounts": "Support utilitaire",
|
||||
"WEP": "ARM",
|
||||
"yes": "oui"
|
||||
}
|
||||
@@ -13,117 +13,4 @@ export const formats = {
|
||||
shortMonths: ['Gen', 'Feb', 'Mar', 'Apr', 'Mag', 'Giu', 'Lug', 'Ago', 'Set', 'Ott', 'Nov', 'Dic']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
PHRASE_EXPORT_DESC: 'Un export dettagliato in formato JSON della tua configurazione per essere usato in altri siti o tools',
|
||||
'A-Rated': 'Classe A',
|
||||
about: 'Info su Coriolis',
|
||||
action: 'azione',
|
||||
added: 'aggiunto',
|
||||
Advanced: 'Avanzato',
|
||||
maneuverability: 'agilità',
|
||||
ammo: 'munizioni',
|
||||
PHRASE_CONFIRMATION: 'Sei sicuro ?',
|
||||
armour: 'armatura',
|
||||
available: 'disponibile',
|
||||
bins: 'contenitore',
|
||||
build: 'configurazione',
|
||||
'build name': 'Nome Configurazione',
|
||||
builds: 'configurazioni',
|
||||
buy: 'compra',
|
||||
cancel: 'cancella',
|
||||
cells: 'celle',
|
||||
close: 'chiudi',
|
||||
compare: 'confronta',
|
||||
'compare all': 'confronta tutti',
|
||||
comparison: 'comparazione',
|
||||
comparisons: 'comparazioni',
|
||||
component: 'componente',
|
||||
cost: 'costo',
|
||||
costs: 'costi',
|
||||
cm: 'Contromisure',
|
||||
create: 'crea',
|
||||
'create new': 'crea nuovo',
|
||||
credits: 'crediti',
|
||||
damage: 'danno',
|
||||
delete: 'elimina',
|
||||
'delete all': 'elimina tutto',
|
||||
dep: 'dep',
|
||||
deployed: 'deployed',
|
||||
'detailed export': 'esportazione dettagliata',
|
||||
disabled: 'disabilita',
|
||||
discount: 'sconto',
|
||||
done: 'fatto',
|
||||
'edit data': 'modifica i dati',
|
||||
efficiency: 'efficenza',
|
||||
empty: 'vuoto',
|
||||
Enforcer: 'Rinforzatore',
|
||||
'enter name': 'Inserisci un nome',
|
||||
export: 'esporta',
|
||||
fixed: 'fissi',
|
||||
fuel: 'carburante',
|
||||
'full tank': 'Serbatoio Pieno',
|
||||
huge: 'enorme',
|
||||
hull: 'corazza',
|
||||
import: 'importa',
|
||||
'import all': 'importa tutto',
|
||||
insurance: 'assicurazione',
|
||||
'internal compartments': 'compartimenti interni',
|
||||
'jump range': 'distanza di salto',
|
||||
jumps: 'salti',
|
||||
laden: 'carico',
|
||||
language: 'lingua',
|
||||
large: 'largo',
|
||||
mass: 'massa',
|
||||
max: 'massimo',
|
||||
'max mass': 'massa massimale',
|
||||
medium: 'medio',
|
||||
'net cost': 'costo netto',
|
||||
PHRASE_NO_BUILDS: 'nessuna configurazione è stata aggiunta per la comparazione!',
|
||||
PHRASE_NO_RETROCH: 'Nessun cambiamento di Retrofitting',
|
||||
none: 'nessuno',
|
||||
'none created': 'nessuno creato',
|
||||
optimal: 'ottimale',
|
||||
'optimal mass': 'massa ottimale',
|
||||
'optimize mass': 'ottimizza la massa',
|
||||
overwrite: 'sovrasscrivi',
|
||||
PHRASE_IMPORT: 'Incolla un JSON o importalo qua',
|
||||
penetration: 'penetrazione',
|
||||
power: 'potenza',
|
||||
priority: 'priorità',
|
||||
proceed: 'procedi',
|
||||
range: 'distanza',
|
||||
rate: 'rateo',
|
||||
recharge: 'ricarica',
|
||||
reload: 'ricarica',
|
||||
rename: 'rinomina',
|
||||
repair: 'ripara',
|
||||
reset: 'resetta',
|
||||
retracted: 'retratti',
|
||||
'retrofit costs': 'costi di retrofit',
|
||||
'retrofit from': 'retrofit da',
|
||||
save: 'salva',
|
||||
sell: 'vendi',
|
||||
settings: 'impostazioni',
|
||||
shields: 'scudi',
|
||||
ship: 'nave',
|
||||
ships: 'navi',
|
||||
shortened: 'accorciato',
|
||||
size: 'grandezza',
|
||||
skip: 'salta',
|
||||
small: 'piccolo',
|
||||
speed: 'velocità',
|
||||
Stock: 'appena comprata',
|
||||
t: 'thrusters',
|
||||
time: 'tempo',
|
||||
total: 'totale',
|
||||
'total range': 'distanza totale',
|
||||
turret: 'torrette',
|
||||
type: 'tipo',
|
||||
unladen: 'scarico',
|
||||
PHRASE_UPDATE_RDY: 'Aggiornamenti disponibili ! Clicca per Aggiornare',
|
||||
utility: 'supporti',
|
||||
'utility mounts': 'supporti di utilità',
|
||||
version: 'versione',
|
||||
yes: 'sì',
|
||||
PHRASE_BACKUP_DESC: 'Esportazione di tutti i dati su Coriolis per salvarli o trasferirli in un altro Browser/dispositivo'
|
||||
};
|
||||
export { default as terms } from './it.json';
|
||||
|
||||
114
src/app/i18n/it.json
Normal file
114
src/app/i18n/it.json
Normal file
@@ -0,0 +1,114 @@
|
||||
{
|
||||
"PHRASE_EXPORT_DESC": "Un export dettagliato in formato JSON della tua configurazione per essere usato in altri siti o tools",
|
||||
"A-Rated": "Classe A",
|
||||
"about": "Info su Coriolis",
|
||||
"action": "azione",
|
||||
"added": "aggiunto",
|
||||
"Advanced": "Avanzato",
|
||||
"maneuverability": "agilità",
|
||||
"ammo": "munizioni",
|
||||
"PHRASE_CONFIRMATION": "Sei sicuro ?",
|
||||
"armour": "armatura",
|
||||
"available": "disponibile",
|
||||
"bins": "contenitore",
|
||||
"build": "configurazione",
|
||||
"build name": "Nome Configurazione",
|
||||
"builds": "configurazioni",
|
||||
"buy": "compra",
|
||||
"cancel": "cancella",
|
||||
"cells": "celle",
|
||||
"close": "chiudi",
|
||||
"compare": "confronta",
|
||||
"compare all": "confronta tutti",
|
||||
"comparison": "comparazione",
|
||||
"comparisons": "comparazioni",
|
||||
"component": "componente",
|
||||
"cost": "costo",
|
||||
"costs": "costi",
|
||||
"cm": "Contromisure",
|
||||
"create": "crea",
|
||||
"create new": "crea nuovo",
|
||||
"credits": "crediti",
|
||||
"damage": "danno",
|
||||
"delete": "elimina",
|
||||
"delete all": "elimina tutto",
|
||||
"dep": "dep",
|
||||
"deployed": "deployed",
|
||||
"detailed export": "esportazione dettagliata",
|
||||
"disabled": "disabilita",
|
||||
"discount": "sconto",
|
||||
"done": "fatto",
|
||||
"edit data": "modifica i dati",
|
||||
"efficiency": "efficenza",
|
||||
"empty": "vuoto",
|
||||
"Enforcer": "Rinforzatore",
|
||||
"enter name": "Inserisci un nome",
|
||||
"export": "esporta",
|
||||
"fixed": "fissi",
|
||||
"fuel": "carburante",
|
||||
"full tank": "Serbatoio Pieno",
|
||||
"huge": "enorme",
|
||||
"hull": "corazza",
|
||||
"import": "importa",
|
||||
"import all": "importa tutto",
|
||||
"insurance": "assicurazione",
|
||||
"internal compartments": "compartimenti interni",
|
||||
"jump range": "distanza di salto",
|
||||
"jumps": "salti",
|
||||
"laden": "carico",
|
||||
"language": "lingua",
|
||||
"large": "largo",
|
||||
"mass": "massa",
|
||||
"max": "massimo",
|
||||
"max mass": "massa massimale",
|
||||
"medium": "medio",
|
||||
"net cost": "costo netto",
|
||||
"PHRASE_NO_BUILDS": "nessuna configurazione è stata aggiunta per la comparazione!",
|
||||
"PHRASE_NO_RETROCH": "Nessun cambiamento di Retrofitting",
|
||||
"none": "nessuno",
|
||||
"none created": "nessuno creato",
|
||||
"optimal": "ottimale",
|
||||
"optimal mass": "massa ottimale",
|
||||
"optimize mass": "ottimizza la massa",
|
||||
"overwrite": "sovrasscrivi",
|
||||
"PHRASE_IMPORT": "Incolla un JSON o importalo qua",
|
||||
"penetration": "penetrazione",
|
||||
"power": "potenza",
|
||||
"priority": "priorità",
|
||||
"proceed": "procedi",
|
||||
"range": "distanza",
|
||||
"rate": "rateo",
|
||||
"recharge": "ricarica",
|
||||
"reload": "ricarica",
|
||||
"rename": "rinomina",
|
||||
"repair": "ripara",
|
||||
"reset": "resetta",
|
||||
"retracted": "retratti",
|
||||
"retrofit costs": "costi di retrofit",
|
||||
"retrofit from": "retrofit da",
|
||||
"save": "salva",
|
||||
"sell": "vendi",
|
||||
"settings": "impostazioni",
|
||||
"shields": "scudi",
|
||||
"ship": "nave",
|
||||
"ships": "navi",
|
||||
"shortened": "accorciato",
|
||||
"size": "grandezza",
|
||||
"skip": "salta",
|
||||
"small": "piccolo",
|
||||
"speed": "velocità",
|
||||
"Stock": "appena comprata",
|
||||
"t": "thrusters",
|
||||
"time": "tempo",
|
||||
"total": "totale",
|
||||
"total range": "distanza totale",
|
||||
"turret": "torrette",
|
||||
"type": "tipo",
|
||||
"unladen": "scarico",
|
||||
"PHRASE_UPDATE_RDY": "Aggiornamenti disponibili ! Clicca per Aggiornare",
|
||||
"utility": "supporti",
|
||||
"utility mounts": "supporti di utilità",
|
||||
"version": "versione",
|
||||
"yes": "sì",
|
||||
"PHRASE_BACKUP_DESC": "Esportazione di tutti i dati su Coriolis per salvarli o trasferirli in un altro Browser/dispositivo"
|
||||
}
|
||||
@@ -13,65 +13,4 @@ export const formats = {
|
||||
shortMonths: ['Sty', 'Lut', 'Mar', 'Kwi', 'Maj', 'Cze', 'Lip', 'Sie', 'Wrz', 'Paź', 'Lis', 'Gru']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
PHRASE_ALT_ALL: 'Alt + kliknięcie by wypełnić wszystkie sloty',
|
||||
PHRASE_BACKUP_DESC: 'Kopia zapasowa wszystkich danych Coriolis w celu zapisu lub przeniesienia na inne urządzenie/przeglądarkę',
|
||||
PHRASE_CONFIRMATION: 'Czy jesteś pewien?',
|
||||
PHRASE_EXPORT_DESC: 'Szczegółowy eksport schematu w formacie JSON w celu użycia na innych stronach i narzędziach',
|
||||
PHRASE_FASTEST_RANGE: 'Maksymalna ilość skoków na najwyższym zasięgu',
|
||||
PHRASE_IMPORT: 'Wklej tu JSON lub importuj',
|
||||
PHRASE_LADEN: 'Masa statku + paliwo + ładunek',
|
||||
PHRASE_NO_BUILDS: 'Nie dodano schematu do porównania!',
|
||||
PHRASE_NO_RETROCH: 'Brak zmian retrofit',
|
||||
PHRASE_SELECT_BUILDS: 'Wybierz schematy do porównania',
|
||||
PHRASE_SG_RECHARGE: 'Czas od 50% do 100% naładowania',
|
||||
PHRASE_SG_RECOVER: 'Odnowienie (do 50%) po upadku',
|
||||
PHRASE_UNLADEN: 'Masa statku z wyłączeniem paliwa i ładunku',
|
||||
PHRASE_UPDATE_RDY: 'Dostępna aktualizacja! Naciśnij by odświeżyć',
|
||||
|
||||
// Other languages fallback to these values
|
||||
// Only Translate to other languages if the name is different in-game
|
||||
am: 'Auto Field-Maintenance Unit',
|
||||
bh: 'Bulkheads',
|
||||
bl: 'Beam Laser',
|
||||
bsg: 'Bi-Weave Shield Generator',
|
||||
c: 'Cannon',
|
||||
cc: 'Collector Limpet Controller',
|
||||
cm: 'Countermeasure',
|
||||
cr: 'Cargo Rack',
|
||||
cs: 'Cargo Scanner',
|
||||
dc: 'Docking Computer',
|
||||
fc: 'Fragment Cannon',
|
||||
fi: 'FSD Interdictor',
|
||||
fs: 'Fuel Scoop',
|
||||
fsd: 'Frame Shift Drive',
|
||||
ft: 'Fuel Tank',
|
||||
fx: 'Fuel Transfer Limpet Controller',
|
||||
hb: 'Hatch Breaker Limpet Controller',
|
||||
hr: 'Hull Reinforcement Package',
|
||||
kw: 'Kill Warrant Scanner',
|
||||
ls: 'Life Support',
|
||||
mc: 'Multi-cannon',
|
||||
ml: 'Mining Laser',
|
||||
mr: 'Missile Rack',
|
||||
nl: 'Mine Launcher',
|
||||
pa: 'Plasma Accelerator',
|
||||
pas: 'Planetary Approach Suite',
|
||||
pc: 'Prospector Limpet Controller',
|
||||
pd: 'power distributor',
|
||||
pl: 'Pulse Laser',
|
||||
pp: 'Power Plant',
|
||||
psg: 'Prismatic Shield Generator',
|
||||
pv: 'Planetary Vehicle Hangar',
|
||||
rf: 'Refinery',
|
||||
rg: 'Rail Gun',
|
||||
s: 'Sensors',
|
||||
sb: 'Shield Booster',
|
||||
sc: 'Scanner',
|
||||
scb: 'Shield Cell Bank',
|
||||
sg: 'Shield Generator',
|
||||
t: 'thrusters',
|
||||
tp: 'Torpedo Pylon',
|
||||
ul: 'Burst Laser',
|
||||
ws: 'Frame Shift Wake Scanner'
|
||||
};
|
||||
export { default as terms } from './pl.json';
|
||||
|
||||
59
src/app/i18n/pl.json
Normal file
59
src/app/i18n/pl.json
Normal file
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"PHRASE_ALT_ALL": "Alt + kliknięcie by wypełnić wszystkie sloty",
|
||||
"PHRASE_BACKUP_DESC": "Kopia zapasowa wszystkich danych Coriolis w celu zapisu lub przeniesienia na inne urządzenie/przeglądarkę",
|
||||
"PHRASE_CONFIRMATION": "Czy jesteś pewien?",
|
||||
"PHRASE_EXPORT_DESC": "Szczegółowy eksport schematu w formacie JSON w celu użycia na innych stronach i narzędziach",
|
||||
"PHRASE_FASTEST_RANGE": "Maksymalna ilość skoków na najwyższym zasięgu",
|
||||
"PHRASE_IMPORT": "Wklej tu JSON lub importuj",
|
||||
"PHRASE_LADEN": "Masa statku + paliwo + ładunek",
|
||||
"PHRASE_NO_BUILDS": "Nie dodano schematu do porównania!",
|
||||
"PHRASE_NO_RETROCH": "Brak zmian retrofit",
|
||||
"PHRASE_SELECT_BUILDS": "Wybierz schematy do porównania",
|
||||
"PHRASE_SG_RECHARGE": "Czas od 50% do 100% naładowania",
|
||||
"PHRASE_SG_RECOVER": "Odnowienie (do 50%) po upadku",
|
||||
"PHRASE_UNLADEN": "Masa statku z wyłączeniem paliwa i ładunku",
|
||||
"PHRASE_UPDATE_RDY": "Dostępna aktualizacja! Naciśnij by odświeżyć",
|
||||
"am": "Auto Field-Maintenance Unit",
|
||||
"bh": "Bulkheads",
|
||||
"bl": "Beam Laser",
|
||||
"bsg": "Bi-Weave Shield Generator",
|
||||
"c": "Cannon",
|
||||
"cc": "Collector Limpet Controller",
|
||||
"cm": "Countermeasure",
|
||||
"cr": "Cargo Rack",
|
||||
"cs": "Cargo Scanner",
|
||||
"dc": "Docking Computer",
|
||||
"fc": "Fragment Cannon",
|
||||
"fi": "FSD Interdictor",
|
||||
"fs": "Fuel Scoop",
|
||||
"fsd": "Frame Shift Drive",
|
||||
"ft": "Fuel Tank",
|
||||
"fx": "Fuel Transfer Limpet Controller",
|
||||
"hb": "Hatch Breaker Limpet Controller",
|
||||
"hr": "Hull Reinforcement Package",
|
||||
"kw": "Kill Warrant Scanner",
|
||||
"ls": "Life Support",
|
||||
"mc": "Multi-cannon",
|
||||
"ml": "Mining Laser",
|
||||
"mr": "Missile Rack",
|
||||
"nl": "Mine Launcher",
|
||||
"pa": "Plasma Accelerator",
|
||||
"pas": "Planetary Approach Suite",
|
||||
"pc": "Prospector Limpet Controller",
|
||||
"pd": "power distributor",
|
||||
"pl": "Pulse Laser",
|
||||
"pp": "Power Plant",
|
||||
"psg": "Prismatic Shield Generator",
|
||||
"pv": "Planetary Vehicle Hangar",
|
||||
"rf": "Refinery",
|
||||
"rg": "Rail Gun",
|
||||
"s": "Sensors",
|
||||
"sb": "Shield Booster",
|
||||
"sc": "Scanner",
|
||||
"scb": "Shield Cell Bank",
|
||||
"sg": "Shield Generator",
|
||||
"t": "thrusters",
|
||||
"tp": "Torpedo Pylon",
|
||||
"ul": "Burst Laser",
|
||||
"ws": "Frame Shift Wake Scanner"
|
||||
}
|
||||
16
src/app/i18n/pt.js
Normal file
16
src/app/i18n/pt.js
Normal file
@@ -0,0 +1,16 @@
|
||||
export const formats = {
|
||||
decimal: ',',
|
||||
thousands: '.',
|
||||
grouping: [3],
|
||||
currency: ['', ' €'],
|
||||
dateTime: '%A, %e de %B de %Y, %X',
|
||||
date: '%d/%m/%Y',
|
||||
time: '%H:%M:%S',
|
||||
periods: ['AM', 'PM'],
|
||||
days: ['domingo', 'lunes', 'martes', 'miércoles', 'jueves', 'viernes', 'sábado'],
|
||||
shortDays: ['dom', 'lun', 'mar', 'mié', 'jue', 'vie', 'sáb'],
|
||||
months: ['enero', 'febrero', 'marzo', 'abril', 'mayo', 'junio', 'julio', 'agosto', 'septiembre', 'octubre', 'noviembre', 'diciembre'],
|
||||
shortMonths: ['ene', 'feb', 'mar', 'abr', 'may', 'jun', 'jul', 'ago', 'sep', 'oct', 'nov', 'dic']
|
||||
};
|
||||
|
||||
export { default as terms } from './pt.json';
|
||||
278
src/app/i18n/pt.json
Normal file
278
src/app/i18n/pt.json
Normal file
File diff suppressed because one or more lines are too long
@@ -13,152 +13,4 @@ export const formats = {
|
||||
shortMonths: ['янв', 'фев', 'мар', 'апр', 'май', 'июн', 'июл', 'авг', 'сен', 'окт', 'ноя', 'дек']
|
||||
};
|
||||
|
||||
export const terms = {
|
||||
// Phrases
|
||||
PHRASE_BACKUP_DESC: 'Сохраните все данные перед переносом в другой браузер или устройство', // Backup of all Coriolis data to save or transfer to another browser/device
|
||||
PHRASE_CONFIRMATION: 'Вы уверены?', // Are You Sure?
|
||||
PHRASE_EXPORT_DESC: 'Детальный JSON-экспорт вашей сборки для использования в других местах и инструментах', // A detailed JSON export of your build for use in other sites and tools
|
||||
PHRASE_FASTEST_RANGE: 'Последовательные прыжки максимальной дальности', // Consecutive max range jumps
|
||||
PHRASE_IMPORT: 'Для импорта вставьте код в эту форму', // Paste JSON or import here
|
||||
PHRASE_LADEN: 'Масса корабля с учётом топлива и грузов', // Ship Mass + Fuel + Cargo
|
||||
PHRASE_NO_BUILDS: 'Нечего сравнивать', // No builds added to comparison!
|
||||
PHRASE_NO_RETROCH: 'нет ранних версий сборки\\конфигурации', // No Retrofitting changes
|
||||
PHRASE_SELECT_BUILDS: 'Выберите конфигурацию для сравнения', // Select Builds to Compare
|
||||
PHRASE_SG_RECHARGE: 'восстановление с 60% до 100% объема щита', // Time from 50% to 100% Charge
|
||||
PHRASE_SG_RECOVER: 'восстановление [до 60%] после снятия щита', // Recovery (to 50%) after collapse
|
||||
PHRASE_UNLADEN: 'Масса корабля без учета топлива и грузов', // Ship Mass excluding Fuel and Cargo
|
||||
PHRASE_UPDATE_RDY: 'Доступно обновление. Нажмите для обновления.', // Update Available! Click to Refresh
|
||||
|
||||
// Units / Metrics
|
||||
'/s': '/с', // Per second
|
||||
'm/s': 'м/с', // Meters / Second
|
||||
Ls: 'Св.сек', // Light seconds
|
||||
LY: 'Св.лет', // Light Years
|
||||
CR: 'кр.', // Credits abbreviation
|
||||
|
||||
// Sizes
|
||||
S: 'M', // Small Hardpoint (single Character)
|
||||
M: 'С', // Medium Hardpoint size (single character)
|
||||
L: 'б', // Large Hardpoint size (single character)
|
||||
H: 'O', // Huge Hardpoint size (single character)
|
||||
U: 'B', // Utility Hardpoint size (single character) - Kill warrant scanner, etc
|
||||
small: 'Малый', // Small ship size
|
||||
medium: 'Средний', // Medium ship size
|
||||
large: 'большой', // Large Ship Size
|
||||
// Insurance
|
||||
alpha: 'Альфа', // Alpha backer insurance level
|
||||
beta: 'Бета', // Beta back insurance level
|
||||
standard: 'Стандартный', // Standard insurance level
|
||||
// Terms
|
||||
'build name': 'название сборки', // Ship build/configuration/design name
|
||||
'compare all': 'сравнить все',
|
||||
'create new': 'Создать новый',
|
||||
'damage per second': 'урон в секунду',
|
||||
'delete all': 'Удалить все',
|
||||
'detailed export': 'Подробный экспорт',
|
||||
'edit data': 'Редактирование',
|
||||
'empty all': 'пусто все',
|
||||
'Enter Name': 'Введите имя',
|
||||
'fastest range': 'быстрый диапазон', // Fastet totaljump range - sum of succesive jumps
|
||||
'fuel level': 'уровень топлива', // Percent of fuel (T) in the tank
|
||||
'full tank': 'Полный бак',
|
||||
'internal compartments': 'внутренние отсеки',
|
||||
'jump range': 'Дальность прыжка',
|
||||
'mass lock factor': 'Масс. блок',
|
||||
'max mass': 'Максимальная масса',
|
||||
'net cost': 'разница в цене',
|
||||
'none created': 'не создано',
|
||||
'refuel time': 'Время дозаправки', // Time to refuel the tank when scooping
|
||||
'retrofit costs': 'цена модификации', // The cost difference when upgrading / downgrading a component
|
||||
'retrofit from': 'модификация от', // Retrofit from Build A against build B
|
||||
'T-Load': 'Тепл.', // Thermal load abbreviation
|
||||
'utility mounts': 'Вспомогательное оборудование',
|
||||
about: 'О ...', // Link to about page / about Coriolis.io
|
||||
action: 'Действие',
|
||||
added: 'Добавлено',
|
||||
ammo: 'Боекомплект', // Ammunition
|
||||
armour: 'Броня',
|
||||
available: 'доступно', // Available options
|
||||
backup: 'Резервная копия',
|
||||
bins: 'контейнеры', // Number of Mining Refinery bins
|
||||
boost: 'форсаж',
|
||||
build: 'cборка', // Shorthand for the build/configuration/design name
|
||||
builds: 'cборки', // Ship build/configuration/design names
|
||||
buy: 'купить',
|
||||
cancel: 'отменить',
|
||||
cargo: 'Груз',
|
||||
cells: 'Ячейки', // Number of cells in a shield cell bank
|
||||
close: 'закрыть',
|
||||
compare: 'сравнить ',
|
||||
comparison: 'сравнение',
|
||||
comparisons: 'сравнения',
|
||||
cost: 'Стоимость', // Cost / price of a module or price of a ship
|
||||
costs: 'Расходы', // Costs / prices of a modules or prices of ships
|
||||
create: 'создать',
|
||||
credits: 'Кредиты',
|
||||
damage: 'Урон',
|
||||
delete: 'Удалить',
|
||||
dep: 'Вып', // Weapons/Hardpoints Deployed abbreviation
|
||||
deployed: 'Открыты', // Weapons/Hardpoints Deployed
|
||||
disabled: 'Отключено',
|
||||
discount: 'Скидка',
|
||||
DPS: 'УВС', // Damage per second abbreviation
|
||||
efficiency: 'Эффективность', // Power Plant efficiency
|
||||
empty: 'пусто',
|
||||
ENG: 'ДВГ', // Abbreviation - Engine recharge rate for power distributor
|
||||
export: 'Экспорт',
|
||||
forum: 'Форум',
|
||||
fuel: 'Топливо',
|
||||
hardpoints: 'Орудийные порты',
|
||||
hull: 'Корпус', // Ships hull
|
||||
import: 'импортировать ',
|
||||
insurance: 'Страховка',
|
||||
|
||||
jumps: 'Прыжков',
|
||||
laden: 'Груженый',
|
||||
language: 'Язык',
|
||||
maneuverability: 'Маневренность',
|
||||
|
||||
mass: 'Масса',
|
||||
max: 'Макс',
|
||||
|
||||
no: 'Нет',
|
||||
pen: 'ПБ', // Armour peneration abbreviation
|
||||
permalink: 'Постоянная ссылка',
|
||||
power: 'Мощность', // Power = Energy / second. Power generated by the power plant, or power consumed (MW / Mega Watts). Used in the power plant section
|
||||
pri: 'Осн', // Priority abbreviation for power management
|
||||
proceed: 'продолжить',
|
||||
PWR: 'Эн', // Power Abbreviation. See Power
|
||||
range: 'Дальность',
|
||||
rate: 'скорость',
|
||||
recharge: 'перезарядка', // Shield Recharge time from 50% -> 100%
|
||||
recovery: 'включение', // Shield recovery time (after losing shields/turning on -> 50%)
|
||||
reload: 'Перезагрузить', // Reload weapon/hardpoint
|
||||
rename: 'Переименовать',
|
||||
repair: 'Починка',
|
||||
reset: 'Сброс',
|
||||
ret: 'Убр.', // Retracted abbreviation
|
||||
retracted: 'Убрано', // Weapons/Hardpoints retracted
|
||||
ROF: 'В/сек', // Rate of Fire abbreviation
|
||||
|
||||
save: 'Сохранить',
|
||||
sell: 'Продать',
|
||||
settings: 'Настройки', // Coriolis application settings
|
||||
shields: 'Щиты',
|
||||
ship: 'Корабль',
|
||||
ships: 'Корабли',
|
||||
shortened: 'Укороченный', // Standard/Stock build of a ship when purchased new
|
||||
size: 'размер',
|
||||
skip: 'пропустить', // Skip past something / ignore it
|
||||
speed: 'скорость',
|
||||
standard: 'Стандартный', // Standard / Common modules (FSD, power plant, life support, etc)
|
||||
Stock: 'Стандартная комплектация', // Thermal-load abbreviation
|
||||
SYS: 'СИСТЕМЫ', // Abbreviation - System recharge rate for power distributor
|
||||
time: 'Время', // time it takes to complete something
|
||||
total: 'Всего',
|
||||
type: 'Тип',
|
||||
unladen: 'Пустой', // No cargo or fuel
|
||||
URL: 'Ссылка', // Link, Uniform Resource Locator
|
||||
WEP: 'ОРУДИЯ', // Abbreviation - Weapon recharge rate for power distributor
|
||||
yes: 'Да'
|
||||
};
|
||||
export { default as terms } from './ru.json';
|
||||
384
src/app/i18n/ru.json
Normal file
384
src/app/i18n/ru.json
Normal file
@@ -0,0 +1,384 @@
|
||||
{
|
||||
"PHRASE_ALT_ALL": "Alt + Нажатие для заполнения всех слотов",
|
||||
"PHRASE_BACKUP_DESC": "Сохраните все данные перед переносом в другой браузер или устройство",
|
||||
"PHRASE_CONFIRMATION": "Вы уверены?",
|
||||
"PHRASE_EXPORT_DESC": "Детальный JSON-экспорт вашей сборки для использования в других местах и инструментах",
|
||||
"PHRASE_FASTEST_RANGE": "Последовательные прыжки максимальной дальности",
|
||||
"PHRASE_IMPORT": "Для импорта вставьте код в эту форму",
|
||||
"PHRASE_LADEN": "Масса корабля с учётом топлива и грузов",
|
||||
"PHRASE_NO_BUILDS": "Нечего сравнивать",
|
||||
"PHRASE_NO_RETROCH": "Нет ранних версий сборки",
|
||||
"PHRASE_SELECT_BUILDS": "Выберите конфигурацию для сравнения",
|
||||
"PHRASE_SG_RECHARGE": "Восстановление с 50% до 100% объема щита, учитывая полный аккумулятор СИС в начале",
|
||||
"PHRASE_SG_RECOVER": "Восстановление с 0% до 50% объема щита, учитывая полный аккумулятор СИС в начале",
|
||||
"PHRASE_UNLADEN": "Масса корабля без учета топлива и грузов",
|
||||
"PHRASE_UPDATE_RDY": "Доступна новая версия. Нажмите для обновления.",
|
||||
"PHRASE_ENGAGEMENT_RANGE": "Дистанция между кораблём и целью",
|
||||
"PHRASE_SELECT_BLUEPRINT": "Нажмите чтобы выбрать чертёж",
|
||||
"PHRASE_BLUEPRINT_WORST": "Худшие основные значения для чертежа",
|
||||
"PHRASE_BLUEPRINT_RANDOM": "Случайный выбор между худшими и лучшими значениями для этого чертежа",
|
||||
"PHRASE_BLUEPRINT_BEST": "Лучшие основные значения для чертежа",
|
||||
"PHRASE_BLUEPRINT_EXTREME": "Лучшие положительные и худшие отрицательные основные значения для чертежа",
|
||||
"PHRASE_BLUEPRINT_RESET": "Убрать все изменения и чертёж",
|
||||
"PHRASE_SELECT_SPECIAL": "Нажмите, чтобы выбрать экспериментальный эффект",
|
||||
"PHRASE_NO_SPECIAL": "Без экспериментального эффекта",
|
||||
"PHRASE_SHOPPING_LIST": "Станции, что продают эту сборку",
|
||||
"PHRASE_REFIT_SHOPPING_LIST": "Станции, что продают необходимые модули",
|
||||
"PHRASE_TOTAL_EFFECTIVE_SHIELD": "Общий урон, что может быть нанесён в каждым типе, если используются все щитонакопители",
|
||||
"PHRASE_TIME_TO_LOSE_SHIELDS": "Щиты продержатся",
|
||||
"PHRASE_TIME_TO_RECOVER_SHIELDS": "Щиты восстановятся за",
|
||||
"PHRASE_TIME_TO_RECHARGE_SHIELDS": "Щиты будут заряжены за",
|
||||
"PHRASE_SHIELD_SOURCES": "Подробности энергии щита",
|
||||
"PHRASE_EFFECTIVE_SHIELD": "Эффективная сила щита против разных типов урона",
|
||||
"PHRASE_ARMOUR_SOURCES": "Подробности состава брони",
|
||||
"PHRASE_EFFECTIVE_ARMOUR": "Эффективная сила брони против разных типов урона",
|
||||
"PHRASE_DAMAGE_TAKEN": "% общих повреждений полученных в разных типах урона",
|
||||
"PHRASE_TIME_TO_LOSE_ARMOUR": "Броня продержится",
|
||||
"PHRASE_MODULE_PROTECTION_EXTERNAL": "Защита гнёзд",
|
||||
"PHRASE_MODULE_PROTECTION_INTERNAL": "Защита всех остальных модулей",
|
||||
"PHRASE_SHIELD_DAMAGE": "Подробности источников поддерживаемого ДПС против щитов",
|
||||
"PHRASE_ARMOUR_DAMAGE": "Подробности источников поддерживаемого ДПС против брони",
|
||||
"PHRASE_TIME_TO_REMOVE_SHIELDS": "Снимет щиты за",
|
||||
"TT_TIME_TO_REMOVE_SHIELDS": "Непрерывным огнём из всех орудий",
|
||||
"PHRASE_TIME_TO_REMOVE_ARMOUR": "Снимет броню за",
|
||||
"TT_TIME_TO_REMOVE_ARMOUR": "Непрерывным огнём из всех орудий",
|
||||
"PHRASE_TIME_TO_DRAIN_WEP": "Опустошит ОРУЖ за",
|
||||
"TT_TIME_TO_DRAIN_WEP": "Время, за которое опустошится аккумулятор ОРУЖ при стрельбе из всех орудий",
|
||||
"TT_TIME_TO_LOSE_SHIELDS": "Против поддерживаемой стрельбы из всех орудий противника",
|
||||
"TT_TIME_TO_LOSE_ARMOUR": "Против поддерживаемой стрельбы из всех орудий противника",
|
||||
"TT_MODULE_ARMOUR": "Броня, защищающая модули от урона",
|
||||
"TT_MODULE_PROTECTION_EXTERNAL": "Процент урона, перенаправленного от гнёзд на наборы для усиления модулей",
|
||||
"TT_MODULE_PROTECTION_INTERNAL": "Процент урона, перенаправленного от модулей вне гнёзд на наборы для усиления модулей",
|
||||
"TT_EFFECTIVE_SDPS_SHIELDS": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
|
||||
"TT_EFFECTIVENESS_SHIELDS": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью без пунктов в СИС на 0 метрах",
|
||||
"TT_EFFECTIVE_SDPS_ARMOUR": "Реальный поддерживаемый ДПС пока аккумулятор ОРУЖ не пуст",
|
||||
"TT_EFFECTIVENESS_ARMOUR": "Эффективность в сравнении с попаданием по цели с 0-сопротивляемостью на 0 метрах",
|
||||
"PHRASE_EFFECTIVE_SDPS_SHIELDS": "ПДПС против щитов",
|
||||
"PHRASE_EFFECTIVE_SDPS_ARMOUR": "ПДПС против брони",
|
||||
"TT_SUMMARY_SPEED": "С полным топливным баком и 4 пунктами в ДВИ",
|
||||
"TT_SUMMARY_SPEED_NONFUNCTIONAL": "Маневровые двигатели выключены или превышена максимальная масса с топливом и грузом",
|
||||
"TT_SUMMARY_BOOST": "С полным топливным баком и 4 пунктами в ДВИ",
|
||||
"TT_SUMMARY_BOOST_NONFUNCTIONAL": "Распределитель питания не может обеспечить достаточно энергии для форсажа",
|
||||
"TT_SUMMARY_SHIELDS": "Чистая сила щита, включая усилители",
|
||||
"TT_SUMMARY_SHIELDS_NONFUNCTIONAL": "Шитогенератор отсутствует или выключен",
|
||||
"TT_SUMMARY_INTEGRITY": "Целостность корабля, включая переборки и наборы для усиления корпуса",
|
||||
"TT_SUMMARY_HULL_MASS": "Масса корпуса без каких-либо модулей",
|
||||
"TT_SUMMARY_UNLADEN_MASS": "Масса корпуса и модулей без топлива и груза",
|
||||
"TT_SUMMARY_LADEN_MASS": "Масса корпуса и модулей с топливом и грузом",
|
||||
"TT_SUMMARY_DPS": "Урон в секунду при стрельбе из всех орудий",
|
||||
"TT_SUMMARY_EPS": "Расход аккумулятора ОРУЖ в секунду при стрельбе из всех орудий",
|
||||
"TT_SUMMARY_TTD": "Время расхода аккумулятора ОРУЖ при стрельбе из всех орудий и с 4 пунктами в ОРУЖ",
|
||||
"TT_SUMMARY_MAX_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с топливом, достаточным только на сам прыжок",
|
||||
"TT_SUMMARY_UNLADEN_SINGLE_JUMP": "Самый дальний возможный прыжок без груза и с полным топливным баком",
|
||||
"TT_SUMMARY_LADEN_SINGLE_JUMP": "Самый дальний возможный прыжок с полным грузовым отсеком и с полным топливным баком",
|
||||
"TT_SUMMARY_UNLADEN_TOTAL_JUMP": "Самая дальняя общая дистанция без груза, с полным топливным баком и при прыжках на максимальное расстояние",
|
||||
"TT_SUMMARY_LADEN_TOTAL_JUMP": "Самая дальняя общая дистанция с полным грузовым отсеком, с полным топливным баком и при прыжках на максимальное расстояние",
|
||||
"HELP_MODIFICATIONS_MENU": "Нажмите на номер, чтобы ввести новое значение, или потяните вдоль полосы для малых изменений",
|
||||
"am": "Блок Автом. Полевого Ремонта",
|
||||
"bh": "Переборки",
|
||||
"bl": "Пучковый лазер",
|
||||
"bsg": "Двухпоточный щитогенератор",
|
||||
"c": "Орудие",
|
||||
"cc": "Контроллер магнитного снаряда для сбора",
|
||||
"ch": "Разбрасыватель дипольных отражателей",
|
||||
"cr": "Грузовой стеллаж",
|
||||
"cs": "Сканер содержимого",
|
||||
"dc": "Стыковочный компьютер",
|
||||
"ec": "Электр. противодействие",
|
||||
"fc": "Залповое орудие",
|
||||
"fh": "Ангар для истребителя",
|
||||
"fi": "FSD-перехватчик",
|
||||
"fs": "Топливозаборник",
|
||||
"fsd": "Рамочно-сместительный двигатель",
|
||||
"ft": "Топливный бак",
|
||||
"fx": "Контроллер магнитного снаряда для топлива",
|
||||
"hb": "Контроллер магнитного снаряда для взлома трюма",
|
||||
"hr": "Набор для усиления корпуса",
|
||||
"hs": "Теплоотводная катапульта",
|
||||
"kw": "Сканер преступников",
|
||||
"ls": "Система жизнеобеспечения",
|
||||
"mc": "Многоствольное орудие",
|
||||
"ml": "Проходочный лазер",
|
||||
"mr": "Ракетный лоток",
|
||||
"mrp": "Набор для усиления модуля",
|
||||
"nl": "Мины",
|
||||
"pa": "Ускоритель плазмы",
|
||||
"pas": "Комплект для сближения с планетой",
|
||||
"pc": "Контроллер магнитного снаряда для геологоразведки",
|
||||
"pce": "Каюта пассажира эконом-класса",
|
||||
"pci": "Каюта пассажира бизнес-класса",
|
||||
"pcm": "Каюта пассажира первого класса",
|
||||
"pcq": "Каюта пассажира класса люкс",
|
||||
"pd": "Распределитель питания",
|
||||
"pl": "Импульсный лазер",
|
||||
"po": "Точечная оборона",
|
||||
"pp": "Силовая установка",
|
||||
"psg": "Призматический щитогенератор",
|
||||
"pv": "Гараж для планетарного транспорта",
|
||||
"rf": "Устройство переработки",
|
||||
"rg": "Электромагнитная пушка",
|
||||
"s": "Сенсоры",
|
||||
"sb": "Усилитель щита",
|
||||
"sc": "Сканер обнаружения",
|
||||
"scb": "Щитонакопитель",
|
||||
"sg": "Щитогенератор",
|
||||
"ss": "Сканер поверхностей",
|
||||
"t": "Маневровые двигатели",
|
||||
"tp": "Торпедная стойка",
|
||||
"ul": "Пульсирующие лазеры",
|
||||
"ws": "Сканер следа FSD",
|
||||
"emptyrestricted": "пусто (ограниченно)",
|
||||
"damage dealt to": "Урон нанесён",
|
||||
"damage received from": "Урон получен от",
|
||||
"against shields": "Против щитов",
|
||||
"against hull": "Против корпуса",
|
||||
"total effective shield": "Общие эффективные щиты",
|
||||
"ammunition": "Припасы",
|
||||
"secs": "с",
|
||||
"rebuildsperbay": "Построек за полосу",
|
||||
"worst": "Худшее",
|
||||
"average": "Среднее",
|
||||
"random": "Случайное",
|
||||
"best": "Лучшее",
|
||||
"extreme": "Экстремальное",
|
||||
"reset": "Сброс",
|
||||
"dpe": "Урон на МДж энергии",
|
||||
"dps": "Урон в Секунду",
|
||||
"sdps": "Поддерживаемый урон в секунду",
|
||||
"dpssdps": "Урон в секунду (поддерживаемый урон в секунду)",
|
||||
"eps": "Энергия в секунду",
|
||||
"epsseps": "Энергия в секунду (поддерживаемая энергия в секунду)",
|
||||
"hps": "Нагрев в секунду",
|
||||
"hpsshps": "Нагрев в секунду (поддерживаемый нагрев в секунду)",
|
||||
"damage by": "Урон",
|
||||
"damage from": "Урон от",
|
||||
"shield cells": "Щитонакопители",
|
||||
"recovery": "включение",
|
||||
"recharge": "перезарядка",
|
||||
"engine pips": "Пункты в двигателе",
|
||||
"4b": "4 пункта и Форсаж",
|
||||
"speed": "скорость",
|
||||
"pitch": "Тангаж",
|
||||
"roll": "Крен",
|
||||
"yaw": "Рыскание",
|
||||
"internal protection": "Внутренняя защита",
|
||||
"external protection": "Внешняя защита",
|
||||
"engagement range": "Боевое расстояние",
|
||||
"total": "Всего",
|
||||
"ammo": "Боекомплект",
|
||||
"boot": "Время загрузки",
|
||||
"brokenregen": "Скорость восстановления при пробое",
|
||||
"burst": "Длина очереди",
|
||||
"burstrof": "Скорострельность очереди",
|
||||
"clip": "Боекомплект",
|
||||
"damage": "Урон",
|
||||
"distdraw": "Тяга распределителя",
|
||||
"duration": "Продолжительность",
|
||||
"eff": "Эффективность",
|
||||
"engcap": "Ресурс двигателей",
|
||||
"engrate": "Перезарядка двигателей",
|
||||
"explres": "Сопротивление взрывам",
|
||||
"facinglimit": "Ограничение по направлению",
|
||||
"hullboost": "Увеличение корпуса",
|
||||
"hullreinforcement": "Укрепление корпуса",
|
||||
"integrity": "Целостность",
|
||||
"jitter": "Дрожание",
|
||||
"kinres": "Сопротивление кинетическому урону",
|
||||
"maxfuel": "Макс. топлива на прыжок",
|
||||
"mass": "Масса",
|
||||
"optmass": "Оптимизированная масса",
|
||||
"optmul": "Оптимальный усилитель",
|
||||
"pgen": "Мощность",
|
||||
"piercing": "Бронебойность",
|
||||
"power": "Мощность",
|
||||
"protection": "Защита от повреждений",
|
||||
"range": "Дальность",
|
||||
"ranget": "Дальность",
|
||||
"regen": "Скорость восстановления",
|
||||
"reload": "Перезагрузить",
|
||||
"rof": "Скорострельность",
|
||||
"angle": "Угол сканера",
|
||||
"scanrate": "Скорость сканера",
|
||||
"scantime": "Время сканирования",
|
||||
"shield": "Щит",
|
||||
"shieldboost": "Усиление щитов",
|
||||
"shieldreinforcement": "Усилитель щита",
|
||||
"shotspeed": "Скорость выстрела",
|
||||
"spinup": "Время раскрутки",
|
||||
"syscap": "Ресурс систем",
|
||||
"sysrate": "Перезарядка систем",
|
||||
"thermload": "Тепловая нагрузка",
|
||||
"thermres": "Сопротивление термическому урону",
|
||||
"wepcap": "Орудийный ресурс",
|
||||
"weprate": "Перезарядка оружия",
|
||||
"minmass_sg": "Мин. масса корпуса",
|
||||
"optmass_sg": "Опт. масса корпуса",
|
||||
"maxmass_sg": "Макс. масса корпуса",
|
||||
"minmul_sg": "Минимальная прочность",
|
||||
"optmul_sg": "Оптимальная прочность",
|
||||
"maxmul_sg": "Максимальная прочность",
|
||||
"minmass_psg": "Мин. масса корпуса",
|
||||
"optmass_psg": "Опт. масса корпуса",
|
||||
"maxmass_psg": "Макс. масса корпуса",
|
||||
"minmul_psg": "Минимальная прочность",
|
||||
"optmul_psg": "Оптимальная прочность",
|
||||
"maxmul_psg": "Максимальная прочность",
|
||||
"minmass_bsg": "Мин. масса корпуса",
|
||||
"optmass_bsg": "Опт. масса корпуса",
|
||||
"maxmass_bsg": "Макс. масса корпуса",
|
||||
"minmul_bsg": "Минимальная прочность",
|
||||
"optmul_bsg": "Оптимальная прочность",
|
||||
"maxmul_bsg": "Максимальная прочность",
|
||||
"range_s": "Типовой диапозон выброса",
|
||||
"absolute": "Общий",
|
||||
"explosive": "Взрывч.",
|
||||
"kinetic": "Механич.",
|
||||
"thermal": "Тепл.",
|
||||
"generator": "Генератор",
|
||||
"boosters": "Усилители",
|
||||
"cells": "Ячейки",
|
||||
"bulkheads": "Переборки",
|
||||
"reinforcement": "Усилители",
|
||||
"power and costs": "Энергия и стоимость",
|
||||
"costs": "Расходы",
|
||||
"retrofit costs": "цена модификации",
|
||||
"reload costs": "Стоимость перезарядки",
|
||||
"profiles": "Графики",
|
||||
"engine profile": "Двигатели",
|
||||
"fsd profile": "FSD",
|
||||
"movement profile": "Движение",
|
||||
"damage to opponent's shields": "Урон щиту противника",
|
||||
"damage to opponent's hull": "Урон корпусу противника",
|
||||
"offence": "Нападение",
|
||||
"defence": "Оборона",
|
||||
"shield metrics": "Данные щита",
|
||||
"raw shield strength": "Чистая мощность щита",
|
||||
"shield sources": "Ресурсы щита",
|
||||
"damage taken": "Полученный урон",
|
||||
"effective shield": "Эффективный щит",
|
||||
"armour metrics": "Данные брони",
|
||||
"raw armour strength": "Чистая мощность брони",
|
||||
"armour sources": "Ресурсы брони",
|
||||
"raw module armour": "Чистая броня модулей",
|
||||
"effective armour": "Эффективная броня",
|
||||
"offence metrics": "Данные нападения",
|
||||
"defence metrics": "Данные обороны",
|
||||
"fuel carried": "Топливо на борту",
|
||||
"cargo carried": "Груз на борту",
|
||||
"ship control": "Управление кораблём",
|
||||
"opponent": "Противник",
|
||||
"opponent's shields": "Щит противника",
|
||||
"opponent's armour": "Броня противника",
|
||||
"shield damage sources": "источники урона по щиту",
|
||||
"armour damage sources": "источники урона по броне",
|
||||
"never": "Никогда",
|
||||
"stock": "базовый",
|
||||
"boost": "форсаж",
|
||||
"/s": "/с",
|
||||
"m/s": "м/с",
|
||||
"Ls": "Св.сек",
|
||||
"LY": "Св.лет",
|
||||
"CR": "кр.",
|
||||
"S": "M",
|
||||
"M": "С",
|
||||
"L": "б",
|
||||
"H": "O",
|
||||
"U": "B",
|
||||
"small": "Малый",
|
||||
"medium": "Средний",
|
||||
"large": "большой",
|
||||
"alpha": "Альфа",
|
||||
"beta": "Бета",
|
||||
"standard": "Стандартный",
|
||||
"build name": "название сборки",
|
||||
"compare all": "сравнить все",
|
||||
"create new": "Создать новый",
|
||||
"damage per second": "урон в секунду",
|
||||
"delete all": "Удалить все",
|
||||
"detailed export": "Подробный экспорт",
|
||||
"edit data": "Редактирование",
|
||||
"empty all": "пусто все",
|
||||
"Enter Name": "Введите имя",
|
||||
"fastest range": "быстрый диапазон",
|
||||
"fuel level": "уровень топлива",
|
||||
"full tank": "Полный бак",
|
||||
"internal compartments": "внутренние отсеки",
|
||||
"jump range": "Дальность прыжка",
|
||||
"mass lock factor": "Масс. блок",
|
||||
"max mass": "Максимальная масса",
|
||||
"net cost": "разница в цене",
|
||||
"none created": "не создано",
|
||||
"refuel time": "Время дозаправки",
|
||||
"retrofit from": "модификация от",
|
||||
"T-Load": "Тепл.",
|
||||
"utility mounts": "Вспомогательное оборудование",
|
||||
"about": "О ...",
|
||||
"action": "Действие",
|
||||
"added": "Добавлено",
|
||||
"armour": "Броня",
|
||||
"available": "доступно",
|
||||
"backup": "Резервная копия",
|
||||
"bins": "контейнеры",
|
||||
"build": "cборка",
|
||||
"builds": "cборки",
|
||||
"buy": "купить",
|
||||
"cancel": "отменить",
|
||||
"cargo": "Груз",
|
||||
"close": "закрыть",
|
||||
"compare": "сравнить ",
|
||||
"comparison": "сравнение",
|
||||
"comparisons": "сравнения",
|
||||
"cost": "Стоимость",
|
||||
"create": "создать",
|
||||
"credits": "Кредиты",
|
||||
"delete": "Удалить",
|
||||
"dep": "Вып",
|
||||
"deployed": "Открыты",
|
||||
"disabled": "Отключено",
|
||||
"discount": "Скидка",
|
||||
"DPS": "УВС",
|
||||
"efficiency": "Эффективность",
|
||||
"empty": "пусто",
|
||||
"ENG": "ДВИ",
|
||||
"export": "Экспорт",
|
||||
"forum": "Форум",
|
||||
"fuel": "Топливо",
|
||||
"hardpoints": "Орудийные порты",
|
||||
"hull": "Корпус",
|
||||
"import": "импортировать ",
|
||||
"insurance": "Страховка",
|
||||
"jumps": "Прыжков",
|
||||
"laden": "Груженый",
|
||||
"language": "Язык",
|
||||
"maneuverability": "Маневренность",
|
||||
"max": "Макс",
|
||||
"no": "Нет",
|
||||
"pen": "ПБ",
|
||||
"permalink": "Постоянная ссылка",
|
||||
"pri": "Осн",
|
||||
"proceed": "продолжить",
|
||||
"PWR": "Эн",
|
||||
"rate": "скорость",
|
||||
"rename": "Переименовать",
|
||||
"repair": "Починка",
|
||||
"ret": "Убр.",
|
||||
"retracted": "Убрано",
|
||||
"ROF": "В/сек",
|
||||
"save": "Сохранить",
|
||||
"sell": "Продать",
|
||||
"settings": "Настройки",
|
||||
"shields": "Щиты",
|
||||
"ship": "Корабль",
|
||||
"ships": "Корабли",
|
||||
"shortened": "Укороченный",
|
||||
"size": "размер",
|
||||
"skip": "пропустить",
|
||||
"Stock": "Стандартная комплектация",
|
||||
"SYS": "СИС",
|
||||
"time": "Время",
|
||||
"type": "Тип",
|
||||
"unladen": "Пустой",
|
||||
"URL": "Ссылка",
|
||||
"WEP": "ОРУЖ",
|
||||
"yes": "Да"
|
||||
}
|
||||
@@ -41,6 +41,15 @@ export default class AboutPage extends Page {
|
||||
|
||||
<h3>Chat</h3>
|
||||
<p>You can chat to us on our <a href='https://discord.gg/0uwCh6R62aPRjk9w' target='_blank'>EDCD Discord server</a>.</p>
|
||||
|
||||
<h3>Supporting Coriolis</h3>
|
||||
<p>Coriolis is an open source project, and I work on it in my free time. I have set up a patreon at <a href='https://www.patreon.com/coriolis_elite'>patreon.com/coriolis_elite</a>, which will be used to keep Coriolis up to date and the servers running.</p>
|
||||
<form action="https://www.paypal.com/cgi-bin/webscr" method="post" target="_top">
|
||||
<input type="hidden" name="cmd" value="_s-xclick"/>
|
||||
<input type="hidden" name="hosted_button_id" value="SJBKT2SWEEU68" />
|
||||
<input type="image" src="https://www.paypalobjects.com/en_AU/i/btn/btn_donate_SM.gif" border="0" name="submit" alt="PayPal – The safer, easier way to pay online!" />
|
||||
<img alt="" border="0" src="https://www.paypalobjects.com/en_AU/i/scr/pixel.gif" width="1" height="1" />
|
||||
</form>
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import React from 'react';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import Page from './Page';
|
||||
import Router from '../Router';
|
||||
import cn from 'classnames';
|
||||
@@ -17,7 +16,7 @@ import ModalImport from '../components/ModalImport';
|
||||
import { FloppyDisk, Bin, Download, Embed, Rocket, LinkIcon } from '../components/SvgIcons';
|
||||
import ShortenUrl from '../utils/ShortenUrl';
|
||||
import { comparisonBBCode } from '../utils/BBCode';
|
||||
|
||||
const browser = require('detect-browser');
|
||||
|
||||
/**
|
||||
* Creates a comparator based on the specified predicate
|
||||
@@ -81,7 +80,9 @@ export default class ComparisonPage extends Page {
|
||||
newName = name;
|
||||
for (let shipId in allBuilds) {
|
||||
for (let buildName in allBuilds[shipId]) {
|
||||
builds.push(this._createBuild(shipId, buildName, allBuilds[shipId][buildName]));
|
||||
if (buildName && allBuilds[shipId][buildName]) {
|
||||
builds.push(this._createBuild(shipId, buildName, allBuilds[shipId][buildName]));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -226,8 +227,10 @@ export default class ComparisonPage extends Page {
|
||||
let placeholder = this.placeholder = document.createElement('li');
|
||||
placeholder.style.width = Math.round(this.dragged.offsetWidth) + 'px';
|
||||
placeholder.className = 'facet-placeholder';
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
e.dataTransfer.setData('text/html', e.currentTarget);
|
||||
if (!browser || (browser.name !== 'edge' && browser.name !== 'ie')) {
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
e.dataTransfer.setData('text/html', e.currentTarget);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -381,7 +384,7 @@ export default class ComparisonPage extends Page {
|
||||
*/
|
||||
_updateDimensions() {
|
||||
this.setState({
|
||||
chartWidth: findDOMNode(this.refs.chartRef).offsetWidth
|
||||
chartWidth: this.chartRef.offsetWidth
|
||||
});
|
||||
}
|
||||
|
||||
@@ -496,9 +499,9 @@ export default class ComparisonPage extends Page {
|
||||
<ComparisonTable builds={builds} facets={facets} onSort={this._sortShips} predicate={predicate} desc={desc} />
|
||||
|
||||
{!builds.length ?
|
||||
<div className='chart' ref={'chartRef'}>{translate('PHRASE_NO_BUILDS')}</div> :
|
||||
<div className='chart' ref={node => this.chartRef = node}>{translate('PHRASE_NO_BUILDS')}</div> :
|
||||
facets.filter((f) => f.active).map((f, i) =>
|
||||
<div key={f.title} className='chart' ref={ i == 0 ? 'chartRef' : null}>
|
||||
<div key={f.title} className='chart' ref={ i == 0 ? node => this.chartRef = node : null}>
|
||||
<h3 className='ptr' onClick={this._sortShips.bind(this, f.props[0])}>{translate(f.title)}</h3>
|
||||
<BarChart
|
||||
width={chartWidth}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
/**
|
||||
* Unexpected Error page / block
|
||||
@@ -6,12 +7,12 @@ import React from 'react';
|
||||
export default class ErrorDetails extends React.Component {
|
||||
|
||||
static contextTypes = {
|
||||
route: React.PropTypes.object.isRequired,
|
||||
language: React.PropTypes.object.isRequired
|
||||
route: PropTypes.object.isRequired,
|
||||
language: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
error: React.PropTypes.object.isRequired
|
||||
error: PropTypes.object.isRequired
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import React from 'react';
|
||||
// import Perf from 'react-addons-perf';
|
||||
import { findDOMNode } from 'react-dom';
|
||||
import { Ships } from 'coriolis-data/dist';
|
||||
import cn from 'classnames';
|
||||
import Page from './Page';
|
||||
@@ -8,9 +7,20 @@ import Router from '../Router';
|
||||
import Persist from '../stores/Persist';
|
||||
import * as Utils from '../utils/UtilityFunctions';
|
||||
import Ship from '../shipyard/Ship';
|
||||
import * as _ from 'lodash';
|
||||
import { toDetailedBuild } from '../shipyard/Serializer';
|
||||
import { outfitURL } from '../utils/UrlGenerators';
|
||||
import { FloppyDisk, Bin, Switch, Download, Reload, LinkIcon, ShoppingIcon } from '../components/SvgIcons';
|
||||
import {
|
||||
FloppyDisk,
|
||||
Bin,
|
||||
Switch,
|
||||
Download,
|
||||
Reload,
|
||||
LinkIcon,
|
||||
ShoppingIcon,
|
||||
MatIcon,
|
||||
OrbisIcon
|
||||
} from '../components/SvgIcons';
|
||||
import LZString from 'lz-string';
|
||||
import ShipSummaryTable from '../components/ShipSummaryTable';
|
||||
import StandardSlotSection from '../components/StandardSlotSection';
|
||||
@@ -26,6 +36,8 @@ import EngagementRange from '../components/EngagementRange';
|
||||
import OutfittingSubpages from '../components/OutfittingSubpages';
|
||||
import ModalExport from '../components/ModalExport';
|
||||
import ModalPermalink from '../components/ModalPermalink';
|
||||
import ModalShoppingList from '../components/ModalShoppingList';
|
||||
import ModalOrbis from '../components/ModalOrbis';
|
||||
|
||||
/**
|
||||
* Document Title Generator
|
||||
@@ -59,6 +71,7 @@ export default class OutfittingPage extends Page {
|
||||
this._fuelUpdated = this._fuelUpdated.bind(this);
|
||||
this._opponentUpdated = this._opponentUpdated.bind(this);
|
||||
this._engagementRangeUpdated = this._engagementRangeUpdated.bind(this);
|
||||
this._sectionMenuRefs = {};
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -74,13 +87,10 @@ export default class OutfittingPage extends Page {
|
||||
let buildName = params.bn;
|
||||
let data = Ships[shipId]; // Retrieve the basic ship properties, slots and defaults
|
||||
let savedCode = Persist.getBuild(shipId, buildName);
|
||||
|
||||
if (!data) {
|
||||
return { error: { message: 'Ship not found: ' + shipId } };
|
||||
}
|
||||
|
||||
let ship = new Ship(shipId, data.properties, data.slots); // Create a new Ship instance
|
||||
|
||||
if (code) {
|
||||
ship.buildFrom(code); // Populate modules from serialized 'code' URL param
|
||||
} else {
|
||||
@@ -308,7 +318,10 @@ export default class OutfittingPage extends Page {
|
||||
* Save the current build
|
||||
*/
|
||||
_saveBuild() {
|
||||
const { code, buildName, newBuildName, shipId } = this.state;
|
||||
const { ship, buildName, newBuildName, shipId } = this.state;
|
||||
|
||||
// If this is a stock ship the code won't be set, so ensure that we have it
|
||||
const code = this.state.code || ship.toString();
|
||||
|
||||
Persist.saveBuild(shipId, newBuildName, code);
|
||||
this._updateRoute(shipId, newBuildName, code);
|
||||
@@ -444,7 +457,10 @@ export default class OutfittingPage extends Page {
|
||||
fuel = ship.fuelCapacity;
|
||||
}
|
||||
const code = this._fullCode(ship, fuel, cargo);
|
||||
this.setState({ code, cargo, fuel }, () => this._updateRoute(shipId, buildName, code));
|
||||
// Only update the state if this really has been updated
|
||||
if (this.state.code != code || this.state.cargo != cargo || this.state.fuel != fuel) {
|
||||
this.setState({ code, cargo, fuel }, () => this._updateRoute(shipId, buildName, code));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -489,6 +505,23 @@ export default class OutfittingPage extends Page {
|
||||
this.context.showModal(<ModalPermalink url={window.location.href}/>);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate Orbis link
|
||||
*/
|
||||
_genOrbis() {
|
||||
const data = {};
|
||||
const ship = this.state.ship;
|
||||
ship.coriolisId = ship.id;
|
||||
data.coriolisShip = ship;
|
||||
data.url = window.location.href;
|
||||
data.title = this.state.buildName || ship.id;
|
||||
data.description = this.state.buildName || ship.id;
|
||||
data.ShipName = ship.id;
|
||||
data.Ship = ship.id;
|
||||
console.log(data);
|
||||
this.context.showModal(<ModalOrbis ship={data}/>);
|
||||
}
|
||||
|
||||
/**
|
||||
* Open up a window for EDDB with a shopping list of our components
|
||||
*/
|
||||
@@ -503,6 +536,13 @@ export default class OutfittingPage extends Page {
|
||||
window.open('https://eddb.io/station?s=' + shipId + '&m=' + modIds.join(','));
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates the shopping list
|
||||
*/
|
||||
_genShoppingList() {
|
||||
this.context.showModal(<ModalShoppingList ship={this.state.ship}/>);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Key Down
|
||||
* @param {Event} e Keyboard Event
|
||||
@@ -549,12 +589,36 @@ export default class OutfittingPage extends Page {
|
||||
const internalSlotMarker = `${ship.name}${_iStr}${_pStr}${_mStr}`;
|
||||
const hardpointsSlotMarker = `${ship.name}${_hStr}${_pStr}${_mStr}`;
|
||||
const boostMarker = `${ship.canBoost(cargo, fuel)}`;
|
||||
const shipSummaryMarker = `${ship.name}${_sStr}${_iStr}${_hStr}${_pStr}${_mStr}${ship.ladenMass}${ship.cargo}${ship.fuel}`;
|
||||
const shipSummaryMarker = `${ship.name}${_sStr}${_iStr}${_hStr}${_pStr}${_mStr}${ship.ladenMass}${cargo}${fuel}`;
|
||||
|
||||
const requirements = Ships[ship.id].requirements;
|
||||
let requirementElements = [];
|
||||
/**
|
||||
* Render the requirements for a ship / etc
|
||||
* @param {string} className Class names
|
||||
* @param {string} textKey The key for translating
|
||||
* @param {String} tooltipTextKey Tooltip key
|
||||
*/
|
||||
function renderRequirement(className, textKey, tooltipTextKey) {
|
||||
if (textKey.startsWith('empire') || textKey.startsWith('federation')) {
|
||||
requirementElements.push(<div key={textKey} className={className} onMouseEnter={termtip.bind(null, tooltipTextKey)} onMouseLeave={hide}><a href={textKey.startsWith('empire') ? 'http://elite-dangerous.wikia.com/wiki/Empire/Ranks' : 'http://elite-dangerous.wikia.com/wiki/Federation/Ranks'} target="_blank" rel="noopener">{translate(textKey)}</a></div>);
|
||||
} else {
|
||||
requirementElements.push(<div key={textKey} className={className} onMouseEnter={termtip.bind(null, tooltipTextKey)} onMouseLeave={hide}>{translate(textKey)}</div>);
|
||||
}
|
||||
}
|
||||
|
||||
if (requirements) {
|
||||
requirements.federationRank && renderRequirement('federation', 'federation rank ' + requirements.federationRank, 'federation rank required');
|
||||
requirements.empireRank && renderRequirement('empire', 'empire rank ' + requirements.empireRank, 'empire rank required');
|
||||
requirements.horizons && renderRequirement('horizons', 'horizons', 'horizons required');
|
||||
requirements.horizonsEarlyAdoption && renderRequirement('horizons', 'horizons early adoption', 'horizons early adoption required');
|
||||
}
|
||||
|
||||
return (
|
||||
<div id='outfit' className={'page'} style={{ fontSize: (sizeRatio * 0.9) + 'em' }}>
|
||||
<div id='overview'>
|
||||
<h1>{ship.name}</h1>
|
||||
<div id='requirements'>{requirementElements}</div>
|
||||
<div id='build'>
|
||||
<input value={newBuildName || ''} onChange={this._buildNameChange} placeholder={translate('Enter Name')} maxLength={50} />
|
||||
<button onClick={canSave && this._saveBuild} disabled={!canSave} onMouseOver={termtip.bind(null, 'save')} onMouseOut={hide}>
|
||||
@@ -581,15 +645,21 @@ export default class OutfittingPage extends Page {
|
||||
<button onClick={this._genShortlink} onMouseOver={termtip.bind(null, 'shortlink')} onMouseOut={hide}>
|
||||
<LinkIcon className='lg' />
|
||||
</button>
|
||||
<button onClick={this._genOrbis} onMouseOver={termtip.bind(null, 'PHASE_UPLOAD_ORBIS')} onMouseOut={hide}>
|
||||
<OrbisIcon className='lg' />
|
||||
</button>
|
||||
<button onClick={this._genShoppingList} onMouseOver={termtip.bind(null, 'PHRASE_SHOPPING_MATS')} onMouseOut={hide}>
|
||||
<MatIcon className='lg' />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Main tables */}
|
||||
<ShipSummaryTable ship={ship} fuel={fuel} cargo={cargo} marker={shipSummaryMarker} />
|
||||
<StandardSlotSection ship={ship} fuel={fuel} cargo={cargo} code={standardSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<InternalSlotSection ship={ship} code={internalSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<HardpointSlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<UtilitySlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} currentMenu={menu} />
|
||||
<ShipSummaryTable ship={ship} fuel={fuel} cargo={cargo} marker={shipSummaryMarker} pips={{ sys: this.state.sys, wep: this.state.wep, eng: this.state.eng }} />
|
||||
<StandardSlotSection ship={ship} fuel={fuel} cargo={cargo} code={standardSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} sectionMenuRefs={this._sectionMenuRefs}/>
|
||||
<InternalSlotSection ship={ship} code={internalSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} sectionMenuRefs={this._sectionMenuRefs}/>
|
||||
<HardpointSlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} sectionMenuRefs={this._sectionMenuRefs}/>
|
||||
<UtilitySlotSection ship={ship} code={hardpointsSlotMarker} onChange={shipUpdated} onCargoChange={this._cargoUpdated} onFuelChange={this._fuelUpdated} currentMenu={menu} sectionMenuRefs={this._sectionMenuRefs}/>
|
||||
|
||||
{/* Control of ship and opponent */}
|
||||
<div className='group quarter'>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import ErrorDetails from './ErrorDetails';
|
||||
import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
|
||||
@@ -8,22 +9,22 @@ import { shallowEqual } from '../utils/UtilityFunctions';
|
||||
export default class Page extends React.Component {
|
||||
|
||||
static contextTypes = {
|
||||
closeMenu: React.PropTypes.func.isRequired,
|
||||
hideModal: React.PropTypes.func.isRequired,
|
||||
language: React.PropTypes.object.isRequired,
|
||||
noTouch: React.PropTypes.bool.isRequired,
|
||||
onCommand: React.PropTypes.func.isRequired,
|
||||
onWindowResize: React.PropTypes.func.isRequired,
|
||||
openMenu: React.PropTypes.func.isRequired,
|
||||
route: React.PropTypes.object.isRequired,
|
||||
showModal: React.PropTypes.func.isRequired,
|
||||
sizeRatio: React.PropTypes.number.isRequired,
|
||||
termtip: React.PropTypes.func.isRequired,
|
||||
tooltip: React.PropTypes.func.isRequired
|
||||
closeMenu: PropTypes.func.isRequired,
|
||||
hideModal: PropTypes.func.isRequired,
|
||||
language: PropTypes.object.isRequired,
|
||||
noTouch: PropTypes.bool.isRequired,
|
||||
onCommand: PropTypes.func.isRequired,
|
||||
onWindowResize: PropTypes.func.isRequired,
|
||||
openMenu: PropTypes.func.isRequired,
|
||||
route: PropTypes.object.isRequired,
|
||||
showModal: PropTypes.func.isRequired,
|
||||
sizeRatio: PropTypes.number.isRequired,
|
||||
termtip: PropTypes.func.isRequired,
|
||||
tooltip: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
static propTypes = {
|
||||
currentMenu: React.PropTypes.any
|
||||
currentMenu: PropTypes.any
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -25,6 +25,25 @@ function countInt(slot) {
|
||||
this.int[slot.maxClass - 1]++; // Subtract 1 since there is no Class 0 Internal compartment
|
||||
this.intCount++;
|
||||
this.maxCargo += crEligible ? ModuleUtils.findInternal('cr', slot.maxClass, 'E').cargo : 0;
|
||||
|
||||
// if no eligiblity, then assume pce
|
||||
let passSlotType = null;
|
||||
let passSlotRating = null;
|
||||
if (!slot.eligible || slot.eligible.pce) {
|
||||
passSlotType = 'pce';
|
||||
passSlotRating = 'E';
|
||||
} else if (slot.eligible.pci) {
|
||||
passSlotType = 'pci';
|
||||
passSlotRating = 'D';
|
||||
} else if (slot.eligible.pcm) {
|
||||
passSlotType = 'pcm';
|
||||
passSlotRating = 'C';
|
||||
} else if (slot.eligible.pcq) {
|
||||
passSlotType = 'pcq';
|
||||
passSlotRating = 'B';
|
||||
}
|
||||
let passengerBay = passSlotType ? ModuleUtils.findMaxInternal(passSlotType, slot.maxClass, passSlotRating) : null;
|
||||
this.maxPassengers += passengerBay ? passengerBay.passengers : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -39,6 +58,7 @@ function shipSummary(shipId, shipData) {
|
||||
hpCount: 0,
|
||||
intCount: 0,
|
||||
maxCargo: 0,
|
||||
maxPassengers: 0,
|
||||
hp: [0, 0, 0, 0, 0], // Utility, Small, Medium, Large, Huge
|
||||
int: [0, 0, 0, 0, 0, 0, 0, 0], // Sizes 1 - 8
|
||||
standard: shipData.slots.standard,
|
||||
@@ -54,7 +74,18 @@ function shipSummary(shipId, shipData) {
|
||||
summary.retailCost = ship.totalCost; // Record Stock/Default/retail cost
|
||||
ship.optimizeMass({ pd: '1D' }); // Optimize Mass with 1D PD for maximum possible jump range
|
||||
summary.maxJumpRange = ship.unladenRange; // Record Jump Range
|
||||
ship.optimizeMass({ th: ship.standard[1].maxClass + 'A', fsd: '2D', ft: '1C' }); // Optmize mass with Max Thrusters
|
||||
|
||||
// Best thrusters
|
||||
let th;
|
||||
if (ship.standard[1].maxClass === 3) {
|
||||
th = 'tz';
|
||||
} else if (ship.standard[1].maxClass === 2) {
|
||||
th = 'u0';
|
||||
} else {
|
||||
th = ship.standard[1].maxClass + 'A';
|
||||
}
|
||||
|
||||
ship.optimizeMass({ th, fsd: '2D', ft: '1C' }); // Optmize mass with Max Thrusters
|
||||
summary.topSpeed = ship.topSpeed;
|
||||
summary.topBoost = ship.topBoost;
|
||||
summary.baseArmour = ship.armour;
|
||||
@@ -128,36 +159,42 @@ export default class ShipyardPage extends Page {
|
||||
* @param {Object} u Localized unit map
|
||||
* @param {Function} fInt Localized integer formatter
|
||||
* @param {Function} fRound Localized round formatter
|
||||
* @param {Boolean} highlight Should this row be highlighted
|
||||
* @return {React.Component} Table Row
|
||||
*/
|
||||
_shipRowElement(s, translate, u, fInt, fRound) {
|
||||
_shipRowElement(s, translate, u, fInt, fRound, highlight) {
|
||||
let noTouch = this.context.noTouch;
|
||||
|
||||
return <tr
|
||||
key={s.id}
|
||||
style={{ height: '1.5em' }}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id })}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id, alt: highlight })}
|
||||
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
|
||||
>
|
||||
<td className='le'>{s.manufacturer}</td>
|
||||
<td className='cap'>{translate(SizeMap[s.class])}</td>
|
||||
<td className='ri'>{s.manufacturer}</td>
|
||||
<td className='ri'>{fInt(s.retailCost)}</td>
|
||||
<td className='ri cap'>{translate(SizeMap[s.class])}</td>
|
||||
<td className='ri'>{fInt(s.crew)}</td>
|
||||
<td className='ri'>{s.masslock}</td>
|
||||
<td className='ri'>{fInt(s.agility)}</td>
|
||||
<td className='ri'>{fInt(s.hardness)}</td>
|
||||
<td className='ri'>{fInt(s.crew)}</td>
|
||||
<td className='ri'>{fInt(s.speed)}{u['m/s']}</td>
|
||||
<td className='ri'>{fInt(s.boost)}{u['m/s']}</td>
|
||||
<td className='ri'>{fInt(s.hullMass)}</td>
|
||||
<td className='ri'>{fInt(s.speed)}</td>
|
||||
<td className='ri'>{fInt(s.boost)}</td>
|
||||
<td className='ri'>{fInt(s.baseArmour)}</td>
|
||||
<td className='ri'>{fInt(s.baseShieldStrength)}{u.MJ}</td>
|
||||
<td className='ri'>{fInt(s.topSpeed)}{u['m/s']}</td>
|
||||
<td className='ri'>{fInt(s.topBoost)}{u['m/s']}</td>
|
||||
<td className='ri'>{fRound(s.maxJumpRange)}{u.LY}</td>
|
||||
<td className='ri'>{fInt(s.maxCargo)}{u.T}</td>
|
||||
<td className='ri'>{fInt(s.baseShieldStrength)}</td>
|
||||
<td className='ri'>{fInt(s.topSpeed)}</td>
|
||||
<td className='ri'>{fInt(s.topBoost)}</td>
|
||||
<td className='ri'>{fRound(s.maxJumpRange)}</td>
|
||||
<td className='ri'>{fInt(s.maxCargo)}</td>
|
||||
<td className='ri'>{fInt(s.maxPassengers)}</td>
|
||||
<td className='cn'>{s.standard[0]}</td>
|
||||
<td className='cn'>{s.standard[1]}</td>
|
||||
<td className='cn'>{s.standard[2]}</td>
|
||||
<td className='cn'>{s.standard[3]}</td>
|
||||
<td className='cn'>{s.standard[4]}</td>
|
||||
<td className='cn'>{s.standard[5]}</td>
|
||||
<td className='cn'>{s.standard[6]}</td>
|
||||
<td className={cn({ disabled: !s.hp[1] })}>{s.hp[1]}</td>
|
||||
<td className={cn({ disabled: !s.hp[2] })}>{s.hp[2]}</td>
|
||||
<td className={cn({ disabled: !s.hp[3] })}>{s.hp[3]}</td>
|
||||
@@ -171,9 +208,6 @@ export default class ShipyardPage extends Page {
|
||||
<td className={cn({ disabled: !s.int[5] })}>{s.int[5]}</td>
|
||||
<td className={cn({ disabled: !s.int[6] })}>{s.int[6]}</td>
|
||||
<td className={cn({ disabled: !s.int[7] })}>{s.int[7]}</td>
|
||||
<td className='ri'>{fInt(s.hullMass)}{u.T}</td>
|
||||
<td>{s.masslock}</td>
|
||||
<td className='ri'>{fInt(s.retailCost)}{u.CR}</td>
|
||||
</tr>;
|
||||
}
|
||||
|
||||
@@ -235,13 +269,26 @@ export default class ShipyardPage extends Page {
|
||||
let shipRows = new Array(shipSummaries.length);
|
||||
let detailRows = new Array(shipSummaries.length);
|
||||
|
||||
let lastShipSortValue = null;
|
||||
let backgroundHighlight = false;
|
||||
|
||||
for (let s of shipSummaries) {
|
||||
detailRows[i] = this._shipRowElement(s, translate, units, fInt, fRound);
|
||||
let shipSortValue = s[shipPredicate];
|
||||
if(shipPredicateIndex != undefined) {
|
||||
shipSortValue = shipSortValue[shipPredicateIndex];
|
||||
}
|
||||
|
||||
if(shipSortValue != lastShipSortValue) {
|
||||
backgroundHighlight = !backgroundHighlight;
|
||||
lastShipSortValue = shipSortValue;
|
||||
}
|
||||
|
||||
detailRows[i] = this._shipRowElement(s, translate, units, fInt, formats.f1, backgroundHighlight);
|
||||
shipRows[i] = (
|
||||
<tr
|
||||
key={i}
|
||||
style={{ height: '1.5em' }}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id })}
|
||||
className={cn({ highlighted: noTouch && this.state.shipId === s.id, alt: backgroundHighlight })}
|
||||
onMouseEnter={noTouch && this._highlightShip.bind(this, s.id)}
|
||||
>
|
||||
<td className='le'><Link href={'/outfit/' + s.id}>{s.name}</Link></td>
|
||||
@@ -255,8 +302,14 @@ export default class ShipyardPage extends Page {
|
||||
<div style={{ whiteSpace: 'nowrap', margin: '0 auto', fontSize: '0.8em', position: 'relative', display: 'inline-block', maxWidth: '100%' }}>
|
||||
<table style={{ width: '12em', position: 'absolute', zIndex: 1 }}>
|
||||
<thead>
|
||||
<tr>
|
||||
<th className='le rgt'> </th>
|
||||
</tr>
|
||||
<tr className='main'>
|
||||
<th style={{ height: '2.6em', padding: '2px 0.4em 1px' }} className='sortable le rgt' onClick={sortShips('name')}>{translate('ship')}</th>
|
||||
<th className='sortable le rgt' onClick={sortShips('name')}>{translate('ship')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='le rgt invisible'>{units['m/s']}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody onMouseLeave={this._highlightShip.bind(this, null)}>
|
||||
@@ -267,21 +320,23 @@ export default class ShipyardPage extends Page {
|
||||
<table style={{ marginLeft: 'calc(12em - 1px)', zIndex: 0 }}>
|
||||
<thead>
|
||||
<tr className='main'>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('manufacturer')}>{translate('manufacturer')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('class')}>{translate('size')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('agility')}>{translate('agility')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('hardness')}>{translate('hardness')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('crew')}>{translate('crew')}</th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('manufacturer')}>{translate('manufacturer')}</th>
|
||||
<th> </th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('class')}>{translate('size')}</th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('crew')}>{translate('crew')}</th>
|
||||
<th rowSpan={3} className='sortable' onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} onClick={sortShips('masslock')} >{translate('MLF')}</th>
|
||||
<th rowSpan={3} className='sortable' onClick={sortShips('agility')}>{translate('agility')}</th>
|
||||
<th rowSpan={3} className='sortable' onMouseEnter={termtip.bind(null, 'hardness')} onMouseLeave={hide} onClick={sortShips('hardness')}>{translate('hrd')}</th>
|
||||
<th> </th>
|
||||
<th colSpan={4}>{translate('base')}</th>
|
||||
<th colSpan={4}>{translate('max')}</th>
|
||||
<th colSpan={6}>{translate('core module classes')}</th>
|
||||
<th colSpan={5} className='sortable' onClick={sortShips('hpCount')}>{translate('hardpoints')}</th>
|
||||
<th colSpan={8} className='sortable' onClick={sortShips('intCount')}>{translate('internal compartments')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('hullMass')}>{translate('hull')}</th>
|
||||
<th rowSpan={2} className='sortable' onMouseEnter={termtip.bind(null, 'mass lock factor')} onMouseLeave={hide} onClick={sortShips('masslock')} >{translate('MLF')}</th>
|
||||
<th rowSpan={2} className='sortable' onClick={sortShips('retailCost')}>{translate('cost')}</th>
|
||||
<th colSpan={5}>{translate('max')}</th>
|
||||
<th className='lft' colSpan={7}></th>
|
||||
<th className='lft' colSpan={5}></th>
|
||||
<th className='lft' colSpan={8}></th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='sortable lft' onClick={sortShips('retailCost')}>{translate('cost')}</th>
|
||||
<th className='sortable lft' onClick={sortShips('hullMass')}>{translate('hull')}</th>
|
||||
<th className='sortable lft' onClick={sortShips('speed')}>{translate('speed')}</th>
|
||||
<th className='sortable' onClick={sortShips('boost')}>{translate('boost')}</th>
|
||||
<th className='sortable' onClick={sortShips('baseArmour')}>{translate('armour')}</th>
|
||||
@@ -291,14 +346,31 @@ export default class ShipyardPage extends Page {
|
||||
<th className='sortable' onClick={sortShips('topBoost')}>{translate('boost')}</th>
|
||||
<th className='sortable' onClick={sortShips('maxJumpRange')}>{translate('jump')}</th>
|
||||
<th className='sortable' onClick={sortShips('maxCargo')}>{translate('cargo')}</th>
|
||||
<th className='sortable' onClick={sortShips('maxPassengers')}>{translate('pax')}</th>
|
||||
|
||||
<th className='lft' colSpan={7}>{translate('core module classes')}</th>
|
||||
<th colSpan={5} className='sortable lft' onClick={sortShips('hpCount')}>{translate('hardpoints')}</th>
|
||||
<th colSpan={8} className='sortable lft' onClick={sortShips('intCount')}>{translate('internal compartments')}</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th className='sortable lft' onClick={sortShips('retailCost')}>{units.CR}</th>
|
||||
<th className='sortable lft' onClick={sortShips('hullMass')}>{units.T}</th>
|
||||
<th className='sortable lft' onClick={sortShips('speed')}>{units['m/s']}</th>
|
||||
<th className='sortable' onClick={sortShips('boost')}>{units['m/s']}</th>
|
||||
<th> </th>
|
||||
<th className='sortable' onClick={sortShips('baseShieldStrength')}>{units.MJ}</th>
|
||||
<th className='sortable lft' onClick={sortShips('topSpeed')}>{units['m/s']}</th>
|
||||
<th className='sortable' onClick={sortShips('topBoost')}>{units['m/s']}</th>
|
||||
<th className='sortable' onClick={sortShips('maxJumpRange')}>{units.LY}</th>
|
||||
<th className='sortable' onClick={sortShips('maxCargo')}>{units.T}</th>
|
||||
<th> </th>
|
||||
<th className='sortable lft' onMouseEnter={termtip.bind(null, 'power plant')} onMouseLeave={hide} onClick={sortShips('standard', 0)}>{'pp'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'thrusters')} onMouseLeave={hide} onClick={sortShips('standard', 1)}>{'th'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'frame shift drive')} onMouseLeave={hide} onClick={sortShips('standard', 2)}>{'fsd'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'life support')} onMouseLeave={hide} onClick={sortShips('standard', 3)}>{'ls'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'power distriubtor')} onMouseLeave={hide} onClick={sortShips('standard', 4)}>{'pd'}</th>
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'sensors')} onMouseLeave={hide} onClick={sortShips('standard', 5)}>{'s'}</th>
|
||||
|
||||
<th className='sortable' onMouseEnter={termtip.bind(null, 'fuel tank')} onMouseLeave={hide} onClick={sortShips('standard', 6)}>{'ft'}</th>
|
||||
<th className='sortable lft' onClick={sortShips('hp',1)}>{translate('S')}</th>
|
||||
<th className='sortable' onClick={sortShips('hp', 2)}>{translate('M')}</th>
|
||||
<th className='sortable' onClick={sortShips('hp', 3)}>{translate('L')}</th>
|
||||
|
||||
@@ -7,11 +7,20 @@ import Module from './Module';
|
||||
* @param {object} fsd The FDS object/component with maxfuel, fuelmul, fuelpower, optmass
|
||||
* @param {number} fuel Optional - The fuel consumed during the jump
|
||||
* @return {number} Distance in Light Years
|
||||
* @param {object} ship Ship instance
|
||||
*/
|
||||
export function jumpRange(mass, fsd, fuel) {
|
||||
export function jumpRange(mass, fsd, fuel, ship) {
|
||||
const fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
|
||||
const fsdOptimalMass = fsd instanceof Module ? fsd.getOptMass() : fsd.optmass;
|
||||
return Math.pow(Math.min(fuel === undefined ? fsdMaxFuelPerJump : fuel, fsdMaxFuelPerJump) / fsd.fuelmul, 1 / fsd.fuelpower) * fsdOptimalMass / mass;
|
||||
let jumpAddition = 0;
|
||||
if (ship) {
|
||||
for (const module of ship.internal) {
|
||||
if (module && module.m && module.m.grp === 'gfsb') {
|
||||
jumpAddition += module.m.getJumpBoost();
|
||||
}
|
||||
}
|
||||
}
|
||||
return (Math.pow(Math.min(fuel === undefined ? fsdMaxFuelPerJump : fuel, fsdMaxFuelPerJump) / fsd.fuelmul, 1 / fsd.fuelpower) * fsdOptimalMass / mass) + jumpAddition;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -21,8 +30,9 @@ export function jumpRange(mass, fsd, fuel) {
|
||||
* @param {object} fsd The FDS object/component with maxfuel, fuelmul, fuelpower, optmass
|
||||
* @param {number} fuel The total fuel available
|
||||
* @return {number} Distance in Light Years
|
||||
* @param {object} ship Ship instance
|
||||
*/
|
||||
export function totalJumpRange(mass, fsd, fuel) {
|
||||
export function totalJumpRange(mass, fsd, fuel, ship) {
|
||||
const fsdMaxFuelPerJump = fsd instanceof Module ? fsd.getMaxFuelPerJump() : fsd.maxfuel;
|
||||
const fsdOptimalMass = fsd instanceof Module ? fsd.getOptMass() : fsd.optmass;
|
||||
|
||||
@@ -30,7 +40,7 @@ export function totalJumpRange(mass, fsd, fuel) {
|
||||
let totalRange = 0;
|
||||
while (fuelRemaining > 0) {
|
||||
const fuelForThisJump = Math.min(fuelRemaining, fsdMaxFuelPerJump);
|
||||
totalRange += this.jumpRange(mass, fsd, fuelForThisJump);
|
||||
totalRange += this.jumpRange(mass, fsd, fuelForThisJump, ship);
|
||||
// Mass is reduced
|
||||
mass -= fuelForThisJump;
|
||||
fuelRemaining -= fuelForThisJump;
|
||||
@@ -45,7 +55,7 @@ export function totalJumpRange(mass, fsd, fuel) {
|
||||
* @param {number} baseShield Base Shield strength MJ for ship
|
||||
* @param {object} sg The shield generator used
|
||||
* @param {number} multiplier Shield multiplier for ship (1 + shield boosters if any)
|
||||
* @return {number} Approximate shield strengh in MJ
|
||||
* @return {number} Approximate shield strengh in MJ
|
||||
*/
|
||||
export function shieldStrength(mass, baseShield, sg, multiplier) {
|
||||
// sg might be a module or a template; handle either here
|
||||
@@ -55,13 +65,12 @@ export function shieldStrength(mass, baseShield, sg, multiplier) {
|
||||
let minMul = sg instanceof Module ? sg.getMinMul() : sg.minmul;
|
||||
let optMul = sg instanceof Module ? sg.getOptMul() : sg.optmul;
|
||||
let maxMul = sg instanceof Module ? sg.getMaxMul() : sg.maxmul;
|
||||
|
||||
let xnorm = Math.min(1, (maxMass - mass) / (maxMass - minMass));
|
||||
let exponent = Math.log((optMul - minMul) / (maxMul - minMul)) / Math.log(Math.min(1, (maxMass - optMass) / (maxMass - minMass)));
|
||||
let ynorm = Math.pow(xnorm, exponent);
|
||||
let mul = minMul + ynorm * (maxMul - minMul);
|
||||
|
||||
return baseShield * mul * multiplier;
|
||||
return (baseShield * mul * multiplier);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -87,6 +96,16 @@ export function speed(mass, baseSpeed, thrusters, engpip) {
|
||||
return results;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate pip multiplier for speed.
|
||||
* @param {number} baseSpeed The base speed of ship in data
|
||||
* @param {number} topSpeed The top speed of ship in data
|
||||
* @return {number} The multiplier that pips affect speed.
|
||||
*/
|
||||
export function calcPipSpeed(baseSpeed, topSpeed) {
|
||||
return (topSpeed - baseSpeed) / (4 * topSpeed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate pitch of a ship based on mass and thrusters
|
||||
* @param {number} mass the mass of the ship
|
||||
@@ -168,10 +187,10 @@ function normValues(minMass, optMass, maxMass, minMul, optMul, maxMul, mass, bas
|
||||
const res = base * mul;
|
||||
|
||||
return [res * (1 - (engpip * 4)),
|
||||
res * (1 - (engpip * 3)),
|
||||
res * (1 - (engpip * 2)),
|
||||
res * (1 - (engpip * 1)),
|
||||
res];
|
||||
res * (1 - (engpip * 3)),
|
||||
res * (1 - (engpip * 2)),
|
||||
res * (1 - (engpip * 1)),
|
||||
res];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -202,7 +221,7 @@ function calcValue(minMass, optMass, maxMass, minMul, optMul, maxMul, mass, base
|
||||
* Calculate speed for a given setup
|
||||
* @param {number} mass the mass of the ship
|
||||
* @param {number} baseSpeed the base speed of the ship
|
||||
* @param {ojbect} thrusters the thrusters of the ship
|
||||
* @param {object} thrusters the thrusters of the ship
|
||||
* @param {number} engpip the multiplier per pip to engines
|
||||
* @param {number} eng the pips to engines
|
||||
* @param {number} boostFactor the boost factor for ths ship
|
||||
@@ -230,7 +249,7 @@ export function calcSpeed(mass, baseSpeed, thrusters, engpip, eng, boostFactor,
|
||||
* Calculate pitch for a given setup
|
||||
* @param {number} mass the mass of the ship
|
||||
* @param {number} basePitch the base pitch of the ship
|
||||
* @param {ojbect} thrusters the thrusters of the ship
|
||||
* @param {object} thrusters the thrusters of the ship
|
||||
* @param {number} engpip the multiplier per pip to engines
|
||||
* @param {number} eng the pips to engines
|
||||
* @param {number} boostFactor the boost factor for ths ship
|
||||
@@ -321,41 +340,76 @@ export function shieldMetrics(ship, sys) {
|
||||
const maxSysResistance = this.sysResistance(4);
|
||||
|
||||
let shield = {};
|
||||
const dimReturnLine = (res) => 1 - (1 - res) * 0.7;
|
||||
|
||||
const shieldGeneratorSlot = ship.findInternalByGroup('sg');
|
||||
if (shieldGeneratorSlot && shieldGeneratorSlot.enabled && shieldGeneratorSlot.m) {
|
||||
const shieldGenerator = shieldGeneratorSlot.m;
|
||||
|
||||
let res = {
|
||||
kin: shieldGenerator.kinres,
|
||||
therm: shieldGenerator.thermres,
|
||||
expl: shieldGenerator.explres
|
||||
};
|
||||
// Boosters
|
||||
let boost = 1;
|
||||
let boosterExplDmg = 1;
|
||||
let boosterKinDmg = 1;
|
||||
let boosterThermDmg = 1;
|
||||
// const explDim = dimReturnLine(shieldGenerator.explres);
|
||||
// const thermDim = dimReturnLine(shieldGenerator.thermres);
|
||||
// const kinDim = dimReturnLine(shieldGenerator.kinres);
|
||||
for (let slot of ship.hardpoints) {
|
||||
if (slot.enabled && slot.m && slot.m.grp == 'sb') {
|
||||
boost += slot.m.getShieldBoost();
|
||||
res.expl += slot.m.getExplosiveResistance();
|
||||
res.kin += slot.m.getKineticResistance();
|
||||
res.therm += slot.m.getThermalResistance();
|
||||
boosterExplDmg = boosterExplDmg * (1 - slot.m.getExplosiveResistance());
|
||||
boosterKinDmg = boosterKinDmg * (1 - slot.m.getKineticResistance());
|
||||
boosterThermDmg = boosterThermDmg * (1 - slot.m.getThermalResistance());
|
||||
}
|
||||
}
|
||||
if (slot.m && slot.m.grp == 'gsrp') {
|
||||
|
||||
}
|
||||
}
|
||||
// Calculate diminishing returns for boosters
|
||||
// Diminishing returns not currently in-game
|
||||
// boost = Math.min(boost, (1 - Math.pow(Math.E, -0.7 * boost)) * 2.5);
|
||||
|
||||
|
||||
// Remove base shield generator strength
|
||||
boost -= 1;
|
||||
// Apply diminishing returns
|
||||
boosterExplDmg = boosterExplDmg > 0.7 ? boosterExplDmg : 0.7 - (0.7 - boosterExplDmg) / 2;
|
||||
boosterKinDmg = boosterKinDmg > 0.7 ? boosterKinDmg : 0.7 - (0.7 - boosterKinDmg) / 2;
|
||||
boosterThermDmg = boosterThermDmg > 0.7 ? boosterThermDmg : 0.7 - (0.7 - boosterThermDmg) / 2;
|
||||
|
||||
const generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1);
|
||||
// if (res.expl > explDim) {
|
||||
// const overage = (res.expl - explDim) * 0.5;
|
||||
// res.expl = explDim + overage;
|
||||
// boosterExplDmg = explDim + overage;
|
||||
// }
|
||||
//
|
||||
// if (res.therm > thermDim) {
|
||||
// const overage = (res.therm - thermDim) * 0.5;
|
||||
// res.therm = thermDim + overage;
|
||||
// boosterThermDmg = thermDim + overage;
|
||||
// }
|
||||
//
|
||||
// if (res.kin > kinDim) {
|
||||
// const overage = (res.kin - kinDim) * 0.5;
|
||||
// res.kin = kinDim + overage;
|
||||
// boosterKinDmg = kinDim + overage;
|
||||
// }
|
||||
let shieldAddition = 0;
|
||||
if (ship) {
|
||||
for (const module of ship.internal) {
|
||||
if (module && module.m && module.m.grp === 'gsrp') {
|
||||
shieldAddition += module.m.getShieldAddition();
|
||||
}
|
||||
}
|
||||
}
|
||||
let generatorStrength = this.shieldStrength(ship.hullMass, ship.baseShieldStrength, shieldGenerator, 1);
|
||||
const boostersStrength = generatorStrength * boost;
|
||||
|
||||
// Recover time is the time taken to go from 0 to 50%. It includes a 16-second wait before shields start to recover
|
||||
const shieldToRecover = (generatorStrength + boostersStrength) / 2;
|
||||
const shieldToRecover = (generatorStrength + boostersStrength + shieldAddition) / 2;
|
||||
const powerDistributor = ship.standard[4].m;
|
||||
const sysRechargeRate = this.sysRechargeRate(powerDistributor, sys);
|
||||
|
||||
@@ -374,7 +428,7 @@ export function shieldMetrics(ship, sys) {
|
||||
const remainingShieldToRecover = shieldToRecover - capacitorLifetime * shieldGenerator.getBrokenRegenerationRate();
|
||||
if (sys === 0) {
|
||||
// No system pips so will never recover shields
|
||||
recover = Math.Inf;
|
||||
recover = Math.Infinity;
|
||||
} else {
|
||||
// Recover remaining shields at the rate of the power distributor's recharge
|
||||
recover += remainingShieldToRecover / (sysRechargeRate / 0.6);
|
||||
@@ -382,7 +436,7 @@ export function shieldMetrics(ship, sys) {
|
||||
}
|
||||
|
||||
// Recharge time is the time taken to go from 50% to 100%
|
||||
const shieldToRecharge = (generatorStrength + boostersStrength) / 2;
|
||||
const shieldToRecharge = (generatorStrength + boostersStrength + shieldAddition) / 2;
|
||||
|
||||
// Our initial regeneration comes from the SYS capacitor store, which is replenished as it goes
|
||||
// 0.6 is a magic number from FD: each 0.6 MW of energy from the power distributor recharges 1 MJ/s of regeneration
|
||||
@@ -409,8 +463,9 @@ export function shieldMetrics(ship, sys) {
|
||||
shield = {
|
||||
generator: generatorStrength,
|
||||
boosters: boostersStrength,
|
||||
addition: shieldAddition,
|
||||
cells: ship.shieldCells,
|
||||
total: generatorStrength + boostersStrength + ship.shieldCells,
|
||||
total: generatorStrength + boostersStrength + ship.shieldCells + shieldAddition,
|
||||
recover,
|
||||
recharge,
|
||||
};
|
||||
@@ -425,34 +480,74 @@ export function shieldMetrics(ship, sys) {
|
||||
max: 1 - maxSysResistance
|
||||
};
|
||||
|
||||
/**
|
||||
* An object that stores a selection of difference damage multipliers that
|
||||
* deal with a ship's shield strength.
|
||||
* @typedef {Object} ShieldDamageMults
|
||||
* @property {number} generator Base damage multiplier of the shield
|
||||
* contributing it's base resistance.
|
||||
* @property {number} boosters Damage multiplier contributed by all
|
||||
* boosters, i.e. `rawMj / (generator * boosters)` equals shield strength
|
||||
* with 0 pips to sys.
|
||||
* @property {number} sys Damage multiplier contributed by pips to sys.
|
||||
* @property {number} base Damage multiplier with 0 pips to sys; just
|
||||
* boosters and shield generator. Equals `generator * boosters`.
|
||||
* @property {number} total Damage multiplier with current pip settings.
|
||||
* @property {number} max Damage multiplier with 4 pips to sys.
|
||||
*/
|
||||
|
||||
let sgExplosiveDmg = 1 - shieldGenerator.getExplosiveResistance();
|
||||
let sgSbExplosiveDmg = diminishDamageMult(sgExplosiveDmg * 0.7, (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg);
|
||||
/** @type {ShieldDamageMults} */
|
||||
shield.explosive = {
|
||||
generator: 1 - shieldGenerator.getExplosiveResistance(),
|
||||
boosters: boosterExplDmg,
|
||||
generator: sgExplosiveDmg,
|
||||
boosters: sgSbExplosiveDmg / sgExplosiveDmg,
|
||||
sys: (1 - sysResistance),
|
||||
total: (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg * (1 - sysResistance),
|
||||
max: (1 - shieldGenerator.getExplosiveResistance()) * boosterExplDmg * (1 - maxSysResistance)
|
||||
base: sgSbExplosiveDmg,
|
||||
total: sgSbExplosiveDmg * (1 - sysResistance),
|
||||
max: sgSbExplosiveDmg * (1 - maxSysResistance),
|
||||
};
|
||||
|
||||
let sgKineticDmg = 1 - shieldGenerator.getKineticResistance();
|
||||
let sgSbKineticDmg = diminishDamageMult(sgKineticDmg * 0.7, (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg);
|
||||
/** @type {ShieldDamageMults} */
|
||||
shield.kinetic = {
|
||||
generator: 1 - shieldGenerator.getKineticResistance(),
|
||||
boosters: boosterKinDmg,
|
||||
generator: sgKineticDmg,
|
||||
boosters: sgSbKineticDmg / sgKineticDmg,
|
||||
sys: (1 - sysResistance),
|
||||
total: (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg * (1 - sysResistance),
|
||||
max: (1 - shieldGenerator.getKineticResistance()) * boosterKinDmg * (1 - maxSysResistance)
|
||||
base: sgSbKineticDmg,
|
||||
total: sgSbKineticDmg * (1 - sysResistance),
|
||||
max: sgSbKineticDmg * (1 - maxSysResistance),
|
||||
};
|
||||
|
||||
let sgThermalDmg = 1 - shieldGenerator.getThermalResistance();
|
||||
let sgSbThermalDmg = diminishDamageMult(sgThermalDmg * 0.7, (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg);
|
||||
/** @type {ShieldDamageMults} */
|
||||
shield.thermal = {
|
||||
generator: 1 - shieldGenerator.getThermalResistance(),
|
||||
boosters: boosterThermDmg,
|
||||
generator: sgThermalDmg,
|
||||
boosters: sgSbThermalDmg / sgThermalDmg,
|
||||
sys: (1 - sysResistance),
|
||||
total: (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg * (1 - sysResistance),
|
||||
max: (1 - shieldGenerator.getThermalResistance()) * boosterThermDmg * (1 - maxSysResistance)
|
||||
base: sgSbThermalDmg,
|
||||
total: sgSbThermalDmg * (1 - sysResistance),
|
||||
max: sgSbThermalDmg * (1 - maxSysResistance),
|
||||
};
|
||||
}
|
||||
|
||||
return shield;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate time from one boost to another
|
||||
* @return {number} Boost frequency in seconds
|
||||
* @param {Ship} ship Ship object
|
||||
*/
|
||||
export function calcBoost(ship) {
|
||||
if (!ship.boostEnergy || !ship.standard[4] || !ship.standard[4].m) {
|
||||
return undefined;
|
||||
}
|
||||
return ship.boostEnergy / ship.standard[4].m.getEnginesRechargeRate();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Calculate armour metrics
|
||||
* @param {Object} ship The ship
|
||||
@@ -465,33 +560,58 @@ export function armourMetrics(ship) {
|
||||
|
||||
let moduleArmour = 0;
|
||||
let moduleProtection = 1;
|
||||
|
||||
const bulkheads = ship.bulkheads.m;
|
||||
let hullExplDmg = 1;
|
||||
let hullKinDmg = 1;
|
||||
let hullThermDmg = 1;
|
||||
|
||||
let hullCausDmg = 1;
|
||||
// const dimReturnLine = (res) => 1 - (1 - res) * 0.7;
|
||||
// let res = {
|
||||
// kin: 0,
|
||||
// therm: 0,
|
||||
// expl: 0
|
||||
// };
|
||||
// Armour from HRPs and module armour from MRPs
|
||||
for (let slot of ship.internal) {
|
||||
if (slot.m && slot.m.grp == 'hr') {
|
||||
if (slot.m && (slot.m.grp === 'hr' || slot.m.grp === 'ghrp' || slot.m.grp == 'mahr')) {
|
||||
armourReinforcement += slot.m.getHullReinforcement();
|
||||
// Hull boost for HRPs is applied against the ship's base armour
|
||||
armourReinforcement += ship.baseArmour * slot.m.getModValue('hullboost') / 10000;
|
||||
|
||||
// res.expl += slot.m.getExplosiveResistance();
|
||||
// res.kin += slot.m.getKineticResistance();
|
||||
// res.therm += slot.m.getThermalResistance();
|
||||
hullExplDmg = hullExplDmg * (1 - slot.m.getExplosiveResistance());
|
||||
hullKinDmg = hullKinDmg * (1 - slot.m.getKineticResistance());
|
||||
hullThermDmg = hullThermDmg * (1 - slot.m.getThermalResistance());
|
||||
hullCausDmg = hullCausDmg * (1 - slot.m.getCausticResistance());
|
||||
}
|
||||
if (slot.m && slot.m.grp == 'mrp') {
|
||||
if (slot.m && (slot.m.grp == 'mrp' || slot.m.grp == 'gmrp')) {
|
||||
moduleArmour += slot.m.getIntegrity();
|
||||
moduleProtection = moduleProtection * (1 - slot.m.getProtection());
|
||||
}
|
||||
}
|
||||
moduleProtection = 1 - moduleProtection;
|
||||
|
||||
// Apply diminishing returns
|
||||
hullExplDmg = hullExplDmg > 0.7 ? hullExplDmg : 0.7 - (0.7 - hullExplDmg) / 2;
|
||||
hullKinDmg = hullKinDmg > 0.7 ? hullKinDmg : 0.7 - (0.7 - hullKinDmg) / 2;
|
||||
hullThermDmg = hullThermDmg > 0.7 ? hullThermDmg : 0.7 - (0.7 - hullThermDmg) / 2;
|
||||
// const explDim = dimReturnLine(bulkheads.explres);
|
||||
// const thermDim = dimReturnLine(bulkheads.thermres);
|
||||
// const kinDim = dimReturnLine(bulkheads.kinres);
|
||||
// if (res.expl > explDim) {
|
||||
// const overage = (res.expl - explDim) * 0.5;
|
||||
// res.expl = explDim + overage;
|
||||
// hullExplDmg = explDim + overage;
|
||||
// }
|
||||
//
|
||||
// if (res.therm > thermDim) {
|
||||
// const overage = (res.therm - thermDim) * 0.5;
|
||||
// res.therm = thermDim + overage;
|
||||
// hullThermDmg = thermDim + overage;
|
||||
// }
|
||||
//
|
||||
// if (res.kin > kinDim) {
|
||||
// const overage = (res.kin - kinDim) * 0.5;
|
||||
// res.kin = kinDim + overage;
|
||||
// hullKinDmg = kinDim + overage;
|
||||
// }
|
||||
|
||||
const armour = {
|
||||
bulkheads: armourBulkheads,
|
||||
@@ -509,24 +629,41 @@ export function armourMetrics(ship) {
|
||||
total: 1
|
||||
};
|
||||
|
||||
let armourExplDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getExplosiveResistance());
|
||||
let armourReinforcedExplDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg);
|
||||
armour.explosive = {
|
||||
bulkheads: 1 - ship.bulkheads.m.getExplosiveResistance(),
|
||||
reinforcement: hullExplDmg,
|
||||
total: (1 - ship.bulkheads.m.getExplosiveResistance()) * hullExplDmg
|
||||
bulkheads: armourExplDmg,
|
||||
reinforcement: armourReinforcedExplDmg / armourExplDmg,
|
||||
total: armourReinforcedExplDmg,
|
||||
res: 1 - armourReinforcedExplDmg
|
||||
};
|
||||
|
||||
let armourKinDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getKineticResistance());
|
||||
let armourReinforcedKinDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg);
|
||||
armour.kinetic = {
|
||||
bulkheads: 1 - ship.bulkheads.m.getKineticResistance(),
|
||||
reinforcement: hullKinDmg,
|
||||
total: (1 - ship.bulkheads.m.getKineticResistance()) * hullKinDmg
|
||||
bulkheads: armourKinDmg,
|
||||
reinforcement: armourReinforcedKinDmg / armourKinDmg,
|
||||
total: armourReinforcedKinDmg,
|
||||
res: 1 - armourReinforcedKinDmg
|
||||
};
|
||||
|
||||
let armourThermDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getThermalResistance());
|
||||
let armourReinforcedThermDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg);
|
||||
armour.thermal = {
|
||||
bulkheads: 1 - ship.bulkheads.m.getThermalResistance(),
|
||||
reinforcement: hullThermDmg,
|
||||
total: (1 - ship.bulkheads.m.getThermalResistance()) * hullThermDmg
|
||||
bulkheads: armourThermDmg,
|
||||
reinforcement: armourReinforcedThermDmg / armourThermDmg,
|
||||
total: armourReinforcedThermDmg,
|
||||
res: 1 - armourReinforcedThermDmg
|
||||
};
|
||||
|
||||
let armourCausDmg = diminishDamageMult(0.7, 1 - ship.bulkheads.m.getCausticResistance());
|
||||
let armourReinforcedCausDmg = diminishDamageMult(0.7, (1 - ship.bulkheads.m.getCausticResistance()) * hullCausDmg);
|
||||
armour.caustic = {
|
||||
bulkheads: armourCausDmg,
|
||||
reinforcement: armourReinforcedCausDmg / armourCausDmg,
|
||||
total: armourReinforcedCausDmg,
|
||||
res: 1 - armourReinforcedCausDmg,
|
||||
};
|
||||
return armour;
|
||||
}
|
||||
|
||||
@@ -698,20 +835,55 @@ export function _sustainedDps(ship, opponent, opponentShields, opponentArmour, e
|
||||
return { shieldsdps, armoursdps, eps };
|
||||
}
|
||||
|
||||
/**
|
||||
* Stores SDPS split up by type.
|
||||
* @typedef {Object} SDps
|
||||
* @property {number} absolute Damage of type absolute
|
||||
* @property {number} explosive Damage of type explosive
|
||||
* @property {number} kinetic Damage of type kinetic
|
||||
* @property {number} thermal Damage of type thermal
|
||||
* @property {number} [total] Sum of all damage types
|
||||
*/
|
||||
|
||||
/**
|
||||
* An object that holds information about SDPS for a given weapon and opponent.
|
||||
* @typedef {Object} WeaponDamage
|
||||
* @property {number} eps Energy per second
|
||||
* @property {Object} damage An object that stores damage inflicted by
|
||||
* the weapon.
|
||||
* @property {Object} effectiveness An object that stores the effectiveness of
|
||||
* the weapon against the opponent given.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Stores overall SDPS and against a given opponent's shields and armour.
|
||||
* @typedef {Object} WeaponDamage~damage
|
||||
* @property {SDps} base Overall SDPS.
|
||||
* @property {SDps} shields SDPS against the given opponent's shields.
|
||||
* @property {SDps} armour SDPS against the given opponent's armour.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Calculate the sustained DPS for a weapon at a given range
|
||||
* @param {Object} m The weapon
|
||||
* @param {Object} opponent The opponent ship
|
||||
* @param {Object} opponent The opponent ship
|
||||
* @param {Object} opponentShields The opponent's shield resistances
|
||||
* @param {Object} opponentArmour The opponent's armour resistances
|
||||
* @param {int} engagementrange The range between the ship and opponent
|
||||
* @returns {Object} Sustained DPS for shield and armour
|
||||
* @returns {WeaponDamage} Sustained DPS for shield and armour
|
||||
*/
|
||||
export function _weaponSustainedDps(m, opponent, opponentShields, opponentArmour, engagementrange) {
|
||||
const opponentHasShields = opponentShields.generator ? true : false;
|
||||
const weapon = {
|
||||
eps: 0,
|
||||
damage: {
|
||||
base: {
|
||||
absolute: 0,
|
||||
explosive: 0,
|
||||
kinetic: 0,
|
||||
thermal: 0,
|
||||
total: 0,
|
||||
},
|
||||
shields: {
|
||||
absolute: 0,
|
||||
explosive: 0,
|
||||
@@ -745,7 +917,7 @@ export function _weaponSustainedDps(m, opponent, opponentShields, opponentArmour
|
||||
weapon.eps = m.getClip() ? (m.getClip() * m.getEps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) : m.getEps();
|
||||
|
||||
// Initial sustained DPS
|
||||
let sDps = m.getClip() ? (m.getClip() * m.getDps() / m.getRoF()) / ((m.getClip() / m.getRoF()) + m.getReload()) : m.getDps();
|
||||
let sDps = m.getSDps();
|
||||
|
||||
// Take fall-off in to account
|
||||
const falloff = m.getFalloff();
|
||||
@@ -756,6 +928,12 @@ export function _weaponSustainedDps(m, opponent, opponentShields, opponentArmour
|
||||
sDps *= dropoff;
|
||||
}
|
||||
|
||||
weapon.damage.base.absolute = sDps * m.getDamageDist().A;
|
||||
weapon.damage.base.explosive = sDps * m.getDamageDist().E;
|
||||
weapon.damage.base.kinetic = sDps * m.getDamageDist().K;
|
||||
weapon.damage.base.thermal = sDps * m.getDamageDist().T;
|
||||
weapon.damage.base.total = sDps;
|
||||
|
||||
// Piercing/hardness modifier (for armour only)
|
||||
const armourMultiple = m.getPiercing() >= opponent.hardness ? 1 : m.getPiercing() / opponent.hardness;
|
||||
weapon.effectiveness.armour.hardness = armourMultiple;
|
||||
@@ -853,3 +1031,17 @@ export function timeToDeplete(amount, dps, eps, capacity, recharge) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies diminishing returns to resistances.
|
||||
* @param {number} diminishFrom The base resistance up to which no diminishing returns are applied.
|
||||
* @param {number} damageMult Resistance as damage multiplier
|
||||
* @returns {number} Actual damage multiplier
|
||||
*/
|
||||
export function diminishDamageMult(diminishFrom, damageMult) {
|
||||
if (damageMult > diminishFrom) {
|
||||
return damageMult;
|
||||
} else {
|
||||
return (diminishFrom / 2) + 0.5 * damageMult;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,12 +9,16 @@ export const StandardArray = [
|
||||
'pd', // Power Distributor
|
||||
's', // Sensors
|
||||
'ft', // Fuel Tank
|
||||
'gpp', // Guardian Hybrid Power Plant
|
||||
'gpd' // Guardian Hybrid Power Distributor
|
||||
];
|
||||
|
||||
// Map to lookup group labels/names for component grp, used for JSON Serialization
|
||||
export const ModuleGroupToName = {
|
||||
// Standard
|
||||
pp: 'Power Plant',
|
||||
gpp: 'Guardian Hybrid Power Plant',
|
||||
gpd: 'Guardian Power Distributor',
|
||||
t: 'Thrusters',
|
||||
fsd: 'Frame Shift Drive',
|
||||
ls: 'Life Support',
|
||||
@@ -48,6 +52,11 @@ export const ModuleGroupToName = {
|
||||
pcq: 'Luxury Passenger Cabin',
|
||||
cc: 'Collector Limpet Controller',
|
||||
ss: 'Surface Scanner',
|
||||
gsrp: 'Guardian Shield Reinforcement Packages',
|
||||
gfsb: 'Guardian Frame Shift Drive Booster',
|
||||
ghrp: 'Guardian Hull Reinforcement Package',
|
||||
gmrp: 'Guardian Module Reinforcement Package',
|
||||
mahr: 'Meta Alloy Hull Reinforcement Package',
|
||||
|
||||
// Hard Points
|
||||
bl: 'Beam Laser',
|
||||
@@ -58,19 +67,33 @@ export const ModuleGroupToName = {
|
||||
cm: 'Countermeasure',
|
||||
ec: 'Electronic Countermeasure',
|
||||
fc: 'Fragment Cannon',
|
||||
rfl: 'Remote Release Flak Launcher',
|
||||
hs: 'Heat Sink Launcher',
|
||||
ws: 'Frame Shift Wake Scanner',
|
||||
kw: 'Kill Warrant Scanner',
|
||||
nl: 'Mine Launcher',
|
||||
ml: 'Mining Laser',
|
||||
mr: 'Missile Rack',
|
||||
axmr: 'AX Missile Rack',
|
||||
pa: 'Plasma Accelerator',
|
||||
po: 'Point Defence',
|
||||
mc: 'Multi-cannon',
|
||||
axmc: 'AX Multi-cannon',
|
||||
pl: 'Pulse Laser',
|
||||
rg: 'Rail Gun',
|
||||
sb: 'Shield Booster',
|
||||
tp: 'Torpedo Pylon'
|
||||
tp: 'Torpedo Pylon',
|
||||
sfn: 'Shutdown Field Neutraliser',
|
||||
xs: 'Xeno Scanner',
|
||||
rcpl: 'Recon Limpet Controller',
|
||||
rsl: 'Research Limpet Controller',
|
||||
dtl: 'Decontamination Limpet Controller',
|
||||
gpc: 'Guardian Plasma Charger',
|
||||
ggc: 'Guardian Gauss Cannon',
|
||||
tbsc: 'Shock Cannon',
|
||||
gsc: 'Guardian Shard Cannon',
|
||||
tbem: 'Enzyme Missile Rack',
|
||||
tbrfl: 'Remote Release Flechette Launcher',
|
||||
};
|
||||
|
||||
let GrpNameToCodeMap = {};
|
||||
@@ -105,115 +128,115 @@ export const BulkheadNames = [
|
||||
* @type {Array}
|
||||
*/
|
||||
export const ShipFacets = [
|
||||
{ // 0
|
||||
title: 'agility',
|
||||
props: ['topPitch', 'topRoll', 'topYaw'],
|
||||
lbls: ['pitch', 'roll', 'yaw'],
|
||||
fmt: 'f1',
|
||||
i: 0
|
||||
},
|
||||
{ // 1
|
||||
title: 'speed',
|
||||
props: ['topSpeed', 'topBoost'],
|
||||
lbls: ['thrusters', 'boost'],
|
||||
unit: 'm/s',
|
||||
fmt: 'int',
|
||||
i: 1
|
||||
},
|
||||
{ // 2
|
||||
title: 'armour',
|
||||
props: ['armour'],
|
||||
fmt: 'int',
|
||||
i: 2
|
||||
},
|
||||
{ // 3
|
||||
title: 'shields',
|
||||
props: ['shield'],
|
||||
unit: 'MJ',
|
||||
fmt: 'int',
|
||||
i: 3
|
||||
},
|
||||
{ // 4
|
||||
title: 'jump range',
|
||||
props: ['unladenRange', 'fullTankRange', 'ladenRange'],
|
||||
lbls: ['max', 'full tank', 'laden'],
|
||||
unit: 'LY',
|
||||
fmt: 'round',
|
||||
i: 4
|
||||
},
|
||||
{ // 5
|
||||
title: 'mass',
|
||||
props: ['unladenMass', 'ladenMass'],
|
||||
lbls: ['unladen', 'laden'],
|
||||
unit: 'T',
|
||||
fmt: 'round',
|
||||
i: 5
|
||||
},
|
||||
{ // 6
|
||||
title: 'cargo',
|
||||
props: ['cargoCapacity'],
|
||||
unit: 'T',
|
||||
fmt: 'int',
|
||||
i: 6
|
||||
},
|
||||
{ // 7
|
||||
title: 'fuel',
|
||||
props: ['fuelCapacity'],
|
||||
unit: 'T',
|
||||
fmt: 'int',
|
||||
i: 7
|
||||
},
|
||||
{ // 8
|
||||
title: 'power',
|
||||
props: ['powerRetracted', 'powerDeployed', 'powerAvailable'],
|
||||
lbls: ['retracted', 'deployed', 'available'],
|
||||
unit: 'MW',
|
||||
fmt: 'f2',
|
||||
i: 8
|
||||
},
|
||||
{ // 9
|
||||
title: 'cost',
|
||||
props: ['totalCost'],
|
||||
unit: 'CR',
|
||||
fmt: 'int',
|
||||
i: 9
|
||||
},
|
||||
{ // 10
|
||||
title: 'fastest range',
|
||||
props: ['unladenFastestRange', 'ladenFastestRange'],
|
||||
lbls: ['unladen', 'laden'],
|
||||
unit: 'LY',
|
||||
fmt: 'round',
|
||||
i: 10
|
||||
},
|
||||
{ // 11
|
||||
title: 'DPS',
|
||||
props: ['totalDps', 'totalExplDps', 'totalKinDps', 'totalThermDps'],
|
||||
lbls: ['total', 'explosive', 'kinetic', 'thermal'],
|
||||
fmt: 'round',
|
||||
i: 11
|
||||
},
|
||||
{ // 14
|
||||
title: 'Sustained DPS',
|
||||
props: ['totalSDps', 'totalExplSDps', 'totalKinSDps', 'totalThermSDps'],
|
||||
lbls: ['total', 'explosive', 'kinetic', 'thermal'],
|
||||
fmt: 'round',
|
||||
i: 14
|
||||
},
|
||||
{ // 12
|
||||
title: 'EPS',
|
||||
props: ['totalEps'],
|
||||
lbls: ['EPS'],
|
||||
fmt: 'round',
|
||||
i: 12
|
||||
},
|
||||
{ // 13
|
||||
title: 'HPS',
|
||||
props: ['totalHps'],
|
||||
lbls: ['HPS'],
|
||||
fmt: 'round',
|
||||
i: 13
|
||||
}
|
||||
{ // 0
|
||||
title: 'agility',
|
||||
props: ['topPitch', 'topRoll', 'topYaw'],
|
||||
lbls: ['pitch', 'roll', 'yaw'],
|
||||
fmt: 'f1',
|
||||
i: 0
|
||||
},
|
||||
{ // 1
|
||||
title: 'speed',
|
||||
props: ['topSpeed', 'topBoost'],
|
||||
lbls: ['thrusters', 'boost'],
|
||||
unit: 'm/s',
|
||||
fmt: 'int',
|
||||
i: 1
|
||||
},
|
||||
{ // 2
|
||||
title: 'armour',
|
||||
props: ['armour'],
|
||||
fmt: 'int',
|
||||
i: 2
|
||||
},
|
||||
{ // 3
|
||||
title: 'shields',
|
||||
props: ['shield'],
|
||||
unit: 'MJ',
|
||||
fmt: 'int',
|
||||
i: 3
|
||||
},
|
||||
{ // 4
|
||||
title: 'jump range',
|
||||
props: ['unladenRange', 'fullTankRange', 'ladenRange'],
|
||||
lbls: ['max', 'full tank', 'laden'],
|
||||
unit: 'LY',
|
||||
fmt: 'round',
|
||||
i: 4
|
||||
},
|
||||
{ // 5
|
||||
title: 'mass',
|
||||
props: ['unladenMass', 'ladenMass'],
|
||||
lbls: ['unladen', 'laden'],
|
||||
unit: 'T',
|
||||
fmt: 'round',
|
||||
i: 5
|
||||
},
|
||||
{ // 6
|
||||
title: 'cargo',
|
||||
props: ['cargoCapacity'],
|
||||
unit: 'T',
|
||||
fmt: 'int',
|
||||
i: 6
|
||||
},
|
||||
{ // 7
|
||||
title: 'fuel',
|
||||
props: ['fuelCapacity'],
|
||||
unit: 'T',
|
||||
fmt: 'int',
|
||||
i: 7
|
||||
},
|
||||
{ // 8
|
||||
title: 'power',
|
||||
props: ['powerRetracted', 'powerDeployed', 'powerAvailable'],
|
||||
lbls: ['retracted', 'deployed', 'available'],
|
||||
unit: 'MW',
|
||||
fmt: 'f2',
|
||||
i: 8
|
||||
},
|
||||
{ // 9
|
||||
title: 'cost',
|
||||
props: ['totalCost'],
|
||||
unit: 'CR',
|
||||
fmt: 'int',
|
||||
i: 9
|
||||
},
|
||||
{ // 10
|
||||
title: 'fastest range',
|
||||
props: ['unladenFastestRange', 'ladenFastestRange'],
|
||||
lbls: ['unladen', 'laden'],
|
||||
unit: 'LY',
|
||||
fmt: 'round',
|
||||
i: 10
|
||||
},
|
||||
{ // 11
|
||||
title: 'DPS',
|
||||
props: ['totalDps', 'totalExplDps', 'totalKinDps', 'totalThermDps'],
|
||||
lbls: ['total', 'explosive', 'kinetic', 'thermal'],
|
||||
fmt: 'round',
|
||||
i: 11
|
||||
},
|
||||
{ // 14
|
||||
title: 'Sustained DPS',
|
||||
props: ['totalSDps', 'totalExplSDps', 'totalKinSDps', 'totalThermSDps'],
|
||||
lbls: ['total', 'explosive', 'kinetic', 'thermal'],
|
||||
fmt: 'round',
|
||||
i: 14
|
||||
},
|
||||
{ // 12
|
||||
title: 'EPS',
|
||||
props: ['totalEps'],
|
||||
lbls: ['EPS'],
|
||||
fmt: 'round',
|
||||
i: 12
|
||||
},
|
||||
{ // 13
|
||||
title: 'HPS',
|
||||
props: ['totalHps'],
|
||||
lbls: ['HPS'],
|
||||
fmt: 'round',
|
||||
i: 13
|
||||
}
|
||||
];
|
||||
|
||||
/**
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -119,12 +119,11 @@ export default class ModuleSet {
|
||||
/**
|
||||
* Find the lightest Power Distributor that provides sufficient
|
||||
* energy to boost.
|
||||
* @param {number} boostEnergy [description]
|
||||
* @param {number} boostEnergy The energy that is required to boost
|
||||
* @return {Object} Power Distributor
|
||||
*/
|
||||
lightestPowerDist(boostEnergy) {
|
||||
let pd = this.standard[4][0];
|
||||
|
||||
for (let p of this.standard[4]) {
|
||||
if (p.mass < pd.mass && p.engcap > boostEnergy) {
|
||||
pd = p;
|
||||
@@ -133,6 +132,20 @@ export default class ModuleSet {
|
||||
return new Module({ template: pd });
|
||||
};
|
||||
|
||||
/** Find the power distributor that matches the requirements
|
||||
* @param {Object} requirements The requirements to be met (currently only support 'weprate')
|
||||
* @return {Object} Power distributor
|
||||
*/
|
||||
matchingPowerDist(requirements) {
|
||||
let pd = this.standard[4][0];
|
||||
for (let p of this.standard[4]) {
|
||||
if (p.weprate >= requirements.weprate || p.weprate >= pd.weprate) {
|
||||
pd = p;
|
||||
}
|
||||
}
|
||||
return new Module({ template: pd });
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the lightest Thruster that can handle the specified tonnage
|
||||
* @param {number} ladenMass Ship laden mass (mass + cargo + fuel)
|
||||
@@ -168,14 +181,15 @@ export default class ModuleSet {
|
||||
/**
|
||||
* Find the lightest Power Plant that provides sufficient power
|
||||
* @param {number} powerNeeded Power requirements in MJ
|
||||
* @param {string} rating The optional rating of the power plant
|
||||
* @return {Object} Power Plant
|
||||
*/
|
||||
lightestPowerPlant(powerNeeded) {
|
||||
lightestPowerPlant(powerNeeded, rating) {
|
||||
let pp = this.standard[0][0];
|
||||
|
||||
for (let p of this.standard[0]) {
|
||||
// Provides enough power, is lighter or the same mass as current power plant but better output/efficiency
|
||||
if (p.pgen >= powerNeeded && (p.mass < pp.mass || (p.mass == pp.mass && p.pgen > pp.pgen))) {
|
||||
if (p.pgen >= powerNeeded && (p.mass < pp.mass || (p.mass == pp.mass && p.pgen > pp.pgen)) && (!rating || rating == p.rating)) {
|
||||
pp = p;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,6 @@ export function standard(type, id) {
|
||||
if (!isNaN(type)) {
|
||||
type = StandardArray[type];
|
||||
}
|
||||
|
||||
let s = Modules.standard[type].find(e => e.id == id || (e.class == id.charAt(0) && e.rating == id.charAt(1)));
|
||||
if (s) {
|
||||
s = new Module({ template: s });
|
||||
@@ -196,6 +195,29 @@ export function findInternal(groupName, clss, rating, name) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds an internal module based on Class, Rating, Group and/or name.
|
||||
* At least one of Group name or unique module name must be provided.
|
||||
* will start searching at specified class and proceed lower until a
|
||||
* module is found or 0 is hit
|
||||
* Uses findInternal internally
|
||||
*
|
||||
* @param {String} groupName [Optional] Full name or abbreviated name for module group
|
||||
* @param {integer} clss module Class
|
||||
* @param {String} rating module Rating
|
||||
* @param {String} name [Optional] Long/unique name for module -e.g. 'Advanced Discover Scanner'
|
||||
* @return {Object} The module if found, null if not found
|
||||
*/
|
||||
export function findMaxInternal(groupName, clss, rating, name) {
|
||||
let foundModule = null;
|
||||
let currentClss = clss;
|
||||
while (currentClss > 0 && foundModule == null) {
|
||||
foundModule = findInternal(groupName, currentClss, rating, name);
|
||||
currentClss = currentClss - 1;
|
||||
}
|
||||
return foundModule;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds an internal Module ID based on Class, Rating, Group and/or name.
|
||||
* At least one ofGroup name or unique module name must be provided
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user